entityjs 0.2.2 → 0.3.0
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- data/.gitignore +7 -6
- data/.rspec +2 -0
- data/README.md +170 -49
- data/Rakefile +9 -0
- data/bin/entityjs +24 -14
- data/entityjs.gemspec +15 -9
- data/lib/entityjs/assets.rb +167 -0
- data/lib/entityjs/command.rb +52 -27
- data/lib/entityjs/commands/build.rb +128 -0
- data/lib/entityjs/commands/comp.rb +74 -0
- data/lib/entityjs/commands/font.rb +73 -0
- data/lib/entityjs/commands/new.rb +59 -0
- data/lib/entityjs/commands/server.rb +54 -0
- data/lib/entityjs/commands/templates.rb +28 -0
- data/lib/entityjs/commands/test.rb +69 -0
- data/lib/entityjs/config.rb +130 -0
- data/lib/entityjs/dirc.rb +184 -0
- data/lib/entityjs/parsers/parse_tmx.rb +41 -0
- data/lib/entityjs/parsers/parse_xml.rb +39 -0
- data/lib/entityjs/version.rb +1 -1
- data/lib/entityjs.rb +53 -0
- data/license.txt +1 -1
- data/public/play.html +122 -0
- data/public/qunit/qunit.css +226 -0
- data/public/qunit/qunit.entity.js +190 -0
- data/public/qunit/qunit.input.js +200 -0
- data/public/qunit/qunit.js +1598 -0
- data/public/qunit/qunit.mock.js +97 -0
- data/public/tests.html +45 -0
- data/spec/javascripts/helpers/accept.png +0 -0
- data/spec/javascripts/helpers/alligator.mp3 +0 -0
- data/spec/javascripts/helpers/alligator.ogg +0 -0
- data/spec/javascripts/helpers/canvas.js +15 -0
- data/spec/javascripts/helpers/entityunit.js +50 -0
- data/spec/javascripts/helpers/factories.js +11 -0
- data/spec/javascripts/helpers/jquery-1.7.1.min.js +4 -0
- data/spec/javascripts/src/core/comp_spec.js +145 -0
- data/spec/javascripts/src/core/entity_spec.js +324 -0
- data/spec/javascripts/src/core/load_spec.js +71 -0
- data/spec/javascripts/src/core/query_spec.js +157 -0
- data/spec/javascripts/src/core/re_spec.js +61 -0
- data/spec/javascripts/src/core/system_spec.js +41 -0
- data/spec/javascripts/src/cycle/draw_spec.js +106 -0
- data/spec/javascripts/src/cycle/tick_spec.js +20 -0
- data/spec/javascripts/src/cycle/update_spec.js +86 -0
- data/spec/javascripts/src/display/align_spec.js +43 -0
- data/spec/javascripts/src/display/circle_spec.js +26 -0
- data/spec/javascripts/src/display/group_spec.js +7 -0
- data/spec/javascripts/src/display/image_spec.js +32 -0
- data/spec/javascripts/src/display/imgtext_spec.js +32 -0
- data/spec/javascripts/src/display/rect_spec.js +13 -0
- data/spec/javascripts/src/display/screen_spec.js +47 -0
- data/spec/javascripts/src/display/sprite_spec.js +28 -0
- data/spec/javascripts/src/display/text_spec.js +30 -0
- data/spec/javascripts/src/input/keyboard_spec.js +67 -0
- data/spec/javascripts/src/input/mouse_spec.js +133 -0
- data/spec/javascripts/src/input/pressed_spec.js +31 -0
- data/spec/javascripts/src/math/bisect_spec.js +59 -0
- data/spec/javascripts/src/math/body_spec.js +30 -0
- data/spec/javascripts/src/math/drag_spec.js +38 -0
- data/spec/javascripts/src/math/force_spec.js +134 -0
- data/spec/javascripts/src/math/hit_spec.js +28 -0
- data/spec/javascripts/src/math/hitmap_spec.js +52 -0
- data/spec/javascripts/src/math/limit_spec.js +35 -0
- data/spec/javascripts/src/math/point_spec.js +57 -0
- data/spec/javascripts/src/math/tile_spec.js +78 -0
- data/spec/javascripts/src/media/sound_spec.js +40 -0
- data/spec/javascripts/src/pattern/automap_spec.js +93 -0
- data/spec/javascripts/src/pattern/flicker_spec.js +66 -0
- data/spec/javascripts/src/pattern/timestep_spec.js +23 -0
- data/spec/javascripts/src/save/storage_spec.js +37 -0
- data/spec/javascripts/src/util/log_spec.js +9 -0
- data/spec/javascripts/src/util/polyfill_spec.js +13 -0
- data/spec/javascripts/src/util/random_spec.js +33 -0
- data/spec/javascripts/src/util/scene_spec.js +52 -0
- data/spec/javascripts/src/util/sheet_spec.js +25 -0
- data/spec/javascripts/src/util/support_spec.js +17 -0
- data/spec/javascripts/support/jasmine.yml +76 -0
- data/spec/javascripts/support/jasmine_config.rb +32 -0
- data/spec/javascripts/support/jasmine_runner.rb +32 -0
- data/spec/lib/entityjs/assets_spec.rb +216 -0
- data/spec/lib/entityjs/command_spec.rb +53 -0
- data/spec/lib/entityjs/commands/build_spec.rb +69 -0
- data/spec/lib/entityjs/commands/comp_spec.rb +45 -0
- data/spec/lib/entityjs/commands/font_spec.rb +7 -0
- data/spec/lib/entityjs/commands/new_spec.rb +20 -0
- data/spec/lib/entityjs/commands/templates_spec.rb +9 -0
- data/spec/lib/entityjs/commands/test_spec.rb +31 -0
- data/spec/lib/entityjs/config_spec.rb +19 -0
- data/spec/lib/entityjs/dirc_spec.rb +83 -0
- data/spec/lib/entityjs/version_spec.rb +9 -0
- data/spec/spec_helper.rb +21 -3
- data/spec/support/factories.rb +19 -0
- data/spec/support/mygame.rb +11 -0
- data/src/core/comp.js +318 -0
- data/src/core/entity.js +549 -0
- data/src/core/load.js +242 -0
- data/src/core/query.js +354 -0
- data/src/core/re.js +74 -0
- data/src/core/system.js +121 -0
- data/src/cycle/draw.js +178 -0
- data/src/cycle/tick.js +25 -0
- data/src/{entityjs/cycle → cycle}/tween.js +60 -60
- data/src/{entityjs/cycle → cycle}/update.js +86 -85
- data/src/{entityjs/cycle → cycle}/wait.js +22 -21
- data/src/{entityjs/cycle → cycle}/worker.js +8 -8
- data/src/display/align.js +45 -0
- data/src/display/circle.js +33 -0
- data/src/{entityjs/display → display}/group.js +62 -62
- data/src/display/image.js +35 -0
- data/src/display/imgtext.js +102 -0
- data/src/{entityjs/display → display}/rect.js +18 -18
- data/src/display/screen.js +57 -0
- data/src/display/sprite.js +54 -0
- data/src/display/text.js +44 -0
- data/src/{entityjs/input → input}/keyboard.js +152 -150
- data/src/input/mouse.js +111 -0
- data/src/input/pressed.js +41 -0
- data/src/{entityjs/input → input}/touch.js +24 -28
- data/src/math/bisect.js +84 -0
- data/src/math/body.js +70 -0
- data/src/{entityjs/math → math}/drag.js +44 -38
- data/src/math/force.js +143 -0
- data/src/math/hit.js +32 -0
- data/src/math/hitmap.js +167 -0
- data/src/math/limit.js +37 -0
- data/src/math/point.js +40 -0
- data/src/math/tile.js +109 -0
- data/src/media/channel.js +93 -0
- data/src/{entityjs/media → media}/playlist.js +4 -4
- data/src/media/sound.js +114 -0
- data/src/{entityjs/net → net}/socket.js +51 -51
- data/src/pattern/automap.js +133 -0
- data/src/{entityjs/pattern → pattern}/flicker.js +206 -213
- data/src/pattern/timestep.js +31 -0
- data/src/{entityjs/save → save}/database.js +6 -6
- data/src/{entityjs/save → save}/storage.js +47 -56
- data/src/{entityjs/util → util}/log.js +17 -25
- data/src/{entityjs/util → util}/polyfill.js +24 -24
- data/src/util/random.js +20 -0
- data/src/util/scene.js +102 -0
- data/src/util/sheet.js +35 -0
- data/src/{entityjs/util → util}/support.js +109 -132
- data/{examples/keys → templates/arrow_keys/assets/images}/arrow.png +0 -0
- data/templates/arrow_keys/config.yml +22 -0
- data/templates/arrow_keys/readme.txt +9 -0
- data/templates/arrow_keys/scripts/display/arrow.js +69 -0
- data/templates/arrow_keys/scripts/init.js +10 -0
- data/templates/arrow_keys/scripts/input/controls.js +35 -0
- data/templates/arrow_keys/scripts/scenes/home.js +20 -0
- data/templates/arrow_keys/scripts/scenes/load.js +57 -0
- data/templates/arrow_keys/tests/display/arrow_test.js +29 -0
- data/templates/arrow_keys/tests/init_test.js +4 -0
- data/templates/arrow_keys/tests/input/controls_test.js +32 -0
- data/templates/arrow_keys/tests/scenes/home_test.js +0 -0
- data/templates/arrow_keys/tests/scenes/load_test.js +16 -0
- data/templates/blank/config.yml +22 -0
- data/templates/blank/readme.txt +79 -0
- data/templates/platform/assets/images/bit.png +0 -0
- data/templates/platform/assets/images/hero.png +0 -0
- data/templates/platform/assets/images/items.png +0 -0
- data/templates/platform/assets/images/tiles.png +0 -0
- data/templates/platform/assets/levels/level1.tmx +44 -0
- data/templates/platform/assets/sounds/coin.mp3 +0 -0
- data/templates/platform/assets/sounds/coin.ogg +0 -0
- data/templates/platform/config.yml +22 -0
- data/templates/platform/readme.txt +87 -0
- data/templates/platform/scripts/display/bit.js +12 -0
- data/templates/platform/scripts/display/hero.js +77 -0
- data/templates/platform/scripts/display/tile.js +2 -0
- data/templates/platform/scripts/display/tsprite.js +17 -0
- data/templates/platform/scripts/init.js +7 -0
- data/templates/platform/scripts/items/coin.js +27 -0
- data/templates/platform/scripts/items/item.js +41 -0
- data/templates/platform/scripts/items/spring.js +25 -0
- data/templates/platform/scripts/scenes/home.js +10 -0
- data/templates/platform/scripts/scenes/load.js +27 -0
- data/templates/platform/scripts/scenes/play.js +31 -0
- data/templates/platform/scripts/util/counter.js +34 -0
- data/templates/platform/scripts/util/level.js +84 -0
- data/templates/platform/tests/display/bit_test.js +7 -0
- data/templates/platform/tests/display/hero_test.js +73 -0
- data/templates/platform/tests/display/tile_test.js +7 -0
- data/templates/platform/tests/display/tsprite_test.js +8 -0
- data/templates/platform/tests/factories.js +30 -0
- data/templates/platform/tests/items/coin_test.js +28 -0
- data/templates/platform/tests/items/item_test.js +36 -0
- data/templates/platform/tests/items/spring_test.js +21 -0
- data/templates/platform/tests/scenes/home_test.js +9 -0
- data/templates/platform/tests/scenes/load_test.js +11 -0
- data/templates/platform/tests/scenes/play_test.js +15 -0
- data/templates/platform/tests/util/counter_test.js +9 -0
- data/templates/platform/tests/util/level_test.js +29 -0
- metadata +249 -97
- data/build/build_debug.bat +0 -1
- data/build/build_min.bat +0 -1
- data/build/config.php +0 -64
- data/build/debug.php +0 -48
- data/build/files.php +0 -74
- data/build/jsmin.php +0 -376
- data/build/min.php +0 -50
- data/changelog.txt +0 -53
- data/examples/keys/keys.html +0 -59
- data/examples/keys/keys.js +0 -148
- data/examples/mouse/mouse.html +0 -58
- data/examples/mouse/mouse.js +0 -60
- data/examples/scenes/home.png +0 -0
- data/examples/scenes/scenes.html +0 -55
- data/examples/scenes/scenes.js +0 -134
- data/examples/scenes/win.png +0 -0
- data/examples/sounds/sound1.mp3 +0 -0
- data/examples/sounds/sound1.ogg +0 -0
- data/examples/sounds/sounds.html +0 -56
- data/examples/sounds/sounds.js +0 -44
- data/examples/style/background.png +0 -0
- data/examples/style/sheet.css +0 -762
- data/examples/tiles/tiles.html +0 -56
- data/examples/tiles/tiles.js +0 -85
- data/examples/tiles/tiles.png +0 -0
- data/lib/blank/config.js +0 -4
- data/lib/blank/config.yml +0 -21
- data/lib/blank/home.js +0 -11
- data/lib/blank/init.js +0 -7
- data/lib/blank/load.js +0 -21
- data/lib/blank/play.html +0 -29
- data/lib/entity.debug.js +0 -52
- data/lib/entity.min.js +0 -184
- data/lib/entityjs/comp.rb +0 -11
- data/lib/entityjs/game.rb +0 -93
- data/lib/entityjs/min.rb +0 -11
- data/lib/entityjs/refresh.rb +0 -14
- data/spec/lib/entityjs/game_spec.rb +0 -11
- data/src/entityjs/core/component.js +0 -306
- data/src/entityjs/core/entity.js +0 -516
- data/src/entityjs/core/load.js +0 -224
- data/src/entityjs/core/query.js +0 -410
- data/src/entityjs/core/re.js +0 -70
- data/src/entityjs/core/system.js +0 -125
- data/src/entityjs/cycle/draw.js +0 -185
- data/src/entityjs/cycle/ticker.js +0 -27
- data/src/entityjs/display/anchor.js +0 -53
- data/src/entityjs/display/bitfont.js +0 -93
- data/src/entityjs/display/bitmap.js +0 -37
- data/src/entityjs/display/circle.js +0 -30
- data/src/entityjs/display/font.js +0 -41
- data/src/entityjs/display/screen.js +0 -46
- data/src/entityjs/display/sprite.js +0 -37
- data/src/entityjs/input/mouse.js +0 -123
- data/src/entityjs/input/pressed.js +0 -81
- data/src/entityjs/math/bind.js +0 -76
- data/src/entityjs/math/bisect.js +0 -69
- data/src/entityjs/math/body.js +0 -39
- data/src/entityjs/math/hitmap.js +0 -165
- data/src/entityjs/math/hittest.js +0 -26
- data/src/entityjs/math/physics.js +0 -142
- data/src/entityjs/math/point.js +0 -57
- data/src/entityjs/math/tile.js +0 -91
- data/src/entityjs/media/channel.js +0 -93
- data/src/entityjs/media/sound.js +0 -110
- data/src/entityjs/pattern/arraymap.js +0 -89
- data/src/entityjs/pattern/timestep.js +0 -34
- data/src/entityjs/util/random.js +0 -38
- data/src/entityjs/util/scene.js +0 -101
- data/src/entityjs/util/sheet.js +0 -51
data/lib/entityjs/game.rb
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module Entityjs
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class Game
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def self.generate(name, comps=[])
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@root = name
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#create directory
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self.create_dir(name)
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Dir.chdir(Dir.pwd+'/'+name)
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#create html file
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create_file('play.html')
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create_file('config.yml')
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#create lib
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self.create_dir('lib')
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#create src directory
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self.create_dir('src')
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Dir.chdir(Dir.pwd+'/src')
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self.create_file('init.js')
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self.create_dir('display')
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self.create_dir('plugins')
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self.create_dir('scenes')
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Dir.chdir(Dir.pwd+'/scenes')
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self.create_file('load.js')
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self.create_file('home.js')
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#create assets
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self.create_dir('assets')
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Dir.chdir(Dir.pwd+'/assets')
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self.create_dir('sounds')
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self.create_dir('images')
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self.create_dir('levels')
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#create test directory
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Dir.chdir(Dir.pwd+'/..')
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self.create_dir('tests')
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Dir.chdir(Dir.pwd+'/tests')
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self.create_dir('scenes')
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self.create_dir('display')
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Entityjs::Command.run('comp', comps)
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Entityjs::Command.run('refresh')
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return true
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end
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def self.create_file(name)
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template = File.expand_path(File.dirname(__FILE__) + '/../blank/'+name)
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FileUtils.cp template, name
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path = "/#{name}"
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cut = Dir.pwd.split(@root)
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if cut.length == 2
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path = cut.pop+path
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end
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puts "Created: #{path}"
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end
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def self.create_dir(name)
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begin
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Dir::mkdir(name)
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puts "Created: /#{name}"
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rescue
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puts "Directory: /#{name} already exists!"
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end
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end
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end
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end
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data/lib/entityjs/min.rb
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data/lib/entityjs/refresh.rb
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/*
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Quick way to convert sentences to arrays.
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return this;
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};
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/*
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If component exists, the component will NOT be overwritten.
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@return component reference
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*/
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re.comp = re.c = function(title){
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if(!re._c[title]){
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}
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};
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this._re_signals = {};
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this._re_extends = {};
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this._re_final = false;
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};
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/*
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p._re_asserts = null;
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p._re_interface = null;
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*/
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_checkFinal:function(){
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if(this._re_final){
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throw this.name+' is final.';
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}
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},
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global:function(obj, value){
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this._checkFinal();
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for(var type in obj){
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-
this[type] = obj[type];
|
72
|
-
}
|
73
|
-
|
74
|
-
} else {
|
75
|
-
this[obj] = value;
|
76
|
-
}
|
77
|
-
|
78
|
-
return this;
|
79
|
-
},
|
80
|
-
|
81
|
-
|
82
|
-
require:function(r){
|
83
|
-
return __z.call(this, '_re_requires', r);
|
84
|
-
},
|
85
|
-
|
86
|
-
/*
|
87
|
-
Upon component init it will throw an error
|
88
|
-
if one of the listed components exist.
|
89
|
-
|
90
|
-
This prevents incompatible components from colliding.
|
91
|
-
*/
|
92
|
-
assert:function(r){
|
93
|
-
return __z.call(this, '_re_asserts', r);
|
94
|
-
},
|
95
|
-
|
96
|
-
/*
|
97
|
-
The implement method checks and enforces implmentation
|
98
|
-
of the given keys. This can create interface components
|
99
|
-
for organization and query searches.
|
100
|
-
|
101
|
-
Forcing an interface on components will allow instant
|
102
|
-
runtime errors and save time.
|
103
|
-
|
104
|
-
//reccommended to put an i infront to represent an interface
|
105
|
-
re.c('ienemy')
|
106
|
-
//create an enemy interface
|
107
|
-
.interface('moveTo spawn attack runAway');
|
108
|
-
|
109
|
-
*/
|
110
|
-
implement:function(r){
|
111
|
-
return __z.call(this, '_re_implments', r);
|
112
|
-
},
|
113
|
-
|
114
|
-
/*
|
115
|
-
Creates new names for a component.
|
116
|
-
|
117
|
-
//create a new alias of draw
|
118
|
-
re.c('draw')
|
119
|
-
.alias('bob');
|
120
|
-
|
121
|
-
//remove alias
|
122
|
-
re.c('draw')
|
123
|
-
.alias('-bob');
|
124
|
-
|
125
|
-
//aliases can even delete components itself
|
126
|
-
re.c('draw').alias('-draw');
|
127
|
-
|
128
|
-
//add two aliases
|
129
|
-
re.c('draw').alias('dr bob');
|
130
|
-
|
131
|
-
*/
|
132
|
-
alias:function(s){
|
133
|
-
this._checkFinal();
|
134
|
-
|
135
|
-
var p = s.split(' ');
|
136
|
-
|
137
|
-
if(p.length > 1){
|
138
|
-
|
139
|
-
for(var i in p){
|
140
|
-
this.alias(p[i]);
|
141
|
-
}
|
142
|
-
|
143
|
-
return this;
|
144
|
-
}
|
145
|
-
|
146
|
-
if(s.charAt(0) == '-'){
|
147
|
-
//only remove if its a reference
|
148
|
-
if(re._c[s.substr(1)] == this){
|
149
|
-
delete re._c[s.substr(1)];
|
150
|
-
}
|
151
|
-
} else {
|
152
|
-
|
153
|
-
re._c[s] = this;
|
154
|
-
}
|
155
|
-
|
156
|
-
return this;
|
157
|
-
},
|
158
|
-
|
159
|
-
addSignal:function(){
|
160
|
-
return re.e.init.prototype.addSignal.apply(this, arguments);
|
161
|
-
},
|
162
|
-
|
163
|
-
removeSignal:function(){
|
164
|
-
return re.e.init.prototype.removeSignal.apply(this, arguments);
|
165
|
-
},
|
166
|
-
|
167
|
-
/*
|
168
|
-
Adds signal functionality to components.
|
169
|
-
All components will automatically call two signals, init and dispose.
|
170
|
-
|
171
|
-
Init on entity creation and dispose on entitiy disposition.
|
172
|
-
|
173
|
-
This is useful for 'watch tower' components that keep a list of
|
174
|
-
all entities that have its component. Check the cycle directory.
|
175
|
-
|
176
|
-
*/
|
177
|
-
signal:function(){
|
178
|
-
return re.e.init.prototype.signal.apply(this, arguments);
|
179
|
-
},
|
180
|
-
|
181
|
-
/*
|
182
|
-
Default adds onto but doesn't overwrite values.
|
183
|
-
*/
|
184
|
-
inherit:function(d, value){
|
185
|
-
this._checkFinal();
|
186
|
-
|
187
|
-
if(arguments.length == 1){
|
188
|
-
|
189
|
-
for(var k in d){
|
190
|
-
this._re_inherits[k] = d[k];
|
191
|
-
}
|
192
|
-
|
193
|
-
} else {
|
194
|
-
|
195
|
-
this._re_inherits[d] = value;
|
196
|
-
|
197
|
-
}
|
198
|
-
|
199
|
-
return this;
|
200
|
-
},
|
201
|
-
|
202
|
-
/*
|
203
|
-
The namespace method is used to put private component variables
|
204
|
-
in its own space. This prevents unwanted overrites.
|
205
|
-
|
206
|
-
re.c('draw')
|
207
|
-
.namespace({
|
208
|
-
pos:0,
|
209
|
-
type:'none'
|
210
|
-
|
211
|
-
});
|
212
|
-
|
213
|
-
//or
|
214
|
-
re.c('draw')
|
215
|
-
.namespace("pos", 0);
|
216
|
-
|
217
|
-
//Will cast to
|
218
|
-
this.draw_pos = 10;
|
219
|
-
this.draw_type = 'none';
|
220
|
-
|
221
|
-
*/
|
222
|
-
namespace:function(obj, value){
|
223
|
-
this._checkFinal();
|
224
|
-
var name = this.name+'_';
|
225
|
-
|
226
|
-
if(arguments.length == 1){
|
227
|
-
|
228
|
-
for(var k in obj){
|
229
|
-
this._re_extends[name+k] = obj[k];
|
230
|
-
}
|
231
|
-
|
232
|
-
} else {
|
233
|
-
this._re_extends[name+obj] = value;
|
234
|
-
}
|
235
|
-
|
236
|
-
return this;
|
237
|
-
},
|
238
|
-
|
239
|
-
/*
|
240
|
-
extend overrides everything.
|
241
|
-
*/
|
242
|
-
extend:function(d, value){
|
243
|
-
this._checkFinal();
|
244
|
-
|
245
|
-
if(!this._re_extends){
|
246
|
-
this._re_extends = {};
|
247
|
-
}
|
248
|
-
if(arguments.length == 1){
|
249
|
-
|
250
|
-
for(var k in d){
|
251
|
-
this._re_extends[k] = d[k];
|
252
|
-
}
|
253
|
-
|
254
|
-
} else {
|
255
|
-
this._re_extends[d] = value;
|
256
|
-
}
|
257
|
-
|
258
|
-
return this;
|
259
|
-
},
|
260
|
-
|
261
|
-
init:function(method){
|
262
|
-
this._checkFinal();
|
263
|
-
|
264
|
-
this._re_init = method;
|
265
|
-
|
266
|
-
return this;
|
267
|
-
},
|
268
|
-
|
269
|
-
dispose:function(method){
|
270
|
-
this._checkFinal();
|
271
|
-
|
272
|
-
this._re_dispose = method;
|
273
|
-
|
274
|
-
return this;
|
275
|
-
},
|
276
|
-
|
277
|
-
/*
|
278
|
-
The lock method prevents modification to the component.
|
279
|
-
|
280
|
-
This is handy to stop unexpected changes to a component.
|
281
|
-
*/
|
282
|
-
lock:function(){
|
283
|
-
this._checkFinal();
|
284
|
-
|
285
|
-
this._re_final = true;
|
286
|
-
|
287
|
-
return this;
|
288
|
-
},
|
289
|
-
|
290
|
-
/*
|
291
|
-
The run method allows a function to be ran in the context
|
292
|
-
of the component.
|
293
|
-
|
294
|
-
Useful to keep everything in one big component.
|
295
|
-
*/
|
296
|
-
run:function(method){
|
297
|
-
this._checkFinal();
|
298
|
-
|
299
|
-
//re.ready(function(){
|
300
|
-
method.call(this);
|
301
|
-
//});
|
302
|
-
|
303
|
-
return this;
|
304
|
-
}
|
305
|
-
|
306
|
-
};
|