entityjs 0.2.2 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/.gitignore +7 -6
- data/.rspec +2 -0
- data/README.md +170 -49
- data/Rakefile +9 -0
- data/bin/entityjs +24 -14
- data/entityjs.gemspec +15 -9
- data/lib/entityjs/assets.rb +167 -0
- data/lib/entityjs/command.rb +52 -27
- data/lib/entityjs/commands/build.rb +128 -0
- data/lib/entityjs/commands/comp.rb +74 -0
- data/lib/entityjs/commands/font.rb +73 -0
- data/lib/entityjs/commands/new.rb +59 -0
- data/lib/entityjs/commands/server.rb +54 -0
- data/lib/entityjs/commands/templates.rb +28 -0
- data/lib/entityjs/commands/test.rb +69 -0
- data/lib/entityjs/config.rb +130 -0
- data/lib/entityjs/dirc.rb +184 -0
- data/lib/entityjs/parsers/parse_tmx.rb +41 -0
- data/lib/entityjs/parsers/parse_xml.rb +39 -0
- data/lib/entityjs/version.rb +1 -1
- data/lib/entityjs.rb +53 -0
- data/license.txt +1 -1
- data/public/play.html +122 -0
- data/public/qunit/qunit.css +226 -0
- data/public/qunit/qunit.entity.js +190 -0
- data/public/qunit/qunit.input.js +200 -0
- data/public/qunit/qunit.js +1598 -0
- data/public/qunit/qunit.mock.js +97 -0
- data/public/tests.html +45 -0
- data/spec/javascripts/helpers/accept.png +0 -0
- data/spec/javascripts/helpers/alligator.mp3 +0 -0
- data/spec/javascripts/helpers/alligator.ogg +0 -0
- data/spec/javascripts/helpers/canvas.js +15 -0
- data/spec/javascripts/helpers/entityunit.js +50 -0
- data/spec/javascripts/helpers/factories.js +11 -0
- data/spec/javascripts/helpers/jquery-1.7.1.min.js +4 -0
- data/spec/javascripts/src/core/comp_spec.js +145 -0
- data/spec/javascripts/src/core/entity_spec.js +324 -0
- data/spec/javascripts/src/core/load_spec.js +71 -0
- data/spec/javascripts/src/core/query_spec.js +157 -0
- data/spec/javascripts/src/core/re_spec.js +61 -0
- data/spec/javascripts/src/core/system_spec.js +41 -0
- data/spec/javascripts/src/cycle/draw_spec.js +106 -0
- data/spec/javascripts/src/cycle/tick_spec.js +20 -0
- data/spec/javascripts/src/cycle/update_spec.js +86 -0
- data/spec/javascripts/src/display/align_spec.js +43 -0
- data/spec/javascripts/src/display/circle_spec.js +26 -0
- data/spec/javascripts/src/display/group_spec.js +7 -0
- data/spec/javascripts/src/display/image_spec.js +32 -0
- data/spec/javascripts/src/display/imgtext_spec.js +32 -0
- data/spec/javascripts/src/display/rect_spec.js +13 -0
- data/spec/javascripts/src/display/screen_spec.js +47 -0
- data/spec/javascripts/src/display/sprite_spec.js +28 -0
- data/spec/javascripts/src/display/text_spec.js +30 -0
- data/spec/javascripts/src/input/keyboard_spec.js +67 -0
- data/spec/javascripts/src/input/mouse_spec.js +133 -0
- data/spec/javascripts/src/input/pressed_spec.js +31 -0
- data/spec/javascripts/src/math/bisect_spec.js +59 -0
- data/spec/javascripts/src/math/body_spec.js +30 -0
- data/spec/javascripts/src/math/drag_spec.js +38 -0
- data/spec/javascripts/src/math/force_spec.js +134 -0
- data/spec/javascripts/src/math/hit_spec.js +28 -0
- data/spec/javascripts/src/math/hitmap_spec.js +52 -0
- data/spec/javascripts/src/math/limit_spec.js +35 -0
- data/spec/javascripts/src/math/point_spec.js +57 -0
- data/spec/javascripts/src/math/tile_spec.js +78 -0
- data/spec/javascripts/src/media/sound_spec.js +40 -0
- data/spec/javascripts/src/pattern/automap_spec.js +93 -0
- data/spec/javascripts/src/pattern/flicker_spec.js +66 -0
- data/spec/javascripts/src/pattern/timestep_spec.js +23 -0
- data/spec/javascripts/src/save/storage_spec.js +37 -0
- data/spec/javascripts/src/util/log_spec.js +9 -0
- data/spec/javascripts/src/util/polyfill_spec.js +13 -0
- data/spec/javascripts/src/util/random_spec.js +33 -0
- data/spec/javascripts/src/util/scene_spec.js +52 -0
- data/spec/javascripts/src/util/sheet_spec.js +25 -0
- data/spec/javascripts/src/util/support_spec.js +17 -0
- data/spec/javascripts/support/jasmine.yml +76 -0
- data/spec/javascripts/support/jasmine_config.rb +32 -0
- data/spec/javascripts/support/jasmine_runner.rb +32 -0
- data/spec/lib/entityjs/assets_spec.rb +216 -0
- data/spec/lib/entityjs/command_spec.rb +53 -0
- data/spec/lib/entityjs/commands/build_spec.rb +69 -0
- data/spec/lib/entityjs/commands/comp_spec.rb +45 -0
- data/spec/lib/entityjs/commands/font_spec.rb +7 -0
- data/spec/lib/entityjs/commands/new_spec.rb +20 -0
- data/spec/lib/entityjs/commands/templates_spec.rb +9 -0
- data/spec/lib/entityjs/commands/test_spec.rb +31 -0
- data/spec/lib/entityjs/config_spec.rb +19 -0
- data/spec/lib/entityjs/dirc_spec.rb +83 -0
- data/spec/lib/entityjs/version_spec.rb +9 -0
- data/spec/spec_helper.rb +21 -3
- data/spec/support/factories.rb +19 -0
- data/spec/support/mygame.rb +11 -0
- data/src/core/comp.js +318 -0
- data/src/core/entity.js +549 -0
- data/src/core/load.js +242 -0
- data/src/core/query.js +354 -0
- data/src/core/re.js +74 -0
- data/src/core/system.js +121 -0
- data/src/cycle/draw.js +178 -0
- data/src/cycle/tick.js +25 -0
- data/src/{entityjs/cycle → cycle}/tween.js +60 -60
- data/src/{entityjs/cycle → cycle}/update.js +86 -85
- data/src/{entityjs/cycle → cycle}/wait.js +22 -21
- data/src/{entityjs/cycle → cycle}/worker.js +8 -8
- data/src/display/align.js +45 -0
- data/src/display/circle.js +33 -0
- data/src/{entityjs/display → display}/group.js +62 -62
- data/src/display/image.js +35 -0
- data/src/display/imgtext.js +102 -0
- data/src/{entityjs/display → display}/rect.js +18 -18
- data/src/display/screen.js +57 -0
- data/src/display/sprite.js +54 -0
- data/src/display/text.js +44 -0
- data/src/{entityjs/input → input}/keyboard.js +152 -150
- data/src/input/mouse.js +111 -0
- data/src/input/pressed.js +41 -0
- data/src/{entityjs/input → input}/touch.js +24 -28
- data/src/math/bisect.js +84 -0
- data/src/math/body.js +70 -0
- data/src/{entityjs/math → math}/drag.js +44 -38
- data/src/math/force.js +143 -0
- data/src/math/hit.js +32 -0
- data/src/math/hitmap.js +167 -0
- data/src/math/limit.js +37 -0
- data/src/math/point.js +40 -0
- data/src/math/tile.js +109 -0
- data/src/media/channel.js +93 -0
- data/src/{entityjs/media → media}/playlist.js +4 -4
- data/src/media/sound.js +114 -0
- data/src/{entityjs/net → net}/socket.js +51 -51
- data/src/pattern/automap.js +133 -0
- data/src/{entityjs/pattern → pattern}/flicker.js +206 -213
- data/src/pattern/timestep.js +31 -0
- data/src/{entityjs/save → save}/database.js +6 -6
- data/src/{entityjs/save → save}/storage.js +47 -56
- data/src/{entityjs/util → util}/log.js +17 -25
- data/src/{entityjs/util → util}/polyfill.js +24 -24
- data/src/util/random.js +20 -0
- data/src/util/scene.js +102 -0
- data/src/util/sheet.js +35 -0
- data/src/{entityjs/util → util}/support.js +109 -132
- data/{examples/keys → templates/arrow_keys/assets/images}/arrow.png +0 -0
- data/templates/arrow_keys/config.yml +22 -0
- data/templates/arrow_keys/readme.txt +9 -0
- data/templates/arrow_keys/scripts/display/arrow.js +69 -0
- data/templates/arrow_keys/scripts/init.js +10 -0
- data/templates/arrow_keys/scripts/input/controls.js +35 -0
- data/templates/arrow_keys/scripts/scenes/home.js +20 -0
- data/templates/arrow_keys/scripts/scenes/load.js +57 -0
- data/templates/arrow_keys/tests/display/arrow_test.js +29 -0
- data/templates/arrow_keys/tests/init_test.js +4 -0
- data/templates/arrow_keys/tests/input/controls_test.js +32 -0
- data/templates/arrow_keys/tests/scenes/home_test.js +0 -0
- data/templates/arrow_keys/tests/scenes/load_test.js +16 -0
- data/templates/blank/config.yml +22 -0
- data/templates/blank/readme.txt +79 -0
- data/templates/platform/assets/images/bit.png +0 -0
- data/templates/platform/assets/images/hero.png +0 -0
- data/templates/platform/assets/images/items.png +0 -0
- data/templates/platform/assets/images/tiles.png +0 -0
- data/templates/platform/assets/levels/level1.tmx +44 -0
- data/templates/platform/assets/sounds/coin.mp3 +0 -0
- data/templates/platform/assets/sounds/coin.ogg +0 -0
- data/templates/platform/config.yml +22 -0
- data/templates/platform/readme.txt +87 -0
- data/templates/platform/scripts/display/bit.js +12 -0
- data/templates/platform/scripts/display/hero.js +77 -0
- data/templates/platform/scripts/display/tile.js +2 -0
- data/templates/platform/scripts/display/tsprite.js +17 -0
- data/templates/platform/scripts/init.js +7 -0
- data/templates/platform/scripts/items/coin.js +27 -0
- data/templates/platform/scripts/items/item.js +41 -0
- data/templates/platform/scripts/items/spring.js +25 -0
- data/templates/platform/scripts/scenes/home.js +10 -0
- data/templates/platform/scripts/scenes/load.js +27 -0
- data/templates/platform/scripts/scenes/play.js +31 -0
- data/templates/platform/scripts/util/counter.js +34 -0
- data/templates/platform/scripts/util/level.js +84 -0
- data/templates/platform/tests/display/bit_test.js +7 -0
- data/templates/platform/tests/display/hero_test.js +73 -0
- data/templates/platform/tests/display/tile_test.js +7 -0
- data/templates/platform/tests/display/tsprite_test.js +8 -0
- data/templates/platform/tests/factories.js +30 -0
- data/templates/platform/tests/items/coin_test.js +28 -0
- data/templates/platform/tests/items/item_test.js +36 -0
- data/templates/platform/tests/items/spring_test.js +21 -0
- data/templates/platform/tests/scenes/home_test.js +9 -0
- data/templates/platform/tests/scenes/load_test.js +11 -0
- data/templates/platform/tests/scenes/play_test.js +15 -0
- data/templates/platform/tests/util/counter_test.js +9 -0
- data/templates/platform/tests/util/level_test.js +29 -0
- metadata +249 -97
- data/build/build_debug.bat +0 -1
- data/build/build_min.bat +0 -1
- data/build/config.php +0 -64
- data/build/debug.php +0 -48
- data/build/files.php +0 -74
- data/build/jsmin.php +0 -376
- data/build/min.php +0 -50
- data/changelog.txt +0 -53
- data/examples/keys/keys.html +0 -59
- data/examples/keys/keys.js +0 -148
- data/examples/mouse/mouse.html +0 -58
- data/examples/mouse/mouse.js +0 -60
- data/examples/scenes/home.png +0 -0
- data/examples/scenes/scenes.html +0 -55
- data/examples/scenes/scenes.js +0 -134
- data/examples/scenes/win.png +0 -0
- data/examples/sounds/sound1.mp3 +0 -0
- data/examples/sounds/sound1.ogg +0 -0
- data/examples/sounds/sounds.html +0 -56
- data/examples/sounds/sounds.js +0 -44
- data/examples/style/background.png +0 -0
- data/examples/style/sheet.css +0 -762
- data/examples/tiles/tiles.html +0 -56
- data/examples/tiles/tiles.js +0 -85
- data/examples/tiles/tiles.png +0 -0
- data/lib/blank/config.js +0 -4
- data/lib/blank/config.yml +0 -21
- data/lib/blank/home.js +0 -11
- data/lib/blank/init.js +0 -7
- data/lib/blank/load.js +0 -21
- data/lib/blank/play.html +0 -29
- data/lib/entity.debug.js +0 -52
- data/lib/entity.min.js +0 -184
- data/lib/entityjs/comp.rb +0 -11
- data/lib/entityjs/game.rb +0 -93
- data/lib/entityjs/min.rb +0 -11
- data/lib/entityjs/refresh.rb +0 -14
- data/spec/lib/entityjs/game_spec.rb +0 -11
- data/src/entityjs/core/component.js +0 -306
- data/src/entityjs/core/entity.js +0 -516
- data/src/entityjs/core/load.js +0 -224
- data/src/entityjs/core/query.js +0 -410
- data/src/entityjs/core/re.js +0 -70
- data/src/entityjs/core/system.js +0 -125
- data/src/entityjs/cycle/draw.js +0 -185
- data/src/entityjs/cycle/ticker.js +0 -27
- data/src/entityjs/display/anchor.js +0 -53
- data/src/entityjs/display/bitfont.js +0 -93
- data/src/entityjs/display/bitmap.js +0 -37
- data/src/entityjs/display/circle.js +0 -30
- data/src/entityjs/display/font.js +0 -41
- data/src/entityjs/display/screen.js +0 -46
- data/src/entityjs/display/sprite.js +0 -37
- data/src/entityjs/input/mouse.js +0 -123
- data/src/entityjs/input/pressed.js +0 -81
- data/src/entityjs/math/bind.js +0 -76
- data/src/entityjs/math/bisect.js +0 -69
- data/src/entityjs/math/body.js +0 -39
- data/src/entityjs/math/hitmap.js +0 -165
- data/src/entityjs/math/hittest.js +0 -26
- data/src/entityjs/math/physics.js +0 -142
- data/src/entityjs/math/point.js +0 -57
- data/src/entityjs/math/tile.js +0 -91
- data/src/entityjs/media/channel.js +0 -93
- data/src/entityjs/media/sound.js +0 -110
- data/src/entityjs/pattern/arraymap.js +0 -89
- data/src/entityjs/pattern/timestep.js +0 -34
- data/src/entityjs/util/random.js +0 -38
- data/src/entityjs/util/scene.js +0 -101
- data/src/entityjs/util/sheet.js +0 -51
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-
for (;;) {
|
|
119
|
-
$this->output .= $this->a;
|
|
120
|
-
$this->a = $this->get();
|
|
121
|
-
|
|
122
|
-
if ($this->a === $this->b) {
|
|
123
|
-
break;
|
|
124
|
-
}
|
|
125
|
-
|
|
126
|
-
if (ord($this->a) <= self::ORD_LF) {
|
|
127
|
-
throw new JSMinException('Unterminated string literal.');
|
|
128
|
-
}
|
|
129
|
-
|
|
130
|
-
if ($this->a === '\\') {
|
|
131
|
-
$this->output .= $this->a;
|
|
132
|
-
$this->a = $this->get();
|
|
133
|
-
}
|
|
134
|
-
}
|
|
135
|
-
}
|
|
136
|
-
|
|
137
|
-
case self::ACTION_DELETE_A_B:
|
|
138
|
-
$this->b = $this->next();
|
|
139
|
-
|
|
140
|
-
if ($this->b === '/' && (
|
|
141
|
-
$this->a === '(' || $this->a === ',' || $this->a === '=' ||
|
|
142
|
-
$this->a === ':' || $this->a === '[' || $this->a === '!' ||
|
|
143
|
-
$this->a === '&' || $this->a === '|' || $this->a === '?' ||
|
|
144
|
-
$this->a === '{' || $this->a === '}' || $this->a === ';' ||
|
|
145
|
-
$this->a === "\n" )) {
|
|
146
|
-
|
|
147
|
-
$this->output .= $this->a . $this->b;
|
|
148
|
-
|
|
149
|
-
for (;;) {
|
|
150
|
-
$this->a = $this->get();
|
|
151
|
-
|
|
152
|
-
if ($this->a === '[') {
|
|
153
|
-
/*
|
|
154
|
-
inside a regex [...] set, which MAY contain a '/' itself. Example: mootools Form.Validator near line 460:
|
|
155
|
-
return Form.Validator.getValidator('IsEmpty').test(element) || (/^(?:[a-z0-9!#$%&'*+/=?^_`{|}~-]\.?){0,63}[a-z0-9!#$%&'*+/=?^_`{|}~-]@(?:(?:[a-z0-9](?:[a-z0-9-]{0,61}[a-z0-9])?\.)*[a-z0-9](?:[a-z0-9-]{0,61}[a-z0-9])?|\[(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.){3}(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\])$/i).test(element.get('value'));
|
|
156
|
-
*/
|
|
157
|
-
for (;;) {
|
|
158
|
-
$this->output .= $this->a;
|
|
159
|
-
$this->a = $this->get();
|
|
160
|
-
|
|
161
|
-
if ($this->a === ']') {
|
|
162
|
-
break;
|
|
163
|
-
} elseif ($this->a === '\\') {
|
|
164
|
-
$this->output .= $this->a;
|
|
165
|
-
$this->a = $this->get();
|
|
166
|
-
} elseif (ord($this->a) <= self::ORD_LF) {
|
|
167
|
-
throw new JSMinException('Unterminated regular expression set in regex literal.');
|
|
168
|
-
}
|
|
169
|
-
}
|
|
170
|
-
} elseif ($this->a === '/') {
|
|
171
|
-
break;
|
|
172
|
-
} elseif ($this->a === '\\') {
|
|
173
|
-
$this->output .= $this->a;
|
|
174
|
-
$this->a = $this->get();
|
|
175
|
-
} elseif (ord($this->a) <= self::ORD_LF) {
|
|
176
|
-
throw new JSMinException('Unterminated regular expression literal.');
|
|
177
|
-
}
|
|
178
|
-
|
|
179
|
-
$this->output .= $this->a;
|
|
180
|
-
}
|
|
181
|
-
|
|
182
|
-
$this->b = $this->next();
|
|
183
|
-
}
|
|
184
|
-
}
|
|
185
|
-
}
|
|
186
|
-
|
|
187
|
-
/**
|
|
188
|
-
* Get next char. Convert ctrl char to space.
|
|
189
|
-
*
|
|
190
|
-
* @return string|null
|
|
191
|
-
*/
|
|
192
|
-
protected function get() {
|
|
193
|
-
$c = $this->lookAhead;
|
|
194
|
-
$this->lookAhead = null;
|
|
195
|
-
|
|
196
|
-
if ($c === null) {
|
|
197
|
-
if ($this->inputIndex < $this->inputLength) {
|
|
198
|
-
$c = substr($this->input, $this->inputIndex, 1);
|
|
199
|
-
$this->inputIndex += 1;
|
|
200
|
-
} else {
|
|
201
|
-
$c = null;
|
|
202
|
-
}
|
|
203
|
-
}
|
|
204
|
-
|
|
205
|
-
if ($c === "\r") {
|
|
206
|
-
return "\n";
|
|
207
|
-
}
|
|
208
|
-
|
|
209
|
-
if ($c === null || $c === "\n" || ord($c) >= self::ORD_SPACE) {
|
|
210
|
-
return $c;
|
|
211
|
-
}
|
|
212
|
-
|
|
213
|
-
return ' ';
|
|
214
|
-
}
|
|
215
|
-
|
|
216
|
-
/**
|
|
217
|
-
* Is $c a letter, digit, underscore, dollar sign, or non-ASCII character.
|
|
218
|
-
*
|
|
219
|
-
* @return bool
|
|
220
|
-
*/
|
|
221
|
-
protected function isAlphaNum($c) {
|
|
222
|
-
return ord($c) > 126 || $c === '\\' || preg_match('/^[\w\$]$/', $c) === 1;
|
|
223
|
-
}
|
|
224
|
-
|
|
225
|
-
/**
|
|
226
|
-
* Perform minification, return result
|
|
227
|
-
*
|
|
228
|
-
* @uses action()
|
|
229
|
-
* @uses isAlphaNum()
|
|
230
|
-
* @return string
|
|
231
|
-
*/
|
|
232
|
-
protected function min() {
|
|
233
|
-
$this->a = "\n";
|
|
234
|
-
$this->action(self::ACTION_DELETE_A_B);
|
|
235
|
-
|
|
236
|
-
while ($this->a !== null) {
|
|
237
|
-
switch ($this->a) {
|
|
238
|
-
case ' ':
|
|
239
|
-
if ($this->isAlphaNum($this->b)) {
|
|
240
|
-
$this->action(self::ACTION_KEEP_A);
|
|
241
|
-
} else {
|
|
242
|
-
$this->action(self::ACTION_DELETE_A);
|
|
243
|
-
}
|
|
244
|
-
break;
|
|
245
|
-
|
|
246
|
-
case "\n":
|
|
247
|
-
switch ($this->b) {
|
|
248
|
-
case '{':
|
|
249
|
-
case '[':
|
|
250
|
-
case '(':
|
|
251
|
-
case '+':
|
|
252
|
-
case '-':
|
|
253
|
-
$this->action(self::ACTION_KEEP_A);
|
|
254
|
-
break;
|
|
255
|
-
|
|
256
|
-
case ' ':
|
|
257
|
-
$this->action(self::ACTION_DELETE_A_B);
|
|
258
|
-
break;
|
|
259
|
-
|
|
260
|
-
default:
|
|
261
|
-
if ($this->isAlphaNum($this->b)) {
|
|
262
|
-
$this->action(self::ACTION_KEEP_A);
|
|
263
|
-
}
|
|
264
|
-
else {
|
|
265
|
-
$this->action(self::ACTION_DELETE_A);
|
|
266
|
-
}
|
|
267
|
-
}
|
|
268
|
-
break;
|
|
269
|
-
|
|
270
|
-
default:
|
|
271
|
-
switch ($this->b) {
|
|
272
|
-
case ' ':
|
|
273
|
-
if ($this->isAlphaNum($this->a)) {
|
|
274
|
-
$this->action(self::ACTION_KEEP_A);
|
|
275
|
-
break;
|
|
276
|
-
}
|
|
277
|
-
|
|
278
|
-
$this->action(self::ACTION_DELETE_A_B);
|
|
279
|
-
break;
|
|
280
|
-
|
|
281
|
-
case "\n":
|
|
282
|
-
switch ($this->a) {
|
|
283
|
-
case '}':
|
|
284
|
-
case ']':
|
|
285
|
-
case ')':
|
|
286
|
-
case '+':
|
|
287
|
-
case '-':
|
|
288
|
-
case '"':
|
|
289
|
-
case "'":
|
|
290
|
-
$this->action(self::ACTION_KEEP_A);
|
|
291
|
-
break;
|
|
292
|
-
|
|
293
|
-
default:
|
|
294
|
-
if ($this->isAlphaNum($this->a)) {
|
|
295
|
-
$this->action(self::ACTION_KEEP_A);
|
|
296
|
-
}
|
|
297
|
-
else {
|
|
298
|
-
$this->action(self::ACTION_DELETE_A_B);
|
|
299
|
-
}
|
|
300
|
-
}
|
|
301
|
-
break;
|
|
302
|
-
|
|
303
|
-
default:
|
|
304
|
-
$this->action(self::ACTION_KEEP_A);
|
|
305
|
-
break;
|
|
306
|
-
}
|
|
307
|
-
}
|
|
308
|
-
}
|
|
309
|
-
|
|
310
|
-
return $this->output;
|
|
311
|
-
}
|
|
312
|
-
|
|
313
|
-
/**
|
|
314
|
-
* Get the next character, skipping over comments. peek() is used to see
|
|
315
|
-
* if a '/' is followed by a '/' or '*'.
|
|
316
|
-
*
|
|
317
|
-
* @uses get()
|
|
318
|
-
* @uses peek()
|
|
319
|
-
* @throws JSMinException On unterminated comment.
|
|
320
|
-
* @return string
|
|
321
|
-
*/
|
|
322
|
-
protected function next() {
|
|
323
|
-
$c = $this->get();
|
|
324
|
-
|
|
325
|
-
if ($c === '/') {
|
|
326
|
-
switch($this->peek()) {
|
|
327
|
-
case '/':
|
|
328
|
-
for (;;) {
|
|
329
|
-
$c = $this->get();
|
|
330
|
-
|
|
331
|
-
if (ord($c) <= self::ORD_LF) {
|
|
332
|
-
return $c;
|
|
333
|
-
}
|
|
334
|
-
}
|
|
335
|
-
|
|
336
|
-
case '*':
|
|
337
|
-
$this->get();
|
|
338
|
-
|
|
339
|
-
for (;;) {
|
|
340
|
-
switch($this->get()) {
|
|
341
|
-
case '*':
|
|
342
|
-
if ($this->peek() === '/') {
|
|
343
|
-
$this->get();
|
|
344
|
-
return ' ';
|
|
345
|
-
}
|
|
346
|
-
break;
|
|
347
|
-
|
|
348
|
-
case null:
|
|
349
|
-
throw new JSMinException('Unterminated comment.');
|
|
350
|
-
}
|
|
351
|
-
}
|
|
352
|
-
|
|
353
|
-
default:
|
|
354
|
-
return $c;
|
|
355
|
-
}
|
|
356
|
-
}
|
|
357
|
-
|
|
358
|
-
return $c;
|
|
359
|
-
}
|
|
360
|
-
|
|
361
|
-
/**
|
|
362
|
-
* Get next char. If is ctrl character, translate to a space or newline.
|
|
363
|
-
*
|
|
364
|
-
* @uses get()
|
|
365
|
-
* @return string|null
|
|
366
|
-
*/
|
|
367
|
-
protected function peek() {
|
|
368
|
-
$this->lookAhead = $this->get();
|
|
369
|
-
return $this->lookAhead;
|
|
370
|
-
}
|
|
371
|
-
}
|
|
372
|
-
|
|
373
|
-
// -- Exceptions ---------------------------------------------------------------
|
|
374
|
-
class JSMinException extends Exception {}
|
|
375
|
-
|
|
376
|
-
?>
|
data/build/min.php
DELETED
|
@@ -1,50 +0,0 @@
|
|
|
1
|
-
<?php
|
|
2
|
-
/*
|
|
3
|
-
Retrojs minifier
|
|
4
|
-
Version 0.1
|
|
5
|
-
|
|
6
|
-
This will minify all javascript files in the source path.
|
|
7
|
-
|
|
8
|
-
The default source path is entityjs/src/
|
|
9
|
-
|
|
10
|
-
When releasing a new version of your game. You could put it inside the source folder (entityjs/src)
|
|
11
|
-
and it will be compiled into one javascript file for you.
|
|
12
|
-
|
|
13
|
-
@warning This will minify ALL files in source path directories and sub-directories even
|
|
14
|
-
if its not a javascript file!
|
|
15
|
-
|
|
16
|
-
@usage
|
|
17
|
-
Go into the command prompt
|
|
18
|
-
Nagivate to min.php
|
|
19
|
-
type "php min.php"
|
|
20
|
-
or put all files into your server and navigate to the min.php file.
|
|
21
|
-
*/
|
|
22
|
-
|
|
23
|
-
require 'config.php';
|
|
24
|
-
|
|
25
|
-
require 'jsmin.php';
|
|
26
|
-
|
|
27
|
-
require 'files.php';
|
|
28
|
-
|
|
29
|
-
//add all files
|
|
30
|
-
foreach($files as $k){
|
|
31
|
-
$source .= file_get_contents($k);
|
|
32
|
-
}
|
|
33
|
-
|
|
34
|
-
//compile
|
|
35
|
-
$js=JSMin::minify($source);
|
|
36
|
-
|
|
37
|
-
//add license
|
|
38
|
-
$js = file_get_contents($license) . $js;
|
|
39
|
-
|
|
40
|
-
//add version
|
|
41
|
-
$js = str_replace($version_pattern, $version, $js);
|
|
42
|
-
|
|
43
|
-
//paste into file
|
|
44
|
-
$full_des = $des_path.'/'.$min_name;
|
|
45
|
-
|
|
46
|
-
file_put_contents($full_des, $js);
|
|
47
|
-
|
|
48
|
-
printf('Success! Minified file at %s',$full_des);
|
|
49
|
-
|
|
50
|
-
?>
|
data/changelog.txt
DELETED
|
@@ -1,53 +0,0 @@
|
|
|
1
|
-
-----------------------------------------------------------------------------------------
|
|
2
|
-
Version 0.2.2 [Dec 6, 2011]
|
|
3
|
-
|
|
4
|
-
Fixed distanceTo on point component.
|
|
5
|
-
Added length argument to query filter / map.
|
|
6
|
-
Removed multiple scene creation from re.scene.
|
|
7
|
-
Components now dispatch dispose on entity removal.
|
|
8
|
-
Renamed re.tile globals.
|
|
9
|
-
Mouse now has optional toScreen coordinates.
|
|
10
|
-
Screen now has screen convertions globals.
|
|
11
|
-
Text input focus disables keyboard input.
|
|
12
|
-
|
|
13
|
-
-----------------------------------------------------------------------------------------
|
|
14
|
-
Version 0.2.1 [Oct 11, 2011]
|
|
15
|
-
|
|
16
|
-
Added timestep component.
|
|
17
|
-
Added rect component.
|
|
18
|
-
Added circle component.
|
|
19
|
-
Renamed size to hittest component.
|
|
20
|
-
Add distanceTo to point component.
|
|
21
|
-
Returning false on a signal will remove it.
|
|
22
|
-
Added wait component.
|
|
23
|
-
Renamed sprimate to flicker.
|
|
24
|
-
Renamed position to anchor.
|
|
25
|
-
Remove coordinate object properties.
|
|
26
|
-
Renamed define to extend.
|
|
27
|
-
|
|
28
|
-
-----------------------------------------------------------------------------------------
|
|
29
|
-
Version 0.2 [Sept 30, 2011]
|
|
30
|
-
|
|
31
|
-
Added query catching.
|
|
32
|
-
Added log component.
|
|
33
|
-
System is now extendable and can be used on multiple canvases.
|
|
34
|
-
Added ticker component.
|
|
35
|
-
Load now removes directories.
|
|
36
|
-
Renamed default to inherit.
|
|
37
|
-
Load now creates generic extensions.
|
|
38
|
-
Sound component added.
|
|
39
|
-
Keyboard, mouse, canvas and sounds now work in all browsers.
|
|
40
|
-
Added scale and rotation to draw components.
|
|
41
|
-
Implemented hitmap component.
|
|
42
|
-
Adding signals now accepts a third context argument.
|
|
43
|
-
Sprimate now accepts string frames.
|
|
44
|
-
Added screen component.
|
|
45
|
-
Added bitfont component.
|
|
46
|
-
Added random component.
|
|
47
|
-
Added playlist component.
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48
|
-
Added position component.
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49
|
-
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50
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-
-----------------------------------------------------------------------------------------
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51
|
-
Version 0.1 [Sept 15, 2011]
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52
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-
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First release
|
data/examples/keys/keys.html
DELETED
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<!DOCTYPE html>
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<html>
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<head>
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<meta http-equiv="X-UA-Compatible" content="chrome=1">
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<title>Keys Demo</title>
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<script language="javascript">
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//modify path of entity.debug.js
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path = '../../';
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</script>
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<script src="../../lib/entity.debug.js" language="javascript"></script>
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<script src="keys.js" language="javascript"></script>
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-
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<link rel="stylesheet" type="text/css" href="../style/sheet.css" />
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</head>
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<body>
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-
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<div class="container_24">
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<div id="content">
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<h1>Keys Demo</h1>
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<div class="canvas-container">
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<canvas id="canvas" width="500" height="400"> </canvas>
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</div>
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<div class="grid_12">
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<h2 class="hd-left bg-yellow">Overview</h2>
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32
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<p>
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You can control the arrow on screen with key input. You can even add more arrows. View the <a href="keys.js">source code</a> to see how easy it is to program.
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</p>
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</div>
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<div class="grid_12">
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<h2 class="hd-right bg-yellow">Controls</h2>
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39
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-
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<ul>
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<li><span class="key">W</span> <span class="key">A</span> <span class="key">S</span> <span class="key">D</span> Move arrow.</li>
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<li><span class="key">Arrow Keys</span> Move arrow. </li>
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<li><span class="key">SPACE</span> Add arrow.</li>
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<li><span class="key">R</span> Remove arrow.</li>
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</ul>
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|
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</div>
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<div class="clear"></div>
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</div>
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</div>
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</body>
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</html>
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data/examples/keys/keys.js
DELETED
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@@ -1,148 +0,0 @@
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/*
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2
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This is a demo of the pressed component and sprite component.
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-
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By using WASD or the arrow keys you can move the sprite
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5
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across the canvas.
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6
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7
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*/
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8
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-
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9
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//Its good practice to keep all constants in an organized object.
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-
//This makes it easier to edit in the future.
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re.constants = {
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12
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canvasId:'#canvas',
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assets:"arrow.png",
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14
|
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arrowSpeed:120,
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15
|
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arrowSizeX:40,
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arrowSizeY:40
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17
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-
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};
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-
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//first step of every entityjs game is to define a ready function
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//this will be called when the webpage is finished loading.
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re.ready(function(){
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23
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-
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//because we're not running on a server turn off root path
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re.load.path = '';
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26
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-
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//load up the spritesheet
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-
re.load(re.constants.assets)
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.complete(function(){
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30
|
-
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//inits the system
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re.system.init(re.constants.canvasId);
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33
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34
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re.sys.clearColor = '#FFFFFF';
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35
|
-
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36
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//starts the mainloop of the application
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|
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//you can also write sys for shortform
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re.sys.start();
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39
|
-
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|
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//create moving arrow
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re.entity('arrow');
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42
|
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//add listener for space presses
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|
44
|
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//you can also call re.e instead of re.entity
|
|
45
|
-
re.e('keyboard')
|
|
46
|
-
//listens for keyup on the space key
|
|
47
|
-
.addSignal('keydown:space', function(){
|
|
48
|
-
|
|
49
|
-
//creates a new entity with the arrow component
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|
50
|
-
re.e('arrow');
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|
51
|
-
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|
52
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-
})
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|
53
|
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//second signal
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|
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//remove key upon R key up
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|
55
|
-
.addSignal('keyup:r', function(){
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|
56
|
-
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|
57
|
-
var q = re('arrow');
|
|
58
|
-
if(q.length() > 0){
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|
59
|
-
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|
60
|
-
//remove first arrow from array
|
|
61
|
-
re('arrow').get(0).dispose();
|
|
62
|
-
}
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|
63
|
-
|
|
64
|
-
});
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|
-
|
|
66
|
-
})
|
|
67
|
-
.error(function(){
|
|
68
|
-
console.log('Error something went wrong.');
|
|
69
|
-
})
|
|
70
|
-
.progress(function(current, total, asset){
|
|
71
|
-
console.log('Progress: '+current+' / '+ total);
|
|
72
|
-
console.log('Asset loaded: ', asset);
|
|
73
|
-
});
|
|
74
|
-
|
|
75
|
-
});
|
|
76
|
-
|
|
77
|
-
/*
|
|
78
|
-
This creates a new component kinda like a class
|
|
79
|
-
except it can be removed or added at anytime.
|
|
80
|
-
|
|
81
|
-
*/
|
|
82
|
-
re.c('arrow')
|
|
83
|
-
//adds requirement components
|
|
84
|
-
.require('pressed update sprite arrow.png')
|
|
85
|
-
//define constructor
|
|
86
|
-
.init(function(){
|
|
87
|
-
//center arrow
|
|
88
|
-
this.posX = re.sys.sizeX * 0.5;
|
|
89
|
-
this.posY = re.sys.sizeY * 0.5;
|
|
90
|
-
|
|
91
|
-
//this will break the sprite sheet into grids
|
|
92
|
-
this.sizeX = re.constants.arrowSizeX;
|
|
93
|
-
this.sizeY = re.constants.arrowSizeY;
|
|
94
|
-
|
|
95
|
-
//listens for updates every frame
|
|
96
|
-
this.addSignal('update', this.arrow_update);
|
|
97
|
-
|
|
98
|
-
//prevents default action of keys
|
|
99
|
-
this.preventDefault('up left right down space r');
|
|
100
|
-
|
|
101
|
-
})
|
|
102
|
-
//define deconstructor
|
|
103
|
-
.dispose(function(){
|
|
104
|
-
|
|
105
|
-
//will remove the signal
|
|
106
|
-
this.removeSignal('update', this.arrow_update);
|
|
107
|
-
|
|
108
|
-
})
|
|
109
|
-
//values here are set only if they are null
|
|
110
|
-
.inherit({
|
|
111
|
-
speed:re.constants.arrowSpeed
|
|
112
|
-
})
|
|
113
|
-
//define private variables of the arrow component
|
|
114
|
-
.namespace({
|
|
115
|
-
|
|
116
|
-
update:function(tick, total){
|
|
117
|
-
var s = this.speed * tick;
|
|
118
|
-
|
|
119
|
-
//move based on keypress
|
|
120
|
-
//listens for w key down OR up key down
|
|
121
|
-
if(this.pressed('w', 'up')){
|
|
122
|
-
|
|
123
|
-
this.posY -= s;
|
|
124
|
-
|
|
125
|
-
this.setFrameId(0);
|
|
126
|
-
|
|
127
|
-
} else if(this.pressed('s', 'down')){
|
|
128
|
-
|
|
129
|
-
this.posY += s;
|
|
130
|
-
this.setFrameId(2);
|
|
131
|
-
|
|
132
|
-
}
|
|
133
|
-
|
|
134
|
-
if(this.pressed('a', 'left')){
|
|
135
|
-
|
|
136
|
-
this.posX -= s;
|
|
137
|
-
this.setFrameId(3);
|
|
138
|
-
|
|
139
|
-
} else if(this.pressed('d', 'right')){
|
|
140
|
-
|
|
141
|
-
this.posX += s;
|
|
142
|
-
this.setFrameId(1);
|
|
143
|
-
|
|
144
|
-
}
|
|
145
|
-
|
|
146
|
-
}
|
|
147
|
-
|
|
148
|
-
});
|