entityjs 0.2.2 → 0.3.0
Sign up to get free protection for your applications and to get access to all the features.
- data/.gitignore +7 -6
- data/.rspec +2 -0
- data/README.md +170 -49
- data/Rakefile +9 -0
- data/bin/entityjs +24 -14
- data/entityjs.gemspec +15 -9
- data/lib/entityjs/assets.rb +167 -0
- data/lib/entityjs/command.rb +52 -27
- data/lib/entityjs/commands/build.rb +128 -0
- data/lib/entityjs/commands/comp.rb +74 -0
- data/lib/entityjs/commands/font.rb +73 -0
- data/lib/entityjs/commands/new.rb +59 -0
- data/lib/entityjs/commands/server.rb +54 -0
- data/lib/entityjs/commands/templates.rb +28 -0
- data/lib/entityjs/commands/test.rb +69 -0
- data/lib/entityjs/config.rb +130 -0
- data/lib/entityjs/dirc.rb +184 -0
- data/lib/entityjs/parsers/parse_tmx.rb +41 -0
- data/lib/entityjs/parsers/parse_xml.rb +39 -0
- data/lib/entityjs/version.rb +1 -1
- data/lib/entityjs.rb +53 -0
- data/license.txt +1 -1
- data/public/play.html +122 -0
- data/public/qunit/qunit.css +226 -0
- data/public/qunit/qunit.entity.js +190 -0
- data/public/qunit/qunit.input.js +200 -0
- data/public/qunit/qunit.js +1598 -0
- data/public/qunit/qunit.mock.js +97 -0
- data/public/tests.html +45 -0
- data/spec/javascripts/helpers/accept.png +0 -0
- data/spec/javascripts/helpers/alligator.mp3 +0 -0
- data/spec/javascripts/helpers/alligator.ogg +0 -0
- data/spec/javascripts/helpers/canvas.js +15 -0
- data/spec/javascripts/helpers/entityunit.js +50 -0
- data/spec/javascripts/helpers/factories.js +11 -0
- data/spec/javascripts/helpers/jquery-1.7.1.min.js +4 -0
- data/spec/javascripts/src/core/comp_spec.js +145 -0
- data/spec/javascripts/src/core/entity_spec.js +324 -0
- data/spec/javascripts/src/core/load_spec.js +71 -0
- data/spec/javascripts/src/core/query_spec.js +157 -0
- data/spec/javascripts/src/core/re_spec.js +61 -0
- data/spec/javascripts/src/core/system_spec.js +41 -0
- data/spec/javascripts/src/cycle/draw_spec.js +106 -0
- data/spec/javascripts/src/cycle/tick_spec.js +20 -0
- data/spec/javascripts/src/cycle/update_spec.js +86 -0
- data/spec/javascripts/src/display/align_spec.js +43 -0
- data/spec/javascripts/src/display/circle_spec.js +26 -0
- data/spec/javascripts/src/display/group_spec.js +7 -0
- data/spec/javascripts/src/display/image_spec.js +32 -0
- data/spec/javascripts/src/display/imgtext_spec.js +32 -0
- data/spec/javascripts/src/display/rect_spec.js +13 -0
- data/spec/javascripts/src/display/screen_spec.js +47 -0
- data/spec/javascripts/src/display/sprite_spec.js +28 -0
- data/spec/javascripts/src/display/text_spec.js +30 -0
- data/spec/javascripts/src/input/keyboard_spec.js +67 -0
- data/spec/javascripts/src/input/mouse_spec.js +133 -0
- data/spec/javascripts/src/input/pressed_spec.js +31 -0
- data/spec/javascripts/src/math/bisect_spec.js +59 -0
- data/spec/javascripts/src/math/body_spec.js +30 -0
- data/spec/javascripts/src/math/drag_spec.js +38 -0
- data/spec/javascripts/src/math/force_spec.js +134 -0
- data/spec/javascripts/src/math/hit_spec.js +28 -0
- data/spec/javascripts/src/math/hitmap_spec.js +52 -0
- data/spec/javascripts/src/math/limit_spec.js +35 -0
- data/spec/javascripts/src/math/point_spec.js +57 -0
- data/spec/javascripts/src/math/tile_spec.js +78 -0
- data/spec/javascripts/src/media/sound_spec.js +40 -0
- data/spec/javascripts/src/pattern/automap_spec.js +93 -0
- data/spec/javascripts/src/pattern/flicker_spec.js +66 -0
- data/spec/javascripts/src/pattern/timestep_spec.js +23 -0
- data/spec/javascripts/src/save/storage_spec.js +37 -0
- data/spec/javascripts/src/util/log_spec.js +9 -0
- data/spec/javascripts/src/util/polyfill_spec.js +13 -0
- data/spec/javascripts/src/util/random_spec.js +33 -0
- data/spec/javascripts/src/util/scene_spec.js +52 -0
- data/spec/javascripts/src/util/sheet_spec.js +25 -0
- data/spec/javascripts/src/util/support_spec.js +17 -0
- data/spec/javascripts/support/jasmine.yml +76 -0
- data/spec/javascripts/support/jasmine_config.rb +32 -0
- data/spec/javascripts/support/jasmine_runner.rb +32 -0
- data/spec/lib/entityjs/assets_spec.rb +216 -0
- data/spec/lib/entityjs/command_spec.rb +53 -0
- data/spec/lib/entityjs/commands/build_spec.rb +69 -0
- data/spec/lib/entityjs/commands/comp_spec.rb +45 -0
- data/spec/lib/entityjs/commands/font_spec.rb +7 -0
- data/spec/lib/entityjs/commands/new_spec.rb +20 -0
- data/spec/lib/entityjs/commands/templates_spec.rb +9 -0
- data/spec/lib/entityjs/commands/test_spec.rb +31 -0
- data/spec/lib/entityjs/config_spec.rb +19 -0
- data/spec/lib/entityjs/dirc_spec.rb +83 -0
- data/spec/lib/entityjs/version_spec.rb +9 -0
- data/spec/spec_helper.rb +21 -3
- data/spec/support/factories.rb +19 -0
- data/spec/support/mygame.rb +11 -0
- data/src/core/comp.js +318 -0
- data/src/core/entity.js +549 -0
- data/src/core/load.js +242 -0
- data/src/core/query.js +354 -0
- data/src/core/re.js +74 -0
- data/src/core/system.js +121 -0
- data/src/cycle/draw.js +178 -0
- data/src/cycle/tick.js +25 -0
- data/src/{entityjs/cycle → cycle}/tween.js +60 -60
- data/src/{entityjs/cycle → cycle}/update.js +86 -85
- data/src/{entityjs/cycle → cycle}/wait.js +22 -21
- data/src/{entityjs/cycle → cycle}/worker.js +8 -8
- data/src/display/align.js +45 -0
- data/src/display/circle.js +33 -0
- data/src/{entityjs/display → display}/group.js +62 -62
- data/src/display/image.js +35 -0
- data/src/display/imgtext.js +102 -0
- data/src/{entityjs/display → display}/rect.js +18 -18
- data/src/display/screen.js +57 -0
- data/src/display/sprite.js +54 -0
- data/src/display/text.js +44 -0
- data/src/{entityjs/input → input}/keyboard.js +152 -150
- data/src/input/mouse.js +111 -0
- data/src/input/pressed.js +41 -0
- data/src/{entityjs/input → input}/touch.js +24 -28
- data/src/math/bisect.js +84 -0
- data/src/math/body.js +70 -0
- data/src/{entityjs/math → math}/drag.js +44 -38
- data/src/math/force.js +143 -0
- data/src/math/hit.js +32 -0
- data/src/math/hitmap.js +167 -0
- data/src/math/limit.js +37 -0
- data/src/math/point.js +40 -0
- data/src/math/tile.js +109 -0
- data/src/media/channel.js +93 -0
- data/src/{entityjs/media → media}/playlist.js +4 -4
- data/src/media/sound.js +114 -0
- data/src/{entityjs/net → net}/socket.js +51 -51
- data/src/pattern/automap.js +133 -0
- data/src/{entityjs/pattern → pattern}/flicker.js +206 -213
- data/src/pattern/timestep.js +31 -0
- data/src/{entityjs/save → save}/database.js +6 -6
- data/src/{entityjs/save → save}/storage.js +47 -56
- data/src/{entityjs/util → util}/log.js +17 -25
- data/src/{entityjs/util → util}/polyfill.js +24 -24
- data/src/util/random.js +20 -0
- data/src/util/scene.js +102 -0
- data/src/util/sheet.js +35 -0
- data/src/{entityjs/util → util}/support.js +109 -132
- data/{examples/keys → templates/arrow_keys/assets/images}/arrow.png +0 -0
- data/templates/arrow_keys/config.yml +22 -0
- data/templates/arrow_keys/readme.txt +9 -0
- data/templates/arrow_keys/scripts/display/arrow.js +69 -0
- data/templates/arrow_keys/scripts/init.js +10 -0
- data/templates/arrow_keys/scripts/input/controls.js +35 -0
- data/templates/arrow_keys/scripts/scenes/home.js +20 -0
- data/templates/arrow_keys/scripts/scenes/load.js +57 -0
- data/templates/arrow_keys/tests/display/arrow_test.js +29 -0
- data/templates/arrow_keys/tests/init_test.js +4 -0
- data/templates/arrow_keys/tests/input/controls_test.js +32 -0
- data/templates/arrow_keys/tests/scenes/home_test.js +0 -0
- data/templates/arrow_keys/tests/scenes/load_test.js +16 -0
- data/templates/blank/config.yml +22 -0
- data/templates/blank/readme.txt +79 -0
- data/templates/platform/assets/images/bit.png +0 -0
- data/templates/platform/assets/images/hero.png +0 -0
- data/templates/platform/assets/images/items.png +0 -0
- data/templates/platform/assets/images/tiles.png +0 -0
- data/templates/platform/assets/levels/level1.tmx +44 -0
- data/templates/platform/assets/sounds/coin.mp3 +0 -0
- data/templates/platform/assets/sounds/coin.ogg +0 -0
- data/templates/platform/config.yml +22 -0
- data/templates/platform/readme.txt +87 -0
- data/templates/platform/scripts/display/bit.js +12 -0
- data/templates/platform/scripts/display/hero.js +77 -0
- data/templates/platform/scripts/display/tile.js +2 -0
- data/templates/platform/scripts/display/tsprite.js +17 -0
- data/templates/platform/scripts/init.js +7 -0
- data/templates/platform/scripts/items/coin.js +27 -0
- data/templates/platform/scripts/items/item.js +41 -0
- data/templates/platform/scripts/items/spring.js +25 -0
- data/templates/platform/scripts/scenes/home.js +10 -0
- data/templates/platform/scripts/scenes/load.js +27 -0
- data/templates/platform/scripts/scenes/play.js +31 -0
- data/templates/platform/scripts/util/counter.js +34 -0
- data/templates/platform/scripts/util/level.js +84 -0
- data/templates/platform/tests/display/bit_test.js +7 -0
- data/templates/platform/tests/display/hero_test.js +73 -0
- data/templates/platform/tests/display/tile_test.js +7 -0
- data/templates/platform/tests/display/tsprite_test.js +8 -0
- data/templates/platform/tests/factories.js +30 -0
- data/templates/platform/tests/items/coin_test.js +28 -0
- data/templates/platform/tests/items/item_test.js +36 -0
- data/templates/platform/tests/items/spring_test.js +21 -0
- data/templates/platform/tests/scenes/home_test.js +9 -0
- data/templates/platform/tests/scenes/load_test.js +11 -0
- data/templates/platform/tests/scenes/play_test.js +15 -0
- data/templates/platform/tests/util/counter_test.js +9 -0
- data/templates/platform/tests/util/level_test.js +29 -0
- metadata +249 -97
- data/build/build_debug.bat +0 -1
- data/build/build_min.bat +0 -1
- data/build/config.php +0 -64
- data/build/debug.php +0 -48
- data/build/files.php +0 -74
- data/build/jsmin.php +0 -376
- data/build/min.php +0 -50
- data/changelog.txt +0 -53
- data/examples/keys/keys.html +0 -59
- data/examples/keys/keys.js +0 -148
- data/examples/mouse/mouse.html +0 -58
- data/examples/mouse/mouse.js +0 -60
- data/examples/scenes/home.png +0 -0
- data/examples/scenes/scenes.html +0 -55
- data/examples/scenes/scenes.js +0 -134
- data/examples/scenes/win.png +0 -0
- data/examples/sounds/sound1.mp3 +0 -0
- data/examples/sounds/sound1.ogg +0 -0
- data/examples/sounds/sounds.html +0 -56
- data/examples/sounds/sounds.js +0 -44
- data/examples/style/background.png +0 -0
- data/examples/style/sheet.css +0 -762
- data/examples/tiles/tiles.html +0 -56
- data/examples/tiles/tiles.js +0 -85
- data/examples/tiles/tiles.png +0 -0
- data/lib/blank/config.js +0 -4
- data/lib/blank/config.yml +0 -21
- data/lib/blank/home.js +0 -11
- data/lib/blank/init.js +0 -7
- data/lib/blank/load.js +0 -21
- data/lib/blank/play.html +0 -29
- data/lib/entity.debug.js +0 -52
- data/lib/entity.min.js +0 -184
- data/lib/entityjs/comp.rb +0 -11
- data/lib/entityjs/game.rb +0 -93
- data/lib/entityjs/min.rb +0 -11
- data/lib/entityjs/refresh.rb +0 -14
- data/spec/lib/entityjs/game_spec.rb +0 -11
- data/src/entityjs/core/component.js +0 -306
- data/src/entityjs/core/entity.js +0 -516
- data/src/entityjs/core/load.js +0 -224
- data/src/entityjs/core/query.js +0 -410
- data/src/entityjs/core/re.js +0 -70
- data/src/entityjs/core/system.js +0 -125
- data/src/entityjs/cycle/draw.js +0 -185
- data/src/entityjs/cycle/ticker.js +0 -27
- data/src/entityjs/display/anchor.js +0 -53
- data/src/entityjs/display/bitfont.js +0 -93
- data/src/entityjs/display/bitmap.js +0 -37
- data/src/entityjs/display/circle.js +0 -30
- data/src/entityjs/display/font.js +0 -41
- data/src/entityjs/display/screen.js +0 -46
- data/src/entityjs/display/sprite.js +0 -37
- data/src/entityjs/input/mouse.js +0 -123
- data/src/entityjs/input/pressed.js +0 -81
- data/src/entityjs/math/bind.js +0 -76
- data/src/entityjs/math/bisect.js +0 -69
- data/src/entityjs/math/body.js +0 -39
- data/src/entityjs/math/hitmap.js +0 -165
- data/src/entityjs/math/hittest.js +0 -26
- data/src/entityjs/math/physics.js +0 -142
- data/src/entityjs/math/point.js +0 -57
- data/src/entityjs/math/tile.js +0 -91
- data/src/entityjs/media/channel.js +0 -93
- data/src/entityjs/media/sound.js +0 -110
- data/src/entityjs/pattern/arraymap.js +0 -89
- data/src/entityjs/pattern/timestep.js +0 -34
- data/src/entityjs/util/random.js +0 -38
- data/src/entityjs/util/scene.js +0 -101
- data/src/entityjs/util/sheet.js +0 -51
@@ -0,0 +1,84 @@
|
|
1
|
+
re.c('level')
|
2
|
+
.defines({
|
3
|
+
|
4
|
+
build:function(){
|
5
|
+
if(re.hitmap){
|
6
|
+
re.hitmap.dispose();
|
7
|
+
}
|
8
|
+
re.hitmap = re.e('hitmap');
|
9
|
+
|
10
|
+
this.placeTiles();
|
11
|
+
|
12
|
+
this.placeHero();
|
13
|
+
|
14
|
+
//items requires hero to be defined first
|
15
|
+
this.placeItems();
|
16
|
+
|
17
|
+
},
|
18
|
+
|
19
|
+
teardown:function(){
|
20
|
+
//todo
|
21
|
+
},
|
22
|
+
|
23
|
+
placeTiles:function(){
|
24
|
+
|
25
|
+
var map = this.layer.data.$;
|
26
|
+
|
27
|
+
for(var y=0; y<map.length; y++){
|
28
|
+
|
29
|
+
for(var x=0; x<map[0].length; x++){
|
30
|
+
|
31
|
+
var v = map[y][x];
|
32
|
+
|
33
|
+
if(v){
|
34
|
+
v--;
|
35
|
+
|
36
|
+
re.e('tile').attr({
|
37
|
+
tileX:x,
|
38
|
+
tileY:y,
|
39
|
+
frame:v
|
40
|
+
});
|
41
|
+
|
42
|
+
//add to hitmap
|
43
|
+
re.hitmap.automap(x, y, 1);
|
44
|
+
|
45
|
+
}
|
46
|
+
|
47
|
+
}
|
48
|
+
|
49
|
+
}
|
50
|
+
|
51
|
+
},
|
52
|
+
|
53
|
+
placeItems:function(){
|
54
|
+
|
55
|
+
var gid = this.tileset[2].firstgid;
|
56
|
+
var items = this.objectgroup[1].object;
|
57
|
+
|
58
|
+
for(var i in items){
|
59
|
+
var it = items[i];
|
60
|
+
|
61
|
+
var frame = items[i].gid - gid;
|
62
|
+
|
63
|
+
re.e('t'+frame).attr({
|
64
|
+
posX:it.x,
|
65
|
+
posY:it.y - re.tile.sizeY,
|
66
|
+
frame:frame
|
67
|
+
});
|
68
|
+
|
69
|
+
}
|
70
|
+
},
|
71
|
+
|
72
|
+
placeHero:function(){
|
73
|
+
|
74
|
+
var pos = this.objectgroup[0].object;
|
75
|
+
|
76
|
+
re.e('hero')
|
77
|
+
.attr({
|
78
|
+
posX:pos.x,
|
79
|
+
posY:pos.y - re.tile.sizeY //tiled editor adds an extra tile to y
|
80
|
+
});
|
81
|
+
|
82
|
+
}
|
83
|
+
|
84
|
+
});
|
@@ -0,0 +1,73 @@
|
|
1
|
+
module('hero', lazy('hero'));
|
2
|
+
|
3
|
+
test('has flicks', function(){
|
4
|
+
|
5
|
+
expectFlicker(e, 'idle');
|
6
|
+
expectFlicker(e, 'run');
|
7
|
+
expectFlicker(e, 'jump');
|
8
|
+
expectFlicker(e, 'ladder');
|
9
|
+
|
10
|
+
});
|
11
|
+
|
12
|
+
test('has components', function(){
|
13
|
+
ok(e.has('hero.png tsprite update force flicker body'));
|
14
|
+
});
|
15
|
+
|
16
|
+
test('flickers idle when not moving', function(){
|
17
|
+
|
18
|
+
e.flicker('run');
|
19
|
+
|
20
|
+
stub(e, 'isIdle', function(){return true});
|
21
|
+
|
22
|
+
e.update();
|
23
|
+
|
24
|
+
ok(e.flickering('idle'));
|
25
|
+
|
26
|
+
});
|
27
|
+
|
28
|
+
test('moves right', function(){
|
29
|
+
|
30
|
+
expectCall(e, 'flicker');
|
31
|
+
|
32
|
+
keypress('d', function(){
|
33
|
+
e.update();
|
34
|
+
});
|
35
|
+
|
36
|
+
|
37
|
+
});
|
38
|
+
|
39
|
+
test('moves left', function(){
|
40
|
+
|
41
|
+
expectCall(e, 'flicker');
|
42
|
+
|
43
|
+
keypress('a', function(){
|
44
|
+
e.update();
|
45
|
+
});
|
46
|
+
|
47
|
+
});
|
48
|
+
|
49
|
+
test('jumps when w pressed', function(){
|
50
|
+
|
51
|
+
//setup requrements for jumping
|
52
|
+
e.ground = true;
|
53
|
+
e.jump = false;
|
54
|
+
|
55
|
+
expectCall(e, 'forceJump');
|
56
|
+
|
57
|
+
keypress('w', function(){
|
58
|
+
e.update();
|
59
|
+
});
|
60
|
+
|
61
|
+
});
|
62
|
+
|
63
|
+
test('resets jump when hitting the y axis', function(){
|
64
|
+
|
65
|
+
e.ground = false;
|
66
|
+
e.jump = true;
|
67
|
+
|
68
|
+
e.jumpReset(false, true, 10, 999);
|
69
|
+
|
70
|
+
ok(e.ground);
|
71
|
+
ok(!e.jump);
|
72
|
+
|
73
|
+
});
|
@@ -0,0 +1,30 @@
|
|
1
|
+
/*
|
2
|
+
The factories file should define factories for creating various entities.
|
3
|
+
A factory is an easy way to create complex entities for testing.
|
4
|
+
*/
|
5
|
+
factory('spring', function(){
|
6
|
+
this.hero = re.e('hero');
|
7
|
+
});
|
8
|
+
|
9
|
+
factory('item', function(){
|
10
|
+
this.hero = re.e('hero');
|
11
|
+
})
|
12
|
+
|
13
|
+
//can also use f
|
14
|
+
f('hero', function(){
|
15
|
+
//this is a fake value because factories
|
16
|
+
//don't have much use in this project
|
17
|
+
this.health = 100;
|
18
|
+
|
19
|
+
//all normal methods are available too
|
20
|
+
this.on('update', function(){
|
21
|
+
//something
|
22
|
+
});
|
23
|
+
});
|
24
|
+
|
25
|
+
/*
|
26
|
+
Create an entity from a factory..
|
27
|
+
|
28
|
+
var hero = f('hero') //new entity
|
29
|
+
hero.health = 100;
|
30
|
+
*/
|
@@ -0,0 +1,28 @@
|
|
1
|
+
module('coin', lazy('coin'));
|
2
|
+
|
3
|
+
test('valid', function(){
|
4
|
+
|
5
|
+
expectListener(e, 'update');
|
6
|
+
|
7
|
+
expectFlicker(e, 'glow');
|
8
|
+
|
9
|
+
});
|
10
|
+
|
11
|
+
test('touch should collect', function(){
|
12
|
+
|
13
|
+
expectCall(e, 'collect');
|
14
|
+
|
15
|
+
e.touch();
|
16
|
+
|
17
|
+
})
|
18
|
+
|
19
|
+
test('collect should dispose and stuff', function(){
|
20
|
+
|
21
|
+
expectCall(e.sfx, 'play');
|
22
|
+
expectCall(e, 'dispose');
|
23
|
+
|
24
|
+
expectTrigger(e, 'collect');
|
25
|
+
|
26
|
+
e.collect();
|
27
|
+
|
28
|
+
})
|
@@ -0,0 +1,36 @@
|
|
1
|
+
module('item', lazy('item'));
|
2
|
+
|
3
|
+
test('has components', function(){
|
4
|
+
|
5
|
+
ok(e.has('tsprite update items.png'))
|
6
|
+
|
7
|
+
});
|
8
|
+
|
9
|
+
test('update method', function(){
|
10
|
+
|
11
|
+
//touching default to false
|
12
|
+
ok(!e.touching)
|
13
|
+
|
14
|
+
expectListener(e, 'update');
|
15
|
+
|
16
|
+
});
|
17
|
+
|
18
|
+
test('hitting hero should call touch', function(){
|
19
|
+
|
20
|
+
expectCall(e, 'touch');
|
21
|
+
|
22
|
+
//fake hitBody and always return true
|
23
|
+
stub(e.hero, 'hitBody', function(){ return true; });
|
24
|
+
|
25
|
+
e.item_update();
|
26
|
+
|
27
|
+
//should call untouch afterwards
|
28
|
+
|
29
|
+
//force hitbody to always return false now...
|
30
|
+
stub(e.hero, 'hitBody', function(){ return false; });
|
31
|
+
|
32
|
+
expectCall(e, 'untouch');
|
33
|
+
|
34
|
+
e.item_update();
|
35
|
+
|
36
|
+
});
|
@@ -0,0 +1,21 @@
|
|
1
|
+
module('spring', lazy('spring'));
|
2
|
+
|
3
|
+
test('flicker animation', function(){
|
4
|
+
|
5
|
+
expectFlicker(e, 'bounce');
|
6
|
+
|
7
|
+
});
|
8
|
+
|
9
|
+
test('bounce on touch and key press', function(){
|
10
|
+
stub(re, 'pressed', function(key){
|
11
|
+
//make sure w key is checked
|
12
|
+
equal(key, 'w');
|
13
|
+
|
14
|
+
return true;
|
15
|
+
});
|
16
|
+
|
17
|
+
expectCall(e, 'flicker');
|
18
|
+
|
19
|
+
e.touch();
|
20
|
+
|
21
|
+
});
|
@@ -0,0 +1,15 @@
|
|
1
|
+
module('play');
|
2
|
+
|
3
|
+
test('enter play scene', function(){
|
4
|
+
|
5
|
+
expectCall(re('level1.tmx')[0], 'build');
|
6
|
+
|
7
|
+
re.scene('play').enter('level1');
|
8
|
+
|
9
|
+
ok(re.screen.posX != 0);
|
10
|
+
ok(re.screen.posY != 0);
|
11
|
+
|
12
|
+
is(re.scene('play').counter);
|
13
|
+
is(re.scene('play').level);
|
14
|
+
|
15
|
+
});
|
@@ -0,0 +1,29 @@
|
|
1
|
+
module('level', {
|
2
|
+
setup:function(){
|
3
|
+
//take existing level
|
4
|
+
e = re('level1.tmx')[0];
|
5
|
+
}
|
6
|
+
});
|
7
|
+
|
8
|
+
test('build level', function(){
|
9
|
+
|
10
|
+
e.build();
|
11
|
+
|
12
|
+
//some simple smoke tests
|
13
|
+
ok(re('hero').length != 0);
|
14
|
+
|
15
|
+
ok(re('tile').length != 0);
|
16
|
+
|
17
|
+
ok(re('item').length != 0);
|
18
|
+
|
19
|
+
//should probably write better tests
|
20
|
+
});
|
21
|
+
|
22
|
+
test('teardown level', function(){
|
23
|
+
|
24
|
+
//does nothing in code
|
25
|
+
e.teardown();
|
26
|
+
|
27
|
+
//todo write tests...
|
28
|
+
//ok(re('hero').length == 0)
|
29
|
+
});
|