snappy 3.1.1__cp39-cp39-win_amd64.whl → 3.2__cp39-cp39-win_amd64.whl
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- snappy/CyOpenGL.cp39-win_amd64.pyd +0 -0
- snappy/SnapPy.cp39-win_amd64.pyd +0 -0
- snappy/SnapPyHP.cp39-win_amd64.pyd +0 -0
- snappy/__init__.py +299 -402
- snappy/app.py +70 -20
- snappy/browser.py +18 -17
- snappy/canonical.py +249 -0
- snappy/{verify/cusp_shapes.py → cusps/__init__.py} +8 -18
- snappy/cusps/cusp_area_matrix.py +101 -0
- snappy/{verify/cusp_areas.py → cusps/cusp_areas_from_matrix.py} +23 -39
- snappy/cusps/maximal_cusp_area_matrix.py +136 -0
- snappy/cusps/test.py +21 -0
- snappy/cusps/trig_cusp_area_matrix.py +63 -0
- snappy/database.py +10 -9
- snappy/decorated_isosig.py +337 -114
- snappy/dev/extended_ptolemy/complexVolumesClosed.py +40 -7
- snappy/dev/extended_ptolemy/extended.py +3 -3
- snappy/dev/extended_ptolemy/phc_wrapper.py +10 -10
- snappy/dev/vericlosed/oneVertexTruncatedComplex.py +1 -1
- snappy/doc/_images/m004_paper_plane_on_systole.jpg +0 -0
- snappy/doc/_images/m125_paper_plane.jpg +0 -0
- snappy/doc/_images/o9_00000_systole_paper_plane.jpg +0 -0
- snappy/doc/_images/o9_00000_systole_paper_plane_closer.jpg +0 -0
- snappy/doc/_sources/additional_classes.rst.txt +40 -40
- snappy/doc/_sources/bugs.rst.txt +14 -14
- snappy/doc/_sources/censuses.rst.txt +51 -51
- snappy/doc/_sources/credits.rst.txt +75 -75
- snappy/doc/_sources/development.rst.txt +259 -239
- snappy/doc/_sources/index.rst.txt +182 -115
- snappy/doc/_sources/installing.rst.txt +247 -264
- snappy/doc/_sources/manifold.rst.txt +6 -6
- snappy/doc/_sources/manifoldhp.rst.txt +46 -46
- snappy/doc/_sources/news.rst.txt +355 -283
- snappy/doc/_sources/other.rst.txt +25 -25
- snappy/doc/_sources/platonic_census.rst.txt +20 -20
- snappy/doc/_sources/plink.rst.txt +102 -102
- snappy/doc/_sources/ptolemy.rst.txt +66 -66
- snappy/doc/_sources/ptolemy_classes.rst.txt +42 -42
- snappy/doc/_sources/ptolemy_examples1.rst.txt +298 -297
- snappy/doc/_sources/ptolemy_examples2.rst.txt +363 -363
- snappy/doc/_sources/ptolemy_examples3.rst.txt +301 -301
- snappy/doc/_sources/ptolemy_examples4.rst.txt +61 -61
- snappy/doc/_sources/ptolemy_prelim.rst.txt +105 -105
- snappy/doc/_sources/screenshots.rst.txt +21 -21
- snappy/doc/_sources/snap.rst.txt +87 -87
- snappy/doc/_sources/snappy.rst.txt +28 -28
- snappy/doc/_sources/spherogram.rst.txt +103 -103
- snappy/doc/_sources/todo.rst.txt +47 -47
- snappy/doc/_sources/triangulation.rst.txt +11 -11
- snappy/doc/_sources/tutorial.rst.txt +49 -49
- snappy/doc/_sources/verify.rst.txt +210 -150
- snappy/doc/_sources/verify_internals.rst.txt +79 -90
- snappy/doc/_static/basic.css +924 -902
- snappy/doc/_static/css/badge_only.css +1 -1
- snappy/doc/_static/css/theme.css +1 -1
- snappy/doc/_static/doctools.js +1 -1
- snappy/doc/_static/documentation_options.js +12 -13
- snappy/doc/_static/fonts/Lato/lato-bold.eot +0 -0
- snappy/doc/_static/fonts/Lato/lato-bold.ttf +0 -0
- snappy/doc/_static/fonts/Lato/lato-bold.woff +0 -0
- snappy/doc/_static/fonts/Lato/lato-bold.woff2 +0 -0
- snappy/doc/_static/fonts/Lato/lato-bolditalic.eot +0 -0
- snappy/doc/_static/fonts/Lato/lato-bolditalic.ttf +0 -0
- snappy/doc/_static/fonts/Lato/lato-bolditalic.woff +0 -0
- snappy/doc/_static/fonts/Lato/lato-bolditalic.woff2 +0 -0
- snappy/doc/_static/fonts/Lato/lato-italic.eot +0 -0
- snappy/doc/_static/fonts/Lato/lato-italic.ttf +0 -0
- snappy/doc/_static/fonts/Lato/lato-italic.woff +0 -0
- snappy/doc/_static/fonts/Lato/lato-italic.woff2 +0 -0
- snappy/doc/_static/fonts/Lato/lato-regular.eot +0 -0
- snappy/doc/_static/fonts/Lato/lato-regular.ttf +0 -0
- snappy/doc/_static/fonts/Lato/lato-regular.woff +0 -0
- snappy/doc/_static/fonts/Lato/lato-regular.woff2 +0 -0
- snappy/doc/_static/fonts/RobotoSlab/roboto-slab-v7-bold.eot +0 -0
- snappy/doc/_static/fonts/RobotoSlab/roboto-slab-v7-bold.ttf +0 -0
- snappy/doc/_static/fonts/RobotoSlab/roboto-slab-v7-bold.woff +0 -0
- snappy/doc/_static/fonts/RobotoSlab/roboto-slab-v7-bold.woff2 +0 -0
- snappy/doc/_static/fonts/RobotoSlab/roboto-slab-v7-regular.eot +0 -0
- snappy/doc/_static/fonts/RobotoSlab/roboto-slab-v7-regular.ttf +0 -0
- snappy/doc/_static/fonts/RobotoSlab/roboto-slab-v7-regular.woff +0 -0
- snappy/doc/_static/fonts/RobotoSlab/roboto-slab-v7-regular.woff2 +0 -0
- snappy/doc/_static/js/versions.js +228 -0
- snappy/doc/_static/language_data.js +199 -199
- snappy/doc/_static/pygments.css +74 -73
- snappy/doc/_static/searchtools.js +125 -71
- snappy/doc/_static/snappy_furo.css +33 -33
- snappy/doc/_static/snappy_sphinx_rtd_theme.css +42 -42
- snappy/doc/_static/sphinx_highlight.js +13 -3
- snappy/doc/additional_classes.html +1499 -1330
- snappy/doc/bugs.html +131 -134
- snappy/doc/censuses.html +426 -445
- snappy/doc/credits.html +180 -183
- snappy/doc/development.html +383 -363
- snappy/doc/genindex.html +1330 -1409
- snappy/doc/index.html +261 -206
- snappy/doc/installing.html +345 -363
- snappy/doc/manifold.html +3451 -2839
- snappy/doc/manifoldhp.html +179 -182
- snappy/doc/news.html +387 -329
- snappy/doc/objects.inv +0 -0
- snappy/doc/other.html +160 -162
- snappy/doc/platonic_census.html +374 -377
- snappy/doc/plink.html +209 -212
- snappy/doc/ptolemy.html +253 -255
- snappy/doc/ptolemy_classes.html +1143 -1146
- snappy/doc/ptolemy_examples1.html +408 -410
- snappy/doc/ptolemy_examples2.html +470 -473
- snappy/doc/ptolemy_examples3.html +413 -416
- snappy/doc/ptolemy_examples4.html +194 -197
- snappy/doc/ptolemy_prelim.html +247 -250
- snappy/doc/py-modindex.html +164 -167
- snappy/doc/screenshots.html +140 -142
- snappy/doc/search.html +134 -137
- snappy/doc/searchindex.js +1 -1
- snappy/doc/snap.html +201 -204
- snappy/doc/snappy.html +180 -182
- snappy/doc/spherogram.html +1210 -1213
- snappy/doc/todo.html +165 -168
- snappy/doc/triangulation.html +1583 -1474
- snappy/doc/tutorial.html +158 -161
- snappy/doc/verify.html +329 -275
- snappy/doc/verify_internals.html +1234 -1691
- snappy/drilling/__init__.py +153 -235
- snappy/drilling/barycentric.py +103 -0
- snappy/drilling/constants.py +0 -2
- snappy/drilling/crush.py +56 -130
- snappy/drilling/cusps.py +12 -6
- snappy/drilling/debug.py +2 -1
- snappy/drilling/exceptions.py +7 -40
- snappy/drilling/moves.py +302 -243
- snappy/drilling/perturb.py +63 -37
- snappy/drilling/shorten.py +36 -0
- snappy/drilling/subdivide.py +0 -5
- snappy/drilling/test.py +23 -0
- snappy/drilling/test_cases.py +126 -0
- snappy/drilling/tracing.py +9 -37
- snappy/exceptions.py +18 -5
- snappy/exterior_to_link/barycentric_geometry.py +2 -4
- snappy/exterior_to_link/main.py +8 -7
- snappy/exterior_to_link/mcomplex_with_link.py +2 -2
- snappy/exterior_to_link/rational_linear_algebra.py +1 -1
- snappy/exterior_to_link/rational_linear_algebra_wrapped.py +1 -1
- snappy/exterior_to_link/test.py +21 -33
- snappy/geometric_structure/__init__.py +212 -0
- snappy/geometric_structure/cusp_neighborhood/__init__.py +3 -0
- snappy/geometric_structure/cusp_neighborhood/complex_cusp_cross_section.py +697 -0
- snappy/geometric_structure/cusp_neighborhood/cusp_cross_section_base.py +484 -0
- snappy/geometric_structure/cusp_neighborhood/exceptions.py +42 -0
- snappy/geometric_structure/cusp_neighborhood/real_cusp_cross_section.py +298 -0
- snappy/geometric_structure/cusp_neighborhood/tiles_for_cusp_neighborhood.py +159 -0
- snappy/geometric_structure/cusp_neighborhood/vertices.py +32 -0
- snappy/geometric_structure/geodesic/__init__.py +0 -0
- snappy/geometric_structure/geodesic/add_core_curves.py +152 -0
- snappy/geometric_structure/geodesic/avoid_core_curves.py +369 -0
- snappy/geometric_structure/geodesic/canonical_keys.py +52 -0
- snappy/geometric_structure/geodesic/check_away_from_core_curve.py +60 -0
- snappy/geometric_structure/geodesic/constants.py +6 -0
- snappy/geometric_structure/geodesic/exceptions.py +22 -0
- snappy/{drilling → geometric_structure/geodesic}/fixed_points.py +34 -9
- snappy/{drilling/geodesic_info.py → geometric_structure/geodesic/geodesic_start_point_info.py} +139 -180
- snappy/geometric_structure/geodesic/graph_trace_helper.py +67 -0
- snappy/geometric_structure/geodesic/line.py +30 -0
- snappy/geometric_structure/geodesic/multiplicity.py +127 -0
- snappy/geometric_structure/geodesic/tiles_for_geodesic.py +101 -0
- snappy/geometric_structure/test.py +22 -0
- snappy/gui.py +23 -13
- snappy/horoviewer.py +7 -7
- snappy/hyperboloid/__init__.py +96 -31
- snappy/hyperboloid/distances.py +245 -0
- snappy/hyperboloid/horoball.py +19 -0
- snappy/hyperboloid/line.py +35 -0
- snappy/hyperboloid/point.py +9 -0
- snappy/hyperboloid/triangle.py +29 -0
- snappy/isometry_signature.py +382 -0
- snappy/len_spec/__init__.py +596 -0
- snappy/len_spec/geodesic_info.py +110 -0
- snappy/len_spec/geodesic_key_info_dict.py +117 -0
- snappy/len_spec/geodesic_piece.py +143 -0
- snappy/len_spec/geometric_structure.py +182 -0
- snappy/len_spec/geometry.py +80 -0
- snappy/len_spec/length_spectrum_geodesic_info.py +170 -0
- snappy/len_spec/spine.py +206 -0
- snappy/len_spec/test.py +24 -0
- snappy/len_spec/test_cases.py +69 -0
- snappy/len_spec/tile.py +275 -0
- snappy/len_spec/word.py +86 -0
- snappy/math_basics.py +39 -13
- snappy/matrix.py +52 -9
- snappy/number.py +12 -6
- snappy/numeric_output_checker.py +2 -3
- snappy/pari.py +8 -4
- snappy/phone_home.py +2 -1
- snappy/polyviewer.py +8 -8
- snappy/ptolemy/__init__.py +1 -1
- snappy/ptolemy/component.py +2 -2
- snappy/ptolemy/coordinates.py +25 -25
- snappy/ptolemy/findLoops.py +9 -9
- snappy/ptolemy/manifoldMethods.py +27 -29
- snappy/ptolemy/polynomial.py +50 -57
- snappy/ptolemy/processFileBase.py +60 -0
- snappy/ptolemy/ptolemyVariety.py +109 -41
- snappy/ptolemy/reginaWrapper.py +4 -4
- snappy/ptolemy/rur.py +1 -1
- snappy/ptolemy/solutionsToPrimeIdealGroebnerBasis.py +9 -9
- snappy/ptolemy/test.py +99 -54
- snappy/ptolemy/utilities.py +1 -1
- snappy/raytracing/__init__.py +64 -0
- snappy/raytracing/additional_horospheres.py +64 -0
- snappy/raytracing/additional_len_spec_choices.py +63 -0
- snappy/raytracing/cohomology_fractal.py +0 -3
- snappy/raytracing/eyeball.py +123 -0
- snappy/raytracing/finite_raytracing_data.py +17 -17
- snappy/raytracing/finite_viewer.py +15 -15
- snappy/raytracing/geodesic_tube_info.py +93 -63
- snappy/raytracing/geodesics.py +94 -64
- snappy/raytracing/geodesics_window.py +56 -34
- snappy/raytracing/gui_utilities.py +21 -6
- snappy/raytracing/hyperboloid_navigation.py +29 -4
- snappy/raytracing/hyperboloid_utilities.py +73 -73
- snappy/raytracing/ideal_raytracing_data.py +121 -91
- snappy/raytracing/inside_viewer.py +199 -66
- snappy/raytracing/pack.py +22 -0
- snappy/raytracing/raytracing_data.py +37 -25
- snappy/raytracing/raytracing_view.py +70 -65
- snappy/raytracing/shaders/Eye.png +0 -0
- snappy/raytracing/shaders/NonGeometric.png +0 -0
- snappy/raytracing/shaders/__init__.py +39 -3
- snappy/raytracing/shaders/fragment.glsl +451 -133
- snappy/raytracing/test.py +29 -0
- snappy/raytracing/tooltip.py +146 -0
- snappy/raytracing/upper_halfspace_utilities.py +42 -9
- snappy/sage_helper.py +67 -134
- snappy/settings.py +90 -77
- snappy/shell.py +2 -0
- snappy/snap/character_varieties.py +2 -2
- snappy/snap/find_field.py +4 -3
- snappy/snap/fundamental_polyhedron.py +2 -2
- snappy/snap/kernel_structures.py +5 -1
- snappy/snap/nsagetools.py +9 -8
- snappy/snap/peripheral/dual_cellulation.py +4 -3
- snappy/snap/peripheral/peripheral.py +2 -2
- snappy/snap/peripheral/surface.py +5 -5
- snappy/snap/peripheral/test.py +1 -1
- snappy/snap/polished_reps.py +8 -8
- snappy/snap/slice_obs_HKL.py +16 -14
- snappy/snap/t3mlite/arrow.py +3 -3
- snappy/snap/t3mlite/edge.py +3 -3
- snappy/snap/t3mlite/homology.py +2 -2
- snappy/snap/t3mlite/mcomplex.py +3 -3
- snappy/snap/t3mlite/simplex.py +12 -0
- snappy/snap/t3mlite/spun.py +18 -17
- snappy/snap/t3mlite/test_vs_regina.py +4 -4
- snappy/snap/test.py +37 -53
- snappy/snap/utilities.py +4 -5
- snappy/test.py +121 -138
- snappy/test_cases.py +263 -0
- snappy/testing.py +131 -0
- snappy/tiling/__init__.py +2 -0
- snappy/tiling/canonical_key_dict.py +59 -0
- snappy/tiling/dict_based_set.py +79 -0
- snappy/tiling/floor.py +49 -0
- snappy/tiling/hyperboloid_dict.py +54 -0
- snappy/tiling/iter_utils.py +78 -0
- snappy/tiling/lifted_tetrahedron.py +22 -0
- snappy/tiling/lifted_tetrahedron_set.py +54 -0
- snappy/tiling/real_hash_dict.py +164 -0
- snappy/tiling/test.py +23 -0
- snappy/tiling/tile.py +215 -0
- snappy/tiling/triangle.py +33 -0
- snappy/tkterminal.py +113 -84
- snappy/twister/main.py +1 -7
- snappy/twister/twister_core.cp39-win_amd64.pyd +0 -0
- snappy/upper_halfspace/__init__.py +78 -17
- snappy/verify/__init__.py +3 -7
- snappy/verify/{verifyCanonical.py → canonical.py} +78 -70
- snappy/verify/complex_volume/adjust_torsion.py +1 -2
- snappy/verify/complex_volume/closed.py +13 -13
- snappy/verify/complex_volume/cusped.py +6 -6
- snappy/verify/complex_volume/extended_bloch.py +5 -8
- snappy/verify/{cuspTranslations.py → cusp_translations.py} +1 -1
- snappy/verify/edge_equations.py +80 -0
- snappy/verify/exceptions.py +0 -55
- snappy/verify/{verifyHyperbolicity.py → hyperbolicity.py} +3 -3
- snappy/verify/interval_newton_shapes_engine.py +7 -5
- snappy/verify/interval_tree.py +5 -5
- snappy/verify/krawczyk_shapes_engine.py +17 -18
- snappy/verify/maximal_cusp_area_matrix/__init__.py +7 -74
- snappy/verify/maximal_cusp_area_matrix/cusp_tiling_engine.py +3 -4
- snappy/verify/maximal_cusp_area_matrix/cusp_translate_engine.py +1 -1
- snappy/verify/{realAlgebra.py → real_algebra.py} +1 -1
- snappy/verify/shapes.py +5 -3
- snappy/verify/short_slopes.py +39 -41
- snappy/verify/{squareExtensions.py → square_extensions.py} +14 -11
- snappy/verify/test.py +57 -60
- snappy/verify/upper_halfspace/extended_matrix.py +1 -1
- snappy/verify/upper_halfspace/finite_point.py +3 -4
- snappy/verify/upper_halfspace/ideal_point.py +9 -9
- snappy/verify/volume.py +2 -2
- snappy/version.py +2 -2
- {snappy-3.1.1.dist-info → snappy-3.2.dist-info}/METADATA +26 -11
- snappy-3.2.dist-info/RECORD +503 -0
- {snappy-3.1.1.dist-info → snappy-3.2.dist-info}/WHEEL +1 -1
- {snappy-3.1.1.dist-info → snappy-3.2.dist-info}/top_level.txt +6 -1
- snappy/__pycache__/__init__.cpython-39.pyc +0 -0
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- snappy/snap/t3mlite/__pycache__/vertex.cpython-39.pyc +0 -0
- snappy/togl/__init__.py +0 -3
- snappy/togl/darwin-tk8.6/Togl2.1/LICENSE +0 -28
- snappy/togl/darwin-tk8.6/Togl2.1/libTogl2.1.dylib +0 -0
- snappy/togl/darwin-tk8.6/Togl2.1/pkgIndex.tcl +0 -5
- snappy/togl/darwin-tk8.7/Togl2.1/LICENSE +0 -28
- snappy/togl/darwin-tk8.7/Togl2.1/libTogl2.1.dylib +0 -0
- snappy/togl/darwin-tk8.7/Togl2.1/pkgIndex.tcl +0 -5
- snappy/togl/linux2-x86_64-tk8.6/Togl2.1/LICENSE +0 -28
- snappy/togl/linux2-x86_64-tk8.6/Togl2.1/libTogl2.1.so +0 -0
- snappy/togl/linux2-x86_64-tk8.6/Togl2.1/pkgIndex.tcl +0 -5
- snappy/togl/win32VC-tk8.6/Togl2.1/LICENSE +0 -28
- snappy/togl/win32VC-tk8.6/Togl2.1/Togl21.dll +0 -0
- snappy/togl/win32VC-tk8.6/Togl2.1/Togl21.lib +0 -0
- snappy/togl/win32VC-tk8.6/Togl2.1/pkgIndex.tcl +0 -6
- snappy/togl/win32VC-x86_64-tk8.6/Togl2.1/LICENSE +0 -28
- snappy/togl/win32VC-x86_64-tk8.6/Togl2.1/Togl21.dll +0 -0
- snappy/togl/win32VC-x86_64-tk8.6/Togl2.1/Togl21.lib +0 -0
- snappy/togl/win32VC-x86_64-tk8.6/Togl2.1/pkgIndex.tcl +0 -6
- snappy/twister/__pycache__/__init__.cpython-39.pyc +0 -0
- snappy/twister/__pycache__/main.cpython-39.pyc +0 -0
- snappy/upper_halfspace/__pycache__/__init__.cpython-39.pyc +0 -0
- snappy/upper_halfspace/__pycache__/ideal_point.cpython-39.pyc +0 -0
- snappy/verify/__pycache__/__init__.cpython-39.pyc +0 -0
- snappy/verify/__pycache__/cuspCrossSection.cpython-39.pyc +0 -0
- snappy/verify/__pycache__/cuspTranslations.cpython-39.pyc +0 -0
- snappy/verify/__pycache__/cusp_areas.cpython-39.pyc +0 -0
- snappy/verify/__pycache__/cusp_shapes.cpython-39.pyc +0 -0
- snappy/verify/__pycache__/exceptions.cpython-39.pyc +0 -0
- snappy/verify/__pycache__/interval_newton_shapes_engine.cpython-39.pyc +0 -0
- snappy/verify/__pycache__/interval_tree.cpython-39.pyc +0 -0
- snappy/verify/__pycache__/krawczyk_shapes_engine.cpython-39.pyc +0 -0
- snappy/verify/__pycache__/realAlgebra.cpython-39.pyc +0 -0
- snappy/verify/__pycache__/shapes.cpython-39.pyc +0 -0
- snappy/verify/__pycache__/short_slopes.cpython-39.pyc +0 -0
- snappy/verify/__pycache__/squareExtensions.cpython-39.pyc +0 -0
- snappy/verify/__pycache__/verifyCanonical.cpython-39.pyc +0 -0
- snappy/verify/__pycache__/verifyHyperbolicity.cpython-39.pyc +0 -0
- snappy/verify/__pycache__/volume.cpython-39.pyc +0 -0
- snappy/verify/complex_volume/__pycache__/__init__.cpython-39.pyc +0 -0
- snappy/verify/complex_volume/__pycache__/adjust_torsion.cpython-39.pyc +0 -0
- snappy/verify/complex_volume/__pycache__/closed.cpython-39.pyc +0 -0
- snappy/verify/complex_volume/__pycache__/compute_ptolemys.cpython-39.pyc +0 -0
- snappy/verify/complex_volume/__pycache__/cusped.cpython-39.pyc +0 -0
- snappy/verify/complex_volume/__pycache__/extended_bloch.cpython-39.pyc +0 -0
- snappy/verify/cuspCrossSection.py +0 -1422
- snappy/verify/maximal_cusp_area_matrix/__pycache__/__init__.cpython-39.pyc +0 -0
- snappy/verify/maximal_cusp_area_matrix/__pycache__/cusp_tiling_engine.cpython-39.pyc +0 -0
- snappy/verify/maximal_cusp_area_matrix/__pycache__/cusp_translate_engine.cpython-39.pyc +0 -0
- snappy/verify/upper_halfspace/__pycache__/__init__.cpython-39.pyc +0 -0
- snappy/verify/upper_halfspace/__pycache__/extended_matrix.cpython-39.pyc +0 -0
- snappy/verify/upper_halfspace/__pycache__/finite_point.cpython-39.pyc +0 -0
- snappy/verify/upper_halfspace/__pycache__/ideal_point.cpython-39.pyc +0 -0
- snappy-3.1.1.dist-info/RECORD +0 -575
- {snappy-3.1.1.dist-info → snappy-3.2.dist-info}/entry_points.txt +0 -0
@@ -26,6 +26,7 @@ out vec4 out_FragColor;
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uniform vec2 screenResolution;
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uniform float viewScale;
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uniform bool crosshairs;
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uniform int currentTetIndex;
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uniform mat4 currentBoost;
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@@ -34,7 +35,7 @@ uniform float currentWeight;
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uniform int maxSteps;
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uniform float maxDist;
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uniform int subpixelCount;
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uniform float
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uniform float edgeThicknessParam;
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uniform float contrast;
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const int perspectiveTypeMaterial = 0;
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@@ -55,7 +56,7 @@ uniform bool showElevation = false;
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layout (std140) uniform TetrahedraCombinatorics
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{
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int otherTetNums[4 * ##num_tets##];
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int otherTetNums[4 * ##num_tets##];
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int otherFaceNums[4 * ##num_tets##];
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};
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@@ -89,6 +90,7 @@ const vec4 lightSourcePosition = vec4(1.0, 0.0, 0.7, 0.0);
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uniform bool isNonGeometric;
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uniform sampler2D nonGeometricTexture;
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uniform sampler2D eyeTexture;
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const int num_tets = ##num_tets##;
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const int num_edges = ##num_edges##;
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// For an incomplete cusp, the Margulis tube is a cylinder about
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// the geodesic the triangulation spins about. In other words,
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// it is the cylinder fixed by the peripheral group of that cusp.
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// We encode it by its two end points and cosh(radius
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// We encode it by its two end points and cosh(radius)^2/2.
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layout (std140) uniform MargulisTubes
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{
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vec4 margulisTubeTails[4 * ##num_tets##];
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@@ -123,20 +125,72 @@ layout (std140) uniform MargulisTubes
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};
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uniform float margulisTubeRadiusParams[4 * ##num_tets##];
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#if
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#if defined(num_geodesic_segments) && num_geodesic_segments > 0
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layout (std140) uniform geodesics
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{
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vec4 geodesicTails[
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vec4 geodesicHeads[
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int geodesicIndex[
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float geodesicTubeRadiusParam[
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vec4 geodesicTails[num_geodesic_segments];
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vec4 geodesicHeads[num_geodesic_segments];
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int geodesicIndex[num_geodesic_segments];
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float geodesicTubeRadiusParam[num_geodesic_segments];
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int geodesicOffsets[##num_tets## + 1];
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};
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#endif
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#if !defined(num_eyeballs)
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#define num_eyeballs 0
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#endif
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#if num_eyeballs > 0
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layout (std140) uniform eyeballs
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{
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vec4 eyeballPositions[num_eyeballs];
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mat4 eyeballInvEmbeddings[num_eyeballs];
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mat4 eyeballEmbeddings[num_eyeballs];
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int eyeballOffsets[##num_tets## + 1];
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};
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uniform float eyeballRadius;
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#if eyeball_type == 2
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float eyeballRadiusParam = cosh(eyeballRadius) * cosh(eyeballRadius);
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#else
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float space_ship_width = 0.4;
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float space_ship_fold_width = 0.13;
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float space_ship_fold_height = 0.3;
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vec4 space_ship_top_plane = vec4(0.0, 0.0, -1.0, 0.0);
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vec4 space_ship_edges[2] = vec4[2](
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vec4(0.0, 1.0 / space_ship_width, 0.0, 1.0),
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vec4(0.0, -1.0 / space_ship_width, 0.0, 1.0));
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vec4 space_ship_folds[2] = vec4[2](
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vec4(0.0, 1.0 / space_ship_fold_width, 1.0 / space_ship_fold_height, 1.0),
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vec4(0.0, -1.0 / space_ship_fold_width, 1.0 / space_ship_fold_height, 1.0));
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float b = length(vec2(space_ship_fold_height, 1.0));
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vec4 space_ship_back_plane = vec4(sinh(eyeballRadius), 0.0, 0.0, -b * cosh(eyeballRadius));
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#endif
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#endif
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uniform float horosphereScales[4 * ##num_tets##];
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#if defined(num_additional_horospheres) && num_additional_horospheres > 0
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layout (std140) uniform additionalHorospheres
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{
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vec4 horosphereVec[num_additional_horospheres];
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int horosphereCuspIndex[num_additional_horospheres];
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int horosphereOffsets[##num_tets## + 1];
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};
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#endif
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#if defined(has_edge_midpoints)
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layout (std140) uniform edgeMidpoints
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{
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vec4 edgeMidpointVec[6 * ##num_tets##];
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};
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uniform float edgeMidpointRadiusParam;
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#endif
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// cosh(r)^2 where r is the radius of the sphere
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// about the center of the tetrahedron.
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uniform float insphereRadiusParams[##num_tets##];
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};
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uniform vec2 logAdjustments[4 * ##num_tets##];
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uniform mat2
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uniform mat2 toStandardTorusMatrices[4 * ##num_tets##];
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const float peripheralCurveThickness = 0.015;
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@@ -223,7 +277,7 @@ triangleBdryParam(vec4 samplePoint, int tetNum, int exit_face){
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float new_p = geodesicParameterPlanes(samplePoint, exit_dual_point, planes[index]);
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if(new_p < smallest_p){
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}
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}
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}
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}
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return smallest_p;
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// Kind of object a ray hit.
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const int object_type_nothing
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const int object_type_face
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const int object_type_edge_cylinder_enter
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const int object_type_edge_cylinder_exit
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const int
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const int
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const int
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const int
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const int
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const int
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const int
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const int
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const int object_type_nothing = 0;
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const int object_type_face = 1;
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const int object_type_edge_cylinder_enter = 2;
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const int object_type_edge_cylinder_exit = 3;
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const int object_type_horosphere_enter = 4;
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const int object_type_horosphere_exit = 5;
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const int object_type_edge_fan = 6;
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const int object_type_insphere = 7;
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const int object_type_vertex_sphere = 8;
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const int object_type_margulis_tube_enter = 9;
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const int object_type_margulis_tube_exit = 10;
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const int object_type_elevation_enter = 11;
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const int object_type_elevation_exit = 12;
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const int object_type_geodesic_tube = 13;
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const int object_type_additional_horosphere = 14;
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const int object_type_eyeball = 15;
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const int object_type_edge_midpoint = 16;
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// A ray consists of a point in the hyperbolid model and a
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// unit tangent vector dir orthogonal to the point with respect
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// Index of object (within the tetrahedron), e.g.,
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// 0-3 for horospheres, 0-5 for edges.
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int object_index;
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int object_subindex;
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};
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bool traceInsideVertexNeighborhood()
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{
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#if num_eyeballs > 0
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return eyeballOffsets[##num_tets##] > 0;
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#else
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return false;
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#endif
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}
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// We distinguish between:
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// - colored ray hits: the geometry is lit, e.g., the cylinder
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// about an edge reacts to light)
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//
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bool isColored(RayHit ray_hit)
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{
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return
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ray_hit.object_type ==
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ray_hit.object_type ==
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ray_hit.object_type == object_type_elevation_exit ||
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ray_hit.object_type == object_type_geodesic_tube;
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return !(
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ray_hit.object_type == object_type_nothing ||
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ray_hit.object_type == object_type_face);
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}
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vec4
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+
pointAdvancedByParam(Ray ray, float p)
|
364
|
+
{
|
365
|
+
return R13Normalise(ray.point + p * ray.dir );
|
298
366
|
}
|
299
367
|
|
300
368
|
// Advances ray by distance atanh(p).
|
@@ -304,7 +372,7 @@ bool isColored(RayHit ray_hit)
|
|
304
372
|
void
|
305
373
|
advanceRayByDistParam(inout Ray ray, float p)
|
306
374
|
{
|
307
|
-
ray.point =
|
375
|
+
ray.point = pointAdvancedByParam(ray, p);
|
308
376
|
ray.dir = makeUnitTangentVector(ray.dir, ray.point);
|
309
377
|
}
|
310
378
|
|
@@ -344,7 +412,7 @@ realRootsOfQuadratic(float a, float b, float c,
|
|
344
412
|
|
345
413
|
// Intersection with plane.
|
346
414
|
// The plane is given by all points such that the inner product
|
347
|
-
// of the point and the planeEqn is zero.
|
415
|
+
// of the point and the planeEqn is zero.
|
348
416
|
float
|
349
417
|
distParamForPlaneIntersection(Ray ray,
|
350
418
|
vec4 planeEqn)
|
@@ -364,11 +432,11 @@ distParamForPlaneIntersection(Ray ray,
|
|
364
432
|
// The last parameter is the cosh(radius)^2.
|
365
433
|
vec2
|
366
434
|
distParamsForSphereIntersection(Ray ray,
|
367
|
-
|
435
|
+
vec4 center, float sphereRadiusParam)
|
368
436
|
{
|
369
437
|
float startDot = R13Dot(center, ray.point);
|
370
438
|
float dirDot = R13Dot(center, ray.dir);
|
371
|
-
|
439
|
+
|
372
440
|
return realRootsOfQuadratic(
|
373
441
|
dirDot * dirDot + sphereRadiusParam,
|
374
442
|
2.0 * dirDot * startDot,
|
@@ -511,7 +579,7 @@ horosphereEqn(int index)
|
|
511
579
|
return horosphereScales[index] * R13Vertices[index];
|
512
580
|
}
|
513
581
|
|
514
|
-
#if
|
582
|
+
#if defined(num_geodesic_segments) && num_geodesic_segments > 0
|
515
583
|
// The two endpoints of a geodesic
|
516
584
|
vec4[2]
|
517
585
|
endpointsForGeodesic(int index)
|
@@ -536,19 +604,31 @@ normalForRayHit(RayHit ray_hit)
|
|
536
604
|
return normalForSphere(ray_hit.ray.point, vec4(1,0,0,0));
|
537
605
|
}
|
538
606
|
|
539
|
-
if(ray_hit.object_type ==
|
607
|
+
if(ray_hit.object_type == object_type_horosphere_enter) {
|
540
608
|
int index = 4 * ray_hit.tet_num + ray_hit.object_index;
|
541
609
|
return horosphereEqn(index) - ray_hit.ray.point;
|
542
610
|
}
|
543
611
|
|
544
|
-
if(ray_hit.object_type ==
|
612
|
+
if(ray_hit.object_type == object_type_horosphere_exit) {
|
613
|
+
int index = 4 * ray_hit.tet_num + ray_hit.object_index;
|
614
|
+
return ray_hit.ray.point - horosphereEqn(index);
|
615
|
+
}
|
616
|
+
|
617
|
+
if(ray_hit.object_type == object_type_margulis_tube_enter) {
|
545
618
|
int index = 4 * ray_hit.tet_num + ray_hit.object_index;
|
546
619
|
return normalForTube(
|
547
620
|
ray_hit.ray.point,
|
548
621
|
endpointsForMargulisTube(index));
|
549
622
|
}
|
550
623
|
|
551
|
-
|
624
|
+
if(ray_hit.object_type == object_type_margulis_tube_exit) {
|
625
|
+
int index = 4 * ray_hit.tet_num + ray_hit.object_index;
|
626
|
+
return - normalForTube(
|
627
|
+
ray_hit.ray.point,
|
628
|
+
endpointsForMargulisTube(index));
|
629
|
+
}
|
630
|
+
|
631
|
+
#if defined(num_geodesic_segments) && num_geodesic_segments > 0
|
552
632
|
if (ray_hit.object_type == object_type_geodesic_tube) {
|
553
633
|
return normalForTube(
|
554
634
|
ray_hit.ray.point,
|
@@ -556,8 +636,44 @@ normalForRayHit(RayHit ray_hit)
|
|
556
636
|
}
|
557
637
|
#endif
|
558
638
|
|
639
|
+
#if defined(num_additional_horospheres) && num_additional_horospheres > 0
|
640
|
+
if (ray_hit.object_type == object_type_additional_horosphere) {
|
641
|
+
return horosphereVec[ray_hit.object_index] - ray_hit.ray.point;
|
642
|
+
}
|
643
|
+
#endif
|
644
|
+
|
645
|
+
#if num_eyeballs > 0
|
646
|
+
if (ray_hit.object_type == object_type_eyeball) {
|
647
|
+
#if eyeball_type == 2
|
648
|
+
return normalForSphere(
|
649
|
+
ray_hit.ray.point, eyeballPositions[ray_hit.object_index]);
|
650
|
+
#else
|
651
|
+
vec4 local_normal;
|
652
|
+
if (ray_hit.object_subindex == 0) {
|
653
|
+
local_normal = space_ship_top_plane;
|
654
|
+
} else {
|
655
|
+
local_normal = R13Normalise(space_ship_folds[ray_hit.object_subindex - 1]);
|
656
|
+
}
|
657
|
+
vec4 normal = local_normal * eyeballEmbeddings[ray_hit.object_index];
|
658
|
+
|
659
|
+
if (R13Dot(ray_hit.ray.dir, normal) > 0) {
|
660
|
+
return normal;
|
661
|
+
} else {
|
662
|
+
return -normal;
|
663
|
+
}
|
664
|
+
#endif
|
665
|
+
}
|
666
|
+
#endif
|
667
|
+
|
668
|
+
#if defined(has_edge_midpoints)
|
669
|
+
if (ray_hit.object_type == object_type_edge_midpoint) {
|
670
|
+
int index = 6 * ray_hit.tet_num + ray_hit.object_index;
|
671
|
+
return normalForSphere(ray_hit.ray.point, edgeMidpointVec[index]);
|
672
|
+
}
|
673
|
+
#endif
|
674
|
+
|
559
675
|
#endif
|
560
|
-
|
676
|
+
|
561
677
|
if(ray_hit.object_type == object_type_edge_fan ||
|
562
678
|
ray_hit.object_type == object_type_elevation_enter ||
|
563
679
|
ray_hit.object_type == object_type_elevation_exit) {
|
@@ -591,8 +707,8 @@ hyperboloidToUpperHalfspace(vec4 h)
|
|
591
707
|
vec3 poincare = klein / (1.0 + sqrt(1.0 - dot(klein, klein)));
|
592
708
|
vec3 denom_helper = vec3(poincare.x - 1.0, poincare.yz);
|
593
709
|
float denom = dot(denom_helper, denom_helper);
|
594
|
-
|
595
|
-
return vec3(2.0 * poincare.yz, 1.0 - dot(poincare, poincare)) / denom;
|
710
|
+
|
711
|
+
return vec3(2.0 * poincare.yz, 1.0 - dot(poincare, poincare)) / denom;
|
596
712
|
}
|
597
713
|
|
598
714
|
#if !##finiteTrig##
|
@@ -617,15 +733,35 @@ vec2
|
|
617
733
|
MLCoordinatesForRayHit(RayHit rayHit)
|
618
734
|
{
|
619
735
|
int index = 4 * rayHit.tet_num + rayHit.object_index;
|
620
|
-
|
736
|
+
|
621
737
|
vec3 pointUpperHalfspace = preferredUpperHalfspaceCoordinates(rayHit);
|
622
738
|
vec2 z = pointUpperHalfspace.xy;
|
623
739
|
|
624
|
-
if (rayHit.object_type ==
|
740
|
+
if (rayHit.object_type == object_type_margulis_tube_enter ||
|
741
|
+
rayHit.object_type == object_type_margulis_tube_exit) {
|
625
742
|
z = complexLog(z) + logAdjustments[index];
|
626
743
|
}
|
627
744
|
|
628
|
-
return z *
|
745
|
+
return z * toStandardTorusMatrices[index];
|
746
|
+
}
|
747
|
+
|
748
|
+
int
|
749
|
+
peripheralCurveForMLCoordinates(vec2 ml_coordinates)
|
750
|
+
{
|
751
|
+
// Map R^2->torus
|
752
|
+
vec2 f = fract(ml_coordinates);
|
753
|
+
|
754
|
+
if ( f.y < peripheralCurveThickness ||
|
755
|
+
f.y > 1.0 - peripheralCurveThickness) {
|
756
|
+
return 2;
|
757
|
+
}
|
758
|
+
|
759
|
+
if ( f.x < peripheralCurveThickness ||
|
760
|
+
f.x > 1.0 - peripheralCurveThickness) {
|
761
|
+
return 1;
|
762
|
+
}
|
763
|
+
|
764
|
+
return 0;
|
629
765
|
}
|
630
766
|
#endif
|
631
767
|
|
@@ -637,7 +773,7 @@ mat4
|
|
637
773
|
parabolicSO13(vec2 z)
|
638
774
|
{
|
639
775
|
float t = dot(z, z) / 2.0;
|
640
|
-
|
776
|
+
|
641
777
|
return mat4( 1.0 + t, - t, z.x, z.y,
|
642
778
|
t, 1.0 - t, z.x, z.y,
|
643
779
|
z.x, -z.x, 1.0, 0.0,
|
@@ -661,18 +797,75 @@ ray_trace_through_hyperboloid_tet(inout RayHit ray_hit)
|
|
661
797
|
{
|
662
798
|
int entry_object_type = ray_hit.object_type;
|
663
799
|
int entry_object_index = ray_hit.object_index;
|
664
|
-
|
800
|
+
|
665
801
|
///Given shape of a tet and a ray, find where the ray exits and through which face
|
666
802
|
float smallest_p = 100000000.0;
|
667
803
|
|
804
|
+
float horosphere_exit_param = -unreachableDistParam;
|
805
|
+
|
806
|
+
#if !##finiteTrig##
|
807
|
+
for (int vertex = 0; vertex < 4; vertex++) {
|
808
|
+
int index = 4 * ray_hit.tet_num + vertex;
|
809
|
+
if ( horosphereScales[index] != 0.0 ||
|
810
|
+
margulisTubeRadiusParams[index] > 0.50001) {
|
811
|
+
|
812
|
+
vec2 params;
|
813
|
+
if (horosphereScales[index] != 0.0) {
|
814
|
+
params = distParamsForHorosphereIntersection(
|
815
|
+
ray_hit.ray,
|
816
|
+
horosphereEqn(index));
|
817
|
+
} else {
|
818
|
+
params = distParamsForTubeIntersection(
|
819
|
+
ray_hit.ray,
|
820
|
+
endpointsForMargulisTube(index),
|
821
|
+
margulisTubeRadiusParams[index],
|
822
|
+
0.0);
|
823
|
+
}
|
824
|
+
|
825
|
+
if (params.x < smallest_p) {
|
826
|
+
smallest_p = params.x;
|
827
|
+
if (horosphereScales[index] != 0.0) {
|
828
|
+
ray_hit.object_type = object_type_horosphere_enter;
|
829
|
+
} else {
|
830
|
+
ray_hit.object_type = object_type_margulis_tube_enter;
|
831
|
+
}
|
832
|
+
ray_hit.object_index = vertex;
|
833
|
+
}
|
834
|
+
|
835
|
+
if (traceInsideVertexNeighborhood()) {
|
836
|
+
if (params.y < smallest_p) {
|
837
|
+
horosphere_exit_param = params.y;
|
838
|
+
ray_hit.distWhenLeavingCusp = ray_hit.dist + atanh(params.y);
|
839
|
+
|
840
|
+
RayHit new_hit = ray_hit;
|
841
|
+
new_hit.object_index = vertex;
|
842
|
+
advanceRayByDistParam(new_hit.ray, params.y);
|
843
|
+
|
844
|
+
if (peripheralCurveForMLCoordinates(
|
845
|
+
MLCoordinatesForRayHit(new_hit)) > 0) {
|
846
|
+
smallest_p = params.y;
|
847
|
+
|
848
|
+
if (horosphereScales[index] != 0.0) {
|
849
|
+
ray_hit.object_type = object_type_horosphere_exit;
|
850
|
+
} else {
|
851
|
+
ray_hit.object_type = object_type_margulis_tube_exit;
|
852
|
+
}
|
853
|
+
ray_hit.object_index = vertex;
|
854
|
+
}
|
855
|
+
}
|
856
|
+
}
|
857
|
+
}
|
858
|
+
}
|
859
|
+
#endif
|
860
|
+
|
668
861
|
for(int face = 0; face < 4; face++) {
|
669
862
|
if (entry_object_type != object_type_face || entry_object_index != face) {
|
670
863
|
// find p when we hit that face
|
671
864
|
int index = 4 * ray_hit.tet_num + face;
|
672
|
-
if(R13Dot(ray_hit.ray.dir, planes[index]) > 0.0){
|
865
|
+
if(R13Dot(ray_hit.ray.dir, planes[index]) > 0.0){
|
673
866
|
float p = distParamForPlaneIntersection(ray_hit.ray, planes[index]);
|
674
867
|
// if ((-10000.0 <= p) && (p < smallest_p)) {
|
675
|
-
if (p < smallest_p) {
|
868
|
+
if (p < smallest_p) {
|
676
869
|
/// negative values are ok if we have to go backwards a little to get through the face we are a little the wrong side of
|
677
870
|
/// Although this can apparently get caught in infinite loops in an edge
|
678
871
|
|
@@ -712,7 +905,8 @@ ray_trace_through_hyperboloid_tet(inout RayHit ray_hit)
|
|
712
905
|
ray_hit.ray,
|
713
906
|
vec4(1,0,0,0),
|
714
907
|
r).x;
|
715
|
-
if (p < smallest_p)
|
908
|
+
if (p < smallest_p && (!traceInsideVertexNeighborhood() ||
|
909
|
+
p > horosphere_exit_param)) {
|
716
910
|
smallest_p = p;
|
717
911
|
ray_hit.object_type = object_type_insphere;
|
718
912
|
ray_hit.object_index = 0;
|
@@ -720,34 +914,24 @@ ray_trace_through_hyperboloid_tet(inout RayHit ray_hit)
|
|
720
914
|
}
|
721
915
|
}
|
722
916
|
|
723
|
-
|
724
|
-
|
725
|
-
|
726
|
-
|
727
|
-
|
728
|
-
|
729
|
-
|
730
|
-
|
731
|
-
|
732
|
-
|
733
|
-
|
734
|
-
|
735
|
-
|
736
|
-
|
737
|
-
ray_hit.ray,
|
738
|
-
endpointsForMargulisTube(index),
|
739
|
-
margulisTubeRadiusParams[index],
|
740
|
-
0.0);
|
741
|
-
|
742
|
-
if (params.x < smallest_p) {
|
743
|
-
smallest_p = params.x;
|
744
|
-
ray_hit.object_type = object_type_margulis_tube;
|
745
|
-
ray_hit.object_index = vertex;
|
746
|
-
}
|
747
|
-
}
|
917
|
+
#if defined(has_edge_midpoints)
|
918
|
+
{
|
919
|
+
for (int edge = 0; edge < 6; edge++) {
|
920
|
+
int index = 6 * ray_hit.tet_num + edge;
|
921
|
+
float p = distParamsForSphereIntersection(
|
922
|
+
ray_hit.ray,
|
923
|
+
edgeMidpointVec[index],
|
924
|
+
edgeMidpointRadiusParam).x;
|
925
|
+
if (p < smallest_p) {
|
926
|
+
smallest_p = p;
|
927
|
+
ray_hit.object_type = object_type_edge_midpoint;
|
928
|
+
ray_hit.object_index = edge;
|
929
|
+
}
|
930
|
+
}
|
748
931
|
}
|
932
|
+
#endif
|
749
933
|
|
750
|
-
#if
|
934
|
+
#if defined(num_geodesic_segments) && num_geodesic_segments > 0
|
751
935
|
for (int index = geodesicOffsets[ray_hit.tet_num];
|
752
936
|
index < geodesicOffsets[ray_hit.tet_num + 1];
|
753
937
|
index++) {
|
@@ -758,7 +942,8 @@ ray_trace_through_hyperboloid_tet(inout RayHit ray_hit)
|
|
758
942
|
geodesicTubeRadiusParam[index],
|
759
943
|
0.0);
|
760
944
|
|
761
|
-
if (params.x < smallest_p)
|
945
|
+
if (params.x < smallest_p && (!traceInsideVertexNeighborhood() ||
|
946
|
+
params.x > horosphere_exit_param)) {
|
762
947
|
smallest_p = params.x;
|
763
948
|
ray_hit.object_type = object_type_geodesic_tube;
|
764
949
|
ray_hit.object_index = index;
|
@@ -766,6 +951,87 @@ ray_trace_through_hyperboloid_tet(inout RayHit ray_hit)
|
|
766
951
|
}
|
767
952
|
#endif
|
768
953
|
|
954
|
+
#if defined(num_additional_horospheres) && num_additional_horospheres > 0
|
955
|
+
for (int index = horosphereOffsets[ray_hit.tet_num];
|
956
|
+
index < horosphereOffsets[ray_hit.tet_num + 1];
|
957
|
+
index++) {
|
958
|
+
|
959
|
+
vec2 params = distParamsForHorosphereIntersection(
|
960
|
+
ray_hit.ray,
|
961
|
+
horosphereVec[index]);
|
962
|
+
|
963
|
+
if (params.x < smallest_p) {
|
964
|
+
smallest_p = params.x;
|
965
|
+
ray_hit.object_type = object_type_additional_horosphere;
|
966
|
+
ray_hit.object_index = index;
|
967
|
+
}
|
968
|
+
}
|
969
|
+
#endif
|
970
|
+
|
971
|
+
#if num_eyeballs > 0
|
972
|
+
for (int index = eyeballOffsets[ray_hit.tet_num];
|
973
|
+
index < eyeballOffsets[ray_hit.tet_num + 1];
|
974
|
+
index++) {
|
975
|
+
|
976
|
+
#if eyeball_type == 2
|
977
|
+
vec2 params = distParamsForSphereIntersection(
|
978
|
+
ray_hit.ray,
|
979
|
+
eyeballPositions[index],
|
980
|
+
eyeballRadiusParam);
|
981
|
+
|
982
|
+
if (params.x < smallest_p) {
|
983
|
+
smallest_p = params.x;
|
984
|
+
ray_hit.object_type = object_type_eyeball;
|
985
|
+
ray_hit.object_index = index;
|
986
|
+
}
|
987
|
+
#else
|
988
|
+
Ray local_ray;
|
989
|
+
local_ray.point = ray_hit.ray.point * eyeballInvEmbeddings[index];
|
990
|
+
local_ray.dir = ray_hit.ray.dir * eyeballInvEmbeddings[index];
|
991
|
+
|
992
|
+
{
|
993
|
+
float param = distParamForPlaneIntersection(local_ray, vec4(0.0, 0.0, 1.0, 0.0));
|
994
|
+
|
995
|
+
if (param > 0 && param < smallest_p) {
|
996
|
+
if (ray_hit.dist + atanh(param) > 0.001) {
|
997
|
+
vec4 hit_point = pointAdvancedByParam(local_ray, param);
|
998
|
+
if ((dot(hit_point, space_ship_folds[0]) < 0.0 ||
|
999
|
+
dot(hit_point, space_ship_folds[1]) < 0.0) &&
|
1000
|
+
dot(hit_point, space_ship_back_plane) > 0.0 &&
|
1001
|
+
dot(hit_point, space_ship_edges[0]) > 0.0 &&
|
1002
|
+
dot(hit_point, space_ship_edges[1]) > 0.0) {
|
1003
|
+
smallest_p = param;
|
1004
|
+
ray_hit.object_type = object_type_eyeball;
|
1005
|
+
ray_hit.object_index = index;
|
1006
|
+
ray_hit.object_subindex = 0;
|
1007
|
+
}
|
1008
|
+
}
|
1009
|
+
}
|
1010
|
+
}
|
1011
|
+
|
1012
|
+
for (int s = 0; s < 2; s++) {
|
1013
|
+
float param = distParamForPlaneIntersection(local_ray, space_ship_folds[s]);
|
1014
|
+
|
1015
|
+
if (param > 0 && param < smallest_p) {
|
1016
|
+
if (ray_hit.dist + atanh(param) > 0.001) {
|
1017
|
+
vec4 hit_point = pointAdvancedByParam(local_ray, param);
|
1018
|
+
|
1019
|
+
if (dot(hit_point, space_ship_back_plane) > 0.0 &&
|
1020
|
+
dot(hit_point, space_ship_top_plane) > 0.0 &&
|
1021
|
+
dot(hit_point, space_ship_folds[1-s]) > 0.0) {
|
1022
|
+
|
1023
|
+
smallest_p = param;
|
1024
|
+
ray_hit.object_type = object_type_eyeball;
|
1025
|
+
ray_hit.object_index = index;
|
1026
|
+
ray_hit.object_subindex = 1 + s;
|
1027
|
+
}
|
1028
|
+
}
|
1029
|
+
}
|
1030
|
+
}
|
1031
|
+
#endif
|
1032
|
+
}
|
1033
|
+
#endif
|
1034
|
+
|
769
1035
|
#endif
|
770
1036
|
|
771
1037
|
if (edgeTubeRadiusParam > 0.500001) {
|
@@ -774,7 +1040,7 @@ ray_trace_through_hyperboloid_tet(inout RayHit ray_hit)
|
|
774
1040
|
float backDistParam = 0.0;
|
775
1041
|
#else
|
776
1042
|
float backDistParam = tanh(ray_hit.distWhenLeavingCusp-ray_hit.dist);
|
777
|
-
#endif
|
1043
|
+
#endif
|
778
1044
|
|
779
1045
|
for (int edge = 0; edge < 6; edge++) {
|
780
1046
|
|
@@ -784,11 +1050,14 @@ ray_trace_through_hyperboloid_tet(inout RayHit ray_hit)
|
|
784
1050
|
edgeTubeRadiusParam,
|
785
1051
|
backDistParam);
|
786
1052
|
|
787
|
-
if (params.x < smallest_p)
|
1053
|
+
if (params.x < smallest_p && (!traceInsideVertexNeighborhood() ||
|
1054
|
+
params.x > horosphere_exit_param)) {
|
788
1055
|
smallest_p = params.x;
|
789
1056
|
ray_hit.object_type = object_type_edge_cylinder_enter;
|
790
1057
|
ray_hit.object_index = edge;
|
791
|
-
}
|
1058
|
+
}
|
1059
|
+
if (params.y < smallest_p && (!traceInsideVertexNeighborhood() ||
|
1060
|
+
params.y > horosphere_exit_param)) {
|
792
1061
|
smallest_p = params.y;
|
793
1062
|
ray_hit.object_type = object_type_edge_cylinder_exit;
|
794
1063
|
ray_hit.object_index = edge;
|
@@ -799,10 +1068,13 @@ ray_trace_through_hyperboloid_tet(inout RayHit ray_hit)
|
|
799
1068
|
ray_hit.dist += atanh(smallest_p);
|
800
1069
|
advanceRayByDistParam(ray_hit.ray, smallest_p);
|
801
1070
|
|
802
|
-
if(
|
1071
|
+
if(edgeThicknessParam > 0.00001) {
|
803
1072
|
if (ray_hit.object_type == object_type_face) {
|
804
|
-
if(
|
805
|
-
|
1073
|
+
if (!traceInsideVertexNeighborhood() ||
|
1074
|
+
smallest_p > horosphere_exit_param) {
|
1075
|
+
if(triangleBdryParam(ray_hit.ray.point, ray_hit.tet_num, ray_hit.object_index) < edgeThicknessParam) {
|
1076
|
+
ray_hit.object_type = object_type_edge_fan;
|
1077
|
+
}
|
806
1078
|
}
|
807
1079
|
}
|
808
1080
|
}
|
@@ -844,7 +1116,7 @@ ray_trace(inout RayHit ray_hit) {
|
|
844
1116
|
// positive values so we get correct behaviour by comparing without the sinh^2.
|
845
1117
|
int index = 4 * ray_hit.tet_num + ray_hit.object_index;
|
846
1118
|
|
847
|
-
float new_weight = ray_hit.weight + weights[ index ];
|
1119
|
+
float new_weight = ray_hit.weight + weights[ index ];
|
848
1120
|
|
849
1121
|
if (showElevation) {
|
850
1122
|
int elevation_object_type =
|
@@ -863,7 +1135,7 @@ ray_trace(inout RayHit ray_hit) {
|
|
863
1135
|
|
864
1136
|
ray_hit.light_source = ray_hit.light_source * tsfm;
|
865
1137
|
ray_hit.ray.point = ray_hit.ray.point * tsfm;
|
866
|
-
ray_hit.ray.dir = R13Normalise( ray_hit.ray.dir * tsfm );
|
1138
|
+
ray_hit.ray.dir = R13Normalise( ray_hit.ray.dir * tsfm );
|
867
1139
|
ray_hit.tet_num = otherTetNums[ index ];
|
868
1140
|
}
|
869
1141
|
}
|
@@ -928,11 +1200,13 @@ material_params(RayHit ray_hit)
|
|
928
1200
|
|
929
1201
|
result.diffuse = hsv2rgb(vec3(float(color_index)/float(num_cusps), 0.25, 1.0));
|
930
1202
|
result.ambient = 0.5 * result.diffuse;
|
931
|
-
}
|
1203
|
+
}
|
932
1204
|
#else
|
933
|
-
if (ray_hit.object_type ==
|
934
|
-
ray_hit.object_type ==
|
935
|
-
|
1205
|
+
if (ray_hit.object_type == object_type_horosphere_enter ||
|
1206
|
+
ray_hit.object_type == object_type_horosphere_exit ||
|
1207
|
+
ray_hit.object_type == object_type_margulis_tube_enter ||
|
1208
|
+
ray_hit.object_type == object_type_margulis_tube_exit) {
|
1209
|
+
|
936
1210
|
int index = 4 * ray_hit.tet_num + ray_hit.object_index;
|
937
1211
|
int color_index = vertex_color_indices[index];
|
938
1212
|
|
@@ -946,15 +1220,15 @@ material_params(RayHit ray_hit)
|
|
946
1220
|
#endif
|
947
1221
|
result.ambient = 0.5 * result.diffuse;
|
948
1222
|
|
949
|
-
|
950
|
-
|
951
|
-
|
952
|
-
|
1223
|
+
int peripheralCurve =
|
1224
|
+
peripheralCurveForMLCoordinates(
|
1225
|
+
MLCoordinatesForRayHit(ray_hit));
|
1226
|
+
|
1227
|
+
if (peripheralCurve == 1) {
|
953
1228
|
result.diffuse = longitudeColor;
|
954
1229
|
result.ambient = result.diffuse;
|
955
1230
|
}
|
956
|
-
if (
|
957
|
-
coords.y > 1.0 - peripheralCurveThickness) {
|
1231
|
+
if (peripheralCurve == 2) {
|
958
1232
|
result.diffuse = meridianColor;
|
959
1233
|
result.ambient = result.diffuse;
|
960
1234
|
}
|
@@ -980,7 +1254,7 @@ material_params(RayHit ray_hit)
|
|
980
1254
|
if (ray_hit.object_type == object_type_edge_cylinder_enter) {
|
981
1255
|
int index = 6 * ray_hit.tet_num + ray_hit.object_index;
|
982
1256
|
int color_index = edge_color_indices[index];
|
983
|
-
|
1257
|
+
|
984
1258
|
//using num_tets = num_edges
|
985
1259
|
|
986
1260
|
#if COLOR_SCHEME == 1
|
@@ -1001,7 +1275,7 @@ material_params(RayHit ray_hit)
|
|
1001
1275
|
if (ray_hit.object_type == object_type_edge_cylinder_exit) {
|
1002
1276
|
int index = 6 * ray_hit.tet_num + ray_hit.object_index;
|
1003
1277
|
int color_index = edge_color_indices[index];
|
1004
|
-
|
1278
|
+
|
1005
1279
|
//using num_tets = num_edges
|
1006
1280
|
result.diffuse = 0.3 * hsv2rgb(vec3(float(color_index)/float(num_tets), 1.0, 1.0));
|
1007
1281
|
result.ambient = 0.5 * result.diffuse;
|
@@ -1017,7 +1291,7 @@ material_params(RayHit ray_hit)
|
|
1017
1291
|
result.ambient = 0.5 * result.diffuse;
|
1018
1292
|
}
|
1019
1293
|
|
1020
|
-
#if
|
1294
|
+
#if defined(num_geodesic_segments) && num_geodesic_segments > 0
|
1021
1295
|
if (ray_hit.object_type == object_type_geodesic_tube) {
|
1022
1296
|
int index = geodesicIndex[ray_hit.object_index];
|
1023
1297
|
|
@@ -1040,6 +1314,44 @@ material_params(RayHit ray_hit)
|
|
1040
1314
|
}
|
1041
1315
|
#endif
|
1042
1316
|
|
1317
|
+
#if defined(num_additional_horospheres) && num_additional_horospheres > 0
|
1318
|
+
if (ray_hit.object_type == object_type_additional_horosphere) {
|
1319
|
+
int index = horosphereCuspIndex[ray_hit.object_index];
|
1320
|
+
|
1321
|
+
// Similar to geodesic colors.
|
1322
|
+
float goldenAngleBy2Pi = 0.3819660112501051;
|
1323
|
+
|
1324
|
+
result.diffuse = hsv2rgb(vec3(float(index) * goldenAngleBy2Pi + 0.3, 1.0, 1.0));
|
1325
|
+
|
1326
|
+
result.ambient = 0.5 * result.diffuse;
|
1327
|
+
}
|
1328
|
+
#endif
|
1329
|
+
|
1330
|
+
#if num_eyeballs > 0
|
1331
|
+
if (ray_hit.object_type == object_type_eyeball) {
|
1332
|
+
|
1333
|
+
#if eyeball_type == 2
|
1334
|
+
vec4 pt = ray_hit.ray.point * eyeballInvEmbeddings[ray_hit.object_index];
|
1335
|
+
vec3 d = normalize(pt.yzw);
|
1336
|
+
|
1337
|
+
vec2 tex_coords = vec2(0.5) + vec2(atan(d.x, -d.z) / 2, asin(d.y)) / radians(180);
|
1338
|
+
|
1339
|
+
result.diffuse = texture(eyeTexture, tex_coords).xyz;
|
1340
|
+
result.ambient = 0.5 * result.diffuse;
|
1341
|
+
#else
|
1342
|
+
result.diffuse = vec3(0.7, 0.7, 0.7);
|
1343
|
+
result.ambient = 0.8 * result.diffuse;
|
1344
|
+
#endif
|
1345
|
+
}
|
1346
|
+
#endif
|
1347
|
+
|
1348
|
+
#if defined(has_edge_midpoints)
|
1349
|
+
if (ray_hit.object_type == object_type_edge_midpoint) {
|
1350
|
+
result.diffuse = vec3(0.8,0.8,0.3);
|
1351
|
+
result.ambient = 0.5 * result.diffuse;
|
1352
|
+
}
|
1353
|
+
#endif
|
1354
|
+
|
1043
1355
|
return result;
|
1044
1356
|
}
|
1045
1357
|
|
@@ -1078,7 +1390,7 @@ vec3 colorForRayHit(RayHit ray_hit)
|
|
1078
1390
|
|
1079
1391
|
vec4 light_dir_at_hit = makeUnitTangentVector(
|
1080
1392
|
- light_position, ray_hit.ray.point);
|
1081
|
-
|
1393
|
+
|
1082
1394
|
float normal_light = clamp(R13Dot(normal, light_dir_at_hit), 0, 1);
|
1083
1395
|
|
1084
1396
|
vec4 half_angle = R13Normalise(light_dir_at_hit + ray_hit.ray.dir);
|
@@ -1150,7 +1462,7 @@ Ray get_ray_eye_space(vec2 xy)
|
|
1150
1462
|
result.point = R13Normalise(vec4(1.0, 2.0 * xy, 0.0));
|
1151
1463
|
result.dir = vec4(0.0, 0.0, 0.0, -1.0);
|
1152
1464
|
}
|
1153
|
-
|
1465
|
+
|
1154
1466
|
return result;
|
1155
1467
|
}
|
1156
1468
|
|
@@ -1199,7 +1511,7 @@ leaveVertexNeighborhood(inout RayHit rayHit)
|
|
1199
1511
|
//
|
1200
1512
|
// The result is true if we are inside a horosphere AND
|
1201
1513
|
// the ray is hitting a peripheral curve on the horosphere.
|
1202
|
-
//
|
1514
|
+
//
|
1203
1515
|
// For optimization, leaveVertexNeighborhood will also apply a
|
1204
1516
|
// parabolic transformation to the ray trying to bring the
|
1205
1517
|
// where we exit the horosphere closer to the entry point.
|
@@ -1220,7 +1532,7 @@ leaveVertexNeighborhood(inout RayHit rayHit)
|
|
1220
1532
|
if (params.y < smallest_p) {
|
1221
1533
|
// Remember this
|
1222
1534
|
smallest_p = params.y;
|
1223
|
-
rayHit.object_type =
|
1535
|
+
rayHit.object_type = object_type_horosphere_exit;
|
1224
1536
|
rayHit.object_index = vertex;
|
1225
1537
|
}
|
1226
1538
|
}
|
@@ -1233,13 +1545,13 @@ leaveVertexNeighborhood(inout RayHit rayHit)
|
|
1233
1545
|
if (params.x == unreachableDistParam) {
|
1234
1546
|
if (params.y < smallest_p) {
|
1235
1547
|
smallest_p = params.y;
|
1236
|
-
rayHit.object_type =
|
1548
|
+
rayHit.object_type = object_type_margulis_tube_exit;
|
1237
1549
|
rayHit.object_index = vertex;
|
1238
1550
|
}
|
1239
1551
|
}
|
1240
1552
|
}
|
1241
1553
|
}
|
1242
|
-
|
1554
|
+
|
1243
1555
|
// We are in a horosphere.
|
1244
1556
|
if (smallest_p < unreachableDistParam) {
|
1245
1557
|
|
@@ -1257,14 +1569,8 @@ leaveVertexNeighborhood(inout RayHit rayHit)
|
|
1257
1569
|
// such that the cusp is at infinity
|
1258
1570
|
// Use complex part ignoring height in upper halfspace
|
1259
1571
|
|
1260
|
-
// Map R^2->torus
|
1261
|
-
vec2 coords = fract(ml);
|
1262
|
-
|
1263
1572
|
// Check whether we hit peripheral curve
|
1264
|
-
if (
|
1265
|
-
coords.x > 1.0 - peripheralCurveThickness ||
|
1266
|
-
coords.y < peripheralCurveThickness ||
|
1267
|
-
coords.y > 1.0 - peripheralCurveThickness) {
|
1573
|
+
if (peripheralCurveForMLCoordinates(ml) > 0) {
|
1268
1574
|
// Hit peripheral curve
|
1269
1575
|
return true;
|
1270
1576
|
}
|
@@ -1272,24 +1578,24 @@ leaveVertexNeighborhood(inout RayHit rayHit)
|
|
1272
1578
|
// Compute suitable multiple of merdian and longitude translation
|
1273
1579
|
// bringing the exit point into the fundamental parallelogram
|
1274
1580
|
// near zero.
|
1275
|
-
vec2 c = -round(ml) * inverse(
|
1581
|
+
vec2 c = -round(ml) * inverse(toStandardTorusMatrices[index]);
|
1276
1582
|
|
1277
1583
|
mat4 tsfmCuspSpace =
|
1278
|
-
(rayHit.object_type ==
|
1584
|
+
(rayHit.object_type == object_type_horosphere_exit)
|
1279
1585
|
? parabolicSO13(c)
|
1280
1586
|
: loxodromicSO13(c);
|
1281
|
-
|
1587
|
+
|
1282
1588
|
// Convert O13 matrix from space where cusp was at infinity
|
1283
1589
|
// to space of tetrahedron
|
1284
1590
|
mat4 tsfm =
|
1285
1591
|
tetToCuspMatrices[index] *
|
1286
1592
|
tsfmCuspSpace *
|
1287
1593
|
cuspToTetMatrices[index];
|
1288
|
-
|
1594
|
+
|
1289
1595
|
// And apply transformation to ray.
|
1290
1596
|
rayHit.light_source = rayHit.light_source * tsfm;
|
1291
1597
|
rayHit.ray.point = rayHit.ray.point * tsfm;
|
1292
|
-
rayHit.ray.dir = R13Normalise( rayHit.ray.dir * tsfm );
|
1598
|
+
rayHit.ray.dir = R13Normalise( rayHit.ray.dir * tsfm );
|
1293
1599
|
|
1294
1600
|
// If we are inside a horosphere, leaveVertexNeighborhood has computed
|
1295
1601
|
// the point where we leave the horosphere. But that point
|
@@ -1323,18 +1629,19 @@ RayHit computeRayHit(vec2 xy){
|
|
1323
1629
|
graph_trace(ray_tet_space);
|
1324
1630
|
}
|
1325
1631
|
|
1326
|
-
|
1327
|
-
|
1328
|
-
|
1329
|
-
|
1330
|
-
|
1331
|
-
|
1332
|
-
|
1333
|
-
|
1334
|
-
// In all other cases, we need to raytrace before we shade.
|
1335
|
-
ray_trace(ray_tet_space);
|
1632
|
+
if (!traceInsideVertexNeighborhood()) {
|
1633
|
+
// Check whether we are in a horosphere or Margulis tube and if yes,
|
1634
|
+
// whether the ray hit a peripheral curve.
|
1635
|
+
if (leaveVertexNeighborhood(ray_tet_space)) {
|
1636
|
+
// If we hit a peripheral curve, leaveVertexNeighborhood has
|
1637
|
+
// given us the intersection point and we can immediately shade.
|
1638
|
+
return ray_tet_space;
|
1639
|
+
}
|
1336
1640
|
}
|
1337
|
-
|
1641
|
+
|
1642
|
+
// In all other cases, we need to raytrace before we shade.
|
1643
|
+
ray_trace(ray_tet_space);
|
1644
|
+
|
1338
1645
|
return ray_tet_space;
|
1339
1646
|
}
|
1340
1647
|
|
@@ -1354,8 +1661,8 @@ vec3 sampleNonGeometricTexture(vec2 fragCoord)
|
|
1354
1661
|
|
1355
1662
|
|
1356
1663
|
void main(){
|
1357
|
-
|
1358
|
-
// Show text "Non-
|
1664
|
+
|
1665
|
+
// Show text "Non-geometric"
|
1359
1666
|
if (isNonGeometric) {
|
1360
1667
|
out_FragColor = vec4(sampleNonGeometricTexture(gl_FragCoord.xy), 1.0);
|
1361
1668
|
return;
|
@@ -1383,14 +1690,14 @@ void main(){
|
|
1383
1690
|
if (perspectiveType != perspectiveTypeHyperideal) {
|
1384
1691
|
scaled_xy *= viewScale;
|
1385
1692
|
}
|
1386
|
-
|
1693
|
+
|
1387
1694
|
bool outsideView =
|
1388
1695
|
perspectiveType == perspectiveTypeHyperideal &&
|
1389
1696
|
length(scaled_xy) >= 0.5;
|
1390
1697
|
|
1391
1698
|
if (outsideView) {
|
1392
1699
|
total_color += vec3(1.0, 1.0, 1.0);
|
1393
|
-
} else {
|
1700
|
+
} else {
|
1394
1701
|
RayHit ray_hit = computeRayHit(scaled_xy);
|
1395
1702
|
if (ray_hit.object_type != object_type_nothing) {
|
1396
1703
|
min_depth = min(min_depth, tanh(ray_hit.dist));
|
@@ -1422,5 +1729,16 @@ void main(){
|
|
1422
1729
|
|
1423
1730
|
// Divide by total number of subsamples.
|
1424
1731
|
out_FragColor = vec4(total_color / float(subpixelCount * subpixelCount), 1);
|
1732
|
+
|
1733
|
+
if (crosshairs) {
|
1734
|
+
vec2 coord = gl_FragCoord.xy - floor(0.5 * screenResolution.xy) + vec2(0.5, 0.5);
|
1735
|
+
if (abs(coord.x) < 0.1 && abs(coord.y) < 0.1 * screenResolution.x) {
|
1736
|
+
out_FragColor.rgb = vec3(1.0) - out_FragColor.rgb;
|
1737
|
+
}
|
1738
|
+
if (abs(coord.y) < 0.1 && abs(coord.x) < 0.1 * screenResolution.x) {
|
1739
|
+
out_FragColor.rgb = vec3(1.0) - out_FragColor.rgb;
|
1740
|
+
}
|
1741
|
+
}
|
1742
|
+
|
1425
1743
|
gl_FragDepth = min_depth;
|
1426
1744
|
}
|