pymomentum-cpu 0.1.82.post0__cp313-cp313-macosx_14_0_arm64.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Potentially problematic release.
This version of pymomentum-cpu might be problematic. Click here for more details.
- include/axel/BoundingBox.h +58 -0
- include/axel/Bvh.h +708 -0
- include/axel/BvhBase.h +75 -0
- include/axel/BvhCommon.h +43 -0
- include/axel/BvhEmbree.h +86 -0
- include/axel/BvhFactory.h +34 -0
- include/axel/Checks.h +21 -0
- include/axel/DualContouring.h +79 -0
- include/axel/KdTree.h +199 -0
- include/axel/Log.h +22 -0
- include/axel/MeshToSdf.h +123 -0
- include/axel/Profile.h +64 -0
- include/axel/Ray.h +45 -0
- include/axel/SignedDistanceField.h +248 -0
- include/axel/SimdKdTree.h +515 -0
- include/axel/TriBvh.h +157 -0
- include/axel/TriBvhEmbree.h +57 -0
- include/axel/common/Constants.h +27 -0
- include/axel/common/Types.h +21 -0
- include/axel/common/VectorizationTypes.h +58 -0
- include/axel/math/BoundingBoxUtils.h +54 -0
- include/axel/math/ContinuousCollisionDetection.h +48 -0
- include/axel/math/CoplanarityCheck.h +30 -0
- include/axel/math/EdgeEdgeDistance.h +31 -0
- include/axel/math/MeshHoleFilling.h +117 -0
- include/axel/math/PointTriangleProjection.h +34 -0
- include/axel/math/PointTriangleProjectionDefinitions.h +209 -0
- include/axel/math/RayTriangleIntersection.h +36 -0
- include/momentum/character/blend_shape.h +91 -0
- include/momentum/character/blend_shape_base.h +70 -0
- include/momentum/character/blend_shape_skinning.h +96 -0
- include/momentum/character/character.h +272 -0
- include/momentum/character/character_state.h +108 -0
- include/momentum/character/character_utility.h +128 -0
- include/momentum/character/collision_geometry.h +80 -0
- include/momentum/character/collision_geometry_state.h +130 -0
- include/momentum/character/fwd.h +262 -0
- include/momentum/character/inverse_parameter_transform.h +58 -0
- include/momentum/character/joint.h +82 -0
- include/momentum/character/joint_state.h +241 -0
- include/momentum/character/linear_skinning.h +139 -0
- include/momentum/character/locator.h +82 -0
- include/momentum/character/locator_state.h +43 -0
- include/momentum/character/marker.h +48 -0
- include/momentum/character/mesh_state.h +71 -0
- include/momentum/character/parameter_limits.h +144 -0
- include/momentum/character/parameter_transform.h +250 -0
- include/momentum/character/pose_shape.h +65 -0
- include/momentum/character/skeleton.h +85 -0
- include/momentum/character/skeleton_state.h +181 -0
- include/momentum/character/skeleton_utility.h +38 -0
- include/momentum/character/skin_weights.h +67 -0
- include/momentum/character/skinned_locator.h +80 -0
- include/momentum/character/types.h +202 -0
- include/momentum/character_sequence_solver/fwd.h +200 -0
- include/momentum/character_sequence_solver/model_parameters_sequence_error_function.h +65 -0
- include/momentum/character_sequence_solver/multipose_solver.h +65 -0
- include/momentum/character_sequence_solver/multipose_solver_function.h +82 -0
- include/momentum/character_sequence_solver/sequence_error_function.h +104 -0
- include/momentum/character_sequence_solver/sequence_solver.h +144 -0
- include/momentum/character_sequence_solver/sequence_solver_function.h +134 -0
- include/momentum/character_sequence_solver/state_sequence_error_function.h +109 -0
- include/momentum/character_sequence_solver/vertex_sequence_error_function.h +123 -0
- include/momentum/character_solver/aim_error_function.h +112 -0
- include/momentum/character_solver/collision_error_function.h +92 -0
- include/momentum/character_solver/collision_error_function_stateless.h +75 -0
- include/momentum/character_solver/constraint_error_function-inl.h +324 -0
- include/momentum/character_solver/constraint_error_function.h +248 -0
- include/momentum/character_solver/distance_error_function.h +77 -0
- include/momentum/character_solver/error_function_utils.h +60 -0
- include/momentum/character_solver/fixed_axis_error_function.h +139 -0
- include/momentum/character_solver/fwd.h +924 -0
- include/momentum/character_solver/gauss_newton_solver_qr.h +64 -0
- include/momentum/character_solver/limit_error_function.h +57 -0
- include/momentum/character_solver/model_parameters_error_function.h +64 -0
- include/momentum/character_solver/normal_error_function.h +73 -0
- include/momentum/character_solver/orientation_error_function.h +74 -0
- include/momentum/character_solver/plane_error_function.h +102 -0
- include/momentum/character_solver/point_triangle_vertex_error_function.h +141 -0
- include/momentum/character_solver/pose_prior_error_function.h +80 -0
- include/momentum/character_solver/position_error_function.h +75 -0
- include/momentum/character_solver/projection_error_function.h +93 -0
- include/momentum/character_solver/simd_collision_error_function.h +99 -0
- include/momentum/character_solver/simd_normal_error_function.h +157 -0
- include/momentum/character_solver/simd_plane_error_function.h +164 -0
- include/momentum/character_solver/simd_position_error_function.h +165 -0
- include/momentum/character_solver/skeleton_error_function.h +151 -0
- include/momentum/character_solver/skeleton_solver_function.h +94 -0
- include/momentum/character_solver/skinned_locator_error_function.h +166 -0
- include/momentum/character_solver/skinned_locator_triangle_error_function.h +146 -0
- include/momentum/character_solver/skinning_weight_iterator.h +80 -0
- include/momentum/character_solver/state_error_function.h +94 -0
- include/momentum/character_solver/transform_pose.h +80 -0
- include/momentum/character_solver/trust_region_qr.h +80 -0
- include/momentum/character_solver/vertex_error_function.h +155 -0
- include/momentum/character_solver/vertex_projection_error_function.h +117 -0
- include/momentum/character_solver/vertex_vertex_distance_error_function.h +147 -0
- include/momentum/common/aligned.h +155 -0
- include/momentum/common/checks.h +27 -0
- include/momentum/common/exception.h +70 -0
- include/momentum/common/filesystem.h +20 -0
- include/momentum/common/fwd.h +27 -0
- include/momentum/common/log.h +173 -0
- include/momentum/common/log_channel.h +17 -0
- include/momentum/common/memory.h +71 -0
- include/momentum/common/profile.h +79 -0
- include/momentum/common/progress_bar.h +37 -0
- include/momentum/common/string.h +52 -0
- include/momentum/diff_ik/ceres_utility.h +73 -0
- include/momentum/diff_ik/fully_differentiable_body_ik.h +58 -0
- include/momentum/diff_ik/fully_differentiable_distance_error_function.h +69 -0
- include/momentum/diff_ik/fully_differentiable_motion_error_function.h +46 -0
- include/momentum/diff_ik/fully_differentiable_orientation_error_function.h +114 -0
- include/momentum/diff_ik/fully_differentiable_pose_prior_error_function.h +76 -0
- include/momentum/diff_ik/fully_differentiable_position_error_function.h +138 -0
- include/momentum/diff_ik/fully_differentiable_projection_error_function.h +65 -0
- include/momentum/diff_ik/fully_differentiable_skeleton_error_function.h +160 -0
- include/momentum/diff_ik/fully_differentiable_state_error_function.h +54 -0
- include/momentum/diff_ik/fwd.h +385 -0
- include/momentum/diff_ik/union_error_function.h +67 -0
- include/momentum/gui/rerun/eigen_adapters.h +70 -0
- include/momentum/gui/rerun/logger.h +102 -0
- include/momentum/gui/rerun/logging_redirect.h +27 -0
- include/momentum/io/character_io.h +56 -0
- include/momentum/io/common/gsl_utils.h +50 -0
- include/momentum/io/common/stream_utils.h +65 -0
- include/momentum/io/fbx/fbx_io.h +109 -0
- include/momentum/io/fbx/fbx_memory_stream.h +66 -0
- include/momentum/io/fbx/openfbx_loader.h +49 -0
- include/momentum/io/fbx/polygon_data.h +60 -0
- include/momentum/io/gltf/gltf_builder.h +132 -0
- include/momentum/io/gltf/gltf_file_format.h +19 -0
- include/momentum/io/gltf/gltf_io.h +148 -0
- include/momentum/io/gltf/utils/accessor_utils.h +299 -0
- include/momentum/io/gltf/utils/coordinate_utils.h +60 -0
- include/momentum/io/gltf/utils/json_utils.h +102 -0
- include/momentum/io/legacy_json/legacy_json_io.h +70 -0
- include/momentum/io/marker/c3d_io.h +30 -0
- include/momentum/io/marker/conversions.h +57 -0
- include/momentum/io/marker/coordinate_system.h +30 -0
- include/momentum/io/marker/marker_io.h +56 -0
- include/momentum/io/marker/trc_io.h +27 -0
- include/momentum/io/motion/mmo_io.h +97 -0
- include/momentum/io/shape/blend_shape_io.h +70 -0
- include/momentum/io/shape/pose_shape_io.h +21 -0
- include/momentum/io/skeleton/locator_io.h +41 -0
- include/momentum/io/skeleton/mppca_io.h +26 -0
- include/momentum/io/skeleton/parameter_limits_io.h +25 -0
- include/momentum/io/skeleton/parameter_transform_io.h +41 -0
- include/momentum/io/skeleton/parameters_io.h +20 -0
- include/momentum/io/urdf/urdf_io.h +26 -0
- include/momentum/io/usd/usd_io.h +36 -0
- include/momentum/marker_tracking/app_utils.h +62 -0
- include/momentum/marker_tracking/marker_tracker.h +213 -0
- include/momentum/marker_tracking/process_markers.h +58 -0
- include/momentum/marker_tracking/tracker_utils.h +90 -0
- include/momentum/math/constants.h +82 -0
- include/momentum/math/covariance_matrix.h +84 -0
- include/momentum/math/fmt_eigen.h +23 -0
- include/momentum/math/fwd.h +132 -0
- include/momentum/math/generalized_loss.h +61 -0
- include/momentum/math/intersection.h +32 -0
- include/momentum/math/mesh.h +84 -0
- include/momentum/math/mppca.h +67 -0
- include/momentum/math/online_householder_qr.h +516 -0
- include/momentum/math/random-inl.h +404 -0
- include/momentum/math/random.h +310 -0
- include/momentum/math/simd_generalized_loss.h +40 -0
- include/momentum/math/transform.h +229 -0
- include/momentum/math/types.h +461 -0
- include/momentum/math/utility.h +251 -0
- include/momentum/rasterizer/camera.h +453 -0
- include/momentum/rasterizer/fwd.h +102 -0
- include/momentum/rasterizer/geometry.h +83 -0
- include/momentum/rasterizer/image.h +18 -0
- include/momentum/rasterizer/rasterizer.h +583 -0
- include/momentum/rasterizer/tensor.h +140 -0
- include/momentum/rasterizer/utility.h +268 -0
- include/momentum/simd/simd.h +221 -0
- include/momentum/solver/fwd.h +131 -0
- include/momentum/solver/gauss_newton_solver.h +136 -0
- include/momentum/solver/gradient_descent_solver.h +65 -0
- include/momentum/solver/solver.h +155 -0
- include/momentum/solver/solver_function.h +126 -0
- include/momentum/solver/subset_gauss_newton_solver.h +109 -0
- include/rerun/archetypes/annotation_context.hpp +157 -0
- include/rerun/archetypes/arrows2d.hpp +271 -0
- include/rerun/archetypes/arrows3d.hpp +257 -0
- include/rerun/archetypes/asset3d.hpp +262 -0
- include/rerun/archetypes/asset_video.hpp +275 -0
- include/rerun/archetypes/bar_chart.hpp +261 -0
- include/rerun/archetypes/boxes2d.hpp +293 -0
- include/rerun/archetypes/boxes3d.hpp +369 -0
- include/rerun/archetypes/capsules3d.hpp +333 -0
- include/rerun/archetypes/clear.hpp +180 -0
- include/rerun/archetypes/depth_image.hpp +425 -0
- include/rerun/archetypes/ellipsoids3d.hpp +384 -0
- include/rerun/archetypes/encoded_image.hpp +250 -0
- include/rerun/archetypes/geo_line_strings.hpp +166 -0
- include/rerun/archetypes/geo_points.hpp +177 -0
- include/rerun/archetypes/graph_edges.hpp +152 -0
- include/rerun/archetypes/graph_nodes.hpp +206 -0
- include/rerun/archetypes/image.hpp +434 -0
- include/rerun/archetypes/instance_poses3d.hpp +221 -0
- include/rerun/archetypes/line_strips2d.hpp +289 -0
- include/rerun/archetypes/line_strips3d.hpp +270 -0
- include/rerun/archetypes/mesh3d.hpp +387 -0
- include/rerun/archetypes/pinhole.hpp +385 -0
- include/rerun/archetypes/points2d.hpp +333 -0
- include/rerun/archetypes/points3d.hpp +369 -0
- include/rerun/archetypes/recording_properties.hpp +132 -0
- include/rerun/archetypes/scalar.hpp +170 -0
- include/rerun/archetypes/scalars.hpp +153 -0
- include/rerun/archetypes/segmentation_image.hpp +305 -0
- include/rerun/archetypes/series_line.hpp +274 -0
- include/rerun/archetypes/series_lines.hpp +271 -0
- include/rerun/archetypes/series_point.hpp +265 -0
- include/rerun/archetypes/series_points.hpp +251 -0
- include/rerun/archetypes/tensor.hpp +213 -0
- include/rerun/archetypes/text_document.hpp +200 -0
- include/rerun/archetypes/text_log.hpp +211 -0
- include/rerun/archetypes/transform3d.hpp +925 -0
- include/rerun/archetypes/video_frame_reference.hpp +295 -0
- include/rerun/archetypes/view_coordinates.hpp +393 -0
- include/rerun/archetypes.hpp +43 -0
- include/rerun/arrow_utils.hpp +32 -0
- include/rerun/as_components.hpp +90 -0
- include/rerun/blueprint/archetypes/background.hpp +113 -0
- include/rerun/blueprint/archetypes/container_blueprint.hpp +259 -0
- include/rerun/blueprint/archetypes/dataframe_query.hpp +178 -0
- include/rerun/blueprint/archetypes/entity_behavior.hpp +130 -0
- include/rerun/blueprint/archetypes/force_center.hpp +115 -0
- include/rerun/blueprint/archetypes/force_collision_radius.hpp +141 -0
- include/rerun/blueprint/archetypes/force_link.hpp +136 -0
- include/rerun/blueprint/archetypes/force_many_body.hpp +124 -0
- include/rerun/blueprint/archetypes/force_position.hpp +132 -0
- include/rerun/blueprint/archetypes/line_grid3d.hpp +178 -0
- include/rerun/blueprint/archetypes/map_background.hpp +104 -0
- include/rerun/blueprint/archetypes/map_zoom.hpp +103 -0
- include/rerun/blueprint/archetypes/near_clip_plane.hpp +109 -0
- include/rerun/blueprint/archetypes/panel_blueprint.hpp +95 -0
- include/rerun/blueprint/archetypes/plot_legend.hpp +118 -0
- include/rerun/blueprint/archetypes/scalar_axis.hpp +116 -0
- include/rerun/blueprint/archetypes/tensor_scalar_mapping.hpp +146 -0
- include/rerun/blueprint/archetypes/tensor_slice_selection.hpp +167 -0
- include/rerun/blueprint/archetypes/tensor_view_fit.hpp +95 -0
- include/rerun/blueprint/archetypes/view_blueprint.hpp +170 -0
- include/rerun/blueprint/archetypes/view_contents.hpp +142 -0
- include/rerun/blueprint/archetypes/viewport_blueprint.hpp +200 -0
- include/rerun/blueprint/archetypes/visible_time_ranges.hpp +116 -0
- include/rerun/blueprint/archetypes/visual_bounds2d.hpp +109 -0
- include/rerun/blueprint/archetypes/visualizer_overrides.hpp +113 -0
- include/rerun/blueprint/archetypes.hpp +29 -0
- include/rerun/blueprint/components/active_tab.hpp +82 -0
- include/rerun/blueprint/components/apply_latest_at.hpp +79 -0
- include/rerun/blueprint/components/auto_layout.hpp +77 -0
- include/rerun/blueprint/components/auto_views.hpp +77 -0
- include/rerun/blueprint/components/background_kind.hpp +66 -0
- include/rerun/blueprint/components/column_share.hpp +78 -0
- include/rerun/blueprint/components/component_column_selector.hpp +81 -0
- include/rerun/blueprint/components/container_kind.hpp +65 -0
- include/rerun/blueprint/components/corner2d.hpp +64 -0
- include/rerun/blueprint/components/enabled.hpp +77 -0
- include/rerun/blueprint/components/filter_by_range.hpp +74 -0
- include/rerun/blueprint/components/filter_is_not_null.hpp +77 -0
- include/rerun/blueprint/components/force_distance.hpp +82 -0
- include/rerun/blueprint/components/force_iterations.hpp +82 -0
- include/rerun/blueprint/components/force_strength.hpp +82 -0
- include/rerun/blueprint/components/grid_columns.hpp +78 -0
- include/rerun/blueprint/components/grid_spacing.hpp +78 -0
- include/rerun/blueprint/components/included_content.hpp +86 -0
- include/rerun/blueprint/components/lock_range_during_zoom.hpp +82 -0
- include/rerun/blueprint/components/map_provider.hpp +64 -0
- include/rerun/blueprint/components/near_clip_plane.hpp +82 -0
- include/rerun/blueprint/components/panel_state.hpp +61 -0
- include/rerun/blueprint/components/query_expression.hpp +89 -0
- include/rerun/blueprint/components/root_container.hpp +77 -0
- include/rerun/blueprint/components/row_share.hpp +78 -0
- include/rerun/blueprint/components/selected_columns.hpp +76 -0
- include/rerun/blueprint/components/tensor_dimension_index_slider.hpp +90 -0
- include/rerun/blueprint/components/timeline_name.hpp +76 -0
- include/rerun/blueprint/components/view_class.hpp +76 -0
- include/rerun/blueprint/components/view_fit.hpp +61 -0
- include/rerun/blueprint/components/view_maximized.hpp +79 -0
- include/rerun/blueprint/components/view_origin.hpp +81 -0
- include/rerun/blueprint/components/viewer_recommendation_hash.hpp +82 -0
- include/rerun/blueprint/components/visible_time_range.hpp +77 -0
- include/rerun/blueprint/components/visual_bounds2d.hpp +74 -0
- include/rerun/blueprint/components/visualizer_override.hpp +86 -0
- include/rerun/blueprint/components/zoom_level.hpp +78 -0
- include/rerun/blueprint/components.hpp +41 -0
- include/rerun/blueprint/datatypes/component_column_selector.hpp +61 -0
- include/rerun/blueprint/datatypes/filter_by_range.hpp +59 -0
- include/rerun/blueprint/datatypes/filter_is_not_null.hpp +61 -0
- include/rerun/blueprint/datatypes/selected_columns.hpp +62 -0
- include/rerun/blueprint/datatypes/tensor_dimension_index_slider.hpp +63 -0
- include/rerun/blueprint/datatypes.hpp +9 -0
- include/rerun/c/arrow_c_data_interface.h +111 -0
- include/rerun/c/compiler_utils.h +10 -0
- include/rerun/c/rerun.h +627 -0
- include/rerun/c/sdk_info.h +28 -0
- include/rerun/collection.hpp +496 -0
- include/rerun/collection_adapter.hpp +43 -0
- include/rerun/collection_adapter_builtins.hpp +138 -0
- include/rerun/compiler_utils.hpp +61 -0
- include/rerun/component_batch.hpp +163 -0
- include/rerun/component_column.hpp +111 -0
- include/rerun/component_descriptor.hpp +142 -0
- include/rerun/component_type.hpp +35 -0
- include/rerun/components/aggregation_policy.hpp +76 -0
- include/rerun/components/albedo_factor.hpp +74 -0
- include/rerun/components/annotation_context.hpp +102 -0
- include/rerun/components/axis_length.hpp +74 -0
- include/rerun/components/blob.hpp +73 -0
- include/rerun/components/class_id.hpp +71 -0
- include/rerun/components/clear_is_recursive.hpp +75 -0
- include/rerun/components/color.hpp +99 -0
- include/rerun/components/colormap.hpp +99 -0
- include/rerun/components/depth_meter.hpp +84 -0
- include/rerun/components/draw_order.hpp +79 -0
- include/rerun/components/entity_path.hpp +83 -0
- include/rerun/components/fill_mode.hpp +72 -0
- include/rerun/components/fill_ratio.hpp +79 -0
- include/rerun/components/gamma_correction.hpp +80 -0
- include/rerun/components/geo_line_string.hpp +63 -0
- include/rerun/components/graph_edge.hpp +75 -0
- include/rerun/components/graph_node.hpp +79 -0
- include/rerun/components/graph_type.hpp +57 -0
- include/rerun/components/half_size2d.hpp +91 -0
- include/rerun/components/half_size3d.hpp +95 -0
- include/rerun/components/image_buffer.hpp +86 -0
- include/rerun/components/image_format.hpp +84 -0
- include/rerun/components/image_plane_distance.hpp +77 -0
- include/rerun/components/interactive.hpp +76 -0
- include/rerun/components/keypoint_id.hpp +74 -0
- include/rerun/components/lat_lon.hpp +89 -0
- include/rerun/components/length.hpp +77 -0
- include/rerun/components/line_strip2d.hpp +73 -0
- include/rerun/components/line_strip3d.hpp +73 -0
- include/rerun/components/magnification_filter.hpp +63 -0
- include/rerun/components/marker_shape.hpp +82 -0
- include/rerun/components/marker_size.hpp +74 -0
- include/rerun/components/media_type.hpp +157 -0
- include/rerun/components/name.hpp +83 -0
- include/rerun/components/opacity.hpp +77 -0
- include/rerun/components/pinhole_projection.hpp +94 -0
- include/rerun/components/plane3d.hpp +75 -0
- include/rerun/components/pose_rotation_axis_angle.hpp +73 -0
- include/rerun/components/pose_rotation_quat.hpp +71 -0
- include/rerun/components/pose_scale3d.hpp +102 -0
- include/rerun/components/pose_transform_mat3x3.hpp +87 -0
- include/rerun/components/pose_translation3d.hpp +96 -0
- include/rerun/components/position2d.hpp +86 -0
- include/rerun/components/position3d.hpp +90 -0
- include/rerun/components/radius.hpp +98 -0
- include/rerun/components/range1d.hpp +75 -0
- include/rerun/components/resolution.hpp +88 -0
- include/rerun/components/rotation_axis_angle.hpp +72 -0
- include/rerun/components/rotation_quat.hpp +71 -0
- include/rerun/components/scalar.hpp +76 -0
- include/rerun/components/scale3d.hpp +102 -0
- include/rerun/components/series_visible.hpp +76 -0
- include/rerun/components/show_labels.hpp +79 -0
- include/rerun/components/stroke_width.hpp +74 -0
- include/rerun/components/tensor_data.hpp +94 -0
- include/rerun/components/tensor_dimension_index_selection.hpp +77 -0
- include/rerun/components/tensor_height_dimension.hpp +71 -0
- include/rerun/components/tensor_width_dimension.hpp +71 -0
- include/rerun/components/texcoord2d.hpp +101 -0
- include/rerun/components/text.hpp +83 -0
- include/rerun/components/text_log_level.hpp +110 -0
- include/rerun/components/timestamp.hpp +76 -0
- include/rerun/components/transform_mat3x3.hpp +92 -0
- include/rerun/components/transform_relation.hpp +66 -0
- include/rerun/components/translation3d.hpp +96 -0
- include/rerun/components/triangle_indices.hpp +85 -0
- include/rerun/components/value_range.hpp +78 -0
- include/rerun/components/vector2d.hpp +92 -0
- include/rerun/components/vector3d.hpp +96 -0
- include/rerun/components/video_timestamp.hpp +120 -0
- include/rerun/components/view_coordinates.hpp +346 -0
- include/rerun/components/visible.hpp +74 -0
- include/rerun/components.hpp +77 -0
- include/rerun/config.hpp +52 -0
- include/rerun/datatypes/angle.hpp +76 -0
- include/rerun/datatypes/annotation_info.hpp +76 -0
- include/rerun/datatypes/blob.hpp +67 -0
- include/rerun/datatypes/bool.hpp +57 -0
- include/rerun/datatypes/channel_datatype.hpp +87 -0
- include/rerun/datatypes/class_description.hpp +92 -0
- include/rerun/datatypes/class_description_map_elem.hpp +69 -0
- include/rerun/datatypes/class_id.hpp +62 -0
- include/rerun/datatypes/color_model.hpp +68 -0
- include/rerun/datatypes/dvec2d.hpp +76 -0
- include/rerun/datatypes/entity_path.hpp +60 -0
- include/rerun/datatypes/float32.hpp +62 -0
- include/rerun/datatypes/float64.hpp +62 -0
- include/rerun/datatypes/image_format.hpp +107 -0
- include/rerun/datatypes/keypoint_id.hpp +63 -0
- include/rerun/datatypes/keypoint_pair.hpp +65 -0
- include/rerun/datatypes/mat3x3.hpp +105 -0
- include/rerun/datatypes/mat4x4.hpp +119 -0
- include/rerun/datatypes/pixel_format.hpp +142 -0
- include/rerun/datatypes/plane3d.hpp +60 -0
- include/rerun/datatypes/quaternion.hpp +110 -0
- include/rerun/datatypes/range1d.hpp +59 -0
- include/rerun/datatypes/range2d.hpp +55 -0
- include/rerun/datatypes/rgba32.hpp +94 -0
- include/rerun/datatypes/rotation_axis_angle.hpp +67 -0
- include/rerun/datatypes/tensor_buffer.hpp +529 -0
- include/rerun/datatypes/tensor_data.hpp +100 -0
- include/rerun/datatypes/tensor_dimension_index_selection.hpp +58 -0
- include/rerun/datatypes/tensor_dimension_selection.hpp +56 -0
- include/rerun/datatypes/time_int.hpp +62 -0
- include/rerun/datatypes/time_range.hpp +55 -0
- include/rerun/datatypes/time_range_boundary.hpp +175 -0
- include/rerun/datatypes/uint16.hpp +62 -0
- include/rerun/datatypes/uint32.hpp +62 -0
- include/rerun/datatypes/uint64.hpp +62 -0
- include/rerun/datatypes/utf8.hpp +76 -0
- include/rerun/datatypes/utf8pair.hpp +62 -0
- include/rerun/datatypes/uuid.hpp +60 -0
- include/rerun/datatypes/uvec2d.hpp +76 -0
- include/rerun/datatypes/uvec3d.hpp +80 -0
- include/rerun/datatypes/uvec4d.hpp +59 -0
- include/rerun/datatypes/vec2d.hpp +76 -0
- include/rerun/datatypes/vec3d.hpp +80 -0
- include/rerun/datatypes/vec4d.hpp +84 -0
- include/rerun/datatypes/video_timestamp.hpp +67 -0
- include/rerun/datatypes/view_coordinates.hpp +87 -0
- include/rerun/datatypes/visible_time_range.hpp +57 -0
- include/rerun/datatypes.hpp +51 -0
- include/rerun/demo_utils.hpp +75 -0
- include/rerun/entity_path.hpp +20 -0
- include/rerun/error.hpp +180 -0
- include/rerun/half.hpp +10 -0
- include/rerun/image_utils.hpp +187 -0
- include/rerun/indicator_component.hpp +59 -0
- include/rerun/loggable.hpp +54 -0
- include/rerun/recording_stream.hpp +960 -0
- include/rerun/rerun_sdk_export.hpp +25 -0
- include/rerun/result.hpp +86 -0
- include/rerun/rotation3d.hpp +33 -0
- include/rerun/sdk_info.hpp +20 -0
- include/rerun/spawn.hpp +21 -0
- include/rerun/spawn_options.hpp +57 -0
- include/rerun/string_utils.hpp +16 -0
- include/rerun/third_party/cxxopts.hpp +2198 -0
- include/rerun/time_column.hpp +288 -0
- include/rerun/timeline.hpp +38 -0
- include/rerun/type_traits.hpp +40 -0
- include/rerun.hpp +86 -0
- lib/cmake/axel/axel-config.cmake +45 -0
- lib/cmake/axel/axelTargets-release.cmake +19 -0
- lib/cmake/axel/axelTargets.cmake +108 -0
- lib/cmake/momentum/Findre2.cmake +52 -0
- lib/cmake/momentum/momentum-config.cmake +67 -0
- lib/cmake/momentum/momentumTargets-release.cmake +259 -0
- lib/cmake/momentum/momentumTargets.cmake +377 -0
- lib/cmake/rerun_sdk/rerun_sdkConfig.cmake +70 -0
- lib/cmake/rerun_sdk/rerun_sdkConfigVersion.cmake +83 -0
- lib/cmake/rerun_sdk/rerun_sdkTargets-release.cmake +19 -0
- lib/cmake/rerun_sdk/rerun_sdkTargets.cmake +108 -0
- lib/libarrow.a +0 -0
- lib/libarrow_bundled_dependencies.a +0 -0
- lib/libaxel.a +0 -0
- lib/libmomentum_app_utils.a +0 -0
- lib/libmomentum_character.a +0 -0
- lib/libmomentum_character_sequence_solver.a +0 -0
- lib/libmomentum_character_solver.a +0 -0
- lib/libmomentum_common.a +0 -0
- lib/libmomentum_diff_ik.a +0 -0
- lib/libmomentum_io.a +0 -0
- lib/libmomentum_io_common.a +0 -0
- lib/libmomentum_io_fbx.a +0 -0
- lib/libmomentum_io_gltf.a +0 -0
- lib/libmomentum_io_legacy_json.a +0 -0
- lib/libmomentum_io_marker.a +0 -0
- lib/libmomentum_io_motion.a +0 -0
- lib/libmomentum_io_shape.a +0 -0
- lib/libmomentum_io_skeleton.a +0 -0
- lib/libmomentum_io_urdf.a +0 -0
- lib/libmomentum_marker_tracker.a +0 -0
- lib/libmomentum_math.a +0 -0
- lib/libmomentum_online_qr.a +0 -0
- lib/libmomentum_process_markers.a +0 -0
- lib/libmomentum_rerun.a +0 -0
- lib/libmomentum_simd_constraints.a +0 -0
- lib/libmomentum_simd_generalized_loss.a +0 -0
- lib/libmomentum_skeleton.a +0 -0
- lib/libmomentum_solver.a +0 -0
- lib/librerun_c__macos_arm64.a +0 -0
- lib/librerun_sdk.a +0 -0
- pymomentum/axel.cpython-313-darwin.so +0 -0
- pymomentum/backend/__init__.py +16 -0
- pymomentum/backend/skel_state_backend.py +614 -0
- pymomentum/backend/trs_backend.py +871 -0
- pymomentum/backend/utils.py +224 -0
- pymomentum/geometry.cpython-313-darwin.so +0 -0
- pymomentum/marker_tracking.cpython-313-darwin.so +0 -0
- pymomentum/quaternion.py +740 -0
- pymomentum/skel_state.py +514 -0
- pymomentum/solver.cpython-313-darwin.so +0 -0
- pymomentum/solver2.cpython-313-darwin.so +0 -0
- pymomentum/torch/character.py +856 -0
- pymomentum/torch/parameter_limits.py +494 -0
- pymomentum/torch/utility.py +20 -0
- pymomentum/trs.py +535 -0
- pymomentum_cpu-0.1.82.post0.dist-info/METADATA +121 -0
- pymomentum_cpu-0.1.82.post0.dist-info/RECORD +512 -0
- pymomentum_cpu-0.1.82.post0.dist-info/WHEEL +5 -0
- pymomentum_cpu-0.1.82.post0.dist-info/licenses/LICENSE +21 -0
|
@@ -0,0 +1,333 @@
|
|
|
1
|
+
// DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
|
|
2
|
+
// Based on "crates/store/re_types/definitions/rerun/archetypes/points2d.fbs".
|
|
3
|
+
|
|
4
|
+
#pragma once
|
|
5
|
+
|
|
6
|
+
#include "../collection.hpp"
|
|
7
|
+
#include "../component_batch.hpp"
|
|
8
|
+
#include "../component_column.hpp"
|
|
9
|
+
#include "../components/class_id.hpp"
|
|
10
|
+
#include "../components/color.hpp"
|
|
11
|
+
#include "../components/draw_order.hpp"
|
|
12
|
+
#include "../components/keypoint_id.hpp"
|
|
13
|
+
#include "../components/position2d.hpp"
|
|
14
|
+
#include "../components/radius.hpp"
|
|
15
|
+
#include "../components/show_labels.hpp"
|
|
16
|
+
#include "../components/text.hpp"
|
|
17
|
+
#include "../indicator_component.hpp"
|
|
18
|
+
#include "../result.hpp"
|
|
19
|
+
|
|
20
|
+
#include <cstdint>
|
|
21
|
+
#include <optional>
|
|
22
|
+
#include <utility>
|
|
23
|
+
#include <vector>
|
|
24
|
+
|
|
25
|
+
namespace rerun::archetypes {
|
|
26
|
+
/// **Archetype**: A 2D point cloud with positions and optional colors, radii, labels, etc.
|
|
27
|
+
///
|
|
28
|
+
/// ## Examples
|
|
29
|
+
///
|
|
30
|
+
/// ### Randomly distributed 2D points with varying color and radius
|
|
31
|
+
/// 
|
|
32
|
+
///
|
|
33
|
+
/// ```cpp
|
|
34
|
+
/// #include <rerun.hpp>
|
|
35
|
+
///
|
|
36
|
+
/// #include <algorithm>
|
|
37
|
+
/// #include <random>
|
|
38
|
+
/// #include <vector>
|
|
39
|
+
///
|
|
40
|
+
/// int main() {
|
|
41
|
+
/// const auto rec = rerun::RecordingStream("rerun_example_points2d_random");
|
|
42
|
+
/// rec.spawn().exit_on_failure();
|
|
43
|
+
///
|
|
44
|
+
/// std::default_random_engine gen;
|
|
45
|
+
/// std::uniform_real_distribution<float> dist_pos(-3.0f, 3.0f);
|
|
46
|
+
/// std::uniform_real_distribution<float> dist_radius(0.1f, 1.0f);
|
|
47
|
+
/// // On MSVC uint8_t distributions are not supported.
|
|
48
|
+
/// std::uniform_int_distribution<int> dist_color(0, 255);
|
|
49
|
+
///
|
|
50
|
+
/// std::vector<rerun::Position2D> points2d(10);
|
|
51
|
+
/// std::generate(points2d.begin(), points2d.end(), [&] {
|
|
52
|
+
/// return rerun::Position2D(dist_pos(gen), dist_pos(gen));
|
|
53
|
+
/// });
|
|
54
|
+
/// std::vector<rerun::Color> colors(10);
|
|
55
|
+
/// std::generate(colors.begin(), colors.end(), [&] {
|
|
56
|
+
/// return rerun::Color(
|
|
57
|
+
/// static_cast<uint8_t>(dist_color(gen)),
|
|
58
|
+
/// static_cast<uint8_t>(dist_color(gen)),
|
|
59
|
+
/// static_cast<uint8_t>(dist_color(gen))
|
|
60
|
+
/// );
|
|
61
|
+
/// });
|
|
62
|
+
/// std::vector<rerun::Radius> radii(10);
|
|
63
|
+
/// std::generate(radii.begin(), radii.end(), [&] { return dist_radius(gen); });
|
|
64
|
+
///
|
|
65
|
+
/// rec.log("random", rerun::Points2D(points2d).with_colors(colors).with_radii(radii));
|
|
66
|
+
///
|
|
67
|
+
/// // TODO(#5520): log VisualBounds2D
|
|
68
|
+
/// }
|
|
69
|
+
/// ```
|
|
70
|
+
///
|
|
71
|
+
/// ### Log points with radii given in UI points
|
|
72
|
+
/// 
|
|
73
|
+
///
|
|
74
|
+
/// ```cpp
|
|
75
|
+
/// #include <rerun.hpp>
|
|
76
|
+
///
|
|
77
|
+
/// int main() {
|
|
78
|
+
/// const auto rec = rerun::RecordingStream("rerun_example_points2d_ui_radius");
|
|
79
|
+
/// rec.spawn().exit_on_failure();
|
|
80
|
+
///
|
|
81
|
+
/// // Two blue points with scene unit radii of 0.1 and 0.3.
|
|
82
|
+
/// rec.log(
|
|
83
|
+
/// "scene_units",
|
|
84
|
+
/// rerun::Points2D({{0.0f, 0.0f}, {0.0f, 1.0f}})
|
|
85
|
+
/// // By default, radii are interpreted as world-space units.
|
|
86
|
+
/// .with_radii({0.1f, 0.3f})
|
|
87
|
+
/// .with_colors(rerun::Color(0, 0, 255))
|
|
88
|
+
/// );
|
|
89
|
+
///
|
|
90
|
+
/// // Two red points with ui point radii of 40 and 60.
|
|
91
|
+
/// // UI points are independent of zooming in Views, but are sensitive to the application UI scaling.
|
|
92
|
+
/// // For 100% ui scaling, UI points are equal to pixels.
|
|
93
|
+
/// rec.log(
|
|
94
|
+
/// "ui_points",
|
|
95
|
+
/// rerun::Points2D({{1.0f, 0.0f}, {1.0f, 1.0f}})
|
|
96
|
+
/// // rerun::Radius::ui_points produces radii that the viewer interprets as given in ui points.
|
|
97
|
+
/// .with_radii({
|
|
98
|
+
/// rerun::Radius::ui_points(40.0f),
|
|
99
|
+
/// rerun::Radius::ui_points(60.0f),
|
|
100
|
+
/// })
|
|
101
|
+
/// .with_colors(rerun::Color(255, 0, 0))
|
|
102
|
+
/// );
|
|
103
|
+
///
|
|
104
|
+
/// // TODO(#5521): log VisualBounds2D
|
|
105
|
+
/// }
|
|
106
|
+
/// ```
|
|
107
|
+
struct Points2D {
|
|
108
|
+
/// All the 2D positions at which the point cloud shows points.
|
|
109
|
+
std::optional<ComponentBatch> positions;
|
|
110
|
+
|
|
111
|
+
/// Optional radii for the points, effectively turning them into circles.
|
|
112
|
+
std::optional<ComponentBatch> radii;
|
|
113
|
+
|
|
114
|
+
/// Optional colors for the points.
|
|
115
|
+
std::optional<ComponentBatch> colors;
|
|
116
|
+
|
|
117
|
+
/// Optional text labels for the points.
|
|
118
|
+
///
|
|
119
|
+
/// If there's a single label present, it will be placed at the center of the entity.
|
|
120
|
+
/// Otherwise, each instance will have its own label.
|
|
121
|
+
std::optional<ComponentBatch> labels;
|
|
122
|
+
|
|
123
|
+
/// Optional choice of whether the text labels should be shown by default.
|
|
124
|
+
std::optional<ComponentBatch> show_labels;
|
|
125
|
+
|
|
126
|
+
/// An optional floating point value that specifies the 2D drawing order.
|
|
127
|
+
///
|
|
128
|
+
/// Objects with higher values are drawn on top of those with lower values.
|
|
129
|
+
/// Defaults to `30.0`.
|
|
130
|
+
std::optional<ComponentBatch> draw_order;
|
|
131
|
+
|
|
132
|
+
/// Optional class Ids for the points.
|
|
133
|
+
///
|
|
134
|
+
/// The `components::ClassId` provides colors and labels if not specified explicitly.
|
|
135
|
+
std::optional<ComponentBatch> class_ids;
|
|
136
|
+
|
|
137
|
+
/// Optional keypoint IDs for the points, identifying them within a class.
|
|
138
|
+
///
|
|
139
|
+
/// If keypoint IDs are passed in but no `components::ClassId`s were specified, the `components::ClassId` will
|
|
140
|
+
/// default to 0.
|
|
141
|
+
/// This is useful to identify points within a single classification (which is identified
|
|
142
|
+
/// with `class_id`).
|
|
143
|
+
/// E.g. the classification might be 'Person' and the keypoints refer to joints on a
|
|
144
|
+
/// detected skeleton.
|
|
145
|
+
std::optional<ComponentBatch> keypoint_ids;
|
|
146
|
+
|
|
147
|
+
public:
|
|
148
|
+
static constexpr const char IndicatorComponentName[] = "rerun.components.Points2DIndicator";
|
|
149
|
+
|
|
150
|
+
/// Indicator component, used to identify the archetype when converting to a list of components.
|
|
151
|
+
using IndicatorComponent = rerun::components::IndicatorComponent<IndicatorComponentName>;
|
|
152
|
+
/// The name of the archetype as used in `ComponentDescriptor`s.
|
|
153
|
+
static constexpr const char ArchetypeName[] = "rerun.archetypes.Points2D";
|
|
154
|
+
|
|
155
|
+
/// `ComponentDescriptor` for the `positions` field.
|
|
156
|
+
static constexpr auto Descriptor_positions = ComponentDescriptor(
|
|
157
|
+
ArchetypeName, "positions",
|
|
158
|
+
Loggable<rerun::components::Position2D>::Descriptor.component_name
|
|
159
|
+
);
|
|
160
|
+
/// `ComponentDescriptor` for the `radii` field.
|
|
161
|
+
static constexpr auto Descriptor_radii = ComponentDescriptor(
|
|
162
|
+
ArchetypeName, "radii", Loggable<rerun::components::Radius>::Descriptor.component_name
|
|
163
|
+
);
|
|
164
|
+
/// `ComponentDescriptor` for the `colors` field.
|
|
165
|
+
static constexpr auto Descriptor_colors = ComponentDescriptor(
|
|
166
|
+
ArchetypeName, "colors", Loggable<rerun::components::Color>::Descriptor.component_name
|
|
167
|
+
);
|
|
168
|
+
/// `ComponentDescriptor` for the `labels` field.
|
|
169
|
+
static constexpr auto Descriptor_labels = ComponentDescriptor(
|
|
170
|
+
ArchetypeName, "labels", Loggable<rerun::components::Text>::Descriptor.component_name
|
|
171
|
+
);
|
|
172
|
+
/// `ComponentDescriptor` for the `show_labels` field.
|
|
173
|
+
static constexpr auto Descriptor_show_labels = ComponentDescriptor(
|
|
174
|
+
ArchetypeName, "show_labels",
|
|
175
|
+
Loggable<rerun::components::ShowLabels>::Descriptor.component_name
|
|
176
|
+
);
|
|
177
|
+
/// `ComponentDescriptor` for the `draw_order` field.
|
|
178
|
+
static constexpr auto Descriptor_draw_order = ComponentDescriptor(
|
|
179
|
+
ArchetypeName, "draw_order",
|
|
180
|
+
Loggable<rerun::components::DrawOrder>::Descriptor.component_name
|
|
181
|
+
);
|
|
182
|
+
/// `ComponentDescriptor` for the `class_ids` field.
|
|
183
|
+
static constexpr auto Descriptor_class_ids = ComponentDescriptor(
|
|
184
|
+
ArchetypeName, "class_ids",
|
|
185
|
+
Loggable<rerun::components::ClassId>::Descriptor.component_name
|
|
186
|
+
);
|
|
187
|
+
/// `ComponentDescriptor` for the `keypoint_ids` field.
|
|
188
|
+
static constexpr auto Descriptor_keypoint_ids = ComponentDescriptor(
|
|
189
|
+
ArchetypeName, "keypoint_ids",
|
|
190
|
+
Loggable<rerun::components::KeypointId>::Descriptor.component_name
|
|
191
|
+
);
|
|
192
|
+
|
|
193
|
+
public:
|
|
194
|
+
Points2D() = default;
|
|
195
|
+
Points2D(Points2D&& other) = default;
|
|
196
|
+
Points2D(const Points2D& other) = default;
|
|
197
|
+
Points2D& operator=(const Points2D& other) = default;
|
|
198
|
+
Points2D& operator=(Points2D&& other) = default;
|
|
199
|
+
|
|
200
|
+
explicit Points2D(Collection<rerun::components::Position2D> _positions)
|
|
201
|
+
: positions(ComponentBatch::from_loggable(std::move(_positions), Descriptor_positions)
|
|
202
|
+
.value_or_throw()) {}
|
|
203
|
+
|
|
204
|
+
/// Update only some specific fields of a `Points2D`.
|
|
205
|
+
static Points2D update_fields() {
|
|
206
|
+
return Points2D();
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
/// Clear all the fields of a `Points2D`.
|
|
210
|
+
static Points2D clear_fields();
|
|
211
|
+
|
|
212
|
+
/// All the 2D positions at which the point cloud shows points.
|
|
213
|
+
Points2D with_positions(const Collection<rerun::components::Position2D>& _positions) && {
|
|
214
|
+
positions =
|
|
215
|
+
ComponentBatch::from_loggable(_positions, Descriptor_positions).value_or_throw();
|
|
216
|
+
return std::move(*this);
|
|
217
|
+
}
|
|
218
|
+
|
|
219
|
+
/// Optional radii for the points, effectively turning them into circles.
|
|
220
|
+
Points2D with_radii(const Collection<rerun::components::Radius>& _radii) && {
|
|
221
|
+
radii = ComponentBatch::from_loggable(_radii, Descriptor_radii).value_or_throw();
|
|
222
|
+
return std::move(*this);
|
|
223
|
+
}
|
|
224
|
+
|
|
225
|
+
/// Optional colors for the points.
|
|
226
|
+
Points2D with_colors(const Collection<rerun::components::Color>& _colors) && {
|
|
227
|
+
colors = ComponentBatch::from_loggable(_colors, Descriptor_colors).value_or_throw();
|
|
228
|
+
return std::move(*this);
|
|
229
|
+
}
|
|
230
|
+
|
|
231
|
+
/// Optional text labels for the points.
|
|
232
|
+
///
|
|
233
|
+
/// If there's a single label present, it will be placed at the center of the entity.
|
|
234
|
+
/// Otherwise, each instance will have its own label.
|
|
235
|
+
Points2D with_labels(const Collection<rerun::components::Text>& _labels) && {
|
|
236
|
+
labels = ComponentBatch::from_loggable(_labels, Descriptor_labels).value_or_throw();
|
|
237
|
+
return std::move(*this);
|
|
238
|
+
}
|
|
239
|
+
|
|
240
|
+
/// Optional choice of whether the text labels should be shown by default.
|
|
241
|
+
Points2D with_show_labels(const rerun::components::ShowLabels& _show_labels) && {
|
|
242
|
+
show_labels = ComponentBatch::from_loggable(_show_labels, Descriptor_show_labels)
|
|
243
|
+
.value_or_throw();
|
|
244
|
+
return std::move(*this);
|
|
245
|
+
}
|
|
246
|
+
|
|
247
|
+
/// This method makes it possible to pack multiple `show_labels` in a single component batch.
|
|
248
|
+
///
|
|
249
|
+
/// This only makes sense when used in conjunction with `columns`. `with_show_labels` should
|
|
250
|
+
/// be used when logging a single row's worth of data.
|
|
251
|
+
Points2D with_many_show_labels(const Collection<rerun::components::ShowLabels>& _show_labels
|
|
252
|
+
) && {
|
|
253
|
+
show_labels = ComponentBatch::from_loggable(_show_labels, Descriptor_show_labels)
|
|
254
|
+
.value_or_throw();
|
|
255
|
+
return std::move(*this);
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
/// An optional floating point value that specifies the 2D drawing order.
|
|
259
|
+
///
|
|
260
|
+
/// Objects with higher values are drawn on top of those with lower values.
|
|
261
|
+
/// Defaults to `30.0`.
|
|
262
|
+
Points2D with_draw_order(const rerun::components::DrawOrder& _draw_order) && {
|
|
263
|
+
draw_order =
|
|
264
|
+
ComponentBatch::from_loggable(_draw_order, Descriptor_draw_order).value_or_throw();
|
|
265
|
+
return std::move(*this);
|
|
266
|
+
}
|
|
267
|
+
|
|
268
|
+
/// This method makes it possible to pack multiple `draw_order` in a single component batch.
|
|
269
|
+
///
|
|
270
|
+
/// This only makes sense when used in conjunction with `columns`. `with_draw_order` should
|
|
271
|
+
/// be used when logging a single row's worth of data.
|
|
272
|
+
Points2D with_many_draw_order(const Collection<rerun::components::DrawOrder>& _draw_order
|
|
273
|
+
) && {
|
|
274
|
+
draw_order =
|
|
275
|
+
ComponentBatch::from_loggable(_draw_order, Descriptor_draw_order).value_or_throw();
|
|
276
|
+
return std::move(*this);
|
|
277
|
+
}
|
|
278
|
+
|
|
279
|
+
/// Optional class Ids for the points.
|
|
280
|
+
///
|
|
281
|
+
/// The `components::ClassId` provides colors and labels if not specified explicitly.
|
|
282
|
+
Points2D with_class_ids(const Collection<rerun::components::ClassId>& _class_ids) && {
|
|
283
|
+
class_ids =
|
|
284
|
+
ComponentBatch::from_loggable(_class_ids, Descriptor_class_ids).value_or_throw();
|
|
285
|
+
return std::move(*this);
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
/// Optional keypoint IDs for the points, identifying them within a class.
|
|
289
|
+
///
|
|
290
|
+
/// If keypoint IDs are passed in but no `components::ClassId`s were specified, the `components::ClassId` will
|
|
291
|
+
/// default to 0.
|
|
292
|
+
/// This is useful to identify points within a single classification (which is identified
|
|
293
|
+
/// with `class_id`).
|
|
294
|
+
/// E.g. the classification might be 'Person' and the keypoints refer to joints on a
|
|
295
|
+
/// detected skeleton.
|
|
296
|
+
Points2D with_keypoint_ids(const Collection<rerun::components::KeypointId>& _keypoint_ids
|
|
297
|
+
) && {
|
|
298
|
+
keypoint_ids = ComponentBatch::from_loggable(_keypoint_ids, Descriptor_keypoint_ids)
|
|
299
|
+
.value_or_throw();
|
|
300
|
+
return std::move(*this);
|
|
301
|
+
}
|
|
302
|
+
|
|
303
|
+
/// Partitions the component data into multiple sub-batches.
|
|
304
|
+
///
|
|
305
|
+
/// Specifically, this transforms the existing `ComponentBatch` data into `ComponentColumn`s
|
|
306
|
+
/// instead, via `ComponentBatch::partitioned`.
|
|
307
|
+
///
|
|
308
|
+
/// This makes it possible to use `RecordingStream::send_columns` to send columnar data directly into Rerun.
|
|
309
|
+
///
|
|
310
|
+
/// The specified `lengths` must sum to the total length of the component batch.
|
|
311
|
+
Collection<ComponentColumn> columns(const Collection<uint32_t>& lengths_);
|
|
312
|
+
|
|
313
|
+
/// Partitions the component data into unit-length sub-batches.
|
|
314
|
+
///
|
|
315
|
+
/// This is semantically similar to calling `columns` with `std::vector<uint32_t>(n, 1)`,
|
|
316
|
+
/// where `n` is automatically guessed.
|
|
317
|
+
Collection<ComponentColumn> columns();
|
|
318
|
+
};
|
|
319
|
+
|
|
320
|
+
} // namespace rerun::archetypes
|
|
321
|
+
|
|
322
|
+
namespace rerun {
|
|
323
|
+
/// \private
|
|
324
|
+
template <typename T>
|
|
325
|
+
struct AsComponents;
|
|
326
|
+
|
|
327
|
+
/// \private
|
|
328
|
+
template <>
|
|
329
|
+
struct AsComponents<archetypes::Points2D> {
|
|
330
|
+
/// Serialize all set component batches.
|
|
331
|
+
static Result<Collection<ComponentBatch>> as_batches(const archetypes::Points2D& archetype);
|
|
332
|
+
};
|
|
333
|
+
} // namespace rerun
|