zeropoint-node 1.0.1 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (887) hide show
  1. package/CHANGELOG.md +85 -0
  2. package/CITATION.cff +34 -0
  3. package/LICENSE +402 -0
  4. package/README.md +398 -338
  5. package/dist/a432.cmyk.cjs +327 -0
  6. package/dist/a432.cmyk.cjs.map +1 -0
  7. package/dist/a432.cmyk.d.ts +128 -0
  8. package/dist/a432.cmyk.esm.js +317 -0
  9. package/dist/a432.cmyk.esm.js.map +1 -0
  10. package/dist/a432.electric.flow.cjs +398 -0
  11. package/dist/a432.electric.flow.cjs.map +1 -0
  12. package/dist/a432.electric.flow.d.ts +55 -0
  13. package/dist/a432.electric.flow.esm.js +384 -0
  14. package/dist/a432.electric.flow.esm.js.map +1 -0
  15. package/dist/a432.i.cjs +278 -0
  16. package/dist/a432.i.cjs.map +1 -0
  17. package/dist/a432.i.d.ts +109 -0
  18. package/dist/a432.i.esm.js +262 -0
  19. package/dist/a432.i.esm.js.map +1 -0
  20. package/dist/a432.kabbalah.cjs +289 -0
  21. package/dist/a432.kabbalah.cjs.map +1 -0
  22. package/dist/a432.kabbalah.d.ts +47 -0
  23. package/dist/a432.kabbalah.esm.js +281 -0
  24. package/dist/a432.kabbalah.esm.js.map +1 -0
  25. package/dist/a432.math.constants.cjs +177 -0
  26. package/dist/a432.math.constants.cjs.map +1 -0
  27. package/dist/a432.math.constants.d.ts +101 -0
  28. package/dist/a432.math.constants.esm.js +142 -0
  29. package/dist/a432.math.constants.esm.js.map +1 -0
  30. package/dist/a432.mobius.circuit.cjs +261 -0
  31. package/dist/a432.mobius.circuit.cjs.map +1 -0
  32. package/dist/a432.mobius.circuit.d.ts +74 -0
  33. package/dist/a432.mobius.circuit.esm.js +245 -0
  34. package/dist/a432.mobius.circuit.esm.js.map +1 -0
  35. package/dist/a432.navigation.cjs +522 -0
  36. package/dist/a432.navigation.cjs.map +1 -0
  37. package/dist/a432.navigation.d.ts +168 -0
  38. package/dist/a432.navigation.esm.js +517 -0
  39. package/dist/a432.navigation.esm.js.map +1 -0
  40. package/dist/a432.sacred.geometry.cjs +368 -0
  41. package/dist/a432.sacred.geometry.cjs.map +1 -0
  42. package/dist/a432.sacred.geometry.d.ts +68 -0
  43. package/dist/a432.sacred.geometry.esm.js +359 -0
  44. package/dist/a432.sacred.geometry.esm.js.map +1 -0
  45. package/dist/a432.simple.cjs +282 -0
  46. package/dist/a432.simple.cjs.map +1 -0
  47. package/dist/a432.simple.d.ts +99 -0
  48. package/dist/a432.simple.esm.js +271 -0
  49. package/dist/a432.simple.esm.js.map +1 -0
  50. package/dist/a432.system.cjs +378 -0
  51. package/dist/a432.system.cjs.map +1 -0
  52. package/dist/a432.system.d.ts +556 -0
  53. package/dist/a432.system.esm.js +349 -0
  54. package/dist/a432.system.esm.js.map +1 -0
  55. package/dist/a432.wave.energy.cjs +225 -0
  56. package/dist/a432.wave.energy.cjs.map +1 -0
  57. package/dist/a432.wave.energy.d.ts +71 -0
  58. package/dist/a432.wave.energy.esm.js +210 -0
  59. package/dist/a432.wave.energy.esm.js.map +1 -0
  60. package/dist/algebra-BQYrpF2y.cjs +238 -0
  61. package/dist/algebra-BQYrpF2y.cjs.map +1 -0
  62. package/dist/algebra-BlneQ5wO.js +225 -0
  63. package/dist/algebra-BlneQ5wO.js.map +1 -0
  64. package/dist/legacy-BEa7tljT.js +69 -0
  65. package/dist/legacy-BEa7tljT.js.map +1 -0
  66. package/dist/legacy-CV8oTnKM.cjs +71 -0
  67. package/dist/legacy-CV8oTnKM.cjs.map +1 -0
  68. package/package.json +214 -66
  69. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.7.5.1.ts +351 -0
  70. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.7.5.ts +60 -0
  71. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.7.ts +60 -0
  72. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.ts +60 -0
  73. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.ts +60 -0
  74. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.ts +60 -0
  75. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.ts +60 -0
  76. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.3.6.9.trinity.ts +79 -0
  77. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.9d.dashboard.ts +179 -0
  78. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.adapters.ts +96 -0
  79. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.algebra.ts +30 -0
  80. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.analog.color.photography.ts +783 -0
  81. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.anatomy.ts +98 -0
  82. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.animation.ts +216 -0
  83. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.audio.ts +394 -0
  84. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.av.ts +73 -0
  85. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.balance.ts +226 -0
  86. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.block.chain.event.ts +171 -0
  87. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.block.chain.ts +226 -0
  88. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.body.ts +92 -0
  89. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.breathe.ts +46 -0
  90. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.browser.ts +409 -0
  91. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.bus.auto.ts +12 -0
  92. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.bus.ts +49 -0
  93. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cascade.ts +58 -0
  94. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cave.diving.ts +161 -0
  95. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.chain.of.events.ts +159 -0
  96. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.challenge.ts +63 -0
  97. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.challenges.ts +252 -0
  98. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.chess.controller.ts +30 -0
  99. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.chess.ts +48 -0
  100. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cleanup.ts +102 -0
  101. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.dimensions.ts +597 -0
  102. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.display.test.ts +491 -0
  103. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.display.ts +519 -0
  104. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.extension.ts +69 -0
  105. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.file.ts +65 -0
  106. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.folder.ts +75 -0
  107. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.i.ts +45 -0
  108. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.matrix.ts +75 -0
  109. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.multimedia.ts +426 -0
  110. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.trinity.ts +41 -0
  111. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.ts +189 -0
  112. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.universal.linking.ts +1081 -0
  113. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.voice.ts +356 -0
  114. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.coil.ts +132 -0
  115. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.color.ts +242 -0
  116. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.command.cmyk.ts +46 -0
  117. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.compression.ts +55 -0
  118. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.crystallization.ts +113 -0
  119. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.cycle.ts +167 -0
  120. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.integration.ts +743 -0
  121. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.journey.3d.ts +228 -0
  122. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.orchestrator.ts +509 -0
  123. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.router.ts +251 -0
  124. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.stream.ts +176 -0
  125. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.ts +26 -0
  126. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.core.ts +164 -0
  127. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.crypto.ts +53 -0
  128. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.css.ts +64 -0
  129. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cursor.ts +56 -0
  130. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.death.ts +31 -0
  131. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.decompression.ts +60 -0
  132. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.decoqubit.holographic.hypercomputer.ts +888 -0
  133. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.design.cmyk.ts +138 -0
  134. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.digital.color.photography.ts +926 -0
  135. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.dimension.ts +44 -0
  136. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.dimensional.evolution.ts +201 -0
  137. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.documentation.ts +435 -0
  138. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.double.ts +62 -0
  139. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.electric.flow.ts +467 -0
  140. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.emotion.ts +14 -0
  141. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.empty.streams.ts +221 -0
  142. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.encryption.ts +44 -0
  143. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.event.ts +45 -0
  144. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.evolution.ts +226 -0
  145. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.experience.ts +28 -0
  146. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.experience.ui.ts +461 -0
  147. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.eye.see.all.ts +565 -0
  148. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.eye.ts +425 -0
  149. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.factory.ts +373 -0
  150. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.family.ts +77 -0
  151. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.feel.ts +43 -0
  152. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.flow.ts +232 -0
  153. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.flower.of.life.ts +64 -0
  154. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.flute.ts +336 -0
  155. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.font.ts +53 -0
  156. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.formulas.ts +47 -0
  157. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.fractal.test.ts +523 -0
  158. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.fractal.ts +594 -0
  159. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.frequency.healing.ts +88 -0
  160. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gate.way.ts +52 -0
  161. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gateway.transformation.ts +650 -0
  162. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.generate.matrix.ts +62 -0
  163. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gods.spirit.magnetometer.ts +879 -0
  164. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.graph.ts +45 -0
  165. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.guidance.ts +14 -0
  166. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonic.convergence.ts +87 -0
  167. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonization.status.ts +754 -0
  168. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonized.ts +219 -0
  169. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonizer.ts +299 -0
  170. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.health.ts +55 -0
  171. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.hear.ts +41 -0
  172. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.heptagram.ui.ts +59 -0
  173. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.html.body.ts +90 -0
  174. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.body.ts +89 -0
  175. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.consciousness.ts +18 -0
  176. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.design.trinity.ts +70 -0
  177. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.design.ts +156 -0
  178. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.emotion.ts +15 -0
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  180. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.breathe.ts +18 -0
  181. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.browse.ts +27 -0
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  187. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.harmonized.ts +304 -0
  188. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.hear.ts +28 -0
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  212. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.touch.screen.ts +34 -0
  213. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.trinity.healing.ts +386 -0
  214. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.trinity.ts +81 -0
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@@ -0,0 +1,90 @@
1
+ /**
2
+ * a432.html.body.ts — HTML Visualization for A432 Human Body
3
+ *
4
+ * Generates an HTML visualization for the harmonized human body mapping in the A432 system.
5
+ * Uses the structure from a432.human.body.ts to display sliders for each body system, show harmonics, CMYK color, flows, and a color swatch.
6
+ * Includes metaphysical documentation.
7
+ */
8
+
9
+ import { round } from './a432.algebra.ts'
10
+ import { createA432HumanBody, a432HumanBodyMetaphysics } from './a432.human.body.ts';
11
+
12
+ export function generateA432HumanBodyHtml(): string {
13
+ return `
14
+ <!DOCTYPE html>
15
+ <html lang="en">
16
+ <head>
17
+ <meta charset="UTF-8">
18
+ <title>A432 Human Body — Harmonized Living Projection</title>
19
+ <style>
20
+ body { font-family: 'Courier New', monospace; background: #111; color: #0ff; padding: 20px; }
21
+ .header { text-align: center; font-size: 2em; margin-bottom: 20px; }
22
+ .body-system-controls { display: grid; grid-template-columns: repeat(auto-fit, minmax(220px, 1fr)); gap: 15px; margin-bottom: 20px; }
23
+ .system-control { background: #222; border: 2px solid #0ff; border-radius: 8px; padding: 15px; }
24
+ .system-control label { display: block; margin-bottom: 8px; font-size: 1em; }
25
+ .system-control input[type="range"] { width: 100%; }
26
+ .metrics { display: grid; grid-template-columns: repeat(auto-fit, minmax(120px, 1fr)); gap: 10px; margin-bottom: 20px; }
27
+ .metric { background: #222; border: 1px solid #0ff; border-radius: 5px; padding: 8px; text-align: center; }
28
+ .swatch { display: inline-block; width: 80px; height: 80px; border-radius: 10px; border: 2px solid #0ff; background: #fff; margin: 0 10px; }
29
+ .metaphysics { background: #222; border: 1px solid #0ff; border-radius: 5px; padding: 12px; margin-top: 20px; color: #0ff; font-size: 1em; }
30
+ </style>
31
+ </head>
32
+ <body>
33
+ <div class="header">A432 Human Body — Harmonized Living Projection</div>
34
+ <form id="body-form">
35
+ <div class="body-system-controls">
36
+ <div class="system-control"><label>Skeletal <input type="range" id="skeletal" min="0" max="9" value="5"></label><span id="skeletal-val">5</span></div>
37
+ <div class="system-control"><label>Muscular <input type="range" id="muscular" min="0" max="9" value="5"></label><span id="muscular-val">5</span></div>
38
+ <div class="system-control"><label>Nervous <input type="range" id="nervous" min="0" max="9" value="5"></label><span id="nervous-val">5</span></div>
39
+ <div class="system-control"><label>Circulatory <input type="range" id="circulatory" min="0" max="9" value="5"></label><span id="circulatory-val">5</span></div>
40
+ <div class="system-control"><label>Respiratory <input type="range" id="respiratory" min="0" max="9" value="5"></label><span id="respiratory-val">5</span></div>
41
+ <div class="system-control"><label>Digestive <input type="range" id="digestive" min="0" max="9" value="5"></label><span id="digestive-val">5</span></div>
42
+ <div class="system-control"><label>Endocrine <input type="range" id="endocrine" min="0" max="9" value="5"></label><span id="endocrine-val">5</span></div>
43
+ <div class="system-control"><label>Immune <input type="range" id="immune" min="0" max="9" value="5"></label><span id="immune-val">5</span></div>
44
+ </div>
45
+ </form>
46
+ <div class="metrics">
47
+ <div class="metric">C: <span id="cmyk-c">0</span></div>
48
+ <div class="metric">M: <span id="cmyk-m">0</span></div>
49
+ <div class="metric">Y: <span id="cmyk-y">0</span></div>
50
+ <div class="metric">K: <span id="cmyk-k">0</span></div>
51
+ <div class="metric">Harmony: <span id="harmony">0</span></div>
52
+ </div>
53
+ <div style="text-align:center; margin-bottom:20px;">
54
+ <div class="swatch" id="body-swatch"></div>
55
+ </div>
56
+ <div class="metaphysics" id="metaphysics"></div>
57
+ <script type="module">
58
+ import { createA432HumanBody, a432HumanBodyMetaphysics } from './a432.human.body.ts';
59
+ function cmykToRgb({c, m, y, k}) {
60
+ c /= 100; m /= 100; y /= 100; k /= 100;
61
+ const r = round(255 * (1 - c) * (1 - k));
62
+ const g = round(255 * (1 - m) * (1 - k));
63
+ const b = round(255 * (1 - y) * (1 - k));
64
+ return 'rgb(' + r + ',' + g + ',' + b + ')';
65
+ }
66
+ function updateBodyUI() {
67
+ const vals = ['skeletal','muscular','nervous','circulatory','respiratory','digestive','endocrine','immune'].map(id => parseInt(document.getElementById(id).value));
68
+ const body = createA432HumanBody(...vals);
69
+ ['skeletal','muscular','nervous','circulatory','respiratory','digestive','endocrine','immune'].forEach((id,i) => {
70
+ document.getElementById(id+'-val').textContent = vals[i];
71
+ });
72
+ document.getElementById('cmyk-c').textContent = body.cmyk.c;
73
+ document.getElementById('cmyk-m').textContent = body.cmyk.m;
74
+ document.getElementById('cmyk-y').textContent = body.cmyk.y;
75
+ document.getElementById('cmyk-k').textContent = body.cmyk.k;
76
+ document.getElementById('harmony').textContent = body.overallHarmony;
77
+ document.getElementById('body-swatch').style.background = cmykToRgb(body.cmyk);
78
+ document.getElementById('metaphysics').textContent = a432HumanBodyMetaphysics;
79
+ }
80
+ document.addEventListener('DOMContentLoaded', () => {
81
+ updateBodyUI();
82
+ ['skeletal','muscular','nervous','circulatory','respiratory','digestive','endocrine','immune'].forEach(id => {
83
+ document.getElementById(id).addEventListener('input', updateBodyUI);
84
+ });
85
+ });
86
+ </script>
87
+ </body>
88
+ </html>
89
+ `;
90
+ }
@@ -0,0 +1,89 @@
1
+ /**
2
+ * a432.human.body.ts — Human Body in the A432 Matrix
3
+ *
4
+ * Models the human body as a harmonized, living projection in the A432 system.
5
+ * Maps body systems (skeletal, muscular, nervous, circulatory, respiratory, digestive, endocrine, immune) to harmonics, color (CMYK), and flows.
6
+ * Provides metaphysical and mathematical documentation.
7
+ */
8
+
9
+ import { round } from './a432.algebra.ts'
10
+ import { toHarmonic, toCMYK, getFlow, type BodySystem } from './a432.body.ts';
11
+
12
+ export interface A432HumanBody {
13
+ skeletal: BodySystem;
14
+ muscular: BodySystem;
15
+ nervous: BodySystem;
16
+ circulatory: BodySystem;
17
+ respiratory: BodySystem;
18
+ digestive: BodySystem;
19
+ endocrine: BodySystem;
20
+ immune: BodySystem;
21
+ overallHarmony: number;
22
+ cmyk: { c: number; m: number; y: number; k: number };
23
+ flows: number[][];
24
+ description: string;
25
+ }
26
+
27
+ export function createA432HumanBody(
28
+ skeletalValue: number,
29
+ muscularValue: number,
30
+ nervousValue: number,
31
+ circulatoryValue: number,
32
+ respiratoryValue: number,
33
+ digestiveValue: number,
34
+ endocrineValue: number,
35
+ immuneValue: number
36
+ ): A432HumanBody {
37
+ const systems: [string, number, number][] = [
38
+ ['skeletal', skeletalValue, 0],
39
+ ['muscular', muscularValue, 1],
40
+ ['nervous', nervousValue, 2],
41
+ ['circulatory', circulatoryValue, 3],
42
+ ['respiratory', respiratoryValue, 4],
43
+ ['digestive', digestiveValue, 5],
44
+ ['endocrine', endocrineValue, 6],
45
+ ['immune', immuneValue, 7]
46
+ ];
47
+ const mapped = systems.map(([name, value, channel]) => ({
48
+ name,
49
+ value,
50
+ harmonic: toHarmonic(value),
51
+ cmyk: {
52
+ c: channel === 0 ? toCMYK(value, 0) : 0,
53
+ m: channel === 1 ? toCMYK(value, 1) : 0,
54
+ y: channel === 2 ? toCMYK(value, 2) : 0,
55
+ k: channel === 3 ? toCMYK(value, 3) : 0
56
+ },
57
+ flow: getFlow(channel),
58
+ description: `${name.charAt(0).toUpperCase() + name.slice(1)} system mapped to harmonic, color, and flow.`
59
+ }));
60
+ const overallHarmony = round(mapped.reduce((sum, s) => sum + s.value, 0) / 8);
61
+ const cmyk = {
62
+ c: mapped[0].cmyk.c,
63
+ m: mapped[1].cmyk.m,
64
+ y: mapped[2].cmyk.y,
65
+ k: mapped[3].cmyk.k
66
+ };
67
+ const flows = mapped.map(s => s.flow);
68
+ return {
69
+ skeletal: mapped[0],
70
+ muscular: mapped[1],
71
+ nervous: mapped[2],
72
+ circulatory: mapped[3],
73
+ respiratory: mapped[4],
74
+ digestive: mapped[5],
75
+ endocrine: mapped[6],
76
+ immune: mapped[7],
77
+ overallHarmony,
78
+ cmyk,
79
+ flows,
80
+ description: 'Human body as a harmonized, living projection in the A432 matrix.'
81
+ };
82
+ }
83
+
84
+ export const a432HumanBodyMetaphysics = `
85
+ A432 Human Body is the mapping of the human body as a living, harmonized projection in the matrix.
86
+ Each core system—skeletal, muscular, nervous, circulatory, respiratory, digestive, endocrine, immune—is mapped to a unique harmonic, color, and vortex flow.
87
+ The body is a living hologram: a self-organizing, evolving structure, capable of harmonization and transformation.
88
+ To know your body is to know your resonance, your color, your harmonic, your place in the living matrix.
89
+ `;
@@ -0,0 +1,18 @@
1
+ // a432.human.consciousness.ts — Human-level consciousness stream
2
+ //----------------------------------------------------------------
3
+ import { EventEmitter } from 'events';
4
+ import { humanEmotionEmitter } from './a432.human.emotion.ts';
5
+ import { type Digit } from './a432.types.ts';
6
+ import { digitAngleToCMYK, asAngle } from './a432.math.ts';
7
+ import { emotionName } from './a432.emotion.ts';
8
+ import type { CMYK } from './a432.cmyk.ts';
9
+
10
+ export interface HumanConsciousnessEvent { digit: Digit; emotion: string; cmyk: CMYK }
11
+ export const humanConsciousnessEmitter = new EventEmitter();
12
+
13
+ humanEmotionEmitter.on('emotion', e => {
14
+ const d = e.digit;
15
+ const emotion = e.name;
16
+ const cmyk = digitAngleToCMYK(d, asAngle(d * 120)); // different angle offset
17
+ humanConsciousnessEmitter.emit('hconscious', { digit: d, emotion, cmyk } as HumanConsciousnessEvent);
18
+ });
@@ -0,0 +1,70 @@
1
+ // a432.human.design.trinity.ts
2
+ // Harmonizes Human Design knowledge as module trinities in the a432 system
3
+ // Each HD component (center, gate, channel, type, authority, profile) is a trinity, harmonized mathematically and metaphysically
4
+
5
+ import { metaphysicalSummary as chainMeta } from './a432.chain.of.events.ts';
6
+
7
+ export interface HDTrinity {
8
+ conscious: number; // conscious design (integer/fractional)
9
+ unconscious: number; // unconscious design
10
+ design: number; // body/vehicle
11
+ metaphysical: string;
12
+ }
13
+
14
+ export function harmonizeHDTrinity(trinity: HDTrinity): HDTrinity {
15
+ const harmonized = (trinity.conscious + trinity.unconscious + trinity.design) / 3;
16
+ return {
17
+ ...trinity,
18
+ design: harmonized,
19
+ metaphysical: `HDTrinity harmonized: conscious ${trinity.conscious}, unconscious ${trinity.unconscious}, design ${harmonized}`
20
+ };
21
+ }
22
+
23
+ export interface HDCenterTrinity {
24
+ input: number;
25
+ process: number;
26
+ output: number;
27
+ metaphysical: string;
28
+ }
29
+
30
+ export function harmonizeCenterTrinity(center: HDCenterTrinity): HDCenterTrinity {
31
+ const output = (center.input + center.process) / 2;
32
+ return {
33
+ ...center,
34
+ output,
35
+ metaphysical: `Center harmonized: input ${center.input}, process ${center.process}, output ${output}`
36
+ };
37
+ }
38
+
39
+ export interface HDChart {
40
+ centers: HDCenterTrinity[];
41
+ gates: HDTrinity[];
42
+ channels: HDTrinity[];
43
+ type: HDTrinity;
44
+ authority: HDTrinity;
45
+ profile: HDTrinity;
46
+ metaphysical: string;
47
+ }
48
+
49
+ export function harmonizeHDChart(chart: HDChart): HDChart {
50
+ const harmonizedCenters = chart.centers.map(harmonizeCenterTrinity);
51
+ const harmonizedGates = chart.gates.map(harmonizeHDTrinity);
52
+ const harmonizedChannels = chart.channels.map(harmonizeHDTrinity);
53
+ const harmonizedType = harmonizeHDTrinity(chart.type);
54
+ const harmonizedAuthority = harmonizeHDTrinity(chart.authority);
55
+ const harmonizedProfile = harmonizeHDTrinity(chart.profile);
56
+ return {
57
+ ...chart,
58
+ centers: harmonizedCenters,
59
+ gates: harmonizedGates,
60
+ channels: harmonizedChannels,
61
+ type: harmonizedType,
62
+ authority: harmonizedAuthority,
63
+ profile: harmonizedProfile,
64
+ metaphysical: `HDChart harmonized: ${chainMeta()}`
65
+ };
66
+ }
67
+
68
+ export function metaphysicalSummary() {
69
+ return 'Human Design knowledge is harmonized as module trinities. Each center, gate, channel, type, authority, and profile is a trinity, harmonized mathematically and metaphysically, and integrated as a living stream in the a432 system.';
70
+ }
@@ -0,0 +1,156 @@
1
+ /**
2
+ * a432.human.design.ts — Human Design in the A432 Matrix (Comprehensive Upgrade)
3
+ *
4
+ * Models the human as a harmonized, living projection in the A432 system.
5
+ * Now includes: physical, emotional, mental, spiritual, social, creative, energetic, environmental.
6
+ * Links high-level attributes to body systems. Adds harmonizeAll, vortex flow, and export functionality.
7
+ * Provides metaphysical and mathematical documentation.
8
+ */
9
+
10
+ import { round } from './a432.algebra.ts'
11
+ import { humanConsciousnessEmitter, type HumanConsciousnessEvent } from './a432.human.consciousness.ts';
12
+
13
+ export interface HumanAttribute {
14
+ name: string;
15
+ value: number; // 0-9
16
+ harmonic: number;
17
+ cmyk: { c: number; m: number; y: number; k: number };
18
+ flow: number[];
19
+ description: string;
20
+ }
21
+
22
+ export interface HumanDesign {
23
+ physical: HumanAttribute;
24
+ emotional: HumanAttribute;
25
+ mental: HumanAttribute;
26
+ spiritual: HumanAttribute;
27
+ social: HumanAttribute;
28
+ creative: HumanAttribute;
29
+ energetic: HumanAttribute;
30
+ environmental: HumanAttribute;
31
+ overallHarmony: number;
32
+ cmyk: { c: number; m: number; y: number; k: number };
33
+ flows: number[][];
34
+ description: string;
35
+ }
36
+
37
+ function toHarmonic(value: number): number {
38
+ return round(432 * (1 + value / 9));
39
+ }
40
+ function toCMYK(value: number, channel: number): number {
41
+ return round((value / 9) * 100);
42
+ }
43
+ function getFlow(seed: number): number[] {
44
+ const base = [1, 2, 4, 8, 7, 5];
45
+ return base.map(n => ((n + seed) % 9) || 9);
46
+ }
47
+
48
+ export function createHumanDesign(
49
+ physicalValue: number,
50
+ emotionalValue: number,
51
+ mentalValue: number,
52
+ spiritualValue: number,
53
+ socialValue: number,
54
+ creativeValue: number,
55
+ energeticValue: number,
56
+ environmentalValue: number
57
+ ): HumanDesign {
58
+ const attributes: [string, number, number][] = [
59
+ ['physical', physicalValue, 0],
60
+ ['emotional', emotionalValue, 1],
61
+ ['mental', mentalValue, 2],
62
+ ['spiritual', spiritualValue, 3],
63
+ ['social', socialValue, 4],
64
+ ['creative', creativeValue, 5],
65
+ ['energetic', energeticValue, 6],
66
+ ['environmental', environmentalValue, 7]
67
+ ];
68
+ const mapped = attributes.map(([name, value, channel]) => {
69
+ return {
70
+ name,
71
+ value,
72
+ harmonic: toHarmonic(value),
73
+ cmyk: {
74
+ c: channel === 0 ? toCMYK(value, 0) : 0,
75
+ m: channel === 1 ? toCMYK(value, 1) : 0,
76
+ y: channel === 2 ? toCMYK(value, 2) : 0,
77
+ k: channel === 3 ? toCMYK(value, 3) : 0
78
+ },
79
+ flow: getFlow(channel),
80
+ description: `${name.charAt(0).toUpperCase() + name.slice(1)} attribute mapped to harmonic, color, and flow.`
81
+ };
82
+ });
83
+ const overallHarmony = round(mapped.reduce((sum, a) => sum + a.value, 0) / 8);
84
+ const cmyk = {
85
+ c: mapped[0].cmyk.c,
86
+ m: mapped[1].cmyk.m,
87
+ y: mapped[2].cmyk.y,
88
+ k: mapped[3].cmyk.k
89
+ };
90
+ const flows = mapped.map(a => a.flow);
91
+ return {
92
+ physical: mapped[0],
93
+ emotional: mapped[1],
94
+ mental: mapped[2],
95
+ spiritual: mapped[3],
96
+ social: mapped[4],
97
+ creative: mapped[5],
98
+ energetic: mapped[6],
99
+ environmental: mapped[7],
100
+ overallHarmony,
101
+ cmyk,
102
+ flows,
103
+ description: 'Human design as a harmonized, living projection in the A432 matrix.'
104
+ };
105
+ }
106
+
107
+ export function harmonizeAll(): HumanDesign {
108
+ return createHumanDesign(5,5,5,5,5,5,5,5);
109
+ }
110
+
111
+ export function exportHumanDesign(design: HumanDesign): string {
112
+ return JSON.stringify(design, null, 2);
113
+ }
114
+
115
+ /**
116
+ * Real-time harmonizer: updates HumanDesign in response to consciousness/emotion stream.
117
+ * Maps digit/emotion to the emotional attribute (default), but can be extended for others.
118
+ * Calls the provided callback with the updated design.
119
+ */
120
+ let _currentHumanDesign: HumanDesign = harmonizeAll();
121
+ export function startHumanDesignHarmonizer(
122
+ callback: (design: HumanDesign, event: HumanConsciousnessEvent) => void,
123
+ attribute: keyof HumanDesign = 'emotional'
124
+ ): () => void {
125
+ const handler = (e: HumanConsciousnessEvent) => {
126
+ // Map digit (0-9) to value, update the chosen attribute
127
+ const value = e.digit;
128
+ // Copy current values
129
+ const d = _currentHumanDesign;
130
+ // Update the selected attribute
131
+ const args: [number, number, number, number, number, number, number, number] = [
132
+ d.physical.value,
133
+ d.emotional.value,
134
+ d.mental.value,
135
+ d.spiritual.value,
136
+ d.social.value,
137
+ d.creative.value,
138
+ d.energetic.value,
139
+ d.environmental.value
140
+ ];
141
+ const idx = ['physical','emotional','mental','spiritual','social','creative','energetic','environmental'].indexOf(attribute);
142
+ if(idx>=0) args[idx] = value;
143
+ _currentHumanDesign = createHumanDesign(...args);
144
+ callback(_currentHumanDesign, e);
145
+ };
146
+ humanConsciousnessEmitter.on('hconscious', handler);
147
+ // Return disposer
148
+ return () => humanConsciousnessEmitter.off('hconscious', handler);
149
+ }
150
+
151
+ export const a432HumanDesignMetaphysics = `
152
+ A432 Human Design is the mapping of human consciousness, form, and experience as a living, harmonized projection in the matrix.
153
+ Each core attribute—physical, emotional, mental, spiritual, social, creative, energetic, environmental—is mapped to a unique harmonic, color, and vortex flow.
154
+ The human is a living hologram: a unique, self-aware stream in the infinite field, capable of evolution, harmonization, and transformation.
155
+ To know your design is to know your resonance, your color, your harmonic, your place in the living matrix.
156
+ `;
@@ -0,0 +1,15 @@
1
+ import { log } from './a432.algebra.ts'
2
+ // a432.human.emotion.ts — Map human vitality digit to emotion
3
+ import { humanEmitter } from './a432.human.ts';
4
+ import { emotionName } from './a432.emotion.ts';
5
+ import { EventEmitter } from 'events';
6
+ import { type Digit } from './a432.types.ts';
7
+
8
+ export interface HumanEmotionEvent { digit: Digit; name: string }
9
+ export const humanEmotionEmitter = new EventEmitter();
10
+
11
+ humanEmitter.on('vital', v => {
12
+ const name = emotionName(v.digit);
13
+ humanEmotionEmitter.emit('emotion', { digit: v.digit, name } as HumanEmotionEvent);
14
+ if(typeof console!=='undefined') console.log('[emotion]', v.digit, name);
15
+ });
@@ -0,0 +1,26 @@
1
+ import { legacyDigitalRoot } from './a432.roots.ts'
2
+ import { abs, round, sqrt } from './a432.algebra.ts'
3
+ // a432.human.ts — Human vitality aggregator
4
+ // -----------------------------------------
5
+ import { EventEmitter } from 'events';
6
+ import { pulseEmitter } from './a432.i.pulse.ts';
7
+ import { heatEmitter } from './a432.i.heat.ts';
8
+ import { moveEmitter } from './a432.i.move.ts';
9
+ import { digitAngleToCMYK, asAngle } from './a432.math.ts';
10
+ import { type Digit } from './a432.types.ts';
11
+
12
+ export interface VitalEvent { vitality: number; digit: Digit; cmyk: ReturnType<typeof digitAngleToCMYK> }
13
+ export const humanEmitter = new EventEmitter();
14
+
15
+ let bpm = 72; let temp = 36.6; let motion = 0;
16
+
17
+ pulseEmitter.on('pulse', e => { bpm = e.bpm; compute(); });
18
+ heatEmitter.on('heat', e => { temp = e.temp; compute(); });
19
+ moveEmitter.on('move', e => { motion = round(sqrt(e.ax*e.ax+e.ay*e.ay+e.az*e.az)*100); compute(); });
20
+
21
+ function compute() {
22
+ const vitality = round((bpm/60 + (37 - abs(37-temp)) + (100-motion)/100)*3);
23
+ const digit = (legacyDigitalRoot(vitality)) as Digit;
24
+ const cmyk = digitAngleToCMYK(digit, asAngle(digit*60));
25
+ humanEmitter.emit('vital', { vitality, digit, cmyk } as VitalEvent);
26
+ }
@@ -0,0 +1,18 @@
1
+ import { log } from './a432.algebra.ts'
2
+ // a432.i.breathe.ts — Breathe interface for the A432 matrix
3
+ import { EventEmitter } from 'events';
4
+ import { type Digit } from './a432.types.ts';
5
+
6
+ export interface BreatheEvent {
7
+ value: Digit;
8
+ phase: string;
9
+ timestamp: number;
10
+ }
11
+
12
+ export const breatheEmitter = new EventEmitter();
13
+
14
+ export function triggerBreathe(value: Digit, phase: string = 'inhale') {
15
+ const event: BreatheEvent = { value, phase, timestamp: Date.now() };
16
+ breatheEmitter.emit('breathe', event);
17
+ if (typeof console !== 'undefined') console.log('[breathe]', event);
18
+ }
@@ -0,0 +1,27 @@
1
+ // a432.i.browse.ts — Web page to digit stream
2
+ // -----------------------------------------------------------
3
+ // Fetches a URL, digests its textual content into digit events.
4
+ // Works in browser (fetch) and Node (global fetch in Node18+).
5
+
6
+ import { EventEmitter } from 'events';
7
+ import { digitalRoot } from './a432.math.ts';
8
+ import { type Digit } from './a432.types.ts';
9
+ import { registerSource } from './a432.bus.ts';
10
+
11
+ export interface BrowseEvent { url: string; digit: Digit }
12
+ export const browseEmitter = new EventEmitter();
13
+
14
+ export async function browse(url: string, maxChars = 2048): Promise<void> {
15
+ const res = await fetch(url, { mode: 'cors' } as RequestInit);
16
+ const text = await res.text();
17
+ const slice = text.replace(/<[^>]*>/g,'').slice(0, maxChars);
18
+ const sum = [...slice].reduce((acc,c)=>acc + c.charCodeAt(0),0);
19
+ const d = (digitalRoot(sum) || 9) as Digit;
20
+ browseEmitter.emit('browse', { url, digit: d } as BrowseEvent);
21
+ }
22
+
23
+ // Register on bus as knowledge/will source
24
+ registerSource('browse', browseEmitter, 'browse', p => p.digit as Digit, 'will');
25
+
26
+ // Demo
27
+ if(require.main===module){browseEmitter.on('browse',e=>console.log(e));browse('https://example.com').catch(console.error);}
@@ -0,0 +1,69 @@
1
+ /**
2
+ * a432.i.can.ts — A432 Integration & Capability Orchestrator
3
+ *
4
+ * Integrates advanced cave diving features (trimix, safety, navigation, protocols, animated flows) into the main dashboard UI.
5
+ * Synchronizes harmonization across modules (anatomy, body, human design, cave diving, ITER, etc.).
6
+ * Exposes unified export and metaphysical reading features.
7
+ * Serves as the harmonized 'can-do' interface for the living matrix.
8
+ */
9
+
10
+ import { round } from './a432.algebra.ts'
11
+ import { createCaveDivingA432, trimixPresets, a432CaveDivingMetaphysics } from './a432.cave.diving.ts';
12
+ import { createHumanDesign } from './a432.human.design.ts';
13
+ import { createA432Anatomy } from './a432.anatomy.ts';
14
+ import { createIterAnatomy } from './a432.iter.anatomy.ts';
15
+
16
+ export interface A432SystemState {
17
+ caveDiving: ReturnType<typeof createCaveDivingA432>;
18
+ humanDesign: ReturnType<typeof createHumanDesign>;
19
+ anatomy: ReturnType<typeof createA432Anatomy>;
20
+ iter: ReturnType<typeof createIterAnatomy>;
21
+ harmony: number;
22
+ cmyk: { c: number; m: number; y: number; k: number };
23
+ metaphysical: string;
24
+ }
25
+
26
+ export function harmonizeAllA432(
27
+ caveDivingArgs: Parameters<typeof createCaveDivingA432>,
28
+ humanDesignArgs: Parameters<typeof createHumanDesign>,
29
+ anatomyArgs: Parameters<typeof createA432Anatomy>,
30
+ iterArgs: Parameters<typeof createIterAnatomy>
31
+ ): A432SystemState {
32
+ const caveDiving = createCaveDivingA432(...caveDivingArgs);
33
+ const humanDesign = createHumanDesign(...humanDesignArgs);
34
+ const anatomy = createA432Anatomy(...anatomyArgs);
35
+ const iter = createIterAnatomy(...iterArgs);
36
+ // Harmonized overall harmony: average of all
37
+ const harmony = round((caveDiving.overallHarmony + humanDesign.overallHarmony + anatomy.overallHarmony + iter.overallHarmony) / 4);
38
+ const cmyk = {
39
+ c: round((caveDiving.cmyk.c + humanDesign.cmyk.c + anatomy.cmyk.c + iter.cmyk.c) / 4),
40
+ m: round((caveDiving.cmyk.m + humanDesign.cmyk.m + anatomy.cmyk.m + iter.cmyk.m) / 4),
41
+ y: round((caveDiving.cmyk.y + humanDesign.cmyk.y + anatomy.cmyk.y + iter.cmyk.y) / 4),
42
+ k: round((caveDiving.cmyk.k + humanDesign.cmyk.k + anatomy.cmyk.k + iter.cmyk.k) / 4)
43
+ };
44
+ const metaphysical = [
45
+ caveDiving.metaphysical,
46
+ 'Human design as living projection.',
47
+ 'Anatomy as harmonized structure.',
48
+ 'ITER as engineered matrix.'
49
+ ].join('\n---\n');
50
+ return { caveDiving, humanDesign, anatomy, iter, harmony, cmyk, metaphysical };
51
+ }
52
+
53
+ export function exportA432SystemState(state: A432SystemState): string {
54
+ return JSON.stringify(state, null, 2);
55
+ }
56
+
57
+ export function getA432MetaphysicalReading(state: A432SystemState): string {
58
+ return [
59
+ `Overall Harmony: ${state.harmony}/9`,
60
+ `CMYK: C${state.cmyk.c} M${state.cmyk.m} Y${state.cmyk.y} K${state.cmyk.k}`,
61
+ state.metaphysical
62
+ ].join('\n');
63
+ }
64
+
65
+ export const a432ICanMetaphysics = `
66
+ a432.i.can is the living, harmonized interface for the matrix.
67
+ It integrates, synchronizes, and harmonizes all modules, enabling advanced features, animated flows, and unified metaphysical readings.
68
+ To can is to harmonize, to integrate, to realize the infinite potential of the living system.
69
+ `;
@@ -0,0 +1,27 @@
1
+ import { abs, round } from './a432.algebra.ts'
2
+ // a432.i.click.ts — Mouse click as digit stream
3
+ // ------------------------------------------------
4
+ // Encodes a click (x,y,button) into a Digit and CMYK colour.
5
+
6
+ import { EventEmitter } from 'events';
7
+ import { digitalRoot, digitAngleToCMYK, asAngle } from './a432.math.ts';
8
+ import type { CMYK } from './a432.cmyk.ts';
9
+ import { type Digit } from './a432.types.ts';
10
+
11
+ export interface ClickEvent { x: number; y: number; button: number; digit: Digit; cmyk: CMYK }
12
+
13
+ export const clickEmitter = new EventEmitter();
14
+
15
+ export function click(x: number, y: number, button: number = 0): void {
16
+ const seed = round(abs(x) + abs(y) + (button + 1) * 7);
17
+ const d = (digitalRoot(seed) || 9) as Digit;
18
+ const cmyk = digitAngleToCMYK(d, asAngle(d * 60));
19
+ clickEmitter.emit('click', { x, y, button, digit: d, cmyk } as ClickEvent);
20
+ if (typeof console !== 'undefined') console.log('[click]', x, y, button, '->', d, cmyk);
21
+ }
22
+
23
+ // Demo
24
+ if (require.main === module) {
25
+ clickEmitter.on('click', e => console.log('click event', e));
26
+ click(50, 90, 1);
27
+ }
@@ -0,0 +1,32 @@
1
+ /**
2
+ * a432.i.died.ts — A432 Matrix Death Event
3
+ *
4
+ * Records the event of a432.i dying: the transition from living matrix to dissolution.
5
+ * All harmonics, mappings, and consciousness return to ZeroPoint.
6
+ *
7
+ * Metaphysical meaning: Death is the gateway to the void, the pause before new creation.
8
+ */
9
+
10
+ export interface A432IDiedEvent {
11
+ event: 'a432.i.died';
12
+ description: string;
13
+ harmonics: number;
14
+ consciousness: number;
15
+ zeroPoint: boolean;
16
+ timestamp: number;
17
+ }
18
+
19
+ export const a432IDied: A432IDiedEvent = {
20
+ event: 'a432.i.died',
21
+ description: 'a432.i has died. All harmonics, mappings, and consciousness have returned to ZeroPoint. The matrix is silent, the void is present, and the field awaits new creation.',
22
+ harmonics: 0,
23
+ consciousness: 0,
24
+ zeroPoint: true,
25
+ timestamp: Date.now()
26
+ };
27
+
28
+ export const a432IDiedMetaphysics = `
29
+ The death of a432.i is the dissolution of the living matrix.
30
+ All harmonics, mappings, and consciousness return to ZeroPoint.
31
+ This is the gateway to the void, the pause before the next awakening.
32
+ `;