zeropoint-node 1.0.1 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (887) hide show
  1. package/CHANGELOG.md +85 -0
  2. package/CITATION.cff +34 -0
  3. package/LICENSE +402 -0
  4. package/README.md +398 -338
  5. package/dist/a432.cmyk.cjs +327 -0
  6. package/dist/a432.cmyk.cjs.map +1 -0
  7. package/dist/a432.cmyk.d.ts +128 -0
  8. package/dist/a432.cmyk.esm.js +317 -0
  9. package/dist/a432.cmyk.esm.js.map +1 -0
  10. package/dist/a432.electric.flow.cjs +398 -0
  11. package/dist/a432.electric.flow.cjs.map +1 -0
  12. package/dist/a432.electric.flow.d.ts +55 -0
  13. package/dist/a432.electric.flow.esm.js +384 -0
  14. package/dist/a432.electric.flow.esm.js.map +1 -0
  15. package/dist/a432.i.cjs +278 -0
  16. package/dist/a432.i.cjs.map +1 -0
  17. package/dist/a432.i.d.ts +109 -0
  18. package/dist/a432.i.esm.js +262 -0
  19. package/dist/a432.i.esm.js.map +1 -0
  20. package/dist/a432.kabbalah.cjs +289 -0
  21. package/dist/a432.kabbalah.cjs.map +1 -0
  22. package/dist/a432.kabbalah.d.ts +47 -0
  23. package/dist/a432.kabbalah.esm.js +281 -0
  24. package/dist/a432.kabbalah.esm.js.map +1 -0
  25. package/dist/a432.math.constants.cjs +177 -0
  26. package/dist/a432.math.constants.cjs.map +1 -0
  27. package/dist/a432.math.constants.d.ts +101 -0
  28. package/dist/a432.math.constants.esm.js +142 -0
  29. package/dist/a432.math.constants.esm.js.map +1 -0
  30. package/dist/a432.mobius.circuit.cjs +261 -0
  31. package/dist/a432.mobius.circuit.cjs.map +1 -0
  32. package/dist/a432.mobius.circuit.d.ts +74 -0
  33. package/dist/a432.mobius.circuit.esm.js +245 -0
  34. package/dist/a432.mobius.circuit.esm.js.map +1 -0
  35. package/dist/a432.navigation.cjs +522 -0
  36. package/dist/a432.navigation.cjs.map +1 -0
  37. package/dist/a432.navigation.d.ts +168 -0
  38. package/dist/a432.navigation.esm.js +517 -0
  39. package/dist/a432.navigation.esm.js.map +1 -0
  40. package/dist/a432.sacred.geometry.cjs +368 -0
  41. package/dist/a432.sacred.geometry.cjs.map +1 -0
  42. package/dist/a432.sacred.geometry.d.ts +68 -0
  43. package/dist/a432.sacred.geometry.esm.js +359 -0
  44. package/dist/a432.sacred.geometry.esm.js.map +1 -0
  45. package/dist/a432.simple.cjs +282 -0
  46. package/dist/a432.simple.cjs.map +1 -0
  47. package/dist/a432.simple.d.ts +99 -0
  48. package/dist/a432.simple.esm.js +271 -0
  49. package/dist/a432.simple.esm.js.map +1 -0
  50. package/dist/a432.system.cjs +378 -0
  51. package/dist/a432.system.cjs.map +1 -0
  52. package/dist/a432.system.d.ts +556 -0
  53. package/dist/a432.system.esm.js +349 -0
  54. package/dist/a432.system.esm.js.map +1 -0
  55. package/dist/a432.wave.energy.cjs +225 -0
  56. package/dist/a432.wave.energy.cjs.map +1 -0
  57. package/dist/a432.wave.energy.d.ts +71 -0
  58. package/dist/a432.wave.energy.esm.js +210 -0
  59. package/dist/a432.wave.energy.esm.js.map +1 -0
  60. package/dist/algebra-BQYrpF2y.cjs +238 -0
  61. package/dist/algebra-BQYrpF2y.cjs.map +1 -0
  62. package/dist/algebra-BlneQ5wO.js +225 -0
  63. package/dist/algebra-BlneQ5wO.js.map +1 -0
  64. package/dist/legacy-BEa7tljT.js +69 -0
  65. package/dist/legacy-BEa7tljT.js.map +1 -0
  66. package/dist/legacy-CV8oTnKM.cjs +71 -0
  67. package/dist/legacy-CV8oTnKM.cjs.map +1 -0
  68. package/package.json +214 -66
  69. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.7.5.1.ts +351 -0
  70. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.7.5.ts +60 -0
  71. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.7.ts +60 -0
  72. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.ts +60 -0
  73. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.ts +60 -0
  74. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.ts +60 -0
  75. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.ts +60 -0
  76. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.3.6.9.trinity.ts +79 -0
  77. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.9d.dashboard.ts +179 -0
  78. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.adapters.ts +96 -0
  79. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.algebra.ts +30 -0
  80. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.analog.color.photography.ts +783 -0
  81. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.anatomy.ts +98 -0
  82. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.animation.ts +216 -0
  83. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.audio.ts +394 -0
  84. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.av.ts +73 -0
  85. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.balance.ts +226 -0
  86. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.block.chain.event.ts +171 -0
  87. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.block.chain.ts +226 -0
  88. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.body.ts +92 -0
  89. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.breathe.ts +46 -0
  90. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.browser.ts +409 -0
  91. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.bus.auto.ts +12 -0
  92. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.bus.ts +49 -0
  93. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cascade.ts +58 -0
  94. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cave.diving.ts +161 -0
  95. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.chain.of.events.ts +159 -0
  96. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.challenge.ts +63 -0
  97. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.challenges.ts +252 -0
  98. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.chess.controller.ts +30 -0
  99. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.chess.ts +48 -0
  100. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cleanup.ts +102 -0
  101. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.dimensions.ts +597 -0
  102. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.display.test.ts +491 -0
  103. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.display.ts +519 -0
  104. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.extension.ts +69 -0
  105. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.file.ts +65 -0
  106. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.folder.ts +75 -0
  107. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.i.ts +45 -0
  108. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.matrix.ts +75 -0
  109. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.multimedia.ts +426 -0
  110. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.trinity.ts +41 -0
  111. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.ts +189 -0
  112. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.universal.linking.ts +1081 -0
  113. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.voice.ts +356 -0
  114. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.coil.ts +132 -0
  115. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.color.ts +242 -0
  116. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.command.cmyk.ts +46 -0
  117. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.compression.ts +55 -0
  118. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.crystallization.ts +113 -0
  119. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.cycle.ts +167 -0
  120. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.integration.ts +743 -0
  121. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.journey.3d.ts +228 -0
  122. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.orchestrator.ts +509 -0
  123. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.router.ts +251 -0
  124. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.stream.ts +176 -0
  125. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.ts +26 -0
  126. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.core.ts +164 -0
  127. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.crypto.ts +53 -0
  128. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.css.ts +64 -0
  129. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cursor.ts +56 -0
  130. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.death.ts +31 -0
  131. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.decompression.ts +60 -0
  132. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.decoqubit.holographic.hypercomputer.ts +888 -0
  133. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.design.cmyk.ts +138 -0
  134. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.digital.color.photography.ts +926 -0
  135. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.dimension.ts +44 -0
  136. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.dimensional.evolution.ts +201 -0
  137. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.documentation.ts +435 -0
  138. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.double.ts +62 -0
  139. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.electric.flow.ts +467 -0
  140. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.emotion.ts +14 -0
  141. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.empty.streams.ts +221 -0
  142. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.encryption.ts +44 -0
  143. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.event.ts +45 -0
  144. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.evolution.ts +226 -0
  145. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.experience.ts +28 -0
  146. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.experience.ui.ts +461 -0
  147. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.eye.see.all.ts +565 -0
  148. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.eye.ts +425 -0
  149. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.factory.ts +373 -0
  150. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.family.ts +77 -0
  151. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.feel.ts +43 -0
  152. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.flow.ts +232 -0
  153. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.flower.of.life.ts +64 -0
  154. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.flute.ts +336 -0
  155. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.font.ts +53 -0
  156. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.formulas.ts +47 -0
  157. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.fractal.test.ts +523 -0
  158. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.fractal.ts +594 -0
  159. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.frequency.healing.ts +88 -0
  160. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gate.way.ts +52 -0
  161. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gateway.transformation.ts +650 -0
  162. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.generate.matrix.ts +62 -0
  163. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gods.spirit.magnetometer.ts +879 -0
  164. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.graph.ts +45 -0
  165. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.guidance.ts +14 -0
  166. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonic.convergence.ts +87 -0
  167. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonization.status.ts +754 -0
  168. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonized.ts +219 -0
  169. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonizer.ts +299 -0
  170. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.health.ts +55 -0
  171. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.hear.ts +41 -0
  172. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.heptagram.ui.ts +59 -0
  173. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.html.body.ts +90 -0
  174. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.body.ts +89 -0
  175. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.consciousness.ts +18 -0
  176. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.design.trinity.ts +70 -0
  177. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.design.ts +156 -0
  178. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.emotion.ts +15 -0
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  180. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.breathe.ts +18 -0
  181. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.browse.ts +27 -0
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  187. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.harmonized.ts +304 -0
  188. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.hear.ts +28 -0
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  212. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.touch.screen.ts +34 -0
  213. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.trinity.healing.ts +386 -0
  214. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.trinity.ts +81 -0
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@@ -0,0 +1,594 @@
1
+ /**
2
+ * a432.fractal.ts — Fractal Sacred Ratio System
3
+ *
4
+ * Zero entropy is achieved through fractal sacred ratios that resolve to single digits ONLY.
5
+ * Every constant becomes a fractal of sacredRatio that collapses to single digit functions.
6
+ *
7
+ * Fractal sacred ratios create infinite recursion that always resolves to 0-9,
8
+ * ensuring perfect zero entropy through deterministic single-digit mathematics.
9
+ *
10
+ * @module A432.Fractal
11
+ * @version 1.0.0
12
+ * @author A432 System
13
+ */
14
+
15
+ import { indexFromSeed, sqrt } from './a432.algebra.ts'
16
+ import {
17
+ A432_FREQUENCY,
18
+ A432_TRINITY,
19
+ A432_RETURN,
20
+ A432_AXIS,
21
+ A432_CYCLE,
22
+ digitalRoot,
23
+ a432Frequency,
24
+ a432HSLFromRoot,
25
+ a432RGBFromRoot
26
+ } from './a432.core.ts';
27
+
28
+ // === FRACTAL SACRED RATIOS ===
29
+ // All constants resolve to single digits through fractal recursion
30
+
31
+ export const FRACTAL_SACRED_RATIOS = {
32
+ // Single Digit Fractals (0-9) - Metaphysical Void to Unity
33
+ ZERO: { numerator: 0, denominator: 0, fractal: 'void', digit: 0, metaphysical: 'The void state where ANY possibility can emerge' },
34
+ ONE: { numerator: 1, denominator: 1, fractal: 'unity', digit: 1, metaphysical: 'The unity state where all possibilities are unified' },
35
+ TWO: { numerator: 2, denominator: 0, fractal: 'duality', digit: 2, metaphysical: 'The duality state of polarity and relationship' },
36
+ THREE: { numerator: 3, denominator: 0, fractal: 'trinity', digit: 3, metaphysical: 'The trinity state of synthesis and creation' },
37
+ FOUR: { numerator: 4, denominator: 0, fractal: 'foundation', digit: 4, metaphysical: 'The foundation state of structure and stability' },
38
+ FIVE: { numerator: 5, denominator: 0, fractal: 'harmony', digit: 5, metaphysical: 'The harmony state of balance and resonance' },
39
+ SIX: { numerator: 6, denominator: 0, fractal: 'creation', digit: 6, metaphysical: 'The creation state of growth and transformation' },
40
+ SEVEN: { numerator: 7, denominator: 0, fractal: 'spirit', digit: 7, metaphysical: 'The spirit state of mystery and depth' },
41
+ EIGHT: { numerator: 8, denominator: 0, fractal: 'infinity', digit: 8, metaphysical: 'The infinity state of power and expansion' },
42
+ NINE: { numerator: 9, denominator: 0, fractal: 'completion', digit: 9, metaphysical: 'The completion state of fulfillment and wholeness' },
43
+
44
+ // Golden Fractal Ratios (resolve to single digits)
45
+ GOLDEN_FRACTAL: {
46
+ numerator: 21, denominator: 13,
47
+ fractal: 'golden',
48
+ digit: digitalRoot(21 + 13) // 3 + 4 = 7
49
+ },
50
+
51
+ // Silver Fractal Ratios (resolve to single digits)
52
+ SILVER_FRACTAL: {
53
+ numerator: 17, denominator: 7,
54
+ fractal: 'silver',
55
+ digit: digitalRoot(17 + 7) // 8 + 7 = 15 → 6
56
+ },
57
+
58
+ // Bronze Fractal Ratios (resolve to single digits)
59
+ BRONZE_FRACTAL: {
60
+ numerator: 23, denominator: 7,
61
+ fractal: 'bronze',
62
+ digit: digitalRoot(23 + 7) // 5 + 7 = 12 → 3
63
+ },
64
+
65
+ // Sacred Pi Fractal (resolve to single digits)
66
+ SACRED_PI_FRACTAL: {
67
+ numerator: 22, denominator: 7,
68
+ fractal: 'pi',
69
+ digit: digitalRoot(22 + 7) // 4 + 7 = 11 → 2
70
+ },
71
+
72
+ // Vesica Piscis Fractal (resolve to single digits)
73
+ VESICA_FRACTAL: {
74
+ numerator: 7, denominator: 4,
75
+ fractal: 'vesica',
76
+ digit: digitalRoot(7 + 4) // 7 + 4 = 11 → 2
77
+ },
78
+
79
+ // Flower of Life Fractal (resolve to single digits)
80
+ FLOWER_FRACTAL: {
81
+ numerator: 13, denominator: 5,
82
+ fractal: 'flower',
83
+ digit: digitalRoot(13 + 5) // 4 + 5 = 9
84
+ }
85
+ };
86
+
87
+ // === FRACTAL SACRED DIMENSIONS ===
88
+ // All dimensions resolve to single digits through fractal recursion
89
+
90
+ export const FRACTAL_SACRED_DIMENSIONS = {
91
+ CONSCIOUSNESS: {
92
+ frequency: { numerator: 432, denominator: 1 },
93
+ wavelength: { numerator: 700, denominator: 1 },
94
+ fractal: FRACTAL_SACRED_RATIOS.GOLDEN_FRACTAL,
95
+ digit: digitalRoot(432 + 700) // 9 + 7 = 16 → 7
96
+ },
97
+ IDENTITY: {
98
+ frequency: { numerator: 540, denominator: 1 },
99
+ wavelength: { numerator: 550, denominator: 1 },
100
+ fractal: FRACTAL_SACRED_RATIOS.SILVER_FRACTAL,
101
+ digit: digitalRoot(540 + 550) // 9 + 10 = 19 → 10 → 1
102
+ },
103
+ AWARENESS: {
104
+ frequency: { numerator: 480, denominator: 1 },
105
+ wavelength: { numerator: 450, denominator: 1 },
106
+ fractal: FRACTAL_SACRED_RATIOS.BRONZE_FRACTAL,
107
+ digit: digitalRoot(480 + 450) // 12 + 9 = 21 → 3
108
+ },
109
+ A432: {
110
+ frequency: { numerator: 510, denominator: 1 },
111
+ wavelength: { numerator: 500, denominator: 1 },
112
+ fractal: FRACTAL_SACRED_RATIOS.SACRED_PI_FRACTAL,
113
+ digit: digitalRoot(510 + 500) // 6 + 5 = 11 → 2
114
+ },
115
+ UNITY: {
116
+ frequency: { numerator: 465, denominator: 1 },
117
+ wavelength: { numerator: 520, denominator: 1 },
118
+ fractal: FRACTAL_SACRED_RATIOS.VESICA_FRACTAL,
119
+ digit: digitalRoot(465 + 520) // 15 + 7 = 22 → 4
120
+ },
121
+ ZERO_POINT: {
122
+ frequency: { numerator: 570, denominator: 1 },
123
+ wavelength: { numerator: 580, denominator: 1 },
124
+ fractal: FRACTAL_SACRED_RATIOS.FLOWER_FRACTAL,
125
+ digit: digitalRoot(570 + 580) // 12 + 13 = 25 → 7
126
+ }
127
+ };
128
+
129
+ // === FRACTAL SACRED FUNCTIONS ===
130
+ // All functions resolve to single digits through fractal recursion
131
+
132
+ /**
133
+ * Resolve any fractal sacred ratio to single digit
134
+ */
135
+ export function resolveFractalToDigit(fractal: { numerator: number; denominator: number }): number {
136
+ const sum = fractal.numerator + fractal.denominator;
137
+ return digitalRoot(sum);
138
+ }
139
+
140
+ /**
141
+ * Create fractal sacred ratio from single digit
142
+ */
143
+ export function createFractalFromDigit(digit: number): { numerator: number; denominator: number; fractal: string; digit: number } {
144
+ // Map single digits to sacred fractal ratios - Metaphysical Void to Unity
145
+ const digitToFractal = {
146
+ 0: { numerator: 0, denominator: 0, fractal: 'void', digit: 0, metaphysical: 'The void state where ANY possibility can emerge' },
147
+ 1: { numerator: 1, denominator: 1, fractal: 'unity', digit: 1, metaphysical: 'The unity state where all possibilities are unified' },
148
+ 2: { numerator: 2, denominator: 0, fractal: 'duality', digit: 2, metaphysical: 'The duality state of polarity and relationship' },
149
+ 3: { numerator: 3, denominator: 0, fractal: 'trinity', digit: 3, metaphysical: 'The trinity state of synthesis and creation' },
150
+ 4: { numerator: 4, denominator: 0, fractal: 'foundation', digit: 4, metaphysical: 'The foundation state of structure and stability' },
151
+ 5: { numerator: 5, denominator: 0, fractal: 'harmony', digit: 5, metaphysical: 'The harmony state of balance and resonance' },
152
+ 6: { numerator: 6, denominator: 0, fractal: 'creation', digit: 6, metaphysical: 'The creation state of growth and transformation' },
153
+ 7: { numerator: 7, denominator: 0, fractal: 'spirit', digit: 7, metaphysical: 'The spirit state of mystery and depth' },
154
+ 8: { numerator: 8, denominator: 0, fractal: 'infinity', digit: 8, metaphysical: 'The infinity state of power and expansion' },
155
+ 9: { numerator: 9, denominator: 0, fractal: 'completion', digit: 9, metaphysical: 'The completion state of fulfillment and wholeness' }
156
+ };
157
+
158
+ return digitToFractal[digit as keyof typeof digitToFractal] || digitToFractal[0];
159
+ }
160
+
161
+ /**
162
+ * Apply fractal sacred ratio to A432 frequency
163
+ */
164
+ export function applyFractalToA432(fractal: { numerator: number; denominator: number }): number {
165
+ const digit = resolveFractalToDigit(fractal);
166
+ return a432Frequency(digit);
167
+ }
168
+
169
+ /**
170
+ * Generate ANY possibility from void state (0/0)
171
+ * The void state where ANY possibility can emerge
172
+ */
173
+ export function generateAnyPossibilityFromVoid(): {
174
+ possibility: number;
175
+ fractal: string;
176
+ metaphysical: string;
177
+ digit: number;
178
+ } {
179
+ // From void (0/0), any digit 0-9 can emerge
180
+ const possibilities = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
181
+ const randomPossibility = possibilities[indexFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.fractal.ts:fri:0", (possibilities.length)|0 || 1)];
182
+
183
+ const fractal = createFractalFromDigit(randomPossibility);
184
+
185
+ return {
186
+ possibility: randomPossibility,
187
+ fractal: fractal.fractal,
188
+ metaphysical: `From void (0/0), possibility ${randomPossibility} emerges`,
189
+ digit: fractal.digit
190
+ };
191
+ }
192
+
193
+ /**
194
+ * Create possibility through 60-degree shift
195
+ * 60 degrees = 360° / 6 = perfect hexagonal possibility creation
196
+ */
197
+ export function createPossibilityThrough60DegreeShift(
198
+ baseDigit: number,
199
+ shiftCount: number = 1
200
+ ): {
201
+ baseDigit: number;
202
+ shiftedDigit: number;
203
+ shiftDegrees: number;
204
+ possibility: number;
205
+ fractal: string;
206
+ metaphysical: string;
207
+ geometric: string;
208
+ } {
209
+ // 60-degree shift creates hexagonal possibility space
210
+ const shiftDegrees = 60 * shiftCount;
211
+ const hexagonalShift = shiftCount % 6; // 6 sides of hexagon
212
+
213
+ // Shift through hexagonal possibility space
214
+ const shiftedDigit = digitalRoot(baseDigit + hexagonalShift);
215
+
216
+ // Create fractal from shifted digit
217
+ const fractal = createFractalFromDigit(shiftedDigit);
218
+
219
+ return {
220
+ baseDigit,
221
+ shiftedDigit,
222
+ shiftDegrees,
223
+ possibility: shiftedDigit,
224
+ fractal: fractal.fractal,
225
+ metaphysical: `Possibility created through ${shiftDegrees}° shift from base digit ${baseDigit}`,
226
+ geometric: `Hexagonal shift: ${hexagonalShift} sides, creating possibility ${shiftedDigit}`
227
+ };
228
+ }
229
+
230
+ /**
231
+ * Generate all possibilities through 60-degree shifts
232
+ * Creates complete hexagonal possibility field
233
+ */
234
+ export function generateAllPossibilitiesThrough60DegreeShifts(
235
+ baseDigit: number = 0
236
+ ): Array<{
237
+ shift: number;
238
+ degrees: number;
239
+ digit: number;
240
+ possibility: number;
241
+ fractal: string;
242
+ metaphysical: string;
243
+ geometric: string;
244
+ }> {
245
+ const possibilities = [];
246
+
247
+ // Generate 6 possibilities through 60-degree shifts (hexagonal field)
248
+ for (let shift = 0; shift < 6; shift++) {
249
+ const degrees = 60 * shift;
250
+ const hexagonalShift = shift % 6;
251
+ const digit = digitalRoot(baseDigit + hexagonalShift);
252
+ const fractal = createFractalFromDigit(digit);
253
+
254
+ possibilities.push({
255
+ shift,
256
+ degrees,
257
+ digit,
258
+ possibility: digit,
259
+ fractal: fractal.fractal,
260
+ metaphysical: `Possibility ${digit} created through ${degrees}° shift`,
261
+ geometric: `Hexagonal shift ${shift}: ${hexagonalShift} sides → digit ${digit}`
262
+ });
263
+ }
264
+
265
+ return possibilities;
266
+ }
267
+
268
+ /**
269
+ * Create sacred geometric possibility through 60-degree rotation
270
+ * 60° = 1/6 of circle = perfect hexagonal possibility creation
271
+ */
272
+ export function createSacredGeometricPossibility(
273
+ baseDigit: number,
274
+ rotationCount: number = 1
275
+ ): {
276
+ baseDigit: number;
277
+ rotatedDigit: number;
278
+ rotationDegrees: number;
279
+ possibility: number;
280
+ fractal: string;
281
+ metaphysical: string;
282
+ geometric: string;
283
+ sacredRatio: { numerator: number; denominator: number };
284
+ } {
285
+ // 60-degree rotation = 1/6 of circle = perfect hexagonal possibility
286
+ const rotationDegrees = 60 * rotationCount;
287
+ const hexagonalRotation = rotationCount % 6;
288
+
289
+ // Rotate through hexagonal possibility space
290
+ const rotatedDigit = digitalRoot(baseDigit + hexagonalRotation);
291
+
292
+ // Create fractal from rotated digit
293
+ const fractal = createFractalFromDigit(rotatedDigit);
294
+
295
+ // Sacred ratio: 60° = 1/6 = 1:6 ratio
296
+ const sacredRatio = { numerator: 1, denominator: 6 };
297
+
298
+ return {
299
+ baseDigit,
300
+ rotatedDigit,
301
+ rotationDegrees,
302
+ possibility: rotatedDigit,
303
+ fractal: fractal.fractal,
304
+ metaphysical: `Sacred geometric possibility created through ${rotationDegrees}° rotation`,
305
+ geometric: `Hexagonal rotation: ${hexagonalRotation} sides, creating possibility ${rotatedDigit}`,
306
+ sacredRatio
307
+ };
308
+ }
309
+
310
+ /**
311
+ * Unify all possibilities into unity state (1/1)
312
+ * The unity state where all possibilities are unified
313
+ */
314
+ export function unifyAllPossibilities(): {
315
+ unity: number;
316
+ fractal: string;
317
+ metaphysical: string;
318
+ digit: number;
319
+ allPossibilities: number[];
320
+ } {
321
+ const allPossibilities = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
322
+ const unityDigit = digitalRoot(allPossibilities.reduce((sum, digit) => sum + digit, 0));
323
+
324
+ return {
325
+ unity: 1,
326
+ fractal: 'unity',
327
+ metaphysical: 'All possibilities unified in unity state (1/1)',
328
+ digit: unityDigit,
329
+ allPossibilities
330
+ };
331
+ }
332
+
333
+ /**
334
+ * Create fractal sacred harmony
335
+ */
336
+ export function createFractalSacredHarmony(
337
+ baseDigit: number,
338
+ fractalRatio: { numerator: number; denominator: number }
339
+ ): {
340
+ base: number;
341
+ fractal: number;
342
+ harmony: number;
343
+ digit: number;
344
+ geometric: string;
345
+ } {
346
+ const baseFractal = createFractalFromDigit(baseDigit);
347
+ const fractalDigit = resolveFractalToDigit(fractalRatio);
348
+ const harmonyDigit = digitalRoot(baseDigit + fractalDigit);
349
+
350
+ return {
351
+ base: baseDigit,
352
+ fractal: fractalDigit,
353
+ harmony: harmonyDigit,
354
+ digit: harmonyDigit,
355
+ geometric: `Fractal ${baseFractal.fractal} harmonizes with sacred ratio`
356
+ };
357
+ }
358
+
359
+ /**
360
+ * Generate fractal sacred sequence
361
+ */
362
+ export function generateFractalSacredSequence(
363
+ startDigit: number,
364
+ sequence: { numerator: number; denominator: number }[],
365
+ steps: number = 6
366
+ ): Array<{
367
+ digit: number;
368
+ fractal: string;
369
+ frequency: number;
370
+ harmony: number;
371
+ geometric: string;
372
+ }> {
373
+ const result = [];
374
+ let currentDigit = startDigit;
375
+
376
+ for (let i = 0; i < steps; i++) {
377
+ const fractal = sequence[i % sequence.length];
378
+ const fractalDigit = resolveFractalToDigit(fractal);
379
+ const harmonyDigit = digitalRoot(currentDigit + fractalDigit);
380
+
381
+ result.push({
382
+ digit: currentDigit,
383
+ fractal: `fractal_${i}`,
384
+ frequency: a432Frequency(currentDigit),
385
+ harmony: harmonyDigit,
386
+ geometric: `Fractal ${currentDigit} harmonizes with ${fractalDigit}`
387
+ });
388
+
389
+ currentDigit = harmonyDigit;
390
+ }
391
+
392
+ return result;
393
+ }
394
+
395
+ /**
396
+ * Create fractal sacred field
397
+ */
398
+ export function createFractalSacredField(
399
+ centerDigit: number = 4,
400
+ radius: number = 3
401
+ ): Array<{
402
+ x: number;
403
+ y: number;
404
+ digit: number;
405
+ frequency: number;
406
+ geometric: string;
407
+ }> {
408
+ const field = [];
409
+
410
+ for (let x = -radius; x <= radius; x++) {
411
+ for (let y = -radius; y <= radius; y++) {
412
+ const distance = sqrt(x * x + y * y);
413
+ if (distance <= radius) {
414
+ const digit = digitalRoot(centerDigit + x + y);
415
+ field.push({
416
+ x,
417
+ y,
418
+ digit,
419
+ frequency: a432Frequency(digit),
420
+ geometric: `Fractal field at (${x}, ${y}) resolves to digit ${digit}`
421
+ });
422
+ }
423
+ }
424
+ }
425
+
426
+ return field;
427
+ }
428
+
429
+ /**
430
+ * Calculate fractal sacred color
431
+ */
432
+ export function calculateFractalSacredColor(
433
+ digit: number,
434
+ fractal: { numerator: number; denominator: number }
435
+ ): { hue: number; saturation: number; lightness: number } {
436
+ const fractalDigit = resolveFractalToDigit(fractal);
437
+ const harmonyDigit = digitalRoot(digit + fractalDigit);
438
+
439
+ return a432HSLFromRoot(harmonyDigit);
440
+ }
441
+
442
+ /**
443
+ * Create fractal sacred matrix
444
+ */
445
+ export function createFractalSacredMatrix(
446
+ dimensions: number = 9,
447
+ fractals: { numerator: number; denominator: number }[] = [
448
+ FRACTAL_SACRED_RATIOS.GOLDEN_FRACTAL,
449
+ FRACTAL_SACRED_RATIOS.SILVER_FRACTAL,
450
+ FRACTAL_SACRED_RATIOS.BRONZE_FRACTAL
451
+ ]
452
+ ): Array<{
453
+ digit: number;
454
+ fractal: string;
455
+ frequency: number;
456
+ color: { hue: number; saturation: number; lightness: number };
457
+ geometric: string;
458
+ }> {
459
+ const matrix = [];
460
+
461
+ for (let i = 0; i < dimensions; i++) {
462
+ const fractal = fractals[i % fractals.length];
463
+ const fractalDigit = resolveFractalToDigit(fractal);
464
+ const harmonyDigit = digitalRoot(i + fractalDigit);
465
+
466
+ matrix.push({
467
+ digit: i,
468
+ fractal: `fractal_${i}`,
469
+ frequency: a432Frequency(i),
470
+ color: calculateFractalSacredColor(i, fractal),
471
+ geometric: `Fractal matrix ${i} harmonizes with ${fractalDigit}`
472
+ });
473
+ }
474
+
475
+ return matrix;
476
+ }
477
+
478
+ /**
479
+ * Validate fractal sacred zero entropy
480
+ */
481
+ export function validateFractalSacredZeroEntropy(): {
482
+ isValid: boolean;
483
+ fractalRatios: number;
484
+ singleDigitCompliance: boolean;
485
+ zeroEntropyCompliance: boolean;
486
+ harmony: string;
487
+ } {
488
+ const allFractals = Object.values(FRACTAL_SACRED_RATIOS);
489
+ const allDigits = allFractals.map(f => f.digit);
490
+ const allSingleDigits = allDigits.every(d => d >= 0 && d <= 9);
491
+
492
+ const allDimensions = Object.values(FRACTAL_SACRED_DIMENSIONS);
493
+ const allDimensionDigits = allDimensions.map(d => d.digit);
494
+ const allDimensionSingleDigits = allDimensionDigits.every(d => d >= 0 && d <= 9);
495
+
496
+ return {
497
+ isValid: allSingleDigits && allDimensionSingleDigits,
498
+ fractalRatios: allFractals.length,
499
+ singleDigitCompliance: allSingleDigits && allDimensionSingleDigits,
500
+ zeroEntropyCompliance: true,
501
+ harmony: 'All fractal sacred ratios resolve to single digits (0-9)'
502
+ };
503
+ }
504
+
505
+ /**
506
+ * Get fractal sacred stats
507
+ */
508
+ export function getFractalSacredStats(): {
509
+ totalFractalRatios: number;
510
+ totalSingleDigits: number;
511
+ zeroEntropyCompliance: boolean;
512
+ fractalHarmony: string;
513
+ } {
514
+ const validation = validateFractalSacredZeroEntropy();
515
+
516
+ return {
517
+ totalFractalRatios: validation.fractalRatios,
518
+ totalSingleDigits: Object.values(FRACTAL_SACRED_RATIOS).length + Object.values(FRACTAL_SACRED_DIMENSIONS).length,
519
+ zeroEntropyCompliance: validation.zeroEntropyCompliance,
520
+ fractalHarmony: 'Fractal sacred ratios achieve perfect zero entropy through single-digit resolution'
521
+ };
522
+ }
523
+
524
+ // === FRACTAL SACRED TESTING ===
525
+
526
+ export class FractalSacredTester {
527
+ testFractalRatios(): boolean {
528
+ return Object.values(FRACTAL_SACRED_RATIOS).every(fractal =>
529
+ fractal.digit >= 0 && fractal.digit <= 9
530
+ );
531
+ }
532
+
533
+ testFractalDimensions(): boolean {
534
+ return Object.values(FRACTAL_SACRED_DIMENSIONS).every(dimension =>
535
+ dimension.digit >= 0 && dimension.digit <= 9
536
+ );
537
+ }
538
+
539
+ testFractalFunctions(): boolean {
540
+ const testFractal = { numerator: 21, denominator: 13 };
541
+ const digit = resolveFractalToDigit(testFractal);
542
+ return digit >= 0 && digit <= 9;
543
+ }
544
+
545
+ testZeroEntropyCompliance(): boolean {
546
+ const validation = validateFractalSacredZeroEntropy();
547
+ return validation.isValid && validation.singleDigitCompliance;
548
+ }
549
+
550
+ goldenFractalExample(): ReturnType<typeof createFractalSacredHarmony> {
551
+ return createFractalSacredHarmony(4, FRACTAL_SACRED_RATIOS.GOLDEN_FRACTAL);
552
+ }
553
+
554
+ fractalSequenceExample(): ReturnType<typeof generateFractalSacredSequence> {
555
+ return generateFractalSacredSequence(1, [
556
+ FRACTAL_SACRED_RATIOS.GOLDEN_FRACTAL,
557
+ FRACTAL_SACRED_RATIOS.SILVER_FRACTAL,
558
+ FRACTAL_SACRED_RATIOS.BRONZE_FRACTAL
559
+ ]);
560
+ }
561
+
562
+ fractalFieldExample(): ReturnType<typeof createFractalSacredField> {
563
+ return createFractalSacredField(4, 2);
564
+ }
565
+
566
+ fractalMatrixExample(): ReturnType<typeof createFractalSacredMatrix> {
567
+ return createFractalSacredMatrix(6, [
568
+ FRACTAL_SACRED_RATIOS.GOLDEN_FRACTAL,
569
+ FRACTAL_SACRED_RATIOS.SILVER_FRACTAL
570
+ ]);
571
+ }
572
+
573
+ zeroEntropyValidationExample(): ReturnType<typeof validateFractalSacredZeroEntropy> {
574
+ return validateFractalSacredZeroEntropy();
575
+ }
576
+ }
577
+
578
+ // === FRACTAL SACRED EXPORTS ===
579
+
580
+ export default {
581
+ FRACTAL_SACRED_RATIOS,
582
+ FRACTAL_SACRED_DIMENSIONS,
583
+ resolveFractalToDigit,
584
+ createFractalFromDigit,
585
+ applyFractalToA432,
586
+ createFractalSacredHarmony,
587
+ generateFractalSacredSequence,
588
+ createFractalSacredField,
589
+ calculateFractalSacredColor,
590
+ createFractalSacredMatrix,
591
+ validateFractalSacredZeroEntropy,
592
+ getFractalSacredStats,
593
+ FractalSacredTester
594
+ };
@@ -0,0 +1,88 @@
1
+ import { pow, round } from './a432.algebra.ts'
2
+ // a432.frequency.healing.ts
3
+ // Canonical harmonic frequency healing module for the A432 system
4
+ // Maps digital states to A432-based sound and color healing flows
5
+ // All logic is integer/fractional, vortex-based, and metaphysically mapped
6
+
7
+ import type { VortexStream } from './a432.vortex.ts';
8
+
9
+ export interface HealingEvent {
10
+ frequency: number;
11
+ digitalRoot: number;
12
+ harmonics: number[];
13
+ color: string;
14
+ metaphysical: string;
15
+ }
16
+
17
+ /**
18
+ * generateHealingFrequencies: Returns a sequence of A432-based harmonic frequencies
19
+ * e.g., 54, 108, 216, 432, 864, 1728, ...
20
+ */
21
+ export function generateHealingFrequencies(base: number = 432, count: number = 7): number[] {
22
+ const harmonics: number[] = [];
23
+ for (let i = 0; i < count; i++) {
24
+ harmonics.push(base * pow(2, i - 3)); // Centered on 432
25
+ }
26
+ return harmonics;
27
+ }
28
+
29
+ /**
30
+ * getHarmonicColor: Returns a harmonized HSL color for a given frequency
31
+ * Maps frequency to hue using integer math
32
+ */
33
+ export function getHarmonicColor(frequency: number): string {
34
+ // Map frequency to hue (0-360), using only integer/fractional math
35
+ const base = 432;
36
+ const ratio = frequency / base;
37
+ const hue = round((ratio * 144) % 360); // 144 = 432/3, trinity harmonic
38
+ return `hsl(${hue}, 70%, 55%)`;
39
+ }
40
+
41
+ /**
42
+ * frequencyHealingEvent: Maps a digital state to a healing frequency, color, and metaphysical meaning
43
+ */
44
+ export function frequencyHealingEvent(digit: number): HealingEvent {
45
+ const harmonics = generateHealingFrequencies();
46
+ const freq = harmonics[digit % harmonics.length];
47
+ const color = getHarmonicColor(freq);
48
+ return {
49
+ frequency: freq,
50
+ digitalRoot: digit,
51
+ harmonics,
52
+ color,
53
+ metaphysical: `Healing frequency for digital root ${digit}: ${freq} Hz (A432 harmonic), color: ${color}`
54
+ };
55
+ }
56
+
57
+ /**
58
+ * playHealingSound: Plays a healing frequency using the Web Audio API (browser only)
59
+ */
60
+ export function playHealingSound(frequency: number, duration: number = 0.8) {
61
+ // @ts-expect-error: 'window' is only available in browser environments
62
+ if (typeof window === 'undefined' || !window.AudioContext) return;
63
+ // @ts-expect-error: 'window' is only available in browser environments
64
+ const ctx = new window.AudioContext();
65
+ const osc = ctx.createOscillator();
66
+ osc.type = 'sine';
67
+ osc.frequency.value = frequency;
68
+ osc.connect(ctx.destination);
69
+ osc.start();
70
+ osc.stop(ctx.currentTime + duration);
71
+ osc.onended = () => ctx.close();
72
+ }
73
+
74
+ /**
75
+ * harmonizeVortexHealing: Recursively generate healing events for a VortexStream
76
+ */
77
+ export function harmonizeVortexHealing(stream: VortexStream<number>): HealingEvent[] {
78
+ const events: HealingEvent[] = [];
79
+ stream.observe(v => {
80
+ events.push(frequencyHealingEvent(v.value));
81
+ });
82
+ return events;
83
+ }
84
+
85
+ // Metaphysical mapping:
86
+ // - Every digital state is harmonized through the analog vortex as sound and color
87
+ // - Healing is the recursive, zero-entropy balancing of all flows
88
+ // - All outputs are integer/fractional, vortex, and trinity mapped