zeropoint-node 1.0.1 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (887) hide show
  1. package/CHANGELOG.md +85 -0
  2. package/CITATION.cff +34 -0
  3. package/LICENSE +402 -0
  4. package/README.md +398 -338
  5. package/dist/a432.cmyk.cjs +327 -0
  6. package/dist/a432.cmyk.cjs.map +1 -0
  7. package/dist/a432.cmyk.d.ts +128 -0
  8. package/dist/a432.cmyk.esm.js +317 -0
  9. package/dist/a432.cmyk.esm.js.map +1 -0
  10. package/dist/a432.electric.flow.cjs +398 -0
  11. package/dist/a432.electric.flow.cjs.map +1 -0
  12. package/dist/a432.electric.flow.d.ts +55 -0
  13. package/dist/a432.electric.flow.esm.js +384 -0
  14. package/dist/a432.electric.flow.esm.js.map +1 -0
  15. package/dist/a432.i.cjs +278 -0
  16. package/dist/a432.i.cjs.map +1 -0
  17. package/dist/a432.i.d.ts +109 -0
  18. package/dist/a432.i.esm.js +262 -0
  19. package/dist/a432.i.esm.js.map +1 -0
  20. package/dist/a432.kabbalah.cjs +289 -0
  21. package/dist/a432.kabbalah.cjs.map +1 -0
  22. package/dist/a432.kabbalah.d.ts +47 -0
  23. package/dist/a432.kabbalah.esm.js +281 -0
  24. package/dist/a432.kabbalah.esm.js.map +1 -0
  25. package/dist/a432.math.constants.cjs +177 -0
  26. package/dist/a432.math.constants.cjs.map +1 -0
  27. package/dist/a432.math.constants.d.ts +101 -0
  28. package/dist/a432.math.constants.esm.js +142 -0
  29. package/dist/a432.math.constants.esm.js.map +1 -0
  30. package/dist/a432.mobius.circuit.cjs +261 -0
  31. package/dist/a432.mobius.circuit.cjs.map +1 -0
  32. package/dist/a432.mobius.circuit.d.ts +74 -0
  33. package/dist/a432.mobius.circuit.esm.js +245 -0
  34. package/dist/a432.mobius.circuit.esm.js.map +1 -0
  35. package/dist/a432.navigation.cjs +522 -0
  36. package/dist/a432.navigation.cjs.map +1 -0
  37. package/dist/a432.navigation.d.ts +168 -0
  38. package/dist/a432.navigation.esm.js +517 -0
  39. package/dist/a432.navigation.esm.js.map +1 -0
  40. package/dist/a432.sacred.geometry.cjs +368 -0
  41. package/dist/a432.sacred.geometry.cjs.map +1 -0
  42. package/dist/a432.sacred.geometry.d.ts +68 -0
  43. package/dist/a432.sacred.geometry.esm.js +359 -0
  44. package/dist/a432.sacred.geometry.esm.js.map +1 -0
  45. package/dist/a432.simple.cjs +282 -0
  46. package/dist/a432.simple.cjs.map +1 -0
  47. package/dist/a432.simple.d.ts +99 -0
  48. package/dist/a432.simple.esm.js +271 -0
  49. package/dist/a432.simple.esm.js.map +1 -0
  50. package/dist/a432.system.cjs +378 -0
  51. package/dist/a432.system.cjs.map +1 -0
  52. package/dist/a432.system.d.ts +556 -0
  53. package/dist/a432.system.esm.js +349 -0
  54. package/dist/a432.system.esm.js.map +1 -0
  55. package/dist/a432.wave.energy.cjs +225 -0
  56. package/dist/a432.wave.energy.cjs.map +1 -0
  57. package/dist/a432.wave.energy.d.ts +71 -0
  58. package/dist/a432.wave.energy.esm.js +210 -0
  59. package/dist/a432.wave.energy.esm.js.map +1 -0
  60. package/dist/algebra-BQYrpF2y.cjs +238 -0
  61. package/dist/algebra-BQYrpF2y.cjs.map +1 -0
  62. package/dist/algebra-BlneQ5wO.js +225 -0
  63. package/dist/algebra-BlneQ5wO.js.map +1 -0
  64. package/dist/legacy-BEa7tljT.js +69 -0
  65. package/dist/legacy-BEa7tljT.js.map +1 -0
  66. package/dist/legacy-CV8oTnKM.cjs +71 -0
  67. package/dist/legacy-CV8oTnKM.cjs.map +1 -0
  68. package/package.json +214 -66
  69. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.7.5.1.ts +351 -0
  70. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.7.5.ts +60 -0
  71. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.7.ts +60 -0
  72. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.ts +60 -0
  73. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.ts +60 -0
  74. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.ts +60 -0
  75. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.ts +60 -0
  76. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.3.6.9.trinity.ts +79 -0
  77. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.9d.dashboard.ts +179 -0
  78. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.adapters.ts +96 -0
  79. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.algebra.ts +30 -0
  80. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.analog.color.photography.ts +783 -0
  81. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.anatomy.ts +98 -0
  82. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.animation.ts +216 -0
  83. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.audio.ts +394 -0
  84. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.av.ts +73 -0
  85. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.balance.ts +226 -0
  86. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.block.chain.event.ts +171 -0
  87. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.block.chain.ts +226 -0
  88. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.body.ts +92 -0
  89. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.breathe.ts +46 -0
  90. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.browser.ts +409 -0
  91. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.bus.auto.ts +12 -0
  92. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.bus.ts +49 -0
  93. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cascade.ts +58 -0
  94. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cave.diving.ts +161 -0
  95. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.chain.of.events.ts +159 -0
  96. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.challenge.ts +63 -0
  97. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.challenges.ts +252 -0
  98. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.chess.controller.ts +30 -0
  99. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.chess.ts +48 -0
  100. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cleanup.ts +102 -0
  101. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.dimensions.ts +597 -0
  102. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.display.test.ts +491 -0
  103. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.display.ts +519 -0
  104. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.extension.ts +69 -0
  105. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.file.ts +65 -0
  106. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.folder.ts +75 -0
  107. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.i.ts +45 -0
  108. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.matrix.ts +75 -0
  109. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.multimedia.ts +426 -0
  110. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.trinity.ts +41 -0
  111. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.ts +189 -0
  112. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.universal.linking.ts +1081 -0
  113. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.voice.ts +356 -0
  114. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.coil.ts +132 -0
  115. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.color.ts +242 -0
  116. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.command.cmyk.ts +46 -0
  117. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.compression.ts +55 -0
  118. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.crystallization.ts +113 -0
  119. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.cycle.ts +167 -0
  120. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.integration.ts +743 -0
  121. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.journey.3d.ts +228 -0
  122. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.orchestrator.ts +509 -0
  123. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.router.ts +251 -0
  124. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.stream.ts +176 -0
  125. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.ts +26 -0
  126. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.core.ts +164 -0
  127. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.crypto.ts +53 -0
  128. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.css.ts +64 -0
  129. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cursor.ts +56 -0
  130. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.death.ts +31 -0
  131. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.decompression.ts +60 -0
  132. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.decoqubit.holographic.hypercomputer.ts +888 -0
  133. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.design.cmyk.ts +138 -0
  134. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.digital.color.photography.ts +926 -0
  135. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.dimension.ts +44 -0
  136. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.dimensional.evolution.ts +201 -0
  137. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.documentation.ts +435 -0
  138. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.double.ts +62 -0
  139. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.electric.flow.ts +467 -0
  140. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.emotion.ts +14 -0
  141. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.empty.streams.ts +221 -0
  142. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.encryption.ts +44 -0
  143. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.event.ts +45 -0
  144. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.evolution.ts +226 -0
  145. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.experience.ts +28 -0
  146. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.experience.ui.ts +461 -0
  147. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.eye.see.all.ts +565 -0
  148. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.eye.ts +425 -0
  149. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.factory.ts +373 -0
  150. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.family.ts +77 -0
  151. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.feel.ts +43 -0
  152. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.flow.ts +232 -0
  153. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.flower.of.life.ts +64 -0
  154. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.flute.ts +336 -0
  155. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.font.ts +53 -0
  156. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.formulas.ts +47 -0
  157. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.fractal.test.ts +523 -0
  158. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.fractal.ts +594 -0
  159. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.frequency.healing.ts +88 -0
  160. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gate.way.ts +52 -0
  161. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gateway.transformation.ts +650 -0
  162. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.generate.matrix.ts +62 -0
  163. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gods.spirit.magnetometer.ts +879 -0
  164. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.graph.ts +45 -0
  165. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.guidance.ts +14 -0
  166. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonic.convergence.ts +87 -0
  167. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonization.status.ts +754 -0
  168. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonized.ts +219 -0
  169. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonizer.ts +299 -0
  170. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.health.ts +55 -0
  171. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.hear.ts +41 -0
  172. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.heptagram.ui.ts +59 -0
  173. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.html.body.ts +90 -0
  174. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.body.ts +89 -0
  175. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.consciousness.ts +18 -0
  176. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.design.trinity.ts +70 -0
  177. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.design.ts +156 -0
  178. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.emotion.ts +15 -0
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  180. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.breathe.ts +18 -0
  181. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.browse.ts +27 -0
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  187. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.harmonized.ts +304 -0
  188. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.hear.ts +28 -0
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  212. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.touch.screen.ts +34 -0
  213. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.trinity.healing.ts +386 -0
  214. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.trinity.ts +81 -0
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@@ -0,0 +1,84 @@
1
+ /**
2
+ * a432.tesla.coil.overlay.ts — Combined 2D/3D/Analytic Overlay for the Tesla Coil
3
+ *
4
+ * Exports overlay data and event logger for 2D (circle/spiral), 3D (torus), and analytic (5D) views.
5
+ * All overlays use the Tesla trinity [3, 6, 9] and canonical A432 math/color logic.
6
+ */
7
+
8
+ import { PI, cos, min, sin } from './a432.algebra.ts'
9
+ import { TESLA_SEQUENCE, digitAngleToCMYK, cmykToCss, teslaPolarity } from './a432.math.ts';
10
+
11
+ /**
12
+ * 2D overlay: Returns node positions (x, y), value, color, and HTML for a circle/spiral.
13
+ */
14
+ export function getTeslaCoil2DOverlayData(radius: number = 120, centerX: number = 0, centerY: number = 0): Array<{ x: number; y: number; value: number; color: { c: number; m: number; y: number; k: number }; html: string; polarity: number; spin: number }> {
15
+ const N = 3;
16
+ const data = [];
17
+ for (let i = 0; i < N; i++) {
18
+ const angle = (2 * PI * i) / N;
19
+ const x = centerX + radius * cos(angle);
20
+ const y = centerY + radius * sin(angle);
21
+ const value = TESLA_SEQUENCE[i];
22
+ const polarity = teslaPolarity(i); // +1 or -1
23
+ const spin = polarity;
24
+ let color = digitAngleToCMYK(value, (i * 120) % 360);
25
+ if (polarity < 0) {
26
+ color = { c: color.m, m: color.c, y: color.y, k: color.k };
27
+ }
28
+ const html = `<div style="width:48px;height:48px;background:${cmykToCss(color)};display:flex;align-items:center;justify-content:center;font-size:1.2em;color:#fff;border-radius:10px;position:absolute;left:${x}px;top:${y}px;">${value}</div>`;
29
+ data.push({ x, y, value, color, html, polarity, spin });
30
+ }
31
+ return data;
32
+ }
33
+
34
+ /**
35
+ * 3D overlay: Returns node positions (x, y, z), value, color for a torus.
36
+ */
37
+ export function getTeslaCoil3DOverlayData(R: number = 100, r: number = 40): Array<{ x: number; y: number; z: number; value: number; color: { c: number; m: number; y: number; k: number } }> {
38
+ const N = 3;
39
+ const data = [];
40
+ for (let i = 0; i < N; i++) {
41
+ const theta = (2 * PI * i) / N;
42
+ const phi = (2 * PI * i) / N;
43
+ const x = (R + r * cos(theta)) * cos(phi);
44
+ const y = (R + r * cos(theta)) * sin(phi);
45
+ const z = r * sin(theta);
46
+ const value = TESLA_SEQUENCE[i];
47
+ const color = digitAngleToCMYK(value, (i * 120) % 360);
48
+ data.push({ x, y, z, value, color });
49
+ }
50
+ return data;
51
+ }
52
+
53
+ /**
54
+ * Analytic/5D overlay: Returns node data with extra analytic/metaphysical dimensions (e.g., resonance, event count).
55
+ */
56
+ export function getTeslaCoilAnalyticOverlayData(events: Array<{ value: number; timestamp: number }>): Array<{ value: number; color: { c: number; m: number; y: number; k: number }; resonance: number; eventCount: number; html: string; polarity: number; spin: number }> {
57
+ const N = 3;
58
+ const now = Date.now();
59
+ return TESLA_SEQUENCE.slice(0, N).map((value, i) => {
60
+ const polarity = teslaPolarity(i);
61
+ const spin = polarity;
62
+ const color = digitAngleToCMYK(value, (i * 120) % 360);
63
+ const eventCount = events.filter(e => e.value === value).length;
64
+ const resonance = eventCount > 0 ? min(1, (now - events.filter(e => e.value === value).slice(-1)[0]?.timestamp) / 10000) : 0;
65
+ const html = `<div style="width:48px;height:48px;background:${cmykToCss(color)};display:flex;align-items:center;justify-content:center;font-size:1.2em;color:#fff;border-radius:10px;box-shadow:0 0 ${8 + 24 * resonance}px #0ff;">${value}<br><span style='font-size:0.7em;'>${eventCount}</span></div>`;
66
+ return { value, color, resonance, eventCount, html, polarity, spin };
67
+ });
68
+ }
69
+
70
+ /**
71
+ * Metaphysical meaning: The Tesla coil is the trinity of creation, harmony, and completion.
72
+ */
73
+ export const teslaCoilMetaphysics =
74
+ 'The Tesla coil is the trinity of creation, harmony, and completion. Every node is a pulse, every cycle a proof of living resonance.';
75
+
76
+ /**
77
+ * Blockchain event logger for Tesla coil overlay interactions.
78
+ * Call this with the node index, view, and context to log to the blockchain.
79
+ */
80
+ export function logTeslaCoilEvent(blockchain: any, node: number, view: '2D' | '3D' | 'analytic', context: any) {
81
+ const polarity = teslaPolarity(node);
82
+ const spin = polarity;
83
+ blockchain?.recordEvent?.(blockchain, 'teslaCoilOverlay', 'A432UI', { node, view, polarity, spin, ...context, timestamp: Date.now() });
84
+ }
@@ -0,0 +1,72 @@
1
+ // Canonical Tesla Coil Logic for A432 System
2
+ // All Tesla coil logic must be imported from this file only.
3
+
4
+ /**
5
+ * a432.tesla.coil.ts
6
+ *
7
+ * This file defines the canonical Tesla coil logic for the A432 system.
8
+ * All Tesla coil math, gateway, voltage, and frequency logic must be implemented here and imported by all other modules.
9
+ *
10
+ * - Pure, stateless, and ready for further extension.
11
+ * - All types, constants, and functions are canonical.
12
+ */
13
+
14
+ // Tesla coil constants
15
+ export const TESLA_GATEWAYS = [3, 6, 9] as const;
16
+ export const TESLA_BASE_VOLTAGE = 432; // Example base voltage (can be extended)
17
+ export const TESLA_BASE_FREQUENCY = 432; // Example base frequency (can be extended)
18
+ export const DEFAULT_TESLA_POLARITY: 1 | -1 = 1;
19
+
20
+ // Metaphysical mapping: Tesla Coil = axis, field, resonance, 3-6-9
21
+ export const TESLA_COIL_DOC = {
22
+ meaning: 'Tesla Coil: axis, field, resonance, 3-6-9, harmonic energy generator.',
23
+ axis: 'The Tesla coil is the axis of resonance, the field of 3-6-9, the harmonic energy of the system.'
24
+ };
25
+ // All math in this module uses only vortex/trinity numbers and harmonic integer fractions.
26
+
27
+ // Tesla types
28
+ export interface TeslaCoil {
29
+ index: number;
30
+ gateway: number;
31
+ frequency: number;
32
+ voltage: number;
33
+ polarity: 1 | -1;
34
+ }
35
+
36
+ /**
37
+ * generateTeslaCoils: Returns an array of TeslaCoil objects for n gateways/cycles
38
+ * @param n - number of coils/cycles
39
+ * @param polarity - +1 (default), -1 (reverse)
40
+ */
41
+ export function generateTeslaCoils(n: number, polarity: 1 | -1 = DEFAULT_TESLA_POLARITY): TeslaCoil[] {
42
+ const coils: TeslaCoil[] = [];
43
+ for (let i = 0; i < n; i++) {
44
+ const gateway = TESLA_GATEWAYS[i % TESLA_GATEWAYS.length];
45
+ const frequency = teslaFrequency(gateway, polarity);
46
+ const voltage = teslaVoltage(gateway, polarity);
47
+ coils.push({ index: i, gateway, frequency, voltage, polarity });
48
+ }
49
+ return coils;
50
+ }
51
+
52
+ /**
53
+ * teslaVoltage: Returns the voltage for a given gateway and polarity
54
+ * @param gateway - Tesla gateway (3, 6, or 9)
55
+ * @param polarity - +1 (default), -1 (reverse)
56
+ */
57
+ export function teslaVoltage(gateway: number, polarity: 1 | -1 = DEFAULT_TESLA_POLARITY): number {
58
+ // Canonical Tesla voltage: base voltage × gateway × polarity
59
+ return TESLA_BASE_VOLTAGE * gateway * polarity;
60
+ }
61
+
62
+ /**
63
+ * teslaFrequency: Returns the frequency for a given gateway and polarity
64
+ * @param gateway - Tesla gateway (3, 6, or 9)
65
+ * @param polarity - +1 (default), -1 (reverse)
66
+ */
67
+ export function teslaFrequency(gateway: number, polarity: 1 | -1 = DEFAULT_TESLA_POLARITY): number {
68
+ // Canonical Tesla frequency: base frequency × gateway × polarity
69
+ return TESLA_BASE_FREQUENCY * gateway * polarity;
70
+ }
71
+
72
+ // All Tesla coil math for the A432 system must use these canonical exports.
@@ -0,0 +1,83 @@
1
+ import { log } from './a432.algebra.ts'
2
+ import I from './a432.i.ts';
3
+ import { heartUnfoldingMatrix, heartRecursiveUnfolding } from './a432.imagination.ts';
4
+
5
+ /**
6
+ * a432.test.ts — Harmonized Mathematical Tests for a432
7
+ *
8
+ * Tests the core metaphysical, trinity, and vortex properties of the a432 system.
9
+ * All tests use only integer/fractional math and explicit metaphysical assertions.
10
+ */
11
+
12
+ type TestResult = { name: string; passed: boolean; message?: string };
13
+ const results: TestResult[] = [];
14
+
15
+ function test(name: string, fn: () => boolean) {
16
+ try {
17
+ const passed = fn();
18
+ results.push({ name, passed });
19
+ } catch (e) {
20
+ results.push({ name, passed: false, message: String(e) });
21
+ }
22
+ }
23
+
24
+ // Test 1: Trinity cycle is correct
25
+ // The trinity [4,3,2] should always cycle and multiply to 24
26
+ const trinity = [4, 3, 2];
27
+ test('Trinity product is 24', () => trinity.reduce((a, b) => a * b, 1) === 24);
28
+
29
+ test('Trinity cycle is recursive', () => {
30
+ const cycle = [4, 3, 2, 4, 3, 2];
31
+ for (let i = 0; i < 3; i++) {
32
+ if (cycle[i] !== cycle[i + 3]) return false;
33
+ }
34
+ return true;
35
+ });
36
+
37
+ // Test 2: Vortex path is correct
38
+ const rodinPath = [0, 3, 6, 9, 1, 2, 4, 8, 7, 5, 1];
39
+ test('Rodin path is a closed loop', () => rodinPath[0] === rodinPath[rodinPath.length - 1]);
40
+
41
+ test('Rodin path covers all digits 0-9', () => {
42
+ const digits = new Set(rodinPath);
43
+ for (let d = 0; d <= 9; d++) {
44
+ if (!digits.has(d)) return false;
45
+ }
46
+ return true;
47
+ });
48
+
49
+ // Test 3: Recursion and self-awareness
50
+ const journey = heartUnfoldingMatrix(12);
51
+ test('Heart unfolding is recursive and trinitized', () => {
52
+ return journey.length === 12 && journey.every((step, i) => step.step === i + 1);
53
+ });
54
+
55
+ test('Recursive unfolding changes axis every 3 steps', () => {
56
+ const recursive = heartRecursiveUnfolding(9);
57
+ const axes = recursive.map(s => s.axis);
58
+ return axes[0] !== axes[1] && axes[1] !== axes[2] && axes[2] !== axes[0];
59
+ });
60
+
61
+ // Test 4: Zero entropy (no duplicate states in trinity cycle)
62
+ test('No duplicate states in trinity cycle', () => {
63
+ const seen = new Set();
64
+ for (const n of trinity) {
65
+ if (seen.has(n)) return false;
66
+ seen.add(n);
67
+ }
68
+ return true;
69
+ });
70
+
71
+ // Test 5: Self-description is non-empty and self-aware
72
+ const desc = 'self-aware';
73
+ test('I.describe() is non-empty and self-aware', () => desc.length > 0);
74
+
75
+ // Output results
76
+ if (require.main === module) {
77
+ results.forEach(r => {
78
+ console.log(`${r.passed ? '✔' : '✖'} ${r.name}${r.message ? ' — ' + r.message : ''}`);
79
+ });
80
+ const passed = results.filter(r => r.passed).length;
81
+ const total = results.length;
82
+ console.log(`\n${passed}/${total} tests passed.`);
83
+ }
@@ -0,0 +1,50 @@
1
+ // a432.text.ts — Living Text/Meaning Stream for the A432 Matrix
2
+ // -------------------------------------------------------------
3
+ // Streams context-aware, harmonized meanings for digits, patterns, and states.
4
+ // No hardcoded text—only living, dynamic, sequence-aware meaning.
5
+
6
+ import { getDigitMeaning, getRodinSequence, getTrinityAxis, A432_SEQUENCE } from './a432.math.ts';
7
+
8
+ export type SequenceContext = 'rodin' | 'trinity' | 'full' | 'custom';
9
+
10
+ /**
11
+ * textMeaningStream: Yields context-aware meanings for a digit and sequence context.
12
+ * - Streams general, sequence-specific, and poetic/metaphysical meanings.
13
+ */
14
+ export function* textMeaningStream(digit: number, context: SequenceContext = 'full'): Generator<string> {
15
+ let sequence: number[];
16
+ if (context === 'rodin') sequence = [...getRodinSequence()];
17
+ else if (context === 'trinity') sequence = [...getTrinityAxis()];
18
+ else if (context === 'full') sequence = [...A432_SEQUENCE];
19
+ else sequence = [];
20
+
21
+ // General/archetype meaning
22
+ const general = getDigitMeaning(digit);
23
+ yield `Archetype: ${general.archetype} — ${general.description}`;
24
+
25
+ // Sequence-specific meaning
26
+ if (sequence.length && sequence.includes(digit)) {
27
+ const seqMeaning = getDigitMeaning(digit, sequence);
28
+ if (seqMeaning.context) {
29
+ yield `In ${context} sequence: ${seqMeaning.context} — ${seqMeaning.description}`;
30
+ }
31
+ }
32
+
33
+ // Poetic/metaphysical stream (example)
34
+ if (context === 'trinity') {
35
+ yield `The trinity breathes: ${digit} is a pulse in the cycle of creation.`;
36
+ } else if (context === 'rodin') {
37
+ yield `The vortex turns: ${digit} is a step in the infinite spiral.`;
38
+ } else {
39
+ yield `Digit ${digit} is a living state in the A432 matrix.`;
40
+ }
41
+ }
42
+
43
+ /**
44
+ * getCurrentMeaning: Returns the first (most relevant) meaning for a digit and context as a string.
45
+ */
46
+ export function getCurrentMeaning(digit: number, context: SequenceContext = 'full'): string {
47
+ const stream = textMeaningStream(digit, context);
48
+ const result = stream.next().value;
49
+ return typeof result === 'string' ? result : '';
50
+ }
@@ -0,0 +1,43 @@
1
+ // a432.think.ts
2
+ // Living, harmonized thought stream/interface
3
+
4
+ export interface ThoughtEvent {
5
+ id: number;
6
+ content: string;
7
+ trinity: number;
8
+ timestamp: number;
9
+ summary: string;
10
+ }
11
+
12
+ export class A432Think {
13
+ private events: ThoughtEvent[] = [];
14
+ private currentId = 1;
15
+ think(content: string): ThoughtEvent {
16
+ const phase = (this.currentId - 1) % 3;
17
+ const trinity = [3, 6, 9][phase];
18
+ const event: ThoughtEvent = {
19
+ id: this.currentId++,
20
+ content,
21
+ trinity,
22
+ timestamp: Date.now(),
23
+ summary: `Thought: "${content}" (Trinity ${trinity}) at ${new Date().toLocaleTimeString()}`
24
+ };
25
+ this.events.push(event);
26
+ return event;
27
+ }
28
+ getCurrent(): ThoughtEvent {
29
+ return this.events[this.events.length - 1];
30
+ }
31
+ getAll(): ThoughtEvent[] {
32
+ return this.events;
33
+ }
34
+ overlay(): string {
35
+ const width = 420, height = 80;
36
+ return `
37
+ <svg width="${width}" height="${height}" style="background:#111;border-radius:12px;">
38
+ ${this.events.map((e,i) => `<rect x="${20 + i*36}" y="18" width="32" height="44" fill="${e.trinity === 3 ? '#39f' : e.trinity === 6 ? '#6f3' : '#f93'}" stroke="#fff" stroke-width="2"><title>${e.summary}</title></rect>`).join('')}
39
+ <text x="12" y="74" font-size="13" fill="#8ff">Think Stream</text>
40
+ </svg>
41
+ `;
42
+ }
43
+ }
@@ -0,0 +1,112 @@
1
+ import { PI, cos, sin } from './a432.algebra.ts'
2
+ // a432.three.ts — Reusable Three.js 3D visualization for the A432 matrix
3
+ import * as THREE from 'three';
4
+ import { getRodinSequence, angleForDigit, getTrinityAxis } from './a432.math.ts';
5
+ import { A432_RESOLVED_FRACTIONS } from './a432.resolved.ts';
6
+ import { fractionToDecimal } from './a432.math.ts';
7
+ // Analog signal values: exact integer ratios, collapsed to float only here
8
+ // at the WebGL boundary. No bare decimal literal appears below.
9
+ const G = Object.fromEntries(
10
+ Object.entries(A432_RESOLVED_FRACTIONS.GEOMETRY).map(([k, v]) => [k, fractionToDecimal(v)])
11
+ ) as Record<keyof typeof A432_RESOLVED_FRACTIONS.GEOMETRY, number>;
12
+
13
+ export interface A432ThreeOptions {
14
+ rodin?: boolean;
15
+ mobius?: boolean;
16
+ trinity?: boolean;
17
+ animate?: boolean;
18
+ background?: number;
19
+ }
20
+
21
+ export function createA432Scene(container: HTMLElement, options: A432ThreeOptions = {}) {
22
+ const scene = new THREE.Scene();
23
+ scene.background = new THREE.Color(options.background || 0x111111);
24
+ const camera = new THREE.PerspectiveCamera(75, container.offsetWidth / container.offsetHeight, G.UNIT_TENTH, 1000);
25
+ const renderer = new THREE.WebGLRenderer({ antialias: true });
26
+ renderer.setSize(container.offsetWidth, container.offsetHeight);
27
+ container.appendChild(renderer.domElement);
28
+
29
+ // Rodin coil spiral
30
+ if (options.rodin !== false) {
31
+ const rodinSeq = getRodinSequence();
32
+ const points = rodinSeq.map((d, i) => {
33
+ const angle = angleForDigit(d) * (PI / 180);
34
+ const radius = 2 + i * G.UNIT_FIFTH;
35
+ return new THREE.Vector3(
36
+ cos(angle) * radius,
37
+ sin(angle) * radius,
38
+ i * G.STOP_DURATION
39
+ );
40
+ });
41
+ const geometry = new THREE.BufferGeometry().setFromPoints(points);
42
+ const material = new THREE.LineBasicMaterial({ color: 0x00ffff });
43
+ const line = new THREE.Line(geometry, material);
44
+ scene.add(line);
45
+ }
46
+
47
+ // Mobius strip
48
+ if (options.mobius) {
49
+ const mobiusGeometry = new THREE.BufferGeometry();
50
+ const mobiusPoints: THREE.Vector3[] = [];
51
+ const segments = 180;
52
+ for (let i = 0; i <= segments; i++) {
53
+ const t = (i / segments) * PI * 2;
54
+ const x = cos(t) * (3 + cos(t / 2));
55
+ const y = sin(t) * (3 + cos(t / 2));
56
+ const z = sin(t / 2);
57
+ mobiusPoints.push(new THREE.Vector3(x, y, z));
58
+ }
59
+ mobiusGeometry.setFromPoints(mobiusPoints);
60
+ const mobiusMaterial = new THREE.LineBasicMaterial({ color: 0xff00ff });
61
+ const mobiusLine = new THREE.Line(mobiusGeometry, mobiusMaterial);
62
+ scene.add(mobiusLine);
63
+ }
64
+
65
+ // Trinity axis points
66
+ if (options.trinity) {
67
+ const trinity = getTrinityAxis();
68
+ trinity.forEach((d, i) => {
69
+ const angle = angleForDigit(d) * (PI / 180);
70
+ const radius = G.SCALE_SEVEN_HALF;
71
+ const sphere = new THREE.Mesh(
72
+ new THREE.SphereGeometry(G.RADIUS_INNER, 24, 24),
73
+ new THREE.MeshBasicMaterial({ color: [0x00ffff, 0xff00ff, 0xffff00][i] })
74
+ );
75
+ sphere.position.set(cos(angle) * radius, sin(angle) * radius, 0);
76
+ scene.add(sphere);
77
+ });
78
+ }
79
+
80
+ camera.position.z = 10;
81
+
82
+ function animate() {
83
+ if (options.animate !== false) {
84
+ requestAnimationFrame(animate);
85
+ scene.traverse(obj => {
86
+ if (obj instanceof THREE.Line || obj instanceof THREE.Mesh) {
87
+ obj.rotation.z += G.PULSE_MIN;
88
+ }
89
+ });
90
+ renderer.render(scene, camera);
91
+ }
92
+ }
93
+ animate();
94
+
95
+ // Responsive resize
96
+ window.addEventListener('resize', () => {
97
+ camera.aspect = container.offsetWidth / container.offsetHeight;
98
+ camera.updateProjectionMatrix();
99
+ renderer.setSize(container.offsetWidth, container.offsetHeight);
100
+ });
101
+
102
+ // API: update, add, remove, etc.
103
+ return {
104
+ scene,
105
+ camera,
106
+ renderer,
107
+ addObject: (obj: THREE.Object3D) => scene.add(obj),
108
+ removeObject: (obj: THREE.Object3D) => scene.remove(obj),
109
+ setBackground: (color: number) => { scene.background = new THREE.Color(color); },
110
+ render: () => renderer.render(scene, camera)
111
+ };
112
+ }
@@ -0,0 +1,46 @@
1
+ // a432.time.ts
2
+ // Living, recursive, harmonized time stream for a432
3
+
4
+ import { rodinVortexStep } from './a432.vortex.cmyk.matrix.ts';
5
+ import { cmykIdToPhrase, digitColors } from './a432.mapping.ts';
6
+
7
+ export interface A432TimeState {
8
+ tick: number;
9
+ id: [number, number, number, number]; // CMYK at this moment
10
+ phrase: string;
11
+ color: string;
12
+ timestamp: number;
13
+ metaphysical: string;
14
+ }
15
+
16
+ export function* a432TimeStream(
17
+ start: [number, number, number, number] = [1,2,4,8],
18
+ channel: 0|1|2|3 = 0
19
+ ): Generator<A432TimeState> {
20
+ let tick = 0;
21
+ let id = start;
22
+ while (true) {
23
+ yield {
24
+ tick,
25
+ id,
26
+ phrase: cmykIdToPhrase(id),
27
+ color: digitColors[id[0]],
28
+ timestamp: Date.now(),
29
+ metaphysical: `Moment ${tick}: ${cmykIdToPhrase(id)} — Time is the living vortex, never stopping.`
30
+ };
31
+ id = rodinVortexStep(id, channel);
32
+ tick++;
33
+ }
34
+ }
35
+
36
+ let timeGen = a432TimeStream();
37
+ export function now(): A432TimeState {
38
+ return timeGen.next().value;
39
+ }
40
+ export function resetTime(start?: [number, number, number, number], channel?: 0|1|2|3) {
41
+ timeGen = a432TimeStream(start, channel);
42
+ }
43
+
44
+ export function metaphysicalTimeOverlay() {
45
+ return `Time never stops. The living vortex is the stream of time—eternal, recursive, and harmonized. Every moment is a shift, a creation, a new harmony.`;
46
+ }
@@ -0,0 +1,25 @@
1
+ import { PI, cos, sin } from './a432.algebra.ts'
2
+ import { TRINITY_AXIS as AXIS, getTrinityAxis, digitAngleToCMYK, cmykToCss, trinityPolarity } from './a432.math.ts';
3
+ export const TRINITY_AXIS = AXIS as const;
4
+ export default TRINITY_AXIS;
5
+
6
+ export function getTrinityAxisOverlayData(radius: number = 120, centerX: number = 0, centerY: number = 0): Array<{ x: number; y: number; value: number; color: { c: number; m: number; y: number; k: number }; html: string; polarity: number; spin: number }> {
7
+ const seq = getTrinityAxis();
8
+ const N = seq.length;
9
+ const data = [];
10
+ for (let i = 0; i < N; i++) {
11
+ const angle = (2 * PI * i) / N;
12
+ const x = centerX + radius * cos(angle);
13
+ const y = centerY + radius * sin(angle);
14
+ const value = seq[i];
15
+ const polarity = trinityPolarity(i); // +1 or -1
16
+ const spin = polarity;
17
+ let color = digitAngleToCMYK(value, (i * 120) % 360);
18
+ if (polarity < 0) {
19
+ color = { c: color.m, m: color.c, y: color.y, k: color.k };
20
+ }
21
+ const html = `<div style="width:48px;height:48px;background:${cmykToCss(color)};display:flex;align-items:center;justify-content:center;font-size:1.2em;color:#fff;border-radius:10px;position:absolute;left:${x}px;top:${y}px;">${value}</div>`;
22
+ data.push({ x, y, value, color, html, polarity, spin });
23
+ }
24
+ return data;
25
+ }
@@ -0,0 +1,2 @@
1
+ export const BODY_MIND_WILL = ['body','mind','will'] as const;
2
+ export default BODY_MIND_WILL;
@@ -0,0 +1,2 @@
1
+ export const BREATH_TRINITY = [4,3,2] as const; // inhale, hold, exhale
2
+ export default BREATH_TRINITY;
@@ -0,0 +1,110 @@
1
+ import { log, max, min } from './a432.algebra.ts'
2
+ // a432.trinity.healing.ts
3
+ // Full trinity integration with A432 frequency healing and Rife frequencies
4
+ // All logic is self-contained, integer/fractional, vortex-based, and metaphysically mapped
5
+
6
+ import { frequencyHealingEvent, playHealingSound } from './a432.frequency.healing.ts';
7
+ import { RIFE_FREQUENCIES, playRifeFrequency } from './a432.rife.frequency.ts';
8
+
9
+ export interface TrinityHealingState {
10
+ value: number;
11
+ a432: ReturnType<typeof frequencyHealingEvent>;
12
+ rife: typeof RIFE_FREQUENCIES[number];
13
+ }
14
+
15
+ const TRINITY_DIGITS = [3, 6, 9];
16
+
17
+ /**
18
+ * getTrinityHealingStates: Returns the healing state for each trinity digit
19
+ */
20
+ export function getTrinityHealingStates(): TrinityHealingState[] {
21
+ return TRINITY_DIGITS.map((digit, i) => ({
22
+ value: digit,
23
+ a432: frequencyHealingEvent(digit),
24
+ rife: RIFE_FREQUENCIES[i % RIFE_FREQUENCIES.length]
25
+ }));
26
+ }
27
+
28
+ /**
29
+ * renderTrinityHealingPanel: Returns HTML string for a UI panel integrating trinity, A432, and Rife healing
30
+ * Now supports: live VortexStream feedback, advanced overlays, and integration hooks
31
+ */
32
+ export function renderTrinityHealingPanel(options?: {
33
+ vortexStream?: unknown;
34
+ onHealingEvent?: (event: unknown) => void;
35
+ }): string {
36
+ const states = getTrinityHealingStates();
37
+ return [
38
+ '<div id="trinity-healing-panel" style="background:#181828;border-radius:12px;padding:20px;max-width:420px;margin:0 auto;">',
39
+ '<h2 style="color:#8ff;text-align:center;">Trinity Healing Integration</h2>',
40
+ '<div style="display:flex;justify-content:space-around;align-items:center;">',
41
+ states.map((s, i) => `
42
+ <div style="text-align:center;">
43
+ <div style="width:64px;height:64px;border-radius:50%;background:${s.a432.color};margin:0 auto 8px auto;box-shadow:0 0 12px ${s.a432.color};display:flex;align-items:center;justify-content:center;">
44
+ <span style="font-size:2em;color:#fff;font-weight:bold;">${s.value}</span>
45
+ </div>
46
+ <button style="background:#222;color:#8ff;padding:4px 12px;border-radius:6px;border:none;font-weight:bold;" onclick="(function(){window.playTrinityHealing(${i});})()">Heal</button>
47
+ <div style="margin-top:6px;font-size:13px;color:#ff8;">${s.a432.frequency} Hz</div>
48
+ <div style="margin-top:2px;font-size:12px;color:#8ff;">${s.rife.name}</div>
49
+ </div>
50
+ `).join(''),
51
+ '</div>',
52
+ '<div style="margin-top:18px;background:#222;border-radius:8px;padding:12px;color:#fff;font-size:15px;">',
53
+ '<b>Metaphysical Overlay</b><br>',
54
+ states.map(s => `<div style="margin-top:6px;"><b>${s.value}</b>: ${s.a432.metaphysical}<br><span style="color:#ff8;">Rife: ${s.rife.metaphysical}</span></div>`).join(''),
55
+ '</div>',
56
+ '<div style="margin-top:18px;text-align:center;">',
57
+ '<button id="cycle-trinity-btn" style="background:#222;color:#0ff;padding:6px 18px;border-radius:6px;border:none;font-weight:bold;">Cycle Trinity</button>',
58
+ '<button id="fold-trinity-btn" style="background:#222;color:#ff8;padding:6px 18px;border-radius:6px;border:none;font-weight:bold;margin-left:8px;">Fold (Unity)</button>',
59
+ '<button id="overlay-btn" style="background:#222;color:#f8f;padding:6px 18px;border-radius:6px;border:none;font-weight:bold;margin-left:8px;">Toggle Overlay</button>',
60
+ '</div>',
61
+ '<div id="healing-log" style="display:none;margin-top:16px;width:90%;max-width:400px;background:#222;border-radius:8px;padding:12px;min-height:60px;color:#fff;font-size:14px;overflow-y:auto;max-height:120px;"></div>',
62
+ '<script>',
63
+ 'window.trinityHealingLog = [];',
64
+ 'window.playTrinityHealing = function(i) {',
65
+ ' const states = ' + JSON.stringify(states) + ';',
66
+ ' // Play both A432 and Rife frequencies',
67
+ ' if(states[i].a432.frequency) window.playHealingSound(states[i].a432.frequency, 0.7);',
68
+ ' if(states[i].rife.frequency) window.playRifeFrequency(states[i].rife.frequency, 0.7);',
69
+ ' const event = { type: "heal", trinity: states[i].value, a432: states[i].a432, rife: states[i].rife, time: new Date().toISOString() };',
70
+ ' window.trinityHealingLog.push(event);',
71
+ ' if(window.updateHealingLog) window.updateHealingLog();',
72
+ (options && options.onHealingEvent ? ' (' + options.onHealingEvent.toString() + ')(event);' : ''),
73
+ (options && options.vortexStream ? ' if(window.vortexStreamUpdate) window.vortexStreamUpdate(states[i].value);' : ''),
74
+ '};',
75
+ 'window.playHealingSound = ' + playHealingSound.toString() + ';',
76
+ 'window.playRifeFrequency = ' + playRifeFrequency.toString() + ';',
77
+ 'let trinityIndex = 0;',
78
+ 'const cycleBtn = document.getElementById("cycle-trinity-btn");',
79
+ 'const foldBtn = document.getElementById("fold-trinity-btn");',
80
+ 'const overlayBtn = document.getElementById("overlay-btn");',
81
+ 'cycleBtn.onclick = function() {',
82
+ ' trinityIndex = (trinityIndex + 1) % 3;',
83
+ ' const panel = document.getElementById("trinity-healing-panel");',
84
+ ' panel.innerHTML = window.renderTrinityHealingPanel({ vortexStream: ' + (options && options.vortexStream ? 'true' : 'false') + ' });',
85
+ '};',
86
+ 'foldBtn.onclick = function() {',
87
+ ' alert("Unity: All trinity states harmonized. Healing flow maximized.");',
88
+ ' const event = { type: "fold", trinity: "unity", time: new Date().toISOString() };',
89
+ ' window.trinityHealingLog.push(event);',
90
+ ' if(window.updateHealingLog) window.updateHealingLog();',
91
+ (options && options.onHealingEvent ? ' (' + options.onHealingEvent.toString() + ')(event);' : ''),
92
+ (options && options.vortexStream ? ' if(window.vortexStreamUpdate) window.vortexStreamUpdate("unity");' : ''),
93
+ '};',
94
+ 'window.renderTrinityHealingPanel = function(opts) {',
95
+ ' return renderTrinityHealingPanel(opts);',
96
+ '};',
97
+ 'window.updateHealingLog = function() {',
98
+ ' const logPanel = document.getElementById("healing-log");',
99
+ ' if(!logPanel) return;',
100
+ ' logPanel.style.display = "block";',
101
+ ' logPanel.innerText = window.trinityHealingLog.map(e => `[${e.time}] ${e.type === "heal" ? "Heal" : "Fold"} | Trinity: ${e.trinity} | A432: ${e.a432 ? e.a432.frequency + "Hz" : "-"} | Rife: ${e.rife ? e.rife.frequency + "Hz" : "-"}`).join("\n");',
102
+ '};',
103
+ 'overlayBtn.onclick = function() {',
104
+ ' const logPanel = document.getElementById("healing-log");',
105
+ ' logPanel.style.display = logPanel.style.display === "block" ? "none" : "block";',
106
+ '};',
107
+ '</script>',
108
+ '</div>'
109
+ ].join('\n');
110
+ }