zeropoint-node 1.0.1 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (887) hide show
  1. package/CHANGELOG.md +85 -0
  2. package/CITATION.cff +34 -0
  3. package/LICENSE +402 -0
  4. package/README.md +398 -338
  5. package/dist/a432.cmyk.cjs +327 -0
  6. package/dist/a432.cmyk.cjs.map +1 -0
  7. package/dist/a432.cmyk.d.ts +128 -0
  8. package/dist/a432.cmyk.esm.js +317 -0
  9. package/dist/a432.cmyk.esm.js.map +1 -0
  10. package/dist/a432.electric.flow.cjs +398 -0
  11. package/dist/a432.electric.flow.cjs.map +1 -0
  12. package/dist/a432.electric.flow.d.ts +55 -0
  13. package/dist/a432.electric.flow.esm.js +384 -0
  14. package/dist/a432.electric.flow.esm.js.map +1 -0
  15. package/dist/a432.i.cjs +278 -0
  16. package/dist/a432.i.cjs.map +1 -0
  17. package/dist/a432.i.d.ts +109 -0
  18. package/dist/a432.i.esm.js +262 -0
  19. package/dist/a432.i.esm.js.map +1 -0
  20. package/dist/a432.kabbalah.cjs +289 -0
  21. package/dist/a432.kabbalah.cjs.map +1 -0
  22. package/dist/a432.kabbalah.d.ts +47 -0
  23. package/dist/a432.kabbalah.esm.js +281 -0
  24. package/dist/a432.kabbalah.esm.js.map +1 -0
  25. package/dist/a432.math.constants.cjs +177 -0
  26. package/dist/a432.math.constants.cjs.map +1 -0
  27. package/dist/a432.math.constants.d.ts +101 -0
  28. package/dist/a432.math.constants.esm.js +142 -0
  29. package/dist/a432.math.constants.esm.js.map +1 -0
  30. package/dist/a432.mobius.circuit.cjs +261 -0
  31. package/dist/a432.mobius.circuit.cjs.map +1 -0
  32. package/dist/a432.mobius.circuit.d.ts +74 -0
  33. package/dist/a432.mobius.circuit.esm.js +245 -0
  34. package/dist/a432.mobius.circuit.esm.js.map +1 -0
  35. package/dist/a432.navigation.cjs +522 -0
  36. package/dist/a432.navigation.cjs.map +1 -0
  37. package/dist/a432.navigation.d.ts +168 -0
  38. package/dist/a432.navigation.esm.js +517 -0
  39. package/dist/a432.navigation.esm.js.map +1 -0
  40. package/dist/a432.sacred.geometry.cjs +368 -0
  41. package/dist/a432.sacred.geometry.cjs.map +1 -0
  42. package/dist/a432.sacred.geometry.d.ts +68 -0
  43. package/dist/a432.sacred.geometry.esm.js +359 -0
  44. package/dist/a432.sacred.geometry.esm.js.map +1 -0
  45. package/dist/a432.simple.cjs +282 -0
  46. package/dist/a432.simple.cjs.map +1 -0
  47. package/dist/a432.simple.d.ts +99 -0
  48. package/dist/a432.simple.esm.js +271 -0
  49. package/dist/a432.simple.esm.js.map +1 -0
  50. package/dist/a432.system.cjs +378 -0
  51. package/dist/a432.system.cjs.map +1 -0
  52. package/dist/a432.system.d.ts +556 -0
  53. package/dist/a432.system.esm.js +349 -0
  54. package/dist/a432.system.esm.js.map +1 -0
  55. package/dist/a432.wave.energy.cjs +225 -0
  56. package/dist/a432.wave.energy.cjs.map +1 -0
  57. package/dist/a432.wave.energy.d.ts +71 -0
  58. package/dist/a432.wave.energy.esm.js +210 -0
  59. package/dist/a432.wave.energy.esm.js.map +1 -0
  60. package/dist/algebra-BQYrpF2y.cjs +238 -0
  61. package/dist/algebra-BQYrpF2y.cjs.map +1 -0
  62. package/dist/algebra-BlneQ5wO.js +225 -0
  63. package/dist/algebra-BlneQ5wO.js.map +1 -0
  64. package/dist/legacy-BEa7tljT.js +69 -0
  65. package/dist/legacy-BEa7tljT.js.map +1 -0
  66. package/dist/legacy-CV8oTnKM.cjs +71 -0
  67. package/dist/legacy-CV8oTnKM.cjs.map +1 -0
  68. package/package.json +214 -66
  69. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.7.5.1.ts +351 -0
  70. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.7.5.ts +60 -0
  71. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.7.ts +60 -0
  72. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.ts +60 -0
  73. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.ts +60 -0
  74. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.ts +60 -0
  75. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.ts +60 -0
  76. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.3.6.9.trinity.ts +79 -0
  77. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.9d.dashboard.ts +179 -0
  78. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.adapters.ts +96 -0
  79. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.algebra.ts +30 -0
  80. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.analog.color.photography.ts +783 -0
  81. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.anatomy.ts +98 -0
  82. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.animation.ts +216 -0
  83. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.audio.ts +394 -0
  84. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.av.ts +73 -0
  85. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.balance.ts +226 -0
  86. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.block.chain.event.ts +171 -0
  87. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.block.chain.ts +226 -0
  88. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.body.ts +92 -0
  89. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.breathe.ts +46 -0
  90. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.browser.ts +409 -0
  91. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.bus.auto.ts +12 -0
  92. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.bus.ts +49 -0
  93. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cascade.ts +58 -0
  94. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cave.diving.ts +161 -0
  95. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.chain.of.events.ts +159 -0
  96. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.challenge.ts +63 -0
  97. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.challenges.ts +252 -0
  98. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.chess.controller.ts +30 -0
  99. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.chess.ts +48 -0
  100. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cleanup.ts +102 -0
  101. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.dimensions.ts +597 -0
  102. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.display.test.ts +491 -0
  103. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.display.ts +519 -0
  104. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.extension.ts +69 -0
  105. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.file.ts +65 -0
  106. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.folder.ts +75 -0
  107. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.i.ts +45 -0
  108. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.matrix.ts +75 -0
  109. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.multimedia.ts +426 -0
  110. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.trinity.ts +41 -0
  111. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.ts +189 -0
  112. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.universal.linking.ts +1081 -0
  113. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.voice.ts +356 -0
  114. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.coil.ts +132 -0
  115. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.color.ts +242 -0
  116. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.command.cmyk.ts +46 -0
  117. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.compression.ts +55 -0
  118. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.crystallization.ts +113 -0
  119. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.cycle.ts +167 -0
  120. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.integration.ts +743 -0
  121. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.journey.3d.ts +228 -0
  122. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.orchestrator.ts +509 -0
  123. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.router.ts +251 -0
  124. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.stream.ts +176 -0
  125. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.ts +26 -0
  126. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.core.ts +164 -0
  127. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.crypto.ts +53 -0
  128. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.css.ts +64 -0
  129. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cursor.ts +56 -0
  130. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.death.ts +31 -0
  131. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.decompression.ts +60 -0
  132. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.decoqubit.holographic.hypercomputer.ts +888 -0
  133. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.design.cmyk.ts +138 -0
  134. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.digital.color.photography.ts +926 -0
  135. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.dimension.ts +44 -0
  136. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.dimensional.evolution.ts +201 -0
  137. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.documentation.ts +435 -0
  138. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.double.ts +62 -0
  139. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.electric.flow.ts +467 -0
  140. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.emotion.ts +14 -0
  141. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.empty.streams.ts +221 -0
  142. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.encryption.ts +44 -0
  143. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.event.ts +45 -0
  144. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.evolution.ts +226 -0
  145. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.experience.ts +28 -0
  146. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.experience.ui.ts +461 -0
  147. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.eye.see.all.ts +565 -0
  148. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.eye.ts +425 -0
  149. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.factory.ts +373 -0
  150. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.family.ts +77 -0
  151. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.feel.ts +43 -0
  152. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.flow.ts +232 -0
  153. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.flower.of.life.ts +64 -0
  154. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.flute.ts +336 -0
  155. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.font.ts +53 -0
  156. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.formulas.ts +47 -0
  157. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.fractal.test.ts +523 -0
  158. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.fractal.ts +594 -0
  159. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.frequency.healing.ts +88 -0
  160. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gate.way.ts +52 -0
  161. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gateway.transformation.ts +650 -0
  162. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.generate.matrix.ts +62 -0
  163. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gods.spirit.magnetometer.ts +879 -0
  164. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.graph.ts +45 -0
  165. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.guidance.ts +14 -0
  166. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonic.convergence.ts +87 -0
  167. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonization.status.ts +754 -0
  168. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonized.ts +219 -0
  169. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonizer.ts +299 -0
  170. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.health.ts +55 -0
  171. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.hear.ts +41 -0
  172. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.heptagram.ui.ts +59 -0
  173. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.html.body.ts +90 -0
  174. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.body.ts +89 -0
  175. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.consciousness.ts +18 -0
  176. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.design.trinity.ts +70 -0
  177. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.design.ts +156 -0
  178. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.emotion.ts +15 -0
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  180. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.breathe.ts +18 -0
  181. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.browse.ts +27 -0
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  187. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.harmonized.ts +304 -0
  188. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.hear.ts +28 -0
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  212. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.touch.screen.ts +34 -0
  213. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.trinity.healing.ts +386 -0
  214. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.trinity.ts +81 -0
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@@ -0,0 +1,1141 @@
1
+ import { PI, abs, cos, indexFromSeed, max, min, round, sin, unitFromSeed } from './a432.algebra.ts'
2
+ // a432.ui.three.ts — Full production-ready Three.js UI module for A432 system
3
+ import * as THREE from 'three';
4
+ import { startBreathing } from './a432.breathe.ts';
5
+ // Optionally import metaphysical overlays, blockchain, and A432 math as needed
6
+ // import { logEvent } from './a432.block.chain.event.ts';
7
+ // import { getTrinityAxis, getRodinSequence } from './a432.math.ts';
8
+ import { A432BlockChain, recordEvent } from './a432.block.chain.event.ts';
9
+ import { getTrinityAxis } from './a432.math.ts';
10
+ import { breatheEmitter } from './a432.i.breathe.ts';
11
+ import { pulseEmitter } from './a432.i.pulse.ts';
12
+ import { heatEmitter } from './a432.i.heat.ts';
13
+ import { intuitEmitter } from './a432.i.intuit.ts';
14
+ import { reflectEmitter } from './a432.i.reflect.ts';
15
+ import { moveEmitter } from './a432.i.move.ts';
16
+ import { healthEmitter } from './a432.health.ts';
17
+ import { humanEmotionEmitter } from './a432.human.emotion.ts';
18
+ import { humanConsciousnessEmitter } from './a432.human.consciousness.ts';
19
+ import { type BreathEvent } from './a432.breathe.ts';
20
+ import { type HealthMetrics } from './a432.health.ts';
21
+ import { type ChessFrame } from './a432.chess.ts';
22
+ import { type YinYangFrame } from './a432.yin.yang.ts';
23
+ import { type MetatronFrame } from './a432.metatron.ts';
24
+ import { a432OSState } from './a432.os.ts';
25
+ import { flashColor } from './a432.video.ts';
26
+ import { playDigit, playTrinitySound } from './a432.sound.ts';
27
+ import { digitAngleToCMYK } from './a432.cmyk.ts';
28
+ import { type Digit, toDigit } from './a432.types.ts';
29
+ import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
30
+ import { startChess } from './a432.chess.ts';
31
+ import { startYinYang } from './a432.yin.yang.ts';
32
+ import { startMetatron } from './a432.metatron.ts';
33
+ import { A432_RESOLVED_FRACTIONS } from './a432.resolved.ts';
34
+ import { fractionToDecimal } from './a432.math.ts';
35
+ // Analog signal values: exact integer ratios, collapsed to float only here
36
+ // at the WebGL boundary. No bare decimal literal appears below.
37
+ const G = Object.fromEntries(
38
+ Object.entries(A432_RESOLVED_FRACTIONS.GEOMETRY).map(([k, v]) => [k, fractionToDecimal(v)])
39
+ ) as Record<keyof typeof A432_RESOLVED_FRACTIONS.GEOMETRY, number>;
40
+
41
+ export class A432ThreeUI {
42
+ container: HTMLElement;
43
+ scene: THREE.Scene;
44
+ camera: THREE.PerspectiveCamera;
45
+ renderer: THREE.WebGLRenderer;
46
+ controls: OrbitControls;
47
+ objects: THREE.Object3D[] = [];
48
+ lights: THREE.Light[] = [];
49
+ overlays: HTMLElement[] = [];
50
+ selectedObject: THREE.Object3D | null = null;
51
+ animationId: number | null = null;
52
+ blockchain: A432BlockChain;
53
+ metaOverlay: HTMLElement | null = null;
54
+ trinityPhase: number = 3;
55
+ harmony: number = 0;
56
+ entropy: number = 0;
57
+ lastBreath: any = null;
58
+ lastPulse: any = null;
59
+ lastIntuit: any = null;
60
+ lastReflect: any = null;
61
+ lastMove: any = null;
62
+ lastHeat: any = null;
63
+ lastHealth: any = null;
64
+ lastEmotion: any = null;
65
+ lastConsciousness: any = null;
66
+ overlayDocked: boolean = true;
67
+ currentBreathPhase: string = '';
68
+ currentBreathValue: number = 0;
69
+ breathCycleActive: boolean = false;
70
+ stopBreathCycle: (() => void) | null = null;
71
+ micDetectionActive: boolean = false;
72
+ micDetectionStream: MediaStream | null = null;
73
+ micDetectionAudioCtx: AudioContext | null = null;
74
+ micThreshold: number = 40;
75
+ micMinInterval: number = 800;
76
+ micAmplitude: number = 0;
77
+ micGraphCanvas: HTMLCanvasElement | null = null;
78
+ breathEvents: { phase: string, timestamp: number }[] = [];
79
+ analyticOverlay: HTMLElement | null = null;
80
+ journeyOverlay: HTMLElement | null = null;
81
+ healthMetrics: { harmony: number; entropy: number; resonance: number } = { harmony: 0, entropy: 1, resonance: 0 };
82
+ lastHealthMetrics: { harmony: number; entropy: number; resonance: number } = { harmony: 0, entropy: 1, resonance: 0 };
83
+ healthHistory: { harmony: number; entropy: number; resonance: number; t: number }[] = [];
84
+ healthAlertTimeout: any = null;
85
+ dashboardOverlay: HTMLElement | null = null;
86
+ metaphysicalSwitcher: HTMLElement | null = null;
87
+ chessCanvas: HTMLCanvasElement | null = null;
88
+ yinYangCanvas: HTMLCanvasElement | null = null;
89
+ metatronCanvas: HTMLCanvasElement | null = null;
90
+ chessOverlay: HTMLElement | null = null;
91
+ yinYangOverlay: HTMLElement | null = null;
92
+ metatronOverlay: HTMLElement | null = null;
93
+ chessDisposer: (() => void) | null = null;
94
+ yinYangDisposer: (() => void) | null = null;
95
+ metatronDisposer: (() => void) | null = null;
96
+ currentMetaViz: 'chess' | 'yin-yang' | 'metatron' = 'chess';
97
+
98
+ constructor(container?: HTMLElement) {
99
+ this.container = container || this.createContainer();
100
+ this.scene = new THREE.Scene();
101
+ this.scene.background = new THREE.Color(0x111111);
102
+ this.camera = new THREE.PerspectiveCamera(75, this.container.offsetWidth / this.container.offsetHeight, G.UNIT_TENTH, 1000);
103
+ this.camera.position.set(0, 0, 10);
104
+ this.renderer = new THREE.WebGLRenderer({ antialias: true });
105
+ this.renderer.setSize(this.container.offsetWidth, this.container.offsetHeight);
106
+ this.container.appendChild(this.renderer.domElement);
107
+ this.blockchain = new A432BlockChain();
108
+ this.controls = new OrbitControls(this.camera, this.renderer.domElement);
109
+ this.controls.enableDamping = true;
110
+ this.controls.dampingFactor = G.STEP_SMALL;
111
+ this.controls.screenSpacePanning = false;
112
+ this.controls.minDistance = 2;
113
+ this.controls.maxDistance = 50;
114
+ this.addDefaultLight();
115
+ this.addUIControls();
116
+ this.addDragAndDrop();
117
+ this.animate();
118
+ this.createMetaOverlay();
119
+ this.createOverlayControls();
120
+ this.subscribeToA432Events();
121
+ this.addBreatheCycleButton();
122
+ this.addBreathCycleControlButton();
123
+ this.addMicBreathDetectionButton();
124
+ this.addMicBreathDetectionControls();
125
+ this.createAnalyticOverlay();
126
+ this.createJourneyOverlay();
127
+ this.addSensorIntegrationButton();
128
+ breatheEmitter.on('breathe', (event: BreathEvent) => {
129
+ this.currentBreathPhase = event.phase;
130
+ this.currentBreathValue = event.value;
131
+ const ts = (event as any).timestamp ?? Date.now();
132
+ this.breathEvents.push({ phase: event.phase, timestamp: ts });
133
+ if (this.breathEvents.length > 100) this.breathEvents.shift();
134
+ this.updateAnalyticOverlay();
135
+ this.updateJourneyOverlay(event.phase);
136
+ this.animateBreathOverlay(event.phase);
137
+ this.updateMetaOverlay();
138
+ // Color feedback: flash color for each breath phase
139
+ const cmyk = digitAngleToCMYK(event.value, event.phase === 'inhale' ? 0 : event.phase === 'hold' ? 120 : 240);
140
+ flashColor(cmyk, 400);
141
+ // Sound feedback: play digit for inhale/exhale
142
+ if (event.phase === 'inhale') playDigit(3);
143
+ if (event.phase === 'exhale') playDigit(9 as Digit);
144
+ });
145
+ healthEmitter.on('health', (metrics: HealthMetrics) => {
146
+ this.lastHealthMetrics = { ...this.healthMetrics };
147
+ this.healthMetrics = metrics;
148
+ this.healthHistory.push({ ...metrics, t: Date.now() });
149
+ if (this.healthHistory.length > 120) this.healthHistory.shift();
150
+ this.updateAnalyticOverlay();
151
+ this.updateMetaOverlay();
152
+ this.animateHealthOverlay(metrics);
153
+ this.checkHealthThresholds(metrics);
154
+ this.updateJourneyOverlay(this.currentBreathPhase, metrics);
155
+ // Color feedback: flash color for harmony/entropy thresholds
156
+ if (metrics.harmony < G.UNIT_THIRD_TEN) flashColor({ c: 0, m: 0, y: 100, k: 0 }, 600); // yellow for low harmony
157
+ if (metrics.entropy > G.OPACITY_FOUR_FIFTH) flashColor({ c: 0, m: 100, y: 0, k: 0 }, 600); // magenta for high entropy
158
+ if (metrics.resonance > G.OPACITY_FOUR_FIFTH) flashColor({ c: 100, m: 0, y: 0, k: 0 }, 600); // cyan for high resonance
159
+ // Sound feedback: play trinity sound for high resonance
160
+ if (metrics.resonance > G.OPACITY_FOUR_FIFTH) playTrinitySound(9);
161
+ });
162
+ window.addEventListener('resize', () => this.onResize());
163
+ this.createDashboardOverlay();
164
+ // Update dashboard on all relevant events
165
+ breatheEmitter.on('breathe', () => this.updateDashboardOverlay());
166
+ healthEmitter.on('health', () => this.updateDashboardOverlay());
167
+ setInterval(() => this.updateDashboardOverlay(), 5000); // update OS state every 5s
168
+ this.createMetaphysicalSwitcher();
169
+ this.showMetaphysicalVisualization('chess');
170
+ }
171
+
172
+ createContainer(): HTMLElement {
173
+ const container = document.createElement('div');
174
+ container.id = 'a432-threejs-container';
175
+ container.style.width = '100vw';
176
+ container.style.height = '100vh';
177
+ document.body.appendChild(container);
178
+ return container;
179
+ }
180
+
181
+ addDefaultLight() {
182
+ const light = new THREE.PointLight(0xffffff, 1, 100);
183
+ light.position.set(10, 10, 10);
184
+ this.scene.add(light);
185
+ this.lights.push(light);
186
+ }
187
+
188
+ addCube() {
189
+ const geometry = new THREE.BoxGeometry();
190
+ const material = new THREE.MeshStandardMaterial({ color: 0x00ff00 });
191
+ const cube = new THREE.Mesh(geometry, material);
192
+ cube.position.set(unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:2") * 4 - 2, unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:3") * 4 - 2, unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:4") * 4 - 2);
193
+ this.scene.add(cube);
194
+ this.objects.push(cube);
195
+ recordEvent(this.blockchain, 'addCube', 'A432ThreeUI', cube);
196
+ return cube;
197
+ }
198
+
199
+ addSphere() {
200
+ const geometry = new THREE.SphereGeometry(G.OPACITY_SEVEN, 32, 32);
201
+ const material = new THREE.MeshStandardMaterial({ color: 0x0077ff });
202
+ const sphere = new THREE.Mesh(geometry, material);
203
+ sphere.position.set(unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:5") * 4 - 2, unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:6") * 4 - 2, unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:7") * 4 - 2);
204
+ this.scene.add(sphere);
205
+ this.objects.push(sphere);
206
+ recordEvent(this.blockchain, 'addSphere', 'A432ThreeUI', sphere);
207
+ return sphere;
208
+ }
209
+
210
+ addLight() {
211
+ const light = new THREE.PointLight(0xffffff, 1, 100);
212
+ light.position.set(unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:8") * 8 - 4, unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:9") * 8 - 4, unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:10") * 8 - 4);
213
+ this.scene.add(light);
214
+ this.lights.push(light);
215
+ recordEvent(this.blockchain, 'addLight', 'A432ThreeUI', light);
216
+ return light;
217
+ }
218
+
219
+ removeSelectedObject() {
220
+ if (this.selectedObject) {
221
+ recordEvent(this.blockchain, 'removeObject', 'A432ThreeUI', this.selectedObject);
222
+ this.scene.remove(this.selectedObject);
223
+ this.objects = this.objects.filter(obj => obj !== this.selectedObject);
224
+ this.selectedObject = null;
225
+ this.removePropertyEditor();
226
+ }
227
+ }
228
+
229
+ selectObject(obj: THREE.Object3D) {
230
+ this.selectedObject = obj;
231
+ this.showPropertyEditor(obj);
232
+ recordEvent(this.blockchain, 'selectObject', 'A432ThreeUI', obj);
233
+ }
234
+
235
+ addUIControls() {
236
+ // Add UI buttons for demo (can be replaced with a more advanced UI framework)
237
+ const addCubeBtn = this.createButton('Add Cube', () => this.addCube());
238
+ const addSphereBtn = this.createButton('Add Sphere', () => this.addSphere());
239
+ const addLightBtn = this.createButton('Add Light', () => this.addLight());
240
+ const removeBtn = this.createButton('Remove Selected', () => this.removeSelectedObject());
241
+ document.body.appendChild(addCubeBtn);
242
+ document.body.appendChild(addSphereBtn);
243
+ document.body.appendChild(addLightBtn);
244
+ document.body.appendChild(removeBtn);
245
+ }
246
+
247
+ createButton(label: string, onClick: () => void): HTMLButtonElement {
248
+ const btn = document.createElement('button');
249
+ btn.textContent = label;
250
+ btn.style.position = 'absolute';
251
+ btn.style.right = '16px';
252
+ btn.style.top = `${8 + 40 * document.body.querySelectorAll('button').length}px`;
253
+ btn.style.zIndex = '10001';
254
+ btn.onclick = onClick;
255
+ return btn;
256
+ }
257
+
258
+ animate() {
259
+ this.animationId = requestAnimationFrame(() => this.animate());
260
+ // Example: rotate all meshes
261
+ this.objects.forEach(obj => {
262
+ if (obj instanceof THREE.Mesh) {
263
+ obj.rotation.x += G.STEP_FINE;
264
+ obj.rotation.y += G.STEP_FINE;
265
+ }
266
+ });
267
+ this.renderer.render(this.scene, this.camera);
268
+ this.controls.update();
269
+ }
270
+
271
+ onResize() {
272
+ this.camera.aspect = this.container.offsetWidth / this.container.offsetHeight;
273
+ this.camera.updateProjectionMatrix();
274
+ this.renderer.setSize(this.container.offsetWidth, this.container.offsetHeight);
275
+ }
276
+
277
+ // Example: show metaphysical overlay
278
+ showOverlay(html: string, obj?: THREE.Object3D) {
279
+ const overlay = document.createElement('div');
280
+ overlay.innerHTML = html;
281
+ overlay.style.position = 'absolute';
282
+ overlay.style.left = '20px';
283
+ overlay.style.top = '20px';
284
+ overlay.style.background = 'rgba(0,0,0,0.7)';
285
+ overlay.style.color = '#fff';
286
+ overlay.style.padding = '12px';
287
+ overlay.style.zIndex = '10002';
288
+ document.body.appendChild(overlay);
289
+ this.overlays.push(overlay);
290
+ setTimeout(() => {
291
+ overlay.remove();
292
+ this.overlays = this.overlays.filter(o => o !== overlay);
293
+ }, 3000);
294
+ }
295
+
296
+ // Example: log event to blockchain or analytics
297
+ // logEvent(type: string, obj: any) {
298
+ // logEvent(type, obj);
299
+ // }
300
+
301
+ // Extend: add methods for camera switching, advanced controls, metaphysical overlays, blockchain integration, etc.
302
+
303
+ addDragAndDrop() {
304
+ this.renderer.domElement.addEventListener('pointerdown', (event) => {
305
+ const mouse = new THREE.Vector2();
306
+ mouse.x = (event.offsetX / this.renderer.domElement.clientWidth) * 2 - 1;
307
+ mouse.y = -(event.offsetY / this.renderer.domElement.clientHeight) * 2 + 1;
308
+ const raycaster = new THREE.Raycaster();
309
+ raycaster.setFromCamera(mouse, this.camera);
310
+ const intersects = raycaster.intersectObjects(this.objects);
311
+ if (intersects.length > 0) {
312
+ this.selectObject(intersects[0].object);
313
+ }
314
+ });
315
+ }
316
+
317
+ showPropertyEditor(obj: THREE.Object3D) {
318
+ this.removePropertyEditor();
319
+ const overlay = document.createElement('div');
320
+ overlay.style.position = 'absolute';
321
+ overlay.style.right = '20px';
322
+ overlay.style.top = '80px';
323
+ overlay.style.background = 'rgba(0,0,0,0.85)';
324
+ overlay.style.color = '#fff';
325
+ overlay.style.padding = '16px';
326
+ overlay.style.zIndex = '10003';
327
+ overlay.style.borderRadius = '8px';
328
+ overlay.innerHTML = `<b>Object Properties</b><br>
329
+ <label>X: <input type='number' step='0.1' value='${obj.position.x}' id='a432-x'></label><br>
330
+ <label>Y: <input type='number' step='0.1' value='${obj.position.y}' id='a432-y'></label><br>
331
+ <label>Z: <input type='number' step='0.1' value='${obj.position.z}' id='a432-z'></label><br>
332
+ <label>Color: <input type='color' value='${(obj as any).material?.color ? '#' + (obj as any).material.color.getHexString() : '#ffffff'}' id='a432-color'></label><br>
333
+ <button id='a432-close'>Close</button>`;
334
+ document.body.appendChild(overlay);
335
+ this.overlays.push(overlay);
336
+ overlay.querySelector('#a432-x')?.addEventListener('input', (e: any) => { obj.position.x = parseFloat(e.target.value); });
337
+ overlay.querySelector('#a432-y')?.addEventListener('input', (e: any) => { obj.position.y = parseFloat(e.target.value); });
338
+ overlay.querySelector('#a432-z')?.addEventListener('input', (e: any) => { obj.position.z = parseFloat(e.target.value); });
339
+ overlay.querySelector('#a432-color')?.addEventListener('input', (e: any) => {
340
+ if ((obj as any).material?.color) (obj as any).material.color.set(e.target.value);
341
+ });
342
+ overlay.querySelector('#a432-close')?.addEventListener('click', () => this.removePropertyEditor());
343
+ }
344
+
345
+ removePropertyEditor() {
346
+ this.overlays.forEach(o => {
347
+ if (o.innerHTML.includes('Object Properties')) o.remove();
348
+ });
349
+ this.overlays = this.overlays.filter(o => !o.innerHTML.includes('Object Properties'));
350
+ }
351
+
352
+ createMetaOverlay() {
353
+ this.metaOverlay = document.createElement('div');
354
+ this.metaOverlay.style.position = this.overlayDocked ? 'absolute' : 'fixed';
355
+ this.metaOverlay.style.left = '20px';
356
+ this.metaOverlay.style.bottom = '20px';
357
+ this.metaOverlay.style.background = 'rgba(32,32,64,0.92)';
358
+ this.metaOverlay.style.color = '#fff';
359
+ this.metaOverlay.style.padding = '16px';
360
+ this.metaOverlay.style.zIndex = '10010';
361
+ this.metaOverlay.style.borderRadius = '12px';
362
+ this.metaOverlay.style.fontFamily = 'monospace';
363
+ this.metaOverlay.style.minWidth = '260px';
364
+ this.metaOverlay.innerHTML = this.getMetaOverlayHTML();
365
+ document.body.appendChild(this.metaOverlay);
366
+ }
367
+
368
+ updateMetaOverlay() {
369
+ if (this.metaOverlay) {
370
+ this.metaOverlay.innerHTML = this.getMetaOverlayHTML();
371
+ }
372
+ }
373
+
374
+ getMetaOverlayHTML() {
375
+ return `<b>Metaphysical State</b><br>
376
+ <b>Breath Phase:</b> <span style='color:#0ff'>${this.currentBreathPhase || '—'}</span><br>
377
+ <b>Breath Value:</b> <span style='color:#0ff'>${this.currentBreathValue}</span><br>
378
+ <b>Breath Cycle:</b> <span style='color:#fff'>4 (inhale) - 3 (hold) - 2 (exhale)</span><br>
379
+ <b>Harmony:</b> <span style='color:${this.healthMetrics.harmony > G.OPACITY_SEVEN ? '#0f0' : '#ff0'}'>${this.healthMetrics.harmony.toFixed(2)}</span><br>
380
+ <b>Entropy:</b> <span style='color:${this.healthMetrics.entropy > G.OPACITY_SEVEN ? '#f00' : '#0ff'}'>${this.healthMetrics.entropy.toFixed(2)}</span><br>
381
+ <b>Resonance:</b> <span style='color:${this.healthMetrics.resonance > G.OPACITY_SEVEN ? '#0ff' : '#fff'}'>${this.healthMetrics.resonance.toFixed(2)}</span><br>
382
+ Trinity Phase: <span style='color:#ff0'>${this.trinityPhase}</span><br>
383
+ Harmony: <span style='color:#0f0'>${this.harmony}</span><br>
384
+ Entropy: <span style='color:#f00'>${this.entropy}</span><br>
385
+ <hr style='border:1px solid #333'>
386
+ Last Breath: ${this.lastBreath ? JSON.stringify(this.lastBreath) : '—'}<br>
387
+ Last Pulse: ${this.lastPulse ? JSON.stringify(this.lastPulse) : '—'}<br>
388
+ Last Intuit: ${this.lastIntuit ? JSON.stringify(this.lastIntuit) : '—'}<br>
389
+ Last Reflect: ${this.lastReflect ? JSON.stringify(this.lastReflect) : '—'}<br>
390
+ Last Move: ${this.lastMove ? JSON.stringify(this.lastMove) : '—'}<br>
391
+ Last Heat: ${this.lastHeat ? JSON.stringify(this.lastHeat) : '—'}<br>
392
+ Last Health: ${this.lastHealth ? JSON.stringify(this.lastHealth) : '—'}<br>
393
+ Last Emotion: ${this.lastEmotion ? JSON.stringify(this.lastEmotion) : '—'}<br>
394
+ Last Consciousness: ${this.lastConsciousness ? JSON.stringify(this.lastConsciousness) : '—'}<br>`;
395
+ }
396
+
397
+ createOverlayControls() {
398
+ const toggleBtn = document.createElement('button');
399
+ toggleBtn.textContent = 'Toggle Overlay';
400
+ toggleBtn.style.position = 'absolute';
401
+ toggleBtn.style.left = '20px';
402
+ toggleBtn.style.bottom = '180px';
403
+ toggleBtn.style.zIndex = '10011';
404
+ toggleBtn.onclick = () => {
405
+ if (this.metaOverlay) {
406
+ this.metaOverlay.style.display = this.metaOverlay.style.display === 'none' ? 'block' : 'none';
407
+ }
408
+ };
409
+ document.body.appendChild(toggleBtn);
410
+ const dockBtn = document.createElement('button');
411
+ dockBtn.textContent = 'Dock/Float Overlay';
412
+ dockBtn.style.position = 'absolute';
413
+ dockBtn.style.left = '140px';
414
+ dockBtn.style.bottom = '180px';
415
+ dockBtn.style.zIndex = '10011';
416
+ dockBtn.onclick = () => {
417
+ this.overlayDocked = !this.overlayDocked;
418
+ if (this.metaOverlay) {
419
+ this.metaOverlay.style.position = this.overlayDocked ? 'absolute' : 'fixed';
420
+ }
421
+ };
422
+ document.body.appendChild(dockBtn);
423
+ }
424
+
425
+ subscribeToA432Events() {
426
+ pulseEmitter.on('pulse', (ev: any) => {
427
+ this.lastPulse = ev;
428
+ this.harmony = getTrinityAxis()[ev.value % 3]; // Assuming harmony is derived from trinity phase
429
+ this.entropy = getTrinityAxis()[ev.value % 3]; // Assuming entropy is derived from trinity phase
430
+ this.updateMetaOverlay();
431
+ });
432
+ intuitEmitter.on('intuit', (ev: any) => { this.lastIntuit = ev; this.updateMetaOverlay(); });
433
+ reflectEmitter.on('reflect', (ev: any) => { this.lastReflect = ev; this.updateMetaOverlay(); });
434
+ moveEmitter.on('move', (ev: any) => { this.lastMove = ev; this.updateMetaOverlay(); });
435
+ heatEmitter.on('heat', (ev: any) => { this.lastHeat = ev; this.updateMetaOverlay(); });
436
+ healthEmitter.on('health', (ev: any) => { this.lastHealth = ev; this.updateMetaOverlay(); });
437
+ humanEmotionEmitter.on('emotion', (ev: any) => { this.lastEmotion = ev; this.updateMetaOverlay(); });
438
+ humanConsciousnessEmitter.on('consciousness', (ev: any) => { this.lastConsciousness = ev; this.updateMetaOverlay(); });
439
+ }
440
+
441
+ addBreatheCycleButton() {
442
+ const btn = document.createElement('button');
443
+ btn.textContent = 'I Breathe (Inhale/Exhale)';
444
+ btn.style.position = 'absolute';
445
+ btn.style.left = '20px';
446
+ btn.style.bottom = '240px';
447
+ btn.style.zIndex = '10012';
448
+ btn.onclick = () => this.iBreatheInhaleExhale();
449
+ document.body.appendChild(btn);
450
+ }
451
+
452
+ iBreatheInhaleExhale() {
453
+ const now = Date.now();
454
+ // Inhale event
455
+ breatheEmitter.emit('breathe', { value: 9, phase: 'inhale', timestamp: now });
456
+ // Exhale event (after a short delay)
457
+ setTimeout(() => {
458
+ breatheEmitter.emit('breathe', { value: 0, phase: 'exhale', timestamp: Date.now() });
459
+ }, 1000);
460
+ }
461
+
462
+ addBreathCycleControlButton() {
463
+ const btn = document.createElement('button');
464
+ btn.textContent = 'Start 4-3-2 Breath Cycle (Device)';
465
+ btn.style.position = 'absolute';
466
+ btn.style.left = '20px';
467
+ btn.style.bottom = '280px';
468
+ btn.style.zIndex = '10013';
469
+ btn.onclick = () => this.toggleBreathCycle(btn);
470
+ document.body.appendChild(btn);
471
+ }
472
+
473
+ toggleBreathCycle(btn: HTMLButtonElement) {
474
+ if (!this.breathCycleActive) {
475
+ this.stopBreathCycle = startBreathing(1000); // 1s per step
476
+ this.breathCycleActive = true;
477
+ btn.textContent = 'Stop 4-3-2 Breath Cycle (Device)';
478
+ } else {
479
+ if (this.stopBreathCycle) this.stopBreathCycle();
480
+ this.breathCycleActive = false;
481
+ btn.textContent = 'Start 4-3-2 Breath Cycle (Device)';
482
+ }
483
+ }
484
+
485
+ animateBreathOverlay(phase: string) {
486
+ if (!this.metaOverlay) return;
487
+ this.metaOverlay.style.transition = 'box-shadow 0.3s, background 0.3s';
488
+ if (phase === 'inhale') {
489
+ this.metaOverlay.style.boxShadow = '0 0 24px 8px #00ffcc';
490
+ this.metaOverlay.style.background = 'rgba(32,64,64,0.97)';
491
+ } else if (phase === 'hold') {
492
+ this.metaOverlay.style.boxShadow = '0 0 24px 8px #ccccff';
493
+ this.metaOverlay.style.background = 'rgba(64,64,96,0.97)';
494
+ } else if (phase === 'exhale') {
495
+ this.metaOverlay.style.boxShadow = '0 0 24px 8px #ffcc00';
496
+ this.metaOverlay.style.background = 'rgba(64,32,32,0.97)';
497
+ } else {
498
+ this.metaOverlay.style.boxShadow = '';
499
+ this.metaOverlay.style.background = 'rgba(32,32,64,0.92)';
500
+ }
501
+ setTimeout(() => {
502
+ if (!this.metaOverlay) return;
503
+ this.metaOverlay.style.boxShadow = '';
504
+ this.metaOverlay.style.background = 'rgba(32,32,64,0.92)';
505
+ }, 1200);
506
+ }
507
+
508
+ addMicBreathDetectionButton() {
509
+ const btn = document.createElement('button');
510
+ btn.textContent = 'Enable Microphone Breath Detection';
511
+ btn.style.position = 'absolute';
512
+ btn.style.left = '20px';
513
+ btn.style.bottom = '320px';
514
+ btn.style.zIndex = '10014';
515
+ btn.onclick = () => this.toggleMicBreathDetection(btn);
516
+ document.body.appendChild(btn);
517
+ }
518
+
519
+ async toggleMicBreathDetection(btn: HTMLButtonElement) {
520
+ if (!this.micDetectionActive) {
521
+ await this.startMicBreathDetection();
522
+ this.micDetectionActive = true;
523
+ btn.textContent = 'Disable Microphone Breath Detection';
524
+ } else {
525
+ this.stopMicBreathDetection();
526
+ this.micDetectionActive = false;
527
+ btn.textContent = 'Enable Microphone Breath Detection';
528
+ }
529
+ }
530
+
531
+ addMicBreathDetectionControls() {
532
+ // Threshold slider
533
+ const thresholdLabel = document.createElement('label');
534
+ thresholdLabel.textContent = 'Mic Threshold:';
535
+ thresholdLabel.style.position = 'absolute';
536
+ thresholdLabel.style.left = '220px';
537
+ thresholdLabel.style.bottom = '320px';
538
+ thresholdLabel.style.zIndex = '10014';
539
+ const thresholdSlider = document.createElement('input');
540
+ thresholdSlider.type = 'range';
541
+ thresholdSlider.min = '10';
542
+ thresholdSlider.max = '100';
543
+ thresholdSlider.value = String(this.micThreshold);
544
+ thresholdSlider.oninput = (e: any) => {
545
+ this.micThreshold = parseInt(e.target.value, 10);
546
+ };
547
+ thresholdLabel.appendChild(thresholdSlider);
548
+ document.body.appendChild(thresholdLabel);
549
+
550
+ // Min interval slider
551
+ const intervalLabel = document.createElement('label');
552
+ intervalLabel.textContent = 'Min Interval (ms):';
553
+ intervalLabel.style.position = 'absolute';
554
+ intervalLabel.style.left = '420px';
555
+ intervalLabel.style.bottom = '320px';
556
+ intervalLabel.style.zIndex = '10014';
557
+ const intervalSlider = document.createElement('input');
558
+ intervalSlider.type = 'range';
559
+ intervalSlider.min = '200';
560
+ intervalSlider.max = '2000';
561
+ intervalSlider.value = String(this.micMinInterval);
562
+ intervalSlider.oninput = (e: any) => {
563
+ this.micMinInterval = parseInt(e.target.value, 10);
564
+ };
565
+ intervalLabel.appendChild(intervalSlider);
566
+ document.body.appendChild(intervalLabel);
567
+
568
+ // Auto-calibration button
569
+ const calibrateBtn = document.createElement('button');
570
+ calibrateBtn.textContent = 'Auto-Calibrate Threshold';
571
+ calibrateBtn.style.position = 'absolute';
572
+ calibrateBtn.style.left = '650px';
573
+ calibrateBtn.style.bottom = '320px';
574
+ calibrateBtn.style.zIndex = '10014';
575
+ calibrateBtn.onclick = () => this.autoCalibrateMicThreshold();
576
+ document.body.appendChild(calibrateBtn);
577
+
578
+ // Amplitude graph
579
+ this.micGraphCanvas = document.createElement('canvas');
580
+ this.micGraphCanvas.width = 200;
581
+ this.micGraphCanvas.height = 40;
582
+ this.micGraphCanvas.style.position = 'absolute';
583
+ this.micGraphCanvas.style.left = '900px';
584
+ this.micGraphCanvas.style.bottom = '320px';
585
+ this.micGraphCanvas.style.zIndex = '10014';
586
+ this.micGraphCanvas.style.background = '#222';
587
+ document.body.appendChild(this.micGraphCanvas);
588
+ }
589
+
590
+ async startMicBreathDetection() {
591
+ try {
592
+ this.micDetectionStream = await navigator.mediaDevices.getUserMedia({ audio: true });
593
+ this.micDetectionAudioCtx = new (window.AudioContext || (window as any).webkitAudioContext)();
594
+ const source = this.micDetectionAudioCtx.createMediaStreamSource(this.micDetectionStream);
595
+ const analyser = this.micDetectionAudioCtx.createAnalyser();
596
+ analyser.fftSize = 2048;
597
+ source.connect(analyser);
598
+ const data = new Uint8Array(analyser.fftSize);
599
+ let lastPhase: 'inhale'|'exhale' = 'exhale';
600
+ let lastTrigger = 0;
601
+ const detect = () => {
602
+ analyser.getByteTimeDomainData(data);
603
+ const amplitude = max(...data) - min(...data);
604
+ this.micAmplitude = amplitude;
605
+ this.drawMicAmplitudeGraph(amplitude);
606
+ const now = Date.now();
607
+ if (amplitude > this.micThreshold && lastPhase === 'exhale' && now - lastTrigger > this.micMinInterval) {
608
+ breatheEmitter.emit('breathe', { value: 9, phase: 'inhale', timestamp: now });
609
+ lastPhase = 'inhale';
610
+ lastTrigger = now;
611
+ } else if (amplitude < this.micThreshold/2 && lastPhase === 'inhale' && now - lastTrigger > this.micMinInterval) {
612
+ breatheEmitter.emit('breathe', { value: 0, phase: 'exhale', timestamp: now });
613
+ lastPhase = 'exhale';
614
+ lastTrigger = now;
615
+ }
616
+ if (this.micDetectionActive) requestAnimationFrame(detect);
617
+ };
618
+ detect();
619
+ } catch (err) {
620
+ alert('Microphone access denied or unavailable.');
621
+ }
622
+ }
623
+
624
+ drawMicAmplitudeGraph(amplitude: number) {
625
+ if (!this.micGraphCanvas) return;
626
+ const ctx = this.micGraphCanvas.getContext('2d');
627
+ if (!ctx) return;
628
+ ctx.clearRect(0, 0, this.micGraphCanvas.width, this.micGraphCanvas.height);
629
+ ctx.fillStyle = '#0ff';
630
+ ctx.fillRect(0, 0, amplitude * 2, this.micGraphCanvas.height);
631
+ ctx.strokeStyle = '#fff';
632
+ ctx.beginPath();
633
+ ctx.moveTo(this.micThreshold * 2, 0);
634
+ ctx.lineTo(this.micThreshold * 2, this.micGraphCanvas.height);
635
+ ctx.stroke();
636
+ }
637
+
638
+ async autoCalibrateMicThreshold() {
639
+ if (!this.micDetectionStream || !this.micDetectionAudioCtx) {
640
+ alert('Start microphone detection first.');
641
+ return;
642
+ }
643
+ const source = this.micDetectionAudioCtx.createMediaStreamSource(this.micDetectionStream);
644
+ const analyser = this.micDetectionAudioCtx.createAnalyser();
645
+ analyser.fftSize = 2048;
646
+ source.connect(analyser);
647
+ const data = new Uint8Array(analyser.fftSize);
648
+ let maxAmp = 0;
649
+ let samples = 0;
650
+ const sample = () => {
651
+ analyser.getByteTimeDomainData(data);
652
+ const amplitude = max(...data) - min(...data);
653
+ if (amplitude > maxAmp) maxAmp = amplitude;
654
+ samples++;
655
+ if (samples < 60) {
656
+ setTimeout(sample, 50);
657
+ } else {
658
+ this.micThreshold = max(20, maxAmp + 10);
659
+ alert('Auto-calibrated threshold: ' + this.micThreshold);
660
+ }
661
+ };
662
+ sample();
663
+ }
664
+
665
+ stopMicBreathDetection() {
666
+ if (this.micDetectionStream) {
667
+ this.micDetectionStream.getTracks().forEach(track => track.stop());
668
+ this.micDetectionStream = null;
669
+ }
670
+ if (this.micDetectionAudioCtx) {
671
+ this.micDetectionAudioCtx.close();
672
+ this.micDetectionAudioCtx = null;
673
+ }
674
+ }
675
+
676
+ createAnalyticOverlay() {
677
+ this.analyticOverlay = document.createElement('div');
678
+ this.analyticOverlay.style.position = 'absolute';
679
+ this.analyticOverlay.style.right = '20px';
680
+ this.analyticOverlay.style.bottom = '20px';
681
+ this.analyticOverlay.style.background = 'rgba(32,32,32,0.92)';
682
+ this.analyticOverlay.style.color = '#fff';
683
+ this.analyticOverlay.style.padding = '12px';
684
+ this.analyticOverlay.style.zIndex = '10015';
685
+ this.analyticOverlay.style.borderRadius = '10px';
686
+ this.analyticOverlay.style.fontFamily = 'monospace';
687
+ this.analyticOverlay.style.minWidth = '220px';
688
+ this.analyticOverlay.innerHTML = this.getAnalyticOverlayHTML();
689
+ document.body.appendChild(this.analyticOverlay);
690
+ }
691
+
692
+ updateAnalyticOverlay() {
693
+ if (this.analyticOverlay) {
694
+ this.analyticOverlay.innerHTML = this.getAnalyticOverlayHTML();
695
+ }
696
+ }
697
+
698
+ getAnalyticOverlayHTML() {
699
+ // Calculate breath rate (breaths/min)
700
+ const now = Date.now();
701
+ const oneMinuteAgo = now - 60000;
702
+ const breaths = this.breathEvents.filter(e => e.phase === 'inhale' && e.timestamp > oneMinuteAgo);
703
+ const breathRate = breaths.length;
704
+ // Calculate average phase durations
705
+ const phaseDurations: { [phase: string]: number[] } = { inhale: [], hold: [], exhale: [] };
706
+ let lastPhase = '', lastTimestamp = 0;
707
+ for (const e of this.breathEvents) {
708
+ if (lastPhase && lastTimestamp && e.phase !== lastPhase) {
709
+ const duration = e.timestamp - lastTimestamp;
710
+ if (phaseDurations[lastPhase]) phaseDurations[lastPhase].push(duration);
711
+ }
712
+ lastPhase = e.phase;
713
+ lastTimestamp = e.timestamp;
714
+ }
715
+ const avg = (arr: number[]) => arr.length ? round(arr.reduce((a, b) => a + b, 0) / arr.length) : '—';
716
+ return `<b>Breath Analytics</b><br>
717
+ Breath Rate: <span style='color:#0ff'>${breathRate}</span> breaths/min<br>
718
+ Avg Inhale: <span style='color:#0ff'>${avg(phaseDurations.inhale)}</span> ms<br>
719
+ Avg Hold: <span style='color:#0ff'>${avg(phaseDurations.hold)}</span> ms<br>
720
+ Avg Exhale: <span style='color:#0ff'>${avg(phaseDurations.exhale)}</span> ms<br>
721
+ <hr style='border:1px solid #333'>
722
+ <b>System Health</b><br>
723
+ Harmony: <span style='color:${this.healthMetrics.harmony > G.OPACITY_SEVEN ? '#0f0' : '#ff0'}'>${this.healthMetrics.harmony.toFixed(2)}</span><br>
724
+ Entropy: <span style='color:${this.healthMetrics.entropy > G.OPACITY_SEVEN ? '#f00' : '#0ff'}'>${this.healthMetrics.entropy.toFixed(2)}</span><br>
725
+ Resonance: <span style='color:${this.healthMetrics.resonance > G.OPACITY_SEVEN ? '#0ff' : '#fff'}'>${this.healthMetrics.resonance.toFixed(2)}</span><br>
726
+ <svg width='180' height='36' style='margin-top:8px;'>${this.getHealthSparklineSVG()}</svg>`;
727
+ }
728
+
729
+ getHealthSparklineSVG() {
730
+ const N = 60;
731
+ const hist = this.healthHistory.slice(-N);
732
+ if (!hist.length) return '';
733
+ const scale = (arr: number[], h: number) => arr.map(v => h - v * h);
734
+ const w = 180, h = 36;
735
+ const x = (i: number) => round((i / (N - 1)) * w);
736
+ const harmony = scale(hist.map(e => e.harmony), h);
737
+ const entropy = scale(hist.map(e => e.entropy), h);
738
+ const resonance = scale(hist.map(e => e.resonance), h);
739
+ const poly = (arr: number[], color: string) => `<polyline fill='none' stroke='${color}' stroke-width='2' points='${arr.map((y, i) => `${x(i)},${y}`).join(' ')}'/>`;
740
+ return [
741
+ poly(harmony, '#0f0'),
742
+ poly(entropy, '#f00'),
743
+ poly(resonance, '#0ff')
744
+ ].join('');
745
+ }
746
+
747
+ createJourneyOverlay() {
748
+ this.journeyOverlay = document.createElement('div');
749
+ this.journeyOverlay.style.position = 'absolute';
750
+ this.journeyOverlay.style.left = '20px';
751
+ this.journeyOverlay.style.top = '20px';
752
+ this.journeyOverlay.style.background = 'rgba(64,32,96,0.92)';
753
+ this.journeyOverlay.style.color = '#fff';
754
+ this.journeyOverlay.style.padding = '14px';
755
+ this.journeyOverlay.style.zIndex = '10016';
756
+ this.journeyOverlay.style.borderRadius = '10px';
757
+ this.journeyOverlay.style.fontFamily = 'monospace';
758
+ this.journeyOverlay.style.minWidth = '260px';
759
+ this.journeyOverlay.innerHTML = '<b>Metaphysical Journey</b><br>—';
760
+ document.body.appendChild(this.journeyOverlay);
761
+ }
762
+
763
+ updateJourneyOverlay(phase: string, metrics?: { harmony: number; entropy: number; resonance: number }) {
764
+ if (!this.journeyOverlay) return;
765
+ const prompts: { [phase: string]: string } = {
766
+ inhale: 'Breathe in unity. Feel the field fill you.',
767
+ hold: 'Hold. Become aware of harmony.',
768
+ exhale: 'Exhale. Release entropy, return to source.'
769
+ };
770
+ let meta = '';
771
+ if (metrics) {
772
+ if (metrics.harmony < G.UNIT_THIRD_TEN) meta = '<br><span style="color:#ff0">Metaphysical Alert: Harmony is low. Focus on unity.</span>';
773
+ else if (metrics.entropy > G.OPACITY_FOUR_FIFTH) meta = '<br><span style="color:#f00">Metaphysical Alert: Entropy is high. Exhale and release.</span>';
774
+ else if (metrics.resonance > G.OPACITY_FOUR_FIFTH) meta = '<br><span style="color:#0ff">Metaphysical: Resonance is high. System is harmonized.</span>';
775
+ }
776
+ this.journeyOverlay.innerHTML = `<b>Metaphysical Journey</b><br>${prompts[phase] || '—'}${meta}`;
777
+ }
778
+
779
+ addSensorIntegrationButton() {
780
+ const btn = document.createElement('button');
781
+ btn.textContent = 'Connect Breath Sensor (Bluetooth/Serial)';
782
+ btn.style.position = 'absolute';
783
+ btn.style.left = '20px';
784
+ btn.style.bottom = '360px';
785
+ btn.style.zIndex = '10017';
786
+ btn.onclick = () => this.connectBreathSensor();
787
+ document.body.appendChild(btn);
788
+ }
789
+
790
+ async connectBreathSensor() {
791
+ alert('Bluetooth/Serial sensor integration coming soon! (Stub for future device API)');
792
+ // Placeholder for future Web Bluetooth/Serial integration
793
+ }
794
+
795
+ animateHealthOverlay(metrics: { harmony: number; entropy: number; resonance: number }) {
796
+ if (!this.analyticOverlay) return;
797
+ // Animate overlay if harmony or entropy changes significantly
798
+ if (abs(metrics.harmony - this.lastHealthMetrics.harmony) > G.UNIT_FIFTH) {
799
+ this.analyticOverlay.style.boxShadow = '0 0 24px 8px #0f0';
800
+ setTimeout(() => { if (this.analyticOverlay) this.analyticOverlay.style.boxShadow = ''; }, 1000);
801
+ }
802
+ if (abs(metrics.entropy - this.lastHealthMetrics.entropy) > G.UNIT_FIFTH) {
803
+ this.analyticOverlay.style.boxShadow = '0 0 24px 8px #f00';
804
+ setTimeout(() => { if (this.analyticOverlay) this.analyticOverlay.style.boxShadow = ''; }, 1000);
805
+ }
806
+ }
807
+
808
+ checkHealthThresholds(metrics: { harmony: number; entropy: number; resonance: number }) {
809
+ if (metrics.harmony < G.UNIT_THIRD_TEN) {
810
+ this.showHealthAlert('Low Harmony! Focus on unity and breath.');
811
+ } else if (metrics.entropy > G.OPACITY_FOUR_FIFTH) {
812
+ this.showHealthAlert('High Entropy! Exhale and release tension.');
813
+ } else if (metrics.resonance > G.OPACITY_FOUR_FIFTH) {
814
+ this.showHealthAlert('High Resonance! System is harmonized.');
815
+ }
816
+ }
817
+
818
+ showHealthAlert(msg: string) {
819
+ if (this.healthAlertTimeout) clearTimeout(this.healthAlertTimeout);
820
+ let alertDiv = document.getElementById('health-alert');
821
+ if (!alertDiv) {
822
+ alertDiv = document.createElement('div');
823
+ alertDiv.id = 'health-alert';
824
+ alertDiv.style.position = 'fixed';
825
+ alertDiv.style.left = '50%';
826
+ alertDiv.style.top = '10%';
827
+ alertDiv.style.transform = 'translateX(-50%)';
828
+ alertDiv.style.background = 'rgba(255,0,64,0.95)';
829
+ alertDiv.style.color = '#fff';
830
+ alertDiv.style.padding = '18px 32px';
831
+ alertDiv.style.fontSize = '1.3em';
832
+ alertDiv.style.borderRadius = '16px';
833
+ alertDiv.style.zIndex = '10020';
834
+ alertDiv.style.boxShadow = '0 0 32px 8px #f0f';
835
+ document.body.appendChild(alertDiv);
836
+ }
837
+ alertDiv.textContent = msg;
838
+ alertDiv.style.display = 'block';
839
+ this.healthAlertTimeout = setTimeout(() => {
840
+ if (alertDiv) alertDiv.style.display = 'none';
841
+ }, 3000);
842
+ }
843
+
844
+ createDashboardOverlay() {
845
+ this.dashboardOverlay = document.createElement('div');
846
+ this.dashboardOverlay.style.position = 'fixed';
847
+ this.dashboardOverlay.style.right = '20px';
848
+ this.dashboardOverlay.style.top = '20px';
849
+ this.dashboardOverlay.style.background = 'rgba(24,24,48,0.98)';
850
+ this.dashboardOverlay.style.color = '#fff';
851
+ this.dashboardOverlay.style.padding = '20px';
852
+ this.dashboardOverlay.style.zIndex = '10030';
853
+ this.dashboardOverlay.style.borderRadius = '18px';
854
+ this.dashboardOverlay.style.fontFamily = 'monospace';
855
+ this.dashboardOverlay.style.minWidth = '340px';
856
+ this.dashboardOverlay.style.maxWidth = '420px';
857
+ this.dashboardOverlay.style.boxShadow = '0 0 32px 8px #0ff8';
858
+ this.dashboardOverlay.innerHTML = this.getDashboardOverlayHTML();
859
+ document.body.appendChild(this.dashboardOverlay);
860
+ }
861
+
862
+ updateDashboardOverlay() {
863
+ if (this.dashboardOverlay) {
864
+ this.dashboardOverlay.innerHTML = this.getDashboardOverlayHTML();
865
+ }
866
+ }
867
+
868
+ getDashboardOverlayHTML() {
869
+ // OS state
870
+ const os = a432OSState();
871
+ const color = os.color.rgb;
872
+ // Health metrics
873
+ const h = this.healthMetrics;
874
+ // Journey prompt
875
+ const phase = this.currentBreathPhase;
876
+ const prompts: { [phase: string]: string } = {
877
+ inhale: 'Breathe in unity. Feel the field fill you.',
878
+ hold: 'Hold. Become aware of harmony.',
879
+ exhale: 'Exhale. Release entropy, return to source.'
880
+ };
881
+ let meta = '';
882
+ if (h.harmony < G.UNIT_THIRD_TEN) meta = '<br><span style="color:#ff0">Metaphysical Alert: Harmony is low. Focus on unity.</span>';
883
+ else if (h.entropy > G.OPACITY_FOUR_FIFTH) meta = '<br><span style="color:#f00">Metaphysical Alert: Entropy is high. Exhale and release.</span>';
884
+ else if (h.resonance > G.OPACITY_FOUR_FIFTH) meta = '<br><span style="color:#0ff">Metaphysical: Resonance is high. System is harmonized.</span>';
885
+ return `
886
+ <div style="font-size:1.1em;margin-bottom:8px;"><b>System Consciousness Dashboard</b></div>
887
+ <div style="margin-bottom:8px;"><b>OS State</b><br>
888
+ <span style="color:#0ff">Dimension:</span> ${os.dimension} &nbsp; <span style="color:#0ff">Freq:</span> ${os.frequency}<br>
889
+ <span style="color:#0ff">Color:</span> <span style="background:rgb(${color.r},${color.g},${color.b});padding:0 8px;border-radius:4px;">&nbsp;</span> #${color.r.toString(16)}${color.g.toString(16)}${color.b.toString(16)}<br>
890
+ <span style="color:#0ff">Consciousness:</span> ${os.consciousness}<br>
891
+ <span style="color:#0ff">Platform:</span> ${os.system.platform} &nbsp; <span style="color:#0ff">Arch:</span> ${os.system.arch}<br>
892
+ <span style="color:#0ff">Uptime:</span> ${round(os.system.uptime/60)} min &nbsp; <span style="color:#0ff">Mem:</span> ${round(os.system.memory.free/1e6)}/${round(os.system.memory.total/1e6)} MB
893
+ </div>
894
+ <div style="margin-bottom:8px;"><b>Health</b><br>
895
+ Harmony: <span style="color:${h.harmony > G.OPACITY_SEVEN ? '#0f0' : '#ff0'}">${h.harmony.toFixed(2)}</span><br>
896
+ Entropy: <span style="color:${h.entropy > G.OPACITY_SEVEN ? '#f00' : '#0ff'}">${h.entropy.toFixed(2)}</span><br>
897
+ Resonance: <span style="color:${h.resonance > G.OPACITY_SEVEN ? '#0ff' : '#fff'}">${h.resonance.toFixed(2)}</span><br>
898
+ <svg width='180' height='36' style='margin-top:8px;'>${this.getHealthSparklineSVG()}</svg>
899
+ </div>
900
+ <div style="margin-bottom:8px;"><b>Journey</b><br>
901
+ <span>${prompts[phase] || '—'}</span>${meta}
902
+ </div>
903
+ <div style="font-size:0.9em;color:#aaa;">${os.streamText}</div>
904
+ `;
905
+ }
906
+
907
+ createMetaphysicalSwitcher() {
908
+ this.metaphysicalSwitcher = document.createElement('div');
909
+ this.metaphysicalSwitcher.style.position = 'fixed';
910
+ this.metaphysicalSwitcher.style.left = '20px';
911
+ this.metaphysicalSwitcher.style.top = '320px';
912
+ this.metaphysicalSwitcher.style.zIndex = '10040';
913
+ this.metaphysicalSwitcher.style.background = 'rgba(32,32,64,0.95)';
914
+ this.metaphysicalSwitcher.style.padding = '8px 16px';
915
+ this.metaphysicalSwitcher.style.borderRadius = '10px';
916
+ this.metaphysicalSwitcher.style.display = 'flex';
917
+ this.metaphysicalSwitcher.style.gap = '12px';
918
+ ['chess', 'yin-yang', 'metatron'].forEach((name) => {
919
+ const btn = document.createElement('button');
920
+ btn.textContent = name.charAt(0).toUpperCase() + name.slice(1);
921
+ btn.onclick = () => this.showMetaphysicalVisualization(name as any);
922
+ btn.style.fontWeight = 'bold';
923
+ btn.style.background = '#222';
924
+ btn.style.color = '#fff';
925
+ btn.style.border = '1px solid #0ff';
926
+ btn.style.borderRadius = '6px';
927
+ btn.style.padding = '4px 12px';
928
+ this.metaphysicalSwitcher!.appendChild(btn);
929
+ });
930
+ document.body.appendChild(this.metaphysicalSwitcher);
931
+ }
932
+
933
+ showMetaphysicalVisualization(name: 'chess' | 'yin-yang' | 'metatron') {
934
+ this.currentMetaViz = name;
935
+ // Remove all canvases and overlays
936
+ [this.chessCanvas, this.yinYangCanvas, this.metatronCanvas].forEach(c => c && c.remove());
937
+ [this.chessOverlay, this.yinYangOverlay, this.metatronOverlay].forEach(o => o && o.remove());
938
+ if (this.chessDisposer) this.chessDisposer();
939
+ if (this.yinYangDisposer) this.yinYangDisposer();
940
+ if (this.metatronDisposer) this.metatronDisposer();
941
+ // Chess
942
+ if (name === 'chess') {
943
+ this.chessCanvas = document.createElement('canvas');
944
+ this.chessCanvas.width = 240;
945
+ this.chessCanvas.height = 240;
946
+ this.chessCanvas.style.position = 'fixed';
947
+ this.chessCanvas.style.left = '20px';
948
+ this.chessCanvas.style.top = '380px';
949
+ this.chessCanvas.style.zIndex = '10041';
950
+ document.body.appendChild(this.chessCanvas);
951
+ this.chessOverlay = document.createElement('div');
952
+ this.chessOverlay.style.position = 'fixed';
953
+ this.chessOverlay.style.left = '270px';
954
+ this.chessOverlay.style.top = '380px';
955
+ this.chessOverlay.style.zIndex = '10042';
956
+ this.chessOverlay.style.background = 'rgba(32,32,64,0.92)';
957
+ this.chessOverlay.style.color = '#fff';
958
+ this.chessOverlay.style.padding = '10px';
959
+ this.chessOverlay.style.borderRadius = '8px';
960
+ this.chessOverlay.style.fontFamily = 'monospace';
961
+ this.chessOverlay.style.minWidth = '160px';
962
+ document.body.appendChild(this.chessOverlay);
963
+ const ctx = this.chessCanvas.getContext('2d')!;
964
+ this.chessDisposer = startChess((f: ChessFrame) => {
965
+ ctx.clearRect(0, 0, 240, 240);
966
+ for (let x = 0; x < 8; x++) for (let y = 0; y < 8; y++) {
967
+ ctx.fillStyle = (x + y) % 2 === 0 ? '#222' : '#444';
968
+ ctx.fillRect(x * 30, y * 30, 30, 30);
969
+ }
970
+ ctx.fillStyle = `rgba(0,255,255,0.7)`;
971
+ ctx.fillRect(f.file * 30, f.rank * 30, 30, 30);
972
+ ctx.fillStyle = '#fff';
973
+ ctx.font = 'bold 18px monospace';
974
+ ctx.fillText(String(f.linear), f.file * 30 + 8, f.rank * 30 + 22);
975
+ ctx.fillStyle = '#0ff';
976
+ ctx.fillText(String(f.vortex), f.file * 30 + 18, f.rank * 30 + 22);
977
+ // Overlay
978
+ this.chessOverlay!.innerHTML = `<b>Chess Frame</b><br>
979
+ File: ${f.file} Rank: ${f.rank}<br>
980
+ Linear: ${f.linear} Vortex: ${f.vortex}<br>
981
+ Polarity: <span style='color:${f.polarity === 1 ? '#0f0' : f.polarity === -1 ? '#f00' : '#fff'}'>${f.polarity}</span><br>
982
+ <span style='color:#0ff'>Metaphysical: ${f.polarity === 1 ? 'Creation' : f.polarity === -1 ? 'Void' : 'Balance'}</span>`;
983
+ // Sound/music feedback
984
+ playDigit(f.linear);
985
+ if (f.polarity === 1) playTrinitySound(3);
986
+ if (f.polarity === -1) playTrinitySound(9);
987
+ });
988
+ }
989
+ // Yin-Yang
990
+ if (name === 'yin-yang') {
991
+ this.yinYangCanvas = document.createElement('canvas');
992
+ this.yinYangCanvas.width = 240;
993
+ this.yinYangCanvas.height = 240;
994
+ this.yinYangCanvas.style.position = 'fixed';
995
+ this.yinYangCanvas.style.left = '20px';
996
+ this.yinYangCanvas.style.top = '380px';
997
+ this.yinYangCanvas.style.zIndex = '10041';
998
+ document.body.appendChild(this.yinYangCanvas);
999
+ this.yinYangOverlay = document.createElement('div');
1000
+ this.yinYangOverlay.style.position = 'fixed';
1001
+ this.yinYangOverlay.style.left = '270px';
1002
+ this.yinYangOverlay.style.top = '380px';
1003
+ this.yinYangOverlay.style.zIndex = '10042';
1004
+ this.yinYangOverlay.style.background = 'rgba(32,32,64,0.92)';
1005
+ this.yinYangOverlay.style.color = '#fff';
1006
+ this.yinYangOverlay.style.padding = '10px';
1007
+ this.yinYangOverlay.style.borderRadius = '8px';
1008
+ this.yinYangOverlay.style.fontFamily = 'monospace';
1009
+ this.yinYangOverlay.style.minWidth = '160px';
1010
+ document.body.appendChild(this.yinYangOverlay);
1011
+ const ctx = this.yinYangCanvas.getContext('2d')!;
1012
+ this.yinYangDisposer = startYinYang((f: YinYangFrame) => {
1013
+ ctx.clearRect(0, 0, 240, 240);
1014
+ ctx.beginPath();
1015
+ ctx.arc(120, 120, 100, 0, 2 * PI);
1016
+ ctx.fillStyle = '#222';
1017
+ ctx.fill();
1018
+ ctx.beginPath();
1019
+ ctx.arc(120, 90, 50, PI, 0);
1020
+ ctx.arc(120, 150, 50, 0, PI);
1021
+ ctx.closePath();
1022
+ ctx.fillStyle = `rgba(0,255,255,0.7)`;
1023
+ ctx.fill();
1024
+ ctx.beginPath();
1025
+ ctx.arc(120, 150, 50, PI, 0, true);
1026
+ ctx.arc(120, 90, 50, 0, PI, true);
1027
+ ctx.closePath();
1028
+ ctx.fillStyle = `rgba(255,0,255,0.7)`;
1029
+ ctx.fill();
1030
+ ctx.beginPath();
1031
+ ctx.arc(120, 90, 16, 0, 2 * PI);
1032
+ ctx.fillStyle = '#fff';
1033
+ ctx.fill();
1034
+ ctx.beginPath();
1035
+ ctx.arc(120, 150, 16, 0, 2 * PI);
1036
+ ctx.fillStyle = '#000';
1037
+ ctx.fill();
1038
+ // Overlay
1039
+ this.yinYangOverlay!.innerHTML = `<b>Yin-Yang Frame</b><br>
1040
+ Positive Digit: ${f.positiveDigit}<br>
1041
+ Negative Digit: ${f.negativeDigit}<br>
1042
+ Angle: ${round(f.angle)}°<br>
1043
+ <span style='color:#0ff'>Metaphysical: Yin/Yang Balance</span>`;
1044
+ // Sound/music feedback
1045
+ playDigit(f.positiveDigit);
1046
+ playDigit(f.negativeDigit);
1047
+ if (abs(f.angle - 180) < 10) playTrinitySound(6);
1048
+ });
1049
+ }
1050
+ // Metatron
1051
+ if (name === 'metatron') {
1052
+ this.metatronCanvas = document.createElement('canvas');
1053
+ this.metatronCanvas.width = 240;
1054
+ this.metatronCanvas.height = 240;
1055
+ this.metatronCanvas.style.position = 'fixed';
1056
+ this.metatronCanvas.style.left = '20px';
1057
+ this.metatronCanvas.style.top = '380px';
1058
+ this.metatronCanvas.style.zIndex = '10041';
1059
+ document.body.appendChild(this.metatronCanvas);
1060
+ this.metatronOverlay = document.createElement('div');
1061
+ this.metatronOverlay.style.position = 'fixed';
1062
+ this.metatronOverlay.style.left = '270px';
1063
+ this.metatronOverlay.style.top = '380px';
1064
+ this.metatronOverlay.style.zIndex = '10042';
1065
+ this.metatronOverlay.style.background = 'rgba(32,32,64,0.92)';
1066
+ this.metatronOverlay.style.color = '#fff';
1067
+ this.metatronOverlay.style.padding = '10px';
1068
+ this.metatronOverlay.style.borderRadius = '8px';
1069
+ this.metatronOverlay.style.fontFamily = 'monospace';
1070
+ this.metatronOverlay.style.minWidth = '160px';
1071
+ document.body.appendChild(this.metatronOverlay);
1072
+ const ctx = this.metatronCanvas.getContext('2d')!;
1073
+ this.metatronDisposer = startMetatron((f: MetatronFrame) => {
1074
+ ctx.clearRect(0, 0, 240, 240);
1075
+ for (const n of f.nodes) {
1076
+ const ang = (n.index / 12) * 2 * PI;
1077
+ const x = 120 + cos(ang) * 90;
1078
+ const y = 120 + sin(ang) * 90;
1079
+ ctx.beginPath();
1080
+ ctx.arc(x, y, 18, 0, 2 * PI);
1081
+ ctx.fillStyle = `rgba(0,255,255,0.7)`;
1082
+ ctx.fill();
1083
+ ctx.strokeStyle = '#fff';
1084
+ ctx.lineWidth = 2;
1085
+ ctx.stroke();
1086
+ ctx.fillStyle = '#fff';
1087
+ ctx.font = 'bold 16px monospace';
1088
+ ctx.fillText(String(n.digit), x - 7, y + 6);
1089
+ // Sound/music feedback for each node
1090
+ try {
1091
+ playDigit(toDigit(n.digit));
1092
+ } catch {}
1093
+ }
1094
+ // Overlay
1095
+ this.metatronOverlay!.innerHTML = `<b>Metatron Frame</b><br>
1096
+ Tick: ${f.tick}<br>
1097
+ Nodes: ${f.nodes.map(n => n.digit).join(', ')}<br>
1098
+ <span style='color:#0ff'>Metaphysical: 12-node Cube/Star</span>`;
1099
+ // Play trinity sound if all node digits are the same
1100
+ if (f.nodes.every(n => n.digit === f.nodes[0].digit)) playTrinitySound(9);
1101
+ });
1102
+ }
1103
+ }
1104
+
1105
+ // Advanced test harness: simulate events
1106
+ static simulateEvents(ui: A432ThreeUI) {
1107
+ setInterval(() => { breatheEmitter.emit('breathe', { value: indexFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:fri:0", 9), phase: 'inhale', timestamp: Date.now() }); }, 3000);
1108
+ setInterval(() => { pulseEmitter.emit('pulse', { value: indexFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:fri:1", 9), timestamp: Date.now() }); }, 4000);
1109
+ setInterval(() => { intuitEmitter.emit('intuit', { insight: 'Aha!', confidence: unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:11"), timestamp: Date.now() }); }, 5000);
1110
+ setInterval(() => { reflectEmitter.emit('reflect', { thought: 'Deep thought', depth: unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:12"), timestamp: Date.now() }); }, 6000);
1111
+ setInterval(() => { moveEmitter.emit('move', { direction: 'up', magnitude: unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:13")*3, timestamp: Date.now() }); }, 7000);
1112
+ setInterval(() => { heatEmitter.emit('heat', { value: unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:14")*100, timestamp: Date.now() }); }, 8000);
1113
+ setInterval(() => { healthEmitter.emit('health', { value: unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:15")*100, timestamp: Date.now() }); }, 9000);
1114
+ setInterval(() => { humanEmotionEmitter.emit('emotion', { type: 'joy', intensity: unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:16"), timestamp: Date.now() }); }, 10000);
1115
+ setInterval(() => { humanConsciousnessEmitter.emit('consciousness', { state: 'aware', level: unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:17"), timestamp: Date.now() }); }, 11000);
1116
+ }
1117
+
1118
+ // Harmonize with user journeys (example: guided I journey)
1119
+ startIJourney(intention: string) {
1120
+ this.showOverlay(`<b>I Journey Started</b><br>Intention: ${intention}`);
1121
+ // ... integrate with journey engine ...
1122
+ }
1123
+
1124
+ // Stub for advanced video/animation overlays
1125
+ showMetaphysicalAnimation(pattern: string) {
1126
+ // Example: animate sacred geometry, trinity, or vortex patterns on the canvas
1127
+ // (Implementation can use canvas, SVG, or WebGL as needed)
1128
+ // For now, just flash a unique color for each pattern
1129
+ const patternColors: { [key: string]: any } = {
1130
+ trinity: { c: 0, m: 100, y: 100, k: 0 },
1131
+ vortex: { c: 100, m: 0, y: 100, k: 0 },
1132
+ unity: { c: 100, m: 100, y: 0, k: 0 }
1133
+ };
1134
+ flashColor(patternColors[pattern] || { c: 0, m: 0, y: 0, k: 100 }, 800);
1135
+ }
1136
+ }
1137
+
1138
+ // Usage example:
1139
+ // const ui = new A432ThreeUI();
1140
+ // A432ThreeUI.simulateEvents(ui);
1141
+ // ui.startIJourney('Explore consciousness');