x_ite 8.11.7 → 8.11.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1264) hide show
  1. package/README.md +4 -0
  2. package/dist/assets/components/Annotation.js +13 -13
  3. package/dist/assets/components/Annotation.min.js +1 -1
  4. package/dist/assets/components/CADGeometry.js +13 -13
  5. package/dist/assets/components/CADGeometry.min.js +1 -1
  6. package/dist/assets/components/CubeMapTexturing.js +25 -25
  7. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  8. package/dist/assets/components/DIS.js +13 -13
  9. package/dist/assets/components/DIS.min.js +1 -1
  10. package/dist/assets/components/EventUtilities.js +9 -9
  11. package/dist/assets/components/EventUtilities.min.js +1 -1
  12. package/dist/assets/components/Geometry2D.js +19 -19
  13. package/dist/assets/components/Geometry2D.min.js +1 -1
  14. package/dist/assets/components/Geospatial.js +33 -33
  15. package/dist/assets/components/Geospatial.min.js +1 -1
  16. package/dist/assets/components/HAnim.js +23 -23
  17. package/dist/assets/components/HAnim.min.js +1 -1
  18. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  19. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  20. package/dist/assets/components/Layout.js +26 -26
  21. package/dist/assets/components/Layout.min.js +1 -1
  22. package/dist/assets/components/NURBS.js +24 -24
  23. package/dist/assets/components/NURBS.min.js +1 -1
  24. package/dist/assets/components/ParticleSystems.js +23 -23
  25. package/dist/assets/components/ParticleSystems.min.js +1 -1
  26. package/dist/assets/components/Picking.js +18 -18
  27. package/dist/assets/components/Picking.min.js +1 -1
  28. package/dist/assets/components/RigidBodyPhysics.js +19 -19
  29. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  30. package/dist/assets/components/Scripting.js +37 -37
  31. package/dist/assets/components/Scripting.min.js +1 -1
  32. package/dist/assets/components/Text.js +24 -24
  33. package/dist/assets/components/Text.min.js +1 -1
  34. package/dist/assets/components/TextureProjector.js +14 -14
  35. package/dist/assets/components/TextureProjector.min.js +1 -1
  36. package/dist/assets/components/Texturing3D.js +30 -30
  37. package/dist/assets/components/Texturing3D.min.js +1 -1
  38. package/dist/assets/components/VolumeRendering.js +18 -18
  39. package/dist/assets/components/VolumeRendering.min.js +1 -1
  40. package/dist/assets/components/X_ITE.js +9 -9
  41. package/dist/assets/components/X_ITE.min.js +1 -1
  42. package/dist/x_ite.css +1 -1
  43. package/dist/x_ite.js +154 -145
  44. package/dist/x_ite.min.js +1 -1
  45. package/dist/x_ite.zip +0 -0
  46. package/package.json +16 -13
  47. package/.github/workflows/pages-deploy.yml +0 -64
  48. package/.vscode/launch.json +0 -15
  49. package/.vscode/settings.json +0 -44
  50. package/.vscode/tasks.json +0 -31
  51. package/Makefile +0 -82
  52. package/build/bin/bump.pl +0 -21
  53. package/build/bin/tests.pl +0 -203
  54. package/build/bin/version.pl +0 -157
  55. package/build/docs/components.js +0 -218
  56. package/build/docs/glTF-samples.pl +0 -151
  57. package/build/docs/nodes.pl +0 -434
  58. package/build/docs/tags.pl +0 -28
  59. package/build/src/nodes.pl +0 -41
  60. package/docs/Gemfile +0 -19
  61. package/docs/LICENSE +0 -21
  62. package/docs/README.md +0 -46
  63. package/docs/_config.yml +0 -203
  64. package/docs/_data/assets/cross_origin.yml +0 -62
  65. package/docs/_data/assets/self_host.yml +0 -51
  66. package/docs/_data/contact.yml +0 -30
  67. package/docs/_data/locales/bg-BG.yml +0 -83
  68. package/docs/_data/locales/de-DE.yml +0 -82
  69. package/docs/_data/locales/en.yml +0 -93
  70. package/docs/_data/locales/es-ES.yml +0 -79
  71. package/docs/_data/locales/fr-FR.yml +0 -79
  72. package/docs/_data/locales/hu-HU.yml +0 -81
  73. package/docs/_data/locales/id-ID.yml +0 -79
  74. package/docs/_data/locales/ko-KR.yml +0 -86
  75. package/docs/_data/locales/my-MM.yml +0 -79
  76. package/docs/_data/locales/pt-BR.yml +0 -79
  77. package/docs/_data/locales/ru-RU.yml +0 -79
  78. package/docs/_data/locales/tr-TR.yml +0 -79
  79. package/docs/_data/locales/uk-UA.yml +0 -79
  80. package/docs/_data/locales/vi-VN.yml +0 -77
  81. package/docs/_data/locales/zh-CN.yml +0 -85
  82. package/docs/_data/nav/components-CADGeometry.yml +0 -14
  83. package/docs/_data/nav/components-Core.yml +0 -16
  84. package/docs/_data/nav/components-CubeMapTexturing.yml +0 -8
  85. package/docs/_data/nav/components-DIS.yml +0 -14
  86. package/docs/_data/nav/components-EnvironmentalEffects.yml +0 -12
  87. package/docs/_data/nav/components-EnvironmentalSensor.yml +0 -8
  88. package/docs/_data/nav/components-EventUtilities.yml +0 -16
  89. package/docs/_data/nav/components-Followers.yml +0 -30
  90. package/docs/_data/nav/components-Geometry2D.yml +0 -18
  91. package/docs/_data/nav/components-Geometry3D.yml +0 -16
  92. package/docs/_data/nav/components-Geospatial.yml +0 -24
  93. package/docs/_data/nav/components-Grouping.yml +0 -10
  94. package/docs/_data/nav/components-HAnim.yml +0 -14
  95. package/docs/_data/nav/components-Interpolation.yml +0 -28
  96. package/docs/_data/nav/components-KeyDeviceSensor.yml +0 -6
  97. package/docs/_data/nav/components-Layering.yml +0 -8
  98. package/docs/_data/nav/components-Layout.yml +0 -12
  99. package/docs/_data/nav/components-Lighting.yml +0 -10
  100. package/docs/_data/nav/components-NURBS.yml +0 -30
  101. package/docs/_data/nav/components-Navigation.yml +0 -16
  102. package/docs/_data/nav/components-Networking.yml +0 -8
  103. package/docs/_data/nav/components-ParticleSystems.yml +0 -22
  104. package/docs/_data/nav/components-Picking.yml +0 -12
  105. package/docs/_data/nav/components-PointingDeviceSensor.yml +0 -10
  106. package/docs/_data/nav/components-Rendering.yml +0 -30
  107. package/docs/_data/nav/components-RigidBodyPhysics.yml +0 -30
  108. package/docs/_data/nav/components-Scripting.yml +0 -4
  109. package/docs/_data/nav/components-Shaders.yml +0 -18
  110. package/docs/_data/nav/components-Shape.yml +0 -22
  111. package/docs/_data/nav/components-Sound.yml +0 -44
  112. package/docs/_data/nav/components-Text.yml +0 -6
  113. package/docs/_data/nav/components-TextureProjector.yml +0 -6
  114. package/docs/_data/nav/components-Texturing.yml +0 -22
  115. package/docs/_data/nav/components-Texturing3D.yml +0 -18
  116. package/docs/_data/nav/components-Time.yml +0 -4
  117. package/docs/_data/nav/components-VolumeRendering.yml +0 -28
  118. package/docs/_data/nav/components-X_ITE.yml +0 -4
  119. package/docs/_data/nav/main.yml +0 -26
  120. package/docs/_data/nav/reference.yml +0 -18
  121. package/docs/_data/nav/tutorials-animation-sensors-and-geometry.yml +0 -18
  122. package/docs/_data/nav/tutorials-basic.yml +0 -6
  123. package/docs/_data/nav/tutorials-optimize-your-scene.yml +0 -6
  124. package/docs/_data/nav/tutorials-scripts-and-prototypes.yml +0 -12
  125. package/docs/_data/nav/tutorials-shapes-geometry-and-appearance.yml +0 -16
  126. package/docs/_data/nav/tutorials-textures-lights-and-environment.yml +0 -20
  127. package/docs/_data/share.yml +0 -27
  128. package/docs/_includes/nav.html +0 -19
  129. package/docs/_includes/scripts.html +0 -3
  130. package/docs/_layouts/compress.html +0 -11
  131. package/docs/_layouts/redirect-page.html +0 -6
  132. package/docs/_layouts/wide.html +0 -52
  133. package/docs/_layouts/wrap.html +0 -4
  134. package/docs/_layouts/x_ite.html +0 -8
  135. package/docs/_plugins/no_date.rb +0 -11
  136. package/docs/_plugins/posts-lastmod-hook.rb +0 -14
  137. package/docs/_posts/accessing-the-external-browser.md +0 -312
  138. package/docs/_posts/browser-support.md +0 -53
  139. package/docs/_posts/components/CADGeometry/CADAssembly.md +0 -126
  140. package/docs/_posts/components/CADGeometry/CADFace.md +0 -113
  141. package/docs/_posts/components/CADGeometry/CADLayer.md +0 -126
  142. package/docs/_posts/components/CADGeometry/CADPart.md +0 -164
  143. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +0 -154
  144. package/docs/_posts/components/CADGeometry/QuadSet.md +0 -145
  145. package/docs/_posts/components/Core/MetadataBoolean.md +0 -83
  146. package/docs/_posts/components/Core/MetadataDouble.md +0 -84
  147. package/docs/_posts/components/Core/MetadataFloat.md +0 -84
  148. package/docs/_posts/components/Core/MetadataInteger.md +0 -83
  149. package/docs/_posts/components/Core/MetadataSet.md +0 -80
  150. package/docs/_posts/components/Core/MetadataString.md +0 -83
  151. package/docs/_posts/components/Core/WorldInfo.md +0 -65
  152. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +0 -123
  153. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +0 -82
  154. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +0 -112
  155. package/docs/_posts/components/DIS/DISEntityManager.md +0 -98
  156. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +0 -131
  157. package/docs/_posts/components/DIS/EspduTransform.md +0 -566
  158. package/docs/_posts/components/DIS/ReceiverPdu.md +0 -235
  159. package/docs/_posts/components/DIS/SignalPdu.md +0 -239
  160. package/docs/_posts/components/DIS/TransmitterPdu.md +0 -299
  161. package/docs/_posts/components/EnvironmentalEffects/Background.md +0 -230
  162. package/docs/_posts/components/EnvironmentalEffects/Fog.md +0 -118
  163. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +0 -44
  164. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +0 -91
  165. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +0 -194
  166. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +0 -118
  167. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +0 -115
  168. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +0 -89
  169. package/docs/_posts/components/EventUtilities/BooleanFilter.md +0 -75
  170. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +0 -115
  171. package/docs/_posts/components/EventUtilities/BooleanToggle.md +0 -67
  172. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +0 -64
  173. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +0 -119
  174. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +0 -76
  175. package/docs/_posts/components/EventUtilities/TimeTrigger.md +0 -68
  176. package/docs/_posts/components/Followers/ColorChaser.md +0 -101
  177. package/docs/_posts/components/Followers/ColorDamper.md +0 -105
  178. package/docs/_posts/components/Followers/CoordinateChaser.md +0 -100
  179. package/docs/_posts/components/Followers/CoordinateDamper.md +0 -100
  180. package/docs/_posts/components/Followers/OrientationChaser.md +0 -96
  181. package/docs/_posts/components/Followers/OrientationDamper.md +0 -100
  182. package/docs/_posts/components/Followers/PositionChaser.md +0 -96
  183. package/docs/_posts/components/Followers/PositionChaser2D.md +0 -96
  184. package/docs/_posts/components/Followers/PositionDamper.md +0 -100
  185. package/docs/_posts/components/Followers/PositionDamper2D.md +0 -100
  186. package/docs/_posts/components/Followers/ScalarChaser.md +0 -100
  187. package/docs/_posts/components/Followers/ScalarDamper.md +0 -100
  188. package/docs/_posts/components/Followers/TexCoordChaser2D.md +0 -96
  189. package/docs/_posts/components/Followers/TexCoordDamper2D.md +0 -100
  190. package/docs/_posts/components/Geometry2D/Arc2D.md +0 -96
  191. package/docs/_posts/components/Geometry2D/ArcClose2D.md +0 -115
  192. package/docs/_posts/components/Geometry2D/Circle2D.md +0 -66
  193. package/docs/_posts/components/Geometry2D/Disk2D.md +0 -93
  194. package/docs/_posts/components/Geometry2D/Polyline2D.md +0 -69
  195. package/docs/_posts/components/Geometry2D/Polypoint2D.md +0 -62
  196. package/docs/_posts/components/Geometry2D/Rectangle2D.md +0 -77
  197. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +0 -77
  198. package/docs/_posts/components/Geometry3D/Box.md +0 -79
  199. package/docs/_posts/components/Geometry3D/Cone.md +0 -98
  200. package/docs/_posts/components/Geometry3D/Cylinder.md +0 -102
  201. package/docs/_posts/components/Geometry3D/ElevationGrid.md +0 -206
  202. package/docs/_posts/components/Geometry3D/Extrusion.md +0 -222
  203. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +0 -260
  204. package/docs/_posts/components/Geometry3D/Sphere.md +0 -78
  205. package/docs/_posts/components/Geospatial/GeoCoordinate.md +0 -81
  206. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +0 -225
  207. package/docs/_posts/components/Geospatial/GeoLOD.md +0 -184
  208. package/docs/_posts/components/Geospatial/GeoLocation.md +0 -148
  209. package/docs/_posts/components/Geospatial/GeoMetadata.md +0 -117
  210. package/docs/_posts/components/Geospatial/GeoOrigin.md +0 -84
  211. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +0 -141
  212. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +0 -158
  213. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +0 -153
  214. package/docs/_posts/components/Geospatial/GeoTransform.md +0 -182
  215. package/docs/_posts/components/Geospatial/GeoViewpoint.md +0 -214
  216. package/docs/_posts/components/Grouping/Group.md +0 -108
  217. package/docs/_posts/components/Grouping/StaticGroup.md +0 -103
  218. package/docs/_posts/components/Grouping/Switch.md +0 -125
  219. package/docs/_posts/components/Grouping/Transform.md +0 -160
  220. package/docs/_posts/components/HAnim/HAnimDisplacer.md +0 -108
  221. package/docs/_posts/components/HAnim/HAnimHumanoid.md +0 -351
  222. package/docs/_posts/components/HAnim/HAnimJoint.md +0 -256
  223. package/docs/_posts/components/HAnim/HAnimMotion.md +0 -186
  224. package/docs/_posts/components/HAnim/HAnimSegment.md +0 -172
  225. package/docs/_posts/components/HAnim/HAnimSite.md +0 -176
  226. package/docs/_posts/components/Interpolation/ColorInterpolator.md +0 -103
  227. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +0 -102
  228. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +0 -102
  229. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +0 -91
  230. package/docs/_posts/components/Interpolation/NormalInterpolator.md +0 -98
  231. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +0 -102
  232. package/docs/_posts/components/Interpolation/PositionInterpolator.md +0 -102
  233. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +0 -106
  234. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +0 -102
  235. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +0 -118
  236. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +0 -118
  237. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +0 -122
  238. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +0 -102
  239. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +0 -120
  240. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +0 -92
  241. package/docs/_posts/components/Layering/Layer.md +0 -92
  242. package/docs/_posts/components/Layering/LayerSet.md +0 -84
  243. package/docs/_posts/components/Layering/Viewport.md +0 -113
  244. package/docs/_posts/components/Layout/Layout.md +0 -118
  245. package/docs/_posts/components/Layout/LayoutGroup.md +0 -118
  246. package/docs/_posts/components/Layout/LayoutLayer.md +0 -99
  247. package/docs/_posts/components/Layout/ScreenFontStyle.md +0 -164
  248. package/docs/_posts/components/Layout/ScreenGroup.md +0 -104
  249. package/docs/_posts/components/Lighting/DirectionalLight.md +0 -108
  250. package/docs/_posts/components/Lighting/EnvironmentLight.md +0 -87
  251. package/docs/_posts/components/Lighting/PointLight.md +0 -115
  252. package/docs/_posts/components/Lighting/SpotLight.md +0 -145
  253. package/docs/_posts/components/NURBS/Contour2D.md +0 -65
  254. package/docs/_posts/components/NURBS/ContourPolyline2D.md +0 -50
  255. package/docs/_posts/components/NURBS/CoordinateDouble.md +0 -51
  256. package/docs/_posts/components/NURBS/NurbsCurve.md +0 -75
  257. package/docs/_posts/components/NURBS/NurbsCurve2D.md +0 -70
  258. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +0 -86
  259. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +0 -112
  260. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +0 -86
  261. package/docs/_posts/components/NURBS/NurbsSet.md +0 -117
  262. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +0 -110
  263. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +0 -86
  264. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +0 -76
  265. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +0 -81
  266. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +0 -124
  267. package/docs/_posts/components/Navigation/Billboard.md +0 -121
  268. package/docs/_posts/components/Navigation/Collision.md +0 -156
  269. package/docs/_posts/components/Navigation/LOD.md +0 -146
  270. package/docs/_posts/components/Navigation/NavigationInfo.md +0 -170
  271. package/docs/_posts/components/Navigation/OrthoViewpoint.md +0 -209
  272. package/docs/_posts/components/Navigation/Viewpoint.md +0 -213
  273. package/docs/_posts/components/Navigation/ViewpointGroup.md +0 -91
  274. package/docs/_posts/components/Networking/Anchor.md +0 -160
  275. package/docs/_posts/components/Networking/Inline.md +0 -161
  276. package/docs/_posts/components/Networking/LoadSensor.md +0 -123
  277. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +0 -62
  278. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +0 -95
  279. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +0 -83
  280. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +0 -65
  281. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +0 -249
  282. package/docs/_posts/components/ParticleSystems/PointEmitter.md +0 -87
  283. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +0 -106
  284. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +0 -101
  285. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +0 -109
  286. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +0 -72
  287. package/docs/_posts/components/Picking/LinePickSensor.md +0 -151
  288. package/docs/_posts/components/Picking/PickableGroup.md +0 -128
  289. package/docs/_posts/components/Picking/PointPickSensor.md +0 -133
  290. package/docs/_posts/components/Picking/PrimitivePickSensor.md +0 -126
  291. package/docs/_posts/components/Picking/VolumePickSensor.md +0 -124
  292. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +0 -147
  293. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +0 -137
  294. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +0 -111
  295. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +0 -121
  296. package/docs/_posts/components/Rendering/ClipPlane.md +0 -72
  297. package/docs/_posts/components/Rendering/Color.md +0 -56
  298. package/docs/_posts/components/Rendering/ColorRGBA.md +0 -65
  299. package/docs/_posts/components/Rendering/Coordinate.md +0 -49
  300. package/docs/_posts/components/Rendering/IndexedLineSet.md +0 -156
  301. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +0 -149
  302. package/docs/_posts/components/Rendering/IndexedTriangleSet.md +0 -149
  303. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +0 -141
  304. package/docs/_posts/components/Rendering/LineSet.md +0 -97
  305. package/docs/_posts/components/Rendering/Normal.md +0 -63
  306. package/docs/_posts/components/Rendering/PointSet.md +0 -89
  307. package/docs/_posts/components/Rendering/TriangleFanSet.md +0 -137
  308. package/docs/_posts/components/Rendering/TriangleSet.md +0 -133
  309. package/docs/_posts/components/Rendering/TriangleStripSet.md +0 -141
  310. package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +0 -90
  311. package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +0 -115
  312. package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +0 -118
  313. package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +0 -95
  314. package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +0 -74
  315. package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +0 -106
  316. package/docs/_posts/components/RigidBodyPhysics/Contact.md +0 -121
  317. package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +0 -164
  318. package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +0 -235
  319. package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +0 -185
  320. package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +0 -136
  321. package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +0 -118
  322. package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +0 -118
  323. package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +0 -127
  324. package/docs/_posts/components/Scripting/Script.md +0 -139
  325. package/docs/_posts/components/Shaders/ComposedShader.md +0 -94
  326. package/docs/_posts/components/Shaders/FloatVertexAttribute.md +0 -74
  327. package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +0 -62
  328. package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +0 -62
  329. package/docs/_posts/components/Shaders/PackagedShader.md +0 -137
  330. package/docs/_posts/components/Shaders/ProgramShader.md +0 -91
  331. package/docs/_posts/components/Shaders/ShaderPart.md +0 -127
  332. package/docs/_posts/components/Shaders/ShaderProgram.md +0 -121
  333. package/docs/_posts/components/Shape/AcousticProperties.md +0 -80
  334. package/docs/_posts/components/Shape/Appearance.md +0 -130
  335. package/docs/_posts/components/Shape/FillProperties.md +0 -74
  336. package/docs/_posts/components/Shape/LineProperties.md +0 -71
  337. package/docs/_posts/components/Shape/Material.md +0 -235
  338. package/docs/_posts/components/Shape/PhysicalMaterial.md +0 -189
  339. package/docs/_posts/components/Shape/PointProperties.md +0 -83
  340. package/docs/_posts/components/Shape/Shape.md +0 -107
  341. package/docs/_posts/components/Shape/TwoSidedMaterial.md +0 -148
  342. package/docs/_posts/components/Shape/UnlitMaterial.md +0 -119
  343. package/docs/_posts/components/Sound/Analyser.md +0 -205
  344. package/docs/_posts/components/Sound/AudioClip.md +0 -223
  345. package/docs/_posts/components/Sound/AudioDestination.md +0 -128
  346. package/docs/_posts/components/Sound/BiquadFilter.md +0 -213
  347. package/docs/_posts/components/Sound/BufferAudioSource.md +0 -284
  348. package/docs/_posts/components/Sound/ChannelMerger.md +0 -108
  349. package/docs/_posts/components/Sound/ChannelSelector.md +0 -112
  350. package/docs/_posts/components/Sound/ChannelSplitter.md +0 -116
  351. package/docs/_posts/components/Sound/Convolver.md +0 -190
  352. package/docs/_posts/components/Sound/Delay.md +0 -185
  353. package/docs/_posts/components/Sound/DynamicsCompressor.md +0 -201
  354. package/docs/_posts/components/Sound/Gain.md +0 -177
  355. package/docs/_posts/components/Sound/ListenerPointSource.md +0 -171
  356. package/docs/_posts/components/Sound/MicrophoneSource.md +0 -145
  357. package/docs/_posts/components/Sound/OscillatorSource.md +0 -153
  358. package/docs/_posts/components/Sound/PeriodicWave.md +0 -83
  359. package/docs/_posts/components/Sound/Sound.md +0 -139
  360. package/docs/_posts/components/Sound/SpatialSound.md +0 -187
  361. package/docs/_posts/components/Sound/StreamAudioDestination.md +0 -132
  362. package/docs/_posts/components/Sound/StreamAudioSource.md +0 -145
  363. package/docs/_posts/components/Sound/WaveShaper.md +0 -189
  364. package/docs/_posts/components/Text/FontStyle.md +0 -171
  365. package/docs/_posts/components/Text/Text.md +0 -124
  366. package/docs/_posts/components/TextureProjector/TextureProjector.md +0 -111
  367. package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +0 -112
  368. package/docs/_posts/components/Texturing/ImageTexture.md +0 -138
  369. package/docs/_posts/components/Texturing/MovieTexture.md +0 -264
  370. package/docs/_posts/components/Texturing/MultiTexture.md +0 -128
  371. package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +0 -64
  372. package/docs/_posts/components/Texturing/MultiTextureTransform.md +0 -69
  373. package/docs/_posts/components/Texturing/PixelTexture.md +0 -100
  374. package/docs/_posts/components/Texturing/TextureCoordinate.md +0 -62
  375. package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +0 -74
  376. package/docs/_posts/components/Texturing/TextureProperties.md +0 -162
  377. package/docs/_posts/components/Texturing/TextureTransform.md +0 -82
  378. package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +0 -84
  379. package/docs/_posts/components/Texturing3D/ImageTexture3D.md +0 -141
  380. package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +0 -137
  381. package/docs/_posts/components/Texturing3D/PixelTexture3D.md +0 -87
  382. package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +0 -65
  383. package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +0 -64
  384. package/docs/_posts/components/Texturing3D/TextureTransform3D.md +0 -78
  385. package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +0 -67
  386. package/docs/_posts/components/Time/TimeSensor.md +0 -187
  387. package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +0 -113
  388. package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +0 -63
  389. package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +0 -86
  390. package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +0 -59
  391. package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +0 -75
  392. package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +0 -138
  393. package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +0 -59
  394. package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +0 -70
  395. package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +0 -130
  396. package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +0 -83
  397. package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +0 -71
  398. package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +0 -80
  399. package/docs/_posts/components/VolumeRendering/VolumeData.md +0 -105
  400. package/docs/_posts/components/X_ITE/BlendMode.md +0 -101
  401. package/docs/_posts/custom-shaders.md +0 -720
  402. package/docs/_posts/dom-integration.md +0 -237
  403. package/docs/_posts/features.md +0 -56
  404. package/docs/_posts/getting-started.md +0 -845
  405. package/docs/_posts/glossary.md +0 -344
  406. package/docs/_posts/how-to-configure-your-web-server.md +0 -61
  407. package/docs/_posts/laboratory/x3d-file-converter.md +0 -188
  408. package/docs/_posts/reference/browser-services.md +0 -466
  409. package/docs/_posts/reference/constants-services.md +0 -381
  410. package/docs/_posts/reference/ecmascript-object-and-function-definitions.md +0 -50
  411. package/docs/_posts/reference/field-services-and-objects.md +0 -1137
  412. package/docs/_posts/reference/prototype-services.md +0 -146
  413. package/docs/_posts/reference/route-services.md +0 -54
  414. package/docs/_posts/reference/scene-services.md +0 -392
  415. package/docs/_posts/reference/script-node-authoring-interface.md +0 -347
  416. package/docs/_posts/report-a-bug.md +0 -17
  417. package/docs/_posts/setup-a-localhost-server.md +0 -46
  418. package/docs/_posts/supported-nodes.md +0 -378
  419. package/docs/_posts/tutorials/adding-backgrounds.md +0 -273
  420. package/docs/_posts/tutorials/adding-fog.md +0 -72
  421. package/docs/_posts/tutorials/adding-sound.md +0 -333
  422. package/docs/_posts/tutorials/animating-transforms.md +0 -390
  423. package/docs/_posts/tutorials/basic-nodes.md +0 -312
  424. package/docs/_posts/tutorials/building-a-x3d-world.md +0 -174
  425. package/docs/_posts/tutorials/building-elevation-grids.md +0 -177
  426. package/docs/_posts/tutorials/building-extruded-shapes.md +0 -150
  427. package/docs/_posts/tutorials/building-primitive-shapes.md +0 -211
  428. package/docs/_posts/tutorials/building-shapes-out-of-points-lines-and-faces.md +0 -315
  429. package/docs/_posts/tutorials/controlling-appearance-with-materials.md +0 -193
  430. package/docs/_posts/tutorials/controlling-color-on-coordinate-based-geometry.md +0 -213
  431. package/docs/_posts/tutorials/controlling-detail.md +0 -137
  432. package/docs/_posts/tutorials/controlling-how-textures-are-mapped.md +0 -282
  433. package/docs/_posts/tutorials/controlling-navigation.md +0 -75
  434. package/docs/_posts/tutorials/controlling-shading-on-coordinate-based-geometry.md +0 -185
  435. package/docs/_posts/tutorials/controlling-the-viewpoint.md +0 -54
  436. package/docs/_posts/tutorials/creating-new-node-types.md +0 -340
  437. package/docs/_posts/tutorials/grouping-nodes.md +0 -242
  438. package/docs/_posts/tutorials/hello-world.md +0 -198
  439. package/docs/_posts/tutorials/improving-performance.md +0 -229
  440. package/docs/_posts/tutorials/increasing-rendering-speed.md +0 -115
  441. package/docs/_posts/tutorials/introducing-animation.md +0 -216
  442. package/docs/_posts/tutorials/introducing-script-use.md +0 -132
  443. package/docs/_posts/tutorials/introducing-x3d.md +0 -100
  444. package/docs/_posts/tutorials/lighting-your-world.md +0 -144
  445. package/docs/_posts/tutorials/mapping-textures.md +0 -217
  446. package/docs/_posts/tutorials/naming-nodes.md +0 -168
  447. package/docs/_posts/tutorials/overview.md +0 -83
  448. package/docs/_posts/tutorials/providing-information-about-your-world.md +0 -35
  449. package/docs/_posts/tutorials/sensing-the-viewer.md +0 -210
  450. package/docs/_posts/tutorials/sensing-viewer-actions.md +0 -219
  451. package/docs/_posts/tutorials/transforming-shapes.md +0 -275
  452. package/docs/_posts/tutorials/writing-program-scripts-with-ecmascript.md +0 -637
  453. package/docs/_posts/what's-new.md +0 -1115
  454. package/docs/_tabs/components.md +0 -383
  455. package/docs/_tabs/laboratory.md +0 -52
  456. package/docs/_tabs/playground.html +0 -407
  457. package/docs/_tabs/reference.md +0 -8
  458. package/docs/_tabs/tags.md +0 -5
  459. package/docs/_tabs/tutorials.md +0 -7
  460. package/docs/assets/X3D/teaser/Michroma-Regular.ttf +0 -0
  461. package/docs/assets/X3D/teaser/peakpx.jpg +0 -0
  462. package/docs/assets/X3D/teaser/teaser.x3d +0 -55
  463. package/docs/assets/css/style.scss +0 -320
  464. package/docs/assets/img/favicons/android-chrome-192x192.png +0 -0
  465. package/docs/assets/img/favicons/android-chrome-512x512.png +0 -0
  466. package/docs/assets/img/favicons/apple-touch-icon.png +0 -0
  467. package/docs/assets/img/favicons/favicon-16x16.png +0 -0
  468. package/docs/assets/img/favicons/favicon-32x32.png +0 -0
  469. package/docs/assets/img/favicons/favicon.ico +0 -0
  470. package/docs/assets/img/favicons/mstile-150x150.png +0 -0
  471. package/docs/assets/img/favicons/safari-pinned-tab.svg +0 -71
  472. package/docs/assets/img/laboratory/blend-mode.png +0 -0
  473. package/docs/assets/img/laboratory/dicom-nrrd.png +0 -0
  474. package/docs/assets/img/laboratory/earthquake.png +0 -0
  475. package/docs/assets/img/laboratory/gltf.png +0 -0
  476. package/docs/assets/img/laboratory/l-system.png +0 -0
  477. package/docs/assets/img/logo.png +0 -0
  478. package/docs/assets/js/example.js +0 -128
  479. package/docs/google3696ee938394d7b6.html +0 -1
  480. package/docs/laboratory/3d-l-system-generator.html +0 -169
  481. package/docs/laboratory/gltf-sample-viewer.html +0 -811
  482. package/docs/laboratory/online-dicom-and-nrrd-file-viewer.html +0 -72
  483. package/docs/laboratory/real-time-earth-quake-information.html +0 -50
  484. package/docs/laboratory/x3d-visual-blend-mode-editor.html +0 -228
  485. package/meta/logo/icon.svg +0 -432
  486. package/meta/logo/logo.png +0 -0
  487. package/meta/logo/logo.s.svg +0 -470
  488. package/meta/logo/logo.svg +0 -396
  489. package/src/LICENSE.txt +0 -46
  490. package/src/assets/components/Annotation.js +0 -74
  491. package/src/assets/components/CADGeometry.js +0 -74
  492. package/src/assets/components/CubeMapTexturing.js +0 -68
  493. package/src/assets/components/DIS.js +0 -72
  494. package/src/assets/components/EventUtilities.js +0 -78
  495. package/src/assets/components/Geometry2D.js +0 -78
  496. package/src/assets/components/Geospatial.js +0 -84
  497. package/src/assets/components/HAnim.js +0 -72
  498. package/src/assets/components/KeyDeviceSensor.js +0 -68
  499. package/src/assets/components/Layout.js +0 -74
  500. package/src/assets/components/NURBS.js +0 -94
  501. package/src/assets/components/ParticleSystems.js +0 -86
  502. package/src/assets/components/Picking.js +0 -74
  503. package/src/assets/components/RigidBodyPhysics.js +0 -94
  504. package/src/assets/components/Scripting.js +0 -64
  505. package/src/assets/components/Text.js +0 -68
  506. package/src/assets/components/TextureProjector.js +0 -66
  507. package/src/assets/components/Texturing3D.js +0 -78
  508. package/src/assets/components/VolumeRendering.js +0 -94
  509. package/src/assets/components/X_ITE.js +0 -62
  510. package/src/assets/fonts/DroidSerif-Bold.ttf +0 -0
  511. package/src/assets/fonts/DroidSerif-BoldItalic.ttf +0 -0
  512. package/src/assets/fonts/DroidSerif-Italic.ttf +0 -0
  513. package/src/assets/fonts/DroidSerif-Regular.ttf +0 -0
  514. package/src/assets/fonts/Ubuntu-B.ttf +0 -0
  515. package/src/assets/fonts/Ubuntu-BI.ttf +0 -0
  516. package/src/assets/fonts/Ubuntu-R.ttf +0 -0
  517. package/src/assets/fonts/Ubuntu-RI.ttf +0 -0
  518. package/src/assets/fonts/UbuntuMono-B.ttf +0 -0
  519. package/src/assets/fonts/UbuntuMono-BI.ttf +0 -0
  520. package/src/assets/fonts/UbuntuMono-R.ttf +0 -0
  521. package/src/assets/fonts/UbuntuMono-RI.ttf +0 -0
  522. package/src/assets/hatching/1.png +0 -0
  523. package/src/assets/hatching/10.png +0 -0
  524. package/src/assets/hatching/11.png +0 -0
  525. package/src/assets/hatching/12.png +0 -0
  526. package/src/assets/hatching/13.png +0 -0
  527. package/src/assets/hatching/14.png +0 -0
  528. package/src/assets/hatching/15.png +0 -0
  529. package/src/assets/hatching/16.png +0 -0
  530. package/src/assets/hatching/17.png +0 -0
  531. package/src/assets/hatching/18.png +0 -0
  532. package/src/assets/hatching/19.png +0 -0
  533. package/src/assets/hatching/2.png +0 -0
  534. package/src/assets/hatching/3.png +0 -0
  535. package/src/assets/hatching/4.png +0 -0
  536. package/src/assets/hatching/5.png +0 -0
  537. package/src/assets/hatching/6.png +0 -0
  538. package/src/assets/hatching/7.png +0 -0
  539. package/src/assets/hatching/8.png +0 -0
  540. package/src/assets/hatching/9.png +0 -0
  541. package/src/assets/images/ExamineViewer.png +0 -0
  542. package/src/assets/images/FlyViewer.png +0 -0
  543. package/src/assets/images/NoneViewer.png +0 -0
  544. package/src/assets/images/PlaneViewer.png +0 -0
  545. package/src/assets/images/PrimitiveQuality.png +0 -0
  546. package/src/assets/images/Shading.png +0 -0
  547. package/src/assets/images/TextureQuality.png +0 -0
  548. package/src/assets/images/Time.png +0 -0
  549. package/src/assets/images/Viewpoint.png +0 -0
  550. package/src/assets/images/WalkViewer.png +0 -0
  551. package/src/assets/images/go-next.png +0 -0
  552. package/src/assets/images/gtk-fullscreen.png +0 -0
  553. package/src/assets/images/gtk-leave-fullscreen.png +0 -0
  554. package/src/assets/images/gtk-zoom-fit.png +0 -0
  555. package/src/assets/images/gtk-zoom-in.png +0 -0
  556. package/src/assets/images/help-about.png +0 -0
  557. package/src/assets/images/icon.bw.png +0 -0
  558. package/src/assets/images/icon.png +0 -0
  559. package/src/assets/images/logo.128.png +0 -0
  560. package/src/assets/images/logo.bw.png +0 -0
  561. package/src/assets/images/logo.png +0 -0
  562. package/src/assets/lib/draco_decoder_gltf.js +0 -29
  563. package/src/assets/linetype/linetypes.png +0 -0
  564. package/src/assets/shaders/Types.glsl.js +0 -312
  565. package/src/assets/shaders/webgl1/Default.vs.js +0 -14
  566. package/src/assets/shaders/webgl1/Depth.fs.js +0 -25
  567. package/src/assets/shaders/webgl1/Depth.vs.js +0 -31
  568. package/src/assets/shaders/webgl1/Gouraud.fs.js +0 -40
  569. package/src/assets/shaders/webgl1/Gouraud.vs.js +0 -58
  570. package/src/assets/shaders/webgl1/PBR.fs.js +0 -366
  571. package/src/assets/shaders/webgl1/Phong.fs.js +0 -211
  572. package/src/assets/shaders/webgl1/Pointing.fs.js +0 -40
  573. package/src/assets/shaders/webgl1/Pointing.vs.js +0 -46
  574. package/src/assets/shaders/webgl1/Unlit.fs.js +0 -55
  575. package/src/assets/shaders/webgl1/include/ClipPlanes.glsl.js +0 -17
  576. package/src/assets/shaders/webgl1/include/Colors.glsl.js +0 -27
  577. package/src/assets/shaders/webgl1/include/Fog.glsl.js +0 -32
  578. package/src/assets/shaders/webgl1/include/Fragment.glsl.js +0 -137
  579. package/src/assets/shaders/webgl1/include/Hatch.glsl.js +0 -22
  580. package/src/assets/shaders/webgl1/include/Material.glsl.js +0 -59
  581. package/src/assets/shaders/webgl1/include/Normal.glsl.js +0 -48
  582. package/src/assets/shaders/webgl1/include/Perlin.glsl.js +0 -41
  583. package/src/assets/shaders/webgl1/include/Point.glsl.js +0 -47
  584. package/src/assets/shaders/webgl1/include/PointSize.glsl.js +0 -31
  585. package/src/assets/shaders/webgl1/include/Shadow.glsl.js +0 -314
  586. package/src/assets/shaders/webgl1/include/SpotFactor.glsl.js +0 -14
  587. package/src/assets/shaders/webgl1/include/Texture.glsl.js +0 -532
  588. package/src/assets/shaders/webgl1/include/Vertex.glsl.js +0 -154
  589. package/src/assets/shaders/webgl2/Compose.fs.js +0 -29
  590. package/src/assets/shaders/webgl2/Compose.vs.js +0 -14
  591. package/src/assets/shaders/webgl2/Default.vs.js +0 -16
  592. package/src/assets/shaders/webgl2/Depth.fs.js +0 -28
  593. package/src/assets/shaders/webgl2/Depth.vs.js +0 -37
  594. package/src/assets/shaders/webgl2/Gouraud.fs.js +0 -42
  595. package/src/assets/shaders/webgl2/Gouraud.vs.js +0 -60
  596. package/src/assets/shaders/webgl2/LineTransform.fs.js +0 -7
  597. package/src/assets/shaders/webgl2/LineTransform.vs.js +0 -90
  598. package/src/assets/shaders/webgl2/PBR.fs.js +0 -373
  599. package/src/assets/shaders/webgl2/Phong.fs.js +0 -225
  600. package/src/assets/shaders/webgl2/Pointing.fs.js +0 -49
  601. package/src/assets/shaders/webgl2/Pointing.vs.js +0 -68
  602. package/src/assets/shaders/webgl2/Unlit.fs.js +0 -60
  603. package/src/assets/shaders/webgl2/include/ClipPlanes.glsl.js +0 -17
  604. package/src/assets/shaders/webgl2/include/Colors.glsl.js +0 -27
  605. package/src/assets/shaders/webgl2/include/Fog.glsl.js +0 -32
  606. package/src/assets/shaders/webgl2/include/Fragment.glsl.js +0 -162
  607. package/src/assets/shaders/webgl2/include/Hatch.glsl.js +0 -22
  608. package/src/assets/shaders/webgl2/include/Line2.glsl.js +0 -22
  609. package/src/assets/shaders/webgl2/include/Material.glsl.js +0 -59
  610. package/src/assets/shaders/webgl2/include/Normal.glsl.js +0 -50
  611. package/src/assets/shaders/webgl2/include/Particle.glsl.js +0 -34
  612. package/src/assets/shaders/webgl2/include/Perlin.glsl.js +0 -41
  613. package/src/assets/shaders/webgl2/include/Point.glsl.js +0 -47
  614. package/src/assets/shaders/webgl2/include/PointSize.glsl.js +0 -31
  615. package/src/assets/shaders/webgl2/include/Shadow.glsl.js +0 -328
  616. package/src/assets/shaders/webgl2/include/Skin.glsl.js +0 -88
  617. package/src/assets/shaders/webgl2/include/SpotFactor.glsl.js +0 -14
  618. package/src/assets/shaders/webgl2/include/Stipple.glsl.js +0 -43
  619. package/src/assets/shaders/webgl2/include/Texture.glsl.js +0 -527
  620. package/src/assets/shaders/webgl2/include/Utils.glsl.js +0 -13
  621. package/src/assets/shaders/webgl2/include/Vertex.glsl.js +0 -180
  622. package/src/bookmarks.js +0 -297
  623. package/src/example.html +0 -21
  624. package/src/examples.js +0 -156
  625. package/src/lib/ammojs/AmmoClass.js +0 -50
  626. package/src/lib/ammojs/Makefile +0 -25
  627. package/src/lib/ammojs/ammo.idl +0 -1031
  628. package/src/lib/ammojs/ammo.js +0 -35
  629. package/src/lib/jquery.js +0 -66
  630. package/src/lib/libgif/libgif.js +0 -1004
  631. package/src/lib/libtess.js +0 -1
  632. package/src/lib/nurbs/extras/sample.js +0 -233
  633. package/src/lib/nurbs/nurbs.js +0 -325
  634. package/src/lib/nurbs/src/evaluate.js +0 -402
  635. package/src/lib/nurbs/src/numerical-derivative.js +0 -49
  636. package/src/lib/nurbs/src/support.js +0 -140
  637. package/src/lib/nurbs/src/transform.js +0 -70
  638. package/src/lib/nurbs/src/utils/accessor-preamble.js +0 -27
  639. package/src/lib/nurbs/src/utils/bisection-search.js +0 -22
  640. package/src/lib/nurbs/src/utils/cache-key.js +0 -50
  641. package/src/lib/nurbs/src/utils/create-accessors.js +0 -103
  642. package/src/lib/nurbs/src/utils/infer-type.js +0 -44
  643. package/src/lib/nurbs/src/utils/is-array-like.js +0 -5
  644. package/src/lib/nurbs/src/utils/is-ndarray-like.js +0 -13
  645. package/src/lib/nurbs/src/utils/is-ndarray.js +0 -16
  646. package/src/lib/nurbs/src/utils/ndloop.js +0 -18
  647. package/src/lib/nurbs/src/utils/size-getter.js +0 -16
  648. package/src/lib/nurbs/src/utils/variable.js +0 -26
  649. package/src/locale/de.po.js +0 -182
  650. package/src/locale/fr.po.js +0 -179
  651. package/src/locale/gettext.js +0 -120
  652. package/src/shim.js +0 -81
  653. package/src/standard/Geospatial/Geodetic.js +0 -257
  654. package/src/standard/Geospatial/ReferenceEllipsoids.js +0 -92
  655. package/src/standard/Geospatial/UniversalTransverseMercator.js +0 -205
  656. package/src/standard/Math/Algorithm.js +0 -237
  657. package/src/standard/Math/Algorithms/Bezier.js +0 -232
  658. package/src/standard/Math/Algorithms/MergeSort.js +0 -104
  659. package/src/standard/Math/Algorithms/PartialSort.js +0 -92
  660. package/src/standard/Math/Algorithms/QuickSort.js +0 -106
  661. package/src/standard/Math/Algorithms/SAT.js +0 -109
  662. package/src/standard/Math/Algorithms/eigen_decomposition.js +0 -190
  663. package/src/standard/Math/Geometry/Box2.js +0 -257
  664. package/src/standard/Math/Geometry/Box3.js +0 -665
  665. package/src/standard/Math/Geometry/Camera.js +0 -127
  666. package/src/standard/Math/Geometry/Cylinder3.js +0 -159
  667. package/src/standard/Math/Geometry/Line2.js +0 -155
  668. package/src/standard/Math/Geometry/Line3.js +0 -235
  669. package/src/standard/Math/Geometry/Plane3.js +0 -163
  670. package/src/standard/Math/Geometry/Sphere3.js +0 -191
  671. package/src/standard/Math/Geometry/Spheroid3.js +0 -86
  672. package/src/standard/Math/Geometry/Triangle2.js +0 -78
  673. package/src/standard/Math/Geometry/Triangle3.js +0 -140
  674. package/src/standard/Math/Geometry/ViewVolume.js +0 -422
  675. package/src/standard/Math/Numbers/Color3.js +0 -258
  676. package/src/standard/Math/Numbers/Color4.js +0 -188
  677. package/src/standard/Math/Numbers/Complex.js +0 -246
  678. package/src/standard/Math/Numbers/Matrix2.js +0 -274
  679. package/src/standard/Math/Numbers/Matrix3.js +0 -673
  680. package/src/standard/Math/Numbers/Matrix4.js +0 -794
  681. package/src/standard/Math/Numbers/Quaternion.js +0 -665
  682. package/src/standard/Math/Numbers/Rotation4.js +0 -478
  683. package/src/standard/Math/Numbers/Vector2.js +0 -238
  684. package/src/standard/Math/Numbers/Vector3.js +0 -292
  685. package/src/standard/Math/Numbers/Vector4.js +0 -307
  686. package/src/standard/Math/Utility/BVH.js +0 -378
  687. package/src/standard/Math/Utility/MatrixStack.js +0 -114
  688. package/src/standard/Time/StopWatch.js +0 -84
  689. package/src/standard/Utility/BitSet.js +0 -117
  690. package/src/standard/Utility/DataStorage.js +0 -132
  691. package/src/standard/Utility/MapUtilities.js +0 -83
  692. package/src/standard/Utility/ObjectCache.js +0 -72
  693. package/src/standard/Utility/Shuffle.js +0 -66
  694. package/src/tests.js +0 -399
  695. package/src/x_ite/Base/Events.js +0 -73
  696. package/src/x_ite/Base/FieldArray.js +0 -70
  697. package/src/x_ite/Base/FieldDefinitionArray.js +0 -70
  698. package/src/x_ite/Base/X3DArrayField.js +0 -138
  699. package/src/x_ite/Base/X3DBaseNode.js +0 -639
  700. package/src/x_ite/Base/X3DCast.js +0 -75
  701. package/src/x_ite/Base/X3DChildObject.js +0 -265
  702. package/src/x_ite/Base/X3DConstants.js +0 -146
  703. package/src/x_ite/Base/X3DField.js +0 -429
  704. package/src/x_ite/Base/X3DFieldDefinition.js +0 -75
  705. package/src/x_ite/Base/X3DInfoArray.js +0 -381
  706. package/src/x_ite/Base/X3DObject.js +0 -254
  707. package/src/x_ite/Base/X3DObjectArrayField.js +0 -541
  708. package/src/x_ite/Base/X3DTypedArrayField.js +0 -1018
  709. package/src/x_ite/Browser/Core/BrowserOptions.js +0 -388
  710. package/src/x_ite/Browser/Core/BrowserProperties.js +0 -84
  711. package/src/x_ite/Browser/Core/BrowserTimings.js +0 -300
  712. package/src/x_ite/Browser/Core/Context.js +0 -278
  713. package/src/x_ite/Browser/Core/ContextMenu.js +0 -718
  714. package/src/x_ite/Browser/Core/Notification.js +0 -117
  715. package/src/x_ite/Browser/Core/PrimitiveQuality.js +0 -57
  716. package/src/x_ite/Browser/Core/RenderingProperties.js +0 -104
  717. package/src/x_ite/Browser/Core/Shading.js +0 -59
  718. package/src/x_ite/Browser/Core/TextureQuality.js +0 -57
  719. package/src/x_ite/Browser/Core/X3DCoreContext.js +0 -758
  720. package/src/x_ite/Browser/DOMIntegration.js +0 -383
  721. package/src/x_ite/Browser/EnvironmentalEffects/X3DEnvironmentalEffectsContext.js +0 -76
  722. package/src/x_ite/Browser/Followers/X3DArrayChaserTemplate.js +0 -78
  723. package/src/x_ite/Browser/Followers/X3DArrayFollowerTemplate.js +0 -176
  724. package/src/x_ite/Browser/Geometry2D/Arc2DOptions.js +0 -70
  725. package/src/x_ite/Browser/Geometry2D/ArcClose2DOptions.js +0 -70
  726. package/src/x_ite/Browser/Geometry2D/Circle2DOptions.js +0 -106
  727. package/src/x_ite/Browser/Geometry2D/Disk2DOptions.js +0 -159
  728. package/src/x_ite/Browser/Geometry2D/Rectangle2DOptions.js +0 -112
  729. package/src/x_ite/Browser/Geometry2D/X3DGeometry2DContext.js +0 -134
  730. package/src/x_ite/Browser/Geometry3D/BoxOptions.js +0 -123
  731. package/src/x_ite/Browser/Geometry3D/ConeOptions.js +0 -71
  732. package/src/x_ite/Browser/Geometry3D/CylinderOptions.js +0 -71
  733. package/src/x_ite/Browser/Geometry3D/IcoSphere.js +0 -404
  734. package/src/x_ite/Browser/Geometry3D/IcoSphereOptions.js +0 -115
  735. package/src/x_ite/Browser/Geometry3D/QuadSphereOptions.js +0 -287
  736. package/src/x_ite/Browser/Geometry3D/X3DGeometry3DContext.js +0 -128
  737. package/src/x_ite/Browser/Geospatial/Geocentric.js +0 -75
  738. package/src/x_ite/Browser/Geospatial/Geospatial.js +0 -205
  739. package/src/x_ite/Browser/Grouping/X3DGroupingContext.js +0 -84
  740. package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolator.js +0 -186
  741. package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolator1.js +0 -87
  742. package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolator2.js +0 -53
  743. package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolator3.js +0 -53
  744. package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolatorTemplate.js +0 -107
  745. package/src/x_ite/Browser/Interpolation/SquatInterpolator.js +0 -112
  746. package/src/x_ite/Browser/KeyDeviceSensor/X3DKeyDeviceSensorContext.js +0 -97
  747. package/src/x_ite/Browser/Layering/X3DLayeringContext.js +0 -70
  748. package/src/x_ite/Browser/Layout/ScreenText.js +0 -412
  749. package/src/x_ite/Browser/Layout/X3DLayoutContext.js +0 -131
  750. package/src/x_ite/Browser/Legacy.js +0 -84
  751. package/src/x_ite/Browser/Lighting/X3DLightingContext.js +0 -105
  752. package/src/x_ite/Browser/NURBS/NURBS.js +0 -471
  753. package/src/x_ite/Browser/Navigation/ExamineViewer.js +0 -866
  754. package/src/x_ite/Browser/Navigation/FlyViewer.js +0 -99
  755. package/src/x_ite/Browser/Navigation/LookAtViewer.js +0 -519
  756. package/src/x_ite/Browser/Navigation/NoneViewer.js +0 -77
  757. package/src/x_ite/Browser/Navigation/PlaneViewer.js +0 -243
  758. package/src/x_ite/Browser/Navigation/WalkViewer.js +0 -130
  759. package/src/x_ite/Browser/Navigation/X3DFlyViewer.js +0 -727
  760. package/src/x_ite/Browser/Navigation/X3DNavigationContext.js +0 -240
  761. package/src/x_ite/Browser/Navigation/X3DViewer.js +0 -204
  762. package/src/x_ite/Browser/Networking/URLs.js +0 -103
  763. package/src/x_ite/Browser/Networking/X3DNetworkingContext.js +0 -227
  764. package/src/x_ite/Browser/ParticleSystems/BVH.glsl.js +0 -185
  765. package/src/x_ite/Browser/ParticleSystems/Box3.glsl.js +0 -49
  766. package/src/x_ite/Browser/ParticleSystems/GeometryTypes.js +0 -59
  767. package/src/x_ite/Browser/ParticleSystems/Line3.glsl.js +0 -57
  768. package/src/x_ite/Browser/ParticleSystems/Plane3.glsl.js +0 -162
  769. package/src/x_ite/Browser/ParticleSystems/X3DParticleSystemsContext.js +0 -72
  770. package/src/x_ite/Browser/Picking/IntersectionType.js +0 -56
  771. package/src/x_ite/Browser/Picking/MatchCriterion.js +0 -57
  772. package/src/x_ite/Browser/Picking/SortOrder.js +0 -58
  773. package/src/x_ite/Browser/Picking/VolumePicker.js +0 -177
  774. package/src/x_ite/Browser/Picking/X3DPickingContext.js +0 -132
  775. package/src/x_ite/Browser/PointingDeviceSensor/PointingDevice.js +0 -279
  776. package/src/x_ite/Browser/PointingDeviceSensor/PointingDeviceSensorContainer.js +0 -85
  777. package/src/x_ite/Browser/PointingDeviceSensor/X3DPointingDeviceSensorContext.js +0 -395
  778. package/src/x_ite/Browser/Rendering/GeometryContext.js +0 -83
  779. package/src/x_ite/Browser/Rendering/X3DRenderingContext.js +0 -270
  780. package/src/x_ite/Browser/RigidBodyPhysics/AppliedParametersType.js +0 -63
  781. package/src/x_ite/Browser/Scripting/X3DScriptingContext.js +0 -67
  782. package/src/x_ite/Browser/Scripting/evaluate.js +0 -68
  783. package/src/x_ite/Browser/Shaders/ShaderCompiler.js +0 -97
  784. package/src/x_ite/Browser/Shaders/ShaderSource.js +0 -204
  785. package/src/x_ite/Browser/Shaders/Shaders.js +0 -191
  786. package/src/x_ite/Browser/Shaders/X3DShadersContext.js +0 -190
  787. package/src/x_ite/Browser/Shape/AlphaMode.js +0 -58
  788. package/src/x_ite/Browser/Shape/X3DShapeContext.js +0 -209
  789. package/src/x_ite/Browser/Sound/X3DSoundContext.js +0 -57
  790. package/src/x_ite/Browser/Text/PolygonText.js +0 -360
  791. package/src/x_ite/Browser/Text/TextAlignment.js +0 -58
  792. package/src/x_ite/Browser/Text/X3DTextContext.js +0 -134
  793. package/src/x_ite/Browser/Text/X3DTextGeometry.js +0 -614
  794. package/src/x_ite/Browser/Texturing/FunctionType.js +0 -57
  795. package/src/x_ite/Browser/Texturing/GifMedia.js +0 -113
  796. package/src/x_ite/Browser/Texturing/ModeType.js +0 -74
  797. package/src/x_ite/Browser/Texturing/SourceType.js +0 -58
  798. package/src/x_ite/Browser/Texturing/TextureCoordinateGeneratorModeType.js +0 -66
  799. package/src/x_ite/Browser/Texturing/X3DTexturingContext.js +0 -340
  800. package/src/x_ite/Browser/Texturing3D/DICOMParser.js +0 -1097
  801. package/src/x_ite/Browser/Texturing3D/NRRDParser.js +0 -458
  802. package/src/x_ite/Browser/Time/X3DTimeContext.js +0 -108
  803. package/src/x_ite/Browser/VERSION.js +0 -48
  804. package/src/x_ite/Browser/VolumeRendering/VolumeMaterial.js +0 -145
  805. package/src/x_ite/Browser/VolumeRendering/VolumeStyle.fs.js +0 -60
  806. package/src/x_ite/Browser/VolumeRendering/VolumeStyle.vs.js +0 -26
  807. package/src/x_ite/Browser/VolumeRendering/X3DVolumeRenderingContext.js +0 -131
  808. package/src/x_ite/Browser/X3DBrowser.js +0 -1060
  809. package/src/x_ite/Browser/X3DBrowserContext.js +0 -436
  810. package/src/x_ite/Components/Annotation/AnnotationLayer.js +0 -109
  811. package/src/x_ite/Components/Annotation/AnnotationTarget.js +0 -104
  812. package/src/x_ite/Components/Annotation/GroupAnnotation.js +0 -119
  813. package/src/x_ite/Components/Annotation/IconAnnotation.js +0 -117
  814. package/src/x_ite/Components/Annotation/TextAnnotation.js +0 -105
  815. package/src/x_ite/Components/Annotation/URLAnnotation.js +0 -104
  816. package/src/x_ite/Components/Annotation/X3DAnnotationNode.js +0 -80
  817. package/src/x_ite/Components/CADGeometry/CADAssembly.js +0 -107
  818. package/src/x_ite/Components/CADGeometry/CADFace.js +0 -252
  819. package/src/x_ite/Components/CADGeometry/CADLayer.js +0 -102
  820. package/src/x_ite/Components/CADGeometry/CADPart.js +0 -112
  821. package/src/x_ite/Components/CADGeometry/IndexedQuadSet.js +0 -132
  822. package/src/x_ite/Components/CADGeometry/QuadSet.js +0 -127
  823. package/src/x_ite/Components/CADGeometry/X3DProductStructureChildNode.js +0 -74
  824. package/src/x_ite/Components/Core/MetadataBoolean.js +0 -119
  825. package/src/x_ite/Components/Core/MetadataDouble.js +0 -119
  826. package/src/x_ite/Components/Core/MetadataFloat.js +0 -119
  827. package/src/x_ite/Components/Core/MetadataInteger.js +0 -119
  828. package/src/x_ite/Components/Core/MetadataSet.js +0 -119
  829. package/src/x_ite/Components/Core/MetadataString.js +0 -119
  830. package/src/x_ite/Components/Core/WorldInfo.js +0 -110
  831. package/src/x_ite/Components/Core/X3DBindableNode.js +0 -108
  832. package/src/x_ite/Components/Core/X3DChildNode.js +0 -101
  833. package/src/x_ite/Components/Core/X3DInfoNode.js +0 -74
  834. package/src/x_ite/Components/Core/X3DMetadataObject.js +0 -75
  835. package/src/x_ite/Components/Core/X3DNode.js +0 -1393
  836. package/src/x_ite/Components/Core/X3DPrototypeInstance.js +0 -1012
  837. package/src/x_ite/Components/Core/X3DSensorNode.js +0 -74
  838. package/src/x_ite/Components/Core.js +0 -85
  839. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +0 -250
  840. package/src/x_ite/Components/CubeMapTexturing/GeneratedCubeMapTexture.js +0 -295
  841. package/src/x_ite/Components/CubeMapTexturing/ImageCubeMapTexture.js +0 -278
  842. package/src/x_ite/Components/CubeMapTexturing/X3DEnvironmentTextureNode.js +0 -141
  843. package/src/x_ite/Components/DIS/DISEntityManager.js +0 -104
  844. package/src/x_ite/Components/DIS/DISEntityTypeMapping.js +0 -120
  845. package/src/x_ite/Components/DIS/EspduTransform.js +0 -194
  846. package/src/x_ite/Components/DIS/ReceiverPdu.js +0 -139
  847. package/src/x_ite/Components/DIS/SignalPdu.js +0 -139
  848. package/src/x_ite/Components/DIS/TransmitterPdu.js +0 -155
  849. package/src/x_ite/Components/EnvironmentalEffects/Background.js +0 -159
  850. package/src/x_ite/Components/EnvironmentalEffects/Fog.js +0 -132
  851. package/src/x_ite/Components/EnvironmentalEffects/FogCoordinate.js +0 -153
  852. package/src/x_ite/Components/EnvironmentalEffects/LocalFog.js +0 -129
  853. package/src/x_ite/Components/EnvironmentalEffects/TextureBackground.js +0 -133
  854. package/src/x_ite/Components/EnvironmentalEffects/X3DBackgroundNode.js +0 -613
  855. package/src/x_ite/Components/EnvironmentalEffects/X3DFogObject.js +0 -176
  856. package/src/x_ite/Components/EnvironmentalEffects.js +0 -71
  857. package/src/x_ite/Components/EnvironmentalSensor/ProximitySensor.js +0 -280
  858. package/src/x_ite/Components/EnvironmentalSensor/TransformSensor.js +0 -319
  859. package/src/x_ite/Components/EnvironmentalSensor/VisibilitySensor.js +0 -177
  860. package/src/x_ite/Components/EnvironmentalSensor/X3DEnvironmentalSensorNode.js +0 -143
  861. package/src/x_ite/Components/EnvironmentalSensor.js +0 -65
  862. package/src/x_ite/Components/EventUtilities/BooleanFilter.js +0 -118
  863. package/src/x_ite/Components/EventUtilities/BooleanSequencer.js +0 -116
  864. package/src/x_ite/Components/EventUtilities/BooleanToggle.js +0 -109
  865. package/src/x_ite/Components/EventUtilities/BooleanTrigger.js +0 -108
  866. package/src/x_ite/Components/EventUtilities/IntegerSequencer.js +0 -116
  867. package/src/x_ite/Components/EventUtilities/IntegerTrigger.js +0 -109
  868. package/src/x_ite/Components/EventUtilities/TimeTrigger.js +0 -108
  869. package/src/x_ite/Components/EventUtilities/X3DSequencerNode.js +0 -153
  870. package/src/x_ite/Components/EventUtilities/X3DTriggerNode.js +0 -74
  871. package/src/x_ite/Components/Followers/ColorChaser.js +0 -147
  872. package/src/x_ite/Components/Followers/ColorDamper.js +0 -145
  873. package/src/x_ite/Components/Followers/CoordinateChaser.js +0 -113
  874. package/src/x_ite/Components/Followers/CoordinateDamper.js +0 -115
  875. package/src/x_ite/Components/Followers/OrientationChaser.js +0 -134
  876. package/src/x_ite/Components/Followers/OrientationDamper.js +0 -130
  877. package/src/x_ite/Components/Followers/PositionChaser.js +0 -108
  878. package/src/x_ite/Components/Followers/PositionChaser2D.js +0 -108
  879. package/src/x_ite/Components/Followers/PositionDamper.js +0 -110
  880. package/src/x_ite/Components/Followers/PositionDamper2D.js +0 -110
  881. package/src/x_ite/Components/Followers/ScalarChaser.js +0 -136
  882. package/src/x_ite/Components/Followers/ScalarDamper.js +0 -126
  883. package/src/x_ite/Components/Followers/TexCoordChaser2D.js +0 -113
  884. package/src/x_ite/Components/Followers/TexCoordDamper2D.js +0 -115
  885. package/src/x_ite/Components/Followers/X3DChaserNode.js +0 -241
  886. package/src/x_ite/Components/Followers/X3DDamperNode.js +0 -176
  887. package/src/x_ite/Components/Followers/X3DFollowerNode.js +0 -151
  888. package/src/x_ite/Components/Followers.js +0 -91
  889. package/src/x_ite/Components/Geometry2D/Arc2D.js +0 -162
  890. package/src/x_ite/Components/Geometry2D/ArcClose2D.js +0 -227
  891. package/src/x_ite/Components/Geometry2D/Circle2D.js +0 -130
  892. package/src/x_ite/Components/Geometry2D/Disk2D.js +0 -257
  893. package/src/x_ite/Components/Geometry2D/Polyline2D.js +0 -111
  894. package/src/x_ite/Components/Geometry2D/Polypoint2D.js +0 -110
  895. package/src/x_ite/Components/Geometry2D/Rectangle2D.js +0 -148
  896. package/src/x_ite/Components/Geometry2D/TriangleSet2D.js +0 -142
  897. package/src/x_ite/Components/Geometry3D/Box.js +0 -146
  898. package/src/x_ite/Components/Geometry3D/Cone.js +0 -248
  899. package/src/x_ite/Components/Geometry3D/Cylinder.js +0 -309
  900. package/src/x_ite/Components/Geometry3D/ElevationGrid.js +0 -439
  901. package/src/x_ite/Components/Geometry3D/Extrusion.js +0 -729
  902. package/src/x_ite/Components/Geometry3D/IndexedFaceSet.js +0 -473
  903. package/src/x_ite/Components/Geometry3D/Sphere.js +0 -146
  904. package/src/x_ite/Components/Geometry3D.js +0 -71
  905. package/src/x_ite/Components/Geospatial/GeoCoordinate.js +0 -238
  906. package/src/x_ite/Components/Geospatial/GeoElevationGrid.js +0 -433
  907. package/src/x_ite/Components/Geospatial/GeoLOD.js +0 -466
  908. package/src/x_ite/Components/Geospatial/GeoLocation.js +0 -130
  909. package/src/x_ite/Components/Geospatial/GeoMetadata.js +0 -117
  910. package/src/x_ite/Components/Geospatial/GeoOrigin.js +0 -118
  911. package/src/x_ite/Components/Geospatial/GeoPositionInterpolator.js +0 -156
  912. package/src/x_ite/Components/Geospatial/GeoProximitySensor.js +0 -163
  913. package/src/x_ite/Components/Geospatial/GeoTouchSensor.js +0 -135
  914. package/src/x_ite/Components/Geospatial/GeoTransform.js +0 -145
  915. package/src/x_ite/Components/Geospatial/GeoViewpoint.js +0 -290
  916. package/src/x_ite/Components/Geospatial/X3DGeospatialObject.js +0 -272
  917. package/src/x_ite/Components/Grouping/Group.js +0 -101
  918. package/src/x_ite/Components/Grouping/StaticGroup.js +0 -244
  919. package/src/x_ite/Components/Grouping/Switch.js +0 -257
  920. package/src/x_ite/Components/Grouping/Transform.js +0 -106
  921. package/src/x_ite/Components/Grouping/X3DBoundedObject.js +0 -150
  922. package/src/x_ite/Components/Grouping/X3DGroupingNode.js +0 -722
  923. package/src/x_ite/Components/Grouping/X3DTransformMatrix3DNode.js +0 -135
  924. package/src/x_ite/Components/Grouping/X3DTransformNode.js +0 -95
  925. package/src/x_ite/Components/Grouping.js +0 -73
  926. package/src/x_ite/Components/HAnim/HAnimDisplacer.js +0 -101
  927. package/src/x_ite/Components/HAnim/HAnimHumanoid.js +0 -640
  928. package/src/x_ite/Components/HAnim/HAnimJoint.js +0 -198
  929. package/src/x_ite/Components/HAnim/HAnimMotion.js +0 -434
  930. package/src/x_ite/Components/HAnim/HAnimSegment.js +0 -110
  931. package/src/x_ite/Components/HAnim/HAnimSite.js +0 -108
  932. package/src/x_ite/Components/Interpolation/ColorInterpolator.js +0 -132
  933. package/src/x_ite/Components/Interpolation/CoordinateInterpolator.js +0 -132
  934. package/src/x_ite/Components/Interpolation/CoordinateInterpolator2D.js +0 -129
  935. package/src/x_ite/Components/Interpolation/EaseInEaseOut.js +0 -149
  936. package/src/x_ite/Components/Interpolation/NormalInterpolator.js +0 -158
  937. package/src/x_ite/Components/Interpolation/OrientationInterpolator.js +0 -134
  938. package/src/x_ite/Components/Interpolation/PositionInterpolator.js +0 -125
  939. package/src/x_ite/Components/Interpolation/PositionInterpolator2D.js +0 -125
  940. package/src/x_ite/Components/Interpolation/ScalarInterpolator.js +0 -120
  941. package/src/x_ite/Components/Interpolation/SplinePositionInterpolator.js +0 -147
  942. package/src/x_ite/Components/Interpolation/SplinePositionInterpolator2D.js +0 -147
  943. package/src/x_ite/Components/Interpolation/SplineScalarInterpolator.js +0 -147
  944. package/src/x_ite/Components/Interpolation/SquadOrientationInterpolator.js +0 -137
  945. package/src/x_ite/Components/Interpolation/X3DInterpolatorNode.js +0 -137
  946. package/src/x_ite/Components/Interpolation.js +0 -85
  947. package/src/x_ite/Components/KeyDeviceSensor/KeySensor.js +0 -379
  948. package/src/x_ite/Components/KeyDeviceSensor/StringSensor.js +0 -164
  949. package/src/x_ite/Components/KeyDeviceSensor/X3DKeyDeviceSensorNode.js +0 -120
  950. package/src/x_ite/Components/Layering/Layer.js +0 -120
  951. package/src/x_ite/Components/Layering/LayerSet.js +0 -208
  952. package/src/x_ite/Components/Layering/Viewport.js +0 -180
  953. package/src/x_ite/Components/Layering/X3DLayerNode.js +0 -407
  954. package/src/x_ite/Components/Layering/X3DViewportNode.js +0 -74
  955. package/src/x_ite/Components/Layering.js +0 -67
  956. package/src/x_ite/Components/Layout/Layout.js +0 -642
  957. package/src/x_ite/Components/Layout/LayoutGroup.js +0 -188
  958. package/src/x_ite/Components/Layout/LayoutLayer.js +0 -124
  959. package/src/x_ite/Components/Layout/ScreenFontStyle.js +0 -120
  960. package/src/x_ite/Components/Layout/ScreenGroup.js +0 -138
  961. package/src/x_ite/Components/Layout/X3DLayoutNode.js +0 -74
  962. package/src/x_ite/Components/Lighting/DirectionalLight.js +0 -291
  963. package/src/x_ite/Components/Lighting/EnvironmentLight.js +0 -157
  964. package/src/x_ite/Components/Lighting/PointLight.js +0 -341
  965. package/src/x_ite/Components/Lighting/SpotLight.js +0 -360
  966. package/src/x_ite/Components/Lighting/X3DLightNode.js +0 -222
  967. package/src/x_ite/Components/Lighting.js +0 -67
  968. package/src/x_ite/Components/NURBS/Contour2D.js +0 -170
  969. package/src/x_ite/Components/NURBS/ContourPolyline2D.js +0 -165
  970. package/src/x_ite/Components/NURBS/CoordinateDouble.js +0 -95
  971. package/src/x_ite/Components/NURBS/NurbsCurve.js +0 -234
  972. package/src/x_ite/Components/NURBS/NurbsCurve2D.js +0 -212
  973. package/src/x_ite/Components/NURBS/NurbsOrientationInterpolator.js +0 -229
  974. package/src/x_ite/Components/NURBS/NurbsPatchSurface.js +0 -108
  975. package/src/x_ite/Components/NURBS/NurbsPositionInterpolator.js +0 -217
  976. package/src/x_ite/Components/NURBS/NurbsSet.js +0 -186
  977. package/src/x_ite/Components/NURBS/NurbsSurfaceInterpolator.js +0 -189
  978. package/src/x_ite/Components/NURBS/NurbsSweptSurface.js +0 -181
  979. package/src/x_ite/Components/NURBS/NurbsSwungSurface.js +0 -181
  980. package/src/x_ite/Components/NURBS/NurbsTextureCoordinate.js +0 -156
  981. package/src/x_ite/Components/NURBS/NurbsTrimmedSurface.js +0 -177
  982. package/src/x_ite/Components/NURBS/X3DNurbsControlCurveNode.js +0 -74
  983. package/src/x_ite/Components/NURBS/X3DNurbsSurfaceGeometryNode.js +0 -393
  984. package/src/x_ite/Components/NURBS/X3DParametricGeometryNode.js +0 -81
  985. package/src/x_ite/Components/Navigation/Billboard.js +0 -188
  986. package/src/x_ite/Components/Navigation/Collision.js +0 -184
  987. package/src/x_ite/Components/Navigation/LOD.js +0 -335
  988. package/src/x_ite/Components/Navigation/NavigationInfo.js +0 -344
  989. package/src/x_ite/Components/Navigation/OrthoViewpoint.js +0 -356
  990. package/src/x_ite/Components/Navigation/Viewpoint.js +0 -200
  991. package/src/x_ite/Components/Navigation/ViewpointGroup.js +0 -257
  992. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +0 -594
  993. package/src/x_ite/Components/Navigation.js +0 -73
  994. package/src/x_ite/Components/Networking/Anchor.js +0 -220
  995. package/src/x_ite/Components/Networking/Inline.js +0 -314
  996. package/src/x_ite/Components/Networking/LoadSensor.js +0 -265
  997. package/src/x_ite/Components/Networking/X3DNetworkSensorNode.js +0 -74
  998. package/src/x_ite/Components/Networking/X3DUrlObject.js +0 -296
  999. package/src/x_ite/Components/Networking.js +0 -67
  1000. package/src/x_ite/Components/ParticleSystems/BoundedPhysicsModel.js +0 -132
  1001. package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +0 -162
  1002. package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +0 -137
  1003. package/src/x_ite/Components/ParticleSystems/ForcePhysicsModel.js +0 -120
  1004. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +0 -1081
  1005. package/src/x_ite/Components/ParticleSystems/PointEmitter.js +0 -153
  1006. package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +0 -244
  1007. package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +0 -252
  1008. package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +0 -289
  1009. package/src/x_ite/Components/ParticleSystems/WindPhysicsModel.js +0 -142
  1010. package/src/x_ite/Components/ParticleSystems/X3DParticleEmitterNode.js +0 -1004
  1011. package/src/x_ite/Components/ParticleSystems/X3DParticlePhysicsModelNode.js +0 -78
  1012. package/src/x_ite/Components/Picking/LinePickSensor.js +0 -339
  1013. package/src/x_ite/Components/Picking/PickableGroup.js +0 -223
  1014. package/src/x_ite/Components/Picking/PointPickSensor.js +0 -350
  1015. package/src/x_ite/Components/Picking/PrimitivePickSensor.js +0 -270
  1016. package/src/x_ite/Components/Picking/VolumePickSensor.js +0 -245
  1017. package/src/x_ite/Components/Picking/X3DPickSensorNode.js +0 -441
  1018. package/src/x_ite/Components/Picking/X3DPickableObject.js +0 -95
  1019. package/src/x_ite/Components/PointingDeviceSensor/CylinderSensor.js +0 -303
  1020. package/src/x_ite/Components/PointingDeviceSensor/PlaneSensor.js +0 -300
  1021. package/src/x_ite/Components/PointingDeviceSensor/SphereSensor.js +0 -220
  1022. package/src/x_ite/Components/PointingDeviceSensor/TouchSensor.js +0 -104
  1023. package/src/x_ite/Components/PointingDeviceSensor/X3DDragSensorNode.js +0 -76
  1024. package/src/x_ite/Components/PointingDeviceSensor/X3DPointingDeviceSensorNode.js +0 -132
  1025. package/src/x_ite/Components/PointingDeviceSensor/X3DTouchSensorNode.js +0 -106
  1026. package/src/x_ite/Components/PointingDeviceSensor.js +0 -71
  1027. package/src/x_ite/Components/Rendering/ClipPlane.js +0 -180
  1028. package/src/x_ite/Components/Rendering/Color.js +0 -163
  1029. package/src/x_ite/Components/Rendering/ColorRGBA.js +0 -166
  1030. package/src/x_ite/Components/Rendering/Coordinate.js +0 -97
  1031. package/src/x_ite/Components/Rendering/IndexedLineSet.js +0 -307
  1032. package/src/x_ite/Components/Rendering/IndexedTriangleFanSet.js +0 -165
  1033. package/src/x_ite/Components/Rendering/IndexedTriangleSet.js +0 -122
  1034. package/src/x_ite/Components/Rendering/IndexedTriangleStripSet.js +0 -173
  1035. package/src/x_ite/Components/Rendering/LineSet.js +0 -240
  1036. package/src/x_ite/Components/Rendering/Normal.js +0 -193
  1037. package/src/x_ite/Components/Rendering/PointSet.js +0 -222
  1038. package/src/x_ite/Components/Rendering/TriangleFanSet.js +0 -147
  1039. package/src/x_ite/Components/Rendering/TriangleSet.js +0 -117
  1040. package/src/x_ite/Components/Rendering/TriangleStripSet.js +0 -151
  1041. package/src/x_ite/Components/Rendering/X3DColorNode.js +0 -88
  1042. package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +0 -363
  1043. package/src/x_ite/Components/Rendering/X3DCoordinateNode.js +0 -193
  1044. package/src/x_ite/Components/Rendering/X3DGeometricPropertyNode.js +0 -74
  1045. package/src/x_ite/Components/Rendering/X3DGeometryNode.js +0 -1189
  1046. package/src/x_ite/Components/Rendering/X3DLineGeometryNode.js +0 -489
  1047. package/src/x_ite/Components/Rendering/X3DNormalNode.js +0 -74
  1048. package/src/x_ite/Components/Rendering/X3DPointGeometryNode.js +0 -182
  1049. package/src/x_ite/Components/Rendering.js +0 -99
  1050. package/src/x_ite/Components/RigidBodyPhysics/BallJoint.js +0 -210
  1051. package/src/x_ite/Components/RigidBodyPhysics/CollidableOffset.js +0 -261
  1052. package/src/x_ite/Components/RigidBodyPhysics/CollidableShape.js +0 -497
  1053. package/src/x_ite/Components/RigidBodyPhysics/CollisionCollection.js +0 -214
  1054. package/src/x_ite/Components/RigidBodyPhysics/CollisionSensor.js +0 -281
  1055. package/src/x_ite/Components/RigidBodyPhysics/CollisionSpace.js +0 -180
  1056. package/src/x_ite/Components/RigidBodyPhysics/Contact.js +0 -118
  1057. package/src/x_ite/Components/RigidBodyPhysics/DoubleAxisHingeJoint.js +0 -292
  1058. package/src/x_ite/Components/RigidBodyPhysics/MotorJoint.js +0 -132
  1059. package/src/x_ite/Components/RigidBodyPhysics/RigidBody.js +0 -518
  1060. package/src/x_ite/Components/RigidBodyPhysics/RigidBodyCollection.js +0 -389
  1061. package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +0 -251
  1062. package/src/x_ite/Components/RigidBodyPhysics/SliderJoint.js +0 -230
  1063. package/src/x_ite/Components/RigidBodyPhysics/UniversalJoint.js +0 -114
  1064. package/src/x_ite/Components/RigidBodyPhysics/X3DNBodyCollidableNode.js +0 -167
  1065. package/src/x_ite/Components/RigidBodyPhysics/X3DNBodyCollisionSpaceNode.js +0 -89
  1066. package/src/x_ite/Components/RigidBodyPhysics/X3DRigidJointNode.js +0 -221
  1067. package/src/x_ite/Components/Scripting/Script.js +0 -510
  1068. package/src/x_ite/Components/Scripting/X3DScriptNode.js +0 -89
  1069. package/src/x_ite/Components/Shaders/ComposedShader.js +0 -228
  1070. package/src/x_ite/Components/Shaders/FloatVertexAttribute.js +0 -151
  1071. package/src/x_ite/Components/Shaders/Matrix3VertexAttribute.js +0 -142
  1072. package/src/x_ite/Components/Shaders/Matrix4VertexAttribute.js +0 -141
  1073. package/src/x_ite/Components/Shaders/PackagedShader.js +0 -129
  1074. package/src/x_ite/Components/Shaders/ProgramShader.js +0 -99
  1075. package/src/x_ite/Components/Shaders/ShaderPart.js +0 -238
  1076. package/src/x_ite/Components/Shaders/ShaderProgram.js +0 -126
  1077. package/src/x_ite/Components/Shaders/X3DProgrammableShaderObject.js +0 -1357
  1078. package/src/x_ite/Components/Shaders/X3DShaderNode.js +0 -105
  1079. package/src/x_ite/Components/Shaders/X3DVertexAttributeNode.js +0 -89
  1080. package/src/x_ite/Components/Shaders.js +0 -79
  1081. package/src/x_ite/Components/Shape/AcousticProperties.js +0 -100
  1082. package/src/x_ite/Components/Shape/Appearance.js +0 -458
  1083. package/src/x_ite/Components/Shape/FillProperties.js +0 -181
  1084. package/src/x_ite/Components/Shape/LineProperties.js +0 -184
  1085. package/src/x_ite/Components/Shape/Material.js +0 -412
  1086. package/src/x_ite/Components/Shape/PhysicalMaterial.js +0 -308
  1087. package/src/x_ite/Components/Shape/PointProperties.js +0 -169
  1088. package/src/x_ite/Components/Shape/Shape.js +0 -205
  1089. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +0 -292
  1090. package/src/x_ite/Components/Shape/UnlitMaterial.js +0 -142
  1091. package/src/x_ite/Components/Shape/X3DAppearanceChildNode.js +0 -74
  1092. package/src/x_ite/Components/Shape/X3DAppearanceNode.js +0 -88
  1093. package/src/x_ite/Components/Shape/X3DMaterialNode.js +0 -350
  1094. package/src/x_ite/Components/Shape/X3DOneSidedMaterialNode.js +0 -212
  1095. package/src/x_ite/Components/Shape/X3DShapeNode.js +0 -211
  1096. package/src/x_ite/Components/Shape.js +0 -87
  1097. package/src/x_ite/Components/Sound/Analyser.js +0 -118
  1098. package/src/x_ite/Components/Sound/AudioClip.js +0 -212
  1099. package/src/x_ite/Components/Sound/AudioDestination.js +0 -107
  1100. package/src/x_ite/Components/Sound/BiquadFilter.js +0 -117
  1101. package/src/x_ite/Components/Sound/BufferAudioSource.js +0 -142
  1102. package/src/x_ite/Components/Sound/ChannelMerger.js +0 -104
  1103. package/src/x_ite/Components/Sound/ChannelSelector.js +0 -105
  1104. package/src/x_ite/Components/Sound/ChannelSplitter.js +0 -105
  1105. package/src/x_ite/Components/Sound/Convolver.js +0 -115
  1106. package/src/x_ite/Components/Sound/Delay.js +0 -115
  1107. package/src/x_ite/Components/Sound/DynamicsCompressor.js +0 -119
  1108. package/src/x_ite/Components/Sound/Gain.js +0 -113
  1109. package/src/x_ite/Components/Sound/ListenerPointSource.js +0 -116
  1110. package/src/x_ite/Components/Sound/MicrophoneSource.js +0 -110
  1111. package/src/x_ite/Components/Sound/OscillatorSource.js +0 -112
  1112. package/src/x_ite/Components/Sound/PeriodicWave.js +0 -99
  1113. package/src/x_ite/Components/Sound/Sound.js +0 -302
  1114. package/src/x_ite/Components/Sound/SpatialSound.js +0 -116
  1115. package/src/x_ite/Components/Sound/StreamAudioDestination.js +0 -107
  1116. package/src/x_ite/Components/Sound/StreamAudioSource.js +0 -110
  1117. package/src/x_ite/Components/Sound/WaveShaper.js +0 -115
  1118. package/src/x_ite/Components/Sound/X3DSoundChannelNode.js +0 -74
  1119. package/src/x_ite/Components/Sound/X3DSoundDestinationNode.js +0 -74
  1120. package/src/x_ite/Components/Sound/X3DSoundNode.js +0 -74
  1121. package/src/x_ite/Components/Sound/X3DSoundProcessingNode.js +0 -92
  1122. package/src/x_ite/Components/Sound/X3DSoundSourceNode.js +0 -227
  1123. package/src/x_ite/Components/Sound.js +0 -109
  1124. package/src/x_ite/Components/Text/FontStyle.js +0 -116
  1125. package/src/x_ite/Components/Text/Text.js +0 -185
  1126. package/src/x_ite/Components/Text/X3DFontStyleNode.js +0 -261
  1127. package/src/x_ite/Components/TextureProjector/TextureProjector.js +0 -213
  1128. package/src/x_ite/Components/TextureProjector/TextureProjectorParallel.js +0 -268
  1129. package/src/x_ite/Components/TextureProjector/X3DTextureProjectorNode.js +0 -224
  1130. package/src/x_ite/Components/Texturing/ImageTexture.js +0 -294
  1131. package/src/x_ite/Components/Texturing/MovieTexture.js +0 -287
  1132. package/src/x_ite/Components/Texturing/MultiTexture.js +0 -345
  1133. package/src/x_ite/Components/Texturing/MultiTextureCoordinate.js +0 -200
  1134. package/src/x_ite/Components/Texturing/MultiTextureTransform.js +0 -154
  1135. package/src/x_ite/Components/Texturing/PixelTexture.js +0 -284
  1136. package/src/x_ite/Components/Texturing/TextureCoordinate.js +0 -179
  1137. package/src/x_ite/Components/Texturing/TextureCoordinateGenerator.js +0 -163
  1138. package/src/x_ite/Components/Texturing/TextureProperties.js +0 -226
  1139. package/src/x_ite/Components/Texturing/TextureTransform.js +0 -162
  1140. package/src/x_ite/Components/Texturing/X3DSingleTextureCoordinateNode.js +0 -101
  1141. package/src/x_ite/Components/Texturing/X3DSingleTextureNode.js +0 -195
  1142. package/src/x_ite/Components/Texturing/X3DSingleTextureTransformNode.js +0 -99
  1143. package/src/x_ite/Components/Texturing/X3DTexture2DNode.js +0 -172
  1144. package/src/x_ite/Components/Texturing/X3DTextureCoordinateNode.js +0 -74
  1145. package/src/x_ite/Components/Texturing/X3DTextureNode.js +0 -88
  1146. package/src/x_ite/Components/Texturing/X3DTextureTransformNode.js +0 -74
  1147. package/src/x_ite/Components/Texturing.js +0 -91
  1148. package/src/x_ite/Components/Texturing3D/ComposedTexture3D.js +0 -201
  1149. package/src/x_ite/Components/Texturing3D/ImageTexture3D.js +0 -183
  1150. package/src/x_ite/Components/Texturing3D/ImageTextureAtlas.js +0 -245
  1151. package/src/x_ite/Components/Texturing3D/PixelTexture3D.js +0 -221
  1152. package/src/x_ite/Components/Texturing3D/TextureCoordinate3D.js +0 -179
  1153. package/src/x_ite/Components/Texturing3D/TextureCoordinate4D.js +0 -179
  1154. package/src/x_ite/Components/Texturing3D/TextureTransform3D.js +0 -151
  1155. package/src/x_ite/Components/Texturing3D/TextureTransformMatrix3D.js +0 -114
  1156. package/src/x_ite/Components/Texturing3D/X3DTexture3DNode.js +0 -173
  1157. package/src/x_ite/Components/Time/TimeSensor.js +0 -223
  1158. package/src/x_ite/Components/Time/X3DTimeDependentNode.js +0 -369
  1159. package/src/x_ite/Components/Time.js +0 -61
  1160. package/src/x_ite/Components/VolumeRendering/BlendedVolumeStyle.js +0 -355
  1161. package/src/x_ite/Components/VolumeRendering/BoundaryEnhancementVolumeStyle.js +0 -154
  1162. package/src/x_ite/Components/VolumeRendering/CartoonVolumeStyle.js +0 -311
  1163. package/src/x_ite/Components/VolumeRendering/ComposedVolumeStyle.js +0 -204
  1164. package/src/x_ite/Components/VolumeRendering/EdgeEnhancementVolumeStyle.js +0 -180
  1165. package/src/x_ite/Components/VolumeRendering/IsoSurfaceVolumeData.js +0 -367
  1166. package/src/x_ite/Components/VolumeRendering/OpacityMapVolumeStyle.js +0 -179
  1167. package/src/x_ite/Components/VolumeRendering/ProjectionVolumeStyle.js +0 -230
  1168. package/src/x_ite/Components/VolumeRendering/SegmentedVolumeData.js +0 -280
  1169. package/src/x_ite/Components/VolumeRendering/ShadedVolumeStyle.js +0 -280
  1170. package/src/x_ite/Components/VolumeRendering/SilhouetteEnhancementVolumeStyle.js +0 -179
  1171. package/src/x_ite/Components/VolumeRendering/ToneMappedVolumeStyle.js +0 -186
  1172. package/src/x_ite/Components/VolumeRendering/VolumeData.js +0 -214
  1173. package/src/x_ite/Components/VolumeRendering/X3DComposableVolumeRenderStyleNode.js +0 -74
  1174. package/src/x_ite/Components/VolumeRendering/X3DVolumeDataNode.js +0 -241
  1175. package/src/x_ite/Components/VolumeRendering/X3DVolumeRenderStyleNode.js +0 -138
  1176. package/src/x_ite/Components/X_ITE/BlendMode.js +0 -206
  1177. package/src/x_ite/Components.js +0 -99
  1178. package/src/x_ite/Configuration/AbstractNodes.js +0 -50
  1179. package/src/x_ite/Configuration/AbstractNodesArray.js +0 -78
  1180. package/src/x_ite/Configuration/ComponentInfo.js +0 -137
  1181. package/src/x_ite/Configuration/ComponentInfoArray.js +0 -76
  1182. package/src/x_ite/Configuration/ConcreteNodes.js +0 -50
  1183. package/src/x_ite/Configuration/ConcreteNodesArray.js +0 -87
  1184. package/src/x_ite/Configuration/ProfileInfo.js +0 -92
  1185. package/src/x_ite/Configuration/ProfileInfoArray.js +0 -77
  1186. package/src/x_ite/Configuration/SupportedComponents.js +0 -307
  1187. package/src/x_ite/Configuration/SupportedProfiles.js +0 -245
  1188. package/src/x_ite/Configuration/UnitInfo.js +0 -158
  1189. package/src/x_ite/Configuration/UnitInfoArray.js +0 -70
  1190. package/src/x_ite/DEVELOPMENT.js +0 -50
  1191. package/src/x_ite/Execution/BindableList.js +0 -203
  1192. package/src/x_ite/Execution/BindableStack.js +0 -163
  1193. package/src/x_ite/Execution/ExportedNodesArray.js +0 -70
  1194. package/src/x_ite/Execution/ImportedNodesArray.js +0 -70
  1195. package/src/x_ite/Execution/NamedNodesArray.js +0 -70
  1196. package/src/x_ite/Execution/NamedNodesHandling.js +0 -84
  1197. package/src/x_ite/Execution/X3DExecutionContext.js +0 -1022
  1198. package/src/x_ite/Execution/X3DExportedNode.js +0 -201
  1199. package/src/x_ite/Execution/X3DImportedNode.js +0 -565
  1200. package/src/x_ite/Execution/X3DScene.js +0 -1112
  1201. package/src/x_ite/Execution/X3DWorld.js +0 -160
  1202. package/src/x_ite/Features.js +0 -59
  1203. package/src/x_ite/Fields/ArrayFields.js +0 -492
  1204. package/src/x_ite/Fields/SFBool.js +0 -104
  1205. package/src/x_ite/Fields/SFColor.js +0 -231
  1206. package/src/x_ite/Fields/SFColorRGBA.js +0 -198
  1207. package/src/x_ite/Fields/SFDouble.js +0 -108
  1208. package/src/x_ite/Fields/SFFloat.js +0 -108
  1209. package/src/x_ite/Fields/SFImage.js +0 -370
  1210. package/src/x_ite/Fields/SFInt32.js +0 -104
  1211. package/src/x_ite/Fields/SFMatrix3.js +0 -140
  1212. package/src/x_ite/Fields/SFMatrix4.js +0 -133
  1213. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +0 -191
  1214. package/src/x_ite/Fields/SFNode.js +0 -435
  1215. package/src/x_ite/Fields/SFNodeCache.js +0 -108
  1216. package/src/x_ite/Fields/SFRotation.js +0 -275
  1217. package/src/x_ite/Fields/SFString.js +0 -134
  1218. package/src/x_ite/Fields/SFTime.js +0 -104
  1219. package/src/x_ite/Fields/SFVec2.js +0 -120
  1220. package/src/x_ite/Fields/SFVec3.js +0 -140
  1221. package/src/x_ite/Fields/SFVec4.js +0 -148
  1222. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +0 -201
  1223. package/src/x_ite/Fields.js +0 -87
  1224. package/src/x_ite/InputOutput/FileLoader.js +0 -340
  1225. package/src/x_ite/InputOutput/Generator.js +0 -592
  1226. package/src/x_ite/Namespace.js +0 -52
  1227. package/src/x_ite/Parser/Expressions.js +0 -85
  1228. package/src/x_ite/Parser/GLB2Parser.js +0 -146
  1229. package/src/x_ite/Parser/GLTF2Parser.js +0 -2800
  1230. package/src/x_ite/Parser/GoldenGate.js +0 -163
  1231. package/src/x_ite/Parser/HTMLSupport.js +0 -74
  1232. package/src/x_ite/Parser/JSONParser.js +0 -414
  1233. package/src/x_ite/Parser/OBJParser.js +0 -1091
  1234. package/src/x_ite/Parser/PLYAParser.js +0 -615
  1235. package/src/x_ite/Parser/PLYBParser.js +0 -222
  1236. package/src/x_ite/Parser/STLAParser.js +0 -377
  1237. package/src/x_ite/Parser/STLBParser.js +0 -155
  1238. package/src/x_ite/Parser/SVGParser.js +0 -2762
  1239. package/src/x_ite/Parser/VRMLParser.js +0 -2548
  1240. package/src/x_ite/Parser/X3DOptimizer.js +0 -220
  1241. package/src/x_ite/Parser/X3DParser.js +0 -152
  1242. package/src/x_ite/Parser/XMLParser.js +0 -1189
  1243. package/src/x_ite/Prototype/ExternProtoDeclarationArray.js +0 -70
  1244. package/src/x_ite/Prototype/ProtoDeclarationArray.js +0 -70
  1245. package/src/x_ite/Prototype/X3DExternProtoDeclaration.js +0 -446
  1246. package/src/x_ite/Prototype/X3DProtoDeclaration.js +0 -571
  1247. package/src/x_ite/Prototype/X3DProtoDeclarationNode.js +0 -112
  1248. package/src/x_ite/Rendering/DependentRenderer.js +0 -132
  1249. package/src/x_ite/Rendering/MultiSampleFrameBuffer.js +0 -394
  1250. package/src/x_ite/Rendering/PointingBuffer.js +0 -189
  1251. package/src/x_ite/Rendering/TextureBuffer.js +0 -231
  1252. package/src/x_ite/Rendering/TraverseType.js +0 -60
  1253. package/src/x_ite/Rendering/VertexArray.js +0 -95
  1254. package/src/x_ite/Rendering/X3DRenderObject.js +0 -1144
  1255. package/src/x_ite/Routing/RouteArray.js +0 -70
  1256. package/src/x_ite/Routing/X3DRoute.js +0 -316
  1257. package/src/x_ite/Routing/X3DRoutingContext.js +0 -116
  1258. package/src/x_ite/X3D.js +0 -250
  1259. package/src/x_ite/X3DCanvasElement.js +0 -126
  1260. package/src/x_ite.css +0 -587
  1261. package/src/x_ite.html +0 -470
  1262. package/src/x_ite.js +0 -60
  1263. package/webpack.config.js +0 -341
  1264. package/x_ite.min.html +0 -451
@@ -1,4 +1,4 @@
1
- /* X_ITE v8.11.7 */(() => { // webpackBootstrap
1
+ /* X_ITE v8.11.8 */(() => { // webpackBootstrap
2
2
  /******/ "use strict";
3
3
  /******/ // The require scope
4
4
  /******/ var __webpack_require__ = {};
@@ -39,31 +39,31 @@ var __webpack_exports__ = {};
39
39
  // UNUSED EXPORTS: default
40
40
 
41
41
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
42
- const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Components");
42
+ const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Components");
43
43
  var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
44
44
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/PixelTexture\")"
45
- const PixelTexture_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Components/Texturing/PixelTexture");
45
+ const PixelTexture_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Components/Texturing/PixelTexture");
46
46
  var PixelTexture_default = /*#__PURE__*/__webpack_require__.n(PixelTexture_namespaceObject);
47
47
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/TextureProperties\")"
48
- const TextureProperties_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Components/Texturing/TextureProperties");
48
+ const TextureProperties_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Components/Texturing/TextureProperties");
49
49
  var TextureProperties_default = /*#__PURE__*/__webpack_require__.n(TextureProperties_namespaceObject);
50
50
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
51
- const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Fields");
51
+ const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Fields");
52
52
  var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
53
53
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
54
- const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Base/X3DFieldDefinition");
54
+ const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Base/X3DFieldDefinition");
55
55
  var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
56
56
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
57
- const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Base/FieldDefinitionArray");
57
+ const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Base/FieldDefinitionArray");
58
58
  var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
59
59
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Core/X3DNode\")"
60
- const X3DNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Components/Core/X3DNode");
60
+ const X3DNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Components/Core/X3DNode");
61
61
  var X3DNode_default = /*#__PURE__*/__webpack_require__.n(X3DNode_namespaceObject);
62
62
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
63
- const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Base/X3DConstants");
63
+ const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Base/X3DConstants");
64
64
  var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
65
65
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
66
- const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Namespace");
66
+ const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Namespace");
67
67
  var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
68
68
  ;// CONCATENATED MODULE: ./src/x_ite/Components/VolumeRendering/X3DVolumeRenderStyleNode.js
69
69
  /*******************************************************************************
@@ -288,7 +288,7 @@ const X3DComposableVolumeRenderStyleNode_default_ = X3DComposableVolumeRenderSty
288
288
  Namespace_default().set ("x_ite/Components/VolumeRendering/X3DComposableVolumeRenderStyleNode", X3DComposableVolumeRenderStyleNode_default_);
289
289
  /* harmony default export */ const VolumeRendering_X3DComposableVolumeRenderStyleNode = (X3DComposableVolumeRenderStyleNode_default_);
290
290
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
291
- const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Base/X3DCast");
291
+ const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Base/X3DCast");
292
292
  var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
293
293
  ;// CONCATENATED MODULE: ./src/x_ite/Components/VolumeRendering/OpacityMapVolumeStyle.js
294
294
  /*******************************************************************************
@@ -1840,16 +1840,16 @@ const EdgeEnhancementVolumeStyle_default_ = EdgeEnhancementVolumeStyle;
1840
1840
  Namespace_default().set ("x_ite/Components/VolumeRendering/EdgeEnhancementVolumeStyle", EdgeEnhancementVolumeStyle_default_);
1841
1841
  /* harmony default export */ const VolumeRendering_EdgeEnhancementVolumeStyle = (EdgeEnhancementVolumeStyle_default_);
1842
1842
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Core/X3DChildNode\")"
1843
- const X3DChildNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Components/Core/X3DChildNode");
1843
+ const X3DChildNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Components/Core/X3DChildNode");
1844
1844
  var X3DChildNode_default = /*#__PURE__*/__webpack_require__.n(X3DChildNode_namespaceObject);
1845
1845
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Grouping/X3DBoundedObject\")"
1846
- const X3DBoundedObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Components/Grouping/X3DBoundedObject");
1846
+ const X3DBoundedObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Components/Grouping/X3DBoundedObject");
1847
1847
  var X3DBoundedObject_default = /*#__PURE__*/__webpack_require__.n(X3DBoundedObject_namespaceObject);
1848
1848
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Browser/Core/TextureQuality\")"
1849
- const TextureQuality_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Browser/Core/TextureQuality");
1849
+ const TextureQuality_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Browser/Core/TextureQuality");
1850
1850
  var TextureQuality_default = /*#__PURE__*/__webpack_require__.n(TextureQuality_namespaceObject);
1851
1851
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Shape/UnlitMaterial\")"
1852
- const UnlitMaterial_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Components/Shape/UnlitMaterial");
1852
+ const UnlitMaterial_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Components/Shape/UnlitMaterial");
1853
1853
  var UnlitMaterial_default = /*#__PURE__*/__webpack_require__.n(UnlitMaterial_namespaceObject);
1854
1854
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/VolumeRendering/VolumeStyle.vs.js
1855
1855
  const VolumeStyle_vs_default_ = /* glsl */ `#version 300 es
@@ -2029,7 +2029,7 @@ const VolumeMaterial_default_ = VolumeMaterial;
2029
2029
  Namespace_default().set ("x_ite/Browser/VolumeRendering/VolumeMaterial", VolumeMaterial_default_);
2030
2030
  /* harmony default export */ const VolumeRendering_VolumeMaterial = (VolumeMaterial_default_);
2031
2031
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
2032
- const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("standard/Math/Numbers/Vector3");
2032
+ const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("standard/Math/Numbers/Vector3");
2033
2033
  var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
2034
2034
  ;// CONCATENATED MODULE: ./src/x_ite/Components/VolumeRendering/X3DVolumeDataNode.js
2035
2035
  /*******************************************************************************
@@ -2278,10 +2278,10 @@ const X3DVolumeDataNode_default_ = X3DVolumeDataNode;
2278
2278
  Namespace_default().set ("x_ite/Components/VolumeRendering/X3DVolumeDataNode", X3DVolumeDataNode_default_);
2279
2279
  /* harmony default export */ const VolumeRendering_X3DVolumeDataNode = (X3DVolumeDataNode_default_);
2280
2280
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Shaders/ComposedShader\")"
2281
- const ComposedShader_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Components/Shaders/ComposedShader");
2281
+ const ComposedShader_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Components/Shaders/ComposedShader");
2282
2282
  var ComposedShader_default = /*#__PURE__*/__webpack_require__.n(ComposedShader_namespaceObject);
2283
2283
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Shaders/ShaderPart\")"
2284
- const ShaderPart_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Components/Shaders/ShaderPart");
2284
+ const ShaderPart_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Components/Shaders/ShaderPart");
2285
2285
  var ShaderPart_default = /*#__PURE__*/__webpack_require__.n(ShaderPart_namespaceObject);
2286
2286
  ;// CONCATENATED MODULE: ./src/x_ite/Components/VolumeRendering/IsoSurfaceVolumeData.js
2287
2287
  /*******************************************************************************
@@ -1 +1 @@
1
- /* X_ITE v8.11.7 */(()=>{"use strict";var e={n:t=>{var n=t&&t.__esModule?()=>t.default:()=>t;return e.d(n,{a:n}),n},d:(t,n)=>{for(var o in n)e.o(n,o)&&!e.o(t,o)&&Object.defineProperty(t,o,{enumerable:!0,get:n[o]})},o:(e,t)=>Object.prototype.hasOwnProperty.call(e,t)};const t=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Components");var n=e.n(t);const o=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Components/Texturing/PixelTexture");var r=e.n(o);const i=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Components/Texturing/TextureProperties");var s=e.n(i);const a=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Fields");var l=e.n(a);const d=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Base/X3DFieldDefinition");var u=e.n(d);const h=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Base/FieldDefinitionArray");var c=e.n(h);const p=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Components/Core/X3DNode");var m=e.n(p);const f=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Base/X3DConstants");var g=e.n(f);const _=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Namespace");var y=e.n(_);function x(e){m().call(this,e),this.addType(g().X3DVolumeRenderStyleNode),this.volumeDataNodes=new Set}Object.assign(Object.setPrototypeOf(x.prototype,m().prototype),{addShaderFields(e){},getUniformsText:()=>"",getFunctionsText:()=>"",getVolumeData(){return this.volumeDataNodes},addVolumeData(e){this.volumeDataNodes.add(e)},removeVolumeData(e){this.volumeDataNodes.delete(e)},getNormalText(e){let t="";return e?(t+="uniform sampler3D surfaceNormals_"+this.getId()+";\n",t+="\n",t+="vec4\n",t+="getNormal_"+this.getId()+" (in vec3 texCoord)\n",t+="{\n",t+=" vec3 n = texture (surfaceNormals_"+this.getId()+", texCoord) .xyz * 2.0 - 1.0;\n",t+="\n",t+=" return vec4 (normalize (x3d_TextureNormalMatrix * n), length (n));\n",t+="}\n"):(t+="\n",t+="vec4\n",t+="getNormal_"+this.getId()+" (in vec3 texCoord)\n",t+="{\n",t+=" vec4 offset = vec4 (1.0 / vec3 (textureSize (x3d_Texture3D [0], 0)), 0.0);\n",t+=" float i0 = texture (x3d_Texture3D [0], texCoord + offset .xww) .r;\n",t+=" float i1 = texture (x3d_Texture3D [0], texCoord - offset .xww) .r;\n",t+=" float i2 = texture (x3d_Texture3D [0], texCoord + offset .wyw) .r;\n",t+=" float i3 = texture (x3d_Texture3D [0], texCoord - offset .wyw) .r;\n",t+=" float i4 = texture (x3d_Texture3D [0], texCoord + offset .wwz) .r;\n",t+=" float i5 = texture (x3d_Texture3D [0], texCoord - offset .wwz) .r;\n",t+=" vec3 n = vec3 (i1 - i0, i3 - i2, i5 - i4);\n",t+="\n",t+=" return vec4 (normalize (x3d_TextureNormalMatrix * n), length (n));\n",t+="}\n"),t}}),Object.defineProperties(x,{typeName:{value:"X3DVolumeRenderStyleNode",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0}});const S=x;y().set("x_ite/Components/VolumeRendering/X3DVolumeRenderStyleNode",S);const N=S;function v(e){N.call(this,e),this.addType(g().X3DComposableVolumeRenderStyleNode)}Object.setPrototypeOf(v.prototype,N.prototype),Object.defineProperties(v,{typeName:{value:"X3DComposableVolumeRenderStyleNode",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0}});const w=v;y().set("x_ite/Components/VolumeRendering/X3DComposableVolumeRenderStyleNode",w);const b=w,C=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Base/X3DCast");var F=e.n(C);function I(e){b.call(this,e),this.addType(g().OpacityMapVolumeStyle)}Object.assign(Object.setPrototypeOf(I.prototype,b.prototype),{initialize(){b.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._transferFunction.addInterest("set_transferFunction__",this),this.set_transferFunction__())},set_transferFunction__(){this.transferFunctionNode=F()(g().X3DTexture2DNode,this._transferFunction),this.transferFunctionNode||(this.transferFunctionNode=F()(g().X3DTexture3DNode,this._transferFunction)),this.transferFunctionNode||(this.transferFunctionNode=this.getBrowser().getDefaultTransferFunction())},addShaderFields(e){this._enabled.getValue()&&e.addUserDefinedField(g().inputOutput,"transferFunction_"+this.getId(),new(l().SFNode)(this.transferFunctionNode))},getUniformsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+="// OpacityMapVolumeStyle\n",e+="\n",this.transferFunctionNode.getType().includes(g().X3DTexture2DNode)?(e+="uniform sampler2D transferFunction_"+this.getId()+";\n",e+="\n",e+="vec4\n",e+="getOpacityMapStyle_"+this.getId()+" (in vec4 originalColor)\n",e+="{\n",e+=" return texture (transferFunction_"+this.getId()+", originalColor .rg);\n",e+="}\n"):(e+="uniform sampler3D transferFunction_"+this.getId()+";\n",e+="\n",e+="vec4\n",e+="getOpacityMapStyle_"+this.getId()+" (in vec4 originalColor)\n",e+="{\n",e+=" return texture (transferFunction_"+this.getId()+", originalColor .rgb);\n",e+="}\n"),e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // OpacityMapVolumeStyle\n",e+="\n",e+=" textureColor = getOpacityMapStyle_"+this.getId()+" (textureColor);\n",e}}),Object.defineProperties(I,{typeName:{value:"OpacityMapVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"transferFunction",new(l().SFNode))]),enumerable:!0}});const O=I;y().set("x_ite/Components/VolumeRendering/OpacityMapVolumeStyle",O);const V=O,D=Symbol(),T=Symbol(),P=Symbol(),E=Symbol();function M(){}Object.assign(M.prototype,{getDefaultVoxels(){return this[D]=this.getPrivateScene().createNode("PixelTexture3D",!1),this[D]._image=[1,1,1,1,255],this[D].repeatS=!0,this[D].repeatT=!0,this[D].repeatR=!0,this[D].setPrivate(!0),this[D].setup(),this.getDefaultVoxels=function(){return this[D]},Object.defineProperty(this,"getDefaultVoxels",{enumerable:!1}),this[D]},getDefaultVolumeStyle(){return this[T]=new V(this.getPrivateScene()),this[T].setPrivate(!0),this[T].setup(),this.getDefaultVolumeStyle=function(){return this[T]},Object.defineProperty(this,"getDefaultVolumeStyle",{enumerable:!1}),this[T]},getDefaultBlendedVolumeStyle(){return this[P]=new V(this.getPrivateScene()),this[P].setPrivate(!0),this[P].setup(),this.getDefaultBlendedVolumeStyle=function(){return this[P]},Object.defineProperty(this,"getDefaultBlendedVolumeStyle",{enumerable:!1}),this[P]},getDefaultTransferFunction(){const e=new(s())(this.getPrivateScene());return e._boundaryModeS="CLAMP_TO_EDGE",e._boundaryModeT="REPEAT",e._magnificationFilter="DEFAULT",e._minificationFilter="DEFAULT",e._generateMipMaps=!0,e._textureCompression="DEFAULT",e.setPrivate(!0),e.setup(),this[E]=new(r())(this.getPrivateScene()),this[E]._textureProperties=e,this[E]._image.width=256,this[E]._image.height=1,this[E]._image.comp=2,this[E]._image.array=Array.from({length:256},((e,t)=>t<<8|t)),this[E].setPrivate(!0),this[E].setup(),this.getDefaultTransferFunction=function(){return this[E]},Object.defineProperty(this,"getDefaultTransferFunction",{enumerable:!1}),this[E]}});const U=M;y().set("x_ite/Browser/VolumeRendering/X3DVolumeRenderingContext",U);const B=U;function R(e){b.call(this,e),this.addType(g().BlendedVolumeStyle)}Object.assign(Object.setPrototypeOf(R.prototype,b.prototype),{initialize(){b.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._weightTransferFunction1.addInterest("set_weightTransferFunction1__",this),this._weightTransferFunction2.addInterest("set_weightTransferFunction2__",this),this._renderStyle.addInterest("set_renderStyle__",this),this._voxels.addInterest("set_voxels__",this),this.set_weightTransferFunction1__(),this.set_weightTransferFunction2__(),this.set_renderStyle__(),this.set_voxels__())},addVolumeData(e){b.prototype.addVolumeData.call(this,e),this.renderStyleNode&&this.renderStyleNode.addVolumeData(e)},removeVolumeData(e){b.prototype.removeVolumeData.call(this,e),this.renderStyleNode&&this.renderStyleNode.removeVolumeData(e)},set_weightTransferFunction1__(){this.weightTransferFunction1Node=F()(g().X3DTexture2DNode,this._weightTransferFunction1)},set_weightTransferFunction2__(){this.weightTransferFunction2Node=F()(g().X3DTexture2DNode,this._weightTransferFunction2)},set_renderStyle__(){if(this.renderStyleNode){this.renderStyleNode.removeInterest("addNodeEvent",this);for(const e of this.getVolumeData())this.renderStyleNode.removeVolumeData(e)}if(this.renderStyleNode=F()(g().X3DComposableVolumeRenderStyleNode,this._renderStyle),this.renderStyleNode){this.renderStyleNode.addInterest("addNodeEvent",this);for(const e of this.getVolumeData())this.renderStyleNode.addVolumeData(e)}},set_voxels__(){this.voxelsNode=F()(g().X3DTexture3DNode,this._voxels)},addShaderFields(e){this._enabled.getValue()&&(e.addUserDefinedField(g().inputOutput,"weightConstant1_"+this.getId(),this._weightConstant1.copy()),e.addUserDefinedField(g().inputOutput,"weightConstant2_"+this.getId(),this._weightConstant2.copy()),this.weightTransferFunction1Node&&e.addUserDefinedField(g().inputOutput,"weightTransferFunction1_"+this.getId(),new(l().SFNode)(this.weightTransferFunction1Node)),this.weightTransferFunction2Node&&e.addUserDefinedField(g().inputOutput,"weightTransferFunction2_"+this.getId(),new(l().SFNode)(this.weightTransferFunction2Node)),this.voxelsNode&&e.addUserDefinedField(g().inputOutput,"voxels_"+this.getId(),new(l().SFNode)(this.voxelsNode)),this.getBrowser().getDefaultBlendedVolumeStyle().addShaderFields(e),this.renderStyleNode&&this.renderStyleNode.addShaderFields(e))},getUniformsText(){if(!this._enabled.getValue())return"";if(!this.voxelsNode)return"";let e="";e+="\n",e+="// BlendedVolumeStyle\n",e+="\n",e+="uniform float weightConstant1_"+this.getId()+";\n",e+="uniform float weightConstant2_"+this.getId()+";\n",this.weightTransferFunction1Node&&(e+="uniform sampler2D weightTransferFunction1_"+this.getId()+";\n"),this.weightTransferFunction2Node&&(e+="uniform sampler2D weightTransferFunction2_"+this.getId()+";\n"),e+="uniform sampler3D voxels_"+this.getId()+";\n";let t=this.getBrowser().getDefaultBlendedVolumeStyle().getUniformsText();this.renderStyleNode&&(t+=this.renderStyleNode.getUniformsText()),t=t.replace(/x3d_Texture3D\s*\[0\]/g,"voxels_"+this.getId()),e+="\n",e+=t,e+="\n",e+="vec4\n",e+="getBlendedStyle_"+this.getId()+" (in vec4 originalColor, in vec3 texCoord)\n",e+="{\n",e+=" vec4 blendColor_"+this.getId()+" = texture (voxels_"+this.getId()+", texCoord);";let n=this.getBrowser().getDefaultBlendedVolumeStyle().getFunctionsText();switch(this.renderStyleNode&&(n+=this.renderStyleNode.getFunctionsText()),n=n.replace(/textureColor/g,"blendColor_"+this.getId()),e+="\n",e+=n,this._weightFunction1.getValue()){default:e+=" float w1_"+this.getId()+" = weightConstant1_"+this.getId()+";\n";break;case"ALPHA0":e+=" float w1_"+this.getId()+" = originalColor .a;\n";break;case"ALPHA1":e+=" float w1_"+this.getId()+" = blendColor_ "+this.getId()+" .a;\n";break;case"ONE_MINUS_ALPHA0":e+=" float w1_"+this.getId()+" = 1.0 - originalColor .a;\n";break;case"ONE_MINUS_ALPHA1":e+=" float w1_"+this.getId()+" = 1.0 - blendColor_ "+this.getId()+" .a;\n";break;case"TABLE":this.weightTransferFunction1Node?e+=" float w1_"+this.getId()+" = texture (weightTransferFunction1_"+this.getId()+", vec2 (originalColor .a, blendColor_"+this.getId()+" .a)) .r;\n":e+=" float w1_"+this.getId()+" = weightConstant1_"+this.getId()+";\n"}switch(this._weightFunction2.getValue()){default:e+=" float w2_"+this.getId()+" = weightConstant2_"+this.getId()+";\n";break;case"ALPHA0":e+=" float w2_"+this.getId()+" = originalColor .a;\n";break;case"ALPHA1":e+=" float w2_"+this.getId()+" = blendColor_ "+this.getId()+" .a;\n";break;case"ONE_MINUS_ALPHA0":e+=" float w2_"+this.getId()+" = 1.0 - originalColor .a;\n";break;case"ONE_MINUS_ALPHA1":e+=" float w2_"+this.getId()+" = 1.0 - blendColor_ "+this.getId()+" .a;\n";break;case"TABLE":this.weightTransferFunction2Node?e+=" float w2_"+this.getId()+" = texture (weightTransferFunction2_"+this.getId()+", vec2 (originalColor .a, blendColor_"+this.getId()+" .a)) .r;\n":e+=" float w2_"+this.getId()+" = weightConstant2_"+this.getId()+";\n"}return e+="\n",e+=" return clamp (originalColor * w1_"+this.getId()+" + blendColor_"+this.getId()+" * w2_"+this.getId()+", 0.0, 1.0);\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";if(!this.voxelsNode)return"";let e="";return e+="\n",e+=" // BlendedVolumeStyle\n",e+="\n",e+=" textureColor = getBlendedStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(R,{typeName:{value:"BlendedVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"weightConstant1",new(l().SFFloat)(.5)),new(u())(g().inputOutput,"weightConstant2",new(l().SFFloat)(.5)),new(u())(g().inputOutput,"weightFunction1",new(l().SFString)("CONSTANT")),new(u())(g().inputOutput,"weightFunction2",new(l().SFString)("CONSTANT")),new(u())(g().inputOutput,"weightTransferFunction1",new(l().SFNode)),new(u())(g().inputOutput,"weightTransferFunction2",new(l().SFNode)),new(u())(g().inputOutput,"renderStyle",new(l().SFNode)),new(u())(g().inputOutput,"voxels",new(l().SFNode))]),enumerable:!0}});const j=R;y().set("x_ite/Components/VolumeRendering/BlendedVolumeStyle",j);const X=j;function z(e){b.call(this,e),this.addType(g().BoundaryEnhancementVolumeStyle)}Object.assign(Object.setPrototypeOf(z.prototype,b.prototype),{addShaderFields(e){this._enabled.getValue()&&(e.addUserDefinedField(g().inputOutput,"retainedOpacity_"+this.getId(),this._retainedOpacity.copy()),e.addUserDefinedField(g().inputOutput,"boundaryOpacity_"+this.getId(),this._boundaryOpacity.copy()),e.addUserDefinedField(g().inputOutput,"opacityFactor_"+this.getId(),this._opacityFactor.copy()))},getUniformsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+="// BoundaryEnhancementVolumeStyle\n",e+="\n",e+="uniform float retainedOpacity_"+this.getId()+";\n",e+="uniform float boundaryOpacity_"+this.getId()+";\n",e+="uniform float opacityFactor_"+this.getId()+";\n",e+="\n",e+="vec4\n",e+="getBoundaryEnhancementStyle_"+this.getId()+" (in vec4 originalColor, in vec3 texCoord)\n",e+="{\n",e+=" float f0 = texture (x3d_Texture3D [0], texCoord) .r;\n",e+=" float f1 = texture (x3d_Texture3D [0], texCoord + vec3 (0.0, 0.0, 1.0 / float (textureSize (x3d_Texture3D [0], 0) .z))) .r;\n",e+=" float f = abs (f0 - f1);\n",e+="\n",e+=" float retainedOpacity = retainedOpacity_"+this.getId()+";\n",e+=" float boundaryOpacity = boundaryOpacity_"+this.getId()+";\n",e+=" float opacityFactor = opacityFactor_"+this.getId()+";\n",e+="\n",e+=" return vec4 (originalColor .rgb, originalColor .a * (retainedOpacity + boundaryOpacity * pow (f, opacityFactor)));\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // BoundaryEnhancementVolumeStyle\n",e+="\n",e+=" textureColor = getBoundaryEnhancementStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(z,{typeName:{value:"BoundaryEnhancementVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"retainedOpacity",new(l().SFFloat)(.2)),new(u())(g().inputOutput,"boundaryOpacity",new(l().SFFloat)(.9)),new(u())(g().inputOutput,"opacityFactor",new(l().SFFloat)(2))]),enumerable:!0}});const L=z;y().set("x_ite/Components/VolumeRendering/BoundaryEnhancementVolumeStyle",L);const A=L;function G(e){b.call(this,e),this.addType(g().CartoonVolumeStyle)}Object.assign(Object.setPrototypeOf(G.prototype,b.prototype),{initialize(){b.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._surfaceNormals.addInterest("set_surfaceNormals__",this),this.set_surfaceNormals__())},set_surfaceNormals__(){this.surfaceNormalsNode=F()(g().X3DTexture3DNode,this._surfaceNormals)},addShaderFields(e){this._enabled.getValue()&&(e.addUserDefinedField(g().inputOutput,"colorSteps_"+this.getId(),this._colorSteps.copy()),e.addUserDefinedField(g().inputOutput,"orthogonalColor_"+this.getId(),this._orthogonalColor.copy()),e.addUserDefinedField(g().inputOutput,"parallelColor_"+this.getId(),this._parallelColor.copy()),this.surfaceNormalsNode&&e.addUserDefinedField(g().inputOutput,"surfaceNormals_"+this.getId(),new(l().SFNode)(this.surfaceNormalsNode)))},getUniformsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+="// CartoonVolumeStyle\n",e+="\n",e+="uniform int colorSteps_"+this.getId()+";\n",e+="uniform vec4 orthogonalColor_"+this.getId()+";\n",e+="uniform vec4 parallelColor_"+this.getId()+";\n",e+=this.getNormalText(this.surfaceNormalsNode),e+="\n",e+="vec3\n",e+="rgb2hsv_"+this.getId()+" (in vec3 color)\n",e+="{\n",e+=" float h = 0.0;\n",e+=" float s = 0.0;\n",e+=" float v = 0.0;\n",e+="\n",e+=" float min = min (min (color .r, color .g), color .b);\n",e+=" float max = max (max (color .r, color .g), color .b);\n",e+=" v = max; // value\n",e+="\n",e+=" float delta = max - min;\n",e+="\n",e+=" if (max != 0.0 && delta != 0.0)\n",e+=" {\n",e+=" s = delta / max; // s\n",e+="\n",e+=" if (color .r == max)\n",e+=" h = (color .g - color .b) / delta; // between yellow & magenta\n",e+=" else if (color .g == max)\n",e+=" h = 2.0 + (color .b - color .r) / delta; // between cyan & yellow\n",e+=" else\n",e+=" h = 4.0 + (color .r - color .g) / delta; // between magenta & cyan\n",e+="\n",e+=" h *= M_PI / 3.0; // radiants\n",e+=" if (h < 0.0)\n",e+=" h += M_PI * 2.0;\n",e+=" }\n",e+=" else\n",e+=" s = h = 0.0; // s = 0, h is undefined\n",e+="\n",e+=" return vec3 (h, s, v);\n",e+="}\n",e+="\n",e+="vec3\n",e+="hsv2rgb_"+this.getId()+" (in vec3 hsv)\n",e+="{\n",e+=" float h = hsv [0];\n",e+=" float s = clamp (hsv [1], 0.0, 1.0);\n",e+=" float v = clamp (hsv [2], 0.0, 1.0);\n",e+="\n",e+=" // H is given on [0, 2 * Pi]. S and V are given on [0, 1].\n",e+=" // RGB are each returned on [0, 1].\n",e+="\n",e+=" if (s == 0.0)\n",e+=" {\n",e+=" // achromatic (grey)\n",e+=" return vec3 (v, v, v);\n",e+=" }\n",e+=" else\n",e+=" {\n",e+=" float w = (h * (180.0 / M_PI)) / 60.0; // sector 0 to 5\n",e+="\n",e+=" float i = floor (w);\n",e+=" float f = w - i; // factorial part of h\n",e+=" float p = v * ( 1.0 - s );\n",e+=" float q = v * ( 1.0 - s * f );\n",e+=" float t = v * ( 1.0 - s * ( 1.0 - f ) );\n",e+="\n",e+=" switch (int (i) % 6)\n",e+=" {\n",e+=" case 0: return vec3 (v, t, p);\n",e+=" case 1: return vec3 (q, v, p);\n",e+=" case 2: return vec3 (p, v, t);\n",e+=" case 3: return vec3 (p, q, v);\n",e+=" case 4: return vec3 (t, p, v);\n",e+=" default: return vec3 (v, p, q);\n",e+=" }\n",e+=" }\n",e+="\n",e+=" return vec3 (0.0);\n",e+="}\n",e+="\n",e+="vec3\n",e+="mix_hsv_"+this.getId()+" (in vec3 a, in vec3 b, in float t)\n",e+="{\n",e+=" // Linearely interpolate in HSV space between source color @a a and destination color @a b by an amount of @a t.\n",e+=" // Source and destination color must be in HSV space.\n",e+="\n",e+=" float ha = a [0];\n",e+=" float sa = a [1];\n",e+=" float va = a [2];\n",e+="\n",e+=" float hb = b [0];\n",e+=" float sb = b [1];\n",e+=" float vb = b [2];\n",e+="\n",e+=" if (sa == 0.0)\n",e+=" ha = hb;\n",e+="\n",e+=" if (sb == 0.0)\n",e+=" hb = ha;\n",e+="\n",e+=" float range = abs (hb - ha);\n",e+="\n",e+=" if (range <= M_PI)\n",e+=" {\n",e+=" float h = ha + t * (hb - ha);\n",e+=" float s = sa + t * (sb - sa);\n",e+=" float v = va + t * (vb - va);\n",e+=" return vec3 (h, s, v);\n",e+=" }\n",e+="\n",e+=" float PI2 = M_PI * 2.0;\n",e+=" float step = (PI2 - range) * t;\n",e+=" float h = ha < hb ? ha - step : ha + step;\n",e+="\n",e+=" if (h < 0.0)\n",e+=" h += PI2;\n",e+="\n",e+=" else if (h > PI2)\n",e+=" h -= PI2;\n",e+="\n",e+=" float s = sa + t * (sb - sa);\n",e+=" float v = va + t * (vb - va);\n",e+=" return vec3 (h, s, v);\n",e+="}\n",e+="\n",e+="vec4\n",e+="getCartoonStyle_"+this.getId()+" (in vec4 originalColor, vec3 texCoord)\n",e+="{\n",e+=" vec4 surfaceNormal = getNormal_"+this.getId()+" (texCoord);\n",e+="\n",e+=" if (surfaceNormal .w == 0.0)\n",e+=" return vec4 (0.0);\n",e+="\n",e+=" vec4 orthogonalColor = orthogonalColor_"+this.getId()+";\n",e+=" vec4 parallelColor = parallelColor_"+this.getId()+";\n",e+=" int colorSteps = colorSteps_"+this.getId()+";\n",e+="\n",e+=" float steps = clamp (float (colorSteps), 1.0, 64.0);\n",e+=" float step = M_PI / 2.0 / steps;\n",e+=" float cosTheta = min (dot (surfaceNormal .xyz, normalize (vertex)), 1.0);\n",e+="\n",e+=" if (cosTheta < 0.0)\n",e+=" return vec4 (0.0);\n",e+="\n",e+=" float t = cos (min (floor (acos (cosTheta) / step) * (steps > 1.0 ? steps / (steps - 1.0) : 1.0), steps) * step);\n",e+=" vec3 orthogonalHSV = rgb2hsv_"+this.getId()+" (orthogonalColor .rgb);\n",e+=" vec3 parallelHSV = rgb2hsv_"+this.getId()+" (parallelColor .rgb);\n",e+="\n",e+=" return vec4 (hsv2rgb_"+this.getId()+" (mix_hsv_"+this.getId()+" (orthogonalHSV, parallelHSV, t)), originalColor .a);\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // CartoonVolumeStyle\n",e+="\n",e+=" textureColor = getCartoonStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(G,{typeName:{value:"CartoonVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"colorSteps",new(l().SFInt32)(4)),new(u())(g().inputOutput,"orthogonalColor",new(l().SFColorRGBA)(1,1,1,1)),new(u())(g().inputOutput,"parallelColor",new(l().SFColorRGBA)(0,0,0,1)),new(u())(g().inputOutput,"surfaceNormals",new(l().SFNode))]),enumerable:!0}});const H=G;y().set("x_ite/Components/VolumeRendering/CartoonVolumeStyle",H);const q=H;function k(e){b.call(this,e),this.addType(g().ComposedVolumeStyle),this.renderStyleNodes=[]}Object.assign(Object.setPrototypeOf(k.prototype,b.prototype),{initialize(){b.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._renderStyle.addInterest("set_renderStyle__",this),this.set_renderStyle__())},addVolumeData(e){b.prototype.addVolumeData.call(this,e);for(const t of this.renderStyleNodes)t.addVolumeData(e)},removeVolumeData(e){b.prototype.removeVolumeData.call(this,e);for(const t of this.renderStyleNodes)t.removeVolumeData(e)},set_renderStyle__(){const e=this.renderStyleNodes;for(const t of e){t.removeInterest("addNodeEvent",this);for(const e of this.getVolumeData())t.removeVolumeData(e)}e.length=0;for(const t of this._renderStyle){const n=F()(g().X3DComposableVolumeRenderStyleNode,t);n&&e.push(n)}for(const t of e){t.addInterest("addNodeEvent",this);for(const e of this.getVolumeData())t.addVolumeData(e)}},addShaderFields(e){if(this._enabled.getValue())for(const t of this.renderStyleNodes)t.addShaderFields(e)},getUniformsText(){if(!this._enabled.getValue())return"";let e="";for(const t of this.renderStyleNodes)e+=t.getUniformsText();e+="\n",e+="vec4\n",e+="getComposedStyle_"+this.getId()+" (in vec4 textureColor, in vec3 texCoord)\n",e+="{\n";for(const t of this.renderStyleNodes)e+=t.getFunctionsText();return e+="\n",e+=" return textureColor;\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // ComposedVolumeStyle\n",e+="\n",e+=" textureColor = getComposedStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(k,{typeName:{value:"ComposedVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"renderStyle",new(l().MFNode))]),enumerable:!0}});const Y=k;y().set("x_ite/Components/VolumeRendering/ComposedVolumeStyle",Y);const W=Y;function Q(e){b.call(this,e),this.addType(g().EdgeEnhancementVolumeStyle)}Object.assign(Object.setPrototypeOf(Q.prototype,b.prototype),{initialize(){b.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._surfaceNormals.addInterest("set_surfaceNormals__",this),this.set_surfaceNormals__())},set_surfaceNormals__(){this.surfaceNormalsNode=F()(g().X3DTexture3DNode,this._surfaceNormals)},addShaderFields(e){this._enabled.getValue()&&(e.addUserDefinedField(g().inputOutput,"edgeColor_"+this.getId(),this._edgeColor.copy()),e.addUserDefinedField(g().inputOutput,"gradientThreshold_"+this.getId(),this._gradientThreshold.copy()),this.surfaceNormalsNode&&e.addUserDefinedField(g().inputOutput,"surfaceNormals_"+this.getId(),new(l().SFNode)(this.surfaceNormalsNode)))},getUniformsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+="// EdgeEnhancementVolumeStyle\n",e+="\n",e+="uniform vec4 edgeColor_"+this.getId()+";\n",e+="uniform float gradientThreshold_"+this.getId()+";\n",e+=this.getNormalText(this.surfaceNormalsNode),e+="\n",e+="vec4\n",e+="getEdgeEnhacementStyle_"+this.getId()+" (in vec4 originalColor, in vec3 texCoord)\n",e+="{\n",e+=" vec4 surfaceNormal = getNormal_"+this.getId()+" (texCoord);\n",e+="\n",e+=" if (surfaceNormal .w == 0.0)\n",e+=" return vec4 (0.0);\n",e+="\n",e+=" vec4 edgeColor = edgeColor_"+this.getId()+";\n",e+=" float gradientThreshold = gradientThreshold_"+this.getId()+";\n",e+="\n",e+=" float angle = abs (dot (surfaceNormal .xyz, normalize (vertex)));\n",e+="\n",e+=" if (angle >= cos (gradientThreshold))\n",e+=" return originalColor;\n",e+=" else\n",e+=" return vec4 (mix (edgeColor .rgb, originalColor.rgb, angle), originalColor .a);\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // EdgeEnhancementVolumeStyle\n",e+="\n",e+=" textureColor = getEdgeEnhacementStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(Q,{typeName:{value:"EdgeEnhancementVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"edgeColor",new(l().SFColorRGBA)(0,0,0,1)),new(u())(g().inputOutput,"gradientThreshold",new(l().SFFloat)(.4)),new(u())(g().inputOutput,"surfaceNormals",new(l().SFNode))]),enumerable:!0}});const $=Q;y().set("x_ite/Components/VolumeRendering/EdgeEnhancementVolumeStyle",$);const Z=$,J=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Components/Core/X3DChildNode");var K=e.n(J);const ee=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Components/Grouping/X3DBoundedObject");var te=e.n(ee);const ne=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Browser/Core/TextureQuality");var oe=e.n(ne);const re=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Components/Shape/UnlitMaterial");var ie=e.n(re);const se="#version 300 es\nprecision highp float;precision highp int;uniform mat4 x3d_ProjectionMatrix;uniform mat4 x3d_ModelViewMatrix;uniform mat4 x3d_TextureMatrix[1];in vec4 x3d_TexCoord0;in vec4 x3d_Vertex;out vec3 vertex;out vec4 texCoord;void main(){vec4 position=x3d_ModelViewMatrix*x3d_Vertex;vertex=position.xyz;texCoord=x3d_TextureMatrix[0]*x3d_TexCoord0;gl_Position=x3d_ProjectionMatrix*position;}\n";y().set("x_ite/Browser/VolumeRendering/VolumeStyle.vs",se);const ae=se,le='#version 300 es\nprecision highp float;precision highp int;precision highp sampler3D;in vec3 vertex;in vec4 texCoord;uniform sampler3D x3d_Texture3D[1];uniform mat3 x3d_TextureNormalMatrix;uniform x3d_LightSourceParameters x3d_LightSource[x3d_MaxLights];const float M_PI=3.14159265359;\n#pragma X3D include "includes/ClipPlanes.glsl"\n#pragma X3D include "includes/Fog.glsl"\n__VOLUME_STYLES_UNIFORMS__ out vec4 x3d_FragColor;vec4 getTextureColor(in vec3 texCoord){if(texCoord.s<0.0||texCoord.s>1.0)discard;if(texCoord.t<0.0||texCoord.t>1.0)discard;if(texCoord.p<0.0||texCoord.p>1.0)discard;vec4 textureColor=texture(x3d_Texture3D[0],texCoord);__VOLUME_STYLES_FUNCTIONS__ return textureColor;}void main(){\n#if defined(X3D_CLIP_PLANES)\nclip();\n#endif\nvec4 finalColor=getTextureColor(texCoord.stp/texCoord.q);\n#if defined(X3D_FOG)\nfinalColor.rgb=getFogColor(finalColor.rgb);\n#endif\nx3d_FragColor=finalColor;}\n';y().set("x_ite/Browser/VolumeRendering/VolumeStyle.fs",le);const de=le;function ue(e,t){ie().call(this,e),this.volumeDataNode=t,this.volumeShaderNodes=new Map}Object.assign(Object.setPrototypeOf(ue.prototype,ie().prototype),{getVolumeShaders(){return this.volumeShaderNodes},getShader(e,t){const{fogNode:n,objectsCount:o}=t;let r="";return r+=n?.getFogType()??0,r+=".",r+=o[0],r+=".",r+=o[1],this.volumeShaderNodes.get(r)??this.createShader(r,e,t)},createShader(e,t,n){const o=this.getBrowser(),r=[],{fogNode:i,objectsCount:s}=n;switch(i?.getFogType()){case 1:r.push("X3D_FOG","X3D_FOG_LINEAR");break;case 2:r.push("X3D_FOG","X3D_FOG_EXPONENTIAL")}s[0]&&(r.push("X3D_CLIP_PLANES"),r.push(`X3D_NUM_CLIP_PLANES ${Math.min(s[0],o.getMaxClipPlanes())}`)),s[1]&&(r.push("X3D_LIGHTING"),r.push(`X3D_NUM_LIGHTS ${Math.min(s[1],o.getMaxLights())}`));const a=this.volumeDataNode.createShader(r,ae,de);return this.volumeShaderNodes.set(e,a),a},setShaderUniforms(e,t,n,o,r){this.volumeDataNode.setShaderUniforms(e,t)}}),Object.defineProperties(ue,{typeName:{value:"VolumeMaterial",enumerable:!0},componentName:{value:"Shape",enumerable:!0},containerField:{value:"material",enumerable:!0},fieldDefinitions:{value:ie().fieldDefinitions}});const he=ue;y().set("x_ite/Browser/VolumeRendering/VolumeMaterial",he);const ce=he,pe=window[Symbol.for("X_ITE.X3D-8.11.7")].require("standard/Math/Numbers/Vector3");var me=e.n(pe);function fe(e){K().call(this,e),te().call(this,e),this.addType(g().X3DVolumeDataNode);const t=this.getBrowser();this.proximitySensorNode=t.getPrivateScene().createNode("ProximitySensor",!1),this.transformNode=t.getPrivateScene().createNode("Transform",!1),this.shapeNode=t.getPrivateScene().createNode("Shape",!1),this.appearanceNode=t.getPrivateScene().createNode("Appearance",!1),this.textureTransformNode=t.getPrivateScene().createNode("TextureTransform3D",!1),this.geometryNode=t.getPrivateScene().createNode("QuadSet",!1),this.textureCoordinateNode=t.getPrivateScene().createNode("TextureCoordinate3D",!1),this.coordinateNode=t.getPrivateScene().createNode("Coordinate",!1),this.volumeMaterialNode=new ce(t.getPrivateScene(),this),this.textureNormalMatrixArray=new Float32Array(9),this.setCameraObject(!0)}Object.assign(Object.setPrototypeOf(fe.prototype,K().prototype),te().prototype,{initialize(){K().prototype.initialize.call(this),te().prototype.initialize.call(this);const e=this.getBrowser(),t=e.getContext();e.getBrowserOptions()._TextureQuality.addInterest("set_dimensions__",this),t.getVersion()>=2&&(this._dimensions.addInterest("set_dimensions__",this),this.set_dimensions__()),this._visible.addFieldInterest(this.transformNode._visible),this._bboxDisplay.addFieldInterest(this.transformNode._bboxDisplay),this.proximitySensorNode._size=new(l().SFVec3f)(-1,-1,-1),this.transformNode._children=new(l().MFNode)(this.shapeNode),this.shapeNode._appearance=this.appearanceNode,this.shapeNode._geometry=this.geometryNode,this.appearanceNode._alphaMode="BLEND",this.appearanceNode._material=this.volumeMaterialNode,this.appearanceNode._textureTransform=this.textureTransformNode,this.textureTransformNode._translation=new(l().SFVec3f)(.5,.5,.5),this.textureTransformNode._center=new(l().SFVec3f)(-.5,-.5,-.5),this.geometryNode._texCoord=this.textureCoordinateNode,this.geometryNode._coord=this.coordinateNode,this.coordinateNode.setPrivate(!0),this.textureCoordinateNode.setPrivate(!0),this.geometryNode.setPrivate(!0),this.textureTransformNode.setPrivate(!0),this.volumeMaterialNode.setPrivate(!0),this.appearanceNode.setPrivate(!0),this.shapeNode.setPrivate(!0),this.transformNode.setPrivate(!0),this.proximitySensorNode.setPrivate(!0),this.coordinateNode.setup(),this.textureCoordinateNode.setup(),this.geometryNode.setup(),this.textureTransformNode.setup(),this.volumeMaterialNode.setup(),this.appearanceNode.setup(),this.shapeNode.setup(),this.transformNode.setup(),this.proximitySensorNode.setup(),this.proximitySensorNode._orientation_changed.addFieldInterest(this.transformNode._rotation),this.proximitySensorNode._orientation_changed.addFieldInterest(this.textureTransformNode._rotation),this.textureTransformNode.addInterest("set_textureTransform__",this),this.set_textureTransform__()},getBBox(e,t){return this._bboxSize.getValue().equals(this.getDefaultBBoxSize())?e.set(this._dimensions.getValue(),me().Zero):e.set(this._bboxSize.getValue(),this._bboxCenter.getValue())},getAppearance(){return this.appearanceNode},updateShader(){this.volumeMaterialNode.getVolumeShaders().clear()},addShaderUniformNames(e){e.push("x3d_TextureNormalMatrix")},getNumPlanes(){switch(this.getBrowser().getBrowserOptions().getTextureQuality()){case oe().LOW:return 200;case oe().MEDIUM:return 400;case oe().HIGH:return 600}return 200},set_dimensions__(){const e=this.getNumPlanes(),t=this._dimensions.getValue().magnitude(),n=t/2,o=[];this.coordinateNode._point.length=0;for(let r=0;r<e;++r){const i=r/(e-1)-.5;o.push(n,n,t*i,-n,n,t*i,-n,-n,t*i,n,-n,t*i)}this.coordinateNode._point=o,this.textureCoordinateNode._point=o,this.textureTransformNode._scale=new(l().SFVec3f)(1/this._dimensions.x,1/this._dimensions.y,1/this._dimensions.z)},set_textureTransform__(){this.textureNormalMatrixArray.set(this.textureTransformNode.getMatrix().submatrix.inverse())},traverse(e,t){this.proximitySensorNode.traverse(e,t),this.transformNode.traverse(e,t)},setShaderUniforms(e,t){e.uniformMatrix3fv(t.x3d_TextureNormalMatrix,!0,this.textureNormalMatrixArray)},dispose(){te().prototype.dispose.call(this),K().prototype.dispose.call(this)}}),Object.defineProperties(fe,{typeName:{value:"X3DVolumeDataNode",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0}});const ge=fe;y().set("x_ite/Components/VolumeRendering/X3DVolumeDataNode",ge);const _e=ge,ye=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Components/Shaders/ComposedShader");var xe=e.n(ye);const Se=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Components/Shaders/ShaderPart");var Ne=e.n(Se);function ve(e){_e.call(this,e),this.addType(g().IsoSurfaceVolumeData),this.renderStyleNodes=[]}Object.assign(Object.setPrototypeOf(ve.prototype,_e.prototype),{initialize(){_e.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._gradients.addInterest("set_gradients__",this),this._renderStyle.addInterest("set_renderStyle__",this),this._contourStepSize.addInterest("updateShader",this),this._surfaceValues.addInterest("updateShader",this),this._surfaceTolerance.addInterest("updateShader",this),this._renderStyle.addInterest("updateShader",this),this.getAppearance()._texture=this._voxels,this.set_gradients__(),this.set_renderStyle__(),this.set_voxels__(),this.updateShader())},set_gradients__(){this.gradientsNode=F()(g().X3DTexture3DNode,this._gradients)},set_renderStyle__(){const e=this.renderStyleNodes;for(const t of e)t.removeInterest("updateShader",this),t.removeVolumeData(this);e.length=0;for(const t of this._renderStyle){const n=F()(g().X3DComposableVolumeRenderStyleNode,t);n&&e.push(n)}for(const t of e)t.addInterest("updateShader",this),t.addVolumeData(this)},set_voxels__(){this.voxelsNode=F()(g().X3DTexture3DNode,this._voxels),this.voxelsNode?this.getAppearance()._texture=this._voxels:this.getAppearance()._texture=this.getBrowser().getDefaultVoxels()},createShader(e,t,n){const o=this.getBrowser().getDefaultVolumeStyle();let r=o.getUniformsText(),i=o.getFunctionsText();r+="\n",r+="uniform float surfaceValues ["+this._surfaceValues.length+"];\n",r+="uniform float surfaceTolerance;\n";for(const e of this.renderStyleNodes)r+=e.getUniformsText();if(i+="\n",i+=" // IsoSurfaceVolumeData\n",i+="\n",this.gradientsNode?(r+="\n",r+="uniform sampler3D gradients;\n",i+=" if (length (texture (gradients, texCoord) .xyz * 2.0 - 1.0) < surfaceTolerance)\n",i+=" discard;\n"):(r+="\n",r+="vec4\n",r+="getNormal (in vec3 texCoord)\n",r+="{\n",r+=" vec4 offset = vec4 (1.0 / vec3 (textureSize (x3d_Texture3D [0], 0)), 0.0);\n",r+=" float i0 = texture (x3d_Texture3D [0], texCoord + offset .xww) .r;\n",r+=" float i1 = texture (x3d_Texture3D [0], texCoord - offset .xww) .r;\n",r+=" float i2 = texture (x3d_Texture3D [0], texCoord + offset .wyw) .r;\n",r+=" float i3 = texture (x3d_Texture3D [0], texCoord - offset .wyw) .r;\n",r+=" float i4 = texture (x3d_Texture3D [0], texCoord + offset .wwz) .r;\n",r+=" float i5 = texture (x3d_Texture3D [0], texCoord - offset .wwz) .r;\n",r+=" vec3 n = vec3 (i1 - i0, i3 - i2, i5 - i4);\n",r+="\n",r+=" return vec4 (normalize (x3d_TextureNormalMatrix * n), length (n));\n",r+="}\n",i+=" if (getNormal (texCoord) .w < surfaceTolerance)\n",i+=" discard;\n"),i+="\n",i+=" float intensity = textureColor .r;\n",i+="\n",1===this._surfaceValues.length){const e=Math.abs(this._contourStepSize.getValue());if(0===e)i+=" if (intensity > surfaceValues [0])\n",i+=" {\n",i+=" textureColor = vec4 (vec3 (surfaceValues [0]), 1.0);\n",this.renderStyleNodes.length&&(i+=this.renderStyleNodes[0].getFunctionsText()),i+=" }\n",i+=" else\n",i+=" {\n",i+=" discard;\n",i+=" }\n",i+="\n";else{const t=[];for(let n=this._surfaceValues[0]-e;n>0;n-=e)t.unshift(n);t.push(this._surfaceValues[0]);for(let n=this._surfaceValues[0]+e;n<1;n+=e)t.push(n);i+=" if (false)\n",i+=" { }\n";for(let e=this._surfaceValues.length-1;e>=0;--e)i+=" else if (intensity > "+t[e]+")\n",i+=" {\n",i+=" textureColor = vec4 (vec3 ("+t[e]+"), 1.0);\n",this.renderStyleNodes.length&&(i+=this.renderStyleNodes[0].getFunctionsText()),i+=" }\n";i+=" else\n",i+=" {\n",i+=" discard;\n",i+=" }\n",i+="\n"}}else{i+=" if (false)\n",i+=" { }\n";for(let e=this._surfaceValues.length-1;e>=0;--e){if(i+=" else if (intensity > surfaceValues ["+e+"])\n",i+=" {\n",i+=" textureColor = vec4 (vec3 (surfaceValues ["+e+"]), 1.0);\n",this.renderStyleNodes.length){const t=Math.min(e,this.renderStyleNodes.length-1);i+=this.renderStyleNodes[t].getFunctionsText()}i+=" }\n"}i+=" else\n",i+=" {\n",i+=" discard;\n",i+=" }\n",i+="\n"}n=n.replace(/__VOLUME_STYLES_UNIFORMS__/,r).replace(/__VOLUME_STYLES_FUNCTIONS__/,i);const s=new(Ne())(this.getExecutionContext());s._url.push(encodeURI("data:x-shader/x-vertex,"+t)),s.setPrivate(!0),s.setName("VolumeDataVertexShader"),s.setOptions(e),s.setup();const a=new(Ne())(this.getExecutionContext());a._type="FRAGMENT",a._url.push(encodeURI("data:x-shader/x-fragment,"+n)),a.setPrivate(!0),a.setName("VolumeDataFragmentShader"),a.setOptions(e),a.setup();const d=new(xe())(this.getExecutionContext());d._language="GLSL",d._parts.push(s),d._parts.push(a),d.setPrivate(!0),d.setName("VolumeDataShader"),d.addUserDefinedField(g().inputOutput,"surfaceValues",this._surfaceValues.copy()),d.addUserDefinedField(g().inputOutput,"surfaceTolerance",this._surfaceTolerance.copy()),this.gradientsNode&&d.addUserDefinedField(g().inputOutput,"gradients",new(l().SFNode)(this.gradientsNode)),o.addShaderFields(d);for(const e of this.renderStyleNodes)e.addShaderFields(d);const u=[];return this.addShaderUniformNames(u),d.setUniformNames(u),d.setup(),d}}),Object.defineProperties(ve,{typeName:{value:"IsoSurfaceVolumeData",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"dimensions",new(l().SFVec3f)(1,1,1)),new(u())(g().inputOutput,"contourStepSize",new(l().SFFloat)(0)),new(u())(g().inputOutput,"surfaceValues",new(l().MFFloat)),new(u())(g().inputOutput,"surfaceTolerance",new(l().SFFloat)(0)),new(u())(g().inputOutput,"visible",new(l().SFBool)(!0)),new(u())(g().inputOutput,"bboxDisplay",new(l().SFBool)),new(u())(g().initializeOnly,"bboxSize",new(l().SFVec3f)(-1,-1,-1)),new(u())(g().initializeOnly,"bboxCenter",new(l().SFVec3f)(0,0,0)),new(u())(g().inputOutput,"renderStyle",new(l().MFNode)),new(u())(g().inputOutput,"gradients",new(l().SFNode)),new(u())(g().inputOutput,"voxels",new(l().SFNode))]),enumerable:!0}});const we=ve;y().set("x_ite/Components/VolumeRendering/IsoSurfaceVolumeData",we);const be=we;function Ce(e){N.call(this,e),this.addType(g().ProjectionVolumeStyle)}Object.assign(Object.setPrototypeOf(Ce.prototype,N.prototype),{addShaderFields(e){this._enabled.getValue()&&e.addUserDefinedField(g().inputOutput,"intensityThreshold_"+this.getId(),this._intensityThreshold.copy())},getUniformsText(){if(!this._enabled.getValue())return"";let e="";switch(e+="\n",e+="// ProjectionVolumeStyle\n",e+="\n",e+="uniform float intensityThreshold_"+this.getId()+";\n",e+="\n",e+="vec4\n",e+="getProjectionStyle_"+this.getId()+"(in vec4 originalColor, in vec3 texCoord)\n",e+="{\n",this._type.getValue()){default:case"MAX":case"AVERAGE":e+=" float projectionColor = 0.0;\n";break;case"MIN":e+=" float projectionColor = 1.0;\n"}switch(e+=" const int samples = 32;\n",e+=" vec3 step = normalize (x3d_TextureNormalMatrix * vec3 (0.0, 0.0, 1.0)) / float (samples);\n",e+=" vec3 ray = texCoord - step * float (samples) * 0.5;\n",e+=" bool first = false;\n",e+="\n",e+=" for (int i = 0; i < samples; ++ i, ray += step)\n",e+=" {\n",e+=" if (ray .s < 0.0 || ray .s > 1.0)\n",e+=" continue;\n",e+="\n",e+=" if (ray .t < 0.0 || ray .t > 1.0)\n",e+=" continue;\n",e+="\n",e+=" if (ray .p < 0.0 || ray .p > 1.0)\n",e+=" continue;\n",e+="\n",e+=" float intensity = texture (x3d_Texture3D [0], ray) .r;\n",e+="\n",this._type.getValue()){default:case"MAX":e+=" if (intensity < intensityThreshold_"+this.getId()+")\n",e+=" continue;\n",e+="\n",e+=" if (intensityThreshold_"+this.getId()+" > 0.0 && first)\n",e+=" break;\n",e+="\n",e+=" if (intensity <= projectionColor)\n",e+=" {\n",e+=" first = true;\n",e+=" continue;\n",e+=" }\n",e+="\n",e+=" projectionColor = intensity;\n";break;case"MIN":e+=" if (intensity < intensityThreshold_"+this.getId()+")\n",e+=" continue;\n",e+="\n",e+=" if (intensityThreshold_"+this.getId()+" > 0.0 && first)\n",e+=" break;\n",e+="\n",e+=" if (intensity >= projectionColor)\n",e+=" {\n",e+=" first = true;\n",e+=" continue;\n",e+=" }\n",e+="\n",e+=" projectionColor = intensity;\n";break;case"AVERAGE":e+=" projectionColor += intensity;\n"}return e+=" }\n",e+="\n","AVERAGE"===this._type.getValue()&&(e+=" projectionColor /= float (samples);\n"),e+=" return vec4 (vec3 (projectionColor), originalColor .a);\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // ProjectionVolumeStyle\n",e+="\n",e+=" textureColor = getProjectionStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(Ce,{typeName:{value:"ProjectionVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"type",new(l().SFString)("MAX")),new(u())(g().inputOutput,"intensityThreshold",new(l().SFFloat)(0))]),enumerable:!0}});const Fe=Ce;y().set("x_ite/Components/VolumeRendering/ProjectionVolumeStyle",Fe);const Ie=Fe;function Oe(e){_e.call(this,e),this.addType(g().SegmentedVolumeData),this.segmentIdentifiersNode=null,this.renderStyleNodes=[]}Object.assign(Object.setPrototypeOf(Oe.prototype,_e.prototype),{initialize(){_e.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._segmentIdentifiers.addInterest("set_segmentIdentifiers__",this),this._renderStyle.addInterest("set_renderStyle__",this),this._segmentEnabled.addInterest("updateShader",this),this._segmentIdentifiers.addInterest("updateShader",this),this._renderStyle.addInterest("updateShader",this),this.getAppearance()._texture=this._voxels,this.set_segmentIdentifiers__(),this.set_renderStyle__(),this.set_voxels__(),this.updateShader())},getSegmentEnabled(e){return!(e<this._segmentEnabled.length)||this._segmentEnabled[e]},set_segmentIdentifiers__(){this.segmentIdentifiersNode=F()(g().X3DTexture3DNode,this._segmentIdentifiers)},set_renderStyle__(){const e=this.renderStyleNodes;for(const t of e)t.removeInterest("updateShader",this),t.removeVolumeData(this);e.length=0;for(const t of this._renderStyle){const n=F()(g().X3DComposableVolumeRenderStyleNode,t);n&&e.push(n)}for(const t of e)t.addInterest("updateShader",this),t.addVolumeData(this)},set_voxels__(){this.voxelsNode=F()(g().X3DTexture3DNode,this._voxels),this.voxelsNode?this.getAppearance()._texture=this._voxels:this.getAppearance()._texture=this.getBrowser().getDefaultVoxels()},createShader(e,t,n){const o=this.getBrowser().getDefaultVolumeStyle();let r=o.getUniformsText(),i=o.getFunctionsText();if(this.segmentIdentifiersNode?(r+="\n",r+="uniform sampler3D segmentIdentifiers;\n",r+="\n",i+="\n",i+=" int segment = int (texture (segmentIdentifiers, texCoord) .r * 255.0);\n"):i+=" int segment = 0;\n",this.renderStyleNodes.length){i+="\n",i+=" switch (segment)\n",i+=" {\n";for(const[e,t]of this.renderStyleNodes.entries())i+=" case "+e+":\n",i+=" {\n",this.getSegmentEnabled(e)?(r+=t.getUniformsText(),i+=t.getFunctionsText(),i+=" break;\n"):i+=" discard;\n",i+=" }\n";i+=" }\n"}n=n.replace(/__VOLUME_STYLES_UNIFORMS__/,r).replace(/__VOLUME_STYLES_FUNCTIONS__/,i);const s=new(Ne())(this.getExecutionContext());s._url.push(encodeURI("data:x-shader/x-vertex,"+t)),s.setPrivate(!0),s.setName("SegmentedVolumeDataVertexShader"),s.setOptions(e),s.setup();const a=new(Ne())(this.getExecutionContext());a._type="FRAGMENT",a._url.push(encodeURI("data:x-shader/x-fragment,"+n)),a.setPrivate(!0),a.setName("SegmentedVolumeDataFragmentShader"),a.setOptions(e),a.setup();const d=new(xe())(this.getExecutionContext());d._language="GLSL",d._parts.push(s),d._parts.push(a),d.setPrivate(!0),d.setName("SegmentedVolumeDataShader"),this.segmentIdentifiersNode&&d.addUserDefinedField(g().inputOutput,"segmentIdentifiers",new(l().SFNode)(this.segmentIdentifiersNode)),o.addShaderFields(d);for(const[e,t]of this.renderStyleNodes.entries())this.getSegmentEnabled(e)&&t.addShaderFields(d);const u=[];return this.addShaderUniformNames(u),d.setUniformNames(u),d.setup(),d}}),Object.defineProperties(Oe,{typeName:{value:"SegmentedVolumeData",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"dimensions",new(l().SFVec3f)(1,1,1)),new(u())(g().inputOutput,"segmentEnabled",new(l().MFBool)),new(u())(g().inputOutput,"visible",new(l().SFBool)(!0)),new(u())(g().inputOutput,"bboxDisplay",new(l().SFBool)),new(u())(g().initializeOnly,"bboxSize",new(l().SFVec3f)(-1,-1,-1)),new(u())(g().initializeOnly,"bboxCenter",new(l().SFVec3f)(0,0,0)),new(u())(g().inputOutput,"segmentIdentifiers",new(l().SFNode)),new(u())(g().inputOutput,"renderStyle",new(l().MFNode)),new(u())(g().inputOutput,"voxels",new(l().SFNode))]),enumerable:!0}});const Ve=Oe;y().set("x_ite/Components/VolumeRendering/SegmentedVolumeData",Ve);const De=Ve;function Te(e){b.call(this,e),this.addType(g().ShadedVolumeStyle)}Object.assign(Object.setPrototypeOf(Te.prototype,b.prototype),{initialize(){b.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._material.addInterest("set_material__",this),this._surfaceNormals.addInterest("set_surfaceNormals__",this),this.set_material__(),this.set_surfaceNormals__())},set_material__(){this.materialNode&&this.materialNode.removeInterest("addNodeEvent",this),this.materialNode=F()(g().X3DMaterialNode,this._material),this.materialNode&&this.materialNode.addInterest("addNodeEvent",this)},set_surfaceNormals__(){this.surfaceNormalsNode=F()(g().X3DTexture3DNode,this._surfaceNormals)},addShaderFields(e){this._enabled.getValue()&&(this.materialNode&&(e.addUserDefinedField(g().inputOutput,"ambientIntensity_"+this.getId(),this.materialNode._ambientIntensity.copy()),e.addUserDefinedField(g().inputOutput,"diffuseColor_"+this.getId(),this.materialNode._diffuseColor.copy()),e.addUserDefinedField(g().inputOutput,"specularColor_"+this.getId(),this.materialNode._specularColor.copy()),e.addUserDefinedField(g().inputOutput,"emissiveColor_"+this.getId(),this.materialNode._emissiveColor.copy()),e.addUserDefinedField(g().inputOutput,"shininess_"+this.getId(),this.materialNode._shininess.copy()),e.addUserDefinedField(g().inputOutput,"transparency_"+this.getId(),this.materialNode._transparency.copy())),this.surfaceNormalsNode&&e.addUserDefinedField(g().inputOutput,"surfaceNormals_"+this.getId(),new(l().SFNode)(this.surfaceNormalsNode)))},getUniformsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+="// ShadedVolumeStyle\n",e+="\n",e+="uniform float ambientIntensity_"+this.getId()+";\n",e+="uniform vec3 diffuseColor_"+this.getId()+";\n",e+="uniform vec3 specularColor_"+this.getId()+";\n",e+="uniform vec3 emissiveColor_"+this.getId()+";\n",e+="uniform float shininess_"+this.getId()+";\n",e+="uniform float transparency_"+this.getId()+";\n",e+=this.getNormalText(this.surfaceNormalsNode),e+="\n",e+="float\n",e+="getSpotFactor_"+this.getId()+" (const in float cutOffAngle, const in float beamWidth, const in vec3 L, const in vec3 d)\n",e+="{\n",e+=" float spotAngle = acos (clamp (dot (-L, d), -1.0, 1.0));\n",e+="\n",e+=" if (spotAngle >= cutOffAngle)\n",e+=" return 0.0;\n",e+=" else if (spotAngle <= beamWidth)\n",e+=" return 1.0;\n",e+="\n",e+=" return (spotAngle - cutOffAngle) / (beamWidth - cutOffAngle);\n",e+="}\n",e+="\n",e+="vec4\n",e+="getShadedStyle_"+this.getId()+" (in vec4 originalColor, in vec3 texCoord)\n",e+="{\n",e+=" vec4 surfaceNormal = getNormal_"+this.getId()+" (texCoord);\n",e+="\n",e+=" if (surfaceNormal .w == 0.0)\n",e+=" return vec4 (0.0);\n",e+="\n",e+=" vec4 shadedColor = vec4 (0.0);\n",this._lighting.getValue()?(this.materialNode?(e+=" vec3 diffuseFactor = diffuseColor_"+this.getId()+";\n",e+=" vec3 ambientTerm = diffuseFactor * ambientIntensity_"+this.getId()+";\n",e+="\n",e+=" shadedColor .a = originalColor .a * (1.0 - transparency_"+this.getId()+");\n"):(e+=" vec3 diffuseFactor = originalColor .rgb;\n",e+=" vec3 ambientTerm = vec3 (0.0);\n",e+="\n",e+=" shadedColor .a = originalColor .a;\n"),e+="\n",e+=" vec3 N = surfaceNormal .xyz;\n",e+=" vec3 V = normalize (-vertex); // normalized vector from point on geometry to viewer's position\n",e+="\n",e+=" for (int i = 0; i < X3D_NUM_LIGHTS; ++ i)\n",e+=" {\n",e+=" x3d_LightSourceParameters light = x3d_LightSource [i];\n",e+="\n",e+=" vec3 vL = light .location - vertex; // Light to fragment\n",e+=" float dL = length (light .matrix * vL);\n",e+=" bool di = light .type == x3d_DirectionalLight;\n",e+="\n",e+=" if (di || dL <= light .radius)\n",e+=" {\n",e+=" vec3 d = light .direction;\n",e+=" vec3 c = light .attenuation;\n",e+=" vec3 L = di ? -d : normalize (vL); // Normalized vector from point on geometry to light source i position.\n",e+=" vec3 H = normalize (L + V); // Specular term\n",e+="\n",e+=" float lightAngle = max (dot (N, L), 0.0); // Angle between normal and light ray.\n",e+=" vec3 diffuseTerm = diffuseFactor * lightAngle;\n",e+=" float specularFactor = shininess_"+this.getId()+" > 0.0 ? pow (max (dot (N, H), 0.0), shininess_"+this.getId()+" * 128.0) : 1.0;\n",e+=" vec3 specularTerm = light .intensity * specularColor_"+this.getId()+" * specularFactor;\n",e+="\n",e+=" float attenuationFactor = di ? 1.0 : 1.0 / max (dot (c, vec3 (1.0, dL, dL * dL)), 1.0);\n",e+=" float spotFactor = light .type == x3d_SpotLight ? getSpotFactor_"+this.getId()+" (light .cutOffAngle, light .beamWidth, L, d) : 1.0;\n",e+=" float attenuationSpotFactor = attenuationFactor * spotFactor;\n",e+=" vec3 ambientColor = light .ambientIntensity * ambientTerm;\n",e+=" vec3 diffuseSpecularColor = light .intensity * (diffuseTerm + specularTerm);\n",e+="\n",e+=" shadedColor .rgb += attenuationSpotFactor * light .color * (ambientColor + diffuseSpecularColor);\n",e+=" }\n",e+="\n",e+=" shadedColor .rgb += emissiveColor_"+this.getId()+";\n",e+=" }\n"):this.materialNode?(e+=" shadedColor .rgb = diffuseColor_"+this.getId()+";\n",e+=" shadedColor .a = originalColor .a * (1.0 - transparency_"+this.getId()+");\n"):e+=" shadedColor = originalColor;\n",e+="\n",e+=" return shadedColor;\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // ShadedVolumeStyle\n",e+="\n",e+=" textureColor = getShadedStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(Te,{typeName:{value:"ShadedVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"lighting",new(l().SFBool)),new(u())(g().inputOutput,"shadows",new(l().SFBool)),new(u())(g().initializeOnly,"phaseFunction",new(l().SFString)("Henyey-Greenstein")),new(u())(g().inputOutput,"material",new(l().SFNode)),new(u())(g().inputOutput,"surfaceNormals",new(l().SFNode))]),enumerable:!0}});const Pe=Te;y().set("x_ite/Components/VolumeRendering/ShadedVolumeStyle",Pe);const Ee=Pe;function Me(e){b.call(this,e),this.addType(g().SilhouetteEnhancementVolumeStyle)}Object.assign(Object.setPrototypeOf(Me.prototype,b.prototype),{initialize(){b.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._surfaceNormals.addInterest("set_surfaceNormals__",this),this.set_surfaceNormals__())},set_surfaceNormals__(){this.surfaceNormalsNode=F()(g().X3DTexture3DNode,this._surfaceNormals)},addShaderFields(e){this._enabled.getValue()&&(e.addUserDefinedField(g().inputOutput,"silhouetteRetainedOpacity_"+this.getId(),this._silhouetteRetainedOpacity.copy()),e.addUserDefinedField(g().inputOutput,"silhouetteBoundaryOpacity_"+this.getId(),this._silhouetteBoundaryOpacity.copy()),e.addUserDefinedField(g().inputOutput,"silhouetteSharpness_"+this.getId(),this._silhouetteSharpness.copy()),this.surfaceNormalsNode&&e.addUserDefinedField(g().inputOutput,"surfaceNormals_"+this.getId(),new(l().SFNode)(this.surfaceNormalsNode)))},getUniformsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+="// SilhouetteEnhancementVolumeStyle\n",e+="\n",e+="uniform float silhouetteRetainedOpacity_"+this.getId()+";\n",e+="uniform float silhouetteBoundaryOpacity_"+this.getId()+";\n",e+="uniform float silhouetteSharpness_"+this.getId()+";\n",e+=this.getNormalText(this.surfaceNormalsNode),e+="\n",e+="vec4\n",e+="getSilhouetteEnhancementStyle_"+this.getId()+" (in vec4 originalColor, in vec3 texCoord)\n",e+="{\n",e+=" vec4 surfaceNormal = getNormal_"+this.getId()+" (texCoord);\n",e+="\n",e+=" if (surfaceNormal .w == 0.0)\n",e+=" return vec4 (0.0);\n",e+=" \n",e+=" float silhouetteRetainedOpacity = silhouetteRetainedOpacity_"+this.getId()+";\n",e+=" float silhouetteBoundaryOpacity = silhouetteBoundaryOpacity_"+this.getId()+";\n",e+=" float silhouetteSharpness = silhouetteSharpness_"+this.getId()+";\n",e+="\n",e+=" return vec4 (originalColor .rgb, originalColor .a * (silhouetteRetainedOpacity + silhouetteBoundaryOpacity * pow (1.0 - abs (dot (surfaceNormal .xyz, normalize (vertex))), silhouetteSharpness)));\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // SilhouetteEnhancementVolumeStyle\n",e+="\n",e+=" textureColor = getSilhouetteEnhancementStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(Me,{typeName:{value:"SilhouetteEnhancementVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"silhouetteRetainedOpacity",new(l().SFFloat)(1)),new(u())(g().inputOutput,"silhouetteBoundaryOpacity",new(l().SFFloat)(0)),new(u())(g().inputOutput,"silhouetteSharpness",new(l().SFFloat)(.5)),new(u())(g().inputOutput,"surfaceNormals",new(l().SFNode))]),enumerable:!0}});const Ue=Me;y().set("x_ite/Components/VolumeRendering/SilhouetteEnhancementVolumeStyle",Ue);const Be=Ue;function Re(e){b.call(this,e),this.addType(g().ToneMappedVolumeStyle)}Object.assign(Object.setPrototypeOf(Re.prototype,b.prototype),{initialize(){b.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._surfaceNormals.addInterest("set_surfaceNormals__",this),this.set_surfaceNormals__())},set_surfaceNormals__(){this.surfaceNormalsNode=F()(g().X3DTexture3DNode,this._surfaceNormals)},addShaderFields(e){this._enabled.getValue()&&(e.addUserDefinedField(g().inputOutput,"coolColor_"+this.getId(),this._coolColor.copy()),e.addUserDefinedField(g().inputOutput,"warmColor_"+this.getId(),this._warmColor.copy()),this.surfaceNormalsNode&&e.addUserDefinedField(g().inputOutput,"surfaceNormals_"+this.getId(),new(l().SFNode)(this.surfaceNormalsNode)))},getUniformsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+="// ToneMappedVolumeStyle\n",e+="\n",e+="uniform vec4 coolColor_"+this.getId()+";\n",e+="uniform vec4 warmColor_"+this.getId()+";\n",e+=this.getNormalText(this.surfaceNormalsNode),e+="\n",e+="vec4\n",e+="getToneMappedStyle_"+this.getId()+" (in vec4 originalColor, in vec3 texCoord)\n",e+="{\n",e+=" vec4 surfaceNormal = getNormal_"+this.getId()+" (texCoord);\n",e+="\n",e+=" if (surfaceNormal .w == 0.0)\n",e+=" return vec4 (0.0);\n",e+="\n",e+=" vec3 toneColor = vec3 (0.0);\n",e+=" vec3 coolColor = coolColor_"+this.getId()+" .rgb;\n",e+=" vec3 warmColor = warmColor_"+this.getId()+" .rgb;\n",e+="\n",e+=" for (int i = 0; i < X3D_NUM_LIGHTS; ++ i)\n",e+=" {\n",e+=" x3d_LightSourceParameters light = x3d_LightSource [i];\n",e+="\n",e+=" vec3 L = light .type == x3d_DirectionalLight ? -light .direction : normalize (light .location - vertex);\n",e+=" float colorFactor = dot (L, surfaceNormal .xyz) * 0.5 + 0.5;\n",e+="\n",e+=" toneColor += mix (warmColor .rgb, coolColor .rgb, colorFactor);\n",e+=" }\n",e+="\n",e+=" return vec4 (toneColor, originalColor .a);\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // ToneMappedVolumeStyle\n",e+="\n",e+=" textureColor = getToneMappedStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(Re,{typeName:{value:"ToneMappedVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"coolColor",new(l().SFColorRGBA)(0,0,1,0)),new(u())(g().inputOutput,"warmColor",new(l().SFColorRGBA)(1,1,0,0)),new(u())(g().inputOutput,"surfaceNormals",new(l().SFNode))]),enumerable:!0}});const je=Re;y().set("x_ite/Components/VolumeRendering/ToneMappedVolumeStyle",je);const Xe=je;function ze(e){_e.call(this,e),this.addType(g().VolumeData),this.renderStyleNode=null}Object.assign(Object.setPrototypeOf(ze.prototype,_e.prototype),{initialize(){_e.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._renderStyle.addInterest("set_renderStyle__",this),this._voxels.addInterest("set_voxels__",this),this._renderStyle.addInterest("updateShader",this),this.getAppearance()._texture=this._voxels,this.set_renderStyle__(),this.set_voxels__(),this.updateShader())},set_renderStyle__(){this.renderStyleNode&&(this.renderStyleNode.removeInterest("updateShader",this),this.renderStyleNode.removeVolumeData(this)),this.renderStyleNode=F()(g().X3DVolumeRenderStyleNode,this._renderStyle),this.renderStyleNode&&(this.renderStyleNode.addInterest("updateShader",this),this.renderStyleNode.addVolumeData(this))},set_voxels__(){this.voxelsNode=F()(g().X3DTexture3DNode,this._voxels),this.voxelsNode?this.getAppearance()._texture=this._voxels:this.getAppearance()._texture=this.getBrowser().getDefaultVoxels()},createShader(e,t,n){const o=this.getBrowser().getDefaultVolumeStyle();let r=o.getUniformsText(),i=o.getFunctionsText();this.renderStyleNode&&(r+=this.renderStyleNode.getUniformsText(),i+=this.renderStyleNode.getFunctionsText()),n=n.replace(/__VOLUME_STYLES_UNIFORMS__/,r).replace(/__VOLUME_STYLES_FUNCTIONS__/,i);const s=new(Ne())(this.getExecutionContext());s._url.push(encodeURI("data:x-shader/x-vertex,"+t)),s.setPrivate(!0),s.setName("VolumeDataVertexShader"),s.setOptions(e),s.setup();const a=new(Ne())(this.getExecutionContext());a._type="FRAGMENT",a._url.push(encodeURI("data:x-shader/x-fragment,"+n)),a.setPrivate(!0),a.setName("VolumeDataFragmentShader"),a.setOptions(e),a.setup();const l=new(xe())(this.getExecutionContext());l._language="GLSL",l._parts.push(s),l._parts.push(a),l.setPrivate(!0),l.setName("VolumeDataShader"),o.addShaderFields(l),this.renderStyleNode&&this.renderStyleNode.addShaderFields(l);const d=[];return this.addShaderUniformNames(d),l.setUniformNames(d),l.setup(),l}}),Object.defineProperties(ze,{typeName:{value:"VolumeData",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"dimensions",new(l().SFVec3f)(1,1,1)),new(u())(g().inputOutput,"visible",new(l().SFBool)(!0)),new(u())(g().inputOutput,"bboxDisplay",new(l().SFBool)),new(u())(g().initializeOnly,"bboxSize",new(l().SFVec3f)(-1,-1,-1)),new(u())(g().initializeOnly,"bboxCenter",new(l().SFVec3f)(0,0,0)),new(u())(g().inputOutput,"renderStyle",new(l().SFNode)),new(u())(g().inputOutput,"voxels",new(l().SFNode))]),enumerable:!0}});const Le=ze;y().set("x_ite/Components/VolumeRendering/VolumeData",Le);const Ae=Le;n().add({name:"VolumeRendering",concreteNodes:[X,A,q,W,Z,be,V,Ie,De,Ee,Be,Xe,Ae],abstractNodes:[b,_e,N],browserContext:B});const Ge=void 0;y().set("assets/components/VolumeRendering",Ge)})();
1
+ /* X_ITE v8.11.8 */(()=>{"use strict";var e={n:t=>{var n=t&&t.__esModule?()=>t.default:()=>t;return e.d(n,{a:n}),n},d:(t,n)=>{for(var o in n)e.o(n,o)&&!e.o(t,o)&&Object.defineProperty(t,o,{enumerable:!0,get:n[o]})},o:(e,t)=>Object.prototype.hasOwnProperty.call(e,t)};const t=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Components");var n=e.n(t);const o=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Components/Texturing/PixelTexture");var r=e.n(o);const i=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Components/Texturing/TextureProperties");var s=e.n(i);const a=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Fields");var l=e.n(a);const d=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Base/X3DFieldDefinition");var u=e.n(d);const h=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Base/FieldDefinitionArray");var c=e.n(h);const p=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Components/Core/X3DNode");var m=e.n(p);const f=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Base/X3DConstants");var g=e.n(f);const _=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Namespace");var y=e.n(_);function x(e){m().call(this,e),this.addType(g().X3DVolumeRenderStyleNode),this.volumeDataNodes=new Set}Object.assign(Object.setPrototypeOf(x.prototype,m().prototype),{addShaderFields(e){},getUniformsText:()=>"",getFunctionsText:()=>"",getVolumeData(){return this.volumeDataNodes},addVolumeData(e){this.volumeDataNodes.add(e)},removeVolumeData(e){this.volumeDataNodes.delete(e)},getNormalText(e){let t="";return e?(t+="uniform sampler3D surfaceNormals_"+this.getId()+";\n",t+="\n",t+="vec4\n",t+="getNormal_"+this.getId()+" (in vec3 texCoord)\n",t+="{\n",t+=" vec3 n = texture (surfaceNormals_"+this.getId()+", texCoord) .xyz * 2.0 - 1.0;\n",t+="\n",t+=" return vec4 (normalize (x3d_TextureNormalMatrix * n), length (n));\n",t+="}\n"):(t+="\n",t+="vec4\n",t+="getNormal_"+this.getId()+" (in vec3 texCoord)\n",t+="{\n",t+=" vec4 offset = vec4 (1.0 / vec3 (textureSize (x3d_Texture3D [0], 0)), 0.0);\n",t+=" float i0 = texture (x3d_Texture3D [0], texCoord + offset .xww) .r;\n",t+=" float i1 = texture (x3d_Texture3D [0], texCoord - offset .xww) .r;\n",t+=" float i2 = texture (x3d_Texture3D [0], texCoord + offset .wyw) .r;\n",t+=" float i3 = texture (x3d_Texture3D [0], texCoord - offset .wyw) .r;\n",t+=" float i4 = texture (x3d_Texture3D [0], texCoord + offset .wwz) .r;\n",t+=" float i5 = texture (x3d_Texture3D [0], texCoord - offset .wwz) .r;\n",t+=" vec3 n = vec3 (i1 - i0, i3 - i2, i5 - i4);\n",t+="\n",t+=" return vec4 (normalize (x3d_TextureNormalMatrix * n), length (n));\n",t+="}\n"),t}}),Object.defineProperties(x,{typeName:{value:"X3DVolumeRenderStyleNode",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0}});const S=x;y().set("x_ite/Components/VolumeRendering/X3DVolumeRenderStyleNode",S);const N=S;function v(e){N.call(this,e),this.addType(g().X3DComposableVolumeRenderStyleNode)}Object.setPrototypeOf(v.prototype,N.prototype),Object.defineProperties(v,{typeName:{value:"X3DComposableVolumeRenderStyleNode",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0}});const w=v;y().set("x_ite/Components/VolumeRendering/X3DComposableVolumeRenderStyleNode",w);const b=w,C=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Base/X3DCast");var F=e.n(C);function I(e){b.call(this,e),this.addType(g().OpacityMapVolumeStyle)}Object.assign(Object.setPrototypeOf(I.prototype,b.prototype),{initialize(){b.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._transferFunction.addInterest("set_transferFunction__",this),this.set_transferFunction__())},set_transferFunction__(){this.transferFunctionNode=F()(g().X3DTexture2DNode,this._transferFunction),this.transferFunctionNode||(this.transferFunctionNode=F()(g().X3DTexture3DNode,this._transferFunction)),this.transferFunctionNode||(this.transferFunctionNode=this.getBrowser().getDefaultTransferFunction())},addShaderFields(e){this._enabled.getValue()&&e.addUserDefinedField(g().inputOutput,"transferFunction_"+this.getId(),new(l().SFNode)(this.transferFunctionNode))},getUniformsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+="// OpacityMapVolumeStyle\n",e+="\n",this.transferFunctionNode.getType().includes(g().X3DTexture2DNode)?(e+="uniform sampler2D transferFunction_"+this.getId()+";\n",e+="\n",e+="vec4\n",e+="getOpacityMapStyle_"+this.getId()+" (in vec4 originalColor)\n",e+="{\n",e+=" return texture (transferFunction_"+this.getId()+", originalColor .rg);\n",e+="}\n"):(e+="uniform sampler3D transferFunction_"+this.getId()+";\n",e+="\n",e+="vec4\n",e+="getOpacityMapStyle_"+this.getId()+" (in vec4 originalColor)\n",e+="{\n",e+=" return texture (transferFunction_"+this.getId()+", originalColor .rgb);\n",e+="}\n"),e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // OpacityMapVolumeStyle\n",e+="\n",e+=" textureColor = getOpacityMapStyle_"+this.getId()+" (textureColor);\n",e}}),Object.defineProperties(I,{typeName:{value:"OpacityMapVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"transferFunction",new(l().SFNode))]),enumerable:!0}});const O=I;y().set("x_ite/Components/VolumeRendering/OpacityMapVolumeStyle",O);const V=O,D=Symbol(),T=Symbol(),P=Symbol(),E=Symbol();function M(){}Object.assign(M.prototype,{getDefaultVoxels(){return this[D]=this.getPrivateScene().createNode("PixelTexture3D",!1),this[D]._image=[1,1,1,1,255],this[D].repeatS=!0,this[D].repeatT=!0,this[D].repeatR=!0,this[D].setPrivate(!0),this[D].setup(),this.getDefaultVoxels=function(){return this[D]},Object.defineProperty(this,"getDefaultVoxels",{enumerable:!1}),this[D]},getDefaultVolumeStyle(){return this[T]=new V(this.getPrivateScene()),this[T].setPrivate(!0),this[T].setup(),this.getDefaultVolumeStyle=function(){return this[T]},Object.defineProperty(this,"getDefaultVolumeStyle",{enumerable:!1}),this[T]},getDefaultBlendedVolumeStyle(){return this[P]=new V(this.getPrivateScene()),this[P].setPrivate(!0),this[P].setup(),this.getDefaultBlendedVolumeStyle=function(){return this[P]},Object.defineProperty(this,"getDefaultBlendedVolumeStyle",{enumerable:!1}),this[P]},getDefaultTransferFunction(){const e=new(s())(this.getPrivateScene());return e._boundaryModeS="CLAMP_TO_EDGE",e._boundaryModeT="REPEAT",e._magnificationFilter="DEFAULT",e._minificationFilter="DEFAULT",e._generateMipMaps=!0,e._textureCompression="DEFAULT",e.setPrivate(!0),e.setup(),this[E]=new(r())(this.getPrivateScene()),this[E]._textureProperties=e,this[E]._image.width=256,this[E]._image.height=1,this[E]._image.comp=2,this[E]._image.array=Array.from({length:256},((e,t)=>t<<8|t)),this[E].setPrivate(!0),this[E].setup(),this.getDefaultTransferFunction=function(){return this[E]},Object.defineProperty(this,"getDefaultTransferFunction",{enumerable:!1}),this[E]}});const U=M;y().set("x_ite/Browser/VolumeRendering/X3DVolumeRenderingContext",U);const B=U;function R(e){b.call(this,e),this.addType(g().BlendedVolumeStyle)}Object.assign(Object.setPrototypeOf(R.prototype,b.prototype),{initialize(){b.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._weightTransferFunction1.addInterest("set_weightTransferFunction1__",this),this._weightTransferFunction2.addInterest("set_weightTransferFunction2__",this),this._renderStyle.addInterest("set_renderStyle__",this),this._voxels.addInterest("set_voxels__",this),this.set_weightTransferFunction1__(),this.set_weightTransferFunction2__(),this.set_renderStyle__(),this.set_voxels__())},addVolumeData(e){b.prototype.addVolumeData.call(this,e),this.renderStyleNode&&this.renderStyleNode.addVolumeData(e)},removeVolumeData(e){b.prototype.removeVolumeData.call(this,e),this.renderStyleNode&&this.renderStyleNode.removeVolumeData(e)},set_weightTransferFunction1__(){this.weightTransferFunction1Node=F()(g().X3DTexture2DNode,this._weightTransferFunction1)},set_weightTransferFunction2__(){this.weightTransferFunction2Node=F()(g().X3DTexture2DNode,this._weightTransferFunction2)},set_renderStyle__(){if(this.renderStyleNode){this.renderStyleNode.removeInterest("addNodeEvent",this);for(const e of this.getVolumeData())this.renderStyleNode.removeVolumeData(e)}if(this.renderStyleNode=F()(g().X3DComposableVolumeRenderStyleNode,this._renderStyle),this.renderStyleNode){this.renderStyleNode.addInterest("addNodeEvent",this);for(const e of this.getVolumeData())this.renderStyleNode.addVolumeData(e)}},set_voxels__(){this.voxelsNode=F()(g().X3DTexture3DNode,this._voxels)},addShaderFields(e){this._enabled.getValue()&&(e.addUserDefinedField(g().inputOutput,"weightConstant1_"+this.getId(),this._weightConstant1.copy()),e.addUserDefinedField(g().inputOutput,"weightConstant2_"+this.getId(),this._weightConstant2.copy()),this.weightTransferFunction1Node&&e.addUserDefinedField(g().inputOutput,"weightTransferFunction1_"+this.getId(),new(l().SFNode)(this.weightTransferFunction1Node)),this.weightTransferFunction2Node&&e.addUserDefinedField(g().inputOutput,"weightTransferFunction2_"+this.getId(),new(l().SFNode)(this.weightTransferFunction2Node)),this.voxelsNode&&e.addUserDefinedField(g().inputOutput,"voxels_"+this.getId(),new(l().SFNode)(this.voxelsNode)),this.getBrowser().getDefaultBlendedVolumeStyle().addShaderFields(e),this.renderStyleNode&&this.renderStyleNode.addShaderFields(e))},getUniformsText(){if(!this._enabled.getValue())return"";if(!this.voxelsNode)return"";let e="";e+="\n",e+="// BlendedVolumeStyle\n",e+="\n",e+="uniform float weightConstant1_"+this.getId()+";\n",e+="uniform float weightConstant2_"+this.getId()+";\n",this.weightTransferFunction1Node&&(e+="uniform sampler2D weightTransferFunction1_"+this.getId()+";\n"),this.weightTransferFunction2Node&&(e+="uniform sampler2D weightTransferFunction2_"+this.getId()+";\n"),e+="uniform sampler3D voxels_"+this.getId()+";\n";let t=this.getBrowser().getDefaultBlendedVolumeStyle().getUniformsText();this.renderStyleNode&&(t+=this.renderStyleNode.getUniformsText()),t=t.replace(/x3d_Texture3D\s*\[0\]/g,"voxels_"+this.getId()),e+="\n",e+=t,e+="\n",e+="vec4\n",e+="getBlendedStyle_"+this.getId()+" (in vec4 originalColor, in vec3 texCoord)\n",e+="{\n",e+=" vec4 blendColor_"+this.getId()+" = texture (voxels_"+this.getId()+", texCoord);";let n=this.getBrowser().getDefaultBlendedVolumeStyle().getFunctionsText();switch(this.renderStyleNode&&(n+=this.renderStyleNode.getFunctionsText()),n=n.replace(/textureColor/g,"blendColor_"+this.getId()),e+="\n",e+=n,this._weightFunction1.getValue()){default:e+=" float w1_"+this.getId()+" = weightConstant1_"+this.getId()+";\n";break;case"ALPHA0":e+=" float w1_"+this.getId()+" = originalColor .a;\n";break;case"ALPHA1":e+=" float w1_"+this.getId()+" = blendColor_ "+this.getId()+" .a;\n";break;case"ONE_MINUS_ALPHA0":e+=" float w1_"+this.getId()+" = 1.0 - originalColor .a;\n";break;case"ONE_MINUS_ALPHA1":e+=" float w1_"+this.getId()+" = 1.0 - blendColor_ "+this.getId()+" .a;\n";break;case"TABLE":this.weightTransferFunction1Node?e+=" float w1_"+this.getId()+" = texture (weightTransferFunction1_"+this.getId()+", vec2 (originalColor .a, blendColor_"+this.getId()+" .a)) .r;\n":e+=" float w1_"+this.getId()+" = weightConstant1_"+this.getId()+";\n"}switch(this._weightFunction2.getValue()){default:e+=" float w2_"+this.getId()+" = weightConstant2_"+this.getId()+";\n";break;case"ALPHA0":e+=" float w2_"+this.getId()+" = originalColor .a;\n";break;case"ALPHA1":e+=" float w2_"+this.getId()+" = blendColor_ "+this.getId()+" .a;\n";break;case"ONE_MINUS_ALPHA0":e+=" float w2_"+this.getId()+" = 1.0 - originalColor .a;\n";break;case"ONE_MINUS_ALPHA1":e+=" float w2_"+this.getId()+" = 1.0 - blendColor_ "+this.getId()+" .a;\n";break;case"TABLE":this.weightTransferFunction2Node?e+=" float w2_"+this.getId()+" = texture (weightTransferFunction2_"+this.getId()+", vec2 (originalColor .a, blendColor_"+this.getId()+" .a)) .r;\n":e+=" float w2_"+this.getId()+" = weightConstant2_"+this.getId()+";\n"}return e+="\n",e+=" return clamp (originalColor * w1_"+this.getId()+" + blendColor_"+this.getId()+" * w2_"+this.getId()+", 0.0, 1.0);\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";if(!this.voxelsNode)return"";let e="";return e+="\n",e+=" // BlendedVolumeStyle\n",e+="\n",e+=" textureColor = getBlendedStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(R,{typeName:{value:"BlendedVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"weightConstant1",new(l().SFFloat)(.5)),new(u())(g().inputOutput,"weightConstant2",new(l().SFFloat)(.5)),new(u())(g().inputOutput,"weightFunction1",new(l().SFString)("CONSTANT")),new(u())(g().inputOutput,"weightFunction2",new(l().SFString)("CONSTANT")),new(u())(g().inputOutput,"weightTransferFunction1",new(l().SFNode)),new(u())(g().inputOutput,"weightTransferFunction2",new(l().SFNode)),new(u())(g().inputOutput,"renderStyle",new(l().SFNode)),new(u())(g().inputOutput,"voxels",new(l().SFNode))]),enumerable:!0}});const j=R;y().set("x_ite/Components/VolumeRendering/BlendedVolumeStyle",j);const X=j;function z(e){b.call(this,e),this.addType(g().BoundaryEnhancementVolumeStyle)}Object.assign(Object.setPrototypeOf(z.prototype,b.prototype),{addShaderFields(e){this._enabled.getValue()&&(e.addUserDefinedField(g().inputOutput,"retainedOpacity_"+this.getId(),this._retainedOpacity.copy()),e.addUserDefinedField(g().inputOutput,"boundaryOpacity_"+this.getId(),this._boundaryOpacity.copy()),e.addUserDefinedField(g().inputOutput,"opacityFactor_"+this.getId(),this._opacityFactor.copy()))},getUniformsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+="// BoundaryEnhancementVolumeStyle\n",e+="\n",e+="uniform float retainedOpacity_"+this.getId()+";\n",e+="uniform float boundaryOpacity_"+this.getId()+";\n",e+="uniform float opacityFactor_"+this.getId()+";\n",e+="\n",e+="vec4\n",e+="getBoundaryEnhancementStyle_"+this.getId()+" (in vec4 originalColor, in vec3 texCoord)\n",e+="{\n",e+=" float f0 = texture (x3d_Texture3D [0], texCoord) .r;\n",e+=" float f1 = texture (x3d_Texture3D [0], texCoord + vec3 (0.0, 0.0, 1.0 / float (textureSize (x3d_Texture3D [0], 0) .z))) .r;\n",e+=" float f = abs (f0 - f1);\n",e+="\n",e+=" float retainedOpacity = retainedOpacity_"+this.getId()+";\n",e+=" float boundaryOpacity = boundaryOpacity_"+this.getId()+";\n",e+=" float opacityFactor = opacityFactor_"+this.getId()+";\n",e+="\n",e+=" return vec4 (originalColor .rgb, originalColor .a * (retainedOpacity + boundaryOpacity * pow (f, opacityFactor)));\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // BoundaryEnhancementVolumeStyle\n",e+="\n",e+=" textureColor = getBoundaryEnhancementStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(z,{typeName:{value:"BoundaryEnhancementVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"retainedOpacity",new(l().SFFloat)(.2)),new(u())(g().inputOutput,"boundaryOpacity",new(l().SFFloat)(.9)),new(u())(g().inputOutput,"opacityFactor",new(l().SFFloat)(2))]),enumerable:!0}});const L=z;y().set("x_ite/Components/VolumeRendering/BoundaryEnhancementVolumeStyle",L);const A=L;function G(e){b.call(this,e),this.addType(g().CartoonVolumeStyle)}Object.assign(Object.setPrototypeOf(G.prototype,b.prototype),{initialize(){b.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._surfaceNormals.addInterest("set_surfaceNormals__",this),this.set_surfaceNormals__())},set_surfaceNormals__(){this.surfaceNormalsNode=F()(g().X3DTexture3DNode,this._surfaceNormals)},addShaderFields(e){this._enabled.getValue()&&(e.addUserDefinedField(g().inputOutput,"colorSteps_"+this.getId(),this._colorSteps.copy()),e.addUserDefinedField(g().inputOutput,"orthogonalColor_"+this.getId(),this._orthogonalColor.copy()),e.addUserDefinedField(g().inputOutput,"parallelColor_"+this.getId(),this._parallelColor.copy()),this.surfaceNormalsNode&&e.addUserDefinedField(g().inputOutput,"surfaceNormals_"+this.getId(),new(l().SFNode)(this.surfaceNormalsNode)))},getUniformsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+="// CartoonVolumeStyle\n",e+="\n",e+="uniform int colorSteps_"+this.getId()+";\n",e+="uniform vec4 orthogonalColor_"+this.getId()+";\n",e+="uniform vec4 parallelColor_"+this.getId()+";\n",e+=this.getNormalText(this.surfaceNormalsNode),e+="\n",e+="vec3\n",e+="rgb2hsv_"+this.getId()+" (in vec3 color)\n",e+="{\n",e+=" float h = 0.0;\n",e+=" float s = 0.0;\n",e+=" float v = 0.0;\n",e+="\n",e+=" float min = min (min (color .r, color .g), color .b);\n",e+=" float max = max (max (color .r, color .g), color .b);\n",e+=" v = max; // value\n",e+="\n",e+=" float delta = max - min;\n",e+="\n",e+=" if (max != 0.0 && delta != 0.0)\n",e+=" {\n",e+=" s = delta / max; // s\n",e+="\n",e+=" if (color .r == max)\n",e+=" h = (color .g - color .b) / delta; // between yellow & magenta\n",e+=" else if (color .g == max)\n",e+=" h = 2.0 + (color .b - color .r) / delta; // between cyan & yellow\n",e+=" else\n",e+=" h = 4.0 + (color .r - color .g) / delta; // between magenta & cyan\n",e+="\n",e+=" h *= M_PI / 3.0; // radiants\n",e+=" if (h < 0.0)\n",e+=" h += M_PI * 2.0;\n",e+=" }\n",e+=" else\n",e+=" s = h = 0.0; // s = 0, h is undefined\n",e+="\n",e+=" return vec3 (h, s, v);\n",e+="}\n",e+="\n",e+="vec3\n",e+="hsv2rgb_"+this.getId()+" (in vec3 hsv)\n",e+="{\n",e+=" float h = hsv [0];\n",e+=" float s = clamp (hsv [1], 0.0, 1.0);\n",e+=" float v = clamp (hsv [2], 0.0, 1.0);\n",e+="\n",e+=" // H is given on [0, 2 * Pi]. S and V are given on [0, 1].\n",e+=" // RGB are each returned on [0, 1].\n",e+="\n",e+=" if (s == 0.0)\n",e+=" {\n",e+=" // achromatic (grey)\n",e+=" return vec3 (v, v, v);\n",e+=" }\n",e+=" else\n",e+=" {\n",e+=" float w = (h * (180.0 / M_PI)) / 60.0; // sector 0 to 5\n",e+="\n",e+=" float i = floor (w);\n",e+=" float f = w - i; // factorial part of h\n",e+=" float p = v * ( 1.0 - s );\n",e+=" float q = v * ( 1.0 - s * f );\n",e+=" float t = v * ( 1.0 - s * ( 1.0 - f ) );\n",e+="\n",e+=" switch (int (i) % 6)\n",e+=" {\n",e+=" case 0: return vec3 (v, t, p);\n",e+=" case 1: return vec3 (q, v, p);\n",e+=" case 2: return vec3 (p, v, t);\n",e+=" case 3: return vec3 (p, q, v);\n",e+=" case 4: return vec3 (t, p, v);\n",e+=" default: return vec3 (v, p, q);\n",e+=" }\n",e+=" }\n",e+="\n",e+=" return vec3 (0.0);\n",e+="}\n",e+="\n",e+="vec3\n",e+="mix_hsv_"+this.getId()+" (in vec3 a, in vec3 b, in float t)\n",e+="{\n",e+=" // Linearely interpolate in HSV space between source color @a a and destination color @a b by an amount of @a t.\n",e+=" // Source and destination color must be in HSV space.\n",e+="\n",e+=" float ha = a [0];\n",e+=" float sa = a [1];\n",e+=" float va = a [2];\n",e+="\n",e+=" float hb = b [0];\n",e+=" float sb = b [1];\n",e+=" float vb = b [2];\n",e+="\n",e+=" if (sa == 0.0)\n",e+=" ha = hb;\n",e+="\n",e+=" if (sb == 0.0)\n",e+=" hb = ha;\n",e+="\n",e+=" float range = abs (hb - ha);\n",e+="\n",e+=" if (range <= M_PI)\n",e+=" {\n",e+=" float h = ha + t * (hb - ha);\n",e+=" float s = sa + t * (sb - sa);\n",e+=" float v = va + t * (vb - va);\n",e+=" return vec3 (h, s, v);\n",e+=" }\n",e+="\n",e+=" float PI2 = M_PI * 2.0;\n",e+=" float step = (PI2 - range) * t;\n",e+=" float h = ha < hb ? ha - step : ha + step;\n",e+="\n",e+=" if (h < 0.0)\n",e+=" h += PI2;\n",e+="\n",e+=" else if (h > PI2)\n",e+=" h -= PI2;\n",e+="\n",e+=" float s = sa + t * (sb - sa);\n",e+=" float v = va + t * (vb - va);\n",e+=" return vec3 (h, s, v);\n",e+="}\n",e+="\n",e+="vec4\n",e+="getCartoonStyle_"+this.getId()+" (in vec4 originalColor, vec3 texCoord)\n",e+="{\n",e+=" vec4 surfaceNormal = getNormal_"+this.getId()+" (texCoord);\n",e+="\n",e+=" if (surfaceNormal .w == 0.0)\n",e+=" return vec4 (0.0);\n",e+="\n",e+=" vec4 orthogonalColor = orthogonalColor_"+this.getId()+";\n",e+=" vec4 parallelColor = parallelColor_"+this.getId()+";\n",e+=" int colorSteps = colorSteps_"+this.getId()+";\n",e+="\n",e+=" float steps = clamp (float (colorSteps), 1.0, 64.0);\n",e+=" float step = M_PI / 2.0 / steps;\n",e+=" float cosTheta = min (dot (surfaceNormal .xyz, normalize (vertex)), 1.0);\n",e+="\n",e+=" if (cosTheta < 0.0)\n",e+=" return vec4 (0.0);\n",e+="\n",e+=" float t = cos (min (floor (acos (cosTheta) / step) * (steps > 1.0 ? steps / (steps - 1.0) : 1.0), steps) * step);\n",e+=" vec3 orthogonalHSV = rgb2hsv_"+this.getId()+" (orthogonalColor .rgb);\n",e+=" vec3 parallelHSV = rgb2hsv_"+this.getId()+" (parallelColor .rgb);\n",e+="\n",e+=" return vec4 (hsv2rgb_"+this.getId()+" (mix_hsv_"+this.getId()+" (orthogonalHSV, parallelHSV, t)), originalColor .a);\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // CartoonVolumeStyle\n",e+="\n",e+=" textureColor = getCartoonStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(G,{typeName:{value:"CartoonVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"colorSteps",new(l().SFInt32)(4)),new(u())(g().inputOutput,"orthogonalColor",new(l().SFColorRGBA)(1,1,1,1)),new(u())(g().inputOutput,"parallelColor",new(l().SFColorRGBA)(0,0,0,1)),new(u())(g().inputOutput,"surfaceNormals",new(l().SFNode))]),enumerable:!0}});const H=G;y().set("x_ite/Components/VolumeRendering/CartoonVolumeStyle",H);const q=H;function k(e){b.call(this,e),this.addType(g().ComposedVolumeStyle),this.renderStyleNodes=[]}Object.assign(Object.setPrototypeOf(k.prototype,b.prototype),{initialize(){b.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._renderStyle.addInterest("set_renderStyle__",this),this.set_renderStyle__())},addVolumeData(e){b.prototype.addVolumeData.call(this,e);for(const t of this.renderStyleNodes)t.addVolumeData(e)},removeVolumeData(e){b.prototype.removeVolumeData.call(this,e);for(const t of this.renderStyleNodes)t.removeVolumeData(e)},set_renderStyle__(){const e=this.renderStyleNodes;for(const t of e){t.removeInterest("addNodeEvent",this);for(const e of this.getVolumeData())t.removeVolumeData(e)}e.length=0;for(const t of this._renderStyle){const n=F()(g().X3DComposableVolumeRenderStyleNode,t);n&&e.push(n)}for(const t of e){t.addInterest("addNodeEvent",this);for(const e of this.getVolumeData())t.addVolumeData(e)}},addShaderFields(e){if(this._enabled.getValue())for(const t of this.renderStyleNodes)t.addShaderFields(e)},getUniformsText(){if(!this._enabled.getValue())return"";let e="";for(const t of this.renderStyleNodes)e+=t.getUniformsText();e+="\n",e+="vec4\n",e+="getComposedStyle_"+this.getId()+" (in vec4 textureColor, in vec3 texCoord)\n",e+="{\n";for(const t of this.renderStyleNodes)e+=t.getFunctionsText();return e+="\n",e+=" return textureColor;\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // ComposedVolumeStyle\n",e+="\n",e+=" textureColor = getComposedStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(k,{typeName:{value:"ComposedVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"renderStyle",new(l().MFNode))]),enumerable:!0}});const Y=k;y().set("x_ite/Components/VolumeRendering/ComposedVolumeStyle",Y);const W=Y;function Q(e){b.call(this,e),this.addType(g().EdgeEnhancementVolumeStyle)}Object.assign(Object.setPrototypeOf(Q.prototype,b.prototype),{initialize(){b.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._surfaceNormals.addInterest("set_surfaceNormals__",this),this.set_surfaceNormals__())},set_surfaceNormals__(){this.surfaceNormalsNode=F()(g().X3DTexture3DNode,this._surfaceNormals)},addShaderFields(e){this._enabled.getValue()&&(e.addUserDefinedField(g().inputOutput,"edgeColor_"+this.getId(),this._edgeColor.copy()),e.addUserDefinedField(g().inputOutput,"gradientThreshold_"+this.getId(),this._gradientThreshold.copy()),this.surfaceNormalsNode&&e.addUserDefinedField(g().inputOutput,"surfaceNormals_"+this.getId(),new(l().SFNode)(this.surfaceNormalsNode)))},getUniformsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+="// EdgeEnhancementVolumeStyle\n",e+="\n",e+="uniform vec4 edgeColor_"+this.getId()+";\n",e+="uniform float gradientThreshold_"+this.getId()+";\n",e+=this.getNormalText(this.surfaceNormalsNode),e+="\n",e+="vec4\n",e+="getEdgeEnhacementStyle_"+this.getId()+" (in vec4 originalColor, in vec3 texCoord)\n",e+="{\n",e+=" vec4 surfaceNormal = getNormal_"+this.getId()+" (texCoord);\n",e+="\n",e+=" if (surfaceNormal .w == 0.0)\n",e+=" return vec4 (0.0);\n",e+="\n",e+=" vec4 edgeColor = edgeColor_"+this.getId()+";\n",e+=" float gradientThreshold = gradientThreshold_"+this.getId()+";\n",e+="\n",e+=" float angle = abs (dot (surfaceNormal .xyz, normalize (vertex)));\n",e+="\n",e+=" if (angle >= cos (gradientThreshold))\n",e+=" return originalColor;\n",e+=" else\n",e+=" return vec4 (mix (edgeColor .rgb, originalColor.rgb, angle), originalColor .a);\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // EdgeEnhancementVolumeStyle\n",e+="\n",e+=" textureColor = getEdgeEnhacementStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(Q,{typeName:{value:"EdgeEnhancementVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"edgeColor",new(l().SFColorRGBA)(0,0,0,1)),new(u())(g().inputOutput,"gradientThreshold",new(l().SFFloat)(.4)),new(u())(g().inputOutput,"surfaceNormals",new(l().SFNode))]),enumerable:!0}});const $=Q;y().set("x_ite/Components/VolumeRendering/EdgeEnhancementVolumeStyle",$);const Z=$,J=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Components/Core/X3DChildNode");var K=e.n(J);const ee=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Components/Grouping/X3DBoundedObject");var te=e.n(ee);const ne=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Browser/Core/TextureQuality");var oe=e.n(ne);const re=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Components/Shape/UnlitMaterial");var ie=e.n(re);const se="#version 300 es\nprecision highp float;precision highp int;uniform mat4 x3d_ProjectionMatrix;uniform mat4 x3d_ModelViewMatrix;uniform mat4 x3d_TextureMatrix[1];in vec4 x3d_TexCoord0;in vec4 x3d_Vertex;out vec3 vertex;out vec4 texCoord;void main(){vec4 position=x3d_ModelViewMatrix*x3d_Vertex;vertex=position.xyz;texCoord=x3d_TextureMatrix[0]*x3d_TexCoord0;gl_Position=x3d_ProjectionMatrix*position;}\n";y().set("x_ite/Browser/VolumeRendering/VolumeStyle.vs",se);const ae=se,le='#version 300 es\nprecision highp float;precision highp int;precision highp sampler3D;in vec3 vertex;in vec4 texCoord;uniform sampler3D x3d_Texture3D[1];uniform mat3 x3d_TextureNormalMatrix;uniform x3d_LightSourceParameters x3d_LightSource[x3d_MaxLights];const float M_PI=3.14159265359;\n#pragma X3D include "includes/ClipPlanes.glsl"\n#pragma X3D include "includes/Fog.glsl"\n__VOLUME_STYLES_UNIFORMS__ out vec4 x3d_FragColor;vec4 getTextureColor(in vec3 texCoord){if(texCoord.s<0.0||texCoord.s>1.0)discard;if(texCoord.t<0.0||texCoord.t>1.0)discard;if(texCoord.p<0.0||texCoord.p>1.0)discard;vec4 textureColor=texture(x3d_Texture3D[0],texCoord);__VOLUME_STYLES_FUNCTIONS__ return textureColor;}void main(){\n#if defined(X3D_CLIP_PLANES)\nclip();\n#endif\nvec4 finalColor=getTextureColor(texCoord.stp/texCoord.q);\n#if defined(X3D_FOG)\nfinalColor.rgb=getFogColor(finalColor.rgb);\n#endif\nx3d_FragColor=finalColor;}\n';y().set("x_ite/Browser/VolumeRendering/VolumeStyle.fs",le);const de=le;function ue(e,t){ie().call(this,e),this.volumeDataNode=t,this.volumeShaderNodes=new Map}Object.assign(Object.setPrototypeOf(ue.prototype,ie().prototype),{getVolumeShaders(){return this.volumeShaderNodes},getShader(e,t){const{fogNode:n,objectsCount:o}=t;let r="";return r+=n?.getFogType()??0,r+=".",r+=o[0],r+=".",r+=o[1],this.volumeShaderNodes.get(r)??this.createShader(r,e,t)},createShader(e,t,n){const o=this.getBrowser(),r=[],{fogNode:i,objectsCount:s}=n;switch(i?.getFogType()){case 1:r.push("X3D_FOG","X3D_FOG_LINEAR");break;case 2:r.push("X3D_FOG","X3D_FOG_EXPONENTIAL")}s[0]&&(r.push("X3D_CLIP_PLANES"),r.push(`X3D_NUM_CLIP_PLANES ${Math.min(s[0],o.getMaxClipPlanes())}`)),s[1]&&(r.push("X3D_LIGHTING"),r.push(`X3D_NUM_LIGHTS ${Math.min(s[1],o.getMaxLights())}`));const a=this.volumeDataNode.createShader(r,ae,de);return this.volumeShaderNodes.set(e,a),a},setShaderUniforms(e,t,n,o,r){this.volumeDataNode.setShaderUniforms(e,t)}}),Object.defineProperties(ue,{typeName:{value:"VolumeMaterial",enumerable:!0},componentName:{value:"Shape",enumerable:!0},containerField:{value:"material",enumerable:!0},fieldDefinitions:{value:ie().fieldDefinitions}});const he=ue;y().set("x_ite/Browser/VolumeRendering/VolumeMaterial",he);const ce=he,pe=window[Symbol.for("X_ITE.X3D-8.11.8")].require("standard/Math/Numbers/Vector3");var me=e.n(pe);function fe(e){K().call(this,e),te().call(this,e),this.addType(g().X3DVolumeDataNode);const t=this.getBrowser();this.proximitySensorNode=t.getPrivateScene().createNode("ProximitySensor",!1),this.transformNode=t.getPrivateScene().createNode("Transform",!1),this.shapeNode=t.getPrivateScene().createNode("Shape",!1),this.appearanceNode=t.getPrivateScene().createNode("Appearance",!1),this.textureTransformNode=t.getPrivateScene().createNode("TextureTransform3D",!1),this.geometryNode=t.getPrivateScene().createNode("QuadSet",!1),this.textureCoordinateNode=t.getPrivateScene().createNode("TextureCoordinate3D",!1),this.coordinateNode=t.getPrivateScene().createNode("Coordinate",!1),this.volumeMaterialNode=new ce(t.getPrivateScene(),this),this.textureNormalMatrixArray=new Float32Array(9),this.setCameraObject(!0)}Object.assign(Object.setPrototypeOf(fe.prototype,K().prototype),te().prototype,{initialize(){K().prototype.initialize.call(this),te().prototype.initialize.call(this);const e=this.getBrowser(),t=e.getContext();e.getBrowserOptions()._TextureQuality.addInterest("set_dimensions__",this),t.getVersion()>=2&&(this._dimensions.addInterest("set_dimensions__",this),this.set_dimensions__()),this._visible.addFieldInterest(this.transformNode._visible),this._bboxDisplay.addFieldInterest(this.transformNode._bboxDisplay),this.proximitySensorNode._size=new(l().SFVec3f)(-1,-1,-1),this.transformNode._children=new(l().MFNode)(this.shapeNode),this.shapeNode._appearance=this.appearanceNode,this.shapeNode._geometry=this.geometryNode,this.appearanceNode._alphaMode="BLEND",this.appearanceNode._material=this.volumeMaterialNode,this.appearanceNode._textureTransform=this.textureTransformNode,this.textureTransformNode._translation=new(l().SFVec3f)(.5,.5,.5),this.textureTransformNode._center=new(l().SFVec3f)(-.5,-.5,-.5),this.geometryNode._texCoord=this.textureCoordinateNode,this.geometryNode._coord=this.coordinateNode,this.coordinateNode.setPrivate(!0),this.textureCoordinateNode.setPrivate(!0),this.geometryNode.setPrivate(!0),this.textureTransformNode.setPrivate(!0),this.volumeMaterialNode.setPrivate(!0),this.appearanceNode.setPrivate(!0),this.shapeNode.setPrivate(!0),this.transformNode.setPrivate(!0),this.proximitySensorNode.setPrivate(!0),this.coordinateNode.setup(),this.textureCoordinateNode.setup(),this.geometryNode.setup(),this.textureTransformNode.setup(),this.volumeMaterialNode.setup(),this.appearanceNode.setup(),this.shapeNode.setup(),this.transformNode.setup(),this.proximitySensorNode.setup(),this.proximitySensorNode._orientation_changed.addFieldInterest(this.transformNode._rotation),this.proximitySensorNode._orientation_changed.addFieldInterest(this.textureTransformNode._rotation),this.textureTransformNode.addInterest("set_textureTransform__",this),this.set_textureTransform__()},getBBox(e,t){return this._bboxSize.getValue().equals(this.getDefaultBBoxSize())?e.set(this._dimensions.getValue(),me().Zero):e.set(this._bboxSize.getValue(),this._bboxCenter.getValue())},getAppearance(){return this.appearanceNode},updateShader(){this.volumeMaterialNode.getVolumeShaders().clear()},addShaderUniformNames(e){e.push("x3d_TextureNormalMatrix")},getNumPlanes(){switch(this.getBrowser().getBrowserOptions().getTextureQuality()){case oe().LOW:return 200;case oe().MEDIUM:return 400;case oe().HIGH:return 600}return 200},set_dimensions__(){const e=this.getNumPlanes(),t=this._dimensions.getValue().magnitude(),n=t/2,o=[];this.coordinateNode._point.length=0;for(let r=0;r<e;++r){const i=r/(e-1)-.5;o.push(n,n,t*i,-n,n,t*i,-n,-n,t*i,n,-n,t*i)}this.coordinateNode._point=o,this.textureCoordinateNode._point=o,this.textureTransformNode._scale=new(l().SFVec3f)(1/this._dimensions.x,1/this._dimensions.y,1/this._dimensions.z)},set_textureTransform__(){this.textureNormalMatrixArray.set(this.textureTransformNode.getMatrix().submatrix.inverse())},traverse(e,t){this.proximitySensorNode.traverse(e,t),this.transformNode.traverse(e,t)},setShaderUniforms(e,t){e.uniformMatrix3fv(t.x3d_TextureNormalMatrix,!0,this.textureNormalMatrixArray)},dispose(){te().prototype.dispose.call(this),K().prototype.dispose.call(this)}}),Object.defineProperties(fe,{typeName:{value:"X3DVolumeDataNode",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0}});const ge=fe;y().set("x_ite/Components/VolumeRendering/X3DVolumeDataNode",ge);const _e=ge,ye=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Components/Shaders/ComposedShader");var xe=e.n(ye);const Se=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Components/Shaders/ShaderPart");var Ne=e.n(Se);function ve(e){_e.call(this,e),this.addType(g().IsoSurfaceVolumeData),this.renderStyleNodes=[]}Object.assign(Object.setPrototypeOf(ve.prototype,_e.prototype),{initialize(){_e.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._gradients.addInterest("set_gradients__",this),this._renderStyle.addInterest("set_renderStyle__",this),this._contourStepSize.addInterest("updateShader",this),this._surfaceValues.addInterest("updateShader",this),this._surfaceTolerance.addInterest("updateShader",this),this._renderStyle.addInterest("updateShader",this),this.getAppearance()._texture=this._voxels,this.set_gradients__(),this.set_renderStyle__(),this.set_voxels__(),this.updateShader())},set_gradients__(){this.gradientsNode=F()(g().X3DTexture3DNode,this._gradients)},set_renderStyle__(){const e=this.renderStyleNodes;for(const t of e)t.removeInterest("updateShader",this),t.removeVolumeData(this);e.length=0;for(const t of this._renderStyle){const n=F()(g().X3DComposableVolumeRenderStyleNode,t);n&&e.push(n)}for(const t of e)t.addInterest("updateShader",this),t.addVolumeData(this)},set_voxels__(){this.voxelsNode=F()(g().X3DTexture3DNode,this._voxels),this.voxelsNode?this.getAppearance()._texture=this._voxels:this.getAppearance()._texture=this.getBrowser().getDefaultVoxels()},createShader(e,t,n){const o=this.getBrowser().getDefaultVolumeStyle();let r=o.getUniformsText(),i=o.getFunctionsText();r+="\n",r+="uniform float surfaceValues ["+this._surfaceValues.length+"];\n",r+="uniform float surfaceTolerance;\n";for(const e of this.renderStyleNodes)r+=e.getUniformsText();if(i+="\n",i+=" // IsoSurfaceVolumeData\n",i+="\n",this.gradientsNode?(r+="\n",r+="uniform sampler3D gradients;\n",i+=" if (length (texture (gradients, texCoord) .xyz * 2.0 - 1.0) < surfaceTolerance)\n",i+=" discard;\n"):(r+="\n",r+="vec4\n",r+="getNormal (in vec3 texCoord)\n",r+="{\n",r+=" vec4 offset = vec4 (1.0 / vec3 (textureSize (x3d_Texture3D [0], 0)), 0.0);\n",r+=" float i0 = texture (x3d_Texture3D [0], texCoord + offset .xww) .r;\n",r+=" float i1 = texture (x3d_Texture3D [0], texCoord - offset .xww) .r;\n",r+=" float i2 = texture (x3d_Texture3D [0], texCoord + offset .wyw) .r;\n",r+=" float i3 = texture (x3d_Texture3D [0], texCoord - offset .wyw) .r;\n",r+=" float i4 = texture (x3d_Texture3D [0], texCoord + offset .wwz) .r;\n",r+=" float i5 = texture (x3d_Texture3D [0], texCoord - offset .wwz) .r;\n",r+=" vec3 n = vec3 (i1 - i0, i3 - i2, i5 - i4);\n",r+="\n",r+=" return vec4 (normalize (x3d_TextureNormalMatrix * n), length (n));\n",r+="}\n",i+=" if (getNormal (texCoord) .w < surfaceTolerance)\n",i+=" discard;\n"),i+="\n",i+=" float intensity = textureColor .r;\n",i+="\n",1===this._surfaceValues.length){const e=Math.abs(this._contourStepSize.getValue());if(0===e)i+=" if (intensity > surfaceValues [0])\n",i+=" {\n",i+=" textureColor = vec4 (vec3 (surfaceValues [0]), 1.0);\n",this.renderStyleNodes.length&&(i+=this.renderStyleNodes[0].getFunctionsText()),i+=" }\n",i+=" else\n",i+=" {\n",i+=" discard;\n",i+=" }\n",i+="\n";else{const t=[];for(let n=this._surfaceValues[0]-e;n>0;n-=e)t.unshift(n);t.push(this._surfaceValues[0]);for(let n=this._surfaceValues[0]+e;n<1;n+=e)t.push(n);i+=" if (false)\n",i+=" { }\n";for(let e=this._surfaceValues.length-1;e>=0;--e)i+=" else if (intensity > "+t[e]+")\n",i+=" {\n",i+=" textureColor = vec4 (vec3 ("+t[e]+"), 1.0);\n",this.renderStyleNodes.length&&(i+=this.renderStyleNodes[0].getFunctionsText()),i+=" }\n";i+=" else\n",i+=" {\n",i+=" discard;\n",i+=" }\n",i+="\n"}}else{i+=" if (false)\n",i+=" { }\n";for(let e=this._surfaceValues.length-1;e>=0;--e){if(i+=" else if (intensity > surfaceValues ["+e+"])\n",i+=" {\n",i+=" textureColor = vec4 (vec3 (surfaceValues ["+e+"]), 1.0);\n",this.renderStyleNodes.length){const t=Math.min(e,this.renderStyleNodes.length-1);i+=this.renderStyleNodes[t].getFunctionsText()}i+=" }\n"}i+=" else\n",i+=" {\n",i+=" discard;\n",i+=" }\n",i+="\n"}n=n.replace(/__VOLUME_STYLES_UNIFORMS__/,r).replace(/__VOLUME_STYLES_FUNCTIONS__/,i);const s=new(Ne())(this.getExecutionContext());s._url.push(encodeURI("data:x-shader/x-vertex,"+t)),s.setPrivate(!0),s.setName("VolumeDataVertexShader"),s.setOptions(e),s.setup();const a=new(Ne())(this.getExecutionContext());a._type="FRAGMENT",a._url.push(encodeURI("data:x-shader/x-fragment,"+n)),a.setPrivate(!0),a.setName("VolumeDataFragmentShader"),a.setOptions(e),a.setup();const d=new(xe())(this.getExecutionContext());d._language="GLSL",d._parts.push(s),d._parts.push(a),d.setPrivate(!0),d.setName("VolumeDataShader"),d.addUserDefinedField(g().inputOutput,"surfaceValues",this._surfaceValues.copy()),d.addUserDefinedField(g().inputOutput,"surfaceTolerance",this._surfaceTolerance.copy()),this.gradientsNode&&d.addUserDefinedField(g().inputOutput,"gradients",new(l().SFNode)(this.gradientsNode)),o.addShaderFields(d);for(const e of this.renderStyleNodes)e.addShaderFields(d);const u=[];return this.addShaderUniformNames(u),d.setUniformNames(u),d.setup(),d}}),Object.defineProperties(ve,{typeName:{value:"IsoSurfaceVolumeData",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"dimensions",new(l().SFVec3f)(1,1,1)),new(u())(g().inputOutput,"contourStepSize",new(l().SFFloat)(0)),new(u())(g().inputOutput,"surfaceValues",new(l().MFFloat)),new(u())(g().inputOutput,"surfaceTolerance",new(l().SFFloat)(0)),new(u())(g().inputOutput,"visible",new(l().SFBool)(!0)),new(u())(g().inputOutput,"bboxDisplay",new(l().SFBool)),new(u())(g().initializeOnly,"bboxSize",new(l().SFVec3f)(-1,-1,-1)),new(u())(g().initializeOnly,"bboxCenter",new(l().SFVec3f)(0,0,0)),new(u())(g().inputOutput,"renderStyle",new(l().MFNode)),new(u())(g().inputOutput,"gradients",new(l().SFNode)),new(u())(g().inputOutput,"voxels",new(l().SFNode))]),enumerable:!0}});const we=ve;y().set("x_ite/Components/VolumeRendering/IsoSurfaceVolumeData",we);const be=we;function Ce(e){N.call(this,e),this.addType(g().ProjectionVolumeStyle)}Object.assign(Object.setPrototypeOf(Ce.prototype,N.prototype),{addShaderFields(e){this._enabled.getValue()&&e.addUserDefinedField(g().inputOutput,"intensityThreshold_"+this.getId(),this._intensityThreshold.copy())},getUniformsText(){if(!this._enabled.getValue())return"";let e="";switch(e+="\n",e+="// ProjectionVolumeStyle\n",e+="\n",e+="uniform float intensityThreshold_"+this.getId()+";\n",e+="\n",e+="vec4\n",e+="getProjectionStyle_"+this.getId()+"(in vec4 originalColor, in vec3 texCoord)\n",e+="{\n",this._type.getValue()){default:case"MAX":case"AVERAGE":e+=" float projectionColor = 0.0;\n";break;case"MIN":e+=" float projectionColor = 1.0;\n"}switch(e+=" const int samples = 32;\n",e+=" vec3 step = normalize (x3d_TextureNormalMatrix * vec3 (0.0, 0.0, 1.0)) / float (samples);\n",e+=" vec3 ray = texCoord - step * float (samples) * 0.5;\n",e+=" bool first = false;\n",e+="\n",e+=" for (int i = 0; i < samples; ++ i, ray += step)\n",e+=" {\n",e+=" if (ray .s < 0.0 || ray .s > 1.0)\n",e+=" continue;\n",e+="\n",e+=" if (ray .t < 0.0 || ray .t > 1.0)\n",e+=" continue;\n",e+="\n",e+=" if (ray .p < 0.0 || ray .p > 1.0)\n",e+=" continue;\n",e+="\n",e+=" float intensity = texture (x3d_Texture3D [0], ray) .r;\n",e+="\n",this._type.getValue()){default:case"MAX":e+=" if (intensity < intensityThreshold_"+this.getId()+")\n",e+=" continue;\n",e+="\n",e+=" if (intensityThreshold_"+this.getId()+" > 0.0 && first)\n",e+=" break;\n",e+="\n",e+=" if (intensity <= projectionColor)\n",e+=" {\n",e+=" first = true;\n",e+=" continue;\n",e+=" }\n",e+="\n",e+=" projectionColor = intensity;\n";break;case"MIN":e+=" if (intensity < intensityThreshold_"+this.getId()+")\n",e+=" continue;\n",e+="\n",e+=" if (intensityThreshold_"+this.getId()+" > 0.0 && first)\n",e+=" break;\n",e+="\n",e+=" if (intensity >= projectionColor)\n",e+=" {\n",e+=" first = true;\n",e+=" continue;\n",e+=" }\n",e+="\n",e+=" projectionColor = intensity;\n";break;case"AVERAGE":e+=" projectionColor += intensity;\n"}return e+=" }\n",e+="\n","AVERAGE"===this._type.getValue()&&(e+=" projectionColor /= float (samples);\n"),e+=" return vec4 (vec3 (projectionColor), originalColor .a);\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // ProjectionVolumeStyle\n",e+="\n",e+=" textureColor = getProjectionStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(Ce,{typeName:{value:"ProjectionVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"type",new(l().SFString)("MAX")),new(u())(g().inputOutput,"intensityThreshold",new(l().SFFloat)(0))]),enumerable:!0}});const Fe=Ce;y().set("x_ite/Components/VolumeRendering/ProjectionVolumeStyle",Fe);const Ie=Fe;function Oe(e){_e.call(this,e),this.addType(g().SegmentedVolumeData),this.segmentIdentifiersNode=null,this.renderStyleNodes=[]}Object.assign(Object.setPrototypeOf(Oe.prototype,_e.prototype),{initialize(){_e.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._segmentIdentifiers.addInterest("set_segmentIdentifiers__",this),this._renderStyle.addInterest("set_renderStyle__",this),this._segmentEnabled.addInterest("updateShader",this),this._segmentIdentifiers.addInterest("updateShader",this),this._renderStyle.addInterest("updateShader",this),this.getAppearance()._texture=this._voxels,this.set_segmentIdentifiers__(),this.set_renderStyle__(),this.set_voxels__(),this.updateShader())},getSegmentEnabled(e){return!(e<this._segmentEnabled.length)||this._segmentEnabled[e]},set_segmentIdentifiers__(){this.segmentIdentifiersNode=F()(g().X3DTexture3DNode,this._segmentIdentifiers)},set_renderStyle__(){const e=this.renderStyleNodes;for(const t of e)t.removeInterest("updateShader",this),t.removeVolumeData(this);e.length=0;for(const t of this._renderStyle){const n=F()(g().X3DComposableVolumeRenderStyleNode,t);n&&e.push(n)}for(const t of e)t.addInterest("updateShader",this),t.addVolumeData(this)},set_voxels__(){this.voxelsNode=F()(g().X3DTexture3DNode,this._voxels),this.voxelsNode?this.getAppearance()._texture=this._voxels:this.getAppearance()._texture=this.getBrowser().getDefaultVoxels()},createShader(e,t,n){const o=this.getBrowser().getDefaultVolumeStyle();let r=o.getUniformsText(),i=o.getFunctionsText();if(this.segmentIdentifiersNode?(r+="\n",r+="uniform sampler3D segmentIdentifiers;\n",r+="\n",i+="\n",i+=" int segment = int (texture (segmentIdentifiers, texCoord) .r * 255.0);\n"):i+=" int segment = 0;\n",this.renderStyleNodes.length){i+="\n",i+=" switch (segment)\n",i+=" {\n";for(const[e,t]of this.renderStyleNodes.entries())i+=" case "+e+":\n",i+=" {\n",this.getSegmentEnabled(e)?(r+=t.getUniformsText(),i+=t.getFunctionsText(),i+=" break;\n"):i+=" discard;\n",i+=" }\n";i+=" }\n"}n=n.replace(/__VOLUME_STYLES_UNIFORMS__/,r).replace(/__VOLUME_STYLES_FUNCTIONS__/,i);const s=new(Ne())(this.getExecutionContext());s._url.push(encodeURI("data:x-shader/x-vertex,"+t)),s.setPrivate(!0),s.setName("SegmentedVolumeDataVertexShader"),s.setOptions(e),s.setup();const a=new(Ne())(this.getExecutionContext());a._type="FRAGMENT",a._url.push(encodeURI("data:x-shader/x-fragment,"+n)),a.setPrivate(!0),a.setName("SegmentedVolumeDataFragmentShader"),a.setOptions(e),a.setup();const d=new(xe())(this.getExecutionContext());d._language="GLSL",d._parts.push(s),d._parts.push(a),d.setPrivate(!0),d.setName("SegmentedVolumeDataShader"),this.segmentIdentifiersNode&&d.addUserDefinedField(g().inputOutput,"segmentIdentifiers",new(l().SFNode)(this.segmentIdentifiersNode)),o.addShaderFields(d);for(const[e,t]of this.renderStyleNodes.entries())this.getSegmentEnabled(e)&&t.addShaderFields(d);const u=[];return this.addShaderUniformNames(u),d.setUniformNames(u),d.setup(),d}}),Object.defineProperties(Oe,{typeName:{value:"SegmentedVolumeData",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"dimensions",new(l().SFVec3f)(1,1,1)),new(u())(g().inputOutput,"segmentEnabled",new(l().MFBool)),new(u())(g().inputOutput,"visible",new(l().SFBool)(!0)),new(u())(g().inputOutput,"bboxDisplay",new(l().SFBool)),new(u())(g().initializeOnly,"bboxSize",new(l().SFVec3f)(-1,-1,-1)),new(u())(g().initializeOnly,"bboxCenter",new(l().SFVec3f)(0,0,0)),new(u())(g().inputOutput,"segmentIdentifiers",new(l().SFNode)),new(u())(g().inputOutput,"renderStyle",new(l().MFNode)),new(u())(g().inputOutput,"voxels",new(l().SFNode))]),enumerable:!0}});const Ve=Oe;y().set("x_ite/Components/VolumeRendering/SegmentedVolumeData",Ve);const De=Ve;function Te(e){b.call(this,e),this.addType(g().ShadedVolumeStyle)}Object.assign(Object.setPrototypeOf(Te.prototype,b.prototype),{initialize(){b.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._material.addInterest("set_material__",this),this._surfaceNormals.addInterest("set_surfaceNormals__",this),this.set_material__(),this.set_surfaceNormals__())},set_material__(){this.materialNode&&this.materialNode.removeInterest("addNodeEvent",this),this.materialNode=F()(g().X3DMaterialNode,this._material),this.materialNode&&this.materialNode.addInterest("addNodeEvent",this)},set_surfaceNormals__(){this.surfaceNormalsNode=F()(g().X3DTexture3DNode,this._surfaceNormals)},addShaderFields(e){this._enabled.getValue()&&(this.materialNode&&(e.addUserDefinedField(g().inputOutput,"ambientIntensity_"+this.getId(),this.materialNode._ambientIntensity.copy()),e.addUserDefinedField(g().inputOutput,"diffuseColor_"+this.getId(),this.materialNode._diffuseColor.copy()),e.addUserDefinedField(g().inputOutput,"specularColor_"+this.getId(),this.materialNode._specularColor.copy()),e.addUserDefinedField(g().inputOutput,"emissiveColor_"+this.getId(),this.materialNode._emissiveColor.copy()),e.addUserDefinedField(g().inputOutput,"shininess_"+this.getId(),this.materialNode._shininess.copy()),e.addUserDefinedField(g().inputOutput,"transparency_"+this.getId(),this.materialNode._transparency.copy())),this.surfaceNormalsNode&&e.addUserDefinedField(g().inputOutput,"surfaceNormals_"+this.getId(),new(l().SFNode)(this.surfaceNormalsNode)))},getUniformsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+="// ShadedVolumeStyle\n",e+="\n",e+="uniform float ambientIntensity_"+this.getId()+";\n",e+="uniform vec3 diffuseColor_"+this.getId()+";\n",e+="uniform vec3 specularColor_"+this.getId()+";\n",e+="uniform vec3 emissiveColor_"+this.getId()+";\n",e+="uniform float shininess_"+this.getId()+";\n",e+="uniform float transparency_"+this.getId()+";\n",e+=this.getNormalText(this.surfaceNormalsNode),e+="\n",e+="float\n",e+="getSpotFactor_"+this.getId()+" (const in float cutOffAngle, const in float beamWidth, const in vec3 L, const in vec3 d)\n",e+="{\n",e+=" float spotAngle = acos (clamp (dot (-L, d), -1.0, 1.0));\n",e+="\n",e+=" if (spotAngle >= cutOffAngle)\n",e+=" return 0.0;\n",e+=" else if (spotAngle <= beamWidth)\n",e+=" return 1.0;\n",e+="\n",e+=" return (spotAngle - cutOffAngle) / (beamWidth - cutOffAngle);\n",e+="}\n",e+="\n",e+="vec4\n",e+="getShadedStyle_"+this.getId()+" (in vec4 originalColor, in vec3 texCoord)\n",e+="{\n",e+=" vec4 surfaceNormal = getNormal_"+this.getId()+" (texCoord);\n",e+="\n",e+=" if (surfaceNormal .w == 0.0)\n",e+=" return vec4 (0.0);\n",e+="\n",e+=" vec4 shadedColor = vec4 (0.0);\n",this._lighting.getValue()?(this.materialNode?(e+=" vec3 diffuseFactor = diffuseColor_"+this.getId()+";\n",e+=" vec3 ambientTerm = diffuseFactor * ambientIntensity_"+this.getId()+";\n",e+="\n",e+=" shadedColor .a = originalColor .a * (1.0 - transparency_"+this.getId()+");\n"):(e+=" vec3 diffuseFactor = originalColor .rgb;\n",e+=" vec3 ambientTerm = vec3 (0.0);\n",e+="\n",e+=" shadedColor .a = originalColor .a;\n"),e+="\n",e+=" vec3 N = surfaceNormal .xyz;\n",e+=" vec3 V = normalize (-vertex); // normalized vector from point on geometry to viewer's position\n",e+="\n",e+=" for (int i = 0; i < X3D_NUM_LIGHTS; ++ i)\n",e+=" {\n",e+=" x3d_LightSourceParameters light = x3d_LightSource [i];\n",e+="\n",e+=" vec3 vL = light .location - vertex; // Light to fragment\n",e+=" float dL = length (light .matrix * vL);\n",e+=" bool di = light .type == x3d_DirectionalLight;\n",e+="\n",e+=" if (di || dL <= light .radius)\n",e+=" {\n",e+=" vec3 d = light .direction;\n",e+=" vec3 c = light .attenuation;\n",e+=" vec3 L = di ? -d : normalize (vL); // Normalized vector from point on geometry to light source i position.\n",e+=" vec3 H = normalize (L + V); // Specular term\n",e+="\n",e+=" float lightAngle = max (dot (N, L), 0.0); // Angle between normal and light ray.\n",e+=" vec3 diffuseTerm = diffuseFactor * lightAngle;\n",e+=" float specularFactor = shininess_"+this.getId()+" > 0.0 ? pow (max (dot (N, H), 0.0), shininess_"+this.getId()+" * 128.0) : 1.0;\n",e+=" vec3 specularTerm = light .intensity * specularColor_"+this.getId()+" * specularFactor;\n",e+="\n",e+=" float attenuationFactor = di ? 1.0 : 1.0 / max (dot (c, vec3 (1.0, dL, dL * dL)), 1.0);\n",e+=" float spotFactor = light .type == x3d_SpotLight ? getSpotFactor_"+this.getId()+" (light .cutOffAngle, light .beamWidth, L, d) : 1.0;\n",e+=" float attenuationSpotFactor = attenuationFactor * spotFactor;\n",e+=" vec3 ambientColor = light .ambientIntensity * ambientTerm;\n",e+=" vec3 diffuseSpecularColor = light .intensity * (diffuseTerm + specularTerm);\n",e+="\n",e+=" shadedColor .rgb += attenuationSpotFactor * light .color * (ambientColor + diffuseSpecularColor);\n",e+=" }\n",e+="\n",e+=" shadedColor .rgb += emissiveColor_"+this.getId()+";\n",e+=" }\n"):this.materialNode?(e+=" shadedColor .rgb = diffuseColor_"+this.getId()+";\n",e+=" shadedColor .a = originalColor .a * (1.0 - transparency_"+this.getId()+");\n"):e+=" shadedColor = originalColor;\n",e+="\n",e+=" return shadedColor;\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // ShadedVolumeStyle\n",e+="\n",e+=" textureColor = getShadedStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(Te,{typeName:{value:"ShadedVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"lighting",new(l().SFBool)),new(u())(g().inputOutput,"shadows",new(l().SFBool)),new(u())(g().initializeOnly,"phaseFunction",new(l().SFString)("Henyey-Greenstein")),new(u())(g().inputOutput,"material",new(l().SFNode)),new(u())(g().inputOutput,"surfaceNormals",new(l().SFNode))]),enumerable:!0}});const Pe=Te;y().set("x_ite/Components/VolumeRendering/ShadedVolumeStyle",Pe);const Ee=Pe;function Me(e){b.call(this,e),this.addType(g().SilhouetteEnhancementVolumeStyle)}Object.assign(Object.setPrototypeOf(Me.prototype,b.prototype),{initialize(){b.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._surfaceNormals.addInterest("set_surfaceNormals__",this),this.set_surfaceNormals__())},set_surfaceNormals__(){this.surfaceNormalsNode=F()(g().X3DTexture3DNode,this._surfaceNormals)},addShaderFields(e){this._enabled.getValue()&&(e.addUserDefinedField(g().inputOutput,"silhouetteRetainedOpacity_"+this.getId(),this._silhouetteRetainedOpacity.copy()),e.addUserDefinedField(g().inputOutput,"silhouetteBoundaryOpacity_"+this.getId(),this._silhouetteBoundaryOpacity.copy()),e.addUserDefinedField(g().inputOutput,"silhouetteSharpness_"+this.getId(),this._silhouetteSharpness.copy()),this.surfaceNormalsNode&&e.addUserDefinedField(g().inputOutput,"surfaceNormals_"+this.getId(),new(l().SFNode)(this.surfaceNormalsNode)))},getUniformsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+="// SilhouetteEnhancementVolumeStyle\n",e+="\n",e+="uniform float silhouetteRetainedOpacity_"+this.getId()+";\n",e+="uniform float silhouetteBoundaryOpacity_"+this.getId()+";\n",e+="uniform float silhouetteSharpness_"+this.getId()+";\n",e+=this.getNormalText(this.surfaceNormalsNode),e+="\n",e+="vec4\n",e+="getSilhouetteEnhancementStyle_"+this.getId()+" (in vec4 originalColor, in vec3 texCoord)\n",e+="{\n",e+=" vec4 surfaceNormal = getNormal_"+this.getId()+" (texCoord);\n",e+="\n",e+=" if (surfaceNormal .w == 0.0)\n",e+=" return vec4 (0.0);\n",e+=" \n",e+=" float silhouetteRetainedOpacity = silhouetteRetainedOpacity_"+this.getId()+";\n",e+=" float silhouetteBoundaryOpacity = silhouetteBoundaryOpacity_"+this.getId()+";\n",e+=" float silhouetteSharpness = silhouetteSharpness_"+this.getId()+";\n",e+="\n",e+=" return vec4 (originalColor .rgb, originalColor .a * (silhouetteRetainedOpacity + silhouetteBoundaryOpacity * pow (1.0 - abs (dot (surfaceNormal .xyz, normalize (vertex))), silhouetteSharpness)));\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // SilhouetteEnhancementVolumeStyle\n",e+="\n",e+=" textureColor = getSilhouetteEnhancementStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(Me,{typeName:{value:"SilhouetteEnhancementVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"silhouetteRetainedOpacity",new(l().SFFloat)(1)),new(u())(g().inputOutput,"silhouetteBoundaryOpacity",new(l().SFFloat)(0)),new(u())(g().inputOutput,"silhouetteSharpness",new(l().SFFloat)(.5)),new(u())(g().inputOutput,"surfaceNormals",new(l().SFNode))]),enumerable:!0}});const Ue=Me;y().set("x_ite/Components/VolumeRendering/SilhouetteEnhancementVolumeStyle",Ue);const Be=Ue;function Re(e){b.call(this,e),this.addType(g().ToneMappedVolumeStyle)}Object.assign(Object.setPrototypeOf(Re.prototype,b.prototype),{initialize(){b.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._surfaceNormals.addInterest("set_surfaceNormals__",this),this.set_surfaceNormals__())},set_surfaceNormals__(){this.surfaceNormalsNode=F()(g().X3DTexture3DNode,this._surfaceNormals)},addShaderFields(e){this._enabled.getValue()&&(e.addUserDefinedField(g().inputOutput,"coolColor_"+this.getId(),this._coolColor.copy()),e.addUserDefinedField(g().inputOutput,"warmColor_"+this.getId(),this._warmColor.copy()),this.surfaceNormalsNode&&e.addUserDefinedField(g().inputOutput,"surfaceNormals_"+this.getId(),new(l().SFNode)(this.surfaceNormalsNode)))},getUniformsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+="// ToneMappedVolumeStyle\n",e+="\n",e+="uniform vec4 coolColor_"+this.getId()+";\n",e+="uniform vec4 warmColor_"+this.getId()+";\n",e+=this.getNormalText(this.surfaceNormalsNode),e+="\n",e+="vec4\n",e+="getToneMappedStyle_"+this.getId()+" (in vec4 originalColor, in vec3 texCoord)\n",e+="{\n",e+=" vec4 surfaceNormal = getNormal_"+this.getId()+" (texCoord);\n",e+="\n",e+=" if (surfaceNormal .w == 0.0)\n",e+=" return vec4 (0.0);\n",e+="\n",e+=" vec3 toneColor = vec3 (0.0);\n",e+=" vec3 coolColor = coolColor_"+this.getId()+" .rgb;\n",e+=" vec3 warmColor = warmColor_"+this.getId()+" .rgb;\n",e+="\n",e+=" for (int i = 0; i < X3D_NUM_LIGHTS; ++ i)\n",e+=" {\n",e+=" x3d_LightSourceParameters light = x3d_LightSource [i];\n",e+="\n",e+=" vec3 L = light .type == x3d_DirectionalLight ? -light .direction : normalize (light .location - vertex);\n",e+=" float colorFactor = dot (L, surfaceNormal .xyz) * 0.5 + 0.5;\n",e+="\n",e+=" toneColor += mix (warmColor .rgb, coolColor .rgb, colorFactor);\n",e+=" }\n",e+="\n",e+=" return vec4 (toneColor, originalColor .a);\n",e+="}\n",e},getFunctionsText(){if(!this._enabled.getValue())return"";let e="";return e+="\n",e+=" // ToneMappedVolumeStyle\n",e+="\n",e+=" textureColor = getToneMappedStyle_"+this.getId()+" (textureColor, texCoord);\n",e}}),Object.defineProperties(Re,{typeName:{value:"ToneMappedVolumeStyle",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"renderStyle",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"enabled",new(l().SFBool)(!0)),new(u())(g().inputOutput,"coolColor",new(l().SFColorRGBA)(0,0,1,0)),new(u())(g().inputOutput,"warmColor",new(l().SFColorRGBA)(1,1,0,0)),new(u())(g().inputOutput,"surfaceNormals",new(l().SFNode))]),enumerable:!0}});const je=Re;y().set("x_ite/Components/VolumeRendering/ToneMappedVolumeStyle",je);const Xe=je;function ze(e){_e.call(this,e),this.addType(g().VolumeData),this.renderStyleNode=null}Object.assign(Object.setPrototypeOf(ze.prototype,_e.prototype),{initialize(){_e.prototype.initialize.call(this);this.getBrowser().getContext().getVersion()<2||(this._renderStyle.addInterest("set_renderStyle__",this),this._voxels.addInterest("set_voxels__",this),this._renderStyle.addInterest("updateShader",this),this.getAppearance()._texture=this._voxels,this.set_renderStyle__(),this.set_voxels__(),this.updateShader())},set_renderStyle__(){this.renderStyleNode&&(this.renderStyleNode.removeInterest("updateShader",this),this.renderStyleNode.removeVolumeData(this)),this.renderStyleNode=F()(g().X3DVolumeRenderStyleNode,this._renderStyle),this.renderStyleNode&&(this.renderStyleNode.addInterest("updateShader",this),this.renderStyleNode.addVolumeData(this))},set_voxels__(){this.voxelsNode=F()(g().X3DTexture3DNode,this._voxels),this.voxelsNode?this.getAppearance()._texture=this._voxels:this.getAppearance()._texture=this.getBrowser().getDefaultVoxels()},createShader(e,t,n){const o=this.getBrowser().getDefaultVolumeStyle();let r=o.getUniformsText(),i=o.getFunctionsText();this.renderStyleNode&&(r+=this.renderStyleNode.getUniformsText(),i+=this.renderStyleNode.getFunctionsText()),n=n.replace(/__VOLUME_STYLES_UNIFORMS__/,r).replace(/__VOLUME_STYLES_FUNCTIONS__/,i);const s=new(Ne())(this.getExecutionContext());s._url.push(encodeURI("data:x-shader/x-vertex,"+t)),s.setPrivate(!0),s.setName("VolumeDataVertexShader"),s.setOptions(e),s.setup();const a=new(Ne())(this.getExecutionContext());a._type="FRAGMENT",a._url.push(encodeURI("data:x-shader/x-fragment,"+n)),a.setPrivate(!0),a.setName("VolumeDataFragmentShader"),a.setOptions(e),a.setup();const l=new(xe())(this.getExecutionContext());l._language="GLSL",l._parts.push(s),l._parts.push(a),l.setPrivate(!0),l.setName("VolumeDataShader"),o.addShaderFields(l),this.renderStyleNode&&this.renderStyleNode.addShaderFields(l);const d=[];return this.addShaderUniformNames(d),l.setUniformNames(d),l.setup(),l}}),Object.defineProperties(ze,{typeName:{value:"VolumeData",enumerable:!0},componentName:{value:"VolumeRendering",enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(c())([new(u())(g().inputOutput,"metadata",new(l().SFNode)),new(u())(g().inputOutput,"dimensions",new(l().SFVec3f)(1,1,1)),new(u())(g().inputOutput,"visible",new(l().SFBool)(!0)),new(u())(g().inputOutput,"bboxDisplay",new(l().SFBool)),new(u())(g().initializeOnly,"bboxSize",new(l().SFVec3f)(-1,-1,-1)),new(u())(g().initializeOnly,"bboxCenter",new(l().SFVec3f)(0,0,0)),new(u())(g().inputOutput,"renderStyle",new(l().SFNode)),new(u())(g().inputOutput,"voxels",new(l().SFNode))]),enumerable:!0}});const Le=ze;y().set("x_ite/Components/VolumeRendering/VolumeData",Le);const Ae=Le;n().add({name:"VolumeRendering",concreteNodes:[X,A,q,W,Z,be,V,Ie,De,Ee,Be,Xe,Ae],abstractNodes:[b,_e,N],browserContext:B});const Ge=void 0;y().set("assets/components/VolumeRendering",Ge)})();
@@ -1,4 +1,4 @@
1
- /* X_ITE v8.11.7 */(() => { // webpackBootstrap
1
+ /* X_ITE v8.11.8 */(() => { // webpackBootstrap
2
2
  /******/ "use strict";
3
3
  /******/ // The require scope
4
4
  /******/ var __webpack_require__ = {};
@@ -39,27 +39,27 @@ var __webpack_exports__ = {};
39
39
  // UNUSED EXPORTS: default
40
40
 
41
41
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
42
- const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Components");
42
+ const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Components");
43
43
  var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
44
44
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
45
- const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Fields");
45
+ const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Fields");
46
46
  var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
47
47
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
48
- const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Base/X3DFieldDefinition");
48
+ const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Base/X3DFieldDefinition");
49
49
  var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
50
50
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
51
- const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Base/FieldDefinitionArray");
51
+ const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Base/FieldDefinitionArray");
52
52
  var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
53
53
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Shape/X3DAppearanceChildNode\")"
54
- const X3DAppearanceChildNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Components/Shape/X3DAppearanceChildNode");
54
+ const X3DAppearanceChildNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Components/Shape/X3DAppearanceChildNode");
55
55
  var X3DAppearanceChildNode_default = /*#__PURE__*/__webpack_require__.n(X3DAppearanceChildNode_namespaceObject);
56
56
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Rendering/TraverseType\")"
57
- const TraverseType_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Rendering/TraverseType");
57
+ const TraverseType_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Rendering/TraverseType");
58
58
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
59
- const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Base/X3DConstants");
59
+ const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Base/X3DConstants");
60
60
  var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
61
61
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
62
- const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.7")] .require ("x_ite/Namespace");
62
+ const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.11.8")] .require ("x_ite/Namespace");
63
63
  var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
64
64
  ;// CONCATENATED MODULE: ./src/x_ite/Components/X_ITE/BlendMode.js
65
65
  /*******************************************************************************
@@ -1 +1 @@
1
- /* X_ITE v8.11.7 */(()=>{"use strict";var t={n:e=>{var o=e&&e.__esModule?()=>e.default:()=>e;return t.d(o,{a:o}),o},d:(e,o)=>{for(var s in o)t.o(o,s)&&!t.o(e,s)&&Object.defineProperty(e,s,{enumerable:!0,get:o[s]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const e=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Components");var o=t.n(e);const s=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Fields");var i=t.n(s);const a=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Base/X3DFieldDefinition");var n=t.n(a);const r=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Base/FieldDefinitionArray");var _=t.n(r);const p=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Components/Shape/X3DAppearanceChildNode");var c=t.n(p);window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Rendering/TraverseType");const h=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Base/X3DConstants");var l=t.n(h);const T=window[Symbol.for("X_ITE.X3D-8.11.7")].require("x_ite/Namespace");var u=t.n(T);function A(t){c().call(this,t),this.addType(l().BlendMode),this.factorTypes=new Map,this.equationTypes=new Map}Object.assign(Object.setPrototypeOf(A.prototype,c().prototype),{initialize(){c().prototype.initialize.call(this);const t=this.getBrowser().getContext(),e=t.getExtension("EXT_blend_minmax");this.factorTypes.set("ZERO",t.ZERO),this.factorTypes.set("ONE",t.ONE),this.factorTypes.set("SRC_COLOR",t.SRC_COLOR),this.factorTypes.set("ONE_MINUS_SRC_COLOR",t.ONE_MINUS_SRC_COLOR),this.factorTypes.set("DST_COLOR",t.DST_COLOR),this.factorTypes.set("ONE_MINUS_DST_COLOR",t.ONE_MINUS_DST_COLOR),this.factorTypes.set("SRC_ALPHA",t.SRC_ALPHA),this.factorTypes.set("ONE_MINUS_SRC_ALPHA",t.ONE_MINUS_SRC_ALPHA),this.factorTypes.set("DST_ALPHA",t.DST_ALPHA),this.factorTypes.set("ONE_MINUS_DST_ALPHA",t.ONE_MINUS_DST_ALPHA),this.factorTypes.set("SRC_ALPHA_SATURATE",t.SRC_ALPHA_SATURATE),this.factorTypes.set("CONSTANT_COLOR",t.CONSTANT_COLOR),this.factorTypes.set("ONE_MINUS_CONSTANT_COLOR",t.ONE_MINUS_CONSTANT_COLOR),this.factorTypes.set("CONSTANT_ALPHA",t.CONSTANT_ALPHA),this.factorTypes.set("ONE_MINUS_CONSTANT_ALPHA",t.ONE_MINUS_CONSTANT_ALPHA),this.equationTypes.set("FUNC_ADD",t.FUNC_ADD),this.equationTypes.set("FUNC_SUBTRACT",t.FUNC_SUBTRACT),this.equationTypes.set("FUNC_REVERSE_SUBTRACT",t.FUNC_REVERSE_SUBTRACT),this.equationTypes.set("MIN",t.MIN||e&&e.MIN_EXT),this.equationTypes.set("MAX",t.MAX||e&&e.MAX_EXT),this._sourceColorFactor.addInterest("set_sourceColorFactor__",this),this._sourceAlphaFactor.addInterest("set_sourceAlphaFactor__",this),this._destinationColorFactor.addInterest("set_destinationColorFactor__",this),this._destinationAlphaFactor.addInterest("set_destinationAlphaFactor__",this),this._colorEquation.addInterest("set_colorEquation__",this),this._alphaEquation.addInterest("set_alphaEquation__",this),this.set_sourceColorFactor__(),this.set_sourceAlphaFactor__(),this.set_destinationColorFactor__(),this.set_destinationAlphaFactor__(),this.set_colorEquation__(),this.set_alphaEquation__()},set_sourceColorFactor__(){this.sourceColorFactorType=this.factorTypes.get(this._sourceColorFactor.getValue()),void 0===this.sourceColorFactorType&&(this.sourceColorFactorType=this.factorTypes.get("SRC_ALPHA"))},set_sourceAlphaFactor__(){this.sourceAlphaFactorType=this.factorTypes.get(this._sourceAlphaFactor.getValue()),void 0===this.sourceAlphaFactorType&&(this.sourceAlphaFactorType=this.factorTypes.get("ONE"))},set_destinationColorFactor__(){this.destinationColorFactorType=this.factorTypes.get(this._destinationColorFactor.getValue()),void 0===this.destinationColorFactorType&&(this.destinationColorFactorType=this.factorTypes.get("ONE_MINUS_SRC_ALPHA"))},set_destinationAlphaFactor__(){this.destinationAlphaFactorType=this.factorTypes.get(this._destinationAlphaFactor.getValue()),void 0===this.destinationAlphaFactorType&&(this.destinationAlphaFactorType=this.factorTypes.get("ONE_MINUS_SRC_ALPHA"))},set_colorEquation__(){this.colorEquationType=this.equationTypes.get(this._colorEquation.getValue()),void 0===this.colorEquationType&&(this.colorEquationType=this.equationTypes.get("FUNC_ADD"))},set_alphaEquation__(){this.alphaEquationType=this.equationTypes.get(this._alphaEquation.getValue()),void 0===this.alphaEquationType&&(this.alphaEquationType=this.equationTypes.get("FUNC_ADD"))},enable(t){const e=this._blendColor.getValue();t.blendColor(e.r,e.g,e.b,e.a),t.blendFuncSeparate(this.sourceColorFactorType,this.destinationColorFactorType,this.sourceAlphaFactorType,this.destinationAlphaFactorType),t.blendEquationSeparate(this.colorEquationType,this.alphaEquationType)},disable(t){t.blendFuncSeparate(t.SRC_ALPHA,t.ONE_MINUS_SRC_ALPHA,t.ONE,t.ONE_MINUS_SRC_ALPHA),t.blendEquationSeparate(t.FUNC_ADD,t.FUNC_ADD)}}),Object.defineProperties(A,{typeName:{value:"BlendMode",enumerable:!0},componentName:{value:"X_ITE",enumerable:!0},containerField:{value:"blendMode",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(_())([new(n())(l().inputOutput,"metadata",new(i().SFNode)),new(n())(l().inputOutput,"blendColor",new(i().SFColorRGBA)),new(n())(l().inputOutput,"sourceColorFactor",new(i().SFString)("SRC_ALPHA")),new(n())(l().inputOutput,"sourceAlphaFactor",new(i().SFString)("ONE")),new(n())(l().inputOutput,"destinationColorFactor",new(i().SFString)("ONE_MINUS_SRC_ALPHA")),new(n())(l().inputOutput,"destinationAlphaFactor",new(i().SFString)("ONE_MINUS_SRC_ALPHA")),new(n())(l().inputOutput,"colorEquation",new(i().SFString)("FUNC_ADD")),new(n())(l().inputOutput,"alphaEquation",new(i().SFString)("FUNC_ADD"))]),enumerable:!0}});const S=A;u().set("x_ite/Components/X_ITE/BlendMode",S);const d=S;o().add({name:"X_ITE",concreteNodes:[d],abstractNodes:[]});const C=void 0;u().set("assets/components/X_ITE",C)})();
1
+ /* X_ITE v8.11.8 */(()=>{"use strict";var t={n:e=>{var o=e&&e.__esModule?()=>e.default:()=>e;return t.d(o,{a:o}),o},d:(e,o)=>{for(var s in o)t.o(o,s)&&!t.o(e,s)&&Object.defineProperty(e,s,{enumerable:!0,get:o[s]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const e=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Components");var o=t.n(e);const s=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Fields");var i=t.n(s);const a=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Base/X3DFieldDefinition");var n=t.n(a);const r=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Base/FieldDefinitionArray");var _=t.n(r);const p=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Components/Shape/X3DAppearanceChildNode");var c=t.n(p);window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Rendering/TraverseType");const h=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Base/X3DConstants");var l=t.n(h);const T=window[Symbol.for("X_ITE.X3D-8.11.8")].require("x_ite/Namespace");var u=t.n(T);function A(t){c().call(this,t),this.addType(l().BlendMode),this.factorTypes=new Map,this.equationTypes=new Map}Object.assign(Object.setPrototypeOf(A.prototype,c().prototype),{initialize(){c().prototype.initialize.call(this);const t=this.getBrowser().getContext(),e=t.getExtension("EXT_blend_minmax");this.factorTypes.set("ZERO",t.ZERO),this.factorTypes.set("ONE",t.ONE),this.factorTypes.set("SRC_COLOR",t.SRC_COLOR),this.factorTypes.set("ONE_MINUS_SRC_COLOR",t.ONE_MINUS_SRC_COLOR),this.factorTypes.set("DST_COLOR",t.DST_COLOR),this.factorTypes.set("ONE_MINUS_DST_COLOR",t.ONE_MINUS_DST_COLOR),this.factorTypes.set("SRC_ALPHA",t.SRC_ALPHA),this.factorTypes.set("ONE_MINUS_SRC_ALPHA",t.ONE_MINUS_SRC_ALPHA),this.factorTypes.set("DST_ALPHA",t.DST_ALPHA),this.factorTypes.set("ONE_MINUS_DST_ALPHA",t.ONE_MINUS_DST_ALPHA),this.factorTypes.set("SRC_ALPHA_SATURATE",t.SRC_ALPHA_SATURATE),this.factorTypes.set("CONSTANT_COLOR",t.CONSTANT_COLOR),this.factorTypes.set("ONE_MINUS_CONSTANT_COLOR",t.ONE_MINUS_CONSTANT_COLOR),this.factorTypes.set("CONSTANT_ALPHA",t.CONSTANT_ALPHA),this.factorTypes.set("ONE_MINUS_CONSTANT_ALPHA",t.ONE_MINUS_CONSTANT_ALPHA),this.equationTypes.set("FUNC_ADD",t.FUNC_ADD),this.equationTypes.set("FUNC_SUBTRACT",t.FUNC_SUBTRACT),this.equationTypes.set("FUNC_REVERSE_SUBTRACT",t.FUNC_REVERSE_SUBTRACT),this.equationTypes.set("MIN",t.MIN||e&&e.MIN_EXT),this.equationTypes.set("MAX",t.MAX||e&&e.MAX_EXT),this._sourceColorFactor.addInterest("set_sourceColorFactor__",this),this._sourceAlphaFactor.addInterest("set_sourceAlphaFactor__",this),this._destinationColorFactor.addInterest("set_destinationColorFactor__",this),this._destinationAlphaFactor.addInterest("set_destinationAlphaFactor__",this),this._colorEquation.addInterest("set_colorEquation__",this),this._alphaEquation.addInterest("set_alphaEquation__",this),this.set_sourceColorFactor__(),this.set_sourceAlphaFactor__(),this.set_destinationColorFactor__(),this.set_destinationAlphaFactor__(),this.set_colorEquation__(),this.set_alphaEquation__()},set_sourceColorFactor__(){this.sourceColorFactorType=this.factorTypes.get(this._sourceColorFactor.getValue()),void 0===this.sourceColorFactorType&&(this.sourceColorFactorType=this.factorTypes.get("SRC_ALPHA"))},set_sourceAlphaFactor__(){this.sourceAlphaFactorType=this.factorTypes.get(this._sourceAlphaFactor.getValue()),void 0===this.sourceAlphaFactorType&&(this.sourceAlphaFactorType=this.factorTypes.get("ONE"))},set_destinationColorFactor__(){this.destinationColorFactorType=this.factorTypes.get(this._destinationColorFactor.getValue()),void 0===this.destinationColorFactorType&&(this.destinationColorFactorType=this.factorTypes.get("ONE_MINUS_SRC_ALPHA"))},set_destinationAlphaFactor__(){this.destinationAlphaFactorType=this.factorTypes.get(this._destinationAlphaFactor.getValue()),void 0===this.destinationAlphaFactorType&&(this.destinationAlphaFactorType=this.factorTypes.get("ONE_MINUS_SRC_ALPHA"))},set_colorEquation__(){this.colorEquationType=this.equationTypes.get(this._colorEquation.getValue()),void 0===this.colorEquationType&&(this.colorEquationType=this.equationTypes.get("FUNC_ADD"))},set_alphaEquation__(){this.alphaEquationType=this.equationTypes.get(this._alphaEquation.getValue()),void 0===this.alphaEquationType&&(this.alphaEquationType=this.equationTypes.get("FUNC_ADD"))},enable(t){const e=this._blendColor.getValue();t.blendColor(e.r,e.g,e.b,e.a),t.blendFuncSeparate(this.sourceColorFactorType,this.destinationColorFactorType,this.sourceAlphaFactorType,this.destinationAlphaFactorType),t.blendEquationSeparate(this.colorEquationType,this.alphaEquationType)},disable(t){t.blendFuncSeparate(t.SRC_ALPHA,t.ONE_MINUS_SRC_ALPHA,t.ONE,t.ONE_MINUS_SRC_ALPHA),t.blendEquationSeparate(t.FUNC_ADD,t.FUNC_ADD)}}),Object.defineProperties(A,{typeName:{value:"BlendMode",enumerable:!0},componentName:{value:"X_ITE",enumerable:!0},containerField:{value:"blendMode",enumerable:!0},specificationRange:{value:Object.freeze(["3.3","Infinity"]),enumerable:!0},fieldDefinitions:{value:new(_())([new(n())(l().inputOutput,"metadata",new(i().SFNode)),new(n())(l().inputOutput,"blendColor",new(i().SFColorRGBA)),new(n())(l().inputOutput,"sourceColorFactor",new(i().SFString)("SRC_ALPHA")),new(n())(l().inputOutput,"sourceAlphaFactor",new(i().SFString)("ONE")),new(n())(l().inputOutput,"destinationColorFactor",new(i().SFString)("ONE_MINUS_SRC_ALPHA")),new(n())(l().inputOutput,"destinationAlphaFactor",new(i().SFString)("ONE_MINUS_SRC_ALPHA")),new(n())(l().inputOutput,"colorEquation",new(i().SFString)("FUNC_ADD")),new(n())(l().inputOutput,"alphaEquation",new(i().SFString)("FUNC_ADD"))]),enumerable:!0}});const S=A;u().set("x_ite/Components/X_ITE/BlendMode",S);const d=S;o().add({name:"X_ITE",concreteNodes:[d],abstractNodes:[]});const C=void 0;u().set("assets/components/X_ITE",C)})();