warscript 0.0.1-dev.ec4cf89 → 0.0.1-dev.eda504c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +6 -0
- package/core/types/frame.lua +115 -22
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +7 -2
- package/engine/behavior.lua +112 -33
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -47
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +39 -0
- package/engine/behaviour/unit.lua +210 -4
- package/engine/buff.d.ts +85 -46
- package/engine/buff.lua +373 -229
- package/engine/internal/ability.d.ts +23 -14
- package/engine/internal/ability.lua +129 -85
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +6 -2
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +12 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +60 -13
- package/engine/internal/unit.d.ts +58 -18
- package/engine/internal/unit.lua +399 -161
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +15 -1
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +28 -5
- package/engine/object-field/ability.lua +59 -5
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +190 -90
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +4 -0
- package/engine/unit.lua +4 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/buff.lua +3 -4
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +10 -1
- package/utility/arrays.lua +45 -3
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +12 -2
- package/utility/linked-set.lua +10 -3
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +4 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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/** @noSelfInFile */
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import { AbilityBehavior } from "../ability";
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import { Unit } from "../../internal/unit";
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import { Ability } from "../../internal/ability";
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import { AbilityDependentValue } from "../../object-field/ability";
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import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
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import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
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export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
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private readonly polarity?;
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private readonly resistanceType?;
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private readonly includeExpirationTimers?;
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private readonly includeAuras?;
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private readonly autoDispel?;
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constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
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onImpact(caster: Unit): void;
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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local ____ability = require("engine.behaviour.ability")
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local AbilityBehavior = ____ability.AbilityBehavior
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____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
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local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
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RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
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__TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
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function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
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AbilityBehavior.prototype.____constructor(self, ability)
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self.polarity = polarity
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self.resistanceType = resistanceType
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self.includeExpirationTimers = includeExpirationTimers
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self.includeAuras = includeAuras
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self.autoDispel = autoDispel
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end
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function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
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caster:removeBuffs(
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self:resolveCurrentAbilityDependentValue(self.polarity),
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self:resolveCurrentAbilityDependentValue(self.resistanceType),
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self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
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self:resolveCurrentAbilityDependentValue(self.includeAuras),
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)
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end
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return ____exports
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constructor(ability: Ability, mana: AbilityDependentValue<number>);
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}
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export declare class
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export declare class RestoreManaTargetAbilityBehavior extends AbilityBehavior {
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private readonly mana;
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constructor(ability: Ability, mana: AbilityDependentValue<number>);
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onUnitTargetImpact(caster: Unit, target: Unit): void;
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function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
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end
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____exports.
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local
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function
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____exports.RestoreManaTargetAbilityBehavior = __TS__Class()
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local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
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RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
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__TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
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function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
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end
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function
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function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
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target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
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end
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return ____exports
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import { Destructable } from "../../core/types/destructable";
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import { EffectParameters } from "../../core/types/effect";
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import { AbilityDependentValue } from "../object-field/ability";
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import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
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import { Destructor } from "../../destroyable";
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export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
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export type AbilityBehaviorParameters = {
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};
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export declare abstract class AbilityBehavior<Parameters extends {
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periodicActionParameters?: any[];
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missileParameters?: any[];
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} = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
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constructor(ability: Ability);
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constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
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protected onDestroy(): Destructor;
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protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
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protected registerCommandEvent(orderTypeStringId?: string): void;
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get ability(): Ability;
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get unit(): Unit | undefined;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
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protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashSpecialEffect(...args: [
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protected flashSpecialEffect(...args: [
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...pointOrWidget: [x: number, y: number] | [widget: Widget],
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...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
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]): void;
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private static MissileLaunchConfig;
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private get missileLaunchConfig();
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protected
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protected onCreate(): void;
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onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
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onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
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onCommand(caster: Unit, orderTypeStringId: string): void;
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onChannelingStart(caster: Unit): void;
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local ____lualib = require("lualib_bundle")
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local ____ability = require("engine.standard.fields.ability")
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Behavior.prototype.____constructor(self, ability)
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exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
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end
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|
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end
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function AbilityBehavior.prototype.subscribe(self, value)
|
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|
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if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
|
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87
|
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local subscribedValues = subscribedValuesByAbilityBehavior[self]
|
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|
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|
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subscribedValues = {}
|
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90
|
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subscribedValuesByAbilityBehavior[self] = subscribedValues
|
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91
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end
|
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|
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end
|
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end
|
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|
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function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
|
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|
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if orderTypeStringId == nil then
|
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97
|
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orderTypeStringId = self.ability.orderTypeStringId
|
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|
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end
|
|
99
|
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local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
|
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|
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|
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registeredCommandEventIds[commandEventId] = true
|
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|
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Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
|
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|
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end
|
|
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|
end
|
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105
|
function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
|
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|
|
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|
end
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function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
|
|
109
|
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local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
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|
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Effect:flash(
|
|
111
|
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CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
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|
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widget,
|
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|
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attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
114
|
+
...
|
|
115
|
+
)
|
|
116
|
+
end
|
|
117
|
+
function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
|
|
118
|
+
local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
119
|
+
Effect:flash(
|
|
120
|
+
TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
121
|
+
widget,
|
|
122
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
123
|
+
...
|
|
124
|
+
)
|
|
125
|
+
end
|
|
74
126
|
function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
|
|
75
127
|
Effect:flash(
|
|
76
128
|
AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
@@ -87,32 +139,29 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
|
|
|
87
139
|
...
|
|
88
140
|
)
|
|
89
141
|
end
|
|
90
|
-
function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget,
|
|
142
|
+
function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
|
|
91
143
|
if type(xOrWidget) == "number" then
|
|
92
144
|
Effect:flash(
|
|
93
145
|
SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
94
146
|
xOrWidget,
|
|
95
|
-
|
|
96
|
-
|
|
147
|
+
yOrParametersOrDuration,
|
|
148
|
+
durationOrParameters,
|
|
149
|
+
parameters
|
|
97
150
|
)
|
|
98
151
|
else
|
|
152
|
+
local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
99
153
|
Effect:flash(
|
|
100
154
|
SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
101
155
|
xOrWidget,
|
|
102
|
-
|
|
103
|
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|
|
156
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
157
|
+
yOrParametersOrDuration,
|
|
158
|
+
durationOrParameters
|
|
104
159
|
)
|
|
105
160
|
end
|
|
106
161
|
end
|
|
107
|
-
function AbilityBehavior.prototype.
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
source,
|
|
111
|
-
target,
|
|
112
|
-
invokeOnMissileArrival,
|
|
113
|
-
self,
|
|
114
|
-
...
|
|
115
|
-
)
|
|
162
|
+
function AbilityBehavior.prototype.onCreate(self)
|
|
163
|
+
end
|
|
164
|
+
function AbilityBehavior.prototype.onValueChange(self, _value)
|
|
116
165
|
end
|
|
117
166
|
function AbilityBehavior.prototype.onMissileArrival(self, ...)
|
|
118
167
|
end
|
|
@@ -120,6 +169,8 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
|
|
|
120
169
|
end
|
|
121
170
|
function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
|
|
122
171
|
end
|
|
172
|
+
function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
|
|
173
|
+
end
|
|
123
174
|
function AbilityBehavior.prototype.onCastingStart(self, caster)
|
|
124
175
|
end
|
|
125
176
|
function AbilityBehavior.prototype.onCastingFinish(self, caster)
|
|
@@ -179,7 +230,19 @@ __TS__SetDescriptor(
|
|
|
179
230
|
end},
|
|
180
231
|
true
|
|
181
232
|
)
|
|
182
|
-
|
|
233
|
+
__TS__SetDescriptor(
|
|
234
|
+
AbilityBehavior.prototype,
|
|
235
|
+
"unit",
|
|
236
|
+
{get = function(self)
|
|
237
|
+
local owner = self.object.owner
|
|
238
|
+
if __TS__InstanceOf(owner, Unit) then
|
|
239
|
+
return owner
|
|
240
|
+
end
|
|
241
|
+
return owner.owner
|
|
242
|
+
end},
|
|
243
|
+
true
|
|
244
|
+
)
|
|
245
|
+
AbilityBehavior.MissileLaunchConfig = ____class_2
|
|
183
246
|
__TS__SetDescriptor(
|
|
184
247
|
AbilityBehavior.prototype,
|
|
185
248
|
"missileLaunchConfig",
|
|
@@ -191,17 +254,6 @@ __TS__SetDescriptor(
|
|
|
191
254
|
true
|
|
192
255
|
);
|
|
193
256
|
(function(self)
|
|
194
|
-
local function createUnitEventListener(key)
|
|
195
|
-
return function(unit, ability, ...)
|
|
196
|
-
____exports.AbilityBehavior:forAll(ability, key, unit, ...)
|
|
197
|
-
end
|
|
198
|
-
end
|
|
199
|
-
local function createZeroTimerUnitEventListener(key)
|
|
200
|
-
local unitEventListener = createUnitEventListener(key)
|
|
201
|
-
return function(unit, ability, ...)
|
|
202
|
-
Timer:run(unitEventListener, unit, ability, ...)
|
|
203
|
-
end
|
|
204
|
-
end
|
|
205
257
|
Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
|
|
206
258
|
Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
|
|
207
259
|
Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
|
|
@@ -213,16 +265,28 @@ __TS__SetDescriptor(
|
|
|
213
265
|
Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
|
|
214
266
|
Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
|
|
215
267
|
Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
|
|
216
|
-
Unit.
|
|
217
|
-
Unit.
|
|
218
|
-
Unit.
|
|
219
|
-
Unit.
|
|
220
|
-
Unit.
|
|
221
|
-
Unit.
|
|
222
|
-
Unit.
|
|
268
|
+
Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
|
|
269
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
|
|
270
|
+
Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
|
|
271
|
+
Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
|
|
272
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
|
|
273
|
+
Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
|
|
274
|
+
Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
|
|
223
275
|
Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
|
|
224
276
|
Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
|
|
225
277
|
end)(AbilityBehavior)
|
|
278
|
+
local function checkBehaviorOnValueChange(behavior, field)
|
|
279
|
+
local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
|
|
280
|
+
if subscribedValues ~= nil and subscribedValues[field] ~= nil then
|
|
281
|
+
behavior:onValueChange(field)
|
|
282
|
+
end
|
|
283
|
+
end
|
|
284
|
+
AbilityField.valueChangeEvent:addListener(function(ability, field)
|
|
285
|
+
____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
|
|
286
|
+
end)
|
|
287
|
+
AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
|
|
288
|
+
____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
|
|
289
|
+
end)
|
|
226
290
|
Ability.onCreate:addListener(function(ability)
|
|
227
291
|
local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
|
|
228
292
|
if createBehaviorFunctions ~= nil then
|
|
@@ -8,11 +8,15 @@ export type StunImmunityUnitBehaviourParameters = {
|
|
|
8
8
|
buffTypeIds?: LuaSet<BuffTypeId>;
|
|
9
9
|
textTagPreset?: TextTagPreset;
|
|
10
10
|
textTagText?: string;
|
|
11
|
+
additionalAction?: (this: void, unit: Unit) => void;
|
|
11
12
|
};
|
|
12
13
|
export declare class StunImmunityUnitBehavior extends UnitBehavior {
|
|
13
|
-
|
|
14
|
+
readonly parameters: Readonly<StunImmunityUnitBehaviourParameters>;
|
|
14
15
|
static defaultParameters: StunImmunityUnitBehaviourParameters;
|
|
15
|
-
constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
|
|
16
|
+
constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviourParameters>);
|
|
16
17
|
protected onDestroy(): Destructor;
|
|
17
|
-
|
|
18
|
+
onDamageReceived(): void;
|
|
19
|
+
onTargetingAbilityChannelingStart(): void;
|
|
20
|
+
onTargetingAbilityImpact(): void;
|
|
21
|
+
protected onEffect(): void;
|
|
18
22
|
}
|
|
@@ -12,31 +12,53 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
|
|
|
12
12
|
local map = ____arrays.map
|
|
13
13
|
local ____text_2Dtag = require("engine.text-tag")
|
|
14
14
|
local TextTag = ____text_2Dtag.TextTag
|
|
15
|
+
local ____timer = require("core.types.timer")
|
|
16
|
+
local Timer = ____timer.Timer
|
|
15
17
|
local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
|
|
16
18
|
return flatMapToLuaSet(
|
|
17
19
|
AbilityType:getAllByBaseIds(map({
|
|
18
|
-
"
|
|
19
|
-
"
|
|
20
|
-
"
|
|
21
|
-
"
|
|
22
|
-
"
|
|
23
|
-
"
|
|
24
|
-
"
|
|
25
|
-
"
|
|
26
|
-
"
|
|
27
|
-
"
|
|
28
|
-
"
|
|
29
|
-
"
|
|
30
|
-
"
|
|
31
|
-
"
|
|
32
|
-
"
|
|
33
|
-
"
|
|
34
|
-
"
|
|
35
|
-
"
|
|
20
|
+
"AHtb",
|
|
21
|
+
"AHbh",
|
|
22
|
+
"AOws",
|
|
23
|
+
"AOw2",
|
|
24
|
+
"AUim",
|
|
25
|
+
"Acyc",
|
|
26
|
+
"ANfb",
|
|
27
|
+
"ANsb",
|
|
28
|
+
"ANcs",
|
|
29
|
+
"ANc1",
|
|
30
|
+
"ANc2",
|
|
31
|
+
"ANc3",
|
|
32
|
+
"ACbh",
|
|
33
|
+
"ANbh",
|
|
34
|
+
"SCc1",
|
|
35
|
+
"ACcy",
|
|
36
|
+
"ANb2",
|
|
37
|
+
"Awrs",
|
|
38
|
+
"Awrh",
|
|
39
|
+
"Awrg",
|
|
40
|
+
"ACtb",
|
|
41
|
+
"ACcb"
|
|
36
42
|
}, fourCC)),
|
|
37
43
|
function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
|
|
38
44
|
)
|
|
39
45
|
end)
|
|
46
|
+
local function process(behavior)
|
|
47
|
+
local hasRemovedBuffs = false
|
|
48
|
+
for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
|
|
49
|
+
hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
|
|
50
|
+
end
|
|
51
|
+
if hasRemovedBuffs then
|
|
52
|
+
behavior.onEffect(behavior)
|
|
53
|
+
if behavior.parameters.textTagText ~= nil then
|
|
54
|
+
TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
|
|
55
|
+
end
|
|
56
|
+
local ____opt_0 = behavior.parameters.additionalAction
|
|
57
|
+
if ____opt_0 ~= nil then
|
|
58
|
+
____opt_0(behavior.unit)
|
|
59
|
+
end
|
|
60
|
+
end
|
|
61
|
+
end
|
|
40
62
|
____exports.StunImmunityUnitBehavior = __TS__Class()
|
|
41
63
|
local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
|
|
42
64
|
StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
|
|
@@ -48,20 +70,23 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
|
|
|
48
70
|
UnitBehavior.prototype.____constructor(self, unit)
|
|
49
71
|
self.parameters = parameters
|
|
50
72
|
unit:decrementStunCounter()
|
|
51
|
-
self
|
|
73
|
+
process(self)
|
|
52
74
|
end
|
|
53
75
|
function StunImmunityUnitBehavior.prototype.onDestroy(self)
|
|
54
76
|
self.unit:incrementStunCounter()
|
|
55
77
|
return UnitBehavior.prototype.onDestroy(self)
|
|
56
78
|
end
|
|
57
|
-
function StunImmunityUnitBehavior.prototype.
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
79
|
+
function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
|
|
80
|
+
process(self)
|
|
81
|
+
Timer:run(process, self)
|
|
82
|
+
end
|
|
83
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
|
|
84
|
+
process(self)
|
|
85
|
+
end
|
|
86
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
|
|
87
|
+
process(self)
|
|
88
|
+
end
|
|
89
|
+
function StunImmunityUnitBehavior.prototype.onEffect(self)
|
|
65
90
|
end
|
|
66
91
|
StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
|
|
67
92
|
return ____exports
|
|
@@ -4,18 +4,57 @@ import { Ability } from "../internal/ability";
|
|
|
4
4
|
import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
|
|
5
5
|
import "../internal/unit+ability";
|
|
6
6
|
import "../internal/unit-missile-launch";
|
|
7
|
+
import { Item } from "../internal/item";
|
|
8
|
+
import type { AbilityBehavior } from "./ability";
|
|
9
|
+
import { Event } from "../../event";
|
|
10
|
+
import { Destructor } from "../../destroyable";
|
|
11
|
+
import type { Widget } from "../../core/types/widget";
|
|
12
|
+
import { Destructable } from "../../core/types/destructable";
|
|
13
|
+
import type { Buff } from "../buff";
|
|
14
|
+
import { UnitBonusType } from "../internal/unit/bonus";
|
|
15
|
+
import { Player } from "../../core/types/player";
|
|
7
16
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
8
17
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
18
|
+
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
19
|
+
private _bonusIdByBonusType?;
|
|
9
20
|
constructor(unit: Unit);
|
|
21
|
+
protected onDestroy(): Destructor;
|
|
10
22
|
get unit(): Unit;
|
|
23
|
+
protected getUnitBonus(bonusType: UnitBonusType): number;
|
|
24
|
+
protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
|
|
25
|
+
protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
|
|
26
|
+
onImmediateOrder(orderId: number): void;
|
|
27
|
+
onTargetOrder(orderId: number, target: Widget): void;
|
|
28
|
+
onPointOrder(orderId: number, x: number, y: number): void;
|
|
11
29
|
onAutoAttackStart(target: Unit): void;
|
|
12
30
|
onAutoAttackFinish(target: Unit): void;
|
|
31
|
+
onTargetingAutoAttackStart(source: Unit): void;
|
|
32
|
+
onTargetingAutoAttackFinish(source: Unit): void;
|
|
13
33
|
onDamageDealing(target: Unit, event: DamagingEvent): void;
|
|
14
34
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
15
35
|
onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
|
|
16
36
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
17
37
|
onAbilityGained(ability: Ability): void;
|
|
18
38
|
onAbilityLost(ability: Ability): void;
|
|
39
|
+
onAbilityChannelingStart(ability: Ability): void;
|
|
40
|
+
onAbilityImpact(ability: Ability): void;
|
|
41
|
+
onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
|
|
42
|
+
onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
|
|
43
|
+
onAbilityItemTargetImpact(ability: Ability, target: Item): void;
|
|
44
|
+
onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
|
|
45
|
+
onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
|
|
46
|
+
onAbilityNoTargetImpact(ability: Ability): void;
|
|
47
|
+
onAbilityChannelingFinish(ability: Ability): void;
|
|
48
|
+
onAbilityStop(ability: Ability): void;
|
|
49
|
+
onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
|
|
50
|
+
onTargetingAbilityImpact(ability: Ability, source: Unit): void;
|
|
51
|
+
onBuffGained(buff: Buff): void;
|
|
52
|
+
onItemDropped(item: Item): void;
|
|
53
|
+
onItemPickedUp(item: Item): void;
|
|
54
|
+
onItemUsed(item: Item): void;
|
|
55
|
+
onItemStacked(item: Item): void;
|
|
56
|
+
onItemChargesChanged(item: Item): void;
|
|
19
57
|
onKill(target: Unit): void;
|
|
20
58
|
onDeath(source: Unit | undefined): void;
|
|
59
|
+
onOwnerChange(previousOwner: Player): void;
|
|
21
60
|
}
|