warscript 0.0.1-dev.ec4cf89 → 0.0.1-dev.eda504c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +6 -0
- package/core/types/frame.lua +115 -22
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +7 -2
- package/engine/behavior.lua +112 -33
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -47
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +39 -0
- package/engine/behaviour/unit.lua +210 -4
- package/engine/buff.d.ts +85 -46
- package/engine/buff.lua +373 -229
- package/engine/internal/ability.d.ts +23 -14
- package/engine/internal/ability.lua +129 -85
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +6 -2
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +12 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +60 -13
- package/engine/internal/unit.d.ts +58 -18
- package/engine/internal/unit.lua +399 -161
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +15 -1
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +28 -5
- package/engine/object-field/ability.lua +59 -5
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +190 -90
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +4 -0
- package/engine/unit.lua +4 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/buff.lua +3 -4
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +10 -1
- package/utility/arrays.lua +45 -3
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +12 -2
- package/utility/linked-set.lua +10 -3
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +4 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
package/engine/behavior.d.ts
CHANGED
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@@ -1,5 +1,6 @@
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/** @noSelfInFile */
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import { AbstractDestroyable, Destructor } from "../destroyable";
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import { Event } from "../event";
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export type BehaviorConstructor<T extends Behavior<AnyNotNil>, Parameters extends any[] = any[]> = OmitConstructor<typeof Behavior<any>> & (abstract new (...parameters: Parameters) => T);
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declare const enum BehaviorPropertyKey {
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PREVIOUS_BEHAVIOR = 0,
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@@ -13,16 +14,20 @@ export declare abstract class Behavior<T extends AnyNotNil, PeriodicActionParame
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private [BehaviorPropertyKey.TIMER]?;
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protected constructor(object: T);
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protected onDestroy(): Destructor;
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protected registerEvent<K extends string, Args extends any[]>(this: Behavior<any, PeriodicActionParameters> & Record<K, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, listener: K): void;
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protected deregisterEvent(event: Event<any>): boolean;
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protected onPeriod(...parameters: PeriodicActionParameters): void;
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protected startPeriodicAction(interval: number, ...parameters: PeriodicActionParameters): void;
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protected stopPeriodicAction(): void;
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static count<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, limit?: number): number;
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static getFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[],
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static getFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], CountOrPredicate extends [number] | [] | [(behavior: T, ...args: PredicateArgs) => boolean, ...PredicateArgs], PredicateArgs extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, ...[countOrPredicate]: CountOrPredicate): CountOrPredicate extends [number] ? T[] : T | undefined;
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static getLast<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never): T | undefined;
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static getAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never): T[];
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static getAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], PredicateArgs extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, predicate?: (this: void, behavior: T, ...args: PredicateArgs) => boolean, ...predicateArgs: PredicateArgs): T[];
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static forFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, count: number, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => any, ...parameters: ConsumerParameters): number;
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static forFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], K extends KeysOfType<T, (this: T, ...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, count: number, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): number;
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static forAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => unknown, ...parameters: ConsumerParameters): number;
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static forAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], K extends KeysOfType<T, (this: T, ...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): number;
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static reduce<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[], Accumulator, R>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, operation: (this: void, accumulator: Accumulator, value: R) => Accumulator, initial: Accumulator, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => R, ...parameters: ConsumerParameters): Accumulator;
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static reduce<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], Accumulator, R, K extends KeysOfType<T, (this: T, ...args: any) => R>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, operation: (this: void, accumulator: Accumulator, value: R) => Accumulator, initial: Accumulator, key: K, ...parameters: T[K] extends (this: T, ...args: any) => R ? Parameters<T[K]> : never): Accumulator;
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}
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export {};
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package/engine/behavior.lua
CHANGED
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local ____lualib = require("lualib_bundle")
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local ____destroyable = require("destroyable")
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local AbstractDestroyable = ____destroyable.AbstractDestroyable
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____functions = require("utility.functions")
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local increment = ____functions.increment
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local safeCall = warpack.safeCall
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local firstBehaviorByObject = {}
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local lastBehaviorByObject = {}
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local function invokeBehaviorOnPeriod(behavior, ...)
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behavior.onPeriod(behavior, ...)
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end
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local function reduceBehaviors(behaviorConstructor, object, operation, initial, consumerOrKey, ...)
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local accumulator = initial
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local behavior = firstBehaviorByObject[object]
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if behavior ~= nil then
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if type(consumerOrKey) == "function" then
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repeat
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do
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if __TS__InstanceOf(behavior, behaviorConstructor) then
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local isSuccessful, result = safeCall(consumerOrKey, behavior, ...)
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if isSuccessful then
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accumulator = operation(accumulator, result)
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end
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end
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behavior = behavior[1]
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end
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until not (behavior ~= nil)
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else
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repeat
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do
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if __TS__InstanceOf(behavior, behaviorConstructor) then
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local isSuccessful, result = safeCall(behavior[consumerOrKey], behavior, ...)
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if isSuccessful then
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accumulator = operation(accumulator, result)
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end
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end
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behavior = behavior[1]
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end
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until not (behavior ~= nil)
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end
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end
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return accumulator
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end
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local behaviorsByEvent = {}
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local listenerByBehaviorByEvent = {}
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local eventsByBehavior = {}
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____exports.Behavior = __TS__Class()
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local Behavior = ____exports.Behavior
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Behavior.name = "Behavior"
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@@ -35,6 +80,20 @@ function Behavior.prototype.onDestroy(self)
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if ____opt_0 ~= nil then
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____opt_0:destroy()
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end
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local events = eventsByBehavior[self]
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if events ~= nil then
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for event in pairs(events) do
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local ____opt_2 = behaviorsByEvent[event]
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if ____opt_2 ~= nil then
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____opt_2:remove(self)
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end
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local ____opt_4 = listenerByBehaviorByEvent[event]
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if ____opt_4 ~= nil then
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____opt_4[self] = nil
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function Behavior.getAll(self, object)
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|
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|
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|
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|
|
@@ -151,31 +238,23 @@ function Behavior.forFirst(self, object, count, consumerOrKey, ...)
|
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|
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function Behavior.forAll(self, object, consumerOrKey, ...)
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|
|
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|
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end
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|
|
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|
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end
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|
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|
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end
|
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|
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end
|
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|
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return behaviorsCount
|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
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|
|
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|
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|
|
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|
+
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|
|
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|
+
)
|
|
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|
+
end
|
|
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|
+
function Behavior.reduce(self, object, operation, initial, consumerOrKey, ...)
|
|
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|
+
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
+
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|
|
258
|
+
)
|
|
180
259
|
end
|
|
181
260
|
return ____exports
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityBehavior } from "../ability";
|
|
3
|
+
import { Destructor } from "../../../destroyable";
|
|
4
|
+
export declare class AlwaysEnabledAbilityBehavior extends AbilityBehavior {
|
|
5
|
+
protected onCreate(): void;
|
|
6
|
+
protected onDestroy(): Destructor;
|
|
7
|
+
}
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability = require("engine.behaviour.ability")
|
|
7
|
+
local AbilityBehavior = ____ability.AbilityBehavior
|
|
8
|
+
local ____ability = require("engine.internal.ability")
|
|
9
|
+
local UnitAbility = ____ability.UnitAbility
|
|
10
|
+
local ____ability_2Ddisable_2Dcounter = require("engine.internal.misc.ability-disable-counter")
|
|
11
|
+
local increaseAbilityDisableCounter = ____ability_2Ddisable_2Dcounter.increaseAbilityDisableCounter
|
|
12
|
+
____exports.AlwaysEnabledAbilityBehavior = __TS__Class()
|
|
13
|
+
local AlwaysEnabledAbilityBehavior = ____exports.AlwaysEnabledAbilityBehavior
|
|
14
|
+
AlwaysEnabledAbilityBehavior.name = "AlwaysEnabledAbilityBehavior"
|
|
15
|
+
__TS__ClassExtends(AlwaysEnabledAbilityBehavior, AbilityBehavior)
|
|
16
|
+
function AlwaysEnabledAbilityBehavior.prototype.onCreate(self)
|
|
17
|
+
local ability = self.ability
|
|
18
|
+
if not __TS__InstanceOf(ability, UnitAbility) then
|
|
19
|
+
return
|
|
20
|
+
end
|
|
21
|
+
increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, -10)
|
|
22
|
+
end
|
|
23
|
+
function AlwaysEnabledAbilityBehavior.prototype.onDestroy(self)
|
|
24
|
+
local ability = self.ability
|
|
25
|
+
if not __TS__InstanceOf(ability, UnitAbility) then
|
|
26
|
+
return AbilityBehavior.prototype.onDestroy(self)
|
|
27
|
+
end
|
|
28
|
+
increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, 10)
|
|
29
|
+
return AbilityBehavior.prototype.onDestroy(self)
|
|
30
|
+
end
|
|
31
|
+
return ____exports
|
|
@@ -1,11 +1,9 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { AbilityBehavior } from "../ability";
|
|
3
3
|
import { Ability } from "../../internal/ability";
|
|
4
|
-
import { Buff, BuffConstructor, BuffParameters, BuffTypeIdSelectionPolicy } from "../../buff";
|
|
4
|
+
import { Buff, BuffConstructor, BuffParameters, BuffPolarityParameterType, BuffResistanceTypeParameterType, BuffTypeIdSelectionPolicy } from "../../buff";
|
|
5
5
|
import { Unit } from "../../internal/unit";
|
|
6
6
|
import { ApplicableBuffTypeId } from "../../object-data/entry/buff-type/applicable";
|
|
7
|
-
import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
|
|
8
|
-
import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
|
|
9
7
|
import { Widget } from "../../../core/types/widget";
|
|
10
8
|
type BuffParametersType<T extends BuffConstructor> = BuffParameters & Omit<BuffAdditionalParametersType<T>, keyof BuffParameters>;
|
|
11
9
|
type BuffAdditionalParametersType<T extends BuffConstructor> = T extends BuffConstructor<Buff<infer AdditionalParameters>> ? AdditionalParameters : never;
|
|
@@ -17,8 +15,8 @@ export declare abstract class ApplyBuffAbilityBehavior<T extends BuffConstructor
|
|
|
17
15
|
typeIds: [ApplicableBuffTypeId, ...ApplicableBuffTypeId[]],
|
|
18
16
|
typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
|
|
19
17
|
],
|
|
20
|
-
polarity:
|
|
21
|
-
resistanceType:
|
|
18
|
+
polarity: BuffPolarityParameterType,
|
|
19
|
+
resistanceType: BuffResistanceTypeParameterType,
|
|
22
20
|
parameters?: BuffParametersType<T>
|
|
23
21
|
]);
|
|
24
22
|
}
|
|
@@ -35,4 +33,9 @@ export declare class ApplyBuffTargetAreaAbilityBehavior<T extends BuffConstructo
|
|
|
35
33
|
onPointTargetImpact(caster: Unit, x: number, y: number): void;
|
|
36
34
|
onWidgetTargetImpact(caster: Unit, target: Widget): void;
|
|
37
35
|
}
|
|
36
|
+
export declare class ApplyBuffChannelingTargetAbilityBehavior<T extends BuffConstructor = typeof Buff> extends ApplyBuffAbilityBehavior<T> {
|
|
37
|
+
private buff?;
|
|
38
|
+
onUnitTargetChannelingStart(caster: Unit, target: Unit): void;
|
|
39
|
+
onStop(): void;
|
|
40
|
+
}
|
|
38
41
|
export {};
|
|
@@ -123,4 +123,36 @@ function ApplyBuffTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self,
|
|
|
123
123
|
self.applyBuff(unit)
|
|
124
124
|
end
|
|
125
125
|
end
|
|
126
|
+
local behaviorByBuff = {}
|
|
127
|
+
____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
|
|
128
|
+
local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
|
|
129
|
+
ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
|
|
130
|
+
__TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
|
|
131
|
+
function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
|
|
132
|
+
local previousBuff = self.buff
|
|
133
|
+
if previousBuff ~= nil then
|
|
134
|
+
behaviorByBuff[previousBuff] = nil
|
|
135
|
+
previousBuff:destroy()
|
|
136
|
+
end
|
|
137
|
+
local buff = self.applyBuff(target)
|
|
138
|
+
if buff ~= nil then
|
|
139
|
+
behaviorByBuff[buff] = self
|
|
140
|
+
end
|
|
141
|
+
self.buff = buff
|
|
142
|
+
end
|
|
143
|
+
function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
|
|
144
|
+
local buff = self.buff
|
|
145
|
+
if buff ~= nil then
|
|
146
|
+
behaviorByBuff[buff] = nil
|
|
147
|
+
buff:destroy()
|
|
148
|
+
self.buff = nil
|
|
149
|
+
end
|
|
150
|
+
end
|
|
151
|
+
Buff.beingDestroyedEvent:addListener(function(buff)
|
|
152
|
+
local behavior = behaviorByBuff[buff]
|
|
153
|
+
if behavior ~= nil then
|
|
154
|
+
behaviorByBuff[buff] = nil
|
|
155
|
+
behavior.ability:interruptCast()
|
|
156
|
+
end
|
|
157
|
+
end)
|
|
126
158
|
return ____exports
|
|
@@ -41,6 +41,7 @@ function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitGainAbility(self, unit
|
|
|
41
41
|
____opt_0:destroy()
|
|
42
42
|
end
|
|
43
43
|
self.unitBehavior = __TS__New(self.unitBehaviorConstructor, unit)
|
|
44
|
+
self.unitBehavior.sourceAbilityBehavior = self
|
|
44
45
|
self:update()
|
|
45
46
|
end
|
|
46
47
|
function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitLoseAbility(self)
|
|
@@ -4,23 +4,29 @@ import { Ability } from "../../internal/ability";
|
|
|
4
4
|
import { Unit } from "../../internal/unit";
|
|
5
5
|
import { AbilityDependentValue } from "../../object-field/ability";
|
|
6
6
|
import { Widget } from "../../../core/types/widget";
|
|
7
|
-
import {
|
|
7
|
+
import { DamageType, WeaponType } from "../../internal/unit+damage";
|
|
8
|
+
import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
|
|
9
|
+
import { AttackType } from "../../object-data/auxiliary/attack-type";
|
|
8
10
|
export type DamageAbilityBehaviorParameters = {
|
|
9
11
|
damagePerStrength?: AbilityDependentValue<number>;
|
|
10
12
|
damagePerAgility?: AbilityDependentValue<number>;
|
|
11
13
|
damagePerIntelligence?: AbilityDependentValue<number>;
|
|
12
|
-
attackType?: AttackType
|
|
14
|
+
attackType?: AbilityDependentValue<AttackType>;
|
|
13
15
|
damageType?: DamageType;
|
|
14
16
|
weaponType?: WeaponType;
|
|
17
|
+
metadata?: AbilityDependentValue<string | number | boolean>;
|
|
15
18
|
};
|
|
16
19
|
export type DamageAreaAbilityBehaviorParameters = DamageAbilityBehaviorParameters & {
|
|
17
20
|
maximumDamage?: AbilityDependentValue<number>;
|
|
21
|
+
areaOfEffect?: AbilityDependentValue<number>;
|
|
22
|
+
allowedTargetCombatClassifications?: AbilityDependentValue<CombatClassifications>;
|
|
18
23
|
};
|
|
19
|
-
declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
|
|
24
|
+
export declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
|
|
20
25
|
protected readonly damage: AbilityDependentValue<number>;
|
|
21
26
|
protected readonly parameters?: T | undefined;
|
|
22
27
|
protected constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: T | undefined);
|
|
23
28
|
protected calculateDamage(caster: Unit): number;
|
|
29
|
+
protected damageTarget(caster: Unit, target: Widget, damage?: number): void;
|
|
24
30
|
}
|
|
25
31
|
export declare class DamageSelfAbilityBehavior extends DamageAbilityBehavior {
|
|
26
32
|
constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAbilityBehaviorParameters);
|
|
@@ -9,7 +9,8 @@ local Unit = ____unit.Unit
|
|
|
9
9
|
local ____ability = require("engine.standard.fields.ability")
|
|
10
10
|
local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD
|
|
11
11
|
local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
|
|
12
|
-
|
|
12
|
+
____exports.DamageAbilityBehavior = __TS__Class()
|
|
13
|
+
local DamageAbilityBehavior = ____exports.DamageAbilityBehavior
|
|
13
14
|
DamageAbilityBehavior.name = "DamageAbilityBehavior"
|
|
14
15
|
__TS__ClassExtends(DamageAbilityBehavior, AbilityBehavior)
|
|
15
16
|
function DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
@@ -34,58 +35,53 @@ function DamageAbilityBehavior.prototype.calculateDamage(self, caster)
|
|
|
34
35
|
end
|
|
35
36
|
return damage
|
|
36
37
|
end
|
|
37
|
-
|
|
38
|
-
local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
|
|
39
|
-
DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
|
|
40
|
-
__TS__ClassExtends(DamageSelfAbilityBehavior, DamageAbilityBehavior)
|
|
41
|
-
function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
42
|
-
DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
43
|
-
end
|
|
44
|
-
function DamageSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
38
|
+
function DamageAbilityBehavior.prototype.damageTarget(self, caster, target, damage)
|
|
45
39
|
local parameters = self.parameters
|
|
46
40
|
caster:damageTarget(
|
|
47
|
-
|
|
48
|
-
self:calculateDamage(caster),
|
|
41
|
+
target,
|
|
42
|
+
damage or self:calculateDamage(caster),
|
|
49
43
|
nil,
|
|
50
44
|
nil,
|
|
51
|
-
parameters and parameters.attackType,
|
|
45
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.attackType),
|
|
52
46
|
parameters and parameters.damageType,
|
|
53
|
-
parameters and parameters.weaponType
|
|
47
|
+
parameters and parameters.weaponType,
|
|
48
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.metadata)
|
|
54
49
|
)
|
|
55
50
|
end
|
|
51
|
+
____exports.DamageSelfAbilityBehavior = __TS__Class()
|
|
52
|
+
local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
|
|
53
|
+
DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
|
|
54
|
+
__TS__ClassExtends(DamageSelfAbilityBehavior, ____exports.DamageAbilityBehavior)
|
|
55
|
+
function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
56
|
+
DamageSelfAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
|
|
57
|
+
end
|
|
58
|
+
function DamageSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
59
|
+
self:damageTarget(caster, caster)
|
|
60
|
+
end
|
|
56
61
|
____exports.DamageTargetAbilityBehavior = __TS__Class()
|
|
57
62
|
local DamageTargetAbilityBehavior = ____exports.DamageTargetAbilityBehavior
|
|
58
63
|
DamageTargetAbilityBehavior.name = "DamageTargetAbilityBehavior"
|
|
59
|
-
__TS__ClassExtends(DamageTargetAbilityBehavior, DamageAbilityBehavior)
|
|
64
|
+
__TS__ClassExtends(DamageTargetAbilityBehavior, ____exports.DamageAbilityBehavior)
|
|
60
65
|
function DamageTargetAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
61
|
-
|
|
66
|
+
DamageTargetAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
|
|
62
67
|
end
|
|
63
68
|
function DamageTargetAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
|
|
64
|
-
|
|
65
|
-
caster:damageTarget(
|
|
66
|
-
target,
|
|
67
|
-
self:calculateDamage(caster),
|
|
68
|
-
nil,
|
|
69
|
-
nil,
|
|
70
|
-
parameters and parameters.attackType,
|
|
71
|
-
parameters and parameters.damageType,
|
|
72
|
-
parameters and parameters.weaponType
|
|
73
|
-
)
|
|
69
|
+
self:damageTarget(caster, target)
|
|
74
70
|
end
|
|
75
71
|
local DamageAreaAbilityBehavior = __TS__Class()
|
|
76
72
|
DamageAreaAbilityBehavior.name = "DamageAreaAbilityBehavior"
|
|
77
|
-
__TS__ClassExtends(DamageAreaAbilityBehavior, DamageAbilityBehavior)
|
|
73
|
+
__TS__ClassExtends(DamageAreaAbilityBehavior, ____exports.DamageAbilityBehavior)
|
|
78
74
|
function DamageAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
79
|
-
|
|
75
|
+
DamageAreaAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
|
|
80
76
|
end
|
|
81
77
|
function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
|
|
82
78
|
local parameters = self.parameters
|
|
83
79
|
local targets = Unit.getAllowedTargetsInCollisionRange(
|
|
84
80
|
caster,
|
|
85
|
-
self:resolveCurrentAbilityDependentValue(ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
|
|
81
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.allowedTargetCombatClassifications or ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
|
|
86
82
|
x,
|
|
87
83
|
y,
|
|
88
|
-
self:resolveCurrentAbilityDependentValue(AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
|
|
84
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.areaOfEffect or AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
|
|
89
85
|
)
|
|
90
86
|
local damage = self:calculateDamage(caster)
|
|
91
87
|
local maximumDamage = self:resolveCurrentAbilityDependentValue(parameters and parameters.maximumDamage or 0)
|
|
@@ -93,15 +89,7 @@ function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
|
|
|
93
89
|
damage = maximumDamage / #targets
|
|
94
90
|
end
|
|
95
91
|
for ____, target in ipairs(targets) do
|
|
96
|
-
|
|
97
|
-
target,
|
|
98
|
-
damage,
|
|
99
|
-
nil,
|
|
100
|
-
nil,
|
|
101
|
-
parameters and parameters.attackType,
|
|
102
|
-
parameters and parameters.damageType,
|
|
103
|
-
parameters and parameters.weaponType
|
|
104
|
-
)
|
|
92
|
+
self:damageTarget(caster, target, damage)
|
|
105
93
|
end
|
|
106
94
|
end
|
|
107
95
|
____exports.DamageSelfAreaAbilityBehavior = __TS__Class()
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability = require("engine.behaviour.ability")
|
|
7
|
+
local AbilityBehavior = ____ability.AbilityBehavior
|
|
8
|
+
local ____unit = require("engine.internal.unit")
|
|
9
|
+
local Unit = ____unit.Unit
|
|
10
|
+
local ____ability = require("engine.standard.fields.ability")
|
|
11
|
+
local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
|
|
12
|
+
local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
|
|
13
|
+
local ____math = require("math")
|
|
14
|
+
local max = ____math.max
|
|
15
|
+
local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
16
|
+
local ____sound = require("core.types.sound")
|
|
17
|
+
local Sound3D = ____sound.Sound3D
|
|
18
|
+
local SoundSettings = ____sound.SoundSettings
|
|
19
|
+
local ____ability = require("engine.internal.ability")
|
|
20
|
+
local UnitAbility = ____ability.UnitAbility
|
|
21
|
+
local ____event = require("event")
|
|
22
|
+
local Event = ____event.Event
|
|
23
|
+
____exports.EmulateImpactAbilityBehavior = __TS__Class()
|
|
24
|
+
local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
|
|
25
|
+
EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
|
|
26
|
+
__TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
|
|
27
|
+
function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
|
|
28
|
+
local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
|
|
29
|
+
local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
|
|
30
|
+
if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost or __TS__InstanceOf(self.ability, UnitAbility) and self.ability.isDisabled then
|
|
31
|
+
return false
|
|
32
|
+
end
|
|
33
|
+
caster.mana = caster.mana - manaCost
|
|
34
|
+
self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
|
|
35
|
+
self:flashCasterEffect(caster)
|
|
36
|
+
local soundPresetId = self.ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
37
|
+
if soundPresetId ~= "" then
|
|
38
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
39
|
+
end
|
|
40
|
+
Event.invoke(Unit.abilityImpactEvent, caster, self.ability)
|
|
41
|
+
return true
|
|
42
|
+
end
|
|
43
|
+
return ____exports
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { AbilityBehavior } from "../ability";
|
|
3
2
|
import { Unit } from "../../internal/unit";
|
|
4
|
-
|
|
3
|
+
import { EmulateImpactAbilityBehavior } from "./emulate-impact";
|
|
4
|
+
export declare class InstantImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
|
|
5
5
|
onCastingStart(caster: Unit): void;
|
|
6
6
|
}
|
|
@@ -2,28 +2,13 @@ local ____lualib = require("lualib_bundle")
|
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
4
|
local ____exports = {}
|
|
5
|
-
local
|
|
6
|
-
local
|
|
7
|
-
local ____ability = require("engine.standard.fields.ability")
|
|
8
|
-
local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
|
|
9
|
-
local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
|
|
5
|
+
local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
|
|
6
|
+
local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
|
|
10
7
|
____exports.InstantImpactAbilityBehavior = __TS__Class()
|
|
11
8
|
local InstantImpactAbilityBehavior = ____exports.InstantImpactAbilityBehavior
|
|
12
9
|
InstantImpactAbilityBehavior.name = "InstantImpactAbilityBehavior"
|
|
13
|
-
__TS__ClassExtends(InstantImpactAbilityBehavior,
|
|
10
|
+
__TS__ClassExtends(InstantImpactAbilityBehavior, EmulateImpactAbilityBehavior)
|
|
14
11
|
function InstantImpactAbilityBehavior.prototype.onCastingStart(self, caster)
|
|
15
|
-
|
|
16
|
-
local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
|
|
17
|
-
local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
|
|
18
|
-
if caster:getAbilityRemainingCooldown(abilityTypeId) ~= 0 or caster.mana < manaCost then
|
|
19
|
-
return
|
|
20
|
-
end
|
|
21
|
-
caster.mana = caster.mana - manaCost
|
|
22
|
-
if cooldown == 0 then
|
|
23
|
-
caster:interruptCast(self.ability.typeId)
|
|
24
|
-
else
|
|
25
|
-
caster:startAbilityCooldown(self.ability.typeId, cooldown)
|
|
26
|
-
end
|
|
27
|
-
AbilityBehavior:forAll(self.ability, "onImpact", caster)
|
|
12
|
+
self:emulateImpact(caster)
|
|
28
13
|
end
|
|
29
14
|
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Unit } from "../../internal/unit";
|
|
3
|
+
import { EmulateImpactAbilityBehavior } from "./emulate-impact";
|
|
4
|
+
import { Ability } from "../../internal/ability";
|
|
5
|
+
export declare class OnCommandImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
|
|
6
|
+
constructor(ability: Ability);
|
|
7
|
+
onCommand(caster: Unit): void;
|
|
8
|
+
}
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____unit = require("engine.internal.unit")
|
|
6
|
+
local Unit = ____unit.Unit
|
|
7
|
+
local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
|
|
8
|
+
local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
|
|
9
|
+
____exports.OnCommandImpactAbilityBehavior = __TS__Class()
|
|
10
|
+
local OnCommandImpactAbilityBehavior = ____exports.OnCommandImpactAbilityBehavior
|
|
11
|
+
OnCommandImpactAbilityBehavior.name = "OnCommandImpactAbilityBehavior"
|
|
12
|
+
__TS__ClassExtends(OnCommandImpactAbilityBehavior, EmulateImpactAbilityBehavior)
|
|
13
|
+
function OnCommandImpactAbilityBehavior.prototype.____constructor(self, ability)
|
|
14
|
+
EmulateImpactAbilityBehavior.prototype.____constructor(self, ability)
|
|
15
|
+
self:registerCommandEvent()
|
|
16
|
+
end
|
|
17
|
+
function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
|
|
18
|
+
self:emulateImpact(caster)
|
|
19
|
+
end
|
|
20
|
+
Unit.itemUseOrderEvent:addListener(function(unit, item)
|
|
21
|
+
for ____, ability in ipairs(item.abilities) do
|
|
22
|
+
____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
|
|
23
|
+
end
|
|
24
|
+
end)
|
|
25
|
+
return ____exports
|