warscript 0.0.1-dev.ec4cf89 → 0.0.1-dev.eda504c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (207) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +14 -6
  6. package/core/types/effect.lua +131 -35
  7. package/core/types/frame.d.ts +6 -0
  8. package/core/types/frame.lua +115 -22
  9. package/core/types/player.lua +3 -1
  10. package/core/types/playerCamera.d.ts +2 -0
  11. package/core/types/playerCamera.lua +123 -5
  12. package/core/types/sound.d.ts +17 -24
  13. package/core/types/sound.lua +99 -24
  14. package/core/types/tileCell.d.ts +9 -0
  15. package/core/types/tileCell.lua +92 -0
  16. package/core/types/timer.d.ts +9 -8
  17. package/core/types/timer.lua +45 -23
  18. package/core/util.d.ts +1 -1
  19. package/core/util.lua +18 -1
  20. package/decl/native.d.ts +846 -790
  21. package/engine/behavior.d.ts +7 -2
  22. package/engine/behavior.lua +112 -33
  23. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  24. package/engine/behaviour/ability/always-enabled.lua +31 -0
  25. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  26. package/engine/behaviour/ability/apply-buff.lua +32 -0
  27. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  28. package/engine/behaviour/ability/damage.d.ts +9 -3
  29. package/engine/behaviour/ability/damage.lua +26 -38
  30. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  31. package/engine/behaviour/ability/emulate-impact.lua +43 -0
  32. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  33. package/engine/behaviour/ability/instant-impact.lua +4 -19
  34. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  35. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  36. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  37. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  38. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  39. package/engine/behaviour/ability/restore-mana.lua +6 -6
  40. package/engine/behaviour/ability.d.ts +20 -4
  41. package/engine/behaviour/ability.lua +111 -47
  42. package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
  43. package/engine/behaviour/unit/stun-immunity.lua +52 -27
  44. package/engine/behaviour/unit.d.ts +39 -0
  45. package/engine/behaviour/unit.lua +210 -4
  46. package/engine/buff.d.ts +85 -46
  47. package/engine/buff.lua +373 -229
  48. package/engine/internal/ability.d.ts +23 -14
  49. package/engine/internal/ability.lua +129 -85
  50. package/engine/internal/item/ability.lua +162 -4
  51. package/engine/internal/item+owner.lua +12 -6
  52. package/engine/internal/item.d.ts +20 -19
  53. package/engine/internal/item.lua +191 -74
  54. package/engine/internal/mechanics/ability-duration.lua +1 -1
  55. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  56. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  57. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  58. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  59. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  60. package/engine/internal/misc/frame-coordinates.lua +21 -0
  61. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  62. package/engine/internal/misc/get-terrain-z.lua +11 -0
  63. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  64. package/engine/internal/misc/player-local-handle.lua +5 -0
  65. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  66. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  67. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  68. package/engine/internal/object-data/evasion-probability.lua +16 -0
  69. package/engine/internal/unit/ability.d.ts +45 -1
  70. package/engine/internal/unit/ability.lua +128 -17
  71. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  72. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  73. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  74. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  75. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  76. package/engine/internal/unit/allowed-targets.lua +9 -1
  77. package/engine/internal/unit/bonus.d.ts +6 -2
  78. package/engine/internal/unit/bonus.lua +23 -1
  79. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  80. package/engine/internal/unit/ignore-events-items.lua +5 -0
  81. package/engine/internal/unit/item.d.ts +24 -0
  82. package/engine/internal/unit/item.lua +78 -0
  83. package/engine/internal/unit/main-selected.d.ts +13 -0
  84. package/engine/internal/unit/main-selected.lua +51 -0
  85. package/engine/internal/unit/order.d.ts +20 -0
  86. package/engine/internal/unit/order.lua +136 -0
  87. package/engine/internal/unit+ability.lua +12 -3
  88. package/engine/internal/unit+damage.d.ts +2 -11
  89. package/engine/internal/unit+damage.lua +10 -14
  90. package/engine/internal/unit+spellSteal.lua +1 -2
  91. package/engine/internal/unit-missile-launch.lua +60 -13
  92. package/engine/internal/unit.d.ts +58 -18
  93. package/engine/internal/unit.lua +399 -161
  94. package/engine/internal/utility.lua +12 -0
  95. package/engine/lightning.d.ts +12 -5
  96. package/engine/lightning.lua +48 -14
  97. package/engine/local-client.d.ts +7 -2
  98. package/engine/local-client.lua +82 -0
  99. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  100. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  101. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  102. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  103. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  104. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  105. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  106. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  107. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  108. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  109. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  110. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  111. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  112. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  113. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  114. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  115. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  116. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  117. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  118. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  119. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  120. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  121. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  122. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  123. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  124. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  125. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  126. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  127. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  128. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  129. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  130. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  131. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  132. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  133. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  134. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  135. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  136. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  137. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  138. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  139. package/engine/object-data/entry/ability-type/web.lua +52 -0
  140. package/engine/object-data/entry/ability-type.d.ts +19 -17
  141. package/engine/object-data/entry/ability-type.lua +93 -36
  142. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  143. package/engine/object-data/entry/buff-type.d.ts +6 -12
  144. package/engine/object-data/entry/buff-type.lua +13 -29
  145. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  146. package/engine/object-data/entry/item-type.d.ts +15 -1
  147. package/engine/object-data/entry/item-type.lua +93 -2
  148. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  149. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  150. package/engine/object-data/entry/sound-preset.lua +140 -0
  151. package/engine/object-data/entry/unit-type.d.ts +21 -5
  152. package/engine/object-data/entry/unit-type.lua +214 -93
  153. package/engine/object-data/entry/upgrade.d.ts +1 -1
  154. package/engine/object-data/entry/upgrade.lua +4 -4
  155. package/engine/object-data/entry.d.ts +16 -14
  156. package/engine/object-data/entry.lua +60 -32
  157. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  158. package/engine/object-field/ability.d.ts +28 -5
  159. package/engine/object-field/ability.lua +59 -5
  160. package/engine/object-field/unit.d.ts +57 -3
  161. package/engine/object-field/unit.lua +207 -7
  162. package/engine/object-field.d.ts +17 -6
  163. package/engine/object-field.lua +190 -90
  164. package/engine/random.d.ts +9 -0
  165. package/engine/random.lua +13 -0
  166. package/engine/standard/entries/buff-type.d.ts +3 -0
  167. package/engine/standard/entries/buff-type.lua +3 -0
  168. package/engine/standard/entries/sound-preset.d.ts +10 -0
  169. package/engine/standard/entries/sound-preset.lua +10 -0
  170. package/engine/standard/fields/ability.d.ts +2 -0
  171. package/engine/standard/fields/ability.lua +2 -0
  172. package/engine/standard/fields/unit.d.ts +4 -0
  173. package/engine/standard/fields/unit.lua +7 -0
  174. package/engine/text-tag.d.ts +36 -2
  175. package/engine/text-tag.lua +249 -10
  176. package/engine/unit.d.ts +4 -0
  177. package/engine/unit.lua +4 -0
  178. package/index.d.ts +1 -0
  179. package/index.lua +1 -0
  180. package/net/socket.d.ts +7 -1
  181. package/net/socket.lua +45 -4
  182. package/network.d.ts +1 -0
  183. package/network.lua +3 -2
  184. package/objutil/buff.lua +3 -4
  185. package/objutil/unit.lua +8 -0
  186. package/package.json +2 -2
  187. package/patch-lua.d.ts +0 -0
  188. package/patch-lua.lua +10 -0
  189. package/patch-lualib.lua +1 -1
  190. package/utility/arrays.d.ts +10 -1
  191. package/utility/arrays.lua +45 -3
  192. package/utility/callback-array.d.ts +17 -0
  193. package/utility/callback-array.lua +61 -0
  194. package/utility/functions.d.ts +8 -0
  195. package/utility/functions.lua +13 -0
  196. package/utility/lazy.d.ts +2 -0
  197. package/utility/lazy.lua +14 -0
  198. package/utility/linked-set.d.ts +12 -2
  199. package/utility/linked-set.lua +10 -3
  200. package/utility/lua-maps.d.ts +15 -2
  201. package/utility/lua-maps.lua +53 -2
  202. package/utility/lua-sets.d.ts +2 -0
  203. package/utility/lua-sets.lua +7 -0
  204. package/utility/reflection.lua +11 -7
  205. package/utility/types.d.ts +4 -0
  206. package/core/types/order.d.ts +0 -25
  207. package/core/types/order.lua +0 -55
@@ -0,0 +1,52 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.WebAbilityType = __TS__Class()
9
+ local WebAbilityType = ____exports.WebAbilityType
10
+ WebAbilityType.name = "WebAbilityType"
11
+ __TS__ClassExtends(WebAbilityType, AbilityType)
12
+ WebAbilityType.BASE_ID = fourCC("Aweb")
13
+ __TS__SetDescriptor(
14
+ WebAbilityType.prototype,
15
+ "airUnitLoweringDuration",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ens1")
19
+ end,
20
+ set = function(self, airUnitLoweringDuration)
21
+ self:setNumberLevelField("Ens1", airUnitLoweringDuration)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ WebAbilityType.prototype,
28
+ "airUnitHeight",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Ens2")
32
+ end,
33
+ set = function(self, airUnitHeight)
34
+ self:setNumberLevelField("Ens2", airUnitHeight)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ WebAbilityType.prototype,
41
+ "meleeAttackRange",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Ens3")
45
+ end,
46
+ set = function(self, meleeAttackRange)
47
+ self:setNumberLevelField("Ens3", meleeAttackRange)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ return ____exports
@@ -3,15 +3,15 @@ import "../../internal/unit/ability";
3
3
  import { TupleOf } from "../../../utility/types";
4
4
  import { AnimationName } from "../auxiliary/animation-name";
5
5
  import { AnimationQualifier } from "../auxiliary/animation-qualifier";
6
- import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
6
+ import { AttachmentPresetInput, EffectPresetWithParameters, EffectPresetWithParametersInput } from "../auxiliary/attachment-preset";
7
7
  import { CombatClassifications } from "../auxiliary/combat-classification";
8
8
  import { Race } from "../auxiliary/race";
9
- import { SoundPresetName } from "../auxiliary/sound-preset-name";
10
9
  import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
11
10
  import { ObjectDataEntry, ObjectDataEntryId, ObjectDataEntryLevelFieldValueSupplier } from "../entry";
12
11
  import { BuffTypeId } from "./buff-type";
13
12
  import { LightningTypeId } from "./lightning-type";
14
- export type AbilityTypeId = ObjectDataEntryId & {
13
+ import { SoundPresetId } from "./sound-preset";
14
+ export type AbilityTypeId = ObjectDataEntryId & number & {
15
15
  readonly __abilityTypeId: unique symbol;
16
16
  };
17
17
  export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId> {
@@ -27,11 +27,11 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
27
27
  set buttonPositionX(buttonPositionX: number);
28
28
  get buttonPositionY(): number;
29
29
  set buttonPositionY(buttonPositionY: number);
30
- get casterCastingEffectPresets(): AttachmentPreset[];
31
- set casterCastingEffectPresets(casterCastingEffectPresets: AttachmentPresetInput[]);
32
- get casterChannelingEffectPresets(): AttachmentPreset[];
33
- set casterChannelingEffectPresets(casterChannelingEffectPresets: AttachmentPresetInput[]);
34
- get casterAttachmentPresets(): TupleOf<AttachmentPreset, 0 | 1 | 2>;
30
+ get casterCastingEffectPresets(): EffectPresetWithParameters[];
31
+ set casterCastingEffectPresets(casterCastingEffectPresets: EffectPresetWithParametersInput[]);
32
+ get casterChannelingEffectPresets(): EffectPresetWithParameters[];
33
+ set casterChannelingEffectPresets(casterChannelingEffectPresets: EffectPresetWithParametersInput[]);
34
+ get casterAttachmentPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2>;
35
35
  set casterAttachmentPresets(casterAttachmentPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2>);
36
36
  get effectModelPaths(): string[];
37
37
  set effectModelPaths(effectModelPaths: string[]);
@@ -63,15 +63,15 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
63
63
  set missileMovementArc(missileMovementArc: number);
64
64
  get missileMovementSpeed(): number;
65
65
  set missileMovementSpeed(missileMovementSpeed: number);
66
- get specialAttachmentPreset(): AttachmentPreset | undefined;
66
+ get specialAttachmentPreset(): EffectPresetWithParameters | undefined;
67
67
  set specialAttachmentPreset(specialAttachmentPreset: AttachmentPresetInput | undefined);
68
- get targetCastingEffectPresets(): AttachmentPreset[];
68
+ get targetCastingEffectPresets(): EffectPresetWithParameters[];
69
69
  set targetCastingEffectPresets(targetCastingEffectPresets: AttachmentPresetInput[]);
70
- get targetEffectPresets(): TupleOf<AttachmentPreset, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
70
+ get targetEffectPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
71
71
  set targetEffectPresets(targetEffectPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
72
- get targetEffectPresetsSD(): TupleOf<AttachmentPreset, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
72
+ get targetEffectPresetsSD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
73
73
  set targetEffectPresetsSD(targetEffectPresetsSD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
74
- get targetEffectPresetsHD(): TupleOf<AttachmentPreset, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
74
+ get targetEffectPresetsHD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
75
75
  set targetEffectPresetsHD(targetEffectPresetsHD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
76
76
  get turnOffButtonPositionX(): number;
77
77
  set turnOffButtonPositionX(buttonPositionX: number);
@@ -111,10 +111,12 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
111
111
  set turnOffTooltipText(turnOffTooltipText: ObjectDataEntryLevelFieldValueSupplier<string>);
112
112
  get turnOffTooltipExtendedText(): string[];
113
113
  set turnOffTooltipExtendedText(turnOffTooltipExtendedText: ObjectDataEntryLevelFieldValueSupplier<string>);
114
- get soundPresetName(): SoundPresetName;
115
- set soundPresetName(soundPresetName: SoundPresetName);
116
- get loopingSoundPresetName(): SoundPresetName;
117
- set loopingSoundPresetName(loopingSoundPresetName: SoundPresetName);
114
+ get casterEffectSoundPresetId(): SoundPresetId | undefined;
115
+ set casterEffectSoundPresetId(casterEffectSoundPresetId: SoundPresetId | undefined);
116
+ get casterEffectLoopingSoundPresetId(): SoundPresetId;
117
+ set casterEffectLoopingSoundPresetId(casterEffectLoopingSoundPresetId: SoundPresetId);
118
+ get targetEffectSoundPresetId(): SoundPresetId | undefined;
119
+ set targetEffectSoundPresetId(targetEffectSoundPresetId: SoundPresetId | undefined);
118
120
  get allowedTargetCombatClassifications(): CombatClassifications[];
119
121
  set allowedTargetCombatClassifications(allowedTargetCombatClassifications: ObjectDataEntryLevelFieldValueSupplier<CombatClassifications>);
120
122
  get areaOfEffect(): number[];
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
- local __TS__New = ____lualib.__TS__New
5
4
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
6
6
  local ____exports = {}
7
7
  local ____unit = require("engine.internal.unit")
8
8
  local Unit = ____unit.Unit
@@ -20,7 +20,7 @@ local mapIndexed = ____arrays.mapIndexed
20
20
  local ____attachment_2Dpreset = require("engine.object-data.auxiliary.attachment-preset")
21
21
  local extractAttachmentPresetInputModelPath = ____attachment_2Dpreset.extractAttachmentPresetInputModelPath
22
22
  local extractAttachmentPresetInputNodeFQN = ____attachment_2Dpreset.extractAttachmentPresetInputNodeFQN
23
- local toAttachmentPreset = ____attachment_2Dpreset.toAttachmentPreset
23
+ local toEffectPreset = ____attachment_2Dpreset.toEffectPreset
24
24
  local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
25
25
  local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
26
26
  local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
@@ -31,14 +31,21 @@ local ____entry = require("engine.object-data.entry")
31
31
  local extractObjectDataEntryLevelFieldValue = ____entry.extractObjectDataEntryLevelFieldValue
32
32
  local ObjectDataEntry = ____entry.ObjectDataEntry
33
33
  local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
34
- local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
34
+ local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
35
35
  local ____upgrade = require("engine.object-data.entry.upgrade")
36
36
  local Upgrade = ____upgrade.Upgrade
37
+ local ____sound = require("core.types.sound")
38
+ local isSoundLabelCustom = ____sound.isSoundLabelCustom
39
+ local Sound3D = ____sound.Sound3D
40
+ local SoundSettings = ____sound.SoundSettings
41
+ local ____lua_2Dsets = require("utility.lua-sets")
42
+ local luaSetOf = ____lua_2Dsets.luaSetOf
37
43
  local castAnimationFQNByAbilityTypeId = {}
38
44
  local isButtonVisibleFalseAbilityTypes = {}
39
45
  local casterCastingEffectPresetsByAbilityTypeId = {}
40
46
  local casterChannelingEffectPresetsByAbilityTypeId = {}
41
47
  local targetCastingEffectPresetsByAbilityTypeId = {}
48
+ local targetEffectSoundPresetByAbilityTypeId = {}
42
49
  ____exports.AbilityType = __TS__Class()
43
50
  local AbilityType = ____exports.AbilityType
44
51
  AbilityType.name = "AbilityType"
@@ -53,10 +60,7 @@ end
53
60
  function AbilityType.getObjectData(self, map)
54
61
  return map.objects.ability
55
62
  end
56
- AbilityType.idGenerator = __TS__New(
57
- ObjectDataEntryIdGenerator,
58
- fourCC("A000")
59
- )
63
+ AbilityType.idGenerator = abilityTypeIdGenerator
60
64
  __TS__SetDescriptor(
61
65
  AbilityType.prototype,
62
66
  "channelingAnimation",
@@ -117,7 +121,7 @@ __TS__SetDescriptor(
117
121
  return casterCastingEffectPresetsByAbilityTypeId[self.id] or ({})
118
122
  end,
119
123
  set = function(self, casterCastingEffectPresets)
120
- casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets, toAttachmentPreset)
124
+ casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets, toEffectPreset)
121
125
  end
122
126
  },
123
127
  true
@@ -130,7 +134,7 @@ __TS__SetDescriptor(
130
134
  return casterChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
131
135
  end,
132
136
  set = function(self, casterChannelingEffectPresets)
133
- casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toAttachmentPreset)
137
+ casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toEffectPreset)
134
138
  end
135
139
  },
136
140
  true
@@ -275,10 +279,10 @@ __TS__SetDescriptor(
275
279
  "lightningTypeIds",
276
280
  {
277
281
  get = function(self)
278
- return self:getObjectDataEntryIdsField("alig")
282
+ return self:getObjectDataEntryNumericIdsField("alig")
279
283
  end,
280
284
  set = function(self, lightningTypeIds)
281
- self:setObjectDataEntryIdsField("alig", lightningTypeIds)
285
+ self:setObjectDataEntryNumericIdsField("alig", lightningTypeIds)
282
286
  end
283
287
  },
284
288
  true
@@ -369,7 +373,7 @@ __TS__SetDescriptor(
369
373
  return targetCastingEffectPresetsByAbilityTypeId[self.id] or ({})
370
374
  end,
371
375
  set = function(self, targetCastingEffectPresets)
372
- targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets, toAttachmentPreset)
376
+ targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets, toEffectPreset)
373
377
  end
374
378
  },
375
379
  true
@@ -512,7 +516,7 @@ __TS__SetDescriptor(
512
516
  "techTreeDependencies",
513
517
  {
514
518
  get = function(self)
515
- local techTreeDependencyIds = self:getObjectDataEntryIdsField("areq")
519
+ local techTreeDependencyIds = self:getObjectDataEntryNumericIdsField("areq")
516
520
  local techTreeDependencyInternalLevels = self:getNumbersField("arqa")
517
521
  return mapIndexed(
518
522
  techTreeDependencyIds,
@@ -532,7 +536,7 @@ __TS__SetDescriptor(
532
536
  map(techTreeDependencies, extractTechTreeDependencyInputLevel),
533
537
  function(techTreeDependencyLevel) return techTreeDependencyLevel + 1 end
534
538
  )
535
- self:setObjectDataEntryIdsField("areq", techTreeDependencyIds)
539
+ self:setObjectDataEntryNumericIdsField("areq", techTreeDependencyIds)
536
540
  self:setNumbersField("arqa", techTreeDependencyInternalLevels)
537
541
  end
538
542
  },
@@ -722,26 +726,40 @@ __TS__SetDescriptor(
722
726
  )
723
727
  __TS__SetDescriptor(
724
728
  AbilityType.prototype,
725
- "soundPresetName",
729
+ "casterEffectSoundPresetId",
726
730
  {
727
731
  get = function(self)
728
- return self:getStringField("aefs")
732
+ local casterEffectSoundPresetId = self:getStringField("aefs")
733
+ return casterEffectSoundPresetId ~= "" and casterEffectSoundPresetId or nil
729
734
  end,
730
- set = function(self, soundPresetName)
731
- self:setStringField("aefs", soundPresetName)
735
+ set = function(self, casterEffectSoundPresetId)
736
+ self:setStringField("aefs", casterEffectSoundPresetId or "")
732
737
  end
733
738
  },
734
739
  true
735
740
  )
736
741
  __TS__SetDescriptor(
737
742
  AbilityType.prototype,
738
- "loopingSoundPresetName",
743
+ "casterEffectLoopingSoundPresetId",
739
744
  {
740
745
  get = function(self)
741
746
  return self:getStringField("aefl")
742
747
  end,
743
- set = function(self, loopingSoundPresetName)
744
- self:setStringField("aefl", loopingSoundPresetName)
748
+ set = function(self, casterEffectLoopingSoundPresetId)
749
+ self:setStringField("aefl", casterEffectLoopingSoundPresetId)
750
+ end
751
+ },
752
+ true
753
+ )
754
+ __TS__SetDescriptor(
755
+ AbilityType.prototype,
756
+ "targetEffectSoundPresetId",
757
+ {
758
+ get = function(self)
759
+ return targetEffectSoundPresetByAbilityTypeId[self.id]
760
+ end,
761
+ set = function(self, targetEffectSoundPresetId)
762
+ targetEffectSoundPresetByAbilityTypeId[self.id] = targetEffectSoundPresetId
745
763
  end
746
764
  },
747
765
  true
@@ -800,10 +818,10 @@ __TS__SetDescriptor(
800
818
  "buffTypeIds",
801
819
  {
802
820
  get = function(self)
803
- return self:getObjectDataEntryIdsLevelField("abuf")
821
+ return self:getObjectDataEntryNumericIdsLevelField("abuf")
804
822
  end,
805
823
  set = function(self, buffTypeIds)
806
- self:setObjectDataEntryIdsLevelField("abuf", buffTypeIds)
824
+ self:setObjectDataEntryNumericIdsLevelField("abuf", buffTypeIds)
807
825
  end
808
826
  },
809
827
  true
@@ -852,10 +870,10 @@ __TS__SetDescriptor(
852
870
  "effectBuffTypeIds",
853
871
  {
854
872
  get = function(self)
855
- return self:getObjectDataEntryIdsLevelField("aeff")
873
+ return self:getObjectDataEntryNumericIdsLevelField("aeff")
856
874
  end,
857
875
  set = function(self, effectBuffTypeIds)
858
- self:setObjectDataEntryIdsLevelField("aeff", effectBuffTypeIds)
876
+ self:setObjectDataEntryNumericIdsLevelField("aeff", effectBuffTypeIds)
859
877
  end
860
878
  },
861
879
  true
@@ -963,13 +981,38 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
963
981
  4,
964
982
  function(caster, ability)
965
983
  if ability:getField(ABILITY_RLF_CASTING_TIME) ~= 0 then
966
- Timer:run(function()
967
- caster:playAnimation(animationFQN)
968
- end)
984
+ Timer:run(caster, "playAnimation", animationFQN)
969
985
  end
970
986
  end
971
987
  )
972
988
  end
989
+ for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEffectSoundPresetByAbilityTypeId end)) do
990
+ if soundPresetId ~= nil then
991
+ Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(
992
+ 4,
993
+ function(caster, ability, target)
994
+ if __TS__InstanceOf(target, Unit) then
995
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target)
996
+ else
997
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target.x, target.y)
998
+ end
999
+ end
1000
+ )
1001
+ Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(
1002
+ 4,
1003
+ function(caster, ability, x, y)
1004
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, x, y)
1005
+ end
1006
+ )
1007
+ end
1008
+ end
1009
+ local unsupportedEffectSoundAbilityTypeIds = luaSetOf(fourCC("AAns"))
1010
+ Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
1011
+ local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
1012
+ if isSoundLabelCustom(soundPresetId) or soundPresetId ~= "" and unsupportedEffectSoundAbilityTypeIds[ability.parentTypeId] ~= nil then
1013
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
1014
+ end
1015
+ end)
973
1016
  local casterCastingEffectModelPathsByAbilityTypeId = postcompile(function()
974
1017
  return mapValues(
975
1018
  casterCastingEffectPresetsByAbilityTypeId,
@@ -982,10 +1025,17 @@ local casterCastingEffectAttachmentPointsByAbilityTypeId = postcompile(function(
982
1025
  function(casterCastingEffectPresets) return map(casterCastingEffectPresets, extractAttachmentPresetInputNodeFQN) end
983
1026
  )
984
1027
  end)
1028
+ local casterCastingEffectParametersByAbilityTypeId = postcompile(function()
1029
+ return mapValues(
1030
+ casterCastingEffectPresetsByAbilityTypeId,
1031
+ function(casterCastingEffectPresets) return map(casterCastingEffectPresets, "parameters") end
1032
+ )
1033
+ end)
985
1034
  local casterCastingEffectsByCaster = {}
986
1035
  local function handleAbilityCastingStartEvent(caster, ability)
987
1036
  local effectModelPaths = casterCastingEffectModelPathsByAbilityTypeId[ability.typeId]
988
1037
  local attachmentPoints = casterCastingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
1038
+ local parameters = casterCastingEffectParametersByAbilityTypeId[ability.typeId]
989
1039
  local effects = {}
990
1040
  if effectModelPaths ~= nil then
991
1041
  for i = 1, #effectModelPaths do
@@ -994,12 +1044,12 @@ local function handleAbilityCastingStartEvent(caster, ability)
994
1044
  if attachmentPoint == nil or attachmentPoint == "" then
995
1045
  attachmentPoint = "origin"
996
1046
  end
997
- effects[i] = Effect:createTarget(effectModelPath, caster, attachmentPoint)
1047
+ effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
998
1048
  end
999
1049
  end
1000
1050
  casterCastingEffectsByCaster[caster] = effects
1001
1051
  end
1002
- local function handleAbilityStopEvent(caster)
1052
+ local function handleAbilityStopCastingEvent(caster)
1003
1053
  local effects = casterCastingEffectsByCaster[caster]
1004
1054
  if effects ~= nil then
1005
1055
  for i = 1, #effects do
@@ -1010,8 +1060,8 @@ local function handleAbilityStopEvent(caster)
1010
1060
  end
1011
1061
  for abilityTypeId in pairs(casterCastingEffectModelPathsByAbilityTypeId) do
1012
1062
  Unit.abilityCastingStartEvent[abilityTypeId]:addListener(4, handleAbilityCastingStartEvent)
1013
- Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityStopEvent)
1014
- Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopEvent)
1063
+ Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
1064
+ Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
1015
1065
  end
1016
1066
  local casterChannelingEffectModelPathsByAbilityTypeId = postcompile(function()
1017
1067
  return mapValues(
@@ -1025,10 +1075,17 @@ local casterChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(functi
1025
1075
  function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
1026
1076
  )
1027
1077
  end)
1078
+ local casterChannelingEffectParametersByAbilityTypeId = postcompile(function()
1079
+ return mapValues(
1080
+ casterChannelingEffectPresetsByAbilityTypeId,
1081
+ function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, "parameters") end
1082
+ )
1083
+ end)
1028
1084
  local casterChannelingEffectsByCaster = {}
1029
1085
  local function handleAbilityChannelingStartEvent(caster, ability)
1030
1086
  local effectModelPaths = casterChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
1031
1087
  local attachmentPoints = casterChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
1088
+ local parameters = casterChannelingEffectParametersByAbilityTypeId[ability.typeId]
1032
1089
  local effects = {}
1033
1090
  if effectModelPaths ~= nil then
1034
1091
  for i = 1, #effectModelPaths do
@@ -1037,12 +1094,12 @@ local function handleAbilityChannelingStartEvent(caster, ability)
1037
1094
  if attachmentPoint == nil or attachmentPoint == "" then
1038
1095
  attachmentPoint = "origin"
1039
1096
  end
1040
- effects[i] = Effect:createTarget(effectModelPath, caster, attachmentPoint)
1097
+ effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
1041
1098
  end
1042
1099
  end
1043
1100
  casterChannelingEffectsByCaster[caster] = effects
1044
1101
  end
1045
- local function handleAbilityStopEventV2(caster)
1102
+ local function handleAbilityStopChannelingEvent(caster)
1046
1103
  local effects = casterChannelingEffectsByCaster[caster]
1047
1104
  if effects ~= nil then
1048
1105
  for i = 1, #effects do
@@ -1053,7 +1110,7 @@ local function handleAbilityStopEventV2(caster)
1053
1110
  end
1054
1111
  for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
1055
1112
  Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
1056
- Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopEventV2)
1057
- Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopEventV2)
1113
+ Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
1114
+ Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
1058
1115
  end
1059
1116
  return ____exports
@@ -10,8 +10,8 @@ local ____exports = {}
10
10
  local preparePhysicalPositiveApplicatorAbility
11
11
  local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
12
12
  local AbilityType = ____ability_2Dtype.AbilityType
13
- local ____cripple = require("engine.object-data.entry.ability-type.cripple")
14
- local CrippleAbilityType = ____cripple.CrippleAbilityType
13
+ local ____curse = require("engine.object-data.entry.ability-type.curse")
14
+ local CurseAbilityType = ____curse.CurseAbilityType
15
15
  local ____searing_2Darrows = require("engine.object-data.entry.ability-type.searing-arrows")
16
16
  local SearingArrowsAbilityType = ____searing_2Darrows.SearingArrowsAbilityType
17
17
  local ____slow_2Dpoison = require("engine.object-data.entry.ability-type.slow-poison")
@@ -30,7 +30,6 @@ local ____arrays = require("utility.arrays")
30
30
  local chunked = ____arrays.chunked
31
31
  local map = ____arrays.map
32
32
  local max = ____arrays.max
33
- local toLuaSet = ____arrays.toLuaSet
34
33
  local ____blood_2Dlust = require("engine.object-data.entry.ability-type.blood-lust")
35
34
  local BloodLustAbilityType = ____blood_2Dlust.BloodLustAbilityType
36
35
  local ____berserk = require("engine.object-data.entry.ability-type.berserk")
@@ -43,22 +42,11 @@ local ____permanent_2Dimmolation = require("engine.object-data.entry.ability-typ
43
42
  local PermanentImmolationAbilityType = ____permanent_2Dimmolation.PermanentImmolationAbilityType
44
43
  local ____cast_2Dability = require("engine.internal.mechanics.cast-ability")
45
44
  local castAbility = ____cast_2Dability.castAbility
46
- local createItem = CreateItem
47
- local getAbilityId = BlzGetAbilityId
48
- local getItemAbility = BlzGetItemAbility
49
- local getOwningPlayer = GetOwningPlayer
50
- local getUnitAbilityByIndex = BlzGetUnitAbilityByIndex
51
- local itemAddAbility = BlzItemAddAbility
52
- local removeItem = RemoveItem
53
45
  local setAbilityIntegerField = BlzSetAbilityIntegerField
54
46
  local setAbilityRealLevelField = BlzSetAbilityRealLevelField
55
- local setItemBooleanField = BlzSetItemBooleanField
56
47
  local setPlayerTechResearched = SetPlayerTechResearched
57
48
  local unitAddAbility = UnitAddAbility
58
- local unitAddItem = UnitAddItem
59
49
  local unitDisableAbility = BlzUnitDisableAbility
60
- local unitDropItemSlot = UnitDropItemSlot
61
- local unitInventorySize = UnitInventorySize
62
50
  local unitRemoveAbility = UnitRemoveAbility
63
51
  local compiletimeApplicableBuffTypes = {}
64
52
  ____exports.ApplicableBuffType = __TS__Class()
@@ -86,7 +74,7 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
86
74
  abilityType.buttonPositionY = -11
87
75
  abilityType.casterAttachmentPresets = {}
88
76
  abilityType.targetEffectPresets = {}
89
- abilityType.soundPresetName = ""
77
+ abilityType.casterEffectSoundPresetId = nil
90
78
  abilityType.learnLevelMinimum = 6
91
79
  abilityType.race = "other"
92
80
  abilityType.shouldCheckTechTreeDependencies = false
@@ -113,12 +101,10 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
113
101
  local applicatorAbilityTypeIdByApplicatorType = {}
114
102
  if applicableBuffType.resistanceType == 1 or applicableBuffType.resistanceType == nil then
115
103
  if applicableBuffType.polarity == 2 or applicableBuffType.polarity == nil then
116
- local applicatorAbilityType = prepareAbilityType(CrippleAbilityType, applicableBuffType)
117
- applicatorAbilityType.movementSpeedDecreaseFactor = 0
118
- applicatorAbilityType.attackSpeedDecreaseFactor = 0
119
- applicatorAbilityType.damageDecreaseFactor = 0
104
+ local applicatorAbilityType = prepareAbilityType(CurseAbilityType, applicableBuffType)
105
+ applicatorAbilityType.missProbability = 0
120
106
  applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
121
- applicatorAbilityTypeIdByApplicatorType[852189] = applicatorAbilityType.id
107
+ applicatorAbilityTypeIdByApplicatorType[852190] = applicatorAbilityType.id
122
108
  end
123
109
  if applicableBuffType.polarity == 1 or applicableBuffType.polarity == nil then
124
110
  local applicatorAbilityType = prepareAbilityType(BloodLustAbilityType, applicableBuffType)
@@ -135,6 +121,10 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
135
121
  applicatorAbilityType.damagePerSecond = 0
136
122
  applicatorAbilityType.movementSpeedDecreaseFactor = 0
137
123
  applicatorAbilityType.attackSpeedDecreaseFactor = 0
124
+ applicatorAbilityType.isDamageStacking = false
125
+ applicatorAbilityType.isMovementSpeedFactorStacking = false
126
+ applicatorAbilityType.isAttackSpeedFactorStacking = false
127
+ applicatorAbilityType.isAbleToKill = false
138
128
  applicatorAbilityType.buffTypeIds = {applicableBuffType.id, applicableBuffType.id}
139
129
  applicatorAbilityTypeIdByApplicatorType[852173] = applicatorAbilityType.id
140
130
  end
@@ -142,6 +132,7 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
142
132
  local applicatorAbilityType = prepareAbilityType(BerserkAbilityType, applicableBuffType)
143
133
  applicatorAbilityType.attackSpeedIncreaseFactor = 0
144
134
  applicatorAbilityType.movementSpeedIncreaseFactor = 0
135
+ applicatorAbilityType.receivedDamageIncreaseFactor = 0
145
136
  applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
146
137
  if applicatorAbilityType.levelCount > 1 then
147
138
  multilevelPhysicalPositiveApplicatorAbilityTypes[#multilevelPhysicalPositiveApplicatorAbilityTypes + 1] = applicatorAbilityType
@@ -204,15 +195,6 @@ local EVASION_ABILITY_TYPE_IDS = postcompile(function()
204
195
  "AIcs"
205
196
  }, fourCC))
206
197
  end)
207
- local INVENTORY_ABILITY_TYPE_IDS = postcompile(function()
208
- return toLuaSet(AbilityType:getAllIdsByBaseIds(map({
209
- "AInv",
210
- "Aihn",
211
- "Aien",
212
- "Aion",
213
- "Aiun"
214
- }, fourCC)))
215
- end)
216
198
  local SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
217
199
  local abilityType = SearingArrowsAbilityType:create()
218
200
  abilityType.isInternal = true
@@ -244,8 +226,8 @@ Unit.abilityCastingStartEvent[SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID]:addListener(
244
226
  )
245
227
  ---
246
228
  -- @internal For use by internal systems only.
247
- ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum, movementSpeedIncreaseFactor)
248
- local applicatorType = polarity == 1 and (resistanceType == 1 and 852101 or 852100) or (polarity == 2 and (resistanceType == 1 and 852189 or 852173) or 0)
229
+ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum, missProbability)
230
+ local applicatorType = polarity == 1 and (resistanceType == 1 and 852101 or 852100) or (polarity == 2 and (resistanceType == 1 and 852190 or 852173) or 0)
249
231
  local ____opt_1 = applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffTypeId]
250
232
  local applicatorAbilityTypeId = ____opt_1 and ____opt_1[applicatorType]
251
233
  if applicatorAbilityTypeId == nil then
@@ -267,8 +249,7 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
267
249
  applicatorAbilityTypeId,
268
250
  preparePhysicalPositiveApplicatorAbility,
269
251
  level,
270
- duration or 0,
271
- movementSpeedIncreaseFactor
252
+ duration or 0
272
253
  )
273
254
  if level ~= nil and level > 0 then
274
255
  local upgradeId = applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId]
@@ -298,6 +279,9 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
298
279
  ability:setField(ABILITY_RLF_DURATION_HERO, level, actualDuration)
299
280
  ability:setField(ABILITY_IF_PRIORITY, spellStealPriority or 0)
300
281
  ability:setField(ABILITY_IF_REQUIRED_LEVEL, learnLevelMinimum or 6)
282
+ if missProbability ~= nil and applicatorType == 852190 then
283
+ ability:setField(ABILITY_RLF_CHANCE_TO_MISS_CRS, missProbability)
284
+ end
301
285
  end,
302
286
  applicatorType,
303
287
  unit
@@ -309,16 +293,13 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
309
293
  end
310
294
  return success
311
295
  end
312
- preparePhysicalPositiveApplicatorAbility = function(ability, level, duration, movementSpeedIncreaseFactor)
296
+ preparePhysicalPositiveApplicatorAbility = function(ability, level, duration)
313
297
  if level == nil then
314
298
  setAbilityIntegerField(ability, ABILITY_IF_LEVELS, 1)
315
299
  level = 1
316
300
  end
317
301
  setAbilityRealLevelField(ability, ABILITY_RLF_DURATION_NORMAL, level, duration)
318
302
  setAbilityRealLevelField(ability, ABILITY_RLF_DURATION_HERO, level, duration)
319
- if movementSpeedIncreaseFactor ~= nil then
320
- setAbilityRealLevelField(ability, ABILITY_RLF_MOVEMENT_SPEED_INCREASE_BSK1, level, movementSpeedIncreaseFactor)
321
- end
322
303
  end
323
304
  ---
324
305
  -- @internal For use by internal systems only.
@@ -3,12 +3,16 @@ import { TupleOf } from "../../../utility/types";
3
3
  import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
4
4
  import { Race } from "../auxiliary/race";
5
5
  import { SoundPresetName } from "../auxiliary/sound-preset-name";
6
- import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
6
+ import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
7
7
  import { LightningTypeId } from "./lightning-type";
8
- export type BuffTypeId = ObjectDataEntryId & {
8
+ export type BuffTypeId = ObjectDataEntryId & number & {
9
9
  readonly __buffTypeId: unique symbol;
10
10
  };
11
+ export type StandardBuffTypeId = BuffTypeId & {
12
+ readonly __standardBuffTypeId: unique symbol;
13
+ };
11
14
  export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> extends ObjectDataEntry<Id> {
15
+ static readonly [id: StandardBuffTypeId]: ObjectDataEntryConstructor<BuffType>;
12
16
  private static readonly idGenerator;
13
17
  protected static generateId(): number;
14
18
  protected static getObjectData(map: WarMap): WarObjects;
@@ -51,13 +55,3 @@ export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> exten
51
55
  get tooltipExtendedText(): string;
52
56
  set tooltipExtendedText(tooltipText: string);
53
57
  }
54
- declare const AvatarBuffType_base: typeof BuffType;
55
- export declare class AvatarBuffType extends AvatarBuffType_base {
56
- }
57
- declare const DevotionAuraBuffType_base: typeof BuffType;
58
- export declare class DevotionAuraBuffType extends DevotionAuraBuffType_base {
59
- }
60
- declare const DivineShieldBuffType_base: typeof BuffType;
61
- export declare class DivineShieldBuffType extends DivineShieldBuffType_base {
62
- }
63
- export {};