warscript 0.0.1-dev.ec4cf89 → 0.0.1-dev.eda504c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +6 -0
- package/core/types/frame.lua +115 -22
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +7 -2
- package/engine/behavior.lua +112 -33
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -47
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +39 -0
- package/engine/behaviour/unit.lua +210 -4
- package/engine/buff.d.ts +85 -46
- package/engine/buff.lua +373 -229
- package/engine/internal/ability.d.ts +23 -14
- package/engine/internal/ability.lua +129 -85
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +6 -2
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +12 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +60 -13
- package/engine/internal/unit.d.ts +58 -18
- package/engine/internal/unit.lua +399 -161
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +15 -1
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +28 -5
- package/engine/object-field/ability.lua +59 -5
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +190 -90
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +4 -0
- package/engine/unit.lua +4 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/buff.lua +3 -4
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +10 -1
- package/utility/arrays.lua +45 -3
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +12 -2
- package/utility/linked-set.lua +10 -3
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +4 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.WebAbilityType = __TS__Class()
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local WebAbilityType = ____exports.WebAbilityType
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WebAbilityType.name = "WebAbilityType"
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__TS__ClassExtends(WebAbilityType, AbilityType)
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WebAbilityType.BASE_ID = fourCC("Aweb")
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__TS__SetDescriptor(
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WebAbilityType.prototype,
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"airUnitLoweringDuration",
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{
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get = function(self)
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end,
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set = function(self, airUnitLoweringDuration)
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end
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},
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true
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)
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WebAbilityType.prototype,
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"airUnitHeight",
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{
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get = function(self)
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end,
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set = function(self, airUnitHeight)
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self:setNumberLevelField("Ens2", airUnitHeight)
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end
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},
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)
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__TS__SetDescriptor(
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WebAbilityType.prototype,
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"meleeAttackRange",
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{
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end
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},
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)
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return ____exports
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import { TupleOf } from "../../../utility/types";
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import { AnimationName } from "../auxiliary/animation-name";
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import { AnimationQualifier } from "../auxiliary/animation-qualifier";
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import {
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import { AttachmentPresetInput, EffectPresetWithParameters, EffectPresetWithParametersInput } from "../auxiliary/attachment-preset";
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import { CombatClassifications } from "../auxiliary/combat-classification";
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import { Race } from "../auxiliary/race";
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import { SoundPresetName } from "../auxiliary/sound-preset-name";
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import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
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import { ObjectDataEntry, ObjectDataEntryId, ObjectDataEntryLevelFieldValueSupplier } from "../entry";
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import { BuffTypeId } from "./buff-type";
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import { LightningTypeId } from "./lightning-type";
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import { SoundPresetId } from "./sound-preset";
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export type AbilityTypeId = ObjectDataEntryId & number & {
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export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId> {
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get casterCastingEffectPresets():
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get casterChannelingEffectPresets():
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get casterAttachmentPresets(): TupleOf<
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get casterCastingEffectPresets(): EffectPresetWithParameters[];
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set casterCastingEffectPresets(casterCastingEffectPresets: EffectPresetWithParametersInput[]);
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get casterChannelingEffectPresets(): EffectPresetWithParameters[];
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get effectModelPaths(): string[];
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set effectModelPaths(effectModelPaths: string[]);
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get specialAttachmentPreset():
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get specialAttachmentPreset(): EffectPresetWithParameters | undefined;
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set specialAttachmentPreset(specialAttachmentPreset: AttachmentPresetInput | undefined);
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get targetCastingEffectPresets():
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get targetCastingEffectPresets(): EffectPresetWithParameters[];
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get targetEffectPresets(): TupleOf<
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get targetEffectPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
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get targetEffectPresetsSD(): TupleOf<
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get targetEffectPresetsSD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
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get targetEffectPresetsHD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
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set targetEffectPresetsHD(targetEffectPresetsHD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
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get turnOffButtonPositionX(): number;
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set turnOffButtonPositionX(buttonPositionX: number);
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set turnOffTooltipText(turnOffTooltipText: ObjectDataEntryLevelFieldValueSupplier<string>);
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set turnOffTooltipExtendedText(turnOffTooltipExtendedText: ObjectDataEntryLevelFieldValueSupplier<string>);
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get casterEffectSoundPresetId(): SoundPresetId | undefined;
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set casterEffectSoundPresetId(casterEffectSoundPresetId: SoundPresetId | undefined);
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get casterEffectLoopingSoundPresetId(): SoundPresetId;
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set casterEffectLoopingSoundPresetId(casterEffectLoopingSoundPresetId: SoundPresetId);
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set targetEffectSoundPresetId(targetEffectSoundPresetId: SoundPresetId | undefined);
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get allowedTargetCombatClassifications(): CombatClassifications[];
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set allowedTargetCombatClassifications(allowedTargetCombatClassifications: ObjectDataEntryLevelFieldValueSupplier<CombatClassifications>);
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get areaOfEffect(): number[];
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local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
-
local __TS__New = ____lualib.__TS__New
|
|
5
4
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
6
6
|
local ____exports = {}
|
|
7
7
|
local ____unit = require("engine.internal.unit")
|
|
8
8
|
local Unit = ____unit.Unit
|
|
@@ -20,7 +20,7 @@ local mapIndexed = ____arrays.mapIndexed
|
|
|
20
20
|
local ____attachment_2Dpreset = require("engine.object-data.auxiliary.attachment-preset")
|
|
21
21
|
local extractAttachmentPresetInputModelPath = ____attachment_2Dpreset.extractAttachmentPresetInputModelPath
|
|
22
22
|
local extractAttachmentPresetInputNodeFQN = ____attachment_2Dpreset.extractAttachmentPresetInputNodeFQN
|
|
23
|
-
local
|
|
23
|
+
local toEffectPreset = ____attachment_2Dpreset.toEffectPreset
|
|
24
24
|
local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
|
|
25
25
|
local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
|
|
26
26
|
local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
|
|
@@ -31,14 +31,21 @@ local ____entry = require("engine.object-data.entry")
|
|
|
31
31
|
local extractObjectDataEntryLevelFieldValue = ____entry.extractObjectDataEntryLevelFieldValue
|
|
32
32
|
local ObjectDataEntry = ____entry.ObjectDataEntry
|
|
33
33
|
local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
|
|
34
|
-
local
|
|
34
|
+
local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
|
|
35
35
|
local ____upgrade = require("engine.object-data.entry.upgrade")
|
|
36
36
|
local Upgrade = ____upgrade.Upgrade
|
|
37
|
+
local ____sound = require("core.types.sound")
|
|
38
|
+
local isSoundLabelCustom = ____sound.isSoundLabelCustom
|
|
39
|
+
local Sound3D = ____sound.Sound3D
|
|
40
|
+
local SoundSettings = ____sound.SoundSettings
|
|
41
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
42
|
+
local luaSetOf = ____lua_2Dsets.luaSetOf
|
|
37
43
|
local castAnimationFQNByAbilityTypeId = {}
|
|
38
44
|
local isButtonVisibleFalseAbilityTypes = {}
|
|
39
45
|
local casterCastingEffectPresetsByAbilityTypeId = {}
|
|
40
46
|
local casterChannelingEffectPresetsByAbilityTypeId = {}
|
|
41
47
|
local targetCastingEffectPresetsByAbilityTypeId = {}
|
|
48
|
+
local targetEffectSoundPresetByAbilityTypeId = {}
|
|
42
49
|
____exports.AbilityType = __TS__Class()
|
|
43
50
|
local AbilityType = ____exports.AbilityType
|
|
44
51
|
AbilityType.name = "AbilityType"
|
|
@@ -53,10 +60,7 @@ end
|
|
|
53
60
|
function AbilityType.getObjectData(self, map)
|
|
54
61
|
return map.objects.ability
|
|
55
62
|
end
|
|
56
|
-
AbilityType.idGenerator =
|
|
57
|
-
ObjectDataEntryIdGenerator,
|
|
58
|
-
fourCC("A000")
|
|
59
|
-
)
|
|
63
|
+
AbilityType.idGenerator = abilityTypeIdGenerator
|
|
60
64
|
__TS__SetDescriptor(
|
|
61
65
|
AbilityType.prototype,
|
|
62
66
|
"channelingAnimation",
|
|
@@ -117,7 +121,7 @@ __TS__SetDescriptor(
|
|
|
117
121
|
return casterCastingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
118
122
|
end,
|
|
119
123
|
set = function(self, casterCastingEffectPresets)
|
|
120
|
-
casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets,
|
|
124
|
+
casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets, toEffectPreset)
|
|
121
125
|
end
|
|
122
126
|
},
|
|
123
127
|
true
|
|
@@ -130,7 +134,7 @@ __TS__SetDescriptor(
|
|
|
130
134
|
return casterChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
131
135
|
end,
|
|
132
136
|
set = function(self, casterChannelingEffectPresets)
|
|
133
|
-
casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets,
|
|
137
|
+
casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toEffectPreset)
|
|
134
138
|
end
|
|
135
139
|
},
|
|
136
140
|
true
|
|
@@ -275,10 +279,10 @@ __TS__SetDescriptor(
|
|
|
275
279
|
"lightningTypeIds",
|
|
276
280
|
{
|
|
277
281
|
get = function(self)
|
|
278
|
-
return self:
|
|
282
|
+
return self:getObjectDataEntryNumericIdsField("alig")
|
|
279
283
|
end,
|
|
280
284
|
set = function(self, lightningTypeIds)
|
|
281
|
-
self:
|
|
285
|
+
self:setObjectDataEntryNumericIdsField("alig", lightningTypeIds)
|
|
282
286
|
end
|
|
283
287
|
},
|
|
284
288
|
true
|
|
@@ -369,7 +373,7 @@ __TS__SetDescriptor(
|
|
|
369
373
|
return targetCastingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
370
374
|
end,
|
|
371
375
|
set = function(self, targetCastingEffectPresets)
|
|
372
|
-
targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets,
|
|
376
|
+
targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets, toEffectPreset)
|
|
373
377
|
end
|
|
374
378
|
},
|
|
375
379
|
true
|
|
@@ -512,7 +516,7 @@ __TS__SetDescriptor(
|
|
|
512
516
|
"techTreeDependencies",
|
|
513
517
|
{
|
|
514
518
|
get = function(self)
|
|
515
|
-
local techTreeDependencyIds = self:
|
|
519
|
+
local techTreeDependencyIds = self:getObjectDataEntryNumericIdsField("areq")
|
|
516
520
|
local techTreeDependencyInternalLevels = self:getNumbersField("arqa")
|
|
517
521
|
return mapIndexed(
|
|
518
522
|
techTreeDependencyIds,
|
|
@@ -532,7 +536,7 @@ __TS__SetDescriptor(
|
|
|
532
536
|
map(techTreeDependencies, extractTechTreeDependencyInputLevel),
|
|
533
537
|
function(techTreeDependencyLevel) return techTreeDependencyLevel + 1 end
|
|
534
538
|
)
|
|
535
|
-
self:
|
|
539
|
+
self:setObjectDataEntryNumericIdsField("areq", techTreeDependencyIds)
|
|
536
540
|
self:setNumbersField("arqa", techTreeDependencyInternalLevels)
|
|
537
541
|
end
|
|
538
542
|
},
|
|
@@ -722,26 +726,40 @@ __TS__SetDescriptor(
|
|
|
722
726
|
)
|
|
723
727
|
__TS__SetDescriptor(
|
|
724
728
|
AbilityType.prototype,
|
|
725
|
-
"
|
|
729
|
+
"casterEffectSoundPresetId",
|
|
726
730
|
{
|
|
727
731
|
get = function(self)
|
|
728
|
-
|
|
732
|
+
local casterEffectSoundPresetId = self:getStringField("aefs")
|
|
733
|
+
return casterEffectSoundPresetId ~= "" and casterEffectSoundPresetId or nil
|
|
729
734
|
end,
|
|
730
|
-
set = function(self,
|
|
731
|
-
self:setStringField("aefs",
|
|
735
|
+
set = function(self, casterEffectSoundPresetId)
|
|
736
|
+
self:setStringField("aefs", casterEffectSoundPresetId or "")
|
|
732
737
|
end
|
|
733
738
|
},
|
|
734
739
|
true
|
|
735
740
|
)
|
|
736
741
|
__TS__SetDescriptor(
|
|
737
742
|
AbilityType.prototype,
|
|
738
|
-
"
|
|
743
|
+
"casterEffectLoopingSoundPresetId",
|
|
739
744
|
{
|
|
740
745
|
get = function(self)
|
|
741
746
|
return self:getStringField("aefl")
|
|
742
747
|
end,
|
|
743
|
-
set = function(self,
|
|
744
|
-
self:setStringField("aefl",
|
|
748
|
+
set = function(self, casterEffectLoopingSoundPresetId)
|
|
749
|
+
self:setStringField("aefl", casterEffectLoopingSoundPresetId)
|
|
750
|
+
end
|
|
751
|
+
},
|
|
752
|
+
true
|
|
753
|
+
)
|
|
754
|
+
__TS__SetDescriptor(
|
|
755
|
+
AbilityType.prototype,
|
|
756
|
+
"targetEffectSoundPresetId",
|
|
757
|
+
{
|
|
758
|
+
get = function(self)
|
|
759
|
+
return targetEffectSoundPresetByAbilityTypeId[self.id]
|
|
760
|
+
end,
|
|
761
|
+
set = function(self, targetEffectSoundPresetId)
|
|
762
|
+
targetEffectSoundPresetByAbilityTypeId[self.id] = targetEffectSoundPresetId
|
|
745
763
|
end
|
|
746
764
|
},
|
|
747
765
|
true
|
|
@@ -800,10 +818,10 @@ __TS__SetDescriptor(
|
|
|
800
818
|
"buffTypeIds",
|
|
801
819
|
{
|
|
802
820
|
get = function(self)
|
|
803
|
-
return self:
|
|
821
|
+
return self:getObjectDataEntryNumericIdsLevelField("abuf")
|
|
804
822
|
end,
|
|
805
823
|
set = function(self, buffTypeIds)
|
|
806
|
-
self:
|
|
824
|
+
self:setObjectDataEntryNumericIdsLevelField("abuf", buffTypeIds)
|
|
807
825
|
end
|
|
808
826
|
},
|
|
809
827
|
true
|
|
@@ -852,10 +870,10 @@ __TS__SetDescriptor(
|
|
|
852
870
|
"effectBuffTypeIds",
|
|
853
871
|
{
|
|
854
872
|
get = function(self)
|
|
855
|
-
return self:
|
|
873
|
+
return self:getObjectDataEntryNumericIdsLevelField("aeff")
|
|
856
874
|
end,
|
|
857
875
|
set = function(self, effectBuffTypeIds)
|
|
858
|
-
self:
|
|
876
|
+
self:setObjectDataEntryNumericIdsLevelField("aeff", effectBuffTypeIds)
|
|
859
877
|
end
|
|
860
878
|
},
|
|
861
879
|
true
|
|
@@ -963,13 +981,38 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
|
|
|
963
981
|
4,
|
|
964
982
|
function(caster, ability)
|
|
965
983
|
if ability:getField(ABILITY_RLF_CASTING_TIME) ~= 0 then
|
|
966
|
-
Timer:run(
|
|
967
|
-
caster:playAnimation(animationFQN)
|
|
968
|
-
end)
|
|
984
|
+
Timer:run(caster, "playAnimation", animationFQN)
|
|
969
985
|
end
|
|
970
986
|
end
|
|
971
987
|
)
|
|
972
988
|
end
|
|
989
|
+
for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEffectSoundPresetByAbilityTypeId end)) do
|
|
990
|
+
if soundPresetId ~= nil then
|
|
991
|
+
Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(
|
|
992
|
+
4,
|
|
993
|
+
function(caster, ability, target)
|
|
994
|
+
if __TS__InstanceOf(target, Unit) then
|
|
995
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target)
|
|
996
|
+
else
|
|
997
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target.x, target.y)
|
|
998
|
+
end
|
|
999
|
+
end
|
|
1000
|
+
)
|
|
1001
|
+
Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(
|
|
1002
|
+
4,
|
|
1003
|
+
function(caster, ability, x, y)
|
|
1004
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, x, y)
|
|
1005
|
+
end
|
|
1006
|
+
)
|
|
1007
|
+
end
|
|
1008
|
+
end
|
|
1009
|
+
local unsupportedEffectSoundAbilityTypeIds = luaSetOf(fourCC("AAns"))
|
|
1010
|
+
Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
|
|
1011
|
+
local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
1012
|
+
if isSoundLabelCustom(soundPresetId) or soundPresetId ~= "" and unsupportedEffectSoundAbilityTypeIds[ability.parentTypeId] ~= nil then
|
|
1013
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
1014
|
+
end
|
|
1015
|
+
end)
|
|
973
1016
|
local casterCastingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
974
1017
|
return mapValues(
|
|
975
1018
|
casterCastingEffectPresetsByAbilityTypeId,
|
|
@@ -982,10 +1025,17 @@ local casterCastingEffectAttachmentPointsByAbilityTypeId = postcompile(function(
|
|
|
982
1025
|
function(casterCastingEffectPresets) return map(casterCastingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
983
1026
|
)
|
|
984
1027
|
end)
|
|
1028
|
+
local casterCastingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1029
|
+
return mapValues(
|
|
1030
|
+
casterCastingEffectPresetsByAbilityTypeId,
|
|
1031
|
+
function(casterCastingEffectPresets) return map(casterCastingEffectPresets, "parameters") end
|
|
1032
|
+
)
|
|
1033
|
+
end)
|
|
985
1034
|
local casterCastingEffectsByCaster = {}
|
|
986
1035
|
local function handleAbilityCastingStartEvent(caster, ability)
|
|
987
1036
|
local effectModelPaths = casterCastingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
988
1037
|
local attachmentPoints = casterCastingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1038
|
+
local parameters = casterCastingEffectParametersByAbilityTypeId[ability.typeId]
|
|
989
1039
|
local effects = {}
|
|
990
1040
|
if effectModelPaths ~= nil then
|
|
991
1041
|
for i = 1, #effectModelPaths do
|
|
@@ -994,12 +1044,12 @@ local function handleAbilityCastingStartEvent(caster, ability)
|
|
|
994
1044
|
if attachmentPoint == nil or attachmentPoint == "" then
|
|
995
1045
|
attachmentPoint = "origin"
|
|
996
1046
|
end
|
|
997
|
-
effects[i] = Effect:
|
|
1047
|
+
effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
|
|
998
1048
|
end
|
|
999
1049
|
end
|
|
1000
1050
|
casterCastingEffectsByCaster[caster] = effects
|
|
1001
1051
|
end
|
|
1002
|
-
local function
|
|
1052
|
+
local function handleAbilityStopCastingEvent(caster)
|
|
1003
1053
|
local effects = casterCastingEffectsByCaster[caster]
|
|
1004
1054
|
if effects ~= nil then
|
|
1005
1055
|
for i = 1, #effects do
|
|
@@ -1010,8 +1060,8 @@ local function handleAbilityStopEvent(caster)
|
|
|
1010
1060
|
end
|
|
1011
1061
|
for abilityTypeId in pairs(casterCastingEffectModelPathsByAbilityTypeId) do
|
|
1012
1062
|
Unit.abilityCastingStartEvent[abilityTypeId]:addListener(4, handleAbilityCastingStartEvent)
|
|
1013
|
-
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4,
|
|
1014
|
-
Unit.abilityStopEvent[abilityTypeId]:addListener(4,
|
|
1063
|
+
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
|
|
1064
|
+
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
|
|
1015
1065
|
end
|
|
1016
1066
|
local casterChannelingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
1017
1067
|
return mapValues(
|
|
@@ -1025,10 +1075,17 @@ local casterChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(functi
|
|
|
1025
1075
|
function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
1026
1076
|
)
|
|
1027
1077
|
end)
|
|
1078
|
+
local casterChannelingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1079
|
+
return mapValues(
|
|
1080
|
+
casterChannelingEffectPresetsByAbilityTypeId,
|
|
1081
|
+
function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, "parameters") end
|
|
1082
|
+
)
|
|
1083
|
+
end)
|
|
1028
1084
|
local casterChannelingEffectsByCaster = {}
|
|
1029
1085
|
local function handleAbilityChannelingStartEvent(caster, ability)
|
|
1030
1086
|
local effectModelPaths = casterChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1031
1087
|
local attachmentPoints = casterChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1088
|
+
local parameters = casterChannelingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1032
1089
|
local effects = {}
|
|
1033
1090
|
if effectModelPaths ~= nil then
|
|
1034
1091
|
for i = 1, #effectModelPaths do
|
|
@@ -1037,12 +1094,12 @@ local function handleAbilityChannelingStartEvent(caster, ability)
|
|
|
1037
1094
|
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1038
1095
|
attachmentPoint = "origin"
|
|
1039
1096
|
end
|
|
1040
|
-
effects[i] = Effect:
|
|
1097
|
+
effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
|
|
1041
1098
|
end
|
|
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1099
|
end
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|
casterChannelingEffectsByCaster[caster] = effects
|
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1101
|
end
|
|
1045
|
-
local function
|
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|
+
local function handleAbilityStopChannelingEvent(caster)
|
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1046
1103
|
local effects = casterChannelingEffectsByCaster[caster]
|
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1047
1104
|
if effects ~= nil then
|
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1048
1105
|
for i = 1, #effects do
|
|
@@ -1053,7 +1110,7 @@ local function handleAbilityStopEventV2(caster)
|
|
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1053
1110
|
end
|
|
1054
1111
|
for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
|
|
1055
1112
|
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
|
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1056
|
-
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4,
|
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1057
|
-
Unit.abilityStopEvent[abilityTypeId]:addListener(4,
|
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1113
|
+
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
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|
+
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
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1115
|
end
|
|
1059
1116
|
return ____exports
|
|
@@ -10,8 +10,8 @@ local ____exports = {}
|
|
|
10
10
|
local preparePhysicalPositiveApplicatorAbility
|
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11
11
|
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
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12
|
local AbilityType = ____ability_2Dtype.AbilityType
|
|
13
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-
local
|
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-
local
|
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13
|
+
local ____curse = require("engine.object-data.entry.ability-type.curse")
|
|
14
|
+
local CurseAbilityType = ____curse.CurseAbilityType
|
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15
|
local ____searing_2Darrows = require("engine.object-data.entry.ability-type.searing-arrows")
|
|
16
16
|
local SearingArrowsAbilityType = ____searing_2Darrows.SearingArrowsAbilityType
|
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17
17
|
local ____slow_2Dpoison = require("engine.object-data.entry.ability-type.slow-poison")
|
|
@@ -30,7 +30,6 @@ local ____arrays = require("utility.arrays")
|
|
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30
30
|
local chunked = ____arrays.chunked
|
|
31
31
|
local map = ____arrays.map
|
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32
32
|
local max = ____arrays.max
|
|
33
|
-
local toLuaSet = ____arrays.toLuaSet
|
|
34
33
|
local ____blood_2Dlust = require("engine.object-data.entry.ability-type.blood-lust")
|
|
35
34
|
local BloodLustAbilityType = ____blood_2Dlust.BloodLustAbilityType
|
|
36
35
|
local ____berserk = require("engine.object-data.entry.ability-type.berserk")
|
|
@@ -43,22 +42,11 @@ local ____permanent_2Dimmolation = require("engine.object-data.entry.ability-typ
|
|
|
43
42
|
local PermanentImmolationAbilityType = ____permanent_2Dimmolation.PermanentImmolationAbilityType
|
|
44
43
|
local ____cast_2Dability = require("engine.internal.mechanics.cast-ability")
|
|
45
44
|
local castAbility = ____cast_2Dability.castAbility
|
|
46
|
-
local createItem = CreateItem
|
|
47
|
-
local getAbilityId = BlzGetAbilityId
|
|
48
|
-
local getItemAbility = BlzGetItemAbility
|
|
49
|
-
local getOwningPlayer = GetOwningPlayer
|
|
50
|
-
local getUnitAbilityByIndex = BlzGetUnitAbilityByIndex
|
|
51
|
-
local itemAddAbility = BlzItemAddAbility
|
|
52
|
-
local removeItem = RemoveItem
|
|
53
45
|
local setAbilityIntegerField = BlzSetAbilityIntegerField
|
|
54
46
|
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
55
|
-
local setItemBooleanField = BlzSetItemBooleanField
|
|
56
47
|
local setPlayerTechResearched = SetPlayerTechResearched
|
|
57
48
|
local unitAddAbility = UnitAddAbility
|
|
58
|
-
local unitAddItem = UnitAddItem
|
|
59
49
|
local unitDisableAbility = BlzUnitDisableAbility
|
|
60
|
-
local unitDropItemSlot = UnitDropItemSlot
|
|
61
|
-
local unitInventorySize = UnitInventorySize
|
|
62
50
|
local unitRemoveAbility = UnitRemoveAbility
|
|
63
51
|
local compiletimeApplicableBuffTypes = {}
|
|
64
52
|
____exports.ApplicableBuffType = __TS__Class()
|
|
@@ -86,7 +74,7 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
86
74
|
abilityType.buttonPositionY = -11
|
|
87
75
|
abilityType.casterAttachmentPresets = {}
|
|
88
76
|
abilityType.targetEffectPresets = {}
|
|
89
|
-
abilityType.
|
|
77
|
+
abilityType.casterEffectSoundPresetId = nil
|
|
90
78
|
abilityType.learnLevelMinimum = 6
|
|
91
79
|
abilityType.race = "other"
|
|
92
80
|
abilityType.shouldCheckTechTreeDependencies = false
|
|
@@ -113,12 +101,10 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
113
101
|
local applicatorAbilityTypeIdByApplicatorType = {}
|
|
114
102
|
if applicableBuffType.resistanceType == 1 or applicableBuffType.resistanceType == nil then
|
|
115
103
|
if applicableBuffType.polarity == 2 or applicableBuffType.polarity == nil then
|
|
116
|
-
local applicatorAbilityType = prepareAbilityType(
|
|
117
|
-
applicatorAbilityType.
|
|
118
|
-
applicatorAbilityType.attackSpeedDecreaseFactor = 0
|
|
119
|
-
applicatorAbilityType.damageDecreaseFactor = 0
|
|
104
|
+
local applicatorAbilityType = prepareAbilityType(CurseAbilityType, applicableBuffType)
|
|
105
|
+
applicatorAbilityType.missProbability = 0
|
|
120
106
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
121
|
-
applicatorAbilityTypeIdByApplicatorType[
|
|
107
|
+
applicatorAbilityTypeIdByApplicatorType[852190] = applicatorAbilityType.id
|
|
122
108
|
end
|
|
123
109
|
if applicableBuffType.polarity == 1 or applicableBuffType.polarity == nil then
|
|
124
110
|
local applicatorAbilityType = prepareAbilityType(BloodLustAbilityType, applicableBuffType)
|
|
@@ -135,6 +121,10 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
135
121
|
applicatorAbilityType.damagePerSecond = 0
|
|
136
122
|
applicatorAbilityType.movementSpeedDecreaseFactor = 0
|
|
137
123
|
applicatorAbilityType.attackSpeedDecreaseFactor = 0
|
|
124
|
+
applicatorAbilityType.isDamageStacking = false
|
|
125
|
+
applicatorAbilityType.isMovementSpeedFactorStacking = false
|
|
126
|
+
applicatorAbilityType.isAttackSpeedFactorStacking = false
|
|
127
|
+
applicatorAbilityType.isAbleToKill = false
|
|
138
128
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id, applicableBuffType.id}
|
|
139
129
|
applicatorAbilityTypeIdByApplicatorType[852173] = applicatorAbilityType.id
|
|
140
130
|
end
|
|
@@ -142,6 +132,7 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
142
132
|
local applicatorAbilityType = prepareAbilityType(BerserkAbilityType, applicableBuffType)
|
|
143
133
|
applicatorAbilityType.attackSpeedIncreaseFactor = 0
|
|
144
134
|
applicatorAbilityType.movementSpeedIncreaseFactor = 0
|
|
135
|
+
applicatorAbilityType.receivedDamageIncreaseFactor = 0
|
|
145
136
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
146
137
|
if applicatorAbilityType.levelCount > 1 then
|
|
147
138
|
multilevelPhysicalPositiveApplicatorAbilityTypes[#multilevelPhysicalPositiveApplicatorAbilityTypes + 1] = applicatorAbilityType
|
|
@@ -204,15 +195,6 @@ local EVASION_ABILITY_TYPE_IDS = postcompile(function()
|
|
|
204
195
|
"AIcs"
|
|
205
196
|
}, fourCC))
|
|
206
197
|
end)
|
|
207
|
-
local INVENTORY_ABILITY_TYPE_IDS = postcompile(function()
|
|
208
|
-
return toLuaSet(AbilityType:getAllIdsByBaseIds(map({
|
|
209
|
-
"AInv",
|
|
210
|
-
"Aihn",
|
|
211
|
-
"Aien",
|
|
212
|
-
"Aion",
|
|
213
|
-
"Aiun"
|
|
214
|
-
}, fourCC)))
|
|
215
|
-
end)
|
|
216
198
|
local SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
|
|
217
199
|
local abilityType = SearingArrowsAbilityType:create()
|
|
218
200
|
abilityType.isInternal = true
|
|
@@ -244,8 +226,8 @@ Unit.abilityCastingStartEvent[SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID]:addListener(
|
|
|
244
226
|
)
|
|
245
227
|
---
|
|
246
228
|
-- @internal For use by internal systems only.
|
|
247
|
-
____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum,
|
|
248
|
-
local applicatorType = polarity == 1 and (resistanceType == 1 and 852101 or 852100) or (polarity == 2 and (resistanceType == 1 and
|
|
229
|
+
____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum, missProbability)
|
|
230
|
+
local applicatorType = polarity == 1 and (resistanceType == 1 and 852101 or 852100) or (polarity == 2 and (resistanceType == 1 and 852190 or 852173) or 0)
|
|
249
231
|
local ____opt_1 = applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffTypeId]
|
|
250
232
|
local applicatorAbilityTypeId = ____opt_1 and ____opt_1[applicatorType]
|
|
251
233
|
if applicatorAbilityTypeId == nil then
|
|
@@ -267,8 +249,7 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
267
249
|
applicatorAbilityTypeId,
|
|
268
250
|
preparePhysicalPositiveApplicatorAbility,
|
|
269
251
|
level,
|
|
270
|
-
duration or 0
|
|
271
|
-
movementSpeedIncreaseFactor
|
|
252
|
+
duration or 0
|
|
272
253
|
)
|
|
273
254
|
if level ~= nil and level > 0 then
|
|
274
255
|
local upgradeId = applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId]
|
|
@@ -298,6 +279,9 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
298
279
|
ability:setField(ABILITY_RLF_DURATION_HERO, level, actualDuration)
|
|
299
280
|
ability:setField(ABILITY_IF_PRIORITY, spellStealPriority or 0)
|
|
300
281
|
ability:setField(ABILITY_IF_REQUIRED_LEVEL, learnLevelMinimum or 6)
|
|
282
|
+
if missProbability ~= nil and applicatorType == 852190 then
|
|
283
|
+
ability:setField(ABILITY_RLF_CHANCE_TO_MISS_CRS, missProbability)
|
|
284
|
+
end
|
|
301
285
|
end,
|
|
302
286
|
applicatorType,
|
|
303
287
|
unit
|
|
@@ -309,16 +293,13 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
309
293
|
end
|
|
310
294
|
return success
|
|
311
295
|
end
|
|
312
|
-
preparePhysicalPositiveApplicatorAbility = function(ability, level, duration
|
|
296
|
+
preparePhysicalPositiveApplicatorAbility = function(ability, level, duration)
|
|
313
297
|
if level == nil then
|
|
314
298
|
setAbilityIntegerField(ability, ABILITY_IF_LEVELS, 1)
|
|
315
299
|
level = 1
|
|
316
300
|
end
|
|
317
301
|
setAbilityRealLevelField(ability, ABILITY_RLF_DURATION_NORMAL, level, duration)
|
|
318
302
|
setAbilityRealLevelField(ability, ABILITY_RLF_DURATION_HERO, level, duration)
|
|
319
|
-
if movementSpeedIncreaseFactor ~= nil then
|
|
320
|
-
setAbilityRealLevelField(ability, ABILITY_RLF_MOVEMENT_SPEED_INCREASE_BSK1, level, movementSpeedIncreaseFactor)
|
|
321
|
-
end
|
|
322
303
|
end
|
|
323
304
|
---
|
|
324
305
|
-- @internal For use by internal systems only.
|
|
@@ -3,12 +3,16 @@ import { TupleOf } from "../../../utility/types";
|
|
|
3
3
|
import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
|
|
4
4
|
import { Race } from "../auxiliary/race";
|
|
5
5
|
import { SoundPresetName } from "../auxiliary/sound-preset-name";
|
|
6
|
-
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
6
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
|
|
7
7
|
import { LightningTypeId } from "./lightning-type";
|
|
8
|
-
export type BuffTypeId = ObjectDataEntryId & {
|
|
8
|
+
export type BuffTypeId = ObjectDataEntryId & number & {
|
|
9
9
|
readonly __buffTypeId: unique symbol;
|
|
10
10
|
};
|
|
11
|
+
export type StandardBuffTypeId = BuffTypeId & {
|
|
12
|
+
readonly __standardBuffTypeId: unique symbol;
|
|
13
|
+
};
|
|
11
14
|
export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> extends ObjectDataEntry<Id> {
|
|
15
|
+
static readonly [id: StandardBuffTypeId]: ObjectDataEntryConstructor<BuffType>;
|
|
12
16
|
private static readonly idGenerator;
|
|
13
17
|
protected static generateId(): number;
|
|
14
18
|
protected static getObjectData(map: WarMap): WarObjects;
|
|
@@ -51,13 +55,3 @@ export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> exten
|
|
|
51
55
|
get tooltipExtendedText(): string;
|
|
52
56
|
set tooltipExtendedText(tooltipText: string);
|
|
53
57
|
}
|
|
54
|
-
declare const AvatarBuffType_base: typeof BuffType;
|
|
55
|
-
export declare class AvatarBuffType extends AvatarBuffType_base {
|
|
56
|
-
}
|
|
57
|
-
declare const DevotionAuraBuffType_base: typeof BuffType;
|
|
58
|
-
export declare class DevotionAuraBuffType extends DevotionAuraBuffType_base {
|
|
59
|
-
}
|
|
60
|
-
declare const DivineShieldBuffType_base: typeof BuffType;
|
|
61
|
-
export declare class DivineShieldBuffType extends DivineShieldBuffType_base {
|
|
62
|
-
}
|
|
63
|
-
export {};
|