warscript 0.0.1-dev.ec4cf89 → 0.0.1-dev.eda504c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (207) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +14 -6
  6. package/core/types/effect.lua +131 -35
  7. package/core/types/frame.d.ts +6 -0
  8. package/core/types/frame.lua +115 -22
  9. package/core/types/player.lua +3 -1
  10. package/core/types/playerCamera.d.ts +2 -0
  11. package/core/types/playerCamera.lua +123 -5
  12. package/core/types/sound.d.ts +17 -24
  13. package/core/types/sound.lua +99 -24
  14. package/core/types/tileCell.d.ts +9 -0
  15. package/core/types/tileCell.lua +92 -0
  16. package/core/types/timer.d.ts +9 -8
  17. package/core/types/timer.lua +45 -23
  18. package/core/util.d.ts +1 -1
  19. package/core/util.lua +18 -1
  20. package/decl/native.d.ts +846 -790
  21. package/engine/behavior.d.ts +7 -2
  22. package/engine/behavior.lua +112 -33
  23. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  24. package/engine/behaviour/ability/always-enabled.lua +31 -0
  25. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  26. package/engine/behaviour/ability/apply-buff.lua +32 -0
  27. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  28. package/engine/behaviour/ability/damage.d.ts +9 -3
  29. package/engine/behaviour/ability/damage.lua +26 -38
  30. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  31. package/engine/behaviour/ability/emulate-impact.lua +43 -0
  32. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  33. package/engine/behaviour/ability/instant-impact.lua +4 -19
  34. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  35. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  36. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  37. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  38. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  39. package/engine/behaviour/ability/restore-mana.lua +6 -6
  40. package/engine/behaviour/ability.d.ts +20 -4
  41. package/engine/behaviour/ability.lua +111 -47
  42. package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
  43. package/engine/behaviour/unit/stun-immunity.lua +52 -27
  44. package/engine/behaviour/unit.d.ts +39 -0
  45. package/engine/behaviour/unit.lua +210 -4
  46. package/engine/buff.d.ts +85 -46
  47. package/engine/buff.lua +373 -229
  48. package/engine/internal/ability.d.ts +23 -14
  49. package/engine/internal/ability.lua +129 -85
  50. package/engine/internal/item/ability.lua +162 -4
  51. package/engine/internal/item+owner.lua +12 -6
  52. package/engine/internal/item.d.ts +20 -19
  53. package/engine/internal/item.lua +191 -74
  54. package/engine/internal/mechanics/ability-duration.lua +1 -1
  55. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  56. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  57. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  58. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  59. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  60. package/engine/internal/misc/frame-coordinates.lua +21 -0
  61. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  62. package/engine/internal/misc/get-terrain-z.lua +11 -0
  63. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  64. package/engine/internal/misc/player-local-handle.lua +5 -0
  65. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  66. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  67. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  68. package/engine/internal/object-data/evasion-probability.lua +16 -0
  69. package/engine/internal/unit/ability.d.ts +45 -1
  70. package/engine/internal/unit/ability.lua +128 -17
  71. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  72. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  73. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  74. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  75. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  76. package/engine/internal/unit/allowed-targets.lua +9 -1
  77. package/engine/internal/unit/bonus.d.ts +6 -2
  78. package/engine/internal/unit/bonus.lua +23 -1
  79. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  80. package/engine/internal/unit/ignore-events-items.lua +5 -0
  81. package/engine/internal/unit/item.d.ts +24 -0
  82. package/engine/internal/unit/item.lua +78 -0
  83. package/engine/internal/unit/main-selected.d.ts +13 -0
  84. package/engine/internal/unit/main-selected.lua +51 -0
  85. package/engine/internal/unit/order.d.ts +20 -0
  86. package/engine/internal/unit/order.lua +136 -0
  87. package/engine/internal/unit+ability.lua +12 -3
  88. package/engine/internal/unit+damage.d.ts +2 -11
  89. package/engine/internal/unit+damage.lua +10 -14
  90. package/engine/internal/unit+spellSteal.lua +1 -2
  91. package/engine/internal/unit-missile-launch.lua +60 -13
  92. package/engine/internal/unit.d.ts +58 -18
  93. package/engine/internal/unit.lua +399 -161
  94. package/engine/internal/utility.lua +12 -0
  95. package/engine/lightning.d.ts +12 -5
  96. package/engine/lightning.lua +48 -14
  97. package/engine/local-client.d.ts +7 -2
  98. package/engine/local-client.lua +82 -0
  99. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  100. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  101. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  102. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  103. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  104. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  105. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  106. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  107. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  108. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  109. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  110. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  111. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  112. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  113. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  114. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  115. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  116. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  117. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  118. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  119. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  120. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  121. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  122. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  123. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  124. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  125. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  126. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  127. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  128. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  129. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  130. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  131. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  132. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  133. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  134. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  135. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  136. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  137. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  138. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  139. package/engine/object-data/entry/ability-type/web.lua +52 -0
  140. package/engine/object-data/entry/ability-type.d.ts +19 -17
  141. package/engine/object-data/entry/ability-type.lua +93 -36
  142. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  143. package/engine/object-data/entry/buff-type.d.ts +6 -12
  144. package/engine/object-data/entry/buff-type.lua +13 -29
  145. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  146. package/engine/object-data/entry/item-type.d.ts +15 -1
  147. package/engine/object-data/entry/item-type.lua +93 -2
  148. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  149. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  150. package/engine/object-data/entry/sound-preset.lua +140 -0
  151. package/engine/object-data/entry/unit-type.d.ts +21 -5
  152. package/engine/object-data/entry/unit-type.lua +214 -93
  153. package/engine/object-data/entry/upgrade.d.ts +1 -1
  154. package/engine/object-data/entry/upgrade.lua +4 -4
  155. package/engine/object-data/entry.d.ts +16 -14
  156. package/engine/object-data/entry.lua +60 -32
  157. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  158. package/engine/object-field/ability.d.ts +28 -5
  159. package/engine/object-field/ability.lua +59 -5
  160. package/engine/object-field/unit.d.ts +57 -3
  161. package/engine/object-field/unit.lua +207 -7
  162. package/engine/object-field.d.ts +17 -6
  163. package/engine/object-field.lua +190 -90
  164. package/engine/random.d.ts +9 -0
  165. package/engine/random.lua +13 -0
  166. package/engine/standard/entries/buff-type.d.ts +3 -0
  167. package/engine/standard/entries/buff-type.lua +3 -0
  168. package/engine/standard/entries/sound-preset.d.ts +10 -0
  169. package/engine/standard/entries/sound-preset.lua +10 -0
  170. package/engine/standard/fields/ability.d.ts +2 -0
  171. package/engine/standard/fields/ability.lua +2 -0
  172. package/engine/standard/fields/unit.d.ts +4 -0
  173. package/engine/standard/fields/unit.lua +7 -0
  174. package/engine/text-tag.d.ts +36 -2
  175. package/engine/text-tag.lua +249 -10
  176. package/engine/unit.d.ts +4 -0
  177. package/engine/unit.lua +4 -0
  178. package/index.d.ts +1 -0
  179. package/index.lua +1 -0
  180. package/net/socket.d.ts +7 -1
  181. package/net/socket.lua +45 -4
  182. package/network.d.ts +1 -0
  183. package/network.lua +3 -2
  184. package/objutil/buff.lua +3 -4
  185. package/objutil/unit.lua +8 -0
  186. package/package.json +2 -2
  187. package/patch-lua.d.ts +0 -0
  188. package/patch-lua.lua +10 -0
  189. package/patch-lualib.lua +1 -1
  190. package/utility/arrays.d.ts +10 -1
  191. package/utility/arrays.lua +45 -3
  192. package/utility/callback-array.d.ts +17 -0
  193. package/utility/callback-array.lua +61 -0
  194. package/utility/functions.d.ts +8 -0
  195. package/utility/functions.lua +13 -0
  196. package/utility/lazy.d.ts +2 -0
  197. package/utility/lazy.lua +14 -0
  198. package/utility/linked-set.d.ts +12 -2
  199. package/utility/linked-set.lua +10 -3
  200. package/utility/lua-maps.d.ts +15 -2
  201. package/utility/lua-maps.lua +53 -2
  202. package/utility/lua-sets.d.ts +2 -0
  203. package/utility/lua-sets.lua +7 -0
  204. package/utility/reflection.lua +11 -7
  205. package/utility/types.d.ts +4 -0
  206. package/core/types/order.d.ts +0 -25
  207. package/core/types/order.lua +0 -55
@@ -20,6 +20,14 @@ local extractObjectDataEntryLevelFieldValue = ____entry.extractObjectDataEntryLe
20
20
  local ObjectDataEntry = ____entry.ObjectDataEntry
21
21
  local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
22
22
  local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
23
+ local ____linked_2Dset = require("utility.linked-set")
24
+ local mutableLinkedSet = ____linked_2Dset.mutableLinkedSet
25
+ local ____lua_2Dmaps = require("utility.lua-maps")
26
+ local emptyLuaMap = ____lua_2Dmaps.emptyLuaMap
27
+ local getOrPut = ____lua_2Dmaps.getOrPut
28
+ local mutableWeakLuaMap = ____lua_2Dmaps.mutableWeakLuaMap
29
+ local ____arrays = require("utility.arrays")
30
+ local emptyArray = ____arrays.emptyArray
23
31
  local compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId = {}
24
32
  local defaultValueByObjectDataEntryIdByObjectFieldId = postcompile(function() return compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId end)
25
33
  local objectFieldById = {}
@@ -29,7 +37,11 @@ local idGenerator = __TS__New(
29
37
  )
30
38
  local ObjectFieldBase = __TS__Class()
31
39
  ObjectFieldBase.name = "ObjectFieldBase"
32
- function ObjectFieldBase.prototype.____constructor(self, id)
40
+ function ObjectFieldBase.prototype.____constructor(self, id, isGlobal)
41
+ if isGlobal == nil then
42
+ isGlobal = false
43
+ end
44
+ self.isGlobal = isGlobal
33
45
  self.valueByInstance = setmetatable({}, {__mode = "k"})
34
46
  if objectFieldById[id] ~= nil then
35
47
  error(
@@ -46,10 +58,15 @@ end
46
58
  function ObjectFieldBase.prototype.supports(self, instance)
47
59
  return __TS__InstanceOf(instance, self.instanceClass)
48
60
  end
49
- function ObjectFieldBase.create(self, id)
61
+ function ObjectFieldBase.prototype.hasValue(self, objectDataEntryId)
62
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
63
+ return self.isGlobal or defaultValueByObjectDataEntryId ~= nil and defaultValueByObjectDataEntryId[objectDataEntryId] ~= nil or self:hasNativeFieldValue(objectDataEntryId)
64
+ end
65
+ function ObjectFieldBase.create(self, id, isGlobal)
50
66
  return __TS__New(
51
67
  self,
52
- id or idGenerator:next()
68
+ id or idGenerator:next(),
69
+ isGlobal
53
70
  )
54
71
  end
55
72
  function ObjectFieldBase.of(self, id)
@@ -71,7 +88,7 @@ ____exports.ObjectField = __TS__Class()
71
88
  local ObjectField = ____exports.ObjectField
72
89
  ObjectField.name = "ObjectField"
73
90
  __TS__ClassExtends(ObjectField, ObjectFieldBase)
74
- function ObjectField.prototype.getValue(self, entry)
91
+ function ObjectField.prototype.getValue(self, entry, includeModifiers)
75
92
  if __TS__InstanceOf(entry, ObjectDataEntry) then
76
93
  local defaultValueByObjectDataEntryId = (warpack.compiletime and compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId or defaultValueByObjectDataEntryIdByObjectFieldId)[self.id]
77
94
  if defaultValueByObjectDataEntryId ~= nil then
@@ -82,22 +99,16 @@ function ObjectField.prototype.getValue(self, entry)
82
99
  end
83
100
  return self.defaultValue
84
101
  end
85
- local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
86
- if defaultValueByObjectDataEntryId ~= nil then
87
- local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
88
- if defaultValue ~= nil then
89
- local ____self_valueByInstance_entry_0 = self.valueByInstance[entry]
90
- if ____self_valueByInstance_entry_0 == nil then
91
- ____self_valueByInstance_entry_0 = defaultValue
102
+ if includeModifiers == false then
103
+ local originalValueByInstance = self.originalValueByInstance
104
+ if originalValueByInstance ~= nil then
105
+ local originalValue = originalValueByInstance[entry]
106
+ if originalValue ~= nil then
107
+ return originalValue
92
108
  end
93
- return ____self_valueByInstance_entry_0
94
109
  end
95
110
  end
96
- local ____temp_1 = self:getNativeFieldValue(entry)
97
- if ____temp_1 == nil then
98
- ____temp_1 = self.defaultValue
99
- end
100
- return ____temp_1
111
+ return self:getActualValue(entry)
101
112
  end
102
113
  function ObjectField.prototype.setValue(self, entry, value)
103
114
  if __TS__InstanceOf(entry, ObjectDataEntry) then
@@ -112,37 +123,53 @@ function ObjectField.prototype.setValue(self, entry, value)
112
123
  defaultValueByObjectDataEntryId[entry.id] = value
113
124
  return true
114
125
  end
115
- local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
116
- if defaultValueByObjectDataEntryId ~= nil then
117
- local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
118
- if defaultValue ~= nil then
119
- local ____self_valueByInstance_entry_2 = self.valueByInstance[entry]
120
- if ____self_valueByInstance_entry_2 == nil then
121
- ____self_valueByInstance_entry_2 = defaultValue
122
- end
123
- local ____self_valueByInstance_entry_2_3 = ____self_valueByInstance_entry_2
124
- if ____self_valueByInstance_entry_2_3 == nil then
125
- ____self_valueByInstance_entry_2_3 = self.defaultValue
126
- end
127
- local previousValue = ____self_valueByInstance_entry_2_3
128
- if value ~= previousValue then
129
- self.valueByInstance[entry] = value
130
- self:invokeValueChangeEvent(entry, self, previousValue, value)
126
+ local modifiersByInstance = self.modifiersByInstance
127
+ if modifiersByInstance ~= nil then
128
+ local modifiers = modifiersByInstance[entry]
129
+ if modifiers ~= nil and modifiers.size ~= 0 then
130
+ local originalValueByInstance = self.originalValueByInstance
131
+ if originalValueByInstance == nil then
132
+ originalValueByInstance = mutableWeakLuaMap()
133
+ self.originalValueByInstance = originalValueByInstance
131
134
  end
132
- return true
135
+ originalValueByInstance[entry] = value
136
+ value = self:calculateActualValue(entry)
133
137
  end
134
138
  end
135
- if not self:hasNativeFieldValue(entry) then
136
- return false
139
+ return self:setActualValue(entry, value)
140
+ end
141
+ function ObjectField.prototype.applyModifier(self, instance, modifier)
142
+ local modifiersByInstance = self.modifiersByInstance
143
+ if modifiersByInstance == nil then
144
+ modifiersByInstance = mutableWeakLuaMap()
145
+ self.modifiersByInstance = modifiersByInstance
146
+ end
147
+ if getOrPut(modifiersByInstance, instance, mutableLinkedSet):add(modifier) then
148
+ local originalValueByInstance = self.originalValueByInstance
149
+ if originalValueByInstance == nil then
150
+ originalValueByInstance = mutableWeakLuaMap()
151
+ self.originalValueByInstance = originalValueByInstance
152
+ end
153
+ originalValueByInstance[instance] = self:getActualValue(instance)
154
+ self:setActualValue(
155
+ instance,
156
+ self:calculateActualValue(instance)
157
+ )
137
158
  end
138
- local previousValue = self:getNativeFieldValue(entry)
139
- if value ~= previousValue then
140
- if not self:setNativeFieldValue(entry, value) then
141
- return false
159
+ end
160
+ function ObjectField.prototype.removeModifier(self, instance, modifier)
161
+ local modifiersByInstance = self.modifiersByInstance
162
+ if modifiersByInstance ~= nil then
163
+ local modifiers = modifiersByInstance[instance]
164
+ if modifiers ~= nil and modifiers:remove(modifier) then
165
+ self:setActualValue(
166
+ instance,
167
+ self:calculateActualValue(instance)
168
+ )
169
+ return true
142
170
  end
143
- self:invokeValueChangeEvent(entry, self, previousValue, value)
144
171
  end
145
- return true
172
+ return false
146
173
  end
147
174
  function ObjectField.prototype.removeValue(self, entry)
148
175
  if not warpack.compiletime then
@@ -164,6 +191,78 @@ function ObjectField.prototype.trySetValue(self, entry, value)
164
191
  end
165
192
  return self:setValue(entry, value)
166
193
  end
194
+ function ObjectField.prototype.getActualValue(self, instance)
195
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
196
+ if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
197
+ local defaultValue = (defaultValueByObjectDataEntryId or emptyLuaMap())[self:getObjectDataEntryId(instance)]
198
+ if defaultValue ~= nil or self.isGlobal then
199
+ local ____self_valueByInstance_instance_0 = self.valueByInstance[instance]
200
+ if ____self_valueByInstance_instance_0 == nil then
201
+ ____self_valueByInstance_instance_0 = defaultValue
202
+ end
203
+ local ____self_valueByInstance_instance_0_1 = ____self_valueByInstance_instance_0
204
+ if ____self_valueByInstance_instance_0_1 == nil then
205
+ ____self_valueByInstance_instance_0_1 = self.defaultValue
206
+ end
207
+ return ____self_valueByInstance_instance_0_1
208
+ end
209
+ end
210
+ local ____temp_2 = self:getNativeFieldValue(instance)
211
+ if ____temp_2 == nil then
212
+ ____temp_2 = self.defaultValue
213
+ end
214
+ return ____temp_2
215
+ end
216
+ function ObjectField.prototype.setActualValue(self, instance, value)
217
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
218
+ local objectDataEntryId = self:getObjectDataEntryId(instance)
219
+ if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
220
+ local defaultValue = (defaultValueByObjectDataEntryId or emptyLuaMap())[objectDataEntryId]
221
+ if defaultValue ~= nil or self.isGlobal then
222
+ local ____self_valueByInstance_instance_3 = self.valueByInstance[instance]
223
+ if ____self_valueByInstance_instance_3 == nil then
224
+ ____self_valueByInstance_instance_3 = defaultValue
225
+ end
226
+ local ____self_valueByInstance_instance_3_4 = ____self_valueByInstance_instance_3
227
+ if ____self_valueByInstance_instance_3_4 == nil then
228
+ ____self_valueByInstance_instance_3_4 = self.defaultValue
229
+ end
230
+ local previousValue = ____self_valueByInstance_instance_3_4
231
+ if value ~= previousValue then
232
+ self.valueByInstance[instance] = value
233
+ self:invokeValueChangeEvent(instance, self, previousValue, value)
234
+ end
235
+ return true
236
+ end
237
+ end
238
+ if not self:hasNativeFieldValue(objectDataEntryId) then
239
+ return false
240
+ end
241
+ local previousValue = self:getNativeFieldValue(instance)
242
+ if value ~= previousValue then
243
+ if not self:setNativeFieldValue(instance, value) then
244
+ return false
245
+ end
246
+ self:invokeValueChangeEvent(instance, self, previousValue, value)
247
+ end
248
+ return true
249
+ end
250
+ function ObjectField.prototype.calculateActualValue(self, instance)
251
+ local ____opt_5 = self.originalValueByInstance
252
+ local originalValue = ____opt_5 and ____opt_5[instance]
253
+ local ____opt_7 = self.modifiersByInstance
254
+ local modifiers = ____opt_7 and ____opt_7[instance]
255
+ if originalValue ~= nil then
256
+ local value = originalValue
257
+ if modifiers ~= nil then
258
+ for modifier in pairs(modifiers) do
259
+ value = modifier(instance, value, originalValue)
260
+ end
261
+ end
262
+ return value
263
+ end
264
+ return self.defaultValue
265
+ end
167
266
  function ObjectField.prototype.invokeValueChangeEvent(self, ...)
168
267
  self:invokeValueChangeEventRecursive(
169
268
  getClass(self),
@@ -217,37 +316,37 @@ function ObjectArrayField.prototype.getValue(self, entry, index)
217
316
  if defaultValueByObjectDataEntryId ~= nil then
218
317
  local value = defaultValueByObjectDataEntryId[entry.id]
219
318
  if value ~= nil then
220
- local ____temp_5
319
+ local ____temp_10
221
320
  if index == nil then
222
- ____temp_5 = value
321
+ ____temp_10 = value
223
322
  else
224
- local ____value_index_4 = value[index + 1]
225
- if ____value_index_4 == nil then
226
- ____value_index_4 = self.defaultValue
323
+ local ____value_index_9 = value[index + 1]
324
+ if ____value_index_9 == nil then
325
+ ____value_index_9 = self.defaultValue
227
326
  end
228
- ____temp_5 = ____value_index_4
327
+ ____temp_10 = ____value_index_9
229
328
  end
230
- return ____temp_5
329
+ return ____temp_10
231
330
  end
232
331
  end
233
332
  return index == nil and ({}) or self.defaultValue
234
333
  end
235
334
  local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
236
- if defaultValueByObjectDataEntryId ~= nil then
237
- local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
238
- if defaultValue ~= nil then
239
- local value = self.valueByInstance[entry] or defaultValue
240
- local ____temp_7
335
+ if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
336
+ local defaultValue = (defaultValueByObjectDataEntryId or emptyLuaMap())[self:getObjectDataEntryId(entry)]
337
+ if defaultValue ~= nil or self.isGlobal then
338
+ local value = self.valueByInstance[entry] or defaultValue or emptyArray()
339
+ local ____temp_12
241
340
  if index == nil then
242
- ____temp_7 = value
341
+ ____temp_12 = value
243
342
  else
244
- local ____value_index_6 = value[index + 1]
245
- if ____value_index_6 == nil then
246
- ____value_index_6 = self.defaultValue
343
+ local ____value_index_11 = value[index + 1]
344
+ if ____value_index_11 == nil then
345
+ ____value_index_11 = self.defaultValue
247
346
  end
248
- ____temp_7 = ____value_index_6
347
+ ____temp_12 = ____value_index_11
249
348
  end
250
- return ____temp_7
349
+ return ____temp_12
251
350
  end
252
351
  end
253
352
  if index ~= nil then
@@ -292,36 +391,36 @@ function ObjectLevelField.prototype.getValue(self, entry, level)
292
391
  if defaultValueByObjectDataEntryId ~= nil then
293
392
  local valueByLevel = defaultValueByObjectDataEntryId[entry.id]
294
393
  if valueByLevel ~= nil then
295
- local ____valueByLevel_index_8 = valueByLevel[level + 1]
296
- if ____valueByLevel_index_8 == nil then
297
- ____valueByLevel_index_8 = self.defaultValue
394
+ local ____valueByLevel_index_13 = valueByLevel[level + 1]
395
+ if ____valueByLevel_index_13 == nil then
396
+ ____valueByLevel_index_13 = self.defaultValue
298
397
  end
299
- return ____valueByLevel_index_8
398
+ return ____valueByLevel_index_13
300
399
  end
301
400
  end
302
401
  return self.defaultValue
303
402
  end
304
403
  local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
305
- if defaultValueByObjectDataEntryId ~= nil then
306
- local defaultValueByLevel = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
307
- if defaultValueByLevel ~= nil then
308
- local ____opt_9 = self.valueByInstance[entry]
309
- local ____temp_11 = ____opt_9 and ____opt_9[level + 1]
310
- if ____temp_11 == nil then
311
- ____temp_11 = defaultValueByLevel[level + 1]
404
+ if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
405
+ local defaultValueByLevel = (defaultValueByObjectDataEntryId or emptyLuaMap())[self:getObjectDataEntryId(entry)]
406
+ if defaultValueByLevel ~= nil or self.isGlobal then
407
+ local ____opt_14 = self.valueByInstance[entry]
408
+ local ____temp_16 = ____opt_14 and ____opt_14[level + 1]
409
+ if ____temp_16 == nil then
410
+ ____temp_16 = (defaultValueByLevel or emptyArray())[level + 1]
312
411
  end
313
- local ____temp_11_12 = ____temp_11
314
- if ____temp_11_12 == nil then
315
- ____temp_11_12 = self.defaultValue
412
+ local ____temp_16_17 = ____temp_16
413
+ if ____temp_16_17 == nil then
414
+ ____temp_16_17 = self.defaultValue
316
415
  end
317
- return ____temp_11_12
416
+ return ____temp_16_17
318
417
  end
319
418
  end
320
- local ____temp_13 = self:getNativeFieldValue(entry, level)
321
- if ____temp_13 == nil then
322
- ____temp_13 = self.defaultValue
419
+ local ____temp_18 = self:getNativeFieldValue(entry, level)
420
+ if ____temp_18 == nil then
421
+ ____temp_18 = self.defaultValue
323
422
  end
324
- return ____temp_13
423
+ return ____temp_18
325
424
  end
326
425
  function ObjectLevelField.prototype.setValue(self, entry, levelOrValue, value)
327
426
  if value == nil then
@@ -362,23 +461,24 @@ function ObjectLevelField.prototype.setValue(self, entry, levelOrValue, value)
362
461
  return true
363
462
  end
364
463
  local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
365
- if defaultValueByObjectDataEntryId ~= nil then
366
- local defaultValueByLevel = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
367
- if defaultValueByLevel ~= nil then
464
+ local objectDataEntryId = self:getObjectDataEntryId(entry)
465
+ if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
466
+ local defaultValueByLevel = (defaultValueByObjectDataEntryId or emptyLuaMap())[objectDataEntryId]
467
+ if defaultValueByLevel ~= nil or self.isGlobal then
368
468
  local valueByLevel = self.valueByInstance[entry]
369
469
  if valueByLevel == nil then
370
470
  valueByLevel = {}
371
471
  self.valueByInstance[entry] = valueByLevel
372
472
  end
373
- local ____valueByLevel_index_14 = valueByLevel[level + 1]
374
- if ____valueByLevel_index_14 == nil then
375
- ____valueByLevel_index_14 = defaultValueByLevel[level + 1]
473
+ local ____valueByLevel_index_19 = valueByLevel[level + 1]
474
+ if ____valueByLevel_index_19 == nil then
475
+ ____valueByLevel_index_19 = (defaultValueByLevel or emptyArray())[level + 1]
376
476
  end
377
- local ____valueByLevel_index_14_15 = ____valueByLevel_index_14
378
- if ____valueByLevel_index_14_15 == nil then
379
- ____valueByLevel_index_14_15 = self.defaultValue
477
+ local ____valueByLevel_index_19_20 = ____valueByLevel_index_19
478
+ if ____valueByLevel_index_19_20 == nil then
479
+ ____valueByLevel_index_19_20 = self.defaultValue
380
480
  end
381
- local previousValue = ____valueByLevel_index_14_15
481
+ local previousValue = ____valueByLevel_index_19_20
382
482
  if value ~= previousValue then
383
483
  valueByLevel[level + 1] = value
384
484
  self:invokeValueChangeEvent(
@@ -392,7 +492,7 @@ function ObjectLevelField.prototype.setValue(self, entry, levelOrValue, value)
392
492
  return true
393
493
  end
394
494
  end
395
- if not self:hasNativeFieldValue(entry) then
495
+ if not self:hasNativeFieldValue(objectDataEntryId) then
396
496
  return false
397
497
  end
398
498
  local previousValue = self:getNativeFieldValue(entry, level)
@@ -1,4 +1,5 @@
1
1
  /** @noSelfInFile */
2
+ import { ReadonlyNonEmptyArray } from "../utility/types";
2
3
  export declare const randomAngle: () => number;
3
4
  export declare const randomInteger: {
4
5
  (upperBound?: number): number;
@@ -9,3 +10,11 @@ export declare const randomFloat: {
9
10
  (lowerBound: number, upperBound: number): number;
10
11
  };
11
12
  export declare const randomXY: (centerX: number, centerY: number, range: number) => LuaMultiReturn<[x: number, y: number]>;
13
+ export declare const randomElement: {
14
+ <T>(array: ReadonlyNonEmptyArray<T>): T;
15
+ <T>(array: ReadonlyArray<T>): T | undefined;
16
+ };
17
+ export declare const random: {
18
+ <T>(element: T, ...elements: T[]): T;
19
+ <T>(...elements: T[]): T | undefined;
20
+ };
package/engine/random.lua CHANGED
@@ -4,6 +4,7 @@ local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
4
4
  local PI = ____math.PI
5
5
  local getRandomInt = GetRandomInt
6
6
  local getRandomReal = GetRandomReal
7
+ local select = _G.select
7
8
  local cos = math.cos
8
9
  local sin = math.sin
9
10
  local sqrt = math.sqrt
@@ -15,4 +16,16 @@ ____exports.randomXY = function(centerX, centerY, range)
15
16
  local t = getRandomReal(0, 1) * 2 * PI
16
17
  return centerX + r * cos(t), centerY + r * sin(t)
17
18
  end
19
+ ____exports.randomElement = function(array)
20
+ return array[getRandomInt(1, #array)]
21
+ end
22
+ ____exports.random = function(...)
23
+ return (select(
24
+ getRandomInt(
25
+ 1,
26
+ select("#", ...)
27
+ ),
28
+ ...
29
+ ))
30
+ end
18
31
  return ____exports
@@ -0,0 +1,3 @@
1
+ /** @noSelfInFile */
2
+ import { StandardBuffTypeId } from "../../object-data/entry/buff-type";
3
+ export declare const CHEMICAL_RAGE_BUFF_TYPE_ID: StandardBuffTypeId;
@@ -0,0 +1,3 @@
1
+ local ____exports = {}
2
+ ____exports.CHEMICAL_RAGE_BUFF_TYPE_ID = fourCC("BNcr")
3
+ return ____exports
@@ -0,0 +1,10 @@
1
+ /** @noSelfInFile */
2
+ import { StandardSoundPresetId } from "../../object-data/entry/sound-preset";
3
+ export declare const ABOMINATION_PISSED_SOUND_PRESET_ID: StandardSoundPresetId;
4
+ export declare const ABOMINATION_READY_SOUND_PRESET_ID: StandardSoundPresetId;
5
+ export declare const ABOMINATION_WAR_CRY_SOUND_PRESET_ID: StandardSoundPresetId;
6
+ export declare const AXE_MEDIUM_CHOP_WOOD_SOUND_PRESET_ID: StandardSoundPresetId;
7
+ export declare const IMPALE_SOUND_PRESET_ID: StandardSoundPresetId;
8
+ export declare const IMPALE_HIT_SOUND_PRESET_ID: StandardSoundPresetId;
9
+ export declare const IMPALE_LAND_SOUND_PRESET_ID: StandardSoundPresetId;
10
+ export declare const IMPALE_CAST_SOUND_PRESET_ID: StandardSoundPresetId;
@@ -0,0 +1,10 @@
1
+ local ____exports = {}
2
+ ____exports.ABOMINATION_PISSED_SOUND_PRESET_ID = "AbominationPissed"
3
+ ____exports.ABOMINATION_READY_SOUND_PRESET_ID = "AbominationReady"
4
+ ____exports.ABOMINATION_WAR_CRY_SOUND_PRESET_ID = "AbominationWarcry"
5
+ ____exports.AXE_MEDIUM_CHOP_WOOD_SOUND_PRESET_ID = "AxeMediumChopWood"
6
+ ____exports.IMPALE_SOUND_PRESET_ID = "Impale"
7
+ ____exports.IMPALE_HIT_SOUND_PRESET_ID = "ImpaleHit"
8
+ ____exports.IMPALE_LAND_SOUND_PRESET_ID = "ImpaleLand"
9
+ ____exports.IMPALE_CAST_SOUND_PRESET_ID = "ImpaleCast"
10
+ return ____exports
@@ -687,6 +687,8 @@ export declare const DISABLE_OTHER_ABILITIES_ABILITY_BOOLEAN_LEVEL_FIELD: Abilit
687
687
  export declare const ALLOW_BOUNTY_ABILITY_BOOLEAN_LEVEL_FIELD: AbilityBooleanLevelField & symbol;
688
688
  export declare const ICON_NORMAL_ABILITY_STRING_LEVEL_FIELD: AbilityStringLevelField & symbol;
689
689
  export declare const CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD: AbilityStringArrayField & symbol;
690
+ export declare const CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
691
+ export declare const CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
690
692
  export declare const TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD: AbilityStringArrayField & symbol;
691
693
  export declare const TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
692
694
  export declare const TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
@@ -698,6 +698,8 @@ ____exports.DISABLE_OTHER_ABILITIES_ABILITY_BOOLEAN_LEVEL_FIELD = AbilityBoolean
698
698
  ____exports.ALLOW_BOUNTY_ABILITY_BOOLEAN_LEVEL_FIELD = AbilityBooleanLevelField:create(fourCC("Ntm4"))
699
699
  ____exports.ICON_NORMAL_ABILITY_STRING_LEVEL_FIELD = AbilityStringLevelField:create(fourCC("aart"))
700
700
  ____exports.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = AbilityStringArrayField:create(fourCC("acat"))
701
+ ____exports.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("acap"))
702
+ ____exports.CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("aca1"))
701
703
  ____exports.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = AbilityStringArrayField:create(fourCC("atat"))
702
704
  ____exports.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("ata0"))
703
705
  ____exports.TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("ata1"))
@@ -0,0 +1,4 @@
1
+ /** @noSelfInFile */
2
+ import { UnitClassificationsField, UnitPropulsionWindowField } from "../../object-field/unit";
3
+ export declare const PROPULSION_WINDOW_UNIT_FLOAT_FIELD: UnitPropulsionWindowField & symbol;
4
+ export declare const UNIT_CLASSIFICATIONS_FIELD: UnitClassificationsField & symbol;
@@ -0,0 +1,7 @@
1
+ local ____exports = {}
2
+ local ____unit = require("engine.object-field.unit")
3
+ local UnitClassificationsField = ____unit.UnitClassificationsField
4
+ local UnitPropulsionWindowField = ____unit.UnitPropulsionWindowField
5
+ ____exports.PROPULSION_WINDOW_UNIT_FLOAT_FIELD = UnitPropulsionWindowField:create(fourCC("urpw"))
6
+ ____exports.UNIT_CLASSIFICATIONS_FIELD = UnitClassificationsField:create(fourCC("utyp"))
7
+ return ____exports
@@ -1,5 +1,7 @@
1
1
  /** @noSelfInFile */
2
2
  import { Color } from "../core/types/color";
3
+ import { Unit } from "./internal/unit";
4
+ import { AbstractDestroyable, Destructor } from "../destroyable";
3
5
  export type TextTagPreset = {
4
6
  fadepoint: number;
5
7
  lifespan: number;
@@ -10,9 +12,39 @@ export type TextTagPreset = {
10
12
  velocityY: number;
11
13
  color: Color;
12
14
  };
13
- export declare class TextTag {
14
- private readonly handle;
15
+ declare const enum TextTagPropertyKey {
16
+ UNIT = 100,
17
+ HANDLE = 101,
18
+ CONFIGURATION = 102,
19
+ TEXT = 103,
20
+ FONT_SIZE = 104,
21
+ COLOR = 105,
22
+ X = 106,
23
+ Y = 107
24
+ }
25
+ export declare class TextTag extends AbstractDestroyable {
26
+ private [TextTagPropertyKey.HANDLE]?;
27
+ private [TextTagPropertyKey.CONFIGURATION]?;
28
+ private [TextTagPropertyKey.TEXT]?;
29
+ private [TextTagPropertyKey.FONT_SIZE]?;
30
+ private [TextTagPropertyKey.COLOR]?;
31
+ private [TextTagPropertyKey.UNIT]?;
32
+ private [TextTagPropertyKey.X]?;
33
+ private [TextTagPropertyKey.Y]?;
15
34
  private constructor();
35
+ protected onDestroy(): Destructor;
36
+ get text(): string;
37
+ set text(text: string);
38
+ get fontSize(): number;
39
+ set fontSize(fontSize: number);
40
+ get color(): Color;
41
+ set color(color: Color);
42
+ get unit(): Unit | undefined;
43
+ set unit(unit: Unit | undefined);
44
+ get x(): number;
45
+ set x(x: number);
46
+ get y(): number;
47
+ set y(y: number);
16
48
  static BASE: Readonly<TextTagPreset>;
17
49
  static BASH: Readonly<TextTagPreset>;
18
50
  static CRITICAL_STRIKE: Readonly<TextTagPreset>;
@@ -22,4 +54,6 @@ export declare class TextTag {
22
54
  static MISS: Readonly<TextTagPreset>;
23
55
  static SHADOW_STRIKE: Readonly<TextTagPreset>;
24
56
  static flash(configuration: Readonly<TextTagPreset>, text: string, x: number, y: number, z?: number): void;
57
+ static create(configuration: Readonly<TextTagPreset>, text: string, unit: Unit): TextTag;
25
58
  }
59
+ export {};