warscript 0.0.1-dev.9c98c3a → 0.0.1-dev.9d07b64

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (345) hide show
  1. package/core/dummy.lua +4 -2
  2. package/core/types/effect.d.ts +11 -1
  3. package/core/types/effect.lua +43 -77
  4. package/core/types/frame.d.ts +16 -2
  5. package/core/types/frame.lua +128 -67
  6. package/core/types/handle.lua +9 -9
  7. package/core/types/item.d.ts +1 -0
  8. package/core/types/item.lua +1 -0
  9. package/core/types/player.d.ts +18 -1
  10. package/core/types/player.lua +73 -25
  11. package/core/types/playerColor.lua +4 -3
  12. package/core/types/sound.d.ts +1 -1
  13. package/core/types/sound.lua +14 -9
  14. package/core/types/tileCell.d.ts +9 -3
  15. package/core/types/tileCell.lua +16 -0
  16. package/core/types/unit.d.ts +5 -0
  17. package/core/types/unit.lua +5 -0
  18. package/core/util.d.ts +3 -1
  19. package/core/util.lua +109 -3
  20. package/decl/native.d.ts +705 -7
  21. package/destroyable.d.ts +1 -0
  22. package/destroyable.lua +9 -0
  23. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  24. package/engine/ability-type-extended-tooltip.lua +44 -0
  25. package/engine/behavior.d.ts +10 -2
  26. package/engine/behavior.lua +157 -76
  27. package/engine/behaviour/ability/apply-buff.lua +4 -4
  28. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  29. package/engine/behaviour/ability/damage.d.ts +4 -0
  30. package/engine/behaviour/ability/damage.lua +19 -15
  31. package/engine/behaviour/ability/emulate-impact.lua +5 -4
  32. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  33. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  34. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  35. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  36. package/engine/behaviour/ability.d.ts +13 -6
  37. package/engine/behaviour/ability.lua +102 -9
  38. package/engine/behaviour/unit/stun-immunity.d.ts +7 -5
  39. package/engine/behaviour/unit/stun-immunity.lua +6 -5
  40. package/engine/behaviour/unit.d.ts +8 -3
  41. package/engine/behaviour/unit.lua +102 -24
  42. package/engine/buff.d.ts +112 -54
  43. package/engine/buff.lua +559 -280
  44. package/engine/index.d.ts +2 -1
  45. package/engine/internal/ability.d.ts +7 -0
  46. package/engine/internal/ability.lua +65 -36
  47. package/engine/internal/item/fields.d.ts +12 -0
  48. package/engine/internal/item/fields.lua +33 -0
  49. package/engine/internal/item/owner-cache.d.ts +5 -0
  50. package/engine/internal/item/owner-cache.lua +4 -0
  51. package/engine/internal/item+owner.d.ts +2 -0
  52. package/engine/internal/item+owner.lua +27 -4
  53. package/engine/internal/item.d.ts +20 -5
  54. package/engine/internal/item.lua +146 -57
  55. package/engine/internal/mechanics/cast-ability.lua +6 -3
  56. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  57. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  58. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  59. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  60. package/engine/internal/object-data/health-bonus.lua +16 -0
  61. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  62. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  63. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  64. package/engine/internal/object-data/mana-bonus.lua +16 -0
  65. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  66. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  67. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  68. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  69. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  70. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  71. package/engine/internal/unit/appearance.d.ts +15 -0
  72. package/engine/internal/unit/appearance.lua +85 -0
  73. package/engine/internal/unit/attributes.d.ts +17 -0
  74. package/engine/internal/unit/attributes.lua +46 -0
  75. package/engine/internal/unit/bonus.d.ts +17 -0
  76. package/engine/internal/unit/bonus.lua +113 -8
  77. package/engine/internal/unit/buff.d.ts +2 -2
  78. package/engine/internal/unit/buff.lua +34 -19
  79. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  80. package/engine/internal/unit/equipment-inventory.lua +233 -0
  81. package/engine/internal/unit/expiration-timer.lua +1 -1
  82. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  83. package/engine/internal/unit/extended-inventory.lua +99 -0
  84. package/engine/internal/unit/fly-height.d.ts +7 -0
  85. package/engine/internal/unit/fly-height.lua +20 -0
  86. package/engine/internal/unit/ignore-events-items.lua +10 -1
  87. package/engine/internal/unit/interrupts.d.ts +12 -0
  88. package/engine/internal/unit/interrupts.lua +28 -0
  89. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  90. package/engine/internal/unit/inventory.lua +87 -0
  91. package/engine/internal/unit/item-container.d.ts +25 -0
  92. package/engine/internal/unit/item-container.lua +11 -0
  93. package/engine/internal/unit/item-order-events.d.ts +17 -0
  94. package/engine/internal/unit/item-order-events.lua +67 -0
  95. package/engine/internal/unit/item-slot.d.ts +27 -0
  96. package/engine/internal/unit/item-slot.lua +92 -0
  97. package/engine/internal/unit/main-selected.lua +12 -27
  98. package/engine/internal/unit/order.d.ts +3 -3
  99. package/engine/internal/unit/order.lua +10 -10
  100. package/engine/internal/unit/range-event.d.ts +12 -0
  101. package/engine/internal/unit/range-event.lua +90 -0
  102. package/engine/internal/unit/scale.d.ts +7 -0
  103. package/engine/internal/unit/scale.lua +20 -0
  104. package/engine/internal/unit+ability.d.ts +2 -1
  105. package/engine/internal/unit+ability.lua +63 -2
  106. package/engine/internal/unit+bonus.lua +3 -3
  107. package/engine/internal/unit+damage.d.ts +9 -0
  108. package/engine/internal/unit+damage.lua +33 -0
  109. package/engine/internal/unit+rally.lua +9 -31
  110. package/engine/internal/unit-missile-data.lua +58 -32
  111. package/engine/internal/unit-missile-launch.lua +29 -19
  112. package/engine/internal/unit.d.ts +15 -29
  113. package/engine/internal/unit.lua +192 -272
  114. package/engine/local-client.d.ts +28 -0
  115. package/engine/local-client.lua +324 -54
  116. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  117. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  118. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  119. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  120. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  121. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  122. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  123. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  124. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  125. package/engine/object-data/auxiliary/item-class.lua +2 -0
  126. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  127. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  128. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  129. package/engine/object-data/auxiliary/order-type.lua +2 -0
  130. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  131. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  132. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  133. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  134. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  135. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  136. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  137. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  138. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  139. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  140. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  141. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  142. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  143. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  144. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  145. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  146. package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
  147. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  148. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  149. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  150. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  151. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  152. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  153. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  154. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  155. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  156. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  157. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  158. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  159. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  160. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  161. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  162. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  163. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  164. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  165. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  166. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  167. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  168. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  169. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  170. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  171. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  172. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  173. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  174. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  175. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  176. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  177. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  178. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  179. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  180. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  181. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  182. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  183. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  184. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  185. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  186. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  187. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  188. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  189. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  190. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  191. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  192. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  193. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  194. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  195. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  196. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  197. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  198. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  199. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  200. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  201. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  202. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  203. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  204. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  205. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  206. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  207. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  208. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  209. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  210. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  211. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  212. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  213. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  214. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  215. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  216. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  217. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  218. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  219. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  220. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  221. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  222. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  223. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  224. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  225. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  226. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  227. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  228. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  229. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  230. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  231. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  232. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  233. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  234. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  235. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  236. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  237. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  238. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  239. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  240. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  241. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  242. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  243. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  244. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  245. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  246. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  247. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  248. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  249. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  250. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  251. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  252. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  253. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  254. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  255. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  256. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  257. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  258. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  259. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  260. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  261. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  262. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  263. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  264. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  265. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  266. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  267. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  268. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  269. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  270. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  271. package/engine/object-data/entry/ability-type.d.ts +33 -8
  272. package/engine/object-data/entry/ability-type.lua +286 -11
  273. package/engine/object-data/entry/buff-type/applicable.lua +122 -111
  274. package/engine/object-data/entry/buff-type.d.ts +6 -2
  275. package/engine/object-data/entry/buff-type.lua +26 -0
  276. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  277. package/engine/object-data/entry/destructible-type.lua +181 -0
  278. package/engine/object-data/entry/item-type.d.ts +18 -3
  279. package/engine/object-data/entry/item-type.lua +84 -0
  280. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  281. package/engine/object-data/entry/lightning-type.lua +1 -1
  282. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  283. package/engine/object-data/entry/unit-type.d.ts +61 -2
  284. package/engine/object-data/entry/unit-type.lua +444 -52
  285. package/engine/object-data/entry/upgrade.d.ts +2 -2
  286. package/engine/object-data/entry.d.ts +6 -1
  287. package/engine/object-data/entry.lua +8 -0
  288. package/engine/object-field/ability.lua +2 -2
  289. package/engine/object-field/item.d.ts +22 -0
  290. package/engine/object-field/item.lua +118 -0
  291. package/engine/object-field/unit.d.ts +20 -5
  292. package/engine/object-field/unit.lua +61 -0
  293. package/engine/object-field.d.ts +10 -2
  294. package/engine/object-field.lua +268 -123
  295. package/engine/random.d.ts +1 -0
  296. package/engine/random.lua +8 -0
  297. package/engine/standard/entries/ability-type.d.ts +3102 -7
  298. package/engine/standard/entries/ability-type.lua +0 -6
  299. package/engine/standard/entries/buff-type.d.ts +45 -0
  300. package/engine/standard/entries/buff-type.lua +43 -0
  301. package/engine/standard/entries/item-type.d.ts +1299 -0
  302. package/engine/standard/entries/item-type.lua +2 -0
  303. package/engine/standard/entries/lightning-type.d.ts +42 -15
  304. package/engine/standard/entries/lightning-type.lua +0 -14
  305. package/engine/standard/entries/unit-type.d.ts +5 -0
  306. package/engine/standard/entries/unit-type.lua +5 -0
  307. package/engine/standard/fields/ability.d.ts +4 -4
  308. package/engine/standard/fields/ability.lua +4 -4
  309. package/engine/standard/fields/item.d.ts +4 -0
  310. package/engine/standard/fields/item.lua +6 -0
  311. package/engine/standard/fields/unit.d.ts +11 -3
  312. package/engine/standard/fields/unit.lua +15 -2
  313. package/engine/synchronization.d.ts +11 -0
  314. package/engine/synchronization.lua +77 -0
  315. package/engine/text-tag.lua +2 -1
  316. package/engine/unit.d.ts +10 -1
  317. package/engine/unit.lua +10 -1
  318. package/event.d.ts +1 -1
  319. package/lualib_bundle.lua +1 -1
  320. package/math.d.ts +2 -0
  321. package/math.lua +14 -0
  322. package/net/socket.lua +1 -1
  323. package/network.lua +25 -1
  324. package/objutil/buff.lua +10 -8
  325. package/objutil/object.lua +1 -1
  326. package/operation.d.ts +8 -1
  327. package/operation.lua +38 -18
  328. package/package.json +3 -23
  329. package/patch-lua.lua +15 -0
  330. package/utility/arrays.d.ts +7 -1
  331. package/utility/arrays.lua +17 -0
  332. package/utility/linked-map.d.ts +35 -0
  333. package/utility/linked-map.lua +107 -0
  334. package/utility/linked-set.d.ts +3 -1
  335. package/utility/linked-set.lua +27 -0
  336. package/utility/random.d.ts +102 -0
  337. package/utility/random.lua +273 -0
  338. package/utility/records.lua +20 -1
  339. package/utility/unordered-map.d.ts +27 -0
  340. package/utility/unordered-map.lua +99 -0
  341. package/engine/internal/unit/item.lua +0 -78
  342. /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
  343. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  344. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  345. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -14,3 +14,12 @@ export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
14
14
  constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
15
15
  onImpact(caster: Unit): void;
16
16
  }
17
+ export declare class RemoveBuffsTargetAbilityBehavior extends AbilityBehavior {
18
+ private readonly polarity?;
19
+ private readonly resistanceType?;
20
+ private readonly includeExpirationTimers?;
21
+ private readonly includeAuras?;
22
+ private readonly autoDispel?;
23
+ constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
24
+ onUnitTargetImpact(_: Unit, target: Unit): void;
25
+ }
@@ -25,4 +25,25 @@ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
25
25
  self:resolveCurrentAbilityDependentValue(self.autoDispel)
26
26
  )
27
27
  end
28
+ ____exports.RemoveBuffsTargetAbilityBehavior = __TS__Class()
29
+ local RemoveBuffsTargetAbilityBehavior = ____exports.RemoveBuffsTargetAbilityBehavior
30
+ RemoveBuffsTargetAbilityBehavior.name = "RemoveBuffsTargetAbilityBehavior"
31
+ __TS__ClassExtends(RemoveBuffsTargetAbilityBehavior, AbilityBehavior)
32
+ function RemoveBuffsTargetAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
33
+ AbilityBehavior.prototype.____constructor(self, ability)
34
+ self.polarity = polarity
35
+ self.resistanceType = resistanceType
36
+ self.includeExpirationTimers = includeExpirationTimers
37
+ self.includeAuras = includeAuras
38
+ self.autoDispel = autoDispel
39
+ end
40
+ function RemoveBuffsTargetAbilityBehavior.prototype.onUnitTargetImpact(self, _, target)
41
+ target:removeBuffs(
42
+ self:resolveCurrentAbilityDependentValue(self.polarity),
43
+ self:resolveCurrentAbilityDependentValue(self.resistanceType),
44
+ self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
45
+ self:resolveCurrentAbilityDependentValue(self.includeAuras),
46
+ self:resolveCurrentAbilityDependentValue(self.autoDispel)
47
+ )
48
+ end
28
49
  return ____exports
@@ -1,6 +1,8 @@
1
1
  /** @noSelfInFile */
2
2
  import { Behavior } from "../behavior";
3
- import { Unit } from "../unit";
3
+ import { Unit } from "../internal/unit";
4
+ import "../internal/unit/ability";
5
+ import "../internal/unit+ability";
4
6
  import { Ability } from "../internal/ability";
5
7
  import { AbilityTypeId } from "../object-data/entry/ability-type";
6
8
  import { Widget } from "../../core/types/widget";
@@ -25,16 +27,21 @@ export declare abstract class AbilityBehavior<Parameters extends {
25
27
  get unit(): Unit | undefined;
26
28
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
27
29
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
28
- protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
29
- protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
30
- protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
31
- protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
32
- protected flashSpecialEffect(...args: [
30
+ protected getDuration(widget: Widget): number;
31
+ flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
32
+ flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
33
+ flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
34
+ flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
35
+ flashSpecialEffect(...args: [
33
36
  ...pointOrWidget: [x: number, y: number] | [widget: Widget],
34
37
  ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
35
38
  ]): void;
36
39
  private static MissileLaunchConfig;
37
40
  private get missileLaunchConfig();
41
+ protected launchMissile(source: Unit, ...args: [
42
+ ...pointOrWidget: [x: number, y: number] | [widget: Unit /** TODO: support Widget */],
43
+ ...parameters: NonNullable<Parameters["missileParameters"]>
44
+ ]): void;
38
45
  protected onCreate(): void;
39
46
  onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
40
47
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
@@ -7,29 +7,77 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
7
7
  local ____exports = {}
8
8
  local ____behavior = require("engine.behavior")
9
9
  local Behavior = ____behavior.Behavior
10
- local ____unit = require("engine.unit")
10
+ local ____unit = require("engine.internal.unit")
11
11
  local Unit = ____unit.Unit
12
+ local UnitClassification = ____unit.UnitClassification
13
+ require("engine.internal.unit.ability")
14
+ require("engine.internal.unit+ability")
12
15
  local ____ability = require("engine.internal.ability")
13
16
  local Ability = ____ability.Ability
14
17
  local ____effect = require("core.types.effect")
15
18
  local Effect = ____effect.Effect
16
19
  local ____ability = require("engine.standard.fields.ability")
17
20
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
21
+ local CASTER_EFFECT_COUNT_ABILITY_INTEGER_FIELD = ____ability.CASTER_EFFECT_COUNT_ABILITY_INTEGER_FIELD
18
22
  local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
19
23
  local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
24
+ local CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD
25
+ local DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD
26
+ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD
20
27
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
21
28
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
22
29
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
23
30
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
24
31
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
25
32
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
33
+ local TARGET_EFFECT_COUNT_ABILITY_INTEGER_FIELD = ____ability.TARGET_EFFECT_COUNT_ABILITY_INTEGER_FIELD
34
+ local TARGET_EFFECT_FIFTH_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIFTH_ATTACHMENT_POINT_STRING_FIELD
26
35
  local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
36
+ local TARGET_EFFECT_FOURTH_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FOURTH_ATTACHMENT_POINT_STRING_FIELD
27
37
  local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
38
+ local TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD
39
+ local TARGET_EFFECT_SIXTH_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_SIXTH_ATTACHMENT_POINT_STRING_FIELD
40
+ local TARGET_EFFECT_THIRD_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_THIRD_ATTACHMENT_POINT_STRING_FIELD
28
41
  local ____ability = require("engine.object-field.ability")
29
42
  local AbilityField = ____ability.AbilityField
30
43
  local AbilityLevelField = ____ability.AbilityLevelField
31
44
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
45
+ local ____missile = require("core.types.missile")
46
+ local Missile = ____missile.Missile
47
+ local CASTER_EFFECT_ATTACHMENT_POINT_STRING_FIELDS = {CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD, CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD}
48
+ local TARGET_EFFECT_ATTACHMENT_POINT_STRING_FIELDS = {
49
+ TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD,
50
+ TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD,
51
+ TARGET_EFFECT_THIRD_ATTACHMENT_POINT_STRING_FIELD,
52
+ TARGET_EFFECT_FOURTH_ATTACHMENT_POINT_STRING_FIELD,
53
+ TARGET_EFFECT_FIFTH_ATTACHMENT_POINT_STRING_FIELD,
54
+ TARGET_EFFECT_SIXTH_ATTACHMENT_POINT_STRING_FIELD
55
+ }
56
+ --- Flashes every preset of an effect preset list (caster/target effects): each model at
57
+ -- its own attachment point. The effect count field limits the list; at least the first
58
+ -- model is always flashed, as abilities without the count set expect.
59
+ local function flashEffectPresets(ability, modelPathsField, attachmentPointFields, effectCountField, widget, ...)
60
+ local count = math.min(
61
+ math.max(
62
+ effectCountField:getValue(ability),
63
+ 1
64
+ ),
65
+ #attachmentPointFields
66
+ )
67
+ for i = 0, count - 1 do
68
+ local modelPath = modelPathsField:getValue(ability, i)
69
+ if modelPath ~= "" then
70
+ local attachmentPoint = attachmentPointFields[i + 1]:getValue(ability)
71
+ Effect:flash(modelPath, widget, attachmentPoint ~= "" and attachmentPoint or "origin", ...)
72
+ end
73
+ end
74
+ end
32
75
  local createBehaviorFunctionsByAbilityTypeId = {}
76
+ local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
77
+ if success then
78
+ abilityBehavior:onMissileArrival(...)
79
+ end
80
+ end
33
81
  local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
34
82
  local function createUnitEventListener(key)
35
83
  return function(unit, ability, ...)
@@ -105,21 +153,31 @@ end
105
153
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
106
154
  return resolveCurrentAbilityDependentValue(self.ability, value)
107
155
  end
156
+ function AbilityBehavior.prototype.getDuration(self, widget)
157
+ if __TS__InstanceOf(widget, Unit) then
158
+ if widget.isHero or widget:getField(UNIT_IF_LEVEL) >= 6 or widget:hasClassification(UnitClassification.RESISTANT) then
159
+ return self:resolveCurrentAbilityDependentValue(DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD)
160
+ end
161
+ end
162
+ return self:resolveCurrentAbilityDependentValue(DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD)
163
+ end
108
164
  function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
109
- local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
110
- Effect:flash(
111
- CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
165
+ flashEffectPresets(
166
+ self.ability,
167
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD,
168
+ CASTER_EFFECT_ATTACHMENT_POINT_STRING_FIELDS,
169
+ CASTER_EFFECT_COUNT_ABILITY_INTEGER_FIELD,
112
170
  widget,
113
- attachmentPoint ~= "" and attachmentPoint or "origin",
114
171
  ...
115
172
  )
116
173
  end
117
174
  function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
118
- local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
119
- Effect:flash(
120
- TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
175
+ flashEffectPresets(
176
+ self.ability,
177
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD,
178
+ TARGET_EFFECT_ATTACHMENT_POINT_STRING_FIELDS,
179
+ TARGET_EFFECT_COUNT_ABILITY_INTEGER_FIELD,
121
180
  widget,
122
- attachmentPoint ~= "" and attachmentPoint or "origin",
123
181
  ...
124
182
  )
125
183
  end
@@ -159,6 +217,28 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParame
159
217
  )
160
218
  end
161
219
  end
220
+ function AbilityBehavior.prototype.launchMissile(self, source, xOrWidget, yOrParameter, ...)
221
+ if type(xOrWidget) ~= "number" then
222
+ Missile:launch(
223
+ self.missileLaunchConfig,
224
+ source,
225
+ xOrWidget,
226
+ invokeOnMissileArrival,
227
+ self,
228
+ yOrParameter,
229
+ ...
230
+ )
231
+ else
232
+ Missile:launch(
233
+ self.missileLaunchConfig,
234
+ source,
235
+ vec2(xOrWidget, yOrParameter),
236
+ invokeOnMissileArrival,
237
+ self,
238
+ ...
239
+ )
240
+ end
241
+ end
162
242
  function AbilityBehavior.prototype.onCreate(self)
163
243
  end
164
244
  function AbilityBehavior.prototype.onValueChange(self, _value)
@@ -287,6 +367,19 @@ end)
287
367
  AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
288
368
  ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
289
369
  end)
370
+ local function checkBehaviorOnLevelChange(behavior)
371
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
372
+ if subscribedValues ~= nil then
373
+ for value in pairs(subscribedValues) do
374
+ if __TS__InstanceOf(value, AbilityLevelField) then
375
+ behavior:onValueChange(value)
376
+ end
377
+ end
378
+ end
379
+ end
380
+ Unit.abilityLevelChangedEvent:addListener(function(_, ability)
381
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnLevelChange)
382
+ end)
290
383
  Ability.onCreate:addListener(function(ability)
291
384
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
292
385
  if createBehaviorFunctions ~= nil then
@@ -4,16 +4,18 @@ import { Unit } from "../../unit";
4
4
  import { BuffTypeId } from "../../object-data/entry/buff-type";
5
5
  import { TextTagPreset } from "../../text-tag";
6
6
  import { Destructor } from "../../../destroyable";
7
- export type StunImmunityUnitBehaviourParameters = {
8
- buffTypeIds?: LuaSet<BuffTypeId>;
7
+ import { BehaviorPriority } from "../../behavior";
8
+ export type StunImmunityUnitBehaviorParameters = {
9
+ readonly priority?: BehaviorPriority;
10
+ buffTypeIds?: readonly BuffTypeId[];
9
11
  textTagPreset?: TextTagPreset;
10
12
  textTagText?: string;
11
13
  additionalAction?: (this: void, unit: Unit) => void;
12
14
  };
13
15
  export declare class StunImmunityUnitBehavior extends UnitBehavior {
14
- readonly parameters: Readonly<StunImmunityUnitBehaviourParameters>;
15
- static defaultParameters: StunImmunityUnitBehaviourParameters;
16
- constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviourParameters>);
16
+ readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
17
+ static defaultParameters: StunImmunityUnitBehaviorParameters;
18
+ constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
17
19
  protected onDestroy(): Destructor;
18
20
  onDamageReceived(): void;
19
21
  onTargetingAbilityChannelingStart(): void;
@@ -8,14 +8,15 @@ local UnitBehavior = ____unit.UnitBehavior
8
8
  local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
9
9
  local AbilityType = ____ability_2Dtype.AbilityType
10
10
  local ____arrays = require("utility.arrays")
11
- local flatMapToLuaSet = ____arrays.flatMapToLuaSet
11
+ local distinct = ____arrays.distinct
12
+ local flatMap = ____arrays.flatMap
12
13
  local map = ____arrays.map
13
14
  local ____text_2Dtag = require("engine.text-tag")
14
15
  local TextTag = ____text_2Dtag.TextTag
15
16
  local ____timer = require("core.types.timer")
16
17
  local Timer = ____timer.Timer
17
18
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
18
- return flatMapToLuaSet(
19
+ return distinct(flatMap(
19
20
  AbilityType:getAllByBaseIds(map({
20
21
  "AHtb",
21
22
  "AHbh",
@@ -41,11 +42,11 @@ local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
41
42
  "ACcb"
42
43
  }, fourCC)),
43
44
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
44
- )
45
+ ))
45
46
  end)
46
47
  local function process(behavior)
47
48
  local hasRemovedBuffs = false
48
- for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
49
+ for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
49
50
  hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
50
51
  end
51
52
  if hasRemovedBuffs then
@@ -67,7 +68,7 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
67
68
  if parameters == nil then
68
69
  parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
69
70
  end
70
- UnitBehavior.prototype.____constructor(self, unit)
71
+ UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
71
72
  self.parameters = parameters
72
73
  unit:decrementStunCounter()
73
74
  process(self)
@@ -1,11 +1,12 @@
1
1
  /** @noSelfInFile */
2
- import { Behavior } from "../behavior";
2
+ import { Behavior, BehaviorPriority } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
+ import "../internal/unit/equipment-inventory";
5
6
  import "../internal/unit+ability";
6
7
  import "../internal/unit-missile-launch";
7
8
  import { Item } from "../internal/item";
8
- import type { AbilityBehavior } from "./ability";
9
+ import { AbilityBehavior } from "./ability";
9
10
  import { Event } from "../../event";
10
11
  import { Destructor } from "../../destroyable";
11
12
  import type { Widget } from "../../core/types/widget";
@@ -13,15 +14,17 @@ import { Destructable } from "../../core/types/destructable";
13
14
  import type { Buff } from "../buff";
14
15
  import { UnitBonusType } from "../internal/unit/bonus";
15
16
  import { Player } from "../../core/types/player";
17
+ import { UnitTypeId } from "../object-data/entry/unit-type";
16
18
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
17
19
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
18
20
  readonly sourceAbilityBehavior?: AbilityBehavior;
19
21
  private _bonusIdByBonusType?;
20
- constructor(unit: Unit);
22
+ constructor(unit: Unit, priority?: BehaviorPriority);
21
23
  protected onDestroy(): Destructor;
22
24
  get unit(): Unit;
23
25
  protected getUnitBonus(bonusType: UnitBonusType): number;
24
26
  protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
27
+ protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
25
28
  protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
26
29
  onImmediateOrder(orderId: number): void;
27
30
  onTargetOrder(orderId: number, target: Widget): void;
@@ -49,6 +52,7 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
49
52
  onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
50
53
  onTargetingAbilityImpact(ability: Ability, source: Unit): void;
51
54
  onBuffGained(buff: Buff): void;
55
+ onBuffLost(buff: Buff): void;
52
56
  onItemDropped(item: Item): void;
53
57
  onItemPickedUp(item: Item): void;
54
58
  onItemUsed(item: Item): void;
@@ -57,4 +61,5 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
57
61
  onKill(target: Unit): void;
58
62
  onDeath(source: Unit | undefined): void;
59
63
  onOwnerChange(previousOwner: Player): void;
64
+ static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
60
65
  }
@@ -8,6 +8,7 @@ local ____behavior = require("engine.behavior")
8
8
  local Behavior = ____behavior.Behavior
9
9
  local ____unit = require("engine.internal.unit")
10
10
  local Unit = ____unit.Unit
11
+ require("engine.internal.unit.equipment-inventory")
11
12
  require("engine.internal.unit+ability")
12
13
  require("engine.internal.unit-missile-launch")
13
14
  local ____linked_2Dset = require("utility.linked-set")
@@ -21,36 +22,56 @@ local ____bonus = require("engine.internal.unit.bonus")
21
22
  local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
22
23
  local getUnitBonus = ____bonus.getUnitBonus
23
24
  local removeUnitBonus = ____bonus.removeUnitBonus
25
+ local ____linked_2Dmap = require("utility.linked-map")
26
+ local LinkedMap = ____linked_2Dmap.LinkedMap
24
27
  local safeCall = warpack.safeCall
25
- local behaviorsByEvent = {}
26
- local rangeByBehaviorByEvent = {}
27
- local listenerByBehaviorByEvent = {}
28
- local eventsByBehavior = {}
28
+ local createBehaviorFunctionsByUnitTypeId = {}
29
+ local behaviorsByOwningPlayerEvent = {}
30
+ local listenerByBehaviorByOwningPlayerEvent = {}
31
+ local owningPlayerEventsByBehavior = {}
32
+ local behaviorsByInRangeUnitEvent = {}
33
+ local rangeByBehaviorByInRangeUnitEvent = {}
34
+ local listenerByBehaviorByInRangeUnitEvent = {}
35
+ local inRangeUnitEventsByBehavior = {}
29
36
  ____exports.UnitBehavior = __TS__Class()
30
37
  local UnitBehavior = ____exports.UnitBehavior
31
38
  UnitBehavior.name = "UnitBehavior"
32
39
  __TS__ClassExtends(UnitBehavior, Behavior)
33
- function UnitBehavior.prototype.____constructor(self, unit)
34
- Behavior.prototype.____constructor(self, unit)
40
+ function UnitBehavior.prototype.____constructor(self, unit, priority)
41
+ Behavior.prototype.____constructor(self, unit, priority)
35
42
  end
36
43
  function UnitBehavior.prototype.onDestroy(self)
37
- local events = eventsByBehavior[self]
38
- if events ~= nil then
39
- for event in pairs(events) do
40
- local ____opt_0 = behaviorsByEvent[event]
44
+ local owningPlayerEvents = owningPlayerEventsByBehavior[self]
45
+ if owningPlayerEvents ~= nil then
46
+ for event in pairs(owningPlayerEvents) do
47
+ local ____opt_0 = behaviorsByOwningPlayerEvent[event]
41
48
  if ____opt_0 ~= nil then
42
49
  ____opt_0:remove(self)
43
50
  end
44
- local ____opt_2 = rangeByBehaviorByEvent[event]
51
+ local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
45
52
  if ____opt_2 ~= nil then
46
53
  ____opt_2[self] = nil
47
54
  end
48
- local ____opt_4 = listenerByBehaviorByEvent[event]
55
+ end
56
+ owningPlayerEventsByBehavior[self] = nil
57
+ end
58
+ local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
59
+ if inRangeUnitEvents ~= nil then
60
+ for event in pairs(inRangeUnitEvents) do
61
+ local ____opt_4 = behaviorsByInRangeUnitEvent[event]
49
62
  if ____opt_4 ~= nil then
50
- ____opt_4[self] = nil
63
+ ____opt_4:remove(self)
64
+ end
65
+ local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
66
+ if ____opt_6 ~= nil then
67
+ ____opt_6[self] = nil
68
+ end
69
+ local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
70
+ if ____opt_8 ~= nil then
71
+ ____opt_8[self] = nil
51
72
  end
52
73
  end
53
- eventsByBehavior[self] = nil
74
+ inRangeUnitEventsByBehavior[self] = nil
54
75
  end
55
76
  if self._bonusIdByBonusType ~= nil then
56
77
  for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
@@ -60,28 +81,60 @@ function UnitBehavior.prototype.onDestroy(self)
60
81
  return Behavior.prototype.onDestroy(self)
61
82
  end
62
83
  function UnitBehavior.prototype.getUnitBonus(self, bonusType)
63
- local ____opt_6 = self._bonusIdByBonusType
64
- local bonusId = ____opt_6 and ____opt_6[bonusType]
84
+ local ____opt_10 = self._bonusIdByBonusType
85
+ local bonusId = ____opt_10 and ____opt_10:get(bonusType)
65
86
  return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
66
87
  end
67
88
  function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
68
89
  local bonusIdByBonusType = self._bonusIdByBonusType
69
90
  if bonusIdByBonusType == nil then
70
- bonusIdByBonusType = {}
91
+ bonusIdByBonusType = __TS__New(LinkedMap)
71
92
  self._bonusIdByBonusType = bonusIdByBonusType
72
93
  end
73
- bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
94
+ bonusIdByBonusType:put(
95
+ bonusType,
96
+ addOrUpdateOrRemoveUnitBonus(
97
+ self.object,
98
+ bonusType,
99
+ bonusIdByBonusType:get(bonusType),
100
+ value
101
+ )
102
+ )
103
+ end
104
+ function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
105
+ local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
106
+ listenerByBehavior[self] = listener
107
+ getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
108
+ local behaviors = behaviorsByOwningPlayerEvent[event]
109
+ if behaviors == nil then
110
+ event:addListener(function(...)
111
+ local behaviors = behaviorsByOwningPlayerEvent[event]
112
+ if behaviors ~= nil then
113
+ local player = extractPlayer(...)
114
+ if player ~= nil then
115
+ for behavior in pairs(behaviors) do
116
+ if behavior.unit.owner == player then
117
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
118
+ end
119
+ end
120
+ end
121
+ end
122
+ end)
123
+ behaviors = __TS__New(LinkedSet)
124
+ behaviorsByOwningPlayerEvent[event] = behaviors
125
+ end
126
+ behaviors:add(self)
74
127
  end
75
128
  function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
76
- local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
129
+ local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
77
130
  rangeByBehavior[self] = range
78
- local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
131
+ local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
79
132
  listenerByBehavior[self] = listener
80
- getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
81
- local behaviors = behaviorsByEvent[event]
133
+ getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
134
+ local behaviors = behaviorsByInRangeUnitEvent[event]
82
135
  if behaviors == nil then
83
136
  event:addListener(function(...)
84
- local behaviors = behaviorsByEvent[event]
137
+ local behaviors = behaviorsByInRangeUnitEvent[event]
85
138
  if behaviors ~= nil then
86
139
  local unit = extractUnit(...)
87
140
  if unit ~= nil then
@@ -95,7 +148,7 @@ function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUni
95
148
  end
96
149
  end)
97
150
  behaviors = __TS__New(LinkedSet)
98
- behaviorsByEvent[event] = behaviors
151
+ behaviorsByInRangeUnitEvent[event] = behaviors
99
152
  end
100
153
  behaviors:add(self)
101
154
  end
@@ -151,6 +204,8 @@ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
151
204
  end
152
205
  function UnitBehavior.prototype.onBuffGained(self, buff)
153
206
  end
207
+ function UnitBehavior.prototype.onBuffLost(self, buff)
208
+ end
154
209
  function UnitBehavior.prototype.onItemDropped(self, item)
155
210
  end
156
211
  function UnitBehavior.prototype.onItemPickedUp(self, item)
@@ -167,6 +222,21 @@ function UnitBehavior.prototype.onDeath(self, source)
167
222
  end
168
223
  function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
169
224
  end
225
+ function UnitBehavior.bindUnitType(self, unitTypeId, ...)
226
+ local args = {...}
227
+ local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
228
+ if createBehaviorFunctions == nil then
229
+ createBehaviorFunctions = {}
230
+ createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
231
+ end
232
+ createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
233
+ return __TS__New(
234
+ self,
235
+ unit,
236
+ table.unpack(args)
237
+ )
238
+ end
239
+ end
170
240
  __TS__SetDescriptor(
171
241
  UnitBehavior.prototype,
172
242
  "unit",
@@ -282,6 +352,14 @@ __TS__SetDescriptor(
282
352
  ____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
283
353
  end)
284
354
  end)(UnitBehavior)
355
+ Unit.onCreate:addListener(function(unit)
356
+ local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
357
+ if createBehaviorFunctions ~= nil then
358
+ for ____, createBehavior in ipairs(createBehaviorFunctions) do
359
+ createBehavior(unit)
360
+ end
361
+ end
362
+ end)
285
363
  Unit.destroyEvent:addListener(function(unit)
286
364
  ____exports.UnitBehavior:forAll(unit, "destroy")
287
365
  end)