warscript 0.0.1-dev.9c98c3a → 0.0.1-dev.9d07b64
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +16 -2
- package/core/types/frame.lua +128 -67
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +73 -25
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +9 -3
- package/core/types/tileCell.lua +16 -0
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +705 -7
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/behavior.d.ts +10 -2
- package/engine/behavior.lua +157 -76
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.lua +5 -4
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability.d.ts +13 -6
- package/engine/behaviour/ability.lua +102 -9
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -5
- package/engine/behaviour/unit/stun-immunity.lua +6 -5
- package/engine/behaviour/unit.d.ts +8 -3
- package/engine/behaviour/unit.lua +102 -24
- package/engine/buff.d.ts +112 -54
- package/engine/buff.lua +559 -280
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +7 -0
- package/engine/internal/ability.lua +65 -36
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +27 -4
- package/engine/internal/item.d.ts +20 -5
- package/engine/internal/item.lua +146 -57
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +17 -0
- package/engine/internal/unit/bonus.lua +113 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +63 -2
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +29 -19
- package/engine/internal/unit.d.ts +15 -29
- package/engine/internal/unit.lua +192 -272
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
- package/engine/object-data/entry/ability-type/channel.lua +3 -3
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +33 -8
- package/engine/object-data/entry/ability-type.lua +286 -11
- package/engine/object-data/entry/buff-type/applicable.lua +122 -111
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +61 -2
- package/engine/object-data/entry/unit-type.lua +444 -52
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +20 -5
- package/engine/object-field/unit.lua +61 -0
- package/engine/object-field.d.ts +10 -2
- package/engine/object-field.lua +268 -123
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +8 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +4 -4
- package/engine/standard/fields/ability.lua +4 -4
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -3
- package/engine/standard/fields/unit.lua +15 -2
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.lua +2 -1
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/utility/arrays.d.ts +7 -1
- package/utility/arrays.lua +17 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +3 -1
- package/utility/linked-set.lua +27 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -14,3 +14,12 @@ export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
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constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
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onImpact(caster: Unit): void;
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}
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+
export declare class RemoveBuffsTargetAbilityBehavior extends AbilityBehavior {
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private readonly polarity?;
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private readonly resistanceType?;
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private readonly includeExpirationTimers?;
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private readonly includeAuras?;
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private readonly autoDispel?;
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constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
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onUnitTargetImpact(_: Unit, target: Unit): void;
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}
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@@ -25,4 +25,25 @@ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
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self:resolveCurrentAbilityDependentValue(self.autoDispel)
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)
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end
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____exports.RemoveBuffsTargetAbilityBehavior = __TS__Class()
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local RemoveBuffsTargetAbilityBehavior = ____exports.RemoveBuffsTargetAbilityBehavior
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RemoveBuffsTargetAbilityBehavior.name = "RemoveBuffsTargetAbilityBehavior"
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__TS__ClassExtends(RemoveBuffsTargetAbilityBehavior, AbilityBehavior)
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function RemoveBuffsTargetAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
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AbilityBehavior.prototype.____constructor(self, ability)
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self.polarity = polarity
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self.resistanceType = resistanceType
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self.includeExpirationTimers = includeExpirationTimers
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self.includeAuras = includeAuras
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self.autoDispel = autoDispel
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end
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function RemoveBuffsTargetAbilityBehavior.prototype.onUnitTargetImpact(self, _, target)
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target:removeBuffs(
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self:resolveCurrentAbilityDependentValue(self.polarity),
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self:resolveCurrentAbilityDependentValue(self.resistanceType),
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self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
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self:resolveCurrentAbilityDependentValue(self.includeAuras),
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self:resolveCurrentAbilityDependentValue(self.autoDispel)
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)
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end
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return ____exports
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@@ -1,6 +1,8 @@
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1
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/** @noSelfInFile */
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import { Behavior } from "../behavior";
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-
import { Unit } from "../unit";
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import { Unit } from "../internal/unit";
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import "../internal/unit/ability";
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import "../internal/unit+ability";
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import { Ability } from "../internal/ability";
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import { AbilityTypeId } from "../object-data/entry/ability-type";
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import { Widget } from "../../core/types/widget";
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@@ -25,16 +27,21 @@ export declare abstract class AbilityBehavior<Parameters extends {
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get unit(): Unit | undefined;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
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-
protected
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-
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-
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-
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-
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protected getDuration(widget: Widget): number;
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flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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flashSpecialEffect(...args: [
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...pointOrWidget: [x: number, y: number] | [widget: Widget],
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...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
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]): void;
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private static MissileLaunchConfig;
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private get missileLaunchConfig();
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protected launchMissile(source: Unit, ...args: [
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...pointOrWidget: [x: number, y: number] | [widget: Unit /** TODO: support Widget */],
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...parameters: NonNullable<Parameters["missileParameters"]>
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]): void;
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protected onCreate(): void;
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onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
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onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
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@@ -7,29 +7,77 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____behavior = require("engine.behavior")
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local Behavior = ____behavior.Behavior
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-
local ____unit = require("engine.unit")
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local UnitClassification = ____unit.UnitClassification
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require("engine.internal.unit.ability")
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require("engine.internal.unit+ability")
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local ____ability = require("engine.internal.ability")
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local Ability = ____ability.Ability
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local ____effect = require("core.types.effect")
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local Effect = ____effect.Effect
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local ____ability = require("engine.standard.fields.ability")
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local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local CASTER_EFFECT_COUNT_ABILITY_INTEGER_FIELD = ____ability.CASTER_EFFECT_COUNT_ABILITY_INTEGER_FIELD
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local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD
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local DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD
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local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD
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local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
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local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
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local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
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local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local TARGET_EFFECT_COUNT_ABILITY_INTEGER_FIELD = ____ability.TARGET_EFFECT_COUNT_ABILITY_INTEGER_FIELD
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local TARGET_EFFECT_FIFTH_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIFTH_ATTACHMENT_POINT_STRING_FIELD
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local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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+
local TARGET_EFFECT_FOURTH_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FOURTH_ATTACHMENT_POINT_STRING_FIELD
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local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD
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local TARGET_EFFECT_SIXTH_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_SIXTH_ATTACHMENT_POINT_STRING_FIELD
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local TARGET_EFFECT_THIRD_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_THIRD_ATTACHMENT_POINT_STRING_FIELD
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local ____ability = require("engine.object-field.ability")
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local AbilityField = ____ability.AbilityField
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43
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local AbilityLevelField = ____ability.AbilityLevelField
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local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
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local ____missile = require("core.types.missile")
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local Missile = ____missile.Missile
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local CASTER_EFFECT_ATTACHMENT_POINT_STRING_FIELDS = {CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD, CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD}
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local TARGET_EFFECT_ATTACHMENT_POINT_STRING_FIELDS = {
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TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD,
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TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD,
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TARGET_EFFECT_THIRD_ATTACHMENT_POINT_STRING_FIELD,
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TARGET_EFFECT_FOURTH_ATTACHMENT_POINT_STRING_FIELD,
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TARGET_EFFECT_FIFTH_ATTACHMENT_POINT_STRING_FIELD,
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TARGET_EFFECT_SIXTH_ATTACHMENT_POINT_STRING_FIELD
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}
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--- Flashes every preset of an effect preset list (caster/target effects): each model at
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-- its own attachment point. The effect count field limits the list; at least the first
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-- model is always flashed, as abilities without the count set expect.
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local function flashEffectPresets(ability, modelPathsField, attachmentPointFields, effectCountField, widget, ...)
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60
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+
local count = math.min(
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61
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math.max(
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62
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+
effectCountField:getValue(ability),
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63
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+
1
|
|
64
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+
),
|
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65
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+
#attachmentPointFields
|
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66
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+
)
|
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67
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+
for i = 0, count - 1 do
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68
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+
local modelPath = modelPathsField:getValue(ability, i)
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69
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+
if modelPath ~= "" then
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70
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+
local attachmentPoint = attachmentPointFields[i + 1]:getValue(ability)
|
|
71
|
+
Effect:flash(modelPath, widget, attachmentPoint ~= "" and attachmentPoint or "origin", ...)
|
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72
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+
end
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|
73
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+
end
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|
74
|
+
end
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32
75
|
local createBehaviorFunctionsByAbilityTypeId = {}
|
|
76
|
+
local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
|
|
77
|
+
if success then
|
|
78
|
+
abilityBehavior:onMissileArrival(...)
|
|
79
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+
end
|
|
80
|
+
end
|
|
33
81
|
local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
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34
82
|
local function createUnitEventListener(key)
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|
35
83
|
return function(unit, ability, ...)
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|
@@ -105,21 +153,31 @@ end
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|
|
105
153
|
function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
|
|
106
154
|
return resolveCurrentAbilityDependentValue(self.ability, value)
|
|
107
155
|
end
|
|
156
|
+
function AbilityBehavior.prototype.getDuration(self, widget)
|
|
157
|
+
if __TS__InstanceOf(widget, Unit) then
|
|
158
|
+
if widget.isHero or widget:getField(UNIT_IF_LEVEL) >= 6 or widget:hasClassification(UnitClassification.RESISTANT) then
|
|
159
|
+
return self:resolveCurrentAbilityDependentValue(DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD)
|
|
160
|
+
end
|
|
161
|
+
end
|
|
162
|
+
return self:resolveCurrentAbilityDependentValue(DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD)
|
|
163
|
+
end
|
|
108
164
|
function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
|
165
|
+
flashEffectPresets(
|
|
166
|
+
self.ability,
|
|
167
|
+
CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD,
|
|
168
|
+
CASTER_EFFECT_ATTACHMENT_POINT_STRING_FIELDS,
|
|
169
|
+
CASTER_EFFECT_COUNT_ABILITY_INTEGER_FIELD,
|
|
112
170
|
widget,
|
|
113
|
-
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
114
171
|
...
|
|
115
172
|
)
|
|
116
173
|
end
|
|
117
174
|
function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
|
175
|
+
flashEffectPresets(
|
|
176
|
+
self.ability,
|
|
177
|
+
TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD,
|
|
178
|
+
TARGET_EFFECT_ATTACHMENT_POINT_STRING_FIELDS,
|
|
179
|
+
TARGET_EFFECT_COUNT_ABILITY_INTEGER_FIELD,
|
|
121
180
|
widget,
|
|
122
|
-
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
123
181
|
...
|
|
124
182
|
)
|
|
125
183
|
end
|
|
@@ -159,6 +217,28 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParame
|
|
|
159
217
|
)
|
|
160
218
|
end
|
|
161
219
|
end
|
|
220
|
+
function AbilityBehavior.prototype.launchMissile(self, source, xOrWidget, yOrParameter, ...)
|
|
221
|
+
if type(xOrWidget) ~= "number" then
|
|
222
|
+
Missile:launch(
|
|
223
|
+
self.missileLaunchConfig,
|
|
224
|
+
source,
|
|
225
|
+
xOrWidget,
|
|
226
|
+
invokeOnMissileArrival,
|
|
227
|
+
self,
|
|
228
|
+
yOrParameter,
|
|
229
|
+
...
|
|
230
|
+
)
|
|
231
|
+
else
|
|
232
|
+
Missile:launch(
|
|
233
|
+
self.missileLaunchConfig,
|
|
234
|
+
source,
|
|
235
|
+
vec2(xOrWidget, yOrParameter),
|
|
236
|
+
invokeOnMissileArrival,
|
|
237
|
+
self,
|
|
238
|
+
...
|
|
239
|
+
)
|
|
240
|
+
end
|
|
241
|
+
end
|
|
162
242
|
function AbilityBehavior.prototype.onCreate(self)
|
|
163
243
|
end
|
|
164
244
|
function AbilityBehavior.prototype.onValueChange(self, _value)
|
|
@@ -287,6 +367,19 @@ end)
|
|
|
287
367
|
AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
|
|
288
368
|
____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
|
|
289
369
|
end)
|
|
370
|
+
local function checkBehaviorOnLevelChange(behavior)
|
|
371
|
+
local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
|
|
372
|
+
if subscribedValues ~= nil then
|
|
373
|
+
for value in pairs(subscribedValues) do
|
|
374
|
+
if __TS__InstanceOf(value, AbilityLevelField) then
|
|
375
|
+
behavior:onValueChange(value)
|
|
376
|
+
end
|
|
377
|
+
end
|
|
378
|
+
end
|
|
379
|
+
end
|
|
380
|
+
Unit.abilityLevelChangedEvent:addListener(function(_, ability)
|
|
381
|
+
____exports.AbilityBehavior:forAll(ability, checkBehaviorOnLevelChange)
|
|
382
|
+
end)
|
|
290
383
|
Ability.onCreate:addListener(function(ability)
|
|
291
384
|
local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
|
|
292
385
|
if createBehaviorFunctions ~= nil then
|
|
@@ -4,16 +4,18 @@ import { Unit } from "../../unit";
|
|
|
4
4
|
import { BuffTypeId } from "../../object-data/entry/buff-type";
|
|
5
5
|
import { TextTagPreset } from "../../text-tag";
|
|
6
6
|
import { Destructor } from "../../../destroyable";
|
|
7
|
-
|
|
8
|
-
|
|
7
|
+
import { BehaviorPriority } from "../../behavior";
|
|
8
|
+
export type StunImmunityUnitBehaviorParameters = {
|
|
9
|
+
readonly priority?: BehaviorPriority;
|
|
10
|
+
buffTypeIds?: readonly BuffTypeId[];
|
|
9
11
|
textTagPreset?: TextTagPreset;
|
|
10
12
|
textTagText?: string;
|
|
11
13
|
additionalAction?: (this: void, unit: Unit) => void;
|
|
12
14
|
};
|
|
13
15
|
export declare class StunImmunityUnitBehavior extends UnitBehavior {
|
|
14
|
-
readonly parameters: Readonly<
|
|
15
|
-
static defaultParameters:
|
|
16
|
-
constructor(unit: Unit, parameters?: Readonly<
|
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|
+
readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
|
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+
static defaultParameters: StunImmunityUnitBehaviorParameters;
|
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constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
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protected onDestroy(): Destructor;
|
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onDamageReceived(): void;
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onTargetingAbilityChannelingStart(): void;
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@@ -8,14 +8,15 @@ local UnitBehavior = ____unit.UnitBehavior
|
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8
8
|
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
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9
9
|
local AbilityType = ____ability_2Dtype.AbilityType
|
|
10
10
|
local ____arrays = require("utility.arrays")
|
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11
|
-
local
|
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+
local distinct = ____arrays.distinct
|
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+
local flatMap = ____arrays.flatMap
|
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local map = ____arrays.map
|
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local ____text_2Dtag = require("engine.text-tag")
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local TextTag = ____text_2Dtag.TextTag
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
|
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-
return
|
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+
return distinct(flatMap(
|
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AbilityType:getAllByBaseIds(map({
|
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"AHtb",
|
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"AHbh",
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@@ -41,11 +42,11 @@ local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
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"ACcb"
|
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|
}, fourCC)),
|
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function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
|
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-
)
|
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45
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+
))
|
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|
end)
|
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local function process(behavior)
|
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local hasRemovedBuffs = false
|
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48
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-
for buffTypeId in
|
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49
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+
for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
|
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hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
|
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51
|
end
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if hasRemovedBuffs then
|
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@@ -67,7 +68,7 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
|
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if parameters == nil then
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parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
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end
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-
UnitBehavior.prototype.____constructor(self, unit)
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+
UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
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self.parameters = parameters
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unit:decrementStunCounter()
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process(self)
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@@ -1,11 +1,12 @@
|
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1
1
|
/** @noSelfInFile */
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2
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-
import { Behavior } from "../behavior";
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2
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+
import { Behavior, BehaviorPriority } from "../behavior";
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3
3
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import { Ability } from "../internal/ability";
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4
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import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
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5
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+
import "../internal/unit/equipment-inventory";
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import "../internal/unit+ability";
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import "../internal/unit-missile-launch";
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import { Item } from "../internal/item";
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-
import
|
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9
|
+
import { AbilityBehavior } from "./ability";
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9
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import { Event } from "../../event";
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11
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import { Destructor } from "../../destroyable";
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import type { Widget } from "../../core/types/widget";
|
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@@ -13,15 +14,17 @@ import { Destructable } from "../../core/types/destructable";
|
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import type { Buff } from "../buff";
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import { UnitBonusType } from "../internal/unit/bonus";
|
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import { Player } from "../../core/types/player";
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17
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+
import { UnitTypeId } from "../object-data/entry/unit-type";
|
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export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
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export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
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readonly sourceAbilityBehavior?: AbilityBehavior;
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private _bonusIdByBonusType?;
|
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20
|
-
constructor(unit: Unit);
|
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|
+
constructor(unit: Unit, priority?: BehaviorPriority);
|
|
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23
|
protected onDestroy(): Destructor;
|
|
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24
|
get unit(): Unit;
|
|
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|
protected getUnitBonus(bonusType: UnitBonusType): number;
|
|
24
26
|
protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
|
|
27
|
+
protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
|
|
25
28
|
protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
|
|
26
29
|
onImmediateOrder(orderId: number): void;
|
|
27
30
|
onTargetOrder(orderId: number, target: Widget): void;
|
|
@@ -49,6 +52,7 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
|
|
|
49
52
|
onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
|
|
50
53
|
onTargetingAbilityImpact(ability: Ability, source: Unit): void;
|
|
51
54
|
onBuffGained(buff: Buff): void;
|
|
55
|
+
onBuffLost(buff: Buff): void;
|
|
52
56
|
onItemDropped(item: Item): void;
|
|
53
57
|
onItemPickedUp(item: Item): void;
|
|
54
58
|
onItemUsed(item: Item): void;
|
|
@@ -57,4 +61,5 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
|
|
|
57
61
|
onKill(target: Unit): void;
|
|
58
62
|
onDeath(source: Unit | undefined): void;
|
|
59
63
|
onOwnerChange(previousOwner: Player): void;
|
|
64
|
+
static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
|
|
60
65
|
}
|
|
@@ -8,6 +8,7 @@ local ____behavior = require("engine.behavior")
|
|
|
8
8
|
local Behavior = ____behavior.Behavior
|
|
9
9
|
local ____unit = require("engine.internal.unit")
|
|
10
10
|
local Unit = ____unit.Unit
|
|
11
|
+
require("engine.internal.unit.equipment-inventory")
|
|
11
12
|
require("engine.internal.unit+ability")
|
|
12
13
|
require("engine.internal.unit-missile-launch")
|
|
13
14
|
local ____linked_2Dset = require("utility.linked-set")
|
|
@@ -21,36 +22,56 @@ local ____bonus = require("engine.internal.unit.bonus")
|
|
|
21
22
|
local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
|
|
22
23
|
local getUnitBonus = ____bonus.getUnitBonus
|
|
23
24
|
local removeUnitBonus = ____bonus.removeUnitBonus
|
|
25
|
+
local ____linked_2Dmap = require("utility.linked-map")
|
|
26
|
+
local LinkedMap = ____linked_2Dmap.LinkedMap
|
|
24
27
|
local safeCall = warpack.safeCall
|
|
25
|
-
local
|
|
26
|
-
local
|
|
27
|
-
local
|
|
28
|
-
local
|
|
28
|
+
local createBehaviorFunctionsByUnitTypeId = {}
|
|
29
|
+
local behaviorsByOwningPlayerEvent = {}
|
|
30
|
+
local listenerByBehaviorByOwningPlayerEvent = {}
|
|
31
|
+
local owningPlayerEventsByBehavior = {}
|
|
32
|
+
local behaviorsByInRangeUnitEvent = {}
|
|
33
|
+
local rangeByBehaviorByInRangeUnitEvent = {}
|
|
34
|
+
local listenerByBehaviorByInRangeUnitEvent = {}
|
|
35
|
+
local inRangeUnitEventsByBehavior = {}
|
|
29
36
|
____exports.UnitBehavior = __TS__Class()
|
|
30
37
|
local UnitBehavior = ____exports.UnitBehavior
|
|
31
38
|
UnitBehavior.name = "UnitBehavior"
|
|
32
39
|
__TS__ClassExtends(UnitBehavior, Behavior)
|
|
33
|
-
function UnitBehavior.prototype.____constructor(self, unit)
|
|
34
|
-
Behavior.prototype.____constructor(self, unit)
|
|
40
|
+
function UnitBehavior.prototype.____constructor(self, unit, priority)
|
|
41
|
+
Behavior.prototype.____constructor(self, unit, priority)
|
|
35
42
|
end
|
|
36
43
|
function UnitBehavior.prototype.onDestroy(self)
|
|
37
|
-
local
|
|
38
|
-
if
|
|
39
|
-
for event in pairs(
|
|
40
|
-
local ____opt_0 =
|
|
44
|
+
local owningPlayerEvents = owningPlayerEventsByBehavior[self]
|
|
45
|
+
if owningPlayerEvents ~= nil then
|
|
46
|
+
for event in pairs(owningPlayerEvents) do
|
|
47
|
+
local ____opt_0 = behaviorsByOwningPlayerEvent[event]
|
|
41
48
|
if ____opt_0 ~= nil then
|
|
42
49
|
____opt_0:remove(self)
|
|
43
50
|
end
|
|
44
|
-
local ____opt_2 =
|
|
51
|
+
local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
|
|
45
52
|
if ____opt_2 ~= nil then
|
|
46
53
|
____opt_2[self] = nil
|
|
47
54
|
end
|
|
48
|
-
|
|
55
|
+
end
|
|
56
|
+
owningPlayerEventsByBehavior[self] = nil
|
|
57
|
+
end
|
|
58
|
+
local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
|
|
59
|
+
if inRangeUnitEvents ~= nil then
|
|
60
|
+
for event in pairs(inRangeUnitEvents) do
|
|
61
|
+
local ____opt_4 = behaviorsByInRangeUnitEvent[event]
|
|
49
62
|
if ____opt_4 ~= nil then
|
|
50
|
-
____opt_4
|
|
63
|
+
____opt_4:remove(self)
|
|
64
|
+
end
|
|
65
|
+
local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
|
|
66
|
+
if ____opt_6 ~= nil then
|
|
67
|
+
____opt_6[self] = nil
|
|
68
|
+
end
|
|
69
|
+
local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
|
|
70
|
+
if ____opt_8 ~= nil then
|
|
71
|
+
____opt_8[self] = nil
|
|
51
72
|
end
|
|
52
73
|
end
|
|
53
|
-
|
|
74
|
+
inRangeUnitEventsByBehavior[self] = nil
|
|
54
75
|
end
|
|
55
76
|
if self._bonusIdByBonusType ~= nil then
|
|
56
77
|
for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
|
|
@@ -60,28 +81,60 @@ function UnitBehavior.prototype.onDestroy(self)
|
|
|
60
81
|
return Behavior.prototype.onDestroy(self)
|
|
61
82
|
end
|
|
62
83
|
function UnitBehavior.prototype.getUnitBonus(self, bonusType)
|
|
63
|
-
local
|
|
64
|
-
local bonusId =
|
|
84
|
+
local ____opt_10 = self._bonusIdByBonusType
|
|
85
|
+
local bonusId = ____opt_10 and ____opt_10:get(bonusType)
|
|
65
86
|
return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
|
|
66
87
|
end
|
|
67
88
|
function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
68
89
|
local bonusIdByBonusType = self._bonusIdByBonusType
|
|
69
90
|
if bonusIdByBonusType == nil then
|
|
70
|
-
bonusIdByBonusType =
|
|
91
|
+
bonusIdByBonusType = __TS__New(LinkedMap)
|
|
71
92
|
self._bonusIdByBonusType = bonusIdByBonusType
|
|
72
93
|
end
|
|
73
|
-
bonusIdByBonusType
|
|
94
|
+
bonusIdByBonusType:put(
|
|
95
|
+
bonusType,
|
|
96
|
+
addOrUpdateOrRemoveUnitBonus(
|
|
97
|
+
self.object,
|
|
98
|
+
bonusType,
|
|
99
|
+
bonusIdByBonusType:get(bonusType),
|
|
100
|
+
value
|
|
101
|
+
)
|
|
102
|
+
)
|
|
103
|
+
end
|
|
104
|
+
function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
|
|
105
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
|
|
106
|
+
listenerByBehavior[self] = listener
|
|
107
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
108
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
109
|
+
if behaviors == nil then
|
|
110
|
+
event:addListener(function(...)
|
|
111
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
112
|
+
if behaviors ~= nil then
|
|
113
|
+
local player = extractPlayer(...)
|
|
114
|
+
if player ~= nil then
|
|
115
|
+
for behavior in pairs(behaviors) do
|
|
116
|
+
if behavior.unit.owner == player then
|
|
117
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
118
|
+
end
|
|
119
|
+
end
|
|
120
|
+
end
|
|
121
|
+
end
|
|
122
|
+
end)
|
|
123
|
+
behaviors = __TS__New(LinkedSet)
|
|
124
|
+
behaviorsByOwningPlayerEvent[event] = behaviors
|
|
125
|
+
end
|
|
126
|
+
behaviors:add(self)
|
|
74
127
|
end
|
|
75
128
|
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
76
|
-
local rangeByBehavior = getOrPut(
|
|
129
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
77
130
|
rangeByBehavior[self] = range
|
|
78
|
-
local listenerByBehavior = getOrPut(
|
|
131
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
79
132
|
listenerByBehavior[self] = listener
|
|
80
|
-
getOrPut(
|
|
81
|
-
local behaviors =
|
|
133
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
134
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
82
135
|
if behaviors == nil then
|
|
83
136
|
event:addListener(function(...)
|
|
84
|
-
local behaviors =
|
|
137
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
85
138
|
if behaviors ~= nil then
|
|
86
139
|
local unit = extractUnit(...)
|
|
87
140
|
if unit ~= nil then
|
|
@@ -95,7 +148,7 @@ function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUni
|
|
|
95
148
|
end
|
|
96
149
|
end)
|
|
97
150
|
behaviors = __TS__New(LinkedSet)
|
|
98
|
-
|
|
151
|
+
behaviorsByInRangeUnitEvent[event] = behaviors
|
|
99
152
|
end
|
|
100
153
|
behaviors:add(self)
|
|
101
154
|
end
|
|
@@ -151,6 +204,8 @@ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
|
151
204
|
end
|
|
152
205
|
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
153
206
|
end
|
|
207
|
+
function UnitBehavior.prototype.onBuffLost(self, buff)
|
|
208
|
+
end
|
|
154
209
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
155
210
|
end
|
|
156
211
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -167,6 +222,21 @@ function UnitBehavior.prototype.onDeath(self, source)
|
|
|
167
222
|
end
|
|
168
223
|
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
169
224
|
end
|
|
225
|
+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
|
226
|
+
local args = {...}
|
|
227
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
|
|
228
|
+
if createBehaviorFunctions == nil then
|
|
229
|
+
createBehaviorFunctions = {}
|
|
230
|
+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
231
|
+
end
|
|
232
|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
233
|
+
return __TS__New(
|
|
234
|
+
self,
|
|
235
|
+
unit,
|
|
236
|
+
table.unpack(args)
|
|
237
|
+
)
|
|
238
|
+
end
|
|
239
|
+
end
|
|
170
240
|
__TS__SetDescriptor(
|
|
171
241
|
UnitBehavior.prototype,
|
|
172
242
|
"unit",
|
|
@@ -282,6 +352,14 @@ __TS__SetDescriptor(
|
|
|
282
352
|
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
283
353
|
end)
|
|
284
354
|
end)(UnitBehavior)
|
|
355
|
+
Unit.onCreate:addListener(function(unit)
|
|
356
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
357
|
+
if createBehaviorFunctions ~= nil then
|
|
358
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
359
|
+
createBehavior(unit)
|
|
360
|
+
end
|
|
361
|
+
end
|
|
362
|
+
end)
|
|
285
363
|
Unit.destroyEvent:addListener(function(unit)
|
|
286
364
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
287
365
|
end)
|