warscript 0.0.1-dev.9c98c3a → 0.0.1-dev.9d07b64
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +16 -2
- package/core/types/frame.lua +128 -67
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +73 -25
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +9 -3
- package/core/types/tileCell.lua +16 -0
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +705 -7
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/behavior.d.ts +10 -2
- package/engine/behavior.lua +157 -76
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.lua +5 -4
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability.d.ts +13 -6
- package/engine/behaviour/ability.lua +102 -9
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -5
- package/engine/behaviour/unit/stun-immunity.lua +6 -5
- package/engine/behaviour/unit.d.ts +8 -3
- package/engine/behaviour/unit.lua +102 -24
- package/engine/buff.d.ts +112 -54
- package/engine/buff.lua +559 -280
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +7 -0
- package/engine/internal/ability.lua +65 -36
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +27 -4
- package/engine/internal/item.d.ts +20 -5
- package/engine/internal/item.lua +146 -57
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +17 -0
- package/engine/internal/unit/bonus.lua +113 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +63 -2
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +29 -19
- package/engine/internal/unit.d.ts +15 -29
- package/engine/internal/unit.lua +192 -272
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
- package/engine/object-data/entry/ability-type/channel.lua +3 -3
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +33 -8
- package/engine/object-data/entry/ability-type.lua +286 -11
- package/engine/object-data/entry/buff-type/applicable.lua +122 -111
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +61 -2
- package/engine/object-data/entry/unit-type.lua +444 -52
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +20 -5
- package/engine/object-field/unit.lua +61 -0
- package/engine/object-field.d.ts +10 -2
- package/engine/object-field.lua +268 -123
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +8 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +4 -4
- package/engine/standard/fields/ability.lua +4 -4
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -3
- package/engine/standard/fields/unit.lua +15 -2
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.lua +2 -1
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/utility/arrays.d.ts +7 -1
- package/utility/arrays.lua +17 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +3 -1
- package/utility/linked-set.lua +27 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
package/core/dummy.lua
CHANGED
|
@@ -15,6 +15,8 @@ local ____preconditions = require("utility.preconditions")
|
|
|
15
15
|
local checkNotNull = ____preconditions.checkNotNull
|
|
16
16
|
local ____ability = require("engine.internal.ability")
|
|
17
17
|
local getOrderIdByAbilityTypeId = ____ability.getOrderIdByAbilityTypeId
|
|
18
|
+
local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
|
|
19
|
+
local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
|
|
18
20
|
local neutralVictim = Player.neutralVictim.handle
|
|
19
21
|
____exports.InstantDummyCaster = __TS__Class()
|
|
20
22
|
local InstantDummyCaster = ____exports.InstantDummyCaster
|
|
@@ -42,7 +44,7 @@ function InstantDummyCaster.prototype.prepare(self, owner, abilityId, level)
|
|
|
42
44
|
if type(abilityId) == "number" then
|
|
43
45
|
UnitAddAbility(dummy, abilityId)
|
|
44
46
|
if type(level) == "number" then
|
|
45
|
-
|
|
47
|
+
rawSetUnitAbilityLevel(dummy, abilityId, level + 1)
|
|
46
48
|
else
|
|
47
49
|
level(UnitAbility:of(
|
|
48
50
|
checkNotNull(BlzGetUnitAbility(dummy, abilityId)),
|
|
@@ -56,7 +58,7 @@ function InstantDummyCaster.prototype.prepare(self, owner, abilityId, level)
|
|
|
56
58
|
end
|
|
57
59
|
if __TS__ArrayIsArray(level) then
|
|
58
60
|
for i = 1, #abilityId do
|
|
59
|
-
|
|
61
|
+
rawSetUnitAbilityLevel(dummy, abilityId[i], level[i] + 1)
|
|
60
62
|
end
|
|
61
63
|
else
|
|
62
64
|
local abilities = {}
|
package/core/types/effect.d.ts
CHANGED
|
@@ -5,7 +5,9 @@ import { PlayerColor } from "./playerColor";
|
|
|
5
5
|
declare const enum EffectPropertyKey {
|
|
6
6
|
COLOR = 100,
|
|
7
7
|
PITCH = 101,
|
|
8
|
-
ROLL = 102
|
|
8
|
+
ROLL = 102,
|
|
9
|
+
BLEND_TIME = 103,
|
|
10
|
+
TIME_SCALE = 104
|
|
9
11
|
}
|
|
10
12
|
export type EffectParameters = {
|
|
11
13
|
readonly delay?: number;
|
|
@@ -21,7 +23,15 @@ export declare class Effect extends Handle<jeffect> {
|
|
|
21
23
|
private [EffectPropertyKey.COLOR]?;
|
|
22
24
|
private [EffectPropertyKey.PITCH]?;
|
|
23
25
|
private [EffectPropertyKey.ROLL]?;
|
|
26
|
+
private [EffectPropertyKey.BLEND_TIME]?;
|
|
27
|
+
private [EffectPropertyKey.TIME_SCALE]?;
|
|
24
28
|
protected onDestroy(): HandleDestructor;
|
|
29
|
+
setAnimation(animation: string): void;
|
|
30
|
+
queueAnimation(animation: string): void;
|
|
31
|
+
get blendTime(): number;
|
|
32
|
+
set blendTime(blendTime: number);
|
|
33
|
+
get timeScale(): number;
|
|
34
|
+
set timeScale(timeScale: number);
|
|
25
35
|
get color(): PlayerColor;
|
|
26
36
|
set color(color: PlayerColor);
|
|
27
37
|
get scale(): number;
|
package/core/types/effect.lua
CHANGED
|
@@ -15,25 +15,22 @@ local ____timer = require("core.types.timer")
|
|
|
15
15
|
local Timer = ____timer.Timer
|
|
16
16
|
local ____unit = require("engine.internal.unit")
|
|
17
17
|
local Unit = ____unit.Unit
|
|
18
|
-
local ____pairs = _G.pairs
|
|
19
|
-
local select = _G.select
|
|
20
|
-
local mathRad = math.rad
|
|
21
18
|
local addSpecialEffect = AddSpecialEffect
|
|
22
19
|
local addSpecialEffectTarget = AddSpecialEffectTarget
|
|
23
20
|
local destroyEffect = DestroyEffect
|
|
21
|
+
local getLocationZ = GetLocationZ
|
|
24
22
|
local getSpecialEffectScale = BlzGetSpecialEffectScale
|
|
25
|
-
local
|
|
26
|
-
local
|
|
23
|
+
local moveLocation = MoveLocation
|
|
24
|
+
local queueSpecialEffectAnimation = BlzQueueSpecialEffectAnimation
|
|
25
|
+
local setSpecialEffectAnimation = BlzSetSpecialEffectAnimation
|
|
26
|
+
local setSpecialEffectAnimationBlendTime = BlzSetSpecialEffectAnimationBlendTime
|
|
27
|
+
local setSpecialEffectTimeScale = BlzSetSpecialEffectTimeScale
|
|
28
|
+
local setSpecialEffectColorByPlayer = BlzSetSpecialEffectColorByPlayer
|
|
27
29
|
local setSpecialEffectPitch = BlzSetSpecialEffectPitch
|
|
28
30
|
local setSpecialEffectRoll = BlzSetSpecialEffectRoll
|
|
29
|
-
local
|
|
30
|
-
local specialEffectAddSubAnimation = BlzSpecialEffectAddSubAnimation
|
|
31
|
-
local specialEffectClearSubAnimations = BlzSpecialEffectClearSubAnimations
|
|
32
|
-
local specialEffectRemoveSubAnimation = BlzSpecialEffectRemoveSubAnimation
|
|
31
|
+
local setSpecialEffectScale = BlzSetSpecialEffectScale
|
|
33
32
|
local setSpecialEffectZ = BlzSetSpecialEffectZ
|
|
34
|
-
local
|
|
35
|
-
local getUnitZ = BlzGetUnitZ
|
|
36
|
-
local moveLocation = MoveLocation
|
|
33
|
+
local mathRad = math.rad
|
|
37
34
|
local location = Location(0, 0)
|
|
38
35
|
local function setSpecialEffectPitchDegrees(effect, pitch)
|
|
39
36
|
setSpecialEffectPitch(
|
|
@@ -47,71 +44,6 @@ local function setSpecialEffectRollDegrees(effect, roll)
|
|
|
47
44
|
-mathRad(roll)
|
|
48
45
|
)
|
|
49
46
|
end
|
|
50
|
-
local animTypeByAnimationName = {
|
|
51
|
-
attack = ANIM_TYPE_ATTACK,
|
|
52
|
-
birth = ANIM_TYPE_BIRTH,
|
|
53
|
-
death = ANIM_TYPE_DEATH,
|
|
54
|
-
decay = ANIM_TYPE_DECAY,
|
|
55
|
-
dissipate = ANIM_TYPE_DISSIPATE,
|
|
56
|
-
morph = ANIM_TYPE_MORPH,
|
|
57
|
-
portrait = ANIM_TYPE_PORTRAIT,
|
|
58
|
-
sleep = ANIM_TYPE_SLEEP,
|
|
59
|
-
spell = ANIM_TYPE_SPELL,
|
|
60
|
-
stand = ANIM_TYPE_STAND,
|
|
61
|
-
walk = ANIM_TYPE_WALK
|
|
62
|
-
}
|
|
63
|
-
local subAnimTypeByAnimationQualifier = {
|
|
64
|
-
alternate = SUBANIM_TYPE_ROOTED,
|
|
65
|
-
alternateex = SUBANIM_TYPE_ALTERNATE_EX,
|
|
66
|
-
chain = SUBANIM_TYPE_CHAINLIGHTNING,
|
|
67
|
-
channel = SUBANIM_TYPE_CHANNEL,
|
|
68
|
-
complete = SUBANIM_TYPE_COMPLETE,
|
|
69
|
-
critical = SUBANIM_TYPE_CRITICAL,
|
|
70
|
-
defend = SUBANIM_TYPE_DEFEND,
|
|
71
|
-
drain = SUBANIM_TYPE_DRAIN,
|
|
72
|
-
eattree = SUBANIM_TYPE_EATTREE,
|
|
73
|
-
fast = SUBANIM_TYPE_FAST,
|
|
74
|
-
fill = SUBANIM_TYPE_FILL,
|
|
75
|
-
flail = SUBANIM_TYPE_FLAIL,
|
|
76
|
-
flesh = SUBANIM_TYPE_FLESH,
|
|
77
|
-
fifth = SUBANIM_TYPE_FIFTH,
|
|
78
|
-
fire = SUBANIM_TYPE_FIRE,
|
|
79
|
-
first = SUBANIM_TYPE_FIRST,
|
|
80
|
-
five = SUBANIM_TYPE_FIVE,
|
|
81
|
-
four = SUBANIM_TYPE_FOUR,
|
|
82
|
-
fourth = SUBANIM_TYPE_FOURTH,
|
|
83
|
-
gold = SUBANIM_TYPE_GOLD,
|
|
84
|
-
hit = SUBANIM_TYPE_HIT,
|
|
85
|
-
large = SUBANIM_TYPE_LARGE,
|
|
86
|
-
left = SUBANIM_TYPE_LEFT,
|
|
87
|
-
light = SUBANIM_TYPE_LIGHT,
|
|
88
|
-
looping = SUBANIM_TYPE_LOOPING,
|
|
89
|
-
lumber = SUBANIM_TYPE_LUMBER,
|
|
90
|
-
medium = SUBANIM_TYPE_MEDIUM,
|
|
91
|
-
moderate = SUBANIM_TYPE_MODERATE,
|
|
92
|
-
off = SUBANIM_TYPE_OFF,
|
|
93
|
-
one = SUBANIM_TYPE_ONE,
|
|
94
|
-
puke = SUBANIM_TYPE_PUKE,
|
|
95
|
-
ready = SUBANIM_TYPE_READY,
|
|
96
|
-
right = SUBANIM_TYPE_RIGHT,
|
|
97
|
-
second = SUBANIM_TYPE_SECOND,
|
|
98
|
-
severe = SUBANIM_TYPE_SEVERE,
|
|
99
|
-
slam = SUBANIM_TYPE_SLAM,
|
|
100
|
-
small = SUBANIM_TYPE_SMALL,
|
|
101
|
-
spiked = SUBANIM_TYPE_SPIKED,
|
|
102
|
-
spin = SUBANIM_TYPE_SPIN,
|
|
103
|
-
swim = SUBANIM_TYPE_SWIM,
|
|
104
|
-
talk = SUBANIM_TYPE_TALK,
|
|
105
|
-
third = SUBANIM_TYPE_THIRD,
|
|
106
|
-
three = SUBANIM_TYPE_THREE,
|
|
107
|
-
throw = SUBANIM_TYPE_THROW,
|
|
108
|
-
two = SUBANIM_TYPE_TWO,
|
|
109
|
-
turn = SUBANIM_TYPE_TURN,
|
|
110
|
-
victory = SUBANIM_TYPE_VICTORY,
|
|
111
|
-
work = SUBANIM_TYPE_WORK,
|
|
112
|
-
wounded = SUBANIM_TYPE_WOUNDED,
|
|
113
|
-
upgrade = SUBANIM_TYPE_UPGRADE
|
|
114
|
-
}
|
|
115
47
|
local function setSpecialEffectColor(effect, color)
|
|
116
48
|
local dummyColor = dummyPlayer.color
|
|
117
49
|
dummyPlayer.color = color
|
|
@@ -178,6 +110,12 @@ function Effect.prototype.onDestroy(self)
|
|
|
178
110
|
destroyEffect(self.handle)
|
|
179
111
|
return Handle.prototype.onDestroy(self)
|
|
180
112
|
end
|
|
113
|
+
function Effect.prototype.setAnimation(self, animation)
|
|
114
|
+
setSpecialEffectAnimation(self.handle, animation)
|
|
115
|
+
end
|
|
116
|
+
function Effect.prototype.queueAnimation(self, animation)
|
|
117
|
+
queueSpecialEffectAnimation(self.handle, animation)
|
|
118
|
+
end
|
|
181
119
|
function Effect.create(self, modelPath, xOrWidget, yOrAttachmentPoint, parameters)
|
|
182
120
|
local effect = self:of(addSpecialEffectInternal(modelPath, xOrWidget, yOrAttachmentPoint, parameters))
|
|
183
121
|
if parameters ~= nil then
|
|
@@ -210,6 +148,34 @@ function Effect.flash(self, modelPath, xOrWidget, yOrOrAttachmentPoint, paramete
|
|
|
210
148
|
parameters
|
|
211
149
|
)
|
|
212
150
|
end
|
|
151
|
+
__TS__SetDescriptor(
|
|
152
|
+
Effect.prototype,
|
|
153
|
+
"blendTime",
|
|
154
|
+
{
|
|
155
|
+
get = function(self)
|
|
156
|
+
return self[103] or 0
|
|
157
|
+
end,
|
|
158
|
+
set = function(self, blendTime)
|
|
159
|
+
setSpecialEffectAnimationBlendTime(self.handle, blendTime)
|
|
160
|
+
self[103] = blendTime
|
|
161
|
+
end
|
|
162
|
+
},
|
|
163
|
+
true
|
|
164
|
+
)
|
|
165
|
+
__TS__SetDescriptor(
|
|
166
|
+
Effect.prototype,
|
|
167
|
+
"timeScale",
|
|
168
|
+
{
|
|
169
|
+
get = function(self)
|
|
170
|
+
return self[104] or 1
|
|
171
|
+
end,
|
|
172
|
+
set = function(self, timeScale)
|
|
173
|
+
setSpecialEffectTimeScale(self.handle, timeScale)
|
|
174
|
+
self[104] = timeScale
|
|
175
|
+
end
|
|
176
|
+
},
|
|
177
|
+
true
|
|
178
|
+
)
|
|
213
179
|
__TS__SetDescriptor(
|
|
214
180
|
Effect.prototype,
|
|
215
181
|
"color",
|
package/core/types/frame.d.ts
CHANGED
|
@@ -80,6 +80,7 @@ export declare class Frame extends Handle<jframehandle> {
|
|
|
80
80
|
get onMouseLeave(): FrameEvent;
|
|
81
81
|
get onMouseUp(): FrameEvent;
|
|
82
82
|
get onMouseWheel(): FrameEvent<[number]>;
|
|
83
|
+
private trackMouseLocally;
|
|
83
84
|
get mouseEnterLocalEvent(): Event;
|
|
84
85
|
get mouseLeaveLocalEvent(): Event;
|
|
85
86
|
get popupMenuItemChangeEvent(): FrameEvent<[
|
|
@@ -136,8 +137,21 @@ export declare class Frame extends Handle<jframehandle> {
|
|
|
136
137
|
static get onMouseUp(): Event<[Player, jmousebuttontype, number, number]>;
|
|
137
138
|
private static onMouseDownEvent?;
|
|
138
139
|
static get onMouseDown(): Event<[Player, jmousebuttontype, number, number]>;
|
|
139
|
-
|
|
140
|
-
|
|
140
|
+
/**
|
|
141
|
+
* Synchronized native mouse movement of every player. Each movement of every player's
|
|
142
|
+
* cursor is sent over the network, so with several players moving their mice this floods
|
|
143
|
+
* the network and raises the latency for everyone. Prefer {@link mouseMoveLocalEvent} and
|
|
144
|
+
* synchronize the needed coordinates explicitly, only when they matter (e.g. on a click).
|
|
145
|
+
*/
|
|
146
|
+
static get mouseMoveEvent(): Event<[player: Player, x: number, y: number]>;
|
|
147
|
+
/**
|
|
148
|
+
* Fires on the local client when the world point under the cursor changes, whether the
|
|
149
|
+
* cursor or the camera moved. Polls the local cursor position every 1/64 second and sends
|
|
150
|
+
* nothing over the network. The point is the camera ray's intersection with the terrain,
|
|
151
|
+
* so it ignores units and doodads under the cursor. It is also computed while the cursor
|
|
152
|
+
* is over the UI; check {@link isMouseOnWorld} where that matters.
|
|
153
|
+
*/
|
|
154
|
+
static get mouseMoveLocalEvent(): Event<[x: number, y: number]>;
|
|
141
155
|
static createSimple<T extends Frame>(this: FrameSubclass<T>, name: string, parent?: Frame, createContext?: number): T;
|
|
142
156
|
static create<T extends Frame>(this: FrameSubclass<T>, name: string, parent: Frame, priority?: number, createContext?: number): T;
|
|
143
157
|
static createByType<T extends Frame>(this: FrameSubclass<T>, typeName: "BACKDROP" | "BUTTON" | "CHATDISPLAY" | "CHECKBOX" | "CONTROL" | "DIALOG" | "EDITBOX" | "FRAME" | "GLUEBUTTON" | "GLUECHECKBOX" | "GLUETEXTBUTTON" | "HIGHLIGHT" | "LISTBOX" | "MENU" | "POPUPMENU" | "SCROLLBAR" | "SLIDER" | "TEXT" | "TEXTAREA" | "TEXTBUTTON", name: string, parent: Frame, inherits?: string, createContext?: number): T;
|
package/core/types/frame.lua
CHANGED
|
@@ -21,14 +21,28 @@ local FRAME_MIN_Y = ____frame_2Dcoordinates.FRAME_MIN_Y
|
|
|
21
21
|
local getFrameMinXMaxX = ____frame_2Dcoordinates.getFrameMinXMaxX
|
|
22
22
|
local ____playerCamera = require("core.types.playerCamera")
|
|
23
23
|
local frameCoordinatesToWorld = ____playerCamera.frameCoordinatesToWorld
|
|
24
|
-
local
|
|
25
|
-
local
|
|
26
|
-
local
|
|
24
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
25
|
+
local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
|
|
26
|
+
local ____socket = require("net.socket")
|
|
27
|
+
local Socket = ____socket.Socket
|
|
28
|
+
local ____lua_2Dmaps = require("utility.lua-maps")
|
|
29
|
+
local getOrPut = ____lua_2Dmaps.getOrPut
|
|
30
|
+
local luaMapInvert = ____lua_2Dmaps.luaMapInvert
|
|
31
|
+
local luaMapOf = ____lua_2Dmaps.luaMapOf
|
|
32
|
+
local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
|
|
27
33
|
local frameClick = BlzFrameClick
|
|
28
34
|
local frameGetEnable = BlzFrameGetEnable
|
|
29
35
|
local frameIsVisible = BlzFrameIsVisible
|
|
30
36
|
local frameSetEnable = BlzFrameSetEnable
|
|
31
37
|
local frameSetScale = BlzFrameSetScale
|
|
38
|
+
local getHandleId = GetHandleId
|
|
39
|
+
local getLocalClientHeight = BlzGetLocalClientHeight
|
|
40
|
+
local getMouseScreenPosX = BlzGetMouseScreenPosX
|
|
41
|
+
local getMouseScreenPosY = BlzGetMouseScreenPosY
|
|
42
|
+
local getOriginFrame = BlzGetOriginFrame
|
|
43
|
+
local location = Location
|
|
44
|
+
local pixelToFrameX = BlzPixelToFrameX
|
|
45
|
+
local pixelToFrameY = BlzPixelToFrameY
|
|
32
46
|
local ____rawget = _G.rawget
|
|
33
47
|
local rawset = _G.rawset
|
|
34
48
|
local invoke = Event.invoke
|
|
@@ -130,6 +144,79 @@ do
|
|
|
130
144
|
FramePoint.BOTTOM_RIGHT = FRAMEPOINT_BOTTOMRIGHT
|
|
131
145
|
end
|
|
132
146
|
local tooltipByFrame = setmetatable({}, {__mode = "k"})
|
|
147
|
+
local isMouseInsideLocallyByFrame = mutableLuaMap()
|
|
148
|
+
local mouseEnterLocalEventByFrame = mutableLuaMap()
|
|
149
|
+
local mouseLeaveLocalEventByFrame = mutableLuaMap()
|
|
150
|
+
local isLocalMouseTrackingStarted = false
|
|
151
|
+
--- Reused across ticks to avoid per-tick allocations: only the first `leftFrameCount` /
|
|
152
|
+
-- `enteredFrameCount` entries are meaningful, stale entries beyond them are never read and are
|
|
153
|
+
-- kept collectable by the weak values mode.
|
|
154
|
+
local leftFrames = setmetatable({}, {__mode = "v"})
|
|
155
|
+
local enteredFrames = setmetatable({}, {__mode = "v"})
|
|
156
|
+
--- All frames share a single poll which invokes every mouse leave event before any mouse enter
|
|
157
|
+
-- event within the same tick. With a poll per event, the invocation order would depend on the
|
|
158
|
+
-- event creation order instead, breaking listeners relying on the natural "leave the old frame,
|
|
159
|
+
-- then enter the new frame" order.
|
|
160
|
+
local function startLocalMouseTracking()
|
|
161
|
+
if isLocalMouseTrackingStarted then
|
|
162
|
+
return
|
|
163
|
+
end
|
|
164
|
+
isLocalMouseTrackingStarted = true
|
|
165
|
+
Timer.onPeriod[1 / 64]:addListener(function()
|
|
166
|
+
local leftFrameCount = 0
|
|
167
|
+
local enteredFrameCount = 0
|
|
168
|
+
for frame, wasMouseInside in pairs(isMouseInsideLocallyByFrame) do
|
|
169
|
+
local tooltip = tooltipByFrame[frame]
|
|
170
|
+
local isMouseInside = tooltip ~= nil and tooltip.visible
|
|
171
|
+
if isMouseInside ~= wasMouseInside then
|
|
172
|
+
isMouseInsideLocallyByFrame[frame] = isMouseInside
|
|
173
|
+
if isMouseInside then
|
|
174
|
+
enteredFrames[enteredFrameCount + 1] = frame
|
|
175
|
+
enteredFrameCount = enteredFrameCount + 1
|
|
176
|
+
else
|
|
177
|
+
leftFrames[leftFrameCount + 1] = frame
|
|
178
|
+
leftFrameCount = leftFrameCount + 1
|
|
179
|
+
end
|
|
180
|
+
end
|
|
181
|
+
end
|
|
182
|
+
for i = 1, leftFrameCount do
|
|
183
|
+
local event = mouseLeaveLocalEventByFrame[leftFrames[i]]
|
|
184
|
+
if event ~= nil then
|
|
185
|
+
Event.invoke(event)
|
|
186
|
+
end
|
|
187
|
+
end
|
|
188
|
+
for i = 1, enteredFrameCount do
|
|
189
|
+
local event = mouseEnterLocalEventByFrame[enteredFrames[i]]
|
|
190
|
+
if event ~= nil then
|
|
191
|
+
Event.invoke(event)
|
|
192
|
+
end
|
|
193
|
+
end
|
|
194
|
+
end)
|
|
195
|
+
end
|
|
196
|
+
local keyByAsyncInitOriginFrameType = luaMapOf(ORIGIN_FRAME_PORTRAIT_HP_TEXT, "hp", ORIGIN_FRAME_PORTRAIT_MANA_TEXT, "mana")
|
|
197
|
+
local asyncInitOriginFrameTypeByKey = luaMapInvert(keyByAsyncInitOriginFrameType)
|
|
198
|
+
local seenAsyncInitOriginFrameTypes = mutableLuaSet()
|
|
199
|
+
local seenAsyncInitOriginFrameTypesSocket = __TS__New(Socket)
|
|
200
|
+
local seenPlayersByAsyncInitOriginFrameType = mutableLuaMap()
|
|
201
|
+
seenAsyncInitOriginFrameTypesSocket.onMessage:addListener(function(player, key)
|
|
202
|
+
local asyncInitOriginFrameType = asyncInitOriginFrameTypeByKey[key]
|
|
203
|
+
if asyncInitOriginFrameType ~= nil then
|
|
204
|
+
getOrPut(seenPlayersByAsyncInitOriginFrameType, asyncInitOriginFrameType, mutableLuaSet)[player] = true
|
|
205
|
+
end
|
|
206
|
+
end)
|
|
207
|
+
local function haveAllPlayersSeenAsyncInitOriginFrameType(frame)
|
|
208
|
+
local players = seenPlayersByAsyncInitOriginFrameType[frame]
|
|
209
|
+
if players == nil then
|
|
210
|
+
return false
|
|
211
|
+
end
|
|
212
|
+
for ____, player in ipairs(Player.all) do
|
|
213
|
+
if player.isUser and player.isPlaying and not (players[player] ~= nil) then
|
|
214
|
+
return false
|
|
215
|
+
end
|
|
216
|
+
end
|
|
217
|
+
keyByAsyncInitOriginFrameType[frame] = nil
|
|
218
|
+
return true
|
|
219
|
+
end
|
|
133
220
|
____exports.Frame = __TS__Class()
|
|
134
221
|
local Frame = ____exports.Frame
|
|
135
222
|
Frame.name = "Frame"
|
|
@@ -162,6 +249,18 @@ function Frame.prototype.getEvent(self, eventType, c)
|
|
|
162
249
|
end
|
|
163
250
|
return self.events[eventId]
|
|
164
251
|
end
|
|
252
|
+
function Frame.prototype.trackMouseLocally(self)
|
|
253
|
+
if not (tooltipByFrame[self] ~= nil) then
|
|
254
|
+
____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent = self
|
|
255
|
+
local tooltip = ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent == self and ____exports.Frame:createByType("SIMPLEFRAME", "", ____exports.Frame.CONSOLE_UI) or ____exports.Frame:createByType("FRAME", "", ____exports.Frame.GAME_UI)
|
|
256
|
+
____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent = ____exports.Frame.CONSOLE_UI
|
|
257
|
+
self:setTooltip(tooltip)
|
|
258
|
+
end
|
|
259
|
+
if not (isMouseInsideLocallyByFrame[self] ~= nil) then
|
|
260
|
+
isMouseInsideLocallyByFrame[self] = false
|
|
261
|
+
startLocalMouseTracking()
|
|
262
|
+
end
|
|
263
|
+
end
|
|
165
264
|
function Frame.prototype.hide(self)
|
|
166
265
|
self.hideCounter = self.hideCounter + 1
|
|
167
266
|
if self.hideCounter > 0 then
|
|
@@ -308,7 +407,17 @@ function Frame.byOrigin(self, frameType, index)
|
|
|
308
407
|
if index == nil then
|
|
309
408
|
index = 0
|
|
310
409
|
end
|
|
311
|
-
|
|
410
|
+
local frame = getOriginFrame(frameType, index)
|
|
411
|
+
local asyncInitOriginFrameTypeKey = keyByAsyncInitOriginFrameType[frameType]
|
|
412
|
+
if index == 0 and asyncInitOriginFrameTypeKey ~= nil and not haveAllPlayersSeenAsyncInitOriginFrameType(frameType) then
|
|
413
|
+
if getHandleId(frame) == 0 or seenAsyncInitOriginFrameTypes[frameType] ~= nil then
|
|
414
|
+
location(0, 0)
|
|
415
|
+
else
|
|
416
|
+
seenAsyncInitOriginFrameTypes[frameType] = true
|
|
417
|
+
seenAsyncInitOriginFrameTypesSocket:send(asyncInitOriginFrameTypeKey)
|
|
418
|
+
end
|
|
419
|
+
end
|
|
420
|
+
return self:of(frame)
|
|
312
421
|
end
|
|
313
422
|
Frame.GAME_UI = ____exports.Frame:byOrigin(ORIGIN_FRAME_GAME_UI)
|
|
314
423
|
Frame.CONSOLE_UI = ____exports.Frame:byOrigin(ORIGIN_FRAME_SIMPLE_UI_PARENT)
|
|
@@ -627,24 +736,8 @@ __TS__SetDescriptor(
|
|
|
627
736
|
"mouseEnterLocalEvent",
|
|
628
737
|
{get = function(self)
|
|
629
738
|
local event = __TS__New(Event)
|
|
630
|
-
|
|
631
|
-
|
|
632
|
-
local tooltip = ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent == self and ____exports.Frame:createByType("SIMPLEFRAME", "", ____exports.Frame.CONSOLE_UI) or ____exports.Frame:createByType("FRAME", "", ____exports.Frame.GAME_UI)
|
|
633
|
-
____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent = ____exports.Frame.CONSOLE_UI
|
|
634
|
-
self:setTooltip(tooltip)
|
|
635
|
-
end
|
|
636
|
-
local isMouseInside = false
|
|
637
|
-
Timer.onPeriod[1 / 64]:addListener(function()
|
|
638
|
-
local tooltip = tooltipByFrame[self]
|
|
639
|
-
if tooltip and tooltip.visible then
|
|
640
|
-
if not isMouseInside then
|
|
641
|
-
isMouseInside = true
|
|
642
|
-
Event.invoke(event)
|
|
643
|
-
end
|
|
644
|
-
else
|
|
645
|
-
isMouseInside = false
|
|
646
|
-
end
|
|
647
|
-
end)
|
|
739
|
+
self:trackMouseLocally()
|
|
740
|
+
mouseEnterLocalEventByFrame[self] = event
|
|
648
741
|
rawset(self, "mouseEnterLocalEvent", event)
|
|
649
742
|
return event
|
|
650
743
|
end},
|
|
@@ -655,24 +748,8 @@ __TS__SetDescriptor(
|
|
|
655
748
|
"mouseLeaveLocalEvent",
|
|
656
749
|
{get = function(self)
|
|
657
750
|
local event = __TS__New(Event)
|
|
658
|
-
|
|
659
|
-
|
|
660
|
-
local tooltip = ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent == self and ____exports.Frame:createByType("SIMPLEFRAME", "", ____exports.Frame.CONSOLE_UI) or ____exports.Frame:createByType("FRAME", "", ____exports.Frame.GAME_UI)
|
|
661
|
-
____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent = ____exports.Frame.CONSOLE_UI
|
|
662
|
-
self:setTooltip(tooltip)
|
|
663
|
-
end
|
|
664
|
-
local isMouseInside = false
|
|
665
|
-
Timer.onPeriod[1 / 64]:addListener(function()
|
|
666
|
-
local tooltip = tooltipByFrame[self]
|
|
667
|
-
if tooltip and tooltip.visible then
|
|
668
|
-
isMouseInside = true
|
|
669
|
-
else
|
|
670
|
-
if isMouseInside then
|
|
671
|
-
isMouseInside = false
|
|
672
|
-
Event.invoke(event)
|
|
673
|
-
end
|
|
674
|
-
end
|
|
675
|
-
end)
|
|
751
|
+
self:trackMouseLocally()
|
|
752
|
+
mouseLeaveLocalEventByFrame[self] = event
|
|
676
753
|
rawset(self, "mouseLeaveLocalEvent", event)
|
|
677
754
|
return event
|
|
678
755
|
end},
|
|
@@ -913,7 +990,7 @@ __TS__ObjectDefineProperty(
|
|
|
913
990
|
)
|
|
914
991
|
__TS__ObjectDefineProperty(
|
|
915
992
|
Frame,
|
|
916
|
-
"
|
|
993
|
+
"mouseMoveEvent",
|
|
917
994
|
{get = function(self)
|
|
918
995
|
local event = __TS__New(
|
|
919
996
|
TriggerEvent,
|
|
@@ -927,48 +1004,32 @@ __TS__ObjectDefineProperty(
|
|
|
927
1004
|
) end,
|
|
928
1005
|
function() return Player:of(GetTriggerPlayer()), BlzGetTriggerPlayerMouseX(), BlzGetTriggerPlayerMouseY() end
|
|
929
1006
|
)
|
|
930
|
-
rawset(____exports.Frame, "
|
|
1007
|
+
rawset(____exports.Frame, "mouseMoveEvent", event)
|
|
931
1008
|
return event
|
|
932
1009
|
end}
|
|
933
1010
|
)
|
|
934
1011
|
__TS__ObjectDefineProperty(
|
|
935
1012
|
Frame,
|
|
936
|
-
"
|
|
1013
|
+
"mouseMoveLocalEvent",
|
|
937
1014
|
{get = function(self)
|
|
938
|
-
local invoke = Event.invoke
|
|
939
1015
|
local event = __TS__New(Event)
|
|
940
|
-
local
|
|
941
|
-
local
|
|
942
|
-
local syncFrameX = 0
|
|
943
|
-
local syncFrameY = 0
|
|
944
|
-
local lastX = syncX
|
|
945
|
-
local lastY = syncY
|
|
946
|
-
self.onMouseMove:addListener(function(player, x, y)
|
|
947
|
-
if player.isLocal then
|
|
948
|
-
syncX = x
|
|
949
|
-
syncY = y
|
|
950
|
-
syncFrameX, syncFrameY = worldCoordinatesToFrame(
|
|
951
|
-
x,
|
|
952
|
-
y,
|
|
953
|
-
getTerrainZ(x, y)
|
|
954
|
-
)
|
|
955
|
-
lastX = x
|
|
956
|
-
lastY = y
|
|
957
|
-
invoke(event, x, y)
|
|
958
|
-
end
|
|
959
|
-
end)
|
|
1016
|
+
local lastX = 0
|
|
1017
|
+
local lastY = 0
|
|
960
1018
|
Timer.onPeriod[1 / 64]:addListener(function()
|
|
961
|
-
if
|
|
1019
|
+
if getLocalClientHeight() == 0 then
|
|
962
1020
|
return
|
|
963
1021
|
end
|
|
964
|
-
local x, y, ____, isDefinite = frameCoordinatesToWorld(
|
|
1022
|
+
local x, y, ____, isDefinite = frameCoordinatesToWorld(
|
|
1023
|
+
pixelToFrameX(getMouseScreenPosX()),
|
|
1024
|
+
pixelToFrameY(getMouseScreenPosY())
|
|
1025
|
+
)
|
|
965
1026
|
if isDefinite and (x ~= lastX or y ~= lastY) then
|
|
966
1027
|
lastX = x
|
|
967
1028
|
lastY = y
|
|
968
1029
|
invoke(event, x, y)
|
|
969
1030
|
end
|
|
970
1031
|
end)
|
|
971
|
-
rawset(____exports.Frame, "
|
|
1032
|
+
rawset(____exports.Frame, "mouseMoveLocalEvent", event)
|
|
972
1033
|
return event
|
|
973
1034
|
end}
|
|
974
1035
|
)
|
package/core/types/handle.lua
CHANGED
|
@@ -15,6 +15,8 @@ local ____exception = require("exception")
|
|
|
15
15
|
local IllegalStateException = ____exception.IllegalStateException
|
|
16
16
|
local ____attributes = require("attributes")
|
|
17
17
|
local AttributesHolder = ____attributes.AttributesHolder
|
|
18
|
+
local ____preconditions = require("utility.preconditions")
|
|
19
|
+
local checkNotNull = ____preconditions.checkNotNull
|
|
18
20
|
local getHandleId = GetHandleId
|
|
19
21
|
local onCreateEventByHandleConstructor = {}
|
|
20
22
|
local onDestroyEventByHandleConstructor = {}
|
|
@@ -58,6 +60,9 @@ function Handle.invokeOnCreateEvent(self, clazz, handle)
|
|
|
58
60
|
Event.invoke(onCreateEvent, handle)
|
|
59
61
|
end
|
|
60
62
|
end
|
|
63
|
+
function Handle.isWrapped(self, handle)
|
|
64
|
+
return self.memoized[getHandleId(handle)] ~= nil
|
|
65
|
+
end
|
|
61
66
|
function Handle.prototype.__tostring(self)
|
|
62
67
|
return (self.constructor.name .. "@") .. tostring(getHandleId(self.handle))
|
|
63
68
|
end
|
|
@@ -66,17 +71,12 @@ function Handle.prototype.onDestroy(self, ...)
|
|
|
66
71
|
return nil
|
|
67
72
|
end
|
|
68
73
|
function Handle.prototype.destroy(self, ...)
|
|
74
|
+
if self[0] == 2 or self[0] == 3 then
|
|
75
|
+
return nil
|
|
76
|
+
end
|
|
69
77
|
local clazz = self.constructor
|
|
70
78
|
local id = getHandleId(self.handle)
|
|
71
|
-
|
|
72
|
-
error(
|
|
73
|
-
__TS__New(
|
|
74
|
-
IllegalStateException,
|
|
75
|
-
"Double-destroy run for handle " .. tostring(id)
|
|
76
|
-
),
|
|
77
|
-
0
|
|
78
|
-
)
|
|
79
|
-
end
|
|
79
|
+
checkNotNull(clazz.memoized[id])
|
|
80
80
|
self[0] = 2
|
|
81
81
|
if self.onDestroyEvent then
|
|
82
82
|
Event.invoke(self.onDestroyEvent)
|
package/core/types/item.d.ts
CHANGED
package/core/types/item.lua
CHANGED
package/core/types/player.d.ts
CHANGED
|
@@ -7,6 +7,18 @@ import { UpgradeId } from "../../engine/object-data/entry/upgrade";
|
|
|
7
7
|
interface Unit {
|
|
8
8
|
handle: junit;
|
|
9
9
|
}
|
|
10
|
+
export declare const enum PlayerAllianceType {
|
|
11
|
+
PASSIVE = 0,
|
|
12
|
+
RESCUABLE = 1,
|
|
13
|
+
HELP_REQUEST = 2,
|
|
14
|
+
HELP_RESPONSE = 3,
|
|
15
|
+
SHARED_XP = 4,
|
|
16
|
+
SHARED_SPELLS = 5,
|
|
17
|
+
SHARED_VISION = 6,
|
|
18
|
+
SHARED_VISION_FORCED = 7,
|
|
19
|
+
SHARED_CONTROL = 8,
|
|
20
|
+
SHARED_ADVANCED_CONTROL = 9
|
|
21
|
+
}
|
|
10
22
|
export declare class Player extends Handle<jplayer> {
|
|
11
23
|
static readonly all: Player[];
|
|
12
24
|
static readonly local: Player;
|
|
@@ -16,6 +28,7 @@ export declare class Player extends Handle<jplayer> {
|
|
|
16
28
|
static readonly neutralExtra: Player;
|
|
17
29
|
private static events;
|
|
18
30
|
readonly id: number;
|
|
31
|
+
readonly slotState: jplayerslotstate;
|
|
19
32
|
constructor(handle: jplayer);
|
|
20
33
|
onDestroy(): HandleDestructor;
|
|
21
34
|
toString(): string;
|
|
@@ -33,15 +46,17 @@ export declare class Player extends Handle<jplayer> {
|
|
|
33
46
|
get isUser(): boolean;
|
|
34
47
|
get isPlaying(): boolean;
|
|
35
48
|
get controller(): jmapcontrol;
|
|
36
|
-
get slotState(): jplayerslotstate;
|
|
37
49
|
clearSelection(): void;
|
|
38
50
|
selectSingle(unit: Unit): void;
|
|
39
51
|
select(unit: Unit): void;
|
|
40
52
|
deselect(unit: Unit): void;
|
|
53
|
+
setRaceSkin(racePreference: jracepreference): void;
|
|
41
54
|
forceUIKey(key: string): void;
|
|
42
55
|
forceUICancel(): void;
|
|
43
56
|
isAllyOf(other: Player): boolean;
|
|
44
57
|
isEnemyOf(other: Player): boolean;
|
|
58
|
+
setAlliance(other: Player, type: PlayerAllianceType, value: boolean): void;
|
|
59
|
+
getAlliance(other: Player, type: PlayerAllianceType): boolean;
|
|
45
60
|
setAbilityAvailable(abilityId: number, available: boolean): void;
|
|
46
61
|
getMaximumUpgradeLevel(upgradeId: UpgradeId): number;
|
|
47
62
|
setMaximumUpgradeLevel(upgradeId: UpgradeId, maximumLevel: number): void;
|
|
@@ -50,6 +65,7 @@ export declare class Player extends Handle<jplayer> {
|
|
|
50
65
|
setUpgradeLevel(upgradeId: UpgradeId, level: number): void;
|
|
51
66
|
private static getEvent;
|
|
52
67
|
private static getMouseEvent;
|
|
68
|
+
static get allianceChangedEvent(): Readonly<Record<PlayerAllianceType, Event<[Player]>>>;
|
|
53
69
|
static get onLeave(): Event<[Player]>;
|
|
54
70
|
static get onMouseDown(): Event<[Player, jmousebuttontype]>;
|
|
55
71
|
static get onMouseUp(): Event<[Player, jmousebuttontype]>;
|
|
@@ -66,6 +82,7 @@ export declare class Player extends Handle<jplayer> {
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|
|
66
82
|
};
|
|
67
83
|
};
|
|
68
84
|
static get onChat(): Event<[player: Player, message: string]>;
|
|
85
|
+
static readonly colorChangedEvent: Event<[Player]>;
|
|
69
86
|
static byId(id: number): Player | undefined;
|
|
70
87
|
}
|
|
71
88
|
export {};
|