warscript 0.0.1-dev.9c98c3a → 0.0.1-dev.9d07b64

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (345) hide show
  1. package/core/dummy.lua +4 -2
  2. package/core/types/effect.d.ts +11 -1
  3. package/core/types/effect.lua +43 -77
  4. package/core/types/frame.d.ts +16 -2
  5. package/core/types/frame.lua +128 -67
  6. package/core/types/handle.lua +9 -9
  7. package/core/types/item.d.ts +1 -0
  8. package/core/types/item.lua +1 -0
  9. package/core/types/player.d.ts +18 -1
  10. package/core/types/player.lua +73 -25
  11. package/core/types/playerColor.lua +4 -3
  12. package/core/types/sound.d.ts +1 -1
  13. package/core/types/sound.lua +14 -9
  14. package/core/types/tileCell.d.ts +9 -3
  15. package/core/types/tileCell.lua +16 -0
  16. package/core/types/unit.d.ts +5 -0
  17. package/core/types/unit.lua +5 -0
  18. package/core/util.d.ts +3 -1
  19. package/core/util.lua +109 -3
  20. package/decl/native.d.ts +705 -7
  21. package/destroyable.d.ts +1 -0
  22. package/destroyable.lua +9 -0
  23. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  24. package/engine/ability-type-extended-tooltip.lua +44 -0
  25. package/engine/behavior.d.ts +10 -2
  26. package/engine/behavior.lua +157 -76
  27. package/engine/behaviour/ability/apply-buff.lua +4 -4
  28. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  29. package/engine/behaviour/ability/damage.d.ts +4 -0
  30. package/engine/behaviour/ability/damage.lua +19 -15
  31. package/engine/behaviour/ability/emulate-impact.lua +5 -4
  32. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  33. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  34. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  35. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  36. package/engine/behaviour/ability.d.ts +13 -6
  37. package/engine/behaviour/ability.lua +102 -9
  38. package/engine/behaviour/unit/stun-immunity.d.ts +7 -5
  39. package/engine/behaviour/unit/stun-immunity.lua +6 -5
  40. package/engine/behaviour/unit.d.ts +8 -3
  41. package/engine/behaviour/unit.lua +102 -24
  42. package/engine/buff.d.ts +112 -54
  43. package/engine/buff.lua +559 -280
  44. package/engine/index.d.ts +2 -1
  45. package/engine/internal/ability.d.ts +7 -0
  46. package/engine/internal/ability.lua +65 -36
  47. package/engine/internal/item/fields.d.ts +12 -0
  48. package/engine/internal/item/fields.lua +33 -0
  49. package/engine/internal/item/owner-cache.d.ts +5 -0
  50. package/engine/internal/item/owner-cache.lua +4 -0
  51. package/engine/internal/item+owner.d.ts +2 -0
  52. package/engine/internal/item+owner.lua +27 -4
  53. package/engine/internal/item.d.ts +20 -5
  54. package/engine/internal/item.lua +146 -57
  55. package/engine/internal/mechanics/cast-ability.lua +6 -3
  56. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  57. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  58. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  59. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  60. package/engine/internal/object-data/health-bonus.lua +16 -0
  61. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  62. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  63. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  64. package/engine/internal/object-data/mana-bonus.lua +16 -0
  65. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  66. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  67. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  68. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  69. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  70. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  71. package/engine/internal/unit/appearance.d.ts +15 -0
  72. package/engine/internal/unit/appearance.lua +85 -0
  73. package/engine/internal/unit/attributes.d.ts +17 -0
  74. package/engine/internal/unit/attributes.lua +46 -0
  75. package/engine/internal/unit/bonus.d.ts +17 -0
  76. package/engine/internal/unit/bonus.lua +113 -8
  77. package/engine/internal/unit/buff.d.ts +2 -2
  78. package/engine/internal/unit/buff.lua +34 -19
  79. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  80. package/engine/internal/unit/equipment-inventory.lua +233 -0
  81. package/engine/internal/unit/expiration-timer.lua +1 -1
  82. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  83. package/engine/internal/unit/extended-inventory.lua +99 -0
  84. package/engine/internal/unit/fly-height.d.ts +7 -0
  85. package/engine/internal/unit/fly-height.lua +20 -0
  86. package/engine/internal/unit/ignore-events-items.lua +10 -1
  87. package/engine/internal/unit/interrupts.d.ts +12 -0
  88. package/engine/internal/unit/interrupts.lua +28 -0
  89. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  90. package/engine/internal/unit/inventory.lua +87 -0
  91. package/engine/internal/unit/item-container.d.ts +25 -0
  92. package/engine/internal/unit/item-container.lua +11 -0
  93. package/engine/internal/unit/item-order-events.d.ts +17 -0
  94. package/engine/internal/unit/item-order-events.lua +67 -0
  95. package/engine/internal/unit/item-slot.d.ts +27 -0
  96. package/engine/internal/unit/item-slot.lua +92 -0
  97. package/engine/internal/unit/main-selected.lua +12 -27
  98. package/engine/internal/unit/order.d.ts +3 -3
  99. package/engine/internal/unit/order.lua +10 -10
  100. package/engine/internal/unit/range-event.d.ts +12 -0
  101. package/engine/internal/unit/range-event.lua +90 -0
  102. package/engine/internal/unit/scale.d.ts +7 -0
  103. package/engine/internal/unit/scale.lua +20 -0
  104. package/engine/internal/unit+ability.d.ts +2 -1
  105. package/engine/internal/unit+ability.lua +63 -2
  106. package/engine/internal/unit+bonus.lua +3 -3
  107. package/engine/internal/unit+damage.d.ts +9 -0
  108. package/engine/internal/unit+damage.lua +33 -0
  109. package/engine/internal/unit+rally.lua +9 -31
  110. package/engine/internal/unit-missile-data.lua +58 -32
  111. package/engine/internal/unit-missile-launch.lua +29 -19
  112. package/engine/internal/unit.d.ts +15 -29
  113. package/engine/internal/unit.lua +192 -272
  114. package/engine/local-client.d.ts +28 -0
  115. package/engine/local-client.lua +324 -54
  116. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  117. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  118. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  119. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  120. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  121. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  122. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  123. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  124. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  125. package/engine/object-data/auxiliary/item-class.lua +2 -0
  126. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  127. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  128. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  129. package/engine/object-data/auxiliary/order-type.lua +2 -0
  130. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  131. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  132. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  133. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  134. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  135. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  136. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  137. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  138. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  139. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  140. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  141. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  142. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  143. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  144. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  145. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  146. package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
  147. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  148. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  149. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  150. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  151. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  152. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  153. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  154. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  155. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  156. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  157. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  158. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  159. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  160. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  161. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  162. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  163. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  164. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  165. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  166. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  167. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  168. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  169. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  170. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  171. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  172. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  173. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  174. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  175. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  176. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  177. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  178. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  179. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  180. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  181. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  182. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  183. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  184. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  185. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  186. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  187. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  188. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  189. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  190. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  191. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  192. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  193. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  194. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  195. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  196. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  197. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  198. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  199. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  200. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  201. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  202. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  203. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  204. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  205. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  206. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  207. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  208. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  209. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  210. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  211. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  212. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  213. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  214. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  215. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  216. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  217. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  218. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  219. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  220. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  221. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  222. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  223. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  224. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  225. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  226. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  227. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  228. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  229. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  230. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  231. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  232. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  233. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  234. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  235. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  236. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  237. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  238. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  239. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  240. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  241. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  242. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  243. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  244. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  245. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  246. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  247. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  248. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  249. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  250. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  251. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  252. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  253. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  254. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  255. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  256. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  257. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  258. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  259. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  260. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  261. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  262. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  263. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  264. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  265. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  266. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  267. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  268. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  269. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  270. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  271. package/engine/object-data/entry/ability-type.d.ts +33 -8
  272. package/engine/object-data/entry/ability-type.lua +286 -11
  273. package/engine/object-data/entry/buff-type/applicable.lua +122 -111
  274. package/engine/object-data/entry/buff-type.d.ts +6 -2
  275. package/engine/object-data/entry/buff-type.lua +26 -0
  276. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  277. package/engine/object-data/entry/destructible-type.lua +181 -0
  278. package/engine/object-data/entry/item-type.d.ts +18 -3
  279. package/engine/object-data/entry/item-type.lua +84 -0
  280. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  281. package/engine/object-data/entry/lightning-type.lua +1 -1
  282. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  283. package/engine/object-data/entry/unit-type.d.ts +61 -2
  284. package/engine/object-data/entry/unit-type.lua +444 -52
  285. package/engine/object-data/entry/upgrade.d.ts +2 -2
  286. package/engine/object-data/entry.d.ts +6 -1
  287. package/engine/object-data/entry.lua +8 -0
  288. package/engine/object-field/ability.lua +2 -2
  289. package/engine/object-field/item.d.ts +22 -0
  290. package/engine/object-field/item.lua +118 -0
  291. package/engine/object-field/unit.d.ts +20 -5
  292. package/engine/object-field/unit.lua +61 -0
  293. package/engine/object-field.d.ts +10 -2
  294. package/engine/object-field.lua +268 -123
  295. package/engine/random.d.ts +1 -0
  296. package/engine/random.lua +8 -0
  297. package/engine/standard/entries/ability-type.d.ts +3102 -7
  298. package/engine/standard/entries/ability-type.lua +0 -6
  299. package/engine/standard/entries/buff-type.d.ts +45 -0
  300. package/engine/standard/entries/buff-type.lua +43 -0
  301. package/engine/standard/entries/item-type.d.ts +1299 -0
  302. package/engine/standard/entries/item-type.lua +2 -0
  303. package/engine/standard/entries/lightning-type.d.ts +42 -15
  304. package/engine/standard/entries/lightning-type.lua +0 -14
  305. package/engine/standard/entries/unit-type.d.ts +5 -0
  306. package/engine/standard/entries/unit-type.lua +5 -0
  307. package/engine/standard/fields/ability.d.ts +4 -4
  308. package/engine/standard/fields/ability.lua +4 -4
  309. package/engine/standard/fields/item.d.ts +4 -0
  310. package/engine/standard/fields/item.lua +6 -0
  311. package/engine/standard/fields/unit.d.ts +11 -3
  312. package/engine/standard/fields/unit.lua +15 -2
  313. package/engine/synchronization.d.ts +11 -0
  314. package/engine/synchronization.lua +77 -0
  315. package/engine/text-tag.lua +2 -1
  316. package/engine/unit.d.ts +10 -1
  317. package/engine/unit.lua +10 -1
  318. package/event.d.ts +1 -1
  319. package/lualib_bundle.lua +1 -1
  320. package/math.d.ts +2 -0
  321. package/math.lua +14 -0
  322. package/net/socket.lua +1 -1
  323. package/network.lua +25 -1
  324. package/objutil/buff.lua +10 -8
  325. package/objutil/object.lua +1 -1
  326. package/operation.d.ts +8 -1
  327. package/operation.lua +38 -18
  328. package/package.json +3 -23
  329. package/patch-lua.lua +15 -0
  330. package/utility/arrays.d.ts +7 -1
  331. package/utility/arrays.lua +17 -0
  332. package/utility/linked-map.d.ts +35 -0
  333. package/utility/linked-map.lua +107 -0
  334. package/utility/linked-set.d.ts +3 -1
  335. package/utility/linked-set.lua +27 -0
  336. package/utility/random.d.ts +102 -0
  337. package/utility/random.lua +273 -0
  338. package/utility/records.lua +20 -1
  339. package/utility/unordered-map.d.ts +27 -0
  340. package/utility/unordered-map.lua +99 -0
  341. package/engine/internal/unit/item.lua +0 -78
  342. /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
  343. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  344. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  345. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -109,12 +109,13 @@ declare const enum UnitPropertyKey {
109
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  SYNC_ID = 100,
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  IS_PAUSED = 101,
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  STUN_COUNTER = 102,
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- DELAY_HEALTH_CHECKS_COUNTER = 103,
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- DELAY_HEALTH_CHECKS_HEALTH_BONUS = 104,
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- PREVENT_DEATH_HEALTH_BONUS = 105,
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- IS_TEAM_GLOW_HIDDEN = 106,
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- LAST_X = 107,
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- LAST_Y = 108
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+ FORCE_STUN_COUNTER = 103,
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+ DELAY_HEALTH_CHECKS_COUNTER = 104,
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+ DELAY_HEALTH_CHECKS_HEALTH_BONUS = 105,
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+ PREVENT_DEATH_HEALTH_BONUS = 106,
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+ IS_TEAM_GLOW_HIDDEN = 107,
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+ LAST_X = 108,
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+ LAST_Y = 109
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  }
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  export type UnitSyncId = number & {
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  readonly __unitSyncId: unique symbol;
@@ -123,6 +124,7 @@ export declare class Unit extends Handle<junit> {
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  readonly syncId: UnitSyncId;
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  private [UnitPropertyKey.IS_PAUSED]?;
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  private [UnitPropertyKey.STUN_COUNTER]?;
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+ private [UnitPropertyKey.FORCE_STUN_COUNTER]?;
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  private [UnitPropertyKey.DELAY_HEALTH_CHECKS_COUNTER]?;
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  private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
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  private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
@@ -137,6 +139,7 @@ export declare class Unit extends Handle<junit> {
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  private _fields?;
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  private getEvent;
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  constructor(handle: junit);
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+ private saveData;
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  protected onDestroy(): HandleDestructor;
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  addAttackHandler(condition: AttackHandlerCondition, action: AttackHandlerAction): AttackHandler;
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  removeAttackHandler(handler: AttackHandler): boolean;
@@ -159,7 +162,7 @@ export declare class Unit extends Handle<junit> {
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  isVisibleTo(player: Player): boolean;
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  isInvisibleTo(player: Player): boolean;
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  isInRangeOf(x: number, y: number, range: number): boolean;
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- isInRangeOf(unit: Unit, range: number): boolean;
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+ isInRangeOf(widget: Widget, range: number): boolean;
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  isAllyOf(unit: Unit): boolean;
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  isEnemyOf(unit: Unit): boolean;
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  playAnimation(...parameters: [animation: number] | [animation: string, rarity?: jraritycontrol]): void;
@@ -175,16 +178,10 @@ export declare class Unit extends Handle<junit> {
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  set xp(v: number);
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  get primaryAttribute(): UnitAttribute;
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  set primaryAttribute(primaryAttribute: UnitAttribute);
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- get strengthBase(): number;
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- set strengthBase(strengthBase: number);
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  get strengthBonus(): number;
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  get strength(): number;
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- get agilityBase(): number;
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- set agilityBase(agilityBase: number);
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  get agilityBonus(): number;
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  get agility(): number;
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- get intelligenceBase(): number;
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- set intelligenceBase(intelligenceBase: number);
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  get intelligenceBonus(): number;
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  get intelligence(): number;
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  get name(): string;
@@ -218,8 +215,6 @@ export declare class Unit extends Handle<junit> {
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  set facing(v: number);
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  get speed(): number;
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  set speed(v: number);
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- get flyHeight(): number;
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- set flyHeight(v: number);
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  get x(): number;
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  set x(v: number);
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  get y(): number;
@@ -243,8 +238,6 @@ export declare class Unit extends Handle<junit> {
243
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  get isInvulnerable(): boolean;
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  get vertexColor(): Color;
245
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  set vertexColor(v: Color);
246
- get scale(): number;
247
- set scale(v: number);
248
241
  get timeScale(): number;
249
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  set timeScale(v: number);
250
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  get collisionSize(): number;
@@ -279,8 +272,6 @@ export declare class Unit extends Handle<junit> {
279
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  getAbilityRemainingCooldown(abilityId: number): number;
280
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  startAbilityCooldown(abilityId: number, cooldown: number): void;
281
274
  endAbilityCooldown(abilityId: number): void;
282
- interruptMovement(): void;
283
- interruptAttack(): void;
284
275
  interruptCast(abilityId: number): void;
285
276
  getDistanceTo(target: Unit | Vec2): number;
286
277
  getCollisionDistanceTo(...target: [Unit] | [targetX: number, targetY: number]): number;
@@ -294,12 +285,13 @@ export declare class Unit extends Handle<junit> {
294
285
  unpauseEx(): void;
295
286
  incrementStunCounter(): void;
296
287
  decrementStunCounter(): void;
288
+ incrementForceStunCounter(): void;
289
+ decrementForceStunCounter(): void;
297
290
  set waygateActive(v: boolean);
298
291
  get waygateActive(): boolean;
299
292
  set waygateDestination(v: Vec2);
300
293
  get waygateDestination(): Vec2;
301
294
  get abilities(): ReadonlyArray<UnitAbility>;
302
- get onUnitInRange(): Record<number, Event<[Unit]>>;
303
295
  get onManaEqual(): Record<number, Event<[Unit, number]>>;
304
296
  get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
305
297
  get targetAcquiredEvent(): Event;
@@ -318,6 +310,7 @@ export declare class Unit extends Handle<junit> {
318
310
  static getInCollisionRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
319
311
  static getInSector(pos: Vec2, range: number, offsetAngle: number, centralAngle: number): Unit[];
320
312
  static getSelectionOf(player: Player, target?: Unit[]): Unit[];
313
+ static readonly levelChangedEvent: UnitTriggerEvent<[]>;
321
314
  static readonly deathEvent: UnitTriggerEvent<[Unit]>;
322
315
  static readonly onDecay: UnitTriggerEvent<[]>;
323
316
  static readonly onResurrect: InitializingEvent<[Unit], void>;
@@ -328,7 +321,7 @@ export declare class Unit extends Handle<junit> {
328
321
  static readonly constructionStartEvent: UnitTriggerEvent<[]>;
329
322
  static readonly onUpgradeFinish: UnitTriggerEvent<[]>;
330
323
  static readonly onSpellEffect: EventDispatcher<[Unit, number], [Unit]>;
331
- static readonly onTargetCast: EventDispatcher<[Unit, number, Item | Unit | Destructable], [Unit, Item | Unit | Destructable]>;
324
+ static readonly onTargetCast: EventDispatcher<[Unit, number, Destructable | Unit | Item], [Unit, Destructable | Unit | Item]>;
332
325
  static readonly onCastPrepare: AbilityEventDispatcher<[]>;
333
326
  static readonly onCast: AbilityEventDispatcher<[]>;
334
327
  static readonly onPointCastPrepare: AbilityEventDispatcher<[number, number]>;
@@ -355,15 +348,7 @@ export declare class Unit extends Handle<junit> {
355
348
  static itemDroppedEvent: UnitTriggerEvent<[Item]>;
356
349
  static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
357
350
  static itemUsedEvent: UnitTriggerEvent<[Item]>;
358
- static itemStackedEvent: UnitTriggerEvent<[target: Item, source: Item]>;
359
351
  static get itemChargesChangedEvent(): Event<[unit: Unit, item: Item]>;
360
- static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
361
- static get itemMoveOrderEvent(): Event<[
362
- unit: Unit,
363
- item: Item,
364
- slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
365
- slotTo: 0 | 1 | 2 | 3 | 4 | 5
366
- ]>;
367
352
  static get onCreate(): EventDispatcher<[Unit], [Unit]>;
368
353
  static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
369
354
  getField(field: junitintegerfield | junitrealfield): number;
@@ -375,5 +360,6 @@ export declare class Unit extends Handle<junit> {
375
360
  setField(field: junitstringfield, value: string): boolean;
376
361
  toString(): string;
377
362
  static getBySyncId(syncId: UnitSyncId): Unit | undefined;
363
+ static synchronize: (player: Player, object: Unit | undefined) => Promise<Unit | undefined>;
378
364
  }
379
365
  export {};