warscript 0.0.1-dev.9c98c3a → 0.0.1-dev.9d07b64
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +16 -2
- package/core/types/frame.lua +128 -67
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +73 -25
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +9 -3
- package/core/types/tileCell.lua +16 -0
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +705 -7
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/behavior.d.ts +10 -2
- package/engine/behavior.lua +157 -76
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.lua +5 -4
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability.d.ts +13 -6
- package/engine/behaviour/ability.lua +102 -9
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -5
- package/engine/behaviour/unit/stun-immunity.lua +6 -5
- package/engine/behaviour/unit.d.ts +8 -3
- package/engine/behaviour/unit.lua +102 -24
- package/engine/buff.d.ts +112 -54
- package/engine/buff.lua +559 -280
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +7 -0
- package/engine/internal/ability.lua +65 -36
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +27 -4
- package/engine/internal/item.d.ts +20 -5
- package/engine/internal/item.lua +146 -57
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +17 -0
- package/engine/internal/unit/bonus.lua +113 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +63 -2
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +29 -19
- package/engine/internal/unit.d.ts +15 -29
- package/engine/internal/unit.lua +192 -272
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
- package/engine/object-data/entry/ability-type/channel.lua +3 -3
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +33 -8
- package/engine/object-data/entry/ability-type.lua +286 -11
- package/engine/object-data/entry/buff-type/applicable.lua +122 -111
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +61 -2
- package/engine/object-data/entry/unit-type.lua +444 -52
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +20 -5
- package/engine/object-field/unit.lua +61 -0
- package/engine/object-field.d.ts +10 -2
- package/engine/object-field.lua +268 -123
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +8 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +4 -4
- package/engine/standard/fields/ability.lua +4 -4
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -3
- package/engine/standard/fields/unit.lua +15 -2
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.lua +2 -1
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/utility/arrays.d.ts +7 -1
- package/utility/arrays.lua +17 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +3 -1
- package/utility/linked-set.lua +27 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -0,0 +1,65 @@
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.InspireCourageAbilityType = __TS__Class()
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local InspireCourageAbilityType = ____exports.InspireCourageAbilityType
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InspireCourageAbilityType.name = "InspireCourageAbilityType"
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__TS__ClassExtends(InspireCourageAbilityType, AbilityType)
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InspireCourageAbilityType.BASE_ID = fourCC("AHic")
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__TS__SetDescriptor(
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InspireCourageAbilityType.prototype,
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"armorBonus",
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{
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get = function(self)
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return self:getNumberLevelField("hic1")
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end,
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set = function(self, armorBonus)
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self:setNumberLevelField("hic1", armorBonus)
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end
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},
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true
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)
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__TS__SetDescriptor(
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InspireCourageAbilityType.prototype,
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"spellDamageResistance",
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{
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get = function(self)
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return self:getNumberLevelField("hic2")
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end,
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set = function(self, spellDamageResistance)
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self:setNumberLevelField("hic2", spellDamageResistance)
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end
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},
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true
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)
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__TS__SetDescriptor(
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InspireCourageAbilityType.prototype,
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"removesNegativeBuffs",
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{
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get = function(self)
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return self:getBooleanLevelField("hic3")
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end,
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set = function(self, removesNegativeBuffs)
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self:setBooleanLevelField("hic3", removesNegativeBuffs)
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end
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},
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true
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)
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__TS__SetDescriptor(
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53
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InspireCourageAbilityType.prototype,
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"healing",
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55
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{
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get = function(self)
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return self:getNumberLevelField("hic4")
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end,
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set = function(self, healing)
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self:setNumberLevelField("hic4", healing)
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end
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},
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true
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)
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65
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return ____exports
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@@ -0,0 +1,10 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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import { StandardAbilityTypeId } from "../../../standard/entries/ability-type";
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export declare class ItemLifeRegenerationAbilityType extends AbilityType {
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static readonly BASE_ID = StandardAbilityTypeId.ITEM_LIFE_REGENERATION;
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/** Hit Points Regenerated Per Second */
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get healthRegeneration(): number[];
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set healthRegeneration(healthRegeneration: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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@@ -0,0 +1,26 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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4
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+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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5
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local ____exports = {}
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6
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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7
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local AbilityType = ____ability_2Dtype.AbilityType
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8
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____exports.ItemLifeRegenerationAbilityType = __TS__Class()
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local ItemLifeRegenerationAbilityType = ____exports.ItemLifeRegenerationAbilityType
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10
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ItemLifeRegenerationAbilityType.name = "ItemLifeRegenerationAbilityType"
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__TS__ClassExtends(ItemLifeRegenerationAbilityType, AbilityType)
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ItemLifeRegenerationAbilityType.BASE_ID = 1098016108
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13
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__TS__SetDescriptor(
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ItemLifeRegenerationAbilityType.prototype,
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15
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"healthRegeneration",
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{
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get = function(self)
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return self:getNumberLevelField("Ihpr")
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end,
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set = function(self, healthRegeneration)
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self:setNumberLevelField("Ihpr", healthRegeneration)
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end
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},
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true
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)
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return ____exports
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@@ -0,0 +1,37 @@
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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3
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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/** Dark Ranger's Life Drain (`ANdr`): a channeled drain of hit points and/or mana. */
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export declare class LifeDrainAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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/** Hit Points Drained (per second) */
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get hitPointsDrained(): number[];
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set hitPointsDrained(hitPointsDrained: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Mana Points Drained (per second) */
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get manaPointsDrained(): number[];
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set manaPointsDrained(manaPointsDrained: ObjectDataEntryLevelFieldValueSupplier<number>);
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13
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/** Drain Interval (seconds) */
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14
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get drainInterval(): number[];
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set drainInterval(drainInterval: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Life Transferred Per Second */
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get lifeTransferredPerSecond(): number[];
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set lifeTransferredPerSecond(lifeTransferredPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Mana Transferred Per Second */
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get manaTransferredPerSecond(): number[];
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set manaTransferredPerSecond(manaTransferredPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
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22
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/** Bonus Life Factor */
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23
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get bonusLifeFactor(): number[];
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set bonusLifeFactor(bonusLifeFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Bonus Life Decay (the World Editor labels of Ndr7 and Ndr8 are swapped) */
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26
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get bonusLifeDecay(): number[];
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27
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set bonusLifeDecay(bonusLifeDecay: ObjectDataEntryLevelFieldValueSupplier<number>);
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28
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/** Bonus Mana Factor */
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29
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get bonusManaFactor(): number[];
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set bonusManaFactor(bonusManaFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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31
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/** Bonus Mana Decay */
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32
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get bonusManaDecay(): number[];
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33
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set bonusManaDecay(bonusManaDecay: ObjectDataEntryLevelFieldValueSupplier<number>);
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34
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/** Use Black Arrow Effect */
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35
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get usesBlackArrowEffect(): boolean[];
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36
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set usesBlackArrowEffect(usesBlackArrowEffect: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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37
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}
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@@ -0,0 +1,144 @@
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1
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+
local ____lualib = require("lualib_bundle")
|
|
2
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+
local __TS__Class = ____lualib.__TS__Class
|
|
3
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+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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5
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+
local ____exports = {}
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6
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+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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|
7
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+
local AbilityType = ____ability_2Dtype.AbilityType
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8
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+
--- Dark Ranger's Life Drain (`ANdr`): a channeled drain of hit points and/or mana.
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9
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____exports.LifeDrainAbilityType = __TS__Class()
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10
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local LifeDrainAbilityType = ____exports.LifeDrainAbilityType
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11
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LifeDrainAbilityType.name = "LifeDrainAbilityType"
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12
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__TS__ClassExtends(LifeDrainAbilityType, AbilityType)
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13
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LifeDrainAbilityType.BASE_ID = fourCC("ANdr")
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14
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__TS__SetDescriptor(
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15
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LifeDrainAbilityType.prototype,
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16
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"hitPointsDrained",
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17
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{
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18
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get = function(self)
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19
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return self:getNumberLevelField("Ndr1")
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20
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end,
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21
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set = function(self, hitPointsDrained)
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22
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self:setNumberLevelField("Ndr1", hitPointsDrained)
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23
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end
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24
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+
},
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25
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true
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26
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)
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27
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__TS__SetDescriptor(
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28
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LifeDrainAbilityType.prototype,
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29
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"manaPointsDrained",
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30
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{
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31
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get = function(self)
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32
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return self:getNumberLevelField("Ndr2")
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33
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end,
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34
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set = function(self, manaPointsDrained)
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35
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self:setNumberLevelField("Ndr2", manaPointsDrained)
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36
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+
end
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37
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+
},
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38
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true
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39
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+
)
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40
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__TS__SetDescriptor(
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41
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LifeDrainAbilityType.prototype,
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42
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"drainInterval",
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43
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{
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44
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get = function(self)
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45
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return self:getNumberLevelField("Ndr3")
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46
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end,
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47
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set = function(self, drainInterval)
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48
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self:setNumberLevelField("Ndr3", drainInterval)
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49
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end
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50
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+
},
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51
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true
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52
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)
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53
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__TS__SetDescriptor(
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LifeDrainAbilityType.prototype,
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55
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"lifeTransferredPerSecond",
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56
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{
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57
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get = function(self)
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58
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return self:getNumberLevelField("Ndr4")
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59
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end,
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60
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set = function(self, lifeTransferredPerSecond)
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61
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self:setNumberLevelField("Ndr4", lifeTransferredPerSecond)
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62
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+
end
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63
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+
},
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64
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true
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65
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)
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66
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__TS__SetDescriptor(
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LifeDrainAbilityType.prototype,
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68
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"manaTransferredPerSecond",
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69
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{
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70
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get = function(self)
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71
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return self:getNumberLevelField("Ndr5")
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72
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end,
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73
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set = function(self, manaTransferredPerSecond)
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74
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self:setNumberLevelField("Ndr5", manaTransferredPerSecond)
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75
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end
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76
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+
},
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77
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true
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78
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)
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79
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__TS__SetDescriptor(
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LifeDrainAbilityType.prototype,
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81
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"bonusLifeFactor",
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82
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{
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83
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get = function(self)
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84
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return self:getNumberLevelField("Ndr6")
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85
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end,
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86
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set = function(self, bonusLifeFactor)
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87
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self:setNumberLevelField("Ndr6", bonusLifeFactor)
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88
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end
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89
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},
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90
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true
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91
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)
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92
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__TS__SetDescriptor(
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93
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LifeDrainAbilityType.prototype,
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94
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"bonusLifeDecay",
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95
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{
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96
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get = function(self)
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97
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return self:getNumberLevelField("Ndr7")
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98
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end,
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99
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set = function(self, bonusLifeDecay)
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100
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self:setNumberLevelField("Ndr7", bonusLifeDecay)
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101
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end
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|
102
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},
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103
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true
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104
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)
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105
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__TS__SetDescriptor(
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106
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LifeDrainAbilityType.prototype,
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107
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"bonusManaFactor",
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108
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{
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109
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get = function(self)
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110
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return self:getNumberLevelField("Ndr8")
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111
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end,
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112
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set = function(self, bonusManaFactor)
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113
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self:setNumberLevelField("Ndr8", bonusManaFactor)
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114
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end
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|
115
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},
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|
116
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true
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117
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)
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118
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__TS__SetDescriptor(
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119
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LifeDrainAbilityType.prototype,
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120
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"bonusManaDecay",
|
|
121
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{
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122
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get = function(self)
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123
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return self:getNumberLevelField("Ndr9")
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124
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+
end,
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125
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set = function(self, bonusManaDecay)
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126
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self:setNumberLevelField("Ndr9", bonusManaDecay)
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127
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end
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|
128
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+
},
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|
129
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+
true
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|
130
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)
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131
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__TS__SetDescriptor(
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132
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LifeDrainAbilityType.prototype,
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|
133
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"usesBlackArrowEffect",
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|
134
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{
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|
135
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get = function(self)
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|
136
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return self:getBooleanLevelField("NdrA")
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|
137
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+
end,
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|
138
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set = function(self, usesBlackArrowEffect)
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|
139
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self:setBooleanLevelField("NdrA", usesBlackArrowEffect)
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|
140
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+
end
|
|
141
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+
},
|
|
142
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+
true
|
|
143
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+
)
|
|
144
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return ____exports
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|
@@ -0,0 +1,27 @@
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|
|
1
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/** @noSelfInFile */
|
|
2
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+
import { AbilityType, AbilityTypeId } from "../ability-type";
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|
3
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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|
4
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export declare class LightsMercyAbilityType extends AbilityType {
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|
5
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static readonly BASE_ID: AbilityTypeId;
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|
6
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/** Burn Damage */
|
|
7
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get burnDamage(): number[];
|
|
8
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set burnDamage(burnDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
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+
/** Burn Damage Pulse Frequency */
|
|
10
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get burnDamagePulseFrequency(): number[];
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|
11
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set burnDamagePulseFrequency(burnDamagePulseFrequency: ObjectDataEntryLevelFieldValueSupplier<number>);
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|
12
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+
/** Bonus Damage To Summons */
|
|
13
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+
get bonusDamageToSummons(): number[];
|
|
14
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set bonusDamageToSummons(bonusDamageToSummons: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
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/** Heal Amount to Ally Units */
|
|
16
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get allyHealAmount(): number[];
|
|
17
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set allyHealAmount(allyHealAmount: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
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/** Enable Chain Explosion */
|
|
19
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get isChainExplosionEnabled(): boolean[];
|
|
20
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set isChainExplosionEnabled(isChainExplosionEnabled: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
21
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+
/** Dispell Magic & Deal Bonus Damage to Summoned */
|
|
22
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+
get dispelsMagicAndDamagesSummoned(): boolean[];
|
|
23
|
+
set dispelsMagicAndDamagesSummoned(dispelsMagicAndDamagesSummoned: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
24
|
+
/** Explosion Radius */
|
|
25
|
+
get explosionRadius(): number[];
|
|
26
|
+
set explosionRadius(explosionRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
}
|
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.LightsMercyAbilityType = __TS__Class()
|
|
9
|
+
local LightsMercyAbilityType = ____exports.LightsMercyAbilityType
|
|
10
|
+
LightsMercyAbilityType.name = "LightsMercyAbilityType"
|
|
11
|
+
__TS__ClassExtends(LightsMercyAbilityType, AbilityType)
|
|
12
|
+
LightsMercyAbilityType.BASE_ID = fourCC("AHsf")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
LightsMercyAbilityType.prototype,
|
|
15
|
+
"burnDamage",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("hsf1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, burnDamage)
|
|
21
|
+
self:setNumberLevelField("hsf1", burnDamage)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
LightsMercyAbilityType.prototype,
|
|
28
|
+
"burnDamagePulseFrequency",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hsf2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, burnDamagePulseFrequency)
|
|
34
|
+
self:setNumberLevelField("hsf2", burnDamagePulseFrequency)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
LightsMercyAbilityType.prototype,
|
|
41
|
+
"bonusDamageToSummons",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("hsf3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, bonusDamageToSummons)
|
|
47
|
+
self:setNumberLevelField("hsf3", bonusDamageToSummons)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
LightsMercyAbilityType.prototype,
|
|
54
|
+
"allyHealAmount",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("hsf4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, allyHealAmount)
|
|
60
|
+
self:setNumberLevelField("hsf4", allyHealAmount)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
LightsMercyAbilityType.prototype,
|
|
67
|
+
"isChainExplosionEnabled",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getBooleanLevelField("hsf5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, isChainExplosionEnabled)
|
|
73
|
+
self:setBooleanLevelField("hsf5", isChainExplosionEnabled)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
LightsMercyAbilityType.prototype,
|
|
80
|
+
"dispelsMagicAndDamagesSummoned",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getBooleanLevelField("hsf6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, dispelsMagicAndDamagesSummoned)
|
|
86
|
+
self:setBooleanLevelField("hsf6", dispelsMagicAndDamagesSummoned)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
LightsMercyAbilityType.prototype,
|
|
93
|
+
"explosionRadius",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("sfrd")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, explosionRadius)
|
|
99
|
+
self:setNumberLevelField("sfrd", explosionRadius)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class ManaBonusAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get manaBonus(): number[];
|
|
7
|
+
set manaBonus(manaBonus: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.ManaBonusAbilityType = __TS__Class()
|
|
9
|
+
local ManaBonusAbilityType = ____exports.ManaBonusAbilityType
|
|
10
|
+
ManaBonusAbilityType.name = "ManaBonusAbilityType"
|
|
11
|
+
__TS__ClassExtends(ManaBonusAbilityType, AbilityType)
|
|
12
|
+
ManaBonusAbilityType.BASE_ID = fourCC("AImb")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
ManaBonusAbilityType.prototype,
|
|
15
|
+
"manaBonus",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Iman")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, manaBonus)
|
|
21
|
+
self:setNumberLevelField("Iman", manaBonus)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class ManaEfficiencyAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Mana Efficiency */
|
|
7
|
+
get manaEfficiency(): number[];
|
|
8
|
+
set manaEfficiency(manaEfficiency: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Flat Bonus */
|
|
10
|
+
get isFlatBonus(): boolean[];
|
|
11
|
+
set isFlatBonus(isFlatBonus: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.ManaEfficiencyAbilityType = __TS__Class()
|
|
9
|
+
local ManaEfficiencyAbilityType = ____exports.ManaEfficiencyAbilityType
|
|
10
|
+
ManaEfficiencyAbilityType.name = "ManaEfficiencyAbilityType"
|
|
11
|
+
__TS__ClassExtends(ManaEfficiencyAbilityType, AbilityType)
|
|
12
|
+
ManaEfficiencyAbilityType.BASE_ID = fourCC("AIme")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
ManaEfficiencyAbilityType.prototype,
|
|
15
|
+
"manaEfficiency",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ime1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, manaEfficiency)
|
|
21
|
+
self:setNumberLevelField("Ime1", manaEfficiency)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
ManaEfficiencyAbilityType.prototype,
|
|
28
|
+
"isFlatBonus",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getBooleanLevelField("Ime2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, isFlatBonus)
|
|
34
|
+
self:setBooleanLevelField("Ime2", isFlatBonus)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class ManaRegenerationAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get manaRegenerationRateIncreaseFactor(): number[];
|
|
7
|
+
set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.ManaRegenerationAbilityType = __TS__Class()
|
|
9
|
+
local ManaRegenerationAbilityType = ____exports.ManaRegenerationAbilityType
|
|
10
|
+
ManaRegenerationAbilityType.name = "ManaRegenerationAbilityType"
|
|
11
|
+
__TS__ClassExtends(ManaRegenerationAbilityType, AbilityType)
|
|
12
|
+
ManaRegenerationAbilityType.BASE_ID = fourCC("AIrn")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
ManaRegenerationAbilityType.prototype,
|
|
15
|
+
"manaRegenerationRateIncreaseFactor",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Imrp")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, manaRegenerationRateIncreaseFactor)
|
|
21
|
+
self:setNumberLevelField("Imrp", manaRegenerationRateIncreaseFactor)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class MindControlAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Maximum Creep Level */
|
|
7
|
+
get maximumCreepLevel(): number[];
|
|
8
|
+
set maximumCreepLevel(maximumCreepLevel: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Explosion Damage */
|
|
10
|
+
get explosionDamage(): number[];
|
|
11
|
+
set explosionDamage(explosionDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Mind Controlled Unit Limit */
|
|
13
|
+
get mindControlledUnitLimit(): number[];
|
|
14
|
+
set mindControlledUnitLimit(mindControlledUnitLimit: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Explosion Radius */
|
|
16
|
+
get explosionRadius(): number[];
|
|
17
|
+
set explosionRadius(explosionRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Duration - Normal */
|
|
19
|
+
get duration(): number[];
|
|
20
|
+
set duration(duration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
}
|
|
@@ -0,0 +1,78 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.MindControlAbilityType = __TS__Class()
|
|
9
|
+
local MindControlAbilityType = ____exports.MindControlAbilityType
|
|
10
|
+
MindControlAbilityType.name = "MindControlAbilityType"
|
|
11
|
+
__TS__ClassExtends(MindControlAbilityType, AbilityType)
|
|
12
|
+
MindControlAbilityType.BASE_ID = fourCC("AHmc")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
MindControlAbilityType.prototype,
|
|
15
|
+
"maximumCreepLevel",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Pos1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, maximumCreepLevel)
|
|
21
|
+
self:setNumberLevelField("Pos1", maximumCreepLevel)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
MindControlAbilityType.prototype,
|
|
28
|
+
"explosionDamage",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hmc2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, explosionDamage)
|
|
34
|
+
self:setNumberLevelField("hmc2", explosionDamage)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
MindControlAbilityType.prototype,
|
|
41
|
+
"mindControlledUnitLimit",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("hmc3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, mindControlledUnitLimit)
|
|
47
|
+
self:setNumberLevelField("hmc3", mindControlledUnitLimit)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
MindControlAbilityType.prototype,
|
|
54
|
+
"explosionRadius",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("mcrd")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, explosionRadius)
|
|
60
|
+
self:setNumberLevelField("mcrd", explosionRadius)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
MindControlAbilityType.prototype,
|
|
67
|
+
"duration",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("mcdr")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, duration)
|
|
73
|
+
self:setNumberLevelField("mcdr", duration)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
return ____exports
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare const enum OnAttackCastSpellAbilityTypeTargetType {
|
|
5
|
+
SELF = 0,
|
|
6
|
+
ENEMIES = 1
|
|
7
|
+
}
|
|
8
|
+
/**
|
|
9
|
+
* Common fields of the "on attack, cast spell" proc abilities (Aoas, Asas, Atds).
|
|
10
|
+
*/
|
|
11
|
+
export declare abstract class OnAttackCastSpellAbilityType extends AbilityType {
|
|
12
|
+
/** Ability */
|
|
13
|
+
get abilityTypeIds(): AbilityTypeId[][];
|
|
14
|
+
set abilityTypeIds(abilityTypeIds: ObjectDataEntryLevelFieldValueSupplier<AbilityTypeId[]>);
|
|
15
|
+
/** % Hit Chance */
|
|
16
|
+
get hitChancePercentage(): number[];
|
|
17
|
+
set hitChancePercentage(hitChancePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Target Type */
|
|
19
|
+
get targetType(): OnAttackCastSpellAbilityTypeTargetType[];
|
|
20
|
+
set targetType(targetType: ObjectDataEntryLevelFieldValueSupplier<OnAttackCastSpellAbilityTypeTargetType>);
|
|
21
|
+
}
|