warscript 0.0.1-dev.459629d → 0.0.1-dev.45a73a4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (254) hide show
  1. package/core/dummy.lua +4 -2
  2. package/core/types/effect.d.ts +11 -1
  3. package/core/types/effect.lua +43 -77
  4. package/core/types/frame.d.ts +15 -2
  5. package/core/types/frame.lua +16 -30
  6. package/core/types/handle.lua +3 -0
  7. package/core/types/player.d.ts +1 -0
  8. package/core/types/player.lua +6 -2
  9. package/core/types/playerColor.lua +4 -3
  10. package/core/types/sound.d.ts +1 -1
  11. package/core/types/sound.lua +13 -8
  12. package/core/types/tileCell.d.ts +7 -2
  13. package/core/types/tileCell.lua +11 -0
  14. package/core/types/unit.d.ts +5 -0
  15. package/core/types/unit.lua +5 -0
  16. package/core/util.d.ts +3 -1
  17. package/core/util.lua +109 -3
  18. package/decl/native.d.ts +705 -7
  19. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  20. package/engine/ability-type-extended-tooltip.lua +44 -0
  21. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  22. package/engine/behaviour/ability/damage.d.ts +1 -0
  23. package/engine/behaviour/ability/damage.lua +12 -14
  24. package/engine/behaviour/ability/emulate-impact.lua +1 -1
  25. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  26. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  27. package/engine/behaviour/ability.d.ts +2 -0
  28. package/engine/behaviour/ability.lua +25 -0
  29. package/engine/behaviour/unit.d.ts +1 -0
  30. package/engine/behaviour/unit.lua +1 -0
  31. package/engine/buff.d.ts +12 -10
  32. package/engine/buff.lua +64 -16
  33. package/engine/index.d.ts +2 -1
  34. package/engine/internal/ability.d.ts +7 -0
  35. package/engine/internal/ability.lua +60 -31
  36. package/engine/internal/item/owner-cache.d.ts +5 -0
  37. package/engine/internal/item/owner-cache.lua +4 -0
  38. package/engine/internal/item+owner.d.ts +2 -0
  39. package/engine/internal/item+owner.lua +27 -4
  40. package/engine/internal/item.d.ts +17 -1
  41. package/engine/internal/item.lua +115 -23
  42. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  43. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  44. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  45. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  46. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  47. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  48. package/engine/internal/unit/appearance.d.ts +15 -0
  49. package/engine/internal/unit/appearance.lua +85 -0
  50. package/engine/internal/unit/bonus.d.ts +8 -0
  51. package/engine/internal/unit/bonus.lua +69 -5
  52. package/engine/internal/unit/buff.d.ts +2 -2
  53. package/engine/internal/unit/buff.lua +34 -19
  54. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  55. package/engine/internal/unit/equipment-inventory.lua +233 -0
  56. package/engine/internal/unit/expiration-timer.lua +1 -1
  57. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  58. package/engine/internal/unit/extended-inventory.lua +99 -0
  59. package/engine/internal/unit/ignore-events-items.lua +10 -1
  60. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  61. package/engine/internal/unit/inventory.lua +87 -0
  62. package/engine/internal/unit/item-container.d.ts +25 -0
  63. package/engine/internal/unit/item-container.lua +11 -0
  64. package/engine/internal/unit/item-order-events.d.ts +17 -0
  65. package/engine/internal/unit/item-order-events.lua +67 -0
  66. package/engine/internal/unit/item-slot.d.ts +27 -0
  67. package/engine/internal/unit/item-slot.lua +92 -0
  68. package/engine/internal/unit/order.d.ts +3 -3
  69. package/engine/internal/unit/order.lua +10 -10
  70. package/engine/internal/unit+ability.d.ts +2 -1
  71. package/engine/internal/unit+ability.lua +63 -2
  72. package/engine/internal/unit+damage.d.ts +9 -0
  73. package/engine/internal/unit+damage.lua +33 -0
  74. package/engine/internal/unit+rally.lua +9 -31
  75. package/engine/internal/unit-missile-data.lua +58 -32
  76. package/engine/internal/unit-missile-launch.lua +13 -13
  77. package/engine/internal/unit.d.ts +2 -10
  78. package/engine/internal/unit.lua +50 -100
  79. package/engine/local-client.d.ts +21 -0
  80. package/engine/local-client.lua +242 -57
  81. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  82. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  83. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  84. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  85. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  86. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  87. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  88. package/engine/object-data/auxiliary/item-class.lua +2 -0
  89. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  90. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  91. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  92. package/engine/object-data/auxiliary/order-type.lua +2 -0
  93. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  94. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  95. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  96. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  97. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  98. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  99. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  100. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  101. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  102. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  103. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  104. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  105. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  106. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  107. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  108. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  109. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  110. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  111. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  112. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  113. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  114. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  115. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  116. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  117. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  118. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  119. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  120. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  121. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  122. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  123. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  124. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  125. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  126. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  127. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  128. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  129. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  130. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  131. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  132. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  133. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  134. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  135. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  136. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  137. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  138. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  139. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  140. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  141. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  142. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  143. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  144. package/engine/object-data/entry/ability-type/healing-modifier.d.ts +9 -0
  145. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  146. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  147. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  148. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  149. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  150. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  151. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  152. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  153. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  154. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  155. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  156. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  157. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  158. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  159. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  160. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  161. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  162. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  163. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  164. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  165. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  166. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  167. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  168. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  169. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  170. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  171. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  172. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  173. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  174. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  175. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  176. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  177. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  178. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  179. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  180. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  181. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  182. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  183. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  184. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  185. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  186. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  187. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  188. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  189. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  190. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  191. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  192. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  193. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  194. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  195. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  196. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  197. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  198. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  199. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  200. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  201. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  202. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  203. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  204. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  205. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  206. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  207. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  208. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  209. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  210. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  211. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  212. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  213. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  214. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  215. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  216. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  217. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  218. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  219. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  220. package/engine/object-data/entry/ability-type.d.ts +29 -6
  221. package/engine/object-data/entry/ability-type.lua +240 -45
  222. package/engine/object-data/entry/buff-type.d.ts +6 -2
  223. package/engine/object-data/entry/buff-type.lua +26 -0
  224. package/engine/object-data/entry/destructible-type.d.ts +6 -2
  225. package/engine/object-data/entry/destructible-type.lua +26 -0
  226. package/engine/object-data/entry/item-type.d.ts +18 -3
  227. package/engine/object-data/entry/item-type.lua +84 -0
  228. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  229. package/engine/object-data/entry/lightning-type.lua +1 -1
  230. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  231. package/engine/object-data/entry/unit-type.d.ts +47 -2
  232. package/engine/object-data/entry/unit-type.lua +383 -49
  233. package/engine/object-data/entry/upgrade.d.ts +2 -2
  234. package/engine/object-data/entry.d.ts +6 -1
  235. package/engine/object-data/entry.lua +8 -0
  236. package/engine/random.lua +1 -1
  237. package/engine/standard/entries/ability-type.d.ts +3102 -7
  238. package/engine/standard/entries/ability-type.lua +0 -6
  239. package/engine/standard/entries/buff-type.d.ts +45 -0
  240. package/engine/standard/entries/buff-type.lua +43 -0
  241. package/engine/standard/entries/item-type.d.ts +1299 -0
  242. package/engine/standard/entries/item-type.lua +2 -0
  243. package/engine/standard/entries/lightning-type.d.ts +42 -15
  244. package/engine/standard/entries/lightning-type.lua +0 -14
  245. package/engine/standard/entries/unit-type.d.ts +5 -0
  246. package/engine/standard/entries/unit-type.lua +5 -0
  247. package/engine/unit.d.ts +5 -1
  248. package/engine/unit.lua +5 -1
  249. package/event.d.ts +1 -1
  250. package/objutil/buff.lua +1 -1
  251. package/package.json +2 -22
  252. package/utility/arrays.d.ts +7 -1
  253. package/utility/arrays.lua +17 -0
  254. package/engine/internal/unit/item.lua +0 -78
@@ -23,22 +23,22 @@ local issueTargetOrderById = IssueTargetOrderById
23
23
  local queuePointOrderById = BlzQueuePointOrderById
24
24
  local queueTargetOrderById = BlzQueueTargetOrderById
25
25
  local rallyRouteByUnit = setmetatable({}, {__mode = "k"})
26
- Unit.onPointOrder[orderId("setrally")]:addListener(function(unit, x, y)
26
+ Unit.onPointOrder[851980]:addListener(function(unit, x, y)
27
27
  processPoint(unit, x, y)
28
28
  end)
29
- Unit.onPointOrder[orderId("smart")]:addListener(function(unit, x, y)
29
+ Unit.onPointOrder[851971]:addListener(function(unit, x, y)
30
30
  if unit:hasAbility(fourCC("ARal")) then
31
31
  processPoint(unit, x, y)
32
32
  end
33
33
  end)
34
- Unit.onTargetOrder[orderId("setrally")]:addListener(function(unit, target)
34
+ Unit.onTargetOrder[851980]:addListener(function(unit, target)
35
35
  if __TS__InstanceOf(target, Unit) then
36
36
  processUnit(unit, target)
37
37
  elseif __TS__InstanceOf(target, Destructable) then
38
38
  processDestructible(unit, target)
39
39
  end
40
40
  end)
41
- Unit.onTargetOrder[orderId("smart")]:addListener(function(unit, target)
41
+ Unit.onTargetOrder[851971]:addListener(function(unit, target)
42
42
  if unit:hasAbility(fourCC("ARal")) then
43
43
  if __TS__InstanceOf(target, Unit) then
44
44
  processUnit(unit, target)
@@ -116,41 +116,19 @@ __TS__ObjectDefineProperty(
116
116
  do
117
117
  local rallyPoint = rallyRoute[1]
118
118
  if __TS__InstanceOf(rallyPoint, Handle) then
119
- issueTargetOrderById(
120
- handle,
121
- orderId("setrally"),
122
- rallyPoint.handle
123
- )
119
+ issueTargetOrderById(handle, 851980, rallyPoint.handle)
124
120
  elseif rallyPoint ~= nil then
125
- issuePointOrderById(
126
- handle,
127
- orderId("setrally"),
128
- rallyPoint[1],
129
- rallyPoint[2]
130
- )
121
+ issuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
131
122
  else
132
- issueTargetOrderById(
133
- handle,
134
- orderId("setrally"),
135
- handle
136
- )
123
+ issueTargetOrderById(handle, 851980, handle)
137
124
  end
138
125
  end
139
126
  for i = 2, #rallyRoute do
140
127
  local rallyPoint = rallyRoute[i]
141
128
  if __TS__InstanceOf(rallyPoint, Handle) then
142
- queueTargetOrderById(
143
- handle,
144
- orderId("setrally"),
145
- rallyPoint.handle
146
- )
129
+ queueTargetOrderById(handle, 851980, rallyPoint.handle)
147
130
  else
148
- queuePointOrderById(
149
- handle,
150
- orderId("setrally"),
151
- rallyPoint[1],
152
- rallyPoint[2]
153
- )
131
+ queuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
154
132
  end
155
133
  end
156
134
  end
@@ -44,58 +44,84 @@ ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = (function()
44
44
  UnitType:getAll(),
45
45
  function(unitType) return unitType.id end,
46
46
  function(unitType)
47
- local ____ = unitType.missileImpactOffsetZSD
48
- local ____ = unitType.missileImpactOffsetZHD
49
47
  return {
50
48
  [0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
51
49
  [1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
52
- [2] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
53
- [3] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
54
- [4] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
55
- [5] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
56
- [6] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
- [7] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
- [8] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
59
- [9] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil
50
+ [2] = unitType.missileImpactOffsetZDE ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZDE or nil,
51
+ [3] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
52
+ [4] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
53
+ [5] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
54
+ [6] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
55
+ [7] = unitType.missileLaunchOffsetZDE ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZDE or nil,
56
+ [8] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
+ [9] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
+ [10] = unitType.missileLaunchVisualOffsetXDE ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXDE or nil,
59
+ [11] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
60
+ [12] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil,
61
+ [13] = unitType.missileLaunchVisualOffsetYDE ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYDE or nil
60
62
  }
61
63
  end
62
64
  )
63
65
  end),
64
66
  function(data)
65
- local ____setmetatable_6 = setmetatable
66
- local ____LocalClient_isHD_0
67
+ local ____setmetatable_10 = setmetatable
68
+ local ____LocalClient_isHD_1
67
69
  if LocalClient.isHD then
68
- ____LocalClient_isHD_0 = data[1] or data[0]
70
+ ____LocalClient_isHD_1 = data[1] or data[0]
69
71
  else
70
- ____LocalClient_isHD_0 = data[0]
72
+ local ____LocalClient_isDE_0
73
+ if LocalClient.isDE then
74
+ ____LocalClient_isDE_0 = data[2] or data[0]
75
+ else
76
+ ____LocalClient_isDE_0 = data[0]
77
+ end
78
+ ____LocalClient_isHD_1 = ____LocalClient_isDE_0
71
79
  end
72
- local ____data__2_4 = data[2]
73
- local ____data__3_5 = data[3]
74
- local ____LocalClient_isHD_1
80
+ local ____data__3_8 = data[3]
81
+ local ____data__4_9 = data[4]
82
+ local ____LocalClient_isHD_3
75
83
  if LocalClient.isHD then
76
- ____LocalClient_isHD_1 = data[5] or data[4]
84
+ ____LocalClient_isHD_3 = data[6] or data[5]
77
85
  else
78
- ____LocalClient_isHD_1 = data[4]
86
+ local ____LocalClient_isDE_2
87
+ if LocalClient.isDE then
88
+ ____LocalClient_isDE_2 = data[7] or data[5]
89
+ else
90
+ ____LocalClient_isDE_2 = data[5]
91
+ end
92
+ ____LocalClient_isHD_3 = ____LocalClient_isDE_2
79
93
  end
80
- local ____LocalClient_isHD_2
94
+ local ____LocalClient_isHD_5
81
95
  if LocalClient.isHD then
82
- ____LocalClient_isHD_2 = data[7] or data[6]
96
+ ____LocalClient_isHD_5 = data[9] or data[8]
83
97
  else
84
- ____LocalClient_isHD_2 = data[6]
98
+ local ____LocalClient_isDE_4
99
+ if LocalClient.isDE then
100
+ ____LocalClient_isDE_4 = data[10] or data[8]
101
+ else
102
+ ____LocalClient_isDE_4 = data[8]
103
+ end
104
+ ____LocalClient_isHD_5 = ____LocalClient_isDE_4
85
105
  end
86
- local ____LocalClient_isHD_3
106
+ local ____LocalClient_isHD_7
87
107
  if LocalClient.isHD then
88
- ____LocalClient_isHD_3 = data[9] or data[8]
108
+ ____LocalClient_isHD_7 = data[12] or data[11]
89
109
  else
90
- ____LocalClient_isHD_3 = data[8]
110
+ local ____LocalClient_isDE_6
111
+ if LocalClient.isDE then
112
+ ____LocalClient_isDE_6 = data[13] or data[11]
113
+ else
114
+ ____LocalClient_isDE_6 = data[11]
115
+ end
116
+ ____LocalClient_isHD_7 = ____LocalClient_isDE_6
91
117
  end
92
- return ____setmetatable_6({
93
- impactOffsetZ = ____LocalClient_isHD_0,
94
- launchOffsetX = ____data__2_4,
95
- launchOffsetY = ____data__3_5,
96
- launchOffsetZ = ____LocalClient_isHD_1,
97
- launchVisualOffsetX = ____LocalClient_isHD_2,
98
- launchVisualOffsetY = ____LocalClient_isHD_3
118
+ return ____setmetatable_10({
119
+ impactOffsetZ = ____LocalClient_isHD_1,
120
+ launchOffsetX = ____data__3_8,
121
+ launchOffsetY = ____data__4_9,
122
+ launchOffsetZ = ____LocalClient_isHD_3,
123
+ launchVisualOffsetX = ____LocalClient_isHD_5,
124
+ launchVisualOffsetY = ____LocalClient_isHD_7
99
125
  }, METATABLE)
100
126
  end
101
127
  ),
@@ -22,19 +22,19 @@ local targetAttribute = attribute()
22
22
  local impactDelayAttribute = attribute()
23
23
  local passedTimeAttribute = attribute()
24
24
  local instantOrderIds = luaSetOf(
25
- orderId("avatar"),
26
- orderId("berserk"),
27
- orderId("divineshield"),
28
- orderId("immolation"),
29
- orderId("moveslot0"),
30
- orderId("moveslot1"),
31
- orderId("moveslot2"),
32
- orderId("moveslot3"),
33
- orderId("moveslot4"),
34
- orderId("moveslot5"),
35
- orderId("unavatar"),
36
- orderId("undivineshield"),
37
- orderId("unimmolation")
25
+ 852086,
26
+ 852100,
27
+ 852090,
28
+ 852177,
29
+ 852002,
30
+ 852003,
31
+ 852004,
32
+ 852005,
33
+ 852006,
34
+ 852007,
35
+ 852087,
36
+ 852091,
37
+ 852178
38
38
  )
39
39
  ---
40
40
  -- @internal For use by internal systems only.
@@ -162,7 +162,7 @@ export declare class Unit extends Handle<junit> {
162
162
  isVisibleTo(player: Player): boolean;
163
163
  isInvisibleTo(player: Player): boolean;
164
164
  isInRangeOf(x: number, y: number, range: number): boolean;
165
- isInRangeOf(unit: Unit, range: number): boolean;
165
+ isInRangeOf(widget: Widget, range: number): boolean;
166
166
  isAllyOf(unit: Unit): boolean;
167
167
  isEnemyOf(unit: Unit): boolean;
168
168
  playAnimation(...parameters: [animation: number] | [animation: string, rarity?: jraritycontrol]): void;
@@ -321,7 +321,7 @@ export declare class Unit extends Handle<junit> {
321
321
  static readonly constructionStartEvent: UnitTriggerEvent<[]>;
322
322
  static readonly onUpgradeFinish: UnitTriggerEvent<[]>;
323
323
  static readonly onSpellEffect: EventDispatcher<[Unit, number], [Unit]>;
324
- static readonly onTargetCast: EventDispatcher<[Unit, number, Item | Unit | Destructable], [Unit, Item | Unit | Destructable]>;
324
+ static readonly onTargetCast: EventDispatcher<[Unit, number, Destructable | Unit | Item], [Unit, Destructable | Unit | Item]>;
325
325
  static readonly onCastPrepare: AbilityEventDispatcher<[]>;
326
326
  static readonly onCast: AbilityEventDispatcher<[]>;
327
327
  static readonly onPointCastPrepare: AbilityEventDispatcher<[number, number]>;
@@ -348,15 +348,7 @@ export declare class Unit extends Handle<junit> {
348
348
  static itemDroppedEvent: UnitTriggerEvent<[Item]>;
349
349
  static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
350
350
  static itemUsedEvent: UnitTriggerEvent<[Item]>;
351
- static itemStackedEvent: UnitTriggerEvent<[target: Item, source: Item]>;
352
351
  static get itemChargesChangedEvent(): Event<[unit: Unit, item: Item]>;
353
- static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
354
- static get itemMoveOrderEvent(): Event<[
355
- unit: Unit,
356
- item: Item,
357
- slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
358
- slotTo: 0 | 1 | 2 | 3 | 4 | 5
359
- ]>;
360
352
  static get onCreate(): EventDispatcher<[Unit], [Unit]>;
361
353
  static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
362
354
  getField(field: junitintegerfield | junitrealfield): number;
@@ -7,10 +7,10 @@ local __TS__Class = ____lualib.__TS__Class
7
7
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
8
8
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
9
9
  local __TS__ArraySetLength = ____lualib.__TS__ArraySetLength
10
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
10
11
  local __TS__SparseArrayNew = ____lualib.__TS__SparseArrayNew
11
12
  local __TS__SparseArrayPush = ____lualib.__TS__SparseArrayPush
12
13
  local __TS__SparseArraySpread = ____lualib.__TS__SparseArraySpread
13
- local __TS__InstanceOf = ____lualib.__TS__InstanceOf
14
14
  local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
15
15
  local Set = ____lualib.Set
16
16
  local __TS__Spread = ____lualib.__TS__Spread
@@ -47,12 +47,10 @@ local checkNotNull = ____preconditions.checkNotNull
47
47
  local ____constants = require("engine.constants")
48
48
  local HEALTH_REGENERATION_RATE_BONUS_PER_STRENGTH_POINT = ____constants.HEALTH_REGENERATION_RATE_BONUS_PER_STRENGTH_POINT
49
49
  local MANA_REGENERATION_RATE_BONUS_PER_INTELLIGENCE_POINT = ____constants.MANA_REGENERATION_RATE_BONUS_PER_INTELLIGENCE_POINT
50
- local ____arrays = require("utility.arrays")
51
- local forEach = ____arrays.forEach
52
- local ____math = require("math")
53
- local min = ____math.min
54
50
  local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
55
- local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
51
+ local isItemIgnoredInEvents = ____ignore_2Devents_2Ditems.isItemIgnoredInEvents
52
+ local ____owner_2Dcache = require("engine.internal.item.owner-cache")
53
+ local ownerByItem = ____owner_2Dcache.ownerByItem
56
54
  local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
57
55
  local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
58
56
  local nativeToAttackType = ____attack_2Dtype.nativeToAttackType
@@ -592,8 +590,6 @@ __TS__SetDescriptor(
592
590
  },
593
591
  true
594
592
  )
595
- local unitInventorySize = UnitInventorySize
596
- local unitItemInSlot = UnitItemInSlot
597
593
  local getItemAbility = BlzGetItemAbility
598
594
  local getUnitAbility = BlzGetUnitAbility
599
595
  local getUnitAbilityByIndex = BlzGetUnitAbilityByIndex
@@ -611,8 +607,8 @@ local function retrieveAbility(unit, ability, abilityId)
611
607
  ____exports.Unit:of(unit)
612
608
  )
613
609
  end
614
- for i = 0, unitInventorySize(unit) - 1 do
615
- local item = unitItemInSlot(unit, i)
610
+ for i = 0, UnitInventorySize(unit) - 1 do
611
+ local item = UnitItemInSlot(unit, i)
616
612
  if getItemAbility(item, abilityId) == ability then
617
613
  return ItemAbility:of(
618
614
  ability,
@@ -778,7 +774,9 @@ function Unit.prototype.onDestroy(self)
778
774
  end
779
775
  local eventsToDestroy = self._eventsToDestroy
780
776
  if eventsToDestroy ~= nil then
781
- forEach(eventsToDestroy, "destroy")
777
+ for ____, event in ipairs(eventsToDestroy) do
778
+ event:destroy()
779
+ end
782
780
  end
783
781
  if getUnitAbilityLevel(handle, leaveDetectAbilityId) > 0 then
784
782
  unitRemoveAbility(handle, leaveDetectAbilityId)
@@ -848,13 +846,19 @@ function Unit.prototype.isInvisibleTo(self, player)
848
846
  return isUnitInvisible(self.handle, player.handle)
849
847
  end
850
848
  function Unit.prototype.isInRangeOf(self, x, y, range)
851
- local ____temp_3
849
+ local ____temp_4
852
850
  if type(x) == "number" then
853
- ____temp_3 = isUnitInRangeXY(self.handle, x, y, range)
851
+ ____temp_4 = isUnitInRangeXY(self.handle, x, y, range)
854
852
  else
855
- ____temp_3 = isUnitInRange(self.handle, x.handle, y)
853
+ local ____temp_3
854
+ if __TS__InstanceOf(x, ____exports.Unit) then
855
+ ____temp_3 = isUnitInRange(self.handle, x.handle, y)
856
+ else
857
+ ____temp_3 = isUnitInRangeXY(self.handle, x.x, x.y, range)
858
+ end
859
+ ____temp_4 = ____temp_3
856
860
  end
857
- return ____temp_3
861
+ return ____temp_4
858
862
  end
859
863
  function Unit.prototype.isAllyOf(self, unit)
860
864
  return isUnitAlly(
@@ -912,14 +916,14 @@ function Unit.prototype.kill(self)
912
916
  killUnit(self.handle)
913
917
  end
914
918
  function Unit.prototype.revive(self, x, y, doEffect)
915
- local ____ReviveHero_6 = ReviveHero
916
- local ____array_5 = __TS__SparseArrayNew(self.handle, x, y)
917
- local ____doEffect_4 = doEffect
918
- if ____doEffect_4 == nil then
919
- ____doEffect_4 = false
919
+ local ____ReviveHero_7 = ReviveHero
920
+ local ____array_6 = __TS__SparseArrayNew(self.handle, x, y)
921
+ local ____doEffect_5 = doEffect
922
+ if ____doEffect_5 == nil then
923
+ ____doEffect_5 = false
920
924
  end
921
- __TS__SparseArrayPush(____array_5, ____doEffect_4)
922
- ____ReviveHero_6(__TS__SparseArraySpread(____array_5))
925
+ __TS__SparseArrayPush(____array_6, ____doEffect_5)
926
+ ____ReviveHero_7(__TS__SparseArraySpread(____array_6))
923
927
  end
924
928
  function Unit.prototype.healTarget(self, target, amount)
925
929
  if __TS__InstanceOf(target, ____exports.Unit) and target:hasAbility(fourCC("BIhm")) then
@@ -959,7 +963,7 @@ function Unit.prototype.dropItemSlot(self, item, slot)
959
963
  return UnitDropItemSlot(self.handle, item.handle, slot)
960
964
  end
961
965
  function Unit.prototype.itemInSlot(self, slot)
962
- return Item:of(unitItemInSlot(self.handle, slot))
966
+ return Item:of(UnitItemInSlot(self.handle, slot))
963
967
  end
964
968
  function Unit.prototype.addAbility(self, abilityId)
965
969
  local ability = UnitAbility:of(
@@ -1317,7 +1321,7 @@ __TS__SetDescriptor(
1317
1321
  Unit.prototype,
1318
1322
  "isStunned",
1319
1323
  {get = function(self)
1320
- return getUnitCurrentOrder(self.handle) == orderId("stunned")
1324
+ return getUnitCurrentOrder(self.handle) == 851973
1321
1325
  end},
1322
1326
  true
1323
1327
  )
@@ -1493,13 +1497,13 @@ __TS__SetDescriptor(
1493
1497
  end,
1494
1498
  set = function(self, isTeamGlowVisible)
1495
1499
  BlzShowUnitTeamGlow(self.handle, isTeamGlowVisible)
1496
- local ____temp_7
1500
+ local ____temp_8
1497
1501
  if not isTeamGlowVisible then
1498
- ____temp_7 = true
1502
+ ____temp_8 = true
1499
1503
  else
1500
- ____temp_7 = nil
1504
+ ____temp_8 = nil
1501
1505
  end
1502
- self[107] = ____temp_7
1506
+ self[107] = ____temp_8
1503
1507
  end
1504
1508
  },
1505
1509
  true
@@ -1879,7 +1883,7 @@ __TS__SetDescriptor(
1879
1883
  Unit.prototype,
1880
1884
  "pathingCollisionRange",
1881
1885
  {get = function(self)
1882
- return 16 * (min(
1886
+ return 16 * (math.min(
1883
1887
  getUnitCollisionSize(self.handle) // 16,
1884
1888
  3
1885
1889
  ) + 1)
@@ -2146,7 +2150,7 @@ Unit.onResurrect = __TS__New(
2146
2150
  ____exports.Unit.deathEvent:addListener(function(unit)
2147
2151
  dead[unit] = true
2148
2152
  end)
2149
- ____exports.Unit.onImmediateOrder[orderId("undefend")]:addListener(function(unit)
2153
+ ____exports.Unit.onImmediateOrder[852056]:addListener(function(unit)
2150
2154
  if dead[unit] and not IsUnitType(unit.handle, UNIT_TYPE_DEAD) then
2151
2155
  dead[unit] = false
2152
2156
  invoke(event, unit)
@@ -2163,7 +2167,7 @@ Unit.morphEvent = __TS__New(
2163
2167
  invoke(event, unit)
2164
2168
  end
2165
2169
  end
2166
- ____exports.Unit.onImmediateOrder[orderId("undefend")]:addListener(function(unit)
2170
+ ____exports.Unit.onImmediateOrder[852056]:addListener(function(unit)
2167
2171
  if getUnitAbilityLevel(unit.handle, morphDetectAbilityId) == 0 then
2168
2172
  Timer:run(ifNotLeft, unit)
2169
2173
  end
@@ -2204,25 +2208,25 @@ Unit.onTargetCast = dispatchId(__TS__New(
2204
2208
  InitializingEvent,
2205
2209
  function(event)
2206
2210
  local function listener(unit, id)
2207
- local ____GetSpellTargetUnit_result_10
2211
+ local ____GetSpellTargetUnit_result_11
2208
2212
  if GetSpellTargetUnit() then
2209
- ____GetSpellTargetUnit_result_10 = ____exports.Unit:of(GetSpellTargetUnit())
2213
+ ____GetSpellTargetUnit_result_11 = ____exports.Unit:of(GetSpellTargetUnit())
2210
2214
  else
2211
- local ____GetSpellTargetItem_result_9
2215
+ local ____GetSpellTargetItem_result_10
2212
2216
  if GetSpellTargetItem() then
2213
- ____GetSpellTargetItem_result_9 = Item:of(GetSpellTargetItem())
2217
+ ____GetSpellTargetItem_result_10 = Item:of(GetSpellTargetItem())
2214
2218
  else
2215
- local ____GetSpellTargetDestructable_result_8
2219
+ local ____GetSpellTargetDestructable_result_9
2216
2220
  if GetSpellTargetDestructable() then
2217
- ____GetSpellTargetDestructable_result_8 = Destructable:of(GetSpellTargetDestructable())
2221
+ ____GetSpellTargetDestructable_result_9 = Destructable:of(GetSpellTargetDestructable())
2218
2222
  else
2219
- ____GetSpellTargetDestructable_result_8 = nil
2223
+ ____GetSpellTargetDestructable_result_9 = nil
2220
2224
  end
2221
- ____GetSpellTargetItem_result_9 = ____GetSpellTargetDestructable_result_8
2225
+ ____GetSpellTargetItem_result_10 = ____GetSpellTargetDestructable_result_9
2222
2226
  end
2223
- ____GetSpellTargetUnit_result_10 = ____GetSpellTargetItem_result_9
2227
+ ____GetSpellTargetUnit_result_11 = ____GetSpellTargetItem_result_10
2224
2228
  end
2225
- local target = ____GetSpellTargetUnit_result_10
2229
+ local target = ____GetSpellTargetUnit_result_11
2226
2230
  if target then
2227
2231
  invoke(event, unit, id, target)
2228
2232
  end
@@ -2630,7 +2634,7 @@ Unit.itemDroppedEvent = __TS__New(
2630
2634
  function()
2631
2635
  local unit = getTriggerUnit()
2632
2636
  local item = getManipulatedItem()
2633
- if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
2637
+ if getUnitTypeId(unit) ~= dummyUnitId and not isItemIgnoredInEvents(item) then
2634
2638
  return ____exports.Unit:of(unit), Item:of(item)
2635
2639
  end
2636
2640
  return IgnoreEvent
@@ -2642,10 +2646,10 @@ Unit.itemPickedUpEvent = __TS__New(
2642
2646
  function()
2643
2647
  local unitHandle = getTriggerUnit()
2644
2648
  local itemHandle = getManipulatedItem()
2645
- if getUnitTypeId(unitHandle) ~= dummyUnitId and not (ignoreEventsItems[itemHandle] ~= nil) then
2649
+ if getUnitTypeId(unitHandle) ~= dummyUnitId and not isItemIgnoredInEvents(itemHandle) then
2646
2650
  local unit = ____exports.Unit:of(unitHandle)
2647
2651
  local item = Item:of(itemHandle)
2648
- if item.owner ~= unit then
2652
+ if ownerByItem[item] ~= unit then
2649
2653
  return unit, item
2650
2654
  end
2651
2655
  end
@@ -2658,17 +2662,12 @@ Unit.itemUsedEvent = __TS__New(
2658
2662
  function()
2659
2663
  local unit = getTriggerUnit()
2660
2664
  local item = getManipulatedItem()
2661
- if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
2665
+ if getUnitTypeId(unit) ~= dummyUnitId and not isItemIgnoredInEvents(item) then
2662
2666
  return ____exports.Unit:of(unit), Item:of(item)
2663
2667
  end
2664
2668
  return IgnoreEvent
2665
2669
  end
2666
2670
  )
2667
- Unit.itemStackedEvent = __TS__New(
2668
- ____exports.UnitTriggerEvent,
2669
- EVENT_PLAYER_UNIT_STACK_ITEM,
2670
- function() return ____exports.Unit:of(getTriggerUnit()), Item:of(BlzGetStackingItemTarget()), Item:of(BlzGetStackingItemSource()) end
2671
- )
2672
2671
  __TS__ObjectDefineProperty(
2673
2672
  Unit,
2674
2673
  "itemChargesChangedEvent",
@@ -2684,51 +2683,6 @@ __TS__ObjectDefineProperty(
2684
2683
  return event
2685
2684
  end}
2686
2685
  )
2687
- __TS__ObjectDefineProperty(
2688
- Unit,
2689
- "itemUseOrderEvent",
2690
- {get = function(self)
2691
- local event = __TS__New(Event)
2692
- for order = orderId("useslot0"), orderId("useslot5") do
2693
- local slot = order - orderId("useslot0")
2694
- local function listener(unit)
2695
- local item = unit.items[slot + 1]
2696
- if item ~= nil then
2697
- invoke(event, unit, item)
2698
- end
2699
- end
2700
- self.onImmediateOrder[order]:addListener(listener)
2701
- self.onTargetOrder[order]:addListener(listener)
2702
- self.onPointOrder[order]:addListener(listener)
2703
- end
2704
- rawset(self, "itemUseOrderEvent", event)
2705
- return event
2706
- end}
2707
- )
2708
- __TS__ObjectDefineProperty(
2709
- Unit,
2710
- "itemMoveOrderEvent",
2711
- {get = function(self)
2712
- local event = __TS__New(Event)
2713
- for order = orderId("moveslot0"), orderId("moveslot5") do
2714
- local slotTo = order - orderId("moveslot0")
2715
- self.onTargetOrder[order]:addListener(function(unit, item)
2716
- local slotFrom = unit.items:findSlot(item)
2717
- if slotFrom ~= nil then
2718
- invoke(
2719
- event,
2720
- unit,
2721
- item,
2722
- slotFrom,
2723
- slotTo
2724
- )
2725
- end
2726
- end)
2727
- end
2728
- rawset(self, "itemMoveOrderEvent", event)
2729
- return event
2730
- end}
2731
- )
2732
2686
  __TS__ObjectDefineProperty(
2733
2687
  Unit,
2734
2688
  "onCreate",
@@ -2775,11 +2729,7 @@ Unit.synchronize = synchronizer(
2775
2729
  function(____, id) return fourCC(id) end
2776
2730
  )
2777
2731
  end)
2778
- for ____, leaveOrderId in ipairs({
2779
- orderId("undefend"),
2780
- orderId("magicundefense"),
2781
- orderId("unimmolation")
2782
- }) do
2732
+ for ____, leaveOrderId in ipairs({852056, 852479, 852178}) do
2783
2733
  ____exports.Unit.onImmediateOrder[leaveOrderId]:addListener(function(unit)
2784
2734
  local handle = unit.handle
2785
2735
  for i = 1, #leaveAbilityIds do
@@ -9,12 +9,33 @@ export declare class LocalClient {
9
9
  static readonly locale: string;
10
10
  static get width(): number;
11
11
  static get height(): number;
12
+ static get isSD(): boolean;
12
13
  static get isHD(): boolean;
14
+ static get isDE(): boolean;
13
15
  static get graphicsMode(): GraphicsMode;
14
16
  static get isActive(): boolean;
15
17
  static get isMinimized(): boolean;
16
18
  static pingMinimap(x: number, y: number, duration: number, ...parameters: [] | [red: number, green: number, blue: number, flashy?: boolean] | [color: Color, flashy?: boolean]): void;
19
+ /** Local input state; do not use to branch synchronized game logic. */
20
+ static isKeyPressed(key: joskeytype): boolean;
21
+ /** Local input state. Uses the same modifier mask as Player key events. */
22
+ static isMetaKeyPressed(key: oskeymeta): boolean;
23
+ /** Local input state. */
24
+ static isMouseButtonPressed(button: jmousebuttontype): boolean;
25
+ static get mouseScreenX(): number;
26
+ static get mouseScreenY(): number;
27
+ static screenToFrameX(x: number): number;
28
+ static screenToFrameY(y: number): number;
29
+ static frameToScreenX(x: number): number;
30
+ static frameToScreenY(y: number): number;
31
+ static get mouseFrameX(): number;
32
+ static get mouseFrameY(): number;
17
33
  static get mouseFocusUnit(): Async<Unit> | undefined;
34
+ /**
35
+ * Local selection sampled every 1/64 second; undefined before the first tick. Among
36
+ * several selected units, the one the portrait shows, identified by its health and
37
+ * mana; units with identical values cannot be told apart.
38
+ */
18
39
  static get mainSelectedUnit(): Async<Unit> | undefined;
19
40
  static get mainSelectedUnitChangeEvent(): Event<[
20
41
  previousMainSelectedUnit: Unit | undefined,