warscript 0.0.1-dev.459629d → 0.0.1-dev.45a73a4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +15 -2
- package/core/types/frame.lua +16 -30
- package/core/types/handle.lua +3 -0
- package/core/types/player.d.ts +1 -0
- package/core/types/player.lua +6 -2
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +13 -8
- package/core/types/tileCell.d.ts +7 -2
- package/core/types/tileCell.lua +11 -0
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +705 -7
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +1 -0
- package/engine/behaviour/ability/damage.lua +12 -14
- package/engine/behaviour/ability/emulate-impact.lua +1 -1
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability.d.ts +2 -0
- package/engine/behaviour/ability.lua +25 -0
- package/engine/behaviour/unit.d.ts +1 -0
- package/engine/behaviour/unit.lua +1 -0
- package/engine/buff.d.ts +12 -10
- package/engine/buff.lua +64 -16
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +7 -0
- package/engine/internal/ability.lua +60 -31
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +27 -4
- package/engine/internal/item.d.ts +17 -1
- package/engine/internal/item.lua +115 -23
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/bonus.d.ts +8 -0
- package/engine/internal/unit/bonus.lua +69 -5
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +63 -2
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +13 -13
- package/engine/internal/unit.d.ts +2 -10
- package/engine/internal/unit.lua +50 -100
- package/engine/local-client.d.ts +21 -0
- package/engine/local-client.lua +242 -57
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/healing-modifier.d.ts +9 -0
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +29 -6
- package/engine/object-data/entry/ability-type.lua +240 -45
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +6 -2
- package/engine/object-data/entry/destructible-type.lua +26 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +47 -2
- package/engine/object-data/entry/unit-type.lua +383 -49
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/random.lua +1 -1
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/unit.d.ts +5 -1
- package/engine/unit.lua +5 -1
- package/event.d.ts +1 -1
- package/objutil/buff.lua +1 -1
- package/package.json +2 -22
- package/utility/arrays.d.ts +7 -1
- package/utility/arrays.lua +17 -0
- package/engine/internal/unit/item.lua +0 -78
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@@ -3,6 +3,7 @@ local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local ____exports = {}
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local attachmentPointToNodeFQN = ____attachment_2Dpreset.attachmentPointToNodeFQN
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local extractAttachmentPresetInputModelPath = ____attachment_2Dpreset.extractAttachmentPresetInputModelPath
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local extractAttachmentPresetInputNodeFQN = ____attachment_2Dpreset.extractAttachmentPresetInputNodeFQN
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{
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end,
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end
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},
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{
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end,
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self:setStringsField("aeat:hd", effectModelPathsHD)
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|
199
|
+
end
|
|
200
|
+
},
|
|
201
|
+
true
|
|
202
|
+
)
|
|
203
|
+
__TS__SetDescriptor(
|
|
204
|
+
AbilityType.prototype,
|
|
205
|
+
"effectModelPathsDE",
|
|
206
|
+
{
|
|
207
|
+
get = function(self)
|
|
208
|
+
return self:getStringsField("aeat:de")
|
|
209
|
+
end,
|
|
210
|
+
set = function(self, effectModelPathsDE)
|
|
211
|
+
self:setStringsField("aeat:de", effectModelPathsDE)
|
|
212
|
+
end
|
|
213
|
+
},
|
|
214
|
+
true
|
|
215
|
+
)
|
|
169
216
|
__TS__SetDescriptor(
|
|
170
217
|
AbilityType.prototype,
|
|
171
218
|
"iconPath",
|
|
@@ -205,6 +252,19 @@ __TS__SetDescriptor(
|
|
|
205
252
|
},
|
|
206
253
|
true
|
|
207
254
|
)
|
|
255
|
+
__TS__SetDescriptor(
|
|
256
|
+
AbilityType.prototype,
|
|
257
|
+
"iconPathDE",
|
|
258
|
+
{
|
|
259
|
+
get = function(self)
|
|
260
|
+
return self:getStringField("aart:de")
|
|
261
|
+
end,
|
|
262
|
+
set = function(self, iconPathDE)
|
|
263
|
+
self:setStringField("aart:de", iconPathDE)
|
|
264
|
+
end
|
|
265
|
+
},
|
|
266
|
+
true
|
|
267
|
+
)
|
|
208
268
|
__TS__SetDescriptor(
|
|
209
269
|
AbilityType.prototype,
|
|
210
270
|
"isButtonVisible",
|
|
@@ -327,6 +387,19 @@ __TS__SetDescriptor(
|
|
|
327
387
|
},
|
|
328
388
|
true
|
|
329
389
|
)
|
|
390
|
+
__TS__SetDescriptor(
|
|
391
|
+
AbilityType.prototype,
|
|
392
|
+
"missileModelPathDE",
|
|
393
|
+
{
|
|
394
|
+
get = function(self)
|
|
395
|
+
return self:getStringField("amat:de")
|
|
396
|
+
end,
|
|
397
|
+
set = function(self, missileModelPathDE)
|
|
398
|
+
self:setStringField("amat:de", missileModelPathDE)
|
|
399
|
+
end
|
|
400
|
+
},
|
|
401
|
+
true
|
|
402
|
+
)
|
|
330
403
|
__TS__SetDescriptor(
|
|
331
404
|
AbilityType.prototype,
|
|
332
405
|
"missileMovementArc",
|
|
@@ -355,13 +428,30 @@ __TS__SetDescriptor(
|
|
|
355
428
|
)
|
|
356
429
|
__TS__SetDescriptor(
|
|
357
430
|
AbilityType.prototype,
|
|
358
|
-
"
|
|
431
|
+
"specialEffectModelPaths",
|
|
359
432
|
{
|
|
360
433
|
get = function(self)
|
|
361
|
-
return self:
|
|
434
|
+
return self:getStringsField("asat")
|
|
362
435
|
end,
|
|
363
|
-
set = function(self,
|
|
364
|
-
self:
|
|
436
|
+
set = function(self, specialEffectModelPaths)
|
|
437
|
+
self:setStringsField("asat", specialEffectModelPaths)
|
|
438
|
+
end
|
|
439
|
+
},
|
|
440
|
+
true
|
|
441
|
+
)
|
|
442
|
+
__TS__SetDescriptor(
|
|
443
|
+
AbilityType.prototype,
|
|
444
|
+
"specialEffectAttachmentPoint",
|
|
445
|
+
{
|
|
446
|
+
get = function(self)
|
|
447
|
+
local nodeName, nodeQualifiers = splitAttachmentNodeFQN(self:getStringField("aspt"))
|
|
448
|
+
return {nodeName = nodeName, nodeQualifiers = nodeQualifiers}
|
|
449
|
+
end,
|
|
450
|
+
set = function(self, specialEffectAttachmentPoint)
|
|
451
|
+
self:setStringField(
|
|
452
|
+
"aspt",
|
|
453
|
+
attachmentPointToNodeFQN(specialEffectAttachmentPoint)
|
|
454
|
+
)
|
|
365
455
|
end
|
|
366
456
|
},
|
|
367
457
|
true
|
|
@@ -392,6 +482,45 @@ __TS__SetDescriptor(
|
|
|
392
482
|
},
|
|
393
483
|
true
|
|
394
484
|
)
|
|
485
|
+
__TS__SetDescriptor(
|
|
486
|
+
AbilityType.prototype,
|
|
487
|
+
"targetChannelingEffectPresetsSD",
|
|
488
|
+
{
|
|
489
|
+
get = function(self)
|
|
490
|
+
return targetChannelingEffectPresetsSDByAbilityTypeId[self.id] or self.targetChannelingEffectPresets
|
|
491
|
+
end,
|
|
492
|
+
set = function(self, targetChannelingEffectPresetsSD)
|
|
493
|
+
targetChannelingEffectPresetsSDByAbilityTypeId[self.id] = map(targetChannelingEffectPresetsSD, toEffectPreset)
|
|
494
|
+
end
|
|
495
|
+
},
|
|
496
|
+
true
|
|
497
|
+
)
|
|
498
|
+
__TS__SetDescriptor(
|
|
499
|
+
AbilityType.prototype,
|
|
500
|
+
"targetChannelingEffectPresetsHD",
|
|
501
|
+
{
|
|
502
|
+
get = function(self)
|
|
503
|
+
return targetChannelingEffectPresetsHDByAbilityTypeId[self.id] or self.targetChannelingEffectPresets
|
|
504
|
+
end,
|
|
505
|
+
set = function(self, targetChannelingEffectPresetsHD)
|
|
506
|
+
targetChannelingEffectPresetsHDByAbilityTypeId[self.id] = map(targetChannelingEffectPresetsHD, toEffectPreset)
|
|
507
|
+
end
|
|
508
|
+
},
|
|
509
|
+
true
|
|
510
|
+
)
|
|
511
|
+
__TS__SetDescriptor(
|
|
512
|
+
AbilityType.prototype,
|
|
513
|
+
"targetChannelingEffectPresetsDE",
|
|
514
|
+
{
|
|
515
|
+
get = function(self)
|
|
516
|
+
return targetChannelingEffectPresetsDEByAbilityTypeId[self.id] or self.targetChannelingEffectPresets
|
|
517
|
+
end,
|
|
518
|
+
set = function(self, targetChannelingEffectPresetsDE)
|
|
519
|
+
targetChannelingEffectPresetsDEByAbilityTypeId[self.id] = map(targetChannelingEffectPresetsDE, toEffectPreset)
|
|
520
|
+
end
|
|
521
|
+
},
|
|
522
|
+
true
|
|
523
|
+
)
|
|
395
524
|
__TS__SetDescriptor(
|
|
396
525
|
AbilityType.prototype,
|
|
397
526
|
"targetEffectPresets",
|
|
@@ -473,6 +602,33 @@ __TS__SetDescriptor(
|
|
|
473
602
|
},
|
|
474
603
|
true
|
|
475
604
|
)
|
|
605
|
+
__TS__SetDescriptor(
|
|
606
|
+
AbilityType.prototype,
|
|
607
|
+
"targetEffectPresetsDE",
|
|
608
|
+
{
|
|
609
|
+
get = function(self)
|
|
610
|
+
return self:getAttachmentPresetListField(
|
|
611
|
+
"atat:de",
|
|
612
|
+
array(
|
|
613
|
+
6,
|
|
614
|
+
function(i) return ("ata" .. tostring(i)) .. ":de" end
|
|
615
|
+
)
|
|
616
|
+
)
|
|
617
|
+
end,
|
|
618
|
+
set = function(self, targetEffectPresetsDE)
|
|
619
|
+
self:setAttachmentPresetListField(
|
|
620
|
+
"atat:de",
|
|
621
|
+
array(
|
|
622
|
+
6,
|
|
623
|
+
function(i) return ("ata" .. tostring(i)) .. ":de" end
|
|
624
|
+
),
|
|
625
|
+
"atac:de",
|
|
626
|
+
targetEffectPresetsDE
|
|
627
|
+
)
|
|
628
|
+
end
|
|
629
|
+
},
|
|
630
|
+
true
|
|
631
|
+
)
|
|
476
632
|
__TS__SetDescriptor(
|
|
477
633
|
AbilityType.prototype,
|
|
478
634
|
"turnOffButtonPositionX",
|
|
@@ -1113,58 +1269,97 @@ local function handleAbilityChannelingStartEvent(caster, ability)
|
|
|
1113
1269
|
end
|
|
1114
1270
|
casterChannelingEffectsByCaster[caster] = effects
|
|
1115
1271
|
end
|
|
1116
|
-
local
|
|
1117
|
-
|
|
1118
|
-
|
|
1119
|
-
|
|
1120
|
-
|
|
1121
|
-
|
|
1122
|
-
local
|
|
1123
|
-
|
|
1124
|
-
|
|
1125
|
-
|
|
1126
|
-
|
|
1127
|
-
end
|
|
1128
|
-
|
|
1129
|
-
|
|
1130
|
-
|
|
1131
|
-
|
|
1132
|
-
|
|
1272
|
+
local targetChannelingEffectsDataByAbilityTypeId = postcompile(function()
|
|
1273
|
+
local function toData(presets)
|
|
1274
|
+
if presets == nil then
|
|
1275
|
+
return nil
|
|
1276
|
+
end
|
|
1277
|
+
local attachmentPoints = map(presets, extractAttachmentPresetInputNodeFQN)
|
|
1278
|
+
local parameters = map(presets, "parameters")
|
|
1279
|
+
return {
|
|
1280
|
+
modelPaths = map(presets, extractAttachmentPresetInputModelPath),
|
|
1281
|
+
attachmentPoints = __TS__ArraySome(
|
|
1282
|
+
attachmentPoints,
|
|
1283
|
+
function(____, attachmentPoint) return attachmentPoint ~= "" end
|
|
1284
|
+
) and attachmentPoints or nil,
|
|
1285
|
+
parameters = __TS__ArraySome(
|
|
1286
|
+
presets,
|
|
1287
|
+
function(____, preset) return preset.parameters ~= nil end
|
|
1288
|
+
) and parameters or nil
|
|
1289
|
+
}
|
|
1290
|
+
end
|
|
1291
|
+
local abilityTypeIds = {}
|
|
1292
|
+
for ____, presetsByAbilityTypeId in ipairs({targetChannelingEffectPresetsByAbilityTypeId, targetChannelingEffectPresetsSDByAbilityTypeId, targetChannelingEffectPresetsHDByAbilityTypeId, targetChannelingEffectPresetsDEByAbilityTypeId}) do
|
|
1293
|
+
for abilityTypeId in pairs(presetsByAbilityTypeId) do
|
|
1294
|
+
abilityTypeIds[abilityTypeId] = true
|
|
1295
|
+
end
|
|
1296
|
+
end
|
|
1297
|
+
local result = {}
|
|
1298
|
+
for abilityTypeId in pairs(abilityTypeIds) do
|
|
1299
|
+
local presets = targetChannelingEffectPresetsByAbilityTypeId[abilityTypeId]
|
|
1300
|
+
local presetsSD = targetChannelingEffectPresetsSDByAbilityTypeId[abilityTypeId]
|
|
1301
|
+
local presetsHD = targetChannelingEffectPresetsHDByAbilityTypeId[abilityTypeId]
|
|
1302
|
+
local presetsDE = targetChannelingEffectPresetsDEByAbilityTypeId[abilityTypeId]
|
|
1303
|
+
local ____math_max_8 = math.max
|
|
1304
|
+
local ____opt_0 = presetsSD or presets
|
|
1305
|
+
local ____temp_6 = ____opt_0 and #____opt_0 or 0
|
|
1306
|
+
local ____opt_2 = presetsHD or presets
|
|
1307
|
+
local ____temp_7 = ____opt_2 and #____opt_2 or 0
|
|
1308
|
+
local ____opt_4 = presetsDE or presets
|
|
1309
|
+
result[abilityTypeId] = {
|
|
1310
|
+
effectCount = ____math_max_8(____temp_6, ____temp_7, ____opt_4 and #____opt_4 or 0),
|
|
1311
|
+
data = toData(presets),
|
|
1312
|
+
dataSD = toData(presetsSD),
|
|
1313
|
+
dataHD = toData(presetsHD),
|
|
1314
|
+
dataDE = toData(presetsDE)
|
|
1315
|
+
}
|
|
1316
|
+
end
|
|
1317
|
+
return result
|
|
1133
1318
|
end)
|
|
1134
1319
|
local targetChannelingEffectsByCaster = {}
|
|
1135
|
-
local function
|
|
1136
|
-
local
|
|
1137
|
-
|
|
1138
|
-
|
|
1320
|
+
local function createTargetChannelingEffects(caster, abilityTypeId, xOrWidget, y)
|
|
1321
|
+
local effectsData = targetChannelingEffectsDataByAbilityTypeId[abilityTypeId]
|
|
1322
|
+
if effectsData == nil then
|
|
1323
|
+
return
|
|
1324
|
+
end
|
|
1325
|
+
local graphicsMode = LocalClient.graphicsMode
|
|
1326
|
+
local ____temp_10
|
|
1327
|
+
if graphicsMode == 0 then
|
|
1328
|
+
____temp_10 = effectsData.dataSD
|
|
1329
|
+
else
|
|
1330
|
+
local ____temp_9
|
|
1331
|
+
if graphicsMode == 1 then
|
|
1332
|
+
____temp_9 = effectsData.dataHD
|
|
1333
|
+
else
|
|
1334
|
+
____temp_9 = effectsData.dataDE
|
|
1335
|
+
end
|
|
1336
|
+
____temp_10 = ____temp_9
|
|
1337
|
+
end
|
|
1338
|
+
local data = ____temp_10 or effectsData.data
|
|
1339
|
+
local modelPaths = data and data.modelPaths
|
|
1340
|
+
local attachmentPoints = data and data.attachmentPoints
|
|
1341
|
+
local parameters = data and data.parameters
|
|
1139
1342
|
local effects = {}
|
|
1140
|
-
|
|
1141
|
-
|
|
1142
|
-
|
|
1343
|
+
for i = 1, effectsData.effectCount do
|
|
1344
|
+
local effectModelPath = modelPaths and modelPaths[i] or ""
|
|
1345
|
+
local effectParameters = parameters and parameters[i]
|
|
1346
|
+
if type(xOrWidget) == "number" then
|
|
1347
|
+
effects[i] = Effect:create(effectModelPath, xOrWidget, y, effectParameters)
|
|
1348
|
+
else
|
|
1143
1349
|
local attachmentPoint = attachmentPoints and attachmentPoints[i]
|
|
1144
1350
|
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1145
1351
|
attachmentPoint = "origin"
|
|
1146
1352
|
end
|
|
1147
|
-
effects[i] = Effect:create(effectModelPath,
|
|
1353
|
+
effects[i] = Effect:create(effectModelPath, xOrWidget, attachmentPoint, effectParameters)
|
|
1148
1354
|
end
|
|
1149
1355
|
end
|
|
1150
1356
|
targetChannelingEffectsByCaster[caster] = effects
|
|
1151
1357
|
end
|
|
1358
|
+
local function handleAbilityWidgetTargetChannelingStartEvent(caster, ability, target)
|
|
1359
|
+
createTargetChannelingEffects(caster, ability.typeId, target)
|
|
1360
|
+
end
|
|
1152
1361
|
local function handleAbilityPointTargetChannelingStartEvent(caster, ability, x, y)
|
|
1153
|
-
|
|
1154
|
-
local attachmentPoints = targetChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1155
|
-
local parameters = targetChannelingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1156
|
-
local effects = {}
|
|
1157
|
-
if effectModelPaths ~= nil then
|
|
1158
|
-
for i = 1, #effectModelPaths do
|
|
1159
|
-
local effectModelPath = effectModelPaths[i]
|
|
1160
|
-
local attachmentPoint = attachmentPoints and attachmentPoints[i]
|
|
1161
|
-
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1162
|
-
attachmentPoint = "origin"
|
|
1163
|
-
end
|
|
1164
|
-
effects[i] = Effect:create(effectModelPath, x, y, parameters and parameters[i])
|
|
1165
|
-
end
|
|
1166
|
-
end
|
|
1167
|
-
targetChannelingEffectsByCaster[caster] = effects
|
|
1362
|
+
createTargetChannelingEffects(caster, ability.typeId, x, y)
|
|
1168
1363
|
end
|
|
1169
1364
|
local function handleAbilityStopChannelingEvent(caster)
|
|
1170
1365
|
local casterEffects = casterChannelingEffectsByCaster[caster]
|
|
@@ -1187,7 +1382,7 @@ for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
|
|
|
1187
1382
|
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1188
1383
|
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1189
1384
|
end
|
|
1190
|
-
for abilityTypeId in pairs(
|
|
1385
|
+
for abilityTypeId in pairs(targetChannelingEffectsDataByAbilityTypeId) do
|
|
1191
1386
|
Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityWidgetTargetChannelingStartEvent)
|
|
1192
1387
|
Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityPointTargetChannelingStartEvent)
|
|
1193
1388
|
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
@@ -3,9 +3,9 @@ import { TupleOf } from "../../../utility/types";
|
|
|
3
3
|
import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
|
|
4
4
|
import { Race } from "../auxiliary/race";
|
|
5
5
|
import { SoundPresetName } from "../auxiliary/sound-preset-name";
|
|
6
|
-
import { ObjectDataEntry, ObjectDataEntryConstructor,
|
|
6
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
|
|
7
7
|
import { LightningTypeId } from "./lightning-type";
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8
|
-
export type BuffTypeId =
|
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8
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+
export type BuffTypeId = CustomObjectDataEntryId & number & {
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9
9
|
readonly __buffTypeId: unique symbol;
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10
10
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};
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11
11
|
export type StandardBuffTypeId = BuffTypeId & {
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@@ -24,6 +24,8 @@ export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> exten
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24
24
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set iconPathSD(iconPathSD: string);
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25
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get iconPathHD(): string;
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26
26
|
set iconPathHD(iconPathHD: string);
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27
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+
get iconPathDE(): string;
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28
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+
set iconPathDE(iconPathDE: string);
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27
29
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get isMissileHoming(): boolean;
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28
30
|
set isMissileHoming(isMissileHoming: boolean);
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29
31
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get lightningTypeIds(): LightningTypeId[];
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@@ -34,6 +36,8 @@ export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> exten
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34
36
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set missileModelPathSD(missileModelPathSD: string);
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35
37
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get missileModelPathHD(): string;
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36
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set missileModelPathHD(missileModelPathHD: string);
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39
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+
get missileModelPathDE(): string;
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40
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+
set missileModelPathDE(missileModelPathDE: string);
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37
41
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get missileMovementArc(): number;
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38
42
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set missileMovementArc(missileMovementArc: number);
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43
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get missileMovementSpeed(): number;
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@@ -78,6 +78,19 @@ __TS__SetDescriptor(
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78
78
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},
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79
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true
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80
80
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)
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81
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+
__TS__SetDescriptor(
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82
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+
BuffType.prototype,
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83
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+
"iconPathDE",
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84
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+
{
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85
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+
get = function(self)
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86
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+
return self:getStringField("fart:de")
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87
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+
end,
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88
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+
set = function(self, iconPathDE)
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89
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+
self:setStringField("fart:de", iconPathDE)
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90
|
+
end
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91
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+
},
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92
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+
true
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93
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+
)
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81
94
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__TS__SetDescriptor(
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82
95
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BuffType.prototype,
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83
96
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"isMissileHoming",
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@@ -143,6 +156,19 @@ __TS__SetDescriptor(
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143
156
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},
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144
157
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true
|
|
145
158
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)
|
|
159
|
+
__TS__SetDescriptor(
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|
160
|
+
BuffType.prototype,
|
|
161
|
+
"missileModelPathDE",
|
|
162
|
+
{
|
|
163
|
+
get = function(self)
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|
164
|
+
return self:getStringField("fmat:de")
|
|
165
|
+
end,
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|
166
|
+
set = function(self, missileModelPathDE)
|
|
167
|
+
self:setStringField("fmat:de", missileModelPathDE)
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|
168
|
+
end
|
|
169
|
+
},
|
|
170
|
+
true
|
|
171
|
+
)
|
|
146
172
|
__TS__SetDescriptor(
|
|
147
173
|
BuffType.prototype,
|
|
148
174
|
"missileMovementArc",
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
|
|
3
3
|
import { CombatClassifications } from "../auxiliary/combat-classification";
|
|
4
|
-
import { ObjectDataEntry, ObjectDataEntryConstructor,
|
|
5
|
-
export type DestructibleTypeId =
|
|
4
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
|
|
5
|
+
export type DestructibleTypeId = CustomObjectDataEntryId & number & {
|
|
6
6
|
readonly __destructibleTypeId: unique symbol;
|
|
7
7
|
};
|
|
8
8
|
export type StandardDestructibleTypeId = DestructibleTypeId & {
|
|
@@ -23,6 +23,8 @@ export declare abstract class DestructibleType extends ObjectDataEntry<Destructi
|
|
|
23
23
|
set modelPathSD(modelPathSD: string);
|
|
24
24
|
get modelPathHD(): string;
|
|
25
25
|
set modelPathHD(modelPathHD: string);
|
|
26
|
+
get modelPathDE(): string;
|
|
27
|
+
set modelPathDE(modelPathDE: string);
|
|
26
28
|
get occlusionHeight(): number;
|
|
27
29
|
set occlusionHeight(occlusionHeight: number);
|
|
28
30
|
get armorSoundType(): ArmorSoundType;
|
|
@@ -31,6 +33,8 @@ export declare abstract class DestructibleType extends ObjectDataEntry<Destructi
|
|
|
31
33
|
set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
|
|
32
34
|
get armorSoundTypeHD(): ArmorSoundType;
|
|
33
35
|
set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
|
|
36
|
+
get armorSoundTypeDE(): ArmorSoundType;
|
|
37
|
+
set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
|
|
34
38
|
get combatClassifications(): CombatClassifications;
|
|
35
39
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
36
40
|
get cliffHeight(): number;
|
|
@@ -92,6 +92,19 @@ __TS__SetDescriptor(
|
|
|
92
92
|
},
|
|
93
93
|
true
|
|
94
94
|
)
|
|
95
|
+
__TS__SetDescriptor(
|
|
96
|
+
DestructibleType.prototype,
|
|
97
|
+
"modelPathDE",
|
|
98
|
+
{
|
|
99
|
+
get = function(self)
|
|
100
|
+
return self:getStringField("bfil:de")
|
|
101
|
+
end,
|
|
102
|
+
set = function(self, modelPathDE)
|
|
103
|
+
self:setStringField("bfil:de", modelPathDE)
|
|
104
|
+
end
|
|
105
|
+
},
|
|
106
|
+
true
|
|
107
|
+
)
|
|
95
108
|
__TS__SetDescriptor(
|
|
96
109
|
DestructibleType.prototype,
|
|
97
110
|
"occlusionHeight",
|
|
@@ -144,6 +157,19 @@ __TS__SetDescriptor(
|
|
|
144
157
|
},
|
|
145
158
|
true
|
|
146
159
|
)
|
|
160
|
+
__TS__SetDescriptor(
|
|
161
|
+
DestructibleType.prototype,
|
|
162
|
+
"armorSoundTypeDE",
|
|
163
|
+
{
|
|
164
|
+
get = function(self)
|
|
165
|
+
return self:getStringField("barm:de")
|
|
166
|
+
end,
|
|
167
|
+
set = function(self, armorSoundTypeDE)
|
|
168
|
+
self:setStringField("barm:de", armorSoundTypeDE)
|
|
169
|
+
end
|
|
170
|
+
},
|
|
171
|
+
true
|
|
172
|
+
)
|
|
147
173
|
__TS__SetDescriptor(
|
|
148
174
|
DestructibleType.prototype,
|
|
149
175
|
"combatClassifications",
|
|
@@ -1,10 +1,13 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
|
|
3
|
-
import {
|
|
3
|
+
import { EquipmentType } from "../auxiliary/equipment-type";
|
|
4
|
+
import { ItemClass } from "../auxiliary/item-class";
|
|
5
|
+
import { ObjectDataEntry, CustomObjectDataEntryId } from "../entry";
|
|
4
6
|
import type { AbilityTypeId } from "./ability-type";
|
|
5
|
-
|
|
7
|
+
import { StandardItemTypeId } from "../../standard/entries/item-type";
|
|
8
|
+
export type ItemTypeId = (CustomObjectDataEntryId & number & {
|
|
6
9
|
readonly __itemTypeId: unique symbol;
|
|
7
|
-
};
|
|
10
|
+
}) | StandardItemTypeId;
|
|
8
11
|
export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
|
|
9
12
|
private static readonly idGenerator;
|
|
10
13
|
protected static generateId(): number;
|
|
@@ -17,24 +20,32 @@ export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
|
|
|
17
20
|
set iconPathSD(iconPathSD: string);
|
|
18
21
|
get iconPathHD(): string;
|
|
19
22
|
set iconPathHD(iconPathHD: string);
|
|
23
|
+
get iconPathDE(): string;
|
|
24
|
+
set iconPathDE(iconPathDE: string);
|
|
20
25
|
get modelPath(): string;
|
|
21
26
|
set modelPath(modelPath: string);
|
|
22
27
|
get modelPathSD(): string;
|
|
23
28
|
set modelPathSD(modelPathSD: string);
|
|
24
29
|
get modelPathHD(): string;
|
|
25
30
|
set modelPathHD(modelPathHD: string);
|
|
31
|
+
get modelPathDE(): string;
|
|
32
|
+
set modelPathDE(modelPathDE: string);
|
|
26
33
|
get scale(): number;
|
|
27
34
|
set scale(scale: number);
|
|
28
35
|
get scaleSD(): number;
|
|
29
36
|
set scaleSD(scaleSD: number);
|
|
30
37
|
get scaleHD(): number;
|
|
31
38
|
set scaleHD(scaleHD: number);
|
|
39
|
+
get scaleDE(): number;
|
|
40
|
+
set scaleDE(scaleDE: number);
|
|
32
41
|
get armorSoundType(): ArmorSoundType;
|
|
33
42
|
set armorSoundType(armorSoundType: ArmorSoundType);
|
|
34
43
|
get armorSoundTypeSD(): ArmorSoundType;
|
|
35
44
|
set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
|
|
36
45
|
get armorSoundTypeHD(): ArmorSoundType;
|
|
37
46
|
set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
|
|
47
|
+
get armorSoundTypeDE(): ArmorSoundType;
|
|
48
|
+
set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
|
|
38
49
|
get description(): string;
|
|
39
50
|
set description(description: string);
|
|
40
51
|
get hotkey(): string;
|
|
@@ -51,6 +62,10 @@ export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
|
|
|
51
62
|
set goldCost(goldCost: number);
|
|
52
63
|
get lumberCost(): number;
|
|
53
64
|
set lumberCost(lumberCost: number);
|
|
65
|
+
get itemClass(): ItemClass;
|
|
66
|
+
set itemClass(itemClass: ItemClass);
|
|
67
|
+
get equipmentType(): EquipmentType;
|
|
68
|
+
set equipmentType(equipmentType: EquipmentType);
|
|
54
69
|
get activelyUsed(): boolean;
|
|
55
70
|
set activelyUsed(activelyUsed: boolean);
|
|
56
71
|
get perishable(): boolean;
|