vislite 0.5.2-alpha.1 → 0.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (191) hide show
  1. package/.editorconfig +18 -18
  2. package/AUTHORS.txt +6 -6
  3. package/CHANGELOG +143 -137
  4. package/LICENSE +20 -20
  5. package/README.md +69 -69
  6. package/lib/Buffer/index.umd.js +36 -36
  7. package/lib/Buffer/index.umd.min.js +2 -2
  8. package/lib/Canvas/index.umd.js +650 -650
  9. package/lib/Canvas/index.umd.min.js +2 -2
  10. package/lib/Cardinal/index.umd.js +91 -91
  11. package/lib/Cardinal/index.umd.min.js +2 -2
  12. package/lib/Eoap/index.umd.js +34 -34
  13. package/lib/Eoap/index.umd.min.js +2 -2
  14. package/lib/Geometry/index.umd.js +142 -142
  15. package/lib/Geometry/index.umd.min.js +2 -2
  16. package/lib/Hermite/index.umd.js +36 -36
  17. package/lib/Hermite/index.umd.min.js +2 -2
  18. package/lib/Matrix4/index.umd.js +119 -119
  19. package/lib/Matrix4/index.umd.min.js +2 -2
  20. package/lib/Mercator/index.umd.js +20 -20
  21. package/lib/Mercator/index.umd.min.js +2 -2
  22. package/lib/OralCanvas/index.es.js +598 -598
  23. package/lib/OralCanvas/index.es.min.js +2 -2
  24. package/lib/OralWebGL/index.es.js +532 -532
  25. package/lib/OralWebGL/index.es.min.js +3 -3
  26. package/lib/SVG/index.umd.js +470 -405
  27. package/lib/SVG/index.umd.min.js +3 -3
  28. package/lib/Shader/index.umd.js +69 -69
  29. package/lib/Shader/index.umd.min.js +3 -3
  30. package/lib/Texture/index.umd.js +53 -53
  31. package/lib/Texture/index.umd.min.js +2 -2
  32. package/lib/TreeLayout/index.umd.js +363 -363
  33. package/lib/TreeLayout/index.umd.min.js +2 -2
  34. package/lib/WebGL/index.umd.js +579 -579
  35. package/lib/WebGL/index.umd.min.js +3 -3
  36. package/lib/animation/index.umd.js +72 -72
  37. package/lib/animation/index.umd.min.js +2 -2
  38. package/lib/formatColor/index.umd.js +40 -40
  39. package/lib/formatColor/index.umd.min.js +2 -2
  40. package/lib/getLoopColors/index.umd.js +36 -36
  41. package/lib/getLoopColors/index.umd.min.js +2 -2
  42. package/lib/getWebGLContext/index.umd.js +44 -44
  43. package/lib/getWebGLContext/index.umd.min.js +2 -2
  44. package/lib/index.umd.js +2744 -2662
  45. package/lib/index.umd.min.js +3 -3
  46. package/lib/move/index.umd.js +27 -0
  47. package/lib/move/index.umd.min.js +11 -0
  48. package/lib/resizeObserver/index.umd.js +29 -29
  49. package/lib/resizeObserver/index.umd.min.js +2 -2
  50. package/lib/rotate/index.umd.js +8 -8
  51. package/lib/rotate/index.umd.min.js +2 -2
  52. package/lib/ruler/index.umd.js +126 -126
  53. package/lib/ruler/index.umd.min.js +2 -2
  54. package/lib/scale/index.umd.js +26 -0
  55. package/lib/scale/index.umd.min.js +11 -0
  56. package/lib/throttle/index.umd.js +49 -49
  57. package/lib/throttle/index.umd.min.js +2 -2
  58. package/lib/viewHandler/index.umd.js +120 -120
  59. package/lib/viewHandler/index.umd.min.js +2 -2
  60. package/miniprogram/ui-canvas/index.js +107 -107
  61. package/miniprogram/ui-canvas/index.json +4 -4
  62. package/miniprogram/ui-canvas/index.wxml +4 -4
  63. package/miniprogram/ui-canvas/index.wxss +5 -5
  64. package/package/Buffer/index.ts +2 -2
  65. package/package/Canvas/index.ts +2 -2
  66. package/package/Cardinal/index.ts +2 -2
  67. package/package/Eoap/index.ts +2 -2
  68. package/package/Geometry/index.ts +2 -2
  69. package/package/Hermite/index.ts +2 -2
  70. package/package/Matrix4/index.ts +2 -2
  71. package/package/Mercator/index.ts +2 -2
  72. package/package/OralCanvas/index.ts +2 -2
  73. package/package/OralWebGL/index.ts +2 -2
  74. package/package/SVG/index.ts +2 -2
  75. package/package/Shader/index.ts +39 -39
  76. package/package/Texture/index.ts +2 -2
  77. package/package/TreeLayout/index.ts +2 -2
  78. package/package/WebGL/index.ts +2 -2
  79. package/package/animation/index.ts +2 -2
  80. package/package/formatColor/index.ts +2 -2
  81. package/package/getLoopColors/index.ts +2 -2
  82. package/package/getWebGLContext/index.ts +39 -39
  83. package/package/index.ts +76 -72
  84. package/package/move/index.ts +3 -0
  85. package/package/resizeObserver/index.ts +2 -2
  86. package/package/rotate/index.ts +2 -2
  87. package/package/ruler/index.ts +2 -2
  88. package/package/scale/index.ts +3 -0
  89. package/package/throttle/index.ts +2 -2
  90. package/package/viewHandler/index.ts +2 -2
  91. package/package.json +66 -66
  92. package/src/Canvas.ts +67 -67
  93. package/src/Eoap.ts +66 -66
  94. package/src/Geometry.ts +82 -82
  95. package/src/Matrix4/index.ts +76 -76
  96. package/src/Matrix4/move.ts +12 -12
  97. package/src/Matrix4/rotate.ts +15 -15
  98. package/src/Matrix4/scale.ts +11 -11
  99. package/src/Matrix4/transform.ts +64 -64
  100. package/src/Mercator.ts +27 -27
  101. package/src/SVG.ts +24 -24
  102. package/src/TreeLayout/index.ts +186 -186
  103. package/src/WebGL.ts +66 -66
  104. package/src/animation.ts +98 -98
  105. package/src/common/assemble.ts +22 -22
  106. package/src/common/canvas/arc.ts +50 -50
  107. package/src/common/canvas/config.ts +158 -158
  108. package/src/common/canvas/gradient.ts +29 -29
  109. package/src/common/canvas/index.ts +168 -168
  110. package/src/common/canvas/painter.ts +426 -426
  111. package/src/common/canvas/texts.ts +18 -18
  112. package/src/common/geometry/prism-horizontal.ts +33 -33
  113. package/src/common/geometry/prism-vertical.ts +40 -40
  114. package/src/common/geometry/sphere-fragment.ts +39 -39
  115. package/src/common/geometry/tool/circle.ts +11 -11
  116. package/src/common/mergeOption.ts +6 -6
  117. package/src/common/setStyle.ts +5 -5
  118. package/src/common/svg/config.ts +186 -174
  119. package/src/common/svg/gradient.ts +63 -0
  120. package/src/common/svg/index.ts +356 -344
  121. package/src/common/svg/tool.ts +44 -44
  122. package/src/common/tree/index.ts +25 -25
  123. package/src/common/tree/toInnerTree.ts +56 -56
  124. package/src/common/tree/toPlainTree.ts +131 -131
  125. package/src/common/webgl/buffer.ts +79 -79
  126. package/src/common/webgl/doDraw.ts +108 -108
  127. package/src/common/webgl/getColorFactory.ts +26 -26
  128. package/src/common/webgl/getShader.ts +48 -48
  129. package/src/common/webgl/getTexture.ts +11 -11
  130. package/src/common/webgl/getWebGLContext.ts +27 -27
  131. package/src/common/webgl/index.ts +223 -223
  132. package/src/common/webgl/shader.ts +75 -75
  133. package/src/common/webgl/texture.ts +96 -96
  134. package/src/formatColor.ts +44 -44
  135. package/src/getLoopColors.ts +42 -42
  136. package/src/interpolation/Cardinal.ts +110 -110
  137. package/src/interpolation/Hermite.ts +65 -65
  138. package/src/move.ts +8 -0
  139. package/src/resizeObserver.ts +36 -36
  140. package/src/rotate.ts +7 -7
  141. package/src/ruler.ts +188 -188
  142. package/src/scale.ts +7 -0
  143. package/src/shader/fsColor.c +7 -7
  144. package/src/shader/fsColors.c +7 -7
  145. package/src/shader/fsCube.c +8 -8
  146. package/src/shader/fsImage.c +8 -8
  147. package/src/shader/vsColor.c +17 -17
  148. package/src/shader/vsColors.c +13 -13
  149. package/src/shader/vsCube.c +13 -13
  150. package/src/shader/vsImage.c +13 -13
  151. package/src/throttle.ts +51 -51
  152. package/src/viewHandler.ts +158 -158
  153. package/types/Buffer.d.ts +23 -23
  154. package/types/Canvas.d.ts +300 -300
  155. package/types/CanvasConfig.d.ts +106 -106
  156. package/types/CanvasOption.d.ts +7 -7
  157. package/types/Cardinal.d.ts +13 -13
  158. package/types/Geometry.d.ts +40 -40
  159. package/types/GeometryOption.d.ts +11 -11
  160. package/types/GeometryResult.d.ts +18 -18
  161. package/types/Gradient.d.ts +14 -14
  162. package/types/Hermite.d.ts +18 -18
  163. package/types/Map.d.ts +9 -9
  164. package/types/Matrix4.d.ts +42 -42
  165. package/types/Object3D.d.ts +114 -114
  166. package/types/SVG.d.ts +238 -215
  167. package/types/SVGConfig.d.ts +76 -76
  168. package/types/Scene3D.d.ts +6 -6
  169. package/types/Shader.d.ts +21 -21
  170. package/types/Texture.d.ts +16 -16
  171. package/types/Tree.d.ts +69 -69
  172. package/types/TreeConfig.d.ts +24 -24
  173. package/types/TreeLayout.d.ts +54 -54
  174. package/types/TreeOption.d.ts +48 -48
  175. package/types/WebGL.d.ts +38 -38
  176. package/types/WebGLOption.d.ts +7 -7
  177. package/types/animation.d.ts +6 -6
  178. package/types/formatColor.d.ts +2 -2
  179. package/types/getLoopColors.d.ts +2 -2
  180. package/types/getWebGLContext.d.ts +2 -2
  181. package/types/index.d.ts +175 -169
  182. package/types/move.d.ts +3 -0
  183. package/types/painterConfig.d.ts +2 -2
  184. package/types/resizeObserver.d.ts +2 -2
  185. package/types/rotate.d.ts +2 -2
  186. package/types/ruler.d.ts +7 -7
  187. package/types/scale.d.ts +3 -0
  188. package/types/throttle.d.ts +4 -4
  189. package/types/throttleOption.d.ts +21 -21
  190. package/types/viewHandler.d.ts +13 -13
  191. package/uni-app/ui-canvas.vue +226 -226
@@ -1,12 +1,12 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.5.2-alpha.1
2
+ * VISLite JavaScript Library v0.5.2
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Thu Oct 12 2023 15:44:35 GMT+0800 (China Standard Time)
9
+ * Publish Date: Sat Nov 04 2023 09:25:44 GMT+0800 (中国标准时间)
10
10
  */
11
11
  (function (global, factory) {
12
12
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -14,131 +14,131 @@
14
14
  (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.VISLite_Matrix4 = factory());
15
15
  })(this, (function () { 'use strict';
16
16
 
17
- function _move (d, a, b, c) {
18
- if (c === void 0) { c = 0; }
19
- var sqrt = Math.sqrt(a * a + b * b + c * c);
20
- return [
21
- 1, 0, 0, 0,
22
- 0, 1, 0, 0,
23
- 0, 0, 1, 0,
24
- a * d / sqrt, b * d / sqrt, c * d / sqrt, 1
25
- ];
17
+ function _move (d, a, b, c) {
18
+ if (c === void 0) { c = 0; }
19
+ var sqrt = Math.sqrt(a * a + b * b + c * c);
20
+ return [
21
+ 1, 0, 0, 0,
22
+ 0, 1, 0, 0,
23
+ 0, 0, 1, 0,
24
+ a * d / sqrt, b * d / sqrt, c * d / sqrt, 1
25
+ ];
26
26
  }
27
27
 
28
- function _rotate (deg) {
29
- var sin = Math.sin(deg), cos = Math.cos(deg);
30
- return [
31
- cos, sin, 0, 0,
32
- -sin, cos, 0, 0,
33
- 0, 0, 1, 0,
34
- 0, 0, 0, 1
35
- ];
28
+ function _rotate (deg) {
29
+ var sin = Math.sin(deg), cos = Math.cos(deg);
30
+ return [
31
+ cos, sin, 0, 0,
32
+ -sin, cos, 0, 0,
33
+ 0, 0, 1, 0,
34
+ 0, 0, 0, 1
35
+ ];
36
36
  }
37
37
 
38
- function _scale (xTimes, yTimes, zTimes, cx, cy, cz) {
39
- if (cx === void 0) { cx = 0; }
40
- if (cy === void 0) { cy = 0; }
41
- if (cz === void 0) { cz = 0; }
42
- return [
43
- xTimes, 0, 0, 0,
44
- 0, yTimes, 0, 0,
45
- 0, 0, zTimes, 0,
46
- cx - cx * xTimes, cy - cy * yTimes, cz - cz * zTimes, 1
47
- ];
38
+ function _scale (xTimes, yTimes, zTimes, cx, cy, cz) {
39
+ if (cx === void 0) { cx = 0; }
40
+ if (cy === void 0) { cy = 0; }
41
+ if (cz === void 0) { cz = 0; }
42
+ return [
43
+ xTimes, 0, 0, 0,
44
+ 0, yTimes, 0, 0,
45
+ 0, 0, zTimes, 0,
46
+ cx - cx * xTimes, cy - cy * yTimes, cz - cz * zTimes, 1
47
+ ];
48
48
  }
49
49
 
50
- function _transform (a1, b1, c1, a2, b2, c2) {
51
- if (typeof a1 === 'number' && typeof b1 === 'number') {
52
- if (typeof c1 !== 'number') {
53
- c1 = 0;
54
- a2 = a1;
55
- b2 = b1;
56
- c2 = 1;
57
- }
58
- else if (typeof a2 !== 'number' || typeof b2 !== 'number' || typeof c2 !== 'number') {
59
- a2 = a1;
60
- b2 = b1;
61
- c2 = c1;
62
- a1 = 0;
63
- b1 = 0;
64
- c1 = 0;
65
- }
66
- if (a1 == a2 && b1 == b2 && c1 == c2)
67
- throw new Error('It\'s not a legitimate ray!');
68
- var sqrt1 = Math.sqrt((a2 - a1) * (a2 - a1) + (b2 - b1) * (b2 - b1)), cos1 = sqrt1 != 0 ? (b2 - b1) / sqrt1 : 1, sin1 = sqrt1 != 0 ? (a2 - a1) / sqrt1 : 0, b = (a2 - a1) * sin1 + (b2 - b1) * cos1, c = c2 - c1, sqrt2 = Math.sqrt(b * b + c * c), cos2 = sqrt2 != 0 ? c / sqrt2 : 1, sin2 = sqrt2 != 0 ? b / sqrt2 : 0;
69
- return [
70
- [
71
- cos1, cos2 * sin1, sin1 * sin2, 0,
72
- -sin1, cos1 * cos2, cos1 * sin2, 0,
73
- 0, -sin2, cos2, 0,
74
- b1 * sin1 - a1 * cos1, c1 * sin2 - a1 * sin1 * cos2 - b1 * cos1 * cos2, -a1 * sin1 * sin2 - b1 * cos1 * sin2 - c1 * cos2, 1
75
- ],
76
- [
77
- cos1, -sin1, 0, 0,
78
- cos2 * sin1, cos2 * cos1, -sin2, 0,
79
- sin1 * sin2, cos1 * sin2, cos2, 0,
80
- a1, b1, c1, 1
81
- ]
82
- ];
83
- }
84
- else {
85
- throw new Error('a1 and b1 is required!');
86
- }
50
+ function _transform (a1, b1, c1, a2, b2, c2) {
51
+ if (typeof a1 === 'number' && typeof b1 === 'number') {
52
+ if (typeof c1 !== 'number') {
53
+ c1 = 0;
54
+ a2 = a1;
55
+ b2 = b1;
56
+ c2 = 1;
57
+ }
58
+ else if (typeof a2 !== 'number' || typeof b2 !== 'number' || typeof c2 !== 'number') {
59
+ a2 = a1;
60
+ b2 = b1;
61
+ c2 = c1;
62
+ a1 = 0;
63
+ b1 = 0;
64
+ c1 = 0;
65
+ }
66
+ if (a1 == a2 && b1 == b2 && c1 == c2)
67
+ throw new Error('It\'s not a legitimate ray!');
68
+ var sqrt1 = Math.sqrt((a2 - a1) * (a2 - a1) + (b2 - b1) * (b2 - b1)), cos1 = sqrt1 != 0 ? (b2 - b1) / sqrt1 : 1, sin1 = sqrt1 != 0 ? (a2 - a1) / sqrt1 : 0, b = (a2 - a1) * sin1 + (b2 - b1) * cos1, c = c2 - c1, sqrt2 = Math.sqrt(b * b + c * c), cos2 = sqrt2 != 0 ? c / sqrt2 : 1, sin2 = sqrt2 != 0 ? b / sqrt2 : 0;
69
+ return [
70
+ [
71
+ cos1, cos2 * sin1, sin1 * sin2, 0,
72
+ -sin1, cos1 * cos2, cos1 * sin2, 0,
73
+ 0, -sin2, cos2, 0,
74
+ b1 * sin1 - a1 * cos1, c1 * sin2 - a1 * sin1 * cos2 - b1 * cos1 * cos2, -a1 * sin1 * sin2 - b1 * cos1 * sin2 - c1 * cos2, 1
75
+ ],
76
+ [
77
+ cos1, -sin1, 0, 0,
78
+ cos2 * sin1, cos2 * cos1, -sin2, 0,
79
+ sin1 * sin2, cos1 * sin2, cos2, 0,
80
+ a1, b1, c1, 1
81
+ ]
82
+ ];
83
+ }
84
+ else {
85
+ throw new Error('a1 and b1 is required!');
86
+ }
87
87
  }
88
88
 
89
- var _multiply = function (matrix4, param) {
90
- var newParam = [];
91
- for (var i = 0; i < 4; i++)
92
- for (var j = 0; j < param.length / 4; j++)
93
- newParam[j * 4 + i] =
94
- matrix4[i] * param[j * 4] +
95
- matrix4[i + 4] * param[j * 4 + 1] +
96
- matrix4[i + 8] * param[j * 4 + 2] +
97
- matrix4[i + 12] * param[j * 4 + 3];
98
- return newParam;
99
- };
100
- var Matrix4 = (function () {
101
- function Matrix4(initMatrix4) {
102
- if (initMatrix4 === void 0) { initMatrix4 = [
103
- 1, 0, 0, 0,
104
- 0, 1, 0, 0,
105
- 0, 0, 1, 0,
106
- 0, 0, 0, 1
107
- ]; }
108
- this.name = 'Matrix4';
109
- this.__matrix4 = initMatrix4;
110
- }
111
- Matrix4.prototype.move = function (dis, a, b, c) {
112
- if (c === void 0) { c = 0; }
113
- this.__matrix4 = _multiply(_move(dis, a, b, c), this.__matrix4);
114
- return this;
115
- };
116
- Matrix4.prototype.rotate = function (deg, a1, b1, c1, a2, b2, c2) {
117
- var matrix4s = _transform(a1, b1, c1, a2, b2, c2);
118
- this.__matrix4 = _multiply(_multiply(_multiply(matrix4s[1], _rotate(deg)), matrix4s[0]), this.__matrix4);
119
- return this;
120
- };
121
- Matrix4.prototype.scale = function (xTimes, yTimes, zTimes, cx, cy, cz) {
122
- if (cx === void 0) { cx = 0; }
123
- if (cy === void 0) { cy = 0; }
124
- if (cz === void 0) { cz = 0; }
125
- this.__matrix4 = _multiply(_scale(xTimes, yTimes, zTimes, cx, cy, cz), this.__matrix4);
126
- return this;
127
- };
128
- Matrix4.prototype.multiply = function (newMatrix4, flag) {
129
- if (flag === void 0) { flag = false; }
130
- this.__matrix4 = flag ? _multiply(this.__matrix4, newMatrix4) : _multiply(newMatrix4, this.__matrix4);
131
- return this;
132
- };
133
- Matrix4.prototype.use = function (x, y, z, w) {
134
- if (z === void 0) { z = 0; }
135
- if (w === void 0) { w = 1; }
136
- return _multiply(this.__matrix4, [x, y, z, w]);
137
- };
138
- Matrix4.prototype.value = function () {
139
- return this.__matrix4;
140
- };
141
- return Matrix4;
89
+ var _multiply = function (matrix4, param) {
90
+ var newParam = [];
91
+ for (var i = 0; i < 4; i++)
92
+ for (var j = 0; j < param.length / 4; j++)
93
+ newParam[j * 4 + i] =
94
+ matrix4[i] * param[j * 4] +
95
+ matrix4[i + 4] * param[j * 4 + 1] +
96
+ matrix4[i + 8] * param[j * 4 + 2] +
97
+ matrix4[i + 12] * param[j * 4 + 3];
98
+ return newParam;
99
+ };
100
+ var Matrix4 = (function () {
101
+ function Matrix4(initMatrix4) {
102
+ if (initMatrix4 === void 0) { initMatrix4 = [
103
+ 1, 0, 0, 0,
104
+ 0, 1, 0, 0,
105
+ 0, 0, 1, 0,
106
+ 0, 0, 0, 1
107
+ ]; }
108
+ this.name = 'Matrix4';
109
+ this.__matrix4 = initMatrix4;
110
+ }
111
+ Matrix4.prototype.move = function (dis, a, b, c) {
112
+ if (c === void 0) { c = 0; }
113
+ this.__matrix4 = _multiply(_move(dis, a, b, c), this.__matrix4);
114
+ return this;
115
+ };
116
+ Matrix4.prototype.rotate = function (deg, a1, b1, c1, a2, b2, c2) {
117
+ var matrix4s = _transform(a1, b1, c1, a2, b2, c2);
118
+ this.__matrix4 = _multiply(_multiply(_multiply(matrix4s[1], _rotate(deg)), matrix4s[0]), this.__matrix4);
119
+ return this;
120
+ };
121
+ Matrix4.prototype.scale = function (xTimes, yTimes, zTimes, cx, cy, cz) {
122
+ if (cx === void 0) { cx = 0; }
123
+ if (cy === void 0) { cy = 0; }
124
+ if (cz === void 0) { cz = 0; }
125
+ this.__matrix4 = _multiply(_scale(xTimes, yTimes, zTimes, cx, cy, cz), this.__matrix4);
126
+ return this;
127
+ };
128
+ Matrix4.prototype.multiply = function (newMatrix4, flag) {
129
+ if (flag === void 0) { flag = false; }
130
+ this.__matrix4 = flag ? _multiply(this.__matrix4, newMatrix4) : _multiply(newMatrix4, this.__matrix4);
131
+ return this;
132
+ };
133
+ Matrix4.prototype.use = function (x, y, z, w) {
134
+ if (z === void 0) { z = 0; }
135
+ if (w === void 0) { w = 1; }
136
+ return _multiply(this.__matrix4, [x, y, z, w]);
137
+ };
138
+ Matrix4.prototype.value = function () {
139
+ return this.__matrix4;
140
+ };
141
+ return Matrix4;
142
142
  }());
143
143
 
144
144
  return Matrix4;
@@ -1,11 +1,11 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.5.2-alpha.1
2
+ * VISLite JavaScript Library v0.5.2
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Thu Oct 12 2023 15:44:35 GMT+0800 (China Standard Time)
9
+ * Publish Date: Sat Nov 04 2023 09:25:44 GMT+0800 (中国标准时间)
10
10
  */
11
11
  var t,r;t=this,r=function(){"use strict";var t=function(t,r){for(var i=[],e=0;e<4;e++)for(var o=0;o<r.length/4;o++)i[4*o+e]=t[e]*r[4*o]+t[e+4]*r[4*o+1]+t[e+8]*r[4*o+2]+t[e+12]*r[4*o+3];return i};return function(){function r(t){void 0===t&&(t=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.name="Matrix4",this.__matrix4=t}return r.prototype.move=function(r,i,e,o){return void 0===o&&(o=0),this.__matrix4=t(function(t,r,i,e){void 0===e&&(e=0);var o=Math.sqrt(r*r+i*i+e*e);return[1,0,0,0,0,1,0,0,0,0,1,0,r*t/o,i*t/o,e*t/o,1]}(r,i,e,o),this.__matrix4),this},r.prototype.rotate=function(r,i,e,o,n,u,a){var f=function(t,r,i,e,o,n){if("number"==typeof t&&"number"==typeof r){if("number"!=typeof i?(i=0,e=t,o=r,n=1):"number"==typeof e&&"number"==typeof o&&"number"==typeof n||(e=t,o=r,n=i,t=0,r=0,i=0),t==e&&r==o&&i==n)throw new Error("It's not a legitimate ray!");var u=Math.sqrt((e-t)*(e-t)+(o-r)*(o-r)),a=0!=u?(o-r)/u:1,f=0!=u?(e-t)/u:0,s=(e-t)*f+(o-r)*a,h=n-i,m=Math.sqrt(s*s+h*h),p=0!=m?h/m:1,_=0!=m?s/m:0;return[[a,p*f,f*_,0,-f,a*p,a*_,0,0,-_,p,0,r*f-t*a,i*_-t*f*p-r*a*p,-t*f*_-r*a*_-i*p,1],[a,-f,0,0,p*f,p*a,-_,0,f*_,a*_,p,0,t,r,i,1]]}throw new Error("a1 and b1 is required!")}(i,e,o,n,u,a);return this.__matrix4=t(t(t(f[1],function(t){var r=Math.sin(t),i=Math.cos(t);return[i,r,0,0,-r,i,0,0,0,0,1,0,0,0,0,1]}(r)),f[0]),this.__matrix4),this},r.prototype.scale=function(r,i,e,o,n,u){return void 0===o&&(o=0),void 0===n&&(n=0),void 0===u&&(u=0),this.__matrix4=t(function(t,r,i,e,o,n){return void 0===e&&(e=0),void 0===o&&(o=0),void 0===n&&(n=0),[t,0,0,0,0,r,0,0,0,0,i,0,e-e*t,o-o*r,n-n*i,1]}(r,i,e,o,n,u),this.__matrix4),this},r.prototype.multiply=function(r,i){return void 0===i&&(i=!1),this.__matrix4=i?t(this.__matrix4,r):t(r,this.__matrix4),this},r.prototype.use=function(r,i,e,o){return void 0===e&&(e=0),void 0===o&&(o=1),t(this.__matrix4,[r,i,e,o])},r.prototype.value=function(){return this.__matrix4},r}()},"object"==typeof exports&&"undefined"!=typeof module?module.exports=r():"function"==typeof define&&define.amd?define(r):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite_Matrix4=r();
@@ -1,12 +1,12 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.5.2-alpha.1
2
+ * VISLite JavaScript Library v0.5.2
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Thu Oct 12 2023 15:44:35 GMT+0800 (China Standard Time)
9
+ * Publish Date: Sat Nov 04 2023 09:25:44 GMT+0800 (中国标准时间)
10
10
  */
11
11
  (function (global, factory) {
12
12
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -14,24 +14,24 @@
14
14
  (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.VISLite_Mercator = factory());
15
15
  })(this, (function () { 'use strict';
16
16
 
17
- var Mercator = (function () {
18
- function Mercator(scale, center) {
19
- if (scale === void 0) { scale = 7; }
20
- if (center === void 0) { center = [107, 36]; }
21
- this.name = 'Mercator';
22
- var perimeter = 100 * scale * Math.PI;
23
- var help = perimeter / 180;
24
- var cx = help * center[0];
25
- var cy = -1 * help * center[1];
26
- this.use = function (λ, φ) {
27
- return [
28
- (help * λ - cx) * 0.8,
29
- -1 * help * φ - cy,
30
- 0
31
- ];
32
- };
33
- }
34
- return Mercator;
17
+ var Mercator = (function () {
18
+ function Mercator(scale, center) {
19
+ if (scale === void 0) { scale = 7; }
20
+ if (center === void 0) { center = [107, 36]; }
21
+ this.name = 'Mercator';
22
+ var perimeter = 100 * scale * Math.PI;
23
+ var help = perimeter / 180;
24
+ var cx = help * center[0];
25
+ var cy = -1 * help * center[1];
26
+ this.use = function (λ, φ) {
27
+ return [
28
+ (help * λ - cx) * 0.8,
29
+ -1 * help * φ - cy,
30
+ 0
31
+ ];
32
+ };
33
+ }
34
+ return Mercator;
35
35
  }());
36
36
 
37
37
  return Mercator;
@@ -1,11 +1,11 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.5.2-alpha.1
2
+ * VISLite JavaScript Library v0.5.2
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Thu Oct 12 2023 15:44:35 GMT+0800 (China Standard Time)
9
+ * Publish Date: Sat Nov 04 2023 09:25:44 GMT+0800 (中国标准时间)
10
10
  */
11
11
  var e,t;e=this,t=function(){"use strict";return function(e,t){void 0===e&&(e=7),void 0===t&&(t=[107,36]),this.name="Mercator";var o=100*e*Math.PI/180,i=o*t[0],n=-1*o*t[1];this.use=function(e,t){return[.8*(o*e-i),-1*o*t-n,0]}}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_Mercator=t();