vislite 0.5.2-alpha.1 → 0.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (191) hide show
  1. package/.editorconfig +18 -18
  2. package/AUTHORS.txt +6 -6
  3. package/CHANGELOG +143 -137
  4. package/LICENSE +20 -20
  5. package/README.md +69 -69
  6. package/lib/Buffer/index.umd.js +36 -36
  7. package/lib/Buffer/index.umd.min.js +2 -2
  8. package/lib/Canvas/index.umd.js +650 -650
  9. package/lib/Canvas/index.umd.min.js +2 -2
  10. package/lib/Cardinal/index.umd.js +91 -91
  11. package/lib/Cardinal/index.umd.min.js +2 -2
  12. package/lib/Eoap/index.umd.js +34 -34
  13. package/lib/Eoap/index.umd.min.js +2 -2
  14. package/lib/Geometry/index.umd.js +142 -142
  15. package/lib/Geometry/index.umd.min.js +2 -2
  16. package/lib/Hermite/index.umd.js +36 -36
  17. package/lib/Hermite/index.umd.min.js +2 -2
  18. package/lib/Matrix4/index.umd.js +119 -119
  19. package/lib/Matrix4/index.umd.min.js +2 -2
  20. package/lib/Mercator/index.umd.js +20 -20
  21. package/lib/Mercator/index.umd.min.js +2 -2
  22. package/lib/OralCanvas/index.es.js +598 -598
  23. package/lib/OralCanvas/index.es.min.js +2 -2
  24. package/lib/OralWebGL/index.es.js +532 -532
  25. package/lib/OralWebGL/index.es.min.js +3 -3
  26. package/lib/SVG/index.umd.js +470 -405
  27. package/lib/SVG/index.umd.min.js +3 -3
  28. package/lib/Shader/index.umd.js +69 -69
  29. package/lib/Shader/index.umd.min.js +3 -3
  30. package/lib/Texture/index.umd.js +53 -53
  31. package/lib/Texture/index.umd.min.js +2 -2
  32. package/lib/TreeLayout/index.umd.js +363 -363
  33. package/lib/TreeLayout/index.umd.min.js +2 -2
  34. package/lib/WebGL/index.umd.js +579 -579
  35. package/lib/WebGL/index.umd.min.js +3 -3
  36. package/lib/animation/index.umd.js +72 -72
  37. package/lib/animation/index.umd.min.js +2 -2
  38. package/lib/formatColor/index.umd.js +40 -40
  39. package/lib/formatColor/index.umd.min.js +2 -2
  40. package/lib/getLoopColors/index.umd.js +36 -36
  41. package/lib/getLoopColors/index.umd.min.js +2 -2
  42. package/lib/getWebGLContext/index.umd.js +44 -44
  43. package/lib/getWebGLContext/index.umd.min.js +2 -2
  44. package/lib/index.umd.js +2744 -2662
  45. package/lib/index.umd.min.js +3 -3
  46. package/lib/move/index.umd.js +27 -0
  47. package/lib/move/index.umd.min.js +11 -0
  48. package/lib/resizeObserver/index.umd.js +29 -29
  49. package/lib/resizeObserver/index.umd.min.js +2 -2
  50. package/lib/rotate/index.umd.js +8 -8
  51. package/lib/rotate/index.umd.min.js +2 -2
  52. package/lib/ruler/index.umd.js +126 -126
  53. package/lib/ruler/index.umd.min.js +2 -2
  54. package/lib/scale/index.umd.js +26 -0
  55. package/lib/scale/index.umd.min.js +11 -0
  56. package/lib/throttle/index.umd.js +49 -49
  57. package/lib/throttle/index.umd.min.js +2 -2
  58. package/lib/viewHandler/index.umd.js +120 -120
  59. package/lib/viewHandler/index.umd.min.js +2 -2
  60. package/miniprogram/ui-canvas/index.js +107 -107
  61. package/miniprogram/ui-canvas/index.json +4 -4
  62. package/miniprogram/ui-canvas/index.wxml +4 -4
  63. package/miniprogram/ui-canvas/index.wxss +5 -5
  64. package/package/Buffer/index.ts +2 -2
  65. package/package/Canvas/index.ts +2 -2
  66. package/package/Cardinal/index.ts +2 -2
  67. package/package/Eoap/index.ts +2 -2
  68. package/package/Geometry/index.ts +2 -2
  69. package/package/Hermite/index.ts +2 -2
  70. package/package/Matrix4/index.ts +2 -2
  71. package/package/Mercator/index.ts +2 -2
  72. package/package/OralCanvas/index.ts +2 -2
  73. package/package/OralWebGL/index.ts +2 -2
  74. package/package/SVG/index.ts +2 -2
  75. package/package/Shader/index.ts +39 -39
  76. package/package/Texture/index.ts +2 -2
  77. package/package/TreeLayout/index.ts +2 -2
  78. package/package/WebGL/index.ts +2 -2
  79. package/package/animation/index.ts +2 -2
  80. package/package/formatColor/index.ts +2 -2
  81. package/package/getLoopColors/index.ts +2 -2
  82. package/package/getWebGLContext/index.ts +39 -39
  83. package/package/index.ts +76 -72
  84. package/package/move/index.ts +3 -0
  85. package/package/resizeObserver/index.ts +2 -2
  86. package/package/rotate/index.ts +2 -2
  87. package/package/ruler/index.ts +2 -2
  88. package/package/scale/index.ts +3 -0
  89. package/package/throttle/index.ts +2 -2
  90. package/package/viewHandler/index.ts +2 -2
  91. package/package.json +66 -66
  92. package/src/Canvas.ts +67 -67
  93. package/src/Eoap.ts +66 -66
  94. package/src/Geometry.ts +82 -82
  95. package/src/Matrix4/index.ts +76 -76
  96. package/src/Matrix4/move.ts +12 -12
  97. package/src/Matrix4/rotate.ts +15 -15
  98. package/src/Matrix4/scale.ts +11 -11
  99. package/src/Matrix4/transform.ts +64 -64
  100. package/src/Mercator.ts +27 -27
  101. package/src/SVG.ts +24 -24
  102. package/src/TreeLayout/index.ts +186 -186
  103. package/src/WebGL.ts +66 -66
  104. package/src/animation.ts +98 -98
  105. package/src/common/assemble.ts +22 -22
  106. package/src/common/canvas/arc.ts +50 -50
  107. package/src/common/canvas/config.ts +158 -158
  108. package/src/common/canvas/gradient.ts +29 -29
  109. package/src/common/canvas/index.ts +168 -168
  110. package/src/common/canvas/painter.ts +426 -426
  111. package/src/common/canvas/texts.ts +18 -18
  112. package/src/common/geometry/prism-horizontal.ts +33 -33
  113. package/src/common/geometry/prism-vertical.ts +40 -40
  114. package/src/common/geometry/sphere-fragment.ts +39 -39
  115. package/src/common/geometry/tool/circle.ts +11 -11
  116. package/src/common/mergeOption.ts +6 -6
  117. package/src/common/setStyle.ts +5 -5
  118. package/src/common/svg/config.ts +186 -174
  119. package/src/common/svg/gradient.ts +63 -0
  120. package/src/common/svg/index.ts +356 -344
  121. package/src/common/svg/tool.ts +44 -44
  122. package/src/common/tree/index.ts +25 -25
  123. package/src/common/tree/toInnerTree.ts +56 -56
  124. package/src/common/tree/toPlainTree.ts +131 -131
  125. package/src/common/webgl/buffer.ts +79 -79
  126. package/src/common/webgl/doDraw.ts +108 -108
  127. package/src/common/webgl/getColorFactory.ts +26 -26
  128. package/src/common/webgl/getShader.ts +48 -48
  129. package/src/common/webgl/getTexture.ts +11 -11
  130. package/src/common/webgl/getWebGLContext.ts +27 -27
  131. package/src/common/webgl/index.ts +223 -223
  132. package/src/common/webgl/shader.ts +75 -75
  133. package/src/common/webgl/texture.ts +96 -96
  134. package/src/formatColor.ts +44 -44
  135. package/src/getLoopColors.ts +42 -42
  136. package/src/interpolation/Cardinal.ts +110 -110
  137. package/src/interpolation/Hermite.ts +65 -65
  138. package/src/move.ts +8 -0
  139. package/src/resizeObserver.ts +36 -36
  140. package/src/rotate.ts +7 -7
  141. package/src/ruler.ts +188 -188
  142. package/src/scale.ts +7 -0
  143. package/src/shader/fsColor.c +7 -7
  144. package/src/shader/fsColors.c +7 -7
  145. package/src/shader/fsCube.c +8 -8
  146. package/src/shader/fsImage.c +8 -8
  147. package/src/shader/vsColor.c +17 -17
  148. package/src/shader/vsColors.c +13 -13
  149. package/src/shader/vsCube.c +13 -13
  150. package/src/shader/vsImage.c +13 -13
  151. package/src/throttle.ts +51 -51
  152. package/src/viewHandler.ts +158 -158
  153. package/types/Buffer.d.ts +23 -23
  154. package/types/Canvas.d.ts +300 -300
  155. package/types/CanvasConfig.d.ts +106 -106
  156. package/types/CanvasOption.d.ts +7 -7
  157. package/types/Cardinal.d.ts +13 -13
  158. package/types/Geometry.d.ts +40 -40
  159. package/types/GeometryOption.d.ts +11 -11
  160. package/types/GeometryResult.d.ts +18 -18
  161. package/types/Gradient.d.ts +14 -14
  162. package/types/Hermite.d.ts +18 -18
  163. package/types/Map.d.ts +9 -9
  164. package/types/Matrix4.d.ts +42 -42
  165. package/types/Object3D.d.ts +114 -114
  166. package/types/SVG.d.ts +238 -215
  167. package/types/SVGConfig.d.ts +76 -76
  168. package/types/Scene3D.d.ts +6 -6
  169. package/types/Shader.d.ts +21 -21
  170. package/types/Texture.d.ts +16 -16
  171. package/types/Tree.d.ts +69 -69
  172. package/types/TreeConfig.d.ts +24 -24
  173. package/types/TreeLayout.d.ts +54 -54
  174. package/types/TreeOption.d.ts +48 -48
  175. package/types/WebGL.d.ts +38 -38
  176. package/types/WebGLOption.d.ts +7 -7
  177. package/types/animation.d.ts +6 -6
  178. package/types/formatColor.d.ts +2 -2
  179. package/types/getLoopColors.d.ts +2 -2
  180. package/types/getWebGLContext.d.ts +2 -2
  181. package/types/index.d.ts +175 -169
  182. package/types/move.d.ts +3 -0
  183. package/types/painterConfig.d.ts +2 -2
  184. package/types/resizeObserver.d.ts +2 -2
  185. package/types/rotate.d.ts +2 -2
  186. package/types/ruler.d.ts +7 -7
  187. package/types/scale.d.ts +3 -0
  188. package/types/throttle.d.ts +4 -4
  189. package/types/throttleOption.d.ts +21 -21
  190. package/types/viewHandler.d.ts +13 -13
  191. package/uni-app/ui-canvas.vue +226 -226
@@ -1,158 +1,158 @@
1
- import type CanvasConfigType from "../../../types/CanvasConfig"
2
-
3
- import arc from "./arc"
4
-
5
- // 文字统一设置方法
6
- export let initText = function (
7
- painter: CanvasRenderingContext2D,
8
- config: CanvasConfigType,
9
- x: number,
10
- y: number,
11
- deg: number
12
- ) {
13
- painter.beginPath();
14
- painter.translate(x, y);
15
- painter.rotate(deg);
16
- painter.font =
17
- config.fontStyle +
18
- " " +
19
- config.fontWeight +
20
- " " +
21
- config.fontSize +
22
- "px " +
23
- config.fontFamily;
24
- return painter
25
- }
26
-
27
- // 画弧统一设置方法
28
- export let initArc = function (
29
- painter: CanvasRenderingContext2D,
30
- config: CanvasConfigType,
31
- cx: number,
32
- cy: number,
33
- r1: number,
34
- r2: number,
35
- beginDeg: number,
36
- deg: number
37
- ) {
38
- if (r1 > r2) {
39
- let temp = r1
40
- r1 = r2
41
- r2 = temp
42
- }
43
-
44
- beginDeg = beginDeg % (Math.PI * 2)
45
-
46
- // 当|deg|>=2π的时候都认为是一个圆环
47
- // 为什么不取2π比较,是怕部分浏览器浮点不精确
48
- if (deg >= Math.PI * 1.999999 || deg <= -Math.PI * 1.999999) {
49
- deg = Math.PI * 2
50
- } else {
51
- deg = deg % (Math.PI * 2)
52
- }
53
-
54
- arc(
55
- beginDeg,
56
- deg,
57
- cx,
58
- cy,
59
- r1,
60
- r2,
61
- function (
62
- beginA: number,
63
- endA: number,
64
- begInnerX: number,
65
- begInnerY: number,
66
- begOuterX: number,
67
- begOuterY: number,
68
- endInnerX: number,
69
- endInnerY: number,
70
- endOuterX: number,
71
- endOuterY: number,
72
- r: number
73
- ) {
74
- if (r < 0) r = -r
75
- painter.beginPath()
76
- painter.moveTo(begInnerX, begInnerY)
77
- painter.arc(
78
- // (圆心x,圆心y,半径,开始角度,结束角度,true逆时针/false顺时针)
79
- cx,
80
- cy,
81
- r1,
82
- beginA,
83
- endA,
84
- false
85
- )
86
- // 结尾
87
- if (config.arcEndCap == "round")
88
- painter.arc(
89
- (endInnerX + endOuterX) * 0.5,
90
- (endInnerY + endOuterY) * 0.5,
91
- r,
92
- endA - Math.PI,
93
- endA,
94
- true
95
- )
96
- else if (config.arcEndCap == "-round")
97
- painter.arc(
98
- (endInnerX + endOuterX) * 0.5,
99
- (endInnerY + endOuterY) * 0.5,
100
- r,
101
- endA - Math.PI,
102
- endA,
103
- false
104
- )
105
- else painter.lineTo(endOuterX, endOuterY)
106
-
107
- painter.arc(cx, cy, r2, endA, beginA, true)
108
- // 开头
109
- if (config.arcStartCap == "round")
110
- painter.arc(
111
- (begInnerX + begOuterX) * 0.5,
112
- (begInnerY + begOuterY) * 0.5,
113
- r,
114
- beginA,
115
- beginA - Math.PI,
116
- true
117
- )
118
- else if (config.arcStartCap == "-round")
119
- painter.arc(
120
- (begInnerX + begOuterX) * 0.5,
121
- (begInnerY + begOuterY) * 0.5,
122
- r,
123
- beginA,
124
- beginA - Math.PI,
125
- false
126
- )
127
- else painter.lineTo(begInnerX, begInnerY)
128
- }
129
- )
130
- if (config.arcStartCap == "butt") painter.closePath()
131
- return painter
132
- }
133
-
134
- // 画圆统一设置方法
135
- export let initCircle = function (
136
- painter: CanvasRenderingContext2D,
137
- cx: number,
138
- cy: number,
139
- r: number
140
- ) {
141
- painter.beginPath()
142
- painter.moveTo(cx + r, cy)
143
- painter.arc(cx, cy, r, 0, Math.PI * 2)
144
- return painter
145
- };
146
-
147
- // 画矩形统一设置方法
148
- export let initRect = function (
149
- painter: CanvasRenderingContext2D,
150
- x: number,
151
- y: number,
152
- width: number,
153
- height: number
154
- ) {
155
- painter.beginPath()
156
- painter.rect(x, y, width, height)
157
- return painter
158
- }
1
+ import type CanvasConfigType from "../../../types/CanvasConfig"
2
+
3
+ import arc from "./arc"
4
+
5
+ // 文字统一设置方法
6
+ export let initText = function (
7
+ painter: CanvasRenderingContext2D,
8
+ config: CanvasConfigType,
9
+ x: number,
10
+ y: number,
11
+ deg: number
12
+ ) {
13
+ painter.beginPath();
14
+ painter.translate(x, y);
15
+ painter.rotate(deg);
16
+ painter.font =
17
+ config.fontStyle +
18
+ " " +
19
+ config.fontWeight +
20
+ " " +
21
+ config.fontSize +
22
+ "px " +
23
+ config.fontFamily;
24
+ return painter
25
+ }
26
+
27
+ // 画弧统一设置方法
28
+ export let initArc = function (
29
+ painter: CanvasRenderingContext2D,
30
+ config: CanvasConfigType,
31
+ cx: number,
32
+ cy: number,
33
+ r1: number,
34
+ r2: number,
35
+ beginDeg: number,
36
+ deg: number
37
+ ) {
38
+ if (r1 > r2) {
39
+ let temp = r1
40
+ r1 = r2
41
+ r2 = temp
42
+ }
43
+
44
+ beginDeg = beginDeg % (Math.PI * 2)
45
+
46
+ // 当|deg|>=2π的时候都认为是一个圆环
47
+ // 为什么不取2π比较,是怕部分浏览器浮点不精确
48
+ if (deg >= Math.PI * 1.999999 || deg <= -Math.PI * 1.999999) {
49
+ deg = Math.PI * 2
50
+ } else {
51
+ deg = deg % (Math.PI * 2)
52
+ }
53
+
54
+ arc(
55
+ beginDeg,
56
+ deg,
57
+ cx,
58
+ cy,
59
+ r1,
60
+ r2,
61
+ function (
62
+ beginA: number,
63
+ endA: number,
64
+ begInnerX: number,
65
+ begInnerY: number,
66
+ begOuterX: number,
67
+ begOuterY: number,
68
+ endInnerX: number,
69
+ endInnerY: number,
70
+ endOuterX: number,
71
+ endOuterY: number,
72
+ r: number
73
+ ) {
74
+ if (r < 0) r = -r
75
+ painter.beginPath()
76
+ painter.moveTo(begInnerX, begInnerY)
77
+ painter.arc(
78
+ // (圆心x,圆心y,半径,开始角度,结束角度,true逆时针/false顺时针)
79
+ cx,
80
+ cy,
81
+ r1,
82
+ beginA,
83
+ endA,
84
+ false
85
+ )
86
+ // 结尾
87
+ if (config.arcEndCap == "round")
88
+ painter.arc(
89
+ (endInnerX + endOuterX) * 0.5,
90
+ (endInnerY + endOuterY) * 0.5,
91
+ r,
92
+ endA - Math.PI,
93
+ endA,
94
+ true
95
+ )
96
+ else if (config.arcEndCap == "-round")
97
+ painter.arc(
98
+ (endInnerX + endOuterX) * 0.5,
99
+ (endInnerY + endOuterY) * 0.5,
100
+ r,
101
+ endA - Math.PI,
102
+ endA,
103
+ false
104
+ )
105
+ else painter.lineTo(endOuterX, endOuterY)
106
+
107
+ painter.arc(cx, cy, r2, endA, beginA, true)
108
+ // 开头
109
+ if (config.arcStartCap == "round")
110
+ painter.arc(
111
+ (begInnerX + begOuterX) * 0.5,
112
+ (begInnerY + begOuterY) * 0.5,
113
+ r,
114
+ beginA,
115
+ beginA - Math.PI,
116
+ true
117
+ )
118
+ else if (config.arcStartCap == "-round")
119
+ painter.arc(
120
+ (begInnerX + begOuterX) * 0.5,
121
+ (begInnerY + begOuterY) * 0.5,
122
+ r,
123
+ beginA,
124
+ beginA - Math.PI,
125
+ false
126
+ )
127
+ else painter.lineTo(begInnerX, begInnerY)
128
+ }
129
+ )
130
+ if (config.arcStartCap == "butt") painter.closePath()
131
+ return painter
132
+ }
133
+
134
+ // 画圆统一设置方法
135
+ export let initCircle = function (
136
+ painter: CanvasRenderingContext2D,
137
+ cx: number,
138
+ cy: number,
139
+ r: number
140
+ ) {
141
+ painter.beginPath()
142
+ painter.moveTo(cx + r, cy)
143
+ painter.arc(cx, cy, r, 0, Math.PI * 2)
144
+ return painter
145
+ };
146
+
147
+ // 画矩形统一设置方法
148
+ export let initRect = function (
149
+ painter: CanvasRenderingContext2D,
150
+ x: number,
151
+ y: number,
152
+ width: number,
153
+ height: number
154
+ ) {
155
+ painter.beginPath()
156
+ painter.rect(x, y, width, height)
157
+ return painter
158
+ }
@@ -1,29 +1,29 @@
1
- // 线性渐变
2
- export let linearGradient = function (painter: CanvasRenderingContext2D, x0: number, y0: number, x1: number, y1: number) {
3
- let gradient = painter.createLinearGradient(x0, y0, x1, y1)
4
- let enhanceGradient = {
5
- "value": function () {
6
- return gradient
7
- },
8
- "setColor": function (stop: number, color: string) {
9
- gradient.addColorStop(stop, color)
10
- return enhanceGradient
11
- }
12
- };
13
- return enhanceGradient
14
- }
15
-
16
- // 环形渐变
17
- export let radialGradient = function (painter: CanvasRenderingContext2D, cx: number, cy: number, r: number) {
18
- let gradient = painter.createRadialGradient(cx, cy, 0, cx, cy, r)
19
- let enhanceGradient = {
20
- "value": function () {
21
- return gradient
22
- },
23
- "setColor": function (stop: number, color: string) {
24
- gradient.addColorStop(stop, color)
25
- return enhanceGradient
26
- }
27
- }
28
- return enhanceGradient
29
- }
1
+ // 线性渐变
2
+ export let linearGradient = function (painter: CanvasRenderingContext2D, x0: number, y0: number, x1: number, y1: number) {
3
+ let gradient = painter.createLinearGradient(x0, y0, x1, y1)
4
+ let enhanceGradient = {
5
+ "value": function () {
6
+ return gradient
7
+ },
8
+ "setColor": function (stop: number, color: string) {
9
+ gradient.addColorStop(stop, color)
10
+ return enhanceGradient
11
+ }
12
+ };
13
+ return enhanceGradient
14
+ }
15
+
16
+ // 环形渐变
17
+ export let radialGradient = function (painter: CanvasRenderingContext2D, cx: number, cy: number, r: number) {
18
+ let gradient = painter.createRadialGradient(cx, cy, 0, cx, cy, r)
19
+ let enhanceGradient = {
20
+ "value": function () {
21
+ return gradient
22
+ },
23
+ "setColor": function (stop: number, color: string) {
24
+ gradient.addColorStop(stop, color)
25
+ return enhanceGradient
26
+ }
27
+ }
28
+ return enhanceGradient
29
+ }