vislite 0.5.2-alpha.1 → 0.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (191) hide show
  1. package/.editorconfig +18 -18
  2. package/AUTHORS.txt +6 -6
  3. package/CHANGELOG +143 -137
  4. package/LICENSE +20 -20
  5. package/README.md +69 -69
  6. package/lib/Buffer/index.umd.js +36 -36
  7. package/lib/Buffer/index.umd.min.js +2 -2
  8. package/lib/Canvas/index.umd.js +650 -650
  9. package/lib/Canvas/index.umd.min.js +2 -2
  10. package/lib/Cardinal/index.umd.js +91 -91
  11. package/lib/Cardinal/index.umd.min.js +2 -2
  12. package/lib/Eoap/index.umd.js +34 -34
  13. package/lib/Eoap/index.umd.min.js +2 -2
  14. package/lib/Geometry/index.umd.js +142 -142
  15. package/lib/Geometry/index.umd.min.js +2 -2
  16. package/lib/Hermite/index.umd.js +36 -36
  17. package/lib/Hermite/index.umd.min.js +2 -2
  18. package/lib/Matrix4/index.umd.js +119 -119
  19. package/lib/Matrix4/index.umd.min.js +2 -2
  20. package/lib/Mercator/index.umd.js +20 -20
  21. package/lib/Mercator/index.umd.min.js +2 -2
  22. package/lib/OralCanvas/index.es.js +598 -598
  23. package/lib/OralCanvas/index.es.min.js +2 -2
  24. package/lib/OralWebGL/index.es.js +532 -532
  25. package/lib/OralWebGL/index.es.min.js +3 -3
  26. package/lib/SVG/index.umd.js +470 -405
  27. package/lib/SVG/index.umd.min.js +3 -3
  28. package/lib/Shader/index.umd.js +69 -69
  29. package/lib/Shader/index.umd.min.js +3 -3
  30. package/lib/Texture/index.umd.js +53 -53
  31. package/lib/Texture/index.umd.min.js +2 -2
  32. package/lib/TreeLayout/index.umd.js +363 -363
  33. package/lib/TreeLayout/index.umd.min.js +2 -2
  34. package/lib/WebGL/index.umd.js +579 -579
  35. package/lib/WebGL/index.umd.min.js +3 -3
  36. package/lib/animation/index.umd.js +72 -72
  37. package/lib/animation/index.umd.min.js +2 -2
  38. package/lib/formatColor/index.umd.js +40 -40
  39. package/lib/formatColor/index.umd.min.js +2 -2
  40. package/lib/getLoopColors/index.umd.js +36 -36
  41. package/lib/getLoopColors/index.umd.min.js +2 -2
  42. package/lib/getWebGLContext/index.umd.js +44 -44
  43. package/lib/getWebGLContext/index.umd.min.js +2 -2
  44. package/lib/index.umd.js +2744 -2662
  45. package/lib/index.umd.min.js +3 -3
  46. package/lib/move/index.umd.js +27 -0
  47. package/lib/move/index.umd.min.js +11 -0
  48. package/lib/resizeObserver/index.umd.js +29 -29
  49. package/lib/resizeObserver/index.umd.min.js +2 -2
  50. package/lib/rotate/index.umd.js +8 -8
  51. package/lib/rotate/index.umd.min.js +2 -2
  52. package/lib/ruler/index.umd.js +126 -126
  53. package/lib/ruler/index.umd.min.js +2 -2
  54. package/lib/scale/index.umd.js +26 -0
  55. package/lib/scale/index.umd.min.js +11 -0
  56. package/lib/throttle/index.umd.js +49 -49
  57. package/lib/throttle/index.umd.min.js +2 -2
  58. package/lib/viewHandler/index.umd.js +120 -120
  59. package/lib/viewHandler/index.umd.min.js +2 -2
  60. package/miniprogram/ui-canvas/index.js +107 -107
  61. package/miniprogram/ui-canvas/index.json +4 -4
  62. package/miniprogram/ui-canvas/index.wxml +4 -4
  63. package/miniprogram/ui-canvas/index.wxss +5 -5
  64. package/package/Buffer/index.ts +2 -2
  65. package/package/Canvas/index.ts +2 -2
  66. package/package/Cardinal/index.ts +2 -2
  67. package/package/Eoap/index.ts +2 -2
  68. package/package/Geometry/index.ts +2 -2
  69. package/package/Hermite/index.ts +2 -2
  70. package/package/Matrix4/index.ts +2 -2
  71. package/package/Mercator/index.ts +2 -2
  72. package/package/OralCanvas/index.ts +2 -2
  73. package/package/OralWebGL/index.ts +2 -2
  74. package/package/SVG/index.ts +2 -2
  75. package/package/Shader/index.ts +39 -39
  76. package/package/Texture/index.ts +2 -2
  77. package/package/TreeLayout/index.ts +2 -2
  78. package/package/WebGL/index.ts +2 -2
  79. package/package/animation/index.ts +2 -2
  80. package/package/formatColor/index.ts +2 -2
  81. package/package/getLoopColors/index.ts +2 -2
  82. package/package/getWebGLContext/index.ts +39 -39
  83. package/package/index.ts +76 -72
  84. package/package/move/index.ts +3 -0
  85. package/package/resizeObserver/index.ts +2 -2
  86. package/package/rotate/index.ts +2 -2
  87. package/package/ruler/index.ts +2 -2
  88. package/package/scale/index.ts +3 -0
  89. package/package/throttle/index.ts +2 -2
  90. package/package/viewHandler/index.ts +2 -2
  91. package/package.json +66 -66
  92. package/src/Canvas.ts +67 -67
  93. package/src/Eoap.ts +66 -66
  94. package/src/Geometry.ts +82 -82
  95. package/src/Matrix4/index.ts +76 -76
  96. package/src/Matrix4/move.ts +12 -12
  97. package/src/Matrix4/rotate.ts +15 -15
  98. package/src/Matrix4/scale.ts +11 -11
  99. package/src/Matrix4/transform.ts +64 -64
  100. package/src/Mercator.ts +27 -27
  101. package/src/SVG.ts +24 -24
  102. package/src/TreeLayout/index.ts +186 -186
  103. package/src/WebGL.ts +66 -66
  104. package/src/animation.ts +98 -98
  105. package/src/common/assemble.ts +22 -22
  106. package/src/common/canvas/arc.ts +50 -50
  107. package/src/common/canvas/config.ts +158 -158
  108. package/src/common/canvas/gradient.ts +29 -29
  109. package/src/common/canvas/index.ts +168 -168
  110. package/src/common/canvas/painter.ts +426 -426
  111. package/src/common/canvas/texts.ts +18 -18
  112. package/src/common/geometry/prism-horizontal.ts +33 -33
  113. package/src/common/geometry/prism-vertical.ts +40 -40
  114. package/src/common/geometry/sphere-fragment.ts +39 -39
  115. package/src/common/geometry/tool/circle.ts +11 -11
  116. package/src/common/mergeOption.ts +6 -6
  117. package/src/common/setStyle.ts +5 -5
  118. package/src/common/svg/config.ts +186 -174
  119. package/src/common/svg/gradient.ts +63 -0
  120. package/src/common/svg/index.ts +356 -344
  121. package/src/common/svg/tool.ts +44 -44
  122. package/src/common/tree/index.ts +25 -25
  123. package/src/common/tree/toInnerTree.ts +56 -56
  124. package/src/common/tree/toPlainTree.ts +131 -131
  125. package/src/common/webgl/buffer.ts +79 -79
  126. package/src/common/webgl/doDraw.ts +108 -108
  127. package/src/common/webgl/getColorFactory.ts +26 -26
  128. package/src/common/webgl/getShader.ts +48 -48
  129. package/src/common/webgl/getTexture.ts +11 -11
  130. package/src/common/webgl/getWebGLContext.ts +27 -27
  131. package/src/common/webgl/index.ts +223 -223
  132. package/src/common/webgl/shader.ts +75 -75
  133. package/src/common/webgl/texture.ts +96 -96
  134. package/src/formatColor.ts +44 -44
  135. package/src/getLoopColors.ts +42 -42
  136. package/src/interpolation/Cardinal.ts +110 -110
  137. package/src/interpolation/Hermite.ts +65 -65
  138. package/src/move.ts +8 -0
  139. package/src/resizeObserver.ts +36 -36
  140. package/src/rotate.ts +7 -7
  141. package/src/ruler.ts +188 -188
  142. package/src/scale.ts +7 -0
  143. package/src/shader/fsColor.c +7 -7
  144. package/src/shader/fsColors.c +7 -7
  145. package/src/shader/fsCube.c +8 -8
  146. package/src/shader/fsImage.c +8 -8
  147. package/src/shader/vsColor.c +17 -17
  148. package/src/shader/vsColors.c +13 -13
  149. package/src/shader/vsCube.c +13 -13
  150. package/src/shader/vsImage.c +13 -13
  151. package/src/throttle.ts +51 -51
  152. package/src/viewHandler.ts +158 -158
  153. package/types/Buffer.d.ts +23 -23
  154. package/types/Canvas.d.ts +300 -300
  155. package/types/CanvasConfig.d.ts +106 -106
  156. package/types/CanvasOption.d.ts +7 -7
  157. package/types/Cardinal.d.ts +13 -13
  158. package/types/Geometry.d.ts +40 -40
  159. package/types/GeometryOption.d.ts +11 -11
  160. package/types/GeometryResult.d.ts +18 -18
  161. package/types/Gradient.d.ts +14 -14
  162. package/types/Hermite.d.ts +18 -18
  163. package/types/Map.d.ts +9 -9
  164. package/types/Matrix4.d.ts +42 -42
  165. package/types/Object3D.d.ts +114 -114
  166. package/types/SVG.d.ts +238 -215
  167. package/types/SVGConfig.d.ts +76 -76
  168. package/types/Scene3D.d.ts +6 -6
  169. package/types/Shader.d.ts +21 -21
  170. package/types/Texture.d.ts +16 -16
  171. package/types/Tree.d.ts +69 -69
  172. package/types/TreeConfig.d.ts +24 -24
  173. package/types/TreeLayout.d.ts +54 -54
  174. package/types/TreeOption.d.ts +48 -48
  175. package/types/WebGL.d.ts +38 -38
  176. package/types/WebGLOption.d.ts +7 -7
  177. package/types/animation.d.ts +6 -6
  178. package/types/formatColor.d.ts +2 -2
  179. package/types/getLoopColors.d.ts +2 -2
  180. package/types/getWebGLContext.d.ts +2 -2
  181. package/types/index.d.ts +175 -169
  182. package/types/move.d.ts +3 -0
  183. package/types/painterConfig.d.ts +2 -2
  184. package/types/resizeObserver.d.ts +2 -2
  185. package/types/rotate.d.ts +2 -2
  186. package/types/ruler.d.ts +7 -7
  187. package/types/scale.d.ts +3 -0
  188. package/types/throttle.d.ts +4 -4
  189. package/types/throttleOption.d.ts +21 -21
  190. package/types/viewHandler.d.ts +13 -13
  191. package/uni-app/ui-canvas.vue +226 -226
@@ -1,64 +1,64 @@
1
- /**
2
- * 针对任意射线(a1,b1,c1)->(a2,b2,c2)
3
- * 计算出两个变换矩阵
4
- * 分别为:任意射线变成OZ轴变换矩阵 + OZ轴变回原来的射线的变换矩阵
5
- */
6
- export default function (a1: number, b1: number, c1: number, a2: number, b2: number, c2: number) {
7
-
8
- if (typeof a1 === 'number' && typeof b1 === 'number') {
9
-
10
- // 如果设置两个点
11
- // 表示二维上围绕某个点旋转
12
- if (typeof c1 !== 'number') {
13
- c1 = 0
14
- a2 = a1
15
- b2 = b1
16
- c2 = 1
17
- }
18
- // 只设置三个点(设置不足六个点都认为只设置了三个点)
19
- // 表示围绕从原点出发的射线旋转
20
- else if (typeof a2 !== 'number' || typeof b2 !== 'number' || typeof c2 !== 'number') {
21
- a2 = a1
22
- b2 = b1
23
- c2 = c1
24
- a1 = 0
25
- b1 = 0
26
- c1 = 0
27
- }
28
-
29
- if (a1 == a2 && b1 == b2 && c1 == c2) throw new Error('It\'s not a legitimate ray!')
30
-
31
- let sqrt1 = Math.sqrt((a2 - a1) * (a2 - a1) + (b2 - b1) * (b2 - b1)),
32
- cos1 = sqrt1 != 0 ? (b2 - b1) / sqrt1 : 1,
33
- sin1 = sqrt1 != 0 ? (a2 - a1) / sqrt1 : 0,
34
-
35
- b = (a2 - a1) * sin1 + (b2 - b1) * cos1,
36
- c = c2 - c1,
37
-
38
- sqrt2 = Math.sqrt(b * b + c * c),
39
- cos2 = sqrt2 != 0 ? c / sqrt2 : 1,
40
- sin2 = sqrt2 != 0 ? b / sqrt2 : 0
41
-
42
- return [
43
-
44
- // 任意射线变成OZ轴变换矩阵
45
- [
46
- cos1, cos2 * sin1, sin1 * sin2, 0,
47
- -sin1, cos1 * cos2, cos1 * sin2, 0,
48
- 0, -sin2, cos2, 0,
49
- b1 * sin1 - a1 * cos1, c1 * sin2 - a1 * sin1 * cos2 - b1 * cos1 * cos2, -a1 * sin1 * sin2 - b1 * cos1 * sin2 - c1 * cos2, 1
50
- ],
51
-
52
- // OZ轴变回原来的射线的变换矩阵
53
- [
54
- cos1, -sin1, 0, 0,
55
- cos2 * sin1, cos2 * cos1, -sin2, 0,
56
- sin1 * sin2, cos1 * sin2, cos2, 0,
57
- a1, b1, c1, 1
58
- ]
59
-
60
- ]
61
- } else {
62
- throw new Error('a1 and b1 is required!')
63
- }
64
- }
1
+ /**
2
+ * 针对任意射线(a1,b1,c1)->(a2,b2,c2)
3
+ * 计算出两个变换矩阵
4
+ * 分别为:任意射线变成OZ轴变换矩阵 + OZ轴变回原来的射线的变换矩阵
5
+ */
6
+ export default function (a1: number, b1: number, c1: number, a2: number, b2: number, c2: number) {
7
+
8
+ if (typeof a1 === 'number' && typeof b1 === 'number') {
9
+
10
+ // 如果设置两个点
11
+ // 表示二维上围绕某个点旋转
12
+ if (typeof c1 !== 'number') {
13
+ c1 = 0
14
+ a2 = a1
15
+ b2 = b1
16
+ c2 = 1
17
+ }
18
+ // 只设置三个点(设置不足六个点都认为只设置了三个点)
19
+ // 表示围绕从原点出发的射线旋转
20
+ else if (typeof a2 !== 'number' || typeof b2 !== 'number' || typeof c2 !== 'number') {
21
+ a2 = a1
22
+ b2 = b1
23
+ c2 = c1
24
+ a1 = 0
25
+ b1 = 0
26
+ c1 = 0
27
+ }
28
+
29
+ if (a1 == a2 && b1 == b2 && c1 == c2) throw new Error('It\'s not a legitimate ray!')
30
+
31
+ let sqrt1 = Math.sqrt((a2 - a1) * (a2 - a1) + (b2 - b1) * (b2 - b1)),
32
+ cos1 = sqrt1 != 0 ? (b2 - b1) / sqrt1 : 1,
33
+ sin1 = sqrt1 != 0 ? (a2 - a1) / sqrt1 : 0,
34
+
35
+ b = (a2 - a1) * sin1 + (b2 - b1) * cos1,
36
+ c = c2 - c1,
37
+
38
+ sqrt2 = Math.sqrt(b * b + c * c),
39
+ cos2 = sqrt2 != 0 ? c / sqrt2 : 1,
40
+ sin2 = sqrt2 != 0 ? b / sqrt2 : 0
41
+
42
+ return [
43
+
44
+ // 任意射线变成OZ轴变换矩阵
45
+ [
46
+ cos1, cos2 * sin1, sin1 * sin2, 0,
47
+ -sin1, cos1 * cos2, cos1 * sin2, 0,
48
+ 0, -sin2, cos2, 0,
49
+ b1 * sin1 - a1 * cos1, c1 * sin2 - a1 * sin1 * cos2 - b1 * cos1 * cos2, -a1 * sin1 * sin2 - b1 * cos1 * sin2 - c1 * cos2, 1
50
+ ],
51
+
52
+ // OZ轴变回原来的射线的变换矩阵
53
+ [
54
+ cos1, -sin1, 0, 0,
55
+ cos2 * sin1, cos2 * cos1, -sin2, 0,
56
+ sin1 * sin2, cos1 * sin2, cos2, 0,
57
+ a1, b1, c1, 1
58
+ ]
59
+
60
+ ]
61
+ } else {
62
+ throw new Error('a1 and b1 is required!')
63
+ }
64
+ }
package/src/Mercator.ts CHANGED
@@ -1,28 +1,28 @@
1
- import type MapType from '../types/Map'
2
-
3
- /* 墨卡托投影 */
4
- class Mercator implements MapType {
5
- readonly name: string = 'Mercator'
6
-
7
- use: (λ: number, φ: number) => [number, number, number]
8
- constructor(scale: number = 7, center: number[] = [107, 36]) {
9
-
10
- let perimeter = 100 * scale * Math.PI // 半周长
11
-
12
- let help = perimeter / 180
13
-
14
- let cx = help * center[0] // 中心横坐标
15
- let cy = -1 * help * center[1] // 中心纵坐标
16
-
17
- this.use = (λ: number, φ: number) => {
18
- return [
19
- (help * λ - cx) * 0.8,
20
- -1 * help * φ - cy,
21
- 0
22
- ]
23
- }
24
- }
25
-
26
- }
27
-
1
+ import type MapType from '../types/Map'
2
+
3
+ /* 墨卡托投影 */
4
+ class Mercator implements MapType {
5
+ readonly name: string = 'Mercator'
6
+
7
+ use: (λ: number, φ: number) => [number, number, number]
8
+ constructor(scale: number = 7, center: number[] = [107, 36]) {
9
+
10
+ let perimeter = 100 * scale * Math.PI // 半周长
11
+
12
+ let help = perimeter / 180
13
+
14
+ let cx = help * center[0] // 中心横坐标
15
+ let cy = -1 * help * center[1] // 中心纵坐标
16
+
17
+ this.use = (λ: number, φ: number) => {
18
+ return [
19
+ (help * λ - cx) * 0.8,
20
+ -1 * help * φ - cy,
21
+ 0
22
+ ]
23
+ }
24
+ }
25
+
26
+ }
27
+
28
28
  export default Mercator
package/src/SVG.ts CHANGED
@@ -1,25 +1,25 @@
1
- import type SVGType from '../types/SVG'
2
-
3
- import OralSVG from './common/svg/index'
4
-
5
- class SVG extends OralSVG implements SVGType {
6
- constructor(el: HTMLElement | null) {
7
- if (!el) {
8
- throw new Error("VISLite SVG:The mount point requires an HTMLElement type but encountered null.")
9
- }
10
-
11
- let width = el.clientWidth, height = el.clientHeight
12
-
13
- let ViewSVG = document.createElementNS("http://www.w3.org/2000/svg", 'svg')
14
- el.appendChild(ViewSVG)
15
-
16
- ViewSVG.setAttribute("width", width + "")
17
- ViewSVG.setAttribute("height", height + "")
18
-
19
- ViewSVG.setAttribute("viewBox", "0 0 " + width + " " + height)
20
-
21
- super(ViewSVG)
22
- }
23
- }
24
-
1
+ import type SVGType from '../types/SVG'
2
+
3
+ import OralSVG from './common/svg/index'
4
+
5
+ class SVG extends OralSVG implements SVGType {
6
+ constructor(el: HTMLElement | null) {
7
+ if (!el) {
8
+ throw new Error("VISLite SVG:The mount point requires an HTMLElement type but encountered null.")
9
+ }
10
+
11
+ let width = el.clientWidth, height = el.clientHeight
12
+
13
+ let ViewSVG = document.createElementNS("http://www.w3.org/2000/svg", 'svg')
14
+ el.appendChild(ViewSVG)
15
+
16
+ ViewSVG.setAttribute("width", width + "")
17
+ ViewSVG.setAttribute("height", height + "")
18
+
19
+ ViewSVG.setAttribute("viewBox", "0 0 " + width + " " + height)
20
+
21
+ super(ViewSVG)
22
+ }
23
+ }
24
+
25
25
  export default SVG
@@ -1,187 +1,187 @@
1
- import type TreeLayoutType from '../../types/TreeLayout'
2
- import type { TreeResultType } from '../../types/Tree'
3
- import type TreeOptionType from '../../types/TreeOption'
4
-
5
- import Tree from '../common/tree/index'
6
- import mergeOption from '../common/mergeOption'
7
- import animation from '../animation'
8
- import rotate from '../rotate'
9
-
10
- class TreeLayout extends Tree implements TreeLayoutType {
11
- readonly name: string = 'TreeLayout'
12
-
13
- private __option: TreeOptionType = {
14
- offsetX: 0,
15
- offsetY: 0,
16
- duration: 500,
17
- type: "plain",
18
- direction: "LR",
19
- x: 100,
20
- y: 100,
21
- width: 100,
22
- height: 100,
23
- radius: 100
24
- }
25
-
26
- private __rback: (tree: TreeResultType) => void
27
- private __oralTree: any
28
- private __preTree: TreeResultType
29
-
30
- private __noOpens = {}
31
-
32
- setOption(option: TreeOptionType) {
33
- mergeOption(option, this.__option)
34
- return this
35
- }
36
-
37
- use(initTree: any, noOpens = {}) {
38
- let tree = super.use(initTree, noOpens)
39
-
40
- // 校对偏差
41
- if (this.__option.offsetX != 0 || this.__option.offsetY != 0) {
42
- for (let key in tree.node) {
43
- if (!tree.node[key].show) {
44
-
45
- let deep = 0, pid = key
46
- do {
47
- pid = tree.node[pid].pid
48
- deep++
49
- } while (!tree.node[pid].show)
50
-
51
- tree.node[key].left += this.__option.offsetX * deep
52
- tree.node[key].top += this.__option.offsetY * deep
53
- }
54
- }
55
- }
56
-
57
- if (this.__option.type == 'rect') {
58
- if (this.__option.direction == 'LR' || this.__option.direction == "RL") {
59
-
60
- let perW = this.__option.height / tree.size
61
- let perD = this.__option.width / (tree.deep - 1)
62
-
63
- let balanceW = this.__option.y - this.__option.height * 0.5
64
- let flag = this.__option.direction == 'LR' ? 1 : -1
65
-
66
- for (let key in tree.node) {
67
- if (tree.deep == 1) {
68
- tree.node[key].left = this.__option.x + this.__option.width * 0.5 * flag
69
- tree.node[key].top = this.__option.y
70
- } else {
71
- tree.node[key].left = this.__option.x + (tree.node[key].left - 0.5) * perD * flag
72
- tree.node[key].top = tree.node[key].top * perW + balanceW
73
- }
74
- }
75
- } else if (this.__option.direction == 'TB' || this.__option.direction == "BT") {
76
-
77
- let perW = this.__option.width / tree.size
78
- let perD = this.__option.height / (tree.deep - 1)
79
-
80
- let balanceW = this.__option.x - this.__option.width * 0.5
81
- let flag = this.__option.direction == 'TB' ? 1 : -1
82
-
83
- for (let key in tree.node) {
84
- if (tree.deep == 1) {
85
- tree.node[key].left = this.__option.x
86
- tree.node[key].top = this.__option.y + this.__option.height * 0.5 * flag
87
- } else {
88
- let left = tree.node[key].left
89
-
90
- tree.node[key].left = tree.node[key].top * perW + balanceW
91
- tree.node[key].top = this.__option.y + (left - 0.5) * perD * flag
92
- }
93
- }
94
-
95
- }
96
-
97
- } else if (this.__option.type == 'circle') {
98
- let cx = this.__option.x, cy = this.__option.y
99
- let deg = Math.PI * 2 / tree.size
100
- let per = this.__option.radius / (tree.deep - 1)
101
-
102
- for (let key in tree.node) {
103
- if (tree.node[key].left == 0.5) {
104
- tree.node[key].left = cx
105
- tree.node[key].top = cy
106
- } else {
107
- let position = rotate(cx, cy, deg * tree.node[key].top, cx + (tree.node[key].left - 0.5) * per, cy)
108
-
109
- tree.node[key].left = position[0]
110
- tree.node[key].top = position[1]
111
- }
112
- }
113
- }
114
-
115
- return tree
116
- }
117
-
118
- bind(initTree: any, renderBack: (tree: TreeResultType) => void, noOpens = {}) {
119
- this.__rback = renderBack
120
- this.__oralTree = initTree
121
- this.__noOpens = noOpens
122
-
123
- this.__preTree = this.use(this.__oralTree, this.__noOpens)
124
- this.__rback(this.__preTree)
125
-
126
- return this
127
- }
128
-
129
- unbind() {
130
- this.__rback = null
131
- this.__oralTree = null
132
- this.__preTree = null
133
- this.__noOpens = {}
134
- return this
135
- }
136
-
137
- private doUpdate() {
138
- let newTree = this.use(this.__oralTree, this.__noOpens)
139
-
140
- let cacheTree = JSON.parse(JSON.stringify(newTree))
141
-
142
- animation((deep) => {
143
-
144
- for (let key in cacheTree.node) {
145
- if (newTree.node[key].show || this.__preTree.node[key].show) {
146
- cacheTree.node[key].show = true
147
-
148
- cacheTree.node[key].left = this.__preTree.node[key].left + (newTree.node[key].left - this.__preTree.node[key].left) * deep
149
- cacheTree.node[key].top = this.__preTree.node[key].top + (newTree.node[key].top - this.__preTree.node[key].top) * deep
150
- }
151
- }
152
- this.__rback(cacheTree)
153
-
154
-
155
- }, this.__option.duration, () => {
156
- this.__preTree = newTree
157
- this.__rback(this.__preTree)
158
- })
159
- }
160
-
161
- closeNode(id: string) {
162
- if (!this.__preTree) return
163
- this.__noOpens[id] = true
164
-
165
- this.doUpdate()
166
- return this
167
- }
168
-
169
- openNode(id: string) {
170
- if (!this.__preTree) return
171
- this.__noOpens[id] = false
172
-
173
- this.doUpdate()
174
- return this
175
- }
176
-
177
- toggleNode(id: string) {
178
- if (!this.__preTree) return
179
- this.__noOpens[id] = !this.__noOpens[id]
180
-
181
- this.doUpdate()
182
- return this
183
- }
184
-
185
- }
186
-
1
+ import type TreeLayoutType from '../../types/TreeLayout'
2
+ import type { TreeResultType } from '../../types/Tree'
3
+ import type TreeOptionType from '../../types/TreeOption'
4
+
5
+ import Tree from '../common/tree/index'
6
+ import mergeOption from '../common/mergeOption'
7
+ import animation from '../animation'
8
+ import rotate from '../rotate'
9
+
10
+ class TreeLayout extends Tree implements TreeLayoutType {
11
+ readonly name: string = 'TreeLayout'
12
+
13
+ private __option: TreeOptionType = {
14
+ offsetX: 0,
15
+ offsetY: 0,
16
+ duration: 500,
17
+ type: "plain",
18
+ direction: "LR",
19
+ x: 100,
20
+ y: 100,
21
+ width: 100,
22
+ height: 100,
23
+ radius: 100
24
+ }
25
+
26
+ private __rback: (tree: TreeResultType) => void
27
+ private __oralTree: any
28
+ private __preTree: TreeResultType
29
+
30
+ private __noOpens = {}
31
+
32
+ setOption(option: TreeOptionType) {
33
+ mergeOption(option, this.__option)
34
+ return this
35
+ }
36
+
37
+ use(initTree: any, noOpens = {}) {
38
+ let tree = super.use(initTree, noOpens)
39
+
40
+ // 校对偏差
41
+ if (this.__option.offsetX != 0 || this.__option.offsetY != 0) {
42
+ for (let key in tree.node) {
43
+ if (!tree.node[key].show) {
44
+
45
+ let deep = 0, pid = key
46
+ do {
47
+ pid = tree.node[pid].pid
48
+ deep++
49
+ } while (!tree.node[pid].show)
50
+
51
+ tree.node[key].left += this.__option.offsetX * deep
52
+ tree.node[key].top += this.__option.offsetY * deep
53
+ }
54
+ }
55
+ }
56
+
57
+ if (this.__option.type == 'rect') {
58
+ if (this.__option.direction == 'LR' || this.__option.direction == "RL") {
59
+
60
+ let perW = this.__option.height / tree.size
61
+ let perD = this.__option.width / (tree.deep - 1)
62
+
63
+ let balanceW = this.__option.y - this.__option.height * 0.5
64
+ let flag = this.__option.direction == 'LR' ? 1 : -1
65
+
66
+ for (let key in tree.node) {
67
+ if (tree.deep == 1) {
68
+ tree.node[key].left = this.__option.x + this.__option.width * 0.5 * flag
69
+ tree.node[key].top = this.__option.y
70
+ } else {
71
+ tree.node[key].left = this.__option.x + (tree.node[key].left - 0.5) * perD * flag
72
+ tree.node[key].top = tree.node[key].top * perW + balanceW
73
+ }
74
+ }
75
+ } else if (this.__option.direction == 'TB' || this.__option.direction == "BT") {
76
+
77
+ let perW = this.__option.width / tree.size
78
+ let perD = this.__option.height / (tree.deep - 1)
79
+
80
+ let balanceW = this.__option.x - this.__option.width * 0.5
81
+ let flag = this.__option.direction == 'TB' ? 1 : -1
82
+
83
+ for (let key in tree.node) {
84
+ if (tree.deep == 1) {
85
+ tree.node[key].left = this.__option.x
86
+ tree.node[key].top = this.__option.y + this.__option.height * 0.5 * flag
87
+ } else {
88
+ let left = tree.node[key].left
89
+
90
+ tree.node[key].left = tree.node[key].top * perW + balanceW
91
+ tree.node[key].top = this.__option.y + (left - 0.5) * perD * flag
92
+ }
93
+ }
94
+
95
+ }
96
+
97
+ } else if (this.__option.type == 'circle') {
98
+ let cx = this.__option.x, cy = this.__option.y
99
+ let deg = Math.PI * 2 / tree.size
100
+ let per = this.__option.radius / (tree.deep - 1)
101
+
102
+ for (let key in tree.node) {
103
+ if (tree.node[key].left == 0.5) {
104
+ tree.node[key].left = cx
105
+ tree.node[key].top = cy
106
+ } else {
107
+ let position = rotate(cx, cy, deg * tree.node[key].top, cx + (tree.node[key].left - 0.5) * per, cy)
108
+
109
+ tree.node[key].left = position[0]
110
+ tree.node[key].top = position[1]
111
+ }
112
+ }
113
+ }
114
+
115
+ return tree
116
+ }
117
+
118
+ bind(initTree: any, renderBack: (tree: TreeResultType) => void, noOpens = {}) {
119
+ this.__rback = renderBack
120
+ this.__oralTree = initTree
121
+ this.__noOpens = noOpens
122
+
123
+ this.__preTree = this.use(this.__oralTree, this.__noOpens)
124
+ this.__rback(this.__preTree)
125
+
126
+ return this
127
+ }
128
+
129
+ unbind() {
130
+ this.__rback = null
131
+ this.__oralTree = null
132
+ this.__preTree = null
133
+ this.__noOpens = {}
134
+ return this
135
+ }
136
+
137
+ private doUpdate() {
138
+ let newTree = this.use(this.__oralTree, this.__noOpens)
139
+
140
+ let cacheTree = JSON.parse(JSON.stringify(newTree))
141
+
142
+ animation((deep) => {
143
+
144
+ for (let key in cacheTree.node) {
145
+ if (newTree.node[key].show || this.__preTree.node[key].show) {
146
+ cacheTree.node[key].show = true
147
+
148
+ cacheTree.node[key].left = this.__preTree.node[key].left + (newTree.node[key].left - this.__preTree.node[key].left) * deep
149
+ cacheTree.node[key].top = this.__preTree.node[key].top + (newTree.node[key].top - this.__preTree.node[key].top) * deep
150
+ }
151
+ }
152
+ this.__rback(cacheTree)
153
+
154
+
155
+ }, this.__option.duration, () => {
156
+ this.__preTree = newTree
157
+ this.__rback(this.__preTree)
158
+ })
159
+ }
160
+
161
+ closeNode(id: string) {
162
+ if (!this.__preTree) return
163
+ this.__noOpens[id] = true
164
+
165
+ this.doUpdate()
166
+ return this
167
+ }
168
+
169
+ openNode(id: string) {
170
+ if (!this.__preTree) return
171
+ this.__noOpens[id] = false
172
+
173
+ this.doUpdate()
174
+ return this
175
+ }
176
+
177
+ toggleNode(id: string) {
178
+ if (!this.__preTree) return
179
+ this.__noOpens[id] = !this.__noOpens[id]
180
+
181
+ this.doUpdate()
182
+ return this
183
+ }
184
+
185
+ }
186
+
187
187
  export default TreeLayout