three-stdlib 2.35.7 → 2.35.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (540) hide show
  1. package/_polyfill/constants.d.cts +1 -0
  2. package/_polyfill/constants.d.ts +1 -1
  3. package/_polyfill/uv1.d.cts +5 -0
  4. package/_polyfill/uv1.d.ts +1 -1
  5. package/animation/AnimationClipCreator.d.cts +12 -0
  6. package/animation/AnimationClipCreator.d.ts +1 -1
  7. package/animation/CCDIKSolver.d.cts +30 -0
  8. package/animation/CCDIKSolver.d.ts +1 -1
  9. package/animation/MMDAnimationHelper.d.cts +93 -0
  10. package/animation/MMDAnimationHelper.d.ts +3 -3
  11. package/animation/MMDPhysics.d.cts +119 -0
  12. package/animation/MMDPhysics.d.ts +1 -1
  13. package/cameras/CinematicCamera.d.cts +34 -0
  14. package/cameras/CinematicCamera.d.ts +2 -2
  15. package/controls/ArcballControls.d.cts +376 -0
  16. package/controls/ArcballControls.d.ts +4 -4
  17. package/controls/DeviceOrientationControls.d.cts +29 -0
  18. package/controls/DeviceOrientationControls.d.ts +4 -4
  19. package/controls/DragControls.d.cts +67 -0
  20. package/controls/DragControls.d.ts +3 -3
  21. package/controls/EventDispatcher.d.cts +41 -0
  22. package/controls/EventDispatcher.d.ts +1 -1
  23. package/controls/FirstPersonControls.d.cts +49 -0
  24. package/controls/FirstPersonControls.d.ts +3 -3
  25. package/controls/FlyControls.d.cts +39 -0
  26. package/controls/FlyControls.d.ts +3 -3
  27. package/controls/OrbitControls.d.cts +74 -0
  28. package/controls/OrbitControls.d.ts +4 -4
  29. package/controls/PointerLockControls.d.cts +39 -0
  30. package/controls/PointerLockControls.d.ts +3 -3
  31. package/controls/StandardControlsEventMap.d.cts +14 -0
  32. package/controls/TrackballControls.d.cts +97 -0
  33. package/controls/TrackballControls.d.ts +4 -4
  34. package/controls/TransformControls.d.cts +151 -0
  35. package/controls/TransformControls.d.ts +2 -2
  36. package/controls/experimental/CameraControls.d.cts +213 -0
  37. package/controls/experimental/CameraControls.d.ts +4 -4
  38. package/csm/CSM.d.cts +61 -0
  39. package/csm/CSM.d.ts +2 -2
  40. package/csm/CSMFrustum.d.cts +19 -0
  41. package/csm/CSMFrustum.d.ts +2 -2
  42. package/csm/CSMHelper.d.cts +26 -0
  43. package/csm/CSMHelper.d.ts +2 -2
  44. package/csm/CSMShader.d.cts +4 -0
  45. package/curves/CurveExtras.d.cts +68 -0
  46. package/curves/CurveExtras.d.ts +1 -1
  47. package/curves/NURBSCurve.d.cts +11 -0
  48. package/curves/NURBSCurve.d.ts +1 -1
  49. package/curves/NURBSSurface.d.cts +13 -0
  50. package/curves/NURBSSurface.d.ts +1 -1
  51. package/curves/NURBSUtils.d.cts +20 -0
  52. package/curves/NURBSUtils.d.ts +1 -1
  53. package/deprecated/Geometry.d.cts +341 -0
  54. package/deprecated/Geometry.d.ts +1 -1
  55. package/effects/AnaglyphEffect.d.cts +11 -0
  56. package/effects/AnaglyphEffect.d.ts +1 -1
  57. package/effects/AsciiEffect.d.cts +18 -0
  58. package/effects/AsciiEffect.d.ts +1 -1
  59. package/effects/OutlineEffect.d.cts +28 -0
  60. package/effects/OutlineEffect.d.ts +1 -1
  61. package/effects/ParallaxBarrierEffect.d.cts +8 -0
  62. package/effects/ParallaxBarrierEffect.d.ts +1 -1
  63. package/effects/PeppersGhostEffect.d.cts +10 -0
  64. package/effects/PeppersGhostEffect.d.ts +1 -1
  65. package/effects/StereoEffect.d.cts +9 -0
  66. package/effects/StereoEffect.d.ts +1 -1
  67. package/environments/RoomEnvironment.d.cts +6 -0
  68. package/environments/RoomEnvironment.d.ts +2 -2
  69. package/exporters/ColladaExporter.d.cts +50 -0
  70. package/exporters/ColladaExporter.d.ts +2 -2
  71. package/exporters/DRACOExporter.d.cts +36 -0
  72. package/exporters/DRACOExporter.d.ts +2 -2
  73. package/exporters/GLTFExporter.d.cts +114 -0
  74. package/exporters/GLTFExporter.d.ts +4 -4
  75. package/exporters/MMDExporter.d.cts +12 -0
  76. package/exporters/MMDExporter.d.ts +2 -2
  77. package/exporters/OBJExporter.d.cts +18 -0
  78. package/exporters/OBJExporter.d.ts +2 -2
  79. package/exporters/PLYExporter.d.cts +23 -0
  80. package/exporters/PLYExporter.d.ts +2 -2
  81. package/exporters/STLExporter.d.cts +28 -0
  82. package/exporters/STLExporter.d.ts +2 -2
  83. package/exporters/USDZExporter.d.cts +27 -0
  84. package/exporters/USDZExporter.d.ts +2 -2
  85. package/geometries/BoxLineGeometry.d.cts +12 -0
  86. package/geometries/BoxLineGeometry.d.ts +1 -1
  87. package/geometries/ConvexGeometry.d.cts +5 -0
  88. package/geometries/ConvexGeometry.d.ts +1 -1
  89. package/geometries/DecalGeometry.d.cts +10 -0
  90. package/geometries/DecalGeometry.d.ts +1 -1
  91. package/geometries/LightningStrike.d.cts +108 -0
  92. package/geometries/LightningStrike.d.ts +1 -1
  93. package/geometries/ParametricGeometries.d.cts +26 -0
  94. package/geometries/ParametricGeometries.d.ts +3 -3
  95. package/geometries/ParametricGeometry.d.cts +18 -0
  96. package/geometries/ParametricGeometry.d.ts +2 -2
  97. package/geometries/RoundedBoxGeometry.d.cts +5 -0
  98. package/geometries/RoundedBoxGeometry.d.ts +1 -1
  99. package/geometries/TeapotGeometry.d.cts +13 -0
  100. package/geometries/TeapotGeometry.d.ts +1 -1
  101. package/geometries/TextGeometry.d.cts +18 -0
  102. package/geometries/TextGeometry.d.ts +4 -4
  103. package/helpers/LightProbeHelper.d.cts +10 -0
  104. package/helpers/LightProbeHelper.d.ts +1 -1
  105. package/helpers/PositionalAudioHelper.d.cts +13 -0
  106. package/helpers/PositionalAudioHelper.d.ts +1 -1
  107. package/helpers/RaycasterHelper.d.cts +33 -0
  108. package/helpers/RaycasterHelper.d.ts +2 -2
  109. package/helpers/RectAreaLightHelper.d.cts +11 -0
  110. package/helpers/RectAreaLightHelper.d.ts +1 -1
  111. package/helpers/VertexNormalsHelper.d.cts +13 -0
  112. package/helpers/VertexNormalsHelper.d.ts +1 -1
  113. package/helpers/VertexTangentsHelper.d.cts +13 -0
  114. package/helpers/VertexTangentsHelper.d.ts +1 -1
  115. package/index.d.cts +262 -0
  116. package/index.d.ts +262 -262
  117. package/interactive/HTMLMesh.d.cts +6 -0
  118. package/interactive/HTMLMesh.d.ts +1 -1
  119. package/interactive/InteractiveGroup.d.cts +5 -0
  120. package/interactive/InteractiveGroup.d.ts +1 -1
  121. package/interactive/SelectionBox.d.cts +15 -0
  122. package/interactive/SelectionBox.d.ts +1 -1
  123. package/interactive/SelectionHelper.d.cts +17 -0
  124. package/interactive/SelectionHelper.d.ts +2 -2
  125. package/libs/MeshoptDecoder.d.cts +12 -0
  126. package/libs/MeshoptDecoder.d.ts +1 -1
  127. package/libs/MotionControllers.d.cts +176 -0
  128. package/libs/MotionControllers.d.ts +1 -1
  129. package/libs/zstddec.d.cts +8 -0
  130. package/libs/zstddec.d.ts +1 -1
  131. package/lights/LightProbeGenerator.d.cts +6 -0
  132. package/lights/LightProbeGenerator.d.ts +2 -2
  133. package/lights/RectAreaLightUniformsLib.d.cts +3 -0
  134. package/lights/RectAreaLightUniformsLib.d.ts +1 -1
  135. package/lines/Line2.d.cts +11 -0
  136. package/lines/Line2.d.ts +3 -3
  137. package/lines/LineGeometry.d.cts +10 -0
  138. package/lines/LineGeometry.d.ts +2 -2
  139. package/lines/LineMaterial.d.cts +31 -0
  140. package/lines/LineMaterial.d.ts +1 -1
  141. package/lines/LineSegments2.d.cts +14 -0
  142. package/lines/LineSegments2.d.ts +3 -3
  143. package/lines/LineSegmentsGeometry.d.cts +16 -0
  144. package/lines/LineSegmentsGeometry.d.ts +1 -1
  145. package/lines/Wireframe.d.cts +11 -0
  146. package/lines/Wireframe.d.ts +3 -3
  147. package/lines/WireframeGeometry2.d.cts +8 -0
  148. package/lines/WireframeGeometry2.d.ts +2 -2
  149. package/loaders/3DMLoader.d.cts +17 -0
  150. package/loaders/3DMLoader.d.ts +1 -1
  151. package/loaders/3MFLoader.d.cts +16 -0
  152. package/loaders/3MFLoader.d.ts +1 -1
  153. package/loaders/AMFLoader.d.cts +14 -0
  154. package/loaders/AMFLoader.d.ts +1 -1
  155. package/loaders/AssimpLoader.d.cts +19 -0
  156. package/loaders/AssimpLoader.d.ts +1 -1
  157. package/loaders/BVHLoader.d.cts +21 -0
  158. package/loaders/BVHLoader.d.ts +1 -1
  159. package/loaders/BasisTextureLoader.d.cts +32 -0
  160. package/loaders/BasisTextureLoader.d.ts +1 -1
  161. package/loaders/ColladaLoader.d.cts +20 -0
  162. package/loaders/ColladaLoader.d.ts +1 -1
  163. package/loaders/DDSLoader.d.cts +16 -0
  164. package/loaders/DDSLoader.d.ts +1 -1
  165. package/loaders/DRACOLoader.d.cts +18 -0
  166. package/loaders/DRACOLoader.d.ts +1 -1
  167. package/loaders/EXRLoader.d.cts +18 -0
  168. package/loaders/EXRLoader.d.ts +1 -1
  169. package/loaders/FBXLoader.d.cts +14 -0
  170. package/loaders/FBXLoader.d.ts +1 -1
  171. package/loaders/FontLoader.d.cts +37 -0
  172. package/loaders/FontLoader.d.ts +4 -4
  173. package/loaders/GCodeLoader.d.cts +15 -0
  174. package/loaders/GCodeLoader.d.ts +1 -1
  175. package/loaders/GLTFLoader.d.cts +155 -0
  176. package/loaders/GLTFLoader.d.ts +3 -3
  177. package/loaders/HDRCubeTextureLoader.d.cts +18 -0
  178. package/loaders/HDRCubeTextureLoader.d.ts +2 -2
  179. package/loaders/KMZLoader.d.cts +16 -0
  180. package/loaders/KMZLoader.d.ts +2 -2
  181. package/loaders/KTX2Loader.d.cts +10 -0
  182. package/loaders/KTX2Loader.d.ts +1 -1
  183. package/loaders/KTXLoader.d.cts +16 -0
  184. package/loaders/KTXLoader.d.ts +1 -1
  185. package/loaders/LDrawLoader.d.cts +26 -0
  186. package/loaders/LDrawLoader.d.ts +1 -1
  187. package/loaders/LUT3dlLoader.d.cts +20 -0
  188. package/loaders/LUT3dlLoader.d.ts +1 -1
  189. package/loaders/LUTCubeLoader.d.cts +23 -0
  190. package/loaders/LUTCubeLoader.d.ts +1 -1
  191. package/loaders/LWOLoader.d.cts +26 -0
  192. package/loaders/LWOLoader.d.ts +1 -1
  193. package/loaders/LottieLoader.d.cts +15 -0
  194. package/loaders/LottieLoader.d.ts +1 -1
  195. package/loaders/MD2Loader.d.cts +14 -0
  196. package/loaders/MD2Loader.d.ts +1 -1
  197. package/loaders/MDDLoader.d.cts +19 -0
  198. package/loaders/MDDLoader.d.ts +1 -1
  199. package/loaders/MMDLoader.d.cts +63 -0
  200. package/loaders/MMDLoader.d.ts +1 -1
  201. package/loaders/MTLLoader.d.cts +100 -0
  202. package/loaders/MTLLoader.d.ts +1 -1
  203. package/loaders/NRRDLoader.d.cts +22 -0
  204. package/loaders/NRRDLoader.d.ts +2 -2
  205. package/loaders/OBJLoader.d.cts +17 -0
  206. package/loaders/OBJLoader.d.ts +2 -2
  207. package/loaders/PCDLoader.d.cts +15 -0
  208. package/loaders/PCDLoader.d.ts +1 -1
  209. package/loaders/PDBLoader.d.cts +22 -0
  210. package/loaders/PDBLoader.d.ts +1 -1
  211. package/loaders/PLYLoader.d.cts +16 -0
  212. package/loaders/PLYLoader.d.ts +1 -1
  213. package/loaders/PRWMLoader.d.cts +16 -0
  214. package/loaders/PRWMLoader.d.ts +1 -1
  215. package/loaders/PVRLoader.d.cts +16 -0
  216. package/loaders/PVRLoader.d.ts +1 -1
  217. package/loaders/RGBELoader.d.cts +20 -0
  218. package/loaders/RGBELoader.d.ts +1 -1
  219. package/loaders/RGBMLoader.d.cts +32 -0
  220. package/loaders/RGBMLoader.d.ts +1 -1
  221. package/loaders/STLLoader.d.cts +14 -0
  222. package/loaders/STLLoader.d.ts +1 -1
  223. package/loaders/SVGLoader.d.cts +63 -0
  224. package/loaders/SVGLoader.d.ts +1 -1
  225. package/loaders/TDSLoader.d.cts +42 -0
  226. package/loaders/TDSLoader.d.ts +1 -1
  227. package/loaders/TGALoader.d.cts +14 -0
  228. package/loaders/TGALoader.d.ts +1 -1
  229. package/loaders/TTFLoader.d.cts +15 -0
  230. package/loaders/TTFLoader.d.ts +1 -1
  231. package/loaders/TiltLoader.d.cts +14 -0
  232. package/loaders/TiltLoader.d.ts +1 -1
  233. package/loaders/VOXLoader.d.cts +29 -0
  234. package/loaders/VOXLoader.d.ts +1 -1
  235. package/loaders/VRMLLoader.d.cts +14 -0
  236. package/loaders/VRMLLoader.d.ts +1 -1
  237. package/loaders/VRMLoader.d.cts +19 -0
  238. package/loaders/VRMLoader.d.ts +3 -3
  239. package/loaders/VTKLoader.d.cts +14 -0
  240. package/loaders/VTKLoader.d.ts +1 -1
  241. package/loaders/XLoader.d.cts +19 -0
  242. package/loaders/XLoader.d.ts +1 -1
  243. package/loaders/XYZLoader.d.cts +14 -0
  244. package/loaders/XYZLoader.d.ts +1 -1
  245. package/math/Capsule.d.cts +27 -0
  246. package/math/Capsule.d.ts +1 -1
  247. package/math/ColorConverter.d.cts +21 -0
  248. package/math/ColorConverter.d.ts +2 -2
  249. package/math/ConvexHull.d.cts +89 -0
  250. package/math/ConvexHull.d.ts +1 -1
  251. package/math/ImprovedNoise.d.cts +4 -0
  252. package/math/Lut.d.cts +27 -0
  253. package/math/Lut.d.ts +1 -1
  254. package/math/MeshSurfaceSampler.d.cts +18 -0
  255. package/math/MeshSurfaceSampler.d.ts +1 -1
  256. package/math/OBB.d.cts +24 -0
  257. package/math/OBB.d.ts +1 -1
  258. package/math/Octree.d.cts +24 -0
  259. package/math/Octree.d.ts +2 -2
  260. package/math/SimplexNoise.d.cts +21 -0
  261. package/math/SimplexNoise.d.ts +1 -1
  262. package/misc/ConvexObjectBreaker.d.cts +25 -0
  263. package/misc/ConvexObjectBreaker.d.ts +1 -1
  264. package/misc/GPUComputationRenderer.d.cts +53 -0
  265. package/misc/GPUComputationRenderer.d.ts +1 -1
  266. package/misc/Gyroscope.d.cts +5 -0
  267. package/misc/Gyroscope.d.ts +1 -1
  268. package/misc/MD2Character.d.cts +33 -0
  269. package/misc/MD2Character.d.ts +1 -1
  270. package/misc/MD2CharacterComplex.d.cts +47 -0
  271. package/misc/MD2CharacterComplex.d.ts +1 -1
  272. package/misc/MorphAnimMesh.d.cts +13 -0
  273. package/misc/MorphAnimMesh.d.ts +1 -1
  274. package/misc/MorphBlendMesh.d.cts +21 -0
  275. package/misc/MorphBlendMesh.d.ts +1 -1
  276. package/misc/ProgressiveLightmap.d.cts +60 -0
  277. package/misc/ProgressiveLightmap.d.ts +1 -1
  278. package/misc/RollerCoaster.d.cts +21 -0
  279. package/misc/RollerCoaster.d.ts +1 -1
  280. package/misc/Timer.d.cts +27 -0
  281. package/misc/Timer.d.ts +1 -1
  282. package/misc/TubePainter.d.cts +10 -0
  283. package/misc/TubePainter.d.ts +1 -1
  284. package/misc/Volume.d.cts +37 -0
  285. package/misc/Volume.d.ts +2 -2
  286. package/misc/VolumeSlice.d.cts +28 -0
  287. package/misc/VolumeSlice.d.ts +2 -2
  288. package/misc/WebGL.d.cts +5 -0
  289. package/misc/WebGL.d.ts +5 -5
  290. package/modifiers/CurveModifier.d.cts +91 -0
  291. package/modifiers/CurveModifier.d.ts +7 -7
  292. package/modifiers/EdgeSplitModifier.d.cts +19 -0
  293. package/modifiers/EdgeSplitModifier.d.ts +2 -2
  294. package/modifiers/SimplifyModifier.d.cts +19 -0
  295. package/modifiers/SimplifyModifier.d.ts +2 -2
  296. package/modifiers/TessellateModifier.d.cts +11 -0
  297. package/modifiers/TessellateModifier.d.ts +2 -2
  298. package/objects/BatchedMesh.d.cts +48 -0
  299. package/objects/BatchedMesh.d.ts +2 -2
  300. package/objects/GroundProjectedEnv.d.cts +12 -0
  301. package/objects/GroundProjectedEnv.d.ts +2 -2
  302. package/objects/Lensflare.d.cts +17 -0
  303. package/objects/Lensflare.d.ts +1 -1
  304. package/objects/LightningStorm.d.cts +32 -0
  305. package/objects/LightningStorm.d.ts +2 -2
  306. package/objects/MarchingCubes.d.cts +76 -0
  307. package/objects/MarchingCubes.d.ts +1 -1
  308. package/objects/Reflector.d.cts +23 -0
  309. package/objects/Reflector.d.ts +2 -2
  310. package/objects/ReflectorForSSRPass.d.cts +48 -0
  311. package/objects/ReflectorForSSRPass.d.ts +1 -1
  312. package/objects/ReflectorRTT.d.cts +6 -0
  313. package/objects/ReflectorRTT.d.ts +3 -3
  314. package/objects/Refractor.d.cts +23 -0
  315. package/objects/Refractor.d.ts +2 -2
  316. package/objects/ShadowMesh.d.cts +10 -0
  317. package/objects/ShadowMesh.d.ts +1 -1
  318. package/objects/Sky.d.cts +18 -0
  319. package/objects/Sky.d.ts +2 -2
  320. package/objects/Water.d.cts +22 -0
  321. package/objects/Water.d.ts +1 -1
  322. package/objects/Water2.d.cts +23 -0
  323. package/objects/Water2.d.ts +2 -2
  324. package/package.json +11 -5
  325. package/physics/AmmoPhysics.d.cts +7 -0
  326. package/physics/AmmoPhysics.d.ts +1 -1
  327. package/postprocessing/AdaptiveToneMappingPass.d.cts +29 -0
  328. package/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
  329. package/postprocessing/AfterimagePass.d.cts +15 -0
  330. package/postprocessing/AfterimagePass.d.ts +3 -3
  331. package/postprocessing/BloomPass.d.cts +29 -0
  332. package/postprocessing/BloomPass.d.ts +4 -4
  333. package/postprocessing/BokehPass.d.cts +26 -0
  334. package/postprocessing/BokehPass.d.ts +3 -3
  335. package/postprocessing/ClearPass.d.cts +10 -0
  336. package/postprocessing/ClearPass.d.ts +3 -3
  337. package/postprocessing/CubeTexturePass.d.cts +14 -0
  338. package/postprocessing/CubeTexturePass.d.ts +2 -2
  339. package/postprocessing/DotScreenPass.d.cts +11 -0
  340. package/postprocessing/DotScreenPass.d.ts +4 -4
  341. package/postprocessing/EffectComposer.d.cts +28 -0
  342. package/postprocessing/EffectComposer.d.ts +3 -3
  343. package/postprocessing/FilmPass.d.cts +11 -0
  344. package/postprocessing/FilmPass.d.ts +4 -4
  345. package/postprocessing/GlitchPass.d.cts +16 -0
  346. package/postprocessing/GlitchPass.d.ts +4 -4
  347. package/postprocessing/HalftonePass.d.cts +26 -0
  348. package/postprocessing/HalftonePass.d.ts +3 -3
  349. package/postprocessing/LUTPass.d.cts +13 -0
  350. package/postprocessing/LUTPass.d.ts +2 -2
  351. package/postprocessing/MaskPass.d.cts +14 -0
  352. package/postprocessing/MaskPass.d.ts +3 -3
  353. package/postprocessing/OutlinePass.d.cts +53 -0
  354. package/postprocessing/OutlinePass.d.ts +3 -3
  355. package/postprocessing/Pass.d.cts +21 -0
  356. package/postprocessing/Pass.d.ts +2 -2
  357. package/postprocessing/RenderPass.d.cts +14 -0
  358. package/postprocessing/RenderPass.d.ts +3 -3
  359. package/postprocessing/RenderPixelatedPass.d.cts +34 -0
  360. package/postprocessing/RenderPixelatedPass.d.ts +2 -2
  361. package/postprocessing/SAOPass.d.cts +78 -0
  362. package/postprocessing/SAOPass.d.ts +2 -2
  363. package/postprocessing/SMAAPass.d.cts +21 -0
  364. package/postprocessing/SMAAPass.d.ts +2 -2
  365. package/postprocessing/SSAARenderPass.d.cts +17 -0
  366. package/postprocessing/SSAARenderPass.d.ts +2 -2
  367. package/postprocessing/SSAOPass.d.cts +70 -0
  368. package/postprocessing/SSAOPass.d.ts +2 -2
  369. package/postprocessing/SSRPass.d.cts +123 -0
  370. package/postprocessing/SSRPass.d.ts +3 -3
  371. package/postprocessing/SavePass.d.cts +12 -0
  372. package/postprocessing/SavePass.d.ts +2 -2
  373. package/postprocessing/ShaderPass.d.cts +13 -0
  374. package/postprocessing/ShaderPass.d.ts +4 -4
  375. package/postprocessing/TAARenderPass.d.cts +8 -0
  376. package/postprocessing/TAARenderPass.d.ts +2 -2
  377. package/postprocessing/TexturePass.d.cts +12 -0
  378. package/postprocessing/TexturePass.d.ts +2 -2
  379. package/postprocessing/UnrealBloomPass.d.cts +31 -0
  380. package/postprocessing/UnrealBloomPass.d.ts +2 -2
  381. package/postprocessing/WaterPass.d.cts +35 -0
  382. package/postprocessing/WaterPass.d.ts +3 -3
  383. package/renderers/CSS2DRenderer.d.cts +23 -0
  384. package/renderers/CSS2DRenderer.d.ts +1 -1
  385. package/renderers/CSS3DRenderer.d.cts +26 -0
  386. package/renderers/CSS3DRenderer.d.ts +1 -1
  387. package/renderers/Projector.d.cts +60 -0
  388. package/renderers/Projector.d.ts +1 -1
  389. package/renderers/SVGRenderer.d.cts +25 -0
  390. package/renderers/SVGRenderer.d.ts +1 -1
  391. package/shaders/ACESFilmicToneMappingShader.d.cts +16 -0
  392. package/shaders/ACESFilmicToneMappingShader.d.ts +2 -2
  393. package/shaders/AfterimageShader.d.cts +15 -0
  394. package/shaders/AfterimageShader.d.ts +2 -2
  395. package/shaders/BasicShader.d.cts +8 -0
  396. package/shaders/BasicShader.d.ts +2 -2
  397. package/shaders/BleachBypassShader.d.cts +14 -0
  398. package/shaders/BleachBypassShader.d.ts +2 -2
  399. package/shaders/BlendShader.d.cts +21 -0
  400. package/shaders/BlendShader.d.ts +1 -1
  401. package/shaders/BokehShader.d.cts +24 -0
  402. package/shaders/BokehShader.d.ts +2 -2
  403. package/shaders/BokehShader2.d.cts +50 -0
  404. package/shaders/BokehShader2.d.ts +3 -3
  405. package/shaders/BrightnessContrastShader.d.cts +21 -0
  406. package/shaders/BrightnessContrastShader.d.ts +1 -1
  407. package/shaders/ColorCorrectionShader.d.cts +22 -0
  408. package/shaders/ColorCorrectionShader.d.ts +2 -2
  409. package/shaders/ColorifyShader.d.cts +16 -0
  410. package/shaders/ColorifyShader.d.ts +2 -2
  411. package/shaders/ConvolutionShader.d.cts +21 -0
  412. package/shaders/ConvolutionShader.d.ts +3 -3
  413. package/shaders/CopyShader.d.cts +12 -0
  414. package/shaders/CopyShader.d.ts +2 -2
  415. package/shaders/DOFMipMapShader.d.cts +23 -0
  416. package/shaders/DOFMipMapShader.d.ts +1 -1
  417. package/shaders/DepthLimitedBlurShader.d.cts +28 -0
  418. package/shaders/DepthLimitedBlurShader.d.ts +4 -4
  419. package/shaders/DigitalGlitch.d.cts +39 -0
  420. package/shaders/DigitalGlitch.d.ts +1 -1
  421. package/shaders/DotScreenShader.d.cts +27 -0
  422. package/shaders/DotScreenShader.d.ts +2 -2
  423. package/shaders/FXAAShader.d.cts +19 -0
  424. package/shaders/FXAAShader.d.ts +2 -2
  425. package/shaders/FilmShader.d.cts +43 -0
  426. package/shaders/FilmShader.d.ts +1 -1
  427. package/shaders/FocusShader.d.cts +26 -0
  428. package/shaders/FocusShader.d.ts +1 -1
  429. package/shaders/FreiChenShader.d.cts +19 -0
  430. package/shaders/FreiChenShader.d.ts +2 -2
  431. package/shaders/FresnelShader.d.cts +24 -0
  432. package/shaders/FresnelShader.d.ts +1 -1
  433. package/shaders/GammaCorrectionShader.d.cts +12 -0
  434. package/shaders/GammaCorrectionShader.d.ts +2 -2
  435. package/shaders/GodRaysShader.d.cts +97 -0
  436. package/shaders/GodRaysShader.d.ts +5 -5
  437. package/shaders/HalftoneShader.d.cts +51 -0
  438. package/shaders/HalftoneShader.d.ts +1 -1
  439. package/shaders/HorizontalBlurShader.d.cts +18 -0
  440. package/shaders/HorizontalBlurShader.d.ts +2 -2
  441. package/shaders/HorizontalTiltShiftShader.d.cts +23 -0
  442. package/shaders/HorizontalTiltShiftShader.d.ts +1 -1
  443. package/shaders/HueSaturationShader.d.cts +21 -0
  444. package/shaders/HueSaturationShader.d.ts +1 -1
  445. package/shaders/KaleidoShader.d.cts +24 -0
  446. package/shaders/KaleidoShader.d.ts +1 -1
  447. package/shaders/LuminosityHighPassShader.d.cts +27 -0
  448. package/shaders/LuminosityHighPassShader.d.ts +2 -2
  449. package/shaders/LuminosityShader.d.cts +13 -0
  450. package/shaders/LuminosityShader.d.ts +1 -1
  451. package/shaders/MirrorShader.d.cts +18 -0
  452. package/shaders/MirrorShader.d.ts +1 -1
  453. package/shaders/NormalMapShader.d.cts +23 -0
  454. package/shaders/NormalMapShader.d.ts +2 -2
  455. package/shaders/ParallaxShader.d.cts +28 -0
  456. package/shaders/ParallaxShader.d.ts +1 -1
  457. package/shaders/PixelShader.d.cts +18 -0
  458. package/shaders/PixelShader.d.ts +1 -1
  459. package/shaders/RGBShiftShader.d.cts +24 -0
  460. package/shaders/RGBShiftShader.d.ts +1 -1
  461. package/shaders/SAOShader.d.cts +25 -0
  462. package/shaders/SAOShader.d.ts +3 -3
  463. package/shaders/SMAAShader.d.cts +60 -0
  464. package/shaders/SMAAShader.d.ts +4 -4
  465. package/shaders/SSAOShader.d.cts +86 -0
  466. package/shaders/SSAOShader.d.ts +4 -4
  467. package/shaders/SSRShader.d.cts +94 -0
  468. package/shaders/SSRShader.d.ts +4 -4
  469. package/shaders/SepiaShader.d.cts +17 -0
  470. package/shaders/SepiaShader.d.ts +1 -1
  471. package/shaders/SobelOperatorShader.d.cts +19 -0
  472. package/shaders/SobelOperatorShader.d.ts +2 -2
  473. package/shaders/SubsurfaceScatteringShader.d.cts +5 -0
  474. package/shaders/SubsurfaceScatteringShader.d.ts +1 -1
  475. package/shaders/TechnicolorShader.d.cts +15 -0
  476. package/shaders/TechnicolorShader.d.ts +1 -1
  477. package/shaders/ToneMapShader.d.cts +27 -0
  478. package/shaders/ToneMapShader.d.ts +1 -1
  479. package/shaders/ToonShader.d.cts +108 -0
  480. package/shaders/ToonShader.d.ts +5 -5
  481. package/shaders/TriangleBlurShader.d.cts +22 -0
  482. package/shaders/TriangleBlurShader.d.ts +2 -2
  483. package/shaders/UnpackDepthRGBAShader.d.cts +16 -0
  484. package/shaders/UnpackDepthRGBAShader.d.ts +1 -1
  485. package/shaders/VerticalBlurShader.d.cts +18 -0
  486. package/shaders/VerticalBlurShader.d.ts +2 -2
  487. package/shaders/VerticalTiltShiftShader.d.cts +23 -0
  488. package/shaders/VerticalTiltShiftShader.d.ts +1 -1
  489. package/shaders/VignetteShader.d.cts +20 -0
  490. package/shaders/VignetteShader.d.ts +1 -1
  491. package/shaders/VolumeShader.d.cts +30 -0
  492. package/shaders/VolumeShader.d.ts +2 -2
  493. package/shaders/WaterRefractionShader.d.cts +21 -0
  494. package/shaders/WaterRefractionShader.d.ts +1 -1
  495. package/shaders/types.d.cts +13 -0
  496. package/textures/FlakesTexture.d.cts +4 -0
  497. package/textures/FlakesTexture.d.ts +1 -1
  498. package/types/helpers.d.cts +1 -0
  499. package/types/helpers.d.ts +1 -1
  500. package/types/shared.d.cts +9 -0
  501. package/types/shared.d.ts +1 -1
  502. package/types/utils.d.cts +3 -0
  503. package/utils/BufferGeometryUtils.d.cts +63 -0
  504. package/utils/BufferGeometryUtils.d.ts +9 -9
  505. package/utils/GeometryCompressionUtils.d.cts +7 -0
  506. package/utils/GeometryCompressionUtils.d.ts +2 -2
  507. package/utils/GeometryUtils.d.cts +6 -0
  508. package/utils/GeometryUtils.d.ts +2 -2
  509. package/utils/LDrawUtils.d.cts +5 -0
  510. package/utils/LDrawUtils.d.ts +2 -2
  511. package/utils/RoughnessMipmapper.d.cts +8 -0
  512. package/utils/RoughnessMipmapper.d.ts +1 -1
  513. package/utils/SceneUtils.d.cts +9 -0
  514. package/utils/SceneUtils.d.ts +2 -2
  515. package/utils/ShadowMapViewer.d.cts +24 -0
  516. package/utils/ShadowMapViewer.d.ts +1 -1
  517. package/utils/SkeletonUtils.d.cts +14 -0
  518. package/utils/SkeletonUtils.d.ts +2 -2
  519. package/utils/UVsDebug.d.cts +3 -0
  520. package/utils/UVsDebug.d.ts +1 -1
  521. package/webxr/ARButton.d.cts +6 -0
  522. package/webxr/ARButton.d.ts +2 -2
  523. package/webxr/OculusHandModel.d.cts +23 -0
  524. package/webxr/OculusHandModel.d.ts +3 -3
  525. package/webxr/OculusHandPointerModel.d.cts +65 -0
  526. package/webxr/OculusHandPointerModel.d.ts +1 -1
  527. package/webxr/Text2D.d.cts +3 -0
  528. package/webxr/Text2D.d.ts +1 -1
  529. package/webxr/VRButton.d.cts +11 -0
  530. package/webxr/VRButton.d.ts +2 -2
  531. package/webxr/XRControllerModelFactory.d.cts +23 -0
  532. package/webxr/XRControllerModelFactory.d.ts +4 -4
  533. package/webxr/XREstimatedLight.d.cts +33 -0
  534. package/webxr/XREstimatedLight.d.ts +1 -1
  535. package/webxr/XRHandMeshModel.d.cts +9 -0
  536. package/webxr/XRHandMeshModel.d.ts +2 -2
  537. package/webxr/XRHandModelFactory.d.cts +25 -0
  538. package/webxr/XRHandModelFactory.d.ts +3 -3
  539. package/webxr/XRHandPrimitiveModel.d.cts +24 -0
  540. package/webxr/XRHandPrimitiveModel.d.ts +2 -2
@@ -0,0 +1,12 @@
1
+ type API = {
2
+ ready: Promise<void>;
3
+ supported: boolean;
4
+ decodeVertexBuffer: (target: Uint8Array, count: number, size: number, source: Uint8Array, filter?: string) => void;
5
+ decodeIndexBuffer: (target: Uint8Array, count: number, size: number, source: Uint8Array) => void;
6
+ decodeIndexSequence: (target: Uint8Array, count: number, size: number, source: Uint8Array) => void;
7
+ decodeGltfBuffer: (target: Uint8Array, count: number, size: number, source: Uint8Array, mode: string, filter?: string) => void;
8
+ };
9
+ declare const MeshoptDecoder: () => API | {
10
+ supported: boolean;
11
+ };
12
+ export type { MeshoptDecoder };
@@ -9,4 +9,4 @@ type API = {
9
9
  declare const MeshoptDecoder: () => API | {
10
10
  supported: boolean;
11
11
  };
12
- export { MeshoptDecoder };
12
+ export type { MeshoptDecoder };
@@ -0,0 +1,176 @@
1
+ /**
2
+ * @webxr-input-profiles/motion-controllers 1.0.0 https://github.com/immersive-web/webxr-input-profiles
3
+ */
4
+ /// <reference types="webxr" />
5
+ import type { Object3D } from 'three';
6
+ interface GamepadIndices {
7
+ button: number;
8
+ xAxis?: number;
9
+ yAxis?: number;
10
+ }
11
+ interface VisualResponseDescription {
12
+ componentProperty: string;
13
+ states: string[];
14
+ valueNodeProperty: string;
15
+ valueNodeName: string;
16
+ minNodeName?: string;
17
+ maxNodeName?: string;
18
+ }
19
+ type VisualResponses = Record<string, VisualResponseDescription>;
20
+ interface ComponentDescription {
21
+ type: string;
22
+ gamepadIndices: GamepadIndices;
23
+ rootNodeName: string;
24
+ visualResponses: VisualResponses;
25
+ touchPointNodeName?: string;
26
+ }
27
+ interface Components {
28
+ [componentKey: string]: ComponentDescription;
29
+ }
30
+ interface LayoutDescription {
31
+ selectComponentId: string;
32
+ components: Components;
33
+ gamepadMapping: string;
34
+ rootNodeName: string;
35
+ assetPath: string;
36
+ }
37
+ type Layouts = Partial<Record<XRHandedness, LayoutDescription>>;
38
+ export interface Profile {
39
+ profileId: string;
40
+ fallbackProfileIds: string[];
41
+ layouts: Layouts;
42
+ }
43
+ interface ProfilesList {
44
+ [profileId: string]: {
45
+ path: string;
46
+ deprecated?: boolean;
47
+ } | undefined;
48
+ }
49
+ declare const MotionControllerConstants: {
50
+ Handedness: {
51
+ NONE: string;
52
+ LEFT: string;
53
+ RIGHT: string;
54
+ };
55
+ ComponentState: {
56
+ DEFAULT: string;
57
+ TOUCHED: string;
58
+ PRESSED: string;
59
+ };
60
+ ComponentProperty: {
61
+ BUTTON: string;
62
+ X_AXIS: string;
63
+ Y_AXIS: string;
64
+ STATE: string;
65
+ };
66
+ ComponentType: {
67
+ TRIGGER: string;
68
+ SQUEEZE: string;
69
+ TOUCHPAD: string;
70
+ THUMBSTICK: string;
71
+ BUTTON: string;
72
+ };
73
+ ButtonTouchThreshold: number;
74
+ AxisTouchThreshold: number;
75
+ VisualResponseProperty: {
76
+ TRANSFORM: string;
77
+ VISIBILITY: string;
78
+ };
79
+ };
80
+ declare function fetchProfilesList(basePath: string): Promise<ProfilesList>;
81
+ declare function fetchProfile(xrInputSource: XRInputSource, basePath: string, defaultProfile?: string | null, getAssetPath?: boolean): Promise<{
82
+ profile: Profile;
83
+ assetPath: string | undefined;
84
+ }>;
85
+ /**
86
+ * Contains the description of how the 3D model should visually respond to a specific user input.
87
+ * This is accomplished by initializing the object with the name of a node in the 3D model and
88
+ * property that need to be modified in response to user input, the name of the nodes representing
89
+ * the allowable range of motion, and the name of the input which triggers the change. In response
90
+ * to the named input changing, this object computes the appropriate weighting to use for
91
+ * interpolating between the range of motion nodes.
92
+ */
93
+ declare class VisualResponse implements VisualResponseDescription {
94
+ value: number | boolean;
95
+ componentProperty: string;
96
+ states: string[];
97
+ valueNodeName: string;
98
+ valueNodeProperty: string;
99
+ minNodeName?: string;
100
+ maxNodeName?: string;
101
+ valueNode: Object3D | undefined;
102
+ minNode: Object3D | undefined;
103
+ maxNode: Object3D | undefined;
104
+ constructor(visualResponseDescription: VisualResponseDescription);
105
+ /**
106
+ * Computes the visual response's interpolation weight based on component state
107
+ * @param {Object} componentValues - The component from which to update
108
+ * @param {number | undefined} xAxis - The reported X axis value of the component
109
+ * @param {number | undefined} yAxis - The reported Y axis value of the component
110
+ * @param {number | undefined} button - The reported value of the component's button
111
+ * @param {string} state - The component's active state
112
+ */
113
+ updateFromComponent({ xAxis, yAxis, button, state, }: {
114
+ xAxis?: number;
115
+ yAxis?: number;
116
+ button?: number;
117
+ state: string;
118
+ }): void;
119
+ }
120
+ declare class Component implements ComponentDescription {
121
+ id: string;
122
+ values: {
123
+ state: string;
124
+ button: number | undefined;
125
+ xAxis: number | undefined;
126
+ yAxis: number | undefined;
127
+ };
128
+ type: string;
129
+ gamepadIndices: GamepadIndices;
130
+ rootNodeName: string;
131
+ visualResponses: Record<string, VisualResponse>;
132
+ touchPointNodeName?: string | undefined;
133
+ touchPointNode?: Object3D;
134
+ /**
135
+ * @param {string} componentId - Id of the component
136
+ * @param {InputProfileComponent} componentDescription - Description of the component to be created
137
+ */
138
+ constructor(componentId: string, componentDescription: ComponentDescription);
139
+ get data(): {
140
+ id: Component['id'];
141
+ } & Component['values'];
142
+ /**
143
+ * @description Poll for updated data based on current gamepad state
144
+ * @param {Object} gamepad - The gamepad object from which the component data should be polled
145
+ */
146
+ updateFromGamepad(gamepad: Gamepad): void;
147
+ }
148
+ /**
149
+ * @description Builds a motion controller with components and visual responses based on the
150
+ * supplied profile description. Data is polled from the xrInputSource's gamepad.
151
+ * @author Nell Waliczek / https://github.com/NellWaliczek
152
+ */
153
+ declare class MotionController {
154
+ xrInputSource: XRInputSource;
155
+ assetUrl: string;
156
+ layoutDescription: LayoutDescription;
157
+ id: string;
158
+ components: Record<string, Component>;
159
+ /**
160
+ * @param {XRInputSource} xrInputSource - The XRInputSource to build the MotionController around
161
+ * @param {Profile} profile - The best matched profile description for the supplied xrInputSource
162
+ * @param {string} assetUrl
163
+ */
164
+ constructor(xrInputSource: XRInputSource, profile: Profile, assetUrl: string);
165
+ get gripSpace(): XRInputSource['gripSpace'];
166
+ get targetRaySpace(): XRInputSource['targetRaySpace'];
167
+ /**
168
+ * @description Returns a subset of component data for simplified debugging
169
+ */
170
+ get data(): Array<Component['data']>;
171
+ /**
172
+ * @description Poll for updated data based on current gamepad state
173
+ */
174
+ updateFromGamepad(): void;
175
+ }
176
+ export type { MotionControllerConstants, MotionController, fetchProfile, fetchProfilesList };
@@ -173,4 +173,4 @@ declare class MotionController {
173
173
  */
174
174
  updateFromGamepad(): void;
175
175
  }
176
- export { MotionControllerConstants, MotionController, fetchProfile, fetchProfilesList };
176
+ export type { MotionControllerConstants, MotionController, fetchProfile, fetchProfilesList };
@@ -0,0 +1,8 @@
1
+ /**
2
+ * ZSTD (Zstandard) decoder.
3
+ */
4
+ export type declare class ZSTDDecoder {
5
+ init(): Promise<void>;
6
+ _init(result: WebAssembly.WebAssemblyInstantiatedSource): void;
7
+ decode(array: Uint8Array, uncompressedSize?: number): Uint8Array;
8
+ }
package/libs/zstddec.d.ts CHANGED
@@ -1,7 +1,7 @@
1
1
  /**
2
2
  * ZSTD (Zstandard) decoder.
3
3
  */
4
- export declare class ZSTDDecoder {
4
+ export type declare class ZSTDDecoder {
5
5
  init(): Promise<void>;
6
6
  _init(result: WebAssembly.WebAssemblyInstantiatedSource): void;
7
7
  decode(array: Uint8Array, uncompressedSize?: number): Uint8Array;
@@ -0,0 +1,6 @@
1
+ import type { CubeTexture, LightProbe, WebGLRenderer, WebGLCubeRenderTarget } from 'three'
2
+
3
+ export type namespace LightProbeGenerator {
4
+ function fromCubeTexture(cubeTexture: CubeTexture): LightProbe
5
+ function fromCubeRenderTarget(renderer: WebGLRenderer, cubeRenderTarget: WebGLCubeRenderTarget): LightProbe
6
+ }
@@ -1,6 +1,6 @@
1
- import { CubeTexture, LightProbe, WebGLRenderer, WebGLCubeRenderTarget } from 'three'
1
+ import type { CubeTexture, LightProbe, WebGLRenderer, WebGLCubeRenderTarget } from 'three'
2
2
 
3
- export namespace LightProbeGenerator {
3
+ export type namespace LightProbeGenerator {
4
4
  function fromCubeTexture(cubeTexture: CubeTexture): LightProbe
5
5
  function fromCubeRenderTarget(renderer: WebGLRenderer, cubeRenderTarget: WebGLCubeRenderTarget): LightProbe
6
6
  }
@@ -0,0 +1,3 @@
1
+ export type namespace RectAreaLightUniformsLib {
2
+ function init(): void
3
+ }
@@ -1,3 +1,3 @@
1
- export namespace RectAreaLightUniformsLib {
1
+ export type namespace RectAreaLightUniformsLib {
2
2
  function init(): void
3
3
  }
@@ -0,0 +1,11 @@
1
+ import type { LineGeometry } from './LineGeometry.d.cts'
2
+ import type { LineSegments2 } from './LineSegments2.d.cts'
3
+ import type { LineMaterial } from './LineMaterial.d.cts'
4
+
5
+ export class Line2 extends LineSegments2 {
6
+ geometry: LineGeometry
7
+ material: LineMaterial
8
+
9
+ constructor(geometry?: LineGeometry, material?: LineMaterial)
10
+ readonly isLine2: true
11
+ }
package/lines/Line2.d.ts CHANGED
@@ -1,6 +1,6 @@
1
- import { LineGeometry } from './LineGeometry'
2
- import { LineSegments2 } from './LineSegments2'
3
- import { LineMaterial } from './LineMaterial'
1
+ import type { LineGeometry } from './LineGeometry.d.ts'
2
+ import type { LineSegments2 } from './LineSegments2.d.ts'
3
+ import type { LineMaterial } from './LineMaterial.d.ts'
4
4
 
5
5
  export class Line2 extends LineSegments2 {
6
6
  geometry: LineGeometry
@@ -0,0 +1,10 @@
1
+ import type { Line } from 'three'
2
+
3
+ import type { LineSegmentsGeometry } from './LineSegmentsGeometry.d.cts'
4
+
5
+ export class LineGeometry extends LineSegmentsGeometry {
6
+ constructor()
7
+ readonly isLineGeometry: true
8
+
9
+ fromLine(line: Line): this
10
+ }
@@ -1,6 +1,6 @@
1
- import { Line } from 'three'
1
+ import type { Line } from 'three'
2
2
 
3
- import { LineSegmentsGeometry } from './LineSegmentsGeometry'
3
+ import type { LineSegmentsGeometry } from './LineSegmentsGeometry.d.ts'
4
4
 
5
5
  export class LineGeometry extends LineSegmentsGeometry {
6
6
  constructor()
@@ -0,0 +1,31 @@
1
+ import type { Color, MaterialParameters, ShaderMaterial, Vector2 } from 'three'
2
+
3
+ export interface LineMaterialParameters extends MaterialParameters {
4
+ alphaToCoverage?: boolean | undefined
5
+ color?: number | undefined
6
+ dashed?: boolean | undefined
7
+ dashScale?: number | undefined
8
+ dashSize?: number | undefined
9
+ dashOffset?: number | undefined
10
+ gapSize?: number | undefined
11
+ linewidth?: number | undefined
12
+ resolution?: Vector2 | undefined
13
+ wireframe?: boolean | undefined
14
+ worldUnits?: boolean | undefined
15
+ }
16
+
17
+ export class LineMaterial extends ShaderMaterial {
18
+ constructor(parameters?: LineMaterialParameters)
19
+ color: Color
20
+ dashed: boolean
21
+ dashScale: number
22
+ dashSize: number
23
+ dashOffset: number
24
+ gapSize: number
25
+ opacity: number
26
+ readonly isLineMaterial: true
27
+ linewidth: number
28
+ resolution: Vector2
29
+ alphaToCoverage: boolean
30
+ worldUnits: boolean
31
+ }
@@ -1,4 +1,4 @@
1
- import { Color, MaterialParameters, ShaderMaterial, Vector2 } from 'three'
1
+ import type { Color, MaterialParameters, ShaderMaterial, Vector2 } from 'three'
2
2
 
3
3
  export interface LineMaterialParameters extends MaterialParameters {
4
4
  alphaToCoverage?: boolean | undefined
@@ -0,0 +1,14 @@
1
+ import type { Mesh } from 'three'
2
+
3
+ import type { LineMaterial } from './LineMaterial.d.cts'
4
+ import type { LineSegmentsGeometry } from './LineSegmentsGeometry.d.cts'
5
+
6
+ export class LineSegments2 extends Mesh {
7
+ geometry: LineSegmentsGeometry
8
+ material: LineMaterial
9
+
10
+ constructor(geometry?: LineSegmentsGeometry, material?: LineMaterial)
11
+ readonly isLineSegments2: true
12
+
13
+ computeLineDistances(): this
14
+ }
@@ -1,7 +1,7 @@
1
- import { Mesh } from 'three'
1
+ import type { Mesh } from 'three'
2
2
 
3
- import { LineMaterial } from './LineMaterial'
4
- import { LineSegmentsGeometry } from './LineSegmentsGeometry'
3
+ import type { LineMaterial } from './LineMaterial.d.ts'
4
+ import type { LineSegmentsGeometry } from './LineSegmentsGeometry.d.ts'
5
5
 
6
6
  export class LineSegments2 extends Mesh {
7
7
  geometry: LineSegmentsGeometry
@@ -0,0 +1,16 @@
1
+ import type { EdgesGeometry, InstancedBufferGeometry, LineSegments, Matrix4, Mesh, WireframeGeometry } from 'three'
2
+
3
+ export class LineSegmentsGeometry extends InstancedBufferGeometry {
4
+ constructor()
5
+ readonly isLineSegmentsGeometry: true
6
+
7
+ applyMatrix4(matrix: Matrix4): this
8
+ computeBoundingBox(): void
9
+ computeBoundingSphere(): void
10
+ fromEdgesGeometry(geometry: EdgesGeometry): this
11
+ fromLineSegments(lineSegments: LineSegments): this
12
+ fromMesh(mesh: Mesh): this
13
+ fromWireframeGeometry(geometry: WireframeGeometry): this
14
+ setColors(array: number[] | Float32Array, itemSize?: 3 | 4): this
15
+ setPositions(array: number[] | Float32Array): this
16
+ }
@@ -1,4 +1,4 @@
1
- import { EdgesGeometry, InstancedBufferGeometry, LineSegments, Matrix4, Mesh, WireframeGeometry } from 'three'
1
+ import type { EdgesGeometry, InstancedBufferGeometry, LineSegments, Matrix4, Mesh, WireframeGeometry } from 'three'
2
2
 
3
3
  export class LineSegmentsGeometry extends InstancedBufferGeometry {
4
4
  constructor()
@@ -0,0 +1,11 @@
1
+ import type { Mesh } from 'three'
2
+
3
+ import type { LineMaterial } from './LineMaterial.d.cts'
4
+ import type { LineSegmentsGeometry } from './LineSegmentsGeometry.d.cts'
5
+
6
+ export class Wireframe extends Mesh {
7
+ constructor(geometry?: LineSegmentsGeometry, material?: LineMaterial)
8
+ readonly isWireframe: true
9
+
10
+ computeLineDistances(): this
11
+ }
@@ -1,7 +1,7 @@
1
- import { Mesh } from 'three'
1
+ import type { Mesh } from 'three'
2
2
 
3
- import { LineMaterial } from './LineMaterial'
4
- import { LineSegmentsGeometry } from './LineSegmentsGeometry'
3
+ import type { LineMaterial } from './LineMaterial.d.ts'
4
+ import type { LineSegmentsGeometry } from './LineSegmentsGeometry.d.ts'
5
5
 
6
6
  export class Wireframe extends Mesh {
7
7
  constructor(geometry?: LineSegmentsGeometry, material?: LineMaterial)
@@ -0,0 +1,8 @@
1
+ import type { BufferGeometry } from 'three'
2
+
3
+ import type { LineSegmentsGeometry } from './LineSegmentsGeometry.d.cts'
4
+
5
+ export class WireframeGeometry2 extends LineSegmentsGeometry {
6
+ constructor(geometry: BufferGeometry)
7
+ readonly sWireframeGeometry2: boolean
8
+ }
@@ -1,6 +1,6 @@
1
- import { BufferGeometry } from 'three'
1
+ import type { BufferGeometry } from 'three'
2
2
 
3
- import { LineSegmentsGeometry } from './LineSegmentsGeometry'
3
+ import type { LineSegmentsGeometry } from './LineSegmentsGeometry.d.ts'
4
4
 
5
5
  export class WireframeGeometry2 extends LineSegmentsGeometry {
6
6
  constructor(geometry: BufferGeometry)
@@ -0,0 +1,17 @@
1
+ import type { Loader, LoadingManager, Object3D } from 'three'
2
+
3
+ export class Rhino3dmLoader extends Loader {
4
+ constructor(manager?: LoadingManager)
5
+
6
+ load(
7
+ url: string,
8
+ onLoad: (object: Object3D) => void,
9
+ onProgress?: (event: ProgressEvent) => void,
10
+ onError?: (event: ErrorEvent) => void,
11
+ ): void
12
+ loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<Object3D>
13
+ parse(data: ArrayBufferLike, onLoad: (object: Object3D) => void, onError?: (event: ErrorEvent) => void): void
14
+ setLibraryPath(path: string): Rhino3dmLoader
15
+ setWorkerLimit(workerLimit: number): Rhino3dmLoader
16
+ dispose(): Rhino3dmLoader
17
+ }
@@ -1,4 +1,4 @@
1
- import { Loader, LoadingManager, Object3D } from 'three'
1
+ import type { Loader, LoadingManager, Object3D } from 'three'
2
2
 
3
3
  export class Rhino3dmLoader extends Loader {
4
4
  constructor(manager?: LoadingManager)
@@ -0,0 +1,16 @@
1
+ import type { Loader, LoadingManager, Group } from 'three'
2
+
3
+ export class ThreeMFLoader extends Loader {
4
+ constructor(manager?: LoadingManager)
5
+ availableExtensions: object[]
6
+
7
+ load(
8
+ url: string,
9
+ onLoad: (object: Group) => void,
10
+ onProgress?: (event: ProgressEvent) => void,
11
+ onError?: (event: ErrorEvent) => void,
12
+ ): void
13
+ loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<Group>
14
+ parse(data: ArrayBuffer): Group
15
+ addExtension(extension: object): void
16
+ }
@@ -1,4 +1,4 @@
1
- import { Loader, LoadingManager, Group } from 'three'
1
+ import type { Loader, LoadingManager, Group } from 'three'
2
2
 
3
3
  export class ThreeMFLoader extends Loader {
4
4
  constructor(manager?: LoadingManager)
@@ -0,0 +1,14 @@
1
+ import type { Loader, LoadingManager, Group } from 'three'
2
+
3
+ export class AMFLoader extends Loader {
4
+ constructor(manager?: LoadingManager)
5
+
6
+ load(
7
+ url: string,
8
+ onLoad: (object: Group) => void,
9
+ onProgress?: (event: ProgressEvent) => void,
10
+ onError?: (event: ErrorEvent) => void,
11
+ ): void
12
+ loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<Group>
13
+ parse(data: ArrayBuffer): Group
14
+ }
@@ -1,4 +1,4 @@
1
- import { Loader, LoadingManager, Group } from 'three'
1
+ import type { Loader, LoadingManager, Group } from 'three'
2
2
 
3
3
  export class AMFLoader extends Loader {
4
4
  constructor(manager?: LoadingManager)
@@ -0,0 +1,19 @@
1
+ import type { Loader, Object3D, LoadingManager } from 'three'
2
+
3
+ export interface Assimp {
4
+ animation: any
5
+ object: Object3D
6
+ }
7
+
8
+ export class AssimpLoader extends Loader {
9
+ constructor(manager?: LoadingManager)
10
+
11
+ load(
12
+ url: string,
13
+ onLoad: (result: Assimp) => void,
14
+ onProgress?: (event: ProgressEvent) => void,
15
+ onError?: (event: ErrorEvent) => void,
16
+ ): void
17
+ loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<Assimp>
18
+ parse(buffer: ArrayBuffer, path: string): Assimp
19
+ }
@@ -1,4 +1,4 @@
1
- import { Loader, Object3D, LoadingManager } from 'three'
1
+ import type { Loader, Object3D, LoadingManager } from 'three'
2
2
 
3
3
  export interface Assimp {
4
4
  animation: any
@@ -0,0 +1,21 @@
1
+ import type { Loader, AnimationClip, Skeleton, LoadingManager } from 'three'
2
+
3
+ export interface BVH {
4
+ clip: AnimationClip
5
+ skeleton: Skeleton
6
+ }
7
+
8
+ export class BVHLoader extends Loader {
9
+ constructor(manager?: LoadingManager)
10
+ animateBonePositions: boolean
11
+ animateBoneRotations: boolean
12
+
13
+ load(
14
+ url: string,
15
+ onLoad: (bvh: BVH) => void,
16
+ onProgress?: (event: ProgressEvent) => void,
17
+ onError?: (event: ErrorEvent) => void,
18
+ ): void
19
+ loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<BVH>
20
+ parse(text: string): BVH
21
+ }
@@ -1,4 +1,4 @@
1
- import { Loader, AnimationClip, Skeleton, LoadingManager } from 'three'
1
+ import type { Loader, AnimationClip, Skeleton, LoadingManager } from 'three'
2
2
 
3
3
  export interface BVH {
4
4
  clip: AnimationClip
@@ -0,0 +1,32 @@
1
+ import type { Loader, CompressedTexture, LoadingManager, WebGLRenderer } from 'three'
2
+
3
+ export class BasisTextureLoader extends Loader {
4
+ constructor(manager?: LoadingManager)
5
+ transcoderBinary: ArrayBuffer | null
6
+ transcoderPath: string
7
+ transcoderPending: Promise<void> | null
8
+
9
+ workerConfig: {
10
+ format: number
11
+ astcSupported: boolean
12
+ etcSupported: boolean
13
+ dxtSupported: boolean
14
+ pvrtcSupported: boolean
15
+ }
16
+ workerLimit: number
17
+ workerNextTaskID: number
18
+ workerPool: object[]
19
+ workerSourceURL: string
20
+
21
+ detectSupport(renderer: WebGLRenderer): this
22
+ load(
23
+ url: string,
24
+ onLoad: (texture: CompressedTexture) => void,
25
+ onProgress?: (event: ProgressEvent) => void,
26
+ onError?: (event: ErrorEvent) => void,
27
+ ): void
28
+ loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<CompressedTexture>
29
+ setTranscoderPath(path: string): this
30
+ setWorkerLimit(workerLimit: number): this
31
+ dispose(): void
32
+ }
@@ -1,4 +1,4 @@
1
- import { Loader, CompressedTexture, LoadingManager, WebGLRenderer } from 'three'
1
+ import type { Loader, CompressedTexture, LoadingManager, WebGLRenderer } from 'three'
2
2
 
3
3
  export class BasisTextureLoader extends Loader {
4
4
  constructor(manager?: LoadingManager)
@@ -0,0 +1,20 @@
1
+ import type { Loader, LoadingManager, Scene } from 'three'
2
+
3
+ export interface Collada {
4
+ kinematics: object
5
+ library: object
6
+ scene: Scene
7
+ }
8
+
9
+ export class ColladaLoader extends Loader {
10
+ constructor(manager?: LoadingManager)
11
+
12
+ load(
13
+ url: string,
14
+ onLoad: (collada: Collada) => void,
15
+ onProgress?: (event: ProgressEvent) => void,
16
+ onError?: (event: ErrorEvent) => void,
17
+ ): void
18
+ loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<Collada>
19
+ parse(text: string, path: string): Collada
20
+ }
@@ -1,4 +1,4 @@
1
- import { Loader, LoadingManager, Scene } from 'three'
1
+ import type { Loader, LoadingManager, Scene } from 'three'
2
2
 
3
3
  export interface Collada {
4
4
  kinematics: object
@@ -0,0 +1,16 @@
1
+ import type { LoadingManager, CompressedTextureLoader, PixelFormat, CompressedPixelFormat } from 'three'
2
+
3
+ export interface DDS {
4
+ mipmaps: object[]
5
+ width: number
6
+ height: number
7
+ format: PixelFormat | CompressedPixelFormat
8
+ mipmapCount: number
9
+ isCubemap: boolean
10
+ }
11
+
12
+ export class DDSLoader extends CompressedTextureLoader {
13
+ constructor(manager?: LoadingManager)
14
+
15
+ parse(buffer: ArrayBuffer, loadMipmaps: boolean): DDS
16
+ }
@@ -1,4 +1,4 @@
1
- import { LoadingManager, CompressedTextureLoader, PixelFormat, CompressedPixelFormat } from 'three'
1
+ import type { LoadingManager, CompressedTextureLoader, PixelFormat, CompressedPixelFormat } from 'three'
2
2
 
3
3
  export interface DDS {
4
4
  mipmaps: object[]