three-stdlib 2.35.7 → 2.35.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/_polyfill/constants.d.cts +1 -0
- package/_polyfill/constants.d.ts +1 -1
- package/_polyfill/uv1.d.cts +5 -0
- package/_polyfill/uv1.d.ts +1 -1
- package/animation/AnimationClipCreator.d.cts +12 -0
- package/animation/AnimationClipCreator.d.ts +1 -1
- package/animation/CCDIKSolver.d.cts +30 -0
- package/animation/CCDIKSolver.d.ts +1 -1
- package/animation/MMDAnimationHelper.d.cts +93 -0
- package/animation/MMDAnimationHelper.d.ts +3 -3
- package/animation/MMDPhysics.d.cts +119 -0
- package/animation/MMDPhysics.d.ts +1 -1
- package/cameras/CinematicCamera.d.cts +34 -0
- package/cameras/CinematicCamera.d.ts +2 -2
- package/controls/ArcballControls.d.cts +376 -0
- package/controls/ArcballControls.d.ts +4 -4
- package/controls/DeviceOrientationControls.d.cts +29 -0
- package/controls/DeviceOrientationControls.d.ts +4 -4
- package/controls/DragControls.d.cts +67 -0
- package/controls/DragControls.d.ts +3 -3
- package/controls/EventDispatcher.d.cts +41 -0
- package/controls/EventDispatcher.d.ts +1 -1
- package/controls/FirstPersonControls.d.cts +49 -0
- package/controls/FirstPersonControls.d.ts +3 -3
- package/controls/FlyControls.d.cts +39 -0
- package/controls/FlyControls.d.ts +3 -3
- package/controls/OrbitControls.d.cts +74 -0
- package/controls/OrbitControls.d.ts +4 -4
- package/controls/PointerLockControls.d.cts +39 -0
- package/controls/PointerLockControls.d.ts +3 -3
- package/controls/StandardControlsEventMap.d.cts +14 -0
- package/controls/TrackballControls.d.cts +97 -0
- package/controls/TrackballControls.d.ts +4 -4
- package/controls/TransformControls.d.cts +151 -0
- package/controls/TransformControls.d.ts +2 -2
- package/controls/experimental/CameraControls.d.cts +213 -0
- package/controls/experimental/CameraControls.d.ts +4 -4
- package/csm/CSM.d.cts +61 -0
- package/csm/CSM.d.ts +2 -2
- package/csm/CSMFrustum.d.cts +19 -0
- package/csm/CSMFrustum.d.ts +2 -2
- package/csm/CSMHelper.d.cts +26 -0
- package/csm/CSMHelper.d.ts +2 -2
- package/csm/CSMShader.d.cts +4 -0
- package/curves/CurveExtras.d.cts +68 -0
- package/curves/CurveExtras.d.ts +1 -1
- package/curves/NURBSCurve.d.cts +11 -0
- package/curves/NURBSCurve.d.ts +1 -1
- package/curves/NURBSSurface.d.cts +13 -0
- package/curves/NURBSSurface.d.ts +1 -1
- package/curves/NURBSUtils.d.cts +20 -0
- package/curves/NURBSUtils.d.ts +1 -1
- package/deprecated/Geometry.d.cts +341 -0
- package/deprecated/Geometry.d.ts +1 -1
- package/effects/AnaglyphEffect.d.cts +11 -0
- package/effects/AnaglyphEffect.d.ts +1 -1
- package/effects/AsciiEffect.d.cts +18 -0
- package/effects/AsciiEffect.d.ts +1 -1
- package/effects/OutlineEffect.d.cts +28 -0
- package/effects/OutlineEffect.d.ts +1 -1
- package/effects/ParallaxBarrierEffect.d.cts +8 -0
- package/effects/ParallaxBarrierEffect.d.ts +1 -1
- package/effects/PeppersGhostEffect.d.cts +10 -0
- package/effects/PeppersGhostEffect.d.ts +1 -1
- package/effects/StereoEffect.d.cts +9 -0
- package/effects/StereoEffect.d.ts +1 -1
- package/environments/RoomEnvironment.d.cts +6 -0
- package/environments/RoomEnvironment.d.ts +2 -2
- package/exporters/ColladaExporter.d.cts +50 -0
- package/exporters/ColladaExporter.d.ts +2 -2
- package/exporters/DRACOExporter.d.cts +36 -0
- package/exporters/DRACOExporter.d.ts +2 -2
- package/exporters/GLTFExporter.d.cts +114 -0
- package/exporters/GLTFExporter.d.ts +4 -4
- package/exporters/MMDExporter.d.cts +12 -0
- package/exporters/MMDExporter.d.ts +2 -2
- package/exporters/OBJExporter.d.cts +18 -0
- package/exporters/OBJExporter.d.ts +2 -2
- package/exporters/PLYExporter.d.cts +23 -0
- package/exporters/PLYExporter.d.ts +2 -2
- package/exporters/STLExporter.d.cts +28 -0
- package/exporters/STLExporter.d.ts +2 -2
- package/exporters/USDZExporter.d.cts +27 -0
- package/exporters/USDZExporter.d.ts +2 -2
- package/geometries/BoxLineGeometry.d.cts +12 -0
- package/geometries/BoxLineGeometry.d.ts +1 -1
- package/geometries/ConvexGeometry.d.cts +5 -0
- package/geometries/ConvexGeometry.d.ts +1 -1
- package/geometries/DecalGeometry.d.cts +10 -0
- package/geometries/DecalGeometry.d.ts +1 -1
- package/geometries/LightningStrike.d.cts +108 -0
- package/geometries/LightningStrike.d.ts +1 -1
- package/geometries/ParametricGeometries.d.cts +26 -0
- package/geometries/ParametricGeometries.d.ts +3 -3
- package/geometries/ParametricGeometry.d.cts +18 -0
- package/geometries/ParametricGeometry.d.ts +2 -2
- package/geometries/RoundedBoxGeometry.d.cts +5 -0
- package/geometries/RoundedBoxGeometry.d.ts +1 -1
- package/geometries/TeapotGeometry.d.cts +13 -0
- package/geometries/TeapotGeometry.d.ts +1 -1
- package/geometries/TextGeometry.d.cts +18 -0
- package/geometries/TextGeometry.d.ts +4 -4
- package/helpers/LightProbeHelper.d.cts +10 -0
- package/helpers/LightProbeHelper.d.ts +1 -1
- package/helpers/PositionalAudioHelper.d.cts +13 -0
- package/helpers/PositionalAudioHelper.d.ts +1 -1
- package/helpers/RaycasterHelper.d.cts +33 -0
- package/helpers/RaycasterHelper.d.ts +2 -2
- package/helpers/RectAreaLightHelper.d.cts +11 -0
- package/helpers/RectAreaLightHelper.d.ts +1 -1
- package/helpers/VertexNormalsHelper.d.cts +13 -0
- package/helpers/VertexNormalsHelper.d.ts +1 -1
- package/helpers/VertexTangentsHelper.d.cts +13 -0
- package/helpers/VertexTangentsHelper.d.ts +1 -1
- package/index.d.cts +262 -0
- package/index.d.ts +262 -262
- package/interactive/HTMLMesh.d.cts +6 -0
- package/interactive/HTMLMesh.d.ts +1 -1
- package/interactive/InteractiveGroup.d.cts +5 -0
- package/interactive/InteractiveGroup.d.ts +1 -1
- package/interactive/SelectionBox.d.cts +15 -0
- package/interactive/SelectionBox.d.ts +1 -1
- package/interactive/SelectionHelper.d.cts +17 -0
- package/interactive/SelectionHelper.d.ts +2 -2
- package/libs/MeshoptDecoder.d.cts +12 -0
- package/libs/MeshoptDecoder.d.ts +1 -1
- package/libs/MotionControllers.d.cts +176 -0
- package/libs/MotionControllers.d.ts +1 -1
- package/libs/zstddec.d.cts +8 -0
- package/libs/zstddec.d.ts +1 -1
- package/lights/LightProbeGenerator.d.cts +6 -0
- package/lights/LightProbeGenerator.d.ts +2 -2
- package/lights/RectAreaLightUniformsLib.d.cts +3 -0
- package/lights/RectAreaLightUniformsLib.d.ts +1 -1
- package/lines/Line2.d.cts +11 -0
- package/lines/Line2.d.ts +3 -3
- package/lines/LineGeometry.d.cts +10 -0
- package/lines/LineGeometry.d.ts +2 -2
- package/lines/LineMaterial.d.cts +31 -0
- package/lines/LineMaterial.d.ts +1 -1
- package/lines/LineSegments2.d.cts +14 -0
- package/lines/LineSegments2.d.ts +3 -3
- package/lines/LineSegmentsGeometry.d.cts +16 -0
- package/lines/LineSegmentsGeometry.d.ts +1 -1
- package/lines/Wireframe.d.cts +11 -0
- package/lines/Wireframe.d.ts +3 -3
- package/lines/WireframeGeometry2.d.cts +8 -0
- package/lines/WireframeGeometry2.d.ts +2 -2
- package/loaders/3DMLoader.d.cts +17 -0
- package/loaders/3DMLoader.d.ts +1 -1
- package/loaders/3MFLoader.d.cts +16 -0
- package/loaders/3MFLoader.d.ts +1 -1
- package/loaders/AMFLoader.d.cts +14 -0
- package/loaders/AMFLoader.d.ts +1 -1
- package/loaders/AssimpLoader.d.cts +19 -0
- package/loaders/AssimpLoader.d.ts +1 -1
- package/loaders/BVHLoader.d.cts +21 -0
- package/loaders/BVHLoader.d.ts +1 -1
- package/loaders/BasisTextureLoader.d.cts +32 -0
- package/loaders/BasisTextureLoader.d.ts +1 -1
- package/loaders/ColladaLoader.d.cts +20 -0
- package/loaders/ColladaLoader.d.ts +1 -1
- package/loaders/DDSLoader.d.cts +16 -0
- package/loaders/DDSLoader.d.ts +1 -1
- package/loaders/DRACOLoader.d.cts +18 -0
- package/loaders/DRACOLoader.d.ts +1 -1
- package/loaders/EXRLoader.d.cts +18 -0
- package/loaders/EXRLoader.d.ts +1 -1
- package/loaders/FBXLoader.d.cts +14 -0
- package/loaders/FBXLoader.d.ts +1 -1
- package/loaders/FontLoader.d.cts +37 -0
- package/loaders/FontLoader.d.ts +4 -4
- package/loaders/GCodeLoader.d.cts +15 -0
- package/loaders/GCodeLoader.d.ts +1 -1
- package/loaders/GLTFLoader.d.cts +155 -0
- package/loaders/GLTFLoader.d.ts +3 -3
- package/loaders/HDRCubeTextureLoader.d.cts +18 -0
- package/loaders/HDRCubeTextureLoader.d.ts +2 -2
- package/loaders/KMZLoader.d.cts +16 -0
- package/loaders/KMZLoader.d.ts +2 -2
- package/loaders/KTX2Loader.d.cts +10 -0
- package/loaders/KTX2Loader.d.ts +1 -1
- package/loaders/KTXLoader.d.cts +16 -0
- package/loaders/KTXLoader.d.ts +1 -1
- package/loaders/LDrawLoader.d.cts +26 -0
- package/loaders/LDrawLoader.d.ts +1 -1
- package/loaders/LUT3dlLoader.d.cts +20 -0
- package/loaders/LUT3dlLoader.d.ts +1 -1
- package/loaders/LUTCubeLoader.d.cts +23 -0
- package/loaders/LUTCubeLoader.d.ts +1 -1
- package/loaders/LWOLoader.d.cts +26 -0
- package/loaders/LWOLoader.d.ts +1 -1
- package/loaders/LottieLoader.d.cts +15 -0
- package/loaders/LottieLoader.d.ts +1 -1
- package/loaders/MD2Loader.d.cts +14 -0
- package/loaders/MD2Loader.d.ts +1 -1
- package/loaders/MDDLoader.d.cts +19 -0
- package/loaders/MDDLoader.d.ts +1 -1
- package/loaders/MMDLoader.d.cts +63 -0
- package/loaders/MMDLoader.d.ts +1 -1
- package/loaders/MTLLoader.d.cts +100 -0
- package/loaders/MTLLoader.d.ts +1 -1
- package/loaders/NRRDLoader.d.cts +22 -0
- package/loaders/NRRDLoader.d.ts +2 -2
- package/loaders/OBJLoader.d.cts +17 -0
- package/loaders/OBJLoader.d.ts +2 -2
- package/loaders/PCDLoader.d.cts +15 -0
- package/loaders/PCDLoader.d.ts +1 -1
- package/loaders/PDBLoader.d.cts +22 -0
- package/loaders/PDBLoader.d.ts +1 -1
- package/loaders/PLYLoader.d.cts +16 -0
- package/loaders/PLYLoader.d.ts +1 -1
- package/loaders/PRWMLoader.d.cts +16 -0
- package/loaders/PRWMLoader.d.ts +1 -1
- package/loaders/PVRLoader.d.cts +16 -0
- package/loaders/PVRLoader.d.ts +1 -1
- package/loaders/RGBELoader.d.cts +20 -0
- package/loaders/RGBELoader.d.ts +1 -1
- package/loaders/RGBMLoader.d.cts +32 -0
- package/loaders/RGBMLoader.d.ts +1 -1
- package/loaders/STLLoader.d.cts +14 -0
- package/loaders/STLLoader.d.ts +1 -1
- package/loaders/SVGLoader.d.cts +63 -0
- package/loaders/SVGLoader.d.ts +1 -1
- package/loaders/TDSLoader.d.cts +42 -0
- package/loaders/TDSLoader.d.ts +1 -1
- package/loaders/TGALoader.d.cts +14 -0
- package/loaders/TGALoader.d.ts +1 -1
- package/loaders/TTFLoader.d.cts +15 -0
- package/loaders/TTFLoader.d.ts +1 -1
- package/loaders/TiltLoader.d.cts +14 -0
- package/loaders/TiltLoader.d.ts +1 -1
- package/loaders/VOXLoader.d.cts +29 -0
- package/loaders/VOXLoader.d.ts +1 -1
- package/loaders/VRMLLoader.d.cts +14 -0
- package/loaders/VRMLLoader.d.ts +1 -1
- package/loaders/VRMLoader.d.cts +19 -0
- package/loaders/VRMLoader.d.ts +3 -3
- package/loaders/VTKLoader.d.cts +14 -0
- package/loaders/VTKLoader.d.ts +1 -1
- package/loaders/XLoader.d.cts +19 -0
- package/loaders/XLoader.d.ts +1 -1
- package/loaders/XYZLoader.d.cts +14 -0
- package/loaders/XYZLoader.d.ts +1 -1
- package/math/Capsule.d.cts +27 -0
- package/math/Capsule.d.ts +1 -1
- package/math/ColorConverter.d.cts +21 -0
- package/math/ColorConverter.d.ts +2 -2
- package/math/ConvexHull.d.cts +89 -0
- package/math/ConvexHull.d.ts +1 -1
- package/math/ImprovedNoise.d.cts +4 -0
- package/math/Lut.d.cts +27 -0
- package/math/Lut.d.ts +1 -1
- package/math/MeshSurfaceSampler.d.cts +18 -0
- package/math/MeshSurfaceSampler.d.ts +1 -1
- package/math/OBB.d.cts +24 -0
- package/math/OBB.d.ts +1 -1
- package/math/Octree.d.cts +24 -0
- package/math/Octree.d.ts +2 -2
- package/math/SimplexNoise.d.cts +21 -0
- package/math/SimplexNoise.d.ts +1 -1
- package/misc/ConvexObjectBreaker.d.cts +25 -0
- package/misc/ConvexObjectBreaker.d.ts +1 -1
- package/misc/GPUComputationRenderer.d.cts +53 -0
- package/misc/GPUComputationRenderer.d.ts +1 -1
- package/misc/Gyroscope.d.cts +5 -0
- package/misc/Gyroscope.d.ts +1 -1
- package/misc/MD2Character.d.cts +33 -0
- package/misc/MD2Character.d.ts +1 -1
- package/misc/MD2CharacterComplex.d.cts +47 -0
- package/misc/MD2CharacterComplex.d.ts +1 -1
- package/misc/MorphAnimMesh.d.cts +13 -0
- package/misc/MorphAnimMesh.d.ts +1 -1
- package/misc/MorphBlendMesh.d.cts +21 -0
- package/misc/MorphBlendMesh.d.ts +1 -1
- package/misc/ProgressiveLightmap.d.cts +60 -0
- package/misc/ProgressiveLightmap.d.ts +1 -1
- package/misc/RollerCoaster.d.cts +21 -0
- package/misc/RollerCoaster.d.ts +1 -1
- package/misc/Timer.d.cts +27 -0
- package/misc/Timer.d.ts +1 -1
- package/misc/TubePainter.d.cts +10 -0
- package/misc/TubePainter.d.ts +1 -1
- package/misc/Volume.d.cts +37 -0
- package/misc/Volume.d.ts +2 -2
- package/misc/VolumeSlice.d.cts +28 -0
- package/misc/VolumeSlice.d.ts +2 -2
- package/misc/WebGL.d.cts +5 -0
- package/misc/WebGL.d.ts +5 -5
- package/modifiers/CurveModifier.d.cts +91 -0
- package/modifiers/CurveModifier.d.ts +7 -7
- package/modifiers/EdgeSplitModifier.d.cts +19 -0
- package/modifiers/EdgeSplitModifier.d.ts +2 -2
- package/modifiers/SimplifyModifier.d.cts +19 -0
- package/modifiers/SimplifyModifier.d.ts +2 -2
- package/modifiers/TessellateModifier.d.cts +11 -0
- package/modifiers/TessellateModifier.d.ts +2 -2
- package/objects/BatchedMesh.d.cts +48 -0
- package/objects/BatchedMesh.d.ts +2 -2
- package/objects/GroundProjectedEnv.d.cts +12 -0
- package/objects/GroundProjectedEnv.d.ts +2 -2
- package/objects/Lensflare.d.cts +17 -0
- package/objects/Lensflare.d.ts +1 -1
- package/objects/LightningStorm.d.cts +32 -0
- package/objects/LightningStorm.d.ts +2 -2
- package/objects/MarchingCubes.d.cts +76 -0
- package/objects/MarchingCubes.d.ts +1 -1
- package/objects/Reflector.d.cts +23 -0
- package/objects/Reflector.d.ts +2 -2
- package/objects/ReflectorForSSRPass.d.cts +48 -0
- package/objects/ReflectorForSSRPass.d.ts +1 -1
- package/objects/ReflectorRTT.d.cts +6 -0
- package/objects/ReflectorRTT.d.ts +3 -3
- package/objects/Refractor.d.cts +23 -0
- package/objects/Refractor.d.ts +2 -2
- package/objects/ShadowMesh.d.cts +10 -0
- package/objects/ShadowMesh.d.ts +1 -1
- package/objects/Sky.d.cts +18 -0
- package/objects/Sky.d.ts +2 -2
- package/objects/Water.d.cts +22 -0
- package/objects/Water.d.ts +1 -1
- package/objects/Water2.d.cts +23 -0
- package/objects/Water2.d.ts +2 -2
- package/package.json +11 -5
- package/physics/AmmoPhysics.d.cts +7 -0
- package/physics/AmmoPhysics.d.ts +1 -1
- package/postprocessing/AdaptiveToneMappingPass.d.cts +29 -0
- package/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
- package/postprocessing/AfterimagePass.d.cts +15 -0
- package/postprocessing/AfterimagePass.d.ts +3 -3
- package/postprocessing/BloomPass.d.cts +29 -0
- package/postprocessing/BloomPass.d.ts +4 -4
- package/postprocessing/BokehPass.d.cts +26 -0
- package/postprocessing/BokehPass.d.ts +3 -3
- package/postprocessing/ClearPass.d.cts +10 -0
- package/postprocessing/ClearPass.d.ts +3 -3
- package/postprocessing/CubeTexturePass.d.cts +14 -0
- package/postprocessing/CubeTexturePass.d.ts +2 -2
- package/postprocessing/DotScreenPass.d.cts +11 -0
- package/postprocessing/DotScreenPass.d.ts +4 -4
- package/postprocessing/EffectComposer.d.cts +28 -0
- package/postprocessing/EffectComposer.d.ts +3 -3
- package/postprocessing/FilmPass.d.cts +11 -0
- package/postprocessing/FilmPass.d.ts +4 -4
- package/postprocessing/GlitchPass.d.cts +16 -0
- package/postprocessing/GlitchPass.d.ts +4 -4
- package/postprocessing/HalftonePass.d.cts +26 -0
- package/postprocessing/HalftonePass.d.ts +3 -3
- package/postprocessing/LUTPass.d.cts +13 -0
- package/postprocessing/LUTPass.d.ts +2 -2
- package/postprocessing/MaskPass.d.cts +14 -0
- package/postprocessing/MaskPass.d.ts +3 -3
- package/postprocessing/OutlinePass.d.cts +53 -0
- package/postprocessing/OutlinePass.d.ts +3 -3
- package/postprocessing/Pass.d.cts +21 -0
- package/postprocessing/Pass.d.ts +2 -2
- package/postprocessing/RenderPass.d.cts +14 -0
- package/postprocessing/RenderPass.d.ts +3 -3
- package/postprocessing/RenderPixelatedPass.d.cts +34 -0
- package/postprocessing/RenderPixelatedPass.d.ts +2 -2
- package/postprocessing/SAOPass.d.cts +78 -0
- package/postprocessing/SAOPass.d.ts +2 -2
- package/postprocessing/SMAAPass.d.cts +21 -0
- package/postprocessing/SMAAPass.d.ts +2 -2
- package/postprocessing/SSAARenderPass.d.cts +17 -0
- package/postprocessing/SSAARenderPass.d.ts +2 -2
- package/postprocessing/SSAOPass.d.cts +70 -0
- package/postprocessing/SSAOPass.d.ts +2 -2
- package/postprocessing/SSRPass.d.cts +123 -0
- package/postprocessing/SSRPass.d.ts +3 -3
- package/postprocessing/SavePass.d.cts +12 -0
- package/postprocessing/SavePass.d.ts +2 -2
- package/postprocessing/ShaderPass.d.cts +13 -0
- package/postprocessing/ShaderPass.d.ts +4 -4
- package/postprocessing/TAARenderPass.d.cts +8 -0
- package/postprocessing/TAARenderPass.d.ts +2 -2
- package/postprocessing/TexturePass.d.cts +12 -0
- package/postprocessing/TexturePass.d.ts +2 -2
- package/postprocessing/UnrealBloomPass.d.cts +31 -0
- package/postprocessing/UnrealBloomPass.d.ts +2 -2
- package/postprocessing/WaterPass.d.cts +35 -0
- package/postprocessing/WaterPass.d.ts +3 -3
- package/renderers/CSS2DRenderer.d.cts +23 -0
- package/renderers/CSS2DRenderer.d.ts +1 -1
- package/renderers/CSS3DRenderer.d.cts +26 -0
- package/renderers/CSS3DRenderer.d.ts +1 -1
- package/renderers/Projector.d.cts +60 -0
- package/renderers/Projector.d.ts +1 -1
- package/renderers/SVGRenderer.d.cts +25 -0
- package/renderers/SVGRenderer.d.ts +1 -1
- package/shaders/ACESFilmicToneMappingShader.d.cts +16 -0
- package/shaders/ACESFilmicToneMappingShader.d.ts +2 -2
- package/shaders/AfterimageShader.d.cts +15 -0
- package/shaders/AfterimageShader.d.ts +2 -2
- package/shaders/BasicShader.d.cts +8 -0
- package/shaders/BasicShader.d.ts +2 -2
- package/shaders/BleachBypassShader.d.cts +14 -0
- package/shaders/BleachBypassShader.d.ts +2 -2
- package/shaders/BlendShader.d.cts +21 -0
- package/shaders/BlendShader.d.ts +1 -1
- package/shaders/BokehShader.d.cts +24 -0
- package/shaders/BokehShader.d.ts +2 -2
- package/shaders/BokehShader2.d.cts +50 -0
- package/shaders/BokehShader2.d.ts +3 -3
- package/shaders/BrightnessContrastShader.d.cts +21 -0
- package/shaders/BrightnessContrastShader.d.ts +1 -1
- package/shaders/ColorCorrectionShader.d.cts +22 -0
- package/shaders/ColorCorrectionShader.d.ts +2 -2
- package/shaders/ColorifyShader.d.cts +16 -0
- package/shaders/ColorifyShader.d.ts +2 -2
- package/shaders/ConvolutionShader.d.cts +21 -0
- package/shaders/ConvolutionShader.d.ts +3 -3
- package/shaders/CopyShader.d.cts +12 -0
- package/shaders/CopyShader.d.ts +2 -2
- package/shaders/DOFMipMapShader.d.cts +23 -0
- package/shaders/DOFMipMapShader.d.ts +1 -1
- package/shaders/DepthLimitedBlurShader.d.cts +28 -0
- package/shaders/DepthLimitedBlurShader.d.ts +4 -4
- package/shaders/DigitalGlitch.d.cts +39 -0
- package/shaders/DigitalGlitch.d.ts +1 -1
- package/shaders/DotScreenShader.d.cts +27 -0
- package/shaders/DotScreenShader.d.ts +2 -2
- package/shaders/FXAAShader.d.cts +19 -0
- package/shaders/FXAAShader.d.ts +2 -2
- package/shaders/FilmShader.d.cts +43 -0
- package/shaders/FilmShader.d.ts +1 -1
- package/shaders/FocusShader.d.cts +26 -0
- package/shaders/FocusShader.d.ts +1 -1
- package/shaders/FreiChenShader.d.cts +19 -0
- package/shaders/FreiChenShader.d.ts +2 -2
- package/shaders/FresnelShader.d.cts +24 -0
- package/shaders/FresnelShader.d.ts +1 -1
- package/shaders/GammaCorrectionShader.d.cts +12 -0
- package/shaders/GammaCorrectionShader.d.ts +2 -2
- package/shaders/GodRaysShader.d.cts +97 -0
- package/shaders/GodRaysShader.d.ts +5 -5
- package/shaders/HalftoneShader.d.cts +51 -0
- package/shaders/HalftoneShader.d.ts +1 -1
- package/shaders/HorizontalBlurShader.d.cts +18 -0
- package/shaders/HorizontalBlurShader.d.ts +2 -2
- package/shaders/HorizontalTiltShiftShader.d.cts +23 -0
- package/shaders/HorizontalTiltShiftShader.d.ts +1 -1
- package/shaders/HueSaturationShader.d.cts +21 -0
- package/shaders/HueSaturationShader.d.ts +1 -1
- package/shaders/KaleidoShader.d.cts +24 -0
- package/shaders/KaleidoShader.d.ts +1 -1
- package/shaders/LuminosityHighPassShader.d.cts +27 -0
- package/shaders/LuminosityHighPassShader.d.ts +2 -2
- package/shaders/LuminosityShader.d.cts +13 -0
- package/shaders/LuminosityShader.d.ts +1 -1
- package/shaders/MirrorShader.d.cts +18 -0
- package/shaders/MirrorShader.d.ts +1 -1
- package/shaders/NormalMapShader.d.cts +23 -0
- package/shaders/NormalMapShader.d.ts +2 -2
- package/shaders/ParallaxShader.d.cts +28 -0
- package/shaders/ParallaxShader.d.ts +1 -1
- package/shaders/PixelShader.d.cts +18 -0
- package/shaders/PixelShader.d.ts +1 -1
- package/shaders/RGBShiftShader.d.cts +24 -0
- package/shaders/RGBShiftShader.d.ts +1 -1
- package/shaders/SAOShader.d.cts +25 -0
- package/shaders/SAOShader.d.ts +3 -3
- package/shaders/SMAAShader.d.cts +60 -0
- package/shaders/SMAAShader.d.ts +4 -4
- package/shaders/SSAOShader.d.cts +86 -0
- package/shaders/SSAOShader.d.ts +4 -4
- package/shaders/SSRShader.d.cts +94 -0
- package/shaders/SSRShader.d.ts +4 -4
- package/shaders/SepiaShader.d.cts +17 -0
- package/shaders/SepiaShader.d.ts +1 -1
- package/shaders/SobelOperatorShader.d.cts +19 -0
- package/shaders/SobelOperatorShader.d.ts +2 -2
- package/shaders/SubsurfaceScatteringShader.d.cts +5 -0
- package/shaders/SubsurfaceScatteringShader.d.ts +1 -1
- package/shaders/TechnicolorShader.d.cts +15 -0
- package/shaders/TechnicolorShader.d.ts +1 -1
- package/shaders/ToneMapShader.d.cts +27 -0
- package/shaders/ToneMapShader.d.ts +1 -1
- package/shaders/ToonShader.d.cts +108 -0
- package/shaders/ToonShader.d.ts +5 -5
- package/shaders/TriangleBlurShader.d.cts +22 -0
- package/shaders/TriangleBlurShader.d.ts +2 -2
- package/shaders/UnpackDepthRGBAShader.d.cts +16 -0
- package/shaders/UnpackDepthRGBAShader.d.ts +1 -1
- package/shaders/VerticalBlurShader.d.cts +18 -0
- package/shaders/VerticalBlurShader.d.ts +2 -2
- package/shaders/VerticalTiltShiftShader.d.cts +23 -0
- package/shaders/VerticalTiltShiftShader.d.ts +1 -1
- package/shaders/VignetteShader.d.cts +20 -0
- package/shaders/VignetteShader.d.ts +1 -1
- package/shaders/VolumeShader.d.cts +30 -0
- package/shaders/VolumeShader.d.ts +2 -2
- package/shaders/WaterRefractionShader.d.cts +21 -0
- package/shaders/WaterRefractionShader.d.ts +1 -1
- package/shaders/types.d.cts +13 -0
- package/textures/FlakesTexture.d.cts +4 -0
- package/textures/FlakesTexture.d.ts +1 -1
- package/types/helpers.d.cts +1 -0
- package/types/helpers.d.ts +1 -1
- package/types/shared.d.cts +9 -0
- package/types/shared.d.ts +1 -1
- package/types/utils.d.cts +3 -0
- package/utils/BufferGeometryUtils.d.cts +63 -0
- package/utils/BufferGeometryUtils.d.ts +9 -9
- package/utils/GeometryCompressionUtils.d.cts +7 -0
- package/utils/GeometryCompressionUtils.d.ts +2 -2
- package/utils/GeometryUtils.d.cts +6 -0
- package/utils/GeometryUtils.d.ts +2 -2
- package/utils/LDrawUtils.d.cts +5 -0
- package/utils/LDrawUtils.d.ts +2 -2
- package/utils/RoughnessMipmapper.d.cts +8 -0
- package/utils/RoughnessMipmapper.d.ts +1 -1
- package/utils/SceneUtils.d.cts +9 -0
- package/utils/SceneUtils.d.ts +2 -2
- package/utils/ShadowMapViewer.d.cts +24 -0
- package/utils/ShadowMapViewer.d.ts +1 -1
- package/utils/SkeletonUtils.d.cts +14 -0
- package/utils/SkeletonUtils.d.ts +2 -2
- package/utils/UVsDebug.d.cts +3 -0
- package/utils/UVsDebug.d.ts +1 -1
- package/webxr/ARButton.d.cts +6 -0
- package/webxr/ARButton.d.ts +2 -2
- package/webxr/OculusHandModel.d.cts +23 -0
- package/webxr/OculusHandModel.d.ts +3 -3
- package/webxr/OculusHandPointerModel.d.cts +65 -0
- package/webxr/OculusHandPointerModel.d.ts +1 -1
- package/webxr/Text2D.d.cts +3 -0
- package/webxr/Text2D.d.ts +1 -1
- package/webxr/VRButton.d.cts +11 -0
- package/webxr/VRButton.d.ts +2 -2
- package/webxr/XRControllerModelFactory.d.cts +23 -0
- package/webxr/XRControllerModelFactory.d.ts +4 -4
- package/webxr/XREstimatedLight.d.cts +33 -0
- package/webxr/XREstimatedLight.d.ts +1 -1
- package/webxr/XRHandMeshModel.d.cts +9 -0
- package/webxr/XRHandMeshModel.d.ts +2 -2
- package/webxr/XRHandModelFactory.d.cts +25 -0
- package/webxr/XRHandModelFactory.d.ts +3 -3
- package/webxr/XRHandPrimitiveModel.d.cts +24 -0
- package/webxr/XRHandPrimitiveModel.d.ts +2 -2
|
@@ -0,0 +1,47 @@
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1
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+
import type { Object3D, Mesh, Texture } from 'three'
|
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2
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+
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3
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+
export class MD2CharacterComplex {
|
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4
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+
constructor()
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5
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+
scale: number
|
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6
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+
animationFPS: number
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7
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+
transitionFrames: number
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8
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+
maxSpeed: number
|
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9
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+
maxReverseSpeed: number
|
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10
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+
frontAcceleration: number
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11
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+
backAcceleration: number
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12
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frontDecceleration: number
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13
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+
angularSpeed: number
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14
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+
root: Object3D
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15
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+
meshBody: Mesh | null
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16
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meshWeapon: Mesh | null
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17
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controls: null
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18
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+
skinsBody: Texture[]
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19
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+
skinsWeapon: Texture[]
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20
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+
weapons: Mesh[]
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21
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currentSkin: number
|
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22
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onLoadComplete: () => void
|
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23
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+
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24
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meshes: Mesh[]
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25
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+
animations: object[]
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26
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loadCounter: number
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27
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speed: number
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28
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+
bodyOrientation: number
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29
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+
walkSpeed: number
|
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30
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+
crouchSpeed: number
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31
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+
activeAnimation: string
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32
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+
oldAnimation: string
|
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33
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+
|
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34
|
+
enableShadows(enable: boolean): void
|
|
35
|
+
setVisible(enable: boolean): void
|
|
36
|
+
shareParts(original: MD2CharacterComplex): void
|
|
37
|
+
loadParts(config: object): void
|
|
38
|
+
setPlaybackRate(rate: number): void
|
|
39
|
+
setWireframe(wireframeEnabled: boolean): void
|
|
40
|
+
setSkin(index: number): void
|
|
41
|
+
setWeapon(index: number): void
|
|
42
|
+
setAnimation(animationName: string): void
|
|
43
|
+
update(delta: number): void
|
|
44
|
+
updateAnimations(delta: number): void
|
|
45
|
+
updateBehaviors(): void
|
|
46
|
+
updateMovementModel(delta: number): void
|
|
47
|
+
}
|
|
@@ -0,0 +1,13 @@
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1
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+
import type { AnimationAction, AnimationMixer, BufferGeometry, Material, Mesh } from 'three'
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2
|
+
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|
3
|
+
export class MorphAnimMesh extends Mesh {
|
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4
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+
constructor(geometry: BufferGeometry, material: Material)
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5
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mixer: AnimationMixer
|
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6
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activeAction: AnimationAction | null
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7
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+
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8
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+
setDirectionForward(): void
|
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9
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setDirectionBackward(): void
|
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10
|
+
playAnimation(label: string, fps: number): void
|
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11
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+
updateAnimation(delta: number): void
|
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12
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+
copy(source: MorphAnimMesh, recursive?: boolean): this
|
|
13
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+
}
|
package/misc/MorphAnimMesh.d.ts
CHANGED
|
@@ -1,4 +1,4 @@
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1
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-
import { AnimationAction, AnimationMixer, BufferGeometry, Material, Mesh } from 'three'
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1
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+
import type { AnimationAction, AnimationMixer, BufferGeometry, Material, Mesh } from 'three'
|
|
2
2
|
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|
3
3
|
export class MorphAnimMesh extends Mesh {
|
|
4
4
|
constructor(geometry: BufferGeometry, material: Material)
|
|
@@ -0,0 +1,21 @@
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|
1
|
+
import type { BufferGeometry, Material, Mesh } from 'three'
|
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2
|
+
|
|
3
|
+
export class MorphBlendMesh extends Mesh {
|
|
4
|
+
constructor(geometry: BufferGeometry, material: Material)
|
|
5
|
+
animationsMap: object
|
|
6
|
+
animationsList: object[]
|
|
7
|
+
|
|
8
|
+
createAnimation(name: string, start: number, end: number, fps: number): void
|
|
9
|
+
autoCreateAnimations(fps: number): void
|
|
10
|
+
setAnimationDirectionForward(name: string): void
|
|
11
|
+
setAnimationDirectionBackward(name: string): void
|
|
12
|
+
setAnimationFPS(name: string, fps: number): void
|
|
13
|
+
setAnimationDuration(name: string, duration: number): void
|
|
14
|
+
setAnimationWeight(name: string, weight: number): void
|
|
15
|
+
setAnimationTime(name: string, time: number): void
|
|
16
|
+
getAnimationTime(name: string): number
|
|
17
|
+
getAnimationDuration(name: string): number
|
|
18
|
+
playAnimation(name: string): void
|
|
19
|
+
stopAnimation(name: string): void
|
|
20
|
+
update(delta: number): void
|
|
21
|
+
}
|
package/misc/MorphBlendMesh.d.ts
CHANGED
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
import type {
|
|
2
|
+
Camera,
|
|
3
|
+
Material,
|
|
4
|
+
Mesh,
|
|
5
|
+
MeshBasicMaterial,
|
|
6
|
+
MeshPhongMaterial,
|
|
7
|
+
Object3D,
|
|
8
|
+
PlaneGeometry,
|
|
9
|
+
Texture,
|
|
10
|
+
Vector3,
|
|
11
|
+
WebGLRenderer,
|
|
12
|
+
Scene,
|
|
13
|
+
WebGLRenderTarget,
|
|
14
|
+
} from 'three'
|
|
15
|
+
|
|
16
|
+
export interface UVBoxes {
|
|
17
|
+
w: number
|
|
18
|
+
h: number
|
|
19
|
+
index: number
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
export interface LightMapContainers {
|
|
23
|
+
basicMat: Material | Material[]
|
|
24
|
+
object: Object3D
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
export class ProgressiveLightMap {
|
|
28
|
+
renderer: WebGLRenderer
|
|
29
|
+
res: number
|
|
30
|
+
lightMapContainers: LightMapContainers[]
|
|
31
|
+
compiled: boolean
|
|
32
|
+
scene: Scene
|
|
33
|
+
tinyTarget: WebGLRenderTarget
|
|
34
|
+
buffer1Active: boolean
|
|
35
|
+
firstUpdate: boolean
|
|
36
|
+
warned: boolean
|
|
37
|
+
|
|
38
|
+
progressiveLightMap1: WebGLRenderTarget
|
|
39
|
+
progressiveLightMap2: WebGLRenderTarget
|
|
40
|
+
|
|
41
|
+
uvMat: MeshPhongMaterial
|
|
42
|
+
|
|
43
|
+
uv_boxes: UVBoxes[]
|
|
44
|
+
|
|
45
|
+
blurringPlane: Mesh<PlaneGeometry, MeshBasicMaterial>
|
|
46
|
+
|
|
47
|
+
labelMaterial: MeshBasicMaterial
|
|
48
|
+
labelPlane: PlaneGeometry
|
|
49
|
+
labelMesh: Mesh<PlaneGeometry, MeshBasicMaterial>
|
|
50
|
+
|
|
51
|
+
constructor(renderer: WebGLRenderer, res?: number)
|
|
52
|
+
|
|
53
|
+
addObjectsToLightMap(objects: Object3D[]): void
|
|
54
|
+
|
|
55
|
+
update(camera: Camera, blendWindow?: number, blurEdges?: boolean): void
|
|
56
|
+
|
|
57
|
+
showDebugLightmap(visible: boolean, position?: Vector3): void
|
|
58
|
+
|
|
59
|
+
private _initializeBlurPlane(res: number, lightMap?: Texture | null): void
|
|
60
|
+
}
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import type { BufferGeometry, Curve, Mesh, Vector3 } from 'three'
|
|
2
|
+
|
|
3
|
+
export class RollerCoasterGeometry extends BufferGeometry {
|
|
4
|
+
constructor(curve: Curve<Vector3>, divisions: number)
|
|
5
|
+
}
|
|
6
|
+
|
|
7
|
+
export class RollerCoasterLiftersGeometry extends BufferGeometry {
|
|
8
|
+
constructor(curve: Curve<Vector3>, divisions: number)
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
export class RollerCoasterShadowGeometry extends BufferGeometry {
|
|
12
|
+
constructor(curve: Curve<Vector3>, divisions: number)
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
export class SkyGeometry extends BufferGeometry {
|
|
16
|
+
constructor(curve: Curve<Vector3>, divisions: number)
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
export class TreesGeometry extends BufferGeometry {
|
|
20
|
+
constructor(landscape: Mesh)
|
|
21
|
+
}
|
package/misc/RollerCoaster.d.ts
CHANGED
package/misc/Timer.d.cts
ADDED
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
declare class Timer {
|
|
2
|
+
private _previousTime;
|
|
3
|
+
private _currentTime;
|
|
4
|
+
private _delta;
|
|
5
|
+
private _elapsed;
|
|
6
|
+
private _timescale;
|
|
7
|
+
private _useFixedDelta;
|
|
8
|
+
private _fixedDelta;
|
|
9
|
+
private _usePageVisibilityAPI;
|
|
10
|
+
private _pageVisibilityHandler;
|
|
11
|
+
constructor();
|
|
12
|
+
connect(): this;
|
|
13
|
+
dispose(): this;
|
|
14
|
+
disableFixedDelta(): this;
|
|
15
|
+
enableFixedDelta(): this;
|
|
16
|
+
getDelta(): number;
|
|
17
|
+
getElapsedTime(): number;
|
|
18
|
+
getFixedDelta(): number;
|
|
19
|
+
getTimescale(): number;
|
|
20
|
+
reset(): this;
|
|
21
|
+
setFixedDelta(fixedDelta: number): this;
|
|
22
|
+
setTimescale(timescale: number): this;
|
|
23
|
+
update(): this;
|
|
24
|
+
get elapsedTime(): number;
|
|
25
|
+
private _now;
|
|
26
|
+
}
|
|
27
|
+
export type { Timer };
|
package/misc/Timer.d.ts
CHANGED
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import type { Matrix4, Mesh, Vector3 } from 'three'
|
|
2
|
+
|
|
3
|
+
export class TubePainter {
|
|
4
|
+
constructor()
|
|
5
|
+
|
|
6
|
+
mesh: Mesh
|
|
7
|
+
|
|
8
|
+
stroke(position1: Vector3, position2: Vector3, matrix1: Matrix4, matrix2: Matrix4): void
|
|
9
|
+
updateGeometry(start: number, end: number): void
|
|
10
|
+
}
|
package/misc/TubePainter.d.ts
CHANGED
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
import type { Matrix3 } from 'three'
|
|
2
|
+
|
|
3
|
+
import type { VolumeSlice } from './VolumeSlice.d.cts'
|
|
4
|
+
|
|
5
|
+
export class Volume {
|
|
6
|
+
constructor(xLength?: number, yLength?: number, zLength?: number, type?: string, arrayBuffer?: ArrayLike<number>)
|
|
7
|
+
|
|
8
|
+
xLength: number
|
|
9
|
+
yLength: number
|
|
10
|
+
zLength: number
|
|
11
|
+
|
|
12
|
+
axisOrder: Array<'x' | 'y' | 'z'>
|
|
13
|
+
|
|
14
|
+
data: ArrayLike<number>
|
|
15
|
+
|
|
16
|
+
spacing: number[]
|
|
17
|
+
offset: number[]
|
|
18
|
+
|
|
19
|
+
matrix: Matrix3
|
|
20
|
+
|
|
21
|
+
lowerThreshold: number
|
|
22
|
+
upperThreshold: number
|
|
23
|
+
|
|
24
|
+
sliceList: VolumeSlice[]
|
|
25
|
+
|
|
26
|
+
getData(i: number, j: number, k: number): number
|
|
27
|
+
access(i: number, j: number, k: number): number
|
|
28
|
+
reverseAccess(index: number): number[]
|
|
29
|
+
|
|
30
|
+
map(functionToMap: () => void, context: this): this
|
|
31
|
+
|
|
32
|
+
extractPerpendicularPlane(axis: string, RASIndex: number): object
|
|
33
|
+
extractSlice(axis: string, index: number): VolumeSlice
|
|
34
|
+
|
|
35
|
+
repaintAllSlices(): this
|
|
36
|
+
computeMinMax(): number[]
|
|
37
|
+
}
|
package/misc/Volume.d.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { Matrix3 } from 'three'
|
|
1
|
+
import type { Matrix3 } from 'three'
|
|
2
2
|
|
|
3
|
-
import { VolumeSlice } from './VolumeSlice'
|
|
3
|
+
import type { VolumeSlice } from './VolumeSlice.d.ts'
|
|
4
4
|
|
|
5
5
|
export class Volume {
|
|
6
6
|
constructor(xLength?: number, yLength?: number, zLength?: number, type?: string, arrayBuffer?: ArrayLike<number>)
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import type { Matrix3, Mesh } from 'three'
|
|
2
|
+
|
|
3
|
+
import type { Volume } from './Volume.d.cts'
|
|
4
|
+
|
|
5
|
+
export class VolumeSlice {
|
|
6
|
+
constructor(volume: Volume, index?: number, axis?: string)
|
|
7
|
+
|
|
8
|
+
index: number
|
|
9
|
+
axis: string
|
|
10
|
+
|
|
11
|
+
canvas: HTMLCanvasElement
|
|
12
|
+
canvasBuffer: HTMLCanvasElement
|
|
13
|
+
|
|
14
|
+
ctx: CanvasRenderingContext2D
|
|
15
|
+
ctxBuffer: CanvasRenderingContext2D
|
|
16
|
+
|
|
17
|
+
mesh: Mesh
|
|
18
|
+
|
|
19
|
+
geometryNeedsUpdate: boolean
|
|
20
|
+
|
|
21
|
+
sliceAccess: number
|
|
22
|
+
jLength: number
|
|
23
|
+
iLength: number
|
|
24
|
+
matrix: Matrix3
|
|
25
|
+
|
|
26
|
+
repaint(): void
|
|
27
|
+
updateGeometry(): void
|
|
28
|
+
}
|
package/misc/VolumeSlice.d.ts
CHANGED
package/misc/WebGL.d.cts
ADDED
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
export type declare function isWebGLAvailable(): boolean;
|
|
2
|
+
export type declare function isWebGL2Available(): boolean;
|
|
3
|
+
export type declare function getWebGLErrorMessage(): HTMLDivElement;
|
|
4
|
+
export type declare function getWebGL2ErrorMessage(): HTMLDivElement;
|
|
5
|
+
export type declare function getErrorMessage(version: 1 | 2): HTMLDivElement;
|
package/misc/WebGL.d.ts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
export declare function isWebGLAvailable(): boolean;
|
|
2
|
-
export declare function isWebGL2Available(): boolean;
|
|
3
|
-
export declare function getWebGLErrorMessage(): HTMLDivElement;
|
|
4
|
-
export declare function getWebGL2ErrorMessage(): HTMLDivElement;
|
|
5
|
-
export declare function getErrorMessage(version: 1 | 2): HTMLDivElement;
|
|
1
|
+
export type declare function isWebGLAvailable(): boolean;
|
|
2
|
+
export type declare function isWebGL2Available(): boolean;
|
|
3
|
+
export type declare function getWebGLErrorMessage(): HTMLDivElement;
|
|
4
|
+
export type declare function getWebGL2ErrorMessage(): HTMLDivElement;
|
|
5
|
+
export type declare function getErrorMessage(version: 1 | 2): HTMLDivElement;
|
|
@@ -0,0 +1,91 @@
|
|
|
1
|
+
import type { DataTexture, Mesh, InstancedMesh, Material, Curve, BufferGeometry } from 'three';
|
|
2
|
+
import type { IUniform } from 'three';
|
|
3
|
+
/**
|
|
4
|
+
* Make a new DataTexture to store the descriptions of the curves.
|
|
5
|
+
*
|
|
6
|
+
* @param { number } numberOfCurves the number of curves needed to be described by this texture.
|
|
7
|
+
*/
|
|
8
|
+
export type declare const initSplineTexture: (numberOfCurves?: number) => DataTexture;
|
|
9
|
+
/**
|
|
10
|
+
* Write the curve description to the data texture
|
|
11
|
+
*
|
|
12
|
+
* @param { DataTexture } texture The DataTexture to write to
|
|
13
|
+
* @param { Curve } splineCurve The curve to describe
|
|
14
|
+
* @param { number } offset Which curve slot to write to
|
|
15
|
+
*/
|
|
16
|
+
export type declare const updateSplineTexture: <TCurve extends Curve<any>>(texture: DataTexture, splineCurve: TCurve, offset?: number) => void;
|
|
17
|
+
export interface INumericUniform extends IUniform {
|
|
18
|
+
type: 'f' | 'i';
|
|
19
|
+
value: number;
|
|
20
|
+
}
|
|
21
|
+
export type CurveModifierUniforms = {
|
|
22
|
+
spineTexture: IUniform<DataTexture>;
|
|
23
|
+
pathOffset: INumericUniform;
|
|
24
|
+
pathSegment: INumericUniform;
|
|
25
|
+
spineOffset: INumericUniform;
|
|
26
|
+
spineLength: INumericUniform;
|
|
27
|
+
flow: INumericUniform;
|
|
28
|
+
};
|
|
29
|
+
/**
|
|
30
|
+
* Create a new set of uniforms for describing the curve modifier
|
|
31
|
+
*
|
|
32
|
+
* @param { DataTexture } Texture which holds the curve description
|
|
33
|
+
*/
|
|
34
|
+
export type declare const getUniforms: (splineTexture: DataTexture) => CurveModifierUniforms;
|
|
35
|
+
export type ModifiedMaterial<TMaterial extends Material> = TMaterial & {
|
|
36
|
+
__ok: boolean;
|
|
37
|
+
};
|
|
38
|
+
export type declare function modifyShader<TMaterial extends Material = Material>(material: ModifiedMaterial<TMaterial>, uniforms: CurveModifierUniforms, numberOfCurves?: number): void;
|
|
39
|
+
/**
|
|
40
|
+
* A helper class for making meshes bend aroudn curves
|
|
41
|
+
*/
|
|
42
|
+
export type declare class Flow<TMesh extends Mesh = Mesh> {
|
|
43
|
+
curveArray: Curve<any>[];
|
|
44
|
+
curveLengthArray: number[];
|
|
45
|
+
object3D: TMesh;
|
|
46
|
+
splineTexure: DataTexture;
|
|
47
|
+
uniforms: CurveModifierUniforms;
|
|
48
|
+
/**
|
|
49
|
+
* @param {Mesh} mesh The mesh to clone and modify to bend around the curve
|
|
50
|
+
* @param {number} numberOfCurves The amount of space that should preallocated for additional curves
|
|
51
|
+
*/
|
|
52
|
+
constructor(mesh: TMesh, numberOfCurves?: number);
|
|
53
|
+
updateCurve<TCurve extends Curve<any>>(index: number, curve: TCurve): void;
|
|
54
|
+
moveAlongCurve(amount: number): void;
|
|
55
|
+
}
|
|
56
|
+
/**
|
|
57
|
+
* A helper class for creating instanced versions of flow, where the instances are placed on the curve.
|
|
58
|
+
*/
|
|
59
|
+
export type declare class InstancedFlow<TGeometry extends BufferGeometry = BufferGeometry, TMaterial extends Material = Material> extends Flow<InstancedMesh<TGeometry, TMaterial>> {
|
|
60
|
+
offsets: number[];
|
|
61
|
+
whichCurve: number[];
|
|
62
|
+
/**
|
|
63
|
+
*
|
|
64
|
+
* @param {number} count The number of instanced elements
|
|
65
|
+
* @param {number} curveCount The number of curves to preallocate for
|
|
66
|
+
* @param {Geometry} geometry The geometry to use for the instanced mesh
|
|
67
|
+
* @param {Material} material The material to use for the instanced mesh
|
|
68
|
+
*/
|
|
69
|
+
constructor(count: number, curveCount: number, geometry: TGeometry, material: TMaterial);
|
|
70
|
+
/**
|
|
71
|
+
* The extra information about which curve and curve position is stored in the translation components of the matrix for the instanced objects
|
|
72
|
+
* This writes that information to the matrix and marks it as needing update.
|
|
73
|
+
*
|
|
74
|
+
* @param {number} index of the instanced element to update
|
|
75
|
+
*/
|
|
76
|
+
private writeChanges;
|
|
77
|
+
/**
|
|
78
|
+
* Move an individual element along the curve by a specific amount
|
|
79
|
+
*
|
|
80
|
+
* @param {number} index Which element to update
|
|
81
|
+
* @param {number} offset Move by how much
|
|
82
|
+
*/
|
|
83
|
+
moveIndividualAlongCurve(index: number, offset: number): void;
|
|
84
|
+
/**
|
|
85
|
+
* Select which curve to use for an element
|
|
86
|
+
*
|
|
87
|
+
* @param {number} index the index of the instanced element to update
|
|
88
|
+
* @param {number} curveNo the index of the curve it should use
|
|
89
|
+
*/
|
|
90
|
+
setCurve(index: number, curveNo: number): void;
|
|
91
|
+
}
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
import { DataTexture, Mesh, InstancedMesh, Material, Curve, BufferGeometry } from 'three';
|
|
1
|
+
import type { DataTexture, Mesh, InstancedMesh, Material, Curve, BufferGeometry } from 'three';
|
|
2
2
|
import type { IUniform } from 'three';
|
|
3
3
|
/**
|
|
4
4
|
* Make a new DataTexture to store the descriptions of the curves.
|
|
5
5
|
*
|
|
6
6
|
* @param { number } numberOfCurves the number of curves needed to be described by this texture.
|
|
7
7
|
*/
|
|
8
|
-
export declare const initSplineTexture: (numberOfCurves?: number) => DataTexture;
|
|
8
|
+
export type declare const initSplineTexture: (numberOfCurves?: number) => DataTexture;
|
|
9
9
|
/**
|
|
10
10
|
* Write the curve description to the data texture
|
|
11
11
|
*
|
|
@@ -13,7 +13,7 @@ export declare const initSplineTexture: (numberOfCurves?: number) => DataTexture
|
|
|
13
13
|
* @param { Curve } splineCurve The curve to describe
|
|
14
14
|
* @param { number } offset Which curve slot to write to
|
|
15
15
|
*/
|
|
16
|
-
export declare const updateSplineTexture: <TCurve extends Curve<any>>(texture: DataTexture, splineCurve: TCurve, offset?: number) => void;
|
|
16
|
+
export type declare const updateSplineTexture: <TCurve extends Curve<any>>(texture: DataTexture, splineCurve: TCurve, offset?: number) => void;
|
|
17
17
|
export interface INumericUniform extends IUniform {
|
|
18
18
|
type: 'f' | 'i';
|
|
19
19
|
value: number;
|
|
@@ -31,15 +31,15 @@ export type CurveModifierUniforms = {
|
|
|
31
31
|
*
|
|
32
32
|
* @param { DataTexture } Texture which holds the curve description
|
|
33
33
|
*/
|
|
34
|
-
export declare const getUniforms: (splineTexture: DataTexture) => CurveModifierUniforms;
|
|
34
|
+
export type declare const getUniforms: (splineTexture: DataTexture) => CurveModifierUniforms;
|
|
35
35
|
export type ModifiedMaterial<TMaterial extends Material> = TMaterial & {
|
|
36
36
|
__ok: boolean;
|
|
37
37
|
};
|
|
38
|
-
export declare function modifyShader<TMaterial extends Material = Material>(material: ModifiedMaterial<TMaterial>, uniforms: CurveModifierUniforms, numberOfCurves?: number): void;
|
|
38
|
+
export type declare function modifyShader<TMaterial extends Material = Material>(material: ModifiedMaterial<TMaterial>, uniforms: CurveModifierUniforms, numberOfCurves?: number): void;
|
|
39
39
|
/**
|
|
40
40
|
* A helper class for making meshes bend aroudn curves
|
|
41
41
|
*/
|
|
42
|
-
export declare class Flow<TMesh extends Mesh = Mesh> {
|
|
42
|
+
export type declare class Flow<TMesh extends Mesh = Mesh> {
|
|
43
43
|
curveArray: Curve<any>[];
|
|
44
44
|
curveLengthArray: number[];
|
|
45
45
|
object3D: TMesh;
|
|
@@ -56,7 +56,7 @@ export declare class Flow<TMesh extends Mesh = Mesh> {
|
|
|
56
56
|
/**
|
|
57
57
|
* A helper class for creating instanced versions of flow, where the instances are placed on the curve.
|
|
58
58
|
*/
|
|
59
|
-
export declare class InstancedFlow<TGeometry extends BufferGeometry = BufferGeometry, TMaterial extends Material = Material> extends Flow<InstancedMesh<TGeometry, TMaterial>> {
|
|
59
|
+
export type declare class InstancedFlow<TGeometry extends BufferGeometry = BufferGeometry, TMaterial extends Material = Material> extends Flow<InstancedMesh<TGeometry, TMaterial>> {
|
|
60
60
|
offsets: number[];
|
|
61
61
|
whichCurve: number[];
|
|
62
62
|
/**
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import type { BufferGeometry } from 'three';
|
|
2
|
+
declare class EdgeSplitModifier {
|
|
3
|
+
private A;
|
|
4
|
+
private B;
|
|
5
|
+
private C;
|
|
6
|
+
private positions;
|
|
7
|
+
private normals;
|
|
8
|
+
private indexes;
|
|
9
|
+
private pointToIndexMap;
|
|
10
|
+
private splitIndexes;
|
|
11
|
+
private oldNormals;
|
|
12
|
+
constructor();
|
|
13
|
+
private computeNormals;
|
|
14
|
+
private mapPositionsToIndexes;
|
|
15
|
+
private edgeSplitToGroups;
|
|
16
|
+
private edgeSplit;
|
|
17
|
+
modify: (geometry: BufferGeometry, cutOffAngle: number, tryKeepNormals?: boolean) => BufferGeometry;
|
|
18
|
+
}
|
|
19
|
+
export type { EdgeSplitModifier };
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { BufferGeometry } from 'three';
|
|
1
|
+
import type { BufferGeometry } from 'three';
|
|
2
2
|
declare class EdgeSplitModifier {
|
|
3
3
|
private A;
|
|
4
4
|
private B;
|
|
@@ -16,4 +16,4 @@ declare class EdgeSplitModifier {
|
|
|
16
16
|
private edgeSplit;
|
|
17
17
|
modify: (geometry: BufferGeometry, cutOffAngle: number, tryKeepNormals?: boolean) => BufferGeometry;
|
|
18
18
|
}
|
|
19
|
-
export { EdgeSplitModifier };
|
|
19
|
+
export type { EdgeSplitModifier };
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import type { BufferGeometry } from 'three';
|
|
2
|
+
/**
|
|
3
|
+
* Simplification Geometry Modifier
|
|
4
|
+
* - based on code and technique
|
|
5
|
+
* - by Stan Melax in 1998
|
|
6
|
+
* - Progressive Mesh type Polygon Reduction Algorithm
|
|
7
|
+
* - http://www.melax.com/polychop/
|
|
8
|
+
*/
|
|
9
|
+
declare class SimplifyModifier {
|
|
10
|
+
constructor();
|
|
11
|
+
private computeEdgeCollapseCost;
|
|
12
|
+
private removeVertex;
|
|
13
|
+
private computeEdgeCostAtVertex;
|
|
14
|
+
private removeFace;
|
|
15
|
+
private collapse;
|
|
16
|
+
private minimumCostEdge;
|
|
17
|
+
modify: (geometry: BufferGeometry, count: number) => BufferGeometry;
|
|
18
|
+
}
|
|
19
|
+
export type { SimplifyModifier };
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { BufferGeometry } from 'three';
|
|
1
|
+
import type { BufferGeometry } from 'three';
|
|
2
2
|
/**
|
|
3
3
|
* Simplification Geometry Modifier
|
|
4
4
|
* - based on code and technique
|
|
@@ -16,4 +16,4 @@ declare class SimplifyModifier {
|
|
|
16
16
|
private minimumCostEdge;
|
|
17
17
|
modify: (geometry: BufferGeometry, count: number) => BufferGeometry;
|
|
18
18
|
}
|
|
19
|
-
export { SimplifyModifier };
|
|
19
|
+
export type { SimplifyModifier };
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import type { BufferGeometry } from 'three';
|
|
2
|
+
/**
|
|
3
|
+
* Break faces with edges longer than maxEdgeLength
|
|
4
|
+
*/
|
|
5
|
+
declare class TessellateModifier {
|
|
6
|
+
maxEdgeLength: number;
|
|
7
|
+
maxIterations: number;
|
|
8
|
+
constructor(maxEdgeLength?: number, maxIterations?: number);
|
|
9
|
+
modify: (geometry: BufferGeometry) => BufferGeometry;
|
|
10
|
+
}
|
|
11
|
+
export type { TessellateModifier };
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { BufferGeometry } from 'three';
|
|
1
|
+
import type { BufferGeometry } from 'three';
|
|
2
2
|
/**
|
|
3
3
|
* Break faces with edges longer than maxEdgeLength
|
|
4
4
|
*/
|
|
@@ -8,4 +8,4 @@ declare class TessellateModifier {
|
|
|
8
8
|
constructor(maxEdgeLength?: number, maxIterations?: number);
|
|
9
9
|
modify: (geometry: BufferGeometry) => BufferGeometry;
|
|
10
10
|
}
|
|
11
|
-
export { TessellateModifier };
|
|
11
|
+
export type { TessellateModifier };
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
import type { Matrix4, Mesh, BufferGeometry, Material, DataTexture, IUniform } from 'three';
|
|
2
|
+
declare class BatchedMesh extends Mesh<BufferGeometry, Material> {
|
|
3
|
+
_vertexStarts: number[];
|
|
4
|
+
_vertexCounts: number[];
|
|
5
|
+
_indexStarts: number[];
|
|
6
|
+
_indexCounts: number[];
|
|
7
|
+
_reservedRanges: {
|
|
8
|
+
vertexStart: number;
|
|
9
|
+
vertexCount: number;
|
|
10
|
+
indexStart: number;
|
|
11
|
+
indexCount: number;
|
|
12
|
+
}[];
|
|
13
|
+
_visible: boolean[];
|
|
14
|
+
_active: boolean[];
|
|
15
|
+
_maxGeometryCount: number;
|
|
16
|
+
_maxVertexCount: number;
|
|
17
|
+
_maxIndexCount: number;
|
|
18
|
+
_geometryInitialized: boolean;
|
|
19
|
+
_geometryCount: number;
|
|
20
|
+
_matrices: Matrix4[];
|
|
21
|
+
_matricesTexture: DataTexture | null;
|
|
22
|
+
_customUniforms: Record<string, IUniform>;
|
|
23
|
+
constructor(maxGeometryCount: number, maxVertexCount: number, maxIndexCount?: number, material?: Material);
|
|
24
|
+
_initMatricesTexture(): void;
|
|
25
|
+
_initShader(): void;
|
|
26
|
+
_initializeGeometry(reference: BufferGeometry): void;
|
|
27
|
+
_validateGeometry(geometry: BufferGeometry): void;
|
|
28
|
+
getGeometryCount(): number;
|
|
29
|
+
getVertexCount(): number;
|
|
30
|
+
getIndexCount(): number;
|
|
31
|
+
addGeometry(geometry: BufferGeometry, vertexCount?: number, indexCount?: number): number;
|
|
32
|
+
/**
|
|
33
|
+
* @deprecated use `addGeometry` instead.
|
|
34
|
+
*/
|
|
35
|
+
applyGeometry(geometry: BufferGeometry): number;
|
|
36
|
+
setGeometryAt(id: number, geometry: BufferGeometry): number;
|
|
37
|
+
deleteGeometry(geometryId: number): this;
|
|
38
|
+
optimize(): never;
|
|
39
|
+
setMatrixAt(geometryId: number, matrix: Matrix4): this;
|
|
40
|
+
getMatrixAt(geometryId: number, matrix: Matrix4): Matrix4;
|
|
41
|
+
setVisibleAt(geometryId: number, value: boolean): this;
|
|
42
|
+
getVisibleAt(geometryId: number): boolean;
|
|
43
|
+
raycast(): void;
|
|
44
|
+
copy(): never;
|
|
45
|
+
toJSON(): never;
|
|
46
|
+
dispose(): this;
|
|
47
|
+
}
|
|
48
|
+
export type { BatchedMesh };
|
package/objects/BatchedMesh.d.ts
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { Matrix4, Mesh, BufferGeometry, Material, DataTexture, IUniform } from 'three';
|
|
1
|
+
import type { Matrix4, Mesh, BufferGeometry, Material, DataTexture, IUniform } from 'three';
|
|
2
2
|
declare class BatchedMesh extends Mesh<BufferGeometry, Material> {
|
|
3
3
|
_vertexStarts: number[];
|
|
4
4
|
_vertexCounts: number[];
|
|
@@ -45,4 +45,4 @@ declare class BatchedMesh extends Mesh<BufferGeometry, Material> {
|
|
|
45
45
|
toJSON(): never;
|
|
46
46
|
dispose(): this;
|
|
47
47
|
}
|
|
48
|
-
export { BatchedMesh };
|
|
48
|
+
export type { BatchedMesh };
|