three-stdlib 2.35.7 → 2.35.9

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Files changed (540) hide show
  1. package/_polyfill/constants.d.cts +1 -0
  2. package/_polyfill/constants.d.ts +1 -1
  3. package/_polyfill/uv1.d.cts +5 -0
  4. package/_polyfill/uv1.d.ts +1 -1
  5. package/animation/AnimationClipCreator.d.cts +12 -0
  6. package/animation/AnimationClipCreator.d.ts +1 -1
  7. package/animation/CCDIKSolver.d.cts +30 -0
  8. package/animation/CCDIKSolver.d.ts +1 -1
  9. package/animation/MMDAnimationHelper.d.cts +93 -0
  10. package/animation/MMDAnimationHelper.d.ts +3 -3
  11. package/animation/MMDPhysics.d.cts +119 -0
  12. package/animation/MMDPhysics.d.ts +1 -1
  13. package/cameras/CinematicCamera.d.cts +34 -0
  14. package/cameras/CinematicCamera.d.ts +2 -2
  15. package/controls/ArcballControls.d.cts +376 -0
  16. package/controls/ArcballControls.d.ts +4 -4
  17. package/controls/DeviceOrientationControls.d.cts +29 -0
  18. package/controls/DeviceOrientationControls.d.ts +4 -4
  19. package/controls/DragControls.d.cts +67 -0
  20. package/controls/DragControls.d.ts +3 -3
  21. package/controls/EventDispatcher.d.cts +41 -0
  22. package/controls/EventDispatcher.d.ts +1 -1
  23. package/controls/FirstPersonControls.d.cts +49 -0
  24. package/controls/FirstPersonControls.d.ts +3 -3
  25. package/controls/FlyControls.d.cts +39 -0
  26. package/controls/FlyControls.d.ts +3 -3
  27. package/controls/OrbitControls.d.cts +74 -0
  28. package/controls/OrbitControls.d.ts +4 -4
  29. package/controls/PointerLockControls.d.cts +39 -0
  30. package/controls/PointerLockControls.d.ts +3 -3
  31. package/controls/StandardControlsEventMap.d.cts +14 -0
  32. package/controls/TrackballControls.d.cts +97 -0
  33. package/controls/TrackballControls.d.ts +4 -4
  34. package/controls/TransformControls.d.cts +151 -0
  35. package/controls/TransformControls.d.ts +2 -2
  36. package/controls/experimental/CameraControls.d.cts +213 -0
  37. package/controls/experimental/CameraControls.d.ts +4 -4
  38. package/csm/CSM.d.cts +61 -0
  39. package/csm/CSM.d.ts +2 -2
  40. package/csm/CSMFrustum.d.cts +19 -0
  41. package/csm/CSMFrustum.d.ts +2 -2
  42. package/csm/CSMHelper.d.cts +26 -0
  43. package/csm/CSMHelper.d.ts +2 -2
  44. package/csm/CSMShader.d.cts +4 -0
  45. package/curves/CurveExtras.d.cts +68 -0
  46. package/curves/CurveExtras.d.ts +1 -1
  47. package/curves/NURBSCurve.d.cts +11 -0
  48. package/curves/NURBSCurve.d.ts +1 -1
  49. package/curves/NURBSSurface.d.cts +13 -0
  50. package/curves/NURBSSurface.d.ts +1 -1
  51. package/curves/NURBSUtils.d.cts +20 -0
  52. package/curves/NURBSUtils.d.ts +1 -1
  53. package/deprecated/Geometry.d.cts +341 -0
  54. package/deprecated/Geometry.d.ts +1 -1
  55. package/effects/AnaglyphEffect.d.cts +11 -0
  56. package/effects/AnaglyphEffect.d.ts +1 -1
  57. package/effects/AsciiEffect.d.cts +18 -0
  58. package/effects/AsciiEffect.d.ts +1 -1
  59. package/effects/OutlineEffect.d.cts +28 -0
  60. package/effects/OutlineEffect.d.ts +1 -1
  61. package/effects/ParallaxBarrierEffect.d.cts +8 -0
  62. package/effects/ParallaxBarrierEffect.d.ts +1 -1
  63. package/effects/PeppersGhostEffect.d.cts +10 -0
  64. package/effects/PeppersGhostEffect.d.ts +1 -1
  65. package/effects/StereoEffect.d.cts +9 -0
  66. package/effects/StereoEffect.d.ts +1 -1
  67. package/environments/RoomEnvironment.d.cts +6 -0
  68. package/environments/RoomEnvironment.d.ts +2 -2
  69. package/exporters/ColladaExporter.d.cts +50 -0
  70. package/exporters/ColladaExporter.d.ts +2 -2
  71. package/exporters/DRACOExporter.d.cts +36 -0
  72. package/exporters/DRACOExporter.d.ts +2 -2
  73. package/exporters/GLTFExporter.d.cts +114 -0
  74. package/exporters/GLTFExporter.d.ts +4 -4
  75. package/exporters/MMDExporter.d.cts +12 -0
  76. package/exporters/MMDExporter.d.ts +2 -2
  77. package/exporters/OBJExporter.d.cts +18 -0
  78. package/exporters/OBJExporter.d.ts +2 -2
  79. package/exporters/PLYExporter.d.cts +23 -0
  80. package/exporters/PLYExporter.d.ts +2 -2
  81. package/exporters/STLExporter.d.cts +28 -0
  82. package/exporters/STLExporter.d.ts +2 -2
  83. package/exporters/USDZExporter.d.cts +27 -0
  84. package/exporters/USDZExporter.d.ts +2 -2
  85. package/geometries/BoxLineGeometry.d.cts +12 -0
  86. package/geometries/BoxLineGeometry.d.ts +1 -1
  87. package/geometries/ConvexGeometry.d.cts +5 -0
  88. package/geometries/ConvexGeometry.d.ts +1 -1
  89. package/geometries/DecalGeometry.d.cts +10 -0
  90. package/geometries/DecalGeometry.d.ts +1 -1
  91. package/geometries/LightningStrike.d.cts +108 -0
  92. package/geometries/LightningStrike.d.ts +1 -1
  93. package/geometries/ParametricGeometries.d.cts +26 -0
  94. package/geometries/ParametricGeometries.d.ts +3 -3
  95. package/geometries/ParametricGeometry.d.cts +18 -0
  96. package/geometries/ParametricGeometry.d.ts +2 -2
  97. package/geometries/RoundedBoxGeometry.d.cts +5 -0
  98. package/geometries/RoundedBoxGeometry.d.ts +1 -1
  99. package/geometries/TeapotGeometry.d.cts +13 -0
  100. package/geometries/TeapotGeometry.d.ts +1 -1
  101. package/geometries/TextGeometry.d.cts +18 -0
  102. package/geometries/TextGeometry.d.ts +4 -4
  103. package/helpers/LightProbeHelper.d.cts +10 -0
  104. package/helpers/LightProbeHelper.d.ts +1 -1
  105. package/helpers/PositionalAudioHelper.d.cts +13 -0
  106. package/helpers/PositionalAudioHelper.d.ts +1 -1
  107. package/helpers/RaycasterHelper.d.cts +33 -0
  108. package/helpers/RaycasterHelper.d.ts +2 -2
  109. package/helpers/RectAreaLightHelper.d.cts +11 -0
  110. package/helpers/RectAreaLightHelper.d.ts +1 -1
  111. package/helpers/VertexNormalsHelper.d.cts +13 -0
  112. package/helpers/VertexNormalsHelper.d.ts +1 -1
  113. package/helpers/VertexTangentsHelper.d.cts +13 -0
  114. package/helpers/VertexTangentsHelper.d.ts +1 -1
  115. package/index.d.cts +262 -0
  116. package/index.d.ts +262 -262
  117. package/interactive/HTMLMesh.d.cts +6 -0
  118. package/interactive/HTMLMesh.d.ts +1 -1
  119. package/interactive/InteractiveGroup.d.cts +5 -0
  120. package/interactive/InteractiveGroup.d.ts +1 -1
  121. package/interactive/SelectionBox.d.cts +15 -0
  122. package/interactive/SelectionBox.d.ts +1 -1
  123. package/interactive/SelectionHelper.d.cts +17 -0
  124. package/interactive/SelectionHelper.d.ts +2 -2
  125. package/libs/MeshoptDecoder.d.cts +12 -0
  126. package/libs/MeshoptDecoder.d.ts +1 -1
  127. package/libs/MotionControllers.d.cts +176 -0
  128. package/libs/MotionControllers.d.ts +1 -1
  129. package/libs/zstddec.d.cts +8 -0
  130. package/libs/zstddec.d.ts +1 -1
  131. package/lights/LightProbeGenerator.d.cts +6 -0
  132. package/lights/LightProbeGenerator.d.ts +2 -2
  133. package/lights/RectAreaLightUniformsLib.d.cts +3 -0
  134. package/lights/RectAreaLightUniformsLib.d.ts +1 -1
  135. package/lines/Line2.d.cts +11 -0
  136. package/lines/Line2.d.ts +3 -3
  137. package/lines/LineGeometry.d.cts +10 -0
  138. package/lines/LineGeometry.d.ts +2 -2
  139. package/lines/LineMaterial.d.cts +31 -0
  140. package/lines/LineMaterial.d.ts +1 -1
  141. package/lines/LineSegments2.d.cts +14 -0
  142. package/lines/LineSegments2.d.ts +3 -3
  143. package/lines/LineSegmentsGeometry.d.cts +16 -0
  144. package/lines/LineSegmentsGeometry.d.ts +1 -1
  145. package/lines/Wireframe.d.cts +11 -0
  146. package/lines/Wireframe.d.ts +3 -3
  147. package/lines/WireframeGeometry2.d.cts +8 -0
  148. package/lines/WireframeGeometry2.d.ts +2 -2
  149. package/loaders/3DMLoader.d.cts +17 -0
  150. package/loaders/3DMLoader.d.ts +1 -1
  151. package/loaders/3MFLoader.d.cts +16 -0
  152. package/loaders/3MFLoader.d.ts +1 -1
  153. package/loaders/AMFLoader.d.cts +14 -0
  154. package/loaders/AMFLoader.d.ts +1 -1
  155. package/loaders/AssimpLoader.d.cts +19 -0
  156. package/loaders/AssimpLoader.d.ts +1 -1
  157. package/loaders/BVHLoader.d.cts +21 -0
  158. package/loaders/BVHLoader.d.ts +1 -1
  159. package/loaders/BasisTextureLoader.d.cts +32 -0
  160. package/loaders/BasisTextureLoader.d.ts +1 -1
  161. package/loaders/ColladaLoader.d.cts +20 -0
  162. package/loaders/ColladaLoader.d.ts +1 -1
  163. package/loaders/DDSLoader.d.cts +16 -0
  164. package/loaders/DDSLoader.d.ts +1 -1
  165. package/loaders/DRACOLoader.d.cts +18 -0
  166. package/loaders/DRACOLoader.d.ts +1 -1
  167. package/loaders/EXRLoader.d.cts +18 -0
  168. package/loaders/EXRLoader.d.ts +1 -1
  169. package/loaders/FBXLoader.d.cts +14 -0
  170. package/loaders/FBXLoader.d.ts +1 -1
  171. package/loaders/FontLoader.d.cts +37 -0
  172. package/loaders/FontLoader.d.ts +4 -4
  173. package/loaders/GCodeLoader.d.cts +15 -0
  174. package/loaders/GCodeLoader.d.ts +1 -1
  175. package/loaders/GLTFLoader.d.cts +155 -0
  176. package/loaders/GLTFLoader.d.ts +3 -3
  177. package/loaders/HDRCubeTextureLoader.d.cts +18 -0
  178. package/loaders/HDRCubeTextureLoader.d.ts +2 -2
  179. package/loaders/KMZLoader.d.cts +16 -0
  180. package/loaders/KMZLoader.d.ts +2 -2
  181. package/loaders/KTX2Loader.d.cts +10 -0
  182. package/loaders/KTX2Loader.d.ts +1 -1
  183. package/loaders/KTXLoader.d.cts +16 -0
  184. package/loaders/KTXLoader.d.ts +1 -1
  185. package/loaders/LDrawLoader.d.cts +26 -0
  186. package/loaders/LDrawLoader.d.ts +1 -1
  187. package/loaders/LUT3dlLoader.d.cts +20 -0
  188. package/loaders/LUT3dlLoader.d.ts +1 -1
  189. package/loaders/LUTCubeLoader.d.cts +23 -0
  190. package/loaders/LUTCubeLoader.d.ts +1 -1
  191. package/loaders/LWOLoader.d.cts +26 -0
  192. package/loaders/LWOLoader.d.ts +1 -1
  193. package/loaders/LottieLoader.d.cts +15 -0
  194. package/loaders/LottieLoader.d.ts +1 -1
  195. package/loaders/MD2Loader.d.cts +14 -0
  196. package/loaders/MD2Loader.d.ts +1 -1
  197. package/loaders/MDDLoader.d.cts +19 -0
  198. package/loaders/MDDLoader.d.ts +1 -1
  199. package/loaders/MMDLoader.d.cts +63 -0
  200. package/loaders/MMDLoader.d.ts +1 -1
  201. package/loaders/MTLLoader.d.cts +100 -0
  202. package/loaders/MTLLoader.d.ts +1 -1
  203. package/loaders/NRRDLoader.d.cts +22 -0
  204. package/loaders/NRRDLoader.d.ts +2 -2
  205. package/loaders/OBJLoader.d.cts +17 -0
  206. package/loaders/OBJLoader.d.ts +2 -2
  207. package/loaders/PCDLoader.d.cts +15 -0
  208. package/loaders/PCDLoader.d.ts +1 -1
  209. package/loaders/PDBLoader.d.cts +22 -0
  210. package/loaders/PDBLoader.d.ts +1 -1
  211. package/loaders/PLYLoader.d.cts +16 -0
  212. package/loaders/PLYLoader.d.ts +1 -1
  213. package/loaders/PRWMLoader.d.cts +16 -0
  214. package/loaders/PRWMLoader.d.ts +1 -1
  215. package/loaders/PVRLoader.d.cts +16 -0
  216. package/loaders/PVRLoader.d.ts +1 -1
  217. package/loaders/RGBELoader.d.cts +20 -0
  218. package/loaders/RGBELoader.d.ts +1 -1
  219. package/loaders/RGBMLoader.d.cts +32 -0
  220. package/loaders/RGBMLoader.d.ts +1 -1
  221. package/loaders/STLLoader.d.cts +14 -0
  222. package/loaders/STLLoader.d.ts +1 -1
  223. package/loaders/SVGLoader.d.cts +63 -0
  224. package/loaders/SVGLoader.d.ts +1 -1
  225. package/loaders/TDSLoader.d.cts +42 -0
  226. package/loaders/TDSLoader.d.ts +1 -1
  227. package/loaders/TGALoader.d.cts +14 -0
  228. package/loaders/TGALoader.d.ts +1 -1
  229. package/loaders/TTFLoader.d.cts +15 -0
  230. package/loaders/TTFLoader.d.ts +1 -1
  231. package/loaders/TiltLoader.d.cts +14 -0
  232. package/loaders/TiltLoader.d.ts +1 -1
  233. package/loaders/VOXLoader.d.cts +29 -0
  234. package/loaders/VOXLoader.d.ts +1 -1
  235. package/loaders/VRMLLoader.d.cts +14 -0
  236. package/loaders/VRMLLoader.d.ts +1 -1
  237. package/loaders/VRMLoader.d.cts +19 -0
  238. package/loaders/VRMLoader.d.ts +3 -3
  239. package/loaders/VTKLoader.d.cts +14 -0
  240. package/loaders/VTKLoader.d.ts +1 -1
  241. package/loaders/XLoader.d.cts +19 -0
  242. package/loaders/XLoader.d.ts +1 -1
  243. package/loaders/XYZLoader.d.cts +14 -0
  244. package/loaders/XYZLoader.d.ts +1 -1
  245. package/math/Capsule.d.cts +27 -0
  246. package/math/Capsule.d.ts +1 -1
  247. package/math/ColorConverter.d.cts +21 -0
  248. package/math/ColorConverter.d.ts +2 -2
  249. package/math/ConvexHull.d.cts +89 -0
  250. package/math/ConvexHull.d.ts +1 -1
  251. package/math/ImprovedNoise.d.cts +4 -0
  252. package/math/Lut.d.cts +27 -0
  253. package/math/Lut.d.ts +1 -1
  254. package/math/MeshSurfaceSampler.d.cts +18 -0
  255. package/math/MeshSurfaceSampler.d.ts +1 -1
  256. package/math/OBB.d.cts +24 -0
  257. package/math/OBB.d.ts +1 -1
  258. package/math/Octree.d.cts +24 -0
  259. package/math/Octree.d.ts +2 -2
  260. package/math/SimplexNoise.d.cts +21 -0
  261. package/math/SimplexNoise.d.ts +1 -1
  262. package/misc/ConvexObjectBreaker.d.cts +25 -0
  263. package/misc/ConvexObjectBreaker.d.ts +1 -1
  264. package/misc/GPUComputationRenderer.d.cts +53 -0
  265. package/misc/GPUComputationRenderer.d.ts +1 -1
  266. package/misc/Gyroscope.d.cts +5 -0
  267. package/misc/Gyroscope.d.ts +1 -1
  268. package/misc/MD2Character.d.cts +33 -0
  269. package/misc/MD2Character.d.ts +1 -1
  270. package/misc/MD2CharacterComplex.d.cts +47 -0
  271. package/misc/MD2CharacterComplex.d.ts +1 -1
  272. package/misc/MorphAnimMesh.d.cts +13 -0
  273. package/misc/MorphAnimMesh.d.ts +1 -1
  274. package/misc/MorphBlendMesh.d.cts +21 -0
  275. package/misc/MorphBlendMesh.d.ts +1 -1
  276. package/misc/ProgressiveLightmap.d.cts +60 -0
  277. package/misc/ProgressiveLightmap.d.ts +1 -1
  278. package/misc/RollerCoaster.d.cts +21 -0
  279. package/misc/RollerCoaster.d.ts +1 -1
  280. package/misc/Timer.d.cts +27 -0
  281. package/misc/Timer.d.ts +1 -1
  282. package/misc/TubePainter.d.cts +10 -0
  283. package/misc/TubePainter.d.ts +1 -1
  284. package/misc/Volume.d.cts +37 -0
  285. package/misc/Volume.d.ts +2 -2
  286. package/misc/VolumeSlice.d.cts +28 -0
  287. package/misc/VolumeSlice.d.ts +2 -2
  288. package/misc/WebGL.d.cts +5 -0
  289. package/misc/WebGL.d.ts +5 -5
  290. package/modifiers/CurveModifier.d.cts +91 -0
  291. package/modifiers/CurveModifier.d.ts +7 -7
  292. package/modifiers/EdgeSplitModifier.d.cts +19 -0
  293. package/modifiers/EdgeSplitModifier.d.ts +2 -2
  294. package/modifiers/SimplifyModifier.d.cts +19 -0
  295. package/modifiers/SimplifyModifier.d.ts +2 -2
  296. package/modifiers/TessellateModifier.d.cts +11 -0
  297. package/modifiers/TessellateModifier.d.ts +2 -2
  298. package/objects/BatchedMesh.d.cts +48 -0
  299. package/objects/BatchedMesh.d.ts +2 -2
  300. package/objects/GroundProjectedEnv.d.cts +12 -0
  301. package/objects/GroundProjectedEnv.d.ts +2 -2
  302. package/objects/Lensflare.d.cts +17 -0
  303. package/objects/Lensflare.d.ts +1 -1
  304. package/objects/LightningStorm.d.cts +32 -0
  305. package/objects/LightningStorm.d.ts +2 -2
  306. package/objects/MarchingCubes.d.cts +76 -0
  307. package/objects/MarchingCubes.d.ts +1 -1
  308. package/objects/Reflector.d.cts +23 -0
  309. package/objects/Reflector.d.ts +2 -2
  310. package/objects/ReflectorForSSRPass.d.cts +48 -0
  311. package/objects/ReflectorForSSRPass.d.ts +1 -1
  312. package/objects/ReflectorRTT.d.cts +6 -0
  313. package/objects/ReflectorRTT.d.ts +3 -3
  314. package/objects/Refractor.d.cts +23 -0
  315. package/objects/Refractor.d.ts +2 -2
  316. package/objects/ShadowMesh.d.cts +10 -0
  317. package/objects/ShadowMesh.d.ts +1 -1
  318. package/objects/Sky.d.cts +18 -0
  319. package/objects/Sky.d.ts +2 -2
  320. package/objects/Water.d.cts +22 -0
  321. package/objects/Water.d.ts +1 -1
  322. package/objects/Water2.d.cts +23 -0
  323. package/objects/Water2.d.ts +2 -2
  324. package/package.json +11 -5
  325. package/physics/AmmoPhysics.d.cts +7 -0
  326. package/physics/AmmoPhysics.d.ts +1 -1
  327. package/postprocessing/AdaptiveToneMappingPass.d.cts +29 -0
  328. package/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
  329. package/postprocessing/AfterimagePass.d.cts +15 -0
  330. package/postprocessing/AfterimagePass.d.ts +3 -3
  331. package/postprocessing/BloomPass.d.cts +29 -0
  332. package/postprocessing/BloomPass.d.ts +4 -4
  333. package/postprocessing/BokehPass.d.cts +26 -0
  334. package/postprocessing/BokehPass.d.ts +3 -3
  335. package/postprocessing/ClearPass.d.cts +10 -0
  336. package/postprocessing/ClearPass.d.ts +3 -3
  337. package/postprocessing/CubeTexturePass.d.cts +14 -0
  338. package/postprocessing/CubeTexturePass.d.ts +2 -2
  339. package/postprocessing/DotScreenPass.d.cts +11 -0
  340. package/postprocessing/DotScreenPass.d.ts +4 -4
  341. package/postprocessing/EffectComposer.d.cts +28 -0
  342. package/postprocessing/EffectComposer.d.ts +3 -3
  343. package/postprocessing/FilmPass.d.cts +11 -0
  344. package/postprocessing/FilmPass.d.ts +4 -4
  345. package/postprocessing/GlitchPass.d.cts +16 -0
  346. package/postprocessing/GlitchPass.d.ts +4 -4
  347. package/postprocessing/HalftonePass.d.cts +26 -0
  348. package/postprocessing/HalftonePass.d.ts +3 -3
  349. package/postprocessing/LUTPass.d.cts +13 -0
  350. package/postprocessing/LUTPass.d.ts +2 -2
  351. package/postprocessing/MaskPass.d.cts +14 -0
  352. package/postprocessing/MaskPass.d.ts +3 -3
  353. package/postprocessing/OutlinePass.d.cts +53 -0
  354. package/postprocessing/OutlinePass.d.ts +3 -3
  355. package/postprocessing/Pass.d.cts +21 -0
  356. package/postprocessing/Pass.d.ts +2 -2
  357. package/postprocessing/RenderPass.d.cts +14 -0
  358. package/postprocessing/RenderPass.d.ts +3 -3
  359. package/postprocessing/RenderPixelatedPass.d.cts +34 -0
  360. package/postprocessing/RenderPixelatedPass.d.ts +2 -2
  361. package/postprocessing/SAOPass.d.cts +78 -0
  362. package/postprocessing/SAOPass.d.ts +2 -2
  363. package/postprocessing/SMAAPass.d.cts +21 -0
  364. package/postprocessing/SMAAPass.d.ts +2 -2
  365. package/postprocessing/SSAARenderPass.d.cts +17 -0
  366. package/postprocessing/SSAARenderPass.d.ts +2 -2
  367. package/postprocessing/SSAOPass.d.cts +70 -0
  368. package/postprocessing/SSAOPass.d.ts +2 -2
  369. package/postprocessing/SSRPass.d.cts +123 -0
  370. package/postprocessing/SSRPass.d.ts +3 -3
  371. package/postprocessing/SavePass.d.cts +12 -0
  372. package/postprocessing/SavePass.d.ts +2 -2
  373. package/postprocessing/ShaderPass.d.cts +13 -0
  374. package/postprocessing/ShaderPass.d.ts +4 -4
  375. package/postprocessing/TAARenderPass.d.cts +8 -0
  376. package/postprocessing/TAARenderPass.d.ts +2 -2
  377. package/postprocessing/TexturePass.d.cts +12 -0
  378. package/postprocessing/TexturePass.d.ts +2 -2
  379. package/postprocessing/UnrealBloomPass.d.cts +31 -0
  380. package/postprocessing/UnrealBloomPass.d.ts +2 -2
  381. package/postprocessing/WaterPass.d.cts +35 -0
  382. package/postprocessing/WaterPass.d.ts +3 -3
  383. package/renderers/CSS2DRenderer.d.cts +23 -0
  384. package/renderers/CSS2DRenderer.d.ts +1 -1
  385. package/renderers/CSS3DRenderer.d.cts +26 -0
  386. package/renderers/CSS3DRenderer.d.ts +1 -1
  387. package/renderers/Projector.d.cts +60 -0
  388. package/renderers/Projector.d.ts +1 -1
  389. package/renderers/SVGRenderer.d.cts +25 -0
  390. package/renderers/SVGRenderer.d.ts +1 -1
  391. package/shaders/ACESFilmicToneMappingShader.d.cts +16 -0
  392. package/shaders/ACESFilmicToneMappingShader.d.ts +2 -2
  393. package/shaders/AfterimageShader.d.cts +15 -0
  394. package/shaders/AfterimageShader.d.ts +2 -2
  395. package/shaders/BasicShader.d.cts +8 -0
  396. package/shaders/BasicShader.d.ts +2 -2
  397. package/shaders/BleachBypassShader.d.cts +14 -0
  398. package/shaders/BleachBypassShader.d.ts +2 -2
  399. package/shaders/BlendShader.d.cts +21 -0
  400. package/shaders/BlendShader.d.ts +1 -1
  401. package/shaders/BokehShader.d.cts +24 -0
  402. package/shaders/BokehShader.d.ts +2 -2
  403. package/shaders/BokehShader2.d.cts +50 -0
  404. package/shaders/BokehShader2.d.ts +3 -3
  405. package/shaders/BrightnessContrastShader.d.cts +21 -0
  406. package/shaders/BrightnessContrastShader.d.ts +1 -1
  407. package/shaders/ColorCorrectionShader.d.cts +22 -0
  408. package/shaders/ColorCorrectionShader.d.ts +2 -2
  409. package/shaders/ColorifyShader.d.cts +16 -0
  410. package/shaders/ColorifyShader.d.ts +2 -2
  411. package/shaders/ConvolutionShader.d.cts +21 -0
  412. package/shaders/ConvolutionShader.d.ts +3 -3
  413. package/shaders/CopyShader.d.cts +12 -0
  414. package/shaders/CopyShader.d.ts +2 -2
  415. package/shaders/DOFMipMapShader.d.cts +23 -0
  416. package/shaders/DOFMipMapShader.d.ts +1 -1
  417. package/shaders/DepthLimitedBlurShader.d.cts +28 -0
  418. package/shaders/DepthLimitedBlurShader.d.ts +4 -4
  419. package/shaders/DigitalGlitch.d.cts +39 -0
  420. package/shaders/DigitalGlitch.d.ts +1 -1
  421. package/shaders/DotScreenShader.d.cts +27 -0
  422. package/shaders/DotScreenShader.d.ts +2 -2
  423. package/shaders/FXAAShader.d.cts +19 -0
  424. package/shaders/FXAAShader.d.ts +2 -2
  425. package/shaders/FilmShader.d.cts +43 -0
  426. package/shaders/FilmShader.d.ts +1 -1
  427. package/shaders/FocusShader.d.cts +26 -0
  428. package/shaders/FocusShader.d.ts +1 -1
  429. package/shaders/FreiChenShader.d.cts +19 -0
  430. package/shaders/FreiChenShader.d.ts +2 -2
  431. package/shaders/FresnelShader.d.cts +24 -0
  432. package/shaders/FresnelShader.d.ts +1 -1
  433. package/shaders/GammaCorrectionShader.d.cts +12 -0
  434. package/shaders/GammaCorrectionShader.d.ts +2 -2
  435. package/shaders/GodRaysShader.d.cts +97 -0
  436. package/shaders/GodRaysShader.d.ts +5 -5
  437. package/shaders/HalftoneShader.d.cts +51 -0
  438. package/shaders/HalftoneShader.d.ts +1 -1
  439. package/shaders/HorizontalBlurShader.d.cts +18 -0
  440. package/shaders/HorizontalBlurShader.d.ts +2 -2
  441. package/shaders/HorizontalTiltShiftShader.d.cts +23 -0
  442. package/shaders/HorizontalTiltShiftShader.d.ts +1 -1
  443. package/shaders/HueSaturationShader.d.cts +21 -0
  444. package/shaders/HueSaturationShader.d.ts +1 -1
  445. package/shaders/KaleidoShader.d.cts +24 -0
  446. package/shaders/KaleidoShader.d.ts +1 -1
  447. package/shaders/LuminosityHighPassShader.d.cts +27 -0
  448. package/shaders/LuminosityHighPassShader.d.ts +2 -2
  449. package/shaders/LuminosityShader.d.cts +13 -0
  450. package/shaders/LuminosityShader.d.ts +1 -1
  451. package/shaders/MirrorShader.d.cts +18 -0
  452. package/shaders/MirrorShader.d.ts +1 -1
  453. package/shaders/NormalMapShader.d.cts +23 -0
  454. package/shaders/NormalMapShader.d.ts +2 -2
  455. package/shaders/ParallaxShader.d.cts +28 -0
  456. package/shaders/ParallaxShader.d.ts +1 -1
  457. package/shaders/PixelShader.d.cts +18 -0
  458. package/shaders/PixelShader.d.ts +1 -1
  459. package/shaders/RGBShiftShader.d.cts +24 -0
  460. package/shaders/RGBShiftShader.d.ts +1 -1
  461. package/shaders/SAOShader.d.cts +25 -0
  462. package/shaders/SAOShader.d.ts +3 -3
  463. package/shaders/SMAAShader.d.cts +60 -0
  464. package/shaders/SMAAShader.d.ts +4 -4
  465. package/shaders/SSAOShader.d.cts +86 -0
  466. package/shaders/SSAOShader.d.ts +4 -4
  467. package/shaders/SSRShader.d.cts +94 -0
  468. package/shaders/SSRShader.d.ts +4 -4
  469. package/shaders/SepiaShader.d.cts +17 -0
  470. package/shaders/SepiaShader.d.ts +1 -1
  471. package/shaders/SobelOperatorShader.d.cts +19 -0
  472. package/shaders/SobelOperatorShader.d.ts +2 -2
  473. package/shaders/SubsurfaceScatteringShader.d.cts +5 -0
  474. package/shaders/SubsurfaceScatteringShader.d.ts +1 -1
  475. package/shaders/TechnicolorShader.d.cts +15 -0
  476. package/shaders/TechnicolorShader.d.ts +1 -1
  477. package/shaders/ToneMapShader.d.cts +27 -0
  478. package/shaders/ToneMapShader.d.ts +1 -1
  479. package/shaders/ToonShader.d.cts +108 -0
  480. package/shaders/ToonShader.d.ts +5 -5
  481. package/shaders/TriangleBlurShader.d.cts +22 -0
  482. package/shaders/TriangleBlurShader.d.ts +2 -2
  483. package/shaders/UnpackDepthRGBAShader.d.cts +16 -0
  484. package/shaders/UnpackDepthRGBAShader.d.ts +1 -1
  485. package/shaders/VerticalBlurShader.d.cts +18 -0
  486. package/shaders/VerticalBlurShader.d.ts +2 -2
  487. package/shaders/VerticalTiltShiftShader.d.cts +23 -0
  488. package/shaders/VerticalTiltShiftShader.d.ts +1 -1
  489. package/shaders/VignetteShader.d.cts +20 -0
  490. package/shaders/VignetteShader.d.ts +1 -1
  491. package/shaders/VolumeShader.d.cts +30 -0
  492. package/shaders/VolumeShader.d.ts +2 -2
  493. package/shaders/WaterRefractionShader.d.cts +21 -0
  494. package/shaders/WaterRefractionShader.d.ts +1 -1
  495. package/shaders/types.d.cts +13 -0
  496. package/textures/FlakesTexture.d.cts +4 -0
  497. package/textures/FlakesTexture.d.ts +1 -1
  498. package/types/helpers.d.cts +1 -0
  499. package/types/helpers.d.ts +1 -1
  500. package/types/shared.d.cts +9 -0
  501. package/types/shared.d.ts +1 -1
  502. package/types/utils.d.cts +3 -0
  503. package/utils/BufferGeometryUtils.d.cts +63 -0
  504. package/utils/BufferGeometryUtils.d.ts +9 -9
  505. package/utils/GeometryCompressionUtils.d.cts +7 -0
  506. package/utils/GeometryCompressionUtils.d.ts +2 -2
  507. package/utils/GeometryUtils.d.cts +6 -0
  508. package/utils/GeometryUtils.d.ts +2 -2
  509. package/utils/LDrawUtils.d.cts +5 -0
  510. package/utils/LDrawUtils.d.ts +2 -2
  511. package/utils/RoughnessMipmapper.d.cts +8 -0
  512. package/utils/RoughnessMipmapper.d.ts +1 -1
  513. package/utils/SceneUtils.d.cts +9 -0
  514. package/utils/SceneUtils.d.ts +2 -2
  515. package/utils/ShadowMapViewer.d.cts +24 -0
  516. package/utils/ShadowMapViewer.d.ts +1 -1
  517. package/utils/SkeletonUtils.d.cts +14 -0
  518. package/utils/SkeletonUtils.d.ts +2 -2
  519. package/utils/UVsDebug.d.cts +3 -0
  520. package/utils/UVsDebug.d.ts +1 -1
  521. package/webxr/ARButton.d.cts +6 -0
  522. package/webxr/ARButton.d.ts +2 -2
  523. package/webxr/OculusHandModel.d.cts +23 -0
  524. package/webxr/OculusHandModel.d.ts +3 -3
  525. package/webxr/OculusHandPointerModel.d.cts +65 -0
  526. package/webxr/OculusHandPointerModel.d.ts +1 -1
  527. package/webxr/Text2D.d.cts +3 -0
  528. package/webxr/Text2D.d.ts +1 -1
  529. package/webxr/VRButton.d.cts +11 -0
  530. package/webxr/VRButton.d.ts +2 -2
  531. package/webxr/XRControllerModelFactory.d.cts +23 -0
  532. package/webxr/XRControllerModelFactory.d.ts +4 -4
  533. package/webxr/XREstimatedLight.d.cts +33 -0
  534. package/webxr/XREstimatedLight.d.ts +1 -1
  535. package/webxr/XRHandMeshModel.d.cts +9 -0
  536. package/webxr/XRHandMeshModel.d.ts +2 -2
  537. package/webxr/XRHandModelFactory.d.cts +25 -0
  538. package/webxr/XRHandModelFactory.d.ts +3 -3
  539. package/webxr/XRHandPrimitiveModel.d.cts +24 -0
  540. package/webxr/XRHandPrimitiveModel.d.ts +2 -2
package/csm/CSM.d.cts ADDED
@@ -0,0 +1,61 @@
1
+ import type { Camera, Vector3, DirectionalLight, Material, Vector2, Object3D } from 'three'
2
+
3
+ export enum CMSMode {
4
+ practical = 'practical',
5
+ uniform = 'uniform',
6
+ logarithmic = 'logarithmic',
7
+ custom = 'custom',
8
+ }
9
+
10
+ export interface CMSParameters {
11
+ camera?: Camera
12
+ parent?: Object3D
13
+ cascades?: number
14
+ maxFar?: number
15
+ mode?: CMSMode
16
+ shadowMapSize?: number
17
+ shadowBias?: number
18
+ lightDirection?: Vector3
19
+ lightIntensity?: number
20
+ lightNear?: number
21
+ lightFar?: number
22
+ lightMargin?: number
23
+ customSplitsCallback?: (cascades: number, cameraNear: number, cameraFar: number, breaks: number[]) => void
24
+ }
25
+
26
+ export class CSM {
27
+ constructor(data?: CMSParameters)
28
+ camera: Camera
29
+ parent: Object3D
30
+ cascades: number
31
+ maxFar: number
32
+ mode: CMSMode
33
+ shadowMapSize: number
34
+ shadowBias: number
35
+ lightDirection: Vector3
36
+ lightIntensity: number
37
+ lightNear: number
38
+ lightFar: number
39
+ lightMargin: number
40
+ customSplitsCallback: (cascades: number, cameraNear: number, cameraFar: number, breaks: number[]) => void
41
+ fade: boolean
42
+ mainFrustum: CSMFrustrum
43
+ frustums: CSMFrustrum[]
44
+ breaks: number[]
45
+ lights: DirectionalLight[]
46
+ shaders: Map<unknown, string>
47
+ createLights(): void
48
+ initCascades(): void
49
+ updateShadowBounds(): void
50
+ getBreaks(): void
51
+ update(): void
52
+ injectInclude(): void
53
+ setupMaterial(material: Material): void
54
+ updateUniforms(): void
55
+ getExtendedBreaks(target: Vector2[]): void
56
+ updateFrustums(): void
57
+ remove(): void
58
+ dispose(): void
59
+ }
60
+
61
+ import type CSMFrustrum from './CSMFrustum.d.cts'
package/csm/CSM.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import { Camera, Vector3, DirectionalLight, Material, Vector2, Object3D } from 'three'
1
+ import type { Camera, Vector3, DirectionalLight, Material, Vector2, Object3D } from 'three'
2
2
 
3
3
  export enum CMSMode {
4
4
  practical = 'practical',
@@ -58,4 +58,4 @@ export class CSM {
58
58
  dispose(): void
59
59
  }
60
60
 
61
- import CSMFrustrum from './CSMFrustum.js'
61
+ import type CSMFrustrum from './CSMFrustum.d.ts'
@@ -0,0 +1,19 @@
1
+ import type { Matrix4, Vector3 } from 'three'
2
+
3
+ export interface CSMFrustumVerticies {
4
+ near: Vector3[]
5
+ far: Vector3[]
6
+ }
7
+
8
+ export interface CSMFrustumParameters {
9
+ projectionMatrix?: Matrix4
10
+ maxFar?: number
11
+ }
12
+
13
+ export type default class CSMFrustum {
14
+ constructor(data?: CSMFrustumParameters)
15
+ vertices: CSMFrustumVerticies
16
+ setFromProjectionMatrix(projectionMatrix: Matrix4, maxFar: number): CSMFrustumVerticies
17
+ split(breaks: number[], target: CSMFrustum[]): void
18
+ toSpace(cameraMatrix: Matrix4, target: CSMFrustum): void
19
+ }
@@ -1,4 +1,4 @@
1
- import { Matrix4, Vector3 } from 'three'
1
+ import type { Matrix4, Vector3 } from 'three'
2
2
 
3
3
  export interface CSMFrustumVerticies {
4
4
  near: Vector3[]
@@ -10,7 +10,7 @@ export interface CSMFrustumParameters {
10
10
  maxFar?: number
11
11
  }
12
12
 
13
- export default class CSMFrustum {
13
+ export type default class CSMFrustum {
14
14
  constructor(data?: CSMFrustumParameters)
15
15
  vertices: CSMFrustumVerticies
16
16
  setFromProjectionMatrix(projectionMatrix: Matrix4, maxFar: number): CSMFrustumVerticies
@@ -0,0 +1,26 @@
1
+ import type {
2
+ Box3Helper,
3
+ BufferGeometry,
4
+ Group,
5
+ LineBasicMaterial,
6
+ LineSegments,
7
+ Mesh,
8
+ MeshBasicMaterial,
9
+ PlaneGeometry,
10
+ } from 'three'
11
+
12
+ import type { CSM } from './CSM.d.cts'
13
+
14
+ export class CSMHelper<TCSM extends CSM = CSM> extends Group {
15
+ constructor(csm: TCSM)
16
+ csm: TCSM
17
+ displayFrustum: boolean
18
+ displayPlanes: boolean
19
+ displayShadowBounds: boolean
20
+ frustumLines: LineSegments<BufferGeometry, LineBasicMaterial>
21
+ cascadeLines: Box3Helper[]
22
+ cascadePlanes: Array<Mesh<PlaneGeometry, MeshBasicMaterial>>
23
+ shadowLines: Box3Helper[]
24
+ updateVisibility(): void
25
+ update(): void
26
+ }
@@ -1,4 +1,4 @@
1
- import {
1
+ import type {
2
2
  Box3Helper,
3
3
  BufferGeometry,
4
4
  Group,
@@ -9,7 +9,7 @@ import {
9
9
  PlaneGeometry,
10
10
  } from 'three'
11
11
 
12
- import { CSM } from './CSM'
12
+ import type { CSM } from './CSM.d.ts'
13
13
 
14
14
  export class CSMHelper<TCSM extends CSM = CSM> extends Group {
15
15
  constructor(csm: TCSM)
@@ -0,0 +1,4 @@
1
+ export interface CSMShader {
2
+ lights_fragment_begin: string
3
+ lights_pars_begin: string
4
+ }
@@ -0,0 +1,68 @@
1
+ import type { Curve, Vector3 } from 'three'
2
+
3
+ export class GrannyKnot extends Curve<Vector3> {
4
+ constructor()
5
+ }
6
+
7
+ export class HeartCurve extends Curve<Vector3> {
8
+ constructor(scale?: number)
9
+ scale: number
10
+ }
11
+
12
+ export class VivianiCurve extends Curve<Vector3> {
13
+ constructor(scale?: number)
14
+ scale: number
15
+ }
16
+
17
+ export class KnotCurve extends Curve<Vector3> {
18
+ constructor()
19
+ }
20
+
21
+ export class HelixCurve extends Curve<Vector3> {
22
+ constructor()
23
+ }
24
+
25
+ export class TrefoilKnot extends Curve<Vector3> {
26
+ constructor(scale?: number)
27
+ scale: number
28
+ }
29
+
30
+ export class TorusKnot extends Curve<Vector3> {
31
+ constructor(scale?: number)
32
+ scale: number
33
+ }
34
+
35
+ export class CinquefoilKnot extends Curve<Vector3> {
36
+ constructor(scale?: number)
37
+ scale: number
38
+ }
39
+
40
+ export class TrefoilPolynomialKnot extends Curve<Vector3> {
41
+ constructor(scale?: number)
42
+ scale: number
43
+ }
44
+
45
+ export class FigureEightPolynomialKnot extends Curve<Vector3> {
46
+ constructor(scale?: number)
47
+ scale: number
48
+ }
49
+
50
+ export class DecoratedTorusKnot4a extends Curve<Vector3> {
51
+ constructor(scale?: number)
52
+ scale: number
53
+ }
54
+
55
+ export class DecoratedTorusKnot4b extends Curve<Vector3> {
56
+ constructor(scale?: number)
57
+ scale: number
58
+ }
59
+
60
+ export class DecoratedTorusKnot5a extends Curve<Vector3> {
61
+ constructor(scale?: number)
62
+ scale: number
63
+ }
64
+
65
+ export class DecoratedTorusKnot5c extends Curve<Vector3> {
66
+ constructor(scale?: number)
67
+ scale: number
68
+ }
@@ -1,4 +1,4 @@
1
- import { Curve, Vector3 } from 'three'
1
+ import type { Curve, Vector3 } from 'three'
2
2
 
3
3
  export class GrannyKnot extends Curve<Vector3> {
4
4
  constructor()
@@ -0,0 +1,11 @@
1
+ import type { Curve, Vector2, Vector3, Vector4 } from 'three'
2
+
3
+ export class NURBSCurve extends Curve<Vector3> {
4
+ constructor(
5
+ degree: number,
6
+ knots: number[],
7
+ controlPoints: Vector2[] | Vector3[] | Vector4[],
8
+ startKnot: number,
9
+ endKnot: number,
10
+ )
11
+ }
@@ -1,4 +1,4 @@
1
- import { Curve, Vector2, Vector3, Vector4 } from 'three'
1
+ import type { Curve, Vector2, Vector3, Vector4 } from 'three'
2
2
 
3
3
  export class NURBSCurve extends Curve<Vector3> {
4
4
  constructor(
@@ -0,0 +1,13 @@
1
+ import type { Vector2, Vector3, Vector4 } from 'three'
2
+
3
+ export class NURBSSurface {
4
+ constructor(
5
+ degree1: number,
6
+ degree2: number,
7
+ knots1: number[],
8
+ knots2: number[],
9
+ controlPoints: Vector2[][] | Vector3[][] | Vector4[][],
10
+ )
11
+
12
+ getPoint(t1: number, t2: number, target: Vector3): void
13
+ }
@@ -1,4 +1,4 @@
1
- import { Vector2, Vector3, Vector4 } from 'three'
1
+ import type { Vector2, Vector3, Vector4 } from 'three'
2
2
 
3
3
  export class NURBSSurface {
4
4
  constructor(
@@ -0,0 +1,20 @@
1
+ import type { Vector3, Vector4 } from 'three'
2
+
3
+ export function findSpan(p: number, u: number, U: number[]): number
4
+ export function calcBasisFunctions(span: number, u: number, p: number, U: number[]): number[]
5
+ export function calcBSplinePoint(p: number, U: number[], P: Vector4[], u: number): Vector4
6
+ export function calcBasisFunctionDerivatives(span: number, u: number, p: number, n: number, U: number[]): number[][]
7
+ export function calcBSplineDerivatives(p: number, U: number[], P: Vector4[], u: number, nd: number): Vector4[]
8
+ export function calcKoverI(k: number, i: number): number
9
+ export function calcRationalCurveDerivatives(Pders: Vector4[]): Vector3[]
10
+ export function calcNURBSDerivatives(p: number, U: number[], P: Vector4[], u: number, nd: number): Vector3[]
11
+ export function calcSurfacePoint(
12
+ p: number,
13
+ q: number,
14
+ U: number[],
15
+ V: number[],
16
+ P: Vector4[],
17
+ u: number,
18
+ v: number,
19
+ target: Vector3,
20
+ ): Vector3
@@ -1,4 +1,4 @@
1
- import { Vector3, Vector4 } from 'three'
1
+ import type { Vector3, Vector4 } from 'three'
2
2
 
3
3
  export function findSpan(p: number, u: number, U: number[]): number
4
4
  export function calcBasisFunctions(span: number, u: number, p: number, U: number[]): number[]
@@ -0,0 +1,341 @@
1
+ import type {
2
+ Vector3,
3
+ Color,
4
+ Vector2,
5
+ Vector4,
6
+ Box3,
7
+ Sphere,
8
+ Matrix4,
9
+ BufferGeometry,
10
+ Mesh,
11
+ Bone,
12
+ AnimationClip,
13
+ EventDispatcher,
14
+ Object3D,
15
+ } from 'three'
16
+
17
+ /**
18
+ * @deprecated Use Face3 instead.
19
+ */
20
+
21
+ export interface MorphTarget {
22
+ name: string
23
+ vertices: Vector3[]
24
+ }
25
+
26
+ export interface MorphColor {
27
+ name: string
28
+ colors: Color[]
29
+ }
30
+
31
+ export interface MorphNormals {
32
+ name: string
33
+ normals: Vector3[]
34
+ }
35
+
36
+ /**
37
+ * Base class for geometries
38
+ */
39
+ export class Geometry extends EventDispatcher {
40
+ constructor()
41
+
42
+ /**
43
+ * Unique number of this geometry instance
44
+ */
45
+ id: number
46
+
47
+ uuid: string
48
+
49
+ readonly isGeometry: true
50
+
51
+ /**
52
+ * Name for this geometry. Default is an empty string.
53
+ * @default ''
54
+ */
55
+ name: string
56
+
57
+ /**
58
+ * @default 'Geometry'
59
+ */
60
+ type: string
61
+
62
+ /**
63
+ * The array of vertices hold every position of points of the model.
64
+ * To signal an update in this array, Geometry.verticesNeedUpdate needs to be set to true.
65
+ * @default []
66
+ */
67
+ vertices: Vector3[]
68
+
69
+ /**
70
+ * Array of vertex colors, matching number and order of vertices.
71
+ * Used in ParticleSystem, Line and Ribbon.
72
+ * Meshes use per-face-use-of-vertex colors embedded directly in faces.
73
+ * To signal an update in this array, Geometry.colorsNeedUpdate needs to be set to true.
74
+ * @default []
75
+ */
76
+ colors: Color[]
77
+
78
+ /**
79
+ * Array of triangles or/and quads.
80
+ * The array of faces describe how each vertex in the model is connected with each other.
81
+ * To signal an update in this array, Geometry.elementsNeedUpdate needs to be set to true.
82
+ * @default []
83
+ */
84
+ faces: Face3[]
85
+
86
+ /**
87
+ * Array of face UV layers.
88
+ * Each UV layer is an array of UV matching order and number of vertices in faces.
89
+ * To signal an update in this array, Geometry.uvsNeedUpdate needs to be set to true.
90
+ * @default [[]]
91
+ */
92
+ faceVertexUvs: Vector2[][][]
93
+
94
+ /**
95
+ * Array of morph targets. Each morph target is a Javascript object:
96
+ *
97
+ * { name: "targetName", vertices: [ new THREE.Vector3(), ... ] }
98
+ *
99
+ * Morph vertices match number and order of primary vertices.
100
+ * @default []
101
+ */
102
+ morphTargets: MorphTarget[]
103
+
104
+ /**
105
+ * Array of morph normals. Morph normals have similar structure as morph targets, each normal set is a Javascript object:
106
+ *
107
+ * morphNormal = { name: "NormalName", normals: [ new THREE.Vector3(), ... ] }
108
+ * @default []
109
+ */
110
+ morphNormals: MorphNormals[]
111
+
112
+ /**
113
+ * Array of skinning weights, matching number and order of vertices.
114
+ * @default []
115
+ */
116
+ skinWeights: Vector4[]
117
+
118
+ /**
119
+ * Array of skinning indices, matching number and order of vertices.
120
+ * @default []
121
+ */
122
+ skinIndices: Vector4[]
123
+
124
+ /**
125
+ * @default []
126
+ */
127
+ lineDistances: number[]
128
+
129
+ /**
130
+ * Bounding box.
131
+ * @default null
132
+ */
133
+ boundingBox: Box3 | null
134
+
135
+ /**
136
+ * Bounding sphere.
137
+ * @default null
138
+ */
139
+ boundingSphere: Sphere | null
140
+
141
+ /**
142
+ * Set to true if the vertices array has been updated.
143
+ * @default false
144
+ */
145
+ verticesNeedUpdate: boolean
146
+
147
+ /**
148
+ * Set to true if the faces array has been updated.
149
+ * @default false
150
+ */
151
+ elementsNeedUpdate: boolean
152
+
153
+ /**
154
+ * Set to true if the uvs array has been updated.
155
+ * @default false
156
+ */
157
+ uvsNeedUpdate: boolean
158
+
159
+ /**
160
+ * Set to true if the normals array has been updated.
161
+ * @default false
162
+ */
163
+ normalsNeedUpdate: boolean
164
+
165
+ /**
166
+ * Set to true if the colors array has been updated.
167
+ * @default false
168
+ */
169
+ colorsNeedUpdate: boolean
170
+
171
+ /**
172
+ * Set to true if the linedistances array has been updated.
173
+ * @default false
174
+ */
175
+ lineDistancesNeedUpdate: boolean
176
+
177
+ /**
178
+ *
179
+ * @default false
180
+ */
181
+ groupsNeedUpdate: boolean
182
+
183
+ /**
184
+ * Bakes matrix transform directly into vertex coordinates.
185
+ */
186
+ applyMatrix4(matrix: Matrix4): Geometry
187
+
188
+ rotateX(angle: number): Geometry
189
+ rotateY(angle: number): Geometry
190
+ rotateZ(angle: number): Geometry
191
+
192
+ translate(x: number, y: number, z: number): Geometry
193
+ scale(x: number, y: number, z: number): Geometry
194
+ lookAt(vector: Vector3): void
195
+
196
+ fromBufferGeometry(geometry: BufferGeometry): Geometry
197
+
198
+ center(): Geometry
199
+
200
+ normalize(): Geometry
201
+
202
+ /**
203
+ * Computes face normals.
204
+ */
205
+ computeFaceNormals(): void
206
+
207
+ /**
208
+ * Computes vertex normals by averaging face normals.
209
+ * Face normals must be existing / computed beforehand.
210
+ */
211
+ computeVertexNormals(areaWeighted?: boolean): void
212
+
213
+ /**
214
+ * Compute vertex normals, but duplicating face normals.
215
+ */
216
+ computeFlatVertexNormals(): void
217
+
218
+ /**
219
+ * Computes morph normals.
220
+ */
221
+ computeMorphNormals(): void
222
+
223
+ /**
224
+ * Computes bounding box of the geometry, updating {@link Geometry.boundingBox} attribute.
225
+ */
226
+ computeBoundingBox(): void
227
+
228
+ /**
229
+ * Computes bounding sphere of the geometry, updating Geometry.boundingSphere attribute.
230
+ * Neither bounding boxes or bounding spheres are computed by default. They need to be explicitly computed, otherwise they are null.
231
+ */
232
+ computeBoundingSphere(): void
233
+
234
+ merge(geometry: Geometry, matrix?: Matrix4, materialIndexOffset?: number): void
235
+
236
+ mergeMesh(mesh: Mesh): void
237
+
238
+ /**
239
+ * Checks for duplicate vertices using hashmap for specified number of decimal points, e.g. 4 for epsilon of 0.0001
240
+ * Duplicated vertices are removed and faces' vertices are updated.
241
+ */
242
+ mergeVertices(precisionPoints?: number): number
243
+
244
+ setFromPoints(points: Vector2[] | Vector3[]): this
245
+
246
+ sortFacesByMaterialIndex(): void
247
+
248
+ toBufferGeometry(): BufferGeometry
249
+
250
+ static createBufferGeometryFromObject(object: Object3D): BufferGeometry
251
+
252
+ toJSON(): any
253
+
254
+ /**
255
+ * Creates a new clone of the Geometry.
256
+ */
257
+ clone(): Geometry
258
+
259
+ copy(source: Geometry): this
260
+
261
+ /**
262
+ * Removes The object from memory.
263
+ * Don't forget to call this method when you remove an geometry because it can cuase meomory leaks.
264
+ */
265
+ dispose(): void
266
+
267
+ // These properties do not exist in a normal Geometry class, but if you use the instance that was passed by JSONLoader, it will be added.
268
+ bones: Bone[]
269
+ animation: AnimationClip
270
+ animations: AnimationClip[]
271
+ }
272
+
273
+ /**
274
+ * Triangle face.
275
+ */
276
+ export class Face3 {
277
+ /**
278
+ * @param a Vertex A index.
279
+ * @param b Vertex B index.
280
+ * @param c Vertex C index.
281
+ * @param normal Face normal or array of vertex normals.
282
+ * @param color Face color or array of vertex colors.
283
+ * @param materialIndex Material index.
284
+ */
285
+ constructor(
286
+ a: number,
287
+ b: number,
288
+ c: number,
289
+ normal?: Vector3 | Vector3[],
290
+ color?: Color | Color[],
291
+ materialIndex?: number,
292
+ )
293
+
294
+ /**
295
+ * Vertex A index.
296
+ */
297
+ a: number
298
+
299
+ /**
300
+ * Vertex B index.
301
+ */
302
+ b: number
303
+
304
+ /**
305
+ * Vertex C index.
306
+ */
307
+ c: number
308
+
309
+ /**
310
+ * Face normal.
311
+ * @default new THREE.Vector3()
312
+ */
313
+ normal: Vector3
314
+
315
+ /**
316
+ * Array of 3 vertex normals.
317
+ * @default []
318
+ */
319
+ vertexNormals: Vector3[]
320
+
321
+ /**
322
+ * Face color.
323
+ * @default new THREE.Color()
324
+ */
325
+ color: Color
326
+
327
+ /**
328
+ * Array of 3 vertex colors.
329
+ * @default []
330
+ */
331
+ vertexColors: Color[]
332
+
333
+ /**
334
+ * Material index (points to {@link Mesh.material}).
335
+ * @default 0
336
+ */
337
+ materialIndex: number
338
+
339
+ clone(): this
340
+ copy(source: Face3): this
341
+ }
@@ -1,4 +1,4 @@
1
- import {
1
+ import type {
2
2
  Vector3,
3
3
  Color,
4
4
  Vector2,
@@ -0,0 +1,11 @@
1
+ import type { Camera, Matrix3, Scene, WebGLRenderer } from 'three'
2
+
3
+ export class AnaglyphEffect {
4
+ constructor(renderer: WebGLRenderer, width?: number, height?: number)
5
+ colorMatrixLeft: Matrix3
6
+ colorMatrixRight: Matrix3
7
+
8
+ dispose(): void
9
+ render(scene: Scene, camera: Camera): void
10
+ setSize(width: number, height: number): void
11
+ }
@@ -1,4 +1,4 @@
1
- import { Camera, Matrix3, Scene, WebGLRenderer } from 'three'
1
+ import type { Camera, Matrix3, Scene, WebGLRenderer } from 'three'
2
2
 
3
3
  export class AnaglyphEffect {
4
4
  constructor(renderer: WebGLRenderer, width?: number, height?: number)
@@ -0,0 +1,18 @@
1
+ import type { Camera, Scene, WebGLRenderer } from 'three'
2
+
3
+ export interface AsciiEffectOptions {
4
+ resolution?: number
5
+ scale?: number
6
+ color?: boolean
7
+ alpha?: boolean
8
+ block?: boolean
9
+ invert?: boolean
10
+ }
11
+
12
+ export class AsciiEffect {
13
+ constructor(renderer: WebGLRenderer, charSet?: string, options?: AsciiEffectOptions)
14
+ domElement: HTMLElement
15
+
16
+ render(scene: Scene, camera: Camera): void
17
+ setSize(width: number, height: number): void
18
+ }
@@ -1,4 +1,4 @@
1
- import { Camera, Scene, WebGLRenderer } from 'three'
1
+ import type { Camera, Scene, WebGLRenderer } from 'three'
2
2
 
3
3
  export interface AsciiEffectOptions {
4
4
  resolution?: number