three-stdlib 2.35.7 → 2.35.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (540) hide show
  1. package/_polyfill/constants.d.cts +1 -0
  2. package/_polyfill/constants.d.ts +1 -1
  3. package/_polyfill/uv1.d.cts +5 -0
  4. package/_polyfill/uv1.d.ts +1 -1
  5. package/animation/AnimationClipCreator.d.cts +12 -0
  6. package/animation/AnimationClipCreator.d.ts +1 -1
  7. package/animation/CCDIKSolver.d.cts +30 -0
  8. package/animation/CCDIKSolver.d.ts +1 -1
  9. package/animation/MMDAnimationHelper.d.cts +93 -0
  10. package/animation/MMDAnimationHelper.d.ts +3 -3
  11. package/animation/MMDPhysics.d.cts +119 -0
  12. package/animation/MMDPhysics.d.ts +1 -1
  13. package/cameras/CinematicCamera.d.cts +34 -0
  14. package/cameras/CinematicCamera.d.ts +2 -2
  15. package/controls/ArcballControls.d.cts +376 -0
  16. package/controls/ArcballControls.d.ts +4 -4
  17. package/controls/DeviceOrientationControls.d.cts +29 -0
  18. package/controls/DeviceOrientationControls.d.ts +4 -4
  19. package/controls/DragControls.d.cts +67 -0
  20. package/controls/DragControls.d.ts +3 -3
  21. package/controls/EventDispatcher.d.cts +41 -0
  22. package/controls/EventDispatcher.d.ts +1 -1
  23. package/controls/FirstPersonControls.d.cts +49 -0
  24. package/controls/FirstPersonControls.d.ts +3 -3
  25. package/controls/FlyControls.d.cts +39 -0
  26. package/controls/FlyControls.d.ts +3 -3
  27. package/controls/OrbitControls.d.cts +74 -0
  28. package/controls/OrbitControls.d.ts +4 -4
  29. package/controls/PointerLockControls.d.cts +39 -0
  30. package/controls/PointerLockControls.d.ts +3 -3
  31. package/controls/StandardControlsEventMap.d.cts +14 -0
  32. package/controls/TrackballControls.d.cts +97 -0
  33. package/controls/TrackballControls.d.ts +4 -4
  34. package/controls/TransformControls.d.cts +151 -0
  35. package/controls/TransformControls.d.ts +2 -2
  36. package/controls/experimental/CameraControls.d.cts +213 -0
  37. package/controls/experimental/CameraControls.d.ts +4 -4
  38. package/csm/CSM.d.cts +61 -0
  39. package/csm/CSM.d.ts +2 -2
  40. package/csm/CSMFrustum.d.cts +19 -0
  41. package/csm/CSMFrustum.d.ts +2 -2
  42. package/csm/CSMHelper.d.cts +26 -0
  43. package/csm/CSMHelper.d.ts +2 -2
  44. package/csm/CSMShader.d.cts +4 -0
  45. package/curves/CurveExtras.d.cts +68 -0
  46. package/curves/CurveExtras.d.ts +1 -1
  47. package/curves/NURBSCurve.d.cts +11 -0
  48. package/curves/NURBSCurve.d.ts +1 -1
  49. package/curves/NURBSSurface.d.cts +13 -0
  50. package/curves/NURBSSurface.d.ts +1 -1
  51. package/curves/NURBSUtils.d.cts +20 -0
  52. package/curves/NURBSUtils.d.ts +1 -1
  53. package/deprecated/Geometry.d.cts +341 -0
  54. package/deprecated/Geometry.d.ts +1 -1
  55. package/effects/AnaglyphEffect.d.cts +11 -0
  56. package/effects/AnaglyphEffect.d.ts +1 -1
  57. package/effects/AsciiEffect.d.cts +18 -0
  58. package/effects/AsciiEffect.d.ts +1 -1
  59. package/effects/OutlineEffect.d.cts +28 -0
  60. package/effects/OutlineEffect.d.ts +1 -1
  61. package/effects/ParallaxBarrierEffect.d.cts +8 -0
  62. package/effects/ParallaxBarrierEffect.d.ts +1 -1
  63. package/effects/PeppersGhostEffect.d.cts +10 -0
  64. package/effects/PeppersGhostEffect.d.ts +1 -1
  65. package/effects/StereoEffect.d.cts +9 -0
  66. package/effects/StereoEffect.d.ts +1 -1
  67. package/environments/RoomEnvironment.d.cts +6 -0
  68. package/environments/RoomEnvironment.d.ts +2 -2
  69. package/exporters/ColladaExporter.d.cts +50 -0
  70. package/exporters/ColladaExporter.d.ts +2 -2
  71. package/exporters/DRACOExporter.d.cts +36 -0
  72. package/exporters/DRACOExporter.d.ts +2 -2
  73. package/exporters/GLTFExporter.d.cts +114 -0
  74. package/exporters/GLTFExporter.d.ts +4 -4
  75. package/exporters/MMDExporter.d.cts +12 -0
  76. package/exporters/MMDExporter.d.ts +2 -2
  77. package/exporters/OBJExporter.d.cts +18 -0
  78. package/exporters/OBJExporter.d.ts +2 -2
  79. package/exporters/PLYExporter.d.cts +23 -0
  80. package/exporters/PLYExporter.d.ts +2 -2
  81. package/exporters/STLExporter.d.cts +28 -0
  82. package/exporters/STLExporter.d.ts +2 -2
  83. package/exporters/USDZExporter.d.cts +27 -0
  84. package/exporters/USDZExporter.d.ts +2 -2
  85. package/geometries/BoxLineGeometry.d.cts +12 -0
  86. package/geometries/BoxLineGeometry.d.ts +1 -1
  87. package/geometries/ConvexGeometry.d.cts +5 -0
  88. package/geometries/ConvexGeometry.d.ts +1 -1
  89. package/geometries/DecalGeometry.d.cts +10 -0
  90. package/geometries/DecalGeometry.d.ts +1 -1
  91. package/geometries/LightningStrike.d.cts +108 -0
  92. package/geometries/LightningStrike.d.ts +1 -1
  93. package/geometries/ParametricGeometries.d.cts +26 -0
  94. package/geometries/ParametricGeometries.d.ts +3 -3
  95. package/geometries/ParametricGeometry.d.cts +18 -0
  96. package/geometries/ParametricGeometry.d.ts +2 -2
  97. package/geometries/RoundedBoxGeometry.d.cts +5 -0
  98. package/geometries/RoundedBoxGeometry.d.ts +1 -1
  99. package/geometries/TeapotGeometry.d.cts +13 -0
  100. package/geometries/TeapotGeometry.d.ts +1 -1
  101. package/geometries/TextGeometry.d.cts +18 -0
  102. package/geometries/TextGeometry.d.ts +4 -4
  103. package/helpers/LightProbeHelper.d.cts +10 -0
  104. package/helpers/LightProbeHelper.d.ts +1 -1
  105. package/helpers/PositionalAudioHelper.d.cts +13 -0
  106. package/helpers/PositionalAudioHelper.d.ts +1 -1
  107. package/helpers/RaycasterHelper.d.cts +33 -0
  108. package/helpers/RaycasterHelper.d.ts +2 -2
  109. package/helpers/RectAreaLightHelper.d.cts +11 -0
  110. package/helpers/RectAreaLightHelper.d.ts +1 -1
  111. package/helpers/VertexNormalsHelper.d.cts +13 -0
  112. package/helpers/VertexNormalsHelper.d.ts +1 -1
  113. package/helpers/VertexTangentsHelper.d.cts +13 -0
  114. package/helpers/VertexTangentsHelper.d.ts +1 -1
  115. package/index.d.cts +262 -0
  116. package/index.d.ts +262 -262
  117. package/interactive/HTMLMesh.d.cts +6 -0
  118. package/interactive/HTMLMesh.d.ts +1 -1
  119. package/interactive/InteractiveGroup.d.cts +5 -0
  120. package/interactive/InteractiveGroup.d.ts +1 -1
  121. package/interactive/SelectionBox.d.cts +15 -0
  122. package/interactive/SelectionBox.d.ts +1 -1
  123. package/interactive/SelectionHelper.d.cts +17 -0
  124. package/interactive/SelectionHelper.d.ts +2 -2
  125. package/libs/MeshoptDecoder.d.cts +12 -0
  126. package/libs/MeshoptDecoder.d.ts +1 -1
  127. package/libs/MotionControllers.d.cts +176 -0
  128. package/libs/MotionControllers.d.ts +1 -1
  129. package/libs/zstddec.d.cts +8 -0
  130. package/libs/zstddec.d.ts +1 -1
  131. package/lights/LightProbeGenerator.d.cts +6 -0
  132. package/lights/LightProbeGenerator.d.ts +2 -2
  133. package/lights/RectAreaLightUniformsLib.d.cts +3 -0
  134. package/lights/RectAreaLightUniformsLib.d.ts +1 -1
  135. package/lines/Line2.d.cts +11 -0
  136. package/lines/Line2.d.ts +3 -3
  137. package/lines/LineGeometry.d.cts +10 -0
  138. package/lines/LineGeometry.d.ts +2 -2
  139. package/lines/LineMaterial.d.cts +31 -0
  140. package/lines/LineMaterial.d.ts +1 -1
  141. package/lines/LineSegments2.d.cts +14 -0
  142. package/lines/LineSegments2.d.ts +3 -3
  143. package/lines/LineSegmentsGeometry.d.cts +16 -0
  144. package/lines/LineSegmentsGeometry.d.ts +1 -1
  145. package/lines/Wireframe.d.cts +11 -0
  146. package/lines/Wireframe.d.ts +3 -3
  147. package/lines/WireframeGeometry2.d.cts +8 -0
  148. package/lines/WireframeGeometry2.d.ts +2 -2
  149. package/loaders/3DMLoader.d.cts +17 -0
  150. package/loaders/3DMLoader.d.ts +1 -1
  151. package/loaders/3MFLoader.d.cts +16 -0
  152. package/loaders/3MFLoader.d.ts +1 -1
  153. package/loaders/AMFLoader.d.cts +14 -0
  154. package/loaders/AMFLoader.d.ts +1 -1
  155. package/loaders/AssimpLoader.d.cts +19 -0
  156. package/loaders/AssimpLoader.d.ts +1 -1
  157. package/loaders/BVHLoader.d.cts +21 -0
  158. package/loaders/BVHLoader.d.ts +1 -1
  159. package/loaders/BasisTextureLoader.d.cts +32 -0
  160. package/loaders/BasisTextureLoader.d.ts +1 -1
  161. package/loaders/ColladaLoader.d.cts +20 -0
  162. package/loaders/ColladaLoader.d.ts +1 -1
  163. package/loaders/DDSLoader.d.cts +16 -0
  164. package/loaders/DDSLoader.d.ts +1 -1
  165. package/loaders/DRACOLoader.d.cts +18 -0
  166. package/loaders/DRACOLoader.d.ts +1 -1
  167. package/loaders/EXRLoader.d.cts +18 -0
  168. package/loaders/EXRLoader.d.ts +1 -1
  169. package/loaders/FBXLoader.d.cts +14 -0
  170. package/loaders/FBXLoader.d.ts +1 -1
  171. package/loaders/FontLoader.d.cts +37 -0
  172. package/loaders/FontLoader.d.ts +4 -4
  173. package/loaders/GCodeLoader.d.cts +15 -0
  174. package/loaders/GCodeLoader.d.ts +1 -1
  175. package/loaders/GLTFLoader.d.cts +155 -0
  176. package/loaders/GLTFLoader.d.ts +3 -3
  177. package/loaders/HDRCubeTextureLoader.d.cts +18 -0
  178. package/loaders/HDRCubeTextureLoader.d.ts +2 -2
  179. package/loaders/KMZLoader.d.cts +16 -0
  180. package/loaders/KMZLoader.d.ts +2 -2
  181. package/loaders/KTX2Loader.d.cts +10 -0
  182. package/loaders/KTX2Loader.d.ts +1 -1
  183. package/loaders/KTXLoader.d.cts +16 -0
  184. package/loaders/KTXLoader.d.ts +1 -1
  185. package/loaders/LDrawLoader.d.cts +26 -0
  186. package/loaders/LDrawLoader.d.ts +1 -1
  187. package/loaders/LUT3dlLoader.d.cts +20 -0
  188. package/loaders/LUT3dlLoader.d.ts +1 -1
  189. package/loaders/LUTCubeLoader.d.cts +23 -0
  190. package/loaders/LUTCubeLoader.d.ts +1 -1
  191. package/loaders/LWOLoader.d.cts +26 -0
  192. package/loaders/LWOLoader.d.ts +1 -1
  193. package/loaders/LottieLoader.d.cts +15 -0
  194. package/loaders/LottieLoader.d.ts +1 -1
  195. package/loaders/MD2Loader.d.cts +14 -0
  196. package/loaders/MD2Loader.d.ts +1 -1
  197. package/loaders/MDDLoader.d.cts +19 -0
  198. package/loaders/MDDLoader.d.ts +1 -1
  199. package/loaders/MMDLoader.d.cts +63 -0
  200. package/loaders/MMDLoader.d.ts +1 -1
  201. package/loaders/MTLLoader.d.cts +100 -0
  202. package/loaders/MTLLoader.d.ts +1 -1
  203. package/loaders/NRRDLoader.d.cts +22 -0
  204. package/loaders/NRRDLoader.d.ts +2 -2
  205. package/loaders/OBJLoader.d.cts +17 -0
  206. package/loaders/OBJLoader.d.ts +2 -2
  207. package/loaders/PCDLoader.d.cts +15 -0
  208. package/loaders/PCDLoader.d.ts +1 -1
  209. package/loaders/PDBLoader.d.cts +22 -0
  210. package/loaders/PDBLoader.d.ts +1 -1
  211. package/loaders/PLYLoader.d.cts +16 -0
  212. package/loaders/PLYLoader.d.ts +1 -1
  213. package/loaders/PRWMLoader.d.cts +16 -0
  214. package/loaders/PRWMLoader.d.ts +1 -1
  215. package/loaders/PVRLoader.d.cts +16 -0
  216. package/loaders/PVRLoader.d.ts +1 -1
  217. package/loaders/RGBELoader.d.cts +20 -0
  218. package/loaders/RGBELoader.d.ts +1 -1
  219. package/loaders/RGBMLoader.d.cts +32 -0
  220. package/loaders/RGBMLoader.d.ts +1 -1
  221. package/loaders/STLLoader.d.cts +14 -0
  222. package/loaders/STLLoader.d.ts +1 -1
  223. package/loaders/SVGLoader.d.cts +63 -0
  224. package/loaders/SVGLoader.d.ts +1 -1
  225. package/loaders/TDSLoader.d.cts +42 -0
  226. package/loaders/TDSLoader.d.ts +1 -1
  227. package/loaders/TGALoader.d.cts +14 -0
  228. package/loaders/TGALoader.d.ts +1 -1
  229. package/loaders/TTFLoader.d.cts +15 -0
  230. package/loaders/TTFLoader.d.ts +1 -1
  231. package/loaders/TiltLoader.d.cts +14 -0
  232. package/loaders/TiltLoader.d.ts +1 -1
  233. package/loaders/VOXLoader.d.cts +29 -0
  234. package/loaders/VOXLoader.d.ts +1 -1
  235. package/loaders/VRMLLoader.d.cts +14 -0
  236. package/loaders/VRMLLoader.d.ts +1 -1
  237. package/loaders/VRMLoader.d.cts +19 -0
  238. package/loaders/VRMLoader.d.ts +3 -3
  239. package/loaders/VTKLoader.d.cts +14 -0
  240. package/loaders/VTKLoader.d.ts +1 -1
  241. package/loaders/XLoader.d.cts +19 -0
  242. package/loaders/XLoader.d.ts +1 -1
  243. package/loaders/XYZLoader.d.cts +14 -0
  244. package/loaders/XYZLoader.d.ts +1 -1
  245. package/math/Capsule.d.cts +27 -0
  246. package/math/Capsule.d.ts +1 -1
  247. package/math/ColorConverter.d.cts +21 -0
  248. package/math/ColorConverter.d.ts +2 -2
  249. package/math/ConvexHull.d.cts +89 -0
  250. package/math/ConvexHull.d.ts +1 -1
  251. package/math/ImprovedNoise.d.cts +4 -0
  252. package/math/Lut.d.cts +27 -0
  253. package/math/Lut.d.ts +1 -1
  254. package/math/MeshSurfaceSampler.d.cts +18 -0
  255. package/math/MeshSurfaceSampler.d.ts +1 -1
  256. package/math/OBB.d.cts +24 -0
  257. package/math/OBB.d.ts +1 -1
  258. package/math/Octree.d.cts +24 -0
  259. package/math/Octree.d.ts +2 -2
  260. package/math/SimplexNoise.d.cts +21 -0
  261. package/math/SimplexNoise.d.ts +1 -1
  262. package/misc/ConvexObjectBreaker.d.cts +25 -0
  263. package/misc/ConvexObjectBreaker.d.ts +1 -1
  264. package/misc/GPUComputationRenderer.d.cts +53 -0
  265. package/misc/GPUComputationRenderer.d.ts +1 -1
  266. package/misc/Gyroscope.d.cts +5 -0
  267. package/misc/Gyroscope.d.ts +1 -1
  268. package/misc/MD2Character.d.cts +33 -0
  269. package/misc/MD2Character.d.ts +1 -1
  270. package/misc/MD2CharacterComplex.d.cts +47 -0
  271. package/misc/MD2CharacterComplex.d.ts +1 -1
  272. package/misc/MorphAnimMesh.d.cts +13 -0
  273. package/misc/MorphAnimMesh.d.ts +1 -1
  274. package/misc/MorphBlendMesh.d.cts +21 -0
  275. package/misc/MorphBlendMesh.d.ts +1 -1
  276. package/misc/ProgressiveLightmap.d.cts +60 -0
  277. package/misc/ProgressiveLightmap.d.ts +1 -1
  278. package/misc/RollerCoaster.d.cts +21 -0
  279. package/misc/RollerCoaster.d.ts +1 -1
  280. package/misc/Timer.d.cts +27 -0
  281. package/misc/Timer.d.ts +1 -1
  282. package/misc/TubePainter.d.cts +10 -0
  283. package/misc/TubePainter.d.ts +1 -1
  284. package/misc/Volume.d.cts +37 -0
  285. package/misc/Volume.d.ts +2 -2
  286. package/misc/VolumeSlice.d.cts +28 -0
  287. package/misc/VolumeSlice.d.ts +2 -2
  288. package/misc/WebGL.d.cts +5 -0
  289. package/misc/WebGL.d.ts +5 -5
  290. package/modifiers/CurveModifier.d.cts +91 -0
  291. package/modifiers/CurveModifier.d.ts +7 -7
  292. package/modifiers/EdgeSplitModifier.d.cts +19 -0
  293. package/modifiers/EdgeSplitModifier.d.ts +2 -2
  294. package/modifiers/SimplifyModifier.d.cts +19 -0
  295. package/modifiers/SimplifyModifier.d.ts +2 -2
  296. package/modifiers/TessellateModifier.d.cts +11 -0
  297. package/modifiers/TessellateModifier.d.ts +2 -2
  298. package/objects/BatchedMesh.d.cts +48 -0
  299. package/objects/BatchedMesh.d.ts +2 -2
  300. package/objects/GroundProjectedEnv.d.cts +12 -0
  301. package/objects/GroundProjectedEnv.d.ts +2 -2
  302. package/objects/Lensflare.d.cts +17 -0
  303. package/objects/Lensflare.d.ts +1 -1
  304. package/objects/LightningStorm.d.cts +32 -0
  305. package/objects/LightningStorm.d.ts +2 -2
  306. package/objects/MarchingCubes.d.cts +76 -0
  307. package/objects/MarchingCubes.d.ts +1 -1
  308. package/objects/Reflector.d.cts +23 -0
  309. package/objects/Reflector.d.ts +2 -2
  310. package/objects/ReflectorForSSRPass.d.cts +48 -0
  311. package/objects/ReflectorForSSRPass.d.ts +1 -1
  312. package/objects/ReflectorRTT.d.cts +6 -0
  313. package/objects/ReflectorRTT.d.ts +3 -3
  314. package/objects/Refractor.d.cts +23 -0
  315. package/objects/Refractor.d.ts +2 -2
  316. package/objects/ShadowMesh.d.cts +10 -0
  317. package/objects/ShadowMesh.d.ts +1 -1
  318. package/objects/Sky.d.cts +18 -0
  319. package/objects/Sky.d.ts +2 -2
  320. package/objects/Water.d.cts +22 -0
  321. package/objects/Water.d.ts +1 -1
  322. package/objects/Water2.d.cts +23 -0
  323. package/objects/Water2.d.ts +2 -2
  324. package/package.json +11 -5
  325. package/physics/AmmoPhysics.d.cts +7 -0
  326. package/physics/AmmoPhysics.d.ts +1 -1
  327. package/postprocessing/AdaptiveToneMappingPass.d.cts +29 -0
  328. package/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
  329. package/postprocessing/AfterimagePass.d.cts +15 -0
  330. package/postprocessing/AfterimagePass.d.ts +3 -3
  331. package/postprocessing/BloomPass.d.cts +29 -0
  332. package/postprocessing/BloomPass.d.ts +4 -4
  333. package/postprocessing/BokehPass.d.cts +26 -0
  334. package/postprocessing/BokehPass.d.ts +3 -3
  335. package/postprocessing/ClearPass.d.cts +10 -0
  336. package/postprocessing/ClearPass.d.ts +3 -3
  337. package/postprocessing/CubeTexturePass.d.cts +14 -0
  338. package/postprocessing/CubeTexturePass.d.ts +2 -2
  339. package/postprocessing/DotScreenPass.d.cts +11 -0
  340. package/postprocessing/DotScreenPass.d.ts +4 -4
  341. package/postprocessing/EffectComposer.d.cts +28 -0
  342. package/postprocessing/EffectComposer.d.ts +3 -3
  343. package/postprocessing/FilmPass.d.cts +11 -0
  344. package/postprocessing/FilmPass.d.ts +4 -4
  345. package/postprocessing/GlitchPass.d.cts +16 -0
  346. package/postprocessing/GlitchPass.d.ts +4 -4
  347. package/postprocessing/HalftonePass.d.cts +26 -0
  348. package/postprocessing/HalftonePass.d.ts +3 -3
  349. package/postprocessing/LUTPass.d.cts +13 -0
  350. package/postprocessing/LUTPass.d.ts +2 -2
  351. package/postprocessing/MaskPass.d.cts +14 -0
  352. package/postprocessing/MaskPass.d.ts +3 -3
  353. package/postprocessing/OutlinePass.d.cts +53 -0
  354. package/postprocessing/OutlinePass.d.ts +3 -3
  355. package/postprocessing/Pass.d.cts +21 -0
  356. package/postprocessing/Pass.d.ts +2 -2
  357. package/postprocessing/RenderPass.d.cts +14 -0
  358. package/postprocessing/RenderPass.d.ts +3 -3
  359. package/postprocessing/RenderPixelatedPass.d.cts +34 -0
  360. package/postprocessing/RenderPixelatedPass.d.ts +2 -2
  361. package/postprocessing/SAOPass.d.cts +78 -0
  362. package/postprocessing/SAOPass.d.ts +2 -2
  363. package/postprocessing/SMAAPass.d.cts +21 -0
  364. package/postprocessing/SMAAPass.d.ts +2 -2
  365. package/postprocessing/SSAARenderPass.d.cts +17 -0
  366. package/postprocessing/SSAARenderPass.d.ts +2 -2
  367. package/postprocessing/SSAOPass.d.cts +70 -0
  368. package/postprocessing/SSAOPass.d.ts +2 -2
  369. package/postprocessing/SSRPass.d.cts +123 -0
  370. package/postprocessing/SSRPass.d.ts +3 -3
  371. package/postprocessing/SavePass.d.cts +12 -0
  372. package/postprocessing/SavePass.d.ts +2 -2
  373. package/postprocessing/ShaderPass.d.cts +13 -0
  374. package/postprocessing/ShaderPass.d.ts +4 -4
  375. package/postprocessing/TAARenderPass.d.cts +8 -0
  376. package/postprocessing/TAARenderPass.d.ts +2 -2
  377. package/postprocessing/TexturePass.d.cts +12 -0
  378. package/postprocessing/TexturePass.d.ts +2 -2
  379. package/postprocessing/UnrealBloomPass.d.cts +31 -0
  380. package/postprocessing/UnrealBloomPass.d.ts +2 -2
  381. package/postprocessing/WaterPass.d.cts +35 -0
  382. package/postprocessing/WaterPass.d.ts +3 -3
  383. package/renderers/CSS2DRenderer.d.cts +23 -0
  384. package/renderers/CSS2DRenderer.d.ts +1 -1
  385. package/renderers/CSS3DRenderer.d.cts +26 -0
  386. package/renderers/CSS3DRenderer.d.ts +1 -1
  387. package/renderers/Projector.d.cts +60 -0
  388. package/renderers/Projector.d.ts +1 -1
  389. package/renderers/SVGRenderer.d.cts +25 -0
  390. package/renderers/SVGRenderer.d.ts +1 -1
  391. package/shaders/ACESFilmicToneMappingShader.d.cts +16 -0
  392. package/shaders/ACESFilmicToneMappingShader.d.ts +2 -2
  393. package/shaders/AfterimageShader.d.cts +15 -0
  394. package/shaders/AfterimageShader.d.ts +2 -2
  395. package/shaders/BasicShader.d.cts +8 -0
  396. package/shaders/BasicShader.d.ts +2 -2
  397. package/shaders/BleachBypassShader.d.cts +14 -0
  398. package/shaders/BleachBypassShader.d.ts +2 -2
  399. package/shaders/BlendShader.d.cts +21 -0
  400. package/shaders/BlendShader.d.ts +1 -1
  401. package/shaders/BokehShader.d.cts +24 -0
  402. package/shaders/BokehShader.d.ts +2 -2
  403. package/shaders/BokehShader2.d.cts +50 -0
  404. package/shaders/BokehShader2.d.ts +3 -3
  405. package/shaders/BrightnessContrastShader.d.cts +21 -0
  406. package/shaders/BrightnessContrastShader.d.ts +1 -1
  407. package/shaders/ColorCorrectionShader.d.cts +22 -0
  408. package/shaders/ColorCorrectionShader.d.ts +2 -2
  409. package/shaders/ColorifyShader.d.cts +16 -0
  410. package/shaders/ColorifyShader.d.ts +2 -2
  411. package/shaders/ConvolutionShader.d.cts +21 -0
  412. package/shaders/ConvolutionShader.d.ts +3 -3
  413. package/shaders/CopyShader.d.cts +12 -0
  414. package/shaders/CopyShader.d.ts +2 -2
  415. package/shaders/DOFMipMapShader.d.cts +23 -0
  416. package/shaders/DOFMipMapShader.d.ts +1 -1
  417. package/shaders/DepthLimitedBlurShader.d.cts +28 -0
  418. package/shaders/DepthLimitedBlurShader.d.ts +4 -4
  419. package/shaders/DigitalGlitch.d.cts +39 -0
  420. package/shaders/DigitalGlitch.d.ts +1 -1
  421. package/shaders/DotScreenShader.d.cts +27 -0
  422. package/shaders/DotScreenShader.d.ts +2 -2
  423. package/shaders/FXAAShader.d.cts +19 -0
  424. package/shaders/FXAAShader.d.ts +2 -2
  425. package/shaders/FilmShader.d.cts +43 -0
  426. package/shaders/FilmShader.d.ts +1 -1
  427. package/shaders/FocusShader.d.cts +26 -0
  428. package/shaders/FocusShader.d.ts +1 -1
  429. package/shaders/FreiChenShader.d.cts +19 -0
  430. package/shaders/FreiChenShader.d.ts +2 -2
  431. package/shaders/FresnelShader.d.cts +24 -0
  432. package/shaders/FresnelShader.d.ts +1 -1
  433. package/shaders/GammaCorrectionShader.d.cts +12 -0
  434. package/shaders/GammaCorrectionShader.d.ts +2 -2
  435. package/shaders/GodRaysShader.d.cts +97 -0
  436. package/shaders/GodRaysShader.d.ts +5 -5
  437. package/shaders/HalftoneShader.d.cts +51 -0
  438. package/shaders/HalftoneShader.d.ts +1 -1
  439. package/shaders/HorizontalBlurShader.d.cts +18 -0
  440. package/shaders/HorizontalBlurShader.d.ts +2 -2
  441. package/shaders/HorizontalTiltShiftShader.d.cts +23 -0
  442. package/shaders/HorizontalTiltShiftShader.d.ts +1 -1
  443. package/shaders/HueSaturationShader.d.cts +21 -0
  444. package/shaders/HueSaturationShader.d.ts +1 -1
  445. package/shaders/KaleidoShader.d.cts +24 -0
  446. package/shaders/KaleidoShader.d.ts +1 -1
  447. package/shaders/LuminosityHighPassShader.d.cts +27 -0
  448. package/shaders/LuminosityHighPassShader.d.ts +2 -2
  449. package/shaders/LuminosityShader.d.cts +13 -0
  450. package/shaders/LuminosityShader.d.ts +1 -1
  451. package/shaders/MirrorShader.d.cts +18 -0
  452. package/shaders/MirrorShader.d.ts +1 -1
  453. package/shaders/NormalMapShader.d.cts +23 -0
  454. package/shaders/NormalMapShader.d.ts +2 -2
  455. package/shaders/ParallaxShader.d.cts +28 -0
  456. package/shaders/ParallaxShader.d.ts +1 -1
  457. package/shaders/PixelShader.d.cts +18 -0
  458. package/shaders/PixelShader.d.ts +1 -1
  459. package/shaders/RGBShiftShader.d.cts +24 -0
  460. package/shaders/RGBShiftShader.d.ts +1 -1
  461. package/shaders/SAOShader.d.cts +25 -0
  462. package/shaders/SAOShader.d.ts +3 -3
  463. package/shaders/SMAAShader.d.cts +60 -0
  464. package/shaders/SMAAShader.d.ts +4 -4
  465. package/shaders/SSAOShader.d.cts +86 -0
  466. package/shaders/SSAOShader.d.ts +4 -4
  467. package/shaders/SSRShader.d.cts +94 -0
  468. package/shaders/SSRShader.d.ts +4 -4
  469. package/shaders/SepiaShader.d.cts +17 -0
  470. package/shaders/SepiaShader.d.ts +1 -1
  471. package/shaders/SobelOperatorShader.d.cts +19 -0
  472. package/shaders/SobelOperatorShader.d.ts +2 -2
  473. package/shaders/SubsurfaceScatteringShader.d.cts +5 -0
  474. package/shaders/SubsurfaceScatteringShader.d.ts +1 -1
  475. package/shaders/TechnicolorShader.d.cts +15 -0
  476. package/shaders/TechnicolorShader.d.ts +1 -1
  477. package/shaders/ToneMapShader.d.cts +27 -0
  478. package/shaders/ToneMapShader.d.ts +1 -1
  479. package/shaders/ToonShader.d.cts +108 -0
  480. package/shaders/ToonShader.d.ts +5 -5
  481. package/shaders/TriangleBlurShader.d.cts +22 -0
  482. package/shaders/TriangleBlurShader.d.ts +2 -2
  483. package/shaders/UnpackDepthRGBAShader.d.cts +16 -0
  484. package/shaders/UnpackDepthRGBAShader.d.ts +1 -1
  485. package/shaders/VerticalBlurShader.d.cts +18 -0
  486. package/shaders/VerticalBlurShader.d.ts +2 -2
  487. package/shaders/VerticalTiltShiftShader.d.cts +23 -0
  488. package/shaders/VerticalTiltShiftShader.d.ts +1 -1
  489. package/shaders/VignetteShader.d.cts +20 -0
  490. package/shaders/VignetteShader.d.ts +1 -1
  491. package/shaders/VolumeShader.d.cts +30 -0
  492. package/shaders/VolumeShader.d.ts +2 -2
  493. package/shaders/WaterRefractionShader.d.cts +21 -0
  494. package/shaders/WaterRefractionShader.d.ts +1 -1
  495. package/shaders/types.d.cts +13 -0
  496. package/textures/FlakesTexture.d.cts +4 -0
  497. package/textures/FlakesTexture.d.ts +1 -1
  498. package/types/helpers.d.cts +1 -0
  499. package/types/helpers.d.ts +1 -1
  500. package/types/shared.d.cts +9 -0
  501. package/types/shared.d.ts +1 -1
  502. package/types/utils.d.cts +3 -0
  503. package/utils/BufferGeometryUtils.d.cts +63 -0
  504. package/utils/BufferGeometryUtils.d.ts +9 -9
  505. package/utils/GeometryCompressionUtils.d.cts +7 -0
  506. package/utils/GeometryCompressionUtils.d.ts +2 -2
  507. package/utils/GeometryUtils.d.cts +6 -0
  508. package/utils/GeometryUtils.d.ts +2 -2
  509. package/utils/LDrawUtils.d.cts +5 -0
  510. package/utils/LDrawUtils.d.ts +2 -2
  511. package/utils/RoughnessMipmapper.d.cts +8 -0
  512. package/utils/RoughnessMipmapper.d.ts +1 -1
  513. package/utils/SceneUtils.d.cts +9 -0
  514. package/utils/SceneUtils.d.ts +2 -2
  515. package/utils/ShadowMapViewer.d.cts +24 -0
  516. package/utils/ShadowMapViewer.d.ts +1 -1
  517. package/utils/SkeletonUtils.d.cts +14 -0
  518. package/utils/SkeletonUtils.d.ts +2 -2
  519. package/utils/UVsDebug.d.cts +3 -0
  520. package/utils/UVsDebug.d.ts +1 -1
  521. package/webxr/ARButton.d.cts +6 -0
  522. package/webxr/ARButton.d.ts +2 -2
  523. package/webxr/OculusHandModel.d.cts +23 -0
  524. package/webxr/OculusHandModel.d.ts +3 -3
  525. package/webxr/OculusHandPointerModel.d.cts +65 -0
  526. package/webxr/OculusHandPointerModel.d.ts +1 -1
  527. package/webxr/Text2D.d.cts +3 -0
  528. package/webxr/Text2D.d.ts +1 -1
  529. package/webxr/VRButton.d.cts +11 -0
  530. package/webxr/VRButton.d.ts +2 -2
  531. package/webxr/XRControllerModelFactory.d.cts +23 -0
  532. package/webxr/XRControllerModelFactory.d.ts +4 -4
  533. package/webxr/XREstimatedLight.d.cts +33 -0
  534. package/webxr/XREstimatedLight.d.ts +1 -1
  535. package/webxr/XRHandMeshModel.d.cts +9 -0
  536. package/webxr/XRHandMeshModel.d.ts +2 -2
  537. package/webxr/XRHandModelFactory.d.cts +25 -0
  538. package/webxr/XRHandModelFactory.d.ts +3 -3
  539. package/webxr/XRHandPrimitiveModel.d.cts +24 -0
  540. package/webxr/XRHandPrimitiveModel.d.ts +2 -2
package/csm/CSM.d.cts ADDED
@@ -0,0 +1,61 @@
1
+ import type { Camera, Vector3, DirectionalLight, Material, Vector2, Object3D } from 'three'
2
+
3
+ export enum CMSMode {
4
+ practical = 'practical',
5
+ uniform = 'uniform',
6
+ logarithmic = 'logarithmic',
7
+ custom = 'custom',
8
+ }
9
+
10
+ export interface CMSParameters {
11
+ camera?: Camera
12
+ parent?: Object3D
13
+ cascades?: number
14
+ maxFar?: number
15
+ mode?: CMSMode
16
+ shadowMapSize?: number
17
+ shadowBias?: number
18
+ lightDirection?: Vector3
19
+ lightIntensity?: number
20
+ lightNear?: number
21
+ lightFar?: number
22
+ lightMargin?: number
23
+ customSplitsCallback?: (cascades: number, cameraNear: number, cameraFar: number, breaks: number[]) => void
24
+ }
25
+
26
+ export class CSM {
27
+ constructor(data?: CMSParameters)
28
+ camera: Camera
29
+ parent: Object3D
30
+ cascades: number
31
+ maxFar: number
32
+ mode: CMSMode
33
+ shadowMapSize: number
34
+ shadowBias: number
35
+ lightDirection: Vector3
36
+ lightIntensity: number
37
+ lightNear: number
38
+ lightFar: number
39
+ lightMargin: number
40
+ customSplitsCallback: (cascades: number, cameraNear: number, cameraFar: number, breaks: number[]) => void
41
+ fade: boolean
42
+ mainFrustum: CSMFrustrum
43
+ frustums: CSMFrustrum[]
44
+ breaks: number[]
45
+ lights: DirectionalLight[]
46
+ shaders: Map<unknown, string>
47
+ createLights(): void
48
+ initCascades(): void
49
+ updateShadowBounds(): void
50
+ getBreaks(): void
51
+ update(): void
52
+ injectInclude(): void
53
+ setupMaterial(material: Material): void
54
+ updateUniforms(): void
55
+ getExtendedBreaks(target: Vector2[]): void
56
+ updateFrustums(): void
57
+ remove(): void
58
+ dispose(): void
59
+ }
60
+
61
+ import type CSMFrustrum from './CSMFrustum.d.cts'
package/csm/CSM.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import { Camera, Vector3, DirectionalLight, Material, Vector2, Object3D } from 'three'
1
+ import type { Camera, Vector3, DirectionalLight, Material, Vector2, Object3D } from 'three'
2
2
 
3
3
  export enum CMSMode {
4
4
  practical = 'practical',
@@ -58,4 +58,4 @@ export class CSM {
58
58
  dispose(): void
59
59
  }
60
60
 
61
- import CSMFrustrum from './CSMFrustum.js'
61
+ import type CSMFrustrum from './CSMFrustum.d.ts'
@@ -0,0 +1,19 @@
1
+ import type { Matrix4, Vector3 } from 'three'
2
+
3
+ export interface CSMFrustumVerticies {
4
+ near: Vector3[]
5
+ far: Vector3[]
6
+ }
7
+
8
+ export interface CSMFrustumParameters {
9
+ projectionMatrix?: Matrix4
10
+ maxFar?: number
11
+ }
12
+
13
+ export type default class CSMFrustum {
14
+ constructor(data?: CSMFrustumParameters)
15
+ vertices: CSMFrustumVerticies
16
+ setFromProjectionMatrix(projectionMatrix: Matrix4, maxFar: number): CSMFrustumVerticies
17
+ split(breaks: number[], target: CSMFrustum[]): void
18
+ toSpace(cameraMatrix: Matrix4, target: CSMFrustum): void
19
+ }
@@ -1,4 +1,4 @@
1
- import { Matrix4, Vector3 } from 'three'
1
+ import type { Matrix4, Vector3 } from 'three'
2
2
 
3
3
  export interface CSMFrustumVerticies {
4
4
  near: Vector3[]
@@ -10,7 +10,7 @@ export interface CSMFrustumParameters {
10
10
  maxFar?: number
11
11
  }
12
12
 
13
- export default class CSMFrustum {
13
+ export type default class CSMFrustum {
14
14
  constructor(data?: CSMFrustumParameters)
15
15
  vertices: CSMFrustumVerticies
16
16
  setFromProjectionMatrix(projectionMatrix: Matrix4, maxFar: number): CSMFrustumVerticies
@@ -0,0 +1,26 @@
1
+ import type {
2
+ Box3Helper,
3
+ BufferGeometry,
4
+ Group,
5
+ LineBasicMaterial,
6
+ LineSegments,
7
+ Mesh,
8
+ MeshBasicMaterial,
9
+ PlaneGeometry,
10
+ } from 'three'
11
+
12
+ import type { CSM } from './CSM.d.cts'
13
+
14
+ export class CSMHelper<TCSM extends CSM = CSM> extends Group {
15
+ constructor(csm: TCSM)
16
+ csm: TCSM
17
+ displayFrustum: boolean
18
+ displayPlanes: boolean
19
+ displayShadowBounds: boolean
20
+ frustumLines: LineSegments<BufferGeometry, LineBasicMaterial>
21
+ cascadeLines: Box3Helper[]
22
+ cascadePlanes: Array<Mesh<PlaneGeometry, MeshBasicMaterial>>
23
+ shadowLines: Box3Helper[]
24
+ updateVisibility(): void
25
+ update(): void
26
+ }
@@ -1,4 +1,4 @@
1
- import {
1
+ import type {
2
2
  Box3Helper,
3
3
  BufferGeometry,
4
4
  Group,
@@ -9,7 +9,7 @@ import {
9
9
  PlaneGeometry,
10
10
  } from 'three'
11
11
 
12
- import { CSM } from './CSM'
12
+ import type { CSM } from './CSM.d.ts'
13
13
 
14
14
  export class CSMHelper<TCSM extends CSM = CSM> extends Group {
15
15
  constructor(csm: TCSM)
@@ -0,0 +1,4 @@
1
+ export interface CSMShader {
2
+ lights_fragment_begin: string
3
+ lights_pars_begin: string
4
+ }
@@ -0,0 +1,68 @@
1
+ import type { Curve, Vector3 } from 'three'
2
+
3
+ export class GrannyKnot extends Curve<Vector3> {
4
+ constructor()
5
+ }
6
+
7
+ export class HeartCurve extends Curve<Vector3> {
8
+ constructor(scale?: number)
9
+ scale: number
10
+ }
11
+
12
+ export class VivianiCurve extends Curve<Vector3> {
13
+ constructor(scale?: number)
14
+ scale: number
15
+ }
16
+
17
+ export class KnotCurve extends Curve<Vector3> {
18
+ constructor()
19
+ }
20
+
21
+ export class HelixCurve extends Curve<Vector3> {
22
+ constructor()
23
+ }
24
+
25
+ export class TrefoilKnot extends Curve<Vector3> {
26
+ constructor(scale?: number)
27
+ scale: number
28
+ }
29
+
30
+ export class TorusKnot extends Curve<Vector3> {
31
+ constructor(scale?: number)
32
+ scale: number
33
+ }
34
+
35
+ export class CinquefoilKnot extends Curve<Vector3> {
36
+ constructor(scale?: number)
37
+ scale: number
38
+ }
39
+
40
+ export class TrefoilPolynomialKnot extends Curve<Vector3> {
41
+ constructor(scale?: number)
42
+ scale: number
43
+ }
44
+
45
+ export class FigureEightPolynomialKnot extends Curve<Vector3> {
46
+ constructor(scale?: number)
47
+ scale: number
48
+ }
49
+
50
+ export class DecoratedTorusKnot4a extends Curve<Vector3> {
51
+ constructor(scale?: number)
52
+ scale: number
53
+ }
54
+
55
+ export class DecoratedTorusKnot4b extends Curve<Vector3> {
56
+ constructor(scale?: number)
57
+ scale: number
58
+ }
59
+
60
+ export class DecoratedTorusKnot5a extends Curve<Vector3> {
61
+ constructor(scale?: number)
62
+ scale: number
63
+ }
64
+
65
+ export class DecoratedTorusKnot5c extends Curve<Vector3> {
66
+ constructor(scale?: number)
67
+ scale: number
68
+ }
@@ -1,4 +1,4 @@
1
- import { Curve, Vector3 } from 'three'
1
+ import type { Curve, Vector3 } from 'three'
2
2
 
3
3
  export class GrannyKnot extends Curve<Vector3> {
4
4
  constructor()
@@ -0,0 +1,11 @@
1
+ import type { Curve, Vector2, Vector3, Vector4 } from 'three'
2
+
3
+ export class NURBSCurve extends Curve<Vector3> {
4
+ constructor(
5
+ degree: number,
6
+ knots: number[],
7
+ controlPoints: Vector2[] | Vector3[] | Vector4[],
8
+ startKnot: number,
9
+ endKnot: number,
10
+ )
11
+ }
@@ -1,4 +1,4 @@
1
- import { Curve, Vector2, Vector3, Vector4 } from 'three'
1
+ import type { Curve, Vector2, Vector3, Vector4 } from 'three'
2
2
 
3
3
  export class NURBSCurve extends Curve<Vector3> {
4
4
  constructor(
@@ -0,0 +1,13 @@
1
+ import type { Vector2, Vector3, Vector4 } from 'three'
2
+
3
+ export class NURBSSurface {
4
+ constructor(
5
+ degree1: number,
6
+ degree2: number,
7
+ knots1: number[],
8
+ knots2: number[],
9
+ controlPoints: Vector2[][] | Vector3[][] | Vector4[][],
10
+ )
11
+
12
+ getPoint(t1: number, t2: number, target: Vector3): void
13
+ }
@@ -1,4 +1,4 @@
1
- import { Vector2, Vector3, Vector4 } from 'three'
1
+ import type { Vector2, Vector3, Vector4 } from 'three'
2
2
 
3
3
  export class NURBSSurface {
4
4
  constructor(
@@ -0,0 +1,20 @@
1
+ import type { Vector3, Vector4 } from 'three'
2
+
3
+ export function findSpan(p: number, u: number, U: number[]): number
4
+ export function calcBasisFunctions(span: number, u: number, p: number, U: number[]): number[]
5
+ export function calcBSplinePoint(p: number, U: number[], P: Vector4[], u: number): Vector4
6
+ export function calcBasisFunctionDerivatives(span: number, u: number, p: number, n: number, U: number[]): number[][]
7
+ export function calcBSplineDerivatives(p: number, U: number[], P: Vector4[], u: number, nd: number): Vector4[]
8
+ export function calcKoverI(k: number, i: number): number
9
+ export function calcRationalCurveDerivatives(Pders: Vector4[]): Vector3[]
10
+ export function calcNURBSDerivatives(p: number, U: number[], P: Vector4[], u: number, nd: number): Vector3[]
11
+ export function calcSurfacePoint(
12
+ p: number,
13
+ q: number,
14
+ U: number[],
15
+ V: number[],
16
+ P: Vector4[],
17
+ u: number,
18
+ v: number,
19
+ target: Vector3,
20
+ ): Vector3
@@ -1,4 +1,4 @@
1
- import { Vector3, Vector4 } from 'three'
1
+ import type { Vector3, Vector4 } from 'three'
2
2
 
3
3
  export function findSpan(p: number, u: number, U: number[]): number
4
4
  export function calcBasisFunctions(span: number, u: number, p: number, U: number[]): number[]
@@ -0,0 +1,341 @@
1
+ import type {
2
+ Vector3,
3
+ Color,
4
+ Vector2,
5
+ Vector4,
6
+ Box3,
7
+ Sphere,
8
+ Matrix4,
9
+ BufferGeometry,
10
+ Mesh,
11
+ Bone,
12
+ AnimationClip,
13
+ EventDispatcher,
14
+ Object3D,
15
+ } from 'three'
16
+
17
+ /**
18
+ * @deprecated Use Face3 instead.
19
+ */
20
+
21
+ export interface MorphTarget {
22
+ name: string
23
+ vertices: Vector3[]
24
+ }
25
+
26
+ export interface MorphColor {
27
+ name: string
28
+ colors: Color[]
29
+ }
30
+
31
+ export interface MorphNormals {
32
+ name: string
33
+ normals: Vector3[]
34
+ }
35
+
36
+ /**
37
+ * Base class for geometries
38
+ */
39
+ export class Geometry extends EventDispatcher {
40
+ constructor()
41
+
42
+ /**
43
+ * Unique number of this geometry instance
44
+ */
45
+ id: number
46
+
47
+ uuid: string
48
+
49
+ readonly isGeometry: true
50
+
51
+ /**
52
+ * Name for this geometry. Default is an empty string.
53
+ * @default ''
54
+ */
55
+ name: string
56
+
57
+ /**
58
+ * @default 'Geometry'
59
+ */
60
+ type: string
61
+
62
+ /**
63
+ * The array of vertices hold every position of points of the model.
64
+ * To signal an update in this array, Geometry.verticesNeedUpdate needs to be set to true.
65
+ * @default []
66
+ */
67
+ vertices: Vector3[]
68
+
69
+ /**
70
+ * Array of vertex colors, matching number and order of vertices.
71
+ * Used in ParticleSystem, Line and Ribbon.
72
+ * Meshes use per-face-use-of-vertex colors embedded directly in faces.
73
+ * To signal an update in this array, Geometry.colorsNeedUpdate needs to be set to true.
74
+ * @default []
75
+ */
76
+ colors: Color[]
77
+
78
+ /**
79
+ * Array of triangles or/and quads.
80
+ * The array of faces describe how each vertex in the model is connected with each other.
81
+ * To signal an update in this array, Geometry.elementsNeedUpdate needs to be set to true.
82
+ * @default []
83
+ */
84
+ faces: Face3[]
85
+
86
+ /**
87
+ * Array of face UV layers.
88
+ * Each UV layer is an array of UV matching order and number of vertices in faces.
89
+ * To signal an update in this array, Geometry.uvsNeedUpdate needs to be set to true.
90
+ * @default [[]]
91
+ */
92
+ faceVertexUvs: Vector2[][][]
93
+
94
+ /**
95
+ * Array of morph targets. Each morph target is a Javascript object:
96
+ *
97
+ * { name: "targetName", vertices: [ new THREE.Vector3(), ... ] }
98
+ *
99
+ * Morph vertices match number and order of primary vertices.
100
+ * @default []
101
+ */
102
+ morphTargets: MorphTarget[]
103
+
104
+ /**
105
+ * Array of morph normals. Morph normals have similar structure as morph targets, each normal set is a Javascript object:
106
+ *
107
+ * morphNormal = { name: "NormalName", normals: [ new THREE.Vector3(), ... ] }
108
+ * @default []
109
+ */
110
+ morphNormals: MorphNormals[]
111
+
112
+ /**
113
+ * Array of skinning weights, matching number and order of vertices.
114
+ * @default []
115
+ */
116
+ skinWeights: Vector4[]
117
+
118
+ /**
119
+ * Array of skinning indices, matching number and order of vertices.
120
+ * @default []
121
+ */
122
+ skinIndices: Vector4[]
123
+
124
+ /**
125
+ * @default []
126
+ */
127
+ lineDistances: number[]
128
+
129
+ /**
130
+ * Bounding box.
131
+ * @default null
132
+ */
133
+ boundingBox: Box3 | null
134
+
135
+ /**
136
+ * Bounding sphere.
137
+ * @default null
138
+ */
139
+ boundingSphere: Sphere | null
140
+
141
+ /**
142
+ * Set to true if the vertices array has been updated.
143
+ * @default false
144
+ */
145
+ verticesNeedUpdate: boolean
146
+
147
+ /**
148
+ * Set to true if the faces array has been updated.
149
+ * @default false
150
+ */
151
+ elementsNeedUpdate: boolean
152
+
153
+ /**
154
+ * Set to true if the uvs array has been updated.
155
+ * @default false
156
+ */
157
+ uvsNeedUpdate: boolean
158
+
159
+ /**
160
+ * Set to true if the normals array has been updated.
161
+ * @default false
162
+ */
163
+ normalsNeedUpdate: boolean
164
+
165
+ /**
166
+ * Set to true if the colors array has been updated.
167
+ * @default false
168
+ */
169
+ colorsNeedUpdate: boolean
170
+
171
+ /**
172
+ * Set to true if the linedistances array has been updated.
173
+ * @default false
174
+ */
175
+ lineDistancesNeedUpdate: boolean
176
+
177
+ /**
178
+ *
179
+ * @default false
180
+ */
181
+ groupsNeedUpdate: boolean
182
+
183
+ /**
184
+ * Bakes matrix transform directly into vertex coordinates.
185
+ */
186
+ applyMatrix4(matrix: Matrix4): Geometry
187
+
188
+ rotateX(angle: number): Geometry
189
+ rotateY(angle: number): Geometry
190
+ rotateZ(angle: number): Geometry
191
+
192
+ translate(x: number, y: number, z: number): Geometry
193
+ scale(x: number, y: number, z: number): Geometry
194
+ lookAt(vector: Vector3): void
195
+
196
+ fromBufferGeometry(geometry: BufferGeometry): Geometry
197
+
198
+ center(): Geometry
199
+
200
+ normalize(): Geometry
201
+
202
+ /**
203
+ * Computes face normals.
204
+ */
205
+ computeFaceNormals(): void
206
+
207
+ /**
208
+ * Computes vertex normals by averaging face normals.
209
+ * Face normals must be existing / computed beforehand.
210
+ */
211
+ computeVertexNormals(areaWeighted?: boolean): void
212
+
213
+ /**
214
+ * Compute vertex normals, but duplicating face normals.
215
+ */
216
+ computeFlatVertexNormals(): void
217
+
218
+ /**
219
+ * Computes morph normals.
220
+ */
221
+ computeMorphNormals(): void
222
+
223
+ /**
224
+ * Computes bounding box of the geometry, updating {@link Geometry.boundingBox} attribute.
225
+ */
226
+ computeBoundingBox(): void
227
+
228
+ /**
229
+ * Computes bounding sphere of the geometry, updating Geometry.boundingSphere attribute.
230
+ * Neither bounding boxes or bounding spheres are computed by default. They need to be explicitly computed, otherwise they are null.
231
+ */
232
+ computeBoundingSphere(): void
233
+
234
+ merge(geometry: Geometry, matrix?: Matrix4, materialIndexOffset?: number): void
235
+
236
+ mergeMesh(mesh: Mesh): void
237
+
238
+ /**
239
+ * Checks for duplicate vertices using hashmap for specified number of decimal points, e.g. 4 for epsilon of 0.0001
240
+ * Duplicated vertices are removed and faces' vertices are updated.
241
+ */
242
+ mergeVertices(precisionPoints?: number): number
243
+
244
+ setFromPoints(points: Vector2[] | Vector3[]): this
245
+
246
+ sortFacesByMaterialIndex(): void
247
+
248
+ toBufferGeometry(): BufferGeometry
249
+
250
+ static createBufferGeometryFromObject(object: Object3D): BufferGeometry
251
+
252
+ toJSON(): any
253
+
254
+ /**
255
+ * Creates a new clone of the Geometry.
256
+ */
257
+ clone(): Geometry
258
+
259
+ copy(source: Geometry): this
260
+
261
+ /**
262
+ * Removes The object from memory.
263
+ * Don't forget to call this method when you remove an geometry because it can cuase meomory leaks.
264
+ */
265
+ dispose(): void
266
+
267
+ // These properties do not exist in a normal Geometry class, but if you use the instance that was passed by JSONLoader, it will be added.
268
+ bones: Bone[]
269
+ animation: AnimationClip
270
+ animations: AnimationClip[]
271
+ }
272
+
273
+ /**
274
+ * Triangle face.
275
+ */
276
+ export class Face3 {
277
+ /**
278
+ * @param a Vertex A index.
279
+ * @param b Vertex B index.
280
+ * @param c Vertex C index.
281
+ * @param normal Face normal or array of vertex normals.
282
+ * @param color Face color or array of vertex colors.
283
+ * @param materialIndex Material index.
284
+ */
285
+ constructor(
286
+ a: number,
287
+ b: number,
288
+ c: number,
289
+ normal?: Vector3 | Vector3[],
290
+ color?: Color | Color[],
291
+ materialIndex?: number,
292
+ )
293
+
294
+ /**
295
+ * Vertex A index.
296
+ */
297
+ a: number
298
+
299
+ /**
300
+ * Vertex B index.
301
+ */
302
+ b: number
303
+
304
+ /**
305
+ * Vertex C index.
306
+ */
307
+ c: number
308
+
309
+ /**
310
+ * Face normal.
311
+ * @default new THREE.Vector3()
312
+ */
313
+ normal: Vector3
314
+
315
+ /**
316
+ * Array of 3 vertex normals.
317
+ * @default []
318
+ */
319
+ vertexNormals: Vector3[]
320
+
321
+ /**
322
+ * Face color.
323
+ * @default new THREE.Color()
324
+ */
325
+ color: Color
326
+
327
+ /**
328
+ * Array of 3 vertex colors.
329
+ * @default []
330
+ */
331
+ vertexColors: Color[]
332
+
333
+ /**
334
+ * Material index (points to {@link Mesh.material}).
335
+ * @default 0
336
+ */
337
+ materialIndex: number
338
+
339
+ clone(): this
340
+ copy(source: Face3): this
341
+ }
@@ -1,4 +1,4 @@
1
- import {
1
+ import type {
2
2
  Vector3,
3
3
  Color,
4
4
  Vector2,
@@ -0,0 +1,11 @@
1
+ import type { Camera, Matrix3, Scene, WebGLRenderer } from 'three'
2
+
3
+ export class AnaglyphEffect {
4
+ constructor(renderer: WebGLRenderer, width?: number, height?: number)
5
+ colorMatrixLeft: Matrix3
6
+ colorMatrixRight: Matrix3
7
+
8
+ dispose(): void
9
+ render(scene: Scene, camera: Camera): void
10
+ setSize(width: number, height: number): void
11
+ }
@@ -1,4 +1,4 @@
1
- import { Camera, Matrix3, Scene, WebGLRenderer } from 'three'
1
+ import type { Camera, Matrix3, Scene, WebGLRenderer } from 'three'
2
2
 
3
3
  export class AnaglyphEffect {
4
4
  constructor(renderer: WebGLRenderer, width?: number, height?: number)
@@ -0,0 +1,18 @@
1
+ import type { Camera, Scene, WebGLRenderer } from 'three'
2
+
3
+ export interface AsciiEffectOptions {
4
+ resolution?: number
5
+ scale?: number
6
+ color?: boolean
7
+ alpha?: boolean
8
+ block?: boolean
9
+ invert?: boolean
10
+ }
11
+
12
+ export class AsciiEffect {
13
+ constructor(renderer: WebGLRenderer, charSet?: string, options?: AsciiEffectOptions)
14
+ domElement: HTMLElement
15
+
16
+ render(scene: Scene, camera: Camera): void
17
+ setSize(width: number, height: number): void
18
+ }
@@ -1,4 +1,4 @@
1
- import { Camera, Scene, WebGLRenderer } from 'three'
1
+ import type { Camera, Scene, WebGLRenderer } from 'three'
2
2
 
3
3
  export interface AsciiEffectOptions {
4
4
  resolution?: number