three-stdlib 2.35.7 → 2.35.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/_polyfill/constants.d.cts +1 -0
- package/_polyfill/constants.d.ts +1 -1
- package/_polyfill/uv1.d.cts +5 -0
- package/_polyfill/uv1.d.ts +1 -1
- package/animation/AnimationClipCreator.d.cts +12 -0
- package/animation/AnimationClipCreator.d.ts +1 -1
- package/animation/CCDIKSolver.d.cts +30 -0
- package/animation/CCDIKSolver.d.ts +1 -1
- package/animation/MMDAnimationHelper.d.cts +93 -0
- package/animation/MMDAnimationHelper.d.ts +3 -3
- package/animation/MMDPhysics.d.cts +119 -0
- package/animation/MMDPhysics.d.ts +1 -1
- package/cameras/CinematicCamera.d.cts +34 -0
- package/cameras/CinematicCamera.d.ts +2 -2
- package/controls/ArcballControls.d.cts +376 -0
- package/controls/ArcballControls.d.ts +4 -4
- package/controls/DeviceOrientationControls.d.cts +29 -0
- package/controls/DeviceOrientationControls.d.ts +4 -4
- package/controls/DragControls.d.cts +67 -0
- package/controls/DragControls.d.ts +3 -3
- package/controls/EventDispatcher.d.cts +41 -0
- package/controls/EventDispatcher.d.ts +1 -1
- package/controls/FirstPersonControls.d.cts +49 -0
- package/controls/FirstPersonControls.d.ts +3 -3
- package/controls/FlyControls.d.cts +39 -0
- package/controls/FlyControls.d.ts +3 -3
- package/controls/OrbitControls.d.cts +74 -0
- package/controls/OrbitControls.d.ts +4 -4
- package/controls/PointerLockControls.d.cts +39 -0
- package/controls/PointerLockControls.d.ts +3 -3
- package/controls/StandardControlsEventMap.d.cts +14 -0
- package/controls/TrackballControls.d.cts +97 -0
- package/controls/TrackballControls.d.ts +4 -4
- package/controls/TransformControls.d.cts +151 -0
- package/controls/TransformControls.d.ts +2 -2
- package/controls/experimental/CameraControls.d.cts +213 -0
- package/controls/experimental/CameraControls.d.ts +4 -4
- package/csm/CSM.d.cts +61 -0
- package/csm/CSM.d.ts +2 -2
- package/csm/CSMFrustum.d.cts +19 -0
- package/csm/CSMFrustum.d.ts +2 -2
- package/csm/CSMHelper.d.cts +26 -0
- package/csm/CSMHelper.d.ts +2 -2
- package/csm/CSMShader.d.cts +4 -0
- package/curves/CurveExtras.d.cts +68 -0
- package/curves/CurveExtras.d.ts +1 -1
- package/curves/NURBSCurve.d.cts +11 -0
- package/curves/NURBSCurve.d.ts +1 -1
- package/curves/NURBSSurface.d.cts +13 -0
- package/curves/NURBSSurface.d.ts +1 -1
- package/curves/NURBSUtils.d.cts +20 -0
- package/curves/NURBSUtils.d.ts +1 -1
- package/deprecated/Geometry.d.cts +341 -0
- package/deprecated/Geometry.d.ts +1 -1
- package/effects/AnaglyphEffect.d.cts +11 -0
- package/effects/AnaglyphEffect.d.ts +1 -1
- package/effects/AsciiEffect.d.cts +18 -0
- package/effects/AsciiEffect.d.ts +1 -1
- package/effects/OutlineEffect.d.cts +28 -0
- package/effects/OutlineEffect.d.ts +1 -1
- package/effects/ParallaxBarrierEffect.d.cts +8 -0
- package/effects/ParallaxBarrierEffect.d.ts +1 -1
- package/effects/PeppersGhostEffect.d.cts +10 -0
- package/effects/PeppersGhostEffect.d.ts +1 -1
- package/effects/StereoEffect.d.cts +9 -0
- package/effects/StereoEffect.d.ts +1 -1
- package/environments/RoomEnvironment.d.cts +6 -0
- package/environments/RoomEnvironment.d.ts +2 -2
- package/exporters/ColladaExporter.d.cts +50 -0
- package/exporters/ColladaExporter.d.ts +2 -2
- package/exporters/DRACOExporter.d.cts +36 -0
- package/exporters/DRACOExporter.d.ts +2 -2
- package/exporters/GLTFExporter.d.cts +114 -0
- package/exporters/GLTFExporter.d.ts +4 -4
- package/exporters/MMDExporter.d.cts +12 -0
- package/exporters/MMDExporter.d.ts +2 -2
- package/exporters/OBJExporter.d.cts +18 -0
- package/exporters/OBJExporter.d.ts +2 -2
- package/exporters/PLYExporter.d.cts +23 -0
- package/exporters/PLYExporter.d.ts +2 -2
- package/exporters/STLExporter.d.cts +28 -0
- package/exporters/STLExporter.d.ts +2 -2
- package/exporters/USDZExporter.d.cts +27 -0
- package/exporters/USDZExporter.d.ts +2 -2
- package/geometries/BoxLineGeometry.d.cts +12 -0
- package/geometries/BoxLineGeometry.d.ts +1 -1
- package/geometries/ConvexGeometry.d.cts +5 -0
- package/geometries/ConvexGeometry.d.ts +1 -1
- package/geometries/DecalGeometry.d.cts +10 -0
- package/geometries/DecalGeometry.d.ts +1 -1
- package/geometries/LightningStrike.d.cts +108 -0
- package/geometries/LightningStrike.d.ts +1 -1
- package/geometries/ParametricGeometries.d.cts +26 -0
- package/geometries/ParametricGeometries.d.ts +3 -3
- package/geometries/ParametricGeometry.d.cts +18 -0
- package/geometries/ParametricGeometry.d.ts +2 -2
- package/geometries/RoundedBoxGeometry.d.cts +5 -0
- package/geometries/RoundedBoxGeometry.d.ts +1 -1
- package/geometries/TeapotGeometry.d.cts +13 -0
- package/geometries/TeapotGeometry.d.ts +1 -1
- package/geometries/TextGeometry.d.cts +18 -0
- package/geometries/TextGeometry.d.ts +4 -4
- package/helpers/LightProbeHelper.d.cts +10 -0
- package/helpers/LightProbeHelper.d.ts +1 -1
- package/helpers/PositionalAudioHelper.d.cts +13 -0
- package/helpers/PositionalAudioHelper.d.ts +1 -1
- package/helpers/RaycasterHelper.d.cts +33 -0
- package/helpers/RaycasterHelper.d.ts +2 -2
- package/helpers/RectAreaLightHelper.d.cts +11 -0
- package/helpers/RectAreaLightHelper.d.ts +1 -1
- package/helpers/VertexNormalsHelper.d.cts +13 -0
- package/helpers/VertexNormalsHelper.d.ts +1 -1
- package/helpers/VertexTangentsHelper.d.cts +13 -0
- package/helpers/VertexTangentsHelper.d.ts +1 -1
- package/index.d.cts +262 -0
- package/index.d.ts +262 -262
- package/interactive/HTMLMesh.d.cts +6 -0
- package/interactive/HTMLMesh.d.ts +1 -1
- package/interactive/InteractiveGroup.d.cts +5 -0
- package/interactive/InteractiveGroup.d.ts +1 -1
- package/interactive/SelectionBox.d.cts +15 -0
- package/interactive/SelectionBox.d.ts +1 -1
- package/interactive/SelectionHelper.d.cts +17 -0
- package/interactive/SelectionHelper.d.ts +2 -2
- package/libs/MeshoptDecoder.d.cts +12 -0
- package/libs/MeshoptDecoder.d.ts +1 -1
- package/libs/MotionControllers.d.cts +176 -0
- package/libs/MotionControllers.d.ts +1 -1
- package/libs/zstddec.d.cts +8 -0
- package/libs/zstddec.d.ts +1 -1
- package/lights/LightProbeGenerator.d.cts +6 -0
- package/lights/LightProbeGenerator.d.ts +2 -2
- package/lights/RectAreaLightUniformsLib.d.cts +3 -0
- package/lights/RectAreaLightUniformsLib.d.ts +1 -1
- package/lines/Line2.d.cts +11 -0
- package/lines/Line2.d.ts +3 -3
- package/lines/LineGeometry.d.cts +10 -0
- package/lines/LineGeometry.d.ts +2 -2
- package/lines/LineMaterial.d.cts +31 -0
- package/lines/LineMaterial.d.ts +1 -1
- package/lines/LineSegments2.d.cts +14 -0
- package/lines/LineSegments2.d.ts +3 -3
- package/lines/LineSegmentsGeometry.d.cts +16 -0
- package/lines/LineSegmentsGeometry.d.ts +1 -1
- package/lines/Wireframe.d.cts +11 -0
- package/lines/Wireframe.d.ts +3 -3
- package/lines/WireframeGeometry2.d.cts +8 -0
- package/lines/WireframeGeometry2.d.ts +2 -2
- package/loaders/3DMLoader.d.cts +17 -0
- package/loaders/3DMLoader.d.ts +1 -1
- package/loaders/3MFLoader.d.cts +16 -0
- package/loaders/3MFLoader.d.ts +1 -1
- package/loaders/AMFLoader.d.cts +14 -0
- package/loaders/AMFLoader.d.ts +1 -1
- package/loaders/AssimpLoader.d.cts +19 -0
- package/loaders/AssimpLoader.d.ts +1 -1
- package/loaders/BVHLoader.d.cts +21 -0
- package/loaders/BVHLoader.d.ts +1 -1
- package/loaders/BasisTextureLoader.d.cts +32 -0
- package/loaders/BasisTextureLoader.d.ts +1 -1
- package/loaders/ColladaLoader.d.cts +20 -0
- package/loaders/ColladaLoader.d.ts +1 -1
- package/loaders/DDSLoader.d.cts +16 -0
- package/loaders/DDSLoader.d.ts +1 -1
- package/loaders/DRACOLoader.d.cts +18 -0
- package/loaders/DRACOLoader.d.ts +1 -1
- package/loaders/EXRLoader.d.cts +18 -0
- package/loaders/EXRLoader.d.ts +1 -1
- package/loaders/FBXLoader.d.cts +14 -0
- package/loaders/FBXLoader.d.ts +1 -1
- package/loaders/FontLoader.d.cts +37 -0
- package/loaders/FontLoader.d.ts +4 -4
- package/loaders/GCodeLoader.d.cts +15 -0
- package/loaders/GCodeLoader.d.ts +1 -1
- package/loaders/GLTFLoader.d.cts +155 -0
- package/loaders/GLTFLoader.d.ts +3 -3
- package/loaders/HDRCubeTextureLoader.d.cts +18 -0
- package/loaders/HDRCubeTextureLoader.d.ts +2 -2
- package/loaders/KMZLoader.d.cts +16 -0
- package/loaders/KMZLoader.d.ts +2 -2
- package/loaders/KTX2Loader.d.cts +10 -0
- package/loaders/KTX2Loader.d.ts +1 -1
- package/loaders/KTXLoader.d.cts +16 -0
- package/loaders/KTXLoader.d.ts +1 -1
- package/loaders/LDrawLoader.d.cts +26 -0
- package/loaders/LDrawLoader.d.ts +1 -1
- package/loaders/LUT3dlLoader.d.cts +20 -0
- package/loaders/LUT3dlLoader.d.ts +1 -1
- package/loaders/LUTCubeLoader.d.cts +23 -0
- package/loaders/LUTCubeLoader.d.ts +1 -1
- package/loaders/LWOLoader.d.cts +26 -0
- package/loaders/LWOLoader.d.ts +1 -1
- package/loaders/LottieLoader.d.cts +15 -0
- package/loaders/LottieLoader.d.ts +1 -1
- package/loaders/MD2Loader.d.cts +14 -0
- package/loaders/MD2Loader.d.ts +1 -1
- package/loaders/MDDLoader.d.cts +19 -0
- package/loaders/MDDLoader.d.ts +1 -1
- package/loaders/MMDLoader.d.cts +63 -0
- package/loaders/MMDLoader.d.ts +1 -1
- package/loaders/MTLLoader.d.cts +100 -0
- package/loaders/MTLLoader.d.ts +1 -1
- package/loaders/NRRDLoader.d.cts +22 -0
- package/loaders/NRRDLoader.d.ts +2 -2
- package/loaders/OBJLoader.d.cts +17 -0
- package/loaders/OBJLoader.d.ts +2 -2
- package/loaders/PCDLoader.d.cts +15 -0
- package/loaders/PCDLoader.d.ts +1 -1
- package/loaders/PDBLoader.d.cts +22 -0
- package/loaders/PDBLoader.d.ts +1 -1
- package/loaders/PLYLoader.d.cts +16 -0
- package/loaders/PLYLoader.d.ts +1 -1
- package/loaders/PRWMLoader.d.cts +16 -0
- package/loaders/PRWMLoader.d.ts +1 -1
- package/loaders/PVRLoader.d.cts +16 -0
- package/loaders/PVRLoader.d.ts +1 -1
- package/loaders/RGBELoader.d.cts +20 -0
- package/loaders/RGBELoader.d.ts +1 -1
- package/loaders/RGBMLoader.d.cts +32 -0
- package/loaders/RGBMLoader.d.ts +1 -1
- package/loaders/STLLoader.d.cts +14 -0
- package/loaders/STLLoader.d.ts +1 -1
- package/loaders/SVGLoader.d.cts +63 -0
- package/loaders/SVGLoader.d.ts +1 -1
- package/loaders/TDSLoader.d.cts +42 -0
- package/loaders/TDSLoader.d.ts +1 -1
- package/loaders/TGALoader.d.cts +14 -0
- package/loaders/TGALoader.d.ts +1 -1
- package/loaders/TTFLoader.d.cts +15 -0
- package/loaders/TTFLoader.d.ts +1 -1
- package/loaders/TiltLoader.d.cts +14 -0
- package/loaders/TiltLoader.d.ts +1 -1
- package/loaders/VOXLoader.d.cts +29 -0
- package/loaders/VOXLoader.d.ts +1 -1
- package/loaders/VRMLLoader.d.cts +14 -0
- package/loaders/VRMLLoader.d.ts +1 -1
- package/loaders/VRMLoader.d.cts +19 -0
- package/loaders/VRMLoader.d.ts +3 -3
- package/loaders/VTKLoader.d.cts +14 -0
- package/loaders/VTKLoader.d.ts +1 -1
- package/loaders/XLoader.d.cts +19 -0
- package/loaders/XLoader.d.ts +1 -1
- package/loaders/XYZLoader.d.cts +14 -0
- package/loaders/XYZLoader.d.ts +1 -1
- package/math/Capsule.d.cts +27 -0
- package/math/Capsule.d.ts +1 -1
- package/math/ColorConverter.d.cts +21 -0
- package/math/ColorConverter.d.ts +2 -2
- package/math/ConvexHull.d.cts +89 -0
- package/math/ConvexHull.d.ts +1 -1
- package/math/ImprovedNoise.d.cts +4 -0
- package/math/Lut.d.cts +27 -0
- package/math/Lut.d.ts +1 -1
- package/math/MeshSurfaceSampler.d.cts +18 -0
- package/math/MeshSurfaceSampler.d.ts +1 -1
- package/math/OBB.d.cts +24 -0
- package/math/OBB.d.ts +1 -1
- package/math/Octree.d.cts +24 -0
- package/math/Octree.d.ts +2 -2
- package/math/SimplexNoise.d.cts +21 -0
- package/math/SimplexNoise.d.ts +1 -1
- package/misc/ConvexObjectBreaker.d.cts +25 -0
- package/misc/ConvexObjectBreaker.d.ts +1 -1
- package/misc/GPUComputationRenderer.d.cts +53 -0
- package/misc/GPUComputationRenderer.d.ts +1 -1
- package/misc/Gyroscope.d.cts +5 -0
- package/misc/Gyroscope.d.ts +1 -1
- package/misc/MD2Character.d.cts +33 -0
- package/misc/MD2Character.d.ts +1 -1
- package/misc/MD2CharacterComplex.d.cts +47 -0
- package/misc/MD2CharacterComplex.d.ts +1 -1
- package/misc/MorphAnimMesh.d.cts +13 -0
- package/misc/MorphAnimMesh.d.ts +1 -1
- package/misc/MorphBlendMesh.d.cts +21 -0
- package/misc/MorphBlendMesh.d.ts +1 -1
- package/misc/ProgressiveLightmap.d.cts +60 -0
- package/misc/ProgressiveLightmap.d.ts +1 -1
- package/misc/RollerCoaster.d.cts +21 -0
- package/misc/RollerCoaster.d.ts +1 -1
- package/misc/Timer.d.cts +27 -0
- package/misc/Timer.d.ts +1 -1
- package/misc/TubePainter.d.cts +10 -0
- package/misc/TubePainter.d.ts +1 -1
- package/misc/Volume.d.cts +37 -0
- package/misc/Volume.d.ts +2 -2
- package/misc/VolumeSlice.d.cts +28 -0
- package/misc/VolumeSlice.d.ts +2 -2
- package/misc/WebGL.d.cts +5 -0
- package/misc/WebGL.d.ts +5 -5
- package/modifiers/CurveModifier.d.cts +91 -0
- package/modifiers/CurveModifier.d.ts +7 -7
- package/modifiers/EdgeSplitModifier.d.cts +19 -0
- package/modifiers/EdgeSplitModifier.d.ts +2 -2
- package/modifiers/SimplifyModifier.d.cts +19 -0
- package/modifiers/SimplifyModifier.d.ts +2 -2
- package/modifiers/TessellateModifier.d.cts +11 -0
- package/modifiers/TessellateModifier.d.ts +2 -2
- package/objects/BatchedMesh.d.cts +48 -0
- package/objects/BatchedMesh.d.ts +2 -2
- package/objects/GroundProjectedEnv.d.cts +12 -0
- package/objects/GroundProjectedEnv.d.ts +2 -2
- package/objects/Lensflare.d.cts +17 -0
- package/objects/Lensflare.d.ts +1 -1
- package/objects/LightningStorm.d.cts +32 -0
- package/objects/LightningStorm.d.ts +2 -2
- package/objects/MarchingCubes.d.cts +76 -0
- package/objects/MarchingCubes.d.ts +1 -1
- package/objects/Reflector.d.cts +23 -0
- package/objects/Reflector.d.ts +2 -2
- package/objects/ReflectorForSSRPass.d.cts +48 -0
- package/objects/ReflectorForSSRPass.d.ts +1 -1
- package/objects/ReflectorRTT.d.cts +6 -0
- package/objects/ReflectorRTT.d.ts +3 -3
- package/objects/Refractor.d.cts +23 -0
- package/objects/Refractor.d.ts +2 -2
- package/objects/ShadowMesh.d.cts +10 -0
- package/objects/ShadowMesh.d.ts +1 -1
- package/objects/Sky.d.cts +18 -0
- package/objects/Sky.d.ts +2 -2
- package/objects/Water.d.cts +22 -0
- package/objects/Water.d.ts +1 -1
- package/objects/Water2.d.cts +23 -0
- package/objects/Water2.d.ts +2 -2
- package/package.json +11 -5
- package/physics/AmmoPhysics.d.cts +7 -0
- package/physics/AmmoPhysics.d.ts +1 -1
- package/postprocessing/AdaptiveToneMappingPass.d.cts +29 -0
- package/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
- package/postprocessing/AfterimagePass.d.cts +15 -0
- package/postprocessing/AfterimagePass.d.ts +3 -3
- package/postprocessing/BloomPass.d.cts +29 -0
- package/postprocessing/BloomPass.d.ts +4 -4
- package/postprocessing/BokehPass.d.cts +26 -0
- package/postprocessing/BokehPass.d.ts +3 -3
- package/postprocessing/ClearPass.d.cts +10 -0
- package/postprocessing/ClearPass.d.ts +3 -3
- package/postprocessing/CubeTexturePass.d.cts +14 -0
- package/postprocessing/CubeTexturePass.d.ts +2 -2
- package/postprocessing/DotScreenPass.d.cts +11 -0
- package/postprocessing/DotScreenPass.d.ts +4 -4
- package/postprocessing/EffectComposer.d.cts +28 -0
- package/postprocessing/EffectComposer.d.ts +3 -3
- package/postprocessing/FilmPass.d.cts +11 -0
- package/postprocessing/FilmPass.d.ts +4 -4
- package/postprocessing/GlitchPass.d.cts +16 -0
- package/postprocessing/GlitchPass.d.ts +4 -4
- package/postprocessing/HalftonePass.d.cts +26 -0
- package/postprocessing/HalftonePass.d.ts +3 -3
- package/postprocessing/LUTPass.d.cts +13 -0
- package/postprocessing/LUTPass.d.ts +2 -2
- package/postprocessing/MaskPass.d.cts +14 -0
- package/postprocessing/MaskPass.d.ts +3 -3
- package/postprocessing/OutlinePass.d.cts +53 -0
- package/postprocessing/OutlinePass.d.ts +3 -3
- package/postprocessing/Pass.d.cts +21 -0
- package/postprocessing/Pass.d.ts +2 -2
- package/postprocessing/RenderPass.d.cts +14 -0
- package/postprocessing/RenderPass.d.ts +3 -3
- package/postprocessing/RenderPixelatedPass.d.cts +34 -0
- package/postprocessing/RenderPixelatedPass.d.ts +2 -2
- package/postprocessing/SAOPass.d.cts +78 -0
- package/postprocessing/SAOPass.d.ts +2 -2
- package/postprocessing/SMAAPass.d.cts +21 -0
- package/postprocessing/SMAAPass.d.ts +2 -2
- package/postprocessing/SSAARenderPass.d.cts +17 -0
- package/postprocessing/SSAARenderPass.d.ts +2 -2
- package/postprocessing/SSAOPass.d.cts +70 -0
- package/postprocessing/SSAOPass.d.ts +2 -2
- package/postprocessing/SSRPass.d.cts +123 -0
- package/postprocessing/SSRPass.d.ts +3 -3
- package/postprocessing/SavePass.d.cts +12 -0
- package/postprocessing/SavePass.d.ts +2 -2
- package/postprocessing/ShaderPass.d.cts +13 -0
- package/postprocessing/ShaderPass.d.ts +4 -4
- package/postprocessing/TAARenderPass.d.cts +8 -0
- package/postprocessing/TAARenderPass.d.ts +2 -2
- package/postprocessing/TexturePass.d.cts +12 -0
- package/postprocessing/TexturePass.d.ts +2 -2
- package/postprocessing/UnrealBloomPass.d.cts +31 -0
- package/postprocessing/UnrealBloomPass.d.ts +2 -2
- package/postprocessing/WaterPass.d.cts +35 -0
- package/postprocessing/WaterPass.d.ts +3 -3
- package/renderers/CSS2DRenderer.d.cts +23 -0
- package/renderers/CSS2DRenderer.d.ts +1 -1
- package/renderers/CSS3DRenderer.d.cts +26 -0
- package/renderers/CSS3DRenderer.d.ts +1 -1
- package/renderers/Projector.d.cts +60 -0
- package/renderers/Projector.d.ts +1 -1
- package/renderers/SVGRenderer.d.cts +25 -0
- package/renderers/SVGRenderer.d.ts +1 -1
- package/shaders/ACESFilmicToneMappingShader.d.cts +16 -0
- package/shaders/ACESFilmicToneMappingShader.d.ts +2 -2
- package/shaders/AfterimageShader.d.cts +15 -0
- package/shaders/AfterimageShader.d.ts +2 -2
- package/shaders/BasicShader.d.cts +8 -0
- package/shaders/BasicShader.d.ts +2 -2
- package/shaders/BleachBypassShader.d.cts +14 -0
- package/shaders/BleachBypassShader.d.ts +2 -2
- package/shaders/BlendShader.d.cts +21 -0
- package/shaders/BlendShader.d.ts +1 -1
- package/shaders/BokehShader.d.cts +24 -0
- package/shaders/BokehShader.d.ts +2 -2
- package/shaders/BokehShader2.d.cts +50 -0
- package/shaders/BokehShader2.d.ts +3 -3
- package/shaders/BrightnessContrastShader.d.cts +21 -0
- package/shaders/BrightnessContrastShader.d.ts +1 -1
- package/shaders/ColorCorrectionShader.d.cts +22 -0
- package/shaders/ColorCorrectionShader.d.ts +2 -2
- package/shaders/ColorifyShader.d.cts +16 -0
- package/shaders/ColorifyShader.d.ts +2 -2
- package/shaders/ConvolutionShader.d.cts +21 -0
- package/shaders/ConvolutionShader.d.ts +3 -3
- package/shaders/CopyShader.d.cts +12 -0
- package/shaders/CopyShader.d.ts +2 -2
- package/shaders/DOFMipMapShader.d.cts +23 -0
- package/shaders/DOFMipMapShader.d.ts +1 -1
- package/shaders/DepthLimitedBlurShader.d.cts +28 -0
- package/shaders/DepthLimitedBlurShader.d.ts +4 -4
- package/shaders/DigitalGlitch.d.cts +39 -0
- package/shaders/DigitalGlitch.d.ts +1 -1
- package/shaders/DotScreenShader.d.cts +27 -0
- package/shaders/DotScreenShader.d.ts +2 -2
- package/shaders/FXAAShader.d.cts +19 -0
- package/shaders/FXAAShader.d.ts +2 -2
- package/shaders/FilmShader.d.cts +43 -0
- package/shaders/FilmShader.d.ts +1 -1
- package/shaders/FocusShader.d.cts +26 -0
- package/shaders/FocusShader.d.ts +1 -1
- package/shaders/FreiChenShader.d.cts +19 -0
- package/shaders/FreiChenShader.d.ts +2 -2
- package/shaders/FresnelShader.d.cts +24 -0
- package/shaders/FresnelShader.d.ts +1 -1
- package/shaders/GammaCorrectionShader.d.cts +12 -0
- package/shaders/GammaCorrectionShader.d.ts +2 -2
- package/shaders/GodRaysShader.d.cts +97 -0
- package/shaders/GodRaysShader.d.ts +5 -5
- package/shaders/HalftoneShader.d.cts +51 -0
- package/shaders/HalftoneShader.d.ts +1 -1
- package/shaders/HorizontalBlurShader.d.cts +18 -0
- package/shaders/HorizontalBlurShader.d.ts +2 -2
- package/shaders/HorizontalTiltShiftShader.d.cts +23 -0
- package/shaders/HorizontalTiltShiftShader.d.ts +1 -1
- package/shaders/HueSaturationShader.d.cts +21 -0
- package/shaders/HueSaturationShader.d.ts +1 -1
- package/shaders/KaleidoShader.d.cts +24 -0
- package/shaders/KaleidoShader.d.ts +1 -1
- package/shaders/LuminosityHighPassShader.d.cts +27 -0
- package/shaders/LuminosityHighPassShader.d.ts +2 -2
- package/shaders/LuminosityShader.d.cts +13 -0
- package/shaders/LuminosityShader.d.ts +1 -1
- package/shaders/MirrorShader.d.cts +18 -0
- package/shaders/MirrorShader.d.ts +1 -1
- package/shaders/NormalMapShader.d.cts +23 -0
- package/shaders/NormalMapShader.d.ts +2 -2
- package/shaders/ParallaxShader.d.cts +28 -0
- package/shaders/ParallaxShader.d.ts +1 -1
- package/shaders/PixelShader.d.cts +18 -0
- package/shaders/PixelShader.d.ts +1 -1
- package/shaders/RGBShiftShader.d.cts +24 -0
- package/shaders/RGBShiftShader.d.ts +1 -1
- package/shaders/SAOShader.d.cts +25 -0
- package/shaders/SAOShader.d.ts +3 -3
- package/shaders/SMAAShader.d.cts +60 -0
- package/shaders/SMAAShader.d.ts +4 -4
- package/shaders/SSAOShader.d.cts +86 -0
- package/shaders/SSAOShader.d.ts +4 -4
- package/shaders/SSRShader.d.cts +94 -0
- package/shaders/SSRShader.d.ts +4 -4
- package/shaders/SepiaShader.d.cts +17 -0
- package/shaders/SepiaShader.d.ts +1 -1
- package/shaders/SobelOperatorShader.d.cts +19 -0
- package/shaders/SobelOperatorShader.d.ts +2 -2
- package/shaders/SubsurfaceScatteringShader.d.cts +5 -0
- package/shaders/SubsurfaceScatteringShader.d.ts +1 -1
- package/shaders/TechnicolorShader.d.cts +15 -0
- package/shaders/TechnicolorShader.d.ts +1 -1
- package/shaders/ToneMapShader.d.cts +27 -0
- package/shaders/ToneMapShader.d.ts +1 -1
- package/shaders/ToonShader.d.cts +108 -0
- package/shaders/ToonShader.d.ts +5 -5
- package/shaders/TriangleBlurShader.d.cts +22 -0
- package/shaders/TriangleBlurShader.d.ts +2 -2
- package/shaders/UnpackDepthRGBAShader.d.cts +16 -0
- package/shaders/UnpackDepthRGBAShader.d.ts +1 -1
- package/shaders/VerticalBlurShader.d.cts +18 -0
- package/shaders/VerticalBlurShader.d.ts +2 -2
- package/shaders/VerticalTiltShiftShader.d.cts +23 -0
- package/shaders/VerticalTiltShiftShader.d.ts +1 -1
- package/shaders/VignetteShader.d.cts +20 -0
- package/shaders/VignetteShader.d.ts +1 -1
- package/shaders/VolumeShader.d.cts +30 -0
- package/shaders/VolumeShader.d.ts +2 -2
- package/shaders/WaterRefractionShader.d.cts +21 -0
- package/shaders/WaterRefractionShader.d.ts +1 -1
- package/shaders/types.d.cts +13 -0
- package/textures/FlakesTexture.d.cts +4 -0
- package/textures/FlakesTexture.d.ts +1 -1
- package/types/helpers.d.cts +1 -0
- package/types/helpers.d.ts +1 -1
- package/types/shared.d.cts +9 -0
- package/types/shared.d.ts +1 -1
- package/types/utils.d.cts +3 -0
- package/utils/BufferGeometryUtils.d.cts +63 -0
- package/utils/BufferGeometryUtils.d.ts +9 -9
- package/utils/GeometryCompressionUtils.d.cts +7 -0
- package/utils/GeometryCompressionUtils.d.ts +2 -2
- package/utils/GeometryUtils.d.cts +6 -0
- package/utils/GeometryUtils.d.ts +2 -2
- package/utils/LDrawUtils.d.cts +5 -0
- package/utils/LDrawUtils.d.ts +2 -2
- package/utils/RoughnessMipmapper.d.cts +8 -0
- package/utils/RoughnessMipmapper.d.ts +1 -1
- package/utils/SceneUtils.d.cts +9 -0
- package/utils/SceneUtils.d.ts +2 -2
- package/utils/ShadowMapViewer.d.cts +24 -0
- package/utils/ShadowMapViewer.d.ts +1 -1
- package/utils/SkeletonUtils.d.cts +14 -0
- package/utils/SkeletonUtils.d.ts +2 -2
- package/utils/UVsDebug.d.cts +3 -0
- package/utils/UVsDebug.d.ts +1 -1
- package/webxr/ARButton.d.cts +6 -0
- package/webxr/ARButton.d.ts +2 -2
- package/webxr/OculusHandModel.d.cts +23 -0
- package/webxr/OculusHandModel.d.ts +3 -3
- package/webxr/OculusHandPointerModel.d.cts +65 -0
- package/webxr/OculusHandPointerModel.d.ts +1 -1
- package/webxr/Text2D.d.cts +3 -0
- package/webxr/Text2D.d.ts +1 -1
- package/webxr/VRButton.d.cts +11 -0
- package/webxr/VRButton.d.ts +2 -2
- package/webxr/XRControllerModelFactory.d.cts +23 -0
- package/webxr/XRControllerModelFactory.d.ts +4 -4
- package/webxr/XREstimatedLight.d.cts +33 -0
- package/webxr/XREstimatedLight.d.ts +1 -1
- package/webxr/XRHandMeshModel.d.cts +9 -0
- package/webxr/XRHandMeshModel.d.ts +2 -2
- package/webxr/XRHandModelFactory.d.cts +25 -0
- package/webxr/XRHandModelFactory.d.ts +3 -3
- package/webxr/XRHandPrimitiveModel.d.cts +24 -0
- package/webxr/XRHandPrimitiveModel.d.ts +2 -2
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/**
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* Two pass Gaussian blur filter (horizontal and vertical blur shaders)
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* - described in http://www.gamerendering.com/2008/10/11/gaussian-blur-filter-shader/
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* and used in http://www.cake23.de/traveling-wavefronts-lit-up.html
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*
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* - 9 samples per pass
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*/
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import type { IUniform, Texture } from 'three';
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import type { IShader } from './types.d.cts';
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export type VerticalBlurShaderUniforms = {
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tDiffuse: IUniform<Texture | null>;
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v: IUniform<number>;
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};
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export interface IVerticalBlurShader extends IShader<VerticalBlurShaderUniforms> {
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}
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export type declare const VerticalBlurShader: IVerticalBlurShader;
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import type { IUniform, Texture } from 'three';
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import type { IShader } from './types';
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import type { IShader } from './types.d.ts';
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export type VerticalBlurShaderUniforms = {
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export interface IVerticalBlurShader extends IShader<VerticalBlurShaderUniforms> {
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export declare const VerticalBlurShader: IVerticalBlurShader;
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export type declare const VerticalBlurShader: IVerticalBlurShader;
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/**
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* Simple fake tilt-shift effect, modulating two pass Gaussian blur (see above) by vertical position
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*
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* - 9 samples per pass
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* - standard deviation 2.7
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* - "h" and "v" parameters should be set to "1 / width" and "1 / height"
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* - "r" parameter control where "focused" horizontal line lies
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*/
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export type declare const VerticalTiltShiftShader: {
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uniforms: {
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tDiffuse: {
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value: null;
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};
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v: {
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value: number;
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};
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r: {
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value: number;
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vertexShader: string;
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fragmentShader: string;
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};
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export declare const VerticalTiltShiftShader: {
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export type declare const VerticalTiltShiftShader: {
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uniforms: {
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tDiffuse: {
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/**
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* Vignette shader
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* based on PaintEffect postprocess from ro.me
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* http://code.google.com/p/3-dreams-of-black/source/browse/deploy/js/effects/PaintEffect.js
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*/
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export type declare const VignetteShader: {
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uniforms: {
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tDiffuse: {
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value: null;
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};
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offset: {
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value: number;
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};
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darkness: {
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value: number;
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};
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};
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vertexShader: string;
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fragmentShader: string;
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};
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* based on PaintEffect postprocess from ro.me
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* http://code.google.com/p/3-dreams-of-black/source/browse/deploy/js/effects/PaintEffect.js
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export declare const VignetteShader: {
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export type declare const VignetteShader: {
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uniforms: {
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tDiffuse: {
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value: null;
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import type { Vector2, Vector3 } from 'three';
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/**
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* Shaders to render 3D volumes using raycasting.
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* The applied techniques are based on similar implementations in the Visvis and Vispy projects.
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* This is not the only approach, therefore it's marked 1.
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*/
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export type declare const VolumeRenderShader1: {
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uniforms: {
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u_size: {
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value: Vector3;
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};
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u_renderstyle: {
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value: number;
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};
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u_renderthreshold: {
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value: number;
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};
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u_clim: {
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value: Vector2;
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};
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u_data: {
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value: null;
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};
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u_cmdata: {
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value: null;
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vertexShader: string;
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fragmentShader: string;
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import { Vector2, Vector3 } from 'three';
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import type { Vector2, Vector3 } from 'three';
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/**
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* Shaders to render 3D volumes using raycasting.
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* The applied techniques are based on similar implementations in the Visvis and Vispy projects.
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* This is not the only approach, therefore it's marked 1.
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*/
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export declare const VolumeRenderShader1: {
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export type declare const VolumeRenderShader1: {
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uniforms: {
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u_size: {
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export type declare const WaterRefractionShader: {
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uniforms: {
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color: {
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value: null;
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};
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time: {
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value: number;
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};
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tDiffuse: {
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value: null;
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};
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tDudv: {
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value: null;
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};
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textureMatrix: {
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value: null;
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};
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};
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vertexShader: string;
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fragmentShader: string;
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};
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import type { IUniform } from 'three';
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export type Defines = {
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[key: string]: boolean | number | string;
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};
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export type Uniforms = {
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[key: string]: IUniform;
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};
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export interface IShader<U extends Uniforms, D extends Defines | undefined = undefined> {
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defines?: D;
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fragmentShader: string;
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uniforms: U;
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vertexShader: string;
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}
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export type declare const getWithKey: <T, K extends keyof T>(obj: T, key: K) => T[K];
|
package/types/helpers.d.ts
CHANGED
|
@@ -1 +1 @@
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1
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-
export declare const getWithKey: <T, K extends keyof T>(obj: T, key: K) => T[K];
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export type declare const getWithKey: <T, K extends keyof T>(obj: T, key: K) => T[K];
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@@ -0,0 +1,9 @@
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1
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export type TypedArray = Int8Array | Uint8Array | Uint8ClampedArray | Int16Array | Uint16Array | Int32Array | Uint32Array | Float32Array | Float64Array;
|
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2
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+
export type TypedArrayConstructors = Int8Array['constructor'] | Uint8Array['constructor'] | Uint8ClampedArray['constructor'] | Int16Array['constructor'] | Uint16Array['constructor'] | Int32Array['constructor'] | Uint32Array['constructor'] | Float32Array['constructor'] | Float64Array['constructor'];
|
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type LinearEncoding = 3000;
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4
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type sRGBEncoding = 3001;
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/**
|
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6
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* Stub for `TextureEncoding` type since it was removed in r162.
|
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7
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*/
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8
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+
export type TextureEncoding = LinearEncoding | sRGBEncoding;
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export type {};
|
package/types/shared.d.ts
CHANGED
|
@@ -0,0 +1,63 @@
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1
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import type { BufferAttribute, BufferGeometry, Float32BufferAttribute, InterleavedBufferAttribute, Mesh, Line, Points } from 'three';
|
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/**
|
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3
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* @param {Array<BufferGeometry>} geometries
|
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* @param {Boolean} useGroups
|
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5
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* @return {BufferGeometry}
|
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6
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*/
|
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7
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export type declare const mergeBufferGeometries: (geometries: BufferGeometry[], useGroups?: boolean) => BufferGeometry | null;
|
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/**
|
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* @param {Array<BufferAttribute>} attributes
|
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10
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* @return {BufferAttribute}
|
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11
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*/
|
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12
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export type declare const mergeBufferAttributes: (attributes: BufferAttribute[]) => BufferAttribute | null | undefined;
|
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/**
|
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14
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* @param {Array<BufferAttribute>} attributes
|
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15
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+
* @return {Array<InterleavedBufferAttribute>}
|
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16
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+
*/
|
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17
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export type declare const interleaveAttributes: (attributes: BufferAttribute[]) => InterleavedBufferAttribute[] | null;
|
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|
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/**
|
|
19
|
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* @param {Array<BufferGeometry>} geometry
|
|
20
|
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* @return {number}
|
|
21
|
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*/
|
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22
|
+
export type declare function estimateBytesUsed(geometry: BufferGeometry): number;
|
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23
|
+
/**
|
|
24
|
+
* @param {BufferGeometry} geometry
|
|
25
|
+
* @param {number} tolerance
|
|
26
|
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* @return {BufferGeometry>}
|
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27
|
+
*/
|
|
28
|
+
export type declare function mergeVertices(geometry: BufferGeometry, tolerance?: number): BufferGeometry;
|
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29
|
+
/**
|
|
30
|
+
* @param {BufferGeometry} geometry
|
|
31
|
+
* @param {number} drawMode
|
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32
|
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* @return {BufferGeometry}
|
|
33
|
+
*/
|
|
34
|
+
export type declare function toTrianglesDrawMode(geometry: BufferGeometry, drawMode: number): BufferGeometry;
|
|
35
|
+
/**
|
|
36
|
+
* Calculates the morphed attributes of a morphed/skinned BufferGeometry.
|
|
37
|
+
* Helpful for Raytracing or Decals.
|
|
38
|
+
* @param {Mesh | Line | Points} object An instance of Mesh, Line or Points.
|
|
39
|
+
* @return {Object} An Object with original position/normal attributes and morphed ones.
|
|
40
|
+
*/
|
|
41
|
+
export type ComputedMorphedAttribute = {
|
|
42
|
+
positionAttribute: BufferAttribute | InterleavedBufferAttribute;
|
|
43
|
+
normalAttribute: BufferAttribute | InterleavedBufferAttribute;
|
|
44
|
+
morphedPositionAttribute: Float32BufferAttribute;
|
|
45
|
+
morphedNormalAttribute: Float32BufferAttribute;
|
|
46
|
+
};
|
|
47
|
+
export type declare function computeMorphedAttributes(object: Mesh | Line | Points): ComputedMorphedAttribute | null;
|
|
48
|
+
/**
|
|
49
|
+
* Modifies the supplied geometry if it is non-indexed, otherwise creates a new,
|
|
50
|
+
* non-indexed geometry. Returns the geometry with smooth normals everywhere except
|
|
51
|
+
* faces that meet at an angle greater than the crease angle.
|
|
52
|
+
*
|
|
53
|
+
* Backwards compatible with code such as @react-three/drei's `<RoundedBox>`
|
|
54
|
+
* which uses this method to operate on the original geometry.
|
|
55
|
+
*
|
|
56
|
+
* As of this writing, BufferGeometry.toNonIndexed() warns if the geometry is
|
|
57
|
+
* non-indexed and returns `this`, i.e. the same geometry on which it was called:
|
|
58
|
+
* `BufferGeometry is already non-indexed.`
|
|
59
|
+
*
|
|
60
|
+
* @param geometry
|
|
61
|
+
* @param creaseAngle
|
|
62
|
+
*/
|
|
63
|
+
export type declare function toCreasedNormals(geometry: BufferGeometry, creaseAngle?: number): BufferGeometry;
|
|
@@ -1,37 +1,37 @@
|
|
|
1
|
-
import { BufferAttribute, BufferGeometry, Float32BufferAttribute, InterleavedBufferAttribute, Mesh, Line, Points } from 'three';
|
|
1
|
+
import type { BufferAttribute, BufferGeometry, Float32BufferAttribute, InterleavedBufferAttribute, Mesh, Line, Points } from 'three';
|
|
2
2
|
/**
|
|
3
3
|
* @param {Array<BufferGeometry>} geometries
|
|
4
4
|
* @param {Boolean} useGroups
|
|
5
5
|
* @return {BufferGeometry}
|
|
6
6
|
*/
|
|
7
|
-
export declare const mergeBufferGeometries: (geometries: BufferGeometry[], useGroups?: boolean) => BufferGeometry | null;
|
|
7
|
+
export type declare const mergeBufferGeometries: (geometries: BufferGeometry[], useGroups?: boolean) => BufferGeometry | null;
|
|
8
8
|
/**
|
|
9
9
|
* @param {Array<BufferAttribute>} attributes
|
|
10
10
|
* @return {BufferAttribute}
|
|
11
11
|
*/
|
|
12
|
-
export declare const mergeBufferAttributes: (attributes: BufferAttribute[]) => BufferAttribute | null | undefined;
|
|
12
|
+
export type declare const mergeBufferAttributes: (attributes: BufferAttribute[]) => BufferAttribute | null | undefined;
|
|
13
13
|
/**
|
|
14
14
|
* @param {Array<BufferAttribute>} attributes
|
|
15
15
|
* @return {Array<InterleavedBufferAttribute>}
|
|
16
16
|
*/
|
|
17
|
-
export declare const interleaveAttributes: (attributes: BufferAttribute[]) => InterleavedBufferAttribute[] | null;
|
|
17
|
+
export type declare const interleaveAttributes: (attributes: BufferAttribute[]) => InterleavedBufferAttribute[] | null;
|
|
18
18
|
/**
|
|
19
19
|
* @param {Array<BufferGeometry>} geometry
|
|
20
20
|
* @return {number}
|
|
21
21
|
*/
|
|
22
|
-
export declare function estimateBytesUsed(geometry: BufferGeometry): number;
|
|
22
|
+
export type declare function estimateBytesUsed(geometry: BufferGeometry): number;
|
|
23
23
|
/**
|
|
24
24
|
* @param {BufferGeometry} geometry
|
|
25
25
|
* @param {number} tolerance
|
|
26
26
|
* @return {BufferGeometry>}
|
|
27
27
|
*/
|
|
28
|
-
export declare function mergeVertices(geometry: BufferGeometry, tolerance?: number): BufferGeometry;
|
|
28
|
+
export type declare function mergeVertices(geometry: BufferGeometry, tolerance?: number): BufferGeometry;
|
|
29
29
|
/**
|
|
30
30
|
* @param {BufferGeometry} geometry
|
|
31
31
|
* @param {number} drawMode
|
|
32
32
|
* @return {BufferGeometry}
|
|
33
33
|
*/
|
|
34
|
-
export declare function toTrianglesDrawMode(geometry: BufferGeometry, drawMode: number): BufferGeometry;
|
|
34
|
+
export type declare function toTrianglesDrawMode(geometry: BufferGeometry, drawMode: number): BufferGeometry;
|
|
35
35
|
/**
|
|
36
36
|
* Calculates the morphed attributes of a morphed/skinned BufferGeometry.
|
|
37
37
|
* Helpful for Raytracing or Decals.
|
|
@@ -44,7 +44,7 @@ export type ComputedMorphedAttribute = {
|
|
|
44
44
|
morphedPositionAttribute: Float32BufferAttribute;
|
|
45
45
|
morphedNormalAttribute: Float32BufferAttribute;
|
|
46
46
|
};
|
|
47
|
-
export declare function computeMorphedAttributes(object: Mesh | Line | Points): ComputedMorphedAttribute | null;
|
|
47
|
+
export type declare function computeMorphedAttributes(object: Mesh | Line | Points): ComputedMorphedAttribute | null;
|
|
48
48
|
/**
|
|
49
49
|
* Modifies the supplied geometry if it is non-indexed, otherwise creates a new,
|
|
50
50
|
* non-indexed geometry. Returns the geometry with smooth normals everywhere except
|
|
@@ -60,4 +60,4 @@ export declare function computeMorphedAttributes(object: Mesh | Line | Points):
|
|
|
60
60
|
* @param geometry
|
|
61
61
|
* @param creaseAngle
|
|
62
62
|
*/
|
|
63
|
-
export declare function toCreasedNormals(geometry: BufferGeometry, creaseAngle?: number): BufferGeometry;
|
|
63
|
+
export type declare function toCreasedNormals(geometry: BufferGeometry, creaseAngle?: number): BufferGeometry;
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { Mesh } from 'three'
|
|
1
|
+
import type { Mesh } from 'three'
|
|
2
2
|
|
|
3
|
-
export namespace GeometryCompressionUtils {
|
|
3
|
+
export type namespace GeometryCompressionUtils {
|
|
4
4
|
function compressNormals(mesh: Mesh, encodeMethod: string): void
|
|
5
5
|
function compressPositions(mesh: Mesh): void
|
|
6
6
|
function compressUvs(mesh: Mesh): void
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
import type { Vector3 } from 'three';
|
|
2
|
+
export type declare const GeometryUtils: {
|
|
3
|
+
hilbert3D: (center?: Vector3, size?: number, iterations?: number, v0?: number, v1?: number, v2?: number, v3?: number, v4?: number, v5?: number, v6?: number, v7?: number) => Vector3[];
|
|
4
|
+
gosper: (size?: number) => number[];
|
|
5
|
+
hilbert2D: (center?: Vector3, size?: number, iterations?: number, v0?: number, v1?: number, v2?: number, v3?: number) => Vector3[];
|
|
6
|
+
};
|
package/utils/GeometryUtils.d.ts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import { Vector3 } from 'three';
|
|
2
|
-
export declare const GeometryUtils: {
|
|
1
|
+
import type { Vector3 } from 'three';
|
|
2
|
+
export type declare const GeometryUtils: {
|
|
3
3
|
hilbert3D: (center?: Vector3, size?: number, iterations?: number, v0?: number, v1?: number, v2?: number, v3?: number, v4?: number, v5?: number, v6?: number, v7?: number) => Vector3[];
|
|
4
4
|
gosper: (size?: number) => number[];
|
|
5
5
|
hilbert2D: (center?: Vector3, size?: number, iterations?: number, v0?: number, v1?: number, v2?: number, v3?: number) => Vector3[];
|
package/utils/LDrawUtils.d.ts
CHANGED
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import type { Group } from 'three';
|
|
2
|
+
import type { BufferGeometry, InstancedMesh, Material, Object3D, Scene } from 'three';
|
|
3
|
+
declare const SceneUtils: {
|
|
4
|
+
createMeshesFromInstancedMesh: (instancedMesh: InstancedMesh) => Group;
|
|
5
|
+
createMultiMaterialObject: (geometry: BufferGeometry, materials: Material[]) => Group;
|
|
6
|
+
detach: (child: Object3D, parent: Object3D, scene: Scene) => void;
|
|
7
|
+
attach: (child: Object3D, scene: Scene, parent: Object3D) => void;
|
|
8
|
+
};
|
|
9
|
+
export type { SceneUtils };
|
package/utils/SceneUtils.d.ts
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { Group } from 'three';
|
|
1
|
+
import type { Group } from 'three';
|
|
2
2
|
import type { BufferGeometry, InstancedMesh, Material, Object3D, Scene } from 'three';
|
|
3
3
|
declare const SceneUtils: {
|
|
4
4
|
createMeshesFromInstancedMesh: (instancedMesh: InstancedMesh) => Group;
|
|
@@ -6,4 +6,4 @@ declare const SceneUtils: {
|
|
|
6
6
|
detach: (child: Object3D, parent: Object3D, scene: Scene) => void;
|
|
7
7
|
attach: (child: Object3D, scene: Scene, parent: Object3D) => void;
|
|
8
8
|
};
|
|
9
|
-
export { SceneUtils };
|
|
9
|
+
export type { SceneUtils };
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
import type { Light, WebGLRenderer } from 'three'
|
|
2
|
+
|
|
3
|
+
export interface Size {
|
|
4
|
+
width: number
|
|
5
|
+
height: number
|
|
6
|
+
set: (width: number, height: number) => void
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
export interface Position {
|
|
10
|
+
x: number
|
|
11
|
+
y: number
|
|
12
|
+
set: (x: number, y: number) => void
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
export class ShadowMapViewer {
|
|
16
|
+
constructor(light: Light)
|
|
17
|
+
|
|
18
|
+
enabled: boolean
|
|
19
|
+
size: Size
|
|
20
|
+
position: Position
|
|
21
|
+
render(renderer: WebGLRenderer): void
|
|
22
|
+
updateForWindowResize(): void
|
|
23
|
+
update(): void
|
|
24
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import type { AnimationClip, Object3D, Skeleton } from 'three'
|
|
2
|
+
|
|
3
|
+
export type namespace SkeletonUtils {
|
|
4
|
+
export function clone(source: Object3D): Object3D
|
|
5
|
+
|
|
6
|
+
export function retarget(target: Object3D | Skeleton, source: Object3D | Skeleton, options: {}): void
|
|
7
|
+
|
|
8
|
+
export function retargetClip(
|
|
9
|
+
target: Skeleton | Object3D,
|
|
10
|
+
source: Skeleton | Object3D,
|
|
11
|
+
clip: AnimationClip,
|
|
12
|
+
options: {},
|
|
13
|
+
): AnimationClip
|
|
14
|
+
}
|
package/utils/SkeletonUtils.d.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { AnimationClip, Object3D, Skeleton } from 'three'
|
|
1
|
+
import type { AnimationClip, Object3D, Skeleton } from 'three'
|
|
2
2
|
|
|
3
|
-
export namespace SkeletonUtils {
|
|
3
|
+
export type namespace SkeletonUtils {
|
|
4
4
|
export function clone(source: Object3D): Object3D
|
|
5
5
|
|
|
6
6
|
export function retarget(target: Object3D | Skeleton, source: Object3D | Skeleton, options: {}): void
|
package/utils/UVsDebug.d.ts
CHANGED
package/webxr/ARButton.d.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/// <reference types="webxr" />
|
|
2
|
-
import { WebGLRenderer } from 'three';
|
|
2
|
+
import type { WebGLRenderer } from 'three';
|
|
3
3
|
declare const ARButton: {
|
|
4
4
|
createButton(renderer: WebGLRenderer, sessionInit?: XRSessionInit): HTMLButtonElement | HTMLAnchorElement;
|
|
5
5
|
};
|
|
6
|
-
export { ARButton };
|
|
6
|
+
export type { ARButton };
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
/// <reference types="webxr" />
|
|
2
|
+
import type { Object3D, Mesh, Texture, Vector3 } from 'three';
|
|
3
|
+
import type { XRHandMeshModel } from './XRHandMeshModel.d.cts';
|
|
4
|
+
export interface XRButton extends Object3D {
|
|
5
|
+
onPress(): void;
|
|
6
|
+
onClear(): void;
|
|
7
|
+
isPressed(): boolean;
|
|
8
|
+
whilePressed(): void;
|
|
9
|
+
}
|
|
10
|
+
declare class OculusHandModel extends Object3D {
|
|
11
|
+
controller: Object3D;
|
|
12
|
+
motionController: XRHandMeshModel | null;
|
|
13
|
+
envMap: Texture | null;
|
|
14
|
+
mesh: Mesh | null;
|
|
15
|
+
xrInputSource: XRInputSource | null;
|
|
16
|
+
constructor(controller: Object3D, leftModelPath?: string, rightModelPath?: string);
|
|
17
|
+
updateMatrixWorld(force?: boolean): void;
|
|
18
|
+
getPointerPosition(): Vector3 | null;
|
|
19
|
+
intersectBoxObject(boxObject: Object3D): boolean;
|
|
20
|
+
checkButton(button: XRButton): void;
|
|
21
|
+
dispose(): void;
|
|
22
|
+
}
|
|
23
|
+
export type { OculusHandModel };
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/// <reference types="webxr" />
|
|
2
|
-
import { Object3D, Mesh, Texture, Vector3 } from 'three';
|
|
3
|
-
import { XRHandMeshModel } from './XRHandMeshModel';
|
|
2
|
+
import type { Object3D, Mesh, Texture, Vector3 } from 'three';
|
|
3
|
+
import type { XRHandMeshModel } from './XRHandMeshModel.d.ts';
|
|
4
4
|
export interface XRButton extends Object3D {
|
|
5
5
|
onPress(): void;
|
|
6
6
|
onClear(): void;
|
|
@@ -20,4 +20,4 @@ declare class OculusHandModel extends Object3D {
|
|
|
20
20
|
checkButton(button: XRButton): void;
|
|
21
21
|
dispose(): void;
|
|
22
22
|
}
|
|
23
|
-
export { OculusHandModel };
|
|
23
|
+
export type { OculusHandModel };
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
import type {
|
|
2
|
+
BufferGeometry,
|
|
3
|
+
Intersection,
|
|
4
|
+
Mesh,
|
|
5
|
+
MeshBasicMaterial,
|
|
6
|
+
Object3D,
|
|
7
|
+
Raycaster,
|
|
8
|
+
SphereGeometry,
|
|
9
|
+
Texture,
|
|
10
|
+
Vector3,
|
|
11
|
+
} from 'three'
|
|
12
|
+
|
|
13
|
+
export class OculusHandPointerModel extends Object3D {
|
|
14
|
+
hand: Object3D
|
|
15
|
+
controller: Object3D
|
|
16
|
+
motionController: Object3D | null
|
|
17
|
+
|
|
18
|
+
envMap: Texture | null
|
|
19
|
+
|
|
20
|
+
mesh: Mesh | null
|
|
21
|
+
|
|
22
|
+
pointerGeometry: BufferGeometry | null
|
|
23
|
+
pointerMesh: Mesh<BufferGeometry, MeshBasicMaterial> | null
|
|
24
|
+
pointerObject: Object3D | null
|
|
25
|
+
|
|
26
|
+
pinched: boolean
|
|
27
|
+
attached: boolean
|
|
28
|
+
|
|
29
|
+
cursorObject: Mesh<SphereGeometry, MeshBasicMaterial> | null
|
|
30
|
+
|
|
31
|
+
raycaster: Raycaster
|
|
32
|
+
|
|
33
|
+
visible: boolean
|
|
34
|
+
xrInputSource: unknown
|
|
35
|
+
|
|
36
|
+
constructor(hand: Object3D, controller: Object3D)
|
|
37
|
+
|
|
38
|
+
private _drawVerticesRing(vertices: number[], baseVector: Vector3, ringIndex: number): void
|
|
39
|
+
|
|
40
|
+
private _updatePointerVertices(rearRadius: number): void
|
|
41
|
+
|
|
42
|
+
public createPointer(): void
|
|
43
|
+
|
|
44
|
+
private _updateRaycaster(): void
|
|
45
|
+
|
|
46
|
+
private _updatePointer(): void
|
|
47
|
+
|
|
48
|
+
public updateMatrixWorld(force?: boolean): void
|
|
49
|
+
|
|
50
|
+
public isPinched(): boolean
|
|
51
|
+
|
|
52
|
+
public setAttached(attached: boolean): void
|
|
53
|
+
|
|
54
|
+
public isAttached(): boolean
|
|
55
|
+
|
|
56
|
+
public intersectObject(object: Object3D, recursive?: boolean): Intersection[] | void
|
|
57
|
+
|
|
58
|
+
public intersectObjects(objects: Object3D[], recursive?: boolean): Intersection[] | void
|
|
59
|
+
|
|
60
|
+
public checkIntersections(objects: Object3D[], recursive?: boolean): void
|
|
61
|
+
|
|
62
|
+
public setCursor(distance: number): void
|
|
63
|
+
|
|
64
|
+
public dispose(): void
|
|
65
|
+
}
|