three-stdlib 2.35.11 → 2.35.13
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- package/animation/AnimationClipCreator.d.ts +1 -1
- package/animation/CCDIKSolver.d.ts +1 -1
- package/animation/MMDAnimationHelper.d.ts +3 -3
- package/animation/MMDPhysics.d.ts +1 -1
- package/cameras/CinematicCamera.d.ts +2 -2
- package/controls/ArcballControls.d.ts +4 -4
- package/controls/DeviceOrientationControls.d.ts +4 -4
- package/controls/DragControls.d.ts +3 -3
- package/controls/FirstPersonControls.d.ts +2 -2
- package/controls/FlyControls.d.ts +3 -3
- package/controls/OrbitControls.d.ts +4 -4
- package/controls/PointerLockControls.d.ts +3 -3
- package/controls/TrackballControls.d.ts +4 -4
- package/controls/TransformControls.d.ts +2 -2
- package/controls/experimental/CameraControls.d.ts +3 -3
- package/csm/CSM.d.ts +2 -2
- package/csm/CSMFrustum.d.ts +2 -2
- package/csm/CSMHelper.d.ts +2 -2
- package/curves/CurveExtras.d.ts +1 -1
- package/curves/NURBSCurve.d.ts +1 -1
- package/curves/NURBSSurface.d.ts +1 -1
- package/curves/NURBSUtils.d.ts +1 -1
- package/deprecated/Geometry.d.ts +1 -1
- package/effects/AnaglyphEffect.d.ts +1 -1
- package/effects/AsciiEffect.d.ts +1 -1
- package/effects/OutlineEffect.d.ts +1 -1
- package/effects/ParallaxBarrierEffect.d.ts +1 -1
- package/effects/PeppersGhostEffect.d.ts +1 -1
- package/effects/StereoEffect.d.ts +1 -1
- package/environments/RoomEnvironment.d.ts +2 -2
- package/exporters/ColladaExporter.d.ts +2 -2
- package/exporters/DRACOExporter.d.ts +2 -2
- package/exporters/GLTFExporter.d.ts +4 -4
- package/exporters/MMDExporter.d.ts +2 -2
- package/exporters/OBJExporter.d.ts +2 -2
- package/exporters/PLYExporter.d.ts +2 -2
- package/exporters/STLExporter.d.ts +1 -1
- package/exporters/USDZExporter.d.ts +2 -2
- package/geometries/BoxLineGeometry.d.ts +1 -1
- package/geometries/ConvexGeometry.d.ts +1 -1
- package/geometries/DecalGeometry.d.ts +1 -1
- package/geometries/LightningStrike.d.ts +1 -1
- package/geometries/ParametricGeometries.d.ts +3 -3
- package/geometries/ParametricGeometry.d.ts +2 -2
- package/geometries/RoundedBoxGeometry.d.ts +1 -1
- package/geometries/TeapotGeometry.d.ts +1 -1
- package/geometries/TextGeometry.d.ts +3 -3
- package/helpers/LightProbeHelper.d.ts +1 -1
- package/helpers/PositionalAudioHelper.d.ts +1 -1
- package/helpers/RaycasterHelper.d.ts +2 -2
- package/helpers/RectAreaLightHelper.d.ts +1 -1
- package/helpers/VertexNormalsHelper.d.ts +1 -1
- package/helpers/VertexTangentsHelper.d.ts +1 -1
- package/index.d.ts +262 -262
- package/interactive/HTMLMesh.d.ts +1 -1
- package/interactive/InteractiveGroup.d.ts +1 -1
- package/interactive/SelectionBox.d.ts +1 -1
- package/interactive/SelectionHelper.d.ts +2 -2
- package/libs/MeshoptDecoder.d.ts +1 -1
- package/libs/MotionControllers.d.ts +1 -1
- package/lights/LightProbeGenerator.d.ts +2 -2
- package/lights/RectAreaLightUniformsLib.d.ts +1 -1
- package/lines/Line2.d.ts +3 -3
- package/lines/LineGeometry.d.ts +2 -2
- package/lines/LineMaterial.d.ts +1 -1
- package/lines/LineSegments2.d.ts +3 -3
- package/lines/LineSegmentsGeometry.d.ts +1 -1
- package/lines/Wireframe.d.ts +3 -3
- package/lines/WireframeGeometry2.d.ts +2 -2
- package/loaders/3DMLoader.d.ts +1 -1
- package/loaders/3MFLoader.d.ts +1 -1
- package/loaders/AMFLoader.d.ts +1 -1
- package/loaders/AssimpLoader.d.ts +1 -1
- package/loaders/BVHLoader.d.ts +1 -1
- package/loaders/BasisTextureLoader.d.ts +1 -1
- package/loaders/ColladaLoader.d.ts +1 -1
- package/loaders/DDSLoader.d.ts +1 -1
- package/loaders/DRACOLoader.d.ts +1 -1
- package/loaders/EXRLoader.d.ts +1 -1
- package/loaders/FBXLoader.d.ts +1 -1
- package/loaders/FontLoader.d.ts +2 -2
- package/loaders/GCodeLoader.d.ts +1 -1
- package/loaders/GLTFLoader.d.ts +3 -3
- package/loaders/HDRCubeTextureLoader.d.ts +2 -2
- package/loaders/KMZLoader.d.ts +2 -2
- package/loaders/KTX2Loader.d.ts +1 -1
- package/loaders/KTXLoader.d.ts +1 -1
- package/loaders/LDrawLoader.d.ts +1 -1
- package/loaders/LUT3dlLoader.d.ts +1 -1
- package/loaders/LUTCubeLoader.d.ts +1 -1
- package/loaders/LWOLoader.d.ts +1 -1
- package/loaders/LottieLoader.d.ts +1 -1
- package/loaders/MD2Loader.d.ts +1 -1
- package/loaders/MDDLoader.d.ts +1 -1
- package/loaders/MMDLoader.d.ts +1 -1
- package/loaders/MTLLoader.d.ts +1 -1
- package/loaders/NRRDLoader.d.ts +2 -2
- package/loaders/OBJLoader.d.ts +2 -2
- package/loaders/PCDLoader.d.ts +1 -1
- package/loaders/PDBLoader.d.ts +1 -1
- package/loaders/PLYLoader.d.ts +1 -1
- package/loaders/PRWMLoader.d.ts +1 -1
- package/loaders/PVRLoader.d.ts +1 -1
- package/loaders/RGBELoader.d.ts +1 -1
- package/loaders/RGBMLoader.d.ts +1 -1
- package/loaders/STLLoader.d.ts +1 -1
- package/loaders/SVGLoader.d.ts +1 -1
- package/loaders/TDSLoader.d.ts +1 -1
- package/loaders/TGALoader.d.ts +1 -1
- package/loaders/TTFLoader.d.ts +1 -1
- package/loaders/TiltLoader.d.ts +1 -1
- package/loaders/VOXLoader.d.ts +1 -1
- package/loaders/VRMLLoader.d.ts +1 -1
- package/loaders/VRMLoader.d.ts +3 -3
- package/loaders/VTKLoader.d.ts +1 -1
- package/loaders/XLoader.d.ts +1 -1
- package/loaders/XYZLoader.d.ts +1 -1
- package/math/Capsule.d.ts +1 -1
- package/math/ColorConverter.d.ts +2 -2
- package/math/ConvexHull.d.ts +1 -1
- package/math/Lut.d.ts +1 -1
- package/math/MeshSurfaceSampler.d.ts +1 -1
- package/math/OBB.d.ts +1 -1
- package/math/Octree.d.ts +2 -2
- package/misc/ConvexObjectBreaker.d.ts +1 -1
- package/misc/GPUComputationRenderer.d.ts +1 -1
- package/misc/Gyroscope.d.ts +1 -1
- package/misc/MD2Character.d.ts +1 -1
- package/misc/MD2CharacterComplex.d.ts +1 -1
- package/misc/MorphAnimMesh.d.ts +1 -1
- package/misc/MorphBlendMesh.d.ts +1 -1
- package/misc/ProgressiveLightmap.d.ts +1 -1
- package/misc/RollerCoaster.d.ts +1 -1
- package/misc/Timer.d.ts +1 -1
- package/misc/TubePainter.d.ts +1 -1
- package/misc/Volume.d.ts +2 -2
- package/misc/VolumeSlice.d.ts +2 -2
- package/modifiers/CurveModifier.d.ts +1 -1
- package/modifiers/EdgeSplitModifier.d.ts +2 -2
- package/modifiers/SimplifyModifier.d.ts +2 -2
- package/modifiers/TessellateModifier.d.ts +2 -2
- package/objects/BatchedMesh.d.ts +2 -2
- package/objects/GroundProjectedEnv.d.ts +1 -1
- package/objects/Lensflare.d.ts +1 -1
- package/objects/LightningStorm.d.ts +2 -2
- package/objects/MarchingCubes.d.ts +1 -1
- package/objects/Reflector.d.ts +2 -2
- package/objects/ReflectorForSSRPass.d.ts +1 -1
- package/objects/ReflectorRTT.d.ts +3 -3
- package/objects/Refractor.d.ts +2 -2
- package/objects/ShadowMesh.d.ts +1 -1
- package/objects/Sky.d.ts +2 -2
- package/objects/Water.d.ts +1 -1
- package/objects/Water2.d.ts +2 -2
- package/package.json +5 -11
- package/physics/AmmoPhysics.d.ts +1 -1
- package/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
- package/postprocessing/AfterimagePass.d.ts +3 -3
- package/postprocessing/BloomPass.d.ts +4 -4
- package/postprocessing/BokehPass.d.ts +3 -3
- package/postprocessing/ClearPass.d.ts +3 -3
- package/postprocessing/CubeTexturePass.d.ts +2 -2
- package/postprocessing/DotScreenPass.d.ts +4 -4
- package/postprocessing/EffectComposer.d.ts +3 -3
- package/postprocessing/FilmPass.d.ts +4 -4
- package/postprocessing/GlitchPass.d.ts +4 -4
- package/postprocessing/HalftonePass.d.ts +3 -3
- package/postprocessing/LUTPass.d.ts +2 -2
- package/postprocessing/MaskPass.d.ts +3 -3
- package/postprocessing/OutlinePass.d.ts +3 -3
- package/postprocessing/Pass.d.ts +2 -2
- package/postprocessing/RenderPass.d.ts +3 -3
- package/postprocessing/RenderPixelatedPass.d.ts +2 -2
- package/postprocessing/SAOPass.d.ts +2 -2
- package/postprocessing/SMAAPass.d.ts +2 -2
- package/postprocessing/SSAARenderPass.d.ts +2 -2
- package/postprocessing/SSAOPass.d.ts +2 -2
- package/postprocessing/SSRPass.d.ts +3 -3
- package/postprocessing/SavePass.d.ts +2 -2
- package/postprocessing/ShaderPass.d.ts +4 -4
- package/postprocessing/TAARenderPass.d.ts +2 -2
- package/postprocessing/TexturePass.d.ts +2 -2
- package/postprocessing/UnrealBloomPass.d.ts +2 -2
- package/postprocessing/WaterPass.d.ts +3 -3
- package/renderers/CSS2DRenderer.d.ts +1 -1
- package/renderers/CSS3DRenderer.d.ts +1 -1
- package/renderers/Projector.d.ts +1 -1
- package/renderers/SVGRenderer.d.ts +1 -1
- package/shaders/ACESFilmicToneMappingShader.cjs +35 -35
- package/shaders/ACESFilmicToneMappingShader.cjs.map +1 -1
- package/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
- package/shaders/ACESFilmicToneMappingShader.js +35 -35
- package/shaders/ACESFilmicToneMappingShader.js.map +1 -1
- package/shaders/AfterimageShader.d.ts +1 -1
- package/shaders/BasicShader.d.ts +1 -1
- package/shaders/BleachBypassShader.d.ts +1 -1
- package/shaders/BokehShader.d.ts +1 -1
- package/shaders/BokehShader2.d.ts +1 -1
- package/shaders/ColorCorrectionShader.d.ts +1 -1
- package/shaders/ColorifyShader.d.ts +1 -1
- package/shaders/ConvolutionShader.d.ts +2 -2
- package/shaders/CopyShader.d.ts +1 -1
- package/shaders/DepthLimitedBlurShader.d.ts +2 -2
- package/shaders/DotScreenShader.d.ts +1 -1
- package/shaders/FXAAShader.cjs +4 -4
- package/shaders/FXAAShader.cjs.map +1 -1
- package/shaders/FXAAShader.d.ts +1 -1
- package/shaders/FXAAShader.js +4 -4
- package/shaders/FXAAShader.js.map +1 -1
- package/shaders/FreiChenShader.d.ts +1 -1
- package/shaders/GammaCorrectionShader.d.ts +1 -1
- package/shaders/GodRaysShader.cjs +4 -4
- package/shaders/GodRaysShader.cjs.map +1 -1
- package/shaders/GodRaysShader.d.ts +1 -1
- package/shaders/GodRaysShader.js +4 -4
- package/shaders/GodRaysShader.js.map +1 -1
- package/shaders/HorizontalBlurShader.d.ts +1 -1
- package/shaders/LuminosityHighPassShader.d.ts +1 -1
- package/shaders/NormalMapShader.d.ts +1 -1
- package/shaders/ParallaxShader.cjs +1 -1
- package/shaders/ParallaxShader.cjs.map +1 -1
- package/shaders/ParallaxShader.js +1 -1
- package/shaders/ParallaxShader.js.map +1 -1
- package/shaders/SAOShader.d.ts +2 -2
- package/shaders/SMAAShader.d.ts +1 -1
- package/shaders/SSAOShader.d.ts +1 -1
- package/shaders/SSRShader.d.ts +1 -1
- package/shaders/SobelOperatorShader.d.ts +1 -1
- package/shaders/ToonShader.d.ts +1 -1
- package/shaders/TriangleBlurShader.d.ts +1 -1
- package/shaders/VerticalBlurShader.d.ts +1 -1
- package/shaders/VignetteShader.cjs +4 -4
- package/shaders/VignetteShader.cjs.map +1 -1
- package/shaders/VignetteShader.js +4 -4
- package/shaders/VignetteShader.js.map +1 -1
- package/shaders/VolumeShader.d.ts +1 -1
- package/textures/FlakesTexture.d.ts +1 -1
- package/types/shared.d.ts +1 -1
- package/utils/BufferGeometryUtils.d.ts +1 -1
- package/utils/GeometryCompressionUtils.d.ts +2 -2
- package/utils/GeometryUtils.d.ts +1 -1
- package/utils/LDrawUtils.d.ts +2 -2
- package/utils/RoughnessMipmapper.d.ts +1 -1
- package/utils/SceneUtils.d.ts +2 -2
- package/utils/ShadowMapViewer.d.ts +1 -1
- package/utils/SkeletonUtils.d.ts +2 -2
- package/utils/UVsDebug.d.ts +1 -1
- package/webxr/ARButton.d.ts +2 -2
- package/webxr/OculusHandModel.d.ts +3 -3
- package/webxr/OculusHandPointerModel.d.ts +1 -1
- package/webxr/Text2D.d.ts +1 -1
- package/webxr/VRButton.d.ts +2 -2
- package/webxr/XRControllerModelFactory.d.ts +4 -4
- package/webxr/XREstimatedLight.d.ts +1 -1
- package/webxr/XRHandMeshModel.d.ts +2 -2
- package/webxr/XRHandModelFactory.d.ts +3 -3
- package/webxr/XRHandPrimitiveModel.d.ts +2 -2
- package/_polyfill/constants.d.cts +0 -1
- package/_polyfill/uv1.d.cts +0 -5
- package/animation/AnimationClipCreator.d.cts +0 -12
- package/animation/CCDIKSolver.d.cts +0 -30
- package/animation/MMDAnimationHelper.d.cts +0 -93
- package/animation/MMDPhysics.d.cts +0 -119
- package/cameras/CinematicCamera.d.cts +0 -34
- package/controls/ArcballControls.d.cts +0 -376
- package/controls/DeviceOrientationControls.d.cts +0 -29
- package/controls/DragControls.d.cts +0 -67
- package/controls/EventDispatcher.d.cts +0 -41
- package/controls/FirstPersonControls.d.cts +0 -49
- package/controls/FlyControls.d.cts +0 -39
- package/controls/OrbitControls.d.cts +0 -74
- package/controls/PointerLockControls.d.cts +0 -39
- package/controls/StandardControlsEventMap.d.cts +0 -14
- package/controls/TrackballControls.d.cts +0 -97
- package/controls/TransformControls.d.cts +0 -151
- package/controls/experimental/CameraControls.d.cts +0 -213
- package/csm/CSM.d.cts +0 -61
- package/csm/CSMFrustum.d.cts +0 -19
- package/csm/CSMHelper.d.cts +0 -26
- package/csm/CSMShader.d.cts +0 -4
- package/curves/CurveExtras.d.cts +0 -68
- package/curves/NURBSCurve.d.cts +0 -11
- package/curves/NURBSSurface.d.cts +0 -13
- package/curves/NURBSUtils.d.cts +0 -20
- package/deprecated/Geometry.d.cts +0 -341
- package/effects/AnaglyphEffect.d.cts +0 -11
- package/effects/AsciiEffect.d.cts +0 -18
- package/effects/OutlineEffect.d.cts +0 -28
- package/effects/ParallaxBarrierEffect.d.cts +0 -8
- package/effects/PeppersGhostEffect.d.cts +0 -10
- package/effects/StereoEffect.d.cts +0 -9
- package/environments/RoomEnvironment.d.cts +0 -6
- package/exporters/ColladaExporter.d.cts +0 -50
- package/exporters/DRACOExporter.d.cts +0 -36
- package/exporters/GLTFExporter.d.cts +0 -114
- package/exporters/MMDExporter.d.cts +0 -12
- package/exporters/OBJExporter.d.cts +0 -18
- package/exporters/PLYExporter.d.cts +0 -23
- package/exporters/STLExporter.d.cts +0 -28
- package/exporters/USDZExporter.d.cts +0 -27
- package/geometries/BoxLineGeometry.d.cts +0 -12
- package/geometries/ConvexGeometry.d.cts +0 -5
- package/geometries/DecalGeometry.d.cts +0 -10
- package/geometries/LightningStrike.d.cts +0 -108
- package/geometries/ParametricGeometries.d.cts +0 -26
- package/geometries/ParametricGeometry.d.cts +0 -18
- package/geometries/RoundedBoxGeometry.d.cts +0 -5
- package/geometries/TeapotGeometry.d.cts +0 -13
- package/geometries/TextGeometry.d.cts +0 -18
- package/helpers/LightProbeHelper.d.cts +0 -10
- package/helpers/PositionalAudioHelper.d.cts +0 -13
- package/helpers/RaycasterHelper.d.cts +0 -33
- package/helpers/RectAreaLightHelper.d.cts +0 -11
- package/helpers/VertexNormalsHelper.d.cts +0 -13
- package/helpers/VertexTangentsHelper.d.cts +0 -13
- package/index.d.cts +0 -262
- package/interactive/HTMLMesh.d.cts +0 -6
- package/interactive/InteractiveGroup.d.cts +0 -5
- package/interactive/SelectionBox.d.cts +0 -15
- package/interactive/SelectionHelper.d.cts +0 -17
- package/libs/MeshoptDecoder.d.cts +0 -12
- package/libs/MotionControllers.d.cts +0 -176
- package/libs/zstddec.d.cts +0 -8
- package/lights/LightProbeGenerator.d.cts +0 -6
- package/lights/RectAreaLightUniformsLib.d.cts +0 -3
- package/lines/Line2.d.cts +0 -11
- package/lines/LineGeometry.d.cts +0 -10
- package/lines/LineMaterial.d.cts +0 -31
- package/lines/LineSegments2.d.cts +0 -14
- package/lines/LineSegmentsGeometry.d.cts +0 -16
- package/lines/Wireframe.d.cts +0 -11
- package/lines/WireframeGeometry2.d.cts +0 -8
- package/loaders/3DMLoader.d.cts +0 -17
- package/loaders/3MFLoader.d.cts +0 -16
- package/loaders/AMFLoader.d.cts +0 -14
- package/loaders/AssimpLoader.d.cts +0 -19
- package/loaders/BVHLoader.d.cts +0 -21
- package/loaders/BasisTextureLoader.d.cts +0 -32
- package/loaders/ColladaLoader.d.cts +0 -20
- package/loaders/DDSLoader.d.cts +0 -16
- package/loaders/DRACOLoader.d.cts +0 -18
- package/loaders/EXRLoader.d.cts +0 -18
- package/loaders/FBXLoader.d.cts +0 -14
- package/loaders/FontLoader.d.cts +0 -37
- package/loaders/GCodeLoader.d.cts +0 -15
- package/loaders/GLTFLoader.d.cts +0 -155
- package/loaders/HDRCubeTextureLoader.d.cts +0 -18
- package/loaders/KMZLoader.d.cts +0 -16
- package/loaders/KTX2Loader.d.cts +0 -10
- package/loaders/KTXLoader.d.cts +0 -16
- package/loaders/LDrawLoader.d.cts +0 -26
- package/loaders/LUT3dlLoader.d.cts +0 -20
- package/loaders/LUTCubeLoader.d.cts +0 -23
- package/loaders/LWOLoader.d.cts +0 -26
- package/loaders/LottieLoader.d.cts +0 -15
- package/loaders/MD2Loader.d.cts +0 -14
- package/loaders/MDDLoader.d.cts +0 -19
- package/loaders/MMDLoader.d.cts +0 -63
- package/loaders/MTLLoader.d.cts +0 -100
- package/loaders/NRRDLoader.d.cts +0 -22
- package/loaders/OBJLoader.d.cts +0 -17
- package/loaders/PCDLoader.d.cts +0 -15
- package/loaders/PDBLoader.d.cts +0 -22
- package/loaders/PLYLoader.d.cts +0 -16
- package/loaders/PRWMLoader.d.cts +0 -16
- package/loaders/PVRLoader.d.cts +0 -16
- package/loaders/RGBELoader.d.cts +0 -20
- package/loaders/RGBMLoader.d.cts +0 -32
- package/loaders/STLLoader.d.cts +0 -14
- package/loaders/SVGLoader.d.cts +0 -63
- package/loaders/TDSLoader.d.cts +0 -42
- package/loaders/TGALoader.d.cts +0 -14
- package/loaders/TTFLoader.d.cts +0 -15
- package/loaders/TiltLoader.d.cts +0 -14
- package/loaders/VOXLoader.d.cts +0 -29
- package/loaders/VRMLLoader.d.cts +0 -14
- package/loaders/VRMLoader.d.cts +0 -19
- package/loaders/VTKLoader.d.cts +0 -14
- package/loaders/XLoader.d.cts +0 -19
- package/loaders/XYZLoader.d.cts +0 -14
- package/math/Capsule.d.cts +0 -27
- package/math/ColorConverter.d.cts +0 -21
- package/math/ConvexHull.d.cts +0 -89
- package/math/ImprovedNoise.d.cts +0 -4
- package/math/Lut.d.cts +0 -27
- package/math/MeshSurfaceSampler.d.cts +0 -18
- package/math/OBB.d.cts +0 -24
- package/math/Octree.d.cts +0 -24
- package/math/SimplexNoise.d.cts +0 -21
- package/misc/ConvexObjectBreaker.d.cts +0 -25
- package/misc/GPUComputationRenderer.d.cts +0 -53
- package/misc/Gyroscope.d.cts +0 -5
- package/misc/MD2Character.d.cts +0 -33
- package/misc/MD2CharacterComplex.d.cts +0 -47
- package/misc/MorphAnimMesh.d.cts +0 -13
- package/misc/MorphBlendMesh.d.cts +0 -21
- package/misc/ProgressiveLightmap.d.cts +0 -60
- package/misc/RollerCoaster.d.cts +0 -21
- package/misc/Timer.d.cts +0 -27
- package/misc/TubePainter.d.cts +0 -10
- package/misc/Volume.d.cts +0 -37
- package/misc/VolumeSlice.d.cts +0 -28
- package/misc/WebGL.d.cts +0 -5
- package/modifiers/CurveModifier.d.cts +0 -91
- package/modifiers/EdgeSplitModifier.d.cts +0 -19
- package/modifiers/SimplifyModifier.d.cts +0 -19
- package/modifiers/TessellateModifier.d.cts +0 -11
- package/objects/BatchedMesh.d.cts +0 -48
- package/objects/GroundProjectedEnv.d.cts +0 -12
- package/objects/Lensflare.d.cts +0 -17
- package/objects/LightningStorm.d.cts +0 -32
- package/objects/MarchingCubes.d.cts +0 -76
- package/objects/Reflector.d.cts +0 -23
- package/objects/ReflectorForSSRPass.d.cts +0 -48
- package/objects/ReflectorRTT.d.cts +0 -6
- package/objects/Refractor.d.cts +0 -23
- package/objects/ShadowMesh.d.cts +0 -10
- package/objects/Sky.d.cts +0 -18
- package/objects/Water.d.cts +0 -22
- package/objects/Water2.d.cts +0 -23
- package/physics/AmmoPhysics.d.cts +0 -7
- package/postprocessing/AdaptiveToneMappingPass.d.cts +0 -29
- package/postprocessing/AfterimagePass.d.cts +0 -15
- package/postprocessing/BloomPass.d.cts +0 -29
- package/postprocessing/BokehPass.d.cts +0 -26
- package/postprocessing/ClearPass.d.cts +0 -10
- package/postprocessing/CubeTexturePass.d.cts +0 -14
- package/postprocessing/DotScreenPass.d.cts +0 -11
- package/postprocessing/EffectComposer.d.cts +0 -28
- package/postprocessing/FilmPass.d.cts +0 -11
- package/postprocessing/GlitchPass.d.cts +0 -16
- package/postprocessing/HalftonePass.d.cts +0 -26
- package/postprocessing/LUTPass.d.cts +0 -13
- package/postprocessing/MaskPass.d.cts +0 -14
- package/postprocessing/OutlinePass.d.cts +0 -53
- package/postprocessing/Pass.d.cts +0 -21
- package/postprocessing/RenderPass.d.cts +0 -14
- package/postprocessing/RenderPixelatedPass.d.cts +0 -34
- package/postprocessing/SAOPass.d.cts +0 -78
- package/postprocessing/SMAAPass.d.cts +0 -21
- package/postprocessing/SSAARenderPass.d.cts +0 -17
- package/postprocessing/SSAOPass.d.cts +0 -70
- package/postprocessing/SSRPass.d.cts +0 -123
- package/postprocessing/SavePass.d.cts +0 -12
- package/postprocessing/ShaderPass.d.cts +0 -13
- package/postprocessing/TAARenderPass.d.cts +0 -8
- package/postprocessing/TexturePass.d.cts +0 -12
- package/postprocessing/UnrealBloomPass.d.cts +0 -31
- package/postprocessing/WaterPass.d.cts +0 -35
- package/renderers/CSS2DRenderer.d.cts +0 -23
- package/renderers/CSS3DRenderer.d.cts +0 -26
- package/renderers/Projector.d.cts +0 -60
- package/renderers/SVGRenderer.d.cts +0 -25
- package/shaders/ACESFilmicToneMappingShader.d.cts +0 -16
- package/shaders/AfterimageShader.d.cts +0 -15
- package/shaders/BasicShader.d.cts +0 -8
- package/shaders/BleachBypassShader.d.cts +0 -14
- package/shaders/BlendShader.d.cts +0 -21
- package/shaders/BokehShader.d.cts +0 -24
- package/shaders/BokehShader2.d.cts +0 -50
- package/shaders/BrightnessContrastShader.d.cts +0 -21
- package/shaders/ColorCorrectionShader.d.cts +0 -22
- package/shaders/ColorifyShader.d.cts +0 -16
- package/shaders/ConvolutionShader.d.cts +0 -21
- package/shaders/CopyShader.d.cts +0 -12
- package/shaders/DOFMipMapShader.d.cts +0 -23
- package/shaders/DepthLimitedBlurShader.d.cts +0 -28
- package/shaders/DigitalGlitch.d.cts +0 -39
- package/shaders/DotScreenShader.d.cts +0 -27
- package/shaders/FXAAShader.d.cts +0 -19
- package/shaders/FilmShader.d.cts +0 -43
- package/shaders/FocusShader.d.cts +0 -26
- package/shaders/FreiChenShader.d.cts +0 -19
- package/shaders/FresnelShader.d.cts +0 -24
- package/shaders/GammaCorrectionShader.d.cts +0 -12
- package/shaders/GodRaysShader.d.cts +0 -97
- package/shaders/HalftoneShader.d.cts +0 -51
- package/shaders/HorizontalBlurShader.d.cts +0 -18
- package/shaders/HorizontalTiltShiftShader.d.cts +0 -23
- package/shaders/HueSaturationShader.d.cts +0 -21
- package/shaders/KaleidoShader.d.cts +0 -24
- package/shaders/LuminosityHighPassShader.d.cts +0 -27
- package/shaders/LuminosityShader.d.cts +0 -13
- package/shaders/MirrorShader.d.cts +0 -18
- package/shaders/NormalMapShader.d.cts +0 -23
- package/shaders/ParallaxShader.d.cts +0 -28
- package/shaders/PixelShader.d.cts +0 -18
- package/shaders/RGBShiftShader.d.cts +0 -24
- package/shaders/SAOShader.d.cts +0 -25
- package/shaders/SMAAShader.d.cts +0 -60
- package/shaders/SSAOShader.d.cts +0 -86
- package/shaders/SSRShader.d.cts +0 -94
- package/shaders/SepiaShader.d.cts +0 -17
- package/shaders/SobelOperatorShader.d.cts +0 -19
- package/shaders/SubsurfaceScatteringShader.d.cts +0 -5
- package/shaders/TechnicolorShader.d.cts +0 -15
- package/shaders/ToneMapShader.d.cts +0 -27
- package/shaders/ToonShader.d.cts +0 -108
- package/shaders/TriangleBlurShader.d.cts +0 -22
- package/shaders/UnpackDepthRGBAShader.d.cts +0 -16
- package/shaders/VerticalBlurShader.d.cts +0 -18
- package/shaders/VerticalTiltShiftShader.d.cts +0 -23
- package/shaders/VignetteShader.d.cts +0 -20
- package/shaders/VolumeShader.d.cts +0 -30
- package/shaders/WaterRefractionShader.d.cts +0 -21
- package/shaders/types.d.cts +0 -13
- package/textures/FlakesTexture.d.cts +0 -4
- package/types/helpers.d.cts +0 -1
- package/types/shared.d.cts +0 -9
- package/types/utils.d.cts +0 -3
- package/utils/BufferGeometryUtils.d.cts +0 -63
- package/utils/GeometryCompressionUtils.d.cts +0 -7
- package/utils/GeometryUtils.d.cts +0 -6
- package/utils/LDrawUtils.d.cts +0 -5
- package/utils/RoughnessMipmapper.d.cts +0 -8
- package/utils/SceneUtils.d.cts +0 -9
- package/utils/ShadowMapViewer.d.cts +0 -24
- package/utils/SkeletonUtils.d.cts +0 -14
- package/utils/UVsDebug.d.cts +0 -3
- package/webxr/ARButton.d.cts +0 -6
- package/webxr/OculusHandModel.d.cts +0 -23
- package/webxr/OculusHandPointerModel.d.cts +0 -65
- package/webxr/Text2D.d.cts +0 -3
- package/webxr/VRButton.d.cts +0 -11
- package/webxr/XRControllerModelFactory.d.cts +0 -23
- package/webxr/XREstimatedLight.d.cts +0 -33
- package/webxr/XRHandMeshModel.d.cts +0 -9
- package/webxr/XRHandModelFactory.d.cts +0 -25
- package/webxr/XRHandPrimitiveModel.d.cts +0 -24
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export declare const BleachBypassShader: IBleachBypassShader;
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export declare const BokehShader: IBokehShader;
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/**
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* ported from GLSL shader by Martins Upitis
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* http://blenderartists.org/forum/showthread.php?237488-GLSL-depth-of-field-with-bokeh-v2-4-(update)
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export declare const BokehDepthShader: {
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mNear: {
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value: number;
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};
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mFar: {
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value: number;
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};
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};
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vertexShader: string;
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fragmentShader: string;
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};
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@@ -1,21 +0,0 @@
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/**
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* Brightness and contrast adjustment
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* https://github.com/evanw/glfx.js
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* brightness: -1 to 1 (-1 is solid black, 0 is no change, and 1 is solid white)
|
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* contrast: -1 to 1 (-1 is solid gray, 0 is no change, and 1 is maximum contrast)
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*/
|
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export declare const BrightnessContrastShader: {
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uniforms: {
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tDiffuse: {
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value: null;
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};
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brightness: {
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value: number;
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};
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contrast: {
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value: number;
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};
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};
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vertexShader: string;
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fragmentShader: string;
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};
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@@ -1,22 +0,0 @@
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import type { Vector3 } from 'three';
|
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/**
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* Color correction
|
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*/
|
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export declare const ColorCorrectionShader: {
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uniforms: {
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tDiffuse: {
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value: null;
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};
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powRGB: {
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value: Vector3;
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};
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mulRGB: {
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value: Vector3;
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};
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addRGB: {
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value: Vector3;
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};
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};
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vertexShader: string;
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fragmentShader: string;
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};
|
@@ -1,16 +0,0 @@
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import type { Color } from 'three';
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/**
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* Colorify shader
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*/
|
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export declare const ColorifyShader: {
|
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uniforms: {
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tDiffuse: {
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value: null;
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};
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color: {
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value: Color;
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-
};
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};
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vertexShader: string;
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fragmentShader: string;
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-
};
|
@@ -1,21 +0,0 @@
|
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import type { Vector2 } from 'three';
|
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|
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/**
|
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* Convolution shader
|
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* ported from o3d sample to WebGL / GLSL
|
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|
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* http://o3d.googlecode.com/svn/trunk/samples/convolution.html
|
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|
-
*/
|
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import type { IUniform, Texture } from 'three';
|
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import type { IShader } from './types.d.cts';
|
9
|
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export type ConvolutionShaderDefines = {
|
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KERNEL_SIZE_FLOAT: string;
|
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|
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KERNEL_SIZE_INT: string;
|
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|
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};
|
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|
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export type ConvolutionShaderUniforms = {
|
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|
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cKernel: IUniform<number[]>;
|
15
|
-
tDiffuse: IUniform<Texture | null>;
|
16
|
-
uImageIncrement: IUniform<Vector2>;
|
17
|
-
};
|
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|
-
export interface IConvolutionShader extends IShader<ConvolutionShaderUniforms, ConvolutionShaderDefines> {
|
19
|
-
buildKernel: (sigma: number) => number[];
|
20
|
-
}
|
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|
-
export declare const ConvolutionShader: IConvolutionShader;
|
package/shaders/CopyShader.d.cts
DELETED
@@ -1,12 +0,0 @@
|
|
1
|
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/**
|
2
|
-
* Full-screen textured quad shader
|
3
|
-
*/
|
4
|
-
import type { IUniform, Texture } from 'three';
|
5
|
-
import type { IShader } from './types.d.cts';
|
6
|
-
export type CopyShaderUniforms = {
|
7
|
-
opacity: IUniform<number>;
|
8
|
-
tDiffuse: IUniform<Texture | null>;
|
9
|
-
};
|
10
|
-
export interface ICopyShader extends IShader<CopyShaderUniforms> {
|
11
|
-
}
|
12
|
-
export declare const CopyShader: ICopyShader;
|
@@ -1,23 +0,0 @@
|
|
1
|
-
/**
|
2
|
-
* Depth-of-field shader using mipmaps
|
3
|
-
* - from Matt Handley @applmak
|
4
|
-
* - requires power-of-2 sized render target with enabled mipmaps
|
5
|
-
*/
|
6
|
-
export declare const DOFMipMapShader: {
|
7
|
-
uniforms: {
|
8
|
-
tColor: {
|
9
|
-
value: null;
|
10
|
-
};
|
11
|
-
tDepth: {
|
12
|
-
value: null;
|
13
|
-
};
|
14
|
-
focus: {
|
15
|
-
value: number;
|
16
|
-
};
|
17
|
-
maxblur: {
|
18
|
-
value: number;
|
19
|
-
};
|
20
|
-
};
|
21
|
-
vertexShader: string;
|
22
|
-
fragmentShader: string;
|
23
|
-
};
|
@@ -1,28 +0,0 @@
|
|
1
|
-
import type { Vector2 } from 'three';
|
2
|
-
import type { IUniform, Texture } from 'three';
|
3
|
-
import type { IShader } from './types.d.cts';
|
4
|
-
export type DepthLimitedBlurShaderDefines = {
|
5
|
-
DEPTH_PACKING: number;
|
6
|
-
KERNEL_RADIUS: number;
|
7
|
-
PERSPECTIVE_CAMERA: number;
|
8
|
-
};
|
9
|
-
export type DepthLimitedBlurShaderUniforms = {
|
10
|
-
cameraFar: IUniform<number>;
|
11
|
-
cameraNear: IUniform<number>;
|
12
|
-
depthCutoff: IUniform<number>;
|
13
|
-
sampleUvOffsets: IUniform<Vector2[]>;
|
14
|
-
sampleWeights: IUniform<number[]>;
|
15
|
-
size: IUniform<Vector2>;
|
16
|
-
tDepth: IUniform<Texture | null>;
|
17
|
-
tDiffuse: IUniform<Texture | null>;
|
18
|
-
};
|
19
|
-
export interface IDepthLimitedBlurShader extends IShader<DepthLimitedBlurShaderUniforms, DepthLimitedBlurShaderDefines> {
|
20
|
-
defines: DepthLimitedBlurShaderDefines;
|
21
|
-
needsUpdate?: boolean;
|
22
|
-
}
|
23
|
-
export declare const DepthLimitedBlurShader: IDepthLimitedBlurShader;
|
24
|
-
export declare const BlurShaderUtils: {
|
25
|
-
createSampleWeights: (kernelRadius: number, stdDev: number) => number[];
|
26
|
-
createSampleOffsets: (kernelRadius: number, uvIncrement: Vector2) => Vector2[];
|
27
|
-
configure: (shader: IDepthLimitedBlurShader, kernelRadius: number, stdDev: number, uvIncrement: Vector2) => void;
|
28
|
-
};
|
@@ -1,39 +0,0 @@
|
|
1
|
-
export declare const DigitalGlitch: {
|
2
|
-
uniforms: {
|
3
|
-
tDiffuse: {
|
4
|
-
value: null;
|
5
|
-
};
|
6
|
-
tDisp: {
|
7
|
-
value: null;
|
8
|
-
};
|
9
|
-
byp: {
|
10
|
-
value: number;
|
11
|
-
};
|
12
|
-
amount: {
|
13
|
-
value: number;
|
14
|
-
};
|
15
|
-
angle: {
|
16
|
-
value: number;
|
17
|
-
};
|
18
|
-
seed: {
|
19
|
-
value: number;
|
20
|
-
};
|
21
|
-
seed_x: {
|
22
|
-
value: number;
|
23
|
-
};
|
24
|
-
seed_y: {
|
25
|
-
value: number;
|
26
|
-
};
|
27
|
-
distortion_x: {
|
28
|
-
value: number;
|
29
|
-
};
|
30
|
-
distortion_y: {
|
31
|
-
value: number;
|
32
|
-
};
|
33
|
-
col_s: {
|
34
|
-
value: number;
|
35
|
-
};
|
36
|
-
};
|
37
|
-
vertexShader: string;
|
38
|
-
fragmentShader: string;
|
39
|
-
};
|
@@ -1,27 +0,0 @@
|
|
1
|
-
import type { Vector2 } from 'three';
|
2
|
-
/**
|
3
|
-
* Dot screen shader
|
4
|
-
* based on glfx.js sepia shader
|
5
|
-
* https://github.com/evanw/glfx.js
|
6
|
-
*/
|
7
|
-
export declare const DotScreenShader: {
|
8
|
-
uniforms: {
|
9
|
-
tDiffuse: {
|
10
|
-
value: null;
|
11
|
-
};
|
12
|
-
tSize: {
|
13
|
-
value: Vector2;
|
14
|
-
};
|
15
|
-
center: {
|
16
|
-
value: Vector2;
|
17
|
-
};
|
18
|
-
angle: {
|
19
|
-
value: number;
|
20
|
-
};
|
21
|
-
scale: {
|
22
|
-
value: number;
|
23
|
-
};
|
24
|
-
};
|
25
|
-
vertexShader: string;
|
26
|
-
fragmentShader: string;
|
27
|
-
};
|
package/shaders/FXAAShader.d.cts
DELETED
@@ -1,19 +0,0 @@
|
|
1
|
-
import type { Vector2 } from 'three';
|
2
|
-
/**
|
3
|
-
* NVIDIA FXAA by Timothy Lottes
|
4
|
-
* http://timothylottes.blogspot.com/2011/06/fxaa3-source-released.html
|
5
|
-
* - WebGL port by @supereggbert
|
6
|
-
* http://www.glge.org/demos/fxaa/
|
7
|
-
*/
|
8
|
-
export declare const FXAAShader: {
|
9
|
-
uniforms: {
|
10
|
-
tDiffuse: {
|
11
|
-
value: null;
|
12
|
-
};
|
13
|
-
resolution: {
|
14
|
-
value: Vector2;
|
15
|
-
};
|
16
|
-
};
|
17
|
-
vertexShader: string;
|
18
|
-
fragmentShader: string;
|
19
|
-
};
|
package/shaders/FilmShader.d.cts
DELETED
@@ -1,43 +0,0 @@
|
|
1
|
-
/**
|
2
|
-
* Film grain & scanlines shader
|
3
|
-
*
|
4
|
-
* - ported from HLSL to WebGL / GLSL
|
5
|
-
* http://www.truevision3d.com/forums/showcase/staticnoise_colorblackwhite_scanline_shaders-t18698.0.html
|
6
|
-
*
|
7
|
-
* Screen Space Static Postprocessor
|
8
|
-
*
|
9
|
-
* Produces an analogue noise overlay similar to a film grain / TV static
|
10
|
-
*
|
11
|
-
* Original implementation and noise algorithm
|
12
|
-
* Pat 'Hawthorne' Shearon
|
13
|
-
*
|
14
|
-
* Optimized scanlines + noise version with intensity scaling
|
15
|
-
* Georg 'Leviathan' Steinrohder
|
16
|
-
*
|
17
|
-
* This version is provided under a Creative Commons Attribution 3.0 License
|
18
|
-
* http://creativecommons.org/licenses/by/3.0/
|
19
|
-
*/
|
20
|
-
export declare const FilmShader: {
|
21
|
-
uniforms: {
|
22
|
-
tDiffuse: {
|
23
|
-
value: null;
|
24
|
-
};
|
25
|
-
time: {
|
26
|
-
value: number;
|
27
|
-
};
|
28
|
-
nIntensity: {
|
29
|
-
value: number;
|
30
|
-
};
|
31
|
-
sIntensity: {
|
32
|
-
value: number;
|
33
|
-
};
|
34
|
-
sCount: {
|
35
|
-
value: number;
|
36
|
-
};
|
37
|
-
grayscale: {
|
38
|
-
value: number;
|
39
|
-
};
|
40
|
-
};
|
41
|
-
vertexShader: string;
|
42
|
-
fragmentShader: string;
|
43
|
-
};
|
@@ -1,26 +0,0 @@
|
|
1
|
-
/**
|
2
|
-
* Focus shader
|
3
|
-
* based on PaintEffect postprocess from ro.me
|
4
|
-
* http://code.google.com/p/3-dreams-of-black/source/browse/deploy/js/effects/PaintEffect.js
|
5
|
-
*/
|
6
|
-
export declare const FocusShader: {
|
7
|
-
uniforms: {
|
8
|
-
tDiffuse: {
|
9
|
-
value: null;
|
10
|
-
};
|
11
|
-
screenWidth: {
|
12
|
-
value: number;
|
13
|
-
};
|
14
|
-
screenHeight: {
|
15
|
-
value: number;
|
16
|
-
};
|
17
|
-
sampleDistance: {
|
18
|
-
value: number;
|
19
|
-
};
|
20
|
-
waveFactor: {
|
21
|
-
value: number;
|
22
|
-
};
|
23
|
-
};
|
24
|
-
vertexShader: string;
|
25
|
-
fragmentShader: string;
|
26
|
-
};
|
@@ -1,19 +0,0 @@
|
|
1
|
-
import type { Vector2 } from 'three';
|
2
|
-
/**
|
3
|
-
* Edge Detection Shader using Frei-Chen filter
|
4
|
-
* Based on http://rastergrid.com/blog/2011/01/frei-chen-edge-detector
|
5
|
-
*
|
6
|
-
* aspect: vec2 of (1/width, 1/height)
|
7
|
-
*/
|
8
|
-
export declare const FreiChenShader: {
|
9
|
-
uniforms: {
|
10
|
-
tDiffuse: {
|
11
|
-
value: null;
|
12
|
-
};
|
13
|
-
aspect: {
|
14
|
-
value: Vector2;
|
15
|
-
};
|
16
|
-
};
|
17
|
-
vertexShader: string;
|
18
|
-
fragmentShader: string;
|
19
|
-
};
|
@@ -1,24 +0,0 @@
|
|
1
|
-
/**
|
2
|
-
* Based on Nvidia Cg tutorial
|
3
|
-
*/
|
4
|
-
export declare const FresnelShader: {
|
5
|
-
uniforms: {
|
6
|
-
mRefractionRatio: {
|
7
|
-
value: number;
|
8
|
-
};
|
9
|
-
mFresnelBias: {
|
10
|
-
value: number;
|
11
|
-
};
|
12
|
-
mFresnelPower: {
|
13
|
-
value: number;
|
14
|
-
};
|
15
|
-
mFresnelScale: {
|
16
|
-
value: number;
|
17
|
-
};
|
18
|
-
tCube: {
|
19
|
-
value: null;
|
20
|
-
};
|
21
|
-
};
|
22
|
-
vertexShader: string;
|
23
|
-
fragmentShader: string;
|
24
|
-
};
|
@@ -1,12 +0,0 @@
|
|
1
|
-
/**
|
2
|
-
* Gamma Correction Shader
|
3
|
-
* http://en.wikipedia.org/wiki/gamma_correction
|
4
|
-
*/
|
5
|
-
import type { IUniform, Texture } from 'three';
|
6
|
-
import type { IShader } from './types.d.cts';
|
7
|
-
export type GammaCorrectionShaderUniforms = {
|
8
|
-
tDiffuse: IUniform<Texture | null>;
|
9
|
-
};
|
10
|
-
export interface IGammaCorrectionShader extends IShader<GammaCorrectionShaderUniforms> {
|
11
|
-
}
|
12
|
-
export declare const GammaCorrectionShader: IGammaCorrectionShader;
|