three-stdlib 2.35.11 → 2.35.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (529) hide show
  1. package/animation/AnimationClipCreator.d.ts +1 -1
  2. package/animation/CCDIKSolver.d.ts +1 -1
  3. package/animation/MMDAnimationHelper.d.ts +3 -3
  4. package/animation/MMDPhysics.d.ts +1 -1
  5. package/cameras/CinematicCamera.d.ts +2 -2
  6. package/controls/ArcballControls.d.ts +4 -4
  7. package/controls/DeviceOrientationControls.d.ts +4 -4
  8. package/controls/DragControls.d.ts +3 -3
  9. package/controls/FirstPersonControls.d.ts +2 -2
  10. package/controls/FlyControls.d.ts +3 -3
  11. package/controls/OrbitControls.d.ts +4 -4
  12. package/controls/PointerLockControls.d.ts +3 -3
  13. package/controls/TrackballControls.d.ts +4 -4
  14. package/controls/TransformControls.d.ts +2 -2
  15. package/controls/experimental/CameraControls.d.ts +3 -3
  16. package/csm/CSM.d.ts +2 -2
  17. package/csm/CSMFrustum.d.ts +2 -2
  18. package/csm/CSMHelper.d.ts +2 -2
  19. package/curves/CurveExtras.d.ts +1 -1
  20. package/curves/NURBSCurve.d.ts +1 -1
  21. package/curves/NURBSSurface.d.ts +1 -1
  22. package/curves/NURBSUtils.d.ts +1 -1
  23. package/deprecated/Geometry.d.ts +1 -1
  24. package/effects/AnaglyphEffect.d.ts +1 -1
  25. package/effects/AsciiEffect.d.ts +1 -1
  26. package/effects/OutlineEffect.d.ts +1 -1
  27. package/effects/ParallaxBarrierEffect.d.ts +1 -1
  28. package/effects/PeppersGhostEffect.d.ts +1 -1
  29. package/effects/StereoEffect.d.ts +1 -1
  30. package/environments/RoomEnvironment.d.ts +2 -2
  31. package/exporters/ColladaExporter.d.ts +2 -2
  32. package/exporters/DRACOExporter.d.ts +2 -2
  33. package/exporters/GLTFExporter.d.ts +4 -4
  34. package/exporters/MMDExporter.d.ts +2 -2
  35. package/exporters/OBJExporter.d.ts +2 -2
  36. package/exporters/PLYExporter.d.ts +2 -2
  37. package/exporters/STLExporter.d.ts +1 -1
  38. package/exporters/USDZExporter.d.ts +2 -2
  39. package/geometries/BoxLineGeometry.d.ts +1 -1
  40. package/geometries/ConvexGeometry.d.ts +1 -1
  41. package/geometries/DecalGeometry.d.ts +1 -1
  42. package/geometries/LightningStrike.d.ts +1 -1
  43. package/geometries/ParametricGeometries.d.ts +3 -3
  44. package/geometries/ParametricGeometry.d.ts +2 -2
  45. package/geometries/RoundedBoxGeometry.d.ts +1 -1
  46. package/geometries/TeapotGeometry.d.ts +1 -1
  47. package/geometries/TextGeometry.d.ts +3 -3
  48. package/helpers/LightProbeHelper.d.ts +1 -1
  49. package/helpers/PositionalAudioHelper.d.ts +1 -1
  50. package/helpers/RaycasterHelper.d.ts +2 -2
  51. package/helpers/RectAreaLightHelper.d.ts +1 -1
  52. package/helpers/VertexNormalsHelper.d.ts +1 -1
  53. package/helpers/VertexTangentsHelper.d.ts +1 -1
  54. package/index.d.ts +262 -262
  55. package/interactive/HTMLMesh.d.ts +1 -1
  56. package/interactive/InteractiveGroup.d.ts +1 -1
  57. package/interactive/SelectionBox.d.ts +1 -1
  58. package/interactive/SelectionHelper.d.ts +2 -2
  59. package/libs/MeshoptDecoder.d.ts +1 -1
  60. package/libs/MotionControllers.d.ts +1 -1
  61. package/lights/LightProbeGenerator.d.ts +2 -2
  62. package/lights/RectAreaLightUniformsLib.d.ts +1 -1
  63. package/lines/Line2.d.ts +3 -3
  64. package/lines/LineGeometry.d.ts +2 -2
  65. package/lines/LineMaterial.d.ts +1 -1
  66. package/lines/LineSegments2.d.ts +3 -3
  67. package/lines/LineSegmentsGeometry.d.ts +1 -1
  68. package/lines/Wireframe.d.ts +3 -3
  69. package/lines/WireframeGeometry2.d.ts +2 -2
  70. package/loaders/3DMLoader.d.ts +1 -1
  71. package/loaders/3MFLoader.d.ts +1 -1
  72. package/loaders/AMFLoader.d.ts +1 -1
  73. package/loaders/AssimpLoader.d.ts +1 -1
  74. package/loaders/BVHLoader.d.ts +1 -1
  75. package/loaders/BasisTextureLoader.d.ts +1 -1
  76. package/loaders/ColladaLoader.d.ts +1 -1
  77. package/loaders/DDSLoader.d.ts +1 -1
  78. package/loaders/DRACOLoader.d.ts +1 -1
  79. package/loaders/EXRLoader.d.ts +1 -1
  80. package/loaders/FBXLoader.d.ts +1 -1
  81. package/loaders/FontLoader.d.ts +2 -2
  82. package/loaders/GCodeLoader.d.ts +1 -1
  83. package/loaders/GLTFLoader.d.ts +3 -3
  84. package/loaders/HDRCubeTextureLoader.d.ts +2 -2
  85. package/loaders/KMZLoader.d.ts +2 -2
  86. package/loaders/KTX2Loader.d.ts +1 -1
  87. package/loaders/KTXLoader.d.ts +1 -1
  88. package/loaders/LDrawLoader.d.ts +1 -1
  89. package/loaders/LUT3dlLoader.d.ts +1 -1
  90. package/loaders/LUTCubeLoader.d.ts +1 -1
  91. package/loaders/LWOLoader.d.ts +1 -1
  92. package/loaders/LottieLoader.d.ts +1 -1
  93. package/loaders/MD2Loader.d.ts +1 -1
  94. package/loaders/MDDLoader.d.ts +1 -1
  95. package/loaders/MMDLoader.d.ts +1 -1
  96. package/loaders/MTLLoader.d.ts +1 -1
  97. package/loaders/NRRDLoader.d.ts +2 -2
  98. package/loaders/OBJLoader.d.ts +2 -2
  99. package/loaders/PCDLoader.d.ts +1 -1
  100. package/loaders/PDBLoader.d.ts +1 -1
  101. package/loaders/PLYLoader.d.ts +1 -1
  102. package/loaders/PRWMLoader.d.ts +1 -1
  103. package/loaders/PVRLoader.d.ts +1 -1
  104. package/loaders/RGBELoader.d.ts +1 -1
  105. package/loaders/RGBMLoader.d.ts +1 -1
  106. package/loaders/STLLoader.d.ts +1 -1
  107. package/loaders/SVGLoader.d.ts +1 -1
  108. package/loaders/TDSLoader.d.ts +1 -1
  109. package/loaders/TGALoader.d.ts +1 -1
  110. package/loaders/TTFLoader.d.ts +1 -1
  111. package/loaders/TiltLoader.d.ts +1 -1
  112. package/loaders/VOXLoader.d.ts +1 -1
  113. package/loaders/VRMLLoader.d.ts +1 -1
  114. package/loaders/VRMLoader.d.ts +3 -3
  115. package/loaders/VTKLoader.d.ts +1 -1
  116. package/loaders/XLoader.d.ts +1 -1
  117. package/loaders/XYZLoader.d.ts +1 -1
  118. package/math/Capsule.d.ts +1 -1
  119. package/math/ColorConverter.d.ts +2 -2
  120. package/math/ConvexHull.d.ts +1 -1
  121. package/math/Lut.d.ts +1 -1
  122. package/math/MeshSurfaceSampler.d.ts +1 -1
  123. package/math/OBB.d.ts +1 -1
  124. package/math/Octree.d.ts +2 -2
  125. package/misc/ConvexObjectBreaker.d.ts +1 -1
  126. package/misc/GPUComputationRenderer.d.ts +1 -1
  127. package/misc/Gyroscope.d.ts +1 -1
  128. package/misc/MD2Character.d.ts +1 -1
  129. package/misc/MD2CharacterComplex.d.ts +1 -1
  130. package/misc/MorphAnimMesh.d.ts +1 -1
  131. package/misc/MorphBlendMesh.d.ts +1 -1
  132. package/misc/ProgressiveLightmap.d.ts +1 -1
  133. package/misc/RollerCoaster.d.ts +1 -1
  134. package/misc/Timer.d.ts +1 -1
  135. package/misc/TubePainter.d.ts +1 -1
  136. package/misc/Volume.d.ts +2 -2
  137. package/misc/VolumeSlice.d.ts +2 -2
  138. package/modifiers/CurveModifier.d.ts +1 -1
  139. package/modifiers/EdgeSplitModifier.d.ts +2 -2
  140. package/modifiers/SimplifyModifier.d.ts +2 -2
  141. package/modifiers/TessellateModifier.d.ts +2 -2
  142. package/objects/BatchedMesh.d.ts +2 -2
  143. package/objects/GroundProjectedEnv.d.ts +1 -1
  144. package/objects/Lensflare.d.ts +1 -1
  145. package/objects/LightningStorm.d.ts +2 -2
  146. package/objects/MarchingCubes.d.ts +1 -1
  147. package/objects/Reflector.d.ts +2 -2
  148. package/objects/ReflectorForSSRPass.d.ts +1 -1
  149. package/objects/ReflectorRTT.d.ts +3 -3
  150. package/objects/Refractor.d.ts +2 -2
  151. package/objects/ShadowMesh.d.ts +1 -1
  152. package/objects/Sky.d.ts +2 -2
  153. package/objects/Water.d.ts +1 -1
  154. package/objects/Water2.d.ts +2 -2
  155. package/package.json +5 -11
  156. package/physics/AmmoPhysics.d.ts +1 -1
  157. package/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
  158. package/postprocessing/AfterimagePass.d.ts +3 -3
  159. package/postprocessing/BloomPass.d.ts +4 -4
  160. package/postprocessing/BokehPass.d.ts +3 -3
  161. package/postprocessing/ClearPass.d.ts +3 -3
  162. package/postprocessing/CubeTexturePass.d.ts +2 -2
  163. package/postprocessing/DotScreenPass.d.ts +4 -4
  164. package/postprocessing/EffectComposer.d.ts +3 -3
  165. package/postprocessing/FilmPass.d.ts +4 -4
  166. package/postprocessing/GlitchPass.d.ts +4 -4
  167. package/postprocessing/HalftonePass.d.ts +3 -3
  168. package/postprocessing/LUTPass.d.ts +2 -2
  169. package/postprocessing/MaskPass.d.ts +3 -3
  170. package/postprocessing/OutlinePass.d.ts +3 -3
  171. package/postprocessing/Pass.d.ts +2 -2
  172. package/postprocessing/RenderPass.d.ts +3 -3
  173. package/postprocessing/RenderPixelatedPass.d.ts +2 -2
  174. package/postprocessing/SAOPass.d.ts +2 -2
  175. package/postprocessing/SMAAPass.d.ts +2 -2
  176. package/postprocessing/SSAARenderPass.d.ts +2 -2
  177. package/postprocessing/SSAOPass.d.ts +2 -2
  178. package/postprocessing/SSRPass.d.ts +3 -3
  179. package/postprocessing/SavePass.d.ts +2 -2
  180. package/postprocessing/ShaderPass.d.ts +4 -4
  181. package/postprocessing/TAARenderPass.d.ts +2 -2
  182. package/postprocessing/TexturePass.d.ts +2 -2
  183. package/postprocessing/UnrealBloomPass.d.ts +2 -2
  184. package/postprocessing/WaterPass.d.ts +3 -3
  185. package/renderers/CSS2DRenderer.d.ts +1 -1
  186. package/renderers/CSS3DRenderer.d.ts +1 -1
  187. package/renderers/Projector.d.ts +1 -1
  188. package/renderers/SVGRenderer.d.ts +1 -1
  189. package/shaders/ACESFilmicToneMappingShader.cjs +35 -35
  190. package/shaders/ACESFilmicToneMappingShader.cjs.map +1 -1
  191. package/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  192. package/shaders/ACESFilmicToneMappingShader.js +35 -35
  193. package/shaders/ACESFilmicToneMappingShader.js.map +1 -1
  194. package/shaders/AfterimageShader.d.ts +1 -1
  195. package/shaders/BasicShader.d.ts +1 -1
  196. package/shaders/BleachBypassShader.d.ts +1 -1
  197. package/shaders/BokehShader.d.ts +1 -1
  198. package/shaders/BokehShader2.d.ts +1 -1
  199. package/shaders/ColorCorrectionShader.d.ts +1 -1
  200. package/shaders/ColorifyShader.d.ts +1 -1
  201. package/shaders/ConvolutionShader.d.ts +2 -2
  202. package/shaders/CopyShader.d.ts +1 -1
  203. package/shaders/DepthLimitedBlurShader.d.ts +2 -2
  204. package/shaders/DotScreenShader.d.ts +1 -1
  205. package/shaders/FXAAShader.cjs +4 -4
  206. package/shaders/FXAAShader.cjs.map +1 -1
  207. package/shaders/FXAAShader.d.ts +1 -1
  208. package/shaders/FXAAShader.js +4 -4
  209. package/shaders/FXAAShader.js.map +1 -1
  210. package/shaders/FreiChenShader.d.ts +1 -1
  211. package/shaders/GammaCorrectionShader.d.ts +1 -1
  212. package/shaders/GodRaysShader.cjs +4 -4
  213. package/shaders/GodRaysShader.cjs.map +1 -1
  214. package/shaders/GodRaysShader.d.ts +1 -1
  215. package/shaders/GodRaysShader.js +4 -4
  216. package/shaders/GodRaysShader.js.map +1 -1
  217. package/shaders/HorizontalBlurShader.d.ts +1 -1
  218. package/shaders/LuminosityHighPassShader.d.ts +1 -1
  219. package/shaders/NormalMapShader.d.ts +1 -1
  220. package/shaders/ParallaxShader.cjs +1 -1
  221. package/shaders/ParallaxShader.cjs.map +1 -1
  222. package/shaders/ParallaxShader.js +1 -1
  223. package/shaders/ParallaxShader.js.map +1 -1
  224. package/shaders/SAOShader.d.ts +2 -2
  225. package/shaders/SMAAShader.d.ts +1 -1
  226. package/shaders/SSAOShader.d.ts +1 -1
  227. package/shaders/SSRShader.d.ts +1 -1
  228. package/shaders/SobelOperatorShader.d.ts +1 -1
  229. package/shaders/ToonShader.d.ts +1 -1
  230. package/shaders/TriangleBlurShader.d.ts +1 -1
  231. package/shaders/VerticalBlurShader.d.ts +1 -1
  232. package/shaders/VignetteShader.cjs +4 -4
  233. package/shaders/VignetteShader.cjs.map +1 -1
  234. package/shaders/VignetteShader.js +4 -4
  235. package/shaders/VignetteShader.js.map +1 -1
  236. package/shaders/VolumeShader.d.ts +1 -1
  237. package/textures/FlakesTexture.d.ts +1 -1
  238. package/types/shared.d.ts +1 -1
  239. package/utils/BufferGeometryUtils.d.ts +1 -1
  240. package/utils/GeometryCompressionUtils.d.ts +2 -2
  241. package/utils/GeometryUtils.d.ts +1 -1
  242. package/utils/LDrawUtils.d.ts +2 -2
  243. package/utils/RoughnessMipmapper.d.ts +1 -1
  244. package/utils/SceneUtils.d.ts +2 -2
  245. package/utils/ShadowMapViewer.d.ts +1 -1
  246. package/utils/SkeletonUtils.d.ts +2 -2
  247. package/utils/UVsDebug.d.ts +1 -1
  248. package/webxr/ARButton.d.ts +2 -2
  249. package/webxr/OculusHandModel.d.ts +3 -3
  250. package/webxr/OculusHandPointerModel.d.ts +1 -1
  251. package/webxr/Text2D.d.ts +1 -1
  252. package/webxr/VRButton.d.ts +2 -2
  253. package/webxr/XRControllerModelFactory.d.ts +4 -4
  254. package/webxr/XREstimatedLight.d.ts +1 -1
  255. package/webxr/XRHandMeshModel.d.ts +2 -2
  256. package/webxr/XRHandModelFactory.d.ts +3 -3
  257. package/webxr/XRHandPrimitiveModel.d.ts +2 -2
  258. package/_polyfill/constants.d.cts +0 -1
  259. package/_polyfill/uv1.d.cts +0 -5
  260. package/animation/AnimationClipCreator.d.cts +0 -12
  261. package/animation/CCDIKSolver.d.cts +0 -30
  262. package/animation/MMDAnimationHelper.d.cts +0 -93
  263. package/animation/MMDPhysics.d.cts +0 -119
  264. package/cameras/CinematicCamera.d.cts +0 -34
  265. package/controls/ArcballControls.d.cts +0 -376
  266. package/controls/DeviceOrientationControls.d.cts +0 -29
  267. package/controls/DragControls.d.cts +0 -67
  268. package/controls/EventDispatcher.d.cts +0 -41
  269. package/controls/FirstPersonControls.d.cts +0 -49
  270. package/controls/FlyControls.d.cts +0 -39
  271. package/controls/OrbitControls.d.cts +0 -74
  272. package/controls/PointerLockControls.d.cts +0 -39
  273. package/controls/StandardControlsEventMap.d.cts +0 -14
  274. package/controls/TrackballControls.d.cts +0 -97
  275. package/controls/TransformControls.d.cts +0 -151
  276. package/controls/experimental/CameraControls.d.cts +0 -213
  277. package/csm/CSM.d.cts +0 -61
  278. package/csm/CSMFrustum.d.cts +0 -19
  279. package/csm/CSMHelper.d.cts +0 -26
  280. package/csm/CSMShader.d.cts +0 -4
  281. package/curves/CurveExtras.d.cts +0 -68
  282. package/curves/NURBSCurve.d.cts +0 -11
  283. package/curves/NURBSSurface.d.cts +0 -13
  284. package/curves/NURBSUtils.d.cts +0 -20
  285. package/deprecated/Geometry.d.cts +0 -341
  286. package/effects/AnaglyphEffect.d.cts +0 -11
  287. package/effects/AsciiEffect.d.cts +0 -18
  288. package/effects/OutlineEffect.d.cts +0 -28
  289. package/effects/ParallaxBarrierEffect.d.cts +0 -8
  290. package/effects/PeppersGhostEffect.d.cts +0 -10
  291. package/effects/StereoEffect.d.cts +0 -9
  292. package/environments/RoomEnvironment.d.cts +0 -6
  293. package/exporters/ColladaExporter.d.cts +0 -50
  294. package/exporters/DRACOExporter.d.cts +0 -36
  295. package/exporters/GLTFExporter.d.cts +0 -114
  296. package/exporters/MMDExporter.d.cts +0 -12
  297. package/exporters/OBJExporter.d.cts +0 -18
  298. package/exporters/PLYExporter.d.cts +0 -23
  299. package/exporters/STLExporter.d.cts +0 -28
  300. package/exporters/USDZExporter.d.cts +0 -27
  301. package/geometries/BoxLineGeometry.d.cts +0 -12
  302. package/geometries/ConvexGeometry.d.cts +0 -5
  303. package/geometries/DecalGeometry.d.cts +0 -10
  304. package/geometries/LightningStrike.d.cts +0 -108
  305. package/geometries/ParametricGeometries.d.cts +0 -26
  306. package/geometries/ParametricGeometry.d.cts +0 -18
  307. package/geometries/RoundedBoxGeometry.d.cts +0 -5
  308. package/geometries/TeapotGeometry.d.cts +0 -13
  309. package/geometries/TextGeometry.d.cts +0 -18
  310. package/helpers/LightProbeHelper.d.cts +0 -10
  311. package/helpers/PositionalAudioHelper.d.cts +0 -13
  312. package/helpers/RaycasterHelper.d.cts +0 -33
  313. package/helpers/RectAreaLightHelper.d.cts +0 -11
  314. package/helpers/VertexNormalsHelper.d.cts +0 -13
  315. package/helpers/VertexTangentsHelper.d.cts +0 -13
  316. package/index.d.cts +0 -262
  317. package/interactive/HTMLMesh.d.cts +0 -6
  318. package/interactive/InteractiveGroup.d.cts +0 -5
  319. package/interactive/SelectionBox.d.cts +0 -15
  320. package/interactive/SelectionHelper.d.cts +0 -17
  321. package/libs/MeshoptDecoder.d.cts +0 -12
  322. package/libs/MotionControllers.d.cts +0 -176
  323. package/libs/zstddec.d.cts +0 -8
  324. package/lights/LightProbeGenerator.d.cts +0 -6
  325. package/lights/RectAreaLightUniformsLib.d.cts +0 -3
  326. package/lines/Line2.d.cts +0 -11
  327. package/lines/LineGeometry.d.cts +0 -10
  328. package/lines/LineMaterial.d.cts +0 -31
  329. package/lines/LineSegments2.d.cts +0 -14
  330. package/lines/LineSegmentsGeometry.d.cts +0 -16
  331. package/lines/Wireframe.d.cts +0 -11
  332. package/lines/WireframeGeometry2.d.cts +0 -8
  333. package/loaders/3DMLoader.d.cts +0 -17
  334. package/loaders/3MFLoader.d.cts +0 -16
  335. package/loaders/AMFLoader.d.cts +0 -14
  336. package/loaders/AssimpLoader.d.cts +0 -19
  337. package/loaders/BVHLoader.d.cts +0 -21
  338. package/loaders/BasisTextureLoader.d.cts +0 -32
  339. package/loaders/ColladaLoader.d.cts +0 -20
  340. package/loaders/DDSLoader.d.cts +0 -16
  341. package/loaders/DRACOLoader.d.cts +0 -18
  342. package/loaders/EXRLoader.d.cts +0 -18
  343. package/loaders/FBXLoader.d.cts +0 -14
  344. package/loaders/FontLoader.d.cts +0 -37
  345. package/loaders/GCodeLoader.d.cts +0 -15
  346. package/loaders/GLTFLoader.d.cts +0 -155
  347. package/loaders/HDRCubeTextureLoader.d.cts +0 -18
  348. package/loaders/KMZLoader.d.cts +0 -16
  349. package/loaders/KTX2Loader.d.cts +0 -10
  350. package/loaders/KTXLoader.d.cts +0 -16
  351. package/loaders/LDrawLoader.d.cts +0 -26
  352. package/loaders/LUT3dlLoader.d.cts +0 -20
  353. package/loaders/LUTCubeLoader.d.cts +0 -23
  354. package/loaders/LWOLoader.d.cts +0 -26
  355. package/loaders/LottieLoader.d.cts +0 -15
  356. package/loaders/MD2Loader.d.cts +0 -14
  357. package/loaders/MDDLoader.d.cts +0 -19
  358. package/loaders/MMDLoader.d.cts +0 -63
  359. package/loaders/MTLLoader.d.cts +0 -100
  360. package/loaders/NRRDLoader.d.cts +0 -22
  361. package/loaders/OBJLoader.d.cts +0 -17
  362. package/loaders/PCDLoader.d.cts +0 -15
  363. package/loaders/PDBLoader.d.cts +0 -22
  364. package/loaders/PLYLoader.d.cts +0 -16
  365. package/loaders/PRWMLoader.d.cts +0 -16
  366. package/loaders/PVRLoader.d.cts +0 -16
  367. package/loaders/RGBELoader.d.cts +0 -20
  368. package/loaders/RGBMLoader.d.cts +0 -32
  369. package/loaders/STLLoader.d.cts +0 -14
  370. package/loaders/SVGLoader.d.cts +0 -63
  371. package/loaders/TDSLoader.d.cts +0 -42
  372. package/loaders/TGALoader.d.cts +0 -14
  373. package/loaders/TTFLoader.d.cts +0 -15
  374. package/loaders/TiltLoader.d.cts +0 -14
  375. package/loaders/VOXLoader.d.cts +0 -29
  376. package/loaders/VRMLLoader.d.cts +0 -14
  377. package/loaders/VRMLoader.d.cts +0 -19
  378. package/loaders/VTKLoader.d.cts +0 -14
  379. package/loaders/XLoader.d.cts +0 -19
  380. package/loaders/XYZLoader.d.cts +0 -14
  381. package/math/Capsule.d.cts +0 -27
  382. package/math/ColorConverter.d.cts +0 -21
  383. package/math/ConvexHull.d.cts +0 -89
  384. package/math/ImprovedNoise.d.cts +0 -4
  385. package/math/Lut.d.cts +0 -27
  386. package/math/MeshSurfaceSampler.d.cts +0 -18
  387. package/math/OBB.d.cts +0 -24
  388. package/math/Octree.d.cts +0 -24
  389. package/math/SimplexNoise.d.cts +0 -21
  390. package/misc/ConvexObjectBreaker.d.cts +0 -25
  391. package/misc/GPUComputationRenderer.d.cts +0 -53
  392. package/misc/Gyroscope.d.cts +0 -5
  393. package/misc/MD2Character.d.cts +0 -33
  394. package/misc/MD2CharacterComplex.d.cts +0 -47
  395. package/misc/MorphAnimMesh.d.cts +0 -13
  396. package/misc/MorphBlendMesh.d.cts +0 -21
  397. package/misc/ProgressiveLightmap.d.cts +0 -60
  398. package/misc/RollerCoaster.d.cts +0 -21
  399. package/misc/Timer.d.cts +0 -27
  400. package/misc/TubePainter.d.cts +0 -10
  401. package/misc/Volume.d.cts +0 -37
  402. package/misc/VolumeSlice.d.cts +0 -28
  403. package/misc/WebGL.d.cts +0 -5
  404. package/modifiers/CurveModifier.d.cts +0 -91
  405. package/modifiers/EdgeSplitModifier.d.cts +0 -19
  406. package/modifiers/SimplifyModifier.d.cts +0 -19
  407. package/modifiers/TessellateModifier.d.cts +0 -11
  408. package/objects/BatchedMesh.d.cts +0 -48
  409. package/objects/GroundProjectedEnv.d.cts +0 -12
  410. package/objects/Lensflare.d.cts +0 -17
  411. package/objects/LightningStorm.d.cts +0 -32
  412. package/objects/MarchingCubes.d.cts +0 -76
  413. package/objects/Reflector.d.cts +0 -23
  414. package/objects/ReflectorForSSRPass.d.cts +0 -48
  415. package/objects/ReflectorRTT.d.cts +0 -6
  416. package/objects/Refractor.d.cts +0 -23
  417. package/objects/ShadowMesh.d.cts +0 -10
  418. package/objects/Sky.d.cts +0 -18
  419. package/objects/Water.d.cts +0 -22
  420. package/objects/Water2.d.cts +0 -23
  421. package/physics/AmmoPhysics.d.cts +0 -7
  422. package/postprocessing/AdaptiveToneMappingPass.d.cts +0 -29
  423. package/postprocessing/AfterimagePass.d.cts +0 -15
  424. package/postprocessing/BloomPass.d.cts +0 -29
  425. package/postprocessing/BokehPass.d.cts +0 -26
  426. package/postprocessing/ClearPass.d.cts +0 -10
  427. package/postprocessing/CubeTexturePass.d.cts +0 -14
  428. package/postprocessing/DotScreenPass.d.cts +0 -11
  429. package/postprocessing/EffectComposer.d.cts +0 -28
  430. package/postprocessing/FilmPass.d.cts +0 -11
  431. package/postprocessing/GlitchPass.d.cts +0 -16
  432. package/postprocessing/HalftonePass.d.cts +0 -26
  433. package/postprocessing/LUTPass.d.cts +0 -13
  434. package/postprocessing/MaskPass.d.cts +0 -14
  435. package/postprocessing/OutlinePass.d.cts +0 -53
  436. package/postprocessing/Pass.d.cts +0 -21
  437. package/postprocessing/RenderPass.d.cts +0 -14
  438. package/postprocessing/RenderPixelatedPass.d.cts +0 -34
  439. package/postprocessing/SAOPass.d.cts +0 -78
  440. package/postprocessing/SMAAPass.d.cts +0 -21
  441. package/postprocessing/SSAARenderPass.d.cts +0 -17
  442. package/postprocessing/SSAOPass.d.cts +0 -70
  443. package/postprocessing/SSRPass.d.cts +0 -123
  444. package/postprocessing/SavePass.d.cts +0 -12
  445. package/postprocessing/ShaderPass.d.cts +0 -13
  446. package/postprocessing/TAARenderPass.d.cts +0 -8
  447. package/postprocessing/TexturePass.d.cts +0 -12
  448. package/postprocessing/UnrealBloomPass.d.cts +0 -31
  449. package/postprocessing/WaterPass.d.cts +0 -35
  450. package/renderers/CSS2DRenderer.d.cts +0 -23
  451. package/renderers/CSS3DRenderer.d.cts +0 -26
  452. package/renderers/Projector.d.cts +0 -60
  453. package/renderers/SVGRenderer.d.cts +0 -25
  454. package/shaders/ACESFilmicToneMappingShader.d.cts +0 -16
  455. package/shaders/AfterimageShader.d.cts +0 -15
  456. package/shaders/BasicShader.d.cts +0 -8
  457. package/shaders/BleachBypassShader.d.cts +0 -14
  458. package/shaders/BlendShader.d.cts +0 -21
  459. package/shaders/BokehShader.d.cts +0 -24
  460. package/shaders/BokehShader2.d.cts +0 -50
  461. package/shaders/BrightnessContrastShader.d.cts +0 -21
  462. package/shaders/ColorCorrectionShader.d.cts +0 -22
  463. package/shaders/ColorifyShader.d.cts +0 -16
  464. package/shaders/ConvolutionShader.d.cts +0 -21
  465. package/shaders/CopyShader.d.cts +0 -12
  466. package/shaders/DOFMipMapShader.d.cts +0 -23
  467. package/shaders/DepthLimitedBlurShader.d.cts +0 -28
  468. package/shaders/DigitalGlitch.d.cts +0 -39
  469. package/shaders/DotScreenShader.d.cts +0 -27
  470. package/shaders/FXAAShader.d.cts +0 -19
  471. package/shaders/FilmShader.d.cts +0 -43
  472. package/shaders/FocusShader.d.cts +0 -26
  473. package/shaders/FreiChenShader.d.cts +0 -19
  474. package/shaders/FresnelShader.d.cts +0 -24
  475. package/shaders/GammaCorrectionShader.d.cts +0 -12
  476. package/shaders/GodRaysShader.d.cts +0 -97
  477. package/shaders/HalftoneShader.d.cts +0 -51
  478. package/shaders/HorizontalBlurShader.d.cts +0 -18
  479. package/shaders/HorizontalTiltShiftShader.d.cts +0 -23
  480. package/shaders/HueSaturationShader.d.cts +0 -21
  481. package/shaders/KaleidoShader.d.cts +0 -24
  482. package/shaders/LuminosityHighPassShader.d.cts +0 -27
  483. package/shaders/LuminosityShader.d.cts +0 -13
  484. package/shaders/MirrorShader.d.cts +0 -18
  485. package/shaders/NormalMapShader.d.cts +0 -23
  486. package/shaders/ParallaxShader.d.cts +0 -28
  487. package/shaders/PixelShader.d.cts +0 -18
  488. package/shaders/RGBShiftShader.d.cts +0 -24
  489. package/shaders/SAOShader.d.cts +0 -25
  490. package/shaders/SMAAShader.d.cts +0 -60
  491. package/shaders/SSAOShader.d.cts +0 -86
  492. package/shaders/SSRShader.d.cts +0 -94
  493. package/shaders/SepiaShader.d.cts +0 -17
  494. package/shaders/SobelOperatorShader.d.cts +0 -19
  495. package/shaders/SubsurfaceScatteringShader.d.cts +0 -5
  496. package/shaders/TechnicolorShader.d.cts +0 -15
  497. package/shaders/ToneMapShader.d.cts +0 -27
  498. package/shaders/ToonShader.d.cts +0 -108
  499. package/shaders/TriangleBlurShader.d.cts +0 -22
  500. package/shaders/UnpackDepthRGBAShader.d.cts +0 -16
  501. package/shaders/VerticalBlurShader.d.cts +0 -18
  502. package/shaders/VerticalTiltShiftShader.d.cts +0 -23
  503. package/shaders/VignetteShader.d.cts +0 -20
  504. package/shaders/VolumeShader.d.cts +0 -30
  505. package/shaders/WaterRefractionShader.d.cts +0 -21
  506. package/shaders/types.d.cts +0 -13
  507. package/textures/FlakesTexture.d.cts +0 -4
  508. package/types/helpers.d.cts +0 -1
  509. package/types/shared.d.cts +0 -9
  510. package/types/utils.d.cts +0 -3
  511. package/utils/BufferGeometryUtils.d.cts +0 -63
  512. package/utils/GeometryCompressionUtils.d.cts +0 -7
  513. package/utils/GeometryUtils.d.cts +0 -6
  514. package/utils/LDrawUtils.d.cts +0 -5
  515. package/utils/RoughnessMipmapper.d.cts +0 -8
  516. package/utils/SceneUtils.d.cts +0 -9
  517. package/utils/ShadowMapViewer.d.cts +0 -24
  518. package/utils/SkeletonUtils.d.cts +0 -14
  519. package/utils/UVsDebug.d.cts +0 -3
  520. package/webxr/ARButton.d.cts +0 -6
  521. package/webxr/OculusHandModel.d.cts +0 -23
  522. package/webxr/OculusHandPointerModel.d.cts +0 -65
  523. package/webxr/Text2D.d.cts +0 -3
  524. package/webxr/VRButton.d.cts +0 -11
  525. package/webxr/XRControllerModelFactory.d.cts +0 -23
  526. package/webxr/XREstimatedLight.d.cts +0 -33
  527. package/webxr/XRHandMeshModel.d.cts +0 -9
  528. package/webxr/XRHandModelFactory.d.cts +0 -25
  529. package/webxr/XRHandPrimitiveModel.d.cts +0 -24
@@ -1,21 +0,0 @@
1
- import type { Color } from 'three'
2
-
3
- export interface HSL {
4
- h: number
5
- s: number
6
- l: number
7
- }
8
-
9
- export interface CMYK {
10
- c: number
11
- m: number
12
- y: number
13
- k: number
14
- }
15
-
16
- export type namespace ColorConverter {
17
- function setHSV(color: Color, h: number, s: number, v: number): Color
18
- function getHSV(color: Color, target: HSL): HSL
19
- function setCMYK(color: Color, c: number, m: number, y: number, k: number): Color
20
- function getCMYK(color: Color, target: CMYK): CMYK
21
- }
@@ -1,89 +0,0 @@
1
- import type { Object3D, Ray, Vector3 } from 'three'
2
-
3
- export class Face {
4
- constructor()
5
- normal: Vector3
6
- midpoint: Vector3
7
- area: number
8
- constant: number
9
- outside: VertexNode
10
- mark: number
11
- edge: HalfEdge
12
-
13
- static create(a: VertexNode, b: VertexNode, c: VertexNode): Face
14
-
15
- compute(): this
16
- getEdge(i: number): HalfEdge
17
- }
18
-
19
- export class HalfEdge {
20
- constructor(vertex: VertexNode, face: Face)
21
- vertex: VertexNode
22
- prev: HalfEdge
23
- next: HalfEdge
24
- twin: HalfEdge
25
- face: Face
26
-
27
- head(): VertexNode
28
- length(): number
29
- lengthSquared(): number
30
- setTwin(edge: HalfEdge): this
31
- tail(): VertexNode
32
- }
33
-
34
- export class VertexNode {
35
- constructor(point: Vector3)
36
- point: Vector3
37
- prev: VertexNode
38
- next: VertexNode
39
- face: Face
40
- }
41
-
42
- export class VertexList {
43
- constructor()
44
- head: VertexNode
45
- tail: VertexNode
46
-
47
- append(vertex: VertexNode): this
48
- appendChain(vertex: VertexNode): this
49
- clear(): this
50
- first(): VertexNode
51
- insertAfter(target: VertexNode, vertex: VertexNode): this
52
- insertBefore(target: VertexNode, vertex: VertexNode): this
53
- isEmpty(): boolean
54
- last(): VertexNode
55
- remove(vertex: VertexNode): this
56
- removeSubList(a: VertexNode, b: VertexNode): this
57
- }
58
-
59
- export class ConvexHull {
60
- constructor()
61
- tolerance: number
62
- faces: Face[]
63
- newFaces: Face[]
64
- assigned: VertexList
65
- unassigned: VertexList
66
- vertices: VertexNode[]
67
-
68
- addAdjoiningFace(eyeVertex: VertexNode, horizonEdge: HalfEdge): HalfEdge
69
- addNewFaces(eyeVertex: VertexNode, horizon: HalfEdge[]): this
70
- addVertexToFace(vertex: VertexNode, face: Face): this
71
- addVertexToHull(eyeVertex: VertexNode): this
72
- cleanup(): this
73
- compute(): this
74
- computeExtremes(): object
75
- computeHorizon(eyePoint: Vector3, crossEdge: HalfEdge, face: Face, horizon: HalfEdge[]): this
76
- computeInitialHull(): this
77
- containsPoint(point: Vector3): boolean
78
- deleteFaceVertices(face: Face, absorbingFace: Face): this
79
- intersectRay(ray: Ray, target: Vector3): Vector3 | null
80
- intersectsRay(ray: Ray): boolean
81
- makeEmpty(): this
82
- nextVertexToAdd(): VertexNode | undefined
83
- reindexFaces(): this
84
- removeAllVerticesFromFace(face: Face): VertexNode | undefined
85
- removeVertexFromFace(vertex: VertexNode, face: Face): this
86
- resolveUnassignedPoints(newFaces: Face[]): this
87
- setFromPoints(points: Vector3[]): this
88
- setFromObject(object: Object3D): this
89
- }
@@ -1,4 +0,0 @@
1
- export class ImprovedNoise {
2
- constructor()
3
- noise(x: number, y: number, z: number): number
4
- }
package/math/Lut.d.cts DELETED
@@ -1,27 +0,0 @@
1
- import type { Color } from 'three'
2
-
3
- export class Lut {
4
- constructor(colormap?: string, numberofcolors?: number)
5
- lut: Color[]
6
- map: object[]
7
- n: number
8
- minV: number
9
- maxV: number
10
-
11
- set(value: Lut): this
12
- setMin(min: number): this
13
- setMax(max: number): this
14
- setColorMap(colormap?: string, numberofcolors?: number): this
15
- copy(lut: Lut): this
16
- getColor(alpha: number): Color
17
- addColorMap(colormapName: string, arrayOfColors: number[][]): void
18
- createCanvas(): HTMLCanvasElement
19
- updateCanvas(canvas: HTMLCanvasElement): HTMLCanvasElement
20
- }
21
-
22
- export interface ColorMapKeywords {
23
- rainbow: number[][]
24
- cooltowarm: number[][]
25
- blackbody: number[][]
26
- grayscale: number[][]
27
- }
@@ -1,18 +0,0 @@
1
- import type { BufferGeometry, Color, Mesh, Vector3 } from 'three'
2
-
3
- export class MeshSurfaceSampler {
4
- distribution: Float32Array | null
5
- geometry: BufferGeometry
6
- positionAttribute: Float32Array
7
- weightAttribute: string | null
8
- randomFunction: () => number
9
-
10
- setRandomGenerator(randomFunction: () => number): this
11
- constructor(mesh: Mesh)
12
- binarySearch(x: number): number
13
- build(): this
14
- sample(targetPosition: Vector3, targetNormal?: Vector3, targetColor?: Color): this
15
- sampleFace(faceIndex: number, targetPosition: Vector3, targetNormal?: Vector3, targetColor?: Color): this
16
- sampleFaceIndex(): number
17
- setWeightAttribute(name: string | null): this
18
- }
package/math/OBB.d.cts DELETED
@@ -1,24 +0,0 @@
1
- import type { Box3, Matrix3, Matrix4, Plane, Ray, Sphere, Vector3 } from 'three'
2
-
3
- export class OBB {
4
- center: Vector3
5
- halfSize: Vector3
6
- rotation: Matrix3
7
-
8
- constructor(center?: Vector3, halfSize?: Vector3, rotation?: Matrix3)
9
- set(center: Vector3, halfSize: Vector3, rotation: Matrix3): this
10
- copy(obb: OBB): this
11
- clone(): this
12
- getSize(result: Vector3): Vector3
13
- clampPoint(point: Vector3, result: Vector3): Vector3
14
- containsPoint(point: Vector3): boolean
15
- intersectsBox3(box3: Box3): boolean
16
- intersectsSphere(sphere: Sphere): boolean
17
- intersectsOBB(obb: OBB, epsilon?: number): boolean
18
- intersectsPlane(plane: Plane): boolean
19
- intersectRay(ray: Ray, result: Vector3): Vector3 | null
20
- intersectsRay(ray: Ray): boolean
21
- fromBox3(box3: Box3): this
22
- equals(obb: OBB): boolean
23
- applyMatrix4(matrix: Matrix4): this
24
- }
package/math/Octree.d.cts DELETED
@@ -1,24 +0,0 @@
1
- import type { Triangle, Box3, Ray, Sphere, Object3D } from 'three'
2
-
3
- import type { Capsule } from './Capsule.d.cts'
4
-
5
- export class Octree {
6
- constructor(box?: Box3)
7
- triangles: Triangle[]
8
- box: Box3
9
- subTrees: Octree[]
10
-
11
- addTriangle(triangle: Triangle): this
12
- calcBox(): this
13
- split(level: number): this
14
- build(): this
15
- getRayTriangles(ray: Ray, triangles: Triangle[]): Triangle[]
16
- triangleCapsuleIntersect(capsule: Capsule, triangle: Triangle): any
17
- triangleSphereIntersect(sphere: Sphere, triangle: Triangle): any
18
- getSphereTriangles(sphere: Sphere, triangles: Triangle[]): Triangle[]
19
- getCapsuleTriangles(capsule: Capsule, triangles: Triangle[]): Triangle[]
20
- sphereIntersect(sphere: Sphere): any
21
- capsuleIntersect(capsule: Capsule): any
22
- rayIntersect(ray: Ray): any
23
- fromGraphNode(group: Object3D): this
24
- }
@@ -1,21 +0,0 @@
1
- export interface NumberGenerator {
2
- random: () => number;
3
- }
4
- export declare class SimplexNoise {
5
- private grad3;
6
- private grad4;
7
- private p;
8
- private perm;
9
- private simplex;
10
- /**
11
- * You can pass in a random number generator object if you like.
12
- * It is assumed to have a random() method.
13
- */
14
- constructor(r?: NumberGenerator);
15
- dot: (g: number[], x: number, y: number) => number;
16
- dot3: (g: number[], x: number, y: number, z: number) => number;
17
- dot4: (g: number[], x: number, y: number, z: number, w: number) => number;
18
- noise: (xin: number, yin: number) => number;
19
- private noise3d;
20
- noise4d: (x: number, y: number, z: number, w: number) => number;
21
- }
@@ -1,25 +0,0 @@
1
- import type { Object3D, Plane, Vector3 } from 'three'
2
-
3
- export interface CutByPlaneOutput {
4
- object1: Object3D
5
- object2: Object3D
6
- }
7
-
8
- export class ConvexObjectBreaker {
9
- constructor(minSizeForBreak?: number, smallDelta?: number)
10
- prepareBreakableObject(
11
- object: Object3D,
12
- mass: number,
13
- velocity: Vector3,
14
- angularVelocity: Vector3,
15
- breakable: boolean,
16
- ): void
17
- subdivideByImpact(
18
- object: Object3D,
19
- pointOfImpact: Vector3,
20
- normal: Vector3,
21
- maxRadialIterations: number,
22
- maxRandomIterations: number,
23
- ): Object3D[]
24
- cutByPlane(object: Object3D, plane: Plane, output: CutByPlaneOutput): number
25
- }
@@ -1,53 +0,0 @@
1
- import type {
2
- WebGLRenderer,
3
- WebGLRenderTarget,
4
- Texture,
5
- DataTexture,
6
- Material,
7
- ShaderMaterial,
8
- Wrapping,
9
- TextureFilter,
10
- TextureDataType,
11
- IUniform,
12
- } from 'three'
13
-
14
- export interface Variable {
15
- name: string
16
- initialValueTexture: Texture
17
- material: ShaderMaterial
18
- dependencies: Variable[]
19
- renderTargets: WebGLRenderTarget[]
20
- wrapS: number
21
- wrapT: number
22
- minFilter: number
23
- magFilter: number
24
- }
25
-
26
- export class GPUComputationRenderer {
27
- constructor(sizeX: number, sizeY: number, renderer: WebGLRenderer)
28
-
29
- setDataType(type: TextureDataType): void
30
-
31
- addVariable(variableName: string, computeFragmentShader: string, initialValueTexture: Texture): Variable
32
- setVariableDependencies(variable: Variable, dependencies: Variable[] | null): void
33
-
34
- init(): string | null
35
- compute(): void
36
-
37
- getCurrentRenderTarget(variable: Variable): WebGLRenderTarget
38
- getAlternateRenderTarget(variable: Variable): WebGLRenderTarget
39
- addResolutionDefine(materialShader: ShaderMaterial): void
40
- createShaderMaterial(computeFragmentShader: string, uniforms?: { [uniform: string]: IUniform }): ShaderMaterial
41
- createRenderTarget(
42
- sizeXTexture: number,
43
- sizeYTexture: number,
44
- wrapS: Wrapping,
45
- wrapT: number,
46
- minFilter: TextureFilter,
47
- magFilter: TextureFilter,
48
- ): WebGLRenderTarget
49
- createTexture(): DataTexture
50
- renderTexture(input: Texture, output: Texture): void
51
- doRenderTarget(material: Material, output: WebGLRenderTarget): void
52
- dispose(): void
53
- }
@@ -1,5 +0,0 @@
1
- import type { Object3D } from 'three'
2
-
3
- export class Gyroscope extends Object3D {
4
- constructor()
5
- }
@@ -1,33 +0,0 @@
1
- import type { Object3D, Mesh, Texture, AnimationMixer } from 'three'
2
-
3
- export interface MD2PartsConfig {
4
- baseUrl: string
5
- body: string
6
- skins: string[]
7
- weapons: Array<[string, string]>
8
- }
9
-
10
- export class MD2Character {
11
- constructor()
12
- scale: number
13
- animationFPS: number
14
- root: Object3D
15
- meshBody: Mesh | null
16
- meshWeapon: Mesh | null
17
- skinsBody: Texture[]
18
- skinsWeapon: Texture[]
19
- weapons: Mesh[]
20
- activeAnimation: string | null
21
- mixer: AnimationMixer | null
22
- loadCounter: number
23
-
24
- onLoadComplete(): void
25
- loadParts(config: MD2PartsConfig): void
26
- setPlaybackRate(rate: number): void
27
- setWireframe(wireframeEnabled: boolean): void
28
- setSkin(index: number): void
29
- setWeapon(index: number): void
30
- setAnimation(clipName: string): void
31
- syncWeaponAnimation(): void
32
- update(delta: number): void
33
- }
@@ -1,47 +0,0 @@
1
- import type { Object3D, Mesh, Texture } from 'three'
2
-
3
- export class MD2CharacterComplex {
4
- constructor()
5
- scale: number
6
- animationFPS: number
7
- transitionFrames: number
8
- maxSpeed: number
9
- maxReverseSpeed: number
10
- frontAcceleration: number
11
- backAcceleration: number
12
- frontDecceleration: number
13
- angularSpeed: number
14
- root: Object3D
15
- meshBody: Mesh | null
16
- meshWeapon: Mesh | null
17
- controls: null
18
- skinsBody: Texture[]
19
- skinsWeapon: Texture[]
20
- weapons: Mesh[]
21
- currentSkin: number
22
- onLoadComplete: () => void
23
-
24
- meshes: Mesh[]
25
- animations: object[]
26
- loadCounter: number
27
- speed: number
28
- bodyOrientation: number
29
- walkSpeed: number
30
- crouchSpeed: number
31
- activeAnimation: string
32
- oldAnimation: string
33
-
34
- enableShadows(enable: boolean): void
35
- setVisible(enable: boolean): void
36
- shareParts(original: MD2CharacterComplex): void
37
- loadParts(config: object): void
38
- setPlaybackRate(rate: number): void
39
- setWireframe(wireframeEnabled: boolean): void
40
- setSkin(index: number): void
41
- setWeapon(index: number): void
42
- setAnimation(animationName: string): void
43
- update(delta: number): void
44
- updateAnimations(delta: number): void
45
- updateBehaviors(): void
46
- updateMovementModel(delta: number): void
47
- }
@@ -1,13 +0,0 @@
1
- import type { AnimationAction, AnimationMixer, BufferGeometry, Material, Mesh } from 'three'
2
-
3
- export class MorphAnimMesh extends Mesh {
4
- constructor(geometry: BufferGeometry, material: Material)
5
- mixer: AnimationMixer
6
- activeAction: AnimationAction | null
7
-
8
- setDirectionForward(): void
9
- setDirectionBackward(): void
10
- playAnimation(label: string, fps: number): void
11
- updateAnimation(delta: number): void
12
- copy(source: MorphAnimMesh, recursive?: boolean): this
13
- }
@@ -1,21 +0,0 @@
1
- import type { BufferGeometry, Material, Mesh } from 'three'
2
-
3
- export class MorphBlendMesh extends Mesh {
4
- constructor(geometry: BufferGeometry, material: Material)
5
- animationsMap: object
6
- animationsList: object[]
7
-
8
- createAnimation(name: string, start: number, end: number, fps: number): void
9
- autoCreateAnimations(fps: number): void
10
- setAnimationDirectionForward(name: string): void
11
- setAnimationDirectionBackward(name: string): void
12
- setAnimationFPS(name: string, fps: number): void
13
- setAnimationDuration(name: string, duration: number): void
14
- setAnimationWeight(name: string, weight: number): void
15
- setAnimationTime(name: string, time: number): void
16
- getAnimationTime(name: string): number
17
- getAnimationDuration(name: string): number
18
- playAnimation(name: string): void
19
- stopAnimation(name: string): void
20
- update(delta: number): void
21
- }
@@ -1,60 +0,0 @@
1
- import type {
2
- Camera,
3
- Material,
4
- Mesh,
5
- MeshBasicMaterial,
6
- MeshPhongMaterial,
7
- Object3D,
8
- PlaneGeometry,
9
- Texture,
10
- Vector3,
11
- WebGLRenderer,
12
- Scene,
13
- WebGLRenderTarget,
14
- } from 'three'
15
-
16
- export interface UVBoxes {
17
- w: number
18
- h: number
19
- index: number
20
- }
21
-
22
- export interface LightMapContainers {
23
- basicMat: Material | Material[]
24
- object: Object3D
25
- }
26
-
27
- export class ProgressiveLightMap {
28
- renderer: WebGLRenderer
29
- res: number
30
- lightMapContainers: LightMapContainers[]
31
- compiled: boolean
32
- scene: Scene
33
- tinyTarget: WebGLRenderTarget
34
- buffer1Active: boolean
35
- firstUpdate: boolean
36
- warned: boolean
37
-
38
- progressiveLightMap1: WebGLRenderTarget
39
- progressiveLightMap2: WebGLRenderTarget
40
-
41
- uvMat: MeshPhongMaterial
42
-
43
- uv_boxes: UVBoxes[]
44
-
45
- blurringPlane: Mesh<PlaneGeometry, MeshBasicMaterial>
46
-
47
- labelMaterial: MeshBasicMaterial
48
- labelPlane: PlaneGeometry
49
- labelMesh: Mesh<PlaneGeometry, MeshBasicMaterial>
50
-
51
- constructor(renderer: WebGLRenderer, res?: number)
52
-
53
- addObjectsToLightMap(objects: Object3D[]): void
54
-
55
- update(camera: Camera, blendWindow?: number, blurEdges?: boolean): void
56
-
57
- showDebugLightmap(visible: boolean, position?: Vector3): void
58
-
59
- private _initializeBlurPlane(res: number, lightMap?: Texture | null): void
60
- }
@@ -1,21 +0,0 @@
1
- import type { BufferGeometry, Curve, Mesh, Vector3 } from 'three'
2
-
3
- export class RollerCoasterGeometry extends BufferGeometry {
4
- constructor(curve: Curve<Vector3>, divisions: number)
5
- }
6
-
7
- export class RollerCoasterLiftersGeometry extends BufferGeometry {
8
- constructor(curve: Curve<Vector3>, divisions: number)
9
- }
10
-
11
- export class RollerCoasterShadowGeometry extends BufferGeometry {
12
- constructor(curve: Curve<Vector3>, divisions: number)
13
- }
14
-
15
- export class SkyGeometry extends BufferGeometry {
16
- constructor(curve: Curve<Vector3>, divisions: number)
17
- }
18
-
19
- export class TreesGeometry extends BufferGeometry {
20
- constructor(landscape: Mesh)
21
- }
package/misc/Timer.d.cts DELETED
@@ -1,27 +0,0 @@
1
- declare class Timer {
2
- private _previousTime;
3
- private _currentTime;
4
- private _delta;
5
- private _elapsed;
6
- private _timescale;
7
- private _useFixedDelta;
8
- private _fixedDelta;
9
- private _usePageVisibilityAPI;
10
- private _pageVisibilityHandler;
11
- constructor();
12
- connect(): this;
13
- dispose(): this;
14
- disableFixedDelta(): this;
15
- enableFixedDelta(): this;
16
- getDelta(): number;
17
- getElapsedTime(): number;
18
- getFixedDelta(): number;
19
- getTimescale(): number;
20
- reset(): this;
21
- setFixedDelta(fixedDelta: number): this;
22
- setTimescale(timescale: number): this;
23
- update(): this;
24
- get elapsedTime(): number;
25
- private _now;
26
- }
27
- export type { Timer };
@@ -1,10 +0,0 @@
1
- import type { Matrix4, Mesh, Vector3 } from 'three'
2
-
3
- export class TubePainter {
4
- constructor()
5
-
6
- mesh: Mesh
7
-
8
- stroke(position1: Vector3, position2: Vector3, matrix1: Matrix4, matrix2: Matrix4): void
9
- updateGeometry(start: number, end: number): void
10
- }
package/misc/Volume.d.cts DELETED
@@ -1,37 +0,0 @@
1
- import type { Matrix3 } from 'three'
2
-
3
- import type { VolumeSlice } from './VolumeSlice.d.cts'
4
-
5
- export class Volume {
6
- constructor(xLength?: number, yLength?: number, zLength?: number, type?: string, arrayBuffer?: ArrayLike<number>)
7
-
8
- xLength: number
9
- yLength: number
10
- zLength: number
11
-
12
- axisOrder: Array<'x' | 'y' | 'z'>
13
-
14
- data: ArrayLike<number>
15
-
16
- spacing: number[]
17
- offset: number[]
18
-
19
- matrix: Matrix3
20
-
21
- lowerThreshold: number
22
- upperThreshold: number
23
-
24
- sliceList: VolumeSlice[]
25
-
26
- getData(i: number, j: number, k: number): number
27
- access(i: number, j: number, k: number): number
28
- reverseAccess(index: number): number[]
29
-
30
- map(functionToMap: () => void, context: this): this
31
-
32
- extractPerpendicularPlane(axis: string, RASIndex: number): object
33
- extractSlice(axis: string, index: number): VolumeSlice
34
-
35
- repaintAllSlices(): this
36
- computeMinMax(): number[]
37
- }
@@ -1,28 +0,0 @@
1
- import type { Matrix3, Mesh } from 'three'
2
-
3
- import type { Volume } from './Volume.d.cts'
4
-
5
- export class VolumeSlice {
6
- constructor(volume: Volume, index?: number, axis?: string)
7
-
8
- index: number
9
- axis: string
10
-
11
- canvas: HTMLCanvasElement
12
- canvasBuffer: HTMLCanvasElement
13
-
14
- ctx: CanvasRenderingContext2D
15
- ctxBuffer: CanvasRenderingContext2D
16
-
17
- mesh: Mesh
18
-
19
- geometryNeedsUpdate: boolean
20
-
21
- sliceAccess: number
22
- jLength: number
23
- iLength: number
24
- matrix: Matrix3
25
-
26
- repaint(): void
27
- updateGeometry(): void
28
- }
package/misc/WebGL.d.cts DELETED
@@ -1,5 +0,0 @@
1
- export declare function isWebGLAvailable(): boolean;
2
- export declare function isWebGL2Available(): boolean;
3
- export declare function getWebGLErrorMessage(): HTMLDivElement;
4
- export declare function getWebGL2ErrorMessage(): HTMLDivElement;
5
- export declare function getErrorMessage(version: 1 | 2): HTMLDivElement;