three-stdlib 2.35.11 → 2.35.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (529) hide show
  1. package/animation/AnimationClipCreator.d.ts +1 -1
  2. package/animation/CCDIKSolver.d.ts +1 -1
  3. package/animation/MMDAnimationHelper.d.ts +3 -3
  4. package/animation/MMDPhysics.d.ts +1 -1
  5. package/cameras/CinematicCamera.d.ts +2 -2
  6. package/controls/ArcballControls.d.ts +4 -4
  7. package/controls/DeviceOrientationControls.d.ts +4 -4
  8. package/controls/DragControls.d.ts +3 -3
  9. package/controls/FirstPersonControls.d.ts +2 -2
  10. package/controls/FlyControls.d.ts +3 -3
  11. package/controls/OrbitControls.d.ts +4 -4
  12. package/controls/PointerLockControls.d.ts +3 -3
  13. package/controls/TrackballControls.d.ts +4 -4
  14. package/controls/TransformControls.d.ts +2 -2
  15. package/controls/experimental/CameraControls.d.ts +3 -3
  16. package/csm/CSM.d.ts +2 -2
  17. package/csm/CSMFrustum.d.ts +2 -2
  18. package/csm/CSMHelper.d.ts +2 -2
  19. package/curves/CurveExtras.d.ts +1 -1
  20. package/curves/NURBSCurve.d.ts +1 -1
  21. package/curves/NURBSSurface.d.ts +1 -1
  22. package/curves/NURBSUtils.d.ts +1 -1
  23. package/deprecated/Geometry.d.ts +1 -1
  24. package/effects/AnaglyphEffect.d.ts +1 -1
  25. package/effects/AsciiEffect.d.ts +1 -1
  26. package/effects/OutlineEffect.d.ts +1 -1
  27. package/effects/ParallaxBarrierEffect.d.ts +1 -1
  28. package/effects/PeppersGhostEffect.d.ts +1 -1
  29. package/effects/StereoEffect.d.ts +1 -1
  30. package/environments/RoomEnvironment.d.ts +2 -2
  31. package/exporters/ColladaExporter.d.ts +2 -2
  32. package/exporters/DRACOExporter.d.ts +2 -2
  33. package/exporters/GLTFExporter.d.ts +4 -4
  34. package/exporters/MMDExporter.d.ts +2 -2
  35. package/exporters/OBJExporter.d.ts +2 -2
  36. package/exporters/PLYExporter.d.ts +2 -2
  37. package/exporters/STLExporter.d.ts +1 -1
  38. package/exporters/USDZExporter.d.ts +2 -2
  39. package/geometries/BoxLineGeometry.d.ts +1 -1
  40. package/geometries/ConvexGeometry.d.ts +1 -1
  41. package/geometries/DecalGeometry.d.ts +1 -1
  42. package/geometries/LightningStrike.d.ts +1 -1
  43. package/geometries/ParametricGeometries.d.ts +3 -3
  44. package/geometries/ParametricGeometry.d.ts +2 -2
  45. package/geometries/RoundedBoxGeometry.d.ts +1 -1
  46. package/geometries/TeapotGeometry.d.ts +1 -1
  47. package/geometries/TextGeometry.d.ts +3 -3
  48. package/helpers/LightProbeHelper.d.ts +1 -1
  49. package/helpers/PositionalAudioHelper.d.ts +1 -1
  50. package/helpers/RaycasterHelper.d.ts +2 -2
  51. package/helpers/RectAreaLightHelper.d.ts +1 -1
  52. package/helpers/VertexNormalsHelper.d.ts +1 -1
  53. package/helpers/VertexTangentsHelper.d.ts +1 -1
  54. package/index.d.ts +262 -262
  55. package/interactive/HTMLMesh.d.ts +1 -1
  56. package/interactive/InteractiveGroup.d.ts +1 -1
  57. package/interactive/SelectionBox.d.ts +1 -1
  58. package/interactive/SelectionHelper.d.ts +2 -2
  59. package/libs/MeshoptDecoder.d.ts +1 -1
  60. package/libs/MotionControllers.d.ts +1 -1
  61. package/lights/LightProbeGenerator.d.ts +2 -2
  62. package/lights/RectAreaLightUniformsLib.d.ts +1 -1
  63. package/lines/Line2.d.ts +3 -3
  64. package/lines/LineGeometry.d.ts +2 -2
  65. package/lines/LineMaterial.d.ts +1 -1
  66. package/lines/LineSegments2.d.ts +3 -3
  67. package/lines/LineSegmentsGeometry.d.ts +1 -1
  68. package/lines/Wireframe.d.ts +3 -3
  69. package/lines/WireframeGeometry2.d.ts +2 -2
  70. package/loaders/3DMLoader.d.ts +1 -1
  71. package/loaders/3MFLoader.d.ts +1 -1
  72. package/loaders/AMFLoader.d.ts +1 -1
  73. package/loaders/AssimpLoader.d.ts +1 -1
  74. package/loaders/BVHLoader.d.ts +1 -1
  75. package/loaders/BasisTextureLoader.d.ts +1 -1
  76. package/loaders/ColladaLoader.d.ts +1 -1
  77. package/loaders/DDSLoader.d.ts +1 -1
  78. package/loaders/DRACOLoader.d.ts +1 -1
  79. package/loaders/EXRLoader.d.ts +1 -1
  80. package/loaders/FBXLoader.d.ts +1 -1
  81. package/loaders/FontLoader.d.ts +2 -2
  82. package/loaders/GCodeLoader.d.ts +1 -1
  83. package/loaders/GLTFLoader.d.ts +3 -3
  84. package/loaders/HDRCubeTextureLoader.d.ts +2 -2
  85. package/loaders/KMZLoader.d.ts +2 -2
  86. package/loaders/KTX2Loader.d.ts +1 -1
  87. package/loaders/KTXLoader.d.ts +1 -1
  88. package/loaders/LDrawLoader.d.ts +1 -1
  89. package/loaders/LUT3dlLoader.d.ts +1 -1
  90. package/loaders/LUTCubeLoader.d.ts +1 -1
  91. package/loaders/LWOLoader.d.ts +1 -1
  92. package/loaders/LottieLoader.d.ts +1 -1
  93. package/loaders/MD2Loader.d.ts +1 -1
  94. package/loaders/MDDLoader.d.ts +1 -1
  95. package/loaders/MMDLoader.d.ts +1 -1
  96. package/loaders/MTLLoader.d.ts +1 -1
  97. package/loaders/NRRDLoader.d.ts +2 -2
  98. package/loaders/OBJLoader.d.ts +2 -2
  99. package/loaders/PCDLoader.d.ts +1 -1
  100. package/loaders/PDBLoader.d.ts +1 -1
  101. package/loaders/PLYLoader.d.ts +1 -1
  102. package/loaders/PRWMLoader.d.ts +1 -1
  103. package/loaders/PVRLoader.d.ts +1 -1
  104. package/loaders/RGBELoader.d.ts +1 -1
  105. package/loaders/RGBMLoader.d.ts +1 -1
  106. package/loaders/STLLoader.d.ts +1 -1
  107. package/loaders/SVGLoader.d.ts +1 -1
  108. package/loaders/TDSLoader.d.ts +1 -1
  109. package/loaders/TGALoader.d.ts +1 -1
  110. package/loaders/TTFLoader.d.ts +1 -1
  111. package/loaders/TiltLoader.d.ts +1 -1
  112. package/loaders/VOXLoader.d.ts +1 -1
  113. package/loaders/VRMLLoader.d.ts +1 -1
  114. package/loaders/VRMLoader.d.ts +3 -3
  115. package/loaders/VTKLoader.d.ts +1 -1
  116. package/loaders/XLoader.d.ts +1 -1
  117. package/loaders/XYZLoader.d.ts +1 -1
  118. package/math/Capsule.d.ts +1 -1
  119. package/math/ColorConverter.d.ts +2 -2
  120. package/math/ConvexHull.d.ts +1 -1
  121. package/math/Lut.d.ts +1 -1
  122. package/math/MeshSurfaceSampler.d.ts +1 -1
  123. package/math/OBB.d.ts +1 -1
  124. package/math/Octree.d.ts +2 -2
  125. package/misc/ConvexObjectBreaker.d.ts +1 -1
  126. package/misc/GPUComputationRenderer.d.ts +1 -1
  127. package/misc/Gyroscope.d.ts +1 -1
  128. package/misc/MD2Character.d.ts +1 -1
  129. package/misc/MD2CharacterComplex.d.ts +1 -1
  130. package/misc/MorphAnimMesh.d.ts +1 -1
  131. package/misc/MorphBlendMesh.d.ts +1 -1
  132. package/misc/ProgressiveLightmap.d.ts +1 -1
  133. package/misc/RollerCoaster.d.ts +1 -1
  134. package/misc/Timer.d.ts +1 -1
  135. package/misc/TubePainter.d.ts +1 -1
  136. package/misc/Volume.d.ts +2 -2
  137. package/misc/VolumeSlice.d.ts +2 -2
  138. package/modifiers/CurveModifier.d.ts +1 -1
  139. package/modifiers/EdgeSplitModifier.d.ts +2 -2
  140. package/modifiers/SimplifyModifier.d.ts +2 -2
  141. package/modifiers/TessellateModifier.d.ts +2 -2
  142. package/objects/BatchedMesh.d.ts +2 -2
  143. package/objects/GroundProjectedEnv.d.ts +1 -1
  144. package/objects/Lensflare.d.ts +1 -1
  145. package/objects/LightningStorm.d.ts +2 -2
  146. package/objects/MarchingCubes.d.ts +1 -1
  147. package/objects/Reflector.d.ts +2 -2
  148. package/objects/ReflectorForSSRPass.d.ts +1 -1
  149. package/objects/ReflectorRTT.d.ts +3 -3
  150. package/objects/Refractor.d.ts +2 -2
  151. package/objects/ShadowMesh.d.ts +1 -1
  152. package/objects/Sky.d.ts +2 -2
  153. package/objects/Water.d.ts +1 -1
  154. package/objects/Water2.d.ts +2 -2
  155. package/package.json +5 -11
  156. package/physics/AmmoPhysics.d.ts +1 -1
  157. package/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
  158. package/postprocessing/AfterimagePass.d.ts +3 -3
  159. package/postprocessing/BloomPass.d.ts +4 -4
  160. package/postprocessing/BokehPass.d.ts +3 -3
  161. package/postprocessing/ClearPass.d.ts +3 -3
  162. package/postprocessing/CubeTexturePass.d.ts +2 -2
  163. package/postprocessing/DotScreenPass.d.ts +4 -4
  164. package/postprocessing/EffectComposer.d.ts +3 -3
  165. package/postprocessing/FilmPass.d.ts +4 -4
  166. package/postprocessing/GlitchPass.d.ts +4 -4
  167. package/postprocessing/HalftonePass.d.ts +3 -3
  168. package/postprocessing/LUTPass.d.ts +2 -2
  169. package/postprocessing/MaskPass.d.ts +3 -3
  170. package/postprocessing/OutlinePass.d.ts +3 -3
  171. package/postprocessing/Pass.d.ts +2 -2
  172. package/postprocessing/RenderPass.d.ts +3 -3
  173. package/postprocessing/RenderPixelatedPass.d.ts +2 -2
  174. package/postprocessing/SAOPass.d.ts +2 -2
  175. package/postprocessing/SMAAPass.d.ts +2 -2
  176. package/postprocessing/SSAARenderPass.d.ts +2 -2
  177. package/postprocessing/SSAOPass.d.ts +2 -2
  178. package/postprocessing/SSRPass.d.ts +3 -3
  179. package/postprocessing/SavePass.d.ts +2 -2
  180. package/postprocessing/ShaderPass.d.ts +4 -4
  181. package/postprocessing/TAARenderPass.d.ts +2 -2
  182. package/postprocessing/TexturePass.d.ts +2 -2
  183. package/postprocessing/UnrealBloomPass.d.ts +2 -2
  184. package/postprocessing/WaterPass.d.ts +3 -3
  185. package/renderers/CSS2DRenderer.d.ts +1 -1
  186. package/renderers/CSS3DRenderer.d.ts +1 -1
  187. package/renderers/Projector.d.ts +1 -1
  188. package/renderers/SVGRenderer.d.ts +1 -1
  189. package/shaders/ACESFilmicToneMappingShader.cjs +35 -35
  190. package/shaders/ACESFilmicToneMappingShader.cjs.map +1 -1
  191. package/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  192. package/shaders/ACESFilmicToneMappingShader.js +35 -35
  193. package/shaders/ACESFilmicToneMappingShader.js.map +1 -1
  194. package/shaders/AfterimageShader.d.ts +1 -1
  195. package/shaders/BasicShader.d.ts +1 -1
  196. package/shaders/BleachBypassShader.d.ts +1 -1
  197. package/shaders/BokehShader.d.ts +1 -1
  198. package/shaders/BokehShader2.d.ts +1 -1
  199. package/shaders/ColorCorrectionShader.d.ts +1 -1
  200. package/shaders/ColorifyShader.d.ts +1 -1
  201. package/shaders/ConvolutionShader.d.ts +2 -2
  202. package/shaders/CopyShader.d.ts +1 -1
  203. package/shaders/DepthLimitedBlurShader.d.ts +2 -2
  204. package/shaders/DotScreenShader.d.ts +1 -1
  205. package/shaders/FXAAShader.cjs +4 -4
  206. package/shaders/FXAAShader.cjs.map +1 -1
  207. package/shaders/FXAAShader.d.ts +1 -1
  208. package/shaders/FXAAShader.js +4 -4
  209. package/shaders/FXAAShader.js.map +1 -1
  210. package/shaders/FreiChenShader.d.ts +1 -1
  211. package/shaders/GammaCorrectionShader.d.ts +1 -1
  212. package/shaders/GodRaysShader.cjs +4 -4
  213. package/shaders/GodRaysShader.cjs.map +1 -1
  214. package/shaders/GodRaysShader.d.ts +1 -1
  215. package/shaders/GodRaysShader.js +4 -4
  216. package/shaders/GodRaysShader.js.map +1 -1
  217. package/shaders/HorizontalBlurShader.d.ts +1 -1
  218. package/shaders/LuminosityHighPassShader.d.ts +1 -1
  219. package/shaders/NormalMapShader.d.ts +1 -1
  220. package/shaders/ParallaxShader.cjs +1 -1
  221. package/shaders/ParallaxShader.cjs.map +1 -1
  222. package/shaders/ParallaxShader.js +1 -1
  223. package/shaders/ParallaxShader.js.map +1 -1
  224. package/shaders/SAOShader.d.ts +2 -2
  225. package/shaders/SMAAShader.d.ts +1 -1
  226. package/shaders/SSAOShader.d.ts +1 -1
  227. package/shaders/SSRShader.d.ts +1 -1
  228. package/shaders/SobelOperatorShader.d.ts +1 -1
  229. package/shaders/ToonShader.d.ts +1 -1
  230. package/shaders/TriangleBlurShader.d.ts +1 -1
  231. package/shaders/VerticalBlurShader.d.ts +1 -1
  232. package/shaders/VignetteShader.cjs +4 -4
  233. package/shaders/VignetteShader.cjs.map +1 -1
  234. package/shaders/VignetteShader.js +4 -4
  235. package/shaders/VignetteShader.js.map +1 -1
  236. package/shaders/VolumeShader.d.ts +1 -1
  237. package/textures/FlakesTexture.d.ts +1 -1
  238. package/types/shared.d.ts +1 -1
  239. package/utils/BufferGeometryUtils.d.ts +1 -1
  240. package/utils/GeometryCompressionUtils.d.ts +2 -2
  241. package/utils/GeometryUtils.d.ts +1 -1
  242. package/utils/LDrawUtils.d.ts +2 -2
  243. package/utils/RoughnessMipmapper.d.ts +1 -1
  244. package/utils/SceneUtils.d.ts +2 -2
  245. package/utils/ShadowMapViewer.d.ts +1 -1
  246. package/utils/SkeletonUtils.d.ts +2 -2
  247. package/utils/UVsDebug.d.ts +1 -1
  248. package/webxr/ARButton.d.ts +2 -2
  249. package/webxr/OculusHandModel.d.ts +3 -3
  250. package/webxr/OculusHandPointerModel.d.ts +1 -1
  251. package/webxr/Text2D.d.ts +1 -1
  252. package/webxr/VRButton.d.ts +2 -2
  253. package/webxr/XRControllerModelFactory.d.ts +4 -4
  254. package/webxr/XREstimatedLight.d.ts +1 -1
  255. package/webxr/XRHandMeshModel.d.ts +2 -2
  256. package/webxr/XRHandModelFactory.d.ts +3 -3
  257. package/webxr/XRHandPrimitiveModel.d.ts +2 -2
  258. package/_polyfill/constants.d.cts +0 -1
  259. package/_polyfill/uv1.d.cts +0 -5
  260. package/animation/AnimationClipCreator.d.cts +0 -12
  261. package/animation/CCDIKSolver.d.cts +0 -30
  262. package/animation/MMDAnimationHelper.d.cts +0 -93
  263. package/animation/MMDPhysics.d.cts +0 -119
  264. package/cameras/CinematicCamera.d.cts +0 -34
  265. package/controls/ArcballControls.d.cts +0 -376
  266. package/controls/DeviceOrientationControls.d.cts +0 -29
  267. package/controls/DragControls.d.cts +0 -67
  268. package/controls/EventDispatcher.d.cts +0 -41
  269. package/controls/FirstPersonControls.d.cts +0 -49
  270. package/controls/FlyControls.d.cts +0 -39
  271. package/controls/OrbitControls.d.cts +0 -74
  272. package/controls/PointerLockControls.d.cts +0 -39
  273. package/controls/StandardControlsEventMap.d.cts +0 -14
  274. package/controls/TrackballControls.d.cts +0 -97
  275. package/controls/TransformControls.d.cts +0 -151
  276. package/controls/experimental/CameraControls.d.cts +0 -213
  277. package/csm/CSM.d.cts +0 -61
  278. package/csm/CSMFrustum.d.cts +0 -19
  279. package/csm/CSMHelper.d.cts +0 -26
  280. package/csm/CSMShader.d.cts +0 -4
  281. package/curves/CurveExtras.d.cts +0 -68
  282. package/curves/NURBSCurve.d.cts +0 -11
  283. package/curves/NURBSSurface.d.cts +0 -13
  284. package/curves/NURBSUtils.d.cts +0 -20
  285. package/deprecated/Geometry.d.cts +0 -341
  286. package/effects/AnaglyphEffect.d.cts +0 -11
  287. package/effects/AsciiEffect.d.cts +0 -18
  288. package/effects/OutlineEffect.d.cts +0 -28
  289. package/effects/ParallaxBarrierEffect.d.cts +0 -8
  290. package/effects/PeppersGhostEffect.d.cts +0 -10
  291. package/effects/StereoEffect.d.cts +0 -9
  292. package/environments/RoomEnvironment.d.cts +0 -6
  293. package/exporters/ColladaExporter.d.cts +0 -50
  294. package/exporters/DRACOExporter.d.cts +0 -36
  295. package/exporters/GLTFExporter.d.cts +0 -114
  296. package/exporters/MMDExporter.d.cts +0 -12
  297. package/exporters/OBJExporter.d.cts +0 -18
  298. package/exporters/PLYExporter.d.cts +0 -23
  299. package/exporters/STLExporter.d.cts +0 -28
  300. package/exporters/USDZExporter.d.cts +0 -27
  301. package/geometries/BoxLineGeometry.d.cts +0 -12
  302. package/geometries/ConvexGeometry.d.cts +0 -5
  303. package/geometries/DecalGeometry.d.cts +0 -10
  304. package/geometries/LightningStrike.d.cts +0 -108
  305. package/geometries/ParametricGeometries.d.cts +0 -26
  306. package/geometries/ParametricGeometry.d.cts +0 -18
  307. package/geometries/RoundedBoxGeometry.d.cts +0 -5
  308. package/geometries/TeapotGeometry.d.cts +0 -13
  309. package/geometries/TextGeometry.d.cts +0 -18
  310. package/helpers/LightProbeHelper.d.cts +0 -10
  311. package/helpers/PositionalAudioHelper.d.cts +0 -13
  312. package/helpers/RaycasterHelper.d.cts +0 -33
  313. package/helpers/RectAreaLightHelper.d.cts +0 -11
  314. package/helpers/VertexNormalsHelper.d.cts +0 -13
  315. package/helpers/VertexTangentsHelper.d.cts +0 -13
  316. package/index.d.cts +0 -262
  317. package/interactive/HTMLMesh.d.cts +0 -6
  318. package/interactive/InteractiveGroup.d.cts +0 -5
  319. package/interactive/SelectionBox.d.cts +0 -15
  320. package/interactive/SelectionHelper.d.cts +0 -17
  321. package/libs/MeshoptDecoder.d.cts +0 -12
  322. package/libs/MotionControllers.d.cts +0 -176
  323. package/libs/zstddec.d.cts +0 -8
  324. package/lights/LightProbeGenerator.d.cts +0 -6
  325. package/lights/RectAreaLightUniformsLib.d.cts +0 -3
  326. package/lines/Line2.d.cts +0 -11
  327. package/lines/LineGeometry.d.cts +0 -10
  328. package/lines/LineMaterial.d.cts +0 -31
  329. package/lines/LineSegments2.d.cts +0 -14
  330. package/lines/LineSegmentsGeometry.d.cts +0 -16
  331. package/lines/Wireframe.d.cts +0 -11
  332. package/lines/WireframeGeometry2.d.cts +0 -8
  333. package/loaders/3DMLoader.d.cts +0 -17
  334. package/loaders/3MFLoader.d.cts +0 -16
  335. package/loaders/AMFLoader.d.cts +0 -14
  336. package/loaders/AssimpLoader.d.cts +0 -19
  337. package/loaders/BVHLoader.d.cts +0 -21
  338. package/loaders/BasisTextureLoader.d.cts +0 -32
  339. package/loaders/ColladaLoader.d.cts +0 -20
  340. package/loaders/DDSLoader.d.cts +0 -16
  341. package/loaders/DRACOLoader.d.cts +0 -18
  342. package/loaders/EXRLoader.d.cts +0 -18
  343. package/loaders/FBXLoader.d.cts +0 -14
  344. package/loaders/FontLoader.d.cts +0 -37
  345. package/loaders/GCodeLoader.d.cts +0 -15
  346. package/loaders/GLTFLoader.d.cts +0 -155
  347. package/loaders/HDRCubeTextureLoader.d.cts +0 -18
  348. package/loaders/KMZLoader.d.cts +0 -16
  349. package/loaders/KTX2Loader.d.cts +0 -10
  350. package/loaders/KTXLoader.d.cts +0 -16
  351. package/loaders/LDrawLoader.d.cts +0 -26
  352. package/loaders/LUT3dlLoader.d.cts +0 -20
  353. package/loaders/LUTCubeLoader.d.cts +0 -23
  354. package/loaders/LWOLoader.d.cts +0 -26
  355. package/loaders/LottieLoader.d.cts +0 -15
  356. package/loaders/MD2Loader.d.cts +0 -14
  357. package/loaders/MDDLoader.d.cts +0 -19
  358. package/loaders/MMDLoader.d.cts +0 -63
  359. package/loaders/MTLLoader.d.cts +0 -100
  360. package/loaders/NRRDLoader.d.cts +0 -22
  361. package/loaders/OBJLoader.d.cts +0 -17
  362. package/loaders/PCDLoader.d.cts +0 -15
  363. package/loaders/PDBLoader.d.cts +0 -22
  364. package/loaders/PLYLoader.d.cts +0 -16
  365. package/loaders/PRWMLoader.d.cts +0 -16
  366. package/loaders/PVRLoader.d.cts +0 -16
  367. package/loaders/RGBELoader.d.cts +0 -20
  368. package/loaders/RGBMLoader.d.cts +0 -32
  369. package/loaders/STLLoader.d.cts +0 -14
  370. package/loaders/SVGLoader.d.cts +0 -63
  371. package/loaders/TDSLoader.d.cts +0 -42
  372. package/loaders/TGALoader.d.cts +0 -14
  373. package/loaders/TTFLoader.d.cts +0 -15
  374. package/loaders/TiltLoader.d.cts +0 -14
  375. package/loaders/VOXLoader.d.cts +0 -29
  376. package/loaders/VRMLLoader.d.cts +0 -14
  377. package/loaders/VRMLoader.d.cts +0 -19
  378. package/loaders/VTKLoader.d.cts +0 -14
  379. package/loaders/XLoader.d.cts +0 -19
  380. package/loaders/XYZLoader.d.cts +0 -14
  381. package/math/Capsule.d.cts +0 -27
  382. package/math/ColorConverter.d.cts +0 -21
  383. package/math/ConvexHull.d.cts +0 -89
  384. package/math/ImprovedNoise.d.cts +0 -4
  385. package/math/Lut.d.cts +0 -27
  386. package/math/MeshSurfaceSampler.d.cts +0 -18
  387. package/math/OBB.d.cts +0 -24
  388. package/math/Octree.d.cts +0 -24
  389. package/math/SimplexNoise.d.cts +0 -21
  390. package/misc/ConvexObjectBreaker.d.cts +0 -25
  391. package/misc/GPUComputationRenderer.d.cts +0 -53
  392. package/misc/Gyroscope.d.cts +0 -5
  393. package/misc/MD2Character.d.cts +0 -33
  394. package/misc/MD2CharacterComplex.d.cts +0 -47
  395. package/misc/MorphAnimMesh.d.cts +0 -13
  396. package/misc/MorphBlendMesh.d.cts +0 -21
  397. package/misc/ProgressiveLightmap.d.cts +0 -60
  398. package/misc/RollerCoaster.d.cts +0 -21
  399. package/misc/Timer.d.cts +0 -27
  400. package/misc/TubePainter.d.cts +0 -10
  401. package/misc/Volume.d.cts +0 -37
  402. package/misc/VolumeSlice.d.cts +0 -28
  403. package/misc/WebGL.d.cts +0 -5
  404. package/modifiers/CurveModifier.d.cts +0 -91
  405. package/modifiers/EdgeSplitModifier.d.cts +0 -19
  406. package/modifiers/SimplifyModifier.d.cts +0 -19
  407. package/modifiers/TessellateModifier.d.cts +0 -11
  408. package/objects/BatchedMesh.d.cts +0 -48
  409. package/objects/GroundProjectedEnv.d.cts +0 -12
  410. package/objects/Lensflare.d.cts +0 -17
  411. package/objects/LightningStorm.d.cts +0 -32
  412. package/objects/MarchingCubes.d.cts +0 -76
  413. package/objects/Reflector.d.cts +0 -23
  414. package/objects/ReflectorForSSRPass.d.cts +0 -48
  415. package/objects/ReflectorRTT.d.cts +0 -6
  416. package/objects/Refractor.d.cts +0 -23
  417. package/objects/ShadowMesh.d.cts +0 -10
  418. package/objects/Sky.d.cts +0 -18
  419. package/objects/Water.d.cts +0 -22
  420. package/objects/Water2.d.cts +0 -23
  421. package/physics/AmmoPhysics.d.cts +0 -7
  422. package/postprocessing/AdaptiveToneMappingPass.d.cts +0 -29
  423. package/postprocessing/AfterimagePass.d.cts +0 -15
  424. package/postprocessing/BloomPass.d.cts +0 -29
  425. package/postprocessing/BokehPass.d.cts +0 -26
  426. package/postprocessing/ClearPass.d.cts +0 -10
  427. package/postprocessing/CubeTexturePass.d.cts +0 -14
  428. package/postprocessing/DotScreenPass.d.cts +0 -11
  429. package/postprocessing/EffectComposer.d.cts +0 -28
  430. package/postprocessing/FilmPass.d.cts +0 -11
  431. package/postprocessing/GlitchPass.d.cts +0 -16
  432. package/postprocessing/HalftonePass.d.cts +0 -26
  433. package/postprocessing/LUTPass.d.cts +0 -13
  434. package/postprocessing/MaskPass.d.cts +0 -14
  435. package/postprocessing/OutlinePass.d.cts +0 -53
  436. package/postprocessing/Pass.d.cts +0 -21
  437. package/postprocessing/RenderPass.d.cts +0 -14
  438. package/postprocessing/RenderPixelatedPass.d.cts +0 -34
  439. package/postprocessing/SAOPass.d.cts +0 -78
  440. package/postprocessing/SMAAPass.d.cts +0 -21
  441. package/postprocessing/SSAARenderPass.d.cts +0 -17
  442. package/postprocessing/SSAOPass.d.cts +0 -70
  443. package/postprocessing/SSRPass.d.cts +0 -123
  444. package/postprocessing/SavePass.d.cts +0 -12
  445. package/postprocessing/ShaderPass.d.cts +0 -13
  446. package/postprocessing/TAARenderPass.d.cts +0 -8
  447. package/postprocessing/TexturePass.d.cts +0 -12
  448. package/postprocessing/UnrealBloomPass.d.cts +0 -31
  449. package/postprocessing/WaterPass.d.cts +0 -35
  450. package/renderers/CSS2DRenderer.d.cts +0 -23
  451. package/renderers/CSS3DRenderer.d.cts +0 -26
  452. package/renderers/Projector.d.cts +0 -60
  453. package/renderers/SVGRenderer.d.cts +0 -25
  454. package/shaders/ACESFilmicToneMappingShader.d.cts +0 -16
  455. package/shaders/AfterimageShader.d.cts +0 -15
  456. package/shaders/BasicShader.d.cts +0 -8
  457. package/shaders/BleachBypassShader.d.cts +0 -14
  458. package/shaders/BlendShader.d.cts +0 -21
  459. package/shaders/BokehShader.d.cts +0 -24
  460. package/shaders/BokehShader2.d.cts +0 -50
  461. package/shaders/BrightnessContrastShader.d.cts +0 -21
  462. package/shaders/ColorCorrectionShader.d.cts +0 -22
  463. package/shaders/ColorifyShader.d.cts +0 -16
  464. package/shaders/ConvolutionShader.d.cts +0 -21
  465. package/shaders/CopyShader.d.cts +0 -12
  466. package/shaders/DOFMipMapShader.d.cts +0 -23
  467. package/shaders/DepthLimitedBlurShader.d.cts +0 -28
  468. package/shaders/DigitalGlitch.d.cts +0 -39
  469. package/shaders/DotScreenShader.d.cts +0 -27
  470. package/shaders/FXAAShader.d.cts +0 -19
  471. package/shaders/FilmShader.d.cts +0 -43
  472. package/shaders/FocusShader.d.cts +0 -26
  473. package/shaders/FreiChenShader.d.cts +0 -19
  474. package/shaders/FresnelShader.d.cts +0 -24
  475. package/shaders/GammaCorrectionShader.d.cts +0 -12
  476. package/shaders/GodRaysShader.d.cts +0 -97
  477. package/shaders/HalftoneShader.d.cts +0 -51
  478. package/shaders/HorizontalBlurShader.d.cts +0 -18
  479. package/shaders/HorizontalTiltShiftShader.d.cts +0 -23
  480. package/shaders/HueSaturationShader.d.cts +0 -21
  481. package/shaders/KaleidoShader.d.cts +0 -24
  482. package/shaders/LuminosityHighPassShader.d.cts +0 -27
  483. package/shaders/LuminosityShader.d.cts +0 -13
  484. package/shaders/MirrorShader.d.cts +0 -18
  485. package/shaders/NormalMapShader.d.cts +0 -23
  486. package/shaders/ParallaxShader.d.cts +0 -28
  487. package/shaders/PixelShader.d.cts +0 -18
  488. package/shaders/RGBShiftShader.d.cts +0 -24
  489. package/shaders/SAOShader.d.cts +0 -25
  490. package/shaders/SMAAShader.d.cts +0 -60
  491. package/shaders/SSAOShader.d.cts +0 -86
  492. package/shaders/SSRShader.d.cts +0 -94
  493. package/shaders/SepiaShader.d.cts +0 -17
  494. package/shaders/SobelOperatorShader.d.cts +0 -19
  495. package/shaders/SubsurfaceScatteringShader.d.cts +0 -5
  496. package/shaders/TechnicolorShader.d.cts +0 -15
  497. package/shaders/ToneMapShader.d.cts +0 -27
  498. package/shaders/ToonShader.d.cts +0 -108
  499. package/shaders/TriangleBlurShader.d.cts +0 -22
  500. package/shaders/UnpackDepthRGBAShader.d.cts +0 -16
  501. package/shaders/VerticalBlurShader.d.cts +0 -18
  502. package/shaders/VerticalTiltShiftShader.d.cts +0 -23
  503. package/shaders/VignetteShader.d.cts +0 -20
  504. package/shaders/VolumeShader.d.cts +0 -30
  505. package/shaders/WaterRefractionShader.d.cts +0 -21
  506. package/shaders/types.d.cts +0 -13
  507. package/textures/FlakesTexture.d.cts +0 -4
  508. package/types/helpers.d.cts +0 -1
  509. package/types/shared.d.cts +0 -9
  510. package/types/utils.d.cts +0 -3
  511. package/utils/BufferGeometryUtils.d.cts +0 -63
  512. package/utils/GeometryCompressionUtils.d.cts +0 -7
  513. package/utils/GeometryUtils.d.cts +0 -6
  514. package/utils/LDrawUtils.d.cts +0 -5
  515. package/utils/RoughnessMipmapper.d.cts +0 -8
  516. package/utils/SceneUtils.d.cts +0 -9
  517. package/utils/ShadowMapViewer.d.cts +0 -24
  518. package/utils/SkeletonUtils.d.cts +0 -14
  519. package/utils/UVsDebug.d.cts +0 -3
  520. package/webxr/ARButton.d.cts +0 -6
  521. package/webxr/OculusHandModel.d.cts +0 -23
  522. package/webxr/OculusHandPointerModel.d.cts +0 -65
  523. package/webxr/Text2D.d.cts +0 -3
  524. package/webxr/VRButton.d.cts +0 -11
  525. package/webxr/XRControllerModelFactory.d.cts +0 -23
  526. package/webxr/XREstimatedLight.d.cts +0 -33
  527. package/webxr/XRHandMeshModel.d.cts +0 -9
  528. package/webxr/XRHandModelFactory.d.cts +0 -25
  529. package/webxr/XRHandPrimitiveModel.d.cts +0 -24
@@ -1,11 +0,0 @@
1
- import type { Curve, Vector2, Vector3, Vector4 } from 'three'
2
-
3
- export class NURBSCurve extends Curve<Vector3> {
4
- constructor(
5
- degree: number,
6
- knots: number[],
7
- controlPoints: Vector2[] | Vector3[] | Vector4[],
8
- startKnot: number,
9
- endKnot: number,
10
- )
11
- }
@@ -1,13 +0,0 @@
1
- import type { Vector2, Vector3, Vector4 } from 'three'
2
-
3
- export class NURBSSurface {
4
- constructor(
5
- degree1: number,
6
- degree2: number,
7
- knots1: number[],
8
- knots2: number[],
9
- controlPoints: Vector2[][] | Vector3[][] | Vector4[][],
10
- )
11
-
12
- getPoint(t1: number, t2: number, target: Vector3): void
13
- }
@@ -1,20 +0,0 @@
1
- import type { Vector3, Vector4 } from 'three'
2
-
3
- export function findSpan(p: number, u: number, U: number[]): number
4
- export function calcBasisFunctions(span: number, u: number, p: number, U: number[]): number[]
5
- export function calcBSplinePoint(p: number, U: number[], P: Vector4[], u: number): Vector4
6
- export function calcBasisFunctionDerivatives(span: number, u: number, p: number, n: number, U: number[]): number[][]
7
- export function calcBSplineDerivatives(p: number, U: number[], P: Vector4[], u: number, nd: number): Vector4[]
8
- export function calcKoverI(k: number, i: number): number
9
- export function calcRationalCurveDerivatives(Pders: Vector4[]): Vector3[]
10
- export function calcNURBSDerivatives(p: number, U: number[], P: Vector4[], u: number, nd: number): Vector3[]
11
- export function calcSurfacePoint(
12
- p: number,
13
- q: number,
14
- U: number[],
15
- V: number[],
16
- P: Vector4[],
17
- u: number,
18
- v: number,
19
- target: Vector3,
20
- ): Vector3
@@ -1,341 +0,0 @@
1
- import type {
2
- Vector3,
3
- Color,
4
- Vector2,
5
- Vector4,
6
- Box3,
7
- Sphere,
8
- Matrix4,
9
- BufferGeometry,
10
- Mesh,
11
- Bone,
12
- AnimationClip,
13
- EventDispatcher,
14
- Object3D,
15
- } from 'three'
16
-
17
- /**
18
- * @deprecated Use Face3 instead.
19
- */
20
-
21
- export interface MorphTarget {
22
- name: string
23
- vertices: Vector3[]
24
- }
25
-
26
- export interface MorphColor {
27
- name: string
28
- colors: Color[]
29
- }
30
-
31
- export interface MorphNormals {
32
- name: string
33
- normals: Vector3[]
34
- }
35
-
36
- /**
37
- * Base class for geometries
38
- */
39
- export class Geometry extends EventDispatcher {
40
- constructor()
41
-
42
- /**
43
- * Unique number of this geometry instance
44
- */
45
- id: number
46
-
47
- uuid: string
48
-
49
- readonly isGeometry: true
50
-
51
- /**
52
- * Name for this geometry. Default is an empty string.
53
- * @default ''
54
- */
55
- name: string
56
-
57
- /**
58
- * @default 'Geometry'
59
- */
60
- type: string
61
-
62
- /**
63
- * The array of vertices hold every position of points of the model.
64
- * To signal an update in this array, Geometry.verticesNeedUpdate needs to be set to true.
65
- * @default []
66
- */
67
- vertices: Vector3[]
68
-
69
- /**
70
- * Array of vertex colors, matching number and order of vertices.
71
- * Used in ParticleSystem, Line and Ribbon.
72
- * Meshes use per-face-use-of-vertex colors embedded directly in faces.
73
- * To signal an update in this array, Geometry.colorsNeedUpdate needs to be set to true.
74
- * @default []
75
- */
76
- colors: Color[]
77
-
78
- /**
79
- * Array of triangles or/and quads.
80
- * The array of faces describe how each vertex in the model is connected with each other.
81
- * To signal an update in this array, Geometry.elementsNeedUpdate needs to be set to true.
82
- * @default []
83
- */
84
- faces: Face3[]
85
-
86
- /**
87
- * Array of face UV layers.
88
- * Each UV layer is an array of UV matching order and number of vertices in faces.
89
- * To signal an update in this array, Geometry.uvsNeedUpdate needs to be set to true.
90
- * @default [[]]
91
- */
92
- faceVertexUvs: Vector2[][][]
93
-
94
- /**
95
- * Array of morph targets. Each morph target is a Javascript object:
96
- *
97
- * { name: "targetName", vertices: [ new THREE.Vector3(), ... ] }
98
- *
99
- * Morph vertices match number and order of primary vertices.
100
- * @default []
101
- */
102
- morphTargets: MorphTarget[]
103
-
104
- /**
105
- * Array of morph normals. Morph normals have similar structure as morph targets, each normal set is a Javascript object:
106
- *
107
- * morphNormal = { name: "NormalName", normals: [ new THREE.Vector3(), ... ] }
108
- * @default []
109
- */
110
- morphNormals: MorphNormals[]
111
-
112
- /**
113
- * Array of skinning weights, matching number and order of vertices.
114
- * @default []
115
- */
116
- skinWeights: Vector4[]
117
-
118
- /**
119
- * Array of skinning indices, matching number and order of vertices.
120
- * @default []
121
- */
122
- skinIndices: Vector4[]
123
-
124
- /**
125
- * @default []
126
- */
127
- lineDistances: number[]
128
-
129
- /**
130
- * Bounding box.
131
- * @default null
132
- */
133
- boundingBox: Box3 | null
134
-
135
- /**
136
- * Bounding sphere.
137
- * @default null
138
- */
139
- boundingSphere: Sphere | null
140
-
141
- /**
142
- * Set to true if the vertices array has been updated.
143
- * @default false
144
- */
145
- verticesNeedUpdate: boolean
146
-
147
- /**
148
- * Set to true if the faces array has been updated.
149
- * @default false
150
- */
151
- elementsNeedUpdate: boolean
152
-
153
- /**
154
- * Set to true if the uvs array has been updated.
155
- * @default false
156
- */
157
- uvsNeedUpdate: boolean
158
-
159
- /**
160
- * Set to true if the normals array has been updated.
161
- * @default false
162
- */
163
- normalsNeedUpdate: boolean
164
-
165
- /**
166
- * Set to true if the colors array has been updated.
167
- * @default false
168
- */
169
- colorsNeedUpdate: boolean
170
-
171
- /**
172
- * Set to true if the linedistances array has been updated.
173
- * @default false
174
- */
175
- lineDistancesNeedUpdate: boolean
176
-
177
- /**
178
- *
179
- * @default false
180
- */
181
- groupsNeedUpdate: boolean
182
-
183
- /**
184
- * Bakes matrix transform directly into vertex coordinates.
185
- */
186
- applyMatrix4(matrix: Matrix4): Geometry
187
-
188
- rotateX(angle: number): Geometry
189
- rotateY(angle: number): Geometry
190
- rotateZ(angle: number): Geometry
191
-
192
- translate(x: number, y: number, z: number): Geometry
193
- scale(x: number, y: number, z: number): Geometry
194
- lookAt(vector: Vector3): void
195
-
196
- fromBufferGeometry(geometry: BufferGeometry): Geometry
197
-
198
- center(): Geometry
199
-
200
- normalize(): Geometry
201
-
202
- /**
203
- * Computes face normals.
204
- */
205
- computeFaceNormals(): void
206
-
207
- /**
208
- * Computes vertex normals by averaging face normals.
209
- * Face normals must be existing / computed beforehand.
210
- */
211
- computeVertexNormals(areaWeighted?: boolean): void
212
-
213
- /**
214
- * Compute vertex normals, but duplicating face normals.
215
- */
216
- computeFlatVertexNormals(): void
217
-
218
- /**
219
- * Computes morph normals.
220
- */
221
- computeMorphNormals(): void
222
-
223
- /**
224
- * Computes bounding box of the geometry, updating {@link Geometry.boundingBox} attribute.
225
- */
226
- computeBoundingBox(): void
227
-
228
- /**
229
- * Computes bounding sphere of the geometry, updating Geometry.boundingSphere attribute.
230
- * Neither bounding boxes or bounding spheres are computed by default. They need to be explicitly computed, otherwise they are null.
231
- */
232
- computeBoundingSphere(): void
233
-
234
- merge(geometry: Geometry, matrix?: Matrix4, materialIndexOffset?: number): void
235
-
236
- mergeMesh(mesh: Mesh): void
237
-
238
- /**
239
- * Checks for duplicate vertices using hashmap for specified number of decimal points, e.g. 4 for epsilon of 0.0001
240
- * Duplicated vertices are removed and faces' vertices are updated.
241
- */
242
- mergeVertices(precisionPoints?: number): number
243
-
244
- setFromPoints(points: Vector2[] | Vector3[]): this
245
-
246
- sortFacesByMaterialIndex(): void
247
-
248
- toBufferGeometry(): BufferGeometry
249
-
250
- static createBufferGeometryFromObject(object: Object3D): BufferGeometry
251
-
252
- toJSON(): any
253
-
254
- /**
255
- * Creates a new clone of the Geometry.
256
- */
257
- clone(): Geometry
258
-
259
- copy(source: Geometry): this
260
-
261
- /**
262
- * Removes The object from memory.
263
- * Don't forget to call this method when you remove an geometry because it can cuase meomory leaks.
264
- */
265
- dispose(): void
266
-
267
- // These properties do not exist in a normal Geometry class, but if you use the instance that was passed by JSONLoader, it will be added.
268
- bones: Bone[]
269
- animation: AnimationClip
270
- animations: AnimationClip[]
271
- }
272
-
273
- /**
274
- * Triangle face.
275
- */
276
- export class Face3 {
277
- /**
278
- * @param a Vertex A index.
279
- * @param b Vertex B index.
280
- * @param c Vertex C index.
281
- * @param normal Face normal or array of vertex normals.
282
- * @param color Face color or array of vertex colors.
283
- * @param materialIndex Material index.
284
- */
285
- constructor(
286
- a: number,
287
- b: number,
288
- c: number,
289
- normal?: Vector3 | Vector3[],
290
- color?: Color | Color[],
291
- materialIndex?: number,
292
- )
293
-
294
- /**
295
- * Vertex A index.
296
- */
297
- a: number
298
-
299
- /**
300
- * Vertex B index.
301
- */
302
- b: number
303
-
304
- /**
305
- * Vertex C index.
306
- */
307
- c: number
308
-
309
- /**
310
- * Face normal.
311
- * @default new THREE.Vector3()
312
- */
313
- normal: Vector3
314
-
315
- /**
316
- * Array of 3 vertex normals.
317
- * @default []
318
- */
319
- vertexNormals: Vector3[]
320
-
321
- /**
322
- * Face color.
323
- * @default new THREE.Color()
324
- */
325
- color: Color
326
-
327
- /**
328
- * Array of 3 vertex colors.
329
- * @default []
330
- */
331
- vertexColors: Color[]
332
-
333
- /**
334
- * Material index (points to {@link Mesh.material}).
335
- * @default 0
336
- */
337
- materialIndex: number
338
-
339
- clone(): this
340
- copy(source: Face3): this
341
- }
@@ -1,11 +0,0 @@
1
- import type { Camera, Matrix3, Scene, WebGLRenderer } from 'three'
2
-
3
- export class AnaglyphEffect {
4
- constructor(renderer: WebGLRenderer, width?: number, height?: number)
5
- colorMatrixLeft: Matrix3
6
- colorMatrixRight: Matrix3
7
-
8
- dispose(): void
9
- render(scene: Scene, camera: Camera): void
10
- setSize(width: number, height: number): void
11
- }
@@ -1,18 +0,0 @@
1
- import type { Camera, Scene, WebGLRenderer } from 'three'
2
-
3
- export interface AsciiEffectOptions {
4
- resolution?: number
5
- scale?: number
6
- color?: boolean
7
- alpha?: boolean
8
- block?: boolean
9
- invert?: boolean
10
- }
11
-
12
- export class AsciiEffect {
13
- constructor(renderer: WebGLRenderer, charSet?: string, options?: AsciiEffectOptions)
14
- domElement: HTMLElement
15
-
16
- render(scene: Scene, camera: Camera): void
17
- setSize(width: number, height: number): void
18
- }
@@ -1,28 +0,0 @@
1
- import type { Camera, Scene, Vector2, Vector4, WebGLRenderer, WebGLRenderTarget, WebGLShadowMap } from 'three'
2
-
3
- export interface OutlineEffectParameters {
4
- defaultThickness?: number | undefined
5
- defaultColor?: number[] | undefined
6
- defaultAlpha?: number | undefined
7
- defaultKeepAlive?: boolean | undefined
8
- }
9
-
10
- export class OutlineEffect {
11
- constructor(renderer: WebGLRenderer, parameters?: OutlineEffectParameters)
12
- enabled: boolean
13
- autoClear: boolean
14
- domElement: HTMLElement
15
- shadowMap: WebGLShadowMap
16
-
17
- clear(color?: boolean, depth?: boolean, stencil?: boolean): void
18
- getPixelRatio(): number
19
- getSize(target: Vector2): Vector2
20
- render(scene: Scene, camera: Camera): void
21
- renderOutline(scene: Scene, camera: Camera): void
22
- setRenderTarget(renderTarget: WebGLRenderTarget | null): void
23
- setPixelRatio(value: number): void
24
- setScissor(x: Vector4 | number, y?: number, width?: number, height?: number): void
25
- setScissorTest(enable: boolean): void
26
- setSize(width: number, height: number, updateStyle?: boolean): void
27
- setViewport(x: Vector4 | number, y?: number, width?: number, height?: number): void
28
- }
@@ -1,8 +0,0 @@
1
- import type { Camera, Scene, WebGLRenderer } from 'three'
2
-
3
- export class ParallaxBarrierEffect {
4
- constructor(renderer: WebGLRenderer)
5
-
6
- render(scene: Scene, camera: Camera): void
7
- setSize(width: number, height: number): void
8
- }
@@ -1,10 +0,0 @@
1
- import type { Camera, Scene, WebGLRenderer } from 'three'
2
-
3
- export class PeppersGhostEffect {
4
- constructor(renderer: WebGLRenderer)
5
- cameraDistance: number
6
- reflectFromAbove: boolean
7
-
8
- render(scene: Scene, camera: Camera): void
9
- setSize(width: number, height: number): void
10
- }
@@ -1,9 +0,0 @@
1
- import type { Camera, Scene, WebGLRenderer } from 'three'
2
-
3
- export class StereoEffect {
4
- constructor(renderer: WebGLRenderer)
5
-
6
- setEyeSeparation(eyeSep: number): void
7
- render(scene: Scene, camera: Camera): void
8
- setSize(width: number, height: number): void
9
- }
@@ -1,6 +0,0 @@
1
- /**
2
- * https://github.com/google/model-viewer/blob/master/packages/model-viewer/src/three-components/EnvironmentScene.ts
3
- */
4
- import type * as THREE from 'three';
5
- declare function RoomEnvironment(): THREE.Scene;
6
- export type { RoomEnvironment };
@@ -1,50 +0,0 @@
1
- import type { Object3D } from 'three';
2
- /**
3
- * https://github.com/gkjohnson/collada-exporter-js
4
- *
5
- * Usage:
6
- * const exporter = new ColladaExporter();
7
- *
8
- * const data = exporter.parse(mesh);
9
- *
10
- * Format Definition:
11
- * https://www.khronos.org/collada/
12
- */
13
- export interface ColladaExporterOptions {
14
- author?: string;
15
- textureDirectory?: string;
16
- version?: string;
17
- }
18
- export interface ColladaExporterResult {
19
- data: string;
20
- textures: object[];
21
- }
22
- declare class ColladaExporter {
23
- private options;
24
- private geometryInfo;
25
- private materialMap;
26
- private imageMap;
27
- private textures;
28
- private libraryImages;
29
- private libraryGeometries;
30
- private libraryEffects;
31
- private libraryMaterials;
32
- private canvas;
33
- private ctx;
34
- private transMat;
35
- private getFuncs;
36
- constructor();
37
- parse(object: Object3D, onDone: (res: ColladaExporterResult) => void, options?: ColladaExporterOptions): ColladaExporterResult | null;
38
- private format;
39
- private base64ToBuffer;
40
- private imageToData;
41
- private attrBufferToArray;
42
- private subArray;
43
- private getAttribute;
44
- private getTransform;
45
- private processGeometry;
46
- private processTexture;
47
- private processMaterial;
48
- private processObject;
49
- }
50
- export type { ColladaExporter };
@@ -1,36 +0,0 @@
1
- import type * as THREE from 'three'
2
-
3
- declare class DRACOExporter {
4
- // Encoder methods
5
-
6
- public static MESH_EDGEBREAKER_ENCODING: number
7
- public static MESH_SEQUENTIAL_ENCODING: number
8
-
9
- // Geometry type
10
-
11
- public static POINT_CLOUD: number
12
- public static TRIANGULAR_MESH: number
13
-
14
- // Attribute type
15
- public static INVALID: number
16
- public static POSITION: number
17
- public static NORMAL: number
18
- public static COLOR: number
19
- public static TEX_COORD: number
20
- public static GENERIC: number
21
-
22
- public parse(
23
- object: THREE.Mesh | THREE.Points,
24
- options?: {
25
- decodeSpeed?: number
26
- encodeSpeed?: number
27
- encoderMethod?: number
28
- quantization?: [number, number, number, number, number]
29
- exportUvs?: boolean
30
- exportNormals?: boolean
31
- exportColor?: boolean
32
- },
33
- ): Int8Array
34
- }
35
-
36
- export type { DRACOExporter }
@@ -1,114 +0,0 @@
1
- import type { Object3D, AnimationClip, Texture, Material, Mesh } from 'three'
2
-
3
- export interface GLTFExporterOptions {
4
- /**
5
- * Export position, rotation and scale instead of matrix per node. Default is false
6
- */
7
- trs?: boolean
8
-
9
- /**
10
- * Export only visible objects. Default is true.
11
- */
12
- onlyVisible?: boolean
13
-
14
- /**
15
- * Export just the attributes within the drawRange, if defined, instead of exporting the whole array. Default is true.
16
- */
17
- truncateDrawRange?: boolean
18
-
19
- /**
20
- * Export in binary (.glb) format, returning an ArrayBuffer. Default is false.
21
- */
22
- binary?: boolean
23
-
24
- /**
25
- * Export with images embedded into the glTF asset. Default is true.
26
- */
27
- embedImages?: boolean
28
-
29
- /**
30
- * Restricts the image maximum size (both width and height) to the given value. This option works only if embedImages is true. Default is Infinity.
31
- */
32
- maxTextureSize?: number
33
-
34
- /**
35
- * List of animations to be included in the export.
36
- */
37
- animations?: AnimationClip[]
38
-
39
- /**
40
- * Generate indices for non-index geometry and export type with them. Default is false.
41
- */
42
- forceIndices?: boolean
43
-
44
- /**
45
- * Export custom glTF extensions defined on an object's userData.gltfExtensions property. Default is false.
46
- */
47
- includeCustomExtensions?: boolean
48
- }
49
-
50
- export class GLTFExporter {
51
- constructor()
52
-
53
- register(callback: (writer: GLTFWriter) => GLTFExporterPlugin): this
54
- unregister(callback: (writer: GLTFWriter) => GLTFExporterPlugin): this
55
-
56
- /**
57
- * Generates a .gltf (JSON) or .glb (binary) output from the input (Scenes or Objects)
58
- *
59
- * @param input Scenes or objects to export. Valid options:
60
- * - Export scenes
61
- * ```js
62
- * exporter.parse( scene1, ... )
63
- * exporter.parse( [ scene1, scene2 ], ... )
64
- * ```
65
- * - Export objects (It will create a new Scene to hold all the objects)
66
- * ```js
67
- * exporter.parse( object1, ... )
68
- * exporter.parse( [ object1, object2 ], ... )
69
- * ```
70
- * - Mix scenes and objects (It will export type the scenes as usual but it will create a new scene to hold all the single objects).
71
- * ```js
72
- * exporter.parse( [ scene1, object1, object2, scene2 ], ... )
73
- * ```
74
- * @param onDone Will be called when the export type completes. The argument will be the generated glTF JSON or binary ArrayBuffer.
75
- * @param onError Will be called if there are any errors during the gltf generation.
76
- * @param options Export options
77
- */
78
- parse(
79
- input: Object3D | Object3D[],
80
- onDone: (gltf: ArrayBuffer | { [key: string]: any }) => void,
81
- onError: (error: ErrorEvent) => void,
82
- options?: GLTFExporterOptions,
83
- ): void
84
-
85
- parseAsync(input: Object3D | Object3D[], options?: GLTFExporterOptions): Promise<ArrayBuffer | { [key: string]: any }>
86
- }
87
-
88
- export class GLTFWriter {
89
- constructor()
90
-
91
- setPlugins(plugins: GLTFExporterPlugin[]): void
92
-
93
- /**
94
- * Parse scenes and generate GLTF output
95
- *
96
- * @param input Scene or Array of THREE.Scenes
97
- * @param onDone Callback on completed
98
- * @param options options
99
- */
100
- write(
101
- input: Object3D | Object3D[],
102
- onDone: (gltf: ArrayBuffer | { [key: string]: any }) => void,
103
- options?: GLTFExporterOptions,
104
- ): Promise<void>
105
- }
106
-
107
- export interface GLTFExporterPlugin {
108
- writeTexture?: (map: Texture, textureDef: { [key: string]: any }) => void
109
- writeMaterial?: (material: Material, materialDef: { [key: string]: any }) => void
110
- writeMesh?: (mesh: Mesh, meshDef: { [key: string]: any }) => void
111
- writeNode?: (object: Object3D, nodeDef: { [key: string]: any }) => void
112
- beforeParse?: (input: Object3D | Object3D[]) => void
113
- afterParse?: (input: Object3D | Object3D[]) => void
114
- }
@@ -1,12 +0,0 @@
1
- import type { SkinnedMesh } from 'three';
2
- /**
3
- * Dependencies
4
- * - mmd-parser https://github.com/takahirox/mmd-parser
5
- */
6
- declare class MMDExporter {
7
- parseVpd(skin: SkinnedMesh, outputShiftJis: boolean, useOriginalBones: boolean): Uint8Array | string | null;
8
- private u2sTable;
9
- private unicodeToShiftjis;
10
- private getBindBones;
11
- }
12
- export type { MMDExporter };