three-stdlib 2.35.11 → 2.35.12

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Files changed (509) hide show
  1. package/animation/AnimationClipCreator.d.ts +1 -1
  2. package/animation/CCDIKSolver.d.ts +1 -1
  3. package/animation/MMDAnimationHelper.d.ts +3 -3
  4. package/animation/MMDPhysics.d.ts +1 -1
  5. package/cameras/CinematicCamera.d.ts +2 -2
  6. package/controls/ArcballControls.d.ts +4 -4
  7. package/controls/DeviceOrientationControls.d.ts +4 -4
  8. package/controls/DragControls.d.ts +3 -3
  9. package/controls/FirstPersonControls.d.ts +2 -2
  10. package/controls/FlyControls.d.ts +3 -3
  11. package/controls/OrbitControls.d.ts +4 -4
  12. package/controls/PointerLockControls.d.ts +3 -3
  13. package/controls/TrackballControls.d.ts +4 -4
  14. package/controls/TransformControls.d.ts +2 -2
  15. package/controls/experimental/CameraControls.d.ts +3 -3
  16. package/csm/CSM.d.ts +2 -2
  17. package/csm/CSMFrustum.d.ts +2 -2
  18. package/csm/CSMHelper.d.ts +2 -2
  19. package/curves/CurveExtras.d.ts +1 -1
  20. package/curves/NURBSCurve.d.ts +1 -1
  21. package/curves/NURBSSurface.d.ts +1 -1
  22. package/curves/NURBSUtils.d.ts +1 -1
  23. package/deprecated/Geometry.d.ts +1 -1
  24. package/effects/AnaglyphEffect.d.ts +1 -1
  25. package/effects/AsciiEffect.d.ts +1 -1
  26. package/effects/OutlineEffect.d.ts +1 -1
  27. package/effects/ParallaxBarrierEffect.d.ts +1 -1
  28. package/effects/PeppersGhostEffect.d.ts +1 -1
  29. package/effects/StereoEffect.d.ts +1 -1
  30. package/environments/RoomEnvironment.d.ts +2 -2
  31. package/exporters/ColladaExporter.d.ts +2 -2
  32. package/exporters/DRACOExporter.d.ts +2 -2
  33. package/exporters/GLTFExporter.d.ts +4 -4
  34. package/exporters/MMDExporter.d.ts +2 -2
  35. package/exporters/OBJExporter.d.ts +2 -2
  36. package/exporters/PLYExporter.d.ts +2 -2
  37. package/exporters/STLExporter.d.ts +1 -1
  38. package/exporters/USDZExporter.d.ts +2 -2
  39. package/geometries/BoxLineGeometry.d.ts +1 -1
  40. package/geometries/ConvexGeometry.d.ts +1 -1
  41. package/geometries/DecalGeometry.d.ts +1 -1
  42. package/geometries/LightningStrike.d.ts +1 -1
  43. package/geometries/ParametricGeometries.d.ts +3 -3
  44. package/geometries/ParametricGeometry.d.ts +2 -2
  45. package/geometries/RoundedBoxGeometry.d.ts +1 -1
  46. package/geometries/TeapotGeometry.d.ts +1 -1
  47. package/geometries/TextGeometry.d.ts +3 -3
  48. package/helpers/LightProbeHelper.d.ts +1 -1
  49. package/helpers/PositionalAudioHelper.d.ts +1 -1
  50. package/helpers/RaycasterHelper.d.ts +2 -2
  51. package/helpers/RectAreaLightHelper.d.ts +1 -1
  52. package/helpers/VertexNormalsHelper.d.ts +1 -1
  53. package/helpers/VertexTangentsHelper.d.ts +1 -1
  54. package/index.d.ts +262 -262
  55. package/interactive/HTMLMesh.d.ts +1 -1
  56. package/interactive/InteractiveGroup.d.ts +1 -1
  57. package/interactive/SelectionBox.d.ts +1 -1
  58. package/interactive/SelectionHelper.d.ts +2 -2
  59. package/libs/MeshoptDecoder.d.ts +1 -1
  60. package/libs/MotionControllers.d.ts +1 -1
  61. package/lights/LightProbeGenerator.d.ts +2 -2
  62. package/lights/RectAreaLightUniformsLib.d.ts +1 -1
  63. package/lines/Line2.d.ts +3 -3
  64. package/lines/LineGeometry.d.ts +2 -2
  65. package/lines/LineMaterial.d.ts +1 -1
  66. package/lines/LineSegments2.d.ts +3 -3
  67. package/lines/LineSegmentsGeometry.d.ts +1 -1
  68. package/lines/Wireframe.d.ts +3 -3
  69. package/lines/WireframeGeometry2.d.ts +2 -2
  70. package/loaders/3DMLoader.d.ts +1 -1
  71. package/loaders/3MFLoader.d.ts +1 -1
  72. package/loaders/AMFLoader.d.ts +1 -1
  73. package/loaders/AssimpLoader.d.ts +1 -1
  74. package/loaders/BVHLoader.d.ts +1 -1
  75. package/loaders/BasisTextureLoader.d.ts +1 -1
  76. package/loaders/ColladaLoader.d.ts +1 -1
  77. package/loaders/DDSLoader.d.ts +1 -1
  78. package/loaders/DRACOLoader.d.ts +1 -1
  79. package/loaders/EXRLoader.d.ts +1 -1
  80. package/loaders/FBXLoader.d.ts +1 -1
  81. package/loaders/FontLoader.d.ts +2 -2
  82. package/loaders/GCodeLoader.d.ts +1 -1
  83. package/loaders/GLTFLoader.d.ts +3 -3
  84. package/loaders/HDRCubeTextureLoader.d.ts +2 -2
  85. package/loaders/KMZLoader.d.ts +2 -2
  86. package/loaders/KTX2Loader.d.ts +1 -1
  87. package/loaders/KTXLoader.d.ts +1 -1
  88. package/loaders/LDrawLoader.d.ts +1 -1
  89. package/loaders/LUT3dlLoader.d.ts +1 -1
  90. package/loaders/LUTCubeLoader.d.ts +1 -1
  91. package/loaders/LWOLoader.d.ts +1 -1
  92. package/loaders/LottieLoader.d.ts +1 -1
  93. package/loaders/MD2Loader.d.ts +1 -1
  94. package/loaders/MDDLoader.d.ts +1 -1
  95. package/loaders/MMDLoader.d.ts +1 -1
  96. package/loaders/MTLLoader.d.ts +1 -1
  97. package/loaders/NRRDLoader.d.ts +2 -2
  98. package/loaders/OBJLoader.d.ts +2 -2
  99. package/loaders/PCDLoader.d.ts +1 -1
  100. package/loaders/PDBLoader.d.ts +1 -1
  101. package/loaders/PLYLoader.d.ts +1 -1
  102. package/loaders/PRWMLoader.d.ts +1 -1
  103. package/loaders/PVRLoader.d.ts +1 -1
  104. package/loaders/RGBELoader.d.ts +1 -1
  105. package/loaders/RGBMLoader.d.ts +1 -1
  106. package/loaders/STLLoader.d.ts +1 -1
  107. package/loaders/SVGLoader.d.ts +1 -1
  108. package/loaders/TDSLoader.d.ts +1 -1
  109. package/loaders/TGALoader.d.ts +1 -1
  110. package/loaders/TTFLoader.d.ts +1 -1
  111. package/loaders/TiltLoader.d.ts +1 -1
  112. package/loaders/VOXLoader.d.ts +1 -1
  113. package/loaders/VRMLLoader.d.ts +1 -1
  114. package/loaders/VRMLoader.d.ts +3 -3
  115. package/loaders/VTKLoader.d.ts +1 -1
  116. package/loaders/XLoader.d.ts +1 -1
  117. package/loaders/XYZLoader.d.ts +1 -1
  118. package/math/Capsule.d.ts +1 -1
  119. package/math/ColorConverter.d.ts +2 -2
  120. package/math/ConvexHull.d.ts +1 -1
  121. package/math/Lut.d.ts +1 -1
  122. package/math/MeshSurfaceSampler.d.ts +1 -1
  123. package/math/OBB.d.ts +1 -1
  124. package/math/Octree.d.ts +2 -2
  125. package/misc/ConvexObjectBreaker.d.ts +1 -1
  126. package/misc/GPUComputationRenderer.d.ts +1 -1
  127. package/misc/Gyroscope.d.ts +1 -1
  128. package/misc/MD2Character.d.ts +1 -1
  129. package/misc/MD2CharacterComplex.d.ts +1 -1
  130. package/misc/MorphAnimMesh.d.ts +1 -1
  131. package/misc/MorphBlendMesh.d.ts +1 -1
  132. package/misc/ProgressiveLightmap.d.ts +1 -1
  133. package/misc/RollerCoaster.d.ts +1 -1
  134. package/misc/Timer.d.ts +1 -1
  135. package/misc/TubePainter.d.ts +1 -1
  136. package/misc/Volume.d.ts +2 -2
  137. package/misc/VolumeSlice.d.ts +2 -2
  138. package/modifiers/CurveModifier.d.ts +1 -1
  139. package/modifiers/EdgeSplitModifier.d.ts +2 -2
  140. package/modifiers/SimplifyModifier.d.ts +2 -2
  141. package/modifiers/TessellateModifier.d.ts +2 -2
  142. package/objects/BatchedMesh.d.ts +2 -2
  143. package/objects/GroundProjectedEnv.d.ts +1 -1
  144. package/objects/Lensflare.d.ts +1 -1
  145. package/objects/LightningStorm.d.ts +2 -2
  146. package/objects/MarchingCubes.d.ts +1 -1
  147. package/objects/Reflector.d.ts +2 -2
  148. package/objects/ReflectorForSSRPass.d.ts +1 -1
  149. package/objects/ReflectorRTT.d.ts +3 -3
  150. package/objects/Refractor.d.ts +2 -2
  151. package/objects/ShadowMesh.d.ts +1 -1
  152. package/objects/Sky.d.ts +2 -2
  153. package/objects/Water.d.ts +1 -1
  154. package/objects/Water2.d.ts +2 -2
  155. package/package.json +5 -11
  156. package/physics/AmmoPhysics.d.ts +1 -1
  157. package/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
  158. package/postprocessing/AfterimagePass.d.ts +3 -3
  159. package/postprocessing/BloomPass.d.ts +4 -4
  160. package/postprocessing/BokehPass.d.ts +3 -3
  161. package/postprocessing/ClearPass.d.ts +3 -3
  162. package/postprocessing/CubeTexturePass.d.ts +2 -2
  163. package/postprocessing/DotScreenPass.d.ts +4 -4
  164. package/postprocessing/EffectComposer.d.ts +3 -3
  165. package/postprocessing/FilmPass.d.ts +4 -4
  166. package/postprocessing/GlitchPass.d.ts +4 -4
  167. package/postprocessing/HalftonePass.d.ts +3 -3
  168. package/postprocessing/LUTPass.d.ts +2 -2
  169. package/postprocessing/MaskPass.d.ts +3 -3
  170. package/postprocessing/OutlinePass.d.ts +3 -3
  171. package/postprocessing/Pass.d.ts +2 -2
  172. package/postprocessing/RenderPass.d.ts +3 -3
  173. package/postprocessing/RenderPixelatedPass.d.ts +2 -2
  174. package/postprocessing/SAOPass.d.ts +2 -2
  175. package/postprocessing/SMAAPass.d.ts +2 -2
  176. package/postprocessing/SSAARenderPass.d.ts +2 -2
  177. package/postprocessing/SSAOPass.d.ts +2 -2
  178. package/postprocessing/SSRPass.d.ts +3 -3
  179. package/postprocessing/SavePass.d.ts +2 -2
  180. package/postprocessing/ShaderPass.d.ts +4 -4
  181. package/postprocessing/TAARenderPass.d.ts +2 -2
  182. package/postprocessing/TexturePass.d.ts +2 -2
  183. package/postprocessing/UnrealBloomPass.d.ts +2 -2
  184. package/postprocessing/WaterPass.d.ts +3 -3
  185. package/renderers/CSS2DRenderer.d.ts +1 -1
  186. package/renderers/CSS3DRenderer.d.ts +1 -1
  187. package/renderers/Projector.d.ts +1 -1
  188. package/renderers/SVGRenderer.d.ts +1 -1
  189. package/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  190. package/shaders/AfterimageShader.d.ts +1 -1
  191. package/shaders/BasicShader.d.ts +1 -1
  192. package/shaders/BleachBypassShader.d.ts +1 -1
  193. package/shaders/BokehShader.d.ts +1 -1
  194. package/shaders/BokehShader2.d.ts +1 -1
  195. package/shaders/ColorCorrectionShader.d.ts +1 -1
  196. package/shaders/ColorifyShader.d.ts +1 -1
  197. package/shaders/ConvolutionShader.d.ts +2 -2
  198. package/shaders/CopyShader.d.ts +1 -1
  199. package/shaders/DepthLimitedBlurShader.d.ts +2 -2
  200. package/shaders/DotScreenShader.d.ts +1 -1
  201. package/shaders/FXAAShader.d.ts +1 -1
  202. package/shaders/FreiChenShader.d.ts +1 -1
  203. package/shaders/GammaCorrectionShader.d.ts +1 -1
  204. package/shaders/GodRaysShader.d.ts +1 -1
  205. package/shaders/HorizontalBlurShader.d.ts +1 -1
  206. package/shaders/LuminosityHighPassShader.d.ts +1 -1
  207. package/shaders/NormalMapShader.d.ts +1 -1
  208. package/shaders/SAOShader.d.ts +2 -2
  209. package/shaders/SMAAShader.d.ts +1 -1
  210. package/shaders/SSAOShader.d.ts +1 -1
  211. package/shaders/SSRShader.d.ts +1 -1
  212. package/shaders/SobelOperatorShader.d.ts +1 -1
  213. package/shaders/ToonShader.d.ts +1 -1
  214. package/shaders/TriangleBlurShader.d.ts +1 -1
  215. package/shaders/VerticalBlurShader.d.ts +1 -1
  216. package/shaders/VolumeShader.d.ts +1 -1
  217. package/textures/FlakesTexture.d.ts +1 -1
  218. package/types/shared.d.ts +1 -1
  219. package/utils/BufferGeometryUtils.d.ts +1 -1
  220. package/utils/GeometryCompressionUtils.d.ts +2 -2
  221. package/utils/GeometryUtils.d.ts +1 -1
  222. package/utils/LDrawUtils.d.ts +2 -2
  223. package/utils/RoughnessMipmapper.d.ts +1 -1
  224. package/utils/SceneUtils.d.ts +2 -2
  225. package/utils/ShadowMapViewer.d.ts +1 -1
  226. package/utils/SkeletonUtils.d.ts +2 -2
  227. package/utils/UVsDebug.d.ts +1 -1
  228. package/webxr/ARButton.d.ts +2 -2
  229. package/webxr/OculusHandModel.d.ts +3 -3
  230. package/webxr/OculusHandPointerModel.d.ts +1 -1
  231. package/webxr/Text2D.d.ts +1 -1
  232. package/webxr/VRButton.d.ts +2 -2
  233. package/webxr/XRControllerModelFactory.d.ts +4 -4
  234. package/webxr/XREstimatedLight.d.ts +1 -1
  235. package/webxr/XRHandMeshModel.d.ts +2 -2
  236. package/webxr/XRHandModelFactory.d.ts +3 -3
  237. package/webxr/XRHandPrimitiveModel.d.ts +2 -2
  238. package/_polyfill/constants.d.cts +0 -1
  239. package/_polyfill/uv1.d.cts +0 -5
  240. package/animation/AnimationClipCreator.d.cts +0 -12
  241. package/animation/CCDIKSolver.d.cts +0 -30
  242. package/animation/MMDAnimationHelper.d.cts +0 -93
  243. package/animation/MMDPhysics.d.cts +0 -119
  244. package/cameras/CinematicCamera.d.cts +0 -34
  245. package/controls/ArcballControls.d.cts +0 -376
  246. package/controls/DeviceOrientationControls.d.cts +0 -29
  247. package/controls/DragControls.d.cts +0 -67
  248. package/controls/EventDispatcher.d.cts +0 -41
  249. package/controls/FirstPersonControls.d.cts +0 -49
  250. package/controls/FlyControls.d.cts +0 -39
  251. package/controls/OrbitControls.d.cts +0 -74
  252. package/controls/PointerLockControls.d.cts +0 -39
  253. package/controls/StandardControlsEventMap.d.cts +0 -14
  254. package/controls/TrackballControls.d.cts +0 -97
  255. package/controls/TransformControls.d.cts +0 -151
  256. package/controls/experimental/CameraControls.d.cts +0 -213
  257. package/csm/CSM.d.cts +0 -61
  258. package/csm/CSMFrustum.d.cts +0 -19
  259. package/csm/CSMHelper.d.cts +0 -26
  260. package/csm/CSMShader.d.cts +0 -4
  261. package/curves/CurveExtras.d.cts +0 -68
  262. package/curves/NURBSCurve.d.cts +0 -11
  263. package/curves/NURBSSurface.d.cts +0 -13
  264. package/curves/NURBSUtils.d.cts +0 -20
  265. package/deprecated/Geometry.d.cts +0 -341
  266. package/effects/AnaglyphEffect.d.cts +0 -11
  267. package/effects/AsciiEffect.d.cts +0 -18
  268. package/effects/OutlineEffect.d.cts +0 -28
  269. package/effects/ParallaxBarrierEffect.d.cts +0 -8
  270. package/effects/PeppersGhostEffect.d.cts +0 -10
  271. package/effects/StereoEffect.d.cts +0 -9
  272. package/environments/RoomEnvironment.d.cts +0 -6
  273. package/exporters/ColladaExporter.d.cts +0 -50
  274. package/exporters/DRACOExporter.d.cts +0 -36
  275. package/exporters/GLTFExporter.d.cts +0 -114
  276. package/exporters/MMDExporter.d.cts +0 -12
  277. package/exporters/OBJExporter.d.cts +0 -18
  278. package/exporters/PLYExporter.d.cts +0 -23
  279. package/exporters/STLExporter.d.cts +0 -28
  280. package/exporters/USDZExporter.d.cts +0 -27
  281. package/geometries/BoxLineGeometry.d.cts +0 -12
  282. package/geometries/ConvexGeometry.d.cts +0 -5
  283. package/geometries/DecalGeometry.d.cts +0 -10
  284. package/geometries/LightningStrike.d.cts +0 -108
  285. package/geometries/ParametricGeometries.d.cts +0 -26
  286. package/geometries/ParametricGeometry.d.cts +0 -18
  287. package/geometries/RoundedBoxGeometry.d.cts +0 -5
  288. package/geometries/TeapotGeometry.d.cts +0 -13
  289. package/geometries/TextGeometry.d.cts +0 -18
  290. package/helpers/LightProbeHelper.d.cts +0 -10
  291. package/helpers/PositionalAudioHelper.d.cts +0 -13
  292. package/helpers/RaycasterHelper.d.cts +0 -33
  293. package/helpers/RectAreaLightHelper.d.cts +0 -11
  294. package/helpers/VertexNormalsHelper.d.cts +0 -13
  295. package/helpers/VertexTangentsHelper.d.cts +0 -13
  296. package/index.d.cts +0 -262
  297. package/interactive/HTMLMesh.d.cts +0 -6
  298. package/interactive/InteractiveGroup.d.cts +0 -5
  299. package/interactive/SelectionBox.d.cts +0 -15
  300. package/interactive/SelectionHelper.d.cts +0 -17
  301. package/libs/MeshoptDecoder.d.cts +0 -12
  302. package/libs/MotionControllers.d.cts +0 -176
  303. package/libs/zstddec.d.cts +0 -8
  304. package/lights/LightProbeGenerator.d.cts +0 -6
  305. package/lights/RectAreaLightUniformsLib.d.cts +0 -3
  306. package/lines/Line2.d.cts +0 -11
  307. package/lines/LineGeometry.d.cts +0 -10
  308. package/lines/LineMaterial.d.cts +0 -31
  309. package/lines/LineSegments2.d.cts +0 -14
  310. package/lines/LineSegmentsGeometry.d.cts +0 -16
  311. package/lines/Wireframe.d.cts +0 -11
  312. package/lines/WireframeGeometry2.d.cts +0 -8
  313. package/loaders/3DMLoader.d.cts +0 -17
  314. package/loaders/3MFLoader.d.cts +0 -16
  315. package/loaders/AMFLoader.d.cts +0 -14
  316. package/loaders/AssimpLoader.d.cts +0 -19
  317. package/loaders/BVHLoader.d.cts +0 -21
  318. package/loaders/BasisTextureLoader.d.cts +0 -32
  319. package/loaders/ColladaLoader.d.cts +0 -20
  320. package/loaders/DDSLoader.d.cts +0 -16
  321. package/loaders/DRACOLoader.d.cts +0 -18
  322. package/loaders/EXRLoader.d.cts +0 -18
  323. package/loaders/FBXLoader.d.cts +0 -14
  324. package/loaders/FontLoader.d.cts +0 -37
  325. package/loaders/GCodeLoader.d.cts +0 -15
  326. package/loaders/GLTFLoader.d.cts +0 -155
  327. package/loaders/HDRCubeTextureLoader.d.cts +0 -18
  328. package/loaders/KMZLoader.d.cts +0 -16
  329. package/loaders/KTX2Loader.d.cts +0 -10
  330. package/loaders/KTXLoader.d.cts +0 -16
  331. package/loaders/LDrawLoader.d.cts +0 -26
  332. package/loaders/LUT3dlLoader.d.cts +0 -20
  333. package/loaders/LUTCubeLoader.d.cts +0 -23
  334. package/loaders/LWOLoader.d.cts +0 -26
  335. package/loaders/LottieLoader.d.cts +0 -15
  336. package/loaders/MD2Loader.d.cts +0 -14
  337. package/loaders/MDDLoader.d.cts +0 -19
  338. package/loaders/MMDLoader.d.cts +0 -63
  339. package/loaders/MTLLoader.d.cts +0 -100
  340. package/loaders/NRRDLoader.d.cts +0 -22
  341. package/loaders/OBJLoader.d.cts +0 -17
  342. package/loaders/PCDLoader.d.cts +0 -15
  343. package/loaders/PDBLoader.d.cts +0 -22
  344. package/loaders/PLYLoader.d.cts +0 -16
  345. package/loaders/PRWMLoader.d.cts +0 -16
  346. package/loaders/PVRLoader.d.cts +0 -16
  347. package/loaders/RGBELoader.d.cts +0 -20
  348. package/loaders/RGBMLoader.d.cts +0 -32
  349. package/loaders/STLLoader.d.cts +0 -14
  350. package/loaders/SVGLoader.d.cts +0 -63
  351. package/loaders/TDSLoader.d.cts +0 -42
  352. package/loaders/TGALoader.d.cts +0 -14
  353. package/loaders/TTFLoader.d.cts +0 -15
  354. package/loaders/TiltLoader.d.cts +0 -14
  355. package/loaders/VOXLoader.d.cts +0 -29
  356. package/loaders/VRMLLoader.d.cts +0 -14
  357. package/loaders/VRMLoader.d.cts +0 -19
  358. package/loaders/VTKLoader.d.cts +0 -14
  359. package/loaders/XLoader.d.cts +0 -19
  360. package/loaders/XYZLoader.d.cts +0 -14
  361. package/math/Capsule.d.cts +0 -27
  362. package/math/ColorConverter.d.cts +0 -21
  363. package/math/ConvexHull.d.cts +0 -89
  364. package/math/ImprovedNoise.d.cts +0 -4
  365. package/math/Lut.d.cts +0 -27
  366. package/math/MeshSurfaceSampler.d.cts +0 -18
  367. package/math/OBB.d.cts +0 -24
  368. package/math/Octree.d.cts +0 -24
  369. package/math/SimplexNoise.d.cts +0 -21
  370. package/misc/ConvexObjectBreaker.d.cts +0 -25
  371. package/misc/GPUComputationRenderer.d.cts +0 -53
  372. package/misc/Gyroscope.d.cts +0 -5
  373. package/misc/MD2Character.d.cts +0 -33
  374. package/misc/MD2CharacterComplex.d.cts +0 -47
  375. package/misc/MorphAnimMesh.d.cts +0 -13
  376. package/misc/MorphBlendMesh.d.cts +0 -21
  377. package/misc/ProgressiveLightmap.d.cts +0 -60
  378. package/misc/RollerCoaster.d.cts +0 -21
  379. package/misc/Timer.d.cts +0 -27
  380. package/misc/TubePainter.d.cts +0 -10
  381. package/misc/Volume.d.cts +0 -37
  382. package/misc/VolumeSlice.d.cts +0 -28
  383. package/misc/WebGL.d.cts +0 -5
  384. package/modifiers/CurveModifier.d.cts +0 -91
  385. package/modifiers/EdgeSplitModifier.d.cts +0 -19
  386. package/modifiers/SimplifyModifier.d.cts +0 -19
  387. package/modifiers/TessellateModifier.d.cts +0 -11
  388. package/objects/BatchedMesh.d.cts +0 -48
  389. package/objects/GroundProjectedEnv.d.cts +0 -12
  390. package/objects/Lensflare.d.cts +0 -17
  391. package/objects/LightningStorm.d.cts +0 -32
  392. package/objects/MarchingCubes.d.cts +0 -76
  393. package/objects/Reflector.d.cts +0 -23
  394. package/objects/ReflectorForSSRPass.d.cts +0 -48
  395. package/objects/ReflectorRTT.d.cts +0 -6
  396. package/objects/Refractor.d.cts +0 -23
  397. package/objects/ShadowMesh.d.cts +0 -10
  398. package/objects/Sky.d.cts +0 -18
  399. package/objects/Water.d.cts +0 -22
  400. package/objects/Water2.d.cts +0 -23
  401. package/physics/AmmoPhysics.d.cts +0 -7
  402. package/postprocessing/AdaptiveToneMappingPass.d.cts +0 -29
  403. package/postprocessing/AfterimagePass.d.cts +0 -15
  404. package/postprocessing/BloomPass.d.cts +0 -29
  405. package/postprocessing/BokehPass.d.cts +0 -26
  406. package/postprocessing/ClearPass.d.cts +0 -10
  407. package/postprocessing/CubeTexturePass.d.cts +0 -14
  408. package/postprocessing/DotScreenPass.d.cts +0 -11
  409. package/postprocessing/EffectComposer.d.cts +0 -28
  410. package/postprocessing/FilmPass.d.cts +0 -11
  411. package/postprocessing/GlitchPass.d.cts +0 -16
  412. package/postprocessing/HalftonePass.d.cts +0 -26
  413. package/postprocessing/LUTPass.d.cts +0 -13
  414. package/postprocessing/MaskPass.d.cts +0 -14
  415. package/postprocessing/OutlinePass.d.cts +0 -53
  416. package/postprocessing/Pass.d.cts +0 -21
  417. package/postprocessing/RenderPass.d.cts +0 -14
  418. package/postprocessing/RenderPixelatedPass.d.cts +0 -34
  419. package/postprocessing/SAOPass.d.cts +0 -78
  420. package/postprocessing/SMAAPass.d.cts +0 -21
  421. package/postprocessing/SSAARenderPass.d.cts +0 -17
  422. package/postprocessing/SSAOPass.d.cts +0 -70
  423. package/postprocessing/SSRPass.d.cts +0 -123
  424. package/postprocessing/SavePass.d.cts +0 -12
  425. package/postprocessing/ShaderPass.d.cts +0 -13
  426. package/postprocessing/TAARenderPass.d.cts +0 -8
  427. package/postprocessing/TexturePass.d.cts +0 -12
  428. package/postprocessing/UnrealBloomPass.d.cts +0 -31
  429. package/postprocessing/WaterPass.d.cts +0 -35
  430. package/renderers/CSS2DRenderer.d.cts +0 -23
  431. package/renderers/CSS3DRenderer.d.cts +0 -26
  432. package/renderers/Projector.d.cts +0 -60
  433. package/renderers/SVGRenderer.d.cts +0 -25
  434. package/shaders/ACESFilmicToneMappingShader.d.cts +0 -16
  435. package/shaders/AfterimageShader.d.cts +0 -15
  436. package/shaders/BasicShader.d.cts +0 -8
  437. package/shaders/BleachBypassShader.d.cts +0 -14
  438. package/shaders/BlendShader.d.cts +0 -21
  439. package/shaders/BokehShader.d.cts +0 -24
  440. package/shaders/BokehShader2.d.cts +0 -50
  441. package/shaders/BrightnessContrastShader.d.cts +0 -21
  442. package/shaders/ColorCorrectionShader.d.cts +0 -22
  443. package/shaders/ColorifyShader.d.cts +0 -16
  444. package/shaders/ConvolutionShader.d.cts +0 -21
  445. package/shaders/CopyShader.d.cts +0 -12
  446. package/shaders/DOFMipMapShader.d.cts +0 -23
  447. package/shaders/DepthLimitedBlurShader.d.cts +0 -28
  448. package/shaders/DigitalGlitch.d.cts +0 -39
  449. package/shaders/DotScreenShader.d.cts +0 -27
  450. package/shaders/FXAAShader.d.cts +0 -19
  451. package/shaders/FilmShader.d.cts +0 -43
  452. package/shaders/FocusShader.d.cts +0 -26
  453. package/shaders/FreiChenShader.d.cts +0 -19
  454. package/shaders/FresnelShader.d.cts +0 -24
  455. package/shaders/GammaCorrectionShader.d.cts +0 -12
  456. package/shaders/GodRaysShader.d.cts +0 -97
  457. package/shaders/HalftoneShader.d.cts +0 -51
  458. package/shaders/HorizontalBlurShader.d.cts +0 -18
  459. package/shaders/HorizontalTiltShiftShader.d.cts +0 -23
  460. package/shaders/HueSaturationShader.d.cts +0 -21
  461. package/shaders/KaleidoShader.d.cts +0 -24
  462. package/shaders/LuminosityHighPassShader.d.cts +0 -27
  463. package/shaders/LuminosityShader.d.cts +0 -13
  464. package/shaders/MirrorShader.d.cts +0 -18
  465. package/shaders/NormalMapShader.d.cts +0 -23
  466. package/shaders/ParallaxShader.d.cts +0 -28
  467. package/shaders/PixelShader.d.cts +0 -18
  468. package/shaders/RGBShiftShader.d.cts +0 -24
  469. package/shaders/SAOShader.d.cts +0 -25
  470. package/shaders/SMAAShader.d.cts +0 -60
  471. package/shaders/SSAOShader.d.cts +0 -86
  472. package/shaders/SSRShader.d.cts +0 -94
  473. package/shaders/SepiaShader.d.cts +0 -17
  474. package/shaders/SobelOperatorShader.d.cts +0 -19
  475. package/shaders/SubsurfaceScatteringShader.d.cts +0 -5
  476. package/shaders/TechnicolorShader.d.cts +0 -15
  477. package/shaders/ToneMapShader.d.cts +0 -27
  478. package/shaders/ToonShader.d.cts +0 -108
  479. package/shaders/TriangleBlurShader.d.cts +0 -22
  480. package/shaders/UnpackDepthRGBAShader.d.cts +0 -16
  481. package/shaders/VerticalBlurShader.d.cts +0 -18
  482. package/shaders/VerticalTiltShiftShader.d.cts +0 -23
  483. package/shaders/VignetteShader.d.cts +0 -20
  484. package/shaders/VolumeShader.d.cts +0 -30
  485. package/shaders/WaterRefractionShader.d.cts +0 -21
  486. package/shaders/types.d.cts +0 -13
  487. package/textures/FlakesTexture.d.cts +0 -4
  488. package/types/helpers.d.cts +0 -1
  489. package/types/shared.d.cts +0 -9
  490. package/types/utils.d.cts +0 -3
  491. package/utils/BufferGeometryUtils.d.cts +0 -63
  492. package/utils/GeometryCompressionUtils.d.cts +0 -7
  493. package/utils/GeometryUtils.d.cts +0 -6
  494. package/utils/LDrawUtils.d.cts +0 -5
  495. package/utils/RoughnessMipmapper.d.cts +0 -8
  496. package/utils/SceneUtils.d.cts +0 -9
  497. package/utils/ShadowMapViewer.d.cts +0 -24
  498. package/utils/SkeletonUtils.d.cts +0 -14
  499. package/utils/UVsDebug.d.cts +0 -3
  500. package/webxr/ARButton.d.cts +0 -6
  501. package/webxr/OculusHandModel.d.cts +0 -23
  502. package/webxr/OculusHandPointerModel.d.cts +0 -65
  503. package/webxr/Text2D.d.cts +0 -3
  504. package/webxr/VRButton.d.cts +0 -11
  505. package/webxr/XRControllerModelFactory.d.cts +0 -23
  506. package/webxr/XREstimatedLight.d.cts +0 -33
  507. package/webxr/XRHandMeshModel.d.cts +0 -9
  508. package/webxr/XRHandModelFactory.d.cts +0 -25
  509. package/webxr/XRHandPrimitiveModel.d.cts +0 -24
package/csm/CSM.d.cts DELETED
@@ -1,61 +0,0 @@
1
- import type { Camera, Vector3, DirectionalLight, Material, Vector2, Object3D } from 'three'
2
-
3
- export enum CMSMode {
4
- practical = 'practical',
5
- uniform = 'uniform',
6
- logarithmic = 'logarithmic',
7
- custom = 'custom',
8
- }
9
-
10
- export interface CMSParameters {
11
- camera?: Camera
12
- parent?: Object3D
13
- cascades?: number
14
- maxFar?: number
15
- mode?: CMSMode
16
- shadowMapSize?: number
17
- shadowBias?: number
18
- lightDirection?: Vector3
19
- lightIntensity?: number
20
- lightNear?: number
21
- lightFar?: number
22
- lightMargin?: number
23
- customSplitsCallback?: (cascades: number, cameraNear: number, cameraFar: number, breaks: number[]) => void
24
- }
25
-
26
- export class CSM {
27
- constructor(data?: CMSParameters)
28
- camera: Camera
29
- parent: Object3D
30
- cascades: number
31
- maxFar: number
32
- mode: CMSMode
33
- shadowMapSize: number
34
- shadowBias: number
35
- lightDirection: Vector3
36
- lightIntensity: number
37
- lightNear: number
38
- lightFar: number
39
- lightMargin: number
40
- customSplitsCallback: (cascades: number, cameraNear: number, cameraFar: number, breaks: number[]) => void
41
- fade: boolean
42
- mainFrustum: CSMFrustrum
43
- frustums: CSMFrustrum[]
44
- breaks: number[]
45
- lights: DirectionalLight[]
46
- shaders: Map<unknown, string>
47
- createLights(): void
48
- initCascades(): void
49
- updateShadowBounds(): void
50
- getBreaks(): void
51
- update(): void
52
- injectInclude(): void
53
- setupMaterial(material: Material): void
54
- updateUniforms(): void
55
- getExtendedBreaks(target: Vector2[]): void
56
- updateFrustums(): void
57
- remove(): void
58
- dispose(): void
59
- }
60
-
61
- import type CSMFrustrum from './CSMFrustum.d.cts'
@@ -1,19 +0,0 @@
1
- import type { Matrix4, Vector3 } from 'three'
2
-
3
- export interface CSMFrustumVerticies {
4
- near: Vector3[]
5
- far: Vector3[]
6
- }
7
-
8
- export interface CSMFrustumParameters {
9
- projectionMatrix?: Matrix4
10
- maxFar?: number
11
- }
12
-
13
- export type default class CSMFrustum {
14
- constructor(data?: CSMFrustumParameters)
15
- vertices: CSMFrustumVerticies
16
- setFromProjectionMatrix(projectionMatrix: Matrix4, maxFar: number): CSMFrustumVerticies
17
- split(breaks: number[], target: CSMFrustum[]): void
18
- toSpace(cameraMatrix: Matrix4, target: CSMFrustum): void
19
- }
@@ -1,26 +0,0 @@
1
- import type {
2
- Box3Helper,
3
- BufferGeometry,
4
- Group,
5
- LineBasicMaterial,
6
- LineSegments,
7
- Mesh,
8
- MeshBasicMaterial,
9
- PlaneGeometry,
10
- } from 'three'
11
-
12
- import type { CSM } from './CSM.d.cts'
13
-
14
- export class CSMHelper<TCSM extends CSM = CSM> extends Group {
15
- constructor(csm: TCSM)
16
- csm: TCSM
17
- displayFrustum: boolean
18
- displayPlanes: boolean
19
- displayShadowBounds: boolean
20
- frustumLines: LineSegments<BufferGeometry, LineBasicMaterial>
21
- cascadeLines: Box3Helper[]
22
- cascadePlanes: Array<Mesh<PlaneGeometry, MeshBasicMaterial>>
23
- shadowLines: Box3Helper[]
24
- updateVisibility(): void
25
- update(): void
26
- }
@@ -1,4 +0,0 @@
1
- export interface CSMShader {
2
- lights_fragment_begin: string
3
- lights_pars_begin: string
4
- }
@@ -1,68 +0,0 @@
1
- import type { Curve, Vector3 } from 'three'
2
-
3
- export class GrannyKnot extends Curve<Vector3> {
4
- constructor()
5
- }
6
-
7
- export class HeartCurve extends Curve<Vector3> {
8
- constructor(scale?: number)
9
- scale: number
10
- }
11
-
12
- export class VivianiCurve extends Curve<Vector3> {
13
- constructor(scale?: number)
14
- scale: number
15
- }
16
-
17
- export class KnotCurve extends Curve<Vector3> {
18
- constructor()
19
- }
20
-
21
- export class HelixCurve extends Curve<Vector3> {
22
- constructor()
23
- }
24
-
25
- export class TrefoilKnot extends Curve<Vector3> {
26
- constructor(scale?: number)
27
- scale: number
28
- }
29
-
30
- export class TorusKnot extends Curve<Vector3> {
31
- constructor(scale?: number)
32
- scale: number
33
- }
34
-
35
- export class CinquefoilKnot extends Curve<Vector3> {
36
- constructor(scale?: number)
37
- scale: number
38
- }
39
-
40
- export class TrefoilPolynomialKnot extends Curve<Vector3> {
41
- constructor(scale?: number)
42
- scale: number
43
- }
44
-
45
- export class FigureEightPolynomialKnot extends Curve<Vector3> {
46
- constructor(scale?: number)
47
- scale: number
48
- }
49
-
50
- export class DecoratedTorusKnot4a extends Curve<Vector3> {
51
- constructor(scale?: number)
52
- scale: number
53
- }
54
-
55
- export class DecoratedTorusKnot4b extends Curve<Vector3> {
56
- constructor(scale?: number)
57
- scale: number
58
- }
59
-
60
- export class DecoratedTorusKnot5a extends Curve<Vector3> {
61
- constructor(scale?: number)
62
- scale: number
63
- }
64
-
65
- export class DecoratedTorusKnot5c extends Curve<Vector3> {
66
- constructor(scale?: number)
67
- scale: number
68
- }
@@ -1,11 +0,0 @@
1
- import type { Curve, Vector2, Vector3, Vector4 } from 'three'
2
-
3
- export class NURBSCurve extends Curve<Vector3> {
4
- constructor(
5
- degree: number,
6
- knots: number[],
7
- controlPoints: Vector2[] | Vector3[] | Vector4[],
8
- startKnot: number,
9
- endKnot: number,
10
- )
11
- }
@@ -1,13 +0,0 @@
1
- import type { Vector2, Vector3, Vector4 } from 'three'
2
-
3
- export class NURBSSurface {
4
- constructor(
5
- degree1: number,
6
- degree2: number,
7
- knots1: number[],
8
- knots2: number[],
9
- controlPoints: Vector2[][] | Vector3[][] | Vector4[][],
10
- )
11
-
12
- getPoint(t1: number, t2: number, target: Vector3): void
13
- }
@@ -1,20 +0,0 @@
1
- import type { Vector3, Vector4 } from 'three'
2
-
3
- export function findSpan(p: number, u: number, U: number[]): number
4
- export function calcBasisFunctions(span: number, u: number, p: number, U: number[]): number[]
5
- export function calcBSplinePoint(p: number, U: number[], P: Vector4[], u: number): Vector4
6
- export function calcBasisFunctionDerivatives(span: number, u: number, p: number, n: number, U: number[]): number[][]
7
- export function calcBSplineDerivatives(p: number, U: number[], P: Vector4[], u: number, nd: number): Vector4[]
8
- export function calcKoverI(k: number, i: number): number
9
- export function calcRationalCurveDerivatives(Pders: Vector4[]): Vector3[]
10
- export function calcNURBSDerivatives(p: number, U: number[], P: Vector4[], u: number, nd: number): Vector3[]
11
- export function calcSurfacePoint(
12
- p: number,
13
- q: number,
14
- U: number[],
15
- V: number[],
16
- P: Vector4[],
17
- u: number,
18
- v: number,
19
- target: Vector3,
20
- ): Vector3
@@ -1,341 +0,0 @@
1
- import type {
2
- Vector3,
3
- Color,
4
- Vector2,
5
- Vector4,
6
- Box3,
7
- Sphere,
8
- Matrix4,
9
- BufferGeometry,
10
- Mesh,
11
- Bone,
12
- AnimationClip,
13
- EventDispatcher,
14
- Object3D,
15
- } from 'three'
16
-
17
- /**
18
- * @deprecated Use Face3 instead.
19
- */
20
-
21
- export interface MorphTarget {
22
- name: string
23
- vertices: Vector3[]
24
- }
25
-
26
- export interface MorphColor {
27
- name: string
28
- colors: Color[]
29
- }
30
-
31
- export interface MorphNormals {
32
- name: string
33
- normals: Vector3[]
34
- }
35
-
36
- /**
37
- * Base class for geometries
38
- */
39
- export class Geometry extends EventDispatcher {
40
- constructor()
41
-
42
- /**
43
- * Unique number of this geometry instance
44
- */
45
- id: number
46
-
47
- uuid: string
48
-
49
- readonly isGeometry: true
50
-
51
- /**
52
- * Name for this geometry. Default is an empty string.
53
- * @default ''
54
- */
55
- name: string
56
-
57
- /**
58
- * @default 'Geometry'
59
- */
60
- type: string
61
-
62
- /**
63
- * The array of vertices hold every position of points of the model.
64
- * To signal an update in this array, Geometry.verticesNeedUpdate needs to be set to true.
65
- * @default []
66
- */
67
- vertices: Vector3[]
68
-
69
- /**
70
- * Array of vertex colors, matching number and order of vertices.
71
- * Used in ParticleSystem, Line and Ribbon.
72
- * Meshes use per-face-use-of-vertex colors embedded directly in faces.
73
- * To signal an update in this array, Geometry.colorsNeedUpdate needs to be set to true.
74
- * @default []
75
- */
76
- colors: Color[]
77
-
78
- /**
79
- * Array of triangles or/and quads.
80
- * The array of faces describe how each vertex in the model is connected with each other.
81
- * To signal an update in this array, Geometry.elementsNeedUpdate needs to be set to true.
82
- * @default []
83
- */
84
- faces: Face3[]
85
-
86
- /**
87
- * Array of face UV layers.
88
- * Each UV layer is an array of UV matching order and number of vertices in faces.
89
- * To signal an update in this array, Geometry.uvsNeedUpdate needs to be set to true.
90
- * @default [[]]
91
- */
92
- faceVertexUvs: Vector2[][][]
93
-
94
- /**
95
- * Array of morph targets. Each morph target is a Javascript object:
96
- *
97
- * { name: "targetName", vertices: [ new THREE.Vector3(), ... ] }
98
- *
99
- * Morph vertices match number and order of primary vertices.
100
- * @default []
101
- */
102
- morphTargets: MorphTarget[]
103
-
104
- /**
105
- * Array of morph normals. Morph normals have similar structure as morph targets, each normal set is a Javascript object:
106
- *
107
- * morphNormal = { name: "NormalName", normals: [ new THREE.Vector3(), ... ] }
108
- * @default []
109
- */
110
- morphNormals: MorphNormals[]
111
-
112
- /**
113
- * Array of skinning weights, matching number and order of vertices.
114
- * @default []
115
- */
116
- skinWeights: Vector4[]
117
-
118
- /**
119
- * Array of skinning indices, matching number and order of vertices.
120
- * @default []
121
- */
122
- skinIndices: Vector4[]
123
-
124
- /**
125
- * @default []
126
- */
127
- lineDistances: number[]
128
-
129
- /**
130
- * Bounding box.
131
- * @default null
132
- */
133
- boundingBox: Box3 | null
134
-
135
- /**
136
- * Bounding sphere.
137
- * @default null
138
- */
139
- boundingSphere: Sphere | null
140
-
141
- /**
142
- * Set to true if the vertices array has been updated.
143
- * @default false
144
- */
145
- verticesNeedUpdate: boolean
146
-
147
- /**
148
- * Set to true if the faces array has been updated.
149
- * @default false
150
- */
151
- elementsNeedUpdate: boolean
152
-
153
- /**
154
- * Set to true if the uvs array has been updated.
155
- * @default false
156
- */
157
- uvsNeedUpdate: boolean
158
-
159
- /**
160
- * Set to true if the normals array has been updated.
161
- * @default false
162
- */
163
- normalsNeedUpdate: boolean
164
-
165
- /**
166
- * Set to true if the colors array has been updated.
167
- * @default false
168
- */
169
- colorsNeedUpdate: boolean
170
-
171
- /**
172
- * Set to true if the linedistances array has been updated.
173
- * @default false
174
- */
175
- lineDistancesNeedUpdate: boolean
176
-
177
- /**
178
- *
179
- * @default false
180
- */
181
- groupsNeedUpdate: boolean
182
-
183
- /**
184
- * Bakes matrix transform directly into vertex coordinates.
185
- */
186
- applyMatrix4(matrix: Matrix4): Geometry
187
-
188
- rotateX(angle: number): Geometry
189
- rotateY(angle: number): Geometry
190
- rotateZ(angle: number): Geometry
191
-
192
- translate(x: number, y: number, z: number): Geometry
193
- scale(x: number, y: number, z: number): Geometry
194
- lookAt(vector: Vector3): void
195
-
196
- fromBufferGeometry(geometry: BufferGeometry): Geometry
197
-
198
- center(): Geometry
199
-
200
- normalize(): Geometry
201
-
202
- /**
203
- * Computes face normals.
204
- */
205
- computeFaceNormals(): void
206
-
207
- /**
208
- * Computes vertex normals by averaging face normals.
209
- * Face normals must be existing / computed beforehand.
210
- */
211
- computeVertexNormals(areaWeighted?: boolean): void
212
-
213
- /**
214
- * Compute vertex normals, but duplicating face normals.
215
- */
216
- computeFlatVertexNormals(): void
217
-
218
- /**
219
- * Computes morph normals.
220
- */
221
- computeMorphNormals(): void
222
-
223
- /**
224
- * Computes bounding box of the geometry, updating {@link Geometry.boundingBox} attribute.
225
- */
226
- computeBoundingBox(): void
227
-
228
- /**
229
- * Computes bounding sphere of the geometry, updating Geometry.boundingSphere attribute.
230
- * Neither bounding boxes or bounding spheres are computed by default. They need to be explicitly computed, otherwise they are null.
231
- */
232
- computeBoundingSphere(): void
233
-
234
- merge(geometry: Geometry, matrix?: Matrix4, materialIndexOffset?: number): void
235
-
236
- mergeMesh(mesh: Mesh): void
237
-
238
- /**
239
- * Checks for duplicate vertices using hashmap for specified number of decimal points, e.g. 4 for epsilon of 0.0001
240
- * Duplicated vertices are removed and faces' vertices are updated.
241
- */
242
- mergeVertices(precisionPoints?: number): number
243
-
244
- setFromPoints(points: Vector2[] | Vector3[]): this
245
-
246
- sortFacesByMaterialIndex(): void
247
-
248
- toBufferGeometry(): BufferGeometry
249
-
250
- static createBufferGeometryFromObject(object: Object3D): BufferGeometry
251
-
252
- toJSON(): any
253
-
254
- /**
255
- * Creates a new clone of the Geometry.
256
- */
257
- clone(): Geometry
258
-
259
- copy(source: Geometry): this
260
-
261
- /**
262
- * Removes The object from memory.
263
- * Don't forget to call this method when you remove an geometry because it can cuase meomory leaks.
264
- */
265
- dispose(): void
266
-
267
- // These properties do not exist in a normal Geometry class, but if you use the instance that was passed by JSONLoader, it will be added.
268
- bones: Bone[]
269
- animation: AnimationClip
270
- animations: AnimationClip[]
271
- }
272
-
273
- /**
274
- * Triangle face.
275
- */
276
- export class Face3 {
277
- /**
278
- * @param a Vertex A index.
279
- * @param b Vertex B index.
280
- * @param c Vertex C index.
281
- * @param normal Face normal or array of vertex normals.
282
- * @param color Face color or array of vertex colors.
283
- * @param materialIndex Material index.
284
- */
285
- constructor(
286
- a: number,
287
- b: number,
288
- c: number,
289
- normal?: Vector3 | Vector3[],
290
- color?: Color | Color[],
291
- materialIndex?: number,
292
- )
293
-
294
- /**
295
- * Vertex A index.
296
- */
297
- a: number
298
-
299
- /**
300
- * Vertex B index.
301
- */
302
- b: number
303
-
304
- /**
305
- * Vertex C index.
306
- */
307
- c: number
308
-
309
- /**
310
- * Face normal.
311
- * @default new THREE.Vector3()
312
- */
313
- normal: Vector3
314
-
315
- /**
316
- * Array of 3 vertex normals.
317
- * @default []
318
- */
319
- vertexNormals: Vector3[]
320
-
321
- /**
322
- * Face color.
323
- * @default new THREE.Color()
324
- */
325
- color: Color
326
-
327
- /**
328
- * Array of 3 vertex colors.
329
- * @default []
330
- */
331
- vertexColors: Color[]
332
-
333
- /**
334
- * Material index (points to {@link Mesh.material}).
335
- * @default 0
336
- */
337
- materialIndex: number
338
-
339
- clone(): this
340
- copy(source: Face3): this
341
- }
@@ -1,11 +0,0 @@
1
- import type { Camera, Matrix3, Scene, WebGLRenderer } from 'three'
2
-
3
- export class AnaglyphEffect {
4
- constructor(renderer: WebGLRenderer, width?: number, height?: number)
5
- colorMatrixLeft: Matrix3
6
- colorMatrixRight: Matrix3
7
-
8
- dispose(): void
9
- render(scene: Scene, camera: Camera): void
10
- setSize(width: number, height: number): void
11
- }
@@ -1,18 +0,0 @@
1
- import type { Camera, Scene, WebGLRenderer } from 'three'
2
-
3
- export interface AsciiEffectOptions {
4
- resolution?: number
5
- scale?: number
6
- color?: boolean
7
- alpha?: boolean
8
- block?: boolean
9
- invert?: boolean
10
- }
11
-
12
- export class AsciiEffect {
13
- constructor(renderer: WebGLRenderer, charSet?: string, options?: AsciiEffectOptions)
14
- domElement: HTMLElement
15
-
16
- render(scene: Scene, camera: Camera): void
17
- setSize(width: number, height: number): void
18
- }
@@ -1,28 +0,0 @@
1
- import type { Camera, Scene, Vector2, Vector4, WebGLRenderer, WebGLRenderTarget, WebGLShadowMap } from 'three'
2
-
3
- export interface OutlineEffectParameters {
4
- defaultThickness?: number | undefined
5
- defaultColor?: number[] | undefined
6
- defaultAlpha?: number | undefined
7
- defaultKeepAlive?: boolean | undefined
8
- }
9
-
10
- export class OutlineEffect {
11
- constructor(renderer: WebGLRenderer, parameters?: OutlineEffectParameters)
12
- enabled: boolean
13
- autoClear: boolean
14
- domElement: HTMLElement
15
- shadowMap: WebGLShadowMap
16
-
17
- clear(color?: boolean, depth?: boolean, stencil?: boolean): void
18
- getPixelRatio(): number
19
- getSize(target: Vector2): Vector2
20
- render(scene: Scene, camera: Camera): void
21
- renderOutline(scene: Scene, camera: Camera): void
22
- setRenderTarget(renderTarget: WebGLRenderTarget | null): void
23
- setPixelRatio(value: number): void
24
- setScissor(x: Vector4 | number, y?: number, width?: number, height?: number): void
25
- setScissorTest(enable: boolean): void
26
- setSize(width: number, height: number, updateStyle?: boolean): void
27
- setViewport(x: Vector4 | number, y?: number, width?: number, height?: number): void
28
- }
@@ -1,8 +0,0 @@
1
- import type { Camera, Scene, WebGLRenderer } from 'three'
2
-
3
- export class ParallaxBarrierEffect {
4
- constructor(renderer: WebGLRenderer)
5
-
6
- render(scene: Scene, camera: Camera): void
7
- setSize(width: number, height: number): void
8
- }
@@ -1,10 +0,0 @@
1
- import type { Camera, Scene, WebGLRenderer } from 'three'
2
-
3
- export class PeppersGhostEffect {
4
- constructor(renderer: WebGLRenderer)
5
- cameraDistance: number
6
- reflectFromAbove: boolean
7
-
8
- render(scene: Scene, camera: Camera): void
9
- setSize(width: number, height: number): void
10
- }
@@ -1,9 +0,0 @@
1
- import type { Camera, Scene, WebGLRenderer } from 'three'
2
-
3
- export class StereoEffect {
4
- constructor(renderer: WebGLRenderer)
5
-
6
- setEyeSeparation(eyeSep: number): void
7
- render(scene: Scene, camera: Camera): void
8
- setSize(width: number, height: number): void
9
- }
@@ -1,6 +0,0 @@
1
- /**
2
- * https://github.com/google/model-viewer/blob/master/packages/model-viewer/src/three-components/EnvironmentScene.ts
3
- */
4
- import type * as THREE from 'three';
5
- declare function RoomEnvironment(): THREE.Scene;
6
- export type { RoomEnvironment };