three-stdlib 2.35.11 → 2.35.12

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Files changed (509) hide show
  1. package/animation/AnimationClipCreator.d.ts +1 -1
  2. package/animation/CCDIKSolver.d.ts +1 -1
  3. package/animation/MMDAnimationHelper.d.ts +3 -3
  4. package/animation/MMDPhysics.d.ts +1 -1
  5. package/cameras/CinematicCamera.d.ts +2 -2
  6. package/controls/ArcballControls.d.ts +4 -4
  7. package/controls/DeviceOrientationControls.d.ts +4 -4
  8. package/controls/DragControls.d.ts +3 -3
  9. package/controls/FirstPersonControls.d.ts +2 -2
  10. package/controls/FlyControls.d.ts +3 -3
  11. package/controls/OrbitControls.d.ts +4 -4
  12. package/controls/PointerLockControls.d.ts +3 -3
  13. package/controls/TrackballControls.d.ts +4 -4
  14. package/controls/TransformControls.d.ts +2 -2
  15. package/controls/experimental/CameraControls.d.ts +3 -3
  16. package/csm/CSM.d.ts +2 -2
  17. package/csm/CSMFrustum.d.ts +2 -2
  18. package/csm/CSMHelper.d.ts +2 -2
  19. package/curves/CurveExtras.d.ts +1 -1
  20. package/curves/NURBSCurve.d.ts +1 -1
  21. package/curves/NURBSSurface.d.ts +1 -1
  22. package/curves/NURBSUtils.d.ts +1 -1
  23. package/deprecated/Geometry.d.ts +1 -1
  24. package/effects/AnaglyphEffect.d.ts +1 -1
  25. package/effects/AsciiEffect.d.ts +1 -1
  26. package/effects/OutlineEffect.d.ts +1 -1
  27. package/effects/ParallaxBarrierEffect.d.ts +1 -1
  28. package/effects/PeppersGhostEffect.d.ts +1 -1
  29. package/effects/StereoEffect.d.ts +1 -1
  30. package/environments/RoomEnvironment.d.ts +2 -2
  31. package/exporters/ColladaExporter.d.ts +2 -2
  32. package/exporters/DRACOExporter.d.ts +2 -2
  33. package/exporters/GLTFExporter.d.ts +4 -4
  34. package/exporters/MMDExporter.d.ts +2 -2
  35. package/exporters/OBJExporter.d.ts +2 -2
  36. package/exporters/PLYExporter.d.ts +2 -2
  37. package/exporters/STLExporter.d.ts +1 -1
  38. package/exporters/USDZExporter.d.ts +2 -2
  39. package/geometries/BoxLineGeometry.d.ts +1 -1
  40. package/geometries/ConvexGeometry.d.ts +1 -1
  41. package/geometries/DecalGeometry.d.ts +1 -1
  42. package/geometries/LightningStrike.d.ts +1 -1
  43. package/geometries/ParametricGeometries.d.ts +3 -3
  44. package/geometries/ParametricGeometry.d.ts +2 -2
  45. package/geometries/RoundedBoxGeometry.d.ts +1 -1
  46. package/geometries/TeapotGeometry.d.ts +1 -1
  47. package/geometries/TextGeometry.d.ts +3 -3
  48. package/helpers/LightProbeHelper.d.ts +1 -1
  49. package/helpers/PositionalAudioHelper.d.ts +1 -1
  50. package/helpers/RaycasterHelper.d.ts +2 -2
  51. package/helpers/RectAreaLightHelper.d.ts +1 -1
  52. package/helpers/VertexNormalsHelper.d.ts +1 -1
  53. package/helpers/VertexTangentsHelper.d.ts +1 -1
  54. package/index.d.ts +262 -262
  55. package/interactive/HTMLMesh.d.ts +1 -1
  56. package/interactive/InteractiveGroup.d.ts +1 -1
  57. package/interactive/SelectionBox.d.ts +1 -1
  58. package/interactive/SelectionHelper.d.ts +2 -2
  59. package/libs/MeshoptDecoder.d.ts +1 -1
  60. package/libs/MotionControllers.d.ts +1 -1
  61. package/lights/LightProbeGenerator.d.ts +2 -2
  62. package/lights/RectAreaLightUniformsLib.d.ts +1 -1
  63. package/lines/Line2.d.ts +3 -3
  64. package/lines/LineGeometry.d.ts +2 -2
  65. package/lines/LineMaterial.d.ts +1 -1
  66. package/lines/LineSegments2.d.ts +3 -3
  67. package/lines/LineSegmentsGeometry.d.ts +1 -1
  68. package/lines/Wireframe.d.ts +3 -3
  69. package/lines/WireframeGeometry2.d.ts +2 -2
  70. package/loaders/3DMLoader.d.ts +1 -1
  71. package/loaders/3MFLoader.d.ts +1 -1
  72. package/loaders/AMFLoader.d.ts +1 -1
  73. package/loaders/AssimpLoader.d.ts +1 -1
  74. package/loaders/BVHLoader.d.ts +1 -1
  75. package/loaders/BasisTextureLoader.d.ts +1 -1
  76. package/loaders/ColladaLoader.d.ts +1 -1
  77. package/loaders/DDSLoader.d.ts +1 -1
  78. package/loaders/DRACOLoader.d.ts +1 -1
  79. package/loaders/EXRLoader.d.ts +1 -1
  80. package/loaders/FBXLoader.d.ts +1 -1
  81. package/loaders/FontLoader.d.ts +2 -2
  82. package/loaders/GCodeLoader.d.ts +1 -1
  83. package/loaders/GLTFLoader.d.ts +3 -3
  84. package/loaders/HDRCubeTextureLoader.d.ts +2 -2
  85. package/loaders/KMZLoader.d.ts +2 -2
  86. package/loaders/KTX2Loader.d.ts +1 -1
  87. package/loaders/KTXLoader.d.ts +1 -1
  88. package/loaders/LDrawLoader.d.ts +1 -1
  89. package/loaders/LUT3dlLoader.d.ts +1 -1
  90. package/loaders/LUTCubeLoader.d.ts +1 -1
  91. package/loaders/LWOLoader.d.ts +1 -1
  92. package/loaders/LottieLoader.d.ts +1 -1
  93. package/loaders/MD2Loader.d.ts +1 -1
  94. package/loaders/MDDLoader.d.ts +1 -1
  95. package/loaders/MMDLoader.d.ts +1 -1
  96. package/loaders/MTLLoader.d.ts +1 -1
  97. package/loaders/NRRDLoader.d.ts +2 -2
  98. package/loaders/OBJLoader.d.ts +2 -2
  99. package/loaders/PCDLoader.d.ts +1 -1
  100. package/loaders/PDBLoader.d.ts +1 -1
  101. package/loaders/PLYLoader.d.ts +1 -1
  102. package/loaders/PRWMLoader.d.ts +1 -1
  103. package/loaders/PVRLoader.d.ts +1 -1
  104. package/loaders/RGBELoader.d.ts +1 -1
  105. package/loaders/RGBMLoader.d.ts +1 -1
  106. package/loaders/STLLoader.d.ts +1 -1
  107. package/loaders/SVGLoader.d.ts +1 -1
  108. package/loaders/TDSLoader.d.ts +1 -1
  109. package/loaders/TGALoader.d.ts +1 -1
  110. package/loaders/TTFLoader.d.ts +1 -1
  111. package/loaders/TiltLoader.d.ts +1 -1
  112. package/loaders/VOXLoader.d.ts +1 -1
  113. package/loaders/VRMLLoader.d.ts +1 -1
  114. package/loaders/VRMLoader.d.ts +3 -3
  115. package/loaders/VTKLoader.d.ts +1 -1
  116. package/loaders/XLoader.d.ts +1 -1
  117. package/loaders/XYZLoader.d.ts +1 -1
  118. package/math/Capsule.d.ts +1 -1
  119. package/math/ColorConverter.d.ts +2 -2
  120. package/math/ConvexHull.d.ts +1 -1
  121. package/math/Lut.d.ts +1 -1
  122. package/math/MeshSurfaceSampler.d.ts +1 -1
  123. package/math/OBB.d.ts +1 -1
  124. package/math/Octree.d.ts +2 -2
  125. package/misc/ConvexObjectBreaker.d.ts +1 -1
  126. package/misc/GPUComputationRenderer.d.ts +1 -1
  127. package/misc/Gyroscope.d.ts +1 -1
  128. package/misc/MD2Character.d.ts +1 -1
  129. package/misc/MD2CharacterComplex.d.ts +1 -1
  130. package/misc/MorphAnimMesh.d.ts +1 -1
  131. package/misc/MorphBlendMesh.d.ts +1 -1
  132. package/misc/ProgressiveLightmap.d.ts +1 -1
  133. package/misc/RollerCoaster.d.ts +1 -1
  134. package/misc/Timer.d.ts +1 -1
  135. package/misc/TubePainter.d.ts +1 -1
  136. package/misc/Volume.d.ts +2 -2
  137. package/misc/VolumeSlice.d.ts +2 -2
  138. package/modifiers/CurveModifier.d.ts +1 -1
  139. package/modifiers/EdgeSplitModifier.d.ts +2 -2
  140. package/modifiers/SimplifyModifier.d.ts +2 -2
  141. package/modifiers/TessellateModifier.d.ts +2 -2
  142. package/objects/BatchedMesh.d.ts +2 -2
  143. package/objects/GroundProjectedEnv.d.ts +1 -1
  144. package/objects/Lensflare.d.ts +1 -1
  145. package/objects/LightningStorm.d.ts +2 -2
  146. package/objects/MarchingCubes.d.ts +1 -1
  147. package/objects/Reflector.d.ts +2 -2
  148. package/objects/ReflectorForSSRPass.d.ts +1 -1
  149. package/objects/ReflectorRTT.d.ts +3 -3
  150. package/objects/Refractor.d.ts +2 -2
  151. package/objects/ShadowMesh.d.ts +1 -1
  152. package/objects/Sky.d.ts +2 -2
  153. package/objects/Water.d.ts +1 -1
  154. package/objects/Water2.d.ts +2 -2
  155. package/package.json +5 -11
  156. package/physics/AmmoPhysics.d.ts +1 -1
  157. package/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
  158. package/postprocessing/AfterimagePass.d.ts +3 -3
  159. package/postprocessing/BloomPass.d.ts +4 -4
  160. package/postprocessing/BokehPass.d.ts +3 -3
  161. package/postprocessing/ClearPass.d.ts +3 -3
  162. package/postprocessing/CubeTexturePass.d.ts +2 -2
  163. package/postprocessing/DotScreenPass.d.ts +4 -4
  164. package/postprocessing/EffectComposer.d.ts +3 -3
  165. package/postprocessing/FilmPass.d.ts +4 -4
  166. package/postprocessing/GlitchPass.d.ts +4 -4
  167. package/postprocessing/HalftonePass.d.ts +3 -3
  168. package/postprocessing/LUTPass.d.ts +2 -2
  169. package/postprocessing/MaskPass.d.ts +3 -3
  170. package/postprocessing/OutlinePass.d.ts +3 -3
  171. package/postprocessing/Pass.d.ts +2 -2
  172. package/postprocessing/RenderPass.d.ts +3 -3
  173. package/postprocessing/RenderPixelatedPass.d.ts +2 -2
  174. package/postprocessing/SAOPass.d.ts +2 -2
  175. package/postprocessing/SMAAPass.d.ts +2 -2
  176. package/postprocessing/SSAARenderPass.d.ts +2 -2
  177. package/postprocessing/SSAOPass.d.ts +2 -2
  178. package/postprocessing/SSRPass.d.ts +3 -3
  179. package/postprocessing/SavePass.d.ts +2 -2
  180. package/postprocessing/ShaderPass.d.ts +4 -4
  181. package/postprocessing/TAARenderPass.d.ts +2 -2
  182. package/postprocessing/TexturePass.d.ts +2 -2
  183. package/postprocessing/UnrealBloomPass.d.ts +2 -2
  184. package/postprocessing/WaterPass.d.ts +3 -3
  185. package/renderers/CSS2DRenderer.d.ts +1 -1
  186. package/renderers/CSS3DRenderer.d.ts +1 -1
  187. package/renderers/Projector.d.ts +1 -1
  188. package/renderers/SVGRenderer.d.ts +1 -1
  189. package/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  190. package/shaders/AfterimageShader.d.ts +1 -1
  191. package/shaders/BasicShader.d.ts +1 -1
  192. package/shaders/BleachBypassShader.d.ts +1 -1
  193. package/shaders/BokehShader.d.ts +1 -1
  194. package/shaders/BokehShader2.d.ts +1 -1
  195. package/shaders/ColorCorrectionShader.d.ts +1 -1
  196. package/shaders/ColorifyShader.d.ts +1 -1
  197. package/shaders/ConvolutionShader.d.ts +2 -2
  198. package/shaders/CopyShader.d.ts +1 -1
  199. package/shaders/DepthLimitedBlurShader.d.ts +2 -2
  200. package/shaders/DotScreenShader.d.ts +1 -1
  201. package/shaders/FXAAShader.d.ts +1 -1
  202. package/shaders/FreiChenShader.d.ts +1 -1
  203. package/shaders/GammaCorrectionShader.d.ts +1 -1
  204. package/shaders/GodRaysShader.d.ts +1 -1
  205. package/shaders/HorizontalBlurShader.d.ts +1 -1
  206. package/shaders/LuminosityHighPassShader.d.ts +1 -1
  207. package/shaders/NormalMapShader.d.ts +1 -1
  208. package/shaders/SAOShader.d.ts +2 -2
  209. package/shaders/SMAAShader.d.ts +1 -1
  210. package/shaders/SSAOShader.d.ts +1 -1
  211. package/shaders/SSRShader.d.ts +1 -1
  212. package/shaders/SobelOperatorShader.d.ts +1 -1
  213. package/shaders/ToonShader.d.ts +1 -1
  214. package/shaders/TriangleBlurShader.d.ts +1 -1
  215. package/shaders/VerticalBlurShader.d.ts +1 -1
  216. package/shaders/VolumeShader.d.ts +1 -1
  217. package/textures/FlakesTexture.d.ts +1 -1
  218. package/types/shared.d.ts +1 -1
  219. package/utils/BufferGeometryUtils.d.ts +1 -1
  220. package/utils/GeometryCompressionUtils.d.ts +2 -2
  221. package/utils/GeometryUtils.d.ts +1 -1
  222. package/utils/LDrawUtils.d.ts +2 -2
  223. package/utils/RoughnessMipmapper.d.ts +1 -1
  224. package/utils/SceneUtils.d.ts +2 -2
  225. package/utils/ShadowMapViewer.d.ts +1 -1
  226. package/utils/SkeletonUtils.d.ts +2 -2
  227. package/utils/UVsDebug.d.ts +1 -1
  228. package/webxr/ARButton.d.ts +2 -2
  229. package/webxr/OculusHandModel.d.ts +3 -3
  230. package/webxr/OculusHandPointerModel.d.ts +1 -1
  231. package/webxr/Text2D.d.ts +1 -1
  232. package/webxr/VRButton.d.ts +2 -2
  233. package/webxr/XRControllerModelFactory.d.ts +4 -4
  234. package/webxr/XREstimatedLight.d.ts +1 -1
  235. package/webxr/XRHandMeshModel.d.ts +2 -2
  236. package/webxr/XRHandModelFactory.d.ts +3 -3
  237. package/webxr/XRHandPrimitiveModel.d.ts +2 -2
  238. package/_polyfill/constants.d.cts +0 -1
  239. package/_polyfill/uv1.d.cts +0 -5
  240. package/animation/AnimationClipCreator.d.cts +0 -12
  241. package/animation/CCDIKSolver.d.cts +0 -30
  242. package/animation/MMDAnimationHelper.d.cts +0 -93
  243. package/animation/MMDPhysics.d.cts +0 -119
  244. package/cameras/CinematicCamera.d.cts +0 -34
  245. package/controls/ArcballControls.d.cts +0 -376
  246. package/controls/DeviceOrientationControls.d.cts +0 -29
  247. package/controls/DragControls.d.cts +0 -67
  248. package/controls/EventDispatcher.d.cts +0 -41
  249. package/controls/FirstPersonControls.d.cts +0 -49
  250. package/controls/FlyControls.d.cts +0 -39
  251. package/controls/OrbitControls.d.cts +0 -74
  252. package/controls/PointerLockControls.d.cts +0 -39
  253. package/controls/StandardControlsEventMap.d.cts +0 -14
  254. package/controls/TrackballControls.d.cts +0 -97
  255. package/controls/TransformControls.d.cts +0 -151
  256. package/controls/experimental/CameraControls.d.cts +0 -213
  257. package/csm/CSM.d.cts +0 -61
  258. package/csm/CSMFrustum.d.cts +0 -19
  259. package/csm/CSMHelper.d.cts +0 -26
  260. package/csm/CSMShader.d.cts +0 -4
  261. package/curves/CurveExtras.d.cts +0 -68
  262. package/curves/NURBSCurve.d.cts +0 -11
  263. package/curves/NURBSSurface.d.cts +0 -13
  264. package/curves/NURBSUtils.d.cts +0 -20
  265. package/deprecated/Geometry.d.cts +0 -341
  266. package/effects/AnaglyphEffect.d.cts +0 -11
  267. package/effects/AsciiEffect.d.cts +0 -18
  268. package/effects/OutlineEffect.d.cts +0 -28
  269. package/effects/ParallaxBarrierEffect.d.cts +0 -8
  270. package/effects/PeppersGhostEffect.d.cts +0 -10
  271. package/effects/StereoEffect.d.cts +0 -9
  272. package/environments/RoomEnvironment.d.cts +0 -6
  273. package/exporters/ColladaExporter.d.cts +0 -50
  274. package/exporters/DRACOExporter.d.cts +0 -36
  275. package/exporters/GLTFExporter.d.cts +0 -114
  276. package/exporters/MMDExporter.d.cts +0 -12
  277. package/exporters/OBJExporter.d.cts +0 -18
  278. package/exporters/PLYExporter.d.cts +0 -23
  279. package/exporters/STLExporter.d.cts +0 -28
  280. package/exporters/USDZExporter.d.cts +0 -27
  281. package/geometries/BoxLineGeometry.d.cts +0 -12
  282. package/geometries/ConvexGeometry.d.cts +0 -5
  283. package/geometries/DecalGeometry.d.cts +0 -10
  284. package/geometries/LightningStrike.d.cts +0 -108
  285. package/geometries/ParametricGeometries.d.cts +0 -26
  286. package/geometries/ParametricGeometry.d.cts +0 -18
  287. package/geometries/RoundedBoxGeometry.d.cts +0 -5
  288. package/geometries/TeapotGeometry.d.cts +0 -13
  289. package/geometries/TextGeometry.d.cts +0 -18
  290. package/helpers/LightProbeHelper.d.cts +0 -10
  291. package/helpers/PositionalAudioHelper.d.cts +0 -13
  292. package/helpers/RaycasterHelper.d.cts +0 -33
  293. package/helpers/RectAreaLightHelper.d.cts +0 -11
  294. package/helpers/VertexNormalsHelper.d.cts +0 -13
  295. package/helpers/VertexTangentsHelper.d.cts +0 -13
  296. package/index.d.cts +0 -262
  297. package/interactive/HTMLMesh.d.cts +0 -6
  298. package/interactive/InteractiveGroup.d.cts +0 -5
  299. package/interactive/SelectionBox.d.cts +0 -15
  300. package/interactive/SelectionHelper.d.cts +0 -17
  301. package/libs/MeshoptDecoder.d.cts +0 -12
  302. package/libs/MotionControllers.d.cts +0 -176
  303. package/libs/zstddec.d.cts +0 -8
  304. package/lights/LightProbeGenerator.d.cts +0 -6
  305. package/lights/RectAreaLightUniformsLib.d.cts +0 -3
  306. package/lines/Line2.d.cts +0 -11
  307. package/lines/LineGeometry.d.cts +0 -10
  308. package/lines/LineMaterial.d.cts +0 -31
  309. package/lines/LineSegments2.d.cts +0 -14
  310. package/lines/LineSegmentsGeometry.d.cts +0 -16
  311. package/lines/Wireframe.d.cts +0 -11
  312. package/lines/WireframeGeometry2.d.cts +0 -8
  313. package/loaders/3DMLoader.d.cts +0 -17
  314. package/loaders/3MFLoader.d.cts +0 -16
  315. package/loaders/AMFLoader.d.cts +0 -14
  316. package/loaders/AssimpLoader.d.cts +0 -19
  317. package/loaders/BVHLoader.d.cts +0 -21
  318. package/loaders/BasisTextureLoader.d.cts +0 -32
  319. package/loaders/ColladaLoader.d.cts +0 -20
  320. package/loaders/DDSLoader.d.cts +0 -16
  321. package/loaders/DRACOLoader.d.cts +0 -18
  322. package/loaders/EXRLoader.d.cts +0 -18
  323. package/loaders/FBXLoader.d.cts +0 -14
  324. package/loaders/FontLoader.d.cts +0 -37
  325. package/loaders/GCodeLoader.d.cts +0 -15
  326. package/loaders/GLTFLoader.d.cts +0 -155
  327. package/loaders/HDRCubeTextureLoader.d.cts +0 -18
  328. package/loaders/KMZLoader.d.cts +0 -16
  329. package/loaders/KTX2Loader.d.cts +0 -10
  330. package/loaders/KTXLoader.d.cts +0 -16
  331. package/loaders/LDrawLoader.d.cts +0 -26
  332. package/loaders/LUT3dlLoader.d.cts +0 -20
  333. package/loaders/LUTCubeLoader.d.cts +0 -23
  334. package/loaders/LWOLoader.d.cts +0 -26
  335. package/loaders/LottieLoader.d.cts +0 -15
  336. package/loaders/MD2Loader.d.cts +0 -14
  337. package/loaders/MDDLoader.d.cts +0 -19
  338. package/loaders/MMDLoader.d.cts +0 -63
  339. package/loaders/MTLLoader.d.cts +0 -100
  340. package/loaders/NRRDLoader.d.cts +0 -22
  341. package/loaders/OBJLoader.d.cts +0 -17
  342. package/loaders/PCDLoader.d.cts +0 -15
  343. package/loaders/PDBLoader.d.cts +0 -22
  344. package/loaders/PLYLoader.d.cts +0 -16
  345. package/loaders/PRWMLoader.d.cts +0 -16
  346. package/loaders/PVRLoader.d.cts +0 -16
  347. package/loaders/RGBELoader.d.cts +0 -20
  348. package/loaders/RGBMLoader.d.cts +0 -32
  349. package/loaders/STLLoader.d.cts +0 -14
  350. package/loaders/SVGLoader.d.cts +0 -63
  351. package/loaders/TDSLoader.d.cts +0 -42
  352. package/loaders/TGALoader.d.cts +0 -14
  353. package/loaders/TTFLoader.d.cts +0 -15
  354. package/loaders/TiltLoader.d.cts +0 -14
  355. package/loaders/VOXLoader.d.cts +0 -29
  356. package/loaders/VRMLLoader.d.cts +0 -14
  357. package/loaders/VRMLoader.d.cts +0 -19
  358. package/loaders/VTKLoader.d.cts +0 -14
  359. package/loaders/XLoader.d.cts +0 -19
  360. package/loaders/XYZLoader.d.cts +0 -14
  361. package/math/Capsule.d.cts +0 -27
  362. package/math/ColorConverter.d.cts +0 -21
  363. package/math/ConvexHull.d.cts +0 -89
  364. package/math/ImprovedNoise.d.cts +0 -4
  365. package/math/Lut.d.cts +0 -27
  366. package/math/MeshSurfaceSampler.d.cts +0 -18
  367. package/math/OBB.d.cts +0 -24
  368. package/math/Octree.d.cts +0 -24
  369. package/math/SimplexNoise.d.cts +0 -21
  370. package/misc/ConvexObjectBreaker.d.cts +0 -25
  371. package/misc/GPUComputationRenderer.d.cts +0 -53
  372. package/misc/Gyroscope.d.cts +0 -5
  373. package/misc/MD2Character.d.cts +0 -33
  374. package/misc/MD2CharacterComplex.d.cts +0 -47
  375. package/misc/MorphAnimMesh.d.cts +0 -13
  376. package/misc/MorphBlendMesh.d.cts +0 -21
  377. package/misc/ProgressiveLightmap.d.cts +0 -60
  378. package/misc/RollerCoaster.d.cts +0 -21
  379. package/misc/Timer.d.cts +0 -27
  380. package/misc/TubePainter.d.cts +0 -10
  381. package/misc/Volume.d.cts +0 -37
  382. package/misc/VolumeSlice.d.cts +0 -28
  383. package/misc/WebGL.d.cts +0 -5
  384. package/modifiers/CurveModifier.d.cts +0 -91
  385. package/modifiers/EdgeSplitModifier.d.cts +0 -19
  386. package/modifiers/SimplifyModifier.d.cts +0 -19
  387. package/modifiers/TessellateModifier.d.cts +0 -11
  388. package/objects/BatchedMesh.d.cts +0 -48
  389. package/objects/GroundProjectedEnv.d.cts +0 -12
  390. package/objects/Lensflare.d.cts +0 -17
  391. package/objects/LightningStorm.d.cts +0 -32
  392. package/objects/MarchingCubes.d.cts +0 -76
  393. package/objects/Reflector.d.cts +0 -23
  394. package/objects/ReflectorForSSRPass.d.cts +0 -48
  395. package/objects/ReflectorRTT.d.cts +0 -6
  396. package/objects/Refractor.d.cts +0 -23
  397. package/objects/ShadowMesh.d.cts +0 -10
  398. package/objects/Sky.d.cts +0 -18
  399. package/objects/Water.d.cts +0 -22
  400. package/objects/Water2.d.cts +0 -23
  401. package/physics/AmmoPhysics.d.cts +0 -7
  402. package/postprocessing/AdaptiveToneMappingPass.d.cts +0 -29
  403. package/postprocessing/AfterimagePass.d.cts +0 -15
  404. package/postprocessing/BloomPass.d.cts +0 -29
  405. package/postprocessing/BokehPass.d.cts +0 -26
  406. package/postprocessing/ClearPass.d.cts +0 -10
  407. package/postprocessing/CubeTexturePass.d.cts +0 -14
  408. package/postprocessing/DotScreenPass.d.cts +0 -11
  409. package/postprocessing/EffectComposer.d.cts +0 -28
  410. package/postprocessing/FilmPass.d.cts +0 -11
  411. package/postprocessing/GlitchPass.d.cts +0 -16
  412. package/postprocessing/HalftonePass.d.cts +0 -26
  413. package/postprocessing/LUTPass.d.cts +0 -13
  414. package/postprocessing/MaskPass.d.cts +0 -14
  415. package/postprocessing/OutlinePass.d.cts +0 -53
  416. package/postprocessing/Pass.d.cts +0 -21
  417. package/postprocessing/RenderPass.d.cts +0 -14
  418. package/postprocessing/RenderPixelatedPass.d.cts +0 -34
  419. package/postprocessing/SAOPass.d.cts +0 -78
  420. package/postprocessing/SMAAPass.d.cts +0 -21
  421. package/postprocessing/SSAARenderPass.d.cts +0 -17
  422. package/postprocessing/SSAOPass.d.cts +0 -70
  423. package/postprocessing/SSRPass.d.cts +0 -123
  424. package/postprocessing/SavePass.d.cts +0 -12
  425. package/postprocessing/ShaderPass.d.cts +0 -13
  426. package/postprocessing/TAARenderPass.d.cts +0 -8
  427. package/postprocessing/TexturePass.d.cts +0 -12
  428. package/postprocessing/UnrealBloomPass.d.cts +0 -31
  429. package/postprocessing/WaterPass.d.cts +0 -35
  430. package/renderers/CSS2DRenderer.d.cts +0 -23
  431. package/renderers/CSS3DRenderer.d.cts +0 -26
  432. package/renderers/Projector.d.cts +0 -60
  433. package/renderers/SVGRenderer.d.cts +0 -25
  434. package/shaders/ACESFilmicToneMappingShader.d.cts +0 -16
  435. package/shaders/AfterimageShader.d.cts +0 -15
  436. package/shaders/BasicShader.d.cts +0 -8
  437. package/shaders/BleachBypassShader.d.cts +0 -14
  438. package/shaders/BlendShader.d.cts +0 -21
  439. package/shaders/BokehShader.d.cts +0 -24
  440. package/shaders/BokehShader2.d.cts +0 -50
  441. package/shaders/BrightnessContrastShader.d.cts +0 -21
  442. package/shaders/ColorCorrectionShader.d.cts +0 -22
  443. package/shaders/ColorifyShader.d.cts +0 -16
  444. package/shaders/ConvolutionShader.d.cts +0 -21
  445. package/shaders/CopyShader.d.cts +0 -12
  446. package/shaders/DOFMipMapShader.d.cts +0 -23
  447. package/shaders/DepthLimitedBlurShader.d.cts +0 -28
  448. package/shaders/DigitalGlitch.d.cts +0 -39
  449. package/shaders/DotScreenShader.d.cts +0 -27
  450. package/shaders/FXAAShader.d.cts +0 -19
  451. package/shaders/FilmShader.d.cts +0 -43
  452. package/shaders/FocusShader.d.cts +0 -26
  453. package/shaders/FreiChenShader.d.cts +0 -19
  454. package/shaders/FresnelShader.d.cts +0 -24
  455. package/shaders/GammaCorrectionShader.d.cts +0 -12
  456. package/shaders/GodRaysShader.d.cts +0 -97
  457. package/shaders/HalftoneShader.d.cts +0 -51
  458. package/shaders/HorizontalBlurShader.d.cts +0 -18
  459. package/shaders/HorizontalTiltShiftShader.d.cts +0 -23
  460. package/shaders/HueSaturationShader.d.cts +0 -21
  461. package/shaders/KaleidoShader.d.cts +0 -24
  462. package/shaders/LuminosityHighPassShader.d.cts +0 -27
  463. package/shaders/LuminosityShader.d.cts +0 -13
  464. package/shaders/MirrorShader.d.cts +0 -18
  465. package/shaders/NormalMapShader.d.cts +0 -23
  466. package/shaders/ParallaxShader.d.cts +0 -28
  467. package/shaders/PixelShader.d.cts +0 -18
  468. package/shaders/RGBShiftShader.d.cts +0 -24
  469. package/shaders/SAOShader.d.cts +0 -25
  470. package/shaders/SMAAShader.d.cts +0 -60
  471. package/shaders/SSAOShader.d.cts +0 -86
  472. package/shaders/SSRShader.d.cts +0 -94
  473. package/shaders/SepiaShader.d.cts +0 -17
  474. package/shaders/SobelOperatorShader.d.cts +0 -19
  475. package/shaders/SubsurfaceScatteringShader.d.cts +0 -5
  476. package/shaders/TechnicolorShader.d.cts +0 -15
  477. package/shaders/ToneMapShader.d.cts +0 -27
  478. package/shaders/ToonShader.d.cts +0 -108
  479. package/shaders/TriangleBlurShader.d.cts +0 -22
  480. package/shaders/UnpackDepthRGBAShader.d.cts +0 -16
  481. package/shaders/VerticalBlurShader.d.cts +0 -18
  482. package/shaders/VerticalTiltShiftShader.d.cts +0 -23
  483. package/shaders/VignetteShader.d.cts +0 -20
  484. package/shaders/VolumeShader.d.cts +0 -30
  485. package/shaders/WaterRefractionShader.d.cts +0 -21
  486. package/shaders/types.d.cts +0 -13
  487. package/textures/FlakesTexture.d.cts +0 -4
  488. package/types/helpers.d.cts +0 -1
  489. package/types/shared.d.cts +0 -9
  490. package/types/utils.d.cts +0 -3
  491. package/utils/BufferGeometryUtils.d.cts +0 -63
  492. package/utils/GeometryCompressionUtils.d.cts +0 -7
  493. package/utils/GeometryUtils.d.cts +0 -6
  494. package/utils/LDrawUtils.d.cts +0 -5
  495. package/utils/RoughnessMipmapper.d.cts +0 -8
  496. package/utils/SceneUtils.d.cts +0 -9
  497. package/utils/ShadowMapViewer.d.cts +0 -24
  498. package/utils/SkeletonUtils.d.cts +0 -14
  499. package/utils/UVsDebug.d.cts +0 -3
  500. package/webxr/ARButton.d.cts +0 -6
  501. package/webxr/OculusHandModel.d.cts +0 -23
  502. package/webxr/OculusHandPointerModel.d.cts +0 -65
  503. package/webxr/Text2D.d.cts +0 -3
  504. package/webxr/VRButton.d.cts +0 -11
  505. package/webxr/XRControllerModelFactory.d.cts +0 -23
  506. package/webxr/XREstimatedLight.d.cts +0 -33
  507. package/webxr/XRHandMeshModel.d.cts +0 -9
  508. package/webxr/XRHandModelFactory.d.cts +0 -25
  509. package/webxr/XRHandPrimitiveModel.d.cts +0 -24
@@ -1,119 +0,0 @@
1
- import type { Bone, Euler, Matrix4, MeshBasicMaterial, Object3D, Quaternion, SkinnedMesh, Vector3 } from 'three'
2
-
3
- export interface MMDPhysicsParameter {
4
- unitStep?: number | undefined
5
- maxStepNum?: number | undefined
6
- gravity?: Vector3 | undefined
7
- }
8
-
9
- export class MMDPhysics {
10
- constructor(mesh: SkinnedMesh, rigidBodyParams: object[], constraintParams?: object[], params?: MMDPhysicsParameter)
11
- manager: ResourceManager
12
- mesh: SkinnedMesh
13
- unitStep: number
14
- maxStepNum: number
15
- gravity: Vector3
16
- world: null
17
- bodies: RigidBody[]
18
- constraints: Constraint[]
19
-
20
- update(delta: number): this
21
- reset(): this
22
- warmup(cycles: number): this
23
- setGravity(gravity: Vector3): this
24
- createHelper(): MMDPhysicsHelper
25
- }
26
-
27
- export class ResourceManager {
28
- constructor()
29
- threeVector3s: Vector3[]
30
- threeMatrix4s: Matrix4[]
31
- threeQuaternions: Quaternion[]
32
- threeEulers: Euler[]
33
- transforms: object[]
34
- quaternions: object[]
35
- vector3s: object[]
36
-
37
- allocThreeVector3(): void
38
- freeThreeVector3(v: Vector3): void
39
- allocThreeMatrix4(): void
40
- freeThreeMatrix4(m: Matrix4): void
41
- allocThreeQuaternion(): void
42
- freeThreeQuaternion(q: Quaternion): void
43
- allocThreeEuler(): void
44
- freeThreeEuler(e: Euler): void
45
- allocTransform(): void
46
- freeTransform(t: object): void
47
- allocQuaternion(): void
48
- freeQuaternion(q: object): void
49
- allocVector3(): void
50
- freeVector3(v: object): void
51
- setIdentity(): void
52
- getBasis(t: object): object
53
- getBasisAsMatrix3(t: object): object
54
- getOrigin(t: object): object
55
- setOrigin(t: object, v: object): void
56
- copyOrigin(t1: object, t2: object): void
57
- setBasis(t: object, q: object): void
58
- setBasisFromMatrix3(t: object, m: object): void
59
- setOriginFromArray3(t: object, a: number[]): void
60
- setOriginFromThreeVector3(t: object, v: Vector3): void
61
- setBasisFromArray3(t: object, a: number[]): void
62
- setBasisFromThreeQuaternion(t: object, a: Quaternion): void
63
- multiplyTransforms(t1: object, t2: object): object
64
- inverseTransform(t: object): object
65
- multiplyMatrices3(m1: object, m2: object): object
66
- addVector3(v1: object, v2: object): object
67
- dotVectors3(v1: object, v2: object): number
68
- rowOfMatrix3(m: object, i: number): object
69
- columnOfMatrix3(m: object, i: number): object
70
- negativeVector3(v: object): object
71
- multiplyMatrix3ByVector3(m: object, v: object): object
72
- transposeMatrix3(m: object): object
73
- quaternionToMatrix3(q: object): object
74
- matrix3ToQuaternion(m: object): object
75
- }
76
-
77
- export class RigidBody {
78
- constructor(mesh: SkinnedMesh, world: object, params: object, manager: ResourceManager)
79
- mesh: SkinnedMesh
80
- world: object
81
- params: object
82
- manager: ResourceManager
83
-
84
- body: object
85
- bone: Bone
86
- boneOffsetForm: object
87
- boneOffsetFormInverse: object
88
-
89
- reset(): this
90
- updateFromBone(): this
91
- updateBone(): this
92
- }
93
-
94
- export class Constraint {
95
- constructor(
96
- mesh: SkinnedMesh,
97
- world: object,
98
- bodyA: RigidBody,
99
- bodyB: RigidBody,
100
- params: object,
101
- manager: ResourceManager,
102
- )
103
-
104
- mesh: SkinnedMesh
105
- world: object
106
- bodyA: RigidBody
107
- bodyB: RigidBody
108
- params: object
109
- manager: ResourceManager
110
- }
111
-
112
- export class MMDPhysicsHelper extends Object3D {
113
- mesh: SkinnedMesh
114
- physics: MMDPhysics
115
- materials: [MeshBasicMaterial, MeshBasicMaterial, MeshBasicMaterial]
116
-
117
- constructor(mesh: SkinnedMesh, physics: MMDPhysics)
118
- dispose(): void
119
- }
@@ -1,34 +0,0 @@
1
- import type { PerspectiveCamera, ShaderMaterial, Scene, WebGLRenderer, OrthographicCamera, WebGLRenderTarget } from 'three'
2
-
3
- import type { BokehShader2Uniforms } from './../shaders/BokehShader2.d.cts'
4
-
5
- export class CinematicCamera extends PerspectiveCamera {
6
- constructor(fov: number, aspect: number, near: number, far: number)
7
-
8
- postprocessing: {
9
- enabled: boolean
10
- scene: Scene
11
- camera: OrthographicCamera
12
- rtTextureDepth: WebGLRenderTarget
13
- rtTextureColor: WebGLRenderTarget
14
- bokeh_uniforms: BokehShader2Uniforms
15
- }
16
- shaderSettings: {
17
- rings: number
18
- samples: number
19
- }
20
- materialDepth: ShaderMaterial
21
- coc: number
22
- aperture: number
23
- fNumber: number
24
- hyperFocal: number
25
- filmGauge: number
26
-
27
- linearize(depth: number): number
28
- smoothstep(near: number, far: number, depth: number): number
29
- saturate(x: number): number
30
- focusAt(focusDistance: number): void
31
- initPostProcessing(): void
32
- renderCinematic(scene: Scene, renderer: WebGLRenderer): void
33
- setLens(focalLength: number, frameHeight?: number, fNumber?: number, coc?: number): void
34
- }
@@ -1,376 +0,0 @@
1
- import type { Vector3, Scene, PerspectiveCamera, OrthographicCamera } from 'three';
2
- import type { EventDispatcher } from './EventDispatcher.d.cts';
3
- import type { StandardControlsEventMap } from './StandardControlsEventMap.d.cts';
4
- type Camera = OrthographicCamera | PerspectiveCamera;
5
- /**
6
- *
7
- * @param {CamOrthographicCamera | PerspectiveCameraera} camera Virtual camera used in the scene
8
- * @param {HTMLElement=null} domElement Renderer's dom element
9
- * @param {Scene=null} scene The scene to be rendered
10
- */
11
- declare class ArcballControls extends EventDispatcher<StandardControlsEventMap> {
12
- private camera;
13
- private domElement;
14
- private scene;
15
- private mouseActions;
16
- private _mouseOp;
17
- private _v2_1;
18
- private _v3_1;
19
- private _v3_2;
20
- private _m4_1;
21
- private _m4_2;
22
- private _quat;
23
- private _translationMatrix;
24
- private _rotationMatrix;
25
- private _scaleMatrix;
26
- private _rotationAxis;
27
- private _cameraMatrixState;
28
- private _cameraProjectionState;
29
- private _fovState;
30
- private _upState;
31
- private _zoomState;
32
- private _nearPos;
33
- private _farPos;
34
- private _gizmoMatrixState;
35
- private _up0;
36
- private _zoom0;
37
- private _fov0;
38
- private _initialNear;
39
- private _nearPos0;
40
- private _initialFar;
41
- private _farPos0;
42
- private _cameraMatrixState0;
43
- private _gizmoMatrixState0;
44
- private _button;
45
- private _touchStart;
46
- private _touchCurrent;
47
- private _input;
48
- private _switchSensibility;
49
- private _startFingerDistance;
50
- private _currentFingerDistance;
51
- private _startFingerRotation;
52
- private _currentFingerRotation;
53
- private _devPxRatio;
54
- private _downValid;
55
- private _nclicks;
56
- private _downEvents;
57
- private _clickStart;
58
- private _maxDownTime;
59
- private _maxInterval;
60
- private _posThreshold;
61
- private _movementThreshold;
62
- private _currentCursorPosition;
63
- private _startCursorPosition;
64
- private _grid;
65
- private _gridPosition;
66
- private _gizmos;
67
- private _curvePts;
68
- private _timeStart;
69
- private _animationId;
70
- focusAnimationTime: number;
71
- private _timePrev;
72
- private _timeCurrent;
73
- private _anglePrev;
74
- private _angleCurrent;
75
- private _cursorPosPrev;
76
- private _cursorPosCurr;
77
- private _wPrev;
78
- private _wCurr;
79
- adjustNearFar: boolean;
80
- scaleFactor: number;
81
- dampingFactor: number;
82
- wMax: number;
83
- enableAnimations: boolean;
84
- enableGrid: boolean;
85
- cursorZoom: boolean;
86
- minFov: number;
87
- maxFov: number;
88
- enabled: boolean;
89
- enablePan: boolean;
90
- enableRotate: boolean;
91
- enableZoom: boolean;
92
- minDistance: number;
93
- maxDistance: number;
94
- minZoom: number;
95
- maxZoom: number;
96
- readonly target: Vector3;
97
- private _currentTarget;
98
- private _tbRadius;
99
- private _state;
100
- constructor(camera: Camera | null, domElement?: HTMLElement | null | undefined, scene?: Scene | null | undefined);
101
- private onWindowResize;
102
- private onContextMenu;
103
- private onPointerCancel;
104
- private onPointerDown;
105
- private onPointerMove;
106
- private onPointerUp;
107
- private onWheel;
108
- private onSinglePanStart;
109
- private onSinglePanMove;
110
- private onSinglePanEnd;
111
- private onDoubleTap;
112
- private onDoublePanStart;
113
- private onDoublePanMove;
114
- private onDoublePanEnd;
115
- private onRotateStart;
116
- private onRotateMove;
117
- private onRotateEnd;
118
- private onPinchStart;
119
- private onPinchMove;
120
- private onPinchEnd;
121
- private onTriplePanStart;
122
- private onTriplePanMove;
123
- private onTriplePanEnd;
124
- /**
125
- * Set _center's x/y coordinates
126
- * @param {Number} clientX
127
- * @param {Number} clientY
128
- */
129
- private setCenter;
130
- /**
131
- * Set default mouse actions
132
- */
133
- private initializeMouseActions;
134
- /**
135
- * Set a new mouse action by specifying the operation to be performed and a mouse/key combination. In case of conflict, replaces the existing one
136
- * @param {String} operation The operation to be performed ('PAN', 'ROTATE', 'ZOOM', 'FOV)
137
- * @param {*} mouse A mouse button (0, 1, 2) or 'WHEEL' for wheel notches
138
- * @param {*} key The keyboard modifier ('CTRL', 'SHIFT') or null if key is not needed
139
- * @returns {Boolean} True if the mouse action has been successfully added, false otherwise
140
- */
141
- private setMouseAction;
142
- /**
143
- * Return the operation associated to a mouse/keyboard combination
144
- * @param {*} mouse A mouse button (0, 1, 2) or 'WHEEL' for wheel notches
145
- * @param {*} key The keyboard modifier ('CTRL', 'SHIFT') or null if key is not needed
146
- * @returns The operation if it has been found, null otherwise
147
- */
148
- private getOpFromAction;
149
- /**
150
- * Get the operation associated to mouse and key combination and returns the corresponding FSA state
151
- * @param {Number} mouse Mouse button
152
- * @param {String} key Keyboard modifier
153
- * @returns The FSA state obtained from the operation associated to mouse/keyboard combination
154
- */
155
- private getOpStateFromAction;
156
- /**
157
- * Calculate the angle between two pointers
158
- * @param {PointerEvent} p1
159
- * @param {PointerEvent} p2
160
- * @returns {Number} The angle between two pointers in degrees
161
- */
162
- private getAngle;
163
- /**
164
- * Update a PointerEvent inside current pointerevents array
165
- * @param {PointerEvent} event
166
- */
167
- private updateTouchEvent;
168
- /**
169
- * Apply a transformation matrix, to the camera and gizmos
170
- * @param {Object} transformation Object containing matrices to apply to camera and gizmos
171
- */
172
- private applyTransformMatrix;
173
- /**
174
- * Calculate the angular speed
175
- * @param {Number} p0 Position at t0
176
- * @param {Number} p1 Position at t1
177
- * @param {Number} t0 Initial time in milliseconds
178
- * @param {Number} t1 Ending time in milliseconds
179
- */
180
- private calculateAngularSpeed;
181
- /**
182
- * Calculate the distance between two pointers
183
- * @param {PointerEvent} p0 The first pointer
184
- * @param {PointerEvent} p1 The second pointer
185
- * @returns {number} The distance between the two pointers
186
- */
187
- private calculatePointersDistance;
188
- /**
189
- * Calculate the rotation axis as the vector perpendicular between two vectors
190
- * @param {Vector3} vec1 The first vector
191
- * @param {Vector3} vec2 The second vector
192
- * @returns {Vector3} The normalized rotation axis
193
- */
194
- private calculateRotationAxis;
195
- /**
196
- * Calculate the trackball radius so that gizmo's diamater will be 2/3 of the minimum side of the camera frustum
197
- * @param {Camera} camera
198
- * @returns {Number} The trackball radius
199
- */
200
- private calculateTbRadius;
201
- /**
202
- * Focus operation consist of positioning the point of interest in front of the camera and a slightly zoom in
203
- * @param {Vector3} point The point of interest
204
- * @param {Number} size Scale factor
205
- * @param {Number} amount Amount of operation to be completed (used for focus animations, default is complete full operation)
206
- */
207
- private focus;
208
- /**
209
- * Draw a grid and add it to the scene
210
- */
211
- private drawGrid;
212
- connect: (domElement: HTMLElement) => void;
213
- /**
214
- * Remove all listeners, stop animations and clean scene
215
- */
216
- dispose: () => void;
217
- /**
218
- * remove the grid from the scene
219
- */
220
- private disposeGrid;
221
- /**
222
- * Compute the easing out cubic function for ease out effect in animation
223
- * @param {Number} t The absolute progress of the animation in the bound of 0 (beginning of the) and 1 (ending of animation)
224
- * @returns {Number} Result of easing out cubic at time t
225
- */
226
- private easeOutCubic;
227
- /**
228
- * Make rotation gizmos more or less visible
229
- * @param {Boolean} isActive If true, make gizmos more visible
230
- */
231
- private activateGizmos;
232
- /**
233
- * Calculate the cursor position in NDC
234
- * @param {number} x Cursor horizontal coordinate within the canvas
235
- * @param {number} y Cursor vertical coordinate within the canvas
236
- * @param {HTMLElement} canvas The canvas where the renderer draws its output
237
- * @returns {Vector2} Cursor normalized position inside the canvas
238
- */
239
- private getCursorNDC;
240
- /**
241
- * Calculate the cursor position inside the canvas x/y coordinates with the origin being in the center of the canvas
242
- * @param {Number} x Cursor horizontal coordinate within the canvas
243
- * @param {Number} y Cursor vertical coordinate within the canvas
244
- * @param {HTMLElement} canvas The canvas where the renderer draws its output
245
- * @returns {Vector2} Cursor position inside the canvas
246
- */
247
- private getCursorPosition;
248
- /**
249
- * Set the camera to be controlled
250
- * @param {Camera} camera The virtual camera to be controlled
251
- */
252
- private setCamera;
253
- /**
254
- * Set gizmos visibility
255
- * @param {Boolean} value Value of gizmos visibility
256
- */
257
- setGizmosVisible(value: boolean): void;
258
- /**
259
- * Creates the rotation gizmos matching trackball center and radius
260
- * @param {Vector3} tbCenter The trackball center
261
- * @param {number} tbRadius The trackball radius
262
- */
263
- private makeGizmos;
264
- /**
265
- * Perform animation for focus operation
266
- * @param {Number} time Instant in which this function is called as performance.now()
267
- * @param {Vector3} point Point of interest for focus operation
268
- * @param {Matrix4} cameraMatrix Camera matrix
269
- * @param {Matrix4} gizmoMatrix Gizmos matrix
270
- */
271
- private onFocusAnim;
272
- /**
273
- * Perform animation for rotation operation
274
- * @param {Number} time Instant in which this function is called as performance.now()
275
- * @param {Vector3} rotationAxis Rotation axis
276
- * @param {number} w0 Initial angular velocity
277
- */
278
- private onRotationAnim;
279
- /**
280
- * Perform pan operation moving camera between two points
281
- * @param {Vector3} p0 Initial point
282
- * @param {Vector3} p1 Ending point
283
- * @param {Boolean} adjust If movement should be adjusted considering camera distance (Perspective only)
284
- */
285
- private pan;
286
- /**
287
- * Reset trackball
288
- */
289
- reset: () => void;
290
- /**
291
- * Rotate the camera around an axis passing by trackball's center
292
- * @param {Vector3} axis Rotation axis
293
- * @param {number} angle Angle in radians
294
- * @returns {Object} Object with 'camera' field containing transformation matrix resulting from the operation to be applied to the camera
295
- */
296
- private rotate;
297
- copyState: () => void;
298
- pasteState: () => void;
299
- /**
300
- * Save the current state of the control. This can later be recovered with .reset
301
- */
302
- saveState: () => void;
303
- /**
304
- * Perform uniform scale operation around a given point
305
- * @param {Number} size Scale factor
306
- * @param {Vector3} point Point around which scale
307
- * @param {Boolean} scaleGizmos If gizmos should be scaled (Perspective only)
308
- * @returns {Object} Object with 'camera' and 'gizmo' fields containing transformation matrices resulting from the operation to be applied to the camera and gizmos
309
- */
310
- private applyScale;
311
- /**
312
- * Set camera fov
313
- * @param {Number} value fov to be setted
314
- */
315
- private setFov;
316
- /**
317
- * Set the trackball's center point
318
- * @param {Number} x X coordinate
319
- * @param {Number} y Y coordinate
320
- * @param {Number} z Z coordinate
321
- */
322
- setTarget: (x: number, y: number, z: number) => void;
323
- /**
324
- * Set values in transformation object
325
- * @param {Matrix4} camera Transformation to be applied to the camera
326
- * @param {Matrix4} gizmos Transformation to be applied to gizmos
327
- */
328
- private setTransformationMatrices;
329
- /**
330
- * Rotate camera around its direction axis passing by a given point by a given angle
331
- * @param {Vector3} point The point where the rotation axis is passing trough
332
- * @param {Number} angle Angle in radians
333
- * @returns The computed transormation matix
334
- */
335
- private zRotate;
336
- /**
337
- * Unproject the cursor on the 3D object surface
338
- * @param {Vector2} cursor Cursor coordinates in NDC
339
- * @param {Camera} camera Virtual camera
340
- * @returns {Vector3} The point of intersection with the model, if exist, null otherwise
341
- */
342
- private unprojectOnObj;
343
- /**
344
- * Unproject the cursor on the trackball surface
345
- * @param {Camera} camera The virtual camera
346
- * @param {Number} cursorX Cursor horizontal coordinate on screen
347
- * @param {Number} cursorY Cursor vertical coordinate on screen
348
- * @param {HTMLElement} canvas The canvas where the renderer draws its output
349
- * @param {number} tbRadius The trackball radius
350
- * @returns {Vector3} The unprojected point on the trackball surface
351
- */
352
- private unprojectOnTbSurface;
353
- /**
354
- * Unproject the cursor on the plane passing through the center of the trackball orthogonal to the camera
355
- * @param {Camera} camera The virtual camera
356
- * @param {Number} cursorX Cursor horizontal coordinate on screen
357
- * @param {Number} cursorY Cursor vertical coordinate on screen
358
- * @param {HTMLElement} canvas The canvas where the renderer draws its output
359
- * @param {Boolean} initialDistance If initial distance between camera and gizmos should be used for calculations instead of current (Perspective only)
360
- * @returns {Vector3} The unprojected point on the trackball plane
361
- */
362
- private unprojectOnTbPlane;
363
- /**
364
- * Update camera and gizmos state
365
- */
366
- private updateMatrixState;
367
- /**
368
- * Update the trackball FSA
369
- * @param {STATE} newState New state of the FSA
370
- * @param {Boolean} updateMatrices If matriices state should be updated
371
- */
372
- private updateTbState;
373
- update: () => void;
374
- private setStateFromJSON;
375
- }
376
- export type { ArcballControls };
@@ -1,29 +0,0 @@
1
- import type { Camera } from 'three';
2
- import type { EventDispatcher } from './EventDispatcher.d.cts';
3
- import type { StandardControlsEventMap } from './StandardControlsEventMap.d.cts';
4
- /**
5
- * W3C Device Orientation control (http://w3c.github.io/deviceorientation/spec-source-orientation.html)
6
- */
7
- declare class DeviceOrientationControls extends EventDispatcher<StandardControlsEventMap> {
8
- object: Camera;
9
- private changeEvent;
10
- private EPS;
11
- enabled: boolean;
12
- deviceOrientation: Partial<DeviceOrientationEvent>;
13
- screenOrientation: string | number;
14
- alphaOffset: number;
15
- constructor(object: Camera);
16
- private onDeviceOrientationChangeEvent;
17
- private onScreenOrientationChangeEvent;
18
- private zee;
19
- private euler;
20
- private q0;
21
- private q1;
22
- private setObjectQuaternion;
23
- connect: () => void;
24
- disconnect: () => void;
25
- private lastQuaternion;
26
- update: () => void;
27
- dispose: () => void;
28
- }
29
- export type { DeviceOrientationControls };
@@ -1,67 +0,0 @@
1
- import type { Camera, Object3D, Raycaster } from 'three';
2
- import type { EventDispatcher } from './EventDispatcher.d.cts';
3
- export interface DragControlsEventMap {
4
- /**
5
- * Fires when the pointer is moved onto a 3D object, or onto one of its children.
6
- */
7
- hoveron: {
8
- object: Object3D;
9
- };
10
- /**
11
- * Fires when the pointer is moved out of a 3D object.
12
- */
13
- hoveroff: {
14
- object: Object3D;
15
- };
16
- /**
17
- * Fires when the user starts to drag a 3D object.
18
- */
19
- dragstart: {
20
- object: Object3D;
21
- };
22
- /**
23
- * Fires when the user drags a 3D object.
24
- */
25
- drag: {
26
- object: Object3D;
27
- };
28
- /**
29
- * Fires when the user has finished dragging a 3D object.
30
- */
31
- dragend: {
32
- object: Object3D;
33
- };
34
- }
35
- declare class DragControls extends EventDispatcher<DragControlsEventMap> {
36
- enabled: boolean;
37
- transformGroup: boolean;
38
- private _objects;
39
- private _camera;
40
- private _domElement;
41
- private _plane;
42
- private _raycaster;
43
- private _mouse;
44
- private _offset;
45
- private _intersection;
46
- private _worldPosition;
47
- private _inverseMatrix;
48
- private _intersections;
49
- private _selected;
50
- private _hovered;
51
- constructor(_objects: Object3D[], _camera: Camera, _domElement: HTMLElement);
52
- activate: () => void;
53
- deactivate: () => void;
54
- dispose: () => void;
55
- getObjects: () => Object3D[];
56
- getRaycaster: () => Raycaster;
57
- private onMouseMove;
58
- private onMouseDown;
59
- private onMouseCancel;
60
- private onPointerMove;
61
- private onPointerDown;
62
- private onPointerCancel;
63
- private onTouchMove;
64
- private onTouchStart;
65
- private onTouchEnd;
66
- }
67
- export type { DragControls };
@@ -1,41 +0,0 @@
1
- /**
2
- * The minimal basic Event that can be dispatched by a {@link EventDispatcher<>}.
3
- */
4
- export interface BaseEvent<TEventType extends string = string> {
5
- readonly type: TEventType;
6
- target: any;
7
- }
8
- /**
9
- * The minimal expected contract of a fired Event that was dispatched by a {@link EventDispatcher<>}.
10
- */
11
- export interface Event<TEventType extends string = string, TTarget = unknown> {
12
- readonly type: TEventType;
13
- readonly target: TTarget;
14
- }
15
- export type EventListener<TEventData, TEventType extends string, TTarget> = (event: TEventData & Event<TEventType, TTarget>) => void;
16
- export declare class EventDispatcher<TEventMap extends {} = {}> {
17
- private _listeners;
18
- /**
19
- * Adds a listener to an event type.
20
- * @param type The type of event to listen to.
21
- * @param listener The function that gets called when the event is fired.
22
- */
23
- addEventListener<T extends Extract<keyof TEventMap, string>>(type: T, listener: EventListener<TEventMap[T], T, this>): void;
24
- /**
25
- * Checks if listener is added to an event type.
26
- * @param type The type of event to listen to.
27
- * @param listener The function that gets called when the event is fired.
28
- */
29
- hasEventListener<T extends Extract<keyof TEventMap, string>>(type: T, listener: EventListener<TEventMap[T], T, this>): boolean;
30
- /**
31
- * Removes a listener from an event type.
32
- * @param type The type of the listener that gets removed.
33
- * @param listener The listener function that gets removed.
34
- */
35
- removeEventListener<T extends Extract<keyof TEventMap, string>>(type: T, listener: EventListener<TEventMap[T], T, this>): void;
36
- /**
37
- * Fire an event type.
38
- * @param event The event that gets fired.
39
- */
40
- dispatchEvent<T extends Extract<keyof TEventMap, string>>(event: BaseEvent<T> & TEventMap[T]): void;
41
- }