three-stdlib 2.35.11 → 2.35.12
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- package/animation/AnimationClipCreator.d.ts +1 -1
- package/animation/CCDIKSolver.d.ts +1 -1
- package/animation/MMDAnimationHelper.d.ts +3 -3
- package/animation/MMDPhysics.d.ts +1 -1
- package/cameras/CinematicCamera.d.ts +2 -2
- package/controls/ArcballControls.d.ts +4 -4
- package/controls/DeviceOrientationControls.d.ts +4 -4
- package/controls/DragControls.d.ts +3 -3
- package/controls/FirstPersonControls.d.ts +2 -2
- package/controls/FlyControls.d.ts +3 -3
- package/controls/OrbitControls.d.ts +4 -4
- package/controls/PointerLockControls.d.ts +3 -3
- package/controls/TrackballControls.d.ts +4 -4
- package/controls/TransformControls.d.ts +2 -2
- package/controls/experimental/CameraControls.d.ts +3 -3
- package/csm/CSM.d.ts +2 -2
- package/csm/CSMFrustum.d.ts +2 -2
- package/csm/CSMHelper.d.ts +2 -2
- package/curves/CurveExtras.d.ts +1 -1
- package/curves/NURBSCurve.d.ts +1 -1
- package/curves/NURBSSurface.d.ts +1 -1
- package/curves/NURBSUtils.d.ts +1 -1
- package/deprecated/Geometry.d.ts +1 -1
- package/effects/AnaglyphEffect.d.ts +1 -1
- package/effects/AsciiEffect.d.ts +1 -1
- package/effects/OutlineEffect.d.ts +1 -1
- package/effects/ParallaxBarrierEffect.d.ts +1 -1
- package/effects/PeppersGhostEffect.d.ts +1 -1
- package/effects/StereoEffect.d.ts +1 -1
- package/environments/RoomEnvironment.d.ts +2 -2
- package/exporters/ColladaExporter.d.ts +2 -2
- package/exporters/DRACOExporter.d.ts +2 -2
- package/exporters/GLTFExporter.d.ts +4 -4
- package/exporters/MMDExporter.d.ts +2 -2
- package/exporters/OBJExporter.d.ts +2 -2
- package/exporters/PLYExporter.d.ts +2 -2
- package/exporters/STLExporter.d.ts +1 -1
- package/exporters/USDZExporter.d.ts +2 -2
- package/geometries/BoxLineGeometry.d.ts +1 -1
- package/geometries/ConvexGeometry.d.ts +1 -1
- package/geometries/DecalGeometry.d.ts +1 -1
- package/geometries/LightningStrike.d.ts +1 -1
- package/geometries/ParametricGeometries.d.ts +3 -3
- package/geometries/ParametricGeometry.d.ts +2 -2
- package/geometries/RoundedBoxGeometry.d.ts +1 -1
- package/geometries/TeapotGeometry.d.ts +1 -1
- package/geometries/TextGeometry.d.ts +3 -3
- package/helpers/LightProbeHelper.d.ts +1 -1
- package/helpers/PositionalAudioHelper.d.ts +1 -1
- package/helpers/RaycasterHelper.d.ts +2 -2
- package/helpers/RectAreaLightHelper.d.ts +1 -1
- package/helpers/VertexNormalsHelper.d.ts +1 -1
- package/helpers/VertexTangentsHelper.d.ts +1 -1
- package/index.d.ts +262 -262
- package/interactive/HTMLMesh.d.ts +1 -1
- package/interactive/InteractiveGroup.d.ts +1 -1
- package/interactive/SelectionBox.d.ts +1 -1
- package/interactive/SelectionHelper.d.ts +2 -2
- package/libs/MeshoptDecoder.d.ts +1 -1
- package/libs/MotionControllers.d.ts +1 -1
- package/lights/LightProbeGenerator.d.ts +2 -2
- package/lights/RectAreaLightUniformsLib.d.ts +1 -1
- package/lines/Line2.d.ts +3 -3
- package/lines/LineGeometry.d.ts +2 -2
- package/lines/LineMaterial.d.ts +1 -1
- package/lines/LineSegments2.d.ts +3 -3
- package/lines/LineSegmentsGeometry.d.ts +1 -1
- package/lines/Wireframe.d.ts +3 -3
- package/lines/WireframeGeometry2.d.ts +2 -2
- package/loaders/3DMLoader.d.ts +1 -1
- package/loaders/3MFLoader.d.ts +1 -1
- package/loaders/AMFLoader.d.ts +1 -1
- package/loaders/AssimpLoader.d.ts +1 -1
- package/loaders/BVHLoader.d.ts +1 -1
- package/loaders/BasisTextureLoader.d.ts +1 -1
- package/loaders/ColladaLoader.d.ts +1 -1
- package/loaders/DDSLoader.d.ts +1 -1
- package/loaders/DRACOLoader.d.ts +1 -1
- package/loaders/EXRLoader.d.ts +1 -1
- package/loaders/FBXLoader.d.ts +1 -1
- package/loaders/FontLoader.d.ts +2 -2
- package/loaders/GCodeLoader.d.ts +1 -1
- package/loaders/GLTFLoader.d.ts +3 -3
- package/loaders/HDRCubeTextureLoader.d.ts +2 -2
- package/loaders/KMZLoader.d.ts +2 -2
- package/loaders/KTX2Loader.d.ts +1 -1
- package/loaders/KTXLoader.d.ts +1 -1
- package/loaders/LDrawLoader.d.ts +1 -1
- package/loaders/LUT3dlLoader.d.ts +1 -1
- package/loaders/LUTCubeLoader.d.ts +1 -1
- package/loaders/LWOLoader.d.ts +1 -1
- package/loaders/LottieLoader.d.ts +1 -1
- package/loaders/MD2Loader.d.ts +1 -1
- package/loaders/MDDLoader.d.ts +1 -1
- package/loaders/MMDLoader.d.ts +1 -1
- package/loaders/MTLLoader.d.ts +1 -1
- package/loaders/NRRDLoader.d.ts +2 -2
- package/loaders/OBJLoader.d.ts +2 -2
- package/loaders/PCDLoader.d.ts +1 -1
- package/loaders/PDBLoader.d.ts +1 -1
- package/loaders/PLYLoader.d.ts +1 -1
- package/loaders/PRWMLoader.d.ts +1 -1
- package/loaders/PVRLoader.d.ts +1 -1
- package/loaders/RGBELoader.d.ts +1 -1
- package/loaders/RGBMLoader.d.ts +1 -1
- package/loaders/STLLoader.d.ts +1 -1
- package/loaders/SVGLoader.d.ts +1 -1
- package/loaders/TDSLoader.d.ts +1 -1
- package/loaders/TGALoader.d.ts +1 -1
- package/loaders/TTFLoader.d.ts +1 -1
- package/loaders/TiltLoader.d.ts +1 -1
- package/loaders/VOXLoader.d.ts +1 -1
- package/loaders/VRMLLoader.d.ts +1 -1
- package/loaders/VRMLoader.d.ts +3 -3
- package/loaders/VTKLoader.d.ts +1 -1
- package/loaders/XLoader.d.ts +1 -1
- package/loaders/XYZLoader.d.ts +1 -1
- package/math/Capsule.d.ts +1 -1
- package/math/ColorConverter.d.ts +2 -2
- package/math/ConvexHull.d.ts +1 -1
- package/math/Lut.d.ts +1 -1
- package/math/MeshSurfaceSampler.d.ts +1 -1
- package/math/OBB.d.ts +1 -1
- package/math/Octree.d.ts +2 -2
- package/misc/ConvexObjectBreaker.d.ts +1 -1
- package/misc/GPUComputationRenderer.d.ts +1 -1
- package/misc/Gyroscope.d.ts +1 -1
- package/misc/MD2Character.d.ts +1 -1
- package/misc/MD2CharacterComplex.d.ts +1 -1
- package/misc/MorphAnimMesh.d.ts +1 -1
- package/misc/MorphBlendMesh.d.ts +1 -1
- package/misc/ProgressiveLightmap.d.ts +1 -1
- package/misc/RollerCoaster.d.ts +1 -1
- package/misc/Timer.d.ts +1 -1
- package/misc/TubePainter.d.ts +1 -1
- package/misc/Volume.d.ts +2 -2
- package/misc/VolumeSlice.d.ts +2 -2
- package/modifiers/CurveModifier.d.ts +1 -1
- package/modifiers/EdgeSplitModifier.d.ts +2 -2
- package/modifiers/SimplifyModifier.d.ts +2 -2
- package/modifiers/TessellateModifier.d.ts +2 -2
- package/objects/BatchedMesh.d.ts +2 -2
- package/objects/GroundProjectedEnv.d.ts +1 -1
- package/objects/Lensflare.d.ts +1 -1
- package/objects/LightningStorm.d.ts +2 -2
- package/objects/MarchingCubes.d.ts +1 -1
- package/objects/Reflector.d.ts +2 -2
- package/objects/ReflectorForSSRPass.d.ts +1 -1
- package/objects/ReflectorRTT.d.ts +3 -3
- package/objects/Refractor.d.ts +2 -2
- package/objects/ShadowMesh.d.ts +1 -1
- package/objects/Sky.d.ts +2 -2
- package/objects/Water.d.ts +1 -1
- package/objects/Water2.d.ts +2 -2
- package/package.json +5 -11
- package/physics/AmmoPhysics.d.ts +1 -1
- package/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
- package/postprocessing/AfterimagePass.d.ts +3 -3
- package/postprocessing/BloomPass.d.ts +4 -4
- package/postprocessing/BokehPass.d.ts +3 -3
- package/postprocessing/ClearPass.d.ts +3 -3
- package/postprocessing/CubeTexturePass.d.ts +2 -2
- package/postprocessing/DotScreenPass.d.ts +4 -4
- package/postprocessing/EffectComposer.d.ts +3 -3
- package/postprocessing/FilmPass.d.ts +4 -4
- package/postprocessing/GlitchPass.d.ts +4 -4
- package/postprocessing/HalftonePass.d.ts +3 -3
- package/postprocessing/LUTPass.d.ts +2 -2
- package/postprocessing/MaskPass.d.ts +3 -3
- package/postprocessing/OutlinePass.d.ts +3 -3
- package/postprocessing/Pass.d.ts +2 -2
- package/postprocessing/RenderPass.d.ts +3 -3
- package/postprocessing/RenderPixelatedPass.d.ts +2 -2
- package/postprocessing/SAOPass.d.ts +2 -2
- package/postprocessing/SMAAPass.d.ts +2 -2
- package/postprocessing/SSAARenderPass.d.ts +2 -2
- package/postprocessing/SSAOPass.d.ts +2 -2
- package/postprocessing/SSRPass.d.ts +3 -3
- package/postprocessing/SavePass.d.ts +2 -2
- package/postprocessing/ShaderPass.d.ts +4 -4
- package/postprocessing/TAARenderPass.d.ts +2 -2
- package/postprocessing/TexturePass.d.ts +2 -2
- package/postprocessing/UnrealBloomPass.d.ts +2 -2
- package/postprocessing/WaterPass.d.ts +3 -3
- package/renderers/CSS2DRenderer.d.ts +1 -1
- package/renderers/CSS3DRenderer.d.ts +1 -1
- package/renderers/Projector.d.ts +1 -1
- package/renderers/SVGRenderer.d.ts +1 -1
- package/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
- package/shaders/AfterimageShader.d.ts +1 -1
- package/shaders/BasicShader.d.ts +1 -1
- package/shaders/BleachBypassShader.d.ts +1 -1
- package/shaders/BokehShader.d.ts +1 -1
- package/shaders/BokehShader2.d.ts +1 -1
- package/shaders/ColorCorrectionShader.d.ts +1 -1
- package/shaders/ColorifyShader.d.ts +1 -1
- package/shaders/ConvolutionShader.d.ts +2 -2
- package/shaders/CopyShader.d.ts +1 -1
- package/shaders/DepthLimitedBlurShader.d.ts +2 -2
- package/shaders/DotScreenShader.d.ts +1 -1
- package/shaders/FXAAShader.d.ts +1 -1
- package/shaders/FreiChenShader.d.ts +1 -1
- package/shaders/GammaCorrectionShader.d.ts +1 -1
- package/shaders/GodRaysShader.d.ts +1 -1
- package/shaders/HorizontalBlurShader.d.ts +1 -1
- package/shaders/LuminosityHighPassShader.d.ts +1 -1
- package/shaders/NormalMapShader.d.ts +1 -1
- package/shaders/SAOShader.d.ts +2 -2
- package/shaders/SMAAShader.d.ts +1 -1
- package/shaders/SSAOShader.d.ts +1 -1
- package/shaders/SSRShader.d.ts +1 -1
- package/shaders/SobelOperatorShader.d.ts +1 -1
- package/shaders/ToonShader.d.ts +1 -1
- package/shaders/TriangleBlurShader.d.ts +1 -1
- package/shaders/VerticalBlurShader.d.ts +1 -1
- package/shaders/VolumeShader.d.ts +1 -1
- package/textures/FlakesTexture.d.ts +1 -1
- package/types/shared.d.ts +1 -1
- package/utils/BufferGeometryUtils.d.ts +1 -1
- package/utils/GeometryCompressionUtils.d.ts +2 -2
- package/utils/GeometryUtils.d.ts +1 -1
- package/utils/LDrawUtils.d.ts +2 -2
- package/utils/RoughnessMipmapper.d.ts +1 -1
- package/utils/SceneUtils.d.ts +2 -2
- package/utils/ShadowMapViewer.d.ts +1 -1
- package/utils/SkeletonUtils.d.ts +2 -2
- package/utils/UVsDebug.d.ts +1 -1
- package/webxr/ARButton.d.ts +2 -2
- package/webxr/OculusHandModel.d.ts +3 -3
- package/webxr/OculusHandPointerModel.d.ts +1 -1
- package/webxr/Text2D.d.ts +1 -1
- package/webxr/VRButton.d.ts +2 -2
- package/webxr/XRControllerModelFactory.d.ts +4 -4
- package/webxr/XREstimatedLight.d.ts +1 -1
- package/webxr/XRHandMeshModel.d.ts +2 -2
- package/webxr/XRHandModelFactory.d.ts +3 -3
- package/webxr/XRHandPrimitiveModel.d.ts +2 -2
- package/_polyfill/constants.d.cts +0 -1
- package/_polyfill/uv1.d.cts +0 -5
- package/animation/AnimationClipCreator.d.cts +0 -12
- package/animation/CCDIKSolver.d.cts +0 -30
- package/animation/MMDAnimationHelper.d.cts +0 -93
- package/animation/MMDPhysics.d.cts +0 -119
- package/cameras/CinematicCamera.d.cts +0 -34
- package/controls/ArcballControls.d.cts +0 -376
- package/controls/DeviceOrientationControls.d.cts +0 -29
- package/controls/DragControls.d.cts +0 -67
- package/controls/EventDispatcher.d.cts +0 -41
- package/controls/FirstPersonControls.d.cts +0 -49
- package/controls/FlyControls.d.cts +0 -39
- package/controls/OrbitControls.d.cts +0 -74
- package/controls/PointerLockControls.d.cts +0 -39
- package/controls/StandardControlsEventMap.d.cts +0 -14
- package/controls/TrackballControls.d.cts +0 -97
- package/controls/TransformControls.d.cts +0 -151
- package/controls/experimental/CameraControls.d.cts +0 -213
- package/csm/CSM.d.cts +0 -61
- package/csm/CSMFrustum.d.cts +0 -19
- package/csm/CSMHelper.d.cts +0 -26
- package/csm/CSMShader.d.cts +0 -4
- package/curves/CurveExtras.d.cts +0 -68
- package/curves/NURBSCurve.d.cts +0 -11
- package/curves/NURBSSurface.d.cts +0 -13
- package/curves/NURBSUtils.d.cts +0 -20
- package/deprecated/Geometry.d.cts +0 -341
- package/effects/AnaglyphEffect.d.cts +0 -11
- package/effects/AsciiEffect.d.cts +0 -18
- package/effects/OutlineEffect.d.cts +0 -28
- package/effects/ParallaxBarrierEffect.d.cts +0 -8
- package/effects/PeppersGhostEffect.d.cts +0 -10
- package/effects/StereoEffect.d.cts +0 -9
- package/environments/RoomEnvironment.d.cts +0 -6
- package/exporters/ColladaExporter.d.cts +0 -50
- package/exporters/DRACOExporter.d.cts +0 -36
- package/exporters/GLTFExporter.d.cts +0 -114
- package/exporters/MMDExporter.d.cts +0 -12
- package/exporters/OBJExporter.d.cts +0 -18
- package/exporters/PLYExporter.d.cts +0 -23
- package/exporters/STLExporter.d.cts +0 -28
- package/exporters/USDZExporter.d.cts +0 -27
- package/geometries/BoxLineGeometry.d.cts +0 -12
- package/geometries/ConvexGeometry.d.cts +0 -5
- package/geometries/DecalGeometry.d.cts +0 -10
- package/geometries/LightningStrike.d.cts +0 -108
- package/geometries/ParametricGeometries.d.cts +0 -26
- package/geometries/ParametricGeometry.d.cts +0 -18
- package/geometries/RoundedBoxGeometry.d.cts +0 -5
- package/geometries/TeapotGeometry.d.cts +0 -13
- package/geometries/TextGeometry.d.cts +0 -18
- package/helpers/LightProbeHelper.d.cts +0 -10
- package/helpers/PositionalAudioHelper.d.cts +0 -13
- package/helpers/RaycasterHelper.d.cts +0 -33
- package/helpers/RectAreaLightHelper.d.cts +0 -11
- package/helpers/VertexNormalsHelper.d.cts +0 -13
- package/helpers/VertexTangentsHelper.d.cts +0 -13
- package/index.d.cts +0 -262
- package/interactive/HTMLMesh.d.cts +0 -6
- package/interactive/InteractiveGroup.d.cts +0 -5
- package/interactive/SelectionBox.d.cts +0 -15
- package/interactive/SelectionHelper.d.cts +0 -17
- package/libs/MeshoptDecoder.d.cts +0 -12
- package/libs/MotionControllers.d.cts +0 -176
- package/libs/zstddec.d.cts +0 -8
- package/lights/LightProbeGenerator.d.cts +0 -6
- package/lights/RectAreaLightUniformsLib.d.cts +0 -3
- package/lines/Line2.d.cts +0 -11
- package/lines/LineGeometry.d.cts +0 -10
- package/lines/LineMaterial.d.cts +0 -31
- package/lines/LineSegments2.d.cts +0 -14
- package/lines/LineSegmentsGeometry.d.cts +0 -16
- package/lines/Wireframe.d.cts +0 -11
- package/lines/WireframeGeometry2.d.cts +0 -8
- package/loaders/3DMLoader.d.cts +0 -17
- package/loaders/3MFLoader.d.cts +0 -16
- package/loaders/AMFLoader.d.cts +0 -14
- package/loaders/AssimpLoader.d.cts +0 -19
- package/loaders/BVHLoader.d.cts +0 -21
- package/loaders/BasisTextureLoader.d.cts +0 -32
- package/loaders/ColladaLoader.d.cts +0 -20
- package/loaders/DDSLoader.d.cts +0 -16
- package/loaders/DRACOLoader.d.cts +0 -18
- package/loaders/EXRLoader.d.cts +0 -18
- package/loaders/FBXLoader.d.cts +0 -14
- package/loaders/FontLoader.d.cts +0 -37
- package/loaders/GCodeLoader.d.cts +0 -15
- package/loaders/GLTFLoader.d.cts +0 -155
- package/loaders/HDRCubeTextureLoader.d.cts +0 -18
- package/loaders/KMZLoader.d.cts +0 -16
- package/loaders/KTX2Loader.d.cts +0 -10
- package/loaders/KTXLoader.d.cts +0 -16
- package/loaders/LDrawLoader.d.cts +0 -26
- package/loaders/LUT3dlLoader.d.cts +0 -20
- package/loaders/LUTCubeLoader.d.cts +0 -23
- package/loaders/LWOLoader.d.cts +0 -26
- package/loaders/LottieLoader.d.cts +0 -15
- package/loaders/MD2Loader.d.cts +0 -14
- package/loaders/MDDLoader.d.cts +0 -19
- package/loaders/MMDLoader.d.cts +0 -63
- package/loaders/MTLLoader.d.cts +0 -100
- package/loaders/NRRDLoader.d.cts +0 -22
- package/loaders/OBJLoader.d.cts +0 -17
- package/loaders/PCDLoader.d.cts +0 -15
- package/loaders/PDBLoader.d.cts +0 -22
- package/loaders/PLYLoader.d.cts +0 -16
- package/loaders/PRWMLoader.d.cts +0 -16
- package/loaders/PVRLoader.d.cts +0 -16
- package/loaders/RGBELoader.d.cts +0 -20
- package/loaders/RGBMLoader.d.cts +0 -32
- package/loaders/STLLoader.d.cts +0 -14
- package/loaders/SVGLoader.d.cts +0 -63
- package/loaders/TDSLoader.d.cts +0 -42
- package/loaders/TGALoader.d.cts +0 -14
- package/loaders/TTFLoader.d.cts +0 -15
- package/loaders/TiltLoader.d.cts +0 -14
- package/loaders/VOXLoader.d.cts +0 -29
- package/loaders/VRMLLoader.d.cts +0 -14
- package/loaders/VRMLoader.d.cts +0 -19
- package/loaders/VTKLoader.d.cts +0 -14
- package/loaders/XLoader.d.cts +0 -19
- package/loaders/XYZLoader.d.cts +0 -14
- package/math/Capsule.d.cts +0 -27
- package/math/ColorConverter.d.cts +0 -21
- package/math/ConvexHull.d.cts +0 -89
- package/math/ImprovedNoise.d.cts +0 -4
- package/math/Lut.d.cts +0 -27
- package/math/MeshSurfaceSampler.d.cts +0 -18
- package/math/OBB.d.cts +0 -24
- package/math/Octree.d.cts +0 -24
- package/math/SimplexNoise.d.cts +0 -21
- package/misc/ConvexObjectBreaker.d.cts +0 -25
- package/misc/GPUComputationRenderer.d.cts +0 -53
- package/misc/Gyroscope.d.cts +0 -5
- package/misc/MD2Character.d.cts +0 -33
- package/misc/MD2CharacterComplex.d.cts +0 -47
- package/misc/MorphAnimMesh.d.cts +0 -13
- package/misc/MorphBlendMesh.d.cts +0 -21
- package/misc/ProgressiveLightmap.d.cts +0 -60
- package/misc/RollerCoaster.d.cts +0 -21
- package/misc/Timer.d.cts +0 -27
- package/misc/TubePainter.d.cts +0 -10
- package/misc/Volume.d.cts +0 -37
- package/misc/VolumeSlice.d.cts +0 -28
- package/misc/WebGL.d.cts +0 -5
- package/modifiers/CurveModifier.d.cts +0 -91
- package/modifiers/EdgeSplitModifier.d.cts +0 -19
- package/modifiers/SimplifyModifier.d.cts +0 -19
- package/modifiers/TessellateModifier.d.cts +0 -11
- package/objects/BatchedMesh.d.cts +0 -48
- package/objects/GroundProjectedEnv.d.cts +0 -12
- package/objects/Lensflare.d.cts +0 -17
- package/objects/LightningStorm.d.cts +0 -32
- package/objects/MarchingCubes.d.cts +0 -76
- package/objects/Reflector.d.cts +0 -23
- package/objects/ReflectorForSSRPass.d.cts +0 -48
- package/objects/ReflectorRTT.d.cts +0 -6
- package/objects/Refractor.d.cts +0 -23
- package/objects/ShadowMesh.d.cts +0 -10
- package/objects/Sky.d.cts +0 -18
- package/objects/Water.d.cts +0 -22
- package/objects/Water2.d.cts +0 -23
- package/physics/AmmoPhysics.d.cts +0 -7
- package/postprocessing/AdaptiveToneMappingPass.d.cts +0 -29
- package/postprocessing/AfterimagePass.d.cts +0 -15
- package/postprocessing/BloomPass.d.cts +0 -29
- package/postprocessing/BokehPass.d.cts +0 -26
- package/postprocessing/ClearPass.d.cts +0 -10
- package/postprocessing/CubeTexturePass.d.cts +0 -14
- package/postprocessing/DotScreenPass.d.cts +0 -11
- package/postprocessing/EffectComposer.d.cts +0 -28
- package/postprocessing/FilmPass.d.cts +0 -11
- package/postprocessing/GlitchPass.d.cts +0 -16
- package/postprocessing/HalftonePass.d.cts +0 -26
- package/postprocessing/LUTPass.d.cts +0 -13
- package/postprocessing/MaskPass.d.cts +0 -14
- package/postprocessing/OutlinePass.d.cts +0 -53
- package/postprocessing/Pass.d.cts +0 -21
- package/postprocessing/RenderPass.d.cts +0 -14
- package/postprocessing/RenderPixelatedPass.d.cts +0 -34
- package/postprocessing/SAOPass.d.cts +0 -78
- package/postprocessing/SMAAPass.d.cts +0 -21
- package/postprocessing/SSAARenderPass.d.cts +0 -17
- package/postprocessing/SSAOPass.d.cts +0 -70
- package/postprocessing/SSRPass.d.cts +0 -123
- package/postprocessing/SavePass.d.cts +0 -12
- package/postprocessing/ShaderPass.d.cts +0 -13
- package/postprocessing/TAARenderPass.d.cts +0 -8
- package/postprocessing/TexturePass.d.cts +0 -12
- package/postprocessing/UnrealBloomPass.d.cts +0 -31
- package/postprocessing/WaterPass.d.cts +0 -35
- package/renderers/CSS2DRenderer.d.cts +0 -23
- package/renderers/CSS3DRenderer.d.cts +0 -26
- package/renderers/Projector.d.cts +0 -60
- package/renderers/SVGRenderer.d.cts +0 -25
- package/shaders/ACESFilmicToneMappingShader.d.cts +0 -16
- package/shaders/AfterimageShader.d.cts +0 -15
- package/shaders/BasicShader.d.cts +0 -8
- package/shaders/BleachBypassShader.d.cts +0 -14
- package/shaders/BlendShader.d.cts +0 -21
- package/shaders/BokehShader.d.cts +0 -24
- package/shaders/BokehShader2.d.cts +0 -50
- package/shaders/BrightnessContrastShader.d.cts +0 -21
- package/shaders/ColorCorrectionShader.d.cts +0 -22
- package/shaders/ColorifyShader.d.cts +0 -16
- package/shaders/ConvolutionShader.d.cts +0 -21
- package/shaders/CopyShader.d.cts +0 -12
- package/shaders/DOFMipMapShader.d.cts +0 -23
- package/shaders/DepthLimitedBlurShader.d.cts +0 -28
- package/shaders/DigitalGlitch.d.cts +0 -39
- package/shaders/DotScreenShader.d.cts +0 -27
- package/shaders/FXAAShader.d.cts +0 -19
- package/shaders/FilmShader.d.cts +0 -43
- package/shaders/FocusShader.d.cts +0 -26
- package/shaders/FreiChenShader.d.cts +0 -19
- package/shaders/FresnelShader.d.cts +0 -24
- package/shaders/GammaCorrectionShader.d.cts +0 -12
- package/shaders/GodRaysShader.d.cts +0 -97
- package/shaders/HalftoneShader.d.cts +0 -51
- package/shaders/HorizontalBlurShader.d.cts +0 -18
- package/shaders/HorizontalTiltShiftShader.d.cts +0 -23
- package/shaders/HueSaturationShader.d.cts +0 -21
- package/shaders/KaleidoShader.d.cts +0 -24
- package/shaders/LuminosityHighPassShader.d.cts +0 -27
- package/shaders/LuminosityShader.d.cts +0 -13
- package/shaders/MirrorShader.d.cts +0 -18
- package/shaders/NormalMapShader.d.cts +0 -23
- package/shaders/ParallaxShader.d.cts +0 -28
- package/shaders/PixelShader.d.cts +0 -18
- package/shaders/RGBShiftShader.d.cts +0 -24
- package/shaders/SAOShader.d.cts +0 -25
- package/shaders/SMAAShader.d.cts +0 -60
- package/shaders/SSAOShader.d.cts +0 -86
- package/shaders/SSRShader.d.cts +0 -94
- package/shaders/SepiaShader.d.cts +0 -17
- package/shaders/SobelOperatorShader.d.cts +0 -19
- package/shaders/SubsurfaceScatteringShader.d.cts +0 -5
- package/shaders/TechnicolorShader.d.cts +0 -15
- package/shaders/ToneMapShader.d.cts +0 -27
- package/shaders/ToonShader.d.cts +0 -108
- package/shaders/TriangleBlurShader.d.cts +0 -22
- package/shaders/UnpackDepthRGBAShader.d.cts +0 -16
- package/shaders/VerticalBlurShader.d.cts +0 -18
- package/shaders/VerticalTiltShiftShader.d.cts +0 -23
- package/shaders/VignetteShader.d.cts +0 -20
- package/shaders/VolumeShader.d.cts +0 -30
- package/shaders/WaterRefractionShader.d.cts +0 -21
- package/shaders/types.d.cts +0 -13
- package/textures/FlakesTexture.d.cts +0 -4
- package/types/helpers.d.cts +0 -1
- package/types/shared.d.cts +0 -9
- package/types/utils.d.cts +0 -3
- package/utils/BufferGeometryUtils.d.cts +0 -63
- package/utils/GeometryCompressionUtils.d.cts +0 -7
- package/utils/GeometryUtils.d.cts +0 -6
- package/utils/LDrawUtils.d.cts +0 -5
- package/utils/RoughnessMipmapper.d.cts +0 -8
- package/utils/SceneUtils.d.cts +0 -9
- package/utils/ShadowMapViewer.d.cts +0 -24
- package/utils/SkeletonUtils.d.cts +0 -14
- package/utils/UVsDebug.d.cts +0 -3
- package/webxr/ARButton.d.cts +0 -6
- package/webxr/OculusHandModel.d.cts +0 -23
- package/webxr/OculusHandPointerModel.d.cts +0 -65
- package/webxr/Text2D.d.cts +0 -3
- package/webxr/VRButton.d.cts +0 -11
- package/webxr/XRControllerModelFactory.d.cts +0 -23
- package/webxr/XREstimatedLight.d.cts +0 -33
- package/webxr/XRHandMeshModel.d.cts +0 -9
- package/webxr/XRHandModelFactory.d.cts +0 -25
- package/webxr/XRHandPrimitiveModel.d.cts +0 -24
@@ -1,4 +1,4 @@
|
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1
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-
import
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+
import { BufferGeometry } from 'three';
|
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2
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/**
|
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* Simplification Geometry Modifier
|
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4
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* - based on code and technique
|
@@ -16,4 +16,4 @@ declare class SimplifyModifier {
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private minimumCostEdge;
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modify: (geometry: BufferGeometry, count: number) => BufferGeometry;
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}
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export
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export { SimplifyModifier };
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@@ -1,4 +1,4 @@
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-
import
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1
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import { BufferGeometry } from 'three';
|
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/**
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* Break faces with edges longer than maxEdgeLength
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*/
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@@ -8,4 +8,4 @@ declare class TessellateModifier {
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constructor(maxEdgeLength?: number, maxIterations?: number);
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modify: (geometry: BufferGeometry) => BufferGeometry;
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}
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-
export
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export { TessellateModifier };
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package/objects/BatchedMesh.d.ts
CHANGED
@@ -1,4 +1,4 @@
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1
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-
import
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1
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+
import { Matrix4, Mesh, BufferGeometry, Material, DataTexture, IUniform } from 'three';
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declare class BatchedMesh extends Mesh<BufferGeometry, Material> {
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3
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_vertexStarts: number[];
|
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4
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_vertexCounts: number[];
|
@@ -45,4 +45,4 @@ declare class BatchedMesh extends Mesh<BufferGeometry, Material> {
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45
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toJSON(): never;
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dispose(): this;
|
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47
|
}
|
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|
-
export
|
48
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+
export { BatchedMesh };
|
package/objects/Lensflare.d.ts
CHANGED
@@ -1,6 +1,6 @@
|
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1
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-
import
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1
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+
import { Material, Object3D, Vector3 } from 'three'
|
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2
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3
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-
import
|
3
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+
import { LightningStrike, RayParameters } from '../geometries/LightningStrike'
|
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4
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|
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5
|
export interface StormParams {
|
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size?: number
|
package/objects/Reflector.d.ts
CHANGED
@@ -1,5 +1,5 @@
|
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1
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-
import
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2
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-
import
|
1
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+
import { Mesh, BufferGeometry, Color, WebGLRenderTarget, PerspectiveCamera } from 'three'
|
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+
import { TextureEncoding } from '../types/shared'
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3
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|
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export interface ReflectorOptions {
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color?: Color | string | number
|
@@ -1,4 +1,4 @@
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1
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-
import
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1
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+
import { Mesh, ShaderMaterial, WebGLRenderTarget, BufferGeometry, WebGLRenderer, Scene, Camera, IUniform } from 'three'
|
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2
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3
3
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export interface ReflectorShader {
|
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defines: {
|
@@ -1,6 +1,6 @@
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-
import
|
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-
import
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1
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+
import { BufferGeometry } from 'three';
|
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+
import { Reflector, ReflectorOptions } from '../objects/Reflector';
|
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3
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declare class ReflectorRTT extends Reflector {
|
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constructor(geometry?: BufferGeometry, options?: ReflectorOptions);
|
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5
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}
|
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|
-
export
|
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+
export { ReflectorRTT };
|
package/objects/Refractor.d.ts
CHANGED
@@ -1,5 +1,5 @@
|
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1
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-
import
|
2
|
-
import
|
1
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+
import { Mesh, BufferGeometry, Color, WebGLRenderTarget, PerspectiveCamera } from 'three'
|
2
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+
import { TextureEncoding } from '../types/shared'
|
3
3
|
|
4
4
|
export interface RefractorOptions {
|
5
5
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color?: Color | string | number
|
package/objects/ShadowMesh.d.ts
CHANGED
@@ -1,4 +1,4 @@
|
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1
|
-
import
|
1
|
+
import { Mesh, Plane, Vector4, Matrix4, MeshBasicMaterial, BufferGeometry } from 'three'
|
2
2
|
|
3
3
|
export class ShadowMesh extends Mesh<BufferGeometry, MeshBasicMaterial> {
|
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4
|
readonly isShadowMesh: true
|
package/objects/Sky.d.ts
CHANGED
@@ -1,4 +1,4 @@
|
|
1
|
-
import
|
1
|
+
import { Mesh, BoxGeometry, ShaderMaterial, Vector3 } from 'three'
|
2
2
|
|
3
3
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declare class Sky extends Mesh<BoxGeometry, ShaderMaterial> {
|
4
4
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static SkyShader: {
|
@@ -15,4 +15,4 @@ declare class Sky extends Mesh<BoxGeometry, ShaderMaterial> {
|
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15
15
|
static material: ShaderMaterial
|
16
16
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}
|
17
17
|
|
18
|
-
export
|
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+
export { Sky }
|
package/objects/Water.d.ts
CHANGED
package/objects/Water2.d.ts
CHANGED
@@ -1,5 +1,5 @@
|
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1
|
-
import
|
2
|
-
import
|
1
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+
import { BufferGeometry, Color, Mesh, ShaderMaterial, Texture, Vector2 } from 'three'
|
2
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+
import { TextureEncoding } from '../types/shared'
|
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3
|
|
4
4
|
export interface Water2Options {
|
5
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color?: Color | string | number
|
package/package.json
CHANGED
@@ -1,6 +1,6 @@
|
|
1
1
|
{
|
2
2
|
"name": "three-stdlib",
|
3
|
-
"version": "2.35.
|
3
|
+
"version": "2.35.12",
|
4
4
|
"description": "stand-alone library of threejs examples",
|
5
5
|
"keywords": [
|
6
6
|
"three",
|
@@ -22,14 +22,9 @@
|
|
22
22
|
"main": "./index.cjs",
|
23
23
|
"module": "./index.js",
|
24
24
|
"exports": {
|
25
|
-
"
|
26
|
-
|
27
|
-
|
28
|
-
},
|
29
|
-
"default": {
|
30
|
-
"types": "./index.d.ts",
|
31
|
-
"default": "./index.js"
|
32
|
-
}
|
25
|
+
"types": "./index.d.ts",
|
26
|
+
"require": "./index.cjs",
|
27
|
+
"import": "./index.js"
|
33
28
|
},
|
34
29
|
"sideEffects": false,
|
35
30
|
"devDependencies": {
|
@@ -39,7 +34,6 @@
|
|
39
34
|
"json": "^11.0.0",
|
40
35
|
"prettier": "^2.2.1",
|
41
36
|
"rimraf": "^3.0.2",
|
42
|
-
"shelljs": "^0.8.5",
|
43
37
|
"three": "^0.128.0",
|
44
38
|
"typescript": "^4.7.4",
|
45
39
|
"vite": "^4.3.8"
|
@@ -56,7 +50,7 @@
|
|
56
50
|
"three": ">=0.128.0"
|
57
51
|
},
|
58
52
|
"scripts": {
|
59
|
-
"build": "rimraf dist && vite build && tsc --emitDeclarationOnly && copyfiles -u 1 \"src/**/*.d.ts\" dist && copyfiles package.json README.md LICENSE dist && json -I -f dist/package.json -e \"this.private=undefined;this.type=\\\"module\\\";\"
|
53
|
+
"build": "rimraf dist && vite build && tsc --emitDeclarationOnly && copyfiles -u 1 \"src/**/*.d.ts\" dist && copyfiles package.json README.md LICENSE dist && json -I -f dist/package.json -e \"this.private=undefined;this.type=\\\"module\\\";\"",
|
60
54
|
"lint": "tsc --noEmit"
|
61
55
|
},
|
62
56
|
"type": "module"
|
package/physics/AmmoPhysics.d.ts
CHANGED
@@ -1,6 +1,6 @@
|
|
1
|
-
import
|
1
|
+
import { WebGLRenderTarget, ShaderMaterial } from 'three'
|
2
2
|
|
3
|
-
import
|
3
|
+
import { Pass, FullScreenQuad } from './Pass'
|
4
4
|
|
5
5
|
export class AdaptiveToneMappingPass extends Pass {
|
6
6
|
constructor(adaptive?: boolean, resolution?: number)
|
@@ -1,5 +1,5 @@
|
|
1
|
-
import
|
2
|
-
import
|
1
|
+
import { MeshBasicMaterial, WebGLRenderer, ShaderMaterial, WebGLRenderTarget } from 'three';
|
2
|
+
import { Pass, FullScreenQuad } from './Pass';
|
3
3
|
declare class AfterimagePass extends Pass {
|
4
4
|
shader: import("../shaders/AfterimageShader").IAfterimageShader;
|
5
5
|
uniforms: any;
|
@@ -12,4 +12,4 @@ declare class AfterimagePass extends Pass {
|
|
12
12
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
13
13
|
setSize(width: number, height: number): void;
|
14
14
|
}
|
15
|
-
export
|
15
|
+
export { AfterimagePass };
|
@@ -1,6 +1,6 @@
|
|
1
|
-
import
|
2
|
-
import
|
3
|
-
import
|
1
|
+
import { Pass, FullScreenQuad } from './Pass';
|
2
|
+
import { IUniform, ShaderMaterial, Vector2, WebGLRenderer, WebGLRenderTarget } from 'three';
|
3
|
+
import { ConvolutionShader } from '../shaders/ConvolutionShader';
|
4
4
|
declare class BloomPass extends Pass {
|
5
5
|
renderTargetX: WebGLRenderTarget;
|
6
6
|
renderTargetY: WebGLRenderTarget;
|
@@ -26,4 +26,4 @@ declare const CombineShader: {
|
|
26
26
|
vertexShader: string;
|
27
27
|
fragmentShader: string;
|
28
28
|
};
|
29
|
-
export
|
29
|
+
export { BloomPass };
|
@@ -1,8 +1,8 @@
|
|
1
1
|
/**
|
2
2
|
* Depth-of-field post-process with bokeh shader
|
3
3
|
*/
|
4
|
-
import
|
5
|
-
import
|
4
|
+
import { Pass, FullScreenQuad } from './Pass';
|
5
|
+
import { MeshDepthMaterial, PerspectiveCamera, Scene, ShaderMaterial, WebGLRenderer, WebGLRenderTarget } from 'three';
|
6
6
|
type BokehPassParams = {
|
7
7
|
focus?: number;
|
8
8
|
aspect?: number;
|
@@ -23,4 +23,4 @@ declare class BokehPass extends Pass {
|
|
23
23
|
constructor(scene: Scene, camera: PerspectiveCamera, params: BokehPassParams);
|
24
24
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
25
25
|
}
|
26
|
-
export
|
26
|
+
export { BokehPass };
|
@@ -1,5 +1,5 @@
|
|
1
|
-
import
|
2
|
-
import
|
1
|
+
import { Pass } from './Pass';
|
2
|
+
import { Color, WebGLRenderer, WebGLRenderTarget } from 'three';
|
3
3
|
declare class ClearPass extends Pass {
|
4
4
|
clearColor: Color | string | number;
|
5
5
|
clearAlpha: number;
|
@@ -7,4 +7,4 @@ declare class ClearPass extends Pass {
|
|
7
7
|
constructor(clearColor?: Color | string | number, clearAlpha?: number);
|
8
8
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
9
9
|
}
|
10
|
-
export
|
10
|
+
export { ClearPass };
|
@@ -1,6 +1,6 @@
|
|
1
|
-
import
|
1
|
+
import { PerspectiveCamera, CubeTexture, Mesh, Scene } from 'three'
|
2
2
|
|
3
|
-
import
|
3
|
+
import { Pass } from './Pass'
|
4
4
|
|
5
5
|
export class CubeTexturePass extends Pass {
|
6
6
|
constructor(camera: PerspectiveCamera, envMap?: CubeTexture, opacity?: number)
|
@@ -1,6 +1,6 @@
|
|
1
|
-
import
|
2
|
-
import
|
3
|
-
import
|
1
|
+
import { Pass, FullScreenQuad } from './Pass';
|
2
|
+
import { IUniform, ShaderMaterial, Vector2, WebGLRenderer, WebGLRenderTarget } from 'three';
|
3
|
+
import { DotScreenShader } from '../shaders/DotScreenShader';
|
4
4
|
declare class DotScreenPass extends Pass {
|
5
5
|
material: ShaderMaterial;
|
6
6
|
fsQuad: FullScreenQuad;
|
@@ -8,4 +8,4 @@ declare class DotScreenPass extends Pass {
|
|
8
8
|
constructor(center?: Vector2, angle?: number, scale?: number);
|
9
9
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
10
10
|
}
|
11
|
-
export
|
11
|
+
export { DotScreenPass };
|
@@ -1,5 +1,5 @@
|
|
1
|
-
import
|
2
|
-
import
|
1
|
+
import { Clock, WebGLRenderer, WebGLRenderTarget } from 'three';
|
2
|
+
import { Pass } from './Pass';
|
3
3
|
declare class EffectComposer<TRenderTarget extends WebGLRenderTarget = WebGLRenderTarget> {
|
4
4
|
renderer: WebGLRenderer;
|
5
5
|
private _pixelRatio;
|
@@ -25,4 +25,4 @@ declare class EffectComposer<TRenderTarget extends WebGLRenderTarget = WebGLRend
|
|
25
25
|
setPixelRatio(pixelRatio: number): void;
|
26
26
|
dispose(): void;
|
27
27
|
}
|
28
|
-
export
|
28
|
+
export { EffectComposer };
|
@@ -1,6 +1,6 @@
|
|
1
|
-
import
|
2
|
-
import
|
3
|
-
import
|
1
|
+
import { Pass, FullScreenQuad } from './Pass';
|
2
|
+
import { IUniform, ShaderMaterial, WebGLRenderer, WebGLRenderTarget } from 'three';
|
3
|
+
import { FilmShader } from '../shaders/FilmShader';
|
4
4
|
declare class FilmPass extends Pass {
|
5
5
|
material: ShaderMaterial;
|
6
6
|
fsQuad: FullScreenQuad;
|
@@ -8,4 +8,4 @@ declare class FilmPass extends Pass {
|
|
8
8
|
constructor(noiseIntensity?: number, scanlinesIntensity?: number, scanlinesCount?: number, grayscale?: boolean);
|
9
9
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget, deltaTime: number): void;
|
10
10
|
}
|
11
|
-
export
|
11
|
+
export { FilmPass };
|
@@ -1,6 +1,6 @@
|
|
1
|
-
import
|
2
|
-
import
|
3
|
-
import
|
1
|
+
import { Pass, FullScreenQuad } from './Pass';
|
2
|
+
import { DataTexture, ShaderMaterial, WebGLRenderTarget, WebGLRenderer, IUniform } from 'three';
|
3
|
+
import { DigitalGlitch } from '../shaders/DigitalGlitch';
|
4
4
|
declare class GlitchPass extends Pass {
|
5
5
|
material: ShaderMaterial;
|
6
6
|
fsQuad: FullScreenQuad;
|
@@ -13,4 +13,4 @@ declare class GlitchPass extends Pass {
|
|
13
13
|
generateTrigger(): void;
|
14
14
|
generateHeightmap(dt_size: number): DataTexture;
|
15
15
|
}
|
16
|
-
export
|
16
|
+
export { GlitchPass };
|
@@ -1,5 +1,5 @@
|
|
1
|
-
import
|
2
|
-
import
|
1
|
+
import { Pass, FullScreenQuad } from './Pass';
|
2
|
+
import { ShaderMaterial, WebGLRenderer, WebGLRenderTarget } from 'three';
|
3
3
|
type HalftonePassParams = {
|
4
4
|
shape?: number;
|
5
5
|
radius?: number;
|
@@ -23,4 +23,4 @@ declare class HalftonePass extends Pass {
|
|
23
23
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
24
24
|
setSize(width: number, height: number): void;
|
25
25
|
}
|
26
|
-
export
|
26
|
+
export { HalftonePass };
|
@@ -1,5 +1,5 @@
|
|
1
|
-
import
|
2
|
-
import
|
1
|
+
import { DataTexture, Texture } from 'three'
|
2
|
+
import { ShaderPass } from './ShaderPass'
|
3
3
|
|
4
4
|
export interface LUTPassParameters {
|
5
5
|
lut?: DataTexture | Texture // Data3DTexture
|
@@ -1,5 +1,5 @@
|
|
1
|
-
import
|
2
|
-
import
|
1
|
+
import { Camera, Scene, WebGLRenderer, WebGLRenderTarget } from 'three';
|
2
|
+
import { Pass } from './Pass';
|
3
3
|
declare class MaskPass extends Pass {
|
4
4
|
scene: Scene;
|
5
5
|
camera: Camera;
|
@@ -11,4 +11,4 @@ declare class ClearMaskPass extends Pass {
|
|
11
11
|
constructor();
|
12
12
|
render(renderer: WebGLRenderer): void;
|
13
13
|
}
|
14
|
-
export
|
14
|
+
export { MaskPass, ClearMaskPass };
|
@@ -1,5 +1,5 @@
|
|
1
|
-
import
|
2
|
-
import
|
1
|
+
import { Pass, FullScreenQuad } from './Pass';
|
2
|
+
import { Camera, Color, Matrix4, MeshDepthMaterial, Object3D, Scene, ShaderMaterial, Texture, Vector2, WebGLRenderer, WebGLRenderTarget } from 'three';
|
3
3
|
declare class OutlinePass extends Pass {
|
4
4
|
renderScene: Scene;
|
5
5
|
renderCamera: Camera;
|
@@ -50,4 +50,4 @@ declare class OutlinePass extends Pass {
|
|
50
50
|
getSeperableBlurMaterial(maxRadius: number): ShaderMaterial;
|
51
51
|
getOverlayMaterial(): ShaderMaterial;
|
52
52
|
}
|
53
|
-
export
|
53
|
+
export { OutlinePass };
|
package/postprocessing/Pass.d.ts
CHANGED
@@ -1,4 +1,4 @@
|
|
1
|
-
import
|
1
|
+
import { OrthographicCamera, PlaneGeometry, Material, WebGLRenderer, WebGLRenderTarget } from 'three';
|
2
2
|
declare class Pass {
|
3
3
|
enabled: boolean;
|
4
4
|
needsSwap: boolean;
|
@@ -18,4 +18,4 @@ declare class FullScreenQuad<TMaterial extends Material = Material> {
|
|
18
18
|
dispose(): void;
|
19
19
|
render(renderer: WebGLRenderer): void;
|
20
20
|
}
|
21
|
-
export
|
21
|
+
export { Pass, FullScreenQuad };
|
@@ -1,5 +1,5 @@
|
|
1
|
-
import
|
2
|
-
import
|
1
|
+
import { Camera, Color, Material, Scene, WebGLRenderTarget, WebGLRenderer } from 'three';
|
2
|
+
import { Pass } from './Pass';
|
3
3
|
declare class RenderPass extends Pass {
|
4
4
|
scene: Scene;
|
5
5
|
camera: Camera;
|
@@ -11,4 +11,4 @@ declare class RenderPass extends Pass {
|
|
11
11
|
constructor(scene: Scene, camera: Camera, overrideMaterial?: Material, clearColor?: Color, clearAlpha?: number);
|
12
12
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
13
13
|
}
|
14
|
-
export
|
14
|
+
export { RenderPass };
|
@@ -1,6 +1,6 @@
|
|
1
|
-
import
|
1
|
+
import { Scene, Camera, ShaderMaterial, Vector2, MeshNormalMaterial, WebGLRenderTarget } from 'three'
|
2
2
|
|
3
|
-
import
|
3
|
+
import { Pass, FullScreenQuad } from './Pass'
|
4
4
|
|
5
5
|
export interface RenderPixelatedPassParameters {
|
6
6
|
normalEdgeStrength?: number
|
@@ -1,4 +1,4 @@
|
|
1
|
-
import
|
1
|
+
import {
|
2
2
|
Scene,
|
3
3
|
Camera,
|
4
4
|
Material,
|
@@ -11,7 +11,7 @@ import type {
|
|
11
11
|
WebGLRenderTarget,
|
12
12
|
} from 'three'
|
13
13
|
|
14
|
-
import
|
14
|
+
import { Pass, FullScreenQuad } from './Pass'
|
15
15
|
|
16
16
|
export enum OUTPUT {
|
17
17
|
Beauty,
|
@@ -1,6 +1,6 @@
|
|
1
|
-
import
|
1
|
+
import { ShaderMaterial, Texture, WebGLRenderTarget } from 'three'
|
2
2
|
|
3
|
-
import
|
3
|
+
import { Pass } from './Pass'
|
4
4
|
|
5
5
|
export class SMAAPass extends Pass {
|
6
6
|
constructor(width: number, height: number)
|
@@ -1,6 +1,6 @@
|
|
1
|
-
import
|
1
|
+
import { Scene, Camera, Color, ShaderMaterial, WebGLRenderTarget } from 'three'
|
2
2
|
|
3
|
-
import
|
3
|
+
import { Pass, FullScreenQuad } from './Pass'
|
4
4
|
|
5
5
|
export class SSAARenderPass extends Pass {
|
6
6
|
constructor(scene: Scene, camera: Camera, clearColor?: Color | string | number, clearAlpha?: number)
|
@@ -1,4 +1,4 @@
|
|
1
|
-
import
|
1
|
+
import {
|
2
2
|
Camera,
|
3
3
|
Color,
|
4
4
|
DataTexture,
|
@@ -11,7 +11,7 @@ import type {
|
|
11
11
|
WebGLRenderTarget,
|
12
12
|
} from 'three'
|
13
13
|
|
14
|
-
import
|
14
|
+
import { Pass, FullScreenQuad } from './Pass'
|
15
15
|
|
16
16
|
export enum SSAOPassOUTPUT {
|
17
17
|
Default,
|
@@ -1,4 +1,4 @@
|
|
1
|
-
import
|
1
|
+
import {
|
2
2
|
Color,
|
3
3
|
MeshNormalMaterial,
|
4
4
|
MeshBasicMaterial,
|
@@ -10,8 +10,8 @@ import type {
|
|
10
10
|
Mesh,
|
11
11
|
Material,
|
12
12
|
} from 'three'
|
13
|
-
import
|
14
|
-
import
|
13
|
+
import { Pass, FullScreenQuad } from '../postprocessing/Pass'
|
14
|
+
import { ReflectorForSSRPass } from '../objects/ReflectorForSSRPass'
|
15
15
|
|
16
16
|
export interface SSRPassParams {
|
17
17
|
renderer: WebGLRenderer
|
@@ -1,6 +1,6 @@
|
|
1
|
-
import
|
1
|
+
import { ShaderMaterial, WebGLRenderTarget } from 'three'
|
2
2
|
|
3
|
-
import
|
3
|
+
import { Pass } from './Pass'
|
4
4
|
|
5
5
|
export class SavePass extends Pass {
|
6
6
|
constructor(renderTarget: WebGLRenderTarget)
|
@@ -1,6 +1,6 @@
|
|
1
|
-
import
|
2
|
-
import
|
3
|
-
import
|
1
|
+
import { ShaderMaterial, WebGLRenderer, WebGLRenderTarget } from 'three';
|
2
|
+
import { Pass, FullScreenQuad } from './Pass';
|
3
|
+
import { Defines, IShader, Uniforms } from '../shaders/types';
|
4
4
|
declare class ShaderPass extends Pass {
|
5
5
|
textureID: string;
|
6
6
|
uniforms: Uniforms;
|
@@ -10,4 +10,4 @@ declare class ShaderPass extends Pass {
|
|
10
10
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
11
11
|
dispose(): void;
|
12
12
|
}
|
13
|
-
export
|
13
|
+
export { ShaderPass };
|
@@ -1,6 +1,6 @@
|
|
1
|
-
import
|
1
|
+
import { Scene, Camera, Color } from 'three'
|
2
2
|
|
3
|
-
import
|
3
|
+
import { SSAARenderPass } from './SSAARenderPass'
|
4
4
|
|
5
5
|
export class TAARenderPass extends SSAARenderPass {
|
6
6
|
constructor(scene: Scene, camera: Camera, clearColor: Color | string | number, clearAlpha: number)
|
@@ -1,6 +1,6 @@
|
|
1
|
-
import
|
1
|
+
import { Texture, ShaderMaterial } from 'three'
|
2
2
|
|
3
|
-
import
|
3
|
+
import { Pass, FullScreenQuad } from './Pass'
|
4
4
|
|
5
5
|
export class TexturePass extends Pass {
|
6
6
|
constructor(map: Texture, opacity?: number)
|
@@ -1,6 +1,6 @@
|
|
1
|
-
import
|
1
|
+
import { Color, MeshBasicMaterial, ShaderMaterial, Vector2, Vector3, WebGLRenderTarget } from 'three'
|
2
2
|
|
3
|
-
import
|
3
|
+
import { Pass } from './Pass'
|
4
4
|
|
5
5
|
export class UnrealBloomPass extends Pass {
|
6
6
|
constructor(resolution: Vector2, strength: number, radius: number, threshold: number)
|
@@ -1,5 +1,5 @@
|
|
1
|
-
import
|
2
|
-
import
|
1
|
+
import { WebGLRenderer, WebGLRenderTarget, ShaderMaterial, Vector2, IUniform, Texture } from 'three';
|
2
|
+
import { Pass, FullScreenQuad } from '../postprocessing/Pass';
|
3
3
|
/**
|
4
4
|
* Simple underwater shader
|
5
5
|
*
|
@@ -32,4 +32,4 @@ declare class WaterPass extends Pass {
|
|
32
32
|
constructor();
|
33
33
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
34
34
|
}
|
35
|
-
export
|
35
|
+
export { WaterPass };
|
package/renderers/Projector.d.ts
CHANGED
@@ -6,7 +6,7 @@
|
|
6
6
|
* the scale factor of 1/0.6 is subjective. see discussion in #19621.
|
7
7
|
*/
|
8
8
|
import type { IUniform, Texture } from 'three';
|
9
|
-
import type { IShader } from './types
|
9
|
+
import type { IShader } from './types';
|
10
10
|
export type ACESFilmicToneMappingShaderUniforms = {
|
11
11
|
exposure: IUniform<number>;
|
12
12
|
tDiffuse: IUniform<Texture | null>;
|
@@ -4,7 +4,7 @@
|
|
4
4
|
* https://codepen.io/brunoimbrizi/pen/MoRJaN?page=1&
|
5
5
|
*/
|
6
6
|
import type { IUniform, Texture } from 'three';
|
7
|
-
import type { IShader } from './types
|
7
|
+
import type { IShader } from './types';
|
8
8
|
export type AfterimageShaderUniforms = {
|
9
9
|
damp: IUniform<number>;
|
10
10
|
tNew: IUniform<Texture | null>;
|