three-stdlib 2.22.4 → 2.22.6
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- package/LICENSE +1 -1
- package/README.md +0 -2
- package/package.json +34 -14
- package/BufferGeometryUtils-903f7ecb.js +0 -1
- package/BufferGeometryUtils-f2288d1c.js +0 -740
- package/Nodes-2106b101.js +0 -352
- package/Nodes-8947ba9a.js +0 -1
- package/_polyfill/CompressedArrayTexture.cjs.js +0 -1
- package/_polyfill/CompressedArrayTexture.js +0 -13
- package/_polyfill/Data3DTexture.cjs.js +0 -1
- package/_polyfill/Data3DTexture.js +0 -23
- package/animation/AnimationClipCreator.cjs.js +0 -1
- package/animation/AnimationClipCreator.d.ts +0 -12
- package/animation/AnimationClipCreator.js +0 -77
- package/animation/CCDIKSolver.cjs.js +0 -1
- package/animation/CCDIKSolver.d.ts +0 -25
- package/animation/CCDIKSolver.js +0 -304
- package/animation/MMDAnimationHelper.cjs.js +0 -1
- package/animation/MMDAnimationHelper.d.ts +0 -103
- package/animation/MMDAnimationHelper.js +0 -705
- package/animation/MMDPhysics.cjs.js +0 -1
- package/animation/MMDPhysics.d.ts +0 -119
- package/animation/MMDPhysics.js +0 -976
- package/cameras/CinematicCamera.cjs.js +0 -1
- package/cameras/CinematicCamera.d.ts +0 -41
- package/cameras/CinematicCamera.js +0 -139
- package/controls/ArcballControls.cjs.js +0 -1
- package/controls/ArcballControls.d.ts +0 -161
- package/controls/ArcballControls.js +0 -2642
- package/controls/DeviceOrientationControls.cjs.js +0 -1
- package/controls/DeviceOrientationControls.d.ts +0 -24
- package/controls/DeviceOrientationControls.js +0 -119
- package/controls/DragControls.cjs.js +0 -1
- package/controls/DragControls.d.ts +0 -34
- package/controls/DragControls.js +0 -274
- package/controls/FirstPersonControls.cjs.js +0 -1
- package/controls/FirstPersonControls.d.ts +0 -48
- package/controls/FirstPersonControls.js +0 -290
- package/controls/FlyControls.cjs.js +0 -1
- package/controls/FlyControls.d.ts +0 -32
- package/controls/FlyControls.js +0 -309
- package/controls/OrbitControls.cjs.js +0 -1
- package/controls/OrbitControls.d.ts +0 -63
- package/controls/OrbitControls.js +0 -980
- package/controls/PointerLockControls.cjs.js +0 -1
- package/controls/PointerLockControls.d.ts +0 -24
- package/controls/PointerLockControls.js +0 -135
- package/controls/TrackballControls.cjs.js +0 -1
- package/controls/TrackballControls.d.ts +0 -95
- package/controls/TrackballControls.js +0 -653
- package/controls/TransformControls.cjs.js +0 -1
- package/controls/TransformControls.d.ts +0 -151
- package/controls/TransformControls.js +0 -1275
- package/controls/experimental/CameraControls.cjs.js +0 -1
- package/controls/experimental/CameraControls.d.ts +0 -170
- package/controls/experimental/CameraControls.js +0 -953
- package/csm/CSM.cjs.js +0 -1
- package/csm/CSM.d.ts +0 -61
- package/csm/CSM.js +0 -305
- package/csm/CSMFrustum.cjs.js +0 -1
- package/csm/CSMFrustum.d.ts +0 -19
- package/csm/CSMFrustum.js +0 -90
- package/csm/CSMHelper.cjs.js +0 -1
- package/csm/CSMHelper.d.ts +0 -26
- package/csm/CSMHelper.js +0 -128
- package/csm/CSMShader.cjs.js +0 -1
- package/csm/CSMShader.d.ts +0 -4
- package/csm/CSMShader.js +0 -255
- package/curves/CurveExtras.cjs.js +0 -1
- package/curves/CurveExtras.d.ts +0 -68
- package/curves/CurveExtras.js +0 -266
- package/curves/NURBSCurve.cjs.js +0 -1
- package/curves/NURBSCurve.d.ts +0 -11
- package/curves/NURBSCurve.js +0 -63
- package/curves/NURBSSurface.cjs.js +0 -1
- package/curves/NURBSSurface.d.ts +0 -13
- package/curves/NURBSSurface.js +0 -44
- package/curves/NURBSUtils.cjs.js +0 -1
- package/curves/NURBSUtils.d.ts +0 -22
- package/curves/NURBSUtils.js +0 -375
- package/custom.d.cjs.js +0 -1
- package/custom.d.js +0 -1
- package/deprecated/Geometry.cjs.js +0 -1
- package/deprecated/Geometry.d.ts +0 -342
- package/deprecated/Geometry.js +0 -1261
- package/effects/AnaglyphEffect.cjs.js +0 -1
- package/effects/AnaglyphEffect.d.ts +0 -11
- package/effects/AnaglyphEffect.js +0 -85
- package/effects/AsciiEffect.cjs.js +0 -1
- package/effects/AsciiEffect.d.ts +0 -18
- package/effects/AsciiEffect.js +0 -203
- package/effects/OutlineEffect.cjs.js +0 -1
- package/effects/OutlineEffect.d.ts +0 -28
- package/effects/OutlineEffect.js +0 -378
- package/effects/ParallaxBarrierEffect.cjs.js +0 -1
- package/effects/ParallaxBarrierEffect.d.ts +0 -8
- package/effects/ParallaxBarrierEffect.js +0 -63
- package/effects/PeppersGhostEffect.cjs.js +0 -1
- package/effects/PeppersGhostEffect.d.ts +0 -10
- package/effects/PeppersGhostEffect.js +0 -134
- package/effects/StereoEffect.cjs.js +0 -1
- package/effects/StereoEffect.d.ts +0 -9
- package/effects/StereoEffect.js +0 -36
- package/environments/RoomEnvironment.cjs.js +0 -1
- package/environments/RoomEnvironment.d.ts +0 -5
- package/environments/RoomEnvironment.js +0 -92
- package/exporters/ColladaExporter.cjs.js +0 -1
- package/exporters/ColladaExporter.d.ts +0 -39
- package/exporters/ColladaExporter.js +0 -425
- package/exporters/DRACOExporter.cjs.js +0 -1
- package/exporters/DRACOExporter.d.ts +0 -23
- package/exporters/DRACOExporter.js +0 -186
- package/exporters/GLTFExporter.cjs.js +0 -1
- package/exporters/GLTFExporter.d.ts +0 -270
- package/exporters/GLTFExporter.js +0 -1932
- package/exporters/MMDExporter.cjs.js +0 -1
- package/exporters/MMDExporter.d.ts +0 -8
- package/exporters/MMDExporter.js +0 -160
- package/exporters/OBJExporter.cjs.js +0 -1
- package/exporters/OBJExporter.d.ts +0 -18
- package/exporters/OBJExporter.js +0 -228
- package/exporters/PLYExporter.cjs.js +0 -1
- package/exporters/PLYExporter.d.ts +0 -11
- package/exporters/PLYExporter.js +0 -339
- package/exporters/STLExporter.cjs.js +0 -1
- package/exporters/STLExporter.d.ts +0 -23
- package/exporters/STLExporter.js +0 -180
- package/exporters/USDZExporter.cjs.js +0 -1
- package/exporters/USDZExporter.d.ts +0 -27
- package/exporters/USDZExporter.js +0 -388
- package/geometries/BoxLineGeometry.cjs.js +0 -1
- package/geometries/BoxLineGeometry.d.ts +0 -12
- package/geometries/BoxLineGeometry.js +0 -52
- package/geometries/ConvexGeometry.cjs.js +0 -1
- package/geometries/ConvexGeometry.d.ts +0 -5
- package/geometries/ConvexGeometry.js +0 -38
- package/geometries/DecalGeometry.cjs.js +0 -1
- package/geometries/DecalGeometry.d.ts +0 -10
- package/geometries/DecalGeometry.js +0 -238
- package/geometries/LightningStrike.cjs.js +0 -1
- package/geometries/LightningStrike.d.ts +0 -108
- package/geometries/LightningStrike.js +0 -740
- package/geometries/ParametricGeometries.cjs.js +0 -1
- package/geometries/ParametricGeometries.d.ts +0 -32
- package/geometries/ParametricGeometries.js +0 -179
- package/geometries/ParametricGeometry.cjs.js +0 -1
- package/geometries/ParametricGeometry.d.ts +0 -18
- package/geometries/ParametricGeometry.js +0 -87
- package/geometries/RoundedBoxGeometry.cjs.js +0 -1
- package/geometries/RoundedBoxGeometry.d.ts +0 -5
- package/geometries/RoundedBoxGeometry.js +0 -122
- package/geometries/TeapotGeometry.cjs.js +0 -1
- package/geometries/TeapotGeometry.d.ts +0 -13
- package/geometries/TeapotGeometry.js +0 -297
- package/geometries/TextGeometry.cjs.js +0 -1
- package/geometries/TextGeometry.d.ts +0 -18
- package/geometries/TextGeometry.js +0 -37
- package/helpers/LightProbeHelper.cjs.js +0 -1
- package/helpers/LightProbeHelper.d.ts +0 -10
- package/helpers/LightProbeHelper.js +0 -40
- package/helpers/PositionalAudioHelper.cjs.js +0 -1
- package/helpers/PositionalAudioHelper.d.ts +0 -13
- package/helpers/PositionalAudioHelper.js +0 -75
- package/helpers/RectAreaLightHelper.cjs.js +0 -1
- package/helpers/RectAreaLightHelper.d.ts +0 -10
- package/helpers/RectAreaLightHelper.js +0 -60
- package/helpers/VertexNormalsHelper.cjs.js +0 -1
- package/helpers/VertexNormalsHelper.d.ts +0 -10
- package/helpers/VertexNormalsHelper.js +0 -75
- package/helpers/VertexTangentsHelper.cjs.js +0 -1
- package/helpers/VertexTangentsHelper.d.ts +0 -10
- package/helpers/VertexTangentsHelper.js +0 -63
- package/index.cjs.js +0 -1
- package/index.d.ts +0 -254
- package/index.js +0 -337
- package/interactive/HTMLMesh.cjs.js +0 -1
- package/interactive/HTMLMesh.d.ts +0 -6
- package/interactive/HTMLMesh.js +0 -406
- package/interactive/InteractiveGroup.cjs.js +0 -1
- package/interactive/InteractiveGroup.d.ts +0 -5
- package/interactive/InteractiveGroup.js +0 -87
- package/interactive/SelectionBox.cjs.js +0 -1
- package/interactive/SelectionBox.d.ts +0 -15
- package/interactive/SelectionBox.js +0 -152
- package/interactive/SelectionHelper.cjs.js +0 -1
- package/interactive/SelectionHelper.d.ts +0 -17
- package/interactive/SelectionHelper.js +0 -59
- package/libs/MeshoptDecoder.cjs.js +0 -1
- package/libs/MeshoptDecoder.d.ts +0 -12
- package/libs/MeshoptDecoder.js +0 -124
- package/libs/MotionControllers.cjs.js +0 -1
- package/libs/MotionControllers.d.ts +0 -132
- package/libs/MotionControllers.js +0 -455
- package/lights/LightProbeGenerator.cjs.js +0 -1
- package/lights/LightProbeGenerator.d.ts +0 -6
- package/lights/LightProbeGenerator.js +0 -200
- package/lights/RectAreaLightUniformsLib.cjs.js +0 -1
- package/lights/RectAreaLightUniformsLib.d.ts +0 -3
- package/lights/RectAreaLightUniformsLib.js +0 -9
- package/lines/Line2.cjs.js +0 -1
- package/lines/Line2.d.ts +0 -11
- package/lines/Line2.js +0 -16
- package/lines/LineGeometry.cjs.js +0 -1
- package/lines/LineGeometry.d.ts +0 -10
- package/lines/LineGeometry.js +0 -56
- package/lines/LineMaterial.cjs.js +0 -1
- package/lines/LineMaterial.d.ts +0 -31
- package/lines/LineMaterial.js +0 -577
- package/lines/LineSegments2.cjs.js +0 -1
- package/lines/LineSegments2.d.ts +0 -14
- package/lines/LineSegments2.js +0 -311
- package/lines/LineSegmentsGeometry.cjs.js +0 -1
- package/lines/LineSegmentsGeometry.d.ts +0 -23
- package/lines/LineSegmentsGeometry.js +0 -166
- package/lines/Wireframe.cjs.js +0 -1
- package/lines/Wireframe.d.ts +0 -11
- package/lines/Wireframe.js +0 -45
- package/lines/WireframeGeometry2.cjs.js +0 -1
- package/lines/WireframeGeometry2.d.ts +0 -8
- package/lines/WireframeGeometry2.js +0 -14
- package/loaders/3DMLoader.cjs.js +0 -1
- package/loaders/3DMLoader.d.ts +0 -17
- package/loaders/3DMLoader.js +0 -1037
- package/loaders/3MFLoader.cjs.js +0 -1
- package/loaders/3MFLoader.d.ts +0 -16
- package/loaders/3MFLoader.js +0 -1053
- package/loaders/AMFLoader.cjs.js +0 -1
- package/loaders/AMFLoader.d.ts +0 -14
- package/loaders/AMFLoader.js +0 -389
- package/loaders/AssimpLoader.cjs.js +0 -1
- package/loaders/AssimpLoader.js +0 -1793
- package/loaders/BVHLoader.cjs.js +0 -1
- package/loaders/BVHLoader.d.ts +0 -21
- package/loaders/BVHLoader.js +0 -313
- package/loaders/BasisTextureLoader.cjs.js +0 -1
- package/loaders/BasisTextureLoader.d.ts +0 -32
- package/loaders/BasisTextureLoader.js +0 -602
- package/loaders/ColladaLoader.cjs.js +0 -1
- package/loaders/ColladaLoader.d.ts +0 -20
- package/loaders/ColladaLoader.js +0 -2993
- package/loaders/DDSLoader.cjs.js +0 -1
- package/loaders/DDSLoader.d.ts +0 -16
- package/loaders/DDSLoader.js +0 -214
- package/loaders/DRACOLoader.cjs.js +0 -1
- package/loaders/DRACOLoader.d.ts +0 -18
- package/loaders/DRACOLoader.js +0 -447
- package/loaders/EXRLoader.cjs.js +0 -1
- package/loaders/EXRLoader.d.ts +0 -18
- package/loaders/EXRLoader.js +0 -1699
- package/loaders/FBXLoader.cjs.js +0 -1
- package/loaders/FBXLoader.d.ts +0 -14
- package/loaders/FBXLoader.js +0 -2917
- package/loaders/FontLoader.cjs.js +0 -1
- package/loaders/FontLoader.d.ts +0 -36
- package/loaders/FontLoader.js +0 -144
- package/loaders/GCodeLoader.cjs.js +0 -1
- package/loaders/GCodeLoader.d.ts +0 -15
- package/loaders/GCodeLoader.js +0 -189
- package/loaders/GLTFLoader.cjs.js +0 -1
- package/loaders/GLTFLoader.d.ts +0 -151
- package/loaders/GLTFLoader.js +0 -3136
- package/loaders/HDRCubeTextureLoader.cjs.js +0 -1
- package/loaders/HDRCubeTextureLoader.d.ts +0 -18
- package/loaders/HDRCubeTextureLoader.js +0 -77
- package/loaders/KMZLoader.cjs.js +0 -1
- package/loaders/KMZLoader.d.ts +0 -16
- package/loaders/KMZLoader.js +0 -88
- package/loaders/KTX2Loader.cjs.js +0 -1
- package/loaders/KTX2Loader.d.ts +0 -16
- package/loaders/KTX2Loader.js +0 -596
- package/loaders/KTXLoader.cjs.js +0 -1
- package/loaders/KTXLoader.d.ts +0 -16
- package/loaders/KTXLoader.js +0 -149
- package/loaders/LDrawLoader.cjs.js +0 -1
- package/loaders/LDrawLoader.d.ts +0 -26
- package/loaders/LDrawLoader.js +0 -1842
- package/loaders/LUT3dlLoader.cjs.js +0 -1
- package/loaders/LUT3dlLoader.d.ts +0 -20
- package/loaders/LUT3dlLoader.js +0 -115
- package/loaders/LUTCubeLoader.cjs.js +0 -1
- package/loaders/LUTCubeLoader.d.ts +0 -23
- package/loaders/LUTCubeLoader.js +0 -118
- package/loaders/LWOLoader.cjs.js +0 -1
- package/loaders/LWOLoader.d.ts +0 -26
- package/loaders/LWOLoader.js +0 -737
- package/loaders/LottieLoader.cjs.js +0 -1
- package/loaders/LottieLoader.d.ts +0 -15
- package/loaders/LottieLoader.js +0 -49
- package/loaders/MD2Loader.cjs.js +0 -1
- package/loaders/MD2Loader.d.ts +0 -14
- package/loaders/MD2Loader.js +0 -202
- package/loaders/MDDLoader.cjs.js +0 -1
- package/loaders/MDDLoader.d.ts +0 -19
- package/loaders/MDDLoader.js +0 -78
- package/loaders/MMDLoader.cjs.js +0 -1
- package/loaders/MMDLoader.d.ts +0 -63
- package/loaders/MMDLoader.js +0 -1434
- package/loaders/MTLLoader.cjs.js +0 -1
- package/loaders/MTLLoader.d.ts +0 -112
- package/loaders/MTLLoader.js +0 -390
- package/loaders/NRRDLoader.cjs.js +0 -1
- package/loaders/NRRDLoader.d.ts +0 -21
- package/loaders/NRRDLoader.js +0 -482
- package/loaders/NodeMaterialLoader.cjs.js +0 -1
- package/loaders/NodeMaterialLoader.js +0 -39
- package/loaders/OBJLoader.cjs.js +0 -1
- package/loaders/OBJLoader.d.ts +0 -17
- package/loaders/OBJLoader.js +0 -609
- package/loaders/PCDLoader.cjs.js +0 -1
- package/loaders/PCDLoader.d.ts +0 -15
- package/loaders/PCDLoader.js +0 -267
- package/loaders/PDBLoader.cjs.js +0 -1
- package/loaders/PDBLoader.d.ts +0 -22
- package/loaders/PDBLoader.js +0 -264
- package/loaders/PLYLoader.cjs.js +0 -1
- package/loaders/PLYLoader.d.ts +0 -16
- package/loaders/PLYLoader.js +0 -414
- package/loaders/PRWMLoader.cjs.js +0 -1
- package/loaders/PRWMLoader.d.ts +0 -16
- package/loaders/PRWMLoader.js +0 -197
- package/loaders/PVRLoader.cjs.js +0 -1
- package/loaders/PVRLoader.d.ts +0 -16
- package/loaders/PVRLoader.js +0 -192
- package/loaders/RGBELoader.cjs.js +0 -1
- package/loaders/RGBELoader.d.ts +0 -20
- package/loaders/RGBELoader.js +0 -382
- package/loaders/RGBMLoader.cjs.js +0 -1
- package/loaders/RGBMLoader.d.ts +0 -32
- package/loaders/RGBMLoader.js +0 -1168
- package/loaders/STLLoader.cjs.js +0 -1
- package/loaders/STLLoader.d.ts +0 -14
- package/loaders/STLLoader.js +0 -296
- package/loaders/SVGLoader.cjs.js +0 -1
- package/loaders/SVGLoader.d.ts +0 -63
- package/loaders/SVGLoader.js +0 -2083
- package/loaders/TDSLoader.cjs.js +0 -1
- package/loaders/TDSLoader.d.ts +0 -42
- package/loaders/TDSLoader.js +0 -870
- package/loaders/TGALoader.cjs.js +0 -1
- package/loaders/TGALoader.d.ts +0 -14
- package/loaders/TGALoader.js +0 -396
- package/loaders/TTFLoader.cjs.js +0 -1
- package/loaders/TTFLoader.d.ts +0 -15
- package/loaders/TTFLoader.js +0 -152
- package/loaders/TiltLoader.cjs.js +0 -1
- package/loaders/TiltLoader.d.ts +0 -14
- package/loaders/TiltLoader.js +0 -411
- package/loaders/VOXLoader.cjs.js +0 -1
- package/loaders/VOXLoader.d.ts +0 -28
- package/loaders/VOXLoader.js +0 -196
- package/loaders/VRMLLoader.cjs.js +0 -1
- package/loaders/VRMLLoader.d.ts +0 -14
- package/loaders/VRMLLoader.js +0 -2575
- package/loaders/VRMLoader.cjs.js +0 -1
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- package/loaders/VTKLoader.cjs.js +0 -1
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- package/loaders/XLoader.cjs.js +0 -1
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- package/loaders/lwo/IFFParser.cjs.js +0 -1
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- package/loaders/lwo/LWO3Parser.cjs.js +0 -1
- package/loaders/lwo/LWO3Parser.js +0 -385
- package/math/Capsule.cjs.js +0 -1
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- package/math/SimplexNoise.cjs.js +0 -1
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- package/misc/MD2CharacterComplex.cjs.js +0 -1
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- package/misc/MorphAnimMesh.cjs.js +0 -1
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- package/misc/ProgressiveLightmap.cjs.js +0 -1
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- package/misc/RollerCoaster.cjs.js +0 -1
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- package/misc/Volume.cjs.js +0 -1
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package/animation/CCDIKSolver.js
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import _defineProperty from '@babel/runtime/helpers/esm/defineProperty';
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import { Object3D, Matrix4, Vector3, SphereGeometry, MeshBasicMaterial, Color, LineBasicMaterial, Mesh, Line, Quaternion, BufferGeometry, BufferAttribute } from 'three';
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class CCDIKHelper extends Object3D {
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constructor(mesh, iks = [], sphereSize = 0.25) {
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super();
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this.root = mesh;
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this.matrix.copy(mesh.matrixWorld);
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this.matrixAutoUpdate = false;
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this.sphereGeometry = new SphereGeometry(sphereSize, 16, 8);
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transparent: true
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});
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color: new Color(0x88ff88),
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depthTest: false,
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updateMatrixWorld(force) {
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effectorMesh.position.copy(this._getPosition(effectorBone, this._m));
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}
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this._setPositionOfBoneToAttributeArray(array, 0, targetBone, this._m);
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this._setPositionOfBoneToAttributeArray(array, 1, effectorBone, this._m);
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const link = ik.links[j];
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const linkBone = bones[link.index];
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this._setPositionOfBoneToAttributeArray(array, j + 2, linkBone, this._m);
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}
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}
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}
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this.matrix.copy(mesh.matrixWorld);
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super.updateMatrixWorld(force);
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}
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}
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/**
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* CCD Algorithm
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* - https://sites.google.com/site/auraliusproject/ccd-algorithm
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*
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* // ik parameter example
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* //
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* // target, effector, index in links are bone index in skeleton.bones.
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* // the bones relation should be
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* // <-- parent child -->
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* // links[ n ], links[ n - 1 ], ..., links[ 0 ], effector
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* } ];
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*/
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class CCDIKSolver {
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constructor(mesh, iks) {
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this.targetPos.setFromMatrixPosition(target.matrixWorld);
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const iteration = ik.iteration !== undefined ? ik.iteration : 1;
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link.matrixWorld.decompose(this.linkPos, this.invLinkQ, this.linkScale);
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this.targetVec.applyQuaternion(this.invLinkQ);
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angle = math.acos(angle); // skip if changing angle is too small to prevent vibration of bone
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// Refer to http://www20.atpages.jp/katwat/three.js_r58/examples/mytest37/mmd.three.js
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}
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this.axis.crossVectors(this.effectorVec, this.targetVec);
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this.axis.normalize();
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this.q.setFromAxisAngle(this.axis, angle);
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link.quaternion.multiply(this.q); // TODO: re-consider the limitation specification
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if (limitation !== undefined) {
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let c = link.quaternion.w;
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if (c > 1.0) c = 1.0;
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const c2 = math.sqrt(1 - c * c);
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link.quaternion.set(limitation.x * c2, limitation.y * c2, limitation.z * c2, c);
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}
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if (rotationMin !== undefined) {
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link.rotation.setFromVector3(this.vector.setFromEuler(link.rotation).max(rotationMin));
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}
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if (rotationMax !== undefined) {
|
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link.rotation.setFromVector3(this.vector.setFromEuler(link.rotation).min(rotationMax));
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|
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}
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link.updateMatrixWorld(true);
|
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rotated = true;
|
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|
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}
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|
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if (!rotated) break;
|
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|
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}
|
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|
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}
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|
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return this;
|
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}
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|
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createHelper() {
|
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return new CCDIKHelper(this.mesh, this.mesh.geometry.userData.MMD.iks);
|
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}
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}
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export { CCDIKHelper, CCDIKSolver };
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("./CCDIKSolver.cjs.js"),i=require("./MMDPhysics.cjs.js");require("@babel/runtime/helpers/defineProperty");const s=(()=>{function s(t){t=t||{},this.meshes=[],this.camera=null,this.cameraTarget=new e.Object3D,this.cameraTarget.name="target",this.audio=null,this.audioManager=null,this.objects=new WeakMap,this.configuration={sync:void 0===t.sync||t.sync,afterglow:void 0!==t.afterglow?t.afterglow:0,resetPhysicsOnLoop:void 0===t.resetPhysicsOnLoop||t.resetPhysicsOnLoop},this.enabled={animation:!0,ik:!0,grant:!0,physics:!0,cameraAnimation:!0},this.onBeforePhysics=()=>{},this.sharedPhysics=!1,this.masterPhysics=null}function n(e,t){t=t||{},this.audio=e,this.elapsedTime=0,this.currentTime=0,this.delayTime=void 0!==t.delayTime?t.delayTime:0,this.audioDuration=this.audio.buffer.duration,this.duration=this.audioDuration+this.delayTime}function r(e,t){this.mesh=e,this.grants=t||[]}return s.prototype={constructor:s,add:function(e,t){if(t=t||{},e.isSkinnedMesh)this._addMesh(e,t);else if(e.isCamera)this._setupCamera(e,t);else{if("Audio"!==e.type)throw new Error("THREE.MMDAnimationHelper.add: accepts only THREE.SkinnedMesh or THREE.Camera or THREE.Audio instance.");this._setupAudio(e,t)}return this.configuration.sync&&this._syncDuration(),this},remove:function(e){if(e.isSkinnedMesh)this._removeMesh(e);else if(e.isCamera)this._clearCamera(e);else{if("Audio"!==e.type)throw new Error("THREE.MMDAnimationHelper.remove: accepts only THREE.SkinnedMesh or THREE.Camera or THREE.Audio instance.");this._clearAudio(e)}return this.configuration.sync&&this._syncDuration(),this},update:function(e){null!==this.audioManager&&this.audioManager.control(e);for(let t=0;t<this.meshes.length;t++)this._animateMesh(this.meshes[t],e);return this.sharedPhysics&&this._updateSharedPhysics(e),null!==this.camera&&this._animateCamera(this.camera,e),this},pose:function(t,i,s){!1!==(s=s||{}).resetPose&&t.pose();const n=t.skeleton.bones,r=i.bones,o={};for(let e=0,t=n.length;e<t;e++)o[n[e].name]=e;const a=new e.Vector3,h=new e.Quaternion;for(let e=0,t=r.length;e<t;e++){const t=r[e],i=o[t.name];if(void 0===i)continue;const s=n[i];s.position.add(a.fromArray(t.translation)),s.quaternion.multiply(h.fromArray(t.quaternion))}return t.updateMatrixWorld(!0),!1!==s.ik&&this._createCCDIKSolver(t).update(s.saveOriginalBonesBeforeIK),!1!==s.grant&&this.createGrantSolver(t).update(),this},enable:function(e,t){if(void 0===this.enabled[e])throw new Error(`THREE.MMDAnimationHelper.enable: unknown key ${e}`);if(this.enabled[e]=t,"physics"===e)for(let e=0,i=this.meshes.length;e<i;e++)this._optimizeIK(this.meshes[e],t);return this},createGrantSolver:function(e){return new r(e,e.geometry.userData.MMD.grants)},_addMesh:function(e,t){if(this.meshes.indexOf(e)>=0)throw new Error(`THREE.MMDAnimationHelper._addMesh: SkinnedMesh '${e.name}' has already been added.`);return this.meshes.push(e),this.objects.set(e,{looped:!1}),this._setupMeshAnimation(e,t.animation),!1!==t.physics&&this._setupMeshPhysics(e,t),this},_setupCamera:function(e,t){if(this.camera===e)throw new Error(`THREE.MMDAnimationHelper._setupCamera: Camera '${e.name}' has already been set.`);return this.camera&&this.clearCamera(this.camera),this.camera=e,e.add(this.cameraTarget),this.objects.set(e,{}),void 0!==t.animation&&this._setupCameraAnimation(e,t.animation),this},_setupAudio:function(e,t){if(this.audio===e)throw new Error(`THREE.MMDAnimationHelper._setupAudio: Audio '${e.name}' has already been set.`);return this.audio&&this.clearAudio(this.audio),this.audio=e,this.audioManager=new n(e,t),this.objects.set(this.audioManager,{duration:this.audioManager.duration}),this},_removeMesh:function(e){let t=!1,i=0;for(let s=0,n=this.meshes.length;s<n;s++)this.meshes[s]!==e?this.meshes[i++]=this.meshes[s]:(this.objects.delete(e),t=!0);if(!t)throw new Error(`THREE.MMDAnimationHelper._removeMesh: SkinnedMesh '${e.name}' has not been added yet.`);return this.meshes.length=i,this},_clearCamera:function(e){if(e!==this.camera)throw new Error(`THREE.MMDAnimationHelper._clearCamera: Camera '${e.name}' has not been set yet.`);return this.camera.remove(this.cameraTarget),this.objects.delete(this.camera),this.camera=null,this},_clearAudio:function(e){if(e!==this.audio)throw new Error(`THREE.MMDAnimationHelper._clearAudio: Audio '${e.name}' has not been set yet.`);return this.objects.delete(this.audioManager),this.audio=null,this.audioManager=null,this},_setupMeshAnimation:function(t,i){const s=this.objects.get(t);if(void 0!==i){const n=Array.isArray(i)?i:[i];s.mixer=new e.AnimationMixer(t);for(let e=0,t=n.length;e<t;e++)s.mixer.clipAction(n[e]).play();s.mixer.addEventListener("loop",(e=>{const t=e.action._clip.tracks;t.length>0&&".bones"!==t[0].name.slice(0,6)||(s.looped=!0)}))}return s.ikSolver=this._createCCDIKSolver(t),s.grantSolver=this.createGrantSolver(t),this},_setupCameraAnimation:function(t,i){const s=Array.isArray(i)?i:[i],n=this.objects.get(t);n.mixer=new e.AnimationMixer(t);for(let e=0,t=s.length;e<t;e++)n.mixer.clipAction(s[e]).play()},_setupMeshPhysics:function(e,t){const i=this.objects.get(e);if(void 0===t.world&&this.sharedPhysics){const e=this._getMasterPhysics();null!==e&&(world=e.world)}i.physics=this._createMMDPhysics(e,t),i.mixer&&!1!==t.animationWarmup&&(this._animateMesh(e,0),i.physics.reset()),i.physics.warmup(void 0!==t.warmup?t.warmup:60),this._optimizeIK(e,!0)},_animateMesh:function(e,t){const i=this.objects.get(e),s=i.mixer,n=i.ikSolver,r=i.grantSolver,o=i.physics,a=i.looped;s&&this.enabled.animation&&(this._restoreBones(e),s.update(t),this._saveBones(e),n&&this.enabled.ik&&(e.updateMatrixWorld(!0),n.update()),r&&this.enabled.grant&&r.update()),!0===a&&this.enabled.physics&&(o&&this.configuration.resetPhysicsOnLoop&&o.reset(),i.looped=!1),o&&this.enabled.physics&&!this.sharedPhysics&&(this.onBeforePhysics(e),o.update(t))},_animateCamera:function(e,t){const i=this.objects.get(e).mixer;i&&this.enabled.cameraAnimation&&(i.update(t),e.updateProjectionMatrix(),e.up.set(0,1,0),e.up.applyQuaternion(e.quaternion),e.lookAt(this.cameraTarget.position))},_optimizeIK:function(e,t){const i=e.geometry.userData.MMD.iks,s=e.geometry.userData.MMD.bones;for(let e=0,n=i.length;e<n;e++){const n=i[e].links;for(let e=0,i=n.length;e<i;e++){const i=n[e];i.enabled=!0!==t||!(s[i.index].rigidBodyType>0)}}},_createCCDIKSolver:function(e){if(void 0===t.CCDIKSolver)throw new Error("THREE.MMDAnimationHelper: Import CCDIKSolver.");return new t.CCDIKSolver(e,e.geometry.userData.MMD.iks)},_createMMDPhysics:function(e,t){if(void 0===i.MMDPhysics)throw new Error("THREE.MMDPhysics: Import MMDPhysics.");return new i.MMDPhysics(e,e.geometry.userData.MMD.rigidBodies,e.geometry.userData.MMD.constraints,t)},_syncDuration:function(){let e=0;const t=this.objects,i=this.meshes,s=this.camera,n=this.audioManager;for(let s=0,n=i.length;s<n;s++){if(void 0!==(o=this.objects.get(i[s]).mixer))for(let i=0;i<o._actions.length;i++){var r=o._actions[i]._clip;t.has(r)||t.set(r,{duration:r.duration}),e=Math.max(e,t.get(r).duration)}}if(null!==s&&void 0!==(o=this.objects.get(s).mixer))for(let i=0,s=o._actions.length;i<s;i++){r=o._actions[i]._clip;t.has(r)||t.set(r,{duration:r.duration}),e=Math.max(e,t.get(r).duration)}null!==n&&(e=Math.max(e,t.get(n).duration)),e+=this.configuration.afterglow;for(let t=0,i=this.meshes.length;t<i;t++){var o;if(void 0!==(o=this.objects.get(this.meshes[t]).mixer))for(let t=0,i=o._actions.length;t<i;t++)o._actions[t]._clip.duration=e}if(null!==s&&void 0!==(o=this.objects.get(s).mixer))for(let t=0,i=o._actions.length;t<i;t++)o._actions[t]._clip.duration=e;null!==n&&(n.duration=e)},_updatePropertyMixersBuffer:function(e){const t=this.objects.get(e).mixer,i=t._bindings,s=t._accuIndex;for(let e=0,t=i.length;e<t;e++){const t=i[e],n=t.buffer,r=(s+1)*t.valueSize;t.binding.getValue(n,r)}},_saveBones:function(e){const t=this.objects.get(e),i=e.skeleton.bones;let s=t.backupBones;void 0===s&&(s=new Float32Array(7*i.length),t.backupBones=s);for(let e=0,t=i.length;e<t;e++){const t=i[e];t.position.toArray(s,7*e),t.quaternion.toArray(s,7*e+3)}},_restoreBones:function(e){const t=this.objects.get(e).backupBones;if(void 0===t)return;const i=e.skeleton.bones;for(let e=0,s=i.length;e<s;e++){const s=i[e];s.position.fromArray(t,7*e),s.quaternion.fromArray(t,7*e+3)}},_getMasterPhysics:function(){if(null!==this.masterPhysics)return this.masterPhysics;for(let e=0,t=this.meshes.length;e<t;e++){const t=this.meshes[e].physics;if(null!=t)return this.masterPhysics=t,this.masterPhysics}return null},_updateSharedPhysics:function(e){if(0===this.meshes.length||!this.enabled.physics||!this.sharedPhysics)return;const t=this._getMasterPhysics();if(null!==t){for(let e=0,t=this.meshes.length;e<t;e++){null!=(i=this.meshes[e].physics)&&i.updateRigidBodies()}t.stepSimulation(e);for(let e=0,t=this.meshes.length;e<t;e++){var i;null!=(i=this.meshes[e].physics)&&i.updateBones()}}}},n.prototype={constructor:n,control:function(e){return this.elapsed+=e,this.currentTime+=e,this._shouldStopAudio()&&this.audio.stop(),this._shouldStartAudio()&&this.audio.play(),this},_shouldStartAudio:function(){if(this.audio.isPlaying)return!1;for(;this.currentTime>=this.duration;)this.currentTime-=this.duration;return!(this.currentTime<this.delayTime)&&!(this.currentTime-this.delayTime>this.audioDuration)},_shouldStopAudio:function(){return this.audio.isPlaying&&this.currentTime>=this.duration}},r.prototype={constructor:r,update:(()=>{const t=new e.Quaternion;return function(){const e=this.mesh.skeleton.bones,i=this.grants;for(let s=0,n=i.length;s<n;s++){const n=i[s],r=e[n.index],o=e[n.parentIndex];n.isLocal?(n.affectPosition,n.affectRotation):(n.affectPosition,n.affectRotation&&(t.set(0,0,0,1),t.slerp(o.quaternion,n.ratio),r.quaternion.multiply(t)))}return this}})()},s})();exports.MMDAnimationHelper=s;
|
@@ -1,103 +0,0 @@
|
|
1
|
-
import {
|
2
|
-
AnimationClip,
|
3
|
-
Audio,
|
4
|
-
Camera,
|
5
|
-
Mesh,
|
6
|
-
Object3D,
|
7
|
-
Quaternion,
|
8
|
-
SkinnedMesh,
|
9
|
-
Bone,
|
10
|
-
AnimationMixer,
|
11
|
-
} from 'three';
|
12
|
-
|
13
|
-
import { CCDIKSolver } from './CCDIKSolver';
|
14
|
-
import { MMDPhysics } from './MMDPhysics';
|
15
|
-
|
16
|
-
export interface MMDAnimationHelperParameter {
|
17
|
-
sync?: boolean | undefined;
|
18
|
-
afterglow?: number | undefined;
|
19
|
-
resetPhysicsOnLoop?: boolean | undefined;
|
20
|
-
}
|
21
|
-
|
22
|
-
export interface MMDAnimationHelperAddParameter {
|
23
|
-
animation?: AnimationClip | AnimationClip[] | undefined;
|
24
|
-
physics?: boolean | undefined;
|
25
|
-
warmup?: number | undefined;
|
26
|
-
unitStep?: number | undefined;
|
27
|
-
maxStepNum?: number | undefined;
|
28
|
-
gravity?: number | undefined;
|
29
|
-
delayTime?: number | undefined;
|
30
|
-
}
|
31
|
-
|
32
|
-
export interface MMDAnimationHelperPoseParameter {
|
33
|
-
resetPose?: boolean | undefined;
|
34
|
-
ik?: boolean | undefined;
|
35
|
-
grant?: boolean | undefined;
|
36
|
-
}
|
37
|
-
|
38
|
-
export interface MMDAnimationHelperMixer {
|
39
|
-
looped: boolean;
|
40
|
-
mixer?: AnimationMixer | undefined;
|
41
|
-
ikSolver: CCDIKSolver;
|
42
|
-
grantSolver: GrantSolver;
|
43
|
-
physics?: MMDPhysics | undefined;
|
44
|
-
duration?: number | undefined;
|
45
|
-
}
|
46
|
-
|
47
|
-
export class MMDAnimationHelper {
|
48
|
-
constructor(params?: MMDAnimationHelperParameter);
|
49
|
-
meshes: SkinnedMesh[];
|
50
|
-
camera: Camera | null;
|
51
|
-
cameraTarget: Object3D;
|
52
|
-
audio: Audio;
|
53
|
-
audioManager: AudioManager;
|
54
|
-
configuration: {
|
55
|
-
sync: boolean;
|
56
|
-
afterglow: number;
|
57
|
-
resetPhysicsOnLoop: boolean;
|
58
|
-
};
|
59
|
-
enabled: {
|
60
|
-
animation: boolean;
|
61
|
-
ik: boolean;
|
62
|
-
grant: boolean;
|
63
|
-
physics: boolean;
|
64
|
-
cameraAnimation: boolean;
|
65
|
-
};
|
66
|
-
objects: WeakMap<SkinnedMesh | Camera | AudioManager, MMDAnimationHelperMixer>;
|
67
|
-
onBeforePhysics: (mesh: SkinnedMesh) => void;
|
68
|
-
sharedPhysics: boolean;
|
69
|
-
masterPhysics: null;
|
70
|
-
|
71
|
-
add(object: SkinnedMesh | Camera | Audio, params?: MMDAnimationHelperAddParameter): this;
|
72
|
-
remove(object: SkinnedMesh | Camera | Audio): this;
|
73
|
-
update(delta: number): this;
|
74
|
-
pose(mesh: SkinnedMesh, vpd: object, params?: MMDAnimationHelperPoseParameter): this;
|
75
|
-
enable(key: string, enabled: boolean): this;
|
76
|
-
createGrantSolver(mesh: SkinnedMesh): GrantSolver;
|
77
|
-
}
|
78
|
-
|
79
|
-
export interface AudioManagerParameter {
|
80
|
-
delayTime?: number | undefined;
|
81
|
-
}
|
82
|
-
|
83
|
-
export class AudioManager {
|
84
|
-
constructor(audio: Audio, params?: AudioManagerParameter);
|
85
|
-
audio: Audio;
|
86
|
-
elapsedTime: number;
|
87
|
-
currentTime: number;
|
88
|
-
delayTime: number;
|
89
|
-
audioDuration: number;
|
90
|
-
duration: number;
|
91
|
-
|
92
|
-
control(delta: number): this;
|
93
|
-
}
|
94
|
-
|
95
|
-
export class GrantSolver {
|
96
|
-
constructor(mesh: SkinnedMesh, grants: object[]);
|
97
|
-
mesh: SkinnedMesh;
|
98
|
-
grants: object[];
|
99
|
-
|
100
|
-
update(): this;
|
101
|
-
updateOne(gran: object[]): this;
|
102
|
-
addGrantRotation(bone: Bone, q: Quaternion, ratio: number): this;
|
103
|
-
}
|