three-stdlib 2.22.4 → 2.22.6
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- package/LICENSE +1 -1
- package/README.md +0 -2
- package/package.json +34 -14
- package/BufferGeometryUtils-903f7ecb.js +0 -1
- package/BufferGeometryUtils-f2288d1c.js +0 -740
- package/Nodes-2106b101.js +0 -352
- package/Nodes-8947ba9a.js +0 -1
- package/_polyfill/CompressedArrayTexture.cjs.js +0 -1
- package/_polyfill/CompressedArrayTexture.js +0 -13
- package/_polyfill/Data3DTexture.cjs.js +0 -1
- package/_polyfill/Data3DTexture.js +0 -23
- package/animation/AnimationClipCreator.cjs.js +0 -1
- package/animation/AnimationClipCreator.d.ts +0 -12
- package/animation/AnimationClipCreator.js +0 -77
- package/animation/CCDIKSolver.cjs.js +0 -1
- package/animation/CCDIKSolver.d.ts +0 -25
- package/animation/CCDIKSolver.js +0 -304
- package/animation/MMDAnimationHelper.cjs.js +0 -1
- package/animation/MMDAnimationHelper.d.ts +0 -103
- package/animation/MMDAnimationHelper.js +0 -705
- package/animation/MMDPhysics.cjs.js +0 -1
- package/animation/MMDPhysics.d.ts +0 -119
- package/animation/MMDPhysics.js +0 -976
- package/cameras/CinematicCamera.cjs.js +0 -1
- package/cameras/CinematicCamera.d.ts +0 -41
- package/cameras/CinematicCamera.js +0 -139
- package/controls/ArcballControls.cjs.js +0 -1
- package/controls/ArcballControls.d.ts +0 -161
- package/controls/ArcballControls.js +0 -2642
- package/controls/DeviceOrientationControls.cjs.js +0 -1
- package/controls/DeviceOrientationControls.d.ts +0 -24
- package/controls/DeviceOrientationControls.js +0 -119
- package/controls/DragControls.cjs.js +0 -1
- package/controls/DragControls.d.ts +0 -34
- package/controls/DragControls.js +0 -274
- package/controls/FirstPersonControls.cjs.js +0 -1
- package/controls/FirstPersonControls.d.ts +0 -48
- package/controls/FirstPersonControls.js +0 -290
- package/controls/FlyControls.cjs.js +0 -1
- package/controls/FlyControls.d.ts +0 -32
- package/controls/FlyControls.js +0 -309
- package/controls/OrbitControls.cjs.js +0 -1
- package/controls/OrbitControls.d.ts +0 -63
- package/controls/OrbitControls.js +0 -980
- package/controls/PointerLockControls.cjs.js +0 -1
- package/controls/PointerLockControls.d.ts +0 -24
- package/controls/PointerLockControls.js +0 -135
- package/controls/TrackballControls.cjs.js +0 -1
- package/controls/TrackballControls.d.ts +0 -95
- package/controls/TrackballControls.js +0 -653
- package/controls/TransformControls.cjs.js +0 -1
- package/controls/TransformControls.d.ts +0 -151
- package/controls/TransformControls.js +0 -1275
- package/controls/experimental/CameraControls.cjs.js +0 -1
- package/controls/experimental/CameraControls.d.ts +0 -170
- package/controls/experimental/CameraControls.js +0 -953
- package/csm/CSM.cjs.js +0 -1
- package/csm/CSM.d.ts +0 -61
- package/csm/CSM.js +0 -305
- package/csm/CSMFrustum.cjs.js +0 -1
- package/csm/CSMFrustum.d.ts +0 -19
- package/csm/CSMFrustum.js +0 -90
- package/csm/CSMHelper.cjs.js +0 -1
- package/csm/CSMHelper.d.ts +0 -26
- package/csm/CSMHelper.js +0 -128
- package/csm/CSMShader.cjs.js +0 -1
- package/csm/CSMShader.d.ts +0 -4
- package/csm/CSMShader.js +0 -255
- package/curves/CurveExtras.cjs.js +0 -1
- package/curves/CurveExtras.d.ts +0 -68
- package/curves/CurveExtras.js +0 -266
- package/curves/NURBSCurve.cjs.js +0 -1
- package/curves/NURBSCurve.d.ts +0 -11
- package/curves/NURBSCurve.js +0 -63
- package/curves/NURBSSurface.cjs.js +0 -1
- package/curves/NURBSSurface.d.ts +0 -13
- package/curves/NURBSSurface.js +0 -44
- package/curves/NURBSUtils.cjs.js +0 -1
- package/curves/NURBSUtils.d.ts +0 -22
- package/curves/NURBSUtils.js +0 -375
- package/custom.d.cjs.js +0 -1
- package/custom.d.js +0 -1
- package/deprecated/Geometry.cjs.js +0 -1
- package/deprecated/Geometry.d.ts +0 -342
- package/deprecated/Geometry.js +0 -1261
- package/effects/AnaglyphEffect.cjs.js +0 -1
- package/effects/AnaglyphEffect.d.ts +0 -11
- package/effects/AnaglyphEffect.js +0 -85
- package/effects/AsciiEffect.cjs.js +0 -1
- package/effects/AsciiEffect.d.ts +0 -18
- package/effects/AsciiEffect.js +0 -203
- package/effects/OutlineEffect.cjs.js +0 -1
- package/effects/OutlineEffect.d.ts +0 -28
- package/effects/OutlineEffect.js +0 -378
- package/effects/ParallaxBarrierEffect.cjs.js +0 -1
- package/effects/ParallaxBarrierEffect.d.ts +0 -8
- package/effects/ParallaxBarrierEffect.js +0 -63
- package/effects/PeppersGhostEffect.cjs.js +0 -1
- package/effects/PeppersGhostEffect.d.ts +0 -10
- package/effects/PeppersGhostEffect.js +0 -134
- package/effects/StereoEffect.cjs.js +0 -1
- package/effects/StereoEffect.d.ts +0 -9
- package/effects/StereoEffect.js +0 -36
- package/environments/RoomEnvironment.cjs.js +0 -1
- package/environments/RoomEnvironment.d.ts +0 -5
- package/environments/RoomEnvironment.js +0 -92
- package/exporters/ColladaExporter.cjs.js +0 -1
- package/exporters/ColladaExporter.d.ts +0 -39
- package/exporters/ColladaExporter.js +0 -425
- package/exporters/DRACOExporter.cjs.js +0 -1
- package/exporters/DRACOExporter.d.ts +0 -23
- package/exporters/DRACOExporter.js +0 -186
- package/exporters/GLTFExporter.cjs.js +0 -1
- package/exporters/GLTFExporter.d.ts +0 -270
- package/exporters/GLTFExporter.js +0 -1932
- package/exporters/MMDExporter.cjs.js +0 -1
- package/exporters/MMDExporter.d.ts +0 -8
- package/exporters/MMDExporter.js +0 -160
- package/exporters/OBJExporter.cjs.js +0 -1
- package/exporters/OBJExporter.d.ts +0 -18
- package/exporters/OBJExporter.js +0 -228
- package/exporters/PLYExporter.cjs.js +0 -1
- package/exporters/PLYExporter.d.ts +0 -11
- package/exporters/PLYExporter.js +0 -339
- package/exporters/STLExporter.cjs.js +0 -1
- package/exporters/STLExporter.d.ts +0 -23
- package/exporters/STLExporter.js +0 -180
- package/exporters/USDZExporter.cjs.js +0 -1
- package/exporters/USDZExporter.d.ts +0 -27
- package/exporters/USDZExporter.js +0 -388
- package/geometries/BoxLineGeometry.cjs.js +0 -1
- package/geometries/BoxLineGeometry.d.ts +0 -12
- package/geometries/BoxLineGeometry.js +0 -52
- package/geometries/ConvexGeometry.cjs.js +0 -1
- package/geometries/ConvexGeometry.d.ts +0 -5
- package/geometries/ConvexGeometry.js +0 -38
- package/geometries/DecalGeometry.cjs.js +0 -1
- package/geometries/DecalGeometry.d.ts +0 -10
- package/geometries/DecalGeometry.js +0 -238
- package/geometries/LightningStrike.cjs.js +0 -1
- package/geometries/LightningStrike.d.ts +0 -108
- package/geometries/LightningStrike.js +0 -740
- package/geometries/ParametricGeometries.cjs.js +0 -1
- package/geometries/ParametricGeometries.d.ts +0 -32
- package/geometries/ParametricGeometries.js +0 -179
- package/geometries/ParametricGeometry.cjs.js +0 -1
- package/geometries/ParametricGeometry.d.ts +0 -18
- package/geometries/ParametricGeometry.js +0 -87
- package/geometries/RoundedBoxGeometry.cjs.js +0 -1
- package/geometries/RoundedBoxGeometry.d.ts +0 -5
- package/geometries/RoundedBoxGeometry.js +0 -122
- package/geometries/TeapotGeometry.cjs.js +0 -1
- package/geometries/TeapotGeometry.d.ts +0 -13
- package/geometries/TeapotGeometry.js +0 -297
- package/geometries/TextGeometry.cjs.js +0 -1
- package/geometries/TextGeometry.d.ts +0 -18
- package/geometries/TextGeometry.js +0 -37
- package/helpers/LightProbeHelper.cjs.js +0 -1
- package/helpers/LightProbeHelper.d.ts +0 -10
- package/helpers/LightProbeHelper.js +0 -40
- package/helpers/PositionalAudioHelper.cjs.js +0 -1
- package/helpers/PositionalAudioHelper.d.ts +0 -13
- package/helpers/PositionalAudioHelper.js +0 -75
- package/helpers/RectAreaLightHelper.cjs.js +0 -1
- package/helpers/RectAreaLightHelper.d.ts +0 -10
- package/helpers/RectAreaLightHelper.js +0 -60
- package/helpers/VertexNormalsHelper.cjs.js +0 -1
- package/helpers/VertexNormalsHelper.d.ts +0 -10
- package/helpers/VertexNormalsHelper.js +0 -75
- package/helpers/VertexTangentsHelper.cjs.js +0 -1
- package/helpers/VertexTangentsHelper.d.ts +0 -10
- package/helpers/VertexTangentsHelper.js +0 -63
- package/index.cjs.js +0 -1
- package/index.d.ts +0 -254
- package/index.js +0 -337
- package/interactive/HTMLMesh.cjs.js +0 -1
- package/interactive/HTMLMesh.d.ts +0 -6
- package/interactive/HTMLMesh.js +0 -406
- package/interactive/InteractiveGroup.cjs.js +0 -1
- package/interactive/InteractiveGroup.d.ts +0 -5
- package/interactive/InteractiveGroup.js +0 -87
- package/interactive/SelectionBox.cjs.js +0 -1
- package/interactive/SelectionBox.d.ts +0 -15
- package/interactive/SelectionBox.js +0 -152
- package/interactive/SelectionHelper.cjs.js +0 -1
- package/interactive/SelectionHelper.d.ts +0 -17
- package/interactive/SelectionHelper.js +0 -59
- package/libs/MeshoptDecoder.cjs.js +0 -1
- package/libs/MeshoptDecoder.d.ts +0 -12
- package/libs/MeshoptDecoder.js +0 -124
- package/libs/MotionControllers.cjs.js +0 -1
- package/libs/MotionControllers.d.ts +0 -132
- package/libs/MotionControllers.js +0 -455
- package/lights/LightProbeGenerator.cjs.js +0 -1
- package/lights/LightProbeGenerator.d.ts +0 -6
- package/lights/LightProbeGenerator.js +0 -200
- package/lights/RectAreaLightUniformsLib.cjs.js +0 -1
- package/lights/RectAreaLightUniformsLib.d.ts +0 -3
- package/lights/RectAreaLightUniformsLib.js +0 -9
- package/lines/Line2.cjs.js +0 -1
- package/lines/Line2.d.ts +0 -11
- package/lines/Line2.js +0 -16
- package/lines/LineGeometry.cjs.js +0 -1
- package/lines/LineGeometry.d.ts +0 -10
- package/lines/LineGeometry.js +0 -56
- package/lines/LineMaterial.cjs.js +0 -1
- package/lines/LineMaterial.d.ts +0 -31
- package/lines/LineMaterial.js +0 -577
- package/lines/LineSegments2.cjs.js +0 -1
- package/lines/LineSegments2.d.ts +0 -14
- package/lines/LineSegments2.js +0 -311
- package/lines/LineSegmentsGeometry.cjs.js +0 -1
- package/lines/LineSegmentsGeometry.d.ts +0 -23
- package/lines/LineSegmentsGeometry.js +0 -166
- package/lines/Wireframe.cjs.js +0 -1
- package/lines/Wireframe.d.ts +0 -11
- package/lines/Wireframe.js +0 -45
- package/lines/WireframeGeometry2.cjs.js +0 -1
- package/lines/WireframeGeometry2.d.ts +0 -8
- package/lines/WireframeGeometry2.js +0 -14
- package/loaders/3DMLoader.cjs.js +0 -1
- package/loaders/3DMLoader.d.ts +0 -17
- package/loaders/3DMLoader.js +0 -1037
- package/loaders/3MFLoader.cjs.js +0 -1
- package/loaders/3MFLoader.d.ts +0 -16
- package/loaders/3MFLoader.js +0 -1053
- package/loaders/AMFLoader.cjs.js +0 -1
- package/loaders/AMFLoader.d.ts +0 -14
- package/loaders/AMFLoader.js +0 -389
- package/loaders/AssimpLoader.cjs.js +0 -1
- package/loaders/AssimpLoader.js +0 -1793
- package/loaders/BVHLoader.cjs.js +0 -1
- package/loaders/BVHLoader.d.ts +0 -21
- package/loaders/BVHLoader.js +0 -313
- package/loaders/BasisTextureLoader.cjs.js +0 -1
- package/loaders/BasisTextureLoader.d.ts +0 -32
- package/loaders/BasisTextureLoader.js +0 -602
- package/loaders/ColladaLoader.cjs.js +0 -1
- package/loaders/ColladaLoader.d.ts +0 -20
- package/loaders/ColladaLoader.js +0 -2993
- package/loaders/DDSLoader.cjs.js +0 -1
- package/loaders/DDSLoader.d.ts +0 -16
- package/loaders/DDSLoader.js +0 -214
- package/loaders/DRACOLoader.cjs.js +0 -1
- package/loaders/DRACOLoader.d.ts +0 -18
- package/loaders/DRACOLoader.js +0 -447
- package/loaders/EXRLoader.cjs.js +0 -1
- package/loaders/EXRLoader.d.ts +0 -18
- package/loaders/EXRLoader.js +0 -1699
- package/loaders/FBXLoader.cjs.js +0 -1
- package/loaders/FBXLoader.d.ts +0 -14
- package/loaders/FBXLoader.js +0 -2917
- package/loaders/FontLoader.cjs.js +0 -1
- package/loaders/FontLoader.d.ts +0 -36
- package/loaders/FontLoader.js +0 -144
- package/loaders/GCodeLoader.cjs.js +0 -1
- package/loaders/GCodeLoader.d.ts +0 -15
- package/loaders/GCodeLoader.js +0 -189
- package/loaders/GLTFLoader.cjs.js +0 -1
- package/loaders/GLTFLoader.d.ts +0 -151
- package/loaders/GLTFLoader.js +0 -3136
- package/loaders/HDRCubeTextureLoader.cjs.js +0 -1
- package/loaders/HDRCubeTextureLoader.d.ts +0 -18
- package/loaders/HDRCubeTextureLoader.js +0 -77
- package/loaders/KMZLoader.cjs.js +0 -1
- package/loaders/KMZLoader.d.ts +0 -16
- package/loaders/KMZLoader.js +0 -88
- package/loaders/KTX2Loader.cjs.js +0 -1
- package/loaders/KTX2Loader.d.ts +0 -16
- package/loaders/KTX2Loader.js +0 -596
- package/loaders/KTXLoader.cjs.js +0 -1
- package/loaders/KTXLoader.d.ts +0 -16
- package/loaders/KTXLoader.js +0 -149
- package/loaders/LDrawLoader.cjs.js +0 -1
- package/loaders/LDrawLoader.d.ts +0 -26
- package/loaders/LDrawLoader.js +0 -1842
- package/loaders/LUT3dlLoader.cjs.js +0 -1
- package/loaders/LUT3dlLoader.d.ts +0 -20
- package/loaders/LUT3dlLoader.js +0 -115
- package/loaders/LUTCubeLoader.cjs.js +0 -1
- package/loaders/LUTCubeLoader.d.ts +0 -23
- package/loaders/LUTCubeLoader.js +0 -118
- package/loaders/LWOLoader.cjs.js +0 -1
- package/loaders/LWOLoader.d.ts +0 -26
- package/loaders/LWOLoader.js +0 -737
- package/loaders/LottieLoader.cjs.js +0 -1
- package/loaders/LottieLoader.d.ts +0 -15
- package/loaders/LottieLoader.js +0 -49
- package/loaders/MD2Loader.cjs.js +0 -1
- package/loaders/MD2Loader.d.ts +0 -14
- package/loaders/MD2Loader.js +0 -202
- package/loaders/MDDLoader.cjs.js +0 -1
- package/loaders/MDDLoader.d.ts +0 -19
- package/loaders/MDDLoader.js +0 -78
- package/loaders/MMDLoader.cjs.js +0 -1
- package/loaders/MMDLoader.d.ts +0 -63
- package/loaders/MMDLoader.js +0 -1434
- package/loaders/MTLLoader.cjs.js +0 -1
- package/loaders/MTLLoader.d.ts +0 -112
- package/loaders/MTLLoader.js +0 -390
- package/loaders/NRRDLoader.cjs.js +0 -1
- package/loaders/NRRDLoader.d.ts +0 -21
- package/loaders/NRRDLoader.js +0 -482
- package/loaders/NodeMaterialLoader.cjs.js +0 -1
- package/loaders/NodeMaterialLoader.js +0 -39
- package/loaders/OBJLoader.cjs.js +0 -1
- package/loaders/OBJLoader.d.ts +0 -17
- package/loaders/OBJLoader.js +0 -609
- package/loaders/PCDLoader.cjs.js +0 -1
- package/loaders/PCDLoader.d.ts +0 -15
- package/loaders/PCDLoader.js +0 -267
- package/loaders/PDBLoader.cjs.js +0 -1
- package/loaders/PDBLoader.d.ts +0 -22
- package/loaders/PDBLoader.js +0 -264
- package/loaders/PLYLoader.cjs.js +0 -1
- package/loaders/PLYLoader.d.ts +0 -16
- package/loaders/PLYLoader.js +0 -414
- package/loaders/PRWMLoader.cjs.js +0 -1
- package/loaders/PRWMLoader.d.ts +0 -16
- package/loaders/PRWMLoader.js +0 -197
- package/loaders/PVRLoader.cjs.js +0 -1
- package/loaders/PVRLoader.d.ts +0 -16
- package/loaders/PVRLoader.js +0 -192
- package/loaders/RGBELoader.cjs.js +0 -1
- package/loaders/RGBELoader.d.ts +0 -20
- package/loaders/RGBELoader.js +0 -382
- package/loaders/RGBMLoader.cjs.js +0 -1
- package/loaders/RGBMLoader.d.ts +0 -32
- package/loaders/RGBMLoader.js +0 -1168
- package/loaders/STLLoader.cjs.js +0 -1
- package/loaders/STLLoader.d.ts +0 -14
- package/loaders/STLLoader.js +0 -296
- package/loaders/SVGLoader.cjs.js +0 -1
- package/loaders/SVGLoader.d.ts +0 -63
- package/loaders/SVGLoader.js +0 -2083
- package/loaders/TDSLoader.cjs.js +0 -1
- package/loaders/TDSLoader.d.ts +0 -42
- package/loaders/TDSLoader.js +0 -870
- package/loaders/TGALoader.cjs.js +0 -1
- package/loaders/TGALoader.d.ts +0 -14
- package/loaders/TGALoader.js +0 -396
- package/loaders/TTFLoader.cjs.js +0 -1
- package/loaders/TTFLoader.d.ts +0 -15
- package/loaders/TTFLoader.js +0 -152
- package/loaders/TiltLoader.cjs.js +0 -1
- package/loaders/TiltLoader.d.ts +0 -14
- package/loaders/TiltLoader.js +0 -411
- package/loaders/VOXLoader.cjs.js +0 -1
- package/loaders/VOXLoader.d.ts +0 -28
- package/loaders/VOXLoader.js +0 -196
- package/loaders/VRMLLoader.cjs.js +0 -1
- package/loaders/VRMLLoader.d.ts +0 -14
- package/loaders/VRMLLoader.js +0 -2575
- package/loaders/VRMLoader.cjs.js +0 -1
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- package/loaders/VTKLoader.cjs.js +0 -1
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- package/loaders/XLoader.cjs.js +0 -1
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- package/loaders/lwo/IFFParser.cjs.js +0 -1
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- package/loaders/lwo/LWO3Parser.cjs.js +0 -1
- package/loaders/lwo/LWO3Parser.js +0 -385
- package/math/Capsule.cjs.js +0 -1
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- package/math/SimplexNoise.cjs.js +0 -1
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- package/misc/MD2CharacterComplex.cjs.js +0 -1
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- package/misc/MorphAnimMesh.cjs.js +0 -1
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- package/misc/ProgressiveLightmap.cjs.js +0 -1
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- package/misc/RollerCoaster.cjs.js +0 -1
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- package/misc/Volume.cjs.js +0 -1
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- package/shaders/LuminosityHighPassShader.d.ts +0 -23
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- package/shaders/SMAAShader.js +0 -151
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- package/shaders/WaterRefractionShader.cjs.js +0 -1
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package/renderers/Projector.js
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import { Vector3, Color, Vector2, Vector4, Box3, Matrix4, Frustum, Matrix3, DoubleSide } from 'three';
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vector.unproject(camera);
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}
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function pushVertex(x, y, z) {
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projectVertex(_vertex);
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normals.push(x, y, z);
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}
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function pushColor(r, g, b) {
|
158
|
-
colors.push(r, g, b);
|
159
|
-
}
|
160
|
-
|
161
|
-
function pushUv(x, y) {
|
162
|
-
uvs.push(x, y);
|
163
|
-
}
|
164
|
-
|
165
|
-
function checkTriangleVisibility(v1, v2, v3) {
|
166
|
-
if (v1.visible === true || v2.visible === true || v3.visible === true) return true;
|
167
|
-
_points3[0] = v1.positionScreen;
|
168
|
-
_points3[1] = v2.positionScreen;
|
169
|
-
_points3[2] = v3.positionScreen;
|
170
|
-
return _clipBox.intersectsBox(_boundingBox.setFromPoints(_points3));
|
171
|
-
}
|
172
|
-
|
173
|
-
function checkBackfaceCulling(v1, v2, v3) {
|
174
|
-
return (v3.positionScreen.x - v1.positionScreen.x) * (v2.positionScreen.y - v1.positionScreen.y) - (v3.positionScreen.y - v1.positionScreen.y) * (v2.positionScreen.x - v1.positionScreen.x) < 0;
|
175
|
-
}
|
176
|
-
|
177
|
-
function pushLine(a, b) {
|
178
|
-
var v1 = _vertexPool[a];
|
179
|
-
var v2 = _vertexPool[b]; // Clip
|
180
|
-
|
181
|
-
v1.positionScreen.copy(v1.position).applyMatrix4(_modelViewProjectionMatrix);
|
182
|
-
v2.positionScreen.copy(v2.position).applyMatrix4(_modelViewProjectionMatrix);
|
183
|
-
|
184
|
-
if (clipLine(v1.positionScreen, v2.positionScreen) === true) {
|
185
|
-
// Perform the perspective divide
|
186
|
-
v1.positionScreen.multiplyScalar(1 / v1.positionScreen.w);
|
187
|
-
v2.positionScreen.multiplyScalar(1 / v2.positionScreen.w);
|
188
|
-
_line = getNextLineInPool();
|
189
|
-
_line.id = object.id;
|
190
|
-
|
191
|
-
_line.v1.copy(v1);
|
192
|
-
|
193
|
-
_line.v2.copy(v2);
|
194
|
-
|
195
|
-
_line.z = Math.max(v1.positionScreen.z, v2.positionScreen.z);
|
196
|
-
_line.renderOrder = object.renderOrder;
|
197
|
-
_line.material = object.material;
|
198
|
-
|
199
|
-
if (object.material.vertexColors) {
|
200
|
-
_line.vertexColors[0].fromArray(colors, a * 3);
|
201
|
-
|
202
|
-
_line.vertexColors[1].fromArray(colors, b * 3);
|
203
|
-
}
|
204
|
-
|
205
|
-
_renderData.elements.push(_line);
|
206
|
-
}
|
207
|
-
}
|
208
|
-
|
209
|
-
function pushTriangle(a, b, c, material) {
|
210
|
-
var v1 = _vertexPool[a];
|
211
|
-
var v2 = _vertexPool[b];
|
212
|
-
var v3 = _vertexPool[c];
|
213
|
-
if (checkTriangleVisibility(v1, v2, v3) === false) return;
|
214
|
-
|
215
|
-
if (material.side === DoubleSide || checkBackfaceCulling(v1, v2, v3) === true) {
|
216
|
-
_face = getNextFaceInPool();
|
217
|
-
_face.id = object.id;
|
218
|
-
|
219
|
-
_face.v1.copy(v1);
|
220
|
-
|
221
|
-
_face.v2.copy(v2);
|
222
|
-
|
223
|
-
_face.v3.copy(v3);
|
224
|
-
|
225
|
-
_face.z = (v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z) / 3;
|
226
|
-
_face.renderOrder = object.renderOrder; // face normal
|
227
|
-
|
228
|
-
_vector3.subVectors(v3.position, v2.position);
|
229
|
-
|
230
|
-
_vector4.subVectors(v1.position, v2.position);
|
231
|
-
|
232
|
-
_vector3.cross(_vector4);
|
233
|
-
|
234
|
-
_face.normalModel.copy(_vector3);
|
235
|
-
|
236
|
-
_face.normalModel.applyMatrix3(normalMatrix).normalize();
|
237
|
-
|
238
|
-
for (let i = 0; i < 3; i++) {
|
239
|
-
var normal = _face.vertexNormalsModel[i];
|
240
|
-
normal.fromArray(normals, arguments[i] * 3);
|
241
|
-
normal.applyMatrix3(normalMatrix).normalize();
|
242
|
-
var uv = _face.uvs[i];
|
243
|
-
uv.fromArray(uvs, arguments[i] * 2);
|
244
|
-
}
|
245
|
-
|
246
|
-
_face.vertexNormalsLength = 3;
|
247
|
-
_face.material = material;
|
248
|
-
|
249
|
-
if (material.vertexColors) {
|
250
|
-
_face.color.fromArray(colors, a * 3);
|
251
|
-
}
|
252
|
-
|
253
|
-
_renderData.elements.push(_face);
|
254
|
-
}
|
255
|
-
}
|
256
|
-
|
257
|
-
return {
|
258
|
-
setObject: setObject,
|
259
|
-
projectVertex: projectVertex,
|
260
|
-
checkTriangleVisibility: checkTriangleVisibility,
|
261
|
-
checkBackfaceCulling: checkBackfaceCulling,
|
262
|
-
pushVertex: pushVertex,
|
263
|
-
pushNormal: pushNormal,
|
264
|
-
pushColor: pushColor,
|
265
|
-
pushUv: pushUv,
|
266
|
-
pushLine: pushLine,
|
267
|
-
pushTriangle: pushTriangle
|
268
|
-
};
|
269
|
-
};
|
270
|
-
|
271
|
-
var renderList = new RenderList();
|
272
|
-
|
273
|
-
function projectObject(object) {
|
274
|
-
if (object.visible === false) return;
|
275
|
-
|
276
|
-
if (object.isLight) {
|
277
|
-
_renderData.lights.push(object);
|
278
|
-
} else if (object.isMesh || object.isLine || object.isPoints) {
|
279
|
-
if (object.material.visible === false) return;
|
280
|
-
if (object.frustumCulled === true && _frustum.intersectsObject(object) === false) return;
|
281
|
-
addObject(object);
|
282
|
-
} else if (object.isSprite) {
|
283
|
-
if (object.material.visible === false) return;
|
284
|
-
if (object.frustumCulled === true && _frustum.intersectsSprite(object) === false) return;
|
285
|
-
addObject(object);
|
286
|
-
}
|
287
|
-
|
288
|
-
var children = object.children;
|
289
|
-
|
290
|
-
for (let i = 0, l = children.length; i < l; i++) {
|
291
|
-
projectObject(children[i]);
|
292
|
-
}
|
293
|
-
}
|
294
|
-
|
295
|
-
function addObject(object) {
|
296
|
-
_object = getNextObjectInPool();
|
297
|
-
_object.id = object.id;
|
298
|
-
_object.object = object;
|
299
|
-
|
300
|
-
_vector3.setFromMatrixPosition(object.matrixWorld);
|
301
|
-
|
302
|
-
_vector3.applyMatrix4(_viewProjectionMatrix);
|
303
|
-
|
304
|
-
_object.z = _vector3.z;
|
305
|
-
_object.renderOrder = object.renderOrder;
|
306
|
-
|
307
|
-
_renderData.objects.push(_object);
|
308
|
-
}
|
309
|
-
|
310
|
-
this.projectScene = function (scene, camera, sortObjects, sortElements) {
|
311
|
-
_faceCount = 0;
|
312
|
-
_lineCount = 0;
|
313
|
-
_spriteCount = 0;
|
314
|
-
_renderData.elements.length = 0;
|
315
|
-
if (scene.autoUpdate === true) scene.updateMatrixWorld();
|
316
|
-
if (camera.parent === null) camera.updateMatrixWorld();
|
317
|
-
|
318
|
-
_viewMatrix.copy(camera.matrixWorldInverse);
|
319
|
-
|
320
|
-
_viewProjectionMatrix.multiplyMatrices(camera.projectionMatrix, _viewMatrix);
|
321
|
-
|
322
|
-
_frustum.setFromProjectionMatrix(_viewProjectionMatrix); //
|
323
|
-
|
324
|
-
|
325
|
-
_objectCount = 0;
|
326
|
-
_renderData.objects.length = 0;
|
327
|
-
_renderData.lights.length = 0;
|
328
|
-
projectObject(scene);
|
329
|
-
|
330
|
-
if (sortObjects === true) {
|
331
|
-
_renderData.objects.sort(painterSort);
|
332
|
-
} //
|
333
|
-
|
334
|
-
|
335
|
-
var objects = _renderData.objects;
|
336
|
-
|
337
|
-
for (let o = 0, ol = objects.length; o < ol; o++) {
|
338
|
-
var object = objects[o].object;
|
339
|
-
var geometry = object.geometry;
|
340
|
-
renderList.setObject(object);
|
341
|
-
_modelMatrix = object.matrixWorld;
|
342
|
-
_vertexCount = 0;
|
343
|
-
|
344
|
-
if (object.isMesh) {
|
345
|
-
if (geometry.isBufferGeometry) {
|
346
|
-
var material = object.material;
|
347
|
-
var isMultiMaterial = Array.isArray(material);
|
348
|
-
var attributes = geometry.attributes;
|
349
|
-
var groups = geometry.groups;
|
350
|
-
if (attributes.position === undefined) continue;
|
351
|
-
var positions = attributes.position.array;
|
352
|
-
|
353
|
-
for (let i = 0, l = positions.length; i < l; i += 3) {
|
354
|
-
var x = positions[i];
|
355
|
-
var y = positions[i + 1];
|
356
|
-
var z = positions[i + 2];
|
357
|
-
|
358
|
-
if (material.morphTargets === true) {
|
359
|
-
var morphTargets = geometry.morphAttributes.position;
|
360
|
-
var morphTargetsRelative = geometry.morphTargetsRelative;
|
361
|
-
var morphInfluences = object.morphTargetInfluences;
|
362
|
-
|
363
|
-
for (let t = 0, tl = morphTargets.length; t < tl; t++) {
|
364
|
-
var influence = morphInfluences[t];
|
365
|
-
if (influence === 0) continue;
|
366
|
-
var target = morphTargets[t];
|
367
|
-
|
368
|
-
if (morphTargetsRelative) {
|
369
|
-
x += target.getX(i / 3) * influence;
|
370
|
-
y += target.getY(i / 3) * influence;
|
371
|
-
z += target.getZ(i / 3) * influence;
|
372
|
-
} else {
|
373
|
-
x += (target.getX(i / 3) - positions[i]) * influence;
|
374
|
-
y += (target.getY(i / 3) - positions[i + 1]) * influence;
|
375
|
-
z += (target.getZ(i / 3) - positions[i + 2]) * influence;
|
376
|
-
}
|
377
|
-
}
|
378
|
-
}
|
379
|
-
|
380
|
-
renderList.pushVertex(x, y, z);
|
381
|
-
}
|
382
|
-
|
383
|
-
if (attributes.normal !== undefined) {
|
384
|
-
var normals = attributes.normal.array;
|
385
|
-
|
386
|
-
for (let i = 0, l = normals.length; i < l; i += 3) {
|
387
|
-
renderList.pushNormal(normals[i], normals[i + 1], normals[i + 2]);
|
388
|
-
}
|
389
|
-
}
|
390
|
-
|
391
|
-
if (attributes.color !== undefined) {
|
392
|
-
var colors = attributes.color.array;
|
393
|
-
|
394
|
-
for (let i = 0, l = colors.length; i < l; i += 3) {
|
395
|
-
renderList.pushColor(colors[i], colors[i + 1], colors[i + 2]);
|
396
|
-
}
|
397
|
-
}
|
398
|
-
|
399
|
-
if (attributes.uv !== undefined) {
|
400
|
-
var uvs = attributes.uv.array;
|
401
|
-
|
402
|
-
for (let i = 0, l = uvs.length; i < l; i += 2) {
|
403
|
-
renderList.pushUv(uvs[i], uvs[i + 1]);
|
404
|
-
}
|
405
|
-
}
|
406
|
-
|
407
|
-
if (geometry.index !== null) {
|
408
|
-
var indices = geometry.index.array;
|
409
|
-
|
410
|
-
if (groups.length > 0) {
|
411
|
-
for (let g = 0; g < groups.length; g++) {
|
412
|
-
var group = groups[g];
|
413
|
-
material = isMultiMaterial === true ? object.material[group.materialIndex] : object.material;
|
414
|
-
if (material === undefined) continue;
|
415
|
-
|
416
|
-
for (let i = group.start, l = group.start + group.count; i < l; i += 3) {
|
417
|
-
renderList.pushTriangle(indices[i], indices[i + 1], indices[i + 2], material);
|
418
|
-
}
|
419
|
-
}
|
420
|
-
} else {
|
421
|
-
for (let i = 0, l = indices.length; i < l; i += 3) {
|
422
|
-
renderList.pushTriangle(indices[i], indices[i + 1], indices[i + 2], material);
|
423
|
-
}
|
424
|
-
}
|
425
|
-
} else {
|
426
|
-
if (groups.length > 0) {
|
427
|
-
for (let g = 0; g < groups.length; g++) {
|
428
|
-
var group = groups[g];
|
429
|
-
material = isMultiMaterial === true ? object.material[group.materialIndex] : object.material;
|
430
|
-
if (material === undefined) continue;
|
431
|
-
|
432
|
-
for (let i = group.start, l = group.start + group.count; i < l; i += 3) {
|
433
|
-
renderList.pushTriangle(i, i + 1, i + 2, material);
|
434
|
-
}
|
435
|
-
}
|
436
|
-
} else {
|
437
|
-
for (let i = 0, l = positions.length / 3; i < l; i += 3) {
|
438
|
-
renderList.pushTriangle(i, i + 1, i + 2, material);
|
439
|
-
}
|
440
|
-
}
|
441
|
-
}
|
442
|
-
} else if (geometry.isGeometry) {
|
443
|
-
console.error('THREE.Projector no longer supports Geometry. Use THREE.BufferGeometry instead.');
|
444
|
-
return;
|
445
|
-
}
|
446
|
-
} else if (object.isLine) {
|
447
|
-
_modelViewProjectionMatrix.multiplyMatrices(_viewProjectionMatrix, _modelMatrix);
|
448
|
-
|
449
|
-
if (geometry.isBufferGeometry) {
|
450
|
-
var attributes = geometry.attributes;
|
451
|
-
|
452
|
-
if (attributes.position !== undefined) {
|
453
|
-
var positions = attributes.position.array;
|
454
|
-
|
455
|
-
for (let i = 0, l = positions.length; i < l; i += 3) {
|
456
|
-
renderList.pushVertex(positions[i], positions[i + 1], positions[i + 2]);
|
457
|
-
}
|
458
|
-
|
459
|
-
if (attributes.color !== undefined) {
|
460
|
-
var colors = attributes.color.array;
|
461
|
-
|
462
|
-
for (let i = 0, l = colors.length; i < l; i += 3) {
|
463
|
-
renderList.pushColor(colors[i], colors[i + 1], colors[i + 2]);
|
464
|
-
}
|
465
|
-
}
|
466
|
-
|
467
|
-
if (geometry.index !== null) {
|
468
|
-
var indices = geometry.index.array;
|
469
|
-
|
470
|
-
for (let i = 0, l = indices.length; i < l; i += 2) {
|
471
|
-
renderList.pushLine(indices[i], indices[i + 1]);
|
472
|
-
}
|
473
|
-
} else {
|
474
|
-
var step = object.isLineSegments ? 2 : 1;
|
475
|
-
|
476
|
-
for (let i = 0, l = positions.length / 3 - 1; i < l; i += step) {
|
477
|
-
renderList.pushLine(i, i + 1);
|
478
|
-
}
|
479
|
-
}
|
480
|
-
}
|
481
|
-
} else if (geometry.isGeometry) {
|
482
|
-
console.error('THREE.Projector no longer supports Geometry. Use THREE.BufferGeometry instead.');
|
483
|
-
return;
|
484
|
-
}
|
485
|
-
} else if (object.isPoints) {
|
486
|
-
_modelViewProjectionMatrix.multiplyMatrices(_viewProjectionMatrix, _modelMatrix);
|
487
|
-
|
488
|
-
if (geometry.isGeometry) {
|
489
|
-
console.error('THREE.Projector no longer supports Geometry. Use THREE.BufferGeometry instead.');
|
490
|
-
return;
|
491
|
-
} else if (geometry.isBufferGeometry) {
|
492
|
-
var attributes = geometry.attributes;
|
493
|
-
|
494
|
-
if (attributes.position !== undefined) {
|
495
|
-
var positions = attributes.position.array;
|
496
|
-
|
497
|
-
for (let i = 0, l = positions.length; i < l; i += 3) {
|
498
|
-
_vector4.set(positions[i], positions[i + 1], positions[i + 2], 1);
|
499
|
-
|
500
|
-
_vector4.applyMatrix4(_modelViewProjectionMatrix);
|
501
|
-
|
502
|
-
pushPoint(_vector4, object, camera);
|
503
|
-
}
|
504
|
-
}
|
505
|
-
}
|
506
|
-
} else if (object.isSprite) {
|
507
|
-
object.modelViewMatrix.multiplyMatrices(camera.matrixWorldInverse, object.matrixWorld);
|
508
|
-
|
509
|
-
_vector4.set(_modelMatrix.elements[12], _modelMatrix.elements[13], _modelMatrix.elements[14], 1);
|
510
|
-
|
511
|
-
_vector4.applyMatrix4(_viewProjectionMatrix);
|
512
|
-
|
513
|
-
pushPoint(_vector4, object, camera);
|
514
|
-
}
|
515
|
-
}
|
516
|
-
|
517
|
-
if (sortElements === true) {
|
518
|
-
_renderData.elements.sort(painterSort);
|
519
|
-
}
|
520
|
-
|
521
|
-
return _renderData;
|
522
|
-
};
|
523
|
-
|
524
|
-
function pushPoint(_vector4, object, camera) {
|
525
|
-
var invW = 1 / _vector4.w;
|
526
|
-
_vector4.z *= invW;
|
527
|
-
|
528
|
-
if (_vector4.z >= -1 && _vector4.z <= 1) {
|
529
|
-
_sprite = getNextSpriteInPool();
|
530
|
-
_sprite.id = object.id;
|
531
|
-
_sprite.x = _vector4.x * invW;
|
532
|
-
_sprite.y = _vector4.y * invW;
|
533
|
-
_sprite.z = _vector4.z;
|
534
|
-
_sprite.renderOrder = object.renderOrder;
|
535
|
-
_sprite.object = object;
|
536
|
-
_sprite.rotation = object.rotation;
|
537
|
-
_sprite.scale.x = object.scale.x * Math.abs(_sprite.x - (_vector4.x + camera.projectionMatrix.elements[0]) / (_vector4.w + camera.projectionMatrix.elements[12]));
|
538
|
-
_sprite.scale.y = object.scale.y * Math.abs(_sprite.y - (_vector4.y + camera.projectionMatrix.elements[5]) / (_vector4.w + camera.projectionMatrix.elements[13]));
|
539
|
-
_sprite.material = object.material;
|
540
|
-
|
541
|
-
_renderData.elements.push(_sprite);
|
542
|
-
}
|
543
|
-
} // Pools
|
544
|
-
|
545
|
-
|
546
|
-
function getNextObjectInPool() {
|
547
|
-
if (_objectCount === _objectPoolLength) {
|
548
|
-
var object = new RenderableObject();
|
549
|
-
|
550
|
-
_objectPool.push(object);
|
551
|
-
|
552
|
-
_objectPoolLength++;
|
553
|
-
_objectCount++;
|
554
|
-
return object;
|
555
|
-
}
|
556
|
-
|
557
|
-
return _objectPool[_objectCount++];
|
558
|
-
}
|
559
|
-
|
560
|
-
function getNextVertexInPool() {
|
561
|
-
if (_vertexCount === _vertexPoolLength) {
|
562
|
-
var vertex = new RenderableVertex();
|
563
|
-
|
564
|
-
_vertexPool.push(vertex);
|
565
|
-
|
566
|
-
_vertexPoolLength++;
|
567
|
-
_vertexCount++;
|
568
|
-
return vertex;
|
569
|
-
}
|
570
|
-
|
571
|
-
return _vertexPool[_vertexCount++];
|
572
|
-
}
|
573
|
-
|
574
|
-
function getNextFaceInPool() {
|
575
|
-
if (_faceCount === _facePoolLength) {
|
576
|
-
var face = new RenderableFace();
|
577
|
-
|
578
|
-
_facePool.push(face);
|
579
|
-
|
580
|
-
_facePoolLength++;
|
581
|
-
_faceCount++;
|
582
|
-
return face;
|
583
|
-
}
|
584
|
-
|
585
|
-
return _facePool[_faceCount++];
|
586
|
-
}
|
587
|
-
|
588
|
-
function getNextLineInPool() {
|
589
|
-
if (_lineCount === _linePoolLength) {
|
590
|
-
var line = new RenderableLine();
|
591
|
-
|
592
|
-
_linePool.push(line);
|
593
|
-
|
594
|
-
_linePoolLength++;
|
595
|
-
_lineCount++;
|
596
|
-
return line;
|
597
|
-
}
|
598
|
-
|
599
|
-
return _linePool[_lineCount++];
|
600
|
-
}
|
601
|
-
|
602
|
-
function getNextSpriteInPool() {
|
603
|
-
if (_spriteCount === _spritePoolLength) {
|
604
|
-
var sprite = new RenderableSprite();
|
605
|
-
|
606
|
-
_spritePool.push(sprite);
|
607
|
-
|
608
|
-
_spritePoolLength++;
|
609
|
-
_spriteCount++;
|
610
|
-
return sprite;
|
611
|
-
}
|
612
|
-
|
613
|
-
return _spritePool[_spriteCount++];
|
614
|
-
} //
|
615
|
-
|
616
|
-
|
617
|
-
function painterSort(a, b) {
|
618
|
-
if (a.renderOrder !== b.renderOrder) {
|
619
|
-
return a.renderOrder - b.renderOrder;
|
620
|
-
} else if (a.z !== b.z) {
|
621
|
-
return b.z - a.z;
|
622
|
-
} else if (a.id !== b.id) {
|
623
|
-
return a.id - b.id;
|
624
|
-
} else {
|
625
|
-
return 0;
|
626
|
-
}
|
627
|
-
}
|
628
|
-
|
629
|
-
function clipLine(s1, s2) {
|
630
|
-
var alpha1 = 0,
|
631
|
-
alpha2 = 1,
|
632
|
-
// Calculate the boundary coordinate of each vertex for the near and far clip planes,
|
633
|
-
// Z = -1 and Z = +1, respectively.
|
634
|
-
bc1near = s1.z + s1.w,
|
635
|
-
bc2near = s2.z + s2.w,
|
636
|
-
bc1far = -s1.z + s1.w,
|
637
|
-
bc2far = -s2.z + s2.w;
|
638
|
-
|
639
|
-
if (bc1near >= 0 && bc2near >= 0 && bc1far >= 0 && bc2far >= 0) {
|
640
|
-
// Both vertices lie entirely within all clip planes.
|
641
|
-
return true;
|
642
|
-
} else if (bc1near < 0 && bc2near < 0 || bc1far < 0 && bc2far < 0) {
|
643
|
-
// Both vertices lie entirely outside one of the clip planes.
|
644
|
-
return false;
|
645
|
-
} else {
|
646
|
-
// The line segment spans at least one clip plane.
|
647
|
-
if (bc1near < 0) {
|
648
|
-
// v1 lies outside the near plane, v2 inside
|
649
|
-
alpha1 = Math.max(alpha1, bc1near / (bc1near - bc2near));
|
650
|
-
} else if (bc2near < 0) {
|
651
|
-
// v2 lies outside the near plane, v1 inside
|
652
|
-
alpha2 = Math.min(alpha2, bc1near / (bc1near - bc2near));
|
653
|
-
}
|
654
|
-
|
655
|
-
if (bc1far < 0) {
|
656
|
-
// v1 lies outside the far plane, v2 inside
|
657
|
-
alpha1 = Math.max(alpha1, bc1far / (bc1far - bc2far));
|
658
|
-
} else if (bc2far < 0) {
|
659
|
-
// v2 lies outside the far plane, v2 inside
|
660
|
-
alpha2 = Math.min(alpha2, bc1far / (bc1far - bc2far));
|
661
|
-
}
|
662
|
-
|
663
|
-
if (alpha2 < alpha1) {
|
664
|
-
// The line segment spans two boundaries, but is outside both of them.
|
665
|
-
// (This can't happen when we're only clipping against just near/far but good
|
666
|
-
// to leave the check here for future usage if other clip planes are added.)
|
667
|
-
return false;
|
668
|
-
} else {
|
669
|
-
// Update the s1 and s2 vertices to match the clipped line segment.
|
670
|
-
s1.lerp(s2, alpha1);
|
671
|
-
s2.lerp(s1, 1 - alpha2);
|
672
|
-
return true;
|
673
|
-
}
|
674
|
-
}
|
675
|
-
}
|
676
|
-
};
|
677
|
-
|
678
|
-
export { Projector, RenderableFace, RenderableLine, RenderableObject, RenderableSprite, RenderableVertex };
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),i=require("./Projector.cjs.js"),t=function(i){e.Object3D.call(this),this.node=i};(t.prototype=Object.create(e.Object3D.prototype)).constructor=t;exports.SVGObject=t,exports.SVGRenderer=function(){var o,r,n,s,a,c,l,p,d,h,f,u,S,y=this,m=new i.Projector,x=document.createElementNS("http://www.w3.org/2000/svg","svg"),g=new e.Box2,v=new e.Box2,w=new e.Color,b=new e.Color,M=new e.Color,z=new e.Color,C=new e.Color,j=new e.Color,k=new e.Vector3,L=new e.Vector3,P=new e.Vector3,B=new e.Matrix3,R=new e.Matrix4,E=new e.Matrix4,A=[],V=0,W=1,F=null;function G(){for(V=0;x.childNodes.length>0;)x.removeChild(x.childNodes[0])}function O(e){return null!==F?e.toFixed(F):e}function N(e,i,t){var o=i.scale.x*c,r=i.scale.y*l;t.isPointsMaterial&&(o*=t.size,r*=t.size);var n="M"+O(e.x-.5*o)+","+O(e.y-.5*r)+"h"+O(o)+"v"+O(r)+"h"+O(-o)+"z",s="";(t.isSpriteMaterial||t.isPointsMaterial)&&(s="fill:"+t.color.getStyle()+";fill-opacity:"+t.opacity),T(s,n)}function D(e,i,t,o){var r="M"+O(e.positionScreen.x)+","+O(e.positionScreen.y)+"L"+O(i.positionScreen.x)+","+O(i.positionScreen.y);if(o.isLineBasicMaterial){var n="fill:none;stroke:"+o.color.getStyle()+";stroke-opacity:"+o.opacity+";stroke-width:"+o.linewidth+";stroke-linecap:"+o.linecap;o.isLineDashedMaterial&&(n=n+";stroke-dasharray:"+o.dashSize+","+o.gapSize),T(n,r)}}function q(e,i,t,o,r){y.info.render.vertices+=3,y.info.render.faces++;var s="M"+O(e.positionScreen.x)+","+O(e.positionScreen.y)+"L"+O(i.positionScreen.x)+","+O(i.positionScreen.y)+"L"+O(t.positionScreen.x)+","+O(t.positionScreen.y)+"z";r.isMeshBasicMaterial?(w.copy(r.color),r.vertexColors&&w.multiply(o.color)):r.isMeshLambertMaterial||r.isMeshPhongMaterial||r.isMeshStandardMaterial?(b.copy(r.color),r.vertexColors&&b.multiply(o.color),w.copy(M),L.copy(e.positionWorld).add(i.positionWorld).add(t.positionWorld).divideScalar(3),function(e,i,t,o){for(let c=0,l=e.length;c<l;c++){var r=e[c],n=r.color;if(r.isDirectionalLight){var s=k.setFromMatrixPosition(r.matrixWorld).normalize();if((a=t.dot(s))<=0)continue;a*=r.intensity,o.r+=n.r*a,o.g+=n.g*a,o.b+=n.b*a}else if(r.isPointLight){var a;if(s=k.setFromMatrixPosition(r.matrixWorld),(a=t.dot(k.subVectors(s,i).normalize()))<=0)continue;if(0==(a*=0==r.distance?1:1-Math.min(i.distanceTo(s)/r.distance,1)))continue;a*=r.intensity,o.r+=n.r*a,o.g+=n.g*a,o.b+=n.b*a}}}(n,L,o.normalModel,w),w.multiply(b).add(r.emissive)):r.isMeshNormalMaterial&&(P.copy(o.normalModel).applyMatrix3(B).normalize(),w.setRGB(P.x,P.y,P.z).multiplyScalar(.5).addScalar(.5)),T(r.wireframe?"fill:none;stroke:"+w.getStyle()+";stroke-opacity:"+r.opacity+";stroke-width:"+r.wireframeLinewidth+";stroke-linecap:"+r.wireframeLinecap+";stroke-linejoin:"+r.wireframeLinejoin:"fill:"+w.getStyle()+";fill-opacity:"+r.opacity,s)}function I(e,i,t){var o,r=i.x-e.x,n=i.y-e.y,s=r*r+n*n;0!==s&&(r*=o=t/Math.sqrt(s),n*=o,i.x+=r,i.y+=n,e.x-=r,e.y-=n)}function T(e,i){S===e?u+=i:(_(),S=e,u=i)}function _(){u&&((f=function(e){if(null==A[e])return A[e]=document.createElementNS("http://www.w3.org/2000/svg","path"),0==W&&A[e].setAttribute("shape-rendering","crispEdges"),A[e];return A[e]}(V++)).setAttribute("d",u),f.setAttribute("style",S),x.appendChild(f)),u="",S=""}this.domElement=x,this.autoClear=!0,this.sortObjects=!0,this.sortElements=!0,this.overdraw=.5,this.info={render:{vertices:0,faces:0}},this.setQuality=function(e){switch(e){case"high":W=1;break;case"low":W=0}},this.setClearColor=function(e){j.set(e)},this.setPixelRatio=function(){},this.setSize=function(e,i){c=(s=e)/2,l=(a=i)/2,x.setAttribute("viewBox",-c+" "+-l+" "+s+" "+a),x.setAttribute("width",s),x.setAttribute("height",a),g.min.set(-c,-l),g.max.set(c,l)},this.getSize=function(){return{width:s,height:a}},this.setPrecision=function(e){F=e},this.clear=function(){G(),x.style.backgroundColor=j.getStyle()},this.render=function(s,a){if(a instanceof e.Camera!=!1){var f=s.background;f&&f.isColor?(G(),x.style.backgroundColor=f.getStyle()):!0===this.autoClear&&this.clear(),y.info.render.vertices=0,y.info.render.faces=0,R.copy(a.matrixWorldInverse),E.multiplyMatrices(a.projectionMatrix,R),o=m.projectScene(s,a,this.sortObjects,this.sortElements),r=o.elements,n=o.lights,B.getNormalMatrix(a.matrixWorldInverse),function(e){M.setRGB(0,0,0),z.setRGB(0,0,0),C.setRGB(0,0,0);for(let o=0,r=e.length;o<r;o++){var i=e[o],t=i.color;i.isAmbientLight?(M.r+=t.r,M.g+=t.g,M.b+=t.b):i.isDirectionalLight?(z.r+=t.r,z.g+=t.g,z.b+=t.b):i.isPointLight&&(C.r+=t.r,C.g+=t.g,C.b+=t.b)}}(n),u="",S="";for(let e=0,t=r.length;e<t;e++){var w=r[e],b=w.material;if(void 0!==b&&0!==b.opacity)if(v.makeEmpty(),w instanceof i.RenderableSprite)(p=w).x*=c,p.y*=-l,N(p,w,b);else if(w instanceof i.RenderableLine)p=w.v1,d=w.v2,p.positionScreen.x*=c,p.positionScreen.y*=-l,d.positionScreen.x*=c,d.positionScreen.y*=-l,v.setFromPoints([p.positionScreen,d.positionScreen]),!0===g.intersectsBox(v)&&D(p,d,w,b);else if(w instanceof i.RenderableFace){if(p=w.v1,d=w.v2,h=w.v3,p.positionScreen.z<-1||p.positionScreen.z>1)continue;if(d.positionScreen.z<-1||d.positionScreen.z>1)continue;if(h.positionScreen.z<-1||h.positionScreen.z>1)continue;p.positionScreen.x*=c,p.positionScreen.y*=-l,d.positionScreen.x*=c,d.positionScreen.y*=-l,h.positionScreen.x*=c,h.positionScreen.y*=-l,this.overdraw>0&&(I(p.positionScreen,d.positionScreen,this.overdraw),I(d.positionScreen,h.positionScreen,this.overdraw),I(h.positionScreen,p.positionScreen,this.overdraw)),v.setFromPoints([p.positionScreen,d.positionScreen,h.positionScreen]),!0===g.intersectsBox(v)&&q(p,d,h,w,b)}}_(),s.traverseVisible((function(e){if(e instanceof t){if(k.setFromMatrixPosition(e.matrixWorld),k.applyMatrix4(E),k.z<-1||k.z>1)return;var i=k.x*c,o=-k.y*l,r=e.node;r.setAttribute("transform","translate("+i+","+o+")"),x.appendChild(r)}}))}else console.error("THREE.SVGRenderer.render: camera is not an instance of Camera.")}};
|