super-three 0.173.5 → 0.175.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (832) hide show
  1. package/build/three.cjs +21993 -1359
  2. package/build/three.core.js +21129 -1188
  3. package/build/three.core.min.js +1 -1
  4. package/build/three.module.js +835 -142
  5. package/build/three.module.min.js +1 -1
  6. package/build/three.tsl.js +8 -2
  7. package/build/three.tsl.min.js +1 -1
  8. package/build/three.webgpu.js +19493 -17617
  9. package/build/three.webgpu.min.js +1 -1
  10. package/build/three.webgpu.nodes.js +19477 -17617
  11. package/build/three.webgpu.nodes.min.js +1 -1
  12. package/examples/jsm/Addons.js +1 -1
  13. package/examples/jsm/animation/AnimationClipCreator.js +57 -6
  14. package/examples/jsm/animation/CCDIKSolver.js +144 -42
  15. package/examples/jsm/capabilities/WebGL.js +28 -3
  16. package/examples/jsm/capabilities/WebGPU.js +16 -6
  17. package/examples/jsm/controls/ArcballControls.js +424 -154
  18. package/examples/jsm/controls/DragControls.js +93 -2
  19. package/examples/jsm/controls/FirstPersonControls.js +113 -4
  20. package/examples/jsm/controls/FlyControls.js +49 -2
  21. package/examples/jsm/controls/MapControls.js +42 -9
  22. package/examples/jsm/controls/OrbitControls.js +345 -42
  23. package/examples/jsm/controls/PointerLockControls.js +111 -9
  24. package/examples/jsm/controls/TrackballControls.js +159 -8
  25. package/examples/jsm/controls/TransformControls.js +252 -6
  26. package/examples/jsm/csm/CSM.js +226 -15
  27. package/examples/jsm/csm/CSMFrustum.js +52 -0
  28. package/examples/jsm/csm/CSMHelper.js +47 -0
  29. package/examples/jsm/csm/CSMShader.js +10 -1
  30. package/examples/jsm/csm/CSMShadowNode.js +156 -13
  31. package/examples/jsm/curves/CurveExtras.js +289 -31
  32. package/examples/jsm/curves/NURBSCurve.js +57 -14
  33. package/examples/jsm/curves/NURBSSurface.js +50 -6
  34. package/examples/jsm/curves/NURBSUtils.js +96 -112
  35. package/examples/jsm/curves/NURBSVolume.js +22 -4
  36. package/examples/jsm/effects/AnaglyphEffect.js +30 -0
  37. package/examples/jsm/effects/AsciiEffect.js +60 -15
  38. package/examples/jsm/effects/OutlineEffect.js +59 -111
  39. package/examples/jsm/effects/ParallaxBarrierEffect.js +28 -0
  40. package/examples/jsm/effects/PeppersGhostEffect.js +21 -2
  41. package/examples/jsm/effects/StereoEffect.js +29 -0
  42. package/examples/jsm/environments/DebugEnvironment.js +49 -0
  43. package/examples/jsm/environments/RoomEnvironment.js +23 -4
  44. package/examples/jsm/exporters/DRACOExporter.js +53 -13
  45. package/examples/jsm/exporters/EXRExporter.js +37 -8
  46. package/examples/jsm/exporters/GLTFExporter.js +194 -71
  47. package/examples/jsm/exporters/KTX2Exporter.js +20 -0
  48. package/examples/jsm/exporters/OBJExporter.js +18 -0
  49. package/examples/jsm/exporters/PLYExporter.js +39 -9
  50. package/examples/jsm/exporters/STLExporter.js +25 -5
  51. package/examples/jsm/exporters/USDZExporter.js +70 -3
  52. package/examples/jsm/geometries/BoxLineGeometry.js +22 -0
  53. package/examples/jsm/geometries/ConvexGeometry.js +18 -0
  54. package/examples/jsm/geometries/DecalGeometry.js +20 -9
  55. package/examples/jsm/geometries/ParametricFunctions.js +97 -0
  56. package/examples/jsm/geometries/ParametricGeometry.js +37 -5
  57. package/examples/jsm/geometries/RoundedBoxGeometry.js +21 -0
  58. package/examples/jsm/geometries/TeapotGeometry.js +22 -38
  59. package/examples/jsm/geometries/TextGeometry.js +44 -16
  60. package/examples/jsm/helpers/LightProbeHelper.js +35 -0
  61. package/examples/jsm/helpers/LightProbeHelperGPU.js +36 -0
  62. package/examples/jsm/helpers/OctreeHelper.js +35 -0
  63. package/examples/jsm/helpers/PositionalAudioHelper.js +59 -0
  64. package/examples/jsm/helpers/RectAreaLightHelper.js +35 -3
  65. package/examples/jsm/helpers/TextureHelper.js +27 -0
  66. package/examples/jsm/helpers/TextureHelperGPU.js +28 -0
  67. package/examples/jsm/helpers/VertexNormalsHelper.js +58 -2
  68. package/examples/jsm/helpers/VertexTangentsHelper.js +46 -2
  69. package/examples/jsm/helpers/ViewHelper.js +75 -1
  70. package/examples/jsm/interactive/HTMLMesh.js +25 -0
  71. package/examples/jsm/interactive/InteractiveGroup.js +65 -5
  72. package/examples/jsm/interactive/SelectionBox.js +74 -9
  73. package/examples/jsm/interactive/SelectionHelper.js +74 -30
  74. package/examples/jsm/libs/motion-controllers.module.js +1 -1
  75. package/examples/jsm/lighting/TiledLighting.js +23 -0
  76. package/examples/jsm/lights/LightProbeGenerator.js +26 -1
  77. package/examples/jsm/lights/RectAreaLightTexturesLib.js +48 -13
  78. package/examples/jsm/lights/RectAreaLightUniformsLib.js +15 -0
  79. package/examples/jsm/lines/Line2.js +36 -0
  80. package/examples/jsm/lines/LineGeometry.js +52 -0
  81. package/examples/jsm/lines/LineMaterial.js +95 -0
  82. package/examples/jsm/lines/LineSegments2.js +51 -2
  83. package/examples/jsm/lines/LineSegmentsGeometry.js +62 -8
  84. package/examples/jsm/lines/Wireframe.js +38 -2
  85. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  86. package/examples/jsm/lines/webgpu/Line2.js +25 -1
  87. package/examples/jsm/lines/webgpu/LineSegments2.js +44 -6
  88. package/examples/jsm/lines/webgpu/Wireframe.js +30 -2
  89. package/examples/jsm/loaders/3DMLoader.js +71 -2
  90. package/examples/jsm/loaders/3MFLoader.js +51 -5
  91. package/examples/jsm/loaders/AMFLoader.js +31 -12
  92. package/examples/jsm/loaders/BVHLoader.js +57 -11
  93. package/examples/jsm/loaders/ColladaLoader.js +36 -1
  94. package/examples/jsm/loaders/DDSLoader.js +25 -1
  95. package/examples/jsm/loaders/DRACOLoader.js +73 -1
  96. package/examples/jsm/loaders/EXRLoader.js +40 -8
  97. package/examples/jsm/loaders/FBXLoader.js +71 -14
  98. package/examples/jsm/loaders/FontLoader.js +60 -2
  99. package/examples/jsm/loaders/GCodeLoader.js +33 -5
  100. package/examples/jsm/loaders/GLTFLoader.js +222 -9
  101. package/examples/jsm/loaders/HDRCubeTextureLoader.js +48 -0
  102. package/examples/jsm/loaders/IESLoader.js +41 -0
  103. package/examples/jsm/loaders/KMZLoader.js +32 -0
  104. package/examples/jsm/loaders/KTX2Loader.js +87 -19
  105. package/examples/jsm/loaders/KTXLoader.js +26 -6
  106. package/examples/jsm/loaders/LDrawLoader.js +115 -5
  107. package/examples/jsm/loaders/LUT3dlLoader.js +46 -10
  108. package/examples/jsm/loaders/LUTCubeLoader.js +45 -9
  109. package/examples/jsm/loaders/LUTImageLoader.js +78 -38
  110. package/examples/jsm/loaders/LWOLoader.js +46 -7
  111. package/examples/jsm/loaders/LottieLoader.js +37 -0
  112. package/examples/jsm/loaders/MD2Loader.js +36 -1
  113. package/examples/jsm/loaders/MDDLoader.js +56 -12
  114. package/examples/jsm/loaders/MTLLoader.js +56 -33
  115. package/examples/jsm/loaders/MaterialXLoader.js +33 -0
  116. package/examples/jsm/loaders/NRRDLoader.js +36 -5
  117. package/examples/jsm/loaders/OBJLoader.js +48 -1
  118. package/examples/jsm/loaders/PCDLoader.js +47 -0
  119. package/examples/jsm/loaders/PDBLoader.js +40 -2
  120. package/examples/jsm/loaders/PLYLoader.js +62 -32
  121. package/examples/jsm/loaders/PVRLoader.js +23 -5
  122. package/examples/jsm/loaders/RGBELoader.js +38 -5
  123. package/examples/jsm/loaders/RGBMLoader.js +67 -1
  124. package/examples/jsm/loaders/STLLoader.js +47 -38
  125. package/examples/jsm/loaders/SVGLoader.js +113 -20
  126. package/examples/jsm/loaders/TDSLoader.js +90 -70
  127. package/examples/jsm/loaders/TGALoader.js +22 -0
  128. package/examples/jsm/loaders/TIFFLoader.js +22 -0
  129. package/examples/jsm/loaders/TTFLoader.js +36 -2
  130. package/examples/jsm/loaders/USDZLoader.js +34 -1
  131. package/examples/jsm/loaders/UltraHDRLoader.js +58 -12
  132. package/examples/jsm/loaders/VOXLoader.js +57 -0
  133. package/examples/jsm/loaders/VRMLLoader.js +32 -1
  134. package/examples/jsm/loaders/VTKLoader.js +38 -0
  135. package/examples/jsm/loaders/XYZLoader.js +35 -0
  136. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +39 -0
  137. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +39 -0
  138. package/examples/jsm/materials/MeshPostProcessingMaterial.js +24 -2
  139. package/examples/jsm/math/Capsule.js +89 -14
  140. package/examples/jsm/math/ColorConverter.js +21 -0
  141. package/examples/jsm/math/ColorSpaces.js +53 -0
  142. package/examples/jsm/math/ConvexHull.js +514 -92
  143. package/examples/jsm/math/ImprovedNoise.js +14 -2
  144. package/examples/jsm/math/Lut.js +111 -0
  145. package/examples/jsm/math/MeshSurfaceSampler.js +76 -13
  146. package/examples/jsm/math/OBB.js +139 -46
  147. package/examples/jsm/math/Octree.js +132 -5
  148. package/examples/jsm/math/SimplexNoise.js +66 -42
  149. package/examples/jsm/misc/ConvexObjectBreaker.js +43 -25
  150. package/examples/jsm/misc/GPUComputationRenderer.js +92 -17
  151. package/examples/jsm/misc/Gyroscope.js +11 -0
  152. package/examples/jsm/misc/MD2Character.js +115 -2
  153. package/examples/jsm/misc/MD2CharacterComplex.js +170 -8
  154. package/examples/jsm/misc/MorphAnimMesh.js +43 -0
  155. package/examples/jsm/misc/MorphBlendMesh.js +102 -0
  156. package/examples/jsm/misc/ProgressiveLightMap.js +40 -15
  157. package/examples/jsm/misc/ProgressiveLightMapGPU.js +33 -13
  158. package/examples/jsm/misc/RollerCoaster.js +52 -0
  159. package/examples/jsm/misc/Timer.js +105 -13
  160. package/examples/jsm/misc/TubePainter.js +53 -0
  161. package/examples/jsm/misc/Volume.js +109 -73
  162. package/examples/jsm/misc/VolumeSlice.js +91 -48
  163. package/examples/jsm/modifiers/CurveModifier.js +57 -34
  164. package/examples/jsm/modifiers/CurveModifierGPU.js +36 -17
  165. package/examples/jsm/modifiers/EdgeSplitModifier.js +18 -0
  166. package/examples/jsm/modifiers/SimplifyModifier.js +20 -8
  167. package/examples/jsm/modifiers/TessellateModifier.js +33 -2
  168. package/examples/jsm/objects/GroundedSkybox.js +23 -5
  169. package/examples/jsm/objects/Lensflare.js +91 -2
  170. package/examples/jsm/objects/LensflareMesh.js +53 -2
  171. package/examples/jsm/objects/MarchingCubes.js +88 -5
  172. package/examples/jsm/objects/Reflector.js +75 -2
  173. package/examples/jsm/objects/ReflectorForSSRPass.js +39 -0
  174. package/examples/jsm/objects/Refractor.js +61 -0
  175. package/examples/jsm/objects/ShadowMesh.js +53 -4
  176. package/examples/jsm/objects/Sky.js +26 -9
  177. package/examples/jsm/objects/SkyMesh.js +60 -9
  178. package/examples/jsm/objects/Water.js +44 -5
  179. package/examples/jsm/objects/Water2.js +42 -3
  180. package/examples/jsm/objects/Water2Mesh.js +38 -3
  181. package/examples/jsm/objects/WaterMesh.js +94 -7
  182. package/examples/jsm/physics/AmmoPhysics.js +47 -0
  183. package/examples/jsm/physics/JoltPhysics.js +48 -0
  184. package/examples/jsm/physics/RapierPhysics.js +56 -0
  185. package/examples/jsm/postprocessing/AfterimagePass.js +90 -38
  186. package/examples/jsm/postprocessing/BloomPass.js +125 -24
  187. package/examples/jsm/postprocessing/BokehPass.js +98 -22
  188. package/examples/jsm/postprocessing/ClearPass.js +53 -3
  189. package/examples/jsm/postprocessing/CubeTexturePass.js +81 -21
  190. package/examples/jsm/postprocessing/DotScreenPass.js +58 -10
  191. package/examples/jsm/postprocessing/EffectComposer.js +134 -0
  192. package/examples/jsm/postprocessing/FilmPass.js +53 -5
  193. package/examples/jsm/postprocessing/GTAOPass.js +191 -48
  194. package/examples/jsm/postprocessing/GlitchPass.js +84 -33
  195. package/examples/jsm/postprocessing/HalftonePass.js +64 -10
  196. package/examples/jsm/postprocessing/LUTPass.js +37 -8
  197. package/examples/jsm/postprocessing/MaskPass.js +90 -0
  198. package/examples/jsm/postprocessing/OutlinePass.js +268 -134
  199. package/examples/jsm/postprocessing/OutputPass.js +53 -14
  200. package/examples/jsm/postprocessing/Pass.js +98 -4
  201. package/examples/jsm/postprocessing/RenderPass.js +83 -0
  202. package/examples/jsm/postprocessing/RenderPixelatedPass.js +123 -45
  203. package/examples/jsm/postprocessing/RenderTransitionPass.js +119 -21
  204. package/examples/jsm/postprocessing/SAOPass.js +126 -53
  205. package/examples/jsm/postprocessing/SMAAPass.js +103 -71
  206. package/examples/jsm/postprocessing/SSAARenderPass.js +117 -35
  207. package/examples/jsm/postprocessing/SSAOPass.js +160 -47
  208. package/examples/jsm/postprocessing/SSRPass.js +230 -49
  209. package/examples/jsm/postprocessing/SavePass.js +68 -16
  210. package/examples/jsm/postprocessing/ShaderPass.js +64 -7
  211. package/examples/jsm/postprocessing/TAARenderPass.js +78 -24
  212. package/examples/jsm/postprocessing/TexturePass.js +71 -8
  213. package/examples/jsm/postprocessing/UnrealBloomPass.js +113 -37
  214. package/examples/jsm/renderers/CSS2DRenderer.js +77 -1
  215. package/examples/jsm/renderers/CSS3DRenderer.js +99 -3
  216. package/examples/jsm/renderers/Projector.js +18 -2
  217. package/examples/jsm/renderers/SVGRenderer.js +124 -0
  218. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +9 -5
  219. package/examples/jsm/shaders/AfterimageShader.js +6 -4
  220. package/examples/jsm/shaders/BasicShader.js +6 -2
  221. package/examples/jsm/shaders/BleachBypassShader.js +8 -4
  222. package/examples/jsm/shaders/BlendShader.js +6 -2
  223. package/examples/jsm/shaders/BokehShader.js +7 -4
  224. package/examples/jsm/shaders/BokehShader2.js +7 -3
  225. package/examples/jsm/shaders/BrightnessContrastShader.js +8 -5
  226. package/examples/jsm/shaders/ColorCorrectionShader.js +6 -2
  227. package/examples/jsm/shaders/ColorifyShader.js +6 -2
  228. package/examples/jsm/shaders/ConvolutionShader.js +7 -39
  229. package/examples/jsm/shaders/CopyShader.js +6 -2
  230. package/examples/jsm/shaders/DOFMipMapShader.js +8 -4
  231. package/examples/jsm/shaders/DepthLimitedBlurShader.js +7 -1
  232. package/examples/jsm/shaders/DigitalGlitch.js +7 -7
  233. package/examples/jsm/shaders/DotScreenShader.js +6 -4
  234. package/examples/jsm/shaders/ExposureShader.js +6 -2
  235. package/examples/jsm/shaders/FXAAShader.js +15 -7
  236. package/examples/jsm/shaders/FilmShader.js +10 -0
  237. package/examples/jsm/shaders/FocusShader.js +6 -4
  238. package/examples/jsm/shaders/FreiChenShader.js +7 -3
  239. package/examples/jsm/shaders/GTAOShader.js +33 -39
  240. package/examples/jsm/shaders/GammaCorrectionShader.js +8 -2
  241. package/examples/jsm/shaders/GodRaysShader.js +14 -5
  242. package/examples/jsm/shaders/HalftoneShader.js +11 -5
  243. package/examples/jsm/shaders/HorizontalBlurShader.js +9 -3
  244. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +6 -2
  245. package/examples/jsm/shaders/HueSaturationShader.js +7 -3
  246. package/examples/jsm/shaders/KaleidoShader.js +8 -4
  247. package/examples/jsm/shaders/LuminosityHighPassShader.js +6 -5
  248. package/examples/jsm/shaders/LuminosityShader.js +6 -3
  249. package/examples/jsm/shaders/MirrorShader.js +7 -4
  250. package/examples/jsm/shaders/NormalMapShader.js +5 -3
  251. package/examples/jsm/shaders/OutputShader.js +11 -0
  252. package/examples/jsm/shaders/PoissonDenoiseShader.js +21 -15
  253. package/examples/jsm/shaders/RGBShiftShader.js +5 -1
  254. package/examples/jsm/shaders/SAOShader.js +8 -2
  255. package/examples/jsm/shaders/SMAAShader.js +23 -1
  256. package/examples/jsm/shaders/SSAOShader.js +23 -5
  257. package/examples/jsm/shaders/SSRShader.js +25 -1
  258. package/examples/jsm/shaders/SepiaShader.js +6 -4
  259. package/examples/jsm/shaders/SobelOperatorShader.js +5 -2
  260. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +10 -8
  261. package/examples/jsm/shaders/TechnicolorShader.js +7 -4
  262. package/examples/jsm/shaders/ToonShader.js +29 -7
  263. package/examples/jsm/shaders/TriangleBlurShader.js +6 -4
  264. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +6 -3
  265. package/examples/jsm/shaders/VelocityShader.js +6 -2
  266. package/examples/jsm/shaders/VerticalBlurShader.js +6 -2
  267. package/examples/jsm/shaders/VerticalTiltShiftShader.js +5 -1
  268. package/examples/jsm/shaders/VignetteShader.js +6 -4
  269. package/examples/jsm/shaders/VolumeShader.js +7 -1
  270. package/examples/jsm/shaders/WaterRefractionShader.js +8 -0
  271. package/examples/jsm/textures/FlakesTexture.js +12 -0
  272. package/examples/jsm/transpiler/AST.js +10 -0
  273. package/examples/jsm/transpiler/GLSLDecoder.js +17 -3
  274. package/examples/jsm/transpiler/TSLEncoder.js +83 -15
  275. package/examples/jsm/transpiler/Transpiler.js +31 -0
  276. package/examples/jsm/tsl/display/AfterImageNode.js +24 -25
  277. package/examples/jsm/tsl/display/AnaglyphPassNode.js +2 -3
  278. package/examples/jsm/tsl/display/AnamorphicNode.js +8 -9
  279. package/examples/jsm/tsl/display/BleachBypass.js +1 -2
  280. package/examples/jsm/tsl/display/BloomNode.js +15 -16
  281. package/examples/jsm/tsl/display/DenoiseNode.js +9 -10
  282. package/examples/jsm/tsl/display/DepthOfFieldNode.js +5 -6
  283. package/examples/jsm/tsl/display/DotScreenNode.js +5 -6
  284. package/examples/jsm/tsl/display/FXAANode.js +2 -3
  285. package/examples/jsm/tsl/display/FilmNode.js +9 -8
  286. package/examples/jsm/tsl/display/GTAONode.js +11 -12
  287. package/examples/jsm/tsl/display/GaussianBlurNode.js +14 -14
  288. package/examples/jsm/tsl/display/LensflareNode.js +15 -16
  289. package/examples/jsm/tsl/display/Lut3DNode.js +4 -5
  290. package/examples/jsm/tsl/display/MotionBlur.js +1 -2
  291. package/examples/jsm/tsl/display/OutlineNode.js +7 -8
  292. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -3
  293. package/examples/jsm/tsl/display/PixelationPassNode.js +14 -15
  294. package/examples/jsm/tsl/display/RGBShiftNode.js +5 -6
  295. package/examples/jsm/tsl/display/SMAANode.js +13 -7
  296. package/examples/jsm/tsl/display/SSAAPassNode.js +7 -7
  297. package/examples/jsm/tsl/display/SSRNode.js +6 -7
  298. package/examples/jsm/tsl/display/Sepia.js +1 -2
  299. package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -3
  300. package/examples/jsm/tsl/display/StereoCompositePassNode.js +4 -4
  301. package/examples/jsm/tsl/display/StereoPassNode.js +2 -3
  302. package/examples/jsm/tsl/display/TRAAPassNode.js +11 -10
  303. package/examples/jsm/tsl/display/TransitionNode.js +4 -5
  304. package/examples/jsm/tsl/display/hashBlur.js +1 -2
  305. package/examples/jsm/tsl/lighting/TiledLightsNode.js +33 -7
  306. package/examples/jsm/tsl/math/Bayer.js +31 -0
  307. package/examples/jsm/tsl/utils/Raymarching.js +67 -0
  308. package/examples/jsm/utils/BufferGeometryUtils.js +88 -29
  309. package/examples/jsm/utils/CameraUtils.js +10 -7
  310. package/examples/jsm/utils/GeometryCompressionUtils.js +20 -30
  311. package/examples/jsm/utils/GeometryUtils.js +12 -13
  312. package/examples/jsm/utils/LDrawUtils.js +11 -4
  313. package/examples/jsm/utils/SceneOptimizer.js +66 -20
  314. package/examples/jsm/utils/SceneUtils.js +50 -3
  315. package/examples/jsm/utils/ShadowMapViewer.js +47 -24
  316. package/examples/jsm/utils/ShadowMapViewerGPU.js +47 -24
  317. package/examples/jsm/utils/SkeletonUtils.js +45 -0
  318. package/examples/jsm/utils/SortUtils.js +14 -5
  319. package/examples/jsm/utils/UVsDebug.js +9 -4
  320. package/examples/jsm/utils/WebGLTextureUtils.js +13 -0
  321. package/examples/jsm/utils/WebGPUTextureUtils.js +14 -0
  322. package/examples/jsm/utils/WorkerPool.js +65 -2
  323. package/examples/jsm/webxr/ARButton.js +18 -0
  324. package/examples/jsm/webxr/OculusHandModel.js +83 -0
  325. package/examples/jsm/webxr/OculusHandPointerModel.js +125 -0
  326. package/examples/jsm/webxr/Text2D.js +11 -0
  327. package/examples/jsm/webxr/VRButton.js +30 -0
  328. package/examples/jsm/webxr/XRButton.js +22 -0
  329. package/examples/jsm/webxr/XRControllerModelFactory.js +87 -3
  330. package/examples/jsm/webxr/XREstimatedLight.js +33 -3
  331. package/examples/jsm/webxr/XRHandMeshModel.js +35 -0
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  707. package/src/nodes/utils/StorageArrayElementNode.js +3 -4
  708. package/src/nodes/utils/Timer.js +9 -5
  709. package/src/nodes/utils/TriplanarTexturesNode.js +20 -20
  710. package/src/nodes/utils/UVUtils.js +4 -4
  711. package/src/nodes/utils/ViewportUtils.js +3 -4
  712. package/src/objects/BatchedMesh.js +319 -32
  713. package/src/objects/Bone.js +24 -0
  714. package/src/objects/ClippingGroup.js +4 -4
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  717. package/src/objects/LOD.js +99 -5
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  720. package/src/objects/LineSegments.js +18 -0
  721. package/src/objects/Mesh.js +75 -0
  722. package/src/objects/Points.js +60 -0
  723. package/src/objects/Skeleton.js +105 -0
  724. package/src/objects/SkinnedMesh.js +99 -5
  725. package/src/objects/Sprite.js +54 -0
  726. package/src/renderers/WebGL3DRenderTarget.js +25 -0
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  731. package/src/renderers/common/Animation.js +6 -6
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  734. package/src/renderers/common/Background.js +4 -3
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  738. package/src/renderers/common/Buffer.js +5 -5
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  740. package/src/renderers/common/BundleGroup.js +6 -6
  741. package/src/renderers/common/ChainMap.js +3 -3
  742. package/src/renderers/common/ClippingContext.js +8 -8
  743. package/src/renderers/common/Color4.js +8 -8
  744. package/src/renderers/common/ComputePipeline.js +2 -2
  745. package/src/renderers/common/CubeRenderTarget.js +13 -0
  746. package/src/renderers/common/DataMap.js +2 -2
  747. package/src/renderers/common/Geometries.js +6 -6
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  772. package/src/renderers/common/UniformBuffer.js +2 -2
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  774. package/src/renderers/common/XRManager.js +369 -54
  775. package/src/renderers/common/XRRenderTarget.js +5 -5
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  777. package/src/renderers/common/nodes/NodeBuilderState.js +7 -7
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  780. package/src/renderers/common/nodes/NodeSampler.js +1 -1
  781. package/src/renderers/common/nodes/NodeStorageBuffer.js +1 -1
  782. package/src/renderers/common/nodes/NodeUniform.js +9 -9
  783. package/src/renderers/common/nodes/NodeUniformsGroup.js +3 -3
  784. package/src/renderers/common/nodes/Nodes.js +13 -13
  785. package/src/renderers/shaders/UniformsLib.js +1 -4
  786. package/src/renderers/shaders/UniformsUtils.js +1 -3
  787. package/src/renderers/webgl/WebGLBackground.js +4 -2
  788. package/src/renderers/webgl/WebGLState.js +19 -19
  789. package/src/renderers/webgl-fallback/WebGLBackend.js +163 -146
  790. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +4 -4
  791. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +89 -99
  792. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +2 -2
  793. package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +5 -5
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  795. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +79 -31
  796. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +37 -29
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  799. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +3 -13
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  804. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +43 -9
  805. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +2 -2
  806. package/src/renderers/webgpu/utils/WebGPUConstants.js +1 -1
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  808. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +9 -9
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  810. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +31 -18
  811. package/src/renderers/webgpu/utils/WebGPUUtils.js +9 -9
  812. package/src/renderers/webxr/WebXRController.js +87 -2
  813. package/src/renderers/webxr/WebXRDepthSensing.js +49 -0
  814. package/src/renderers/webxr/WebXRManager.js +185 -9
  815. package/src/scenes/Fog.js +60 -0
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  817. package/src/scenes/Scene.js +88 -0
  818. package/src/textures/CanvasTexture.js +28 -0
  819. package/src/textures/CompressedArrayTexture.js +57 -0
  820. package/src/textures/CompressedCubeTexture.js +29 -0
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  823. package/src/textures/Data3DTexture.js +77 -0
  824. package/src/textures/DataArrayTexture.js +93 -0
  825. package/src/textures/DataTexture.js +65 -0
  826. package/src/textures/DepthTexture.js +61 -9
  827. package/src/textures/FramebufferTexture.js +62 -0
  828. package/src/textures/Source.js +69 -0
  829. package/src/textures/Texture.js +362 -3
  830. package/src/textures/VideoFrameTexture.js +43 -6
  831. package/src/textures/VideoTexture.js +49 -4
  832. package/examples/jsm/geometries/ParametricGeometries.js +0 -254
@@ -1,27 +1,26 @@
1
1
  import { Vector3 } from '../../math/Vector3.js';
2
2
  import { Curve } from '../core/Curve.js';
3
3
 
4
- /**
5
- * Centripetal CatmullRom Curve - which is useful for avoiding
6
- * cusps and self-intersections in non-uniform catmull rom curves.
7
- * http://www.cemyuksel.com/research/catmullrom_param/catmullrom.pdf
8
- *
9
- * curve.type accepts centripetal(default), chordal and catmullrom
10
- * curve.tension is used for catmullrom which defaults to 0.5
11
- */
12
-
4
+ function CubicPoly() {
13
5
 
14
- /*
15
- Based on an optimized c++ solution in
16
- - http://stackoverflow.com/questions/9489736/catmull-rom-curve-with-no-cusps-and-no-self-intersections/
17
- - http://ideone.com/NoEbVM
6
+ /**
7
+ * Centripetal CatmullRom Curve - which is useful for avoiding
8
+ * cusps and self-intersections in non-uniform catmull rom curves.
9
+ * http://www.cemyuksel.com/research/catmullrom_param/catmullrom.pdf
10
+ *
11
+ * curve.type accepts centripetal(default), chordal and catmullrom
12
+ * curve.tension is used for catmullrom which defaults to 0.5
13
+ */
18
14
 
19
- This CubicPoly class could be used for reusing some variables and calculations,
20
- but for three.js curve use, it could be possible inlined and flatten into a single function call
21
- which can be placed in CurveUtils.
22
- */
15
+ /*
16
+ Based on an optimized c++ solution in
17
+ - http://stackoverflow.com/questions/9489736/catmull-rom-curve-with-no-cusps-and-no-self-intersections/
18
+ - http://ideone.com/NoEbVM
23
19
 
24
- function CubicPoly() {
20
+ This CubicPoly class could be used for reusing some variables and calculations,
21
+ but for three.js curve use, it could be possible inlined and flatten into a single function call
22
+ which can be placed in CurveUtils.
23
+ */
25
24
 
26
25
  let c0 = 0, c1 = 0, c2 = 0, c3 = 0;
27
26
 
@@ -83,23 +82,95 @@ const px = /*@__PURE__*/ new CubicPoly();
83
82
  const py = /*@__PURE__*/ new CubicPoly();
84
83
  const pz = /*@__PURE__*/ new CubicPoly();
85
84
 
85
+ /**
86
+ * A curve representing a Catmull-Rom spline.
87
+ *
88
+ * ```js
89
+ * //Create a closed wavey loop
90
+ * const curve = new THREE.CatmullRomCurve3( [
91
+ * new THREE.Vector3( -10, 0, 10 ),
92
+ * new THREE.Vector3( -5, 5, 5 ),
93
+ * new THREE.Vector3( 0, 0, 0 ),
94
+ * new THREE.Vector3( 5, -5, 5 ),
95
+ * new THREE.Vector3( 10, 0, 10 )
96
+ * ] );
97
+ *
98
+ * const points = curve.getPoints( 50 );
99
+ * const geometry = new THREE.BufferGeometry().setFromPoints( points );
100
+ *
101
+ * const material = new THREE.LineBasicMaterial( { color: 0xff0000 } );
102
+ *
103
+ * // Create the final object to add to the scene
104
+ * const curveObject = new THREE.Line( geometry, material );
105
+ * ```
106
+ *
107
+ * @augments Curve
108
+ */
86
109
  class CatmullRomCurve3 extends Curve {
87
110
 
111
+ /**
112
+ * Constructs a new Catmull-Rom curve.
113
+ *
114
+ * @param {Array<Vector3>} [points] - An array of 3D points defining the curve.
115
+ * @param {boolean} [closed=false] - Whether the curve is closed or not.
116
+ * @param {('centripetal'|'chordal'|'catmullrom')} [curveType='centripetal'] - The curve type.
117
+ * @param {number} [tension=0.5] - Tension of the curve.
118
+ */
88
119
  constructor( points = [], closed = false, curveType = 'centripetal', tension = 0.5 ) {
89
120
 
90
121
  super();
91
122
 
123
+ /**
124
+ * This flag can be used for type testing.
125
+ *
126
+ * @type {boolean}
127
+ * @readonly
128
+ * @default true
129
+ */
92
130
  this.isCatmullRomCurve3 = true;
93
131
 
94
132
  this.type = 'CatmullRomCurve3';
95
133
 
134
+ /**
135
+ * An array of 3D points defining the curve.
136
+ *
137
+ * @type {Array<Vector3>}
138
+ */
96
139
  this.points = points;
140
+
141
+ /**
142
+ * Whether the curve is closed or not.
143
+ *
144
+ * @type {boolean}
145
+ * @default false
146
+ */
97
147
  this.closed = closed;
148
+
149
+ /**
150
+ * The curve type.
151
+ *
152
+ * @type {('centripetal'|'chordal'|'catmullrom')}
153
+ * @default 'centripetal'
154
+ */
98
155
  this.curveType = curveType;
156
+
157
+ /**
158
+ * Tension of the curve.
159
+ *
160
+ * @type {number}
161
+ * @default 0.5
162
+ */
99
163
  this.tension = tension;
100
164
 
101
165
  }
102
166
 
167
+ /**
168
+ * Returns a point on the curve.
169
+ *
170
+ * @param {number} t - A interpolation factor representing a position on the curve. Must be in the range `[0,1]`.
171
+ * @param {Vector3} [optionalTarget] - The optional target vector the result is written to.
172
+ * @return {Vector3} The position on the curve.
173
+ */
103
174
  getPoint( t, optionalTarget = new Vector3() ) {
104
175
 
105
176
  const point = optionalTarget;
@@ -2,23 +2,90 @@ import { Curve } from '../core/Curve.js';
2
2
  import { CubicBezier } from '../core/Interpolations.js';
3
3
  import { Vector2 } from '../../math/Vector2.js';
4
4
 
5
+ /**
6
+ * A curve representing a 2D Cubic Bezier curve.
7
+ *
8
+ * ```js
9
+ * const curve = new THREE.CubicBezierCurve(
10
+ * new THREE.Vector2( - 0, 0 ),
11
+ * new THREE.Vector2( - 5, 15 ),
12
+ * new THREE.Vector2( 20, 15 ),
13
+ * new THREE.Vector2( 10, 0 )
14
+ * );
15
+ *
16
+ * const points = curve.getPoints( 50 );
17
+ * const geometry = new THREE.BufferGeometry().setFromPoints( points );
18
+ *
19
+ * const material = new THREE.LineBasicMaterial( { color: 0xff0000 } );
20
+ *
21
+ * // Create the final object to add to the scene
22
+ * const curveObject = new THREE.Line( geometry, material );
23
+ * ```
24
+ *
25
+ * @augments Curve
26
+ */
5
27
  class CubicBezierCurve extends Curve {
6
28
 
29
+ /**
30
+ * Constructs a new Cubic Bezier curve.
31
+ *
32
+ * @param {Vector2} [v0] - The start point.
33
+ * @param {Vector2} [v1] - The first control point.
34
+ * @param {Vector2} [v2] - The second control point.
35
+ * @param {Vector2} [v3] - The end point.
36
+ */
7
37
  constructor( v0 = new Vector2(), v1 = new Vector2(), v2 = new Vector2(), v3 = new Vector2() ) {
8
38
 
9
39
  super();
10
40
 
41
+ /**
42
+ * This flag can be used for type testing.
43
+ *
44
+ * @type {boolean}
45
+ * @readonly
46
+ * @default true
47
+ */
11
48
  this.isCubicBezierCurve = true;
12
49
 
13
50
  this.type = 'CubicBezierCurve';
14
51
 
52
+ /**
53
+ * The start point.
54
+ *
55
+ * @type {Vector2}
56
+ */
15
57
  this.v0 = v0;
58
+
59
+ /**
60
+ * The first control point.
61
+ *
62
+ * @type {Vector2}
63
+ */
16
64
  this.v1 = v1;
65
+
66
+ /**
67
+ * The second control point.
68
+ *
69
+ * @type {Vector2}
70
+ */
17
71
  this.v2 = v2;
72
+
73
+ /**
74
+ * The end point.
75
+ *
76
+ * @type {Vector2}
77
+ */
18
78
  this.v3 = v3;
19
79
 
20
80
  }
21
81
 
82
+ /**
83
+ * Returns a point on the curve.
84
+ *
85
+ * @param {number} t - A interpolation factor representing a position on the curve. Must be in the range `[0,1]`.
86
+ * @param {Vector2} [optionalTarget] - The optional target vector the result is written to.
87
+ * @return {Vector2} The position on the curve.
88
+ */
22
89
  getPoint( t, optionalTarget = new Vector2() ) {
23
90
 
24
91
  const point = optionalTarget;
@@ -2,23 +2,73 @@ import { Curve } from '../core/Curve.js';
2
2
  import { CubicBezier } from '../core/Interpolations.js';
3
3
  import { Vector3 } from '../../math/Vector3.js';
4
4
 
5
+ /**
6
+ * A curve representing a 3D Cubic Bezier curve.
7
+ *
8
+ * @augments Curve
9
+ */
5
10
  class CubicBezierCurve3 extends Curve {
6
11
 
12
+ /**
13
+ * Constructs a new Cubic Bezier curve.
14
+ *
15
+ * @param {Vector3} [v0] - The start point.
16
+ * @param {Vector3} [v1] - The first control point.
17
+ * @param {Vector3} [v2] - The second control point.
18
+ * @param {Vector3} [v3] - The end point.
19
+ */
7
20
  constructor( v0 = new Vector3(), v1 = new Vector3(), v2 = new Vector3(), v3 = new Vector3() ) {
8
21
 
9
22
  super();
10
23
 
24
+ /**
25
+ * This flag can be used for type testing.
26
+ *
27
+ * @type {boolean}
28
+ * @readonly
29
+ * @default true
30
+ */
11
31
  this.isCubicBezierCurve3 = true;
12
32
 
13
33
  this.type = 'CubicBezierCurve3';
14
34
 
35
+ /**
36
+ * The start point.
37
+ *
38
+ * @type {Vector3}
39
+ */
15
40
  this.v0 = v0;
41
+
42
+ /**
43
+ * The first control point.
44
+ *
45
+ * @type {Vector3}
46
+ */
16
47
  this.v1 = v1;
48
+
49
+ /**
50
+ * The second control point.
51
+ *
52
+ * @type {Vector3}
53
+ */
17
54
  this.v2 = v2;
55
+
56
+ /**
57
+ * The end point.
58
+ *
59
+ * @type {Vector3}
60
+ */
18
61
  this.v3 = v3;
19
62
 
20
63
  }
21
64
 
65
+ /**
66
+ * Returns a point on the curve.
67
+ *
68
+ * @param {number} t - A interpolation factor representing a position on the curve. Must be in the range `[0,1]`.
69
+ * @param {Vector3} [optionalTarget] - The optional target vector the result is written to.
70
+ * @return {Vector3} The position on the curve.
71
+ */
22
72
  getPoint( t, optionalTarget = new Vector3() ) {
23
73
 
24
74
  const point = optionalTarget;
@@ -1,31 +1,133 @@
1
1
  import { Curve } from '../core/Curve.js';
2
2
  import { Vector2 } from '../../math/Vector2.js';
3
3
 
4
+ /**
5
+ * A curve representing an ellipse.
6
+ *
7
+ * ```js
8
+ * const curve = new THREE.EllipseCurve(
9
+ * 0, 0,
10
+ * 10, 10,
11
+ * 0, 2 * Math.PI,
12
+ * false,
13
+ * 0
14
+ * );
15
+ *
16
+ * const points = curve.getPoints( 50 );
17
+ * const geometry = new THREE.BufferGeometry().setFromPoints( points );
18
+ *
19
+ * const material = new THREE.LineBasicMaterial( { color: 0xff0000 } );
20
+ *
21
+ * // Create the final object to add to the scene
22
+ * const ellipse = new THREE.Line( geometry, material );
23
+ * ```
24
+ *
25
+ * @augments Curve
26
+ */
4
27
  class EllipseCurve extends Curve {
5
28
 
29
+ /**
30
+ * Constructs a new ellipse curve.
31
+ *
32
+ * @param {number} [aX=0] - The X center of the ellipse.
33
+ * @param {number} [aY=0] - The Y center of the ellipse.
34
+ * @param {number} [xRadius=1] - The radius of the ellipse in the x direction.
35
+ * @param {number} [yRadius=1] - The radius of the ellipse in the y direction.
36
+ * @param {number} [aStartAngle=0] - The start angle of the curve in radians starting from the positive X axis.
37
+ * @param {number} [aEndAngle=Math.PI*2] - The end angle of the curve in radians starting from the positive X axis.
38
+ * @param {boolean} [aClockwise=false] - Whether the ellipse is drawn clockwise or not.
39
+ * @param {number} [aRotation=0] - The rotation angle of the ellipse in radians, counterclockwise from the positive X axis.
40
+ */
6
41
  constructor( aX = 0, aY = 0, xRadius = 1, yRadius = 1, aStartAngle = 0, aEndAngle = Math.PI * 2, aClockwise = false, aRotation = 0 ) {
7
42
 
8
43
  super();
9
44
 
45
+ /**
46
+ * This flag can be used for type testing.
47
+ *
48
+ * @type {boolean}
49
+ * @readonly
50
+ * @default true
51
+ */
10
52
  this.isEllipseCurve = true;
11
53
 
12
54
  this.type = 'EllipseCurve';
13
55
 
56
+ /**
57
+ * The X center of the ellipse.
58
+ *
59
+ * @type {number}
60
+ * @default 0
61
+ */
14
62
  this.aX = aX;
63
+
64
+ /**
65
+ * The Y center of the ellipse.
66
+ *
67
+ * @type {number}
68
+ * @default 0
69
+ */
15
70
  this.aY = aY;
16
71
 
72
+ /**
73
+ * The radius of the ellipse in the x direction.
74
+ * Setting the this value equal to the {@link EllipseCurve#yRadius} will result in a circle.
75
+ *
76
+ * @type {number}
77
+ * @default 1
78
+ */
17
79
  this.xRadius = xRadius;
80
+
81
+ /**
82
+ * The radius of the ellipse in the y direction.
83
+ * Setting the this value equal to the {@link EllipseCurve#xRadius} will result in a circle.
84
+ *
85
+ * @type {number}
86
+ * @default 1
87
+ */
18
88
  this.yRadius = yRadius;
19
89
 
90
+ /**
91
+ * The start angle of the curve in radians starting from the positive X axis.
92
+ *
93
+ * @type {number}
94
+ * @default 0
95
+ */
20
96
  this.aStartAngle = aStartAngle;
97
+
98
+ /**
99
+ * The end angle of the curve in radians starting from the positive X axis.
100
+ *
101
+ * @type {number}
102
+ * @default Math.PI*2
103
+ */
21
104
  this.aEndAngle = aEndAngle;
22
105
 
106
+ /**
107
+ * Whether the ellipse is drawn clockwise or not.
108
+ *
109
+ * @type {boolean}
110
+ * @default false
111
+ */
23
112
  this.aClockwise = aClockwise;
24
113
 
114
+ /**
115
+ * The rotation angle of the ellipse in radians, counterclockwise from the positive X axis.
116
+ *
117
+ * @type {number}
118
+ * @default 0
119
+ */
25
120
  this.aRotation = aRotation;
26
121
 
27
122
  }
28
123
 
124
+ /**
125
+ * Returns a point on the curve.
126
+ *
127
+ * @param {number} t - A interpolation factor representing a position on the curve. Must be in the range `[0,1]`.
128
+ * @param {Vector2} [optionalTarget] - The optional target vector the result is written to.
129
+ * @return {Vector2} The position on the curve.
130
+ */
29
131
  getPoint( t, optionalTarget = new Vector2() ) {
30
132
 
31
133
  const point = optionalTarget;
@@ -1,21 +1,57 @@
1
1
  import { Vector2 } from '../../math/Vector2.js';
2
2
  import { Curve } from '../core/Curve.js';
3
3
 
4
+ /**
5
+ * A curve representing a 2D line segment.
6
+ *
7
+ * @augments Curve
8
+ */
4
9
  class LineCurve extends Curve {
5
10
 
11
+ /**
12
+ * Constructs a new line curve.
13
+ *
14
+ * @param {Vector2} [v1] - The start point.
15
+ * @param {Vector2} [v2] - The end point.
16
+ */
6
17
  constructor( v1 = new Vector2(), v2 = new Vector2() ) {
7
18
 
8
19
  super();
9
20
 
21
+ /**
22
+ * This flag can be used for type testing.
23
+ *
24
+ * @type {boolean}
25
+ * @readonly
26
+ * @default true
27
+ */
10
28
  this.isLineCurve = true;
11
29
 
12
30
  this.type = 'LineCurve';
13
31
 
32
+ /**
33
+ * The start point.
34
+ *
35
+ * @type {Vector2}
36
+ */
14
37
  this.v1 = v1;
38
+
39
+ /**
40
+ * The end point.
41
+ *
42
+ * @type {Vector2}
43
+ */
15
44
  this.v2 = v2;
16
45
 
17
46
  }
18
47
 
48
+ /**
49
+ * Returns a point on the line.
50
+ *
51
+ * @param {number} t - A interpolation factor representing a position on the line. Must be in the range `[0,1]`.
52
+ * @param {Vector2} [optionalTarget] - The optional target vector the result is written to.
53
+ * @return {Vector2} The position on the line.
54
+ */
19
55
  getPoint( t, optionalTarget = new Vector2() ) {
20
56
 
21
57
  const point = optionalTarget;
@@ -1,21 +1,57 @@
1
1
  import { Vector3 } from '../../math/Vector3.js';
2
2
  import { Curve } from '../core/Curve.js';
3
3
 
4
+ /**
5
+ * A curve representing a 3D line segment.
6
+ *
7
+ * @augments Curve
8
+ */
4
9
  class LineCurve3 extends Curve {
5
10
 
11
+ /**
12
+ * Constructs a new line curve.
13
+ *
14
+ * @param {Vector3} [v1] - The start point.
15
+ * @param {Vector3} [v2] - The end point.
16
+ */
6
17
  constructor( v1 = new Vector3(), v2 = new Vector3() ) {
7
18
 
8
19
  super();
9
20
 
21
+ /**
22
+ * This flag can be used for type testing.
23
+ *
24
+ * @type {boolean}
25
+ * @readonly
26
+ * @default true
27
+ */
10
28
  this.isLineCurve3 = true;
11
29
 
12
30
  this.type = 'LineCurve3';
13
31
 
32
+ /**
33
+ * The start point.
34
+ *
35
+ * @type {Vector3}
36
+ */
14
37
  this.v1 = v1;
38
+
39
+ /**
40
+ * The end point.
41
+ *
42
+ * @type {Vector2}
43
+ */
15
44
  this.v2 = v2;
16
45
 
17
46
  }
18
47
 
48
+ /**
49
+ * Returns a point on the line.
50
+ *
51
+ * @param {number} t - A interpolation factor representing a position on the line. Must be in the range `[0,1]`.
52
+ * @param {Vector3} [optionalTarget] - The optional target vector the result is written to.
53
+ * @return {Vector3} The position on the line.
54
+ */
19
55
  getPoint( t, optionalTarget = new Vector3() ) {
20
56
 
21
57
  const point = optionalTarget;
@@ -2,22 +2,81 @@ import { Curve } from '../core/Curve.js';
2
2
  import { QuadraticBezier } from '../core/Interpolations.js';
3
3
  import { Vector2 } from '../../math/Vector2.js';
4
4
 
5
+ /**
6
+ * A curve representing a 2D Quadratic Bezier curve.
7
+ *
8
+ * ```js
9
+ * const curve = new THREE.QuadraticBezierCurve(
10
+ * new THREE.Vector2( - 10, 0 ),
11
+ * new THREE.Vector2( 20, 15 ),
12
+ * new THREE.Vector2( 10, 0 )
13
+ * )
14
+ *
15
+ * const points = curve.getPoints( 50 );
16
+ * const geometry = new THREE.BufferGeometry().setFromPoints( points );
17
+ *
18
+ * const material = new THREE.LineBasicMaterial( { color: 0xff0000 } );
19
+ *
20
+ * // Create the final object to add to the scene
21
+ * const curveObject = new THREE.Line( geometry, material );
22
+ * ```
23
+ *
24
+ * @augments Curve
25
+ */
5
26
  class QuadraticBezierCurve extends Curve {
6
27
 
28
+ /**
29
+ * Constructs a new Quadratic Bezier curve.
30
+ *
31
+ * @param {Vector2} [v0] - The start point.
32
+ * @param {Vector2} [v1] - The control point.
33
+ * @param {Vector2} [v2] - The end point.
34
+ */
7
35
  constructor( v0 = new Vector2(), v1 = new Vector2(), v2 = new Vector2() ) {
8
36
 
9
37
  super();
10
38
 
39
+ /**
40
+ * This flag can be used for type testing.
41
+ *
42
+ * @type {boolean}
43
+ * @readonly
44
+ * @default true
45
+ */
11
46
  this.isQuadraticBezierCurve = true;
12
47
 
13
48
  this.type = 'QuadraticBezierCurve';
14
49
 
50
+ /**
51
+ * The start point.
52
+ *
53
+ * @type {Vector2}
54
+ */
15
55
  this.v0 = v0;
56
+
57
+ /**
58
+ * The control point.
59
+ *
60
+ * @type {Vector2}
61
+ */
16
62
  this.v1 = v1;
63
+
64
+ /**
65
+ * The end point.
66
+ *
67
+ * @type {Vector2}
68
+ */
17
69
  this.v2 = v2;
18
70
 
19
71
  }
20
72
 
73
+ /**
74
+ * Returns a point on the curve.
75
+ *
76
+ * @param {number} t - A interpolation factor representing a position on the curve. Must be in the range `[0,1]`.
77
+ * @param {Vector2} [optionalTarget] - The optional target vector the result is written to.
78
+ * @return {Vector2} The position on the curve.
79
+ */
21
80
  getPoint( t, optionalTarget = new Vector2() ) {
22
81
 
23
82
  const point = optionalTarget;
@@ -2,22 +2,65 @@ import { Curve } from '../core/Curve.js';
2
2
  import { QuadraticBezier } from '../core/Interpolations.js';
3
3
  import { Vector3 } from '../../math/Vector3.js';
4
4
 
5
+ /**
6
+ * A curve representing a 3D Quadratic Bezier curve.
7
+ *
8
+ * @augments Curve
9
+ */
5
10
  class QuadraticBezierCurve3 extends Curve {
6
11
 
12
+ /**
13
+ * Constructs a new Quadratic Bezier curve.
14
+ *
15
+ * @param {Vector3} [v0] - The start point.
16
+ * @param {Vector3} [v1] - The control point.
17
+ * @param {Vector3} [v2] - The end point.
18
+ */
7
19
  constructor( v0 = new Vector3(), v1 = new Vector3(), v2 = new Vector3() ) {
8
20
 
9
21
  super();
10
22
 
23
+ /**
24
+ * This flag can be used for type testing.
25
+ *
26
+ * @type {boolean}
27
+ * @readonly
28
+ * @default true
29
+ */
11
30
  this.isQuadraticBezierCurve3 = true;
12
31
 
13
32
  this.type = 'QuadraticBezierCurve3';
14
33
 
34
+ /**
35
+ * The start point.
36
+ *
37
+ * @type {Vector3}
38
+ */
15
39
  this.v0 = v0;
40
+
41
+ /**
42
+ * The control point.
43
+ *
44
+ * @type {Vector3}
45
+ */
16
46
  this.v1 = v1;
47
+
48
+ /**
49
+ * The end point.
50
+ *
51
+ * @type {Vector3}
52
+ */
17
53
  this.v2 = v2;
18
54
 
19
55
  }
20
56
 
57
+ /**
58
+ * Returns a point on the curve.
59
+ *
60
+ * @param {number} t - A interpolation factor representing a position on the curve. Must be in the range `[0,1]`.
61
+ * @param {Vector3} [optionalTarget] - The optional target vector the result is written to.
62
+ * @return {Vector3} The position on the curve.
63
+ */
21
64
  getPoint( t, optionalTarget = new Vector3() ) {
22
65
 
23
66
  const point = optionalTarget;