super-three 0.173.5 → 0.175.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (832) hide show
  1. package/build/three.cjs +21993 -1359
  2. package/build/three.core.js +21129 -1188
  3. package/build/three.core.min.js +1 -1
  4. package/build/three.module.js +835 -142
  5. package/build/three.module.min.js +1 -1
  6. package/build/three.tsl.js +8 -2
  7. package/build/three.tsl.min.js +1 -1
  8. package/build/three.webgpu.js +19493 -17617
  9. package/build/three.webgpu.min.js +1 -1
  10. package/build/three.webgpu.nodes.js +19477 -17617
  11. package/build/three.webgpu.nodes.min.js +1 -1
  12. package/examples/jsm/Addons.js +1 -1
  13. package/examples/jsm/animation/AnimationClipCreator.js +57 -6
  14. package/examples/jsm/animation/CCDIKSolver.js +144 -42
  15. package/examples/jsm/capabilities/WebGL.js +28 -3
  16. package/examples/jsm/capabilities/WebGPU.js +16 -6
  17. package/examples/jsm/controls/ArcballControls.js +424 -154
  18. package/examples/jsm/controls/DragControls.js +93 -2
  19. package/examples/jsm/controls/FirstPersonControls.js +113 -4
  20. package/examples/jsm/controls/FlyControls.js +49 -2
  21. package/examples/jsm/controls/MapControls.js +42 -9
  22. package/examples/jsm/controls/OrbitControls.js +345 -42
  23. package/examples/jsm/controls/PointerLockControls.js +111 -9
  24. package/examples/jsm/controls/TrackballControls.js +159 -8
  25. package/examples/jsm/controls/TransformControls.js +252 -6
  26. package/examples/jsm/csm/CSM.js +226 -15
  27. package/examples/jsm/csm/CSMFrustum.js +52 -0
  28. package/examples/jsm/csm/CSMHelper.js +47 -0
  29. package/examples/jsm/csm/CSMShader.js +10 -1
  30. package/examples/jsm/csm/CSMShadowNode.js +156 -13
  31. package/examples/jsm/curves/CurveExtras.js +289 -31
  32. package/examples/jsm/curves/NURBSCurve.js +57 -14
  33. package/examples/jsm/curves/NURBSSurface.js +50 -6
  34. package/examples/jsm/curves/NURBSUtils.js +96 -112
  35. package/examples/jsm/curves/NURBSVolume.js +22 -4
  36. package/examples/jsm/effects/AnaglyphEffect.js +30 -0
  37. package/examples/jsm/effects/AsciiEffect.js +60 -15
  38. package/examples/jsm/effects/OutlineEffect.js +59 -111
  39. package/examples/jsm/effects/ParallaxBarrierEffect.js +28 -0
  40. package/examples/jsm/effects/PeppersGhostEffect.js +21 -2
  41. package/examples/jsm/effects/StereoEffect.js +29 -0
  42. package/examples/jsm/environments/DebugEnvironment.js +49 -0
  43. package/examples/jsm/environments/RoomEnvironment.js +23 -4
  44. package/examples/jsm/exporters/DRACOExporter.js +53 -13
  45. package/examples/jsm/exporters/EXRExporter.js +37 -8
  46. package/examples/jsm/exporters/GLTFExporter.js +194 -71
  47. package/examples/jsm/exporters/KTX2Exporter.js +20 -0
  48. package/examples/jsm/exporters/OBJExporter.js +18 -0
  49. package/examples/jsm/exporters/PLYExporter.js +39 -9
  50. package/examples/jsm/exporters/STLExporter.js +25 -5
  51. package/examples/jsm/exporters/USDZExporter.js +70 -3
  52. package/examples/jsm/geometries/BoxLineGeometry.js +22 -0
  53. package/examples/jsm/geometries/ConvexGeometry.js +18 -0
  54. package/examples/jsm/geometries/DecalGeometry.js +20 -9
  55. package/examples/jsm/geometries/ParametricFunctions.js +97 -0
  56. package/examples/jsm/geometries/ParametricGeometry.js +37 -5
  57. package/examples/jsm/geometries/RoundedBoxGeometry.js +21 -0
  58. package/examples/jsm/geometries/TeapotGeometry.js +22 -38
  59. package/examples/jsm/geometries/TextGeometry.js +44 -16
  60. package/examples/jsm/helpers/LightProbeHelper.js +35 -0
  61. package/examples/jsm/helpers/LightProbeHelperGPU.js +36 -0
  62. package/examples/jsm/helpers/OctreeHelper.js +35 -0
  63. package/examples/jsm/helpers/PositionalAudioHelper.js +59 -0
  64. package/examples/jsm/helpers/RectAreaLightHelper.js +35 -3
  65. package/examples/jsm/helpers/TextureHelper.js +27 -0
  66. package/examples/jsm/helpers/TextureHelperGPU.js +28 -0
  67. package/examples/jsm/helpers/VertexNormalsHelper.js +58 -2
  68. package/examples/jsm/helpers/VertexTangentsHelper.js +46 -2
  69. package/examples/jsm/helpers/ViewHelper.js +75 -1
  70. package/examples/jsm/interactive/HTMLMesh.js +25 -0
  71. package/examples/jsm/interactive/InteractiveGroup.js +65 -5
  72. package/examples/jsm/interactive/SelectionBox.js +74 -9
  73. package/examples/jsm/interactive/SelectionHelper.js +74 -30
  74. package/examples/jsm/libs/motion-controllers.module.js +1 -1
  75. package/examples/jsm/lighting/TiledLighting.js +23 -0
  76. package/examples/jsm/lights/LightProbeGenerator.js +26 -1
  77. package/examples/jsm/lights/RectAreaLightTexturesLib.js +48 -13
  78. package/examples/jsm/lights/RectAreaLightUniformsLib.js +15 -0
  79. package/examples/jsm/lines/Line2.js +36 -0
  80. package/examples/jsm/lines/LineGeometry.js +52 -0
  81. package/examples/jsm/lines/LineMaterial.js +95 -0
  82. package/examples/jsm/lines/LineSegments2.js +51 -2
  83. package/examples/jsm/lines/LineSegmentsGeometry.js +62 -8
  84. package/examples/jsm/lines/Wireframe.js +38 -2
  85. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  86. package/examples/jsm/lines/webgpu/Line2.js +25 -1
  87. package/examples/jsm/lines/webgpu/LineSegments2.js +44 -6
  88. package/examples/jsm/lines/webgpu/Wireframe.js +30 -2
  89. package/examples/jsm/loaders/3DMLoader.js +71 -2
  90. package/examples/jsm/loaders/3MFLoader.js +51 -5
  91. package/examples/jsm/loaders/AMFLoader.js +31 -12
  92. package/examples/jsm/loaders/BVHLoader.js +57 -11
  93. package/examples/jsm/loaders/ColladaLoader.js +36 -1
  94. package/examples/jsm/loaders/DDSLoader.js +25 -1
  95. package/examples/jsm/loaders/DRACOLoader.js +73 -1
  96. package/examples/jsm/loaders/EXRLoader.js +40 -8
  97. package/examples/jsm/loaders/FBXLoader.js +71 -14
  98. package/examples/jsm/loaders/FontLoader.js +60 -2
  99. package/examples/jsm/loaders/GCodeLoader.js +33 -5
  100. package/examples/jsm/loaders/GLTFLoader.js +222 -9
  101. package/examples/jsm/loaders/HDRCubeTextureLoader.js +48 -0
  102. package/examples/jsm/loaders/IESLoader.js +41 -0
  103. package/examples/jsm/loaders/KMZLoader.js +32 -0
  104. package/examples/jsm/loaders/KTX2Loader.js +87 -19
  105. package/examples/jsm/loaders/KTXLoader.js +26 -6
  106. package/examples/jsm/loaders/LDrawLoader.js +115 -5
  107. package/examples/jsm/loaders/LUT3dlLoader.js +46 -10
  108. package/examples/jsm/loaders/LUTCubeLoader.js +45 -9
  109. package/examples/jsm/loaders/LUTImageLoader.js +78 -38
  110. package/examples/jsm/loaders/LWOLoader.js +46 -7
  111. package/examples/jsm/loaders/LottieLoader.js +37 -0
  112. package/examples/jsm/loaders/MD2Loader.js +36 -1
  113. package/examples/jsm/loaders/MDDLoader.js +56 -12
  114. package/examples/jsm/loaders/MTLLoader.js +56 -33
  115. package/examples/jsm/loaders/MaterialXLoader.js +33 -0
  116. package/examples/jsm/loaders/NRRDLoader.js +36 -5
  117. package/examples/jsm/loaders/OBJLoader.js +48 -1
  118. package/examples/jsm/loaders/PCDLoader.js +47 -0
  119. package/examples/jsm/loaders/PDBLoader.js +40 -2
  120. package/examples/jsm/loaders/PLYLoader.js +62 -32
  121. package/examples/jsm/loaders/PVRLoader.js +23 -5
  122. package/examples/jsm/loaders/RGBELoader.js +38 -5
  123. package/examples/jsm/loaders/RGBMLoader.js +67 -1
  124. package/examples/jsm/loaders/STLLoader.js +47 -38
  125. package/examples/jsm/loaders/SVGLoader.js +113 -20
  126. package/examples/jsm/loaders/TDSLoader.js +90 -70
  127. package/examples/jsm/loaders/TGALoader.js +22 -0
  128. package/examples/jsm/loaders/TIFFLoader.js +22 -0
  129. package/examples/jsm/loaders/TTFLoader.js +36 -2
  130. package/examples/jsm/loaders/USDZLoader.js +34 -1
  131. package/examples/jsm/loaders/UltraHDRLoader.js +58 -12
  132. package/examples/jsm/loaders/VOXLoader.js +57 -0
  133. package/examples/jsm/loaders/VRMLLoader.js +32 -1
  134. package/examples/jsm/loaders/VTKLoader.js +38 -0
  135. package/examples/jsm/loaders/XYZLoader.js +35 -0
  136. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +39 -0
  137. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +39 -0
  138. package/examples/jsm/materials/MeshPostProcessingMaterial.js +24 -2
  139. package/examples/jsm/math/Capsule.js +89 -14
  140. package/examples/jsm/math/ColorConverter.js +21 -0
  141. package/examples/jsm/math/ColorSpaces.js +53 -0
  142. package/examples/jsm/math/ConvexHull.js +514 -92
  143. package/examples/jsm/math/ImprovedNoise.js +14 -2
  144. package/examples/jsm/math/Lut.js +111 -0
  145. package/examples/jsm/math/MeshSurfaceSampler.js +76 -13
  146. package/examples/jsm/math/OBB.js +139 -46
  147. package/examples/jsm/math/Octree.js +132 -5
  148. package/examples/jsm/math/SimplexNoise.js +66 -42
  149. package/examples/jsm/misc/ConvexObjectBreaker.js +43 -25
  150. package/examples/jsm/misc/GPUComputationRenderer.js +92 -17
  151. package/examples/jsm/misc/Gyroscope.js +11 -0
  152. package/examples/jsm/misc/MD2Character.js +115 -2
  153. package/examples/jsm/misc/MD2CharacterComplex.js +170 -8
  154. package/examples/jsm/misc/MorphAnimMesh.js +43 -0
  155. package/examples/jsm/misc/MorphBlendMesh.js +102 -0
  156. package/examples/jsm/misc/ProgressiveLightMap.js +40 -15
  157. package/examples/jsm/misc/ProgressiveLightMapGPU.js +33 -13
  158. package/examples/jsm/misc/RollerCoaster.js +52 -0
  159. package/examples/jsm/misc/Timer.js +105 -13
  160. package/examples/jsm/misc/TubePainter.js +53 -0
  161. package/examples/jsm/misc/Volume.js +109 -73
  162. package/examples/jsm/misc/VolumeSlice.js +91 -48
  163. package/examples/jsm/modifiers/CurveModifier.js +57 -34
  164. package/examples/jsm/modifiers/CurveModifierGPU.js +36 -17
  165. package/examples/jsm/modifiers/EdgeSplitModifier.js +18 -0
  166. package/examples/jsm/modifiers/SimplifyModifier.js +20 -8
  167. package/examples/jsm/modifiers/TessellateModifier.js +33 -2
  168. package/examples/jsm/objects/GroundedSkybox.js +23 -5
  169. package/examples/jsm/objects/Lensflare.js +91 -2
  170. package/examples/jsm/objects/LensflareMesh.js +53 -2
  171. package/examples/jsm/objects/MarchingCubes.js +88 -5
  172. package/examples/jsm/objects/Reflector.js +75 -2
  173. package/examples/jsm/objects/ReflectorForSSRPass.js +39 -0
  174. package/examples/jsm/objects/Refractor.js +61 -0
  175. package/examples/jsm/objects/ShadowMesh.js +53 -4
  176. package/examples/jsm/objects/Sky.js +26 -9
  177. package/examples/jsm/objects/SkyMesh.js +60 -9
  178. package/examples/jsm/objects/Water.js +44 -5
  179. package/examples/jsm/objects/Water2.js +42 -3
  180. package/examples/jsm/objects/Water2Mesh.js +38 -3
  181. package/examples/jsm/objects/WaterMesh.js +94 -7
  182. package/examples/jsm/physics/AmmoPhysics.js +47 -0
  183. package/examples/jsm/physics/JoltPhysics.js +48 -0
  184. package/examples/jsm/physics/RapierPhysics.js +56 -0
  185. package/examples/jsm/postprocessing/AfterimagePass.js +90 -38
  186. package/examples/jsm/postprocessing/BloomPass.js +125 -24
  187. package/examples/jsm/postprocessing/BokehPass.js +98 -22
  188. package/examples/jsm/postprocessing/ClearPass.js +53 -3
  189. package/examples/jsm/postprocessing/CubeTexturePass.js +81 -21
  190. package/examples/jsm/postprocessing/DotScreenPass.js +58 -10
  191. package/examples/jsm/postprocessing/EffectComposer.js +134 -0
  192. package/examples/jsm/postprocessing/FilmPass.js +53 -5
  193. package/examples/jsm/postprocessing/GTAOPass.js +191 -48
  194. package/examples/jsm/postprocessing/GlitchPass.js +84 -33
  195. package/examples/jsm/postprocessing/HalftonePass.js +64 -10
  196. package/examples/jsm/postprocessing/LUTPass.js +37 -8
  197. package/examples/jsm/postprocessing/MaskPass.js +90 -0
  198. package/examples/jsm/postprocessing/OutlinePass.js +268 -134
  199. package/examples/jsm/postprocessing/OutputPass.js +53 -14
  200. package/examples/jsm/postprocessing/Pass.js +98 -4
  201. package/examples/jsm/postprocessing/RenderPass.js +83 -0
  202. package/examples/jsm/postprocessing/RenderPixelatedPass.js +123 -45
  203. package/examples/jsm/postprocessing/RenderTransitionPass.js +119 -21
  204. package/examples/jsm/postprocessing/SAOPass.js +126 -53
  205. package/examples/jsm/postprocessing/SMAAPass.js +103 -71
  206. package/examples/jsm/postprocessing/SSAARenderPass.js +117 -35
  207. package/examples/jsm/postprocessing/SSAOPass.js +160 -47
  208. package/examples/jsm/postprocessing/SSRPass.js +230 -49
  209. package/examples/jsm/postprocessing/SavePass.js +68 -16
  210. package/examples/jsm/postprocessing/ShaderPass.js +64 -7
  211. package/examples/jsm/postprocessing/TAARenderPass.js +78 -24
  212. package/examples/jsm/postprocessing/TexturePass.js +71 -8
  213. package/examples/jsm/postprocessing/UnrealBloomPass.js +113 -37
  214. package/examples/jsm/renderers/CSS2DRenderer.js +77 -1
  215. package/examples/jsm/renderers/CSS3DRenderer.js +99 -3
  216. package/examples/jsm/renderers/Projector.js +18 -2
  217. package/examples/jsm/renderers/SVGRenderer.js +124 -0
  218. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +9 -5
  219. package/examples/jsm/shaders/AfterimageShader.js +6 -4
  220. package/examples/jsm/shaders/BasicShader.js +6 -2
  221. package/examples/jsm/shaders/BleachBypassShader.js +8 -4
  222. package/examples/jsm/shaders/BlendShader.js +6 -2
  223. package/examples/jsm/shaders/BokehShader.js +7 -4
  224. package/examples/jsm/shaders/BokehShader2.js +7 -3
  225. package/examples/jsm/shaders/BrightnessContrastShader.js +8 -5
  226. package/examples/jsm/shaders/ColorCorrectionShader.js +6 -2
  227. package/examples/jsm/shaders/ColorifyShader.js +6 -2
  228. package/examples/jsm/shaders/ConvolutionShader.js +7 -39
  229. package/examples/jsm/shaders/CopyShader.js +6 -2
  230. package/examples/jsm/shaders/DOFMipMapShader.js +8 -4
  231. package/examples/jsm/shaders/DepthLimitedBlurShader.js +7 -1
  232. package/examples/jsm/shaders/DigitalGlitch.js +7 -7
  233. package/examples/jsm/shaders/DotScreenShader.js +6 -4
  234. package/examples/jsm/shaders/ExposureShader.js +6 -2
  235. package/examples/jsm/shaders/FXAAShader.js +15 -7
  236. package/examples/jsm/shaders/FilmShader.js +10 -0
  237. package/examples/jsm/shaders/FocusShader.js +6 -4
  238. package/examples/jsm/shaders/FreiChenShader.js +7 -3
  239. package/examples/jsm/shaders/GTAOShader.js +33 -39
  240. package/examples/jsm/shaders/GammaCorrectionShader.js +8 -2
  241. package/examples/jsm/shaders/GodRaysShader.js +14 -5
  242. package/examples/jsm/shaders/HalftoneShader.js +11 -5
  243. package/examples/jsm/shaders/HorizontalBlurShader.js +9 -3
  244. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +6 -2
  245. package/examples/jsm/shaders/HueSaturationShader.js +7 -3
  246. package/examples/jsm/shaders/KaleidoShader.js +8 -4
  247. package/examples/jsm/shaders/LuminosityHighPassShader.js +6 -5
  248. package/examples/jsm/shaders/LuminosityShader.js +6 -3
  249. package/examples/jsm/shaders/MirrorShader.js +7 -4
  250. package/examples/jsm/shaders/NormalMapShader.js +5 -3
  251. package/examples/jsm/shaders/OutputShader.js +11 -0
  252. package/examples/jsm/shaders/PoissonDenoiseShader.js +21 -15
  253. package/examples/jsm/shaders/RGBShiftShader.js +5 -1
  254. package/examples/jsm/shaders/SAOShader.js +8 -2
  255. package/examples/jsm/shaders/SMAAShader.js +23 -1
  256. package/examples/jsm/shaders/SSAOShader.js +23 -5
  257. package/examples/jsm/shaders/SSRShader.js +25 -1
  258. package/examples/jsm/shaders/SepiaShader.js +6 -4
  259. package/examples/jsm/shaders/SobelOperatorShader.js +5 -2
  260. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +10 -8
  261. package/examples/jsm/shaders/TechnicolorShader.js +7 -4
  262. package/examples/jsm/shaders/ToonShader.js +29 -7
  263. package/examples/jsm/shaders/TriangleBlurShader.js +6 -4
  264. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +6 -3
  265. package/examples/jsm/shaders/VelocityShader.js +6 -2
  266. package/examples/jsm/shaders/VerticalBlurShader.js +6 -2
  267. package/examples/jsm/shaders/VerticalTiltShiftShader.js +5 -1
  268. package/examples/jsm/shaders/VignetteShader.js +6 -4
  269. package/examples/jsm/shaders/VolumeShader.js +7 -1
  270. package/examples/jsm/shaders/WaterRefractionShader.js +8 -0
  271. package/examples/jsm/textures/FlakesTexture.js +12 -0
  272. package/examples/jsm/transpiler/AST.js +10 -0
  273. package/examples/jsm/transpiler/GLSLDecoder.js +17 -3
  274. package/examples/jsm/transpiler/TSLEncoder.js +83 -15
  275. package/examples/jsm/transpiler/Transpiler.js +31 -0
  276. package/examples/jsm/tsl/display/AfterImageNode.js +24 -25
  277. package/examples/jsm/tsl/display/AnaglyphPassNode.js +2 -3
  278. package/examples/jsm/tsl/display/AnamorphicNode.js +8 -9
  279. package/examples/jsm/tsl/display/BleachBypass.js +1 -2
  280. package/examples/jsm/tsl/display/BloomNode.js +15 -16
  281. package/examples/jsm/tsl/display/DenoiseNode.js +9 -10
  282. package/examples/jsm/tsl/display/DepthOfFieldNode.js +5 -6
  283. package/examples/jsm/tsl/display/DotScreenNode.js +5 -6
  284. package/examples/jsm/tsl/display/FXAANode.js +2 -3
  285. package/examples/jsm/tsl/display/FilmNode.js +9 -8
  286. package/examples/jsm/tsl/display/GTAONode.js +11 -12
  287. package/examples/jsm/tsl/display/GaussianBlurNode.js +14 -14
  288. package/examples/jsm/tsl/display/LensflareNode.js +15 -16
  289. package/examples/jsm/tsl/display/Lut3DNode.js +4 -5
  290. package/examples/jsm/tsl/display/MotionBlur.js +1 -2
  291. package/examples/jsm/tsl/display/OutlineNode.js +7 -8
  292. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -3
  293. package/examples/jsm/tsl/display/PixelationPassNode.js +14 -15
  294. package/examples/jsm/tsl/display/RGBShiftNode.js +5 -6
  295. package/examples/jsm/tsl/display/SMAANode.js +13 -7
  296. package/examples/jsm/tsl/display/SSAAPassNode.js +7 -7
  297. package/examples/jsm/tsl/display/SSRNode.js +6 -7
  298. package/examples/jsm/tsl/display/Sepia.js +1 -2
  299. package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -3
  300. package/examples/jsm/tsl/display/StereoCompositePassNode.js +4 -4
  301. package/examples/jsm/tsl/display/StereoPassNode.js +2 -3
  302. package/examples/jsm/tsl/display/TRAAPassNode.js +11 -10
  303. package/examples/jsm/tsl/display/TransitionNode.js +4 -5
  304. package/examples/jsm/tsl/display/hashBlur.js +1 -2
  305. package/examples/jsm/tsl/lighting/TiledLightsNode.js +33 -7
  306. package/examples/jsm/tsl/math/Bayer.js +31 -0
  307. package/examples/jsm/tsl/utils/Raymarching.js +67 -0
  308. package/examples/jsm/utils/BufferGeometryUtils.js +88 -29
  309. package/examples/jsm/utils/CameraUtils.js +10 -7
  310. package/examples/jsm/utils/GeometryCompressionUtils.js +20 -30
  311. package/examples/jsm/utils/GeometryUtils.js +12 -13
  312. package/examples/jsm/utils/LDrawUtils.js +11 -4
  313. package/examples/jsm/utils/SceneOptimizer.js +66 -20
  314. package/examples/jsm/utils/SceneUtils.js +50 -3
  315. package/examples/jsm/utils/ShadowMapViewer.js +47 -24
  316. package/examples/jsm/utils/ShadowMapViewerGPU.js +47 -24
  317. package/examples/jsm/utils/SkeletonUtils.js +45 -0
  318. package/examples/jsm/utils/SortUtils.js +14 -5
  319. package/examples/jsm/utils/UVsDebug.js +9 -4
  320. package/examples/jsm/utils/WebGLTextureUtils.js +13 -0
  321. package/examples/jsm/utils/WebGPUTextureUtils.js +14 -0
  322. package/examples/jsm/utils/WorkerPool.js +65 -2
  323. package/examples/jsm/webxr/ARButton.js +18 -0
  324. package/examples/jsm/webxr/OculusHandModel.js +83 -0
  325. package/examples/jsm/webxr/OculusHandPointerModel.js +125 -0
  326. package/examples/jsm/webxr/Text2D.js +11 -0
  327. package/examples/jsm/webxr/VRButton.js +30 -0
  328. package/examples/jsm/webxr/XRButton.js +22 -0
  329. package/examples/jsm/webxr/XRControllerModelFactory.js +87 -3
  330. package/examples/jsm/webxr/XREstimatedLight.js +33 -3
  331. package/examples/jsm/webxr/XRHandMeshModel.js +35 -0
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  704. package/src/nodes/utils/SplitNode.js +5 -5
  705. package/src/nodes/utils/SpriteSheetUVNode.js +4 -5
  706. package/src/nodes/utils/SpriteUtils.js +5 -6
  707. package/src/nodes/utils/StorageArrayElementNode.js +3 -4
  708. package/src/nodes/utils/Timer.js +9 -5
  709. package/src/nodes/utils/TriplanarTexturesNode.js +20 -20
  710. package/src/nodes/utils/UVUtils.js +4 -4
  711. package/src/nodes/utils/ViewportUtils.js +3 -4
  712. package/src/objects/BatchedMesh.js +319 -32
  713. package/src/objects/Bone.js +24 -0
  714. package/src/objects/ClippingGroup.js +4 -4
  715. package/src/objects/Group.js +24 -0
  716. package/src/objects/InstancedMesh.js +120 -2
  717. package/src/objects/LOD.js +99 -5
  718. package/src/objects/Line.js +82 -0
  719. package/src/objects/LineLoop.js +20 -0
  720. package/src/objects/LineSegments.js +18 -0
  721. package/src/objects/Mesh.js +75 -0
  722. package/src/objects/Points.js +60 -0
  723. package/src/objects/Skeleton.js +105 -0
  724. package/src/objects/SkinnedMesh.js +99 -5
  725. package/src/objects/Sprite.js +54 -0
  726. package/src/renderers/WebGL3DRenderTarget.js +25 -0
  727. package/src/renderers/WebGLArrayRenderTarget.js +25 -0
  728. package/src/renderers/WebGLCubeRenderTarget.js +39 -1
  729. package/src/renderers/WebGLRenderTarget.js +19 -0
  730. package/src/renderers/WebGLRenderer.js +622 -83
  731. package/src/renderers/common/Animation.js +6 -6
  732. package/src/renderers/common/Attributes.js +3 -3
  733. package/src/renderers/common/Backend.js +40 -31
  734. package/src/renderers/common/Background.js +4 -3
  735. package/src/renderers/common/BindGroup.js +5 -5
  736. package/src/renderers/common/Binding.js +4 -4
  737. package/src/renderers/common/Bindings.js +10 -0
  738. package/src/renderers/common/Buffer.js +5 -5
  739. package/src/renderers/common/BufferUtils.js +7 -9
  740. package/src/renderers/common/BundleGroup.js +6 -6
  741. package/src/renderers/common/ChainMap.js +3 -3
  742. package/src/renderers/common/ClippingContext.js +8 -8
  743. package/src/renderers/common/Color4.js +8 -8
  744. package/src/renderers/common/ComputePipeline.js +2 -2
  745. package/src/renderers/common/CubeRenderTarget.js +13 -0
  746. package/src/renderers/common/DataMap.js +2 -2
  747. package/src/renderers/common/Geometries.js +6 -6
  748. package/src/renderers/common/IndirectStorageBufferAttribute.js +3 -3
  749. package/src/renderers/common/Info.js +17 -17
  750. package/src/renderers/common/Pipeline.js +3 -3
  751. package/src/renderers/common/Pipelines.js +12 -12
  752. package/src/renderers/common/PostProcessing.js +13 -1
  753. package/src/renderers/common/ProgrammableStage.js +11 -11
  754. package/src/renderers/common/QuadMesh.js +5 -3
  755. package/src/renderers/common/RenderContext.js +24 -24
  756. package/src/renderers/common/RenderContexts.js +4 -4
  757. package/src/renderers/common/RenderList.js +16 -16
  758. package/src/renderers/common/RenderObject.js +27 -27
  759. package/src/renderers/common/RenderObjects.js +4 -4
  760. package/src/renderers/common/RenderPipeline.js +1 -1
  761. package/src/renderers/common/Renderer.js +272 -200
  762. package/src/renderers/common/RendererUtils.js +0 -2
  763. package/src/renderers/common/SampledTexture.js +20 -20
  764. package/src/renderers/common/Sampler.js +5 -5
  765. package/src/renderers/common/StorageBuffer.js +2 -2
  766. package/src/renderers/common/StorageBufferAttribute.js +4 -4
  767. package/src/renderers/common/StorageInstancedBufferAttribute.js +4 -4
  768. package/src/renderers/common/StorageTexture.js +6 -6
  769. package/src/renderers/common/Textures.js +6 -6
  770. package/src/renderers/common/TimestampQueryPool.js +66 -7
  771. package/src/renderers/common/Uniform.js +26 -26
  772. package/src/renderers/common/UniformBuffer.js +2 -2
  773. package/src/renderers/common/UniformsGroup.js +18 -18
  774. package/src/renderers/common/XRManager.js +369 -54
  775. package/src/renderers/common/XRRenderTarget.js +5 -5
  776. package/src/renderers/common/extras/PMREMGenerator.js +62 -37
  777. package/src/renderers/common/nodes/NodeBuilderState.js +7 -7
  778. package/src/renderers/common/nodes/NodeLibrary.js +13 -13
  779. package/src/renderers/common/nodes/NodeSampledTexture.js +12 -12
  780. package/src/renderers/common/nodes/NodeSampler.js +1 -1
  781. package/src/renderers/common/nodes/NodeStorageBuffer.js +1 -1
  782. package/src/renderers/common/nodes/NodeUniform.js +9 -9
  783. package/src/renderers/common/nodes/NodeUniformsGroup.js +3 -3
  784. package/src/renderers/common/nodes/Nodes.js +13 -13
  785. package/src/renderers/shaders/UniformsLib.js +1 -4
  786. package/src/renderers/shaders/UniformsUtils.js +1 -3
  787. package/src/renderers/webgl/WebGLBackground.js +4 -2
  788. package/src/renderers/webgl/WebGLState.js +19 -19
  789. package/src/renderers/webgl-fallback/WebGLBackend.js +163 -146
  790. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +4 -4
  791. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +89 -99
  792. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +2 -2
  793. package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +5 -5
  794. package/src/renderers/webgl-fallback/utils/WebGLState.js +97 -47
  795. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +79 -31
  796. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +37 -29
  797. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +3 -3
  798. package/src/renderers/webgpu/WebGPUBackend.js +200 -119
  799. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +3 -13
  800. package/src/renderers/webgpu/WebGPURenderer.js +19 -13
  801. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +171 -178
  802. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +3 -3
  803. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +1 -1
  804. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +43 -9
  805. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +2 -2
  806. package/src/renderers/webgpu/utils/WebGPUConstants.js +1 -1
  807. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +18 -10
  808. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +9 -9
  809. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +37 -37
  810. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +31 -18
  811. package/src/renderers/webgpu/utils/WebGPUUtils.js +9 -9
  812. package/src/renderers/webxr/WebXRController.js +87 -2
  813. package/src/renderers/webxr/WebXRDepthSensing.js +49 -0
  814. package/src/renderers/webxr/WebXRManager.js +185 -9
  815. package/src/scenes/Fog.js +60 -0
  816. package/src/scenes/FogExp2.js +51 -0
  817. package/src/scenes/Scene.js +88 -0
  818. package/src/textures/CanvasTexture.js +28 -0
  819. package/src/textures/CompressedArrayTexture.js +57 -0
  820. package/src/textures/CompressedCubeTexture.js +29 -0
  821. package/src/textures/CompressedTexture.js +64 -6
  822. package/src/textures/CubeTexture.js +52 -4
  823. package/src/textures/Data3DTexture.js +77 -0
  824. package/src/textures/DataArrayTexture.js +93 -0
  825. package/src/textures/DataTexture.js +65 -0
  826. package/src/textures/DepthTexture.js +61 -9
  827. package/src/textures/FramebufferTexture.js +62 -0
  828. package/src/textures/Source.js +69 -0
  829. package/src/textures/Texture.js +362 -3
  830. package/src/textures/VideoFrameTexture.js +43 -6
  831. package/src/textures/VideoTexture.js +49 -4
  832. package/examples/jsm/geometries/ParametricGeometries.js +0 -254
@@ -4,11 +4,10 @@ import { Vector3 } from '../../math/Vector3.js';
4
4
  import { Fn } from '../tsl/TSLBase.js';
5
5
  import { uniformArray } from './UniformArrayNode.js';
6
6
 
7
- /** @module Camera **/
8
-
9
7
  /**
10
8
  * TSL object that represents the current `index` value of the camera if used ArrayCamera.
11
9
  *
10
+ * @tsl
12
11
  * @type {UniformNode<uint>}
13
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  */
14
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  export const cameraIndex = /*@__PURE__*/ uniform( 0, 'uint' ).setGroup( sharedUniformGroup( 'cameraIndex' ) ).toVarying( 'v_cameraIndex' );
@@ -16,6 +15,7 @@ export const cameraIndex = /*@__PURE__*/ uniform( 0, 'uint' ).setGroup( sharedUn
16
15
  /**
17
16
  * TSL object that represents the `near` value of the camera used for the current render.
18
17
  *
18
+ * @tsl
19
19
  * @type {UniformNode<float>}
20
20
  */
21
21
  export const cameraNear = /*@__PURE__*/ uniform( 'float' ).label( 'cameraNear' ).setGroup( renderGroup ).onRenderUpdate( ( { camera } ) => camera.near );
@@ -23,6 +23,7 @@ export const cameraNear = /*@__PURE__*/ uniform( 'float' ).label( 'cameraNear' )
23
23
  /**
24
24
  * TSL object that represents the `far` value of the camera used for the current render.
25
25
  *
26
+ * @tsl
26
27
  * @type {UniformNode<float>}
27
28
  */
28
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  export const cameraFar = /*@__PURE__*/ uniform( 'float' ).label( 'cameraFar' ).setGroup( renderGroup ).onRenderUpdate( ( { camera } ) => camera.far );
@@ -30,6 +31,7 @@ export const cameraFar = /*@__PURE__*/ uniform( 'float' ).label( 'cameraFar' ).s
30
31
  /**
31
32
  * TSL object that represents the projection matrix of the camera used for the current render.
32
33
  *
34
+ * @tsl
33
35
  * @type {UniformNode<mat4>}
34
36
  */
35
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  export const cameraProjectionMatrix = /*@__PURE__*/ ( Fn( ( { camera } ) => {
@@ -63,6 +65,7 @@ export const cameraProjectionMatrix = /*@__PURE__*/ ( Fn( ( { camera } ) => {
63
65
  /**
64
66
  * TSL object that represents the inverse projection matrix of the camera used for the current render.
65
67
  *
68
+ * @tsl
66
69
  * @type {UniformNode<mat4>}
67
70
  */
68
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  export const cameraProjectionMatrixInverse = /*@__PURE__*/ uniform( 'mat4' ).label( 'cameraProjectionMatrixInverse' ).setGroup( renderGroup ).onRenderUpdate( ( { camera } ) => camera.projectionMatrixInverse );
@@ -70,6 +73,7 @@ export const cameraProjectionMatrixInverse = /*@__PURE__*/ uniform( 'mat4' ).lab
70
73
  /**
71
74
  * TSL object that represents the view matrix of the camera used for the current render.
72
75
  *
76
+ * @tsl
73
77
  * @type {UniformNode<mat4>}
74
78
  */
75
79
  export const cameraViewMatrix = /*@__PURE__*/ ( Fn( ( { camera } ) => {
@@ -103,6 +107,7 @@ export const cameraViewMatrix = /*@__PURE__*/ ( Fn( ( { camera } ) => {
103
107
  /**
104
108
  * TSL object that represents the world matrix of the camera used for the current render.
105
109
  *
110
+ * @tsl
106
111
  * @type {UniformNode<mat4>}
107
112
  */
108
113
  export const cameraWorldMatrix = /*@__PURE__*/ uniform( 'mat4' ).label( 'cameraWorldMatrix' ).setGroup( renderGroup ).onRenderUpdate( ( { camera } ) => camera.matrixWorld );
@@ -110,6 +115,7 @@ export const cameraWorldMatrix = /*@__PURE__*/ uniform( 'mat4' ).label( 'cameraW
110
115
  /**
111
116
  * TSL object that represents the normal matrix of the camera used for the current render.
112
117
  *
118
+ * @tsl
113
119
  * @type {UniformNode<mat3>}
114
120
  */
115
121
  export const cameraNormalMatrix = /*@__PURE__*/ uniform( 'mat3' ).label( 'cameraNormalMatrix' ).setGroup( renderGroup ).onRenderUpdate( ( { camera } ) => camera.normalMatrix );
@@ -117,6 +123,7 @@ export const cameraNormalMatrix = /*@__PURE__*/ uniform( 'mat3' ).label( 'camera
117
123
  /**
118
124
  * TSL object that represents the position in world space of the camera used for the current render.
119
125
  *
126
+ * @tsl
120
127
  * @type {UniformNode<vec3>}
121
128
  */
122
129
  export const cameraPosition = /*@__PURE__*/ uniform( new Vector3() ).label( 'cameraPosition' ).setGroup( renderGroup ).onRenderUpdate( ( { camera }, self ) => self.value.setFromMatrixPosition( camera.matrixWorld ) );
@@ -8,14 +8,11 @@ import { smoothstep } from '../math/MathNode.js';
8
8
  import { uniformArray } from './UniformArrayNode.js';
9
9
  import { builtin } from './BuiltinNode.js';
10
10
 
11
- /** @module ClippingNode **/
12
-
13
11
  /**
14
- * ```
15
12
  * This node is used in {@link NodeMaterial} to setup the clipping
16
13
  * which can happen hardware-accelerated (if supported) and optionally
17
14
  * use alpha-to-coverage for anti-aliasing clipped edges.
18
- * ```
15
+ *
19
16
  * @augments Node
20
17
  */
21
18
  class ClippingNode extends Node {
@@ -232,6 +229,7 @@ export default ClippingNode;
232
229
  /**
233
230
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234
231
  *
232
+ * @tsl
235
233
  * @function
236
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237
235
  */
@@ -240,6 +238,7 @@ export const clipping = () => nodeObject( new ClippingNode() );
240
238
  /**
241
239
  * TSL function for setting up alpha to coverage.
242
240
  *
241
+ * @tsl
243
242
  * @function
244
243
  * @returns {ClippingNode}
245
244
  */
@@ -248,6 +247,7 @@ export const clippingAlpha = () => nodeObject( new ClippingNode( ClippingNode.AL
248
247
  /**
249
248
  * TSL function for setting up hardware-based clipping.
250
249
  *
250
+ * @tsl
251
251
  * @function
252
252
  * @returns {ClippingNode}
253
253
  */
@@ -3,13 +3,12 @@ import { reflectVector, refractVector } from './ReflectVector.js';
3
3
  import { nodeProxy, vec3 } from '../tsl/TSLBase.js';
4
4
 
5
5
  import { CubeReflectionMapping, CubeRefractionMapping, WebGPUCoordinateSystem } from '../../constants.js';
6
-
7
- /** @module CubeTextureNode **/
6
+ import { materialEnvRotation } from './MaterialProperties.js';
8
7
 
9
8
  /**
10
9
  * This type of uniform node represents a cube texture.
11
10
  *
12
- * @augments module:TextureNode~TextureNode
11
+ * @augments TextureNode
13
12
  */
14
13
  class CubeTextureNode extends TextureNode {
15
14
 
@@ -23,9 +22,9 @@ class CubeTextureNode extends TextureNode {
23
22
  * Constructs a new cube texture node.
24
23
  *
25
24
  * @param {CubeTexture} value - The cube texture.
26
- * @param {Node<vec3>?} [uvNode=null] - The uv node.
27
- * @param {Node<int>?} [levelNode=null] - The level node.
28
- * @param {Node<float>?} [biasNode=null] - The bias node.
25
+ * @param {?Node<vec3>} [uvNode=null] - The uv node.
26
+ * @param {?Node<int>} [levelNode=null] - The level node.
27
+ * @param {?Node<float>} [biasNode=null] - The bias node.
29
28
  */
30
29
  constructor( value, uvNode = null, levelNode = null, biasNode = null ) {
31
30
 
@@ -34,7 +33,7 @@ class CubeTextureNode extends TextureNode {
34
33
  /**
35
34
  * This flag can be used for type testing.
36
35
  *
37
- * @type {Boolean}
36
+ * @type {boolean}
38
37
  * @readonly
39
38
  * @default true
40
39
  */
@@ -46,7 +45,7 @@ class CubeTextureNode extends TextureNode {
46
45
  * Overwrites the default implementation to return a fixed value `'cubeTexture'`.
47
46
  *
48
47
  * @param {NodeBuilder} builder - The current node builder.
49
- * @return {String} The input type.
48
+ * @return {string} The input type.
50
49
  */
51
50
  getInputType( /*builder*/ ) {
52
51
 
@@ -85,7 +84,7 @@ class CubeTextureNode extends TextureNode {
85
84
  * Overwritten with an empty implementation since the `updateMatrix` flag is ignored
86
85
  * for cube textures. The uv transformation matrix is not applied to cube textures.
87
86
  *
88
- * @param {Boolean} value - The update toggle.
87
+ * @param {boolean} value - The update toggle.
89
88
  */
90
89
  setUpdateMatrix( /*updateMatrix*/ ) { } // Ignore .updateMatrix for CubeTextureNode
91
90
 
@@ -103,14 +102,12 @@ class CubeTextureNode extends TextureNode {
103
102
 
104
103
  if ( builder.renderer.coordinateSystem === WebGPUCoordinateSystem || ! texture.isRenderTargetTexture ) {
105
104
 
106
- return vec3( uvNode.x.negate(), uvNode.yz );
107
-
108
- } else {
109
-
110
- return uvNode;
105
+ uvNode = vec3( uvNode.x.negate(), uvNode.yz );
111
106
 
112
107
  }
113
108
 
109
+ return materialEnvRotation.mul( uvNode );
110
+
114
111
  }
115
112
 
116
113
  /**
@@ -118,7 +115,7 @@ class CubeTextureNode extends TextureNode {
118
115
  *
119
116
  * @param {NodeBuilder} builder - The current node builder.
120
117
  * @param {Node} cubeUV - The uv node to generate code for.
121
- * @return {String} The generated code snippet.
118
+ * @return {string} The generated code snippet.
122
119
  */
123
120
  generateUV( builder, cubeUV ) {
124
121
 
@@ -133,11 +130,12 @@ export default CubeTextureNode;
133
130
  /**
134
131
  * TSL function for creating a cube texture node.
135
132
  *
133
+ * @tsl
136
134
  * @function
137
135
  * @param {CubeTexture} value - The cube texture.
138
- * @param {Node<vec3>?} [uvNode=null] - The uv node.
139
- * @param {Node<int>?} [levelNode=null] - The level node.
140
- * @param {Node<float>?} [biasNode=null] - The bias node.
136
+ * @param {?Node<vec3>} [uvNode=null] - The uv node.
137
+ * @param {?Node<int>} [levelNode=null] - The level node.
138
+ * @param {?Node<float>} [biasNode=null] - The bias node.
141
139
  * @returns {CubeTextureNode}
142
140
  */
143
- export const cubeTexture = /*@__PURE__*/ nodeProxy( CubeTextureNode );
141
+ export const cubeTexture = /*@__PURE__*/ nodeProxy( CubeTextureNode ).setParameterLength( 1, 4 ).setName( 'cubeTexture' );
@@ -12,8 +12,6 @@ import { InstancedInterleavedBuffer } from '../../core/InstancedInterleavedBuffe
12
12
  import { InstancedBufferAttribute } from '../../core/InstancedBufferAttribute.js';
13
13
  import { DynamicDrawUsage } from '../../constants.js';
14
14
 
15
- /** @module InstanceNode **/
16
-
17
15
  /**
18
16
  * This node implements the vertex shader logic which is required
19
17
  * when rendering 3D objects via instancing. The code makes sure
@@ -33,7 +31,7 @@ class InstanceNode extends Node {
33
31
  /**
34
32
  * Constructs a new instance node.
35
33
  *
36
- * @param {Number} count - The number of instances.
34
+ * @param {number} count - The number of instances.
37
35
  * @param {InstancedBufferAttribute} instanceMatrix - Instanced buffer attribute representing the instance transformations.
38
36
  * @param {InstancedBufferAttribute} instanceColor - Instanced buffer attribute representing the instance colors.
39
37
  */
@@ -44,7 +42,7 @@ class InstanceNode extends Node {
44
42
  /**
45
43
  * The number of instances.
46
44
  *
47
- * @type {Number}
45
+ * @type {number}
48
46
  */
49
47
  this.count = count;
50
48
 
@@ -65,14 +63,14 @@ class InstanceNode extends Node {
65
63
  /**
66
64
  * The node that represents the instance matrix data.
67
65
  *
68
- * @type {Node}
66
+ * @type {?Node}
69
67
  */
70
68
  this.instanceMatrixNode = null;
71
69
 
72
70
  /**
73
71
  * The node that represents the instance color data.
74
72
  *
75
- * @type {Node}
73
+ * @type {?Node}
76
74
  */
77
75
  this.instanceColorNode = null;
78
76
 
@@ -80,7 +78,7 @@ class InstanceNode extends Node {
80
78
  * The update type is set to `frame` since an update
81
79
  * of instanced buffer data must be checked per frame.
82
80
  *
83
- * @type {String}
81
+ * @type {string}
84
82
  * @default 'frame'
85
83
  */
86
84
  this.updateType = NodeUpdateType.FRAME;
@@ -88,14 +86,14 @@ class InstanceNode extends Node {
88
86
  /**
89
87
  * A reference to a buffer that is used by `instanceMatrixNode`.
90
88
  *
91
- * @type {InstancedInterleavedBuffer}
89
+ * @type {?InstancedInterleavedBuffer}
92
90
  */
93
91
  this.buffer = null;
94
92
 
95
93
  /**
96
94
  * A reference to a buffer that is used by `instanceColorNode`.
97
95
  *
98
- * @type {InstancedBufferAttribute}
96
+ * @type {?InstancedBufferAttribute}
99
97
  */
100
98
  this.bufferColor = null;
101
99
 
@@ -215,10 +213,11 @@ export default InstanceNode;
215
213
  /**
216
214
  * TSL function for creating an instance node.
217
215
  *
216
+ * @tsl
218
217
  * @function
219
- * @param {Number} count - The number of instances.
218
+ * @param {number} count - The number of instances.
220
219
  * @param {InstancedBufferAttribute} instanceMatrix - Instanced buffer attribute representing the instance transformations.
221
220
  * @param {InstancedBufferAttribute} instanceColor - Instanced buffer attribute representing the instance colors.
222
221
  * @returns {InstanceNode}
223
222
  */
224
- export const instance = /*@__PURE__*/ nodeProxy( InstanceNode );
223
+ export const instance = /*@__PURE__*/ nodeProxy( InstanceNode ).setParameterLength( 3 );
@@ -1,13 +1,11 @@
1
1
  import InstanceNode from './InstanceNode.js';
2
2
  import { nodeProxy } from '../tsl/TSLBase.js';
3
3
 
4
- /** @module InstancedMeshNode **/
5
-
6
4
  /**
7
5
  * This is a special version of `InstanceNode` which requires the usage of {@link InstancedMesh}.
8
6
  * It allows an easier setup of the instance node.
9
7
  *
10
- * @augments module:InstanceNode~InstanceNode
8
+ * @augments InstanceNode
11
9
  */
12
10
  class InstancedMeshNode extends InstanceNode {
13
11
 
@@ -44,8 +42,9 @@ export default InstancedMeshNode;
44
42
  /**
45
43
  * TSL function for creating an instanced mesh node.
46
44
  *
45
+ * @tsl
47
46
  * @function
48
47
  * @param {InstancedMesh} instancedMesh - The instancedMesh.
49
48
  * @returns {InstancedMeshNode}
50
49
  */
51
- export const instancedMesh = /*@__PURE__*/ nodeProxy( InstancedMeshNode );
50
+ export const instancedMesh = /*@__PURE__*/ nodeProxy( InstancedMeshNode ).setParameterLength( 1 );
@@ -4,8 +4,6 @@ import { Vector3 } from '../../math/Vector3.js';
4
4
  import { cameraViewMatrix } from './Camera.js';
5
5
  import { positionWorld } from './Position.js';
6
6
 
7
- /** @module Lights **/
8
-
9
7
  let uniformsLib;
10
8
 
11
9
  function getLightData( light ) {
@@ -23,6 +21,7 @@ function getLightData( light ) {
23
21
  /**
24
22
  * TSL function for getting a shadow matrix uniform node for the given light.
25
23
  *
24
+ * @tsl
26
25
  * @function
27
26
  * @param {Light} light -The light source.
28
27
  * @returns {UniformNode<mat4>} The shadow matrix uniform node.
@@ -49,30 +48,25 @@ export function lightShadowMatrix( light ) {
49
48
  * TSL function for getting projected uv coordinates for the given light.
50
49
  * Relevant when using maps with spot lights.
51
50
  *
51
+ * @tsl
52
52
  * @function
53
53
  * @param {Light} light -The light source.
54
+ * @param {Node<vec3>} [position=positionWorld] -The position to project.
54
55
  * @returns {Node<vec3>} The projected uvs.
55
56
  */
56
- export function lightProjectionUV( light ) {
57
-
58
- const data = getLightData( light );
59
-
60
- if ( data.projectionUV === undefined ) {
57
+ export function lightProjectionUV( light, position = positionWorld ) {
61
58
 
62
- const spotLightCoord = lightShadowMatrix( light ).mul( positionWorld );
59
+ const spotLightCoord = lightShadowMatrix( light ).mul( position );
60
+ const projectionUV = spotLightCoord.xyz.div( spotLightCoord.w );
63
61
 
64
- data.projectionUV = spotLightCoord.xyz.div( spotLightCoord.w );
65
-
66
-
67
- }
68
-
69
- return data.projectionUV;
62
+ return projectionUV;
70
63
 
71
64
  }
72
65
 
73
66
  /**
74
67
  * TSL function for getting the position in world space for the given light.
75
68
  *
69
+ * @tsl
76
70
  * @function
77
71
  * @param {Light} light -The light source.
78
72
  * @returns {UniformNode<vec3>} The light's position in world space.
@@ -88,6 +82,7 @@ export function lightPosition( light ) {
88
82
  /**
89
83
  * TSL function for getting the light target position in world space for the given light.
90
84
  *
85
+ * @tsl
91
86
  * @function
92
87
  * @param {Light} light -The light source.
93
88
  * @returns {UniformNode<vec3>} The light target position in world space.
@@ -103,8 +98,9 @@ export function lightTargetPosition( light ) {
103
98
  /**
104
99
  * TSL function for getting the position in view space for the given light.
105
100
  *
101
+ * @tsl
106
102
  * @function
107
- * @param {Light} light -The light source.
103
+ * @param {Light} light - The light source.
108
104
  * @returns {UniformNode<vec3>} The light's position in view space.
109
105
  */
110
106
  export function lightViewPosition( light ) {
@@ -125,6 +121,7 @@ export function lightViewPosition( light ) {
125
121
  /**
126
122
  * TSL function for getting the light target direction for the given light.
127
123
  *
124
+ * @tsl
128
125
  * @function
129
126
  * @param {Light} light -The light source.
130
127
  * @returns {Node<vec3>} The light's target direction.