super-three 0.173.5 → 0.175.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (832) hide show
  1. package/build/three.cjs +21993 -1359
  2. package/build/three.core.js +21129 -1188
  3. package/build/three.core.min.js +1 -1
  4. package/build/three.module.js +835 -142
  5. package/build/three.module.min.js +1 -1
  6. package/build/three.tsl.js +8 -2
  7. package/build/three.tsl.min.js +1 -1
  8. package/build/three.webgpu.js +19493 -17617
  9. package/build/three.webgpu.min.js +1 -1
  10. package/build/three.webgpu.nodes.js +19477 -17617
  11. package/build/three.webgpu.nodes.min.js +1 -1
  12. package/examples/jsm/Addons.js +1 -1
  13. package/examples/jsm/animation/AnimationClipCreator.js +57 -6
  14. package/examples/jsm/animation/CCDIKSolver.js +144 -42
  15. package/examples/jsm/capabilities/WebGL.js +28 -3
  16. package/examples/jsm/capabilities/WebGPU.js +16 -6
  17. package/examples/jsm/controls/ArcballControls.js +424 -154
  18. package/examples/jsm/controls/DragControls.js +93 -2
  19. package/examples/jsm/controls/FirstPersonControls.js +113 -4
  20. package/examples/jsm/controls/FlyControls.js +49 -2
  21. package/examples/jsm/controls/MapControls.js +42 -9
  22. package/examples/jsm/controls/OrbitControls.js +345 -42
  23. package/examples/jsm/controls/PointerLockControls.js +111 -9
  24. package/examples/jsm/controls/TrackballControls.js +159 -8
  25. package/examples/jsm/controls/TransformControls.js +252 -6
  26. package/examples/jsm/csm/CSM.js +226 -15
  27. package/examples/jsm/csm/CSMFrustum.js +52 -0
  28. package/examples/jsm/csm/CSMHelper.js +47 -0
  29. package/examples/jsm/csm/CSMShader.js +10 -1
  30. package/examples/jsm/csm/CSMShadowNode.js +156 -13
  31. package/examples/jsm/curves/CurveExtras.js +289 -31
  32. package/examples/jsm/curves/NURBSCurve.js +57 -14
  33. package/examples/jsm/curves/NURBSSurface.js +50 -6
  34. package/examples/jsm/curves/NURBSUtils.js +96 -112
  35. package/examples/jsm/curves/NURBSVolume.js +22 -4
  36. package/examples/jsm/effects/AnaglyphEffect.js +30 -0
  37. package/examples/jsm/effects/AsciiEffect.js +60 -15
  38. package/examples/jsm/effects/OutlineEffect.js +59 -111
  39. package/examples/jsm/effects/ParallaxBarrierEffect.js +28 -0
  40. package/examples/jsm/effects/PeppersGhostEffect.js +21 -2
  41. package/examples/jsm/effects/StereoEffect.js +29 -0
  42. package/examples/jsm/environments/DebugEnvironment.js +49 -0
  43. package/examples/jsm/environments/RoomEnvironment.js +23 -4
  44. package/examples/jsm/exporters/DRACOExporter.js +53 -13
  45. package/examples/jsm/exporters/EXRExporter.js +37 -8
  46. package/examples/jsm/exporters/GLTFExporter.js +194 -71
  47. package/examples/jsm/exporters/KTX2Exporter.js +20 -0
  48. package/examples/jsm/exporters/OBJExporter.js +18 -0
  49. package/examples/jsm/exporters/PLYExporter.js +39 -9
  50. package/examples/jsm/exporters/STLExporter.js +25 -5
  51. package/examples/jsm/exporters/USDZExporter.js +70 -3
  52. package/examples/jsm/geometries/BoxLineGeometry.js +22 -0
  53. package/examples/jsm/geometries/ConvexGeometry.js +18 -0
  54. package/examples/jsm/geometries/DecalGeometry.js +20 -9
  55. package/examples/jsm/geometries/ParametricFunctions.js +97 -0
  56. package/examples/jsm/geometries/ParametricGeometry.js +37 -5
  57. package/examples/jsm/geometries/RoundedBoxGeometry.js +21 -0
  58. package/examples/jsm/geometries/TeapotGeometry.js +22 -38
  59. package/examples/jsm/geometries/TextGeometry.js +44 -16
  60. package/examples/jsm/helpers/LightProbeHelper.js +35 -0
  61. package/examples/jsm/helpers/LightProbeHelperGPU.js +36 -0
  62. package/examples/jsm/helpers/OctreeHelper.js +35 -0
  63. package/examples/jsm/helpers/PositionalAudioHelper.js +59 -0
  64. package/examples/jsm/helpers/RectAreaLightHelper.js +35 -3
  65. package/examples/jsm/helpers/TextureHelper.js +27 -0
  66. package/examples/jsm/helpers/TextureHelperGPU.js +28 -0
  67. package/examples/jsm/helpers/VertexNormalsHelper.js +58 -2
  68. package/examples/jsm/helpers/VertexTangentsHelper.js +46 -2
  69. package/examples/jsm/helpers/ViewHelper.js +75 -1
  70. package/examples/jsm/interactive/HTMLMesh.js +25 -0
  71. package/examples/jsm/interactive/InteractiveGroup.js +65 -5
  72. package/examples/jsm/interactive/SelectionBox.js +74 -9
  73. package/examples/jsm/interactive/SelectionHelper.js +74 -30
  74. package/examples/jsm/libs/motion-controllers.module.js +1 -1
  75. package/examples/jsm/lighting/TiledLighting.js +23 -0
  76. package/examples/jsm/lights/LightProbeGenerator.js +26 -1
  77. package/examples/jsm/lights/RectAreaLightTexturesLib.js +48 -13
  78. package/examples/jsm/lights/RectAreaLightUniformsLib.js +15 -0
  79. package/examples/jsm/lines/Line2.js +36 -0
  80. package/examples/jsm/lines/LineGeometry.js +52 -0
  81. package/examples/jsm/lines/LineMaterial.js +95 -0
  82. package/examples/jsm/lines/LineSegments2.js +51 -2
  83. package/examples/jsm/lines/LineSegmentsGeometry.js +62 -8
  84. package/examples/jsm/lines/Wireframe.js +38 -2
  85. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  86. package/examples/jsm/lines/webgpu/Line2.js +25 -1
  87. package/examples/jsm/lines/webgpu/LineSegments2.js +44 -6
  88. package/examples/jsm/lines/webgpu/Wireframe.js +30 -2
  89. package/examples/jsm/loaders/3DMLoader.js +71 -2
  90. package/examples/jsm/loaders/3MFLoader.js +51 -5
  91. package/examples/jsm/loaders/AMFLoader.js +31 -12
  92. package/examples/jsm/loaders/BVHLoader.js +57 -11
  93. package/examples/jsm/loaders/ColladaLoader.js +36 -1
  94. package/examples/jsm/loaders/DDSLoader.js +25 -1
  95. package/examples/jsm/loaders/DRACOLoader.js +73 -1
  96. package/examples/jsm/loaders/EXRLoader.js +40 -8
  97. package/examples/jsm/loaders/FBXLoader.js +71 -14
  98. package/examples/jsm/loaders/FontLoader.js +60 -2
  99. package/examples/jsm/loaders/GCodeLoader.js +33 -5
  100. package/examples/jsm/loaders/GLTFLoader.js +222 -9
  101. package/examples/jsm/loaders/HDRCubeTextureLoader.js +48 -0
  102. package/examples/jsm/loaders/IESLoader.js +41 -0
  103. package/examples/jsm/loaders/KMZLoader.js +32 -0
  104. package/examples/jsm/loaders/KTX2Loader.js +87 -19
  105. package/examples/jsm/loaders/KTXLoader.js +26 -6
  106. package/examples/jsm/loaders/LDrawLoader.js +115 -5
  107. package/examples/jsm/loaders/LUT3dlLoader.js +46 -10
  108. package/examples/jsm/loaders/LUTCubeLoader.js +45 -9
  109. package/examples/jsm/loaders/LUTImageLoader.js +78 -38
  110. package/examples/jsm/loaders/LWOLoader.js +46 -7
  111. package/examples/jsm/loaders/LottieLoader.js +37 -0
  112. package/examples/jsm/loaders/MD2Loader.js +36 -1
  113. package/examples/jsm/loaders/MDDLoader.js +56 -12
  114. package/examples/jsm/loaders/MTLLoader.js +56 -33
  115. package/examples/jsm/loaders/MaterialXLoader.js +33 -0
  116. package/examples/jsm/loaders/NRRDLoader.js +36 -5
  117. package/examples/jsm/loaders/OBJLoader.js +48 -1
  118. package/examples/jsm/loaders/PCDLoader.js +47 -0
  119. package/examples/jsm/loaders/PDBLoader.js +40 -2
  120. package/examples/jsm/loaders/PLYLoader.js +62 -32
  121. package/examples/jsm/loaders/PVRLoader.js +23 -5
  122. package/examples/jsm/loaders/RGBELoader.js +38 -5
  123. package/examples/jsm/loaders/RGBMLoader.js +67 -1
  124. package/examples/jsm/loaders/STLLoader.js +47 -38
  125. package/examples/jsm/loaders/SVGLoader.js +113 -20
  126. package/examples/jsm/loaders/TDSLoader.js +90 -70
  127. package/examples/jsm/loaders/TGALoader.js +22 -0
  128. package/examples/jsm/loaders/TIFFLoader.js +22 -0
  129. package/examples/jsm/loaders/TTFLoader.js +36 -2
  130. package/examples/jsm/loaders/USDZLoader.js +34 -1
  131. package/examples/jsm/loaders/UltraHDRLoader.js +58 -12
  132. package/examples/jsm/loaders/VOXLoader.js +57 -0
  133. package/examples/jsm/loaders/VRMLLoader.js +32 -1
  134. package/examples/jsm/loaders/VTKLoader.js +38 -0
  135. package/examples/jsm/loaders/XYZLoader.js +35 -0
  136. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +39 -0
  137. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +39 -0
  138. package/examples/jsm/materials/MeshPostProcessingMaterial.js +24 -2
  139. package/examples/jsm/math/Capsule.js +89 -14
  140. package/examples/jsm/math/ColorConverter.js +21 -0
  141. package/examples/jsm/math/ColorSpaces.js +53 -0
  142. package/examples/jsm/math/ConvexHull.js +514 -92
  143. package/examples/jsm/math/ImprovedNoise.js +14 -2
  144. package/examples/jsm/math/Lut.js +111 -0
  145. package/examples/jsm/math/MeshSurfaceSampler.js +76 -13
  146. package/examples/jsm/math/OBB.js +139 -46
  147. package/examples/jsm/math/Octree.js +132 -5
  148. package/examples/jsm/math/SimplexNoise.js +66 -42
  149. package/examples/jsm/misc/ConvexObjectBreaker.js +43 -25
  150. package/examples/jsm/misc/GPUComputationRenderer.js +92 -17
  151. package/examples/jsm/misc/Gyroscope.js +11 -0
  152. package/examples/jsm/misc/MD2Character.js +115 -2
  153. package/examples/jsm/misc/MD2CharacterComplex.js +170 -8
  154. package/examples/jsm/misc/MorphAnimMesh.js +43 -0
  155. package/examples/jsm/misc/MorphBlendMesh.js +102 -0
  156. package/examples/jsm/misc/ProgressiveLightMap.js +40 -15
  157. package/examples/jsm/misc/ProgressiveLightMapGPU.js +33 -13
  158. package/examples/jsm/misc/RollerCoaster.js +52 -0
  159. package/examples/jsm/misc/Timer.js +105 -13
  160. package/examples/jsm/misc/TubePainter.js +53 -0
  161. package/examples/jsm/misc/Volume.js +109 -73
  162. package/examples/jsm/misc/VolumeSlice.js +91 -48
  163. package/examples/jsm/modifiers/CurveModifier.js +57 -34
  164. package/examples/jsm/modifiers/CurveModifierGPU.js +36 -17
  165. package/examples/jsm/modifiers/EdgeSplitModifier.js +18 -0
  166. package/examples/jsm/modifiers/SimplifyModifier.js +20 -8
  167. package/examples/jsm/modifiers/TessellateModifier.js +33 -2
  168. package/examples/jsm/objects/GroundedSkybox.js +23 -5
  169. package/examples/jsm/objects/Lensflare.js +91 -2
  170. package/examples/jsm/objects/LensflareMesh.js +53 -2
  171. package/examples/jsm/objects/MarchingCubes.js +88 -5
  172. package/examples/jsm/objects/Reflector.js +75 -2
  173. package/examples/jsm/objects/ReflectorForSSRPass.js +39 -0
  174. package/examples/jsm/objects/Refractor.js +61 -0
  175. package/examples/jsm/objects/ShadowMesh.js +53 -4
  176. package/examples/jsm/objects/Sky.js +26 -9
  177. package/examples/jsm/objects/SkyMesh.js +60 -9
  178. package/examples/jsm/objects/Water.js +44 -5
  179. package/examples/jsm/objects/Water2.js +42 -3
  180. package/examples/jsm/objects/Water2Mesh.js +38 -3
  181. package/examples/jsm/objects/WaterMesh.js +94 -7
  182. package/examples/jsm/physics/AmmoPhysics.js +47 -0
  183. package/examples/jsm/physics/JoltPhysics.js +48 -0
  184. package/examples/jsm/physics/RapierPhysics.js +56 -0
  185. package/examples/jsm/postprocessing/AfterimagePass.js +90 -38
  186. package/examples/jsm/postprocessing/BloomPass.js +125 -24
  187. package/examples/jsm/postprocessing/BokehPass.js +98 -22
  188. package/examples/jsm/postprocessing/ClearPass.js +53 -3
  189. package/examples/jsm/postprocessing/CubeTexturePass.js +81 -21
  190. package/examples/jsm/postprocessing/DotScreenPass.js +58 -10
  191. package/examples/jsm/postprocessing/EffectComposer.js +134 -0
  192. package/examples/jsm/postprocessing/FilmPass.js +53 -5
  193. package/examples/jsm/postprocessing/GTAOPass.js +191 -48
  194. package/examples/jsm/postprocessing/GlitchPass.js +84 -33
  195. package/examples/jsm/postprocessing/HalftonePass.js +64 -10
  196. package/examples/jsm/postprocessing/LUTPass.js +37 -8
  197. package/examples/jsm/postprocessing/MaskPass.js +90 -0
  198. package/examples/jsm/postprocessing/OutlinePass.js +268 -134
  199. package/examples/jsm/postprocessing/OutputPass.js +53 -14
  200. package/examples/jsm/postprocessing/Pass.js +98 -4
  201. package/examples/jsm/postprocessing/RenderPass.js +83 -0
  202. package/examples/jsm/postprocessing/RenderPixelatedPass.js +123 -45
  203. package/examples/jsm/postprocessing/RenderTransitionPass.js +119 -21
  204. package/examples/jsm/postprocessing/SAOPass.js +126 -53
  205. package/examples/jsm/postprocessing/SMAAPass.js +103 -71
  206. package/examples/jsm/postprocessing/SSAARenderPass.js +117 -35
  207. package/examples/jsm/postprocessing/SSAOPass.js +160 -47
  208. package/examples/jsm/postprocessing/SSRPass.js +230 -49
  209. package/examples/jsm/postprocessing/SavePass.js +68 -16
  210. package/examples/jsm/postprocessing/ShaderPass.js +64 -7
  211. package/examples/jsm/postprocessing/TAARenderPass.js +78 -24
  212. package/examples/jsm/postprocessing/TexturePass.js +71 -8
  213. package/examples/jsm/postprocessing/UnrealBloomPass.js +113 -37
  214. package/examples/jsm/renderers/CSS2DRenderer.js +77 -1
  215. package/examples/jsm/renderers/CSS3DRenderer.js +99 -3
  216. package/examples/jsm/renderers/Projector.js +18 -2
  217. package/examples/jsm/renderers/SVGRenderer.js +124 -0
  218. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +9 -5
  219. package/examples/jsm/shaders/AfterimageShader.js +6 -4
  220. package/examples/jsm/shaders/BasicShader.js +6 -2
  221. package/examples/jsm/shaders/BleachBypassShader.js +8 -4
  222. package/examples/jsm/shaders/BlendShader.js +6 -2
  223. package/examples/jsm/shaders/BokehShader.js +7 -4
  224. package/examples/jsm/shaders/BokehShader2.js +7 -3
  225. package/examples/jsm/shaders/BrightnessContrastShader.js +8 -5
  226. package/examples/jsm/shaders/ColorCorrectionShader.js +6 -2
  227. package/examples/jsm/shaders/ColorifyShader.js +6 -2
  228. package/examples/jsm/shaders/ConvolutionShader.js +7 -39
  229. package/examples/jsm/shaders/CopyShader.js +6 -2
  230. package/examples/jsm/shaders/DOFMipMapShader.js +8 -4
  231. package/examples/jsm/shaders/DepthLimitedBlurShader.js +7 -1
  232. package/examples/jsm/shaders/DigitalGlitch.js +7 -7
  233. package/examples/jsm/shaders/DotScreenShader.js +6 -4
  234. package/examples/jsm/shaders/ExposureShader.js +6 -2
  235. package/examples/jsm/shaders/FXAAShader.js +15 -7
  236. package/examples/jsm/shaders/FilmShader.js +10 -0
  237. package/examples/jsm/shaders/FocusShader.js +6 -4
  238. package/examples/jsm/shaders/FreiChenShader.js +7 -3
  239. package/examples/jsm/shaders/GTAOShader.js +33 -39
  240. package/examples/jsm/shaders/GammaCorrectionShader.js +8 -2
  241. package/examples/jsm/shaders/GodRaysShader.js +14 -5
  242. package/examples/jsm/shaders/HalftoneShader.js +11 -5
  243. package/examples/jsm/shaders/HorizontalBlurShader.js +9 -3
  244. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +6 -2
  245. package/examples/jsm/shaders/HueSaturationShader.js +7 -3
  246. package/examples/jsm/shaders/KaleidoShader.js +8 -4
  247. package/examples/jsm/shaders/LuminosityHighPassShader.js +6 -5
  248. package/examples/jsm/shaders/LuminosityShader.js +6 -3
  249. package/examples/jsm/shaders/MirrorShader.js +7 -4
  250. package/examples/jsm/shaders/NormalMapShader.js +5 -3
  251. package/examples/jsm/shaders/OutputShader.js +11 -0
  252. package/examples/jsm/shaders/PoissonDenoiseShader.js +21 -15
  253. package/examples/jsm/shaders/RGBShiftShader.js +5 -1
  254. package/examples/jsm/shaders/SAOShader.js +8 -2
  255. package/examples/jsm/shaders/SMAAShader.js +23 -1
  256. package/examples/jsm/shaders/SSAOShader.js +23 -5
  257. package/examples/jsm/shaders/SSRShader.js +25 -1
  258. package/examples/jsm/shaders/SepiaShader.js +6 -4
  259. package/examples/jsm/shaders/SobelOperatorShader.js +5 -2
  260. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +10 -8
  261. package/examples/jsm/shaders/TechnicolorShader.js +7 -4
  262. package/examples/jsm/shaders/ToonShader.js +29 -7
  263. package/examples/jsm/shaders/TriangleBlurShader.js +6 -4
  264. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +6 -3
  265. package/examples/jsm/shaders/VelocityShader.js +6 -2
  266. package/examples/jsm/shaders/VerticalBlurShader.js +6 -2
  267. package/examples/jsm/shaders/VerticalTiltShiftShader.js +5 -1
  268. package/examples/jsm/shaders/VignetteShader.js +6 -4
  269. package/examples/jsm/shaders/VolumeShader.js +7 -1
  270. package/examples/jsm/shaders/WaterRefractionShader.js +8 -0
  271. package/examples/jsm/textures/FlakesTexture.js +12 -0
  272. package/examples/jsm/transpiler/AST.js +10 -0
  273. package/examples/jsm/transpiler/GLSLDecoder.js +17 -3
  274. package/examples/jsm/transpiler/TSLEncoder.js +83 -15
  275. package/examples/jsm/transpiler/Transpiler.js +31 -0
  276. package/examples/jsm/tsl/display/AfterImageNode.js +24 -25
  277. package/examples/jsm/tsl/display/AnaglyphPassNode.js +2 -3
  278. package/examples/jsm/tsl/display/AnamorphicNode.js +8 -9
  279. package/examples/jsm/tsl/display/BleachBypass.js +1 -2
  280. package/examples/jsm/tsl/display/BloomNode.js +15 -16
  281. package/examples/jsm/tsl/display/DenoiseNode.js +9 -10
  282. package/examples/jsm/tsl/display/DepthOfFieldNode.js +5 -6
  283. package/examples/jsm/tsl/display/DotScreenNode.js +5 -6
  284. package/examples/jsm/tsl/display/FXAANode.js +2 -3
  285. package/examples/jsm/tsl/display/FilmNode.js +9 -8
  286. package/examples/jsm/tsl/display/GTAONode.js +11 -12
  287. package/examples/jsm/tsl/display/GaussianBlurNode.js +14 -14
  288. package/examples/jsm/tsl/display/LensflareNode.js +15 -16
  289. package/examples/jsm/tsl/display/Lut3DNode.js +4 -5
  290. package/examples/jsm/tsl/display/MotionBlur.js +1 -2
  291. package/examples/jsm/tsl/display/OutlineNode.js +7 -8
  292. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -3
  293. package/examples/jsm/tsl/display/PixelationPassNode.js +14 -15
  294. package/examples/jsm/tsl/display/RGBShiftNode.js +5 -6
  295. package/examples/jsm/tsl/display/SMAANode.js +13 -7
  296. package/examples/jsm/tsl/display/SSAAPassNode.js +7 -7
  297. package/examples/jsm/tsl/display/SSRNode.js +6 -7
  298. package/examples/jsm/tsl/display/Sepia.js +1 -2
  299. package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -3
  300. package/examples/jsm/tsl/display/StereoCompositePassNode.js +4 -4
  301. package/examples/jsm/tsl/display/StereoPassNode.js +2 -3
  302. package/examples/jsm/tsl/display/TRAAPassNode.js +11 -10
  303. package/examples/jsm/tsl/display/TransitionNode.js +4 -5
  304. package/examples/jsm/tsl/display/hashBlur.js +1 -2
  305. package/examples/jsm/tsl/lighting/TiledLightsNode.js +33 -7
  306. package/examples/jsm/tsl/math/Bayer.js +31 -0
  307. package/examples/jsm/tsl/utils/Raymarching.js +67 -0
  308. package/examples/jsm/utils/BufferGeometryUtils.js +88 -29
  309. package/examples/jsm/utils/CameraUtils.js +10 -7
  310. package/examples/jsm/utils/GeometryCompressionUtils.js +20 -30
  311. package/examples/jsm/utils/GeometryUtils.js +12 -13
  312. package/examples/jsm/utils/LDrawUtils.js +11 -4
  313. package/examples/jsm/utils/SceneOptimizer.js +66 -20
  314. package/examples/jsm/utils/SceneUtils.js +50 -3
  315. package/examples/jsm/utils/ShadowMapViewer.js +47 -24
  316. package/examples/jsm/utils/ShadowMapViewerGPU.js +47 -24
  317. package/examples/jsm/utils/SkeletonUtils.js +45 -0
  318. package/examples/jsm/utils/SortUtils.js +14 -5
  319. package/examples/jsm/utils/UVsDebug.js +9 -4
  320. package/examples/jsm/utils/WebGLTextureUtils.js +13 -0
  321. package/examples/jsm/utils/WebGPUTextureUtils.js +14 -0
  322. package/examples/jsm/utils/WorkerPool.js +65 -2
  323. package/examples/jsm/webxr/ARButton.js +18 -0
  324. package/examples/jsm/webxr/OculusHandModel.js +83 -0
  325. package/examples/jsm/webxr/OculusHandPointerModel.js +125 -0
  326. package/examples/jsm/webxr/Text2D.js +11 -0
  327. package/examples/jsm/webxr/VRButton.js +30 -0
  328. package/examples/jsm/webxr/XRButton.js +22 -0
  329. package/examples/jsm/webxr/XRControllerModelFactory.js +87 -3
  330. package/examples/jsm/webxr/XREstimatedLight.js +33 -3
  331. package/examples/jsm/webxr/XRHandMeshModel.js +35 -0
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  704. package/src/nodes/utils/SplitNode.js +5 -5
  705. package/src/nodes/utils/SpriteSheetUVNode.js +4 -5
  706. package/src/nodes/utils/SpriteUtils.js +5 -6
  707. package/src/nodes/utils/StorageArrayElementNode.js +3 -4
  708. package/src/nodes/utils/Timer.js +9 -5
  709. package/src/nodes/utils/TriplanarTexturesNode.js +20 -20
  710. package/src/nodes/utils/UVUtils.js +4 -4
  711. package/src/nodes/utils/ViewportUtils.js +3 -4
  712. package/src/objects/BatchedMesh.js +319 -32
  713. package/src/objects/Bone.js +24 -0
  714. package/src/objects/ClippingGroup.js +4 -4
  715. package/src/objects/Group.js +24 -0
  716. package/src/objects/InstancedMesh.js +120 -2
  717. package/src/objects/LOD.js +99 -5
  718. package/src/objects/Line.js +82 -0
  719. package/src/objects/LineLoop.js +20 -0
  720. package/src/objects/LineSegments.js +18 -0
  721. package/src/objects/Mesh.js +75 -0
  722. package/src/objects/Points.js +60 -0
  723. package/src/objects/Skeleton.js +105 -0
  724. package/src/objects/SkinnedMesh.js +99 -5
  725. package/src/objects/Sprite.js +54 -0
  726. package/src/renderers/WebGL3DRenderTarget.js +25 -0
  727. package/src/renderers/WebGLArrayRenderTarget.js +25 -0
  728. package/src/renderers/WebGLCubeRenderTarget.js +39 -1
  729. package/src/renderers/WebGLRenderTarget.js +19 -0
  730. package/src/renderers/WebGLRenderer.js +622 -83
  731. package/src/renderers/common/Animation.js +6 -6
  732. package/src/renderers/common/Attributes.js +3 -3
  733. package/src/renderers/common/Backend.js +40 -31
  734. package/src/renderers/common/Background.js +4 -3
  735. package/src/renderers/common/BindGroup.js +5 -5
  736. package/src/renderers/common/Binding.js +4 -4
  737. package/src/renderers/common/Bindings.js +10 -0
  738. package/src/renderers/common/Buffer.js +5 -5
  739. package/src/renderers/common/BufferUtils.js +7 -9
  740. package/src/renderers/common/BundleGroup.js +6 -6
  741. package/src/renderers/common/ChainMap.js +3 -3
  742. package/src/renderers/common/ClippingContext.js +8 -8
  743. package/src/renderers/common/Color4.js +8 -8
  744. package/src/renderers/common/ComputePipeline.js +2 -2
  745. package/src/renderers/common/CubeRenderTarget.js +13 -0
  746. package/src/renderers/common/DataMap.js +2 -2
  747. package/src/renderers/common/Geometries.js +6 -6
  748. package/src/renderers/common/IndirectStorageBufferAttribute.js +3 -3
  749. package/src/renderers/common/Info.js +17 -17
  750. package/src/renderers/common/Pipeline.js +3 -3
  751. package/src/renderers/common/Pipelines.js +12 -12
  752. package/src/renderers/common/PostProcessing.js +13 -1
  753. package/src/renderers/common/ProgrammableStage.js +11 -11
  754. package/src/renderers/common/QuadMesh.js +5 -3
  755. package/src/renderers/common/RenderContext.js +24 -24
  756. package/src/renderers/common/RenderContexts.js +4 -4
  757. package/src/renderers/common/RenderList.js +16 -16
  758. package/src/renderers/common/RenderObject.js +27 -27
  759. package/src/renderers/common/RenderObjects.js +4 -4
  760. package/src/renderers/common/RenderPipeline.js +1 -1
  761. package/src/renderers/common/Renderer.js +272 -200
  762. package/src/renderers/common/RendererUtils.js +0 -2
  763. package/src/renderers/common/SampledTexture.js +20 -20
  764. package/src/renderers/common/Sampler.js +5 -5
  765. package/src/renderers/common/StorageBuffer.js +2 -2
  766. package/src/renderers/common/StorageBufferAttribute.js +4 -4
  767. package/src/renderers/common/StorageInstancedBufferAttribute.js +4 -4
  768. package/src/renderers/common/StorageTexture.js +6 -6
  769. package/src/renderers/common/Textures.js +6 -6
  770. package/src/renderers/common/TimestampQueryPool.js +66 -7
  771. package/src/renderers/common/Uniform.js +26 -26
  772. package/src/renderers/common/UniformBuffer.js +2 -2
  773. package/src/renderers/common/UniformsGroup.js +18 -18
  774. package/src/renderers/common/XRManager.js +369 -54
  775. package/src/renderers/common/XRRenderTarget.js +5 -5
  776. package/src/renderers/common/extras/PMREMGenerator.js +62 -37
  777. package/src/renderers/common/nodes/NodeBuilderState.js +7 -7
  778. package/src/renderers/common/nodes/NodeLibrary.js +13 -13
  779. package/src/renderers/common/nodes/NodeSampledTexture.js +12 -12
  780. package/src/renderers/common/nodes/NodeSampler.js +1 -1
  781. package/src/renderers/common/nodes/NodeStorageBuffer.js +1 -1
  782. package/src/renderers/common/nodes/NodeUniform.js +9 -9
  783. package/src/renderers/common/nodes/NodeUniformsGroup.js +3 -3
  784. package/src/renderers/common/nodes/Nodes.js +13 -13
  785. package/src/renderers/shaders/UniformsLib.js +1 -4
  786. package/src/renderers/shaders/UniformsUtils.js +1 -3
  787. package/src/renderers/webgl/WebGLBackground.js +4 -2
  788. package/src/renderers/webgl/WebGLState.js +19 -19
  789. package/src/renderers/webgl-fallback/WebGLBackend.js +163 -146
  790. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +4 -4
  791. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +89 -99
  792. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +2 -2
  793. package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +5 -5
  794. package/src/renderers/webgl-fallback/utils/WebGLState.js +97 -47
  795. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +79 -31
  796. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +37 -29
  797. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +3 -3
  798. package/src/renderers/webgpu/WebGPUBackend.js +200 -119
  799. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +3 -13
  800. package/src/renderers/webgpu/WebGPURenderer.js +19 -13
  801. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +171 -178
  802. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +3 -3
  803. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +1 -1
  804. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +43 -9
  805. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +2 -2
  806. package/src/renderers/webgpu/utils/WebGPUConstants.js +1 -1
  807. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +18 -10
  808. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +9 -9
  809. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +37 -37
  810. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +31 -18
  811. package/src/renderers/webgpu/utils/WebGPUUtils.js +9 -9
  812. package/src/renderers/webxr/WebXRController.js +87 -2
  813. package/src/renderers/webxr/WebXRDepthSensing.js +49 -0
  814. package/src/renderers/webxr/WebXRManager.js +185 -9
  815. package/src/scenes/Fog.js +60 -0
  816. package/src/scenes/FogExp2.js +51 -0
  817. package/src/scenes/Scene.js +88 -0
  818. package/src/textures/CanvasTexture.js +28 -0
  819. package/src/textures/CompressedArrayTexture.js +57 -0
  820. package/src/textures/CompressedCubeTexture.js +29 -0
  821. package/src/textures/CompressedTexture.js +64 -6
  822. package/src/textures/CubeTexture.js +52 -4
  823. package/src/textures/Data3DTexture.js +77 -0
  824. package/src/textures/DataArrayTexture.js +93 -0
  825. package/src/textures/DataTexture.js +65 -0
  826. package/src/textures/DepthTexture.js +61 -9
  827. package/src/textures/FramebufferTexture.js +62 -0
  828. package/src/textures/Source.js +69 -0
  829. package/src/textures/Texture.js +362 -3
  830. package/src/textures/VideoFrameTexture.js +43 -6
  831. package/src/textures/VideoTexture.js +49 -4
  832. package/examples/jsm/geometries/ParametricGeometries.js +0 -254
@@ -1,20 +1,9 @@
1
1
  import NodeMaterial from './NodeMaterial.js';
2
- import { property } from '../../nodes/core/PropertyNode.js';
3
- import { materialReference } from '../../nodes/accessors/MaterialReferenceNode.js';
4
- import { modelWorldMatrixInverse } from '../../nodes/accessors/ModelNode.js';
5
- import { cameraPosition } from '../../nodes/accessors/Camera.js';
6
- import { positionGeometry } from '../../nodes/accessors/Position.js';
7
- import { Fn, varying, float, vec2, vec3, vec4 } from '../../nodes/tsl/TSLBase.js';
8
- import { min, max } from '../../nodes/math/MathNode.js';
9
- import { Loop, Break } from '../../nodes/utils/LoopNode.js';
10
- import { texture3D } from '../../nodes/accessors/Texture3DNode.js';
11
- import { Color } from '../../math/Color.js';
12
-
13
- /** @module VolumeNodeMaterial **/
2
+ import VolumetricLightingModel from '../../nodes/functions/VolumetricLightingModel.js';
3
+ import { BackSide } from '../../constants.js';
14
4
 
15
5
  /**
16
- * Node material intended for volume rendering. The volumetric data are
17
- * defined with an instance of {@link Data3DTexture}.
6
+ * Volume node material.
18
7
  *
19
8
  * @augments NodeMaterial
20
9
  */
@@ -29,7 +18,7 @@ class VolumeNodeMaterial extends NodeMaterial {
29
18
  /**
30
19
  * Constructs a new volume node material.
31
20
  *
32
- * @param {Object?} parameters - The configuration parameter.
21
+ * @param {Object} [parameters] - The configuration parameter.
33
22
  */
34
23
  constructor( parameters ) {
35
24
 
@@ -38,144 +27,52 @@ class VolumeNodeMaterial extends NodeMaterial {
38
27
  /**
39
28
  * This flag can be used for type testing.
40
29
  *
41
- * @type {Boolean}
30
+ * @type {boolean}
42
31
  * @readonly
43
32
  * @default true
44
33
  */
45
34
  this.isVolumeNodeMaterial = true;
46
35
 
47
36
  /**
48
- * The base color of the volume.
37
+ * Number of steps used for raymarching.
49
38
  *
50
- * @type {Color}
51
- * @default 100
39
+ * @type {number}
40
+ * @default 25
52
41
  */
53
- this.base = new Color( 0xffffff );
42
+ this.steps = 25;
54
43
 
55
44
  /**
56
- * A 3D data texture holding the volumetric data.
45
+ * Offsets the distance a ray has been traveled through a volume.
46
+ * Can be used to implement dithering to reduce banding.
57
47
  *
58
- * @type {Data3DTexture?}
48
+ * @type {Node<float>}
59
49
  * @default null
60
50
  */
61
- this.map = null;
51
+ this.offsetNode = null;
62
52
 
63
53
  /**
64
- * This number of samples for each ray that hits the mesh's surface
65
- * and travels through the volume.
54
+ * Node used for scattering calculations.
66
55
  *
67
- * @type {Number}
68
- * @default 100
69
- */
70
- this.steps = 100;
71
-
72
- /**
73
- * Callback for {@link VolumeNodeMaterial#testNode}.
74
- *
75
- * @callback testNodeCallback
76
- * @param {Data3DTexture<float>} map - The 3D texture.
77
- * @param {Node<float>} mapValue - The sampled value inside the volume.
78
- * @param {Node<vec3>} probe - The probe which is the entry point of the ray on the mesh's surface.
79
- * @param {Node<vec4>} finalColor - The final color.
80
- */
81
-
82
- /**
83
- * The volume rendering of this material works by shooting rays
84
- * from the camera position through each fragment of the mesh's
85
- * surface and sample the inner volume in a raymarching fashion
86
- * multiple times.
87
- *
88
- * This node can be used to assign a callback function of type `Fn`
89
- * that will be executed per sample. The callback receives the
90
- * texture, the sampled texture value as well as position on the surface
91
- * where the rays enters the volume. The last parameter is a color
92
- * that allows the callback to determine the final color.
93
- *
94
- * @type {testNodeCallback?}
56
+ * @type {Function|FunctionNode<vec4>}
95
57
  * @default null
96
58
  */
97
- this.testNode = null;
98
-
99
- this.setValues( parameters );
100
-
101
- }
102
-
103
- /**
104
- * Setups the vertex and fragment stage of this node material.
105
- *
106
- * @param {NodeBuilder} builder - The current node builder.
107
- */
108
- setup( builder ) {
109
-
110
- const map = texture3D( this.map, null, 0 );
111
-
112
- const hitBox = Fn( ( { orig, dir } ) => {
113
-
114
- const box_min = vec3( - 0.5 );
115
- const box_max = vec3( 0.5 );
116
-
117
- const inv_dir = dir.reciprocal();
59
+ this.scatteringNode = null;
118
60
 
119
- const tmin_tmp = box_min.sub( orig ).mul( inv_dir );
120
- const tmax_tmp = box_max.sub( orig ).mul( inv_dir );
61
+ this.lights = true;
121
62
 
122
- const tmin = min( tmin_tmp, tmax_tmp );
123
- const tmax = max( tmin_tmp, tmax_tmp );
63
+ this.transparent = true;
64
+ this.side = BackSide;
124
65
 
125
- const t0 = max( tmin.x, max( tmin.y, tmin.z ) );
126
- const t1 = min( tmax.x, min( tmax.y, tmax.z ) );
66
+ this.depthTest = false;
67
+ this.depthWrite = false;
127
68
 
128
- return vec2( t0, t1 );
129
-
130
- } );
131
-
132
- this.fragmentNode = Fn( () => {
133
-
134
- const vOrigin = varying( vec3( modelWorldMatrixInverse.mul( vec4( cameraPosition, 1.0 ) ) ) );
135
- const vDirection = varying( positionGeometry.sub( vOrigin ) );
136
-
137
- const rayDir = vDirection.normalize();
138
- const bounds = vec2( hitBox( { orig: vOrigin, dir: rayDir } ) ).toVar();
139
-
140
- bounds.x.greaterThan( bounds.y ).discard();
141
-
142
- bounds.assign( vec2( max( bounds.x, 0.0 ), bounds.y ) );
143
-
144
- const p = vec3( vOrigin.add( bounds.x.mul( rayDir ) ) ).toVar();
145
- const inc = vec3( rayDir.abs().reciprocal() ).toVar();
146
- const delta = float( min( inc.x, min( inc.y, inc.z ) ) ).toVar( 'delta' ); // used 'delta' name in loop
147
-
148
- delta.divAssign( materialReference( 'steps', 'float' ) );
149
-
150
- const ac = vec4( materialReference( 'base', 'color' ), 0.0 ).toVar();
151
-
152
- Loop( { type: 'float', start: bounds.x, end: bounds.y, update: '+= delta' }, () => {
153
-
154
- const d = property( 'float', 'd' ).assign( map.sample( p.add( 0.5 ) ).r );
155
-
156
- if ( this.testNode !== null ) {
157
-
158
- this.testNode( { map: map, mapValue: d, probe: p, finalColor: ac } ).append();
159
-
160
- } else {
161
-
162
- // default to show surface of mesh
163
- ac.a.assign( 1 );
164
- Break();
165
-
166
- }
167
-
168
- p.addAssign( rayDir.mul( delta ) );
169
-
170
- } );
171
-
172
- ac.a.equal( 0 ).discard();
69
+ this.setValues( parameters );
173
70
 
174
- return vec4( ac );
71
+ }
175
72
 
176
- } )();
73
+ setupLightingModel() {
177
74
 
178
- super.setup( builder );
75
+ return new VolumetricLightingModel();
179
76
 
180
77
  }
181
78
 
@@ -76,28 +76,28 @@ class NodeMaterialObserver {
76
76
  /**
77
77
  * Whether the material uses node objects or not.
78
78
  *
79
- * @type {Boolean}
79
+ * @type {boolean}
80
80
  */
81
81
  this.hasNode = this.containsNode( builder );
82
82
 
83
83
  /**
84
84
  * Whether the node builder's 3D object is animated or not.
85
85
  *
86
- * @type {Boolean}
86
+ * @type {boolean}
87
87
  */
88
88
  this.hasAnimation = builder.object.isSkinnedMesh === true;
89
89
 
90
90
  /**
91
91
  * A list of all possible material uniforms
92
92
  *
93
- * @type {Array<String>}
93
+ * @type {Array<string>}
94
94
  */
95
95
  this.refreshUniforms = refreshUniforms;
96
96
 
97
97
  /**
98
98
  * Holds the current render ID from the node frame.
99
99
  *
100
- * @type {Number}
100
+ * @type {number}
101
101
  * @default 0
102
102
  */
103
103
  this.renderId = 0;
@@ -108,7 +108,7 @@ class NodeMaterialObserver {
108
108
  * Returns `true` if the given render object is verified for the first time of this observer.
109
109
  *
110
110
  * @param {RenderObject} renderObject - The render object.
111
- * @return {Boolean} Whether the given render object is verified for the first time of this observer.
111
+ * @return {boolean} Whether the given render object is verified for the first time of this observer.
112
112
  */
113
113
  firstInitialization( renderObject ) {
114
114
 
@@ -216,7 +216,7 @@ class NodeMaterialObserver {
216
216
  * node properties.
217
217
  *
218
218
  * @param {NodeBuilder} builder - The current node builder.
219
- * @return {Boolean} Whether the node builder's material uses node properties or not.
219
+ * @return {boolean} Whether the node builder's material uses node properties or not.
220
220
  */
221
221
  containsNode( builder ) {
222
222
 
@@ -281,7 +281,7 @@ class NodeMaterialObserver {
281
281
  * Returns `true` if the given render object has not changed its state.
282
282
  *
283
283
  * @param {RenderObject} renderObject - The render object.
284
- * @return {Boolean} Whether the given render object has changed its state or not.
284
+ * @return {boolean} Whether the given render object has changed its state or not.
285
285
  */
286
286
  equals( renderObject ) {
287
287
 
@@ -475,7 +475,7 @@ class NodeMaterialObserver {
475
475
  *
476
476
  * @param {RenderObject} renderObject - The render object.
477
477
  * @param {NodeFrame} nodeFrame - The current node frame.
478
- * @return {Boolean} Whether the given render object requires a refresh or not.
478
+ * @return {boolean} Whether the given render object requires a refresh or not.
479
479
  */
480
480
  needsRefresh( renderObject, nodeFrame ) {
481
481
 
package/src/math/Box2.js CHANGED
@@ -2,17 +2,52 @@ import { Vector2 } from './Vector2.js';
2
2
 
3
3
  const _vector = /*@__PURE__*/ new Vector2();
4
4
 
5
+ /**
6
+ * Represents an axis-aligned bounding box (AABB) in 2D space.
7
+ */
5
8
  class Box2 {
6
9
 
10
+ /**
11
+ * Constructs a new bounding box.
12
+ *
13
+ * @param {Vector2} [min=(Infinity,Infinity)] - A vector representing the lower boundary of the box.
14
+ * @param {Vector2} [max=(-Infinity,-Infinity)] - A vector representing the upper boundary of the box.
15
+ */
7
16
  constructor( min = new Vector2( + Infinity, + Infinity ), max = new Vector2( - Infinity, - Infinity ) ) {
8
17
 
18
+ /**
19
+ * This flag can be used for type testing.
20
+ *
21
+ * @type {boolean}
22
+ * @readonly
23
+ * @default true
24
+ */
9
25
  this.isBox2 = true;
10
26
 
27
+ /**
28
+ * The lower boundary of the box.
29
+ *
30
+ * @type {Vector2}
31
+ */
11
32
  this.min = min;
33
+
34
+ /**
35
+ * The upper boundary of the box.
36
+ *
37
+ * @type {Vector2}
38
+ */
12
39
  this.max = max;
13
40
 
14
41
  }
15
42
 
43
+ /**
44
+ * Sets the lower and upper boundaries of this box.
45
+ * Please note that this method only copies the values from the given objects.
46
+ *
47
+ * @param {Vector2} min - The lower boundary of the box.
48
+ * @param {Vector2} max - The upper boundary of the box.
49
+ * @return {Box2} A reference to this bounding box.
50
+ */
16
51
  set( min, max ) {
17
52
 
18
53
  this.min.copy( min );
@@ -22,6 +57,13 @@ class Box2 {
22
57
 
23
58
  }
24
59
 
60
+ /**
61
+ * Sets the upper and lower bounds of this box so it encloses the position data
62
+ * in the given array.
63
+ *
64
+ * @param {Array<Vector2>} points - An array holding 2D position data as instances of {@link Vector2}.
65
+ * @return {Box2} A reference to this bounding box.
66
+ */
25
67
  setFromPoints( points ) {
26
68
 
27
69
  this.makeEmpty();
@@ -36,6 +78,14 @@ class Box2 {
36
78
 
37
79
  }
38
80
 
81
+ /**
82
+ * Centers this box on the given center vector and sets this box's width, height and
83
+ * depth to the given size values.
84
+ *
85
+ * @param {Vector2} center - The center of the box.
86
+ * @param {Vector2} size - The x and y dimensions of the box.
87
+ * @return {Box2} A reference to this bounding box.
88
+ */
39
89
  setFromCenterAndSize( center, size ) {
40
90
 
41
91
  const halfSize = _vector.copy( size ).multiplyScalar( 0.5 );
@@ -46,12 +96,23 @@ class Box2 {
46
96
 
47
97
  }
48
98
 
99
+ /**
100
+ * Returns a new box with copied values from this instance.
101
+ *
102
+ * @return {Box2} A clone of this instance.
103
+ */
49
104
  clone() {
50
105
 
51
106
  return new this.constructor().copy( this );
52
107
 
53
108
  }
54
109
 
110
+ /**
111
+ * Copies the values of the given box to this instance.
112
+ *
113
+ * @param {Box2} box - The box to copy.
114
+ * @return {Box2} A reference to this bounding box.
115
+ */
55
116
  copy( box ) {
56
117
 
57
118
  this.min.copy( box.min );
@@ -61,6 +122,11 @@ class Box2 {
61
122
 
62
123
  }
63
124
 
125
+ /**
126
+ * Makes this box empty which means in encloses a zero space in 2D.
127
+ *
128
+ * @return {Box2} A reference to this bounding box.
129
+ */
64
130
  makeEmpty() {
65
131
 
66
132
  this.min.x = this.min.y = + Infinity;
@@ -70,6 +136,13 @@ class Box2 {
70
136
 
71
137
  }
72
138
 
139
+ /**
140
+ * Returns true if this box includes zero points within its bounds.
141
+ * Note that a box with equal lower and upper bounds still includes one
142
+ * point, the one both bounds share.
143
+ *
144
+ * @return {boolean} Whether this box is empty or not.
145
+ */
73
146
  isEmpty() {
74
147
 
75
148
  // this is a more robust check for empty than ( volume <= 0 ) because volume can get positive with two negative axes
@@ -78,18 +151,36 @@ class Box2 {
78
151
 
79
152
  }
80
153
 
154
+ /**
155
+ * Returns the center point of this box.
156
+ *
157
+ * @param {Vector2} target - The target vector that is used to store the method's result.
158
+ * @return {Vector2} The center point.
159
+ */
81
160
  getCenter( target ) {
82
161
 
83
162
  return this.isEmpty() ? target.set( 0, 0 ) : target.addVectors( this.min, this.max ).multiplyScalar( 0.5 );
84
163
 
85
164
  }
86
165
 
166
+ /**
167
+ * Returns the dimensions of this box.
168
+ *
169
+ * @param {Vector2} target - The target vector that is used to store the method's result.
170
+ * @return {Vector2} The size.
171
+ */
87
172
  getSize( target ) {
88
173
 
89
174
  return this.isEmpty() ? target.set( 0, 0 ) : target.subVectors( this.max, this.min );
90
175
 
91
176
  }
92
177
 
178
+ /**
179
+ * Expands the boundaries of this box to include the given point.
180
+ *
181
+ * @param {Vector2} point - The point that should be included by the bounding box.
182
+ * @return {Box2} A reference to this bounding box.
183
+ */
93
184
  expandByPoint( point ) {
94
185
 
95
186
  this.min.min( point );
@@ -99,6 +190,15 @@ class Box2 {
99
190
 
100
191
  }
101
192
 
193
+ /**
194
+ * Expands this box equilaterally by the given vector. The width of this
195
+ * box will be expanded by the x component of the vector in both
196
+ * directions. The height of this box will be expanded by the y component of
197
+ * the vector in both directions.
198
+ *
199
+ * @param {Vector2} vector - The vector that should expand the bounding box.
200
+ * @return {Box2} A reference to this bounding box.
201
+ */
102
202
  expandByVector( vector ) {
103
203
 
104
204
  this.min.sub( vector );
@@ -108,6 +208,13 @@ class Box2 {
108
208
 
109
209
  }
110
210
 
211
+ /**
212
+ * Expands each dimension of the box by the given scalar. If negative, the
213
+ * dimensions of the box will be contracted.
214
+ *
215
+ * @param {number} scalar - The scalar value that should expand the bounding box.
216
+ * @return {Box2} A reference to this bounding box.
217
+ */
111
218
  expandByScalar( scalar ) {
112
219
 
113
220
  this.min.addScalar( - scalar );
@@ -117,6 +224,12 @@ class Box2 {
117
224
 
118
225
  }
119
226
 
227
+ /**
228
+ * Returns `true` if the given point lies within or on the boundaries of this box.
229
+ *
230
+ * @param {Vector2} point - The point to test.
231
+ * @return {boolean} Whether the bounding box contains the given point or not.
232
+ */
120
233
  containsPoint( point ) {
121
234
 
122
235
  return point.x >= this.min.x && point.x <= this.max.x &&
@@ -124,6 +237,13 @@ class Box2 {
124
237
 
125
238
  }
126
239
 
240
+ /**
241
+ * Returns `true` if this bounding box includes the entirety of the given bounding box.
242
+ * If this box and the given one are identical, this function also returns `true`.
243
+ *
244
+ * @param {Box2} box - The bounding box to test.
245
+ * @return {boolean} Whether the bounding box contains the given bounding box or not.
246
+ */
127
247
  containsBox( box ) {
128
248
 
129
249
  return this.min.x <= box.min.x && box.max.x <= this.max.x &&
@@ -131,6 +251,13 @@ class Box2 {
131
251
 
132
252
  }
133
253
 
254
+ /**
255
+ * Returns a point as a proportion of this box's width and height.
256
+ *
257
+ * @param {Vector2} point - A point in 2D space.
258
+ * @param {Vector2} target - The target vector that is used to store the method's result.
259
+ * @return {Vector2} A point as a proportion of this box's width and height.
260
+ */
134
261
  getParameter( point, target ) {
135
262
 
136
263
  // This can potentially have a divide by zero if the box
@@ -143,6 +270,12 @@ class Box2 {
143
270
 
144
271
  }
145
272
 
273
+ /**
274
+ * Returns `true` if the given bounding box intersects with this bounding box.
275
+ *
276
+ * @param {Box2} box - The bounding box to test.
277
+ * @return {boolean} Whether the given bounding box intersects with this bounding box.
278
+ */
146
279
  intersectsBox( box ) {
147
280
 
148
281
  // using 4 splitting planes to rule out intersections
@@ -152,18 +285,41 @@ class Box2 {
152
285
 
153
286
  }
154
287
 
288
+ /**
289
+ * Clamps the given point within the bounds of this box.
290
+ *
291
+ * @param {Vector2} point - The point to clamp.
292
+ * @param {Vector2} target - The target vector that is used to store the method's result.
293
+ * @return {Vector2} The clamped point.
294
+ */
155
295
  clampPoint( point, target ) {
156
296
 
157
297
  return target.copy( point ).clamp( this.min, this.max );
158
298
 
159
299
  }
160
300
 
301
+ /**
302
+ * Returns the euclidean distance from any edge of this box to the specified point. If
303
+ * the given point lies inside of this box, the distance will be `0`.
304
+ *
305
+ * @param {Vector2} point - The point to compute the distance to.
306
+ * @return {number} The euclidean distance.
307
+ */
161
308
  distanceToPoint( point ) {
162
309
 
163
310
  return this.clampPoint( point, _vector ).distanceTo( point );
164
311
 
165
312
  }
166
313
 
314
+ /**
315
+ * Computes the intersection of this bounding box and the given one, setting the upper
316
+ * bound of this box to the lesser of the two boxes' upper bounds and the
317
+ * lower bound of this box to the greater of the two boxes' lower bounds. If
318
+ * there's no overlap, makes this box empty.
319
+ *
320
+ * @param {Box2} box - The bounding box to intersect with.
321
+ * @return {Box2} A reference to this bounding box.
322
+ */
167
323
  intersect( box ) {
168
324
 
169
325
  this.min.max( box.min );
@@ -175,6 +331,14 @@ class Box2 {
175
331
 
176
332
  }
177
333
 
334
+ /**
335
+ * Computes the union of this box and another and the given one, setting the upper
336
+ * bound of this box to the greater of the two boxes' upper bounds and the
337
+ * lower bound of this box to the lesser of the two boxes' lower bounds.
338
+ *
339
+ * @param {Box2} box - The bounding box that will be unioned with this instance.
340
+ * @return {Box2} A reference to this bounding box.
341
+ */
178
342
  union( box ) {
179
343
 
180
344
  this.min.min( box.min );
@@ -184,6 +348,13 @@ class Box2 {
184
348
 
185
349
  }
186
350
 
351
+ /**
352
+ * Adds the given offset to both the upper and lower bounds of this bounding box,
353
+ * effectively moving it in 2D space.
354
+ *
355
+ * @param {Vector2} offset - The offset that should be used to translate the bounding box.
356
+ * @return {Box2} A reference to this bounding box.
357
+ */
187
358
  translate( offset ) {
188
359
 
189
360
  this.min.add( offset );
@@ -193,6 +364,12 @@ class Box2 {
193
364
 
194
365
  }
195
366
 
367
+ /**
368
+ * Returns `true` if this bounding box is equal with the given one.
369
+ *
370
+ * @param {Box2} box - The box to test for equality.
371
+ * @return {boolean} Whether this bounding box is equal with the given one.
372
+ */
196
373
  equals( box ) {
197
374
 
198
375
  return box.min.equals( this.min ) && box.max.equals( this.max );