super-three 0.173.5 → 0.175.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (832) hide show
  1. package/build/three.cjs +21993 -1359
  2. package/build/three.core.js +21129 -1188
  3. package/build/three.core.min.js +1 -1
  4. package/build/three.module.js +835 -142
  5. package/build/three.module.min.js +1 -1
  6. package/build/three.tsl.js +8 -2
  7. package/build/three.tsl.min.js +1 -1
  8. package/build/three.webgpu.js +19493 -17617
  9. package/build/three.webgpu.min.js +1 -1
  10. package/build/three.webgpu.nodes.js +19477 -17617
  11. package/build/three.webgpu.nodes.min.js +1 -1
  12. package/examples/jsm/Addons.js +1 -1
  13. package/examples/jsm/animation/AnimationClipCreator.js +57 -6
  14. package/examples/jsm/animation/CCDIKSolver.js +144 -42
  15. package/examples/jsm/capabilities/WebGL.js +28 -3
  16. package/examples/jsm/capabilities/WebGPU.js +16 -6
  17. package/examples/jsm/controls/ArcballControls.js +424 -154
  18. package/examples/jsm/controls/DragControls.js +93 -2
  19. package/examples/jsm/controls/FirstPersonControls.js +113 -4
  20. package/examples/jsm/controls/FlyControls.js +49 -2
  21. package/examples/jsm/controls/MapControls.js +42 -9
  22. package/examples/jsm/controls/OrbitControls.js +345 -42
  23. package/examples/jsm/controls/PointerLockControls.js +111 -9
  24. package/examples/jsm/controls/TrackballControls.js +159 -8
  25. package/examples/jsm/controls/TransformControls.js +252 -6
  26. package/examples/jsm/csm/CSM.js +226 -15
  27. package/examples/jsm/csm/CSMFrustum.js +52 -0
  28. package/examples/jsm/csm/CSMHelper.js +47 -0
  29. package/examples/jsm/csm/CSMShader.js +10 -1
  30. package/examples/jsm/csm/CSMShadowNode.js +156 -13
  31. package/examples/jsm/curves/CurveExtras.js +289 -31
  32. package/examples/jsm/curves/NURBSCurve.js +57 -14
  33. package/examples/jsm/curves/NURBSSurface.js +50 -6
  34. package/examples/jsm/curves/NURBSUtils.js +96 -112
  35. package/examples/jsm/curves/NURBSVolume.js +22 -4
  36. package/examples/jsm/effects/AnaglyphEffect.js +30 -0
  37. package/examples/jsm/effects/AsciiEffect.js +60 -15
  38. package/examples/jsm/effects/OutlineEffect.js +59 -111
  39. package/examples/jsm/effects/ParallaxBarrierEffect.js +28 -0
  40. package/examples/jsm/effects/PeppersGhostEffect.js +21 -2
  41. package/examples/jsm/effects/StereoEffect.js +29 -0
  42. package/examples/jsm/environments/DebugEnvironment.js +49 -0
  43. package/examples/jsm/environments/RoomEnvironment.js +23 -4
  44. package/examples/jsm/exporters/DRACOExporter.js +53 -13
  45. package/examples/jsm/exporters/EXRExporter.js +37 -8
  46. package/examples/jsm/exporters/GLTFExporter.js +194 -71
  47. package/examples/jsm/exporters/KTX2Exporter.js +20 -0
  48. package/examples/jsm/exporters/OBJExporter.js +18 -0
  49. package/examples/jsm/exporters/PLYExporter.js +39 -9
  50. package/examples/jsm/exporters/STLExporter.js +25 -5
  51. package/examples/jsm/exporters/USDZExporter.js +70 -3
  52. package/examples/jsm/geometries/BoxLineGeometry.js +22 -0
  53. package/examples/jsm/geometries/ConvexGeometry.js +18 -0
  54. package/examples/jsm/geometries/DecalGeometry.js +20 -9
  55. package/examples/jsm/geometries/ParametricFunctions.js +97 -0
  56. package/examples/jsm/geometries/ParametricGeometry.js +37 -5
  57. package/examples/jsm/geometries/RoundedBoxGeometry.js +21 -0
  58. package/examples/jsm/geometries/TeapotGeometry.js +22 -38
  59. package/examples/jsm/geometries/TextGeometry.js +44 -16
  60. package/examples/jsm/helpers/LightProbeHelper.js +35 -0
  61. package/examples/jsm/helpers/LightProbeHelperGPU.js +36 -0
  62. package/examples/jsm/helpers/OctreeHelper.js +35 -0
  63. package/examples/jsm/helpers/PositionalAudioHelper.js +59 -0
  64. package/examples/jsm/helpers/RectAreaLightHelper.js +35 -3
  65. package/examples/jsm/helpers/TextureHelper.js +27 -0
  66. package/examples/jsm/helpers/TextureHelperGPU.js +28 -0
  67. package/examples/jsm/helpers/VertexNormalsHelper.js +58 -2
  68. package/examples/jsm/helpers/VertexTangentsHelper.js +46 -2
  69. package/examples/jsm/helpers/ViewHelper.js +75 -1
  70. package/examples/jsm/interactive/HTMLMesh.js +25 -0
  71. package/examples/jsm/interactive/InteractiveGroup.js +65 -5
  72. package/examples/jsm/interactive/SelectionBox.js +74 -9
  73. package/examples/jsm/interactive/SelectionHelper.js +74 -30
  74. package/examples/jsm/libs/motion-controllers.module.js +1 -1
  75. package/examples/jsm/lighting/TiledLighting.js +23 -0
  76. package/examples/jsm/lights/LightProbeGenerator.js +26 -1
  77. package/examples/jsm/lights/RectAreaLightTexturesLib.js +48 -13
  78. package/examples/jsm/lights/RectAreaLightUniformsLib.js +15 -0
  79. package/examples/jsm/lines/Line2.js +36 -0
  80. package/examples/jsm/lines/LineGeometry.js +52 -0
  81. package/examples/jsm/lines/LineMaterial.js +95 -0
  82. package/examples/jsm/lines/LineSegments2.js +51 -2
  83. package/examples/jsm/lines/LineSegmentsGeometry.js +62 -8
  84. package/examples/jsm/lines/Wireframe.js +38 -2
  85. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  86. package/examples/jsm/lines/webgpu/Line2.js +25 -1
  87. package/examples/jsm/lines/webgpu/LineSegments2.js +44 -6
  88. package/examples/jsm/lines/webgpu/Wireframe.js +30 -2
  89. package/examples/jsm/loaders/3DMLoader.js +71 -2
  90. package/examples/jsm/loaders/3MFLoader.js +51 -5
  91. package/examples/jsm/loaders/AMFLoader.js +31 -12
  92. package/examples/jsm/loaders/BVHLoader.js +57 -11
  93. package/examples/jsm/loaders/ColladaLoader.js +36 -1
  94. package/examples/jsm/loaders/DDSLoader.js +25 -1
  95. package/examples/jsm/loaders/DRACOLoader.js +73 -1
  96. package/examples/jsm/loaders/EXRLoader.js +40 -8
  97. package/examples/jsm/loaders/FBXLoader.js +71 -14
  98. package/examples/jsm/loaders/FontLoader.js +60 -2
  99. package/examples/jsm/loaders/GCodeLoader.js +33 -5
  100. package/examples/jsm/loaders/GLTFLoader.js +222 -9
  101. package/examples/jsm/loaders/HDRCubeTextureLoader.js +48 -0
  102. package/examples/jsm/loaders/IESLoader.js +41 -0
  103. package/examples/jsm/loaders/KMZLoader.js +32 -0
  104. package/examples/jsm/loaders/KTX2Loader.js +87 -19
  105. package/examples/jsm/loaders/KTXLoader.js +26 -6
  106. package/examples/jsm/loaders/LDrawLoader.js +115 -5
  107. package/examples/jsm/loaders/LUT3dlLoader.js +46 -10
  108. package/examples/jsm/loaders/LUTCubeLoader.js +45 -9
  109. package/examples/jsm/loaders/LUTImageLoader.js +78 -38
  110. package/examples/jsm/loaders/LWOLoader.js +46 -7
  111. package/examples/jsm/loaders/LottieLoader.js +37 -0
  112. package/examples/jsm/loaders/MD2Loader.js +36 -1
  113. package/examples/jsm/loaders/MDDLoader.js +56 -12
  114. package/examples/jsm/loaders/MTLLoader.js +56 -33
  115. package/examples/jsm/loaders/MaterialXLoader.js +33 -0
  116. package/examples/jsm/loaders/NRRDLoader.js +36 -5
  117. package/examples/jsm/loaders/OBJLoader.js +48 -1
  118. package/examples/jsm/loaders/PCDLoader.js +47 -0
  119. package/examples/jsm/loaders/PDBLoader.js +40 -2
  120. package/examples/jsm/loaders/PLYLoader.js +62 -32
  121. package/examples/jsm/loaders/PVRLoader.js +23 -5
  122. package/examples/jsm/loaders/RGBELoader.js +38 -5
  123. package/examples/jsm/loaders/RGBMLoader.js +67 -1
  124. package/examples/jsm/loaders/STLLoader.js +47 -38
  125. package/examples/jsm/loaders/SVGLoader.js +113 -20
  126. package/examples/jsm/loaders/TDSLoader.js +90 -70
  127. package/examples/jsm/loaders/TGALoader.js +22 -0
  128. package/examples/jsm/loaders/TIFFLoader.js +22 -0
  129. package/examples/jsm/loaders/TTFLoader.js +36 -2
  130. package/examples/jsm/loaders/USDZLoader.js +34 -1
  131. package/examples/jsm/loaders/UltraHDRLoader.js +58 -12
  132. package/examples/jsm/loaders/VOXLoader.js +57 -0
  133. package/examples/jsm/loaders/VRMLLoader.js +32 -1
  134. package/examples/jsm/loaders/VTKLoader.js +38 -0
  135. package/examples/jsm/loaders/XYZLoader.js +35 -0
  136. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +39 -0
  137. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +39 -0
  138. package/examples/jsm/materials/MeshPostProcessingMaterial.js +24 -2
  139. package/examples/jsm/math/Capsule.js +89 -14
  140. package/examples/jsm/math/ColorConverter.js +21 -0
  141. package/examples/jsm/math/ColorSpaces.js +53 -0
  142. package/examples/jsm/math/ConvexHull.js +514 -92
  143. package/examples/jsm/math/ImprovedNoise.js +14 -2
  144. package/examples/jsm/math/Lut.js +111 -0
  145. package/examples/jsm/math/MeshSurfaceSampler.js +76 -13
  146. package/examples/jsm/math/OBB.js +139 -46
  147. package/examples/jsm/math/Octree.js +132 -5
  148. package/examples/jsm/math/SimplexNoise.js +66 -42
  149. package/examples/jsm/misc/ConvexObjectBreaker.js +43 -25
  150. package/examples/jsm/misc/GPUComputationRenderer.js +92 -17
  151. package/examples/jsm/misc/Gyroscope.js +11 -0
  152. package/examples/jsm/misc/MD2Character.js +115 -2
  153. package/examples/jsm/misc/MD2CharacterComplex.js +170 -8
  154. package/examples/jsm/misc/MorphAnimMesh.js +43 -0
  155. package/examples/jsm/misc/MorphBlendMesh.js +102 -0
  156. package/examples/jsm/misc/ProgressiveLightMap.js +40 -15
  157. package/examples/jsm/misc/ProgressiveLightMapGPU.js +33 -13
  158. package/examples/jsm/misc/RollerCoaster.js +52 -0
  159. package/examples/jsm/misc/Timer.js +105 -13
  160. package/examples/jsm/misc/TubePainter.js +53 -0
  161. package/examples/jsm/misc/Volume.js +109 -73
  162. package/examples/jsm/misc/VolumeSlice.js +91 -48
  163. package/examples/jsm/modifiers/CurveModifier.js +57 -34
  164. package/examples/jsm/modifiers/CurveModifierGPU.js +36 -17
  165. package/examples/jsm/modifiers/EdgeSplitModifier.js +18 -0
  166. package/examples/jsm/modifiers/SimplifyModifier.js +20 -8
  167. package/examples/jsm/modifiers/TessellateModifier.js +33 -2
  168. package/examples/jsm/objects/GroundedSkybox.js +23 -5
  169. package/examples/jsm/objects/Lensflare.js +91 -2
  170. package/examples/jsm/objects/LensflareMesh.js +53 -2
  171. package/examples/jsm/objects/MarchingCubes.js +88 -5
  172. package/examples/jsm/objects/Reflector.js +75 -2
  173. package/examples/jsm/objects/ReflectorForSSRPass.js +39 -0
  174. package/examples/jsm/objects/Refractor.js +61 -0
  175. package/examples/jsm/objects/ShadowMesh.js +53 -4
  176. package/examples/jsm/objects/Sky.js +26 -9
  177. package/examples/jsm/objects/SkyMesh.js +60 -9
  178. package/examples/jsm/objects/Water.js +44 -5
  179. package/examples/jsm/objects/Water2.js +42 -3
  180. package/examples/jsm/objects/Water2Mesh.js +38 -3
  181. package/examples/jsm/objects/WaterMesh.js +94 -7
  182. package/examples/jsm/physics/AmmoPhysics.js +47 -0
  183. package/examples/jsm/physics/JoltPhysics.js +48 -0
  184. package/examples/jsm/physics/RapierPhysics.js +56 -0
  185. package/examples/jsm/postprocessing/AfterimagePass.js +90 -38
  186. package/examples/jsm/postprocessing/BloomPass.js +125 -24
  187. package/examples/jsm/postprocessing/BokehPass.js +98 -22
  188. package/examples/jsm/postprocessing/ClearPass.js +53 -3
  189. package/examples/jsm/postprocessing/CubeTexturePass.js +81 -21
  190. package/examples/jsm/postprocessing/DotScreenPass.js +58 -10
  191. package/examples/jsm/postprocessing/EffectComposer.js +134 -0
  192. package/examples/jsm/postprocessing/FilmPass.js +53 -5
  193. package/examples/jsm/postprocessing/GTAOPass.js +191 -48
  194. package/examples/jsm/postprocessing/GlitchPass.js +84 -33
  195. package/examples/jsm/postprocessing/HalftonePass.js +64 -10
  196. package/examples/jsm/postprocessing/LUTPass.js +37 -8
  197. package/examples/jsm/postprocessing/MaskPass.js +90 -0
  198. package/examples/jsm/postprocessing/OutlinePass.js +268 -134
  199. package/examples/jsm/postprocessing/OutputPass.js +53 -14
  200. package/examples/jsm/postprocessing/Pass.js +98 -4
  201. package/examples/jsm/postprocessing/RenderPass.js +83 -0
  202. package/examples/jsm/postprocessing/RenderPixelatedPass.js +123 -45
  203. package/examples/jsm/postprocessing/RenderTransitionPass.js +119 -21
  204. package/examples/jsm/postprocessing/SAOPass.js +126 -53
  205. package/examples/jsm/postprocessing/SMAAPass.js +103 -71
  206. package/examples/jsm/postprocessing/SSAARenderPass.js +117 -35
  207. package/examples/jsm/postprocessing/SSAOPass.js +160 -47
  208. package/examples/jsm/postprocessing/SSRPass.js +230 -49
  209. package/examples/jsm/postprocessing/SavePass.js +68 -16
  210. package/examples/jsm/postprocessing/ShaderPass.js +64 -7
  211. package/examples/jsm/postprocessing/TAARenderPass.js +78 -24
  212. package/examples/jsm/postprocessing/TexturePass.js +71 -8
  213. package/examples/jsm/postprocessing/UnrealBloomPass.js +113 -37
  214. package/examples/jsm/renderers/CSS2DRenderer.js +77 -1
  215. package/examples/jsm/renderers/CSS3DRenderer.js +99 -3
  216. package/examples/jsm/renderers/Projector.js +18 -2
  217. package/examples/jsm/renderers/SVGRenderer.js +124 -0
  218. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +9 -5
  219. package/examples/jsm/shaders/AfterimageShader.js +6 -4
  220. package/examples/jsm/shaders/BasicShader.js +6 -2
  221. package/examples/jsm/shaders/BleachBypassShader.js +8 -4
  222. package/examples/jsm/shaders/BlendShader.js +6 -2
  223. package/examples/jsm/shaders/BokehShader.js +7 -4
  224. package/examples/jsm/shaders/BokehShader2.js +7 -3
  225. package/examples/jsm/shaders/BrightnessContrastShader.js +8 -5
  226. package/examples/jsm/shaders/ColorCorrectionShader.js +6 -2
  227. package/examples/jsm/shaders/ColorifyShader.js +6 -2
  228. package/examples/jsm/shaders/ConvolutionShader.js +7 -39
  229. package/examples/jsm/shaders/CopyShader.js +6 -2
  230. package/examples/jsm/shaders/DOFMipMapShader.js +8 -4
  231. package/examples/jsm/shaders/DepthLimitedBlurShader.js +7 -1
  232. package/examples/jsm/shaders/DigitalGlitch.js +7 -7
  233. package/examples/jsm/shaders/DotScreenShader.js +6 -4
  234. package/examples/jsm/shaders/ExposureShader.js +6 -2
  235. package/examples/jsm/shaders/FXAAShader.js +15 -7
  236. package/examples/jsm/shaders/FilmShader.js +10 -0
  237. package/examples/jsm/shaders/FocusShader.js +6 -4
  238. package/examples/jsm/shaders/FreiChenShader.js +7 -3
  239. package/examples/jsm/shaders/GTAOShader.js +33 -39
  240. package/examples/jsm/shaders/GammaCorrectionShader.js +8 -2
  241. package/examples/jsm/shaders/GodRaysShader.js +14 -5
  242. package/examples/jsm/shaders/HalftoneShader.js +11 -5
  243. package/examples/jsm/shaders/HorizontalBlurShader.js +9 -3
  244. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +6 -2
  245. package/examples/jsm/shaders/HueSaturationShader.js +7 -3
  246. package/examples/jsm/shaders/KaleidoShader.js +8 -4
  247. package/examples/jsm/shaders/LuminosityHighPassShader.js +6 -5
  248. package/examples/jsm/shaders/LuminosityShader.js +6 -3
  249. package/examples/jsm/shaders/MirrorShader.js +7 -4
  250. package/examples/jsm/shaders/NormalMapShader.js +5 -3
  251. package/examples/jsm/shaders/OutputShader.js +11 -0
  252. package/examples/jsm/shaders/PoissonDenoiseShader.js +21 -15
  253. package/examples/jsm/shaders/RGBShiftShader.js +5 -1
  254. package/examples/jsm/shaders/SAOShader.js +8 -2
  255. package/examples/jsm/shaders/SMAAShader.js +23 -1
  256. package/examples/jsm/shaders/SSAOShader.js +23 -5
  257. package/examples/jsm/shaders/SSRShader.js +25 -1
  258. package/examples/jsm/shaders/SepiaShader.js +6 -4
  259. package/examples/jsm/shaders/SobelOperatorShader.js +5 -2
  260. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +10 -8
  261. package/examples/jsm/shaders/TechnicolorShader.js +7 -4
  262. package/examples/jsm/shaders/ToonShader.js +29 -7
  263. package/examples/jsm/shaders/TriangleBlurShader.js +6 -4
  264. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +6 -3
  265. package/examples/jsm/shaders/VelocityShader.js +6 -2
  266. package/examples/jsm/shaders/VerticalBlurShader.js +6 -2
  267. package/examples/jsm/shaders/VerticalTiltShiftShader.js +5 -1
  268. package/examples/jsm/shaders/VignetteShader.js +6 -4
  269. package/examples/jsm/shaders/VolumeShader.js +7 -1
  270. package/examples/jsm/shaders/WaterRefractionShader.js +8 -0
  271. package/examples/jsm/textures/FlakesTexture.js +12 -0
  272. package/examples/jsm/transpiler/AST.js +10 -0
  273. package/examples/jsm/transpiler/GLSLDecoder.js +17 -3
  274. package/examples/jsm/transpiler/TSLEncoder.js +83 -15
  275. package/examples/jsm/transpiler/Transpiler.js +31 -0
  276. package/examples/jsm/tsl/display/AfterImageNode.js +24 -25
  277. package/examples/jsm/tsl/display/AnaglyphPassNode.js +2 -3
  278. package/examples/jsm/tsl/display/AnamorphicNode.js +8 -9
  279. package/examples/jsm/tsl/display/BleachBypass.js +1 -2
  280. package/examples/jsm/tsl/display/BloomNode.js +15 -16
  281. package/examples/jsm/tsl/display/DenoiseNode.js +9 -10
  282. package/examples/jsm/tsl/display/DepthOfFieldNode.js +5 -6
  283. package/examples/jsm/tsl/display/DotScreenNode.js +5 -6
  284. package/examples/jsm/tsl/display/FXAANode.js +2 -3
  285. package/examples/jsm/tsl/display/FilmNode.js +9 -8
  286. package/examples/jsm/tsl/display/GTAONode.js +11 -12
  287. package/examples/jsm/tsl/display/GaussianBlurNode.js +14 -14
  288. package/examples/jsm/tsl/display/LensflareNode.js +15 -16
  289. package/examples/jsm/tsl/display/Lut3DNode.js +4 -5
  290. package/examples/jsm/tsl/display/MotionBlur.js +1 -2
  291. package/examples/jsm/tsl/display/OutlineNode.js +7 -8
  292. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -3
  293. package/examples/jsm/tsl/display/PixelationPassNode.js +14 -15
  294. package/examples/jsm/tsl/display/RGBShiftNode.js +5 -6
  295. package/examples/jsm/tsl/display/SMAANode.js +13 -7
  296. package/examples/jsm/tsl/display/SSAAPassNode.js +7 -7
  297. package/examples/jsm/tsl/display/SSRNode.js +6 -7
  298. package/examples/jsm/tsl/display/Sepia.js +1 -2
  299. package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -3
  300. package/examples/jsm/tsl/display/StereoCompositePassNode.js +4 -4
  301. package/examples/jsm/tsl/display/StereoPassNode.js +2 -3
  302. package/examples/jsm/tsl/display/TRAAPassNode.js +11 -10
  303. package/examples/jsm/tsl/display/TransitionNode.js +4 -5
  304. package/examples/jsm/tsl/display/hashBlur.js +1 -2
  305. package/examples/jsm/tsl/lighting/TiledLightsNode.js +33 -7
  306. package/examples/jsm/tsl/math/Bayer.js +31 -0
  307. package/examples/jsm/tsl/utils/Raymarching.js +67 -0
  308. package/examples/jsm/utils/BufferGeometryUtils.js +88 -29
  309. package/examples/jsm/utils/CameraUtils.js +10 -7
  310. package/examples/jsm/utils/GeometryCompressionUtils.js +20 -30
  311. package/examples/jsm/utils/GeometryUtils.js +12 -13
  312. package/examples/jsm/utils/LDrawUtils.js +11 -4
  313. package/examples/jsm/utils/SceneOptimizer.js +66 -20
  314. package/examples/jsm/utils/SceneUtils.js +50 -3
  315. package/examples/jsm/utils/ShadowMapViewer.js +47 -24
  316. package/examples/jsm/utils/ShadowMapViewerGPU.js +47 -24
  317. package/examples/jsm/utils/SkeletonUtils.js +45 -0
  318. package/examples/jsm/utils/SortUtils.js +14 -5
  319. package/examples/jsm/utils/UVsDebug.js +9 -4
  320. package/examples/jsm/utils/WebGLTextureUtils.js +13 -0
  321. package/examples/jsm/utils/WebGPUTextureUtils.js +14 -0
  322. package/examples/jsm/utils/WorkerPool.js +65 -2
  323. package/examples/jsm/webxr/ARButton.js +18 -0
  324. package/examples/jsm/webxr/OculusHandModel.js +83 -0
  325. package/examples/jsm/webxr/OculusHandPointerModel.js +125 -0
  326. package/examples/jsm/webxr/Text2D.js +11 -0
  327. package/examples/jsm/webxr/VRButton.js +30 -0
  328. package/examples/jsm/webxr/XRButton.js +22 -0
  329. package/examples/jsm/webxr/XRControllerModelFactory.js +87 -3
  330. package/examples/jsm/webxr/XREstimatedLight.js +33 -3
  331. package/examples/jsm/webxr/XRHandMeshModel.js +35 -0
  332. package/examples/jsm/webxr/XRHandModelFactory.js +92 -0
  333. package/examples/jsm/webxr/XRHandPrimitiveModel.js +42 -0
  334. package/examples/jsm/webxr/XRPlanes.js +17 -0
  335. package/package.json +3 -4
  336. package/src/Three.TSL.js +7 -1
  337. package/src/animation/AnimationAction.js +262 -30
  338. package/src/animation/AnimationClip.js +141 -2
  339. package/src/animation/AnimationMixer.js +99 -15
  340. package/src/animation/AnimationObjectGroup.js +41 -18
  341. package/src/animation/AnimationUtils.js +169 -19
  342. package/src/animation/KeyframeTrack.js +144 -10
  343. package/src/animation/PropertyBinding.js +77 -3
  344. package/src/animation/PropertyMixer.js +72 -5
  345. package/src/animation/tracks/BooleanKeyframeTrack.js +33 -6
  346. package/src/animation/tracks/ColorKeyframeTrack.js +26 -5
  347. package/src/animation/tracks/NumberKeyframeTrack.js +26 -2
  348. package/src/animation/tracks/QuaternionKeyframeTrack.js +30 -1
  349. package/src/animation/tracks/StringKeyframeTrack.js +33 -2
  350. package/src/animation/tracks/VectorKeyframeTrack.js +26 -2
  351. package/src/audio/Audio.js +339 -0
  352. package/src/audio/AudioAnalyser.js +58 -1
  353. package/src/audio/AudioContext.js +15 -0
  354. package/src/audio/AudioListener.js +76 -0
  355. package/src/audio/PositionalAudio.js +107 -0
  356. package/src/cameras/ArrayCamera.js +28 -0
  357. package/src/cameras/Camera.js +47 -0
  358. package/src/cameras/CubeCamera.js +66 -0
  359. package/src/cameras/OrthographicCamera.js +109 -0
  360. package/src/cameras/PerspectiveCamera.js +163 -40
  361. package/src/cameras/StereoCamera.js +46 -0
  362. package/src/constants.js +1429 -5
  363. package/src/core/BufferAttribute.js +413 -3
  364. package/src/core/BufferGeometry.js +337 -1
  365. package/src/core/Clock.js +60 -0
  366. package/src/core/EventDispatcher.js +44 -2
  367. package/src/core/GLBufferAttribute.js +99 -0
  368. package/src/core/InstancedBufferAttribute.js +29 -0
  369. package/src/core/InstancedBufferGeometry.js +20 -0
  370. package/src/core/InstancedInterleavedBuffer.js +26 -0
  371. package/src/core/InterleavedBuffer.js +137 -3
  372. package/src/core/InterleavedBufferAttribute.js +197 -0
  373. package/src/core/Layers.js +71 -10
  374. package/src/core/Object3D.js +593 -0
  375. package/src/core/Raycaster.js +134 -1
  376. package/src/core/RenderTarget.js +170 -11
  377. package/src/core/RenderTarget3D.js +25 -0
  378. package/src/core/RenderTargetArray.js +18 -0
  379. package/src/core/Uniform.js +29 -0
  380. package/src/core/UniformsGroup.js +84 -2
  381. package/src/extras/Controls.js +88 -1
  382. package/src/extras/DataUtils.js +48 -8
  383. package/src/extras/Earcut.js +13 -780
  384. package/src/extras/ImageUtils.js +20 -2
  385. package/src/extras/PMREMGenerator.js +41 -25
  386. package/src/extras/ShapeUtils.js +24 -2
  387. package/src/extras/TextureUtils.js +95 -15
  388. package/src/extras/core/Curve.js +150 -50
  389. package/src/extras/core/CurvePath.js +63 -22
  390. package/src/extras/core/Interpolations.js +29 -3
  391. package/src/extras/core/Path.js +134 -1
  392. package/src/extras/core/Shape.js +63 -0
  393. package/src/extras/core/ShapePath.js +76 -0
  394. package/src/extras/curves/ArcCurve.js +22 -0
  395. package/src/extras/curves/CatmullRomCurve3.js +89 -18
  396. package/src/extras/curves/CubicBezierCurve.js +67 -0
  397. package/src/extras/curves/CubicBezierCurve3.js +50 -0
  398. package/src/extras/curves/EllipseCurve.js +102 -0
  399. package/src/extras/curves/LineCurve.js +36 -0
  400. package/src/extras/curves/LineCurve3.js +36 -0
  401. package/src/extras/curves/QuadraticBezierCurve.js +59 -0
  402. package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
  403. package/src/extras/curves/SplineCurve.js +48 -0
  404. package/src/extras/lib/earcut.js +685 -0
  405. package/src/geometries/BoxGeometry.js +38 -0
  406. package/src/geometries/CapsuleGeometry.js +34 -0
  407. package/src/geometries/CircleGeometry.js +40 -0
  408. package/src/geometries/ConeGeometry.js +38 -0
  409. package/src/geometries/CylinderGeometry.js +39 -0
  410. package/src/geometries/DodecahedronGeometry.js +32 -0
  411. package/src/geometries/EdgesGeometry.js +28 -0
  412. package/src/geometries/ExtrudeGeometry.js +112 -28
  413. package/src/geometries/IcosahedronGeometry.js +32 -0
  414. package/src/geometries/LatheGeometry.js +40 -0
  415. package/src/geometries/OctahedronGeometry.js +32 -0
  416. package/src/geometries/PlaneGeometry.js +34 -0
  417. package/src/geometries/PolyhedronGeometry.js +29 -0
  418. package/src/geometries/RingGeometry.js +36 -0
  419. package/src/geometries/ShapeGeometry.js +37 -0
  420. package/src/geometries/SphereGeometry.js +37 -0
  421. package/src/geometries/TetrahedronGeometry.js +32 -0
  422. package/src/geometries/TorusGeometry.js +35 -0
  423. package/src/geometries/TorusKnotGeometry.js +38 -0
  424. package/src/geometries/TubeGeometry.js +49 -0
  425. package/src/geometries/WireframeGeometry.js +32 -0
  426. package/src/helpers/ArrowHelper.js +60 -3
  427. package/src/helpers/AxesHelper.js +28 -0
  428. package/src/helpers/Box3Helper.js +28 -0
  429. package/src/helpers/BoxHelper.js +43 -7
  430. package/src/helpers/CameraHelper.js +45 -5
  431. package/src/helpers/DirectionalLightHelper.js +52 -0
  432. package/src/helpers/GridHelper.js +26 -0
  433. package/src/helpers/HemisphereLightHelper.js +39 -0
  434. package/src/helpers/PlaneHelper.js +33 -0
  435. package/src/helpers/PointLightHelper.js +43 -0
  436. package/src/helpers/PolarGridHelper.js +30 -0
  437. package/src/helpers/SkeletonHelper.js +39 -2
  438. package/src/helpers/SpotLightHelper.js +40 -0
  439. package/src/lights/AmbientLight.js +25 -0
  440. package/src/lights/DirectionalLight.js +57 -0
  441. package/src/lights/DirectionalLightShadow.js +15 -0
  442. package/src/lights/HemisphereLight.js +32 -0
  443. package/src/lights/Light.js +36 -0
  444. package/src/lights/LightProbe.js +43 -0
  445. package/src/lights/LightShadow.js +159 -0
  446. package/src/lights/PointLight.js +59 -0
  447. package/src/lights/PointLightShadow.js +21 -0
  448. package/src/lights/RectAreaLight.js +59 -0
  449. package/src/lights/SpotLight.js +102 -0
  450. package/src/lights/SpotLightShadow.js +22 -0
  451. package/src/lights/webgpu/IESSpotLight.js +21 -0
  452. package/src/loaders/AnimationLoader.js +31 -0
  453. package/src/loaders/AudioLoader.js +31 -0
  454. package/src/loaders/BufferGeometryLoader.js +34 -0
  455. package/src/loaders/Cache.js +45 -0
  456. package/src/loaders/CompressedTextureLoader.js +36 -3
  457. package/src/loaders/CubeTextureLoader.js +45 -0
  458. package/src/loaders/DataTextureLoader.js +44 -3
  459. package/src/loaders/FileLoader.js +57 -1
  460. package/src/loaders/ImageBitmapLoader.js +57 -0
  461. package/src/loaders/ImageLoader.js +30 -0
  462. package/src/loaders/Loader.js +130 -0
  463. package/src/loaders/LoaderUtils.js +18 -36
  464. package/src/loaders/LoadingManager.js +142 -0
  465. package/src/loaders/MaterialLoader.js +57 -0
  466. package/src/loaders/ObjectLoader.js +53 -0
  467. package/src/loaders/TextureLoader.js +33 -0
  468. package/src/loaders/nodes/NodeLoader.js +13 -9
  469. package/src/loaders/nodes/NodeMaterialLoader.js +6 -6
  470. package/src/loaders/nodes/NodeObjectLoader.js +12 -12
  471. package/src/materials/LineBasicMaterial.js +74 -1
  472. package/src/materials/LineDashedMaterial.js +52 -0
  473. package/src/materials/Material.js +481 -4
  474. package/src/materials/MeshBasicMaterial.js +165 -0
  475. package/src/materials/MeshDepthMaterial.js +93 -0
  476. package/src/materials/MeshDistanceMaterial.js +76 -0
  477. package/src/materials/MeshLambertMaterial.js +273 -0
  478. package/src/materials/MeshMatcapMaterial.js +142 -0
  479. package/src/materials/MeshNormalMaterial.js +113 -0
  480. package/src/materials/MeshPhongMaterial.js +288 -0
  481. package/src/materials/MeshPhysicalMaterial.js +292 -1
  482. package/src/materials/MeshStandardMaterial.js +297 -0
  483. package/src/materials/MeshToonMaterial.js +218 -0
  484. package/src/materials/PointsMaterial.js +89 -0
  485. package/src/materials/RawShaderMaterial.js +25 -0
  486. package/src/materials/ShaderMaterial.js +215 -6
  487. package/src/materials/ShadowMaterial.js +54 -0
  488. package/src/materials/SpriteMaterial.js +82 -0
  489. package/src/materials/nodes/Line2NodeMaterial.js +14 -14
  490. package/src/materials/nodes/LineBasicNodeMaterial.js +3 -3
  491. package/src/materials/nodes/LineDashedNodeMaterial.js +12 -12
  492. package/src/materials/nodes/MeshBasicNodeMaterial.js +7 -7
  493. package/src/materials/nodes/MeshLambertNodeMaterial.js +5 -5
  494. package/src/materials/nodes/MeshMatcapNodeMaterial.js +3 -3
  495. package/src/materials/nodes/MeshNormalNodeMaterial.js +8 -4
  496. package/src/materials/nodes/MeshPhongNodeMaterial.js +9 -9
  497. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +43 -43
  498. package/src/materials/nodes/MeshSSSNodeMaterial.js +18 -21
  499. package/src/materials/nodes/MeshStandardNodeMaterial.js +11 -11
  500. package/src/materials/nodes/MeshToonNodeMaterial.js +4 -4
  501. package/src/materials/nodes/NodeMaterial.js +66 -47
  502. package/src/materials/nodes/PointsNodeMaterial.js +6 -6
  503. package/src/materials/nodes/ShadowNodeMaterial.js +13 -4
  504. package/src/materials/nodes/SpriteNodeMaterial.js +17 -9
  505. package/src/materials/nodes/VolumeNodeMaterial.js +25 -128
  506. package/src/materials/nodes/manager/NodeMaterialObserver.js +8 -8
  507. package/src/math/Box2.js +177 -0
  508. package/src/math/Box3.js +243 -0
  509. package/src/math/Color.js +343 -0
  510. package/src/math/Cylindrical.js +65 -6
  511. package/src/math/Euler.js +137 -4
  512. package/src/math/Frustum.js +83 -0
  513. package/src/math/Interpolant.js +87 -8
  514. package/src/math/Line3.js +94 -0
  515. package/src/math/MathUtils.js +405 -19
  516. package/src/math/Matrix2.js +70 -0
  517. package/src/math/Matrix3.js +229 -4
  518. package/src/math/Matrix4.js +368 -3
  519. package/src/math/Plane.js +164 -2
  520. package/src/math/Quaternion.js +262 -6
  521. package/src/math/Ray.js +160 -0
  522. package/src/math/Sphere.js +147 -0
  523. package/src/math/Spherical.js +70 -8
  524. package/src/math/SphericalHarmonics3.js +112 -14
  525. package/src/math/Triangle.js +206 -2
  526. package/src/math/Vector2.js +388 -2
  527. package/src/math/Vector3.js +541 -4
  528. package/src/math/Vector4.js +393 -0
  529. package/src/math/interpolants/CubicInterpolant.js +10 -1
  530. package/src/math/interpolants/DiscreteInterpolant.js +10 -2
  531. package/src/math/interpolants/LinearInterpolant.js +13 -0
  532. package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
  533. package/src/nodes/Nodes.js +1 -0
  534. package/src/nodes/TSL.js +1 -0
  535. package/src/nodes/accessors/AccessorsUtils.js +4 -2
  536. package/src/nodes/accessors/Arrays.js +6 -6
  537. package/src/nodes/accessors/BatchNode.js +10 -11
  538. package/src/nodes/accessors/Bitangent.js +6 -2
  539. package/src/nodes/accessors/BufferAttributeNode.js +33 -31
  540. package/src/nodes/accessors/BufferNode.js +12 -13
  541. package/src/nodes/accessors/BuiltinNode.js +7 -8
  542. package/src/nodes/accessors/Camera.js +9 -2
  543. package/src/nodes/accessors/ClippingNode.js +4 -4
  544. package/src/nodes/accessors/CubeTextureNode.js +17 -19
  545. package/src/nodes/accessors/InstanceNode.js +10 -11
  546. package/src/nodes/accessors/InstancedMeshNode.js +3 -4
  547. package/src/nodes/accessors/Lights.js +12 -15
  548. package/src/nodes/accessors/MaterialNode.js +45 -9
  549. package/src/nodes/accessors/MaterialProperties.js +51 -2
  550. package/src/nodes/accessors/MaterialReferenceNode.js +11 -12
  551. package/src/nodes/accessors/ModelNode.js +20 -3
  552. package/src/nodes/accessors/ModelViewProjectionNode.js +1 -2
  553. package/src/nodes/accessors/MorphNode.js +29 -26
  554. package/src/nodes/accessors/Normal.js +11 -3
  555. package/src/nodes/accessors/Object3DNode.js +51 -16
  556. package/src/nodes/accessors/PointUVNode.js +2 -3
  557. package/src/nodes/accessors/Position.js +8 -3
  558. package/src/nodes/accessors/ReferenceBaseNode.js +29 -29
  559. package/src/nodes/accessors/ReferenceNode.js +31 -31
  560. package/src/nodes/accessors/ReflectVector.js +4 -2
  561. package/src/nodes/accessors/RendererReferenceNode.js +9 -10
  562. package/src/nodes/accessors/SceneNode.js +5 -4
  563. package/src/nodes/accessors/SkinningNode.js +53 -44
  564. package/src/nodes/accessors/StorageBufferNode.js +24 -24
  565. package/src/nodes/accessors/StorageTextureNode.js +17 -17
  566. package/src/nodes/accessors/Tangent.js +6 -2
  567. package/src/nodes/accessors/Texture3DNode.js +11 -12
  568. package/src/nodes/accessors/TextureBicubic.js +2 -3
  569. package/src/nodes/accessors/TextureNode.js +68 -47
  570. package/src/nodes/accessors/TextureSizeNode.js +5 -6
  571. package/src/nodes/accessors/UV.js +2 -3
  572. package/src/nodes/accessors/UniformArrayNode.js +24 -24
  573. package/src/nodes/accessors/UserDataNode.js +11 -12
  574. package/src/nodes/accessors/VelocityNode.js +4 -5
  575. package/src/nodes/accessors/VertexColorNode.js +7 -8
  576. package/src/nodes/code/CodeNode.js +15 -13
  577. package/src/nodes/code/ExpressionNode.js +8 -9
  578. package/src/nodes/code/FunctionCallNode.js +29 -9
  579. package/src/nodes/code/FunctionNode.js +1 -1
  580. package/src/nodes/code/ScriptableNode.js +27 -28
  581. package/src/nodes/code/ScriptableValueNode.js +11 -12
  582. package/src/nodes/core/ArrayNode.js +29 -12
  583. package/src/nodes/core/AssignNode.js +4 -5
  584. package/src/nodes/core/AttributeNode.js +8 -9
  585. package/src/nodes/core/BypassNode.js +3 -4
  586. package/src/nodes/core/CacheNode.js +5 -6
  587. package/src/nodes/core/ConstNode.js +4 -4
  588. package/src/nodes/core/ContextNode.js +9 -9
  589. package/src/nodes/core/IndexNode.js +8 -4
  590. package/src/nodes/core/InputNode.js +7 -7
  591. package/src/nodes/core/LightingModel.js +17 -17
  592. package/src/nodes/core/MRTNode.js +9 -10
  593. package/src/nodes/core/Node.js +49 -37
  594. package/src/nodes/core/NodeAttribute.js +7 -7
  595. package/src/nodes/core/NodeBuilder.js +248 -175
  596. package/src/nodes/core/NodeCache.js +4 -4
  597. package/src/nodes/core/NodeCode.js +6 -6
  598. package/src/nodes/core/NodeFrame.js +10 -10
  599. package/src/nodes/core/NodeFunction.js +8 -8
  600. package/src/nodes/core/NodeFunctionInput.js +8 -8
  601. package/src/nodes/core/NodeParser.js +1 -1
  602. package/src/nodes/core/NodeUniform.js +7 -7
  603. package/src/nodes/core/NodeUtils.js +22 -24
  604. package/src/nodes/core/NodeVar.js +9 -9
  605. package/src/nodes/core/NodeVarying.js +4 -4
  606. package/src/nodes/core/OutputStructNode.js +2 -3
  607. package/src/nodes/core/ParameterNode.js +6 -7
  608. package/src/nodes/core/PropertyNode.js +41 -13
  609. package/src/nodes/core/StackNode.js +11 -12
  610. package/src/nodes/core/StructNode.js +2 -3
  611. package/src/nodes/core/StructTypeNode.js +10 -6
  612. package/src/nodes/core/TempNode.js +3 -3
  613. package/src/nodes/core/UniformGroupNode.js +15 -12
  614. package/src/nodes/core/UniformNode.js +9 -10
  615. package/src/nodes/core/VarNode.js +14 -18
  616. package/src/nodes/core/VaryingNode.js +10 -10
  617. package/src/nodes/core/constants.js +0 -2
  618. package/src/nodes/display/BlendModes.js +21 -14
  619. package/src/nodes/display/BumpMapNode.js +5 -6
  620. package/src/nodes/display/ColorAdjustment.js +13 -9
  621. package/src/nodes/display/ColorSpaceFunctions.js +4 -4
  622. package/src/nodes/display/ColorSpaceNode.js +15 -12
  623. package/src/nodes/display/FrontFacingNode.js +3 -3
  624. package/src/nodes/display/NormalMapNode.js +5 -6
  625. package/src/nodes/display/PassNode.js +122 -35
  626. package/src/nodes/display/PosterizeNode.js +2 -3
  627. package/src/nodes/display/RenderOutputNode.js +8 -9
  628. package/src/nodes/display/ScreenNode.js +16 -7
  629. package/src/nodes/display/ToneMappingFunctions.js +12 -8
  630. package/src/nodes/display/ToneMappingNode.js +8 -8
  631. package/src/nodes/display/ToonOutlinePassNode.js +3 -4
  632. package/src/nodes/display/ViewportDepthNode.js +15 -7
  633. package/src/nodes/display/ViewportDepthTextureNode.js +6 -7
  634. package/src/nodes/display/ViewportSharedTextureNode.js +6 -7
  635. package/src/nodes/display/ViewportTextureNode.js +16 -16
  636. package/src/nodes/fog/Fog.js +5 -2
  637. package/src/nodes/functions/BSDF/LTC.js +45 -1
  638. package/src/nodes/functions/BasicLightingModel.js +5 -8
  639. package/src/nodes/functions/PhongLightingModel.js +6 -8
  640. package/src/nodes/functions/PhysicalLightingModel.js +40 -42
  641. package/src/nodes/functions/ShadowMaskModel.js +4 -4
  642. package/src/nodes/functions/ToonLightingModel.js +5 -6
  643. package/src/nodes/functions/VolumetricLightingModel.js +183 -0
  644. package/src/nodes/functions/material/getParallaxCorrectNormal.js +8 -8
  645. package/src/nodes/geometry/RangeNode.js +4 -5
  646. package/src/nodes/gpgpu/AtomicFunctionNode.js +33 -48
  647. package/src/nodes/gpgpu/BarrierNode.js +6 -4
  648. package/src/nodes/gpgpu/ComputeBuiltinNode.js +26 -31
  649. package/src/nodes/gpgpu/ComputeNode.js +43 -16
  650. package/src/nodes/gpgpu/WorkgroupInfoNode.js +16 -17
  651. package/src/nodes/lighting/AONode.js +2 -2
  652. package/src/nodes/lighting/AmbientLightNode.js +1 -1
  653. package/src/nodes/lighting/AnalyticLightNode.js +50 -9
  654. package/src/nodes/lighting/BasicLightMapNode.js +2 -2
  655. package/src/nodes/lighting/DirectionalLightNode.js +3 -12
  656. package/src/nodes/lighting/EnvironmentNode.js +5 -8
  657. package/src/nodes/lighting/HemisphereLightNode.js +1 -1
  658. package/src/nodes/lighting/LightProbeNode.js +1 -1
  659. package/src/nodes/lighting/LightUtils.js +1 -5
  660. package/src/nodes/lighting/LightingContextNode.js +10 -10
  661. package/src/nodes/lighting/LightingNode.js +1 -1
  662. package/src/nodes/lighting/LightsNode.js +68 -25
  663. package/src/nodes/lighting/PointLightNode.js +12 -27
  664. package/src/nodes/lighting/PointShadowNode.js +5 -6
  665. package/src/nodes/lighting/RectAreaLightNode.js +5 -10
  666. package/src/nodes/lighting/ShadowBaseNode.js +8 -9
  667. package/src/nodes/lighting/ShadowNode.js +28 -15
  668. package/src/nodes/lighting/SpotLightNode.js +8 -19
  669. package/src/nodes/math/ConditionalNode.js +26 -9
  670. package/src/nodes/math/Hash.js +2 -3
  671. package/src/nodes/math/MathNode.js +217 -150
  672. package/src/nodes/math/MathUtils.js +8 -6
  673. package/src/nodes/math/OperatorNode.js +198 -89
  674. package/src/nodes/math/TriNoise3D.js +2 -3
  675. package/src/nodes/parsers/GLSLNodeFunction.js +3 -3
  676. package/src/nodes/parsers/GLSLNodeParser.js +1 -1
  677. package/src/nodes/pmrem/PMREMNode.js +61 -37
  678. package/src/nodes/pmrem/PMREMUtils.js +2 -2
  679. package/src/nodes/procedural/Checker.js +2 -3
  680. package/src/nodes/shapes/Shapes.js +2 -3
  681. package/src/nodes/tsl/TSLBase.js +2 -1
  682. package/src/nodes/tsl/TSLCore.js +117 -19
  683. package/src/nodes/utils/ArrayElementNode.js +5 -3
  684. package/src/nodes/utils/ConvertNode.js +3 -3
  685. package/src/nodes/utils/CubeMapNode.js +7 -8
  686. package/src/nodes/utils/DebugNode.js +70 -0
  687. package/src/nodes/utils/Discard.js +5 -5
  688. package/src/nodes/utils/EquirectUVNode.js +3 -4
  689. package/src/nodes/utils/FlipNode.js +3 -3
  690. package/src/nodes/utils/FunctionOverloadingNode.js +3 -4
  691. package/src/nodes/utils/JoinNode.js +29 -4
  692. package/src/nodes/utils/LoopNode.js +67 -35
  693. package/src/nodes/utils/MatcapUVNode.js +1 -2
  694. package/src/nodes/utils/MaxMipLevelNode.js +4 -5
  695. package/src/nodes/utils/MemberNode.js +2 -2
  696. package/src/nodes/utils/Oscillators.js +8 -6
  697. package/src/nodes/utils/Packing.js +4 -4
  698. package/src/nodes/utils/PostProcessingUtils.js +6 -5
  699. package/src/nodes/utils/RTTNode.js +19 -19
  700. package/src/nodes/utils/ReflectorNode.js +35 -25
  701. package/src/nodes/utils/RemapNode.js +9 -9
  702. package/src/nodes/utils/RotateNode.js +3 -4
  703. package/src/nodes/utils/SetNode.js +3 -3
  704. package/src/nodes/utils/SplitNode.js +5 -5
  705. package/src/nodes/utils/SpriteSheetUVNode.js +4 -5
  706. package/src/nodes/utils/SpriteUtils.js +5 -6
  707. package/src/nodes/utils/StorageArrayElementNode.js +3 -4
  708. package/src/nodes/utils/Timer.js +9 -5
  709. package/src/nodes/utils/TriplanarTexturesNode.js +20 -20
  710. package/src/nodes/utils/UVUtils.js +4 -4
  711. package/src/nodes/utils/ViewportUtils.js +3 -4
  712. package/src/objects/BatchedMesh.js +319 -32
  713. package/src/objects/Bone.js +24 -0
  714. package/src/objects/ClippingGroup.js +4 -4
  715. package/src/objects/Group.js +24 -0
  716. package/src/objects/InstancedMesh.js +120 -2
  717. package/src/objects/LOD.js +99 -5
  718. package/src/objects/Line.js +82 -0
  719. package/src/objects/LineLoop.js +20 -0
  720. package/src/objects/LineSegments.js +18 -0
  721. package/src/objects/Mesh.js +75 -0
  722. package/src/objects/Points.js +60 -0
  723. package/src/objects/Skeleton.js +105 -0
  724. package/src/objects/SkinnedMesh.js +99 -5
  725. package/src/objects/Sprite.js +54 -0
  726. package/src/renderers/WebGL3DRenderTarget.js +25 -0
  727. package/src/renderers/WebGLArrayRenderTarget.js +25 -0
  728. package/src/renderers/WebGLCubeRenderTarget.js +39 -1
  729. package/src/renderers/WebGLRenderTarget.js +19 -0
  730. package/src/renderers/WebGLRenderer.js +622 -83
  731. package/src/renderers/common/Animation.js +6 -6
  732. package/src/renderers/common/Attributes.js +3 -3
  733. package/src/renderers/common/Backend.js +40 -31
  734. package/src/renderers/common/Background.js +4 -3
  735. package/src/renderers/common/BindGroup.js +5 -5
  736. package/src/renderers/common/Binding.js +4 -4
  737. package/src/renderers/common/Bindings.js +10 -0
  738. package/src/renderers/common/Buffer.js +5 -5
  739. package/src/renderers/common/BufferUtils.js +7 -9
  740. package/src/renderers/common/BundleGroup.js +6 -6
  741. package/src/renderers/common/ChainMap.js +3 -3
  742. package/src/renderers/common/ClippingContext.js +8 -8
  743. package/src/renderers/common/Color4.js +8 -8
  744. package/src/renderers/common/ComputePipeline.js +2 -2
  745. package/src/renderers/common/CubeRenderTarget.js +13 -0
  746. package/src/renderers/common/DataMap.js +2 -2
  747. package/src/renderers/common/Geometries.js +6 -6
  748. package/src/renderers/common/IndirectStorageBufferAttribute.js +3 -3
  749. package/src/renderers/common/Info.js +17 -17
  750. package/src/renderers/common/Pipeline.js +3 -3
  751. package/src/renderers/common/Pipelines.js +12 -12
  752. package/src/renderers/common/PostProcessing.js +13 -1
  753. package/src/renderers/common/ProgrammableStage.js +11 -11
  754. package/src/renderers/common/QuadMesh.js +5 -3
  755. package/src/renderers/common/RenderContext.js +24 -24
  756. package/src/renderers/common/RenderContexts.js +4 -4
  757. package/src/renderers/common/RenderList.js +16 -16
  758. package/src/renderers/common/RenderObject.js +27 -27
  759. package/src/renderers/common/RenderObjects.js +4 -4
  760. package/src/renderers/common/RenderPipeline.js +1 -1
  761. package/src/renderers/common/Renderer.js +272 -200
  762. package/src/renderers/common/RendererUtils.js +0 -2
  763. package/src/renderers/common/SampledTexture.js +20 -20
  764. package/src/renderers/common/Sampler.js +5 -5
  765. package/src/renderers/common/StorageBuffer.js +2 -2
  766. package/src/renderers/common/StorageBufferAttribute.js +4 -4
  767. package/src/renderers/common/StorageInstancedBufferAttribute.js +4 -4
  768. package/src/renderers/common/StorageTexture.js +6 -6
  769. package/src/renderers/common/Textures.js +6 -6
  770. package/src/renderers/common/TimestampQueryPool.js +66 -7
  771. package/src/renderers/common/Uniform.js +26 -26
  772. package/src/renderers/common/UniformBuffer.js +2 -2
  773. package/src/renderers/common/UniformsGroup.js +18 -18
  774. package/src/renderers/common/XRManager.js +369 -54
  775. package/src/renderers/common/XRRenderTarget.js +5 -5
  776. package/src/renderers/common/extras/PMREMGenerator.js +62 -37
  777. package/src/renderers/common/nodes/NodeBuilderState.js +7 -7
  778. package/src/renderers/common/nodes/NodeLibrary.js +13 -13
  779. package/src/renderers/common/nodes/NodeSampledTexture.js +12 -12
  780. package/src/renderers/common/nodes/NodeSampler.js +1 -1
  781. package/src/renderers/common/nodes/NodeStorageBuffer.js +1 -1
  782. package/src/renderers/common/nodes/NodeUniform.js +9 -9
  783. package/src/renderers/common/nodes/NodeUniformsGroup.js +3 -3
  784. package/src/renderers/common/nodes/Nodes.js +13 -13
  785. package/src/renderers/shaders/UniformsLib.js +1 -4
  786. package/src/renderers/shaders/UniformsUtils.js +1 -3
  787. package/src/renderers/webgl/WebGLBackground.js +4 -2
  788. package/src/renderers/webgl/WebGLState.js +19 -19
  789. package/src/renderers/webgl-fallback/WebGLBackend.js +163 -146
  790. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +4 -4
  791. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +89 -99
  792. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +2 -2
  793. package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +5 -5
  794. package/src/renderers/webgl-fallback/utils/WebGLState.js +97 -47
  795. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +79 -31
  796. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +37 -29
  797. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +3 -3
  798. package/src/renderers/webgpu/WebGPUBackend.js +200 -119
  799. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +3 -13
  800. package/src/renderers/webgpu/WebGPURenderer.js +19 -13
  801. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +171 -178
  802. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +3 -3
  803. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +1 -1
  804. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +43 -9
  805. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +2 -2
  806. package/src/renderers/webgpu/utils/WebGPUConstants.js +1 -1
  807. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +18 -10
  808. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +9 -9
  809. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +37 -37
  810. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +31 -18
  811. package/src/renderers/webgpu/utils/WebGPUUtils.js +9 -9
  812. package/src/renderers/webxr/WebXRController.js +87 -2
  813. package/src/renderers/webxr/WebXRDepthSensing.js +49 -0
  814. package/src/renderers/webxr/WebXRManager.js +185 -9
  815. package/src/scenes/Fog.js +60 -0
  816. package/src/scenes/FogExp2.js +51 -0
  817. package/src/scenes/Scene.js +88 -0
  818. package/src/textures/CanvasTexture.js +28 -0
  819. package/src/textures/CompressedArrayTexture.js +57 -0
  820. package/src/textures/CompressedCubeTexture.js +29 -0
  821. package/src/textures/CompressedTexture.js +64 -6
  822. package/src/textures/CubeTexture.js +52 -4
  823. package/src/textures/Data3DTexture.js +77 -0
  824. package/src/textures/DataArrayTexture.js +93 -0
  825. package/src/textures/DataTexture.js +65 -0
  826. package/src/textures/DepthTexture.js +61 -9
  827. package/src/textures/FramebufferTexture.js +62 -0
  828. package/src/textures/Source.js +69 -0
  829. package/src/textures/Texture.js +362 -3
  830. package/src/textures/VideoFrameTexture.js +43 -6
  831. package/src/textures/VideoTexture.js +49 -4
  832. package/examples/jsm/geometries/ParametricGeometries.js +0 -254
@@ -37,7 +37,7 @@ class StereoCompositePassNode extends PassNode {
37
37
  /**
38
38
  * This flag can be used for type testing.
39
39
  *
40
- * @type {Boolean}
40
+ * @type {boolean}
41
41
  * @readonly
42
42
  * @default true
43
43
  */
@@ -92,7 +92,7 @@ class StereoCompositePassNode extends PassNode {
92
92
  /**
93
93
  * Updates the internal stereo camera.
94
94
  *
95
- * @param {Number} coordinateSystem - The current coordinate system.
95
+ * @param {number} coordinateSystem - The current coordinate system.
96
96
  */
97
97
  updateStereoCamera( coordinateSystem ) {
98
98
 
@@ -105,8 +105,8 @@ class StereoCompositePassNode extends PassNode {
105
105
  /**
106
106
  * Sets the size of the pass.
107
107
  *
108
- * @param {Number} width - The width of the pass.
109
- * @param {Number} height - The height of the pass.
108
+ * @param {number} width - The width of the pass.
109
+ * @param {number} height - The height of the pass.
110
110
  */
111
111
  setSize( width, height ) {
112
112
 
@@ -1,8 +1,6 @@
1
1
  import { StereoCamera, Vector2, PassNode, RendererUtils } from 'three/webgpu';
2
2
  import { nodeObject } from 'three/tsl';
3
3
 
4
- /** @module StereoPassNode **/
5
-
6
4
  const _size = /*@__PURE__*/ new Vector2();
7
5
 
8
6
  let _rendererState;
@@ -33,7 +31,7 @@ class StereoPassNode extends PassNode {
33
31
  /**
34
32
  * This flag can be used for type testing.
35
33
  *
36
- * @type {Boolean}
34
+ * @type {boolean}
37
35
  * @readonly
38
36
  * @default true
39
37
  */
@@ -112,6 +110,7 @@ export default StereoPassNode;
112
110
  /**
113
111
  * TSL function for creating a stereo pass node for stereoscopic rendering.
114
112
  *
113
+ * @tsl
115
114
  * @function
116
115
  * @param {Scene} scene - The scene to render.
117
116
  * @param {Camera} camera - The camera to render the scene with.
@@ -1,8 +1,6 @@
1
1
  import { Color, Vector2, NearestFilter, Matrix4, RendererUtils, PassNode, QuadMesh, NodeMaterial } from 'three/webgpu';
2
2
  import { add, float, If, Loop, int, Fn, min, max, clamp, nodeObject, texture, uniform, uv, vec2, vec4, luminance } from 'three/tsl';
3
3
 
4
- /** @module TRAAPassNode **/
5
-
6
4
  const _quadMesh = /*@__PURE__*/ new QuadMesh();
7
5
  const _size = /*@__PURE__*/ new Vector2();
8
6
 
@@ -41,7 +39,7 @@ class TRAAPassNode extends PassNode {
41
39
  /**
42
40
  * This flag can be used for type testing.
43
41
  *
44
- * @type {Boolean}
42
+ * @type {boolean}
45
43
  * @readonly
46
44
  * @default true
47
45
  */
@@ -58,7 +56,7 @@ class TRAAPassNode extends PassNode {
58
56
  /**
59
57
  * The clear alpha of the pass.
60
58
  *
61
- * @type {Number}
59
+ * @type {number}
62
60
  * @default 0
63
61
  */
64
62
  this.clearAlpha = 0;
@@ -67,7 +65,7 @@ class TRAAPassNode extends PassNode {
67
65
  * The jitter index selects the current camera offset value.
68
66
  *
69
67
  * @private
70
- * @type {Number}
68
+ * @type {number}
71
69
  * @default 0
72
70
  */
73
71
  this._jitterIndex = 0;
@@ -92,7 +90,8 @@ class TRAAPassNode extends PassNode {
92
90
  * The render target that holds the current sample.
93
91
  *
94
92
  * @private
95
- * @type {RenderTarget?}
93
+ * @type {?RenderTarget}
94
+ * @default null
96
95
  */
97
96
  this._sampleRenderTarget = null;
98
97
 
@@ -100,7 +99,8 @@ class TRAAPassNode extends PassNode {
100
99
  * The render target that represents the history of frame data.
101
100
  *
102
101
  * @private
103
- * @type {RenderTarget?}
102
+ * @type {?RenderTarget}
103
+ * @default null
104
104
  */
105
105
  this._historyRenderTarget = null;
106
106
 
@@ -118,9 +118,9 @@ class TRAAPassNode extends PassNode {
118
118
  /**
119
119
  * Sets the size of the effect.
120
120
  *
121
- * @param {Number} width - The width of the effect.
122
- * @param {Number} height - The height of the effect.
123
- * @return {Boolean} Whether the TRAA needs a restart or not. That is required after a resize since buffer data with different sizes can't be resolved.
121
+ * @param {number} width - The width of the effect.
122
+ * @param {number} height - The height of the effect.
123
+ * @return {boolean} Whether the TRAA needs a restart or not. That is required after a resize since buffer data with different sizes can't be resolved.
124
124
  */
125
125
  setSize( width, height ) {
126
126
 
@@ -442,6 +442,7 @@ const _JitterVectors = [
442
442
  /**
443
443
  * TSL function for creating a TRAA pass node for Temporal Reprojection Anti-Aliasing.
444
444
  *
445
+ * @tsl
445
446
  * @function
446
447
  * @param {Scene} scene - The scene to render.
447
448
  * @param {Camera} camera - The camera to render the scene with.
@@ -1,8 +1,6 @@
1
1
  import { TempNode } from 'three/webgpu';
2
2
  import { nodeObject, Fn, float, uv, convertToTexture, vec4, If, int, clamp, sub, mix } from 'three/tsl';
3
3
 
4
- /** @module TransitionNode **/
5
-
6
4
  /**
7
5
  * Post processing node for creating a transition effect between scenes.
8
6
  *
@@ -129,13 +127,14 @@ export default TransitionNode;
129
127
  /**
130
128
  * TSL function for creating a transition node for post processing.
131
129
  *
130
+ * @tsl
132
131
  * @function
133
132
  * @param {Node<vec4>} nodeA - A texture node that represents the beauty pass of the first scene.
134
133
  * @param {Node<vec4>} nodeB - A texture node that represents the beauty pass of the second scene.
135
134
  * @param {Node<vec4>} mixTextureNode - A texture that defines how the transition effect should look like.
136
- * @param {Node<float> | Number} mixRatio - The interpolation factor that controls the mix.
137
- * @param {Node<float> | Number} threshold - Can be used to tweak the linear interpolation.
138
- * @param {Node<float> | Number} useTexture - Whether `mixTextureNode` should influence the transition or not.
135
+ * @param {Node<float> | number} mixRatio - The interpolation factor that controls the mix.
136
+ * @param {Node<float> | number} threshold - Can be used to tweak the linear interpolation.
137
+ * @param {Node<float> | number} useTexture - Whether `mixTextureNode` should influence the transition or not.
139
138
  * @returns {TransitionNode}
140
139
  */
141
140
  export const transition = ( nodeA, nodeB, mixTextureNode, mixRatio, threshold, useTexture ) => nodeObject( new TransitionNode( convertToTexture( nodeA ), convertToTexture( nodeB ), convertToTexture( mixTextureNode ), nodeObject( mixRatio ), nodeObject( threshold ), nodeObject( useTexture ) ) );
@@ -1,12 +1,11 @@
1
1
  import { float, Fn, vec2, uv, sin, rand, degrees, cos, Loop, vec4 } from 'three/tsl';
2
2
 
3
- /** @module HashBlur **/
4
-
5
3
  /**
6
4
  * Applies a hash blur effect to the given texture node.
7
5
  *
8
6
  * Reference: {@link https://www.shadertoy.com/view/4lXXWn}.
9
7
  *
8
+ * @tsl
10
9
  * @function
11
10
  * @param {Node<vec4>} textureNode - The texture node that should be blurred.
12
11
  * @param {Node<float>} [bluramount=float(0.1)] - This node determines the amount of blur.
@@ -1,7 +1,7 @@
1
1
  import { DataTexture, FloatType, RGBAFormat, Vector2, Vector3, LightsNode, NodeUpdateType } from 'three/webgpu';
2
2
 
3
3
  import {
4
- attributeArray, nodeProxy, int, float, vec2, ivec2, ivec4, uniform, Break, Loop,
4
+ attributeArray, nodeProxy, int, float, vec2, ivec2, ivec4, uniform, Break, Loop, positionView,
5
5
  Fn, If, Return, textureLoad, instanceIndex, screenCoordinate, directPointLight
6
6
  } from 'three/tsl';
7
7
 
@@ -34,6 +34,13 @@ export const circleIntersectsAABB = /*@__PURE__*/ Fn( ( [ circleCenter, radius,
34
34
  const _vector3 = /*@__PURE__*/ new Vector3();
35
35
  const _size = /*@__PURE__*/ new Vector2();
36
36
 
37
+ /**
38
+ * A custom version of `LightsNode` implementing tiled lighting. This node is used in
39
+ * {@link TiledLighting} to overwrite the renderer's default lighting with
40
+ * a custom implementation.
41
+ *
42
+ * @augments LightsNode
43
+ */
37
44
  class TiledLightsNode extends LightsNode {
38
45
 
39
46
  static get type() {
@@ -42,6 +49,12 @@ class TiledLightsNode extends LightsNode {
42
49
 
43
50
  }
44
51
 
52
+ /**
53
+ * Constructs a new tiled lights node.
54
+ *
55
+ * @param {number} [maxLights=1024] - The maximum number of lights.
56
+ * @param {number} [tileSize=32] - The tile size.
57
+ */
45
58
  constructor( maxLights = 1024, tileSize = 32 ) {
46
59
 
47
60
  super();
@@ -49,7 +62,20 @@ class TiledLightsNode extends LightsNode {
49
62
  this.materialLights = [];
50
63
  this.tiledLights = [];
51
64
 
65
+ /**
66
+ * The maximum number of lights.
67
+ *
68
+ * @type {number}
69
+ * @default 1024
70
+ */
52
71
  this.maxLights = maxLights;
72
+
73
+ /**
74
+ * The tile size.
75
+ *
76
+ * @type {number}
77
+ * @default 32
78
+ */
53
79
  this.tileSize = tileSize;
54
80
 
55
81
  this._bufferSize = null;
@@ -171,7 +197,7 @@ class TiledLightsNode extends LightsNode {
171
197
  const tileOffset = element.div( stride );
172
198
  const tileIndex = this._screenTileIndex.mul( int( 2 ) ).add( tileOffset );
173
199
 
174
- return this._lightIndexes.element( tileIndex ).element( element.modInt( stride ) );
200
+ return this._lightIndexes.element( tileIndex ).element( element.mod( stride ) );
175
201
 
176
202
  }
177
203
 
@@ -226,12 +252,12 @@ class TiledLightsNode extends LightsNode {
226
252
 
227
253
  const { color, decay, viewPosition, distance } = this.getLightData( lightIndex.sub( 1 ) );
228
254
 
229
- directPointLight( {
255
+ builder.lightsNode.setupDirectLight( builder, this, directPointLight( {
230
256
  color,
231
- lightViewPosition: viewPosition,
257
+ lightVector: viewPosition.sub( positionView ),
232
258
  cutoffDistance: distance,
233
259
  decayExponent: decay
234
- } ).append();
260
+ } ) );
235
261
 
236
262
  } );
237
263
 
@@ -315,7 +341,7 @@ class TiledLightsNode extends LightsNode {
315
341
  const tileOffset = elementIndex.div( stride );
316
342
  const tileIndex = instanceIndex.mul( int( 2 ) ).add( tileOffset );
317
343
 
318
- return lightIndexes.element( tileIndex ).element( elementIndex.modInt( stride ) );
344
+ return lightIndexes.element( tileIndex ).element( elementIndex.mod( stride ) );
319
345
 
320
346
  };
321
347
 
@@ -326,7 +352,7 @@ class TiledLightsNode extends LightsNode {
326
352
  const tiledBufferSize = bufferSize.clone().divideScalar( tileSize ).floor();
327
353
 
328
354
  const tileScreen = vec2(
329
- instanceIndex.modInt( tiledBufferSize.width ),
355
+ instanceIndex.mod( tiledBufferSize.width ),
330
356
  instanceIndex.div( tiledBufferSize.width )
331
357
  ).mul( tileSize ).div( screenSize );
332
358
 
@@ -0,0 +1,31 @@
1
+ import { TextureLoader } from 'three';
2
+ import { Fn, int, ivec2, textureLoad } from 'three/tsl';
3
+
4
+ /** @module Bayer */
5
+
6
+ let bayer16Texture = null;
7
+
8
+ /**
9
+ * This TSL function can be used to sample a Bayer16 texture which is a 16x16 texture with a Bayer Matrix pattern.
10
+ * It can be used for dithering effects but also as an alternative to blue-noise. When used with Ray Marching
11
+ * specifically in {@link VolumeNodeMaterial#offsetNode}, it reduces banding problem, thus being able to use
12
+ * fewer steps without affecting the visuals as much.
13
+ *
14
+ * @tsl
15
+ * @function
16
+ * @param {Node<vec2>} uv - The uv to sample the bayer16 texture.
17
+ * @return {Node<vec4>} The sampled bayer value.
18
+ */
19
+ export const bayer16 = Fn( ( [ uv ] ) => {
20
+
21
+ if ( bayer16Texture === null ) {
22
+
23
+ const bayer16Base64 = 'data:image/png;base64,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';
24
+
25
+ bayer16Texture = new TextureLoader().load( bayer16Base64 );
26
+
27
+ }
28
+
29
+ return textureLoad( bayer16Texture, ivec2( uv ).mod( int( 16 ) ) );
30
+
31
+ } );
@@ -0,0 +1,67 @@
1
+ import { varying, vec4, modelWorldMatrixInverse, cameraPosition, positionGeometry, float, Fn, Loop, max, min, vec2, vec3 } from 'three/tsl';
2
+
3
+ /** @module Raymarching */
4
+
5
+ const hitBox = /*@__PURE__*/ Fn( ( { orig, dir } ) => {
6
+
7
+ const box_min = vec3( - 0.5 );
8
+ const box_max = vec3( 0.5 );
9
+
10
+ const inv_dir = dir.reciprocal();
11
+
12
+ const tmin_tmp = box_min.sub( orig ).mul( inv_dir );
13
+ const tmax_tmp = box_max.sub( orig ).mul( inv_dir );
14
+
15
+ const tmin = min( tmin_tmp, tmax_tmp );
16
+ const tmax = max( tmin_tmp, tmax_tmp );
17
+
18
+ const t0 = max( tmin.x, max( tmin.y, tmin.z ) );
19
+ const t1 = min( tmax.x, min( tmax.y, tmax.z ) );
20
+
21
+ return vec2( t0, t1 );
22
+
23
+ } );
24
+
25
+ /**
26
+ * TSL function for performing raymarching in a box-area using the specified number of steps
27
+ * and a callback function.
28
+ *
29
+ * ```js
30
+ * RaymarchingBox( count, ( { positionRay } ) => {
31
+ *
32
+ * } );
33
+ * ```
34
+ *
35
+ * @tsl
36
+ * @function
37
+ * @param {number|Node} steps - The number of steps for raymarching.
38
+ * @param {Function|FunctionNode} callback - The callback function to execute at each step.
39
+ */
40
+ export const RaymarchingBox = ( steps, callback ) => {
41
+
42
+ const vOrigin = varying( vec3( modelWorldMatrixInverse.mul( vec4( cameraPosition, 1.0 ) ) ) );
43
+ const vDirection = varying( positionGeometry.sub( vOrigin ) );
44
+
45
+ const rayDir = vDirection.normalize();
46
+ const bounds = vec2( hitBox( { orig: vOrigin, dir: rayDir } ) ).toVar();
47
+
48
+ bounds.x.greaterThan( bounds.y ).discard();
49
+
50
+ bounds.assign( vec2( max( bounds.x, 0.0 ), bounds.y ) );
51
+
52
+ const inc = vec3( rayDir.abs().reciprocal() ).toVar();
53
+ const delta = float( min( inc.x, min( inc.y, inc.z ) ) ).toVar( 'rayDelta' ); // used 'rayDelta' name in loop
54
+
55
+ delta.divAssign( float( steps ) );
56
+
57
+ const positionRay = vec3( vOrigin.add( bounds.x.mul( rayDir ) ) ).toVar();
58
+
59
+ Loop( { type: 'float', start: bounds.x, end: bounds.y, update: '+= rayDelta' }, () => {
60
+
61
+ callback( { positionRay } );
62
+
63
+ positionRay.addAssign( rayDir.mul( delta ) );
64
+
65
+ } );
66
+
67
+ };
@@ -11,6 +11,27 @@ import {
11
11
  Vector3,
12
12
  } from 'three';
13
13
 
14
+ /** @module BufferGeometryUtils */
15
+
16
+ /**
17
+ * Computes vertex tangents using the MikkTSpace algorithm. MikkTSpace generates the same tangents consistently,
18
+ * and is used in most modelling tools and normal map bakers. Use MikkTSpace for materials with normal maps,
19
+ * because inconsistent tangents may lead to subtle visual issues in the normal map, particularly around mirrored
20
+ * UV seams.
21
+ *
22
+ * In comparison to this method, {@link BufferGeometry#computeTangents} (a custom algorithm) generates tangents that
23
+ * probably will not match the tangents in other software. The custom algorithm is sufficient for general use with a
24
+ * custom material, and may be faster than MikkTSpace.
25
+ *
26
+ * Returns the original BufferGeometry. Indexed geometries will be de-indexed. Requires position, normal, and uv attributes.
27
+ *
28
+ * @param {BufferGeometry} geometry - The geometry to compute tangents for.
29
+ * @param {Object} MikkTSpace - Instance of `examples/jsm/libs/mikktspace.module.js`, or `mikktspace` npm package.
30
+ * Await `MikkTSpace.ready` before use.
31
+ * @param {boolean} [negateSign=true] - Whether to negate the sign component (.w) of each tangent.
32
+ * Required for normal map conventions in some formats, including glTF.
33
+ * @return {BufferGeometry} The updated geometry.
34
+ */
14
35
  function computeMikkTSpaceTangents( geometry, MikkTSpace, negateSign = true ) {
15
36
 
16
37
  if ( ! MikkTSpace || ! MikkTSpace.isReady ) {
@@ -100,9 +121,11 @@ function computeMikkTSpaceTangents( geometry, MikkTSpace, negateSign = true ) {
100
121
  }
101
122
 
102
123
  /**
103
- * @param {Array<BufferGeometry>} geometries
104
- * @param {Boolean} useGroups
105
- * @return {BufferGeometry}
124
+ * Merges a set of geometries into a single instance. All geometries must have compatible attributes.
125
+ *
126
+ * @param {Array<BufferGeometry>} geometries - The geometries to merge.
127
+ * @param {boolean} [useGroups=false] - Whether to use groups or not.
128
+ * @return {?BufferGeometry} The merged geometry. Returns `null` if the merge does not succeed.
106
129
  */
107
130
  function mergeGeometries( geometries, useGroups = false ) {
108
131
 
@@ -296,8 +319,11 @@ function mergeGeometries( geometries, useGroups = false ) {
296
319
  }
297
320
 
298
321
  /**
299
- * @param {Array<BufferAttribute>} attributes
300
- * @return {BufferAttribute}
322
+ * Merges a set of attributes into a single instance. All attributes must have compatible properties and types.
323
+ * Instances of {@link InterleavedBufferAttribute} are not supported.
324
+ *
325
+ * @param {Array<BufferAttribute>} attributes - The attributes to merge.
326
+ * @return {?BufferAttribute} The merged attribute. Returns `null` if the merge does not succeed.
301
327
  */
302
328
  function mergeAttributes( attributes ) {
303
329
 
@@ -389,10 +415,12 @@ function mergeAttributes( attributes ) {
389
415
  }
390
416
 
391
417
  /**
392
- * @param {BufferAttribute} attribute
393
- * @return {BufferAttribute}
418
+ * Performs a deep clone of the given buffer attribute.
419
+ *
420
+ * @param {BufferAttribute} attribute - The attribute to clone.
421
+ * @return {BufferAttribute} The cloned attribute.
394
422
  */
395
- export function deepCloneAttribute( attribute ) {
423
+ function deepCloneAttribute( attribute ) {
396
424
 
397
425
  if ( attribute.isInstancedInterleavedBufferAttribute || attribute.isInterleavedBufferAttribute ) {
398
426
 
@@ -411,8 +439,11 @@ export function deepCloneAttribute( attribute ) {
411
439
  }
412
440
 
413
441
  /**
414
- * @param {Array<BufferAttribute>} attributes
415
- * @return {Array<InterleavedBufferAttribute>}
442
+ * Interleaves a set of attributes and returns a new array of corresponding attributes that share a
443
+ * single {@link InterleavedBuffer} instance. All attributes must have compatible types.
444
+ *
445
+ * @param {Array<BufferAttribute>} attributes - The attributes to interleave.
446
+ * @return {Array<InterleavedBufferAttribute>} An array of interleaved attributes. If interleave does not succeed, the method returns `null`.
416
447
  */
417
448
  function interleaveAttributes( attributes ) {
418
449
 
@@ -475,8 +506,13 @@ function interleaveAttributes( attributes ) {
475
506
 
476
507
  }
477
508
 
478
- // returns a new, non-interleaved version of the provided attribute
479
- export function deinterleaveAttribute( attribute ) {
509
+ /**
510
+ * Returns a new, non-interleaved version of the given attribute.
511
+ *
512
+ * @param {InterleavedBufferAttribute} attribute - The interleaved attribute.
513
+ * @return {BufferAttribute} The non-interleaved attribute.
514
+ */
515
+ function deinterleaveAttribute( attribute ) {
480
516
 
481
517
  const cons = attribute.data.array.constructor;
482
518
  const count = attribute.count;
@@ -523,8 +559,12 @@ export function deinterleaveAttribute( attribute ) {
523
559
 
524
560
  }
525
561
 
526
- // deinterleaves all attributes on the geometry
527
- export function deinterleaveGeometry( geometry ) {
562
+ /**
563
+ * Deinterleaves all attributes on the given geometry.
564
+ *
565
+ * @param {BufferGeometry} geometry - The geometry to deinterleave.
566
+ */
567
+ function deinterleaveGeometry( geometry ) {
528
568
 
529
569
  const attributes = geometry.attributes;
530
570
  const morphTargets = geometry.morphTargets;
@@ -567,8 +607,10 @@ export function deinterleaveGeometry( geometry ) {
567
607
  }
568
608
 
569
609
  /**
570
- * @param {BufferGeometry} geometry
571
- * @return {number}
610
+ * Returns the amount of bytes used by all attributes to represent the geometry.
611
+ *
612
+ * @param {BufferGeometry} geometry - The geometry.
613
+ * @return {number} The estimate bytes used.
572
614
  */
573
615
  function estimateBytesUsed( geometry ) {
574
616
 
@@ -590,9 +632,11 @@ function estimateBytesUsed( geometry ) {
590
632
  }
591
633
 
592
634
  /**
593
- * @param {BufferGeometry} geometry
594
- * @param {number} tolerance
595
- * @return {BufferGeometry}
635
+ * Returns a new geometry with vertices for which all similar vertex attributes (within tolerance) are merged.
636
+ *
637
+ * @param {BufferGeometry} geometry - The geometry to merge vertices for.
638
+ * @param {number} [tolerance=1e-4] - The tolerance value.
639
+ * @return {BufferGeometry} - The new geometry with merged vertices.
596
640
  */
597
641
  function mergeVertices( geometry, tolerance = 1e-4 ) {
598
642
 
@@ -753,9 +797,12 @@ function mergeVertices( geometry, tolerance = 1e-4 ) {
753
797
  }
754
798
 
755
799
  /**
756
- * @param {BufferGeometry} geometry
757
- * @param {number} drawMode
758
- * @return {BufferGeometry}
800
+ * Returns a new indexed geometry based on `TrianglesDrawMode` draw mode.
801
+ * This mode corresponds to the `gl.TRIANGLES` primitive in WebGL.
802
+ *
803
+ * @param {BufferGeometry} geometry - The geometry to convert.
804
+ * @param {number} drawMode - The current draw mode.
805
+ * @return {BufferGeometry} The new geometry using `TrianglesDrawMode`.
759
806
  */
760
807
  function toTrianglesDrawMode( geometry, drawMode ) {
761
808
 
@@ -864,9 +911,13 @@ function toTrianglesDrawMode( geometry, drawMode ) {
864
911
 
865
912
  /**
866
913
  * Calculates the morphed attributes of a morphed/skinned BufferGeometry.
867
- * Helpful for Raytracing or Decals.
868
- * @param {Mesh | Line | Points} object An instance of Mesh, Line or Points.
869
- * @return {Object} An Object with original position/normal attributes and morphed ones.
914
+ *
915
+ * Helpful for Raytracing or Decals (i.e. a `DecalGeometry` applied to a morphed Object with a `BufferGeometry`
916
+ * will use the original `BufferGeometry`, not the morphed/skinned one, generating an incorrect result.
917
+ * Using this function to create a shadow `Object3`D the `DecalGeometry` can be correctly generated).
918
+ *
919
+ * @param {Mesh|Line|Points} object - The 3D object to compute morph attributes for.
920
+ * @return {Object} An object with original position/normal attributes and morphed ones.
870
921
  */
871
922
  function computeMorphedAttributes( object ) {
872
923
 
@@ -1142,6 +1193,12 @@ function computeMorphedAttributes( object ) {
1142
1193
 
1143
1194
  }
1144
1195
 
1196
+ /**
1197
+ * Merges the {@link BufferGeometry#groups} for the given geometry.
1198
+ *
1199
+ * @param {BufferGeometry} geometry - The geometry to modify.
1200
+ * @return {BufferGeometry} - The updated geometry
1201
+ */
1145
1202
  function mergeGroups( geometry ) {
1146
1203
 
1147
1204
  if ( geometry.groups.length === 0 ) {
@@ -1244,15 +1301,14 @@ function mergeGroups( geometry ) {
1244
1301
 
1245
1302
  }
1246
1303
 
1247
-
1248
1304
  /**
1249
1305
  * Modifies the supplied geometry if it is non-indexed, otherwise creates a new,
1250
1306
  * non-indexed geometry. Returns the geometry with smooth normals everywhere except
1251
1307
  * faces that meet at an angle greater than the crease angle.
1252
1308
  *
1253
- * @param {BufferGeometry} geometry
1254
- * @param {number} [creaseAngle]
1255
- * @return {BufferGeometry}
1309
+ * @param {BufferGeometry} geometry - The geometry to modify.
1310
+ * @param {number} [creaseAngle=Math.PI/3] - The crease angle in radians.
1311
+ * @return {BufferGeometry} - The updated geometry
1256
1312
  */
1257
1313
  function toCreasedNormals( geometry, creaseAngle = Math.PI / 3 /* 60 degrees */ ) {
1258
1314
 
@@ -1363,6 +1419,9 @@ export {
1363
1419
  computeMikkTSpaceTangents,
1364
1420
  mergeGeometries,
1365
1421
  mergeAttributes,
1422
+ deepCloneAttribute,
1423
+ deinterleaveAttribute,
1424
+ deinterleaveGeometry,
1366
1425
  interleaveAttributes,
1367
1426
  estimateBytesUsed,
1368
1427
  mergeVertices,
@@ -4,6 +4,8 @@ import {
4
4
  Vector3
5
5
  } from 'three';
6
6
 
7
+ /** @module CameraUtils */
8
+
7
9
  const _va = /*@__PURE__*/ new Vector3(), // from pe to pa
8
10
  _vb = /*@__PURE__*/ new Vector3(), // from pe to pb
9
11
  _vc = /*@__PURE__*/ new Vector3(), // from pe to pc
@@ -14,16 +16,17 @@ const _va = /*@__PURE__*/ new Vector3(), // from pe to pa
14
16
  _quat = /*@__PURE__*/ new Quaternion(); // temporary quaternion
15
17
 
16
18
 
17
- /** Set a PerspectiveCamera's projectionMatrix and quaternion
19
+ /**
20
+ * Set projection matrix and the orientation of a perspective camera
18
21
  * to exactly frame the corners of an arbitrary rectangle.
19
22
  * NOTE: This function ignores the standard parameters;
20
- * do not call updateProjectionMatrix() after this!
23
+ * do not call `updateProjectionMatrix()` after this.
21
24
  *
22
- * @param {PerspectiveCamera} camera
23
- * @param {Vector3} bottomLeftCorner
24
- * @param {Vector3} bottomRightCorner
25
- * @param {Vector3} topLeftCorner
26
- * @param {boolean} [estimateViewFrustum=false]
25
+ * @param {PerspectiveCamera} camera - The camera.
26
+ * @param {Vector3} bottomLeftCorner - The bottom-left corner point.
27
+ * @param {Vector3} bottomRightCorner - The bottom-right corner point.
28
+ * @param {Vector3} topLeftCorner - The top-left corner point.
29
+ * @param {boolean} [estimateViewFrustum=false] - If set to `true`, the function tries to estimate the camera's FOV.
27
30
  */
28
31
  function frameCorners( camera, bottomLeftCorner, bottomRightCorner, topLeftCorner, estimateViewFrustum = false ) {
29
32