super-three 0.173.4 → 0.175.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +22198 -1564
- package/build/three.core.js +21287 -1346
- package/build/three.core.min.js +1 -1
- package/build/three.module.js +882 -189
- package/build/three.module.min.js +1 -1
- package/build/three.tsl.js +8 -2
- package/build/three.tsl.min.js +1 -1
- package/build/three.webgpu.js +19358 -17482
- package/build/three.webgpu.min.js +1 -1
- package/build/three.webgpu.nodes.js +19342 -17482
- package/build/three.webgpu.nodes.min.js +1 -1
- package/examples/jsm/Addons.js +1 -1
- package/examples/jsm/animation/AnimationClipCreator.js +57 -6
- package/examples/jsm/animation/CCDIKSolver.js +144 -42
- package/examples/jsm/capabilities/WebGL.js +28 -3
- package/examples/jsm/capabilities/WebGPU.js +16 -6
- package/examples/jsm/controls/ArcballControls.js +424 -154
- package/examples/jsm/controls/DragControls.js +93 -2
- package/examples/jsm/controls/FirstPersonControls.js +113 -4
- package/examples/jsm/controls/FlyControls.js +49 -2
- package/examples/jsm/controls/MapControls.js +42 -9
- package/examples/jsm/controls/OrbitControls.js +345 -42
- package/examples/jsm/controls/PointerLockControls.js +111 -9
- package/examples/jsm/controls/TrackballControls.js +159 -8
- package/examples/jsm/controls/TransformControls.js +252 -6
- package/examples/jsm/csm/CSM.js +226 -15
- package/examples/jsm/csm/CSMFrustum.js +52 -0
- package/examples/jsm/csm/CSMHelper.js +47 -0
- package/examples/jsm/csm/CSMShader.js +10 -1
- package/examples/jsm/csm/CSMShadowNode.js +156 -13
- package/examples/jsm/curves/CurveExtras.js +289 -31
- package/examples/jsm/curves/NURBSCurve.js +57 -14
- package/examples/jsm/curves/NURBSSurface.js +50 -6
- package/examples/jsm/curves/NURBSUtils.js +96 -112
- package/examples/jsm/curves/NURBSVolume.js +22 -4
- package/examples/jsm/effects/AnaglyphEffect.js +30 -0
- package/examples/jsm/effects/AsciiEffect.js +60 -15
- package/examples/jsm/effects/OutlineEffect.js +59 -111
- package/examples/jsm/effects/ParallaxBarrierEffect.js +28 -0
- package/examples/jsm/effects/PeppersGhostEffect.js +21 -2
- package/examples/jsm/effects/StereoEffect.js +29 -0
- package/examples/jsm/environments/DebugEnvironment.js +49 -0
- package/examples/jsm/environments/RoomEnvironment.js +23 -4
- package/examples/jsm/exporters/DRACOExporter.js +53 -13
- package/examples/jsm/exporters/EXRExporter.js +37 -8
- package/examples/jsm/exporters/GLTFExporter.js +194 -71
- package/examples/jsm/exporters/KTX2Exporter.js +20 -0
- package/examples/jsm/exporters/OBJExporter.js +18 -0
- package/examples/jsm/exporters/PLYExporter.js +39 -9
- package/examples/jsm/exporters/STLExporter.js +25 -5
- package/examples/jsm/exporters/USDZExporter.js +70 -3
- package/examples/jsm/geometries/BoxLineGeometry.js +22 -0
- package/examples/jsm/geometries/ConvexGeometry.js +18 -0
- package/examples/jsm/geometries/DecalGeometry.js +20 -9
- package/examples/jsm/geometries/ParametricFunctions.js +97 -0
- package/examples/jsm/geometries/ParametricGeometry.js +37 -5
- package/examples/jsm/geometries/RoundedBoxGeometry.js +21 -0
- package/examples/jsm/geometries/TeapotGeometry.js +22 -38
- package/examples/jsm/geometries/TextGeometry.js +44 -16
- package/examples/jsm/helpers/LightProbeHelper.js +35 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +36 -0
- package/examples/jsm/helpers/OctreeHelper.js +35 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +35 -3
- package/examples/jsm/helpers/TextureHelper.js +27 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +28 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +58 -2
- package/examples/jsm/helpers/VertexTangentsHelper.js +46 -2
- package/examples/jsm/helpers/ViewHelper.js +75 -1
- package/examples/jsm/interactive/HTMLMesh.js +25 -0
- package/examples/jsm/interactive/InteractiveGroup.js +65 -5
- package/examples/jsm/interactive/SelectionBox.js +74 -9
- package/examples/jsm/interactive/SelectionHelper.js +74 -30
- package/examples/jsm/libs/motion-controllers.module.js +1 -1
- package/examples/jsm/lighting/TiledLighting.js +23 -0
- package/examples/jsm/lights/LightProbeGenerator.js +26 -1
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +48 -13
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +15 -0
- package/examples/jsm/lines/Line2.js +36 -0
- package/examples/jsm/lines/LineGeometry.js +52 -0
- package/examples/jsm/lines/LineMaterial.js +95 -0
- package/examples/jsm/lines/LineSegments2.js +51 -2
- package/examples/jsm/lines/LineSegmentsGeometry.js +62 -8
- package/examples/jsm/lines/Wireframe.js +38 -2
- package/examples/jsm/lines/WireframeGeometry2.js +24 -0
- package/examples/jsm/lines/webgpu/Line2.js +25 -1
- package/examples/jsm/lines/webgpu/LineSegments2.js +44 -6
- package/examples/jsm/lines/webgpu/Wireframe.js +30 -2
- package/examples/jsm/loaders/3DMLoader.js +71 -2
- package/examples/jsm/loaders/3MFLoader.js +51 -5
- package/examples/jsm/loaders/AMFLoader.js +31 -12
- package/examples/jsm/loaders/BVHLoader.js +57 -11
- package/examples/jsm/loaders/ColladaLoader.js +36 -1
- package/examples/jsm/loaders/DDSLoader.js +25 -1
- package/examples/jsm/loaders/DRACOLoader.js +73 -1
- package/examples/jsm/loaders/EXRLoader.js +40 -8
- package/examples/jsm/loaders/FBXLoader.js +71 -14
- package/examples/jsm/loaders/FontLoader.js +60 -2
- package/examples/jsm/loaders/GCodeLoader.js +33 -5
- package/examples/jsm/loaders/GLTFLoader.js +222 -9
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +48 -0
- package/examples/jsm/loaders/IESLoader.js +41 -0
- package/examples/jsm/loaders/KMZLoader.js +32 -0
- package/examples/jsm/loaders/KTX2Loader.js +87 -19
- package/examples/jsm/loaders/KTXLoader.js +26 -6
- package/examples/jsm/loaders/LDrawLoader.js +115 -5
- package/examples/jsm/loaders/LUT3dlLoader.js +46 -10
- package/examples/jsm/loaders/LUTCubeLoader.js +45 -9
- package/examples/jsm/loaders/LUTImageLoader.js +78 -38
- package/examples/jsm/loaders/LWOLoader.js +46 -7
- package/examples/jsm/loaders/LottieLoader.js +37 -0
- package/examples/jsm/loaders/MD2Loader.js +36 -1
- package/examples/jsm/loaders/MDDLoader.js +56 -12
- package/examples/jsm/loaders/MTLLoader.js +56 -33
- package/examples/jsm/loaders/MaterialXLoader.js +33 -0
- package/examples/jsm/loaders/NRRDLoader.js +36 -5
- package/examples/jsm/loaders/OBJLoader.js +48 -1
- package/examples/jsm/loaders/PCDLoader.js +47 -0
- package/examples/jsm/loaders/PDBLoader.js +40 -2
- package/examples/jsm/loaders/PLYLoader.js +62 -32
- package/examples/jsm/loaders/PVRLoader.js +23 -5
- package/examples/jsm/loaders/RGBELoader.js +38 -5
- package/examples/jsm/loaders/RGBMLoader.js +67 -1
- package/examples/jsm/loaders/STLLoader.js +47 -38
- package/examples/jsm/loaders/SVGLoader.js +113 -20
- package/examples/jsm/loaders/TDSLoader.js +90 -70
- package/examples/jsm/loaders/TGALoader.js +22 -0
- package/examples/jsm/loaders/TIFFLoader.js +22 -0
- package/examples/jsm/loaders/TTFLoader.js +36 -2
- package/examples/jsm/loaders/USDZLoader.js +34 -1
- package/examples/jsm/loaders/UltraHDRLoader.js +58 -12
- package/examples/jsm/loaders/VOXLoader.js +57 -0
- package/examples/jsm/loaders/VRMLLoader.js +32 -1
- package/examples/jsm/loaders/VTKLoader.js +38 -0
- package/examples/jsm/loaders/XYZLoader.js +35 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +39 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +39 -0
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +24 -2
- package/examples/jsm/math/Capsule.js +89 -14
- package/examples/jsm/math/ColorConverter.js +21 -0
- package/examples/jsm/math/ColorSpaces.js +53 -0
- package/examples/jsm/math/ConvexHull.js +514 -92
- package/examples/jsm/math/ImprovedNoise.js +14 -2
- package/examples/jsm/math/Lut.js +111 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +76 -13
- package/examples/jsm/math/OBB.js +139 -46
- package/examples/jsm/math/Octree.js +132 -5
- package/examples/jsm/math/SimplexNoise.js +66 -42
- package/examples/jsm/misc/ConvexObjectBreaker.js +43 -25
- package/examples/jsm/misc/GPUComputationRenderer.js +92 -17
- package/examples/jsm/misc/Gyroscope.js +11 -0
- package/examples/jsm/misc/MD2Character.js +115 -2
- package/examples/jsm/misc/MD2CharacterComplex.js +170 -8
- package/examples/jsm/misc/MorphAnimMesh.js +43 -0
- package/examples/jsm/misc/MorphBlendMesh.js +102 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +40 -15
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +33 -13
- package/examples/jsm/misc/RollerCoaster.js +52 -0
- package/examples/jsm/misc/Timer.js +105 -13
- package/examples/jsm/misc/TubePainter.js +53 -0
- package/examples/jsm/misc/Volume.js +109 -73
- package/examples/jsm/misc/VolumeSlice.js +91 -48
- package/examples/jsm/modifiers/CurveModifier.js +57 -34
- package/examples/jsm/modifiers/CurveModifierGPU.js +36 -17
- package/examples/jsm/modifiers/EdgeSplitModifier.js +18 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +20 -8
- package/examples/jsm/modifiers/TessellateModifier.js +33 -2
- package/examples/jsm/objects/GroundedSkybox.js +23 -5
- package/examples/jsm/objects/Lensflare.js +91 -2
- package/examples/jsm/objects/LensflareMesh.js +53 -2
- package/examples/jsm/objects/MarchingCubes.js +88 -5
- package/examples/jsm/objects/Reflector.js +75 -2
- package/examples/jsm/objects/ReflectorForSSRPass.js +39 -0
- package/examples/jsm/objects/Refractor.js +61 -0
- package/examples/jsm/objects/ShadowMesh.js +53 -4
- package/examples/jsm/objects/Sky.js +26 -9
- package/examples/jsm/objects/SkyMesh.js +60 -9
- package/examples/jsm/objects/Water.js +44 -5
- package/examples/jsm/objects/Water2.js +42 -3
- package/examples/jsm/objects/Water2Mesh.js +38 -3
- package/examples/jsm/objects/WaterMesh.js +94 -7
- package/examples/jsm/physics/AmmoPhysics.js +47 -0
- package/examples/jsm/physics/JoltPhysics.js +48 -0
- package/examples/jsm/physics/RapierPhysics.js +56 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +90 -38
- package/examples/jsm/postprocessing/BloomPass.js +125 -24
- package/examples/jsm/postprocessing/BokehPass.js +98 -22
- package/examples/jsm/postprocessing/ClearPass.js +53 -3
- package/examples/jsm/postprocessing/CubeTexturePass.js +81 -21
- package/examples/jsm/postprocessing/DotScreenPass.js +58 -10
- package/examples/jsm/postprocessing/EffectComposer.js +134 -0
- package/examples/jsm/postprocessing/FilmPass.js +53 -5
- package/examples/jsm/postprocessing/GTAOPass.js +191 -48
- package/examples/jsm/postprocessing/GlitchPass.js +84 -33
- package/examples/jsm/postprocessing/HalftonePass.js +64 -10
- package/examples/jsm/postprocessing/LUTPass.js +37 -8
- package/examples/jsm/postprocessing/MaskPass.js +90 -0
- package/examples/jsm/postprocessing/OutlinePass.js +268 -134
- package/examples/jsm/postprocessing/OutputPass.js +53 -14
- package/examples/jsm/postprocessing/Pass.js +98 -4
- package/examples/jsm/postprocessing/RenderPass.js +83 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +123 -45
- package/examples/jsm/postprocessing/RenderTransitionPass.js +119 -21
- package/examples/jsm/postprocessing/SAOPass.js +126 -53
- package/examples/jsm/postprocessing/SMAAPass.js +103 -71
- package/examples/jsm/postprocessing/SSAARenderPass.js +117 -35
- package/examples/jsm/postprocessing/SSAOPass.js +160 -47
- package/examples/jsm/postprocessing/SSRPass.js +230 -49
- package/examples/jsm/postprocessing/SavePass.js +68 -16
- package/examples/jsm/postprocessing/ShaderPass.js +64 -7
- package/examples/jsm/postprocessing/TAARenderPass.js +78 -24
- package/examples/jsm/postprocessing/TexturePass.js +71 -8
- package/examples/jsm/postprocessing/UnrealBloomPass.js +113 -37
- package/examples/jsm/renderers/CSS2DRenderer.js +77 -1
- package/examples/jsm/renderers/CSS3DRenderer.js +99 -3
- package/examples/jsm/renderers/Projector.js +18 -2
- package/examples/jsm/renderers/SVGRenderer.js +124 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +9 -5
- package/examples/jsm/shaders/AfterimageShader.js +6 -4
- package/examples/jsm/shaders/BasicShader.js +6 -2
- package/examples/jsm/shaders/BleachBypassShader.js +8 -4
- package/examples/jsm/shaders/BlendShader.js +6 -2
- package/examples/jsm/shaders/BokehShader.js +7 -4
- package/examples/jsm/shaders/BokehShader2.js +7 -3
- package/examples/jsm/shaders/BrightnessContrastShader.js +8 -5
- package/examples/jsm/shaders/ColorCorrectionShader.js +6 -2
- package/examples/jsm/shaders/ColorifyShader.js +6 -2
- package/examples/jsm/shaders/ConvolutionShader.js +7 -39
- package/examples/jsm/shaders/CopyShader.js +6 -2
- package/examples/jsm/shaders/DOFMipMapShader.js +8 -4
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +7 -1
- package/examples/jsm/shaders/DigitalGlitch.js +7 -7
- package/examples/jsm/shaders/DotScreenShader.js +6 -4
- package/examples/jsm/shaders/ExposureShader.js +6 -2
- package/examples/jsm/shaders/FXAAShader.js +15 -7
- package/examples/jsm/shaders/FilmShader.js +10 -0
- package/examples/jsm/shaders/FocusShader.js +6 -4
- package/examples/jsm/shaders/FreiChenShader.js +7 -3
- package/examples/jsm/shaders/GTAOShader.js +33 -39
- package/examples/jsm/shaders/GammaCorrectionShader.js +8 -2
- package/examples/jsm/shaders/GodRaysShader.js +14 -5
- package/examples/jsm/shaders/HalftoneShader.js +11 -5
- package/examples/jsm/shaders/HorizontalBlurShader.js +9 -3
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +6 -2
- package/examples/jsm/shaders/HueSaturationShader.js +7 -3
- package/examples/jsm/shaders/KaleidoShader.js +8 -4
- package/examples/jsm/shaders/LuminosityHighPassShader.js +6 -5
- package/examples/jsm/shaders/LuminosityShader.js +6 -3
- package/examples/jsm/shaders/MirrorShader.js +7 -4
- package/examples/jsm/shaders/NormalMapShader.js +5 -3
- package/examples/jsm/shaders/OutputShader.js +11 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +21 -15
- package/examples/jsm/shaders/RGBShiftShader.js +5 -1
- package/examples/jsm/shaders/SAOShader.js +8 -2
- package/examples/jsm/shaders/SMAAShader.js +23 -1
- package/examples/jsm/shaders/SSAOShader.js +23 -5
- package/examples/jsm/shaders/SSRShader.js +25 -1
- package/examples/jsm/shaders/SepiaShader.js +6 -4
- package/examples/jsm/shaders/SobelOperatorShader.js +5 -2
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +10 -8
- package/examples/jsm/shaders/TechnicolorShader.js +7 -4
- package/examples/jsm/shaders/ToonShader.js +29 -7
- package/examples/jsm/shaders/TriangleBlurShader.js +6 -4
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +6 -3
- package/examples/jsm/shaders/VelocityShader.js +6 -2
- package/examples/jsm/shaders/VerticalBlurShader.js +6 -2
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +5 -1
- package/examples/jsm/shaders/VignetteShader.js +6 -4
- package/examples/jsm/shaders/VolumeShader.js +7 -1
- package/examples/jsm/shaders/WaterRefractionShader.js +8 -0
- package/examples/jsm/textures/FlakesTexture.js +12 -0
- package/examples/jsm/transpiler/AST.js +10 -0
- package/examples/jsm/transpiler/GLSLDecoder.js +17 -3
- package/examples/jsm/transpiler/TSLEncoder.js +83 -15
- package/examples/jsm/transpiler/Transpiler.js +31 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +24 -25
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +2 -3
- package/examples/jsm/tsl/display/AnamorphicNode.js +8 -9
- package/examples/jsm/tsl/display/BleachBypass.js +1 -2
- package/examples/jsm/tsl/display/BloomNode.js +15 -16
- package/examples/jsm/tsl/display/DenoiseNode.js +9 -10
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +5 -6
- package/examples/jsm/tsl/display/DotScreenNode.js +5 -6
- package/examples/jsm/tsl/display/FXAANode.js +2 -3
- package/examples/jsm/tsl/display/FilmNode.js +9 -8
- package/examples/jsm/tsl/display/GTAONode.js +11 -12
- package/examples/jsm/tsl/display/GaussianBlurNode.js +14 -14
- package/examples/jsm/tsl/display/LensflareNode.js +15 -16
- package/examples/jsm/tsl/display/Lut3DNode.js +4 -5
- package/examples/jsm/tsl/display/MotionBlur.js +1 -2
- package/examples/jsm/tsl/display/OutlineNode.js +7 -8
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -3
- package/examples/jsm/tsl/display/PixelationPassNode.js +14 -15
- package/examples/jsm/tsl/display/RGBShiftNode.js +5 -6
- package/examples/jsm/tsl/display/SMAANode.js +13 -7
- package/examples/jsm/tsl/display/SSAAPassNode.js +7 -7
- package/examples/jsm/tsl/display/SSRNode.js +6 -7
- package/examples/jsm/tsl/display/Sepia.js +1 -2
- package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -3
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +4 -4
- package/examples/jsm/tsl/display/StereoPassNode.js +2 -3
- package/examples/jsm/tsl/display/TRAAPassNode.js +11 -10
- package/examples/jsm/tsl/display/TransitionNode.js +4 -5
- package/examples/jsm/tsl/display/hashBlur.js +1 -2
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +33 -7
- package/examples/jsm/tsl/math/Bayer.js +31 -0
- package/examples/jsm/tsl/utils/Raymarching.js +67 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +88 -29
- package/examples/jsm/utils/CameraUtils.js +10 -7
- package/examples/jsm/utils/GeometryCompressionUtils.js +20 -30
- package/examples/jsm/utils/GeometryUtils.js +12 -13
- package/examples/jsm/utils/LDrawUtils.js +11 -4
- package/examples/jsm/utils/SceneOptimizer.js +66 -20
- package/examples/jsm/utils/SceneUtils.js +50 -3
- package/examples/jsm/utils/ShadowMapViewer.js +47 -24
- package/examples/jsm/utils/ShadowMapViewerGPU.js +47 -24
- package/examples/jsm/utils/SkeletonUtils.js +45 -0
- package/examples/jsm/utils/SortUtils.js +14 -5
- package/examples/jsm/utils/UVsDebug.js +9 -4
- package/examples/jsm/utils/WebGLTextureUtils.js +13 -0
- package/examples/jsm/utils/WebGPUTextureUtils.js +14 -0
- package/examples/jsm/utils/WorkerPool.js +65 -2
- package/examples/jsm/webxr/ARButton.js +18 -0
- package/examples/jsm/webxr/OculusHandModel.js +83 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +125 -0
- package/examples/jsm/webxr/Text2D.js +11 -0
- package/examples/jsm/webxr/VRButton.js +30 -0
- package/examples/jsm/webxr/XRButton.js +22 -0
- package/examples/jsm/webxr/XRControllerModelFactory.js +87 -3
- package/examples/jsm/webxr/XREstimatedLight.js +33 -3
- package/examples/jsm/webxr/XRHandMeshModel.js +35 -0
- package/examples/jsm/webxr/XRHandModelFactory.js +92 -0
- package/examples/jsm/webxr/XRHandPrimitiveModel.js +42 -0
- package/examples/jsm/webxr/XRPlanes.js +17 -0
- package/package.json +3 -4
- package/src/Three.TSL.js +7 -1
- package/src/animation/AnimationAction.js +262 -30
- package/src/animation/AnimationClip.js +141 -2
- package/src/animation/AnimationMixer.js +99 -15
- package/src/animation/AnimationObjectGroup.js +41 -18
- package/src/animation/AnimationUtils.js +169 -19
- package/src/animation/KeyframeTrack.js +144 -10
- package/src/animation/PropertyBinding.js +77 -3
- package/src/animation/PropertyMixer.js +72 -5
- package/src/animation/tracks/BooleanKeyframeTrack.js +33 -6
- package/src/animation/tracks/ColorKeyframeTrack.js +26 -5
- package/src/animation/tracks/NumberKeyframeTrack.js +26 -2
- package/src/animation/tracks/QuaternionKeyframeTrack.js +30 -1
- package/src/animation/tracks/StringKeyframeTrack.js +33 -2
- package/src/animation/tracks/VectorKeyframeTrack.js +26 -2
- package/src/audio/Audio.js +339 -0
- package/src/audio/AudioAnalyser.js +58 -1
- package/src/audio/AudioContext.js +15 -0
- package/src/audio/AudioListener.js +76 -0
- package/src/audio/PositionalAudio.js +107 -0
- package/src/cameras/ArrayCamera.js +28 -0
- package/src/cameras/Camera.js +47 -0
- package/src/cameras/CubeCamera.js +66 -0
- package/src/cameras/OrthographicCamera.js +109 -0
- package/src/cameras/PerspectiveCamera.js +163 -40
- package/src/cameras/StereoCamera.js +46 -0
- package/src/constants.js +1429 -5
- package/src/core/BufferAttribute.js +413 -3
- package/src/core/BufferGeometry.js +337 -1
- package/src/core/Clock.js +60 -0
- package/src/core/EventDispatcher.js +44 -2
- package/src/core/GLBufferAttribute.js +99 -0
- package/src/core/InstancedBufferAttribute.js +29 -0
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- package/src/renderers/common/extras/PMREMGenerator.js +62 -37
- package/src/renderers/common/nodes/NodeBuilderState.js +7 -7
- package/src/renderers/common/nodes/NodeLibrary.js +13 -13
- package/src/renderers/common/nodes/NodeSampledTexture.js +12 -12
- package/src/renderers/common/nodes/NodeSampler.js +1 -1
- package/src/renderers/common/nodes/NodeStorageBuffer.js +1 -1
- package/src/renderers/common/nodes/NodeUniform.js +9 -9
- package/src/renderers/common/nodes/NodeUniformsGroup.js +3 -3
- package/src/renderers/common/nodes/Nodes.js +13 -13
- package/src/renderers/shaders/UniformsLib.js +1 -4
- package/src/renderers/shaders/UniformsUtils.js +1 -3
- package/src/renderers/webgl/WebGLBackground.js +4 -2
- package/src/renderers/webgl/WebGLState.js +19 -19
- package/src/renderers/webgl-fallback/WebGLBackend.js +163 -146
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +4 -4
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +89 -99
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +2 -2
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +5 -5
- package/src/renderers/webgl-fallback/utils/WebGLState.js +97 -47
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +79 -31
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +37 -29
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +3 -3
- package/src/renderers/webgpu/WebGPUBackend.js +200 -119
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +3 -13
- package/src/renderers/webgpu/WebGPURenderer.js +19 -13
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +171 -178
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +3 -3
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +1 -1
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +43 -9
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +2 -2
- package/src/renderers/webgpu/utils/WebGPUConstants.js +1 -1
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +18 -10
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +9 -9
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +37 -37
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +31 -18
- package/src/renderers/webgpu/utils/WebGPUUtils.js +9 -9
- package/src/renderers/webxr/WebXRController.js +87 -2
- package/src/renderers/webxr/WebXRDepthSensing.js +49 -0
- package/src/renderers/webxr/WebXRManager.js +187 -11
- package/src/scenes/Fog.js +60 -0
- package/src/scenes/FogExp2.js +51 -0
- package/src/scenes/Scene.js +88 -0
- package/src/textures/CanvasTexture.js +28 -0
- package/src/textures/CompressedArrayTexture.js +57 -0
- package/src/textures/CompressedCubeTexture.js +29 -0
- package/src/textures/CompressedTexture.js +64 -6
- package/src/textures/CubeTexture.js +52 -4
- package/src/textures/Data3DTexture.js +77 -0
- package/src/textures/DataArrayTexture.js +93 -0
- package/src/textures/DataTexture.js +65 -0
- package/src/textures/DepthTexture.js +61 -9
- package/src/textures/FramebufferTexture.js +62 -0
- package/src/textures/Source.js +69 -0
- package/src/textures/Texture.js +362 -3
- package/src/textures/VideoFrameTexture.js +43 -6
- package/src/textures/VideoTexture.js +49 -4
- package/examples/jsm/geometries/ParametricGeometries.js +0 -254
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} from 'three';
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import { FullScreenQuad, Pass } from './Pass.js';
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/**
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* A special type of render pass for implementing transition effects.
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* When active, the pass will transition from scene A to scene B.
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*
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* ```js
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* const renderTransitionPass = new RenderTransitionPass( fxSceneA.scene, fxSceneA.camera, fxSceneB.scene, fxSceneB.camera );
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* renderTransitionPass.setTexture( textures[ 0 ] );
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* composer.addPass( renderTransitionPass );
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* ```
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*
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* @augments Pass
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*/
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class RenderTransitionPass extends Pass {
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/**
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* Constructs a render transition pass.
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*
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* @param {Scene} sceneA - The first scene.
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* @param {Camera} cameraA - The camera of the first scene.
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* @param {Scene} sceneB - The second scene.
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* @param {Camera} cameraB - The camera of the second scene.
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*/
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constructor( sceneA, cameraA, sceneB, cameraB ) {
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super();
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/**
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* The first scene.
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*
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* @type {Scene}
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*/
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this.sceneA = sceneA;
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/**
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* The camera of the first scene.
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*
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* @type {Camera}
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*/
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this.cameraA = cameraA;
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/**
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* The second scene.
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*
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* @type {Scene}
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*/
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this.sceneB = sceneB;
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/**
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* The camera of the second scene.
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*
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* @type {Camera}
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*/
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this.cameraB = cameraB;
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/**
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* The pass material.
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*
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* @type {ShaderMaterial}
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*/
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this.material = this._createMaterial();
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// internals
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this._renderTargetA = new WebGLRenderTarget();
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this._renderTargetA.texture.type = HalfFloatType;
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this._renderTargetB = new WebGLRenderTarget();
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this._renderTargetB.texture.type = HalfFloatType;
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this._fsQuad = new FullScreenQuad( this.material );
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}
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/**
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* Sets the transition factor. Must be in the range `[0,1]`.
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* This value determines to what degree both scenes are mixed.
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*
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* @param {boolenumberan} value - The transition factor.
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*/
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setTransition( value ) {
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this.material.uniforms.mixRatio.value = value;
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}
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/**
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* Toggles the usage of a texture for the effect.
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*
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*/
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useTexture( value ) {
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this.material.uniforms.useTexture.value = value ? 1 : 0;
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}
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/**
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* Sets the effect texture.
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*
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* @param {Texture} value - The effect texture.
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*/
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setTexture( value ) {
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this.material.uniforms.tMixTexture.value = value;
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}
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/**
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* Sets the texture threshold. This value defined how strong the texture effects
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* the transition. Must be in the range `[0,1]` (0 means full effect, 1 means no effect).
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*
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* @param {boolenumberan} value - The threshold value.
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*/
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setTextureThreshold( value ) {
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this.material.uniforms.threshold.value = value;
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}
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/**
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* Sets the size of the pass.
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*
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* @param {number} width - The width to set.
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* @param {number} height - The width to set.
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*/
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setSize( width, height ) {
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this._renderTargetA.setSize( width, height );
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this._renderTargetB.setSize( width, height );
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}
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/**
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* Performs the transition pass.
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*
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* @param {WebGLRenderer} renderer - The renderer.
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* @param {WebGLRenderTarget} writeBuffer - The write buffer. This buffer is intended as the rendering
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* destination for the pass.
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* @param {WebGLRenderTarget} readBuffer - The read buffer. The pass can access the result from the
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* previous pass from this buffer.
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* @param {number} deltaTime - The delta time in seconds.
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* @param {boolean} maskActive - Whether masking is active or not.
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*/
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render( renderer, writeBuffer/*, readBuffer , deltaTime, maskActive */ ) {
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renderer.setRenderTarget( this._renderTargetA );
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renderer.render( this.sceneA, this.cameraA );
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renderer.setRenderTarget( this.
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renderer.setRenderTarget( this._renderTargetB );
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renderer.render( this.sceneB, this.cameraB );
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const uniforms = this.
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uniforms.tDiffuse1.value = this.
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uniforms.tDiffuse2.value = this.
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const uniforms = this._fsQuad.material.uniforms;
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uniforms.tDiffuse1.value = this._renderTargetA.texture;
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uniforms.tDiffuse2.value = this._renderTargetB.texture;
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if ( this.renderToScreen ) {
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}
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this.
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this._fsQuad.render( renderer );
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}
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/**
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* Frees the GPU-related resources allocated by this instance. Call this
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* method whenever the pass is no longer used in your app.
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*/
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dispose() {
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this.renderTargetA.dispose();
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this.renderTargetB.dispose();
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this.material.dispose();
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this._renderTargetA.dispose();
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this._renderTargetB.dispose();
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this._fsQuad.dispose();
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// internals
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_createMaterial() {
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return new ShaderMaterial( {
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uniforms: {
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import { CopyShader } from '../shaders/CopyShader.js';
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/**
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* SAO implementation inspired from bhouston previous SAO work
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* A SAO implementation inspired from @bhouston previous SAO work.
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*
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* `SAOPass` provides better quality than {@link SSAOPass} but is also more expensive.
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*
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* ```js
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* const saoPass = new SAOPass( scene, camera );
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* composer.addPass( saoPass );
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* ```
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*
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* @augments Pass
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*/
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class SAOPass extends Pass {
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/**
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* Constructs a new SAO pass.
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*
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* @param {Scene} scene - The scene to compute the AO for.
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* @param {Camera} camera - The camera.
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* @param {Vector2} [resolution] - The effect's resolution.
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*/
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constructor( scene, camera, resolution = new Vector2( 256, 256 ) ) {
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super();
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/**
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* The scene to render the AO for.
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*
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* @type {Scene}
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*/
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this.scene = scene;
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/**
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* The camera.
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*
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* @type {Camera}
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*/
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this.camera = camera;
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/**
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* Overwritten to perform a clear operation by default.
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*
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* @type {boolean}
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* @default true
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*/
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this.clear = true;
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/**
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* Overwritten to disable the swap.
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*
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* @type {boolean}
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* @default false
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*/
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this.needsSwap = false;
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this.
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this._originalClearColor = new Color();
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this._oldClearColor = new Color();
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this.
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this._oldClearAlpha = 1;
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/**
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85
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* The SAO paramter.
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*
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* @type {Object}
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*/
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this.params = {
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output: 0,
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saoBias: 0.5,
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@@ -55,6 +99,12 @@ class SAOPass extends Pass {
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saoBlurDepthCutoff: 0.01
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};
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/**
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* The effect's resolution.
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*
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* @type {Vector2}
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* @default (256,256)
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*/
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this.resolution = new Vector2( resolution.x, resolution.y );
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this.saoRenderTarget = new WebGLRenderTarget( this.resolution.x, this.resolution.y, { type: HalfFloatType } );
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@@ -135,6 +185,17 @@ class SAOPass extends Pass {
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}
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/**
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* Performs the SAO pass.
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*
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* @param {WebGLRenderer} renderer - The renderer.
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* @param {WebGLRenderTarget} writeBuffer - The write buffer. This buffer is intended as the rendering
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* destination for the pass.
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* @param {WebGLRenderTarget} readBuffer - The read buffer. The pass can access the result from the
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* previous pass from this buffer.
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* @param {number} deltaTime - The delta time in seconds.
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* @param {boolean} maskActive - Whether masking is active or not.
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*/
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render( renderer, writeBuffer, readBuffer/*, deltaTime, maskActive*/ ) {
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// Rendering readBuffer first when rendering to screen
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@@ -143,12 +204,12 @@ class SAOPass extends Pass {
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this.materialCopy.blending = NoBlending;
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this.materialCopy.uniforms[ 'tDiffuse' ].value = readBuffer.texture;
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this.materialCopy.needsUpdate = true;
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this.
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this._renderPass( renderer, this.materialCopy, null );
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}
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renderer.getClearColor( this._oldClearColor );
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this.
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this._oldClearAlpha = renderer.getClearAlpha();
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const oldAutoClear = renderer.autoClear;
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renderer.autoClear = false;
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@@ -181,16 +242,16 @@ class SAOPass extends Pass {
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}
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// render normal and depth
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this.
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this._renderOverride( renderer, this.normalMaterial, this.normalRenderTarget, 0x7777ff, 1.0 );
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// Rendering SAO texture
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this.
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this._renderPass( renderer, this.saoMaterial, this.saoRenderTarget, 0xffffff, 1.0 );
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// Blurring SAO texture
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if ( this.params.saoBlur ) {
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this.
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this.
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this._renderPass( renderer, this.vBlurMaterial, this.blurIntermediateRenderTarget, 0xffffff, 1.0 );
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this._renderPass( renderer, this.hBlurMaterial, this.saoRenderTarget, 0xffffff, 1.0 );
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}
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@@ -221,17 +282,64 @@ class SAOPass extends Pass {
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}
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// Rendering SAOPass result on top of previous pass
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-
this.
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+
this._renderPass( renderer, outputMaterial, this.renderToScreen ? null : readBuffer );
|
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|
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|
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renderer.setClearColor( this._oldClearColor, this.
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+
renderer.setClearColor( this._oldClearColor, this._oldClearAlpha );
|
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renderer.autoClear = oldAutoClear;
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}
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-
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+
/**
|
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+
* Sets the size of the pass.
|
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+
*
|
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+
* @param {number} width - The width to set.
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|
+
* @param {number} height - The width to set.
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+
*/
|
|
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|
+
setSize( width, height ) {
|
|
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|
+
|
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|
+
this.saoRenderTarget.setSize( width, height );
|
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+
this.blurIntermediateRenderTarget.setSize( width, height );
|
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|
+
this.normalRenderTarget.setSize( width, height );
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|
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|
+
|
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|
+
this.saoMaterial.uniforms[ 'size' ].value.set( width, height );
|
|
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|
+
this.saoMaterial.uniforms[ 'cameraInverseProjectionMatrix' ].value.copy( this.camera.projectionMatrixInverse );
|
|
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|
+
this.saoMaterial.uniforms[ 'cameraProjectionMatrix' ].value = this.camera.projectionMatrix;
|
|
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|
+
this.saoMaterial.needsUpdate = true;
|
|
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|
+
|
|
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|
+
this.vBlurMaterial.uniforms[ 'size' ].value.set( width, height );
|
|
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|
+
this.vBlurMaterial.needsUpdate = true;
|
|
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|
+
|
|
312
|
+
this.hBlurMaterial.uniforms[ 'size' ].value.set( width, height );
|
|
313
|
+
this.hBlurMaterial.needsUpdate = true;
|
|
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|
+
|
|
315
|
+
}
|
|
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|
+
|
|
317
|
+
/**
|
|
318
|
+
* Frees the GPU-related resources allocated by this instance. Call this
|
|
319
|
+
* method whenever the pass is no longer used in your app.
|
|
320
|
+
*/
|
|
321
|
+
dispose() {
|
|
322
|
+
|
|
323
|
+
this.saoRenderTarget.dispose();
|
|
324
|
+
this.blurIntermediateRenderTarget.dispose();
|
|
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|
+
this.normalRenderTarget.dispose();
|
|
326
|
+
|
|
327
|
+
this.normalMaterial.dispose();
|
|
328
|
+
this.saoMaterial.dispose();
|
|
329
|
+
this.vBlurMaterial.dispose();
|
|
330
|
+
this.hBlurMaterial.dispose();
|
|
331
|
+
this.materialCopy.dispose();
|
|
332
|
+
|
|
333
|
+
this.fsQuad.dispose();
|
|
334
|
+
|
|
335
|
+
}
|
|
336
|
+
|
|
337
|
+
// internal
|
|
338
|
+
|
|
339
|
+
_renderPass( renderer, passMaterial, renderTarget, clearColor, clearAlpha ) {
|
|
232
340
|
|
|
233
341
|
// save original state
|
|
234
|
-
renderer.getClearColor( this.
|
|
342
|
+
renderer.getClearColor( this._originalClearColor );
|
|
235
343
|
const originalClearAlpha = renderer.getClearAlpha();
|
|
236
344
|
const originalAutoClear = renderer.autoClear;
|
|
237
345
|
|
|
@@ -252,14 +360,14 @@ class SAOPass extends Pass {
|
|
|
252
360
|
|
|
253
361
|
// restore original state
|
|
254
362
|
renderer.autoClear = originalAutoClear;
|
|
255
|
-
renderer.setClearColor( this.
|
|
363
|
+
renderer.setClearColor( this._originalClearColor );
|
|
256
364
|
renderer.setClearAlpha( originalClearAlpha );
|
|
257
365
|
|
|
258
366
|
}
|
|
259
367
|
|
|
260
|
-
|
|
368
|
+
_renderOverride( renderer, overrideMaterial, renderTarget, clearColor, clearAlpha ) {
|
|
261
369
|
|
|
262
|
-
renderer.getClearColor( this.
|
|
370
|
+
renderer.getClearColor( this._originalClearColor );
|
|
263
371
|
const originalClearAlpha = renderer.getClearAlpha();
|
|
264
372
|
const originalAutoClear = renderer.autoClear;
|
|
265
373
|
|
|
@@ -282,46 +390,11 @@ class SAOPass extends Pass {
|
|
|
282
390
|
|
|
283
391
|
// restore original state
|
|
284
392
|
renderer.autoClear = originalAutoClear;
|
|
285
|
-
renderer.setClearColor( this.
|
|
393
|
+
renderer.setClearColor( this._originalClearColor );
|
|
286
394
|
renderer.setClearAlpha( originalClearAlpha );
|
|
287
395
|
|
|
288
396
|
}
|
|
289
397
|
|
|
290
|
-
setSize( width, height ) {
|
|
291
|
-
|
|
292
|
-
this.saoRenderTarget.setSize( width, height );
|
|
293
|
-
this.blurIntermediateRenderTarget.setSize( width, height );
|
|
294
|
-
this.normalRenderTarget.setSize( width, height );
|
|
295
|
-
|
|
296
|
-
this.saoMaterial.uniforms[ 'size' ].value.set( width, height );
|
|
297
|
-
this.saoMaterial.uniforms[ 'cameraInverseProjectionMatrix' ].value.copy( this.camera.projectionMatrixInverse );
|
|
298
|
-
this.saoMaterial.uniforms[ 'cameraProjectionMatrix' ].value = this.camera.projectionMatrix;
|
|
299
|
-
this.saoMaterial.needsUpdate = true;
|
|
300
|
-
|
|
301
|
-
this.vBlurMaterial.uniforms[ 'size' ].value.set( width, height );
|
|
302
|
-
this.vBlurMaterial.needsUpdate = true;
|
|
303
|
-
|
|
304
|
-
this.hBlurMaterial.uniforms[ 'size' ].value.set( width, height );
|
|
305
|
-
this.hBlurMaterial.needsUpdate = true;
|
|
306
|
-
|
|
307
|
-
}
|
|
308
|
-
|
|
309
|
-
dispose() {
|
|
310
|
-
|
|
311
|
-
this.saoRenderTarget.dispose();
|
|
312
|
-
this.blurIntermediateRenderTarget.dispose();
|
|
313
|
-
this.normalRenderTarget.dispose();
|
|
314
|
-
|
|
315
|
-
this.normalMaterial.dispose();
|
|
316
|
-
this.saoMaterial.dispose();
|
|
317
|
-
this.vBlurMaterial.dispose();
|
|
318
|
-
this.hBlurMaterial.dispose();
|
|
319
|
-
this.materialCopy.dispose();
|
|
320
|
-
|
|
321
|
-
this.fsQuad.dispose();
|
|
322
|
-
|
|
323
|
-
}
|
|
324
|
-
|
|
325
398
|
}
|
|
326
399
|
|
|
327
400
|
SAOPass.OUTPUT = {
|