super-three 0.173.4 → 0.175.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +22198 -1564
- package/build/three.core.js +21287 -1346
- package/build/three.core.min.js +1 -1
- package/build/three.module.js +882 -189
- package/build/three.module.min.js +1 -1
- package/build/three.tsl.js +8 -2
- package/build/three.tsl.min.js +1 -1
- package/build/three.webgpu.js +19358 -17482
- package/build/three.webgpu.min.js +1 -1
- package/build/three.webgpu.nodes.js +19342 -17482
- package/build/three.webgpu.nodes.min.js +1 -1
- package/examples/jsm/Addons.js +1 -1
- package/examples/jsm/animation/AnimationClipCreator.js +57 -6
- package/examples/jsm/animation/CCDIKSolver.js +144 -42
- package/examples/jsm/capabilities/WebGL.js +28 -3
- package/examples/jsm/capabilities/WebGPU.js +16 -6
- package/examples/jsm/controls/ArcballControls.js +424 -154
- package/examples/jsm/controls/DragControls.js +93 -2
- package/examples/jsm/controls/FirstPersonControls.js +113 -4
- package/examples/jsm/controls/FlyControls.js +49 -2
- package/examples/jsm/controls/MapControls.js +42 -9
- package/examples/jsm/controls/OrbitControls.js +345 -42
- package/examples/jsm/controls/PointerLockControls.js +111 -9
- package/examples/jsm/controls/TrackballControls.js +159 -8
- package/examples/jsm/controls/TransformControls.js +252 -6
- package/examples/jsm/csm/CSM.js +226 -15
- package/examples/jsm/csm/CSMFrustum.js +52 -0
- package/examples/jsm/csm/CSMHelper.js +47 -0
- package/examples/jsm/csm/CSMShader.js +10 -1
- package/examples/jsm/csm/CSMShadowNode.js +156 -13
- package/examples/jsm/curves/CurveExtras.js +289 -31
- package/examples/jsm/curves/NURBSCurve.js +57 -14
- package/examples/jsm/curves/NURBSSurface.js +50 -6
- package/examples/jsm/curves/NURBSUtils.js +96 -112
- package/examples/jsm/curves/NURBSVolume.js +22 -4
- package/examples/jsm/effects/AnaglyphEffect.js +30 -0
- package/examples/jsm/effects/AsciiEffect.js +60 -15
- package/examples/jsm/effects/OutlineEffect.js +59 -111
- package/examples/jsm/effects/ParallaxBarrierEffect.js +28 -0
- package/examples/jsm/effects/PeppersGhostEffect.js +21 -2
- package/examples/jsm/effects/StereoEffect.js +29 -0
- package/examples/jsm/environments/DebugEnvironment.js +49 -0
- package/examples/jsm/environments/RoomEnvironment.js +23 -4
- package/examples/jsm/exporters/DRACOExporter.js +53 -13
- package/examples/jsm/exporters/EXRExporter.js +37 -8
- package/examples/jsm/exporters/GLTFExporter.js +194 -71
- package/examples/jsm/exporters/KTX2Exporter.js +20 -0
- package/examples/jsm/exporters/OBJExporter.js +18 -0
- package/examples/jsm/exporters/PLYExporter.js +39 -9
- package/examples/jsm/exporters/STLExporter.js +25 -5
- package/examples/jsm/exporters/USDZExporter.js +70 -3
- package/examples/jsm/geometries/BoxLineGeometry.js +22 -0
- package/examples/jsm/geometries/ConvexGeometry.js +18 -0
- package/examples/jsm/geometries/DecalGeometry.js +20 -9
- package/examples/jsm/geometries/ParametricFunctions.js +97 -0
- package/examples/jsm/geometries/ParametricGeometry.js +37 -5
- package/examples/jsm/geometries/RoundedBoxGeometry.js +21 -0
- package/examples/jsm/geometries/TeapotGeometry.js +22 -38
- package/examples/jsm/geometries/TextGeometry.js +44 -16
- package/examples/jsm/helpers/LightProbeHelper.js +35 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +36 -0
- package/examples/jsm/helpers/OctreeHelper.js +35 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +35 -3
- package/examples/jsm/helpers/TextureHelper.js +27 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +28 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +58 -2
- package/examples/jsm/helpers/VertexTangentsHelper.js +46 -2
- package/examples/jsm/helpers/ViewHelper.js +75 -1
- package/examples/jsm/interactive/HTMLMesh.js +25 -0
- package/examples/jsm/interactive/InteractiveGroup.js +65 -5
- package/examples/jsm/interactive/SelectionBox.js +74 -9
- package/examples/jsm/interactive/SelectionHelper.js +74 -30
- package/examples/jsm/libs/motion-controllers.module.js +1 -1
- package/examples/jsm/lighting/TiledLighting.js +23 -0
- package/examples/jsm/lights/LightProbeGenerator.js +26 -1
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +48 -13
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +15 -0
- package/examples/jsm/lines/Line2.js +36 -0
- package/examples/jsm/lines/LineGeometry.js +52 -0
- package/examples/jsm/lines/LineMaterial.js +95 -0
- package/examples/jsm/lines/LineSegments2.js +51 -2
- package/examples/jsm/lines/LineSegmentsGeometry.js +62 -8
- package/examples/jsm/lines/Wireframe.js +38 -2
- package/examples/jsm/lines/WireframeGeometry2.js +24 -0
- package/examples/jsm/lines/webgpu/Line2.js +25 -1
- package/examples/jsm/lines/webgpu/LineSegments2.js +44 -6
- package/examples/jsm/lines/webgpu/Wireframe.js +30 -2
- package/examples/jsm/loaders/3DMLoader.js +71 -2
- package/examples/jsm/loaders/3MFLoader.js +51 -5
- package/examples/jsm/loaders/AMFLoader.js +31 -12
- package/examples/jsm/loaders/BVHLoader.js +57 -11
- package/examples/jsm/loaders/ColladaLoader.js +36 -1
- package/examples/jsm/loaders/DDSLoader.js +25 -1
- package/examples/jsm/loaders/DRACOLoader.js +73 -1
- package/examples/jsm/loaders/EXRLoader.js +40 -8
- package/examples/jsm/loaders/FBXLoader.js +71 -14
- package/examples/jsm/loaders/FontLoader.js +60 -2
- package/examples/jsm/loaders/GCodeLoader.js +33 -5
- package/examples/jsm/loaders/GLTFLoader.js +222 -9
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +48 -0
- package/examples/jsm/loaders/IESLoader.js +41 -0
- package/examples/jsm/loaders/KMZLoader.js +32 -0
- package/examples/jsm/loaders/KTX2Loader.js +87 -19
- package/examples/jsm/loaders/KTXLoader.js +26 -6
- package/examples/jsm/loaders/LDrawLoader.js +115 -5
- package/examples/jsm/loaders/LUT3dlLoader.js +46 -10
- package/examples/jsm/loaders/LUTCubeLoader.js +45 -9
- package/examples/jsm/loaders/LUTImageLoader.js +78 -38
- package/examples/jsm/loaders/LWOLoader.js +46 -7
- package/examples/jsm/loaders/LottieLoader.js +37 -0
- package/examples/jsm/loaders/MD2Loader.js +36 -1
- package/examples/jsm/loaders/MDDLoader.js +56 -12
- package/examples/jsm/loaders/MTLLoader.js +56 -33
- package/examples/jsm/loaders/MaterialXLoader.js +33 -0
- package/examples/jsm/loaders/NRRDLoader.js +36 -5
- package/examples/jsm/loaders/OBJLoader.js +48 -1
- package/examples/jsm/loaders/PCDLoader.js +47 -0
- package/examples/jsm/loaders/PDBLoader.js +40 -2
- package/examples/jsm/loaders/PLYLoader.js +62 -32
- package/examples/jsm/loaders/PVRLoader.js +23 -5
- package/examples/jsm/loaders/RGBELoader.js +38 -5
- package/examples/jsm/loaders/RGBMLoader.js +67 -1
- package/examples/jsm/loaders/STLLoader.js +47 -38
- package/examples/jsm/loaders/SVGLoader.js +113 -20
- package/examples/jsm/loaders/TDSLoader.js +90 -70
- package/examples/jsm/loaders/TGALoader.js +22 -0
- package/examples/jsm/loaders/TIFFLoader.js +22 -0
- package/examples/jsm/loaders/TTFLoader.js +36 -2
- package/examples/jsm/loaders/USDZLoader.js +34 -1
- package/examples/jsm/loaders/UltraHDRLoader.js +58 -12
- package/examples/jsm/loaders/VOXLoader.js +57 -0
- package/examples/jsm/loaders/VRMLLoader.js +32 -1
- package/examples/jsm/loaders/VTKLoader.js +38 -0
- package/examples/jsm/loaders/XYZLoader.js +35 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +39 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +39 -0
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +24 -2
- package/examples/jsm/math/Capsule.js +89 -14
- package/examples/jsm/math/ColorConverter.js +21 -0
- package/examples/jsm/math/ColorSpaces.js +53 -0
- package/examples/jsm/math/ConvexHull.js +514 -92
- package/examples/jsm/math/ImprovedNoise.js +14 -2
- package/examples/jsm/math/Lut.js +111 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +76 -13
- package/examples/jsm/math/OBB.js +139 -46
- package/examples/jsm/math/Octree.js +132 -5
- package/examples/jsm/math/SimplexNoise.js +66 -42
- package/examples/jsm/misc/ConvexObjectBreaker.js +43 -25
- package/examples/jsm/misc/GPUComputationRenderer.js +92 -17
- package/examples/jsm/misc/Gyroscope.js +11 -0
- package/examples/jsm/misc/MD2Character.js +115 -2
- package/examples/jsm/misc/MD2CharacterComplex.js +170 -8
- package/examples/jsm/misc/MorphAnimMesh.js +43 -0
- package/examples/jsm/misc/MorphBlendMesh.js +102 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +40 -15
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +33 -13
- package/examples/jsm/misc/RollerCoaster.js +52 -0
- package/examples/jsm/misc/Timer.js +105 -13
- package/examples/jsm/misc/TubePainter.js +53 -0
- package/examples/jsm/misc/Volume.js +109 -73
- package/examples/jsm/misc/VolumeSlice.js +91 -48
- package/examples/jsm/modifiers/CurveModifier.js +57 -34
- package/examples/jsm/modifiers/CurveModifierGPU.js +36 -17
- package/examples/jsm/modifiers/EdgeSplitModifier.js +18 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +20 -8
- package/examples/jsm/modifiers/TessellateModifier.js +33 -2
- package/examples/jsm/objects/GroundedSkybox.js +23 -5
- package/examples/jsm/objects/Lensflare.js +91 -2
- package/examples/jsm/objects/LensflareMesh.js +53 -2
- package/examples/jsm/objects/MarchingCubes.js +88 -5
- package/examples/jsm/objects/Reflector.js +75 -2
- package/examples/jsm/objects/ReflectorForSSRPass.js +39 -0
- package/examples/jsm/objects/Refractor.js +61 -0
- package/examples/jsm/objects/ShadowMesh.js +53 -4
- package/examples/jsm/objects/Sky.js +26 -9
- package/examples/jsm/objects/SkyMesh.js +60 -9
- package/examples/jsm/objects/Water.js +44 -5
- package/examples/jsm/objects/Water2.js +42 -3
- package/examples/jsm/objects/Water2Mesh.js +38 -3
- package/examples/jsm/objects/WaterMesh.js +94 -7
- package/examples/jsm/physics/AmmoPhysics.js +47 -0
- package/examples/jsm/physics/JoltPhysics.js +48 -0
- package/examples/jsm/physics/RapierPhysics.js +56 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +90 -38
- package/examples/jsm/postprocessing/BloomPass.js +125 -24
- package/examples/jsm/postprocessing/BokehPass.js +98 -22
- package/examples/jsm/postprocessing/ClearPass.js +53 -3
- package/examples/jsm/postprocessing/CubeTexturePass.js +81 -21
- package/examples/jsm/postprocessing/DotScreenPass.js +58 -10
- package/examples/jsm/postprocessing/EffectComposer.js +134 -0
- package/examples/jsm/postprocessing/FilmPass.js +53 -5
- package/examples/jsm/postprocessing/GTAOPass.js +191 -48
- package/examples/jsm/postprocessing/GlitchPass.js +84 -33
- package/examples/jsm/postprocessing/HalftonePass.js +64 -10
- package/examples/jsm/postprocessing/LUTPass.js +37 -8
- package/examples/jsm/postprocessing/MaskPass.js +90 -0
- package/examples/jsm/postprocessing/OutlinePass.js +268 -134
- package/examples/jsm/postprocessing/OutputPass.js +53 -14
- package/examples/jsm/postprocessing/Pass.js +98 -4
- package/examples/jsm/postprocessing/RenderPass.js +83 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +123 -45
- package/examples/jsm/postprocessing/RenderTransitionPass.js +119 -21
- package/examples/jsm/postprocessing/SAOPass.js +126 -53
- package/examples/jsm/postprocessing/SMAAPass.js +103 -71
- package/examples/jsm/postprocessing/SSAARenderPass.js +117 -35
- package/examples/jsm/postprocessing/SSAOPass.js +160 -47
- package/examples/jsm/postprocessing/SSRPass.js +230 -49
- package/examples/jsm/postprocessing/SavePass.js +68 -16
- package/examples/jsm/postprocessing/ShaderPass.js +64 -7
- package/examples/jsm/postprocessing/TAARenderPass.js +78 -24
- package/examples/jsm/postprocessing/TexturePass.js +71 -8
- package/examples/jsm/postprocessing/UnrealBloomPass.js +113 -37
- package/examples/jsm/renderers/CSS2DRenderer.js +77 -1
- package/examples/jsm/renderers/CSS3DRenderer.js +99 -3
- package/examples/jsm/renderers/Projector.js +18 -2
- package/examples/jsm/renderers/SVGRenderer.js +124 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +9 -5
- package/examples/jsm/shaders/AfterimageShader.js +6 -4
- package/examples/jsm/shaders/BasicShader.js +6 -2
- package/examples/jsm/shaders/BleachBypassShader.js +8 -4
- package/examples/jsm/shaders/BlendShader.js +6 -2
- package/examples/jsm/shaders/BokehShader.js +7 -4
- package/examples/jsm/shaders/BokehShader2.js +7 -3
- package/examples/jsm/shaders/BrightnessContrastShader.js +8 -5
- package/examples/jsm/shaders/ColorCorrectionShader.js +6 -2
- package/examples/jsm/shaders/ColorifyShader.js +6 -2
- package/examples/jsm/shaders/ConvolutionShader.js +7 -39
- package/examples/jsm/shaders/CopyShader.js +6 -2
- package/examples/jsm/shaders/DOFMipMapShader.js +8 -4
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +7 -1
- package/examples/jsm/shaders/DigitalGlitch.js +7 -7
- package/examples/jsm/shaders/DotScreenShader.js +6 -4
- package/examples/jsm/shaders/ExposureShader.js +6 -2
- package/examples/jsm/shaders/FXAAShader.js +15 -7
- package/examples/jsm/shaders/FilmShader.js +10 -0
- package/examples/jsm/shaders/FocusShader.js +6 -4
- package/examples/jsm/shaders/FreiChenShader.js +7 -3
- package/examples/jsm/shaders/GTAOShader.js +33 -39
- package/examples/jsm/shaders/GammaCorrectionShader.js +8 -2
- package/examples/jsm/shaders/GodRaysShader.js +14 -5
- package/examples/jsm/shaders/HalftoneShader.js +11 -5
- package/examples/jsm/shaders/HorizontalBlurShader.js +9 -3
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +6 -2
- package/examples/jsm/shaders/HueSaturationShader.js +7 -3
- package/examples/jsm/shaders/KaleidoShader.js +8 -4
- package/examples/jsm/shaders/LuminosityHighPassShader.js +6 -5
- package/examples/jsm/shaders/LuminosityShader.js +6 -3
- package/examples/jsm/shaders/MirrorShader.js +7 -4
- package/examples/jsm/shaders/NormalMapShader.js +5 -3
- package/examples/jsm/shaders/OutputShader.js +11 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +21 -15
- package/examples/jsm/shaders/RGBShiftShader.js +5 -1
- package/examples/jsm/shaders/SAOShader.js +8 -2
- package/examples/jsm/shaders/SMAAShader.js +23 -1
- package/examples/jsm/shaders/SSAOShader.js +23 -5
- package/examples/jsm/shaders/SSRShader.js +25 -1
- package/examples/jsm/shaders/SepiaShader.js +6 -4
- package/examples/jsm/shaders/SobelOperatorShader.js +5 -2
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +10 -8
- package/examples/jsm/shaders/TechnicolorShader.js +7 -4
- package/examples/jsm/shaders/ToonShader.js +29 -7
- package/examples/jsm/shaders/TriangleBlurShader.js +6 -4
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +6 -3
- package/examples/jsm/shaders/VelocityShader.js +6 -2
- package/examples/jsm/shaders/VerticalBlurShader.js +6 -2
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +5 -1
- package/examples/jsm/shaders/VignetteShader.js +6 -4
- package/examples/jsm/shaders/VolumeShader.js +7 -1
- package/examples/jsm/shaders/WaterRefractionShader.js +8 -0
- package/examples/jsm/textures/FlakesTexture.js +12 -0
- package/examples/jsm/transpiler/AST.js +10 -0
- package/examples/jsm/transpiler/GLSLDecoder.js +17 -3
- package/examples/jsm/transpiler/TSLEncoder.js +83 -15
- package/examples/jsm/transpiler/Transpiler.js +31 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +24 -25
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +2 -3
- package/examples/jsm/tsl/display/AnamorphicNode.js +8 -9
- package/examples/jsm/tsl/display/BleachBypass.js +1 -2
- package/examples/jsm/tsl/display/BloomNode.js +15 -16
- package/examples/jsm/tsl/display/DenoiseNode.js +9 -10
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +5 -6
- package/examples/jsm/tsl/display/DotScreenNode.js +5 -6
- package/examples/jsm/tsl/display/FXAANode.js +2 -3
- package/examples/jsm/tsl/display/FilmNode.js +9 -8
- package/examples/jsm/tsl/display/GTAONode.js +11 -12
- package/examples/jsm/tsl/display/GaussianBlurNode.js +14 -14
- package/examples/jsm/tsl/display/LensflareNode.js +15 -16
- package/examples/jsm/tsl/display/Lut3DNode.js +4 -5
- package/examples/jsm/tsl/display/MotionBlur.js +1 -2
- package/examples/jsm/tsl/display/OutlineNode.js +7 -8
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -3
- package/examples/jsm/tsl/display/PixelationPassNode.js +14 -15
- package/examples/jsm/tsl/display/RGBShiftNode.js +5 -6
- package/examples/jsm/tsl/display/SMAANode.js +13 -7
- package/examples/jsm/tsl/display/SSAAPassNode.js +7 -7
- package/examples/jsm/tsl/display/SSRNode.js +6 -7
- package/examples/jsm/tsl/display/Sepia.js +1 -2
- package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -3
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +4 -4
- package/examples/jsm/tsl/display/StereoPassNode.js +2 -3
- package/examples/jsm/tsl/display/TRAAPassNode.js +11 -10
- package/examples/jsm/tsl/display/TransitionNode.js +4 -5
- package/examples/jsm/tsl/display/hashBlur.js +1 -2
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +33 -7
- package/examples/jsm/tsl/math/Bayer.js +31 -0
- package/examples/jsm/tsl/utils/Raymarching.js +67 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +88 -29
- package/examples/jsm/utils/CameraUtils.js +10 -7
- package/examples/jsm/utils/GeometryCompressionUtils.js +20 -30
- package/examples/jsm/utils/GeometryUtils.js +12 -13
- package/examples/jsm/utils/LDrawUtils.js +11 -4
- package/examples/jsm/utils/SceneOptimizer.js +66 -20
- package/examples/jsm/utils/SceneUtils.js +50 -3
- package/examples/jsm/utils/ShadowMapViewer.js +47 -24
- package/examples/jsm/utils/ShadowMapViewerGPU.js +47 -24
- package/examples/jsm/utils/SkeletonUtils.js +45 -0
- package/examples/jsm/utils/SortUtils.js +14 -5
- package/examples/jsm/utils/UVsDebug.js +9 -4
- package/examples/jsm/utils/WebGLTextureUtils.js +13 -0
- package/examples/jsm/utils/WebGPUTextureUtils.js +14 -0
- package/examples/jsm/utils/WorkerPool.js +65 -2
- package/examples/jsm/webxr/ARButton.js +18 -0
- package/examples/jsm/webxr/OculusHandModel.js +83 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +125 -0
- package/examples/jsm/webxr/Text2D.js +11 -0
- package/examples/jsm/webxr/VRButton.js +30 -0
- package/examples/jsm/webxr/XRButton.js +22 -0
- package/examples/jsm/webxr/XRControllerModelFactory.js +87 -3
- package/examples/jsm/webxr/XREstimatedLight.js +33 -3
- package/examples/jsm/webxr/XRHandMeshModel.js +35 -0
- package/examples/jsm/webxr/XRHandModelFactory.js +92 -0
- package/examples/jsm/webxr/XRHandPrimitiveModel.js +42 -0
- package/examples/jsm/webxr/XRPlanes.js +17 -0
- package/package.json +3 -4
- package/src/Three.TSL.js +7 -1
- package/src/animation/AnimationAction.js +262 -30
- package/src/animation/AnimationClip.js +141 -2
- package/src/animation/AnimationMixer.js +99 -15
- package/src/animation/AnimationObjectGroup.js +41 -18
- package/src/animation/AnimationUtils.js +169 -19
- package/src/animation/KeyframeTrack.js +144 -10
- package/src/animation/PropertyBinding.js +77 -3
- package/src/animation/PropertyMixer.js +72 -5
- package/src/animation/tracks/BooleanKeyframeTrack.js +33 -6
- package/src/animation/tracks/ColorKeyframeTrack.js +26 -5
- package/src/animation/tracks/NumberKeyframeTrack.js +26 -2
- package/src/animation/tracks/QuaternionKeyframeTrack.js +30 -1
- package/src/animation/tracks/StringKeyframeTrack.js +33 -2
- package/src/animation/tracks/VectorKeyframeTrack.js +26 -2
- package/src/audio/Audio.js +339 -0
- package/src/audio/AudioAnalyser.js +58 -1
- package/src/audio/AudioContext.js +15 -0
- package/src/audio/AudioListener.js +76 -0
- package/src/audio/PositionalAudio.js +107 -0
- package/src/cameras/ArrayCamera.js +28 -0
- package/src/cameras/Camera.js +47 -0
- package/src/cameras/CubeCamera.js +66 -0
- package/src/cameras/OrthographicCamera.js +109 -0
- package/src/cameras/PerspectiveCamera.js +163 -40
- package/src/cameras/StereoCamera.js +46 -0
- package/src/constants.js +1429 -5
- package/src/core/BufferAttribute.js +413 -3
- package/src/core/BufferGeometry.js +337 -1
- package/src/core/Clock.js +60 -0
- package/src/core/EventDispatcher.js +44 -2
- package/src/core/GLBufferAttribute.js +99 -0
- package/src/core/InstancedBufferAttribute.js +29 -0
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- package/src/renderers/common/extras/PMREMGenerator.js +62 -37
- package/src/renderers/common/nodes/NodeBuilderState.js +7 -7
- package/src/renderers/common/nodes/NodeLibrary.js +13 -13
- package/src/renderers/common/nodes/NodeSampledTexture.js +12 -12
- package/src/renderers/common/nodes/NodeSampler.js +1 -1
- package/src/renderers/common/nodes/NodeStorageBuffer.js +1 -1
- package/src/renderers/common/nodes/NodeUniform.js +9 -9
- package/src/renderers/common/nodes/NodeUniformsGroup.js +3 -3
- package/src/renderers/common/nodes/Nodes.js +13 -13
- package/src/renderers/shaders/UniformsLib.js +1 -4
- package/src/renderers/shaders/UniformsUtils.js +1 -3
- package/src/renderers/webgl/WebGLBackground.js +4 -2
- package/src/renderers/webgl/WebGLState.js +19 -19
- package/src/renderers/webgl-fallback/WebGLBackend.js +163 -146
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +4 -4
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +89 -99
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +2 -2
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +5 -5
- package/src/renderers/webgl-fallback/utils/WebGLState.js +97 -47
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +79 -31
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +37 -29
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +3 -3
- package/src/renderers/webgpu/WebGPUBackend.js +200 -119
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +3 -13
- package/src/renderers/webgpu/WebGPURenderer.js +19 -13
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +171 -178
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +3 -3
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +1 -1
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +43 -9
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +2 -2
- package/src/renderers/webgpu/utils/WebGPUConstants.js +1 -1
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +18 -10
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +9 -9
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +37 -37
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +31 -18
- package/src/renderers/webgpu/utils/WebGPUUtils.js +9 -9
- package/src/renderers/webxr/WebXRController.js +87 -2
- package/src/renderers/webxr/WebXRDepthSensing.js +49 -0
- package/src/renderers/webxr/WebXRManager.js +187 -11
- package/src/scenes/Fog.js +60 -0
- package/src/scenes/FogExp2.js +51 -0
- package/src/scenes/Scene.js +88 -0
- package/src/textures/CanvasTexture.js +28 -0
- package/src/textures/CompressedArrayTexture.js +57 -0
- package/src/textures/CompressedCubeTexture.js +29 -0
- package/src/textures/CompressedTexture.js +64 -6
- package/src/textures/CubeTexture.js +52 -4
- package/src/textures/Data3DTexture.js +77 -0
- package/src/textures/DataArrayTexture.js +93 -0
- package/src/textures/DataTexture.js +65 -0
- package/src/textures/DepthTexture.js +61 -9
- package/src/textures/FramebufferTexture.js +62 -0
- package/src/textures/Source.js +69 -0
- package/src/textures/Texture.js +362 -3
- package/src/textures/VideoFrameTexture.js +43 -6
- package/src/textures/VideoTexture.js +49 -4
- package/examples/jsm/geometries/ParametricGeometries.js +0 -254
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} from 'three';
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import { Pass } from './Pass.js';
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/**
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* This class can be used to force a clear operation for the current read or
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* default framebuffer (when rendering to screen).
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*
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* const clearPass = new ClearPass();
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* composer.addPass( clearPass );
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* ```
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*
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* @augments Pass
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*/
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class ClearPass extends Pass {
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/**
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* Constructs a new clear pass.
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*/
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constructor( clearColor = 0x000000, clearAlpha = 0 ) {
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super();
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* Overwritten to disable the swap.
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*
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* @default false
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*/
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this.needsSwap = false;
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/**
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* The clear color.
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*
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* @type {(number|Color|string)}
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* @default 0x000000
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*/
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this.clearColor = clearColor;
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/**
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* The clear alpha.
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*
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*/
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this.clearAlpha = clearAlpha;
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// internals
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this._oldClearColor = new Color();
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}
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/**
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* Performs the clear operation. This affects the current read or the default framebuffer.
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*
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*/
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render( renderer, writeBuffer, readBuffer /*, deltaTime, maskActive */ ) {
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let oldClearAlpha;
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} from 'three';
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import { Pass } from './Pass.js';
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/**
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* This pass can be used to render a cube texture over the entire screen.
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*
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* ```js
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* const cubeMap = new THREE.CubeTextureLoader().load( urls );
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*
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* const cubeTexturePass = new CubeTexturePass( camera, cubemap );
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* composer.addPass( cubeTexturePass );
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* ```
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*
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* @augments Pass
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*/
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class CubeTexturePass extends Pass {
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/**
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* Constructs a new cube texture pass.
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*
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* @param {CubeTexture} tCube - The cube texture to render.
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* @param {number} [opacity=1] - The opacity.
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*/
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constructor( camera, tCube, opacity = 1 ) {
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/**
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* The camera.
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*/
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/**
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* The cube texture to render.
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*/
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* The opacity.
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*/
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this.opacity = opacity;
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/**
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* Overwritten to disable the swap.
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*
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*/
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// internals
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const cubeShader = ShaderLib[ 'cube' ];
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this._cubeMesh = new Mesh(
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new BoxGeometry( 10, 10, 10 ),
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new ShaderMaterial( {
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uniforms: UniformsUtils.clone(
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vertexShader:
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fragmentShader:
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uniforms: UniformsUtils.clone( cubeShader.uniforms ),
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vertexShader: cubeShader.vertexShader,
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fragmentShader: cubeShader.fragmentShader,
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depthTest: false,
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depthWrite: false,
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side: BackSide
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} )
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);
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Object.defineProperty( this.
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Object.defineProperty( this._cubeMesh.material, 'envMap', {
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get: function () {
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@@ -43,40 +91,52 @@ class CubeTexturePass extends Pass {
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} );
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this.
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this.
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this.cubeScene = new Scene();
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this.cubeCamera = new PerspectiveCamera();
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this.cubeScene.add( this.cubeMesh );
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this._cubeScene = new Scene();
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this._cubeCamera = new PerspectiveCamera();
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this._cubeScene.add( this._cubeMesh );
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}
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/**
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* Performs the cube texture pass.
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*
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* @param {WebGLRenderer} renderer - The renderer.
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* @param {WebGLRenderTarget} writeBuffer - The write buffer. This buffer is intended as the rendering
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* destination for the pass.
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* @param {WebGLRenderTarget} readBuffer - The read buffer. The pass can access the result from the
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* previous pass from this buffer.
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* @param {number} deltaTime - The delta time in seconds.
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* @param {boolean} maskActive - Whether masking is active or not.
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*/
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render( renderer, writeBuffer, readBuffer/*, deltaTime, maskActive*/ ) {
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const oldAutoClear = renderer.autoClear;
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renderer.autoClear = false;
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this.
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this.
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this._cubeCamera.projectionMatrix.copy( this.camera.projectionMatrix );
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this._cubeCamera.quaternion.setFromRotationMatrix( this.camera.matrixWorld );
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this.
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this._cubeMesh.material.uniforms.tCube.value = this.tCube;
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this._cubeMesh.material.uniforms.tFlip.value = ( this.tCube.isCubeTexture && this.tCube.isRenderTargetTexture === false ) ? - 1 : 1;
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this._cubeMesh.material.uniforms.opacity.value = this.opacity;
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this._cubeMesh.material.transparent = ( this.opacity < 1.0 );
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renderer.setRenderTarget( this.renderToScreen ? null : readBuffer );
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if ( this.clear ) renderer.clear();
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renderer.render( this.
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renderer.render( this._cubeScene, this._cubeCamera );
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}
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/**
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* Frees the GPU-related resources allocated by this instance. Call this
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* method whenever the pass is no longer used in your app.
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*/
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dispose() {
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this.
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this.
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this._cubeMesh.geometry.dispose();
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this._cubeMesh.material.dispose();
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}
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@@ -5,33 +5,77 @@ import {
|
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5
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import { Pass, FullScreenQuad } from './Pass.js';
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6
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import { DotScreenShader } from '../shaders/DotScreenShader.js';
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/**
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* Pass for creating a dot-screen effect.
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*
|
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* ```js
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12
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* const pass = new DotScreenPass( new THREE.Vector2( 0, 0 ), 0.5, 0.8 );
|
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* composer.addPass( pass );
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* ```
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*
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* @augments Pass
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*/
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class DotScreenPass extends Pass {
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19
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/**
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* Constructs a new dot screen pass.
|
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*
|
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23
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* @param {Vector2} center - The center point.
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* @param {number} angle - The rotation of the effect in radians.
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* @param {number} scale - The scale of the effect. A higher value means smaller dots.
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*/
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27
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constructor( center, angle, scale ) {
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super();
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/**
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32
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* The pass uniforms. Use this object if you want to update the
|
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33
|
+
* `center`, `angle` or `scale` values at runtime.
|
|
34
|
+
* ```js
|
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35
|
+
* pass.uniforms.center.value.copy( center );
|
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36
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+
* pass.uniforms.angle.value = 0;
|
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37
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+
* pass.uniforms.scale.value = 0.5;
|
|
38
|
+
* ```
|
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39
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+
*
|
|
40
|
+
* @type {Object}
|
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41
|
+
*/
|
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42
|
+
this.uniforms = UniformsUtils.clone( DotScreenShader.uniforms );
|
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43
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18
44
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if ( center !== undefined ) this.uniforms[ 'center' ].value.copy( center );
|
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45
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if ( angle !== undefined ) this.uniforms[ 'angle' ].value = angle;
|
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46
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if ( scale !== undefined ) this.uniforms[ 'scale' ].value = scale;
|
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47
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48
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+
/**
|
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49
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+
* The pass material.
|
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50
|
+
*
|
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51
|
+
* @type {ShaderMaterial}
|
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52
|
+
*/
|
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22
53
|
this.material = new ShaderMaterial( {
|
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54
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24
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-
name:
|
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55
|
+
name: DotScreenShader.name,
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25
56
|
uniforms: this.uniforms,
|
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26
|
-
vertexShader:
|
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27
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fragmentShader:
|
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57
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+
vertexShader: DotScreenShader.vertexShader,
|
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58
|
+
fragmentShader: DotScreenShader.fragmentShader
|
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28
59
|
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29
60
|
} );
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30
61
|
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31
|
-
|
|
62
|
+
// internals
|
|
63
|
+
|
|
64
|
+
this._fsQuad = new FullScreenQuad( this.material );
|
|
32
65
|
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33
66
|
}
|
|
34
67
|
|
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68
|
+
/**
|
|
69
|
+
* Performs the dot screen pass.
|
|
70
|
+
*
|
|
71
|
+
* @param {WebGLRenderer} renderer - The renderer.
|
|
72
|
+
* @param {WebGLRenderTarget} writeBuffer - The write buffer. This buffer is intended as the rendering
|
|
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=======
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>>>>>>> d575277f70 (Enable post-processing in VR (#20))
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class EffectComposer {
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this.renderTarget2 = renderTarget.clone();
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this.passes = [];
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|
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*/
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123
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this.copyPass = new ShaderPass( CopyShader );
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/**
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|
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|
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*/
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this.clock = new Clock();
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|
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@@ -69,6 +149,9 @@ class EffectComposer {
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/**
|
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* Swaps the internal read/write buffers.
|
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+
*/
|
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|
swapBuffers() {
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|
const tmp = this.readBuffer;
|
|
@@ -77,6 +160,11 @@ class EffectComposer {
|
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}
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/**
|
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* Adds the given pass to the pass chain.
|
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*
|
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* @param {Pass} pass - The pass to add.
|
|
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|
+
*/
|
|
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168
|
addPass( pass ) {
|
|
81
169
|
|
|
82
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|
this.passes.push( pass );
|
|
@@ -84,6 +172,12 @@ class EffectComposer {
|
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84
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85
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|
}
|
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|
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|
+
/**
|
|
176
|
+
* Inserts the given pass at a given index.
|
|
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|
+
*
|
|
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|
+
* @param {Pass} pass - The pass to insert.
|
|
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|
+
* @param {number} index - The index into the pass chain.
|
|
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|
+
*/
|
|
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181
|
insertPass( pass, index ) {
|
|
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182
|
|
|
89
183
|
this.passes.splice( index, 0, pass );
|
|
@@ -91,6 +185,11 @@ class EffectComposer {
|
|
|
91
185
|
|
|
92
186
|
}
|
|
93
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|
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|
+
/**
|
|
189
|
+
* Removes the given pass from the pass chain.
|
|
190
|
+
*
|
|
191
|
+
* @param {Pass} pass - The pass to remove.
|
|
192
|
+
*/
|
|
94
193
|
removePass( pass ) {
|
|
95
194
|
|
|
96
195
|
const index = this.passes.indexOf( pass );
|
|
@@ -103,6 +202,12 @@ class EffectComposer {
|
|
|
103
202
|
|
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104
203
|
}
|
|
105
204
|
|
|
205
|
+
/**
|
|
206
|
+
* Returns `true` if the pass for the given index is the last enabled pass in the pass chain.
|
|
207
|
+
*
|
|
208
|
+
* @param {number} passIndex - The pass index.
|
|
209
|
+
* @return {boolean} Whether the the pass for the given index is the last pass in the pass chain.
|
|
210
|
+
*/
|
|
106
211
|
isLastEnabledPass( passIndex ) {
|
|
107
212
|
|
|
108
213
|
for ( let i = passIndex + 1; i < this.passes.length; i ++ ) {
|
|
@@ -119,6 +224,12 @@ class EffectComposer {
|
|
|
119
224
|
|
|
120
225
|
}
|
|
121
226
|
|
|
227
|
+
/**
|
|
228
|
+
* Executes all enabled post-processing passes in order to produce the final frame.
|
|
229
|
+
*
|
|
230
|
+
* @param {number} deltaTime - The delta time in seconds. If not given, the composer computes
|
|
231
|
+
* its own time delta value.
|
|
232
|
+
*/
|
|
122
233
|
render( deltaTime ) {
|
|
123
234
|
|
|
124
235
|
// deltaTime value is in seconds
|
|
@@ -183,6 +294,12 @@ class EffectComposer {
|
|
|
183
294
|
|
|
184
295
|
}
|
|
185
296
|
|
|
297
|
+
/**
|
|
298
|
+
* Resets the internal state of the EffectComposer.
|
|
299
|
+
*
|
|
300
|
+
* @param {WebGLRenderTarget} [renderTarget] - This render target has the same purpose like
|
|
301
|
+
* the one from the constructor. If set, it is used to setup the read and write buffers.
|
|
302
|
+
*/
|
|
186
303
|
reset( renderTarget ) {
|
|
187
304
|
|
|
188
305
|
if ( renderTarget === undefined ) {
|
|
@@ -207,6 +324,13 @@ class EffectComposer {
|
|
|
207
324
|
|
|
208
325
|
}
|
|
209
326
|
|
|
327
|
+
/**
|
|
328
|
+
* Resizes the internal read and write buffers as well as all passes. Similar to {@link WebGLRenderer#setSize},
|
|
329
|
+
* this method honors the current pixel ration.
|
|
330
|
+
*
|
|
331
|
+
* @param {number} width - The width in logical pixels.
|
|
332
|
+
* @param {number} height - The height in logical pixels.
|
|
333
|
+
*/
|
|
210
334
|
setSize( width, height ) {
|
|
211
335
|
|
|
212
336
|
this._width = width;
|
|
@@ -226,6 +350,12 @@ class EffectComposer {
|
|
|
226
350
|
|
|
227
351
|
}
|
|
228
352
|
|
|
353
|
+
/**
|
|
354
|
+
* Sets device pixel ratio. This is usually used for HiDPI device to prevent blurring output.
|
|
355
|
+
* Setting the pixel ratio will automatically resize the composer.
|
|
356
|
+
*
|
|
357
|
+
* @param {number} pixelRatio - The pixel ratio to set.
|
|
358
|
+
*/
|
|
229
359
|
setPixelRatio( pixelRatio ) {
|
|
230
360
|
|
|
231
361
|
this._pixelRatio = pixelRatio;
|
|
@@ -234,6 +364,10 @@ class EffectComposer {
|
|
|
234
364
|
|
|
235
365
|
}
|
|
236
366
|
|
|
367
|
+
/**
|
|
368
|
+
* Frees the GPU-related resources allocated by this instance. Call this
|
|
369
|
+
* method whenever the composer is no longer used in your app.
|
|
370
|
+
*/
|
|
237
371
|
dispose() {
|
|
238
372
|
|
|
239
373
|
this.renderTarget1.dispose();
|
|
@@ -5,16 +5,47 @@ import {
|
|
|
5
5
|
import { Pass, FullScreenQuad } from './Pass.js';
|
|
6
6
|
import { FilmShader } from '../shaders/FilmShader.js';
|
|
7
7
|
|
|
8
|
+
/**
|
|
9
|
+
* This pass can be used to create a film grain effect.
|
|
10
|
+
*
|
|
11
|
+
* ```js
|
|
12
|
+
* const filmPass = new FilmPass();
|
|
13
|
+
* composer.addPass( filmPass );
|
|
14
|
+
* ```
|
|
15
|
+
*
|
|
16
|
+
* @augments Pass
|
|
17
|
+
*/
|
|
8
18
|
class FilmPass extends Pass {
|
|
9
19
|
|
|
20
|
+
/**
|
|
21
|
+
* Constructs a new film pass.
|
|
22
|
+
*
|
|
23
|
+
* @param {number} [intensity=0.5] - The grain intensity in the range `[0,1]` (0 = no effect, 1 = full effect).
|
|
24
|
+
* @param {boolean} [grayscale=false] - Whether to apply a grayscale effect or not.
|
|
25
|
+
*/
|
|
10
26
|
constructor( intensity = 0.5, grayscale = false ) {
|
|
11
27
|
|
|
12
28
|
super();
|
|
13
29
|
|
|
14
30
|
const shader = FilmShader;
|
|
15
31
|
|
|
32
|
+
/**
|
|
33
|
+
* The pass uniforms. Use this object if you want to update the
|
|
34
|
+
* `intensity` or `grayscale` values at runtime.
|
|
35
|
+
* ```js
|
|
36
|
+
* pass.uniforms.intensity.value = 1;
|
|
37
|
+
* pass.uniforms.grayscale.value = true;
|
|
38
|
+
* ```
|
|
39
|
+
*
|
|
40
|
+
* @type {Object}
|
|
41
|
+
*/
|
|
16
42
|
this.uniforms = UniformsUtils.clone( shader.uniforms );
|
|
17
43
|
|
|
44
|
+
/**
|
|
45
|
+
* The pass material.
|
|
46
|
+
*
|
|
47
|
+
* @type {ShaderMaterial}
|
|
48
|
+
*/
|
|
18
49
|
this.material = new ShaderMaterial( {
|
|
19
50
|
|
|
20
51
|
name: shader.name,
|
|
@@ -24,13 +55,26 @@ class FilmPass extends Pass {
|
|
|
24
55
|
|
|
25
56
|
} );
|
|
26
57
|
|
|
27
|
-
this.uniforms.intensity.value = intensity;
|
|
58
|
+
this.uniforms.intensity.value = intensity;
|
|
28
59
|
this.uniforms.grayscale.value = grayscale;
|
|
29
60
|
|
|
30
|
-
|
|
61
|
+
// internals
|
|
62
|
+
|
|
63
|
+
this._fsQuad = new FullScreenQuad( this.material );
|
|
31
64
|
|
|
32
65
|
}
|
|
33
66
|
|
|
67
|
+
/**
|
|
68
|
+
* Performs the film pass.
|
|
69
|
+
*
|
|
70
|
+
* @param {WebGLRenderer} renderer - The renderer.
|
|
71
|
+
* @param {WebGLRenderTarget} writeBuffer - The write buffer. This buffer is intended as the rendering
|
|
72
|
+
* destination for the pass.
|
|
73
|
+
* @param {WebGLRenderTarget} readBuffer - The read buffer. The pass can access the result from the
|
|
74
|
+
* previous pass from this buffer.
|
|
75
|
+
* @param {number} deltaTime - The delta time in seconds.
|
|
76
|
+
* @param {boolean} maskActive - Whether masking is active or not.
|
|
77
|
+
*/
|
|
34
78
|
render( renderer, writeBuffer, readBuffer, deltaTime /*, maskActive */ ) {
|
|
35
79
|
|
|
36
80
|
this.uniforms[ 'tDiffuse' ].value = readBuffer.texture;
|
|
@@ -39,23 +83,27 @@ class FilmPass extends Pass {
|
|
|
39
83
|
if ( this.renderToScreen ) {
|
|
40
84
|
|
|
41
85
|
renderer.setRenderTarget( null );
|
|
42
|
-
this.
|
|
86
|
+
this._fsQuad.render( renderer );
|
|
43
87
|
|
|
44
88
|
} else {
|
|
45
89
|
|
|
46
90
|
renderer.setRenderTarget( writeBuffer );
|
|
47
91
|
if ( this.clear ) renderer.clear();
|
|
48
|
-
this.
|
|
92
|
+
this._fsQuad.render( renderer );
|
|
49
93
|
|
|
50
94
|
}
|
|
51
95
|
|
|
52
96
|
}
|
|
53
97
|
|
|
98
|
+
/**
|
|
99
|
+
* Frees the GPU-related resources allocated by this instance. Call this
|
|
100
|
+
* method whenever the pass is no longer used in your app.
|
|
101
|
+
*/
|
|
54
102
|
dispose() {
|
|
55
103
|
|
|
56
104
|
this.material.dispose();
|
|
57
105
|
|
|
58
|
-
this.
|
|
106
|
+
this._fsQuad.dispose();
|
|
59
107
|
|
|
60
108
|
}
|
|
61
109
|
|