super-three 0.173.4 → 0.175.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (832) hide show
  1. package/build/three.cjs +22198 -1564
  2. package/build/three.core.js +21287 -1346
  3. package/build/three.core.min.js +1 -1
  4. package/build/three.module.js +882 -189
  5. package/build/three.module.min.js +1 -1
  6. package/build/three.tsl.js +8 -2
  7. package/build/three.tsl.min.js +1 -1
  8. package/build/three.webgpu.js +19358 -17482
  9. package/build/three.webgpu.min.js +1 -1
  10. package/build/three.webgpu.nodes.js +19342 -17482
  11. package/build/three.webgpu.nodes.min.js +1 -1
  12. package/examples/jsm/Addons.js +1 -1
  13. package/examples/jsm/animation/AnimationClipCreator.js +57 -6
  14. package/examples/jsm/animation/CCDIKSolver.js +144 -42
  15. package/examples/jsm/capabilities/WebGL.js +28 -3
  16. package/examples/jsm/capabilities/WebGPU.js +16 -6
  17. package/examples/jsm/controls/ArcballControls.js +424 -154
  18. package/examples/jsm/controls/DragControls.js +93 -2
  19. package/examples/jsm/controls/FirstPersonControls.js +113 -4
  20. package/examples/jsm/controls/FlyControls.js +49 -2
  21. package/examples/jsm/controls/MapControls.js +42 -9
  22. package/examples/jsm/controls/OrbitControls.js +345 -42
  23. package/examples/jsm/controls/PointerLockControls.js +111 -9
  24. package/examples/jsm/controls/TrackballControls.js +159 -8
  25. package/examples/jsm/controls/TransformControls.js +252 -6
  26. package/examples/jsm/csm/CSM.js +226 -15
  27. package/examples/jsm/csm/CSMFrustum.js +52 -0
  28. package/examples/jsm/csm/CSMHelper.js +47 -0
  29. package/examples/jsm/csm/CSMShader.js +10 -1
  30. package/examples/jsm/csm/CSMShadowNode.js +156 -13
  31. package/examples/jsm/curves/CurveExtras.js +289 -31
  32. package/examples/jsm/curves/NURBSCurve.js +57 -14
  33. package/examples/jsm/curves/NURBSSurface.js +50 -6
  34. package/examples/jsm/curves/NURBSUtils.js +96 -112
  35. package/examples/jsm/curves/NURBSVolume.js +22 -4
  36. package/examples/jsm/effects/AnaglyphEffect.js +30 -0
  37. package/examples/jsm/effects/AsciiEffect.js +60 -15
  38. package/examples/jsm/effects/OutlineEffect.js +59 -111
  39. package/examples/jsm/effects/ParallaxBarrierEffect.js +28 -0
  40. package/examples/jsm/effects/PeppersGhostEffect.js +21 -2
  41. package/examples/jsm/effects/StereoEffect.js +29 -0
  42. package/examples/jsm/environments/DebugEnvironment.js +49 -0
  43. package/examples/jsm/environments/RoomEnvironment.js +23 -4
  44. package/examples/jsm/exporters/DRACOExporter.js +53 -13
  45. package/examples/jsm/exporters/EXRExporter.js +37 -8
  46. package/examples/jsm/exporters/GLTFExporter.js +194 -71
  47. package/examples/jsm/exporters/KTX2Exporter.js +20 -0
  48. package/examples/jsm/exporters/OBJExporter.js +18 -0
  49. package/examples/jsm/exporters/PLYExporter.js +39 -9
  50. package/examples/jsm/exporters/STLExporter.js +25 -5
  51. package/examples/jsm/exporters/USDZExporter.js +70 -3
  52. package/examples/jsm/geometries/BoxLineGeometry.js +22 -0
  53. package/examples/jsm/geometries/ConvexGeometry.js +18 -0
  54. package/examples/jsm/geometries/DecalGeometry.js +20 -9
  55. package/examples/jsm/geometries/ParametricFunctions.js +97 -0
  56. package/examples/jsm/geometries/ParametricGeometry.js +37 -5
  57. package/examples/jsm/geometries/RoundedBoxGeometry.js +21 -0
  58. package/examples/jsm/geometries/TeapotGeometry.js +22 -38
  59. package/examples/jsm/geometries/TextGeometry.js +44 -16
  60. package/examples/jsm/helpers/LightProbeHelper.js +35 -0
  61. package/examples/jsm/helpers/LightProbeHelperGPU.js +36 -0
  62. package/examples/jsm/helpers/OctreeHelper.js +35 -0
  63. package/examples/jsm/helpers/PositionalAudioHelper.js +59 -0
  64. package/examples/jsm/helpers/RectAreaLightHelper.js +35 -3
  65. package/examples/jsm/helpers/TextureHelper.js +27 -0
  66. package/examples/jsm/helpers/TextureHelperGPU.js +28 -0
  67. package/examples/jsm/helpers/VertexNormalsHelper.js +58 -2
  68. package/examples/jsm/helpers/VertexTangentsHelper.js +46 -2
  69. package/examples/jsm/helpers/ViewHelper.js +75 -1
  70. package/examples/jsm/interactive/HTMLMesh.js +25 -0
  71. package/examples/jsm/interactive/InteractiveGroup.js +65 -5
  72. package/examples/jsm/interactive/SelectionBox.js +74 -9
  73. package/examples/jsm/interactive/SelectionHelper.js +74 -30
  74. package/examples/jsm/libs/motion-controllers.module.js +1 -1
  75. package/examples/jsm/lighting/TiledLighting.js +23 -0
  76. package/examples/jsm/lights/LightProbeGenerator.js +26 -1
  77. package/examples/jsm/lights/RectAreaLightTexturesLib.js +48 -13
  78. package/examples/jsm/lights/RectAreaLightUniformsLib.js +15 -0
  79. package/examples/jsm/lines/Line2.js +36 -0
  80. package/examples/jsm/lines/LineGeometry.js +52 -0
  81. package/examples/jsm/lines/LineMaterial.js +95 -0
  82. package/examples/jsm/lines/LineSegments2.js +51 -2
  83. package/examples/jsm/lines/LineSegmentsGeometry.js +62 -8
  84. package/examples/jsm/lines/Wireframe.js +38 -2
  85. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  86. package/examples/jsm/lines/webgpu/Line2.js +25 -1
  87. package/examples/jsm/lines/webgpu/LineSegments2.js +44 -6
  88. package/examples/jsm/lines/webgpu/Wireframe.js +30 -2
  89. package/examples/jsm/loaders/3DMLoader.js +71 -2
  90. package/examples/jsm/loaders/3MFLoader.js +51 -5
  91. package/examples/jsm/loaders/AMFLoader.js +31 -12
  92. package/examples/jsm/loaders/BVHLoader.js +57 -11
  93. package/examples/jsm/loaders/ColladaLoader.js +36 -1
  94. package/examples/jsm/loaders/DDSLoader.js +25 -1
  95. package/examples/jsm/loaders/DRACOLoader.js +73 -1
  96. package/examples/jsm/loaders/EXRLoader.js +40 -8
  97. package/examples/jsm/loaders/FBXLoader.js +71 -14
  98. package/examples/jsm/loaders/FontLoader.js +60 -2
  99. package/examples/jsm/loaders/GCodeLoader.js +33 -5
  100. package/examples/jsm/loaders/GLTFLoader.js +222 -9
  101. package/examples/jsm/loaders/HDRCubeTextureLoader.js +48 -0
  102. package/examples/jsm/loaders/IESLoader.js +41 -0
  103. package/examples/jsm/loaders/KMZLoader.js +32 -0
  104. package/examples/jsm/loaders/KTX2Loader.js +87 -19
  105. package/examples/jsm/loaders/KTXLoader.js +26 -6
  106. package/examples/jsm/loaders/LDrawLoader.js +115 -5
  107. package/examples/jsm/loaders/LUT3dlLoader.js +46 -10
  108. package/examples/jsm/loaders/LUTCubeLoader.js +45 -9
  109. package/examples/jsm/loaders/LUTImageLoader.js +78 -38
  110. package/examples/jsm/loaders/LWOLoader.js +46 -7
  111. package/examples/jsm/loaders/LottieLoader.js +37 -0
  112. package/examples/jsm/loaders/MD2Loader.js +36 -1
  113. package/examples/jsm/loaders/MDDLoader.js +56 -12
  114. package/examples/jsm/loaders/MTLLoader.js +56 -33
  115. package/examples/jsm/loaders/MaterialXLoader.js +33 -0
  116. package/examples/jsm/loaders/NRRDLoader.js +36 -5
  117. package/examples/jsm/loaders/OBJLoader.js +48 -1
  118. package/examples/jsm/loaders/PCDLoader.js +47 -0
  119. package/examples/jsm/loaders/PDBLoader.js +40 -2
  120. package/examples/jsm/loaders/PLYLoader.js +62 -32
  121. package/examples/jsm/loaders/PVRLoader.js +23 -5
  122. package/examples/jsm/loaders/RGBELoader.js +38 -5
  123. package/examples/jsm/loaders/RGBMLoader.js +67 -1
  124. package/examples/jsm/loaders/STLLoader.js +47 -38
  125. package/examples/jsm/loaders/SVGLoader.js +113 -20
  126. package/examples/jsm/loaders/TDSLoader.js +90 -70
  127. package/examples/jsm/loaders/TGALoader.js +22 -0
  128. package/examples/jsm/loaders/TIFFLoader.js +22 -0
  129. package/examples/jsm/loaders/TTFLoader.js +36 -2
  130. package/examples/jsm/loaders/USDZLoader.js +34 -1
  131. package/examples/jsm/loaders/UltraHDRLoader.js +58 -12
  132. package/examples/jsm/loaders/VOXLoader.js +57 -0
  133. package/examples/jsm/loaders/VRMLLoader.js +32 -1
  134. package/examples/jsm/loaders/VTKLoader.js +38 -0
  135. package/examples/jsm/loaders/XYZLoader.js +35 -0
  136. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +39 -0
  137. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +39 -0
  138. package/examples/jsm/materials/MeshPostProcessingMaterial.js +24 -2
  139. package/examples/jsm/math/Capsule.js +89 -14
  140. package/examples/jsm/math/ColorConverter.js +21 -0
  141. package/examples/jsm/math/ColorSpaces.js +53 -0
  142. package/examples/jsm/math/ConvexHull.js +514 -92
  143. package/examples/jsm/math/ImprovedNoise.js +14 -2
  144. package/examples/jsm/math/Lut.js +111 -0
  145. package/examples/jsm/math/MeshSurfaceSampler.js +76 -13
  146. package/examples/jsm/math/OBB.js +139 -46
  147. package/examples/jsm/math/Octree.js +132 -5
  148. package/examples/jsm/math/SimplexNoise.js +66 -42
  149. package/examples/jsm/misc/ConvexObjectBreaker.js +43 -25
  150. package/examples/jsm/misc/GPUComputationRenderer.js +92 -17
  151. package/examples/jsm/misc/Gyroscope.js +11 -0
  152. package/examples/jsm/misc/MD2Character.js +115 -2
  153. package/examples/jsm/misc/MD2CharacterComplex.js +170 -8
  154. package/examples/jsm/misc/MorphAnimMesh.js +43 -0
  155. package/examples/jsm/misc/MorphBlendMesh.js +102 -0
  156. package/examples/jsm/misc/ProgressiveLightMap.js +40 -15
  157. package/examples/jsm/misc/ProgressiveLightMapGPU.js +33 -13
  158. package/examples/jsm/misc/RollerCoaster.js +52 -0
  159. package/examples/jsm/misc/Timer.js +105 -13
  160. package/examples/jsm/misc/TubePainter.js +53 -0
  161. package/examples/jsm/misc/Volume.js +109 -73
  162. package/examples/jsm/misc/VolumeSlice.js +91 -48
  163. package/examples/jsm/modifiers/CurveModifier.js +57 -34
  164. package/examples/jsm/modifiers/CurveModifierGPU.js +36 -17
  165. package/examples/jsm/modifiers/EdgeSplitModifier.js +18 -0
  166. package/examples/jsm/modifiers/SimplifyModifier.js +20 -8
  167. package/examples/jsm/modifiers/TessellateModifier.js +33 -2
  168. package/examples/jsm/objects/GroundedSkybox.js +23 -5
  169. package/examples/jsm/objects/Lensflare.js +91 -2
  170. package/examples/jsm/objects/LensflareMesh.js +53 -2
  171. package/examples/jsm/objects/MarchingCubes.js +88 -5
  172. package/examples/jsm/objects/Reflector.js +75 -2
  173. package/examples/jsm/objects/ReflectorForSSRPass.js +39 -0
  174. package/examples/jsm/objects/Refractor.js +61 -0
  175. package/examples/jsm/objects/ShadowMesh.js +53 -4
  176. package/examples/jsm/objects/Sky.js +26 -9
  177. package/examples/jsm/objects/SkyMesh.js +60 -9
  178. package/examples/jsm/objects/Water.js +44 -5
  179. package/examples/jsm/objects/Water2.js +42 -3
  180. package/examples/jsm/objects/Water2Mesh.js +38 -3
  181. package/examples/jsm/objects/WaterMesh.js +94 -7
  182. package/examples/jsm/physics/AmmoPhysics.js +47 -0
  183. package/examples/jsm/physics/JoltPhysics.js +48 -0
  184. package/examples/jsm/physics/RapierPhysics.js +56 -0
  185. package/examples/jsm/postprocessing/AfterimagePass.js +90 -38
  186. package/examples/jsm/postprocessing/BloomPass.js +125 -24
  187. package/examples/jsm/postprocessing/BokehPass.js +98 -22
  188. package/examples/jsm/postprocessing/ClearPass.js +53 -3
  189. package/examples/jsm/postprocessing/CubeTexturePass.js +81 -21
  190. package/examples/jsm/postprocessing/DotScreenPass.js +58 -10
  191. package/examples/jsm/postprocessing/EffectComposer.js +134 -0
  192. package/examples/jsm/postprocessing/FilmPass.js +53 -5
  193. package/examples/jsm/postprocessing/GTAOPass.js +191 -48
  194. package/examples/jsm/postprocessing/GlitchPass.js +84 -33
  195. package/examples/jsm/postprocessing/HalftonePass.js +64 -10
  196. package/examples/jsm/postprocessing/LUTPass.js +37 -8
  197. package/examples/jsm/postprocessing/MaskPass.js +90 -0
  198. package/examples/jsm/postprocessing/OutlinePass.js +268 -134
  199. package/examples/jsm/postprocessing/OutputPass.js +53 -14
  200. package/examples/jsm/postprocessing/Pass.js +98 -4
  201. package/examples/jsm/postprocessing/RenderPass.js +83 -0
  202. package/examples/jsm/postprocessing/RenderPixelatedPass.js +123 -45
  203. package/examples/jsm/postprocessing/RenderTransitionPass.js +119 -21
  204. package/examples/jsm/postprocessing/SAOPass.js +126 -53
  205. package/examples/jsm/postprocessing/SMAAPass.js +103 -71
  206. package/examples/jsm/postprocessing/SSAARenderPass.js +117 -35
  207. package/examples/jsm/postprocessing/SSAOPass.js +160 -47
  208. package/examples/jsm/postprocessing/SSRPass.js +230 -49
  209. package/examples/jsm/postprocessing/SavePass.js +68 -16
  210. package/examples/jsm/postprocessing/ShaderPass.js +64 -7
  211. package/examples/jsm/postprocessing/TAARenderPass.js +78 -24
  212. package/examples/jsm/postprocessing/TexturePass.js +71 -8
  213. package/examples/jsm/postprocessing/UnrealBloomPass.js +113 -37
  214. package/examples/jsm/renderers/CSS2DRenderer.js +77 -1
  215. package/examples/jsm/renderers/CSS3DRenderer.js +99 -3
  216. package/examples/jsm/renderers/Projector.js +18 -2
  217. package/examples/jsm/renderers/SVGRenderer.js +124 -0
  218. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +9 -5
  219. package/examples/jsm/shaders/AfterimageShader.js +6 -4
  220. package/examples/jsm/shaders/BasicShader.js +6 -2
  221. package/examples/jsm/shaders/BleachBypassShader.js +8 -4
  222. package/examples/jsm/shaders/BlendShader.js +6 -2
  223. package/examples/jsm/shaders/BokehShader.js +7 -4
  224. package/examples/jsm/shaders/BokehShader2.js +7 -3
  225. package/examples/jsm/shaders/BrightnessContrastShader.js +8 -5
  226. package/examples/jsm/shaders/ColorCorrectionShader.js +6 -2
  227. package/examples/jsm/shaders/ColorifyShader.js +6 -2
  228. package/examples/jsm/shaders/ConvolutionShader.js +7 -39
  229. package/examples/jsm/shaders/CopyShader.js +6 -2
  230. package/examples/jsm/shaders/DOFMipMapShader.js +8 -4
  231. package/examples/jsm/shaders/DepthLimitedBlurShader.js +7 -1
  232. package/examples/jsm/shaders/DigitalGlitch.js +7 -7
  233. package/examples/jsm/shaders/DotScreenShader.js +6 -4
  234. package/examples/jsm/shaders/ExposureShader.js +6 -2
  235. package/examples/jsm/shaders/FXAAShader.js +15 -7
  236. package/examples/jsm/shaders/FilmShader.js +10 -0
  237. package/examples/jsm/shaders/FocusShader.js +6 -4
  238. package/examples/jsm/shaders/FreiChenShader.js +7 -3
  239. package/examples/jsm/shaders/GTAOShader.js +33 -39
  240. package/examples/jsm/shaders/GammaCorrectionShader.js +8 -2
  241. package/examples/jsm/shaders/GodRaysShader.js +14 -5
  242. package/examples/jsm/shaders/HalftoneShader.js +11 -5
  243. package/examples/jsm/shaders/HorizontalBlurShader.js +9 -3
  244. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +6 -2
  245. package/examples/jsm/shaders/HueSaturationShader.js +7 -3
  246. package/examples/jsm/shaders/KaleidoShader.js +8 -4
  247. package/examples/jsm/shaders/LuminosityHighPassShader.js +6 -5
  248. package/examples/jsm/shaders/LuminosityShader.js +6 -3
  249. package/examples/jsm/shaders/MirrorShader.js +7 -4
  250. package/examples/jsm/shaders/NormalMapShader.js +5 -3
  251. package/examples/jsm/shaders/OutputShader.js +11 -0
  252. package/examples/jsm/shaders/PoissonDenoiseShader.js +21 -15
  253. package/examples/jsm/shaders/RGBShiftShader.js +5 -1
  254. package/examples/jsm/shaders/SAOShader.js +8 -2
  255. package/examples/jsm/shaders/SMAAShader.js +23 -1
  256. package/examples/jsm/shaders/SSAOShader.js +23 -5
  257. package/examples/jsm/shaders/SSRShader.js +25 -1
  258. package/examples/jsm/shaders/SepiaShader.js +6 -4
  259. package/examples/jsm/shaders/SobelOperatorShader.js +5 -2
  260. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +10 -8
  261. package/examples/jsm/shaders/TechnicolorShader.js +7 -4
  262. package/examples/jsm/shaders/ToonShader.js +29 -7
  263. package/examples/jsm/shaders/TriangleBlurShader.js +6 -4
  264. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +6 -3
  265. package/examples/jsm/shaders/VelocityShader.js +6 -2
  266. package/examples/jsm/shaders/VerticalBlurShader.js +6 -2
  267. package/examples/jsm/shaders/VerticalTiltShiftShader.js +5 -1
  268. package/examples/jsm/shaders/VignetteShader.js +6 -4
  269. package/examples/jsm/shaders/VolumeShader.js +7 -1
  270. package/examples/jsm/shaders/WaterRefractionShader.js +8 -0
  271. package/examples/jsm/textures/FlakesTexture.js +12 -0
  272. package/examples/jsm/transpiler/AST.js +10 -0
  273. package/examples/jsm/transpiler/GLSLDecoder.js +17 -3
  274. package/examples/jsm/transpiler/TSLEncoder.js +83 -15
  275. package/examples/jsm/transpiler/Transpiler.js +31 -0
  276. package/examples/jsm/tsl/display/AfterImageNode.js +24 -25
  277. package/examples/jsm/tsl/display/AnaglyphPassNode.js +2 -3
  278. package/examples/jsm/tsl/display/AnamorphicNode.js +8 -9
  279. package/examples/jsm/tsl/display/BleachBypass.js +1 -2
  280. package/examples/jsm/tsl/display/BloomNode.js +15 -16
  281. package/examples/jsm/tsl/display/DenoiseNode.js +9 -10
  282. package/examples/jsm/tsl/display/DepthOfFieldNode.js +5 -6
  283. package/examples/jsm/tsl/display/DotScreenNode.js +5 -6
  284. package/examples/jsm/tsl/display/FXAANode.js +2 -3
  285. package/examples/jsm/tsl/display/FilmNode.js +9 -8
  286. package/examples/jsm/tsl/display/GTAONode.js +11 -12
  287. package/examples/jsm/tsl/display/GaussianBlurNode.js +14 -14
  288. package/examples/jsm/tsl/display/LensflareNode.js +15 -16
  289. package/examples/jsm/tsl/display/Lut3DNode.js +4 -5
  290. package/examples/jsm/tsl/display/MotionBlur.js +1 -2
  291. package/examples/jsm/tsl/display/OutlineNode.js +7 -8
  292. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -3
  293. package/examples/jsm/tsl/display/PixelationPassNode.js +14 -15
  294. package/examples/jsm/tsl/display/RGBShiftNode.js +5 -6
  295. package/examples/jsm/tsl/display/SMAANode.js +13 -7
  296. package/examples/jsm/tsl/display/SSAAPassNode.js +7 -7
  297. package/examples/jsm/tsl/display/SSRNode.js +6 -7
  298. package/examples/jsm/tsl/display/Sepia.js +1 -2
  299. package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -3
  300. package/examples/jsm/tsl/display/StereoCompositePassNode.js +4 -4
  301. package/examples/jsm/tsl/display/StereoPassNode.js +2 -3
  302. package/examples/jsm/tsl/display/TRAAPassNode.js +11 -10
  303. package/examples/jsm/tsl/display/TransitionNode.js +4 -5
  304. package/examples/jsm/tsl/display/hashBlur.js +1 -2
  305. package/examples/jsm/tsl/lighting/TiledLightsNode.js +33 -7
  306. package/examples/jsm/tsl/math/Bayer.js +31 -0
  307. package/examples/jsm/tsl/utils/Raymarching.js +67 -0
  308. package/examples/jsm/utils/BufferGeometryUtils.js +88 -29
  309. package/examples/jsm/utils/CameraUtils.js +10 -7
  310. package/examples/jsm/utils/GeometryCompressionUtils.js +20 -30
  311. package/examples/jsm/utils/GeometryUtils.js +12 -13
  312. package/examples/jsm/utils/LDrawUtils.js +11 -4
  313. package/examples/jsm/utils/SceneOptimizer.js +66 -20
  314. package/examples/jsm/utils/SceneUtils.js +50 -3
  315. package/examples/jsm/utils/ShadowMapViewer.js +47 -24
  316. package/examples/jsm/utils/ShadowMapViewerGPU.js +47 -24
  317. package/examples/jsm/utils/SkeletonUtils.js +45 -0
  318. package/examples/jsm/utils/SortUtils.js +14 -5
  319. package/examples/jsm/utils/UVsDebug.js +9 -4
  320. package/examples/jsm/utils/WebGLTextureUtils.js +13 -0
  321. package/examples/jsm/utils/WebGPUTextureUtils.js +14 -0
  322. package/examples/jsm/utils/WorkerPool.js +65 -2
  323. package/examples/jsm/webxr/ARButton.js +18 -0
  324. package/examples/jsm/webxr/OculusHandModel.js +83 -0
  325. package/examples/jsm/webxr/OculusHandPointerModel.js +125 -0
  326. package/examples/jsm/webxr/Text2D.js +11 -0
  327. package/examples/jsm/webxr/VRButton.js +30 -0
  328. package/examples/jsm/webxr/XRButton.js +22 -0
  329. package/examples/jsm/webxr/XRControllerModelFactory.js +87 -3
  330. package/examples/jsm/webxr/XREstimatedLight.js +33 -3
  331. package/examples/jsm/webxr/XRHandMeshModel.js +35 -0
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  704. package/src/nodes/utils/SplitNode.js +5 -5
  705. package/src/nodes/utils/SpriteSheetUVNode.js +4 -5
  706. package/src/nodes/utils/SpriteUtils.js +5 -6
  707. package/src/nodes/utils/StorageArrayElementNode.js +3 -4
  708. package/src/nodes/utils/Timer.js +9 -5
  709. package/src/nodes/utils/TriplanarTexturesNode.js +20 -20
  710. package/src/nodes/utils/UVUtils.js +4 -4
  711. package/src/nodes/utils/ViewportUtils.js +3 -4
  712. package/src/objects/BatchedMesh.js +319 -32
  713. package/src/objects/Bone.js +24 -0
  714. package/src/objects/ClippingGroup.js +4 -4
  715. package/src/objects/Group.js +24 -0
  716. package/src/objects/InstancedMesh.js +120 -2
  717. package/src/objects/LOD.js +99 -5
  718. package/src/objects/Line.js +82 -0
  719. package/src/objects/LineLoop.js +20 -0
  720. package/src/objects/LineSegments.js +18 -0
  721. package/src/objects/Mesh.js +75 -0
  722. package/src/objects/Points.js +60 -0
  723. package/src/objects/Skeleton.js +105 -0
  724. package/src/objects/SkinnedMesh.js +99 -5
  725. package/src/objects/Sprite.js +54 -0
  726. package/src/renderers/WebGL3DRenderTarget.js +25 -0
  727. package/src/renderers/WebGLArrayRenderTarget.js +25 -0
  728. package/src/renderers/WebGLCubeRenderTarget.js +39 -1
  729. package/src/renderers/WebGLRenderTarget.js +19 -0
  730. package/src/renderers/WebGLRenderer.js +622 -83
  731. package/src/renderers/common/Animation.js +6 -6
  732. package/src/renderers/common/Attributes.js +3 -3
  733. package/src/renderers/common/Backend.js +40 -31
  734. package/src/renderers/common/Background.js +4 -3
  735. package/src/renderers/common/BindGroup.js +5 -5
  736. package/src/renderers/common/Binding.js +4 -4
  737. package/src/renderers/common/Bindings.js +10 -0
  738. package/src/renderers/common/Buffer.js +5 -5
  739. package/src/renderers/common/BufferUtils.js +7 -9
  740. package/src/renderers/common/BundleGroup.js +6 -6
  741. package/src/renderers/common/ChainMap.js +3 -3
  742. package/src/renderers/common/ClippingContext.js +8 -8
  743. package/src/renderers/common/Color4.js +8 -8
  744. package/src/renderers/common/ComputePipeline.js +2 -2
  745. package/src/renderers/common/CubeRenderTarget.js +13 -0
  746. package/src/renderers/common/DataMap.js +2 -2
  747. package/src/renderers/common/Geometries.js +6 -6
  748. package/src/renderers/common/IndirectStorageBufferAttribute.js +3 -3
  749. package/src/renderers/common/Info.js +17 -17
  750. package/src/renderers/common/Pipeline.js +3 -3
  751. package/src/renderers/common/Pipelines.js +12 -12
  752. package/src/renderers/common/PostProcessing.js +13 -1
  753. package/src/renderers/common/ProgrammableStage.js +11 -11
  754. package/src/renderers/common/QuadMesh.js +5 -3
  755. package/src/renderers/common/RenderContext.js +24 -24
  756. package/src/renderers/common/RenderContexts.js +4 -4
  757. package/src/renderers/common/RenderList.js +16 -16
  758. package/src/renderers/common/RenderObject.js +27 -27
  759. package/src/renderers/common/RenderObjects.js +4 -4
  760. package/src/renderers/common/RenderPipeline.js +1 -1
  761. package/src/renderers/common/Renderer.js +272 -200
  762. package/src/renderers/common/RendererUtils.js +0 -2
  763. package/src/renderers/common/SampledTexture.js +20 -20
  764. package/src/renderers/common/Sampler.js +5 -5
  765. package/src/renderers/common/StorageBuffer.js +2 -2
  766. package/src/renderers/common/StorageBufferAttribute.js +4 -4
  767. package/src/renderers/common/StorageInstancedBufferAttribute.js +4 -4
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  769. package/src/renderers/common/Textures.js +6 -6
  770. package/src/renderers/common/TimestampQueryPool.js +66 -7
  771. package/src/renderers/common/Uniform.js +26 -26
  772. package/src/renderers/common/UniformBuffer.js +2 -2
  773. package/src/renderers/common/UniformsGroup.js +18 -18
  774. package/src/renderers/common/XRManager.js +369 -54
  775. package/src/renderers/common/XRRenderTarget.js +5 -5
  776. package/src/renderers/common/extras/PMREMGenerator.js +62 -37
  777. package/src/renderers/common/nodes/NodeBuilderState.js +7 -7
  778. package/src/renderers/common/nodes/NodeLibrary.js +13 -13
  779. package/src/renderers/common/nodes/NodeSampledTexture.js +12 -12
  780. package/src/renderers/common/nodes/NodeSampler.js +1 -1
  781. package/src/renderers/common/nodes/NodeStorageBuffer.js +1 -1
  782. package/src/renderers/common/nodes/NodeUniform.js +9 -9
  783. package/src/renderers/common/nodes/NodeUniformsGroup.js +3 -3
  784. package/src/renderers/common/nodes/Nodes.js +13 -13
  785. package/src/renderers/shaders/UniformsLib.js +1 -4
  786. package/src/renderers/shaders/UniformsUtils.js +1 -3
  787. package/src/renderers/webgl/WebGLBackground.js +4 -2
  788. package/src/renderers/webgl/WebGLState.js +19 -19
  789. package/src/renderers/webgl-fallback/WebGLBackend.js +163 -146
  790. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +4 -4
  791. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +89 -99
  792. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +2 -2
  793. package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +5 -5
  794. package/src/renderers/webgl-fallback/utils/WebGLState.js +97 -47
  795. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +79 -31
  796. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +37 -29
  797. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +3 -3
  798. package/src/renderers/webgpu/WebGPUBackend.js +200 -119
  799. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +3 -13
  800. package/src/renderers/webgpu/WebGPURenderer.js +19 -13
  801. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +171 -178
  802. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +3 -3
  803. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +1 -1
  804. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +43 -9
  805. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +2 -2
  806. package/src/renderers/webgpu/utils/WebGPUConstants.js +1 -1
  807. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +18 -10
  808. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +9 -9
  809. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +37 -37
  810. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +31 -18
  811. package/src/renderers/webgpu/utils/WebGPUUtils.js +9 -9
  812. package/src/renderers/webxr/WebXRController.js +87 -2
  813. package/src/renderers/webxr/WebXRDepthSensing.js +49 -0
  814. package/src/renderers/webxr/WebXRManager.js +187 -11
  815. package/src/scenes/Fog.js +60 -0
  816. package/src/scenes/FogExp2.js +51 -0
  817. package/src/scenes/Scene.js +88 -0
  818. package/src/textures/CanvasTexture.js +28 -0
  819. package/src/textures/CompressedArrayTexture.js +57 -0
  820. package/src/textures/CompressedCubeTexture.js +29 -0
  821. package/src/textures/CompressedTexture.js +64 -6
  822. package/src/textures/CubeTexture.js +52 -4
  823. package/src/textures/Data3DTexture.js +77 -0
  824. package/src/textures/DataArrayTexture.js +93 -0
  825. package/src/textures/DataTexture.js +65 -0
  826. package/src/textures/DepthTexture.js +61 -9
  827. package/src/textures/FramebufferTexture.js +62 -0
  828. package/src/textures/Source.js +69 -0
  829. package/src/textures/Texture.js +362 -3
  830. package/src/textures/VideoFrameTexture.js +43 -6
  831. package/src/textures/VideoTexture.js +49 -4
  832. package/examples/jsm/geometries/ParametricGeometries.js +0 -254
@@ -12,7 +12,7 @@ import { MeshPhysicalMaterial } from '../MeshPhysicalMaterial.js';
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  const _defaultValues = /*@__PURE__*/ new MeshPhysicalMaterial();
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  /**
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- * Node material version of `MeshPhysicalMaterial`.
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+ * Node material version of {@link MeshPhysicalMaterial}.
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  *
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  * @augments MeshStandardNodeMaterial
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  */
@@ -27,7 +27,7 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
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  /**
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  * Constructs a new mesh physical node material.
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  *
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- * @param {Object?} parameters - The configuration parameter.
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+ * @param {Object} [parameters] - The configuration parameter.
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  */
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  constructor( parameters ) {
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@@ -36,7 +36,7 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
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  /**
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  * This flag can be used for type testing.
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  *
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- * @type {Boolean}
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+ * @type {boolean}
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  * @readonly
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  * @default true
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  */
@@ -48,9 +48,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
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  * and define the clearcoat with a node instead.
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  *
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  * If you don't want to overwrite the clearcoat but modify the existing
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- * value instead, use {@link module:MaterialNode.materialClearcoat}.
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+ * value instead, use {@link materialClearcoat}.
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  *
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- * @type {Node<float>?}
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+ * @type {?Node<float>}
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  * @default null
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  */
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56
  this.clearcoatNode = null;
@@ -61,9 +61,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
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61
  * and define the clearcoat roughness with a node instead.
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  *
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  * If you don't want to overwrite the clearcoat roughness but modify the existing
64
- * value instead, use {@link module:MaterialNode.materialClearcoatRoughness}.
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+ * value instead, use {@link materialClearcoatRoughness}.
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  *
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- * @type {Node<float>?}
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+ * @type {?Node<float>}
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  * @default null
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  */
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69
  this.clearcoatRoughnessNode = null;
@@ -74,9 +74,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
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74
  * and define the clearcoat normal with a node instead.
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  *
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  * If you don't want to overwrite the clearcoat normal but modify the existing
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- * value instead, use {@link module:MaterialNode.materialClearcoatNormal}.
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+ * value instead, use {@link materialClearcoatNormal}.
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  *
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- * @type {Node<vec3>?}
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+ * @type {?Node<vec3>}
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  * @default null
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  */
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  this.clearcoatNormalNode = null;
@@ -87,9 +87,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
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  * and define the sheen with a node instead.
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  *
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- * value instead, use {@link module:MaterialNode.materialSheen}.
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+ * value instead, use {@link materialSheen}.
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+ * @type {?Node<vec3>}
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  */
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  this.sheenNode = null;
@@ -100,9 +100,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
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- * value instead, use {@link module:MaterialNode.materialSheenRoughness}.
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+ * value instead, use {@link materialSheenRoughness}.
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+ * @type {?Node<float>}
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  this.sheenRoughnessNode = null;
@@ -113,9 +113,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
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- * value instead, use {@link module:MaterialNode.materialIridescence}.
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+ * value instead, use {@link materialIridescence}.
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+ * @type {?Node<float>}
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  this.iridescenceNode = null;
@@ -126,9 +126,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
126
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- * value instead, use {@link module:MaterialNode.materialIridescenceIOR}.
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+ * value instead, use {@link materialIridescenceIOR}.
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+ * @type {?Node<float>}
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  */
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  this.iridescenceIORNode = null;
@@ -139,9 +139,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
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  *
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- * value instead, use {@link module:MaterialNode.materialIridescenceThickness}.
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+ * value instead, use {@link materialIridescenceThickness}.
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+ * @type {?Node<float>}
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  */
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  this.iridescenceThicknessNode = null;
@@ -152,9 +152,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
152
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  * and define the specular intensity with a node instead.
153
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  *
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  * If you don't want to overwrite the specular intensity but modify the existing
155
- * value instead, use {@link module:MaterialNode.materialSpecularIntensity}.
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+ * value instead, use {@link materialSpecularIntensity}.
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+ * @type {?Node<float>}
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  */
160
160
  this.specularIntensityNode = null;
@@ -165,9 +165,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
165
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  * and define the specular color with a node instead.
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  *
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  * If you don't want to overwrite the specular color but modify the existing
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- * value instead, use {@link module:MaterialNode.materialSpecularColor}.
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+ * value instead, use {@link materialSpecularColor}.
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+ * @type {?Node<vec3>}
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  * @default null
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  */
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173
  this.specularColorNode = null;
@@ -178,9 +178,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
178
178
  * and define the ior with a node instead.
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  *
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- * value instead, use {@link module:MaterialNode.materialIOR}.
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+ * value instead, use {@link materialIOR}.
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  *
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- * @type {Node<float>?}
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+ * @type {?Node<float>}
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  * @default null
185
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  */
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186
  this.iorNode = null;
@@ -191,9 +191,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
191
191
  * and define the transmission with a node instead.
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  *
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- * value instead, use {@link module:MaterialNode.materialTransmission}.
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+ * value instead, use {@link materialTransmission}.
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- * @type {Node<float>?}
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+ * @type {?Node<float>}
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  * @default null
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  */
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  this.transmissionNode = null;
@@ -204,9 +204,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
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  * and define the thickness with a node instead.
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  *
206
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  * If you don't want to overwrite the thickness but modify the existing
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- * value instead, use {@link module:MaterialNode.materialThickness}.
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+ * value instead, use {@link materialThickness}.
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- * @type {Node<float>?}
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+ * @type {?Node<float>}
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  * @default null
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  */
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  this.thicknessNode = null;
@@ -217,9 +217,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
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  * and define the attenuation distance with a node instead.
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  *
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219
  * If you don't want to overwrite the attenuation distance but modify the existing
220
- * value instead, use {@link module:MaterialNode.materialAttenuationDistance}.
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+ * value instead, use {@link materialAttenuationDistance}.
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  *
222
- * @type {Node<float>?}
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+ * @type {?Node<float>}
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  * @default null
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  */
225
225
  this.attenuationDistanceNode = null;
@@ -230,9 +230,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
230
230
  * and define the attenuation color with a node instead.
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231
  *
232
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  * If you don't want to overwrite the attenuation color but modify the existing
233
- * value instead, use {@link module:MaterialNode.materialAttenuationColor}.
233
+ * value instead, use {@link materialAttenuationColor}.
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  *
235
- * @type {Node<vec3>?}
235
+ * @type {?Node<vec3>}
236
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  * @default null
237
237
  */
238
238
  this.attenuationColorNode = null;
@@ -243,9 +243,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
243
243
  * and define the dispersion with a node instead.
244
244
  *
245
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  * If you don't want to overwrite the dispersion but modify the existing
246
- * value instead, use {@link module:MaterialNode.materialDispersion}.
246
+ * value instead, use {@link materialDispersion}.
247
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  *
248
- * @type {Node<float>?}
248
+ * @type {?Node<float>}
249
249
  * @default null
250
250
  */
251
251
  this.dispersionNode = null;
@@ -256,9 +256,9 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
256
256
  * and define the anisotropy with a node instead.
257
257
  *
258
258
  * If you don't want to overwrite the anisotropy but modify the existing
259
- * value instead, use {@link module:MaterialNode.materialAnisotropy}.
259
+ * value instead, use {@link materialAnisotropy}.
260
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  *
261
- * @type {Node<float>?}
261
+ * @type {?Node<float>}
262
262
  * @default null
263
263
  */
264
264
  this.anisotropyNode = null;
@@ -272,7 +272,7 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
272
272
  /**
273
273
  * Whether the lighting model should use clearcoat or not.
274
274
  *
275
- * @type {Boolean}
275
+ * @type {boolean}
276
276
  * @default true
277
277
  */
278
278
  get useClearcoat() {
@@ -284,7 +284,7 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
284
284
  /**
285
285
  * Whether the lighting model should use iridescence or not.
286
286
  *
287
- * @type {Boolean}
287
+ * @type {boolean}
288
288
  * @default true
289
289
  */
290
290
  get useIridescence() {
@@ -296,7 +296,7 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
296
296
  /**
297
297
  * Whether the lighting model should use sheen or not.
298
298
  *
299
- * @type {Boolean}
299
+ * @type {boolean}
300
300
  * @default true
301
301
  */
302
302
  get useSheen() {
@@ -308,7 +308,7 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
308
308
  /**
309
309
  * Whether the lighting model should use anisotropy or not.
310
310
  *
311
- * @type {Boolean}
311
+ * @type {boolean}
312
312
  * @default true
313
313
  */
314
314
  get useAnisotropy() {
@@ -320,7 +320,7 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
320
320
  /**
321
321
  * Whether the lighting model should use transmission or not.
322
322
  *
323
- * @type {Boolean}
323
+ * @type {boolean}
324
324
  * @default true
325
325
  */
326
326
  get useTransmission() {
@@ -332,7 +332,7 @@ class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
332
332
  /**
333
333
  * Whether the lighting model should use dispersion or not.
334
334
  *
335
- * @type {Boolean}
335
+ * @type {boolean}
336
336
  * @default true
337
337
  */
338
338
  get useDispersion() {
@@ -4,8 +4,6 @@ import { transformedNormalView } from '../../nodes/accessors/Normal.js';
4
4
  import { positionViewDirection } from '../../nodes/accessors/Position.js';
5
5
  import { float, vec3 } from '../../nodes/tsl/TSLBase.js';
6
6
 
7
- /** @module MeshSSSNodeMaterial **/
8
-
9
7
  /**
10
8
  * Represents the lighting model for {@link MeshSSSNodeMaterial}.
11
9
  *
@@ -16,13 +14,13 @@ class SSSLightingModel extends PhysicalLightingModel {
16
14
  /**
17
15
  * Constructs a new physical lighting model.
18
16
  *
19
- * @param {Boolean} [clearcoat=false] - Whether clearcoat is supported or not.
20
- * @param {Boolean} [sheen=false] - Whether sheen is supported or not.
21
- * @param {Boolean} [iridescence=false] - Whether iridescence is supported or not.
22
- * @param {Boolean} [anisotropy=false] - Whether anisotropy is supported or not.
23
- * @param {Boolean} [transmission=false] - Whether transmission is supported or not.
24
- * @param {Boolean} [dispersion=false] - Whether dispersion is supported or not.
25
- * @param {Boolean} [sss=false] - Whether SSS is supported or not.
17
+ * @param {boolean} [clearcoat=false] - Whether clearcoat is supported or not.
18
+ * @param {boolean} [sheen=false] - Whether sheen is supported or not.
19
+ * @param {boolean} [iridescence=false] - Whether iridescence is supported or not.
20
+ * @param {boolean} [anisotropy=false] - Whether anisotropy is supported or not.
21
+ * @param {boolean} [transmission=false] - Whether transmission is supported or not.
22
+ * @param {boolean} [dispersion=false] - Whether dispersion is supported or not.
23
+ * @param {boolean} [sss=false] - Whether SSS is supported or not.
26
24
  */
27
25
  constructor( clearcoat = false, sheen = false, iridescence = false, anisotropy = false, transmission = false, dispersion = false, sss = false ) {
28
26
 
@@ -31,7 +29,7 @@ class SSSLightingModel extends PhysicalLightingModel {
31
29
  /**
32
30
  * Whether the lighting model should use SSS or not.
33
31
  *
34
- * @type {Boolean}
32
+ * @type {boolean}
35
33
  * @default false
36
34
  */
37
35
  this.useSSS = sss;
@@ -44,10 +42,9 @@ class SSSLightingModel extends PhysicalLightingModel {
44
42
  * Reference: [Approximating Translucency for a Fast, Cheap and Convincing Subsurface Scattering Look]{@link https://colinbarrebrisebois.com/2011/03/07/gdc-2011-approximating-translucency-for-a-fast-cheap-and-convincing-subsurface-scattering-look/}
45
43
  *
46
44
  * @param {Object} input - The input data.
47
- * @param {StackNode} stack - The current stack.
48
45
  * @param {NodeBuilder} builder - The current node builder.
49
46
  */
50
- direct( { lightDirection, lightColor, reflectedLight }, stack, builder ) {
47
+ direct( { lightDirection, lightColor, reflectedLight }, builder ) {
51
48
 
52
49
  if ( this.useSSS === true ) {
53
50
 
@@ -63,7 +60,7 @@ class SSSLightingModel extends PhysicalLightingModel {
63
60
 
64
61
  }
65
62
 
66
- super.direct( { lightDirection, lightColor, reflectedLight }, stack, builder );
63
+ super.direct( { lightDirection, lightColor, reflectedLight }, builder );
67
64
 
68
65
  }
69
66
 
@@ -86,7 +83,7 @@ class MeshSSSNodeMaterial extends MeshPhysicalNodeMaterial {
86
83
  /**
87
84
  * Constructs a new mesh SSS node material.
88
85
  *
89
- * @param {Object?} parameters - The configuration parameter.
86
+ * @param {Object} [parameters] - The configuration parameter.
90
87
  */
91
88
  constructor( parameters ) {
92
89
 
@@ -95,7 +92,7 @@ class MeshSSSNodeMaterial extends MeshPhysicalNodeMaterial {
95
92
  /**
96
93
  * Represents the thickness color.
97
94
  *
98
- * @type {Node<vec3>?}
95
+ * @type {?Node<vec3>}
99
96
  * @default null
100
97
  */
101
98
  this.thicknessColorNode = null;
@@ -103,35 +100,35 @@ class MeshSSSNodeMaterial extends MeshPhysicalNodeMaterial {
103
100
  /**
104
101
  * Represents the distortion factor.
105
102
  *
106
- * @type {Node<float>?}
103
+ * @type {?Node<float>}
107
104
  */
108
105
  this.thicknessDistortionNode = float( 0.1 );
109
106
 
110
107
  /**
111
108
  * Represents the thickness ambient factor.
112
109
  *
113
- * @type {Node<float>?}
110
+ * @type {?Node<float>}
114
111
  */
115
112
  this.thicknessAmbientNode = float( 0.0 );
116
113
 
117
114
  /**
118
115
  * Represents the thickness attenuation.
119
116
  *
120
- * @type {Node<float>?}
117
+ * @type {?Node<float>}
121
118
  */
122
119
  this.thicknessAttenuationNode = float( .1 );
123
120
 
124
121
  /**
125
122
  * Represents the thickness power.
126
123
  *
127
- * @type {Node<float>?}
124
+ * @type {?Node<float>}
128
125
  */
129
126
  this.thicknessPowerNode = float( 2.0 );
130
127
 
131
128
  /**
132
129
  * Represents the thickness scale.
133
130
  *
134
- * @type {Node<float>?}
131
+ * @type {?Node<float>}
135
132
  */
136
133
  this.thicknessScaleNode = float( 10.0 );
137
134
 
@@ -140,7 +137,7 @@ class MeshSSSNodeMaterial extends MeshPhysicalNodeMaterial {
140
137
  /**
141
138
  * Whether the lighting model should use SSS or not.
142
139
  *
143
- * @type {Boolean}
140
+ * @type {boolean}
144
141
  * @default true
145
142
  */
146
143
  get useSSS() {
@@ -12,7 +12,7 @@ import { MeshStandardMaterial } from '../MeshStandardMaterial.js';
12
12
  const _defaultValues = /*@__PURE__*/ new MeshStandardMaterial();
13
13
 
14
14
  /**
15
- * Node material version of `MeshStandardMaterial`.
15
+ * Node material version of {@link MeshStandardMaterial}.
16
16
  *
17
17
  * @augments NodeMaterial
18
18
  */
@@ -27,7 +27,7 @@ class MeshStandardNodeMaterial extends NodeMaterial {
27
27
  /**
28
28
  * Constructs a new mesh standard node material.
29
29
  *
30
- * @param {Object?} parameters - The configuration parameter.
30
+ * @param {Object} [parameters] - The configuration parameter.
31
31
  */
32
32
  constructor( parameters ) {
33
33
 
@@ -36,7 +36,7 @@ class MeshStandardNodeMaterial extends NodeMaterial {
36
36
  /**
37
37
  * This flag can be used for type testing.
38
38
  *
39
- * @type {Boolean}
39
+ * @type {boolean}
40
40
  * @readonly
41
41
  * @default true
42
42
  */
@@ -45,7 +45,7 @@ class MeshStandardNodeMaterial extends NodeMaterial {
45
45
  /**
46
46
  * Set to `true` because standard materials react on lights.
47
47
  *
48
- * @type {Boolean}
48
+ * @type {boolean}
49
49
  * @default true
50
50
  */
51
51
  this.lights = true;
@@ -56,9 +56,9 @@ class MeshStandardNodeMaterial extends NodeMaterial {
56
56
  * overwrite the default and define the emissive color with a node instead.
57
57
  *
58
58
  * If you don't want to overwrite the emissive color but modify the existing
59
- * value instead, use {@link module:MaterialNode.materialEmissive}.
59
+ * value instead, use {@link materialEmissive}.
60
60
  *
61
- * @type {Node<vec3>?}
61
+ * @type {?Node<vec3>}
62
62
  * @default null
63
63
  */
64
64
  this.emissiveNode = null;
@@ -69,9 +69,9 @@ class MeshStandardNodeMaterial extends NodeMaterial {
69
69
  * overwrite the default and define the metalness with a node instead.
70
70
  *
71
71
  * If you don't want to overwrite the metalness but modify the existing
72
- * value instead, use {@link module:MaterialNode.materialMetalness}.
72
+ * value instead, use {@link materialMetalness}.
73
73
  *
74
- * @type {Node<float>?}
74
+ * @type {?Node<float>}
75
75
  * @default null
76
76
  */
77
77
  this.metalnessNode = null;
@@ -82,9 +82,9 @@ class MeshStandardNodeMaterial extends NodeMaterial {
82
82
  * overwrite the default and define the roughness with a node instead.
83
83
  *
84
84
  * If you don't want to overwrite the roughness but modify the existing
85
- * value instead, use {@link module:MaterialNode.materialRoughness}.
85
+ * value instead, use {@link materialRoughness}.
86
86
  *
87
- * @type {Node<float>?}
87
+ * @type {?Node<float>}
88
88
  * @default null
89
89
  */
90
90
  this.roughnessNode = null;
@@ -101,7 +101,7 @@ class MeshStandardNodeMaterial extends NodeMaterial {
101
101
  * method honors `Scene.environment`.
102
102
  *
103
103
  * @param {NodeBuilder} builder - The current node builder.
104
- * @return {EnvironmentNode<vec3>?} The environment node.
104
+ * @return {?EnvironmentNode<vec3>} The environment node.
105
105
  */
106
106
  setupEnvironment( builder ) {
107
107
 
@@ -6,7 +6,7 @@ import { MeshToonMaterial } from '../MeshToonMaterial.js';
6
6
  const _defaultValues = /*@__PURE__*/ new MeshToonMaterial();
7
7
 
8
8
  /**
9
- * Node material version of `MeshToonMaterial`.
9
+ * Node material version of {@link MeshToonMaterial}.
10
10
  *
11
11
  * @augments NodeMaterial
12
12
  */
@@ -21,7 +21,7 @@ class MeshToonNodeMaterial extends NodeMaterial {
21
21
  /**
22
22
  * Constructs a new mesh toon node material.
23
23
  *
24
- * @param {Object?} parameters - The configuration parameter.
24
+ * @param {Object} [parameters] - The configuration parameter.
25
25
  */
26
26
  constructor( parameters ) {
27
27
 
@@ -30,7 +30,7 @@ class MeshToonNodeMaterial extends NodeMaterial {
30
30
  /**
31
31
  * This flag can be used for type testing.
32
32
  *
33
- * @type {Boolean}
33
+ * @type {boolean}
34
34
  * @readonly
35
35
  * @default true
36
36
  */
@@ -39,7 +39,7 @@ class MeshToonNodeMaterial extends NodeMaterial {
39
39
  /**
40
40
  * Set to `true` because toon materials react on lights.
41
41
  *
42
- * @type {Boolean}
42
+ * @type {boolean}
43
43
  * @default true
44
44
  */
45
45
  this.lights = true;