super-three 0.167.0 → 0.168.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (311) hide show
  1. package/build/three.cjs +165 -44
  2. package/build/three.module.js +165 -45
  3. package/build/three.module.min.js +1 -1
  4. package/build/three.webgpu.js +23600 -21931
  5. package/build/three.webgpu.min.js +1 -1
  6. package/examples/jsm/Addons.js +3 -1
  7. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  8. package/examples/jsm/capabilities/WebGL.js +27 -21
  9. package/examples/jsm/controls/ArcballControls.js +174 -158
  10. package/examples/jsm/controls/DragControls.js +260 -132
  11. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  12. package/examples/jsm/controls/FlyControls.js +194 -188
  13. package/examples/jsm/controls/OrbitControls.js +777 -786
  14. package/examples/jsm/controls/PointerLockControls.js +24 -15
  15. package/examples/jsm/controls/TrackballControls.js +453 -452
  16. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  17. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  18. package/examples/jsm/effects/StereoEffect.js +6 -1
  19. package/examples/jsm/environments/RoomEnvironment.js +1 -1
  20. package/examples/jsm/exporters/GLTFExporter.js +6 -1
  21. package/examples/jsm/exporters/USDZExporter.js +29 -8
  22. package/examples/jsm/helpers/LightProbeHelper.js +42 -43
  23. package/examples/jsm/loaders/KTX2Loader.js +19 -7
  24. package/examples/jsm/loaders/MaterialXLoader.js +11 -4
  25. package/examples/jsm/loaders/PCDLoader.js +9 -9
  26. package/examples/jsm/objects/SkyMesh.js +188 -0
  27. package/examples/jsm/objects/Water2Mesh.js +159 -0
  28. package/examples/jsm/objects/WaterMesh.js +102 -0
  29. package/examples/jsm/physics/RapierPhysics.js +20 -0
  30. package/examples/jsm/postprocessing/OutlinePass.js +31 -46
  31. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  32. package/examples/jsm/shaders/BleachBypassShader.js +1 -2
  33. package/examples/jsm/shaders/OutputShader.js +1 -1
  34. package/examples/jsm/transpiler/TSLEncoder.js +8 -8
  35. package/examples/jsm/utils/TextureUtils.js +1 -1
  36. package/package.json +2 -1
  37. package/src/Three.WebGPU.js +6 -0
  38. package/src/Three.js +1 -0
  39. package/src/constants.js +1 -1
  40. package/src/extras/Controls.js +32 -0
  41. package/src/loaders/ObjectLoader.js +3 -3
  42. package/src/{nodes/loaders → loaders/nodes}/NodeLoader.js +4 -4
  43. package/src/{nodes/loaders → loaders/nodes}/NodeMaterialLoader.js +1 -2
  44. package/src/materials/Material.js +4 -7
  45. package/src/{nodes/materials → materials/nodes}/InstancedPointsNodeMaterial.js +33 -24
  46. package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +34 -37
  47. package/src/{nodes/materials → materials/nodes}/LineBasicNodeMaterial.js +3 -4
  48. package/src/{nodes/materials → materials/nodes}/LineDashedNodeMaterial.js +7 -9
  49. package/src/{nodes/materials → materials/nodes}/MeshBasicNodeMaterial.js +11 -11
  50. package/src/{nodes/materials → materials/nodes}/MeshLambertNodeMaterial.js +5 -5
  51. package/src/{nodes/materials → materials/nodes}/MeshMatcapNodeMaterial.js +8 -8
  52. package/src/materials/nodes/MeshNormalNodeMaterial.js +40 -0
  53. package/src/{nodes/materials → materials/nodes}/MeshPhongNodeMaterial.js +9 -8
  54. package/src/{nodes/materials → materials/nodes}/MeshPhysicalNodeMaterial.js +18 -17
  55. package/src/{nodes/materials → materials/nodes}/MeshSSSNodeMaterial.js +6 -6
  56. package/src/{nodes/materials → materials/nodes}/MeshStandardNodeMaterial.js +17 -11
  57. package/src/{nodes/materials → materials/nodes}/MeshToonNodeMaterial.js +4 -4
  58. package/src/{nodes/materials → materials/nodes}/NodeMaterial.js +67 -86
  59. package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +1 -1
  60. package/src/{nodes/materials → materials/nodes}/PointsNodeMaterial.js +3 -4
  61. package/src/{nodes/materials → materials/nodes}/ShadowNodeMaterial.js +4 -4
  62. package/src/{nodes/materials → materials/nodes}/SpriteNodeMaterial.js +11 -11
  63. package/src/{nodes/materials → materials/nodes}/VolumeNodeMaterial.js +14 -16
  64. package/src/nodes/Nodes.js +103 -159
  65. package/src/nodes/TSL.js +176 -0
  66. package/src/nodes/accessors/AccessorsUtils.js +8 -8
  67. package/src/nodes/accessors/BatchNode.js +48 -20
  68. package/src/nodes/accessors/{BitangentNode.js → Bitangent.js} +9 -9
  69. package/src/nodes/accessors/BufferAttributeNode.js +5 -5
  70. package/src/nodes/accessors/BufferNode.js +4 -4
  71. package/src/nodes/accessors/{CameraNode.js → Camera.js} +10 -10
  72. package/src/nodes/accessors/ClippingNode.js +16 -14
  73. package/src/nodes/accessors/CubeTextureNode.js +5 -7
  74. package/src/nodes/accessors/InstanceNode.js +17 -13
  75. package/src/nodes/accessors/InstancedPointsMaterialNode.js +4 -4
  76. package/src/nodes/accessors/MaterialNode.js +52 -55
  77. package/src/nodes/accessors/MaterialProperties.js +3 -0
  78. package/src/nodes/accessors/MaterialReferenceNode.js +6 -4
  79. package/src/nodes/accessors/ModelNode.js +11 -11
  80. package/src/nodes/accessors/ModelViewProjectionNode.js +6 -7
  81. package/src/nodes/accessors/MorphNode.js +12 -12
  82. package/src/nodes/accessors/Normal.js +62 -0
  83. package/src/nodes/accessors/Object3DNode.js +10 -10
  84. package/src/nodes/accessors/PointUVNode.js +4 -4
  85. package/src/nodes/accessors/Position.js +10 -0
  86. package/src/nodes/accessors/ReferenceBaseNode.js +143 -0
  87. package/src/nodes/accessors/ReferenceNode.js +13 -7
  88. package/src/nodes/accessors/ReflectVector.js +10 -0
  89. package/src/nodes/accessors/RendererReferenceNode.js +6 -6
  90. package/src/nodes/accessors/SceneNode.js +5 -6
  91. package/src/nodes/accessors/SkinningNode.js +84 -21
  92. package/src/nodes/accessors/StorageBufferNode.js +4 -5
  93. package/src/nodes/accessors/StorageTextureNode.js +5 -5
  94. package/src/nodes/accessors/Tangent.js +22 -0
  95. package/src/nodes/accessors/Texture3DNode.js +11 -11
  96. package/src/nodes/accessors/{TextureBicubicNode.js → TextureBicubic.js} +3 -32
  97. package/src/nodes/accessors/TextureNode.js +16 -21
  98. package/src/nodes/accessors/TextureSizeNode.js +4 -6
  99. package/src/nodes/accessors/{UniformsNode.js → UniformArrayNode.js} +17 -8
  100. package/src/nodes/accessors/UserDataNode.js +4 -4
  101. package/src/nodes/accessors/VelocityNode.js +83 -0
  102. package/src/nodes/accessors/VertexColorNode.js +4 -4
  103. package/src/nodes/code/CodeNode.js +5 -5
  104. package/src/nodes/code/ExpressionNode.js +4 -4
  105. package/src/nodes/code/FunctionCallNode.js +5 -5
  106. package/src/nodes/code/FunctionNode.js +5 -23
  107. package/src/nodes/code/ScriptableNode.js +4 -6
  108. package/src/nodes/code/ScriptableValueNode.js +4 -6
  109. package/src/nodes/core/AssignNode.js +5 -5
  110. package/src/nodes/core/AttributeNode.js +7 -20
  111. package/src/nodes/core/BypassNode.js +5 -5
  112. package/src/nodes/core/CacheNode.js +5 -5
  113. package/src/nodes/core/ConstNode.js +2 -2
  114. package/src/nodes/core/ContextNode.js +17 -11
  115. package/src/nodes/core/IndexNode.js +12 -7
  116. package/src/nodes/core/InputNode.js +2 -2
  117. package/src/nodes/core/MRTNode.js +12 -6
  118. package/src/nodes/core/Node.js +39 -19
  119. package/src/nodes/core/NodeBuilder.js +46 -33
  120. package/src/nodes/core/NodeUtils.js +1 -0
  121. package/src/nodes/core/OutputStructNode.js +4 -4
  122. package/src/nodes/core/ParameterNode.js +4 -4
  123. package/src/nodes/core/PropertyNode.js +32 -32
  124. package/src/nodes/core/StackNode.js +26 -10
  125. package/src/nodes/core/StructTypeNode.js +2 -2
  126. package/src/nodes/core/TempNode.js +2 -2
  127. package/src/nodes/core/UniformGroupNode.js +8 -9
  128. package/src/nodes/core/UniformNode.js +4 -4
  129. package/src/nodes/core/VarNode.js +6 -6
  130. package/src/nodes/core/VaryingNode.js +5 -5
  131. package/src/nodes/display/AfterImageNode.js +9 -9
  132. package/src/nodes/display/AnaglyphPassNode.js +61 -0
  133. package/src/nodes/display/AnamorphicNode.js +11 -11
  134. package/src/nodes/display/BleachBypass.js +26 -0
  135. package/src/nodes/display/BlendMode.js +54 -0
  136. package/src/nodes/display/BloomNode.js +21 -19
  137. package/src/nodes/display/BumpMapNode.js +7 -12
  138. package/src/nodes/display/ColorAdjustment.js +46 -0
  139. package/src/nodes/display/ColorSpaceFunctions.js +38 -0
  140. package/src/nodes/display/ColorSpaceNode.js +40 -63
  141. package/src/nodes/display/DenoiseNode.js +20 -17
  142. package/src/nodes/display/DepthOfFieldNode.js +8 -6
  143. package/src/nodes/display/DotScreenNode.js +10 -22
  144. package/src/nodes/display/FXAANode.js +17 -15
  145. package/src/nodes/display/FilmNode.js +7 -6
  146. package/src/nodes/display/FrontFacingNode.js +5 -5
  147. package/src/nodes/display/GTAONode.js +19 -15
  148. package/src/nodes/display/GaussianBlurNode.js +11 -8
  149. package/src/nodes/display/Lut3DNode.js +6 -5
  150. package/src/nodes/display/MotionBlur.js +25 -0
  151. package/src/nodes/display/NormalMapNode.js +8 -10
  152. package/src/nodes/display/ParallaxBarrierPassNode.js +55 -0
  153. package/src/nodes/display/PassNode.js +84 -8
  154. package/src/nodes/display/PixelationPassNode.js +12 -7
  155. package/src/nodes/display/PosterizeNode.js +4 -6
  156. package/src/nodes/display/RGBShiftNode.js +8 -7
  157. package/src/nodes/display/RenderOutputNode.js +9 -9
  158. package/src/nodes/display/SSAAPassNode.js +284 -0
  159. package/src/nodes/display/Sepia.js +17 -0
  160. package/src/nodes/display/SobelOperatorNode.js +9 -7
  161. package/src/nodes/display/StereoCompositePassNode.js +107 -0
  162. package/src/nodes/display/StereoPassNode.js +80 -0
  163. package/src/nodes/display/ToneMappingFunctions.js +190 -0
  164. package/src/nodes/display/ToneMappingNode.js +12 -173
  165. package/src/nodes/display/TransitionNode.js +9 -8
  166. package/src/nodes/display/ViewportDepthNode.js +30 -29
  167. package/src/nodes/display/ViewportDepthTextureNode.js +6 -8
  168. package/src/nodes/display/ViewportNode.js +26 -25
  169. package/src/nodes/display/ViewportSharedTextureNode.js +6 -8
  170. package/src/nodes/display/ViewportTextureNode.js +7 -10
  171. package/src/nodes/fog/FogExp2Node.js +4 -6
  172. package/src/nodes/fog/FogNode.js +5 -7
  173. package/src/nodes/fog/FogRangeNode.js +4 -6
  174. package/src/nodes/functions/BSDF/BRDF_GGX.js +4 -4
  175. package/src/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  176. package/src/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  177. package/src/nodes/functions/BSDF/DFGApprox.js +2 -2
  178. package/src/nodes/functions/BSDF/D_GGX.js +2 -2
  179. package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
  180. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  181. package/src/nodes/functions/BSDF/F_Schlick.js +2 -2
  182. package/src/nodes/functions/BSDF/LTC.js +6 -6
  183. package/src/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  184. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
  185. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
  186. package/src/nodes/functions/BasicLightingModel.js +1 -1
  187. package/src/nodes/functions/PhongLightingModel.js +5 -5
  188. package/src/nodes/functions/PhysicalLightingModel.js +32 -31
  189. package/src/nodes/functions/ShadowMaskModel.js +1 -1
  190. package/src/nodes/functions/ToonLightingModel.js +3 -3
  191. package/src/nodes/functions/material/getGeometryRoughness.js +4 -4
  192. package/src/nodes/functions/material/getRoughness.js +2 -2
  193. package/src/nodes/geometry/RangeNode.js +4 -4
  194. package/src/nodes/gpgpu/ComputeNode.js +5 -5
  195. package/src/nodes/lighting/AONode.js +2 -2
  196. package/src/nodes/lighting/AmbientLightNode.js +2 -7
  197. package/src/nodes/lighting/AnalyticLightNode.js +34 -13
  198. package/src/nodes/lighting/BasicEnvironmentNode.js +4 -3
  199. package/src/nodes/lighting/BasicLightMapNode.js +3 -3
  200. package/src/nodes/lighting/DirectionalLightNode.js +2 -7
  201. package/src/nodes/lighting/EnvironmentNode.js +20 -19
  202. package/src/nodes/lighting/HemisphereLightNode.js +3 -7
  203. package/src/nodes/lighting/IESSpotLightNode.js +3 -8
  204. package/src/nodes/lighting/IrradianceNode.js +2 -2
  205. package/src/nodes/lighting/LightNode.js +5 -5
  206. package/src/nodes/lighting/LightProbeNode.js +76 -0
  207. package/src/nodes/lighting/LightUtils.js +3 -3
  208. package/src/nodes/lighting/LightingContextNode.js +15 -17
  209. package/src/nodes/lighting/LightingNode.js +2 -2
  210. package/src/nodes/lighting/LightsNode.js +94 -76
  211. package/src/nodes/lighting/PointLightNode.js +3 -8
  212. package/src/nodes/lighting/RectAreaLightNode.js +2 -6
  213. package/src/nodes/lighting/SpotLightNode.js +3 -8
  214. package/src/nodes/materialx/MaterialXNodes.js +2 -2
  215. package/src/nodes/materialx/lib/mx_hsv.js +36 -31
  216. package/src/nodes/materialx/lib/mx_noise.js +96 -96
  217. package/src/nodes/materialx/lib/mx_transform_color.js +2 -2
  218. package/src/nodes/math/{CondNode.js → ConditionalNode.js} +18 -7
  219. package/src/nodes/math/Hash.js +13 -0
  220. package/src/nodes/math/MathNode.js +124 -124
  221. package/src/nodes/math/MathUtils.js +0 -7
  222. package/src/nodes/math/OperatorNode.js +94 -52
  223. package/src/nodes/math/TriNoise3D.js +19 -29
  224. package/src/nodes/pmrem/PMREMNode.js +58 -15
  225. package/src/nodes/pmrem/PMREMUtils.js +46 -46
  226. package/src/nodes/procedural/Checker.js +14 -0
  227. package/src/nodes/tsl/TSLBase.js +30 -0
  228. package/src/nodes/{shadernode/ShaderNode.js → tsl/TSLCore.js} +105 -97
  229. package/src/nodes/utils/ArrayElementNode.js +2 -2
  230. package/src/nodes/utils/ConvertNode.js +2 -2
  231. package/src/nodes/utils/CubeMapNode.js +157 -0
  232. package/src/nodes/utils/Discard.js +8 -0
  233. package/src/nodes/utils/EquirectUVNode.js +5 -5
  234. package/src/nodes/utils/FlipNode.js +65 -0
  235. package/src/nodes/utils/FunctionOverloadingNode.js +5 -5
  236. package/src/nodes/utils/JoinNode.js +2 -2
  237. package/src/nodes/utils/LoopNode.js +12 -6
  238. package/src/nodes/utils/MatcapUVNode.js +6 -6
  239. package/src/nodes/utils/MaxMipLevelNode.js +4 -4
  240. package/src/nodes/utils/OscNode.js +7 -7
  241. package/src/nodes/utils/Packing.js +4 -0
  242. package/src/nodes/utils/RTTNode.js +8 -8
  243. package/src/nodes/utils/ReflectorNode.js +8 -3
  244. package/src/nodes/utils/RemapNode.js +7 -7
  245. package/src/nodes/utils/RotateNode.js +4 -12
  246. package/src/nodes/utils/SetNode.js +2 -2
  247. package/src/nodes/utils/SplitNode.js +2 -2
  248. package/src/nodes/utils/SpriteSheetUVNode.js +5 -5
  249. package/src/nodes/utils/SpriteUtils.js +47 -0
  250. package/src/nodes/utils/StorageArrayElementNode.js +4 -6
  251. package/src/nodes/utils/TimerNode.js +5 -5
  252. package/src/nodes/utils/TriplanarTexturesNode.js +7 -9
  253. package/src/nodes/utils/UVUtils.js +19 -0
  254. package/src/nodes/utils/ViewportUtils.js +14 -0
  255. package/src/objects/BatchedMesh.js +2 -3
  256. package/src/renderers/WebGLRenderer.js +24 -0
  257. package/src/renderers/common/Backend.js +2 -2
  258. package/src/renderers/common/Background.js +3 -1
  259. package/src/renderers/common/BindGroup.js +3 -1
  260. package/src/renderers/common/Bindings.js +13 -15
  261. package/src/renderers/common/ClippingContext.js +14 -5
  262. package/src/renderers/common/CubeRenderTarget.js +9 -3
  263. package/src/renderers/common/PostProcessing.js +4 -1
  264. package/src/renderers/common/QuadMesh.js +2 -0
  265. package/src/renderers/common/RenderContext.js +24 -0
  266. package/src/renderers/common/RenderList.js +1 -1
  267. package/src/renderers/common/RenderObject.js +2 -2
  268. package/src/renderers/common/Renderer.js +75 -49
  269. package/src/renderers/common/SampledTexture.js +12 -3
  270. package/src/renderers/common/StandardRenderer.js +18 -0
  271. package/src/renderers/common/Textures.js +8 -12
  272. package/src/renderers/common/extras/PMREMGenerator.js +12 -13
  273. package/src/renderers/common/nodes/NodeBuilderState.js +1 -1
  274. package/src/renderers/common/nodes/NodeLibrary.js +118 -0
  275. package/src/renderers/common/nodes/NodeSampledTexture.js +2 -2
  276. package/src/renderers/common/nodes/Nodes.js +36 -9
  277. package/src/renderers/common/nodes/StandardNodeLibrary.js +105 -0
  278. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
  279. package/src/renderers/webgl/WebGLProgram.js +1 -1
  280. package/src/renderers/webgl/WebGLProperties.js +7 -0
  281. package/src/renderers/webgl/WebGLTextures.js +61 -4
  282. package/src/renderers/webgl-fallback/WebGLBackend.js +88 -68
  283. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +57 -9
  284. package/src/renderers/webgl-fallback/utils/WebGLState.js +21 -0
  285. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +28 -21
  286. package/src/renderers/webgpu/WebGPUBackend.js +86 -68
  287. package/src/renderers/webgpu/WebGPURenderer.js +8 -8
  288. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +99 -63
  289. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +45 -21
  290. package/src/renderers/webgpu/utils/WebGPUConstants.js +2 -1
  291. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +6 -15
  292. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
  293. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +36 -21
  294. package/src/renderers/webgpu/utils/WebGPUUtils.js +18 -1
  295. package/src/renderers/webxr/WebXRManager.js +32 -25
  296. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  297. package/src/nodes/accessors/NormalNode.js +0 -14
  298. package/src/nodes/accessors/PositionNode.js +0 -10
  299. package/src/nodes/accessors/ReflectVectorNode.js +0 -10
  300. package/src/nodes/accessors/TangentNode.js +0 -23
  301. package/src/nodes/core/NodeKeywords.js +0 -80
  302. package/src/nodes/display/BlendModeNode.js +0 -128
  303. package/src/nodes/display/ColorAdjustmentNode.js +0 -104
  304. package/src/nodes/materials/MeshNormalNodeMaterial.js +0 -40
  305. package/src/nodes/math/HashNode.js +0 -34
  306. package/src/nodes/procedural/CheckerNode.js +0 -42
  307. package/src/nodes/utils/DiscardNode.js +0 -28
  308. package/src/nodes/utils/PackingNode.js +0 -55
  309. package/src/nodes/utils/RotateUVNode.js +0 -35
  310. /package/src/{nodes/loaders → loaders/nodes}/NodeObjectLoader.js +0 -0
  311. /package/src/nodes/accessors/{UVNode.js → UV.js} +0 -0
@@ -1,4 +1,5 @@
1
1
  import {
2
+ Controls,
2
3
  MathUtils,
3
4
  Spherical,
4
5
  Vector3
@@ -7,18 +8,16 @@ import {
7
8
  const _lookDirection = new Vector3();
8
9
  const _spherical = new Spherical();
9
10
  const _target = new Vector3();
11
+ const _targetPosition = new Vector3();
10
12
 
11
- class FirstPersonControls {
13
+ class FirstPersonControls extends Controls {
12
14
 
13
- constructor( object, domElement ) {
15
+ constructor( object, domElement = null ) {
14
16
 
15
- this.object = object;
16
- this.domElement = domElement;
17
+ super( object, domElement );
17
18
 
18
19
  // API
19
20
 
20
- this.enabled = true;
21
-
22
21
  this.movementSpeed = 1.0;
23
22
  this.lookSpeed = 0.005;
24
23
 
@@ -40,283 +39,296 @@ class FirstPersonControls {
40
39
 
41
40
  // internals
42
41
 
43
- this.autoSpeedFactor = 0.0;
42
+ this._autoSpeedFactor = 0.0;
43
+
44
+ this._pointerX = 0;
45
+ this._pointerY = 0;
44
46
 
45
- this.pointerX = 0;
46
- this.pointerY = 0;
47
+ this._moveForward = false;
48
+ this._moveBackward = false;
49
+ this._moveLeft = false;
50
+ this._moveRight = false;
47
51
 
48
- this.moveForward = false;
49
- this.moveBackward = false;
50
- this.moveLeft = false;
51
- this.moveRight = false;
52
+ this._viewHalfX = 0;
53
+ this._viewHalfY = 0;
52
54
 
53
- this.viewHalfX = 0;
54
- this.viewHalfY = 0;
55
+ this._lat = 0;
56
+ this._lon = 0;
55
57
 
56
- // private variables
58
+ // event listeners
57
59
 
58
- let lat = 0;
59
- let lon = 0;
60
+ this._onPointerMove = onPointerMove.bind( this );
61
+ this._onPointerDown = onPointerDown.bind( this );
62
+ this._onPointerUp = onPointerUp.bind( this );
63
+ this._onContextMenu = onContextMenu.bind( this );
64
+ this._onKeyDown = onKeyDown.bind( this );
65
+ this._onKeyUp = onKeyUp.bind( this );
60
66
 
61
67
  //
62
68
 
63
- this.handleResize = function () {
69
+ if ( domElement !== null ) {
64
70
 
65
- if ( this.domElement === document ) {
71
+ this.connect();
66
72
 
67
- this.viewHalfX = window.innerWidth / 2;
68
- this.viewHalfY = window.innerHeight / 2;
73
+ this.handleResize();
69
74
 
70
- } else {
75
+ }
71
76
 
72
- this.viewHalfX = this.domElement.offsetWidth / 2;
73
- this.viewHalfY = this.domElement.offsetHeight / 2;
77
+ this._setOrientation();
74
78
 
75
- }
79
+ }
76
80
 
77
- };
81
+ connect() {
78
82
 
79
- this.onPointerDown = function ( event ) {
83
+ window.addEventListener( 'keydown', this._onKeyDown );
84
+ window.addEventListener( 'keyup', this._onKeyUp );
80
85
 
81
- if ( this.domElement !== document ) {
86
+ this.domElement.addEventListener( 'pointermove', this._onPointerMove );
87
+ this.domElement.addEventListener( 'pointerdown', this._onPointerDown );
88
+ this.domElement.addEventListener( 'pointerup', this._onPointerUp );
89
+ this.domElement.addEventListener( 'contextmenu', this._onContextMenu );
82
90
 
83
- this.domElement.focus();
91
+ }
84
92
 
85
- }
93
+ disconnect() {
86
94
 
87
- if ( this.activeLook ) {
95
+ window.removeEventListener( 'keydown', this._onKeyDown );
96
+ window.removeEventListener( 'keyup', this._onKeyUp );
88
97
 
89
- switch ( event.button ) {
98
+ this.domElement.removeEventListener( 'pointerdown', this._onPointerMove );
99
+ this.domElement.removeEventListener( 'pointermove', this._onPointerDown );
100
+ this.domElement.removeEventListener( 'pointerup', this._onPointerUp );
101
+ this.domElement.removeEventListener( 'contextmenu', this._onContextMenu );
90
102
 
91
- case 0: this.moveForward = true; break;
92
- case 2: this.moveBackward = true; break;
103
+ }
93
104
 
94
- }
105
+ dispose() {
95
106
 
96
- }
107
+ this.disconnect();
97
108
 
98
- this.mouseDragOn = true;
109
+ }
99
110
 
100
- };
111
+ handleResize() {
101
112
 
102
- this.onPointerUp = function ( event ) {
113
+ if ( this.domElement === document ) {
103
114
 
104
- if ( this.activeLook ) {
115
+ this._viewHalfX = window.innerWidth / 2;
116
+ this._viewHalfY = window.innerHeight / 2;
105
117
 
106
- switch ( event.button ) {
118
+ } else {
107
119
 
108
- case 0: this.moveForward = false; break;
109
- case 2: this.moveBackward = false; break;
120
+ this._viewHalfX = this.domElement.offsetWidth / 2;
121
+ this._viewHalfY = this.domElement.offsetHeight / 2;
110
122
 
111
- }
123
+ }
112
124
 
113
- }
125
+ }
114
126
 
115
- this.mouseDragOn = false;
127
+ lookAt( x, y, z ) {
116
128
 
117
- };
129
+ if ( x.isVector3 ) {
118
130
 
119
- this.onPointerMove = function ( event ) {
131
+ _target.copy( x );
120
132
 
121
- if ( this.domElement === document ) {
133
+ } else {
122
134
 
123
- this.pointerX = event.pageX - this.viewHalfX;
124
- this.pointerY = event.pageY - this.viewHalfY;
135
+ _target.set( x, y, z );
125
136
 
126
- } else {
137
+ }
127
138
 
128
- this.pointerX = event.pageX - this.domElement.offsetLeft - this.viewHalfX;
129
- this.pointerY = event.pageY - this.domElement.offsetTop - this.viewHalfY;
139
+ this.object.lookAt( _target );
130
140
 
131
- }
141
+ this._setOrientation();
132
142
 
133
- };
143
+ return this;
134
144
 
135
- this.onKeyDown = function ( event ) {
145
+ }
136
146
 
137
- switch ( event.code ) {
147
+ update( delta ) {
138
148
 
139
- case 'ArrowUp':
140
- case 'KeyW': this.moveForward = true; break;
149
+ if ( this.enabled === false ) return;
141
150
 
142
- case 'ArrowLeft':
143
- case 'KeyA': this.moveLeft = true; break;
151
+ if ( this.heightSpeed ) {
144
152
 
145
- case 'ArrowDown':
146
- case 'KeyS': this.moveBackward = true; break;
153
+ const y = MathUtils.clamp( this.object.position.y, this.heightMin, this.heightMax );
154
+ const heightDelta = y - this.heightMin;
147
155
 
148
- case 'ArrowRight':
149
- case 'KeyD': this.moveRight = true; break;
156
+ this._autoSpeedFactor = delta * ( heightDelta * this.heightCoef );
150
157
 
151
- case 'KeyR': this.moveUp = true; break;
152
- case 'KeyF': this.moveDown = true; break;
158
+ } else {
153
159
 
154
- }
160
+ this._autoSpeedFactor = 0.0;
155
161
 
156
- };
162
+ }
157
163
 
158
- this.onKeyUp = function ( event ) {
164
+ const actualMoveSpeed = delta * this.movementSpeed;
159
165
 
160
- switch ( event.code ) {
166
+ if ( this._moveForward || ( this.autoForward && ! this._moveBackward ) ) this.object.translateZ( - ( actualMoveSpeed + this._autoSpeedFactor ) );
167
+ if ( this._moveBackward ) this.object.translateZ( actualMoveSpeed );
161
168
 
162
- case 'ArrowUp':
163
- case 'KeyW': this.moveForward = false; break;
169
+ if ( this._moveLeft ) this.object.translateX( - actualMoveSpeed );
170
+ if ( this._moveRight ) this.object.translateX( actualMoveSpeed );
164
171
 
165
- case 'ArrowLeft':
166
- case 'KeyA': this.moveLeft = false; break;
172
+ if ( this._moveUp ) this.object.translateY( actualMoveSpeed );
173
+ if ( this._moveDown ) this.object.translateY( - actualMoveSpeed );
167
174
 
168
- case 'ArrowDown':
169
- case 'KeyS': this.moveBackward = false; break;
175
+ let actualLookSpeed = delta * this.lookSpeed;
170
176
 
171
- case 'ArrowRight':
172
- case 'KeyD': this.moveRight = false; break;
177
+ if ( ! this.activeLook ) {
173
178
 
174
- case 'KeyR': this.moveUp = false; break;
175
- case 'KeyF': this.moveDown = false; break;
179
+ actualLookSpeed = 0;
176
180
 
177
- }
181
+ }
178
182
 
179
- };
183
+ let verticalLookRatio = 1;
180
184
 
181
- this.lookAt = function ( x, y, z ) {
185
+ if ( this.constrainVertical ) {
182
186
 
183
- if ( x.isVector3 ) {
187
+ verticalLookRatio = Math.PI / ( this.verticalMax - this.verticalMin );
184
188
 
185
- _target.copy( x );
189
+ }
186
190
 
187
- } else {
191
+ this._lon -= this._pointerX * actualLookSpeed;
192
+ if ( this.lookVertical ) this._lat -= this._pointerY * actualLookSpeed * verticalLookRatio;
188
193
 
189
- _target.set( x, y, z );
194
+ this._lat = Math.max( - 85, Math.min( 85, this._lat ) );
190
195
 
191
- }
196
+ let phi = MathUtils.degToRad( 90 - this._lat );
197
+ const theta = MathUtils.degToRad( this._lon );
192
198
 
193
- this.object.lookAt( _target );
199
+ if ( this.constrainVertical ) {
194
200
 
195
- setOrientation( this );
201
+ phi = MathUtils.mapLinear( phi, 0, Math.PI, this.verticalMin, this.verticalMax );
196
202
 
197
- return this;
203
+ }
198
204
 
199
- };
205
+ const position = this.object.position;
200
206
 
201
- this.update = function () {
207
+ _targetPosition.setFromSphericalCoords( 1, phi, theta ).add( position );
202
208
 
203
- const targetPosition = new Vector3();
209
+ this.object.lookAt( _targetPosition );
204
210
 
205
- return function update( delta ) {
211
+ }
206
212
 
207
- if ( this.enabled === false ) return;
213
+ _setOrientation() {
208
214
 
209
- if ( this.heightSpeed ) {
215
+ const quaternion = this.object.quaternion;
210
216
 
211
- const y = MathUtils.clamp( this.object.position.y, this.heightMin, this.heightMax );
212
- const heightDelta = y - this.heightMin;
217
+ _lookDirection.set( 0, 0, - 1 ).applyQuaternion( quaternion );
218
+ _spherical.setFromVector3( _lookDirection );
213
219
 
214
- this.autoSpeedFactor = delta * ( heightDelta * this.heightCoef );
220
+ this._lat = 90 - MathUtils.radToDeg( _spherical.phi );
221
+ this._lon = MathUtils.radToDeg( _spherical.theta );
215
222
 
216
- } else {
223
+ }
217
224
 
218
- this.autoSpeedFactor = 0.0;
225
+ }
219
226
 
220
- }
227
+ function onPointerDown( event ) {
221
228
 
222
- const actualMoveSpeed = delta * this.movementSpeed;
229
+ if ( this.domElement !== document ) {
223
230
 
224
- if ( this.moveForward || ( this.autoForward && ! this.moveBackward ) ) this.object.translateZ( - ( actualMoveSpeed + this.autoSpeedFactor ) );
225
- if ( this.moveBackward ) this.object.translateZ( actualMoveSpeed );
231
+ this.domElement.focus();
226
232
 
227
- if ( this.moveLeft ) this.object.translateX( - actualMoveSpeed );
228
- if ( this.moveRight ) this.object.translateX( actualMoveSpeed );
233
+ }
229
234
 
230
- if ( this.moveUp ) this.object.translateY( actualMoveSpeed );
231
- if ( this.moveDown ) this.object.translateY( - actualMoveSpeed );
235
+ if ( this.activeLook ) {
232
236
 
233
- let actualLookSpeed = delta * this.lookSpeed;
237
+ switch ( event.button ) {
234
238
 
235
- if ( ! this.activeLook ) {
239
+ case 0: this._moveForward = true; break;
240
+ case 2: this._moveBackward = true; break;
236
241
 
237
- actualLookSpeed = 0;
242
+ }
238
243
 
239
- }
244
+ }
240
245
 
241
- let verticalLookRatio = 1;
246
+ this.mouseDragOn = true;
242
247
 
243
- if ( this.constrainVertical ) {
248
+ }
244
249
 
245
- verticalLookRatio = Math.PI / ( this.verticalMax - this.verticalMin );
250
+ function onPointerUp( event ) {
246
251
 
247
- }
252
+ if ( this.activeLook ) {
248
253
 
249
- lon -= this.pointerX * actualLookSpeed;
250
- if ( this.lookVertical ) lat -= this.pointerY * actualLookSpeed * verticalLookRatio;
254
+ switch ( event.button ) {
251
255
 
252
- lat = Math.max( - 85, Math.min( 85, lat ) );
256
+ case 0: this._moveForward = false; break;
257
+ case 2: this._moveBackward = false; break;
253
258
 
254
- let phi = MathUtils.degToRad( 90 - lat );
255
- const theta = MathUtils.degToRad( lon );
259
+ }
256
260
 
257
- if ( this.constrainVertical ) {
261
+ }
258
262
 
259
- phi = MathUtils.mapLinear( phi, 0, Math.PI, this.verticalMin, this.verticalMax );
263
+ this.mouseDragOn = false;
260
264
 
261
- }
265
+ }
262
266
 
263
- const position = this.object.position;
267
+ function onPointerMove( event ) {
264
268
 
265
- targetPosition.setFromSphericalCoords( 1, phi, theta ).add( position );
269
+ if ( this.domElement === document ) {
266
270
 
267
- this.object.lookAt( targetPosition );
271
+ this._pointerX = event.pageX - this._viewHalfX;
272
+ this._pointerY = event.pageY - this._viewHalfY;
268
273
 
269
- };
274
+ } else {
270
275
 
271
- }();
276
+ this._pointerX = event.pageX - this.domElement.offsetLeft - this._viewHalfX;
277
+ this._pointerY = event.pageY - this.domElement.offsetTop - this._viewHalfY;
272
278
 
273
- this.dispose = function () {
279
+ }
274
280
 
275
- this.domElement.removeEventListener( 'contextmenu', contextmenu );
276
- this.domElement.removeEventListener( 'pointerdown', _onPointerDown );
277
- this.domElement.removeEventListener( 'pointermove', _onPointerMove );
278
- this.domElement.removeEventListener( 'pointerup', _onPointerUp );
281
+ }
279
282
 
280
- window.removeEventListener( 'keydown', _onKeyDown );
281
- window.removeEventListener( 'keyup', _onKeyUp );
283
+ function onKeyDown( event ) {
282
284
 
283
- };
285
+ switch ( event.code ) {
284
286
 
285
- const _onPointerMove = this.onPointerMove.bind( this );
286
- const _onPointerDown = this.onPointerDown.bind( this );
287
- const _onPointerUp = this.onPointerUp.bind( this );
288
- const _onKeyDown = this.onKeyDown.bind( this );
289
- const _onKeyUp = this.onKeyUp.bind( this );
287
+ case 'ArrowUp':
288
+ case 'KeyW': this._moveForward = true; break;
290
289
 
291
- this.domElement.addEventListener( 'contextmenu', contextmenu );
292
- this.domElement.addEventListener( 'pointerdown', _onPointerDown );
293
- this.domElement.addEventListener( 'pointermove', _onPointerMove );
294
- this.domElement.addEventListener( 'pointerup', _onPointerUp );
290
+ case 'ArrowLeft':
291
+ case 'KeyA': this._moveLeft = true; break;
295
292
 
296
- window.addEventListener( 'keydown', _onKeyDown );
297
- window.addEventListener( 'keyup', _onKeyUp );
293
+ case 'ArrowDown':
294
+ case 'KeyS': this._moveBackward = true; break;
298
295
 
299
- function setOrientation( controls ) {
296
+ case 'ArrowRight':
297
+ case 'KeyD': this._moveRight = true; break;
300
298
 
301
- const quaternion = controls.object.quaternion;
299
+ case 'KeyR': this._moveUp = true; break;
300
+ case 'KeyF': this._moveDown = true; break;
302
301
 
303
- _lookDirection.set( 0, 0, - 1 ).applyQuaternion( quaternion );
304
- _spherical.setFromVector3( _lookDirection );
302
+ }
303
+
304
+ }
305
305
 
306
- lat = 90 - MathUtils.radToDeg( _spherical.phi );
307
- lon = MathUtils.radToDeg( _spherical.theta );
306
+ function onKeyUp( event ) {
308
307
 
309
- }
308
+ switch ( event.code ) {
310
309
 
311
- this.handleResize();
310
+ case 'ArrowUp':
311
+ case 'KeyW': this._moveForward = false; break;
312
312
 
313
- setOrientation( this );
313
+ case 'ArrowLeft':
314
+ case 'KeyA': this._moveLeft = false; break;
315
+
316
+ case 'ArrowDown':
317
+ case 'KeyS': this._moveBackward = false; break;
318
+
319
+ case 'ArrowRight':
320
+ case 'KeyD': this._moveRight = false; break;
321
+
322
+ case 'KeyR': this._moveUp = false; break;
323
+ case 'KeyF': this._moveDown = false; break;
314
324
 
315
325
  }
316
326
 
317
327
  }
318
328
 
319
- function contextmenu( event ) {
329
+ function onContextMenu( event ) {
330
+
331
+ if ( this.enabled === false ) return;
320
332
 
321
333
  event.preventDefault();
322
334