super-three 0.167.0 → 0.168.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (311) hide show
  1. package/build/three.cjs +165 -44
  2. package/build/three.module.js +165 -45
  3. package/build/three.module.min.js +1 -1
  4. package/build/three.webgpu.js +23600 -21931
  5. package/build/three.webgpu.min.js +1 -1
  6. package/examples/jsm/Addons.js +3 -1
  7. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  8. package/examples/jsm/capabilities/WebGL.js +27 -21
  9. package/examples/jsm/controls/ArcballControls.js +174 -158
  10. package/examples/jsm/controls/DragControls.js +260 -132
  11. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  12. package/examples/jsm/controls/FlyControls.js +194 -188
  13. package/examples/jsm/controls/OrbitControls.js +777 -786
  14. package/examples/jsm/controls/PointerLockControls.js +24 -15
  15. package/examples/jsm/controls/TrackballControls.js +453 -452
  16. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  17. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  18. package/examples/jsm/effects/StereoEffect.js +6 -1
  19. package/examples/jsm/environments/RoomEnvironment.js +1 -1
  20. package/examples/jsm/exporters/GLTFExporter.js +6 -1
  21. package/examples/jsm/exporters/USDZExporter.js +29 -8
  22. package/examples/jsm/helpers/LightProbeHelper.js +42 -43
  23. package/examples/jsm/loaders/KTX2Loader.js +19 -7
  24. package/examples/jsm/loaders/MaterialXLoader.js +11 -4
  25. package/examples/jsm/loaders/PCDLoader.js +9 -9
  26. package/examples/jsm/objects/SkyMesh.js +188 -0
  27. package/examples/jsm/objects/Water2Mesh.js +159 -0
  28. package/examples/jsm/objects/WaterMesh.js +102 -0
  29. package/examples/jsm/physics/RapierPhysics.js +20 -0
  30. package/examples/jsm/postprocessing/OutlinePass.js +31 -46
  31. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  32. package/examples/jsm/shaders/BleachBypassShader.js +1 -2
  33. package/examples/jsm/shaders/OutputShader.js +1 -1
  34. package/examples/jsm/transpiler/TSLEncoder.js +8 -8
  35. package/examples/jsm/utils/TextureUtils.js +1 -1
  36. package/package.json +2 -1
  37. package/src/Three.WebGPU.js +6 -0
  38. package/src/Three.js +1 -0
  39. package/src/constants.js +1 -1
  40. package/src/extras/Controls.js +32 -0
  41. package/src/loaders/ObjectLoader.js +3 -3
  42. package/src/{nodes/loaders → loaders/nodes}/NodeLoader.js +4 -4
  43. package/src/{nodes/loaders → loaders/nodes}/NodeMaterialLoader.js +1 -2
  44. package/src/materials/Material.js +4 -7
  45. package/src/{nodes/materials → materials/nodes}/InstancedPointsNodeMaterial.js +33 -24
  46. package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +34 -37
  47. package/src/{nodes/materials → materials/nodes}/LineBasicNodeMaterial.js +3 -4
  48. package/src/{nodes/materials → materials/nodes}/LineDashedNodeMaterial.js +7 -9
  49. package/src/{nodes/materials → materials/nodes}/MeshBasicNodeMaterial.js +11 -11
  50. package/src/{nodes/materials → materials/nodes}/MeshLambertNodeMaterial.js +5 -5
  51. package/src/{nodes/materials → materials/nodes}/MeshMatcapNodeMaterial.js +8 -8
  52. package/src/materials/nodes/MeshNormalNodeMaterial.js +40 -0
  53. package/src/{nodes/materials → materials/nodes}/MeshPhongNodeMaterial.js +9 -8
  54. package/src/{nodes/materials → materials/nodes}/MeshPhysicalNodeMaterial.js +18 -17
  55. package/src/{nodes/materials → materials/nodes}/MeshSSSNodeMaterial.js +6 -6
  56. package/src/{nodes/materials → materials/nodes}/MeshStandardNodeMaterial.js +17 -11
  57. package/src/{nodes/materials → materials/nodes}/MeshToonNodeMaterial.js +4 -4
  58. package/src/{nodes/materials → materials/nodes}/NodeMaterial.js +67 -86
  59. package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +1 -1
  60. package/src/{nodes/materials → materials/nodes}/PointsNodeMaterial.js +3 -4
  61. package/src/{nodes/materials → materials/nodes}/ShadowNodeMaterial.js +4 -4
  62. package/src/{nodes/materials → materials/nodes}/SpriteNodeMaterial.js +11 -11
  63. package/src/{nodes/materials → materials/nodes}/VolumeNodeMaterial.js +14 -16
  64. package/src/nodes/Nodes.js +103 -159
  65. package/src/nodes/TSL.js +176 -0
  66. package/src/nodes/accessors/AccessorsUtils.js +8 -8
  67. package/src/nodes/accessors/BatchNode.js +48 -20
  68. package/src/nodes/accessors/{BitangentNode.js → Bitangent.js} +9 -9
  69. package/src/nodes/accessors/BufferAttributeNode.js +5 -5
  70. package/src/nodes/accessors/BufferNode.js +4 -4
  71. package/src/nodes/accessors/{CameraNode.js → Camera.js} +10 -10
  72. package/src/nodes/accessors/ClippingNode.js +16 -14
  73. package/src/nodes/accessors/CubeTextureNode.js +5 -7
  74. package/src/nodes/accessors/InstanceNode.js +17 -13
  75. package/src/nodes/accessors/InstancedPointsMaterialNode.js +4 -4
  76. package/src/nodes/accessors/MaterialNode.js +52 -55
  77. package/src/nodes/accessors/MaterialProperties.js +3 -0
  78. package/src/nodes/accessors/MaterialReferenceNode.js +6 -4
  79. package/src/nodes/accessors/ModelNode.js +11 -11
  80. package/src/nodes/accessors/ModelViewProjectionNode.js +6 -7
  81. package/src/nodes/accessors/MorphNode.js +12 -12
  82. package/src/nodes/accessors/Normal.js +62 -0
  83. package/src/nodes/accessors/Object3DNode.js +10 -10
  84. package/src/nodes/accessors/PointUVNode.js +4 -4
  85. package/src/nodes/accessors/Position.js +10 -0
  86. package/src/nodes/accessors/ReferenceBaseNode.js +143 -0
  87. package/src/nodes/accessors/ReferenceNode.js +13 -7
  88. package/src/nodes/accessors/ReflectVector.js +10 -0
  89. package/src/nodes/accessors/RendererReferenceNode.js +6 -6
  90. package/src/nodes/accessors/SceneNode.js +5 -6
  91. package/src/nodes/accessors/SkinningNode.js +84 -21
  92. package/src/nodes/accessors/StorageBufferNode.js +4 -5
  93. package/src/nodes/accessors/StorageTextureNode.js +5 -5
  94. package/src/nodes/accessors/Tangent.js +22 -0
  95. package/src/nodes/accessors/Texture3DNode.js +11 -11
  96. package/src/nodes/accessors/{TextureBicubicNode.js → TextureBicubic.js} +3 -32
  97. package/src/nodes/accessors/TextureNode.js +16 -21
  98. package/src/nodes/accessors/TextureSizeNode.js +4 -6
  99. package/src/nodes/accessors/{UniformsNode.js → UniformArrayNode.js} +17 -8
  100. package/src/nodes/accessors/UserDataNode.js +4 -4
  101. package/src/nodes/accessors/VelocityNode.js +83 -0
  102. package/src/nodes/accessors/VertexColorNode.js +4 -4
  103. package/src/nodes/code/CodeNode.js +5 -5
  104. package/src/nodes/code/ExpressionNode.js +4 -4
  105. package/src/nodes/code/FunctionCallNode.js +5 -5
  106. package/src/nodes/code/FunctionNode.js +5 -23
  107. package/src/nodes/code/ScriptableNode.js +4 -6
  108. package/src/nodes/code/ScriptableValueNode.js +4 -6
  109. package/src/nodes/core/AssignNode.js +5 -5
  110. package/src/nodes/core/AttributeNode.js +7 -20
  111. package/src/nodes/core/BypassNode.js +5 -5
  112. package/src/nodes/core/CacheNode.js +5 -5
  113. package/src/nodes/core/ConstNode.js +2 -2
  114. package/src/nodes/core/ContextNode.js +17 -11
  115. package/src/nodes/core/IndexNode.js +12 -7
  116. package/src/nodes/core/InputNode.js +2 -2
  117. package/src/nodes/core/MRTNode.js +12 -6
  118. package/src/nodes/core/Node.js +39 -19
  119. package/src/nodes/core/NodeBuilder.js +46 -33
  120. package/src/nodes/core/NodeUtils.js +1 -0
  121. package/src/nodes/core/OutputStructNode.js +4 -4
  122. package/src/nodes/core/ParameterNode.js +4 -4
  123. package/src/nodes/core/PropertyNode.js +32 -32
  124. package/src/nodes/core/StackNode.js +26 -10
  125. package/src/nodes/core/StructTypeNode.js +2 -2
  126. package/src/nodes/core/TempNode.js +2 -2
  127. package/src/nodes/core/UniformGroupNode.js +8 -9
  128. package/src/nodes/core/UniformNode.js +4 -4
  129. package/src/nodes/core/VarNode.js +6 -6
  130. package/src/nodes/core/VaryingNode.js +5 -5
  131. package/src/nodes/display/AfterImageNode.js +9 -9
  132. package/src/nodes/display/AnaglyphPassNode.js +61 -0
  133. package/src/nodes/display/AnamorphicNode.js +11 -11
  134. package/src/nodes/display/BleachBypass.js +26 -0
  135. package/src/nodes/display/BlendMode.js +54 -0
  136. package/src/nodes/display/BloomNode.js +21 -19
  137. package/src/nodes/display/BumpMapNode.js +7 -12
  138. package/src/nodes/display/ColorAdjustment.js +46 -0
  139. package/src/nodes/display/ColorSpaceFunctions.js +38 -0
  140. package/src/nodes/display/ColorSpaceNode.js +40 -63
  141. package/src/nodes/display/DenoiseNode.js +20 -17
  142. package/src/nodes/display/DepthOfFieldNode.js +8 -6
  143. package/src/nodes/display/DotScreenNode.js +10 -22
  144. package/src/nodes/display/FXAANode.js +17 -15
  145. package/src/nodes/display/FilmNode.js +7 -6
  146. package/src/nodes/display/FrontFacingNode.js +5 -5
  147. package/src/nodes/display/GTAONode.js +19 -15
  148. package/src/nodes/display/GaussianBlurNode.js +11 -8
  149. package/src/nodes/display/Lut3DNode.js +6 -5
  150. package/src/nodes/display/MotionBlur.js +25 -0
  151. package/src/nodes/display/NormalMapNode.js +8 -10
  152. package/src/nodes/display/ParallaxBarrierPassNode.js +55 -0
  153. package/src/nodes/display/PassNode.js +84 -8
  154. package/src/nodes/display/PixelationPassNode.js +12 -7
  155. package/src/nodes/display/PosterizeNode.js +4 -6
  156. package/src/nodes/display/RGBShiftNode.js +8 -7
  157. package/src/nodes/display/RenderOutputNode.js +9 -9
  158. package/src/nodes/display/SSAAPassNode.js +284 -0
  159. package/src/nodes/display/Sepia.js +17 -0
  160. package/src/nodes/display/SobelOperatorNode.js +9 -7
  161. package/src/nodes/display/StereoCompositePassNode.js +107 -0
  162. package/src/nodes/display/StereoPassNode.js +80 -0
  163. package/src/nodes/display/ToneMappingFunctions.js +190 -0
  164. package/src/nodes/display/ToneMappingNode.js +12 -173
  165. package/src/nodes/display/TransitionNode.js +9 -8
  166. package/src/nodes/display/ViewportDepthNode.js +30 -29
  167. package/src/nodes/display/ViewportDepthTextureNode.js +6 -8
  168. package/src/nodes/display/ViewportNode.js +26 -25
  169. package/src/nodes/display/ViewportSharedTextureNode.js +6 -8
  170. package/src/nodes/display/ViewportTextureNode.js +7 -10
  171. package/src/nodes/fog/FogExp2Node.js +4 -6
  172. package/src/nodes/fog/FogNode.js +5 -7
  173. package/src/nodes/fog/FogRangeNode.js +4 -6
  174. package/src/nodes/functions/BSDF/BRDF_GGX.js +4 -4
  175. package/src/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  176. package/src/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  177. package/src/nodes/functions/BSDF/DFGApprox.js +2 -2
  178. package/src/nodes/functions/BSDF/D_GGX.js +2 -2
  179. package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
  180. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  181. package/src/nodes/functions/BSDF/F_Schlick.js +2 -2
  182. package/src/nodes/functions/BSDF/LTC.js +6 -6
  183. package/src/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  184. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
  185. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
  186. package/src/nodes/functions/BasicLightingModel.js +1 -1
  187. package/src/nodes/functions/PhongLightingModel.js +5 -5
  188. package/src/nodes/functions/PhysicalLightingModel.js +32 -31
  189. package/src/nodes/functions/ShadowMaskModel.js +1 -1
  190. package/src/nodes/functions/ToonLightingModel.js +3 -3
  191. package/src/nodes/functions/material/getGeometryRoughness.js +4 -4
  192. package/src/nodes/functions/material/getRoughness.js +2 -2
  193. package/src/nodes/geometry/RangeNode.js +4 -4
  194. package/src/nodes/gpgpu/ComputeNode.js +5 -5
  195. package/src/nodes/lighting/AONode.js +2 -2
  196. package/src/nodes/lighting/AmbientLightNode.js +2 -7
  197. package/src/nodes/lighting/AnalyticLightNode.js +34 -13
  198. package/src/nodes/lighting/BasicEnvironmentNode.js +4 -3
  199. package/src/nodes/lighting/BasicLightMapNode.js +3 -3
  200. package/src/nodes/lighting/DirectionalLightNode.js +2 -7
  201. package/src/nodes/lighting/EnvironmentNode.js +20 -19
  202. package/src/nodes/lighting/HemisphereLightNode.js +3 -7
  203. package/src/nodes/lighting/IESSpotLightNode.js +3 -8
  204. package/src/nodes/lighting/IrradianceNode.js +2 -2
  205. package/src/nodes/lighting/LightNode.js +5 -5
  206. package/src/nodes/lighting/LightProbeNode.js +76 -0
  207. package/src/nodes/lighting/LightUtils.js +3 -3
  208. package/src/nodes/lighting/LightingContextNode.js +15 -17
  209. package/src/nodes/lighting/LightingNode.js +2 -2
  210. package/src/nodes/lighting/LightsNode.js +94 -76
  211. package/src/nodes/lighting/PointLightNode.js +3 -8
  212. package/src/nodes/lighting/RectAreaLightNode.js +2 -6
  213. package/src/nodes/lighting/SpotLightNode.js +3 -8
  214. package/src/nodes/materialx/MaterialXNodes.js +2 -2
  215. package/src/nodes/materialx/lib/mx_hsv.js +36 -31
  216. package/src/nodes/materialx/lib/mx_noise.js +96 -96
  217. package/src/nodes/materialx/lib/mx_transform_color.js +2 -2
  218. package/src/nodes/math/{CondNode.js → ConditionalNode.js} +18 -7
  219. package/src/nodes/math/Hash.js +13 -0
  220. package/src/nodes/math/MathNode.js +124 -124
  221. package/src/nodes/math/MathUtils.js +0 -7
  222. package/src/nodes/math/OperatorNode.js +94 -52
  223. package/src/nodes/math/TriNoise3D.js +19 -29
  224. package/src/nodes/pmrem/PMREMNode.js +58 -15
  225. package/src/nodes/pmrem/PMREMUtils.js +46 -46
  226. package/src/nodes/procedural/Checker.js +14 -0
  227. package/src/nodes/tsl/TSLBase.js +30 -0
  228. package/src/nodes/{shadernode/ShaderNode.js → tsl/TSLCore.js} +105 -97
  229. package/src/nodes/utils/ArrayElementNode.js +2 -2
  230. package/src/nodes/utils/ConvertNode.js +2 -2
  231. package/src/nodes/utils/CubeMapNode.js +157 -0
  232. package/src/nodes/utils/Discard.js +8 -0
  233. package/src/nodes/utils/EquirectUVNode.js +5 -5
  234. package/src/nodes/utils/FlipNode.js +65 -0
  235. package/src/nodes/utils/FunctionOverloadingNode.js +5 -5
  236. package/src/nodes/utils/JoinNode.js +2 -2
  237. package/src/nodes/utils/LoopNode.js +12 -6
  238. package/src/nodes/utils/MatcapUVNode.js +6 -6
  239. package/src/nodes/utils/MaxMipLevelNode.js +4 -4
  240. package/src/nodes/utils/OscNode.js +7 -7
  241. package/src/nodes/utils/Packing.js +4 -0
  242. package/src/nodes/utils/RTTNode.js +8 -8
  243. package/src/nodes/utils/ReflectorNode.js +8 -3
  244. package/src/nodes/utils/RemapNode.js +7 -7
  245. package/src/nodes/utils/RotateNode.js +4 -12
  246. package/src/nodes/utils/SetNode.js +2 -2
  247. package/src/nodes/utils/SplitNode.js +2 -2
  248. package/src/nodes/utils/SpriteSheetUVNode.js +5 -5
  249. package/src/nodes/utils/SpriteUtils.js +47 -0
  250. package/src/nodes/utils/StorageArrayElementNode.js +4 -6
  251. package/src/nodes/utils/TimerNode.js +5 -5
  252. package/src/nodes/utils/TriplanarTexturesNode.js +7 -9
  253. package/src/nodes/utils/UVUtils.js +19 -0
  254. package/src/nodes/utils/ViewportUtils.js +14 -0
  255. package/src/objects/BatchedMesh.js +2 -3
  256. package/src/renderers/WebGLRenderer.js +24 -0
  257. package/src/renderers/common/Backend.js +2 -2
  258. package/src/renderers/common/Background.js +3 -1
  259. package/src/renderers/common/BindGroup.js +3 -1
  260. package/src/renderers/common/Bindings.js +13 -15
  261. package/src/renderers/common/ClippingContext.js +14 -5
  262. package/src/renderers/common/CubeRenderTarget.js +9 -3
  263. package/src/renderers/common/PostProcessing.js +4 -1
  264. package/src/renderers/common/QuadMesh.js +2 -0
  265. package/src/renderers/common/RenderContext.js +24 -0
  266. package/src/renderers/common/RenderList.js +1 -1
  267. package/src/renderers/common/RenderObject.js +2 -2
  268. package/src/renderers/common/Renderer.js +75 -49
  269. package/src/renderers/common/SampledTexture.js +12 -3
  270. package/src/renderers/common/StandardRenderer.js +18 -0
  271. package/src/renderers/common/Textures.js +8 -12
  272. package/src/renderers/common/extras/PMREMGenerator.js +12 -13
  273. package/src/renderers/common/nodes/NodeBuilderState.js +1 -1
  274. package/src/renderers/common/nodes/NodeLibrary.js +118 -0
  275. package/src/renderers/common/nodes/NodeSampledTexture.js +2 -2
  276. package/src/renderers/common/nodes/Nodes.js +36 -9
  277. package/src/renderers/common/nodes/StandardNodeLibrary.js +105 -0
  278. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
  279. package/src/renderers/webgl/WebGLProgram.js +1 -1
  280. package/src/renderers/webgl/WebGLProperties.js +7 -0
  281. package/src/renderers/webgl/WebGLTextures.js +61 -4
  282. package/src/renderers/webgl-fallback/WebGLBackend.js +88 -68
  283. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +57 -9
  284. package/src/renderers/webgl-fallback/utils/WebGLState.js +21 -0
  285. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +28 -21
  286. package/src/renderers/webgpu/WebGPUBackend.js +86 -68
  287. package/src/renderers/webgpu/WebGPURenderer.js +8 -8
  288. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +99 -63
  289. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +45 -21
  290. package/src/renderers/webgpu/utils/WebGPUConstants.js +2 -1
  291. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +6 -15
  292. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
  293. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +36 -21
  294. package/src/renderers/webgpu/utils/WebGPUUtils.js +18 -1
  295. package/src/renderers/webxr/WebXRManager.js +32 -25
  296. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  297. package/src/nodes/accessors/NormalNode.js +0 -14
  298. package/src/nodes/accessors/PositionNode.js +0 -10
  299. package/src/nodes/accessors/ReflectVectorNode.js +0 -10
  300. package/src/nodes/accessors/TangentNode.js +0 -23
  301. package/src/nodes/core/NodeKeywords.js +0 -80
  302. package/src/nodes/display/BlendModeNode.js +0 -128
  303. package/src/nodes/display/ColorAdjustmentNode.js +0 -104
  304. package/src/nodes/materials/MeshNormalNodeMaterial.js +0 -40
  305. package/src/nodes/math/HashNode.js +0 -34
  306. package/src/nodes/procedural/CheckerNode.js +0 -42
  307. package/src/nodes/utils/DiscardNode.js +0 -28
  308. package/src/nodes/utils/PackingNode.js +0 -55
  309. package/src/nodes/utils/RotateUVNode.js +0 -35
  310. /package/src/{nodes/loaders → loaders/nodes}/NodeObjectLoader.js +0 -0
  311. /package/src/nodes/accessors/{UVNode.js → UV.js} +0 -0
@@ -1,80 +0,0 @@
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- class NodeKeywords {
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-
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- constructor() {
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-
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- this.keywords = [];
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- this.nodes = {};
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- this.keywordsCallback = {};
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-
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- }
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-
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- getNode( name ) {
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-
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- let node = this.nodes[ name ];
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-
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- if ( node === undefined && this.keywordsCallback[ name ] !== undefined ) {
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-
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- node = this.keywordsCallback[ name ]( name );
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-
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- this.nodes[ name ] = node;
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-
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- }
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-
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- return node;
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-
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- }
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-
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- addKeyword( name, callback ) {
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-
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- this.keywords.push( name );
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- this.keywordsCallback[ name ] = callback;
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-
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- return this;
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-
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- }
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-
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- parse( code ) {
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-
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- const keywordNames = this.keywords;
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-
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- const regExp = new RegExp( `\\b${keywordNames.join( '\\b|\\b' )}\\b`, 'g' );
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-
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- const codeKeywords = code.match( regExp );
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-
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- const keywordNodes = [];
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-
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- if ( codeKeywords !== null ) {
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-
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- for ( const keyword of codeKeywords ) {
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-
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- const node = this.getNode( keyword );
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-
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- if ( node !== undefined && keywordNodes.indexOf( node ) === - 1 ) {
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-
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- keywordNodes.push( node );
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-
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- }
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-
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- }
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-
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- }
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-
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- return keywordNodes;
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-
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- }
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-
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- include( builder, code ) {
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-
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- const keywordNodes = this.parse( code );
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-
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- for ( const keywordNode of keywordNodes ) {
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-
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- keywordNode.build( builder );
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-
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- }
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-
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- }
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-
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- }
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-
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- export default NodeKeywords;
@@ -1,128 +0,0 @@
1
- import TempNode from '../core/TempNode.js';
2
- import { /*mix, step,*/ EPSILON } from '../math/MathNode.js';
3
- import { addNodeClass } from '../core/Node.js';
4
- import { addNodeElement, tslFn, nodeProxy, vec3 } from '../shadernode/ShaderNode.js';
5
-
6
- export const BurnNode = tslFn( ( { base, blend } ) => {
7
-
8
- const fn = ( c ) => blend[ c ].lessThan( EPSILON ).cond( blend[ c ], base[ c ].oneMinus().div( blend[ c ] ).oneMinus().max( 0 ) );
9
-
10
- return vec3( fn( 'x' ), fn( 'y' ), fn( 'z' ) );
11
-
12
- } ).setLayout( {
13
- name: 'burnColor',
14
- type: 'vec3',
15
- inputs: [
16
- { name: 'base', type: 'vec3' },
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- { name: 'blend', type: 'vec3' }
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- ]
19
- } );
20
-
21
- export const DodgeNode = tslFn( ( { base, blend } ) => {
22
-
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- const fn = ( c ) => blend[ c ].equal( 1.0 ).cond( blend[ c ], base[ c ].div( blend[ c ].oneMinus() ).max( 0 ) );
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-
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- return vec3( fn( 'x' ), fn( 'y' ), fn( 'z' ) );
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-
27
- } ).setLayout( {
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- name: 'dodgeColor',
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- type: 'vec3',
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- inputs: [
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- { name: 'base', type: 'vec3' },
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- { name: 'blend', type: 'vec3' }
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- ]
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- } );
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-
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- export const ScreenNode = tslFn( ( { base, blend } ) => {
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-
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- const fn = ( c ) => base[ c ].oneMinus().mul( blend[ c ].oneMinus() ).oneMinus();
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-
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- return vec3( fn( 'x' ), fn( 'y' ), fn( 'z' ) );
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-
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- } ).setLayout( {
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- name: 'screenColor',
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- type: 'vec3',
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- inputs: [
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- { name: 'base', type: 'vec3' },
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- { name: 'blend', type: 'vec3' }
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- ]
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- } );
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-
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- export const OverlayNode = tslFn( ( { base, blend } ) => {
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-
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- const fn = ( c ) => base[ c ].lessThan( 0.5 ).cond( base[ c ].mul( blend[ c ], 2.0 ), base[ c ].oneMinus().mul( blend[ c ].oneMinus() ).oneMinus() );
54
- //const fn = ( c ) => mix( base[ c ].oneMinus().mul( blend[ c ].oneMinus() ).oneMinus(), base[ c ].mul( blend[ c ], 2.0 ), step( base[ c ], 0.5 ) );
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-
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- return vec3( fn( 'x' ), fn( 'y' ), fn( 'z' ) );
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-
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- } ).setLayout( {
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- name: 'overlayColor',
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- type: 'vec3',
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- inputs: [
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- { name: 'base', type: 'vec3' },
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- { name: 'blend', type: 'vec3' }
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- ]
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- } );
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-
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- class BlendModeNode extends TempNode {
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-
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- constructor( blendMode, baseNode, blendNode ) {
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-
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- super();
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-
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- this.blendMode = blendMode;
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-
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- this.baseNode = baseNode;
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- this.blendNode = blendNode;
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-
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- }
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-
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- setup() {
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-
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- const { blendMode, baseNode, blendNode } = this;
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- const params = { base: baseNode, blend: blendNode };
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-
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- let outputNode = null;
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-
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- if ( blendMode === BlendModeNode.BURN ) {
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-
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- outputNode = BurnNode( params );
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-
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- } else if ( blendMode === BlendModeNode.DODGE ) {
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-
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- outputNode = DodgeNode( params );
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-
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- } else if ( blendMode === BlendModeNode.SCREEN ) {
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-
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- outputNode = ScreenNode( params );
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-
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- } else if ( blendMode === BlendModeNode.OVERLAY ) {
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-
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- outputNode = OverlayNode( params );
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-
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- }
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-
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- return outputNode;
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-
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- }
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-
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- }
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-
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- BlendModeNode.BURN = 'burn';
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- BlendModeNode.DODGE = 'dodge';
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- BlendModeNode.SCREEN = 'screen';
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- BlendModeNode.OVERLAY = 'overlay';
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-
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- export default BlendModeNode;
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-
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- export const burn = nodeProxy( BlendModeNode, BlendModeNode.BURN );
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- export const dodge = nodeProxy( BlendModeNode, BlendModeNode.DODGE );
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- export const overlay = nodeProxy( BlendModeNode, BlendModeNode.OVERLAY );
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- export const screen = nodeProxy( BlendModeNode, BlendModeNode.SCREEN );
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-
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- addNodeElement( 'burn', burn );
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- addNodeElement( 'dodge', dodge );
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- addNodeElement( 'overlay', overlay );
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- addNodeElement( 'screen', screen );
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-
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- addNodeClass( 'BlendModeNode', BlendModeNode );
@@ -1,104 +0,0 @@
1
- import TempNode from '../core/TempNode.js';
2
- import { dot, mix } from '../math/MathNode.js';
3
- import { add } from '../math/OperatorNode.js';
4
- import { addNodeClass } from '../core/Node.js';
5
- import { addNodeElement, tslFn, nodeProxy, float, vec3 } from '../shadernode/ShaderNode.js';
6
- import { ColorManagement } from '../../math/ColorManagement.js';
7
- import { Vector3 } from '../../math/Vector3.js';
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-
9
- const saturationNode = tslFn( ( { color, adjustment } ) => {
10
-
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- return adjustment.mix( luminance( color.rgb ), color.rgb );
12
-
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- } );
14
-
15
- const vibranceNode = tslFn( ( { color, adjustment } ) => {
16
-
17
- const average = add( color.r, color.g, color.b ).div( 3.0 );
18
-
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- const mx = color.r.max( color.g.max( color.b ) );
20
- const amt = mx.sub( average ).mul( adjustment ).mul( - 3.0 );
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-
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- return mix( color.rgb, mx, amt );
23
-
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- } );
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-
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- const hueNode = tslFn( ( { color, adjustment } ) => {
27
-
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- const k = vec3( 0.57735, 0.57735, 0.57735 );
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-
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- const cosAngle = adjustment.cos();
31
-
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- return vec3( color.rgb.mul( cosAngle ).add( k.cross( color.rgb ).mul( adjustment.sin() ).add( k.mul( dot( k, color.rgb ).mul( cosAngle.oneMinus() ) ) ) ) );
33
-
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- } );
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-
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- class ColorAdjustmentNode extends TempNode {
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-
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- constructor( method, colorNode, adjustmentNode = float( 1 ) ) {
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-
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- super( 'vec3' );
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-
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- this.method = method;
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-
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- this.colorNode = colorNode;
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- this.adjustmentNode = adjustmentNode;
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-
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- }
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-
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- setup() {
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-
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- const { method, colorNode, adjustmentNode } = this;
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-
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- const callParams = { color: colorNode, adjustment: adjustmentNode };
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-
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- let outputNode = null;
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-
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- if ( method === ColorAdjustmentNode.SATURATION ) {
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-
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- outputNode = saturationNode( callParams );
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-
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- } else if ( method === ColorAdjustmentNode.VIBRANCE ) {
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-
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- outputNode = vibranceNode( callParams );
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-
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- } else if ( method === ColorAdjustmentNode.HUE ) {
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-
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- outputNode = hueNode( callParams );
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-
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- } else {
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-
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- console.error( `${ this.type }: Method "${ this.method }" not supported!` );
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-
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- }
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-
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- return outputNode;
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-
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- }
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-
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- }
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-
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- ColorAdjustmentNode.SATURATION = 'saturation';
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- ColorAdjustmentNode.VIBRANCE = 'vibrance';
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- ColorAdjustmentNode.HUE = 'hue';
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-
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- export default ColorAdjustmentNode;
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-
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- export const saturation = nodeProxy( ColorAdjustmentNode, ColorAdjustmentNode.SATURATION );
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- export const vibrance = nodeProxy( ColorAdjustmentNode, ColorAdjustmentNode.VIBRANCE );
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- export const hue = nodeProxy( ColorAdjustmentNode, ColorAdjustmentNode.HUE );
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-
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- const _luminanceCoefficients = /*#__PURE__*/ new Vector3();
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- export const luminance = (
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- color,
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- luminanceCoefficients = vec3( ... ColorManagement.getLuminanceCoefficients( _luminanceCoefficients ) )
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- ) => dot( color, luminanceCoefficients );
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-
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- export const threshold = ( color, threshold ) => mix( vec3( 0.0 ), color, luminance( color ).sub( threshold ).max( 0 ) );
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-
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- addNodeElement( 'saturation', saturation );
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- addNodeElement( 'vibrance', vibrance );
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- addNodeElement( 'hue', hue );
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- addNodeElement( 'threshold', threshold );
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-
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- addNodeClass( 'ColorAdjustmentNode', ColorAdjustmentNode );
@@ -1,40 +0,0 @@
1
- import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
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- import { diffuseColor } from '../core/PropertyNode.js';
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- import { directionToColor } from '../utils/PackingNode.js';
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- import { materialOpacity } from '../accessors/MaterialNode.js';
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- import { transformedNormalView } from '../accessors/NormalNode.js';
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- import { float, vec4 } from '../shadernode/ShaderNode.js';
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-
8
- import { MeshNormalMaterial } from '../../materials/MeshNormalMaterial.js';
9
-
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- const _defaultValues = /*@__PURE__*/ new MeshNormalMaterial();
11
-
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- class MeshNormalNodeMaterial extends NodeMaterial {
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-
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- constructor( parameters ) {
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-
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- super();
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-
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- this.lights = false;
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-
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- this.isMeshNormalNodeMaterial = true;
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-
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- this.setDefaultValues( _defaultValues );
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-
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- this.setValues( parameters );
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-
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- }
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-
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- setupDiffuseColor() {
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-
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- const opacityNode = this.opacityNode ? float( this.opacityNode ) : materialOpacity;
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-
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- diffuseColor.assign( vec4( directionToColor( transformedNormalView ), opacityNode ) );
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-
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- }
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-
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- }
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-
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- export default MeshNormalNodeMaterial;
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-
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- addNodeMaterial( 'MeshNormalNodeMaterial', MeshNormalNodeMaterial );
@@ -1,34 +0,0 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
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- import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
3
-
4
- class HashNode extends Node {
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-
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- constructor( seedNode ) {
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-
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- super();
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-
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- this.seedNode = seedNode;
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-
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- }
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-
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- setup( /*builder*/ ) {
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-
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- // Taken from https://www.shadertoy.com/view/XlGcRh, originally from pcg-random.org
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-
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- const state = this.seedNode.toUint().mul( 747796405 ).add( 2891336453 );
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- const word = state.shiftRight( state.shiftRight( 28 ).add( 4 ) ).bitXor( state ).mul( 277803737 );
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- const result = word.shiftRight( 22 ).bitXor( word );
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-
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- return result.toFloat().mul( 1 / 2 ** 32 ); // Convert to range [0, 1)
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-
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- }
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-
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- }
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-
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- export default HashNode;
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-
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- export const hash = nodeProxy( HashNode );
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-
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- addNodeElement( 'hash', hash );
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-
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- addNodeClass( 'HashNode', HashNode );
@@ -1,42 +0,0 @@
1
- import TempNode from '../core/TempNode.js';
2
- import { uv } from '../accessors/UVNode.js';
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- import { addNodeClass } from '../core/Node.js';
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- import { addNodeElement, tslFn, nodeProxy } from '../shadernode/ShaderNode.js';
5
-
6
- const checkerShaderNode = tslFn( ( inputs ) => {
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-
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- const uv = inputs.uv.mul( 2.0 );
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-
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- const cx = uv.x.floor();
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- const cy = uv.y.floor();
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- const result = cx.add( cy ).mod( 2.0 );
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-
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- return result.sign();
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-
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- } );
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-
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- class CheckerNode extends TempNode {
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-
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- constructor( uvNode = uv() ) {
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-
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- super( 'float' );
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-
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- this.uvNode = uvNode;
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-
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- }
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-
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- setup() {
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-
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- return checkerShaderNode( { uv: this.uvNode } );
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-
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- }
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-
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- }
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-
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- export default CheckerNode;
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-
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- export const checker = nodeProxy( CheckerNode );
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-
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- addNodeElement( 'checker', checker );
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-
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- addNodeClass( 'CheckerNode', CheckerNode );
@@ -1,28 +0,0 @@
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- import CondNode from '../math/CondNode.js';
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- import { expression } from '../code/ExpressionNode.js';
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- import { addNodeClass } from '../core/Node.js';
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- import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
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-
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- let discardExpression;
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-
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- class DiscardNode extends CondNode {
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-
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- constructor( condNode ) {
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-
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- discardExpression = discardExpression || expression( 'discard' );
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-
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- super( condNode, discardExpression );
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-
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- }
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-
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- }
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-
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- export default DiscardNode;
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-
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- export const inlineDiscard = nodeProxy( DiscardNode );
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- export const discard = ( condNode ) => inlineDiscard( condNode ).append();
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- export const Return = () => expression( 'return' ).append();
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-
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- addNodeElement( 'discard', discard ); // @TODO: Check... this cause a little confusing using in chaining
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-
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- addNodeClass( 'DiscardNode', DiscardNode );
@@ -1,55 +0,0 @@
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- import TempNode from '../core/TempNode.js';
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- import { addNodeClass } from '../core/Node.js';
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- import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
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-
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- class PackingNode extends TempNode {
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-
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- constructor( scope, node ) {
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-
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- super();
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-
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- this.scope = scope;
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- this.node = node;
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-
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- }
15
-
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- getNodeType( builder ) {
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-
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- return this.node.getNodeType( builder );
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-
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- }
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-
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- setup() {
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-
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- const { scope, node } = this;
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-
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- let result = null;
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-
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- if ( scope === PackingNode.DIRECTION_TO_COLOR ) {
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-
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- result = node.mul( 0.5 ).add( 0.5 );
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-
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- } else if ( scope === PackingNode.COLOR_TO_DIRECTION ) {
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-
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- result = node.mul( 2.0 ).sub( 1 );
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-
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- }
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-
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- return result;
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-
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- }
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-
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- }
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-
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- PackingNode.DIRECTION_TO_COLOR = 'directionToColor';
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- PackingNode.COLOR_TO_DIRECTION = 'colorToDirection';
46
-
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- export default PackingNode;
48
-
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- export const directionToColor = nodeProxy( PackingNode, PackingNode.DIRECTION_TO_COLOR );
50
- export const colorToDirection = nodeProxy( PackingNode, PackingNode.COLOR_TO_DIRECTION );
51
-
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- addNodeElement( 'directionToColor', directionToColor );
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- addNodeElement( 'colorToDirection', colorToDirection );
54
-
55
- addNodeClass( 'PackingNode', PackingNode );
@@ -1,35 +0,0 @@
1
- import TempNode from '../core/TempNode.js';
2
- import { addNodeClass } from '../core/Node.js';
3
- import { addNodeElement, nodeProxy, vec2 } from '../shadernode/ShaderNode.js';
4
-
5
- class RotateUVNode extends TempNode {
6
-
7
- constructor( uvNode, rotationNode, centerNode = vec2( 0.5 ) ) {
8
-
9
- super( 'vec2' );
10
-
11
- this.uvNode = uvNode;
12
- this.rotationNode = rotationNode;
13
- this.centerNode = centerNode;
14
-
15
- }
16
-
17
- setup() {
18
-
19
- const { uvNode, rotationNode, centerNode } = this;
20
-
21
- const vector = uvNode.sub( centerNode );
22
-
23
- return vector.rotate( rotationNode ).add( centerNode );
24
-
25
- }
26
-
27
- }
28
-
29
- export default RotateUVNode;
30
-
31
- export const rotateUV = nodeProxy( RotateUVNode );
32
-
33
- addNodeElement( 'rotateUV', rotateUV );
34
-
35
- addNodeClass( 'RotateUVNode', RotateUVNode );
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