super-three 0.167.0 → 0.168.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +165 -44
- package/build/three.module.js +165 -45
- package/build/three.module.min.js +1 -1
- package/build/three.webgpu.js +23600 -21931
- package/build/three.webgpu.min.js +1 -1
- package/examples/jsm/Addons.js +3 -1
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/controls/ArcballControls.js +174 -158
- package/examples/jsm/controls/DragControls.js +260 -132
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +777 -786
- package/examples/jsm/controls/PointerLockControls.js +24 -15
- package/examples/jsm/controls/TrackballControls.js +453 -452
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/environments/RoomEnvironment.js +1 -1
- package/examples/jsm/exporters/GLTFExporter.js +6 -1
- package/examples/jsm/exporters/USDZExporter.js +29 -8
- package/examples/jsm/helpers/LightProbeHelper.js +42 -43
- package/examples/jsm/loaders/KTX2Loader.js +19 -7
- package/examples/jsm/loaders/MaterialXLoader.js +11 -4
- package/examples/jsm/loaders/PCDLoader.js +9 -9
- package/examples/jsm/objects/SkyMesh.js +188 -0
- package/examples/jsm/objects/Water2Mesh.js +159 -0
- package/examples/jsm/objects/WaterMesh.js +102 -0
- package/examples/jsm/physics/RapierPhysics.js +20 -0
- package/examples/jsm/postprocessing/OutlinePass.js +31 -46
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/shaders/BleachBypassShader.js +1 -2
- package/examples/jsm/shaders/OutputShader.js +1 -1
- package/examples/jsm/transpiler/TSLEncoder.js +8 -8
- package/examples/jsm/utils/TextureUtils.js +1 -1
- package/package.json +2 -1
- package/src/Three.WebGPU.js +6 -0
- package/src/Three.js +1 -0
- package/src/constants.js +1 -1
- package/src/extras/Controls.js +32 -0
- package/src/loaders/ObjectLoader.js +3 -3
- package/src/{nodes/loaders → loaders/nodes}/NodeLoader.js +4 -4
- package/src/{nodes/loaders → loaders/nodes}/NodeMaterialLoader.js +1 -2
- package/src/materials/Material.js +4 -7
- package/src/{nodes/materials → materials/nodes}/InstancedPointsNodeMaterial.js +33 -24
- package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +34 -37
- package/src/{nodes/materials → materials/nodes}/LineBasicNodeMaterial.js +3 -4
- package/src/{nodes/materials → materials/nodes}/LineDashedNodeMaterial.js +7 -9
- package/src/{nodes/materials → materials/nodes}/MeshBasicNodeMaterial.js +11 -11
- package/src/{nodes/materials → materials/nodes}/MeshLambertNodeMaterial.js +5 -5
- package/src/{nodes/materials → materials/nodes}/MeshMatcapNodeMaterial.js +8 -8
- package/src/materials/nodes/MeshNormalNodeMaterial.js +40 -0
- package/src/{nodes/materials → materials/nodes}/MeshPhongNodeMaterial.js +9 -8
- package/src/{nodes/materials → materials/nodes}/MeshPhysicalNodeMaterial.js +18 -17
- package/src/{nodes/materials → materials/nodes}/MeshSSSNodeMaterial.js +6 -6
- package/src/{nodes/materials → materials/nodes}/MeshStandardNodeMaterial.js +17 -11
- package/src/{nodes/materials → materials/nodes}/MeshToonNodeMaterial.js +4 -4
- package/src/{nodes/materials → materials/nodes}/NodeMaterial.js +67 -86
- package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +1 -1
- package/src/{nodes/materials → materials/nodes}/PointsNodeMaterial.js +3 -4
- package/src/{nodes/materials → materials/nodes}/ShadowNodeMaterial.js +4 -4
- package/src/{nodes/materials → materials/nodes}/SpriteNodeMaterial.js +11 -11
- package/src/{nodes/materials → materials/nodes}/VolumeNodeMaterial.js +14 -16
- package/src/nodes/Nodes.js +103 -159
- package/src/nodes/TSL.js +176 -0
- package/src/nodes/accessors/AccessorsUtils.js +8 -8
- package/src/nodes/accessors/BatchNode.js +48 -20
- package/src/nodes/accessors/{BitangentNode.js → Bitangent.js} +9 -9
- package/src/nodes/accessors/BufferAttributeNode.js +5 -5
- package/src/nodes/accessors/BufferNode.js +4 -4
- package/src/nodes/accessors/{CameraNode.js → Camera.js} +10 -10
- package/src/nodes/accessors/ClippingNode.js +16 -14
- package/src/nodes/accessors/CubeTextureNode.js +5 -7
- package/src/nodes/accessors/InstanceNode.js +17 -13
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +4 -4
- package/src/nodes/accessors/MaterialNode.js +52 -55
- package/src/nodes/accessors/MaterialProperties.js +3 -0
- package/src/nodes/accessors/MaterialReferenceNode.js +6 -4
- package/src/nodes/accessors/ModelNode.js +11 -11
- package/src/nodes/accessors/ModelViewProjectionNode.js +6 -7
- package/src/nodes/accessors/MorphNode.js +12 -12
- package/src/nodes/accessors/Normal.js +62 -0
- package/src/nodes/accessors/Object3DNode.js +10 -10
- package/src/nodes/accessors/PointUVNode.js +4 -4
- package/src/nodes/accessors/Position.js +10 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +143 -0
- package/src/nodes/accessors/ReferenceNode.js +13 -7
- package/src/nodes/accessors/ReflectVector.js +10 -0
- package/src/nodes/accessors/RendererReferenceNode.js +6 -6
- package/src/nodes/accessors/SceneNode.js +5 -6
- package/src/nodes/accessors/SkinningNode.js +84 -21
- package/src/nodes/accessors/StorageBufferNode.js +4 -5
- package/src/nodes/accessors/StorageTextureNode.js +5 -5
- package/src/nodes/accessors/Tangent.js +22 -0
- package/src/nodes/accessors/Texture3DNode.js +11 -11
- package/src/nodes/accessors/{TextureBicubicNode.js → TextureBicubic.js} +3 -32
- package/src/nodes/accessors/TextureNode.js +16 -21
- package/src/nodes/accessors/TextureSizeNode.js +4 -6
- package/src/nodes/accessors/{UniformsNode.js → UniformArrayNode.js} +17 -8
- package/src/nodes/accessors/UserDataNode.js +4 -4
- package/src/nodes/accessors/VelocityNode.js +83 -0
- package/src/nodes/accessors/VertexColorNode.js +4 -4
- package/src/nodes/code/CodeNode.js +5 -5
- package/src/nodes/code/ExpressionNode.js +4 -4
- package/src/nodes/code/FunctionCallNode.js +5 -5
- package/src/nodes/code/FunctionNode.js +5 -23
- package/src/nodes/code/ScriptableNode.js +4 -6
- package/src/nodes/code/ScriptableValueNode.js +4 -6
- package/src/nodes/core/AssignNode.js +5 -5
- package/src/nodes/core/AttributeNode.js +7 -20
- package/src/nodes/core/BypassNode.js +5 -5
- package/src/nodes/core/CacheNode.js +5 -5
- package/src/nodes/core/ConstNode.js +2 -2
- package/src/nodes/core/ContextNode.js +17 -11
- package/src/nodes/core/IndexNode.js +12 -7
- package/src/nodes/core/InputNode.js +2 -2
- package/src/nodes/core/MRTNode.js +12 -6
- package/src/nodes/core/Node.js +39 -19
- package/src/nodes/core/NodeBuilder.js +46 -33
- package/src/nodes/core/NodeUtils.js +1 -0
- package/src/nodes/core/OutputStructNode.js +4 -4
- package/src/nodes/core/ParameterNode.js +4 -4
- package/src/nodes/core/PropertyNode.js +32 -32
- package/src/nodes/core/StackNode.js +26 -10
- package/src/nodes/core/StructTypeNode.js +2 -2
- package/src/nodes/core/TempNode.js +2 -2
- package/src/nodes/core/UniformGroupNode.js +8 -9
- package/src/nodes/core/UniformNode.js +4 -4
- package/src/nodes/core/VarNode.js +6 -6
- package/src/nodes/core/VaryingNode.js +5 -5
- package/src/nodes/display/AfterImageNode.js +9 -9
- package/src/nodes/display/AnaglyphPassNode.js +61 -0
- package/src/nodes/display/AnamorphicNode.js +11 -11
- package/src/nodes/display/BleachBypass.js +26 -0
- package/src/nodes/display/BlendMode.js +54 -0
- package/src/nodes/display/BloomNode.js +21 -19
- package/src/nodes/display/BumpMapNode.js +7 -12
- package/src/nodes/display/ColorAdjustment.js +46 -0
- package/src/nodes/display/ColorSpaceFunctions.js +38 -0
- package/src/nodes/display/ColorSpaceNode.js +40 -63
- package/src/nodes/display/DenoiseNode.js +20 -17
- package/src/nodes/display/DepthOfFieldNode.js +8 -6
- package/src/nodes/display/DotScreenNode.js +10 -22
- package/src/nodes/display/FXAANode.js +17 -15
- package/src/nodes/display/FilmNode.js +7 -6
- package/src/nodes/display/FrontFacingNode.js +5 -5
- package/src/nodes/display/GTAONode.js +19 -15
- package/src/nodes/display/GaussianBlurNode.js +11 -8
- package/src/nodes/display/Lut3DNode.js +6 -5
- package/src/nodes/display/MotionBlur.js +25 -0
- package/src/nodes/display/NormalMapNode.js +8 -10
- package/src/nodes/display/ParallaxBarrierPassNode.js +55 -0
- package/src/nodes/display/PassNode.js +84 -8
- package/src/nodes/display/PixelationPassNode.js +12 -7
- package/src/nodes/display/PosterizeNode.js +4 -6
- package/src/nodes/display/RGBShiftNode.js +8 -7
- package/src/nodes/display/RenderOutputNode.js +9 -9
- package/src/nodes/display/SSAAPassNode.js +284 -0
- package/src/nodes/display/Sepia.js +17 -0
- package/src/nodes/display/SobelOperatorNode.js +9 -7
- package/src/nodes/display/StereoCompositePassNode.js +107 -0
- package/src/nodes/display/StereoPassNode.js +80 -0
- package/src/nodes/display/ToneMappingFunctions.js +190 -0
- package/src/nodes/display/ToneMappingNode.js +12 -173
- package/src/nodes/display/TransitionNode.js +9 -8
- package/src/nodes/display/ViewportDepthNode.js +30 -29
- package/src/nodes/display/ViewportDepthTextureNode.js +6 -8
- package/src/nodes/display/ViewportNode.js +26 -25
- package/src/nodes/display/ViewportSharedTextureNode.js +6 -8
- package/src/nodes/display/ViewportTextureNode.js +7 -10
- package/src/nodes/fog/FogExp2Node.js +4 -6
- package/src/nodes/fog/FogNode.js +5 -7
- package/src/nodes/fog/FogRangeNode.js +4 -6
- package/src/nodes/functions/BSDF/BRDF_GGX.js +4 -4
- package/src/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/src/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
- package/src/nodes/functions/BSDF/DFGApprox.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
- package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/src/nodes/functions/BSDF/F_Schlick.js +2 -2
- package/src/nodes/functions/BSDF/LTC.js +6 -6
- package/src/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
- package/src/nodes/functions/BasicLightingModel.js +1 -1
- package/src/nodes/functions/PhongLightingModel.js +5 -5
- package/src/nodes/functions/PhysicalLightingModel.js +32 -31
- package/src/nodes/functions/ShadowMaskModel.js +1 -1
- package/src/nodes/functions/ToonLightingModel.js +3 -3
- package/src/nodes/functions/material/getGeometryRoughness.js +4 -4
- package/src/nodes/functions/material/getRoughness.js +2 -2
- package/src/nodes/geometry/RangeNode.js +4 -4
- package/src/nodes/gpgpu/ComputeNode.js +5 -5
- package/src/nodes/lighting/AONode.js +2 -2
- package/src/nodes/lighting/AmbientLightNode.js +2 -7
- package/src/nodes/lighting/AnalyticLightNode.js +34 -13
- package/src/nodes/lighting/BasicEnvironmentNode.js +4 -3
- package/src/nodes/lighting/BasicLightMapNode.js +3 -3
- package/src/nodes/lighting/DirectionalLightNode.js +2 -7
- package/src/nodes/lighting/EnvironmentNode.js +20 -19
- package/src/nodes/lighting/HemisphereLightNode.js +3 -7
- package/src/nodes/lighting/IESSpotLightNode.js +3 -8
- package/src/nodes/lighting/IrradianceNode.js +2 -2
- package/src/nodes/lighting/LightNode.js +5 -5
- package/src/nodes/lighting/LightProbeNode.js +76 -0
- package/src/nodes/lighting/LightUtils.js +3 -3
- package/src/nodes/lighting/LightingContextNode.js +15 -17
- package/src/nodes/lighting/LightingNode.js +2 -2
- package/src/nodes/lighting/LightsNode.js +94 -76
- package/src/nodes/lighting/PointLightNode.js +3 -8
- package/src/nodes/lighting/RectAreaLightNode.js +2 -6
- package/src/nodes/lighting/SpotLightNode.js +3 -8
- package/src/nodes/materialx/MaterialXNodes.js +2 -2
- package/src/nodes/materialx/lib/mx_hsv.js +36 -31
- package/src/nodes/materialx/lib/mx_noise.js +96 -96
- package/src/nodes/materialx/lib/mx_transform_color.js +2 -2
- package/src/nodes/math/{CondNode.js → ConditionalNode.js} +18 -7
- package/src/nodes/math/Hash.js +13 -0
- package/src/nodes/math/MathNode.js +124 -124
- package/src/nodes/math/MathUtils.js +0 -7
- package/src/nodes/math/OperatorNode.js +94 -52
- package/src/nodes/math/TriNoise3D.js +19 -29
- package/src/nodes/pmrem/PMREMNode.js +58 -15
- package/src/nodes/pmrem/PMREMUtils.js +46 -46
- package/src/nodes/procedural/Checker.js +14 -0
- package/src/nodes/tsl/TSLBase.js +30 -0
- package/src/nodes/{shadernode/ShaderNode.js → tsl/TSLCore.js} +105 -97
- package/src/nodes/utils/ArrayElementNode.js +2 -2
- package/src/nodes/utils/ConvertNode.js +2 -2
- package/src/nodes/utils/CubeMapNode.js +157 -0
- package/src/nodes/utils/Discard.js +8 -0
- package/src/nodes/utils/EquirectUVNode.js +5 -5
- package/src/nodes/utils/FlipNode.js +65 -0
- package/src/nodes/utils/FunctionOverloadingNode.js +5 -5
- package/src/nodes/utils/JoinNode.js +2 -2
- package/src/nodes/utils/LoopNode.js +12 -6
- package/src/nodes/utils/MatcapUVNode.js +6 -6
- package/src/nodes/utils/MaxMipLevelNode.js +4 -4
- package/src/nodes/utils/OscNode.js +7 -7
- package/src/nodes/utils/Packing.js +4 -0
- package/src/nodes/utils/RTTNode.js +8 -8
- package/src/nodes/utils/ReflectorNode.js +8 -3
- package/src/nodes/utils/RemapNode.js +7 -7
- package/src/nodes/utils/RotateNode.js +4 -12
- package/src/nodes/utils/SetNode.js +2 -2
- package/src/nodes/utils/SplitNode.js +2 -2
- package/src/nodes/utils/SpriteSheetUVNode.js +5 -5
- package/src/nodes/utils/SpriteUtils.js +47 -0
- package/src/nodes/utils/StorageArrayElementNode.js +4 -6
- package/src/nodes/utils/TimerNode.js +5 -5
- package/src/nodes/utils/TriplanarTexturesNode.js +7 -9
- package/src/nodes/utils/UVUtils.js +19 -0
- package/src/nodes/utils/ViewportUtils.js +14 -0
- package/src/objects/BatchedMesh.js +2 -3
- package/src/renderers/WebGLRenderer.js +24 -0
- package/src/renderers/common/Backend.js +2 -2
- package/src/renderers/common/Background.js +3 -1
- package/src/renderers/common/BindGroup.js +3 -1
- package/src/renderers/common/Bindings.js +13 -15
- package/src/renderers/common/ClippingContext.js +14 -5
- package/src/renderers/common/CubeRenderTarget.js +9 -3
- package/src/renderers/common/PostProcessing.js +4 -1
- package/src/renderers/common/QuadMesh.js +2 -0
- package/src/renderers/common/RenderContext.js +24 -0
- package/src/renderers/common/RenderList.js +1 -1
- package/src/renderers/common/RenderObject.js +2 -2
- package/src/renderers/common/Renderer.js +75 -49
- package/src/renderers/common/SampledTexture.js +12 -3
- package/src/renderers/common/StandardRenderer.js +18 -0
- package/src/renderers/common/Textures.js +8 -12
- package/src/renderers/common/extras/PMREMGenerator.js +12 -13
- package/src/renderers/common/nodes/NodeBuilderState.js +1 -1
- package/src/renderers/common/nodes/NodeLibrary.js +118 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +2 -2
- package/src/renderers/common/nodes/Nodes.js +36 -9
- package/src/renderers/common/nodes/StandardNodeLibrary.js +105 -0
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
- package/src/renderers/webgl/WebGLProgram.js +1 -1
- package/src/renderers/webgl/WebGLProperties.js +7 -0
- package/src/renderers/webgl/WebGLTextures.js +61 -4
- package/src/renderers/webgl-fallback/WebGLBackend.js +88 -68
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +57 -9
- package/src/renderers/webgl-fallback/utils/WebGLState.js +21 -0
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +28 -21
- package/src/renderers/webgpu/WebGPUBackend.js +86 -68
- package/src/renderers/webgpu/WebGPURenderer.js +8 -8
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +99 -63
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +45 -21
- package/src/renderers/webgpu/utils/WebGPUConstants.js +2 -1
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +6 -15
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +36 -21
- package/src/renderers/webgpu/utils/WebGPUUtils.js +18 -1
- package/src/renderers/webxr/WebXRManager.js +32 -25
- package/examples/jsm/loaders/LogLuvLoader.js +0 -606
- package/src/nodes/accessors/NormalNode.js +0 -14
- package/src/nodes/accessors/PositionNode.js +0 -10
- package/src/nodes/accessors/ReflectVectorNode.js +0 -10
- package/src/nodes/accessors/TangentNode.js +0 -23
- package/src/nodes/core/NodeKeywords.js +0 -80
- package/src/nodes/display/BlendModeNode.js +0 -128
- package/src/nodes/display/ColorAdjustmentNode.js +0 -104
- package/src/nodes/materials/MeshNormalNodeMaterial.js +0 -40
- package/src/nodes/math/HashNode.js +0 -34
- package/src/nodes/procedural/CheckerNode.js +0 -42
- package/src/nodes/utils/DiscardNode.js +0 -28
- package/src/nodes/utils/PackingNode.js +0 -55
- package/src/nodes/utils/RotateUVNode.js +0 -35
- /package/src/{nodes/loaders → loaders/nodes}/NodeObjectLoader.js +0 -0
- /package/src/nodes/accessors/{UVNode.js → UV.js} +0 -0
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const RRTAndODTFit = /*@__PURE__*/ Fn( ( [ color ] ) => {
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const a = color.mul( color.add( 0.0245786 ) ).sub( 0.000090537 );
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export const ACESFilmicToneMapping = /*@__PURE__*/ Fn( ( [ color, exposure ] ) => {
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// sRGB => XYZ => D65_2_D60 => AP1 => RRT_SAT
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const ACESInputMat = mat3(
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0.07600, 0.90834, 0.01566,
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0.02840, 0.13383, 0.83777
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);
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// ODT_SAT => XYZ => D60_2_D65 => sRGB
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const ACESOutputMat = mat3(
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- 0.00327, - 0.07276, 1.07602
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);
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color = color.mul( exposure ).div( 0.6 );
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} ).setLayout( {
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name: 'ACESFilmicToneMapping',
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type: 'vec3',
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inputs: [
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} );
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const LINEAR_REC2020_TO_LINEAR_SRGB = /*@__PURE__*/ mat3( vec3( 1.6605, - 0.1246, - 0.0182 ), vec3( - 0.5876, 1.1329, - 0.1006 ), vec3( - 0.0728, - 0.0083, 1.1187 ) );
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const LINEAR_SRGB_TO_LINEAR_REC2020 = /*@__PURE__*/ mat3( vec3( 0.6274, 0.0691, 0.0164 ), vec3( 0.3293, 0.9195, 0.0880 ), vec3( 0.0433, 0.0113, 0.8956 ) );
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const agxDefaultContrastApprox = /*@__PURE__*/ Fn( ( [ x_immutable ] ) => {
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return float( 15.5 ).mul( x4.mul( x2 ) ).sub( mul( 40.14, x4.mul( x ) ) ).add( mul( 31.96, x4 ).sub( mul( 6.868, x2.mul( x ) ) ).add( mul( 0.4298, x2 ).add( mul( 0.1191, x ).sub( 0.00232 ) ) ) );
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} );
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export const AgXToneMapping = /*@__PURE__*/ Fn( ( [ color, exposure ] ) => {
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const colortone = vec3( color ).toVar();
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const AgXInsetMatrix = mat3( vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ), vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ), vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 ) );
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const AgXOutsetMatrix = mat3( vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ), vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ), vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 ) );
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const AgxMinEv = float( - 12.47393 );
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const AgxMaxEv = float( 4.026069 );
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colortone.mulAssign( exposure );
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colortone.assign( LINEAR_SRGB_TO_LINEAR_REC2020.mul( colortone ) );
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colortone.assign( AgXInsetMatrix.mul( colortone ) );
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colortone.assign( log2( colortone ) );
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colortone.assign( colortone.sub( AgxMinEv ).div( AgxMaxEv.sub( AgxMinEv ) ) );
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colortone.assign( clamp( colortone, 0.0, 1.0 ) );
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colortone.assign( agxDefaultContrastApprox( colortone ) );
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colortone.assign( AgXOutsetMatrix.mul( colortone ) );
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colortone.assign( pow( max( vec3( 0.0 ), colortone ), vec3( 2.2 ) ) );
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colortone.assign( LINEAR_REC2020_TO_LINEAR_SRGB.mul( colortone ) );
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colortone.assign( clamp( colortone, 0.0, 1.0 ) );
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return colortone;
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} ).setLayout( {
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inputs: [
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} );
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// https://modelviewer.dev/examples/tone-mapping
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export const NeutralToneMapping = /*@__PURE__*/ Fn( ( [ color, exposure ] ) => {
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const StartCompression = float( 0.8 - 0.04 );
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const Desaturation = float( 0.15 );
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color = color.mul( exposure );
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const x = min( color.r, min( color.g, color.b ) );
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const offset = select( x.lessThan( 0.08 ), x.sub( mul( 6.25, x.mul( x ) ) ), 0.04 );
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color.subAssign( offset );
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const peak = max( color.r, max( color.g, color.b ) );
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If( peak.lessThan( StartCompression ), () => {
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return color;
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} );
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const d = sub( 1, StartCompression );
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const newPeak = sub( 1, d.mul( d ).div( peak.add( d.sub( StartCompression ) ) ) );
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color.mulAssign( newPeak.div( peak ) );
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const g = sub( 1, div( 1, Desaturation.mul( peak.sub( newPeak ) ).add( 1 ) ) );
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return mix( color, vec3( newPeak ), g );
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} ).setLayout( {
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name: 'NeutralToneMapping',
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type: 'vec3',
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inputs: [
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{ name: 'color', type: 'vec3' },
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{ name: 'exposure', type: 'float' }
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]
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} );
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@@ -1,173 +1,13 @@
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import { registerNode } from '../core/Node.js';
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2
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import TempNode from '../core/TempNode.js';
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import {
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import { addNodeElement, tslFn, nodeObject, float, mat3, vec3, If } from '../shadernode/ShaderNode.js';
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import { addMethodChaining, nodeObject, vec4 } from '../tsl/TSLCore.js';
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4
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import { rendererReference } from '../accessors/RendererReferenceNode.js';
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import { cond } from '../math/CondNode.js';
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import { clamp, log2, max, min, pow, mix } from '../math/MathNode.js';
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import { mul, sub, div } from '../math/OperatorNode.js';
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5
|
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9
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import { NoToneMapping
|
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10
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// exposure only
|
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const LinearToneMappingNode = tslFn( ( { color, exposure } ) => {
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14
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return color.mul( exposure ).clamp();
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15
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|
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|
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} );
|
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|
|
18
|
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// source: https://www.cs.utah.edu/docs/techreports/2002/pdf/UUCS-02-001.pdf
|
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19
|
-
const ReinhardToneMappingNode = tslFn( ( { color, exposure } ) => {
|
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20
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color = color.mul( exposure );
|
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|
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|
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return color.div( color.add( 1.0 ) ).clamp();
|
|
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|
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|
25
|
-
} );
|
|
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|
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|
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27
|
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// source: http://filmicworlds.com/blog/filmic-tonemapping-operators/
|
|
28
|
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const OptimizedCineonToneMappingNode = tslFn( ( { color, exposure } ) => {
|
|
29
|
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|
|
30
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// optimized filmic operator by Jim Hejl and Richard Burgess-Dawson
|
|
31
|
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color = color.mul( exposure );
|
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32
|
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color = color.sub( 0.004 ).max( 0.0 );
|
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|
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34
|
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const a = color.mul( color.mul( 6.2 ).add( 0.5 ) );
|
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|
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const b = color.mul( color.mul( 6.2 ).add( 1.7 ) ).add( 0.06 );
|
|
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|
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return a.div( b ).pow( 2.2 );
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|
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39
|
-
} );
|
|
40
|
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|
|
41
|
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// source: https://github.com/selfshadow/ltc_code/blob/master/webgl/shaders/ltc/ltc_blit.fs
|
|
42
|
-
const RRTAndODTFit = tslFn( ( { color } ) => {
|
|
43
|
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|
|
44
|
-
const a = color.mul( color.add( 0.0245786 ) ).sub( 0.000090537 );
|
|
45
|
-
const b = color.mul( color.add( 0.4329510 ).mul( 0.983729 ) ).add( 0.238081 );
|
|
46
|
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|
|
47
|
-
return a.div( b );
|
|
48
|
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|
|
49
|
-
} );
|
|
50
|
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|
|
51
|
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// source: https://github.com/selfshadow/ltc_code/blob/master/webgl/shaders/ltc/ltc_blit.fs
|
|
52
|
-
const ACESFilmicToneMappingNode = tslFn( ( { color, exposure } ) => {
|
|
53
|
-
|
|
54
|
-
// sRGB => XYZ => D65_2_D60 => AP1 => RRT_SAT
|
|
55
|
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const ACESInputMat = mat3(
|
|
56
|
-
0.59719, 0.35458, 0.04823,
|
|
57
|
-
0.07600, 0.90834, 0.01566,
|
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|
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0.02840, 0.13383, 0.83777
|
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59
|
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);
|
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|
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|
|
61
|
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// ODT_SAT => XYZ => D60_2_D65 => sRGB
|
|
62
|
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const ACESOutputMat = mat3(
|
|
63
|
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1.60475, - 0.53108, - 0.07367,
|
|
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|
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- 0.10208, 1.10813, - 0.00605,
|
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- 0.00327, - 0.07276, 1.07602
|
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);
|
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color = color.mul( exposure ).div( 0.6 );
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|
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|
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color = ACESInputMat.mul( color );
|
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|
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|
|
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|
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// Apply RRT and ODT
|
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73
|
-
color = RRTAndODTFit( { color } );
|
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|
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|
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75
|
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color = ACESOutputMat.mul( color );
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// Clamp to [0, 1]
|
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|
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return color.clamp();
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} );
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const LINEAR_REC2020_TO_LINEAR_SRGB = mat3( vec3( 1.6605, - 0.1246, - 0.0182 ), vec3( - 0.5876, 1.1329, - 0.1006 ), vec3( - 0.0728, - 0.0083, 1.1187 ) );
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85
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const LINEAR_SRGB_TO_LINEAR_REC2020 = mat3( vec3( 0.6274, 0.0691, 0.0164 ), vec3( 0.3293, 0.9195, 0.0880 ), vec3( 0.0433, 0.0113, 0.8956 ) );
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86
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|
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87
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const agxDefaultContrastApprox = tslFn( ( [ x_immutable ] ) => {
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88
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|
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89
|
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const x = vec3( x_immutable ).toVar();
|
|
90
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const x2 = vec3( x.mul( x ) ).toVar();
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91
|
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const x4 = vec3( x2.mul( x2 ) ).toVar();
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92
|
-
|
|
93
|
-
return float( 15.5 ).mul( x4.mul( x2 ) ).sub( mul( 40.14, x4.mul( x ) ) ).add( mul( 31.96, x4 ).sub( mul( 6.868, x2.mul( x ) ) ).add( mul( 0.4298, x2 ).add( mul( 0.1191, x ).sub( 0.00232 ) ) ) );
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|
94
|
-
|
|
95
|
-
} );
|
|
96
|
-
|
|
97
|
-
const AGXToneMappingNode = tslFn( ( { color, exposure } ) => {
|
|
98
|
-
|
|
99
|
-
const colortone = vec3( color ).toVar();
|
|
100
|
-
const AgXInsetMatrix = mat3( vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ), vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ), vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 ) );
|
|
101
|
-
const AgXOutsetMatrix = mat3( vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ), vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ), vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 ) );
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|
102
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const AgxMinEv = float( - 12.47393 );
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|
103
|
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const AgxMaxEv = float( 4.026069 );
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104
|
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colortone.mulAssign( exposure );
|
|
105
|
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colortone.assign( LINEAR_SRGB_TO_LINEAR_REC2020.mul( colortone ) );
|
|
106
|
-
colortone.assign( AgXInsetMatrix.mul( colortone ) );
|
|
107
|
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colortone.assign( max( colortone, 1e-10 ) );
|
|
108
|
-
colortone.assign( log2( colortone ) );
|
|
109
|
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colortone.assign( colortone.sub( AgxMinEv ).div( AgxMaxEv.sub( AgxMinEv ) ) );
|
|
110
|
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colortone.assign( clamp( colortone, 0.0, 1.0 ) );
|
|
111
|
-
colortone.assign( agxDefaultContrastApprox( colortone ) );
|
|
112
|
-
colortone.assign( AgXOutsetMatrix.mul( colortone ) );
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113
|
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colortone.assign( pow( max( vec3( 0.0 ), colortone ), vec3( 2.2 ) ) );
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|
114
|
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colortone.assign( LINEAR_REC2020_TO_LINEAR_SRGB.mul( colortone ) );
|
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115
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colortone.assign( clamp( colortone, 0.0, 1.0 ) );
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117
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return colortone;
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119
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} );
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// https://modelviewer.dev/examples/tone-mapping
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122
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-
|
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123
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-
const NeutralToneMappingNode = tslFn( ( { color, exposure } ) => {
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124
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125
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const StartCompression = float( 0.8 - 0.04 );
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126
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const Desaturation = float( 0.15 );
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127
|
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128
|
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color = color.mul( exposure );
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130
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const x = min( color.r, min( color.g, color.b ) );
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131
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const offset = cond( x.lessThan( 0.08 ), x.sub( mul( 6.25, x.mul( x ) ) ), 0.04 );
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132
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133
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color.subAssign( offset );
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134
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135
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const peak = max( color.r, max( color.g, color.b ) );
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136
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|
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137
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If( peak.lessThan( StartCompression ), () => {
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export const transition = ( nodeA, nodeB, mixTexture, mixRatio = 0.0, threshold = 0.1, useTexture = 0 ) => nodeObject( new TransitionNode( nodeObject( nodeA ).toTexture(), nodeObject( nodeB ).toTexture(), nodeObject( mixTexture ).toTexture(), nodeObject( mixRatio ), nodeObject( threshold ), nodeObject( useTexture ) ) );
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export const transition = ( nodeA, nodeB, mixTexture, mixRatio = 0.0, threshold = 0.1, useTexture = 0 ) => nodeObject( new TransitionNode( convertToTexture( nodeA ), convertToTexture( nodeB ), convertToTexture( mixTexture ), nodeObject( mixRatio ), nodeObject( threshold ), nodeObject( useTexture ) ) );
|
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import Node, {
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
|
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|
|
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|
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|
|
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|
|
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|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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+
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|
|
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|
|
|
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65
|
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|
|
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|
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|
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|
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|
|
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|
+
const viewZ = perspectiveDepthToViewZ( value, cameraNear, cameraFar );
|
|
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|
|
|
69
69
|
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|
|
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|
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|
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|
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node = value;
|
|
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|
|
|
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|
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|
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|
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|
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|
|
|
88
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|
|
|
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89
|
}
|
|
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90
|
|
|
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|
+
ViewportDepthNode.DEPTH_BASE = 'depthBase';
|
|
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|
+
ViewportDepthNode.DEPTH = 'depth';
|
|
93
|
+
ViewportDepthNode.LINEAR_DEPTH = 'linearDepth';
|
|
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|
+
|
|
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|
+
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|
|
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|
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|
|
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|
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ViewportDepthNode.type = /*@__PURE__*/ registerNode( 'ViewportDepth', ViewportDepthNode );
|
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|
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|
|
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|
// NOTE: viewZ, the z-coordinate in camera space, is negative for points in front of the camera
|
|
92
100
|
|
|
93
101
|
// -near maps to 0; -far maps to 1
|
|
@@ -104,17 +112,10 @@ export const viewZToPerspectiveDepth = ( viewZ, near, far ) => near.add( viewZ )
|
|
|
104
112
|
// maps perspective depth in [ 0, 1 ] to viewZ
|
|
105
113
|
export const perspectiveDepthToViewZ = ( depth, near, far ) => near.mul( far ).div( far.sub( near ).mul( depth ).sub( far ) );
|
|
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|
|
|
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|
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ViewportDepthNode.
|
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|
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ViewportDepthNode.LINEAR_DEPTH = 'linearDepth';
|
|
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|
+
const depthBase = /*@__PURE__*/ nodeProxy( ViewportDepthNode, ViewportDepthNode.DEPTH_BASE );
|
|
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|
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|
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export
|
|
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|
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|
|
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|
-
const
|
|
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|
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|
|
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|
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export const depth = nodeImmutable( ViewportDepthNode, ViewportDepthNode.DEPTH );
|
|
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|
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export const linearDepth = nodeProxy( ViewportDepthNode, ViewportDepthNode.LINEAR_DEPTH );
|
|
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|
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export const viewportLinearDepth = linearDepth( viewportDepthTexture() );
|
|
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|
+
export const depth = /*@__PURE__*/ nodeImmutable( ViewportDepthNode, ViewportDepthNode.DEPTH );
|
|
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|
+
export const linearDepth = /*@__PURE__*/ nodeProxy( ViewportDepthNode, ViewportDepthNode.LINEAR_DEPTH );
|
|
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|
+
export const viewportLinearDepth = /*@__PURE__*/ linearDepth( viewportDepthTexture() );
|
|
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|
|
|
118
121
|
depth.assign = ( value ) => depthBase( value );
|
|
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|
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|
|
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|
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addNodeClass( 'ViewportDepthNode', ViewportDepthNode );
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
+
import { registerNode } from '../core/Node.js';
|
|
1
2
|
import ViewportTextureNode from './ViewportTextureNode.js';
|
|
2
|
-
import {
|
|
3
|
-
import {
|
|
4
|
-
import { viewportTopLeft } from './ViewportNode.js';
|
|
3
|
+
import { nodeProxy } from '../tsl/TSLBase.js';
|
|
4
|
+
import { viewportUV } from './ViewportNode.js';
|
|
5
5
|
|
|
6
6
|
import { DepthTexture } from '../../textures/DepthTexture.js';
|
|
7
7
|
|
|
@@ -9,7 +9,7 @@ let sharedDepthbuffer = null;
|
|
|
9
9
|
|
|
10
10
|
class ViewportDepthTextureNode extends ViewportTextureNode {
|
|
11
11
|
|
|
12
|
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constructor( uvNode =
|
|
12
|
+
constructor( uvNode = viewportUV, levelNode = null ) {
|
|
13
13
|
|
|
14
14
|
if ( sharedDepthbuffer === null ) {
|
|
15
15
|
|
|
@@ -25,8 +25,6 @@ class ViewportDepthTextureNode extends ViewportTextureNode {
|
|
|
25
25
|
|
|
26
26
|
export default ViewportDepthTextureNode;
|
|
27
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|
|
|
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|
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|
|
28
|
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ViewportDepthTextureNode.type = /*@__PURE__*/ registerNode( 'ViewportDepthTexture', ViewportDepthTextureNode );
|
|
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29
|
|
|
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|
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|
|
31
|
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|
|
32
|
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addNodeClass( 'ViewportDepthTextureNode', ViewportDepthTextureNode );
|
|
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|
+
export const viewportDepthTexture = /*@__PURE__*/ nodeProxy( ViewportDepthTextureNode );
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import Node, {
|
|
1
|
+
import Node, { registerNode } from '../core/Node.js';
|
|
2
2
|
import { NodeUpdateType } from '../core/constants.js';
|
|
3
3
|
import { uniform } from '../core/UniformNode.js';
|
|
4
|
-
import { nodeImmutable, vec2 } from '../
|
|
4
|
+
import { Fn, nodeImmutable, vec2 } from '../tsl/TSLBase.js';
|
|
5
5
|
|
|
6
6
|
import { Vector2 } from '../../math/Vector2.js';
|
|
7
7
|
import { Vector4 } from '../../math/Vector4.js';
|
|
@@ -23,7 +23,6 @@ class ViewportNode extends Node {
|
|
|
23
23
|
getNodeType() {
|
|
24
24
|
|
|
25
25
|
if ( this.scope === ViewportNode.VIEWPORT ) return 'vec4';
|
|
26
|
-
else if ( this.scope === ViewportNode.COORDINATE ) return 'vec3';
|
|
27
26
|
else return 'vec2';
|
|
28
27
|
|
|
29
28
|
}
|
|
@@ -74,15 +73,7 @@ class ViewportNode extends Node {
|
|
|
74
73
|
|
|
75
74
|
} else {
|
|
76
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|
|
|
77
|
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output = viewportCoordinate.div( viewportResolution );
|
|
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|
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|
|
79
|
-
let outX = output.x;
|
|
80
|
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let outY = output.y;
|
|
81
|
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|
|
82
|
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if ( /bottom/i.test( scope ) ) outY = outY.oneMinus();
|
|
83
|
-
if ( /right/i.test( scope ) ) outX = outX.oneMinus();
|
|
84
|
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|
|
85
|
-
output = vec2( outX, outY );
|
|
76
|
+
output = vec2( viewportCoordinate.div( viewportResolution ) );
|
|
86
77
|
|
|
87
78
|
}
|
|
88
79
|
|
|
@@ -102,7 +93,7 @@ class ViewportNode extends Node {
|
|
|
102
93
|
|
|
103
94
|
const resolution = builder.getNodeProperties( viewportResolution ).outputNode.build( builder );
|
|
104
95
|
|
|
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|
-
coord = `${ builder.getType( '
|
|
96
|
+
coord = `${ builder.getType( 'vec2' ) }( ${ coord }.x, ${ resolution }.y - ${ coord }.y )`;
|
|
106
97
|
|
|
107
98
|
}
|
|
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99
|
|
|
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|
|
|
119
110
|
ViewportNode.COORDINATE = 'coordinate';
|
|
120
111
|
ViewportNode.RESOLUTION = 'resolution';
|
|
121
112
|
ViewportNode.VIEWPORT = 'viewport';
|
|
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|
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ViewportNode.
|
|
123
|
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ViewportNode.BOTTOM_LEFT = 'bottomLeft';
|
|
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|
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ViewportNode.TOP_RIGHT = 'topRight';
|
|
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|
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ViewportNode.BOTTOM_RIGHT = 'bottomRight';
|
|
113
|
+
ViewportNode.UV = 'uv';
|
|
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|
|
|
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|
export default ViewportNode;
|
|
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|
|
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|
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|
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|
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|
|
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|
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export const
|
|
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|
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export const
|
|
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|
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export const
|
|
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|
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export const
|
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|
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|
|
117
|
+
ViewportNode.type = /*@__PURE__*/ registerNode( 'Viewport', ViewportNode );
|
|
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|
+
|
|
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|
+
export const viewportCoordinate = /*@__PURE__*/ nodeImmutable( ViewportNode, ViewportNode.COORDINATE );
|
|
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|
+
export const viewportResolution = /*@__PURE__*/ nodeImmutable( ViewportNode, ViewportNode.RESOLUTION );
|
|
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|
+
export const viewport = /*@__PURE__*/ nodeImmutable( ViewportNode, ViewportNode.VIEWPORT );
|
|
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|
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export const viewportUV = /*@__PURE__*/ nodeImmutable( ViewportNode, ViewportNode.UV );
|
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|
+
|
|
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|
+
export const viewportTopLeft = /*@__PURE__*/ ( Fn( () => { // @deprecated, r168
|
|
125
|
+
|
|
126
|
+
console.warn( 'TSL.ViewportNode: "viewportTopLeft" is deprecated. Use "viewportUV" instead.' );
|
|
127
|
+
|
|
128
|
+
return viewportUV;
|
|
129
|
+
|
|
130
|
+
}, 'vec2' ).once() )();
|
|
131
|
+
|
|
132
|
+
export const viewportBottomLeft = /*@__PURE__*/ ( Fn( () => { // @deprecated, r168
|
|
133
|
+
|
|
134
|
+
console.warn( 'TSL.ViewportNode: "viewportBottomLeft" is deprecated. Use "viewportUV.flipY()" instead.' );
|
|
135
|
+
|
|
136
|
+
return viewportUV.flipY();
|
|
136
137
|
|
|
137
|
-
|
|
138
|
+
}, 'vec2' ).once() )();
|