super-three 0.167.0 → 0.168.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (311) hide show
  1. package/build/three.cjs +165 -44
  2. package/build/three.module.js +165 -45
  3. package/build/three.module.min.js +1 -1
  4. package/build/three.webgpu.js +23600 -21931
  5. package/build/three.webgpu.min.js +1 -1
  6. package/examples/jsm/Addons.js +3 -1
  7. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  8. package/examples/jsm/capabilities/WebGL.js +27 -21
  9. package/examples/jsm/controls/ArcballControls.js +174 -158
  10. package/examples/jsm/controls/DragControls.js +260 -132
  11. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  12. package/examples/jsm/controls/FlyControls.js +194 -188
  13. package/examples/jsm/controls/OrbitControls.js +777 -786
  14. package/examples/jsm/controls/PointerLockControls.js +24 -15
  15. package/examples/jsm/controls/TrackballControls.js +453 -452
  16. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  17. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  18. package/examples/jsm/effects/StereoEffect.js +6 -1
  19. package/examples/jsm/environments/RoomEnvironment.js +1 -1
  20. package/examples/jsm/exporters/GLTFExporter.js +6 -1
  21. package/examples/jsm/exporters/USDZExporter.js +29 -8
  22. package/examples/jsm/helpers/LightProbeHelper.js +42 -43
  23. package/examples/jsm/loaders/KTX2Loader.js +19 -7
  24. package/examples/jsm/loaders/MaterialXLoader.js +11 -4
  25. package/examples/jsm/loaders/PCDLoader.js +9 -9
  26. package/examples/jsm/objects/SkyMesh.js +188 -0
  27. package/examples/jsm/objects/Water2Mesh.js +159 -0
  28. package/examples/jsm/objects/WaterMesh.js +102 -0
  29. package/examples/jsm/physics/RapierPhysics.js +20 -0
  30. package/examples/jsm/postprocessing/OutlinePass.js +31 -46
  31. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  32. package/examples/jsm/shaders/BleachBypassShader.js +1 -2
  33. package/examples/jsm/shaders/OutputShader.js +1 -1
  34. package/examples/jsm/transpiler/TSLEncoder.js +8 -8
  35. package/examples/jsm/utils/TextureUtils.js +1 -1
  36. package/package.json +2 -1
  37. package/src/Three.WebGPU.js +6 -0
  38. package/src/Three.js +1 -0
  39. package/src/constants.js +1 -1
  40. package/src/extras/Controls.js +32 -0
  41. package/src/loaders/ObjectLoader.js +3 -3
  42. package/src/{nodes/loaders → loaders/nodes}/NodeLoader.js +4 -4
  43. package/src/{nodes/loaders → loaders/nodes}/NodeMaterialLoader.js +1 -2
  44. package/src/materials/Material.js +4 -7
  45. package/src/{nodes/materials → materials/nodes}/InstancedPointsNodeMaterial.js +33 -24
  46. package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +34 -37
  47. package/src/{nodes/materials → materials/nodes}/LineBasicNodeMaterial.js +3 -4
  48. package/src/{nodes/materials → materials/nodes}/LineDashedNodeMaterial.js +7 -9
  49. package/src/{nodes/materials → materials/nodes}/MeshBasicNodeMaterial.js +11 -11
  50. package/src/{nodes/materials → materials/nodes}/MeshLambertNodeMaterial.js +5 -5
  51. package/src/{nodes/materials → materials/nodes}/MeshMatcapNodeMaterial.js +8 -8
  52. package/src/materials/nodes/MeshNormalNodeMaterial.js +40 -0
  53. package/src/{nodes/materials → materials/nodes}/MeshPhongNodeMaterial.js +9 -8
  54. package/src/{nodes/materials → materials/nodes}/MeshPhysicalNodeMaterial.js +18 -17
  55. package/src/{nodes/materials → materials/nodes}/MeshSSSNodeMaterial.js +6 -6
  56. package/src/{nodes/materials → materials/nodes}/MeshStandardNodeMaterial.js +17 -11
  57. package/src/{nodes/materials → materials/nodes}/MeshToonNodeMaterial.js +4 -4
  58. package/src/{nodes/materials → materials/nodes}/NodeMaterial.js +67 -86
  59. package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +1 -1
  60. package/src/{nodes/materials → materials/nodes}/PointsNodeMaterial.js +3 -4
  61. package/src/{nodes/materials → materials/nodes}/ShadowNodeMaterial.js +4 -4
  62. package/src/{nodes/materials → materials/nodes}/SpriteNodeMaterial.js +11 -11
  63. package/src/{nodes/materials → materials/nodes}/VolumeNodeMaterial.js +14 -16
  64. package/src/nodes/Nodes.js +103 -159
  65. package/src/nodes/TSL.js +176 -0
  66. package/src/nodes/accessors/AccessorsUtils.js +8 -8
  67. package/src/nodes/accessors/BatchNode.js +48 -20
  68. package/src/nodes/accessors/{BitangentNode.js → Bitangent.js} +9 -9
  69. package/src/nodes/accessors/BufferAttributeNode.js +5 -5
  70. package/src/nodes/accessors/BufferNode.js +4 -4
  71. package/src/nodes/accessors/{CameraNode.js → Camera.js} +10 -10
  72. package/src/nodes/accessors/ClippingNode.js +16 -14
  73. package/src/nodes/accessors/CubeTextureNode.js +5 -7
  74. package/src/nodes/accessors/InstanceNode.js +17 -13
  75. package/src/nodes/accessors/InstancedPointsMaterialNode.js +4 -4
  76. package/src/nodes/accessors/MaterialNode.js +52 -55
  77. package/src/nodes/accessors/MaterialProperties.js +3 -0
  78. package/src/nodes/accessors/MaterialReferenceNode.js +6 -4
  79. package/src/nodes/accessors/ModelNode.js +11 -11
  80. package/src/nodes/accessors/ModelViewProjectionNode.js +6 -7
  81. package/src/nodes/accessors/MorphNode.js +12 -12
  82. package/src/nodes/accessors/Normal.js +62 -0
  83. package/src/nodes/accessors/Object3DNode.js +10 -10
  84. package/src/nodes/accessors/PointUVNode.js +4 -4
  85. package/src/nodes/accessors/Position.js +10 -0
  86. package/src/nodes/accessors/ReferenceBaseNode.js +143 -0
  87. package/src/nodes/accessors/ReferenceNode.js +13 -7
  88. package/src/nodes/accessors/ReflectVector.js +10 -0
  89. package/src/nodes/accessors/RendererReferenceNode.js +6 -6
  90. package/src/nodes/accessors/SceneNode.js +5 -6
  91. package/src/nodes/accessors/SkinningNode.js +84 -21
  92. package/src/nodes/accessors/StorageBufferNode.js +4 -5
  93. package/src/nodes/accessors/StorageTextureNode.js +5 -5
  94. package/src/nodes/accessors/Tangent.js +22 -0
  95. package/src/nodes/accessors/Texture3DNode.js +11 -11
  96. package/src/nodes/accessors/{TextureBicubicNode.js → TextureBicubic.js} +3 -32
  97. package/src/nodes/accessors/TextureNode.js +16 -21
  98. package/src/nodes/accessors/TextureSizeNode.js +4 -6
  99. package/src/nodes/accessors/{UniformsNode.js → UniformArrayNode.js} +17 -8
  100. package/src/nodes/accessors/UserDataNode.js +4 -4
  101. package/src/nodes/accessors/VelocityNode.js +83 -0
  102. package/src/nodes/accessors/VertexColorNode.js +4 -4
  103. package/src/nodes/code/CodeNode.js +5 -5
  104. package/src/nodes/code/ExpressionNode.js +4 -4
  105. package/src/nodes/code/FunctionCallNode.js +5 -5
  106. package/src/nodes/code/FunctionNode.js +5 -23
  107. package/src/nodes/code/ScriptableNode.js +4 -6
  108. package/src/nodes/code/ScriptableValueNode.js +4 -6
  109. package/src/nodes/core/AssignNode.js +5 -5
  110. package/src/nodes/core/AttributeNode.js +7 -20
  111. package/src/nodes/core/BypassNode.js +5 -5
  112. package/src/nodes/core/CacheNode.js +5 -5
  113. package/src/nodes/core/ConstNode.js +2 -2
  114. package/src/nodes/core/ContextNode.js +17 -11
  115. package/src/nodes/core/IndexNode.js +12 -7
  116. package/src/nodes/core/InputNode.js +2 -2
  117. package/src/nodes/core/MRTNode.js +12 -6
  118. package/src/nodes/core/Node.js +39 -19
  119. package/src/nodes/core/NodeBuilder.js +46 -33
  120. package/src/nodes/core/NodeUtils.js +1 -0
  121. package/src/nodes/core/OutputStructNode.js +4 -4
  122. package/src/nodes/core/ParameterNode.js +4 -4
  123. package/src/nodes/core/PropertyNode.js +32 -32
  124. package/src/nodes/core/StackNode.js +26 -10
  125. package/src/nodes/core/StructTypeNode.js +2 -2
  126. package/src/nodes/core/TempNode.js +2 -2
  127. package/src/nodes/core/UniformGroupNode.js +8 -9
  128. package/src/nodes/core/UniformNode.js +4 -4
  129. package/src/nodes/core/VarNode.js +6 -6
  130. package/src/nodes/core/VaryingNode.js +5 -5
  131. package/src/nodes/display/AfterImageNode.js +9 -9
  132. package/src/nodes/display/AnaglyphPassNode.js +61 -0
  133. package/src/nodes/display/AnamorphicNode.js +11 -11
  134. package/src/nodes/display/BleachBypass.js +26 -0
  135. package/src/nodes/display/BlendMode.js +54 -0
  136. package/src/nodes/display/BloomNode.js +21 -19
  137. package/src/nodes/display/BumpMapNode.js +7 -12
  138. package/src/nodes/display/ColorAdjustment.js +46 -0
  139. package/src/nodes/display/ColorSpaceFunctions.js +38 -0
  140. package/src/nodes/display/ColorSpaceNode.js +40 -63
  141. package/src/nodes/display/DenoiseNode.js +20 -17
  142. package/src/nodes/display/DepthOfFieldNode.js +8 -6
  143. package/src/nodes/display/DotScreenNode.js +10 -22
  144. package/src/nodes/display/FXAANode.js +17 -15
  145. package/src/nodes/display/FilmNode.js +7 -6
  146. package/src/nodes/display/FrontFacingNode.js +5 -5
  147. package/src/nodes/display/GTAONode.js +19 -15
  148. package/src/nodes/display/GaussianBlurNode.js +11 -8
  149. package/src/nodes/display/Lut3DNode.js +6 -5
  150. package/src/nodes/display/MotionBlur.js +25 -0
  151. package/src/nodes/display/NormalMapNode.js +8 -10
  152. package/src/nodes/display/ParallaxBarrierPassNode.js +55 -0
  153. package/src/nodes/display/PassNode.js +84 -8
  154. package/src/nodes/display/PixelationPassNode.js +12 -7
  155. package/src/nodes/display/PosterizeNode.js +4 -6
  156. package/src/nodes/display/RGBShiftNode.js +8 -7
  157. package/src/nodes/display/RenderOutputNode.js +9 -9
  158. package/src/nodes/display/SSAAPassNode.js +284 -0
  159. package/src/nodes/display/Sepia.js +17 -0
  160. package/src/nodes/display/SobelOperatorNode.js +9 -7
  161. package/src/nodes/display/StereoCompositePassNode.js +107 -0
  162. package/src/nodes/display/StereoPassNode.js +80 -0
  163. package/src/nodes/display/ToneMappingFunctions.js +190 -0
  164. package/src/nodes/display/ToneMappingNode.js +12 -173
  165. package/src/nodes/display/TransitionNode.js +9 -8
  166. package/src/nodes/display/ViewportDepthNode.js +30 -29
  167. package/src/nodes/display/ViewportDepthTextureNode.js +6 -8
  168. package/src/nodes/display/ViewportNode.js +26 -25
  169. package/src/nodes/display/ViewportSharedTextureNode.js +6 -8
  170. package/src/nodes/display/ViewportTextureNode.js +7 -10
  171. package/src/nodes/fog/FogExp2Node.js +4 -6
  172. package/src/nodes/fog/FogNode.js +5 -7
  173. package/src/nodes/fog/FogRangeNode.js +4 -6
  174. package/src/nodes/functions/BSDF/BRDF_GGX.js +4 -4
  175. package/src/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  176. package/src/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  177. package/src/nodes/functions/BSDF/DFGApprox.js +2 -2
  178. package/src/nodes/functions/BSDF/D_GGX.js +2 -2
  179. package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
  180. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  181. package/src/nodes/functions/BSDF/F_Schlick.js +2 -2
  182. package/src/nodes/functions/BSDF/LTC.js +6 -6
  183. package/src/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  184. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
  185. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
  186. package/src/nodes/functions/BasicLightingModel.js +1 -1
  187. package/src/nodes/functions/PhongLightingModel.js +5 -5
  188. package/src/nodes/functions/PhysicalLightingModel.js +32 -31
  189. package/src/nodes/functions/ShadowMaskModel.js +1 -1
  190. package/src/nodes/functions/ToonLightingModel.js +3 -3
  191. package/src/nodes/functions/material/getGeometryRoughness.js +4 -4
  192. package/src/nodes/functions/material/getRoughness.js +2 -2
  193. package/src/nodes/geometry/RangeNode.js +4 -4
  194. package/src/nodes/gpgpu/ComputeNode.js +5 -5
  195. package/src/nodes/lighting/AONode.js +2 -2
  196. package/src/nodes/lighting/AmbientLightNode.js +2 -7
  197. package/src/nodes/lighting/AnalyticLightNode.js +34 -13
  198. package/src/nodes/lighting/BasicEnvironmentNode.js +4 -3
  199. package/src/nodes/lighting/BasicLightMapNode.js +3 -3
  200. package/src/nodes/lighting/DirectionalLightNode.js +2 -7
  201. package/src/nodes/lighting/EnvironmentNode.js +20 -19
  202. package/src/nodes/lighting/HemisphereLightNode.js +3 -7
  203. package/src/nodes/lighting/IESSpotLightNode.js +3 -8
  204. package/src/nodes/lighting/IrradianceNode.js +2 -2
  205. package/src/nodes/lighting/LightNode.js +5 -5
  206. package/src/nodes/lighting/LightProbeNode.js +76 -0
  207. package/src/nodes/lighting/LightUtils.js +3 -3
  208. package/src/nodes/lighting/LightingContextNode.js +15 -17
  209. package/src/nodes/lighting/LightingNode.js +2 -2
  210. package/src/nodes/lighting/LightsNode.js +94 -76
  211. package/src/nodes/lighting/PointLightNode.js +3 -8
  212. package/src/nodes/lighting/RectAreaLightNode.js +2 -6
  213. package/src/nodes/lighting/SpotLightNode.js +3 -8
  214. package/src/nodes/materialx/MaterialXNodes.js +2 -2
  215. package/src/nodes/materialx/lib/mx_hsv.js +36 -31
  216. package/src/nodes/materialx/lib/mx_noise.js +96 -96
  217. package/src/nodes/materialx/lib/mx_transform_color.js +2 -2
  218. package/src/nodes/math/{CondNode.js → ConditionalNode.js} +18 -7
  219. package/src/nodes/math/Hash.js +13 -0
  220. package/src/nodes/math/MathNode.js +124 -124
  221. package/src/nodes/math/MathUtils.js +0 -7
  222. package/src/nodes/math/OperatorNode.js +94 -52
  223. package/src/nodes/math/TriNoise3D.js +19 -29
  224. package/src/nodes/pmrem/PMREMNode.js +58 -15
  225. package/src/nodes/pmrem/PMREMUtils.js +46 -46
  226. package/src/nodes/procedural/Checker.js +14 -0
  227. package/src/nodes/tsl/TSLBase.js +30 -0
  228. package/src/nodes/{shadernode/ShaderNode.js → tsl/TSLCore.js} +105 -97
  229. package/src/nodes/utils/ArrayElementNode.js +2 -2
  230. package/src/nodes/utils/ConvertNode.js +2 -2
  231. package/src/nodes/utils/CubeMapNode.js +157 -0
  232. package/src/nodes/utils/Discard.js +8 -0
  233. package/src/nodes/utils/EquirectUVNode.js +5 -5
  234. package/src/nodes/utils/FlipNode.js +65 -0
  235. package/src/nodes/utils/FunctionOverloadingNode.js +5 -5
  236. package/src/nodes/utils/JoinNode.js +2 -2
  237. package/src/nodes/utils/LoopNode.js +12 -6
  238. package/src/nodes/utils/MatcapUVNode.js +6 -6
  239. package/src/nodes/utils/MaxMipLevelNode.js +4 -4
  240. package/src/nodes/utils/OscNode.js +7 -7
  241. package/src/nodes/utils/Packing.js +4 -0
  242. package/src/nodes/utils/RTTNode.js +8 -8
  243. package/src/nodes/utils/ReflectorNode.js +8 -3
  244. package/src/nodes/utils/RemapNode.js +7 -7
  245. package/src/nodes/utils/RotateNode.js +4 -12
  246. package/src/nodes/utils/SetNode.js +2 -2
  247. package/src/nodes/utils/SplitNode.js +2 -2
  248. package/src/nodes/utils/SpriteSheetUVNode.js +5 -5
  249. package/src/nodes/utils/SpriteUtils.js +47 -0
  250. package/src/nodes/utils/StorageArrayElementNode.js +4 -6
  251. package/src/nodes/utils/TimerNode.js +5 -5
  252. package/src/nodes/utils/TriplanarTexturesNode.js +7 -9
  253. package/src/nodes/utils/UVUtils.js +19 -0
  254. package/src/nodes/utils/ViewportUtils.js +14 -0
  255. package/src/objects/BatchedMesh.js +2 -3
  256. package/src/renderers/WebGLRenderer.js +24 -0
  257. package/src/renderers/common/Backend.js +2 -2
  258. package/src/renderers/common/Background.js +3 -1
  259. package/src/renderers/common/BindGroup.js +3 -1
  260. package/src/renderers/common/Bindings.js +13 -15
  261. package/src/renderers/common/ClippingContext.js +14 -5
  262. package/src/renderers/common/CubeRenderTarget.js +9 -3
  263. package/src/renderers/common/PostProcessing.js +4 -1
  264. package/src/renderers/common/QuadMesh.js +2 -0
  265. package/src/renderers/common/RenderContext.js +24 -0
  266. package/src/renderers/common/RenderList.js +1 -1
  267. package/src/renderers/common/RenderObject.js +2 -2
  268. package/src/renderers/common/Renderer.js +75 -49
  269. package/src/renderers/common/SampledTexture.js +12 -3
  270. package/src/renderers/common/StandardRenderer.js +18 -0
  271. package/src/renderers/common/Textures.js +8 -12
  272. package/src/renderers/common/extras/PMREMGenerator.js +12 -13
  273. package/src/renderers/common/nodes/NodeBuilderState.js +1 -1
  274. package/src/renderers/common/nodes/NodeLibrary.js +118 -0
  275. package/src/renderers/common/nodes/NodeSampledTexture.js +2 -2
  276. package/src/renderers/common/nodes/Nodes.js +36 -9
  277. package/src/renderers/common/nodes/StandardNodeLibrary.js +105 -0
  278. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
  279. package/src/renderers/webgl/WebGLProgram.js +1 -1
  280. package/src/renderers/webgl/WebGLProperties.js +7 -0
  281. package/src/renderers/webgl/WebGLTextures.js +61 -4
  282. package/src/renderers/webgl-fallback/WebGLBackend.js +88 -68
  283. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +57 -9
  284. package/src/renderers/webgl-fallback/utils/WebGLState.js +21 -0
  285. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +28 -21
  286. package/src/renderers/webgpu/WebGPUBackend.js +86 -68
  287. package/src/renderers/webgpu/WebGPURenderer.js +8 -8
  288. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +99 -63
  289. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +45 -21
  290. package/src/renderers/webgpu/utils/WebGPUConstants.js +2 -1
  291. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +6 -15
  292. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
  293. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +36 -21
  294. package/src/renderers/webgpu/utils/WebGPUUtils.js +18 -1
  295. package/src/renderers/webxr/WebXRManager.js +32 -25
  296. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  297. package/src/nodes/accessors/NormalNode.js +0 -14
  298. package/src/nodes/accessors/PositionNode.js +0 -10
  299. package/src/nodes/accessors/ReflectVectorNode.js +0 -10
  300. package/src/nodes/accessors/TangentNode.js +0 -23
  301. package/src/nodes/core/NodeKeywords.js +0 -80
  302. package/src/nodes/display/BlendModeNode.js +0 -128
  303. package/src/nodes/display/ColorAdjustmentNode.js +0 -104
  304. package/src/nodes/materials/MeshNormalNodeMaterial.js +0 -40
  305. package/src/nodes/math/HashNode.js +0 -34
  306. package/src/nodes/procedural/CheckerNode.js +0 -42
  307. package/src/nodes/utils/DiscardNode.js +0 -28
  308. package/src/nodes/utils/PackingNode.js +0 -55
  309. package/src/nodes/utils/RotateUVNode.js +0 -35
  310. /package/src/{nodes/loaders → loaders/nodes}/NodeObjectLoader.js +0 -0
  311. /package/src/nodes/accessors/{UVNode.js → UV.js} +0 -0
@@ -1,8 +1,5 @@
1
- import Node from '../core/Node.js';
2
- import AnalyticLightNode from './AnalyticLightNode.js';
3
- import { nodeObject, nodeProxy, vec3 } from '../shadernode/ShaderNode.js';
4
-
5
- const LightNodes = new WeakMap();
1
+ import Node, { registerNode } from '../core/Node.js';
2
+ import { nodeObject, nodeProxy, vec3 } from '../tsl/TSLBase.js';
6
3
 
7
4
  const sortLights = ( lights ) => {
8
5
 
@@ -10,46 +7,61 @@ const sortLights = ( lights ) => {
10
7
 
11
8
  };
12
9
 
13
- class LightsNode extends Node {
10
+ const getLightNodeById = ( id, lightNodes ) => {
14
11
 
15
- constructor( lightNodes = [] ) {
12
+ for ( const lightNode of lightNodes ) {
16
13
 
17
- super( 'vec3' );
14
+ if ( lightNode.isAnalyticLightNode && lightNode.light.id === id ) {
15
+
16
+ return lightNode;
17
+
18
+ }
18
19
 
19
- this.totalDiffuseNode = vec3().temp( 'totalDiffuse' );
20
- this.totalSpecularNode = vec3().temp( 'totalSpecular' );
20
+ }
21
21
 
22
- this.outgoingLightNode = vec3().temp( 'outgoingLight' );
22
+ return null;
23
23
 
24
- this.lightNodes = lightNodes;
24
+ };
25
25
 
26
- this._hash = null;
26
+ class LightsNode extends Node {
27
27
 
28
- }
28
+ constructor( lights = [] ) {
29
29
 
30
- get hasLight() {
30
+ super( 'vec3' );
31
+
32
+ this.totalDiffuseNode = vec3().toVar( 'totalDiffuse' );
33
+ this.totalSpecularNode = vec3().toVar( 'totalSpecular' );
34
+
35
+ this.outgoingLightNode = vec3().toVar( 'outgoingLight' );
36
+
37
+ this._lights = lights;
38
+
39
+ this._lightNodes = null;
40
+ this._lightNodesHash = null;
31
41
 
32
- return this.lightNodes.length > 0;
42
+ this.global = true;
33
43
 
34
44
  }
35
45
 
36
- getHash() {
46
+ getHash( builder ) {
37
47
 
38
- if ( this._hash === null ) {
48
+ if ( this._lightNodesHash === null ) {
49
+
50
+ if ( this._lightNodes === null ) this.setupLightsNode( builder );
39
51
 
40
52
  const hash = [];
41
53
 
42
- for ( const lightNode of this.lightNodes ) {
54
+ for ( const lightNode of this._lightNodes ) {
43
55
 
44
56
  hash.push( lightNode.getHash() );
45
57
 
46
58
  }
47
59
 
48
- this._hash = 'lights-' + hash.join( ',' );
60
+ this._lightNodesHash = 'lights-' + hash.join( ',' );
49
61
 
50
62
  }
51
63
 
52
- return this._hash;
64
+ return this._lightNodesHash;
53
65
 
54
66
  }
55
67
 
@@ -65,8 +77,58 @@ class LightsNode extends Node {
65
77
 
66
78
  }
67
79
 
80
+ setupLightsNode( builder ) {
81
+
82
+ const lightNodes = [];
83
+
84
+ const previousLightNodes = this._lightNodes;
85
+
86
+ const lights = sortLights( this._lights );
87
+ const nodeLibrary = builder.renderer.nodes.library;
88
+
89
+ for ( const light of lights ) {
90
+
91
+ if ( light.isNode ) {
92
+
93
+ lightNodes.push( nodeObject( light ) );
94
+
95
+ } else {
96
+
97
+ let lightNode = null;
98
+
99
+ if ( previousLightNodes !== null ) {
100
+
101
+ lightNode = getLightNodeById( light.id, previousLightNodes ); // resuse existing light node
102
+
103
+ }
104
+
105
+ if ( lightNode === null ) {
106
+
107
+ const lightNodeClass = nodeLibrary.getLightNodeClass( light.constructor );
108
+
109
+ if ( lightNodeClass === undefined ) {
110
+
111
+ console.warn( `LightsNode.setupNodeLights: Light node not found for ${ light.constructor.name }` );
112
+ continue;
113
+
114
+ }
115
+
116
+ lightNodes.push( nodeObject( new lightNodeClass( light ) ) );
117
+
118
+ }
119
+
120
+ }
121
+
122
+ }
123
+
124
+ this._lightNodes = lightNodes;
125
+
126
+ }
127
+
68
128
  setup( builder ) {
69
129
 
130
+ if ( this._lightNodes === null ) this.setupLightsNode( builder );
131
+
70
132
  const context = builder.context;
71
133
  const lightingModel = context.lightingModel;
72
134
 
@@ -74,7 +136,7 @@ class LightsNode extends Node {
74
136
 
75
137
  if ( lightingModel ) {
76
138
 
77
- const { lightNodes, totalDiffuseNode, totalSpecularNode } = this;
139
+ const { _lightNodes, totalDiffuseNode, totalSpecularNode } = this;
78
140
 
79
141
  context.outgoingLight = outgoingLightNode;
80
142
 
@@ -91,7 +153,7 @@ class LightsNode extends Node {
91
153
 
92
154
  // lights
93
155
 
94
- for ( const lightNode of lightNodes ) {
156
+ for ( const lightNode of _lightNodes ) {
95
157
 
96
158
  lightNode.build( builder );
97
159
 
@@ -143,49 +205,20 @@ class LightsNode extends Node {
143
205
 
144
206
  }
145
207
 
146
- _getLightNodeById( id ) {
208
+ setLights( lights ) {
147
209
 
148
- for ( const lightNode of this.lightNodes ) {
210
+ this._lights = lights;
149
211
 
150
- if ( lightNode.isAnalyticLightNode && lightNode.light.id === id ) {
212
+ this._lightNodes = null;
213
+ this._lightNodesHash = null;
151
214
 
152
- return lightNode;
153
-
154
- }
155
-
156
- }
157
-
158
- return null;
215
+ return this;
159
216
 
160
217
  }
161
218
 
162
- fromLights( lights = [] ) {
163
-
164
- const lightNodes = [];
165
-
166
- lights = sortLights( lights );
167
-
168
- for ( const light of lights ) {
169
-
170
- let lightNode = this._getLightNodeById( light.id );
171
-
172
- if ( lightNode === null ) {
173
-
174
- const lightClass = light.constructor;
175
- const lightNodeClass = LightNodes.has( lightClass ) ? LightNodes.get( lightClass ) : AnalyticLightNode;
176
-
177
- lightNode = nodeObject( new lightNodeClass( light ) );
178
-
179
- }
180
-
181
- lightNodes.push( lightNode );
219
+ getLights() {
182
220
 
183
- }
184
-
185
- this.lightNodes = lightNodes;
186
- this._hash = null;
187
-
188
- return this;
221
+ return this._lights;
189
222
 
190
223
  }
191
224
 
@@ -193,21 +226,6 @@ class LightsNode extends Node {
193
226
 
194
227
  export default LightsNode;
195
228
 
196
- export const lights = ( lights ) => nodeObject( new LightsNode().fromLights( lights ) );
197
- export const lightsNode = nodeProxy( LightsNode );
198
-
199
- export function addLightNode( lightClass, lightNodeClass ) {
200
-
201
- if ( LightNodes.has( lightClass ) ) {
229
+ LightsNode.type = /*@__PURE__*/ registerNode( 'Lights', LightsNode );
202
230
 
203
- console.warn( `Redefinition of light node ${ lightNodeClass.type }` );
204
- return;
205
-
206
- }
207
-
208
- if ( typeof lightClass !== 'function' ) throw new Error( `Light ${ lightClass.name } is not a class` );
209
- if ( typeof lightNodeClass !== 'function' || ! lightNodeClass.type ) throw new Error( `Light node ${ lightNodeClass.type } is not a class` );
210
-
211
- LightNodes.set( lightClass, lightNodeClass );
212
-
213
- }
231
+ export const lights = /*@__PURE__*/ nodeProxy( LightsNode );
@@ -1,12 +1,9 @@
1
+ import { registerNode } from '../core/Node.js';
1
2
  import AnalyticLightNode from './AnalyticLightNode.js';
2
- import { addLightNode } from './LightsNode.js';
3
3
  import { getDistanceAttenuation } from './LightUtils.js';
4
4
  import { uniform } from '../core/UniformNode.js';
5
5
  import { objectViewPosition } from '../accessors/Object3DNode.js';
6
- import { positionView } from '../accessors/PositionNode.js';
7
- import { addNodeClass } from '../core/Node.js';
8
-
9
- import { PointLight } from '../../lights/PointLight.js';
6
+ import { positionView } from '../accessors/Position.js';
10
7
 
11
8
  class PointLightNode extends AnalyticLightNode {
12
9
 
@@ -63,6 +60,4 @@ class PointLightNode extends AnalyticLightNode {
63
60
 
64
61
  export default PointLightNode;
65
62
 
66
- addNodeClass( 'PointLightNode', PointLightNode );
67
-
68
- addLightNode( PointLight, PointLightNode );
63
+ PointLightNode.type = /*@__PURE__*/ registerNode( 'PointLight', PointLightNode );
@@ -1,11 +1,9 @@
1
+ import { registerNode } from '../core/Node.js';
1
2
  import AnalyticLightNode from './AnalyticLightNode.js';
2
- import { addLightNode } from './LightsNode.js';
3
3
  import { texture } from '../accessors/TextureNode.js';
4
4
  import { uniform } from '../core/UniformNode.js';
5
5
  import { objectViewPosition } from '../accessors/Object3DNode.js';
6
- import { addNodeClass } from '../core/Node.js';
7
6
 
8
- import { RectAreaLight } from '../../lights/RectAreaLight.js';
9
7
  import { Matrix4 } from '../../math/Matrix4.js';
10
8
  import { Vector3 } from '../../math/Vector3.js';
11
9
 
@@ -92,6 +90,4 @@ class RectAreaLightNode extends AnalyticLightNode {
92
90
 
93
91
  export default RectAreaLightNode;
94
92
 
95
- addNodeClass( 'RectAreaLightNode', RectAreaLightNode );
96
-
97
- addLightNode( RectAreaLight, RectAreaLightNode );
93
+ RectAreaLightNode.type = /*@__PURE__*/ registerNode( 'RectAreaLight', RectAreaLightNode );
@@ -1,14 +1,11 @@
1
+ import { registerNode } from '../core/Node.js';
1
2
  import AnalyticLightNode from './AnalyticLightNode.js';
2
3
  import { lightTargetDirection } from './LightNode.js';
3
- import { addLightNode } from './LightsNode.js';
4
4
  import { getDistanceAttenuation } from './LightUtils.js';
5
5
  import { uniform } from '../core/UniformNode.js';
6
6
  import { smoothstep } from '../math/MathNode.js';
7
7
  import { objectViewPosition } from '../accessors/Object3DNode.js';
8
- import { positionView } from '../accessors/PositionNode.js';
9
- import { addNodeClass } from '../core/Node.js';
10
-
11
- import { SpotLight } from '../../lights/SpotLight.js';
8
+ import { positionView } from '../accessors/Position.js';
12
9
 
13
10
  class SpotLightNode extends AnalyticLightNode {
14
11
 
@@ -84,6 +81,4 @@ class SpotLightNode extends AnalyticLightNode {
84
81
 
85
82
  export default SpotLightNode;
86
83
 
87
- addNodeClass( 'SpotLightNode', SpotLightNode );
88
-
89
- addLightNode( SpotLight, SpotLightNode );
84
+ SpotLightNode.type = /*@__PURE__*/ registerNode( 'SpotLight', SpotLightNode );
@@ -7,8 +7,8 @@ import {
7
7
  import { mx_hsvtorgb, mx_rgbtohsv } from './lib/mx_hsv.js';
8
8
  import { mx_srgb_texture_to_lin_rec709 } from './lib/mx_transform_color.js';
9
9
  import { mix, smoothstep } from '../math/MathNode.js';
10
- import { uv } from '../accessors/UVNode.js';
11
- import { float, vec2, vec4, int } from '../shadernode/ShaderNode.js';
10
+ import { uv } from '../accessors/UV.js';
11
+ import { float, vec2, vec4, int } from '../tsl/TSLBase.js';
12
12
 
13
13
  export const mx_aastep = ( threshold, value ) => {
14
14
 
@@ -1,56 +1,61 @@
1
1
  // Three.js Transpiler
2
2
  // https://github.com/AcademySoftwareFoundation/MaterialX/blob/main/libraries/stdlib/genglsl/lib/mx_hsv.glsl
3
3
 
4
- import { int, float, vec3, If, tslFn } from '../../shadernode/ShaderNode.js';
5
- import { add, sub, mul } from '../../math/OperatorNode.js';
4
+ import { int, float, vec3, If, Fn } from '../../tsl/TSLBase.js';
5
+ import { add } from '../../math/OperatorNode.js';
6
6
  import { floor, trunc, max, min } from '../../math/MathNode.js';
7
7
 
8
- export const mx_hsvtorgb = /*#__PURE__*/ tslFn( ( [ hsv_immutable ] ) => {
8
+ export const mx_hsvtorgb = /*@__PURE__*/ Fn( ( [ hsv ] ) => {
9
9
 
10
- const hsv = vec3( hsv_immutable ).toVar();
11
- const h = float( hsv.x ).toVar();
12
- const s = float( hsv.y ).toVar();
13
- const v = float( hsv.z ).toVar();
10
+ const s = hsv.y;
11
+ const v = hsv.z;
12
+
13
+ const result = vec3().toVar();
14
14
 
15
15
  If( s.lessThan( 0.0001 ), () => {
16
16
 
17
- return vec3( v, v, v );
17
+ result.assign( vec3( v, v, v ) );
18
18
 
19
- } ).else( () => {
19
+ } ).Else( () => {
20
20
 
21
- h.assign( mul( 6.0, h.sub( floor( h ) ) ) );
22
- const hi = int( trunc( h ) ).toVar();
23
- const f = float( h.sub( float( hi ) ) ).toVar();
24
- const p = float( v.mul( sub( 1.0, s ) ) ).toVar();
25
- const q = float( v.mul( sub( 1.0, s.mul( f ) ) ) ).toVar();
26
- const t = float( v.mul( sub( 1.0, s.mul( sub( 1.0, f ) ) ) ) ).toVar();
21
+ let h = hsv.x;
22
+ h = h.sub( floor( h ) ).mul( 6.0 ).toVar(); // TODO: check what .toVar() is needed in node system cache
23
+ const hi = int( trunc( h ) );
24
+ const f = h.sub( float( hi ) );
25
+ const p = v.mul( s.oneMinus() );
26
+ const q = v.mul( s.mul( f ).oneMinus() );
27
+ const t = v.mul( s.mul( f.oneMinus() ).oneMinus() );
27
28
 
28
29
  If( hi.equal( int( 0 ) ), () => {
29
30
 
30
- return vec3( v, t, p );
31
+ result.assign( vec3( v, t, p ) );
31
32
 
32
- } ).elseif( hi.equal( int( 1 ) ), () => {
33
+ } ).ElseIf( hi.equal( int( 1 ) ), () => {
33
34
 
34
- return vec3( q, v, p );
35
+ result.assign( vec3( q, v, p ) );
35
36
 
36
- } ).elseif( hi.equal( int( 2 ) ), () => {
37
+ } ).ElseIf( hi.equal( int( 2 ) ), () => {
37
38
 
38
- return vec3( p, v, t );
39
+ result.assign( vec3( p, v, t ) );
39
40
 
40
- } ).elseif( hi.equal( int( 3 ) ), () => {
41
+ } ).ElseIf( hi.equal( int( 3 ) ), () => {
41
42
 
42
- return vec3( p, q, v );
43
+ result.assign( vec3( p, q, v ) );
43
44
 
44
- } ).elseif( hi.equal( int( 4 ) ), () => {
45
+ } ).ElseIf( hi.equal( int( 4 ) ), () => {
45
46
 
46
- return vec3( t, p, v );
47
+ result.assign( vec3( t, p, v ) );
47
48
 
48
- } );
49
+ } ).Else( () => {
49
50
 
50
- return vec3( v, p, q );
51
+ result.assign( vec3( v, p, q ) );
52
+
53
+ } );
51
54
 
52
55
  } );
53
56
 
57
+ return result;
58
+
54
59
  } ).setLayout( {
55
60
  name: 'mx_hsvtorgb',
56
61
  type: 'vec3',
@@ -59,7 +64,7 @@ export const mx_hsvtorgb = /*#__PURE__*/ tslFn( ( [ hsv_immutable ] ) => {
59
64
  ]
60
65
  } );
61
66
 
62
- export const mx_rgbtohsv = /*#__PURE__*/ tslFn( ( [ c_immutable ] ) => {
67
+ export const mx_rgbtohsv = /*@__PURE__*/ Fn( ( [ c_immutable ] ) => {
63
68
 
64
69
  const c = vec3( c_immutable ).toVar();
65
70
  const r = float( c.x ).toVar();
@@ -75,7 +80,7 @@ export const mx_rgbtohsv = /*#__PURE__*/ tslFn( ( [ c_immutable ] ) => {
75
80
 
76
81
  s.assign( delta.div( maxcomp ) );
77
82
 
78
- } ).else( () => {
83
+ } ).Else( () => {
79
84
 
80
85
  s.assign( 0.0 );
81
86
 
@@ -85,17 +90,17 @@ export const mx_rgbtohsv = /*#__PURE__*/ tslFn( ( [ c_immutable ] ) => {
85
90
 
86
91
  h.assign( 0.0 );
87
92
 
88
- } ).else( () => {
93
+ } ).Else( () => {
89
94
 
90
95
  If( r.greaterThanEqual( maxcomp ), () => {
91
96
 
92
97
  h.assign( g.sub( b ).div( delta ) );
93
98
 
94
- } ).elseif( g.greaterThanEqual( maxcomp ), () => {
99
+ } ).ElseIf( g.greaterThanEqual( maxcomp ), () => {
95
100
 
96
101
  h.assign( add( 2.0, b.sub( r ).div( delta ) ) );
97
102
 
98
- } ).else( () => {
103
+ } ).Else( () => {
99
104
 
100
105
  h.assign( add( 4.0, r.sub( g ).div( delta ) ) );
101
106