super-three 0.167.0 → 0.168.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +165 -44
- package/build/three.module.js +165 -45
- package/build/three.module.min.js +1 -1
- package/build/three.webgpu.js +23600 -21931
- package/build/three.webgpu.min.js +1 -1
- package/examples/jsm/Addons.js +3 -1
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/controls/ArcballControls.js +174 -158
- package/examples/jsm/controls/DragControls.js +260 -132
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +777 -786
- package/examples/jsm/controls/PointerLockControls.js +24 -15
- package/examples/jsm/controls/TrackballControls.js +453 -452
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/environments/RoomEnvironment.js +1 -1
- package/examples/jsm/exporters/GLTFExporter.js +6 -1
- package/examples/jsm/exporters/USDZExporter.js +29 -8
- package/examples/jsm/helpers/LightProbeHelper.js +42 -43
- package/examples/jsm/loaders/KTX2Loader.js +19 -7
- package/examples/jsm/loaders/MaterialXLoader.js +11 -4
- package/examples/jsm/loaders/PCDLoader.js +9 -9
- package/examples/jsm/objects/SkyMesh.js +188 -0
- package/examples/jsm/objects/Water2Mesh.js +159 -0
- package/examples/jsm/objects/WaterMesh.js +102 -0
- package/examples/jsm/physics/RapierPhysics.js +20 -0
- package/examples/jsm/postprocessing/OutlinePass.js +31 -46
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/shaders/BleachBypassShader.js +1 -2
- package/examples/jsm/shaders/OutputShader.js +1 -1
- package/examples/jsm/transpiler/TSLEncoder.js +8 -8
- package/examples/jsm/utils/TextureUtils.js +1 -1
- package/package.json +2 -1
- package/src/Three.WebGPU.js +6 -0
- package/src/Three.js +1 -0
- package/src/constants.js +1 -1
- package/src/extras/Controls.js +32 -0
- package/src/loaders/ObjectLoader.js +3 -3
- package/src/{nodes/loaders → loaders/nodes}/NodeLoader.js +4 -4
- package/src/{nodes/loaders → loaders/nodes}/NodeMaterialLoader.js +1 -2
- package/src/materials/Material.js +4 -7
- package/src/{nodes/materials → materials/nodes}/InstancedPointsNodeMaterial.js +33 -24
- package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +34 -37
- package/src/{nodes/materials → materials/nodes}/LineBasicNodeMaterial.js +3 -4
- package/src/{nodes/materials → materials/nodes}/LineDashedNodeMaterial.js +7 -9
- package/src/{nodes/materials → materials/nodes}/MeshBasicNodeMaterial.js +11 -11
- package/src/{nodes/materials → materials/nodes}/MeshLambertNodeMaterial.js +5 -5
- package/src/{nodes/materials → materials/nodes}/MeshMatcapNodeMaterial.js +8 -8
- package/src/materials/nodes/MeshNormalNodeMaterial.js +40 -0
- package/src/{nodes/materials → materials/nodes}/MeshPhongNodeMaterial.js +9 -8
- package/src/{nodes/materials → materials/nodes}/MeshPhysicalNodeMaterial.js +18 -17
- package/src/{nodes/materials → materials/nodes}/MeshSSSNodeMaterial.js +6 -6
- package/src/{nodes/materials → materials/nodes}/MeshStandardNodeMaterial.js +17 -11
- package/src/{nodes/materials → materials/nodes}/MeshToonNodeMaterial.js +4 -4
- package/src/{nodes/materials → materials/nodes}/NodeMaterial.js +67 -86
- package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +1 -1
- package/src/{nodes/materials → materials/nodes}/PointsNodeMaterial.js +3 -4
- package/src/{nodes/materials → materials/nodes}/ShadowNodeMaterial.js +4 -4
- package/src/{nodes/materials → materials/nodes}/SpriteNodeMaterial.js +11 -11
- package/src/{nodes/materials → materials/nodes}/VolumeNodeMaterial.js +14 -16
- package/src/nodes/Nodes.js +103 -159
- package/src/nodes/TSL.js +176 -0
- package/src/nodes/accessors/AccessorsUtils.js +8 -8
- package/src/nodes/accessors/BatchNode.js +48 -20
- package/src/nodes/accessors/{BitangentNode.js → Bitangent.js} +9 -9
- package/src/nodes/accessors/BufferAttributeNode.js +5 -5
- package/src/nodes/accessors/BufferNode.js +4 -4
- package/src/nodes/accessors/{CameraNode.js → Camera.js} +10 -10
- package/src/nodes/accessors/ClippingNode.js +16 -14
- package/src/nodes/accessors/CubeTextureNode.js +5 -7
- package/src/nodes/accessors/InstanceNode.js +17 -13
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +4 -4
- package/src/nodes/accessors/MaterialNode.js +52 -55
- package/src/nodes/accessors/MaterialProperties.js +3 -0
- package/src/nodes/accessors/MaterialReferenceNode.js +6 -4
- package/src/nodes/accessors/ModelNode.js +11 -11
- package/src/nodes/accessors/ModelViewProjectionNode.js +6 -7
- package/src/nodes/accessors/MorphNode.js +12 -12
- package/src/nodes/accessors/Normal.js +62 -0
- package/src/nodes/accessors/Object3DNode.js +10 -10
- package/src/nodes/accessors/PointUVNode.js +4 -4
- package/src/nodes/accessors/Position.js +10 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +143 -0
- package/src/nodes/accessors/ReferenceNode.js +13 -7
- package/src/nodes/accessors/ReflectVector.js +10 -0
- package/src/nodes/accessors/RendererReferenceNode.js +6 -6
- package/src/nodes/accessors/SceneNode.js +5 -6
- package/src/nodes/accessors/SkinningNode.js +84 -21
- package/src/nodes/accessors/StorageBufferNode.js +4 -5
- package/src/nodes/accessors/StorageTextureNode.js +5 -5
- package/src/nodes/accessors/Tangent.js +22 -0
- package/src/nodes/accessors/Texture3DNode.js +11 -11
- package/src/nodes/accessors/{TextureBicubicNode.js → TextureBicubic.js} +3 -32
- package/src/nodes/accessors/TextureNode.js +16 -21
- package/src/nodes/accessors/TextureSizeNode.js +4 -6
- package/src/nodes/accessors/{UniformsNode.js → UniformArrayNode.js} +17 -8
- package/src/nodes/accessors/UserDataNode.js +4 -4
- package/src/nodes/accessors/VelocityNode.js +83 -0
- package/src/nodes/accessors/VertexColorNode.js +4 -4
- package/src/nodes/code/CodeNode.js +5 -5
- package/src/nodes/code/ExpressionNode.js +4 -4
- package/src/nodes/code/FunctionCallNode.js +5 -5
- package/src/nodes/code/FunctionNode.js +5 -23
- package/src/nodes/code/ScriptableNode.js +4 -6
- package/src/nodes/code/ScriptableValueNode.js +4 -6
- package/src/nodes/core/AssignNode.js +5 -5
- package/src/nodes/core/AttributeNode.js +7 -20
- package/src/nodes/core/BypassNode.js +5 -5
- package/src/nodes/core/CacheNode.js +5 -5
- package/src/nodes/core/ConstNode.js +2 -2
- package/src/nodes/core/ContextNode.js +17 -11
- package/src/nodes/core/IndexNode.js +12 -7
- package/src/nodes/core/InputNode.js +2 -2
- package/src/nodes/core/MRTNode.js +12 -6
- package/src/nodes/core/Node.js +39 -19
- package/src/nodes/core/NodeBuilder.js +46 -33
- package/src/nodes/core/NodeUtils.js +1 -0
- package/src/nodes/core/OutputStructNode.js +4 -4
- package/src/nodes/core/ParameterNode.js +4 -4
- package/src/nodes/core/PropertyNode.js +32 -32
- package/src/nodes/core/StackNode.js +26 -10
- package/src/nodes/core/StructTypeNode.js +2 -2
- package/src/nodes/core/TempNode.js +2 -2
- package/src/nodes/core/UniformGroupNode.js +8 -9
- package/src/nodes/core/UniformNode.js +4 -4
- package/src/nodes/core/VarNode.js +6 -6
- package/src/nodes/core/VaryingNode.js +5 -5
- package/src/nodes/display/AfterImageNode.js +9 -9
- package/src/nodes/display/AnaglyphPassNode.js +61 -0
- package/src/nodes/display/AnamorphicNode.js +11 -11
- package/src/nodes/display/BleachBypass.js +26 -0
- package/src/nodes/display/BlendMode.js +54 -0
- package/src/nodes/display/BloomNode.js +21 -19
- package/src/nodes/display/BumpMapNode.js +7 -12
- package/src/nodes/display/ColorAdjustment.js +46 -0
- package/src/nodes/display/ColorSpaceFunctions.js +38 -0
- package/src/nodes/display/ColorSpaceNode.js +40 -63
- package/src/nodes/display/DenoiseNode.js +20 -17
- package/src/nodes/display/DepthOfFieldNode.js +8 -6
- package/src/nodes/display/DotScreenNode.js +10 -22
- package/src/nodes/display/FXAANode.js +17 -15
- package/src/nodes/display/FilmNode.js +7 -6
- package/src/nodes/display/FrontFacingNode.js +5 -5
- package/src/nodes/display/GTAONode.js +19 -15
- package/src/nodes/display/GaussianBlurNode.js +11 -8
- package/src/nodes/display/Lut3DNode.js +6 -5
- package/src/nodes/display/MotionBlur.js +25 -0
- package/src/nodes/display/NormalMapNode.js +8 -10
- package/src/nodes/display/ParallaxBarrierPassNode.js +55 -0
- package/src/nodes/display/PassNode.js +84 -8
- package/src/nodes/display/PixelationPassNode.js +12 -7
- package/src/nodes/display/PosterizeNode.js +4 -6
- package/src/nodes/display/RGBShiftNode.js +8 -7
- package/src/nodes/display/RenderOutputNode.js +9 -9
- package/src/nodes/display/SSAAPassNode.js +284 -0
- package/src/nodes/display/Sepia.js +17 -0
- package/src/nodes/display/SobelOperatorNode.js +9 -7
- package/src/nodes/display/StereoCompositePassNode.js +107 -0
- package/src/nodes/display/StereoPassNode.js +80 -0
- package/src/nodes/display/ToneMappingFunctions.js +190 -0
- package/src/nodes/display/ToneMappingNode.js +12 -173
- package/src/nodes/display/TransitionNode.js +9 -8
- package/src/nodes/display/ViewportDepthNode.js +30 -29
- package/src/nodes/display/ViewportDepthTextureNode.js +6 -8
- package/src/nodes/display/ViewportNode.js +26 -25
- package/src/nodes/display/ViewportSharedTextureNode.js +6 -8
- package/src/nodes/display/ViewportTextureNode.js +7 -10
- package/src/nodes/fog/FogExp2Node.js +4 -6
- package/src/nodes/fog/FogNode.js +5 -7
- package/src/nodes/fog/FogRangeNode.js +4 -6
- package/src/nodes/functions/BSDF/BRDF_GGX.js +4 -4
- package/src/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/src/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
- package/src/nodes/functions/BSDF/DFGApprox.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
- package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/src/nodes/functions/BSDF/F_Schlick.js +2 -2
- package/src/nodes/functions/BSDF/LTC.js +6 -6
- package/src/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
- package/src/nodes/functions/BasicLightingModel.js +1 -1
- package/src/nodes/functions/PhongLightingModel.js +5 -5
- package/src/nodes/functions/PhysicalLightingModel.js +32 -31
- package/src/nodes/functions/ShadowMaskModel.js +1 -1
- package/src/nodes/functions/ToonLightingModel.js +3 -3
- package/src/nodes/functions/material/getGeometryRoughness.js +4 -4
- package/src/nodes/functions/material/getRoughness.js +2 -2
- package/src/nodes/geometry/RangeNode.js +4 -4
- package/src/nodes/gpgpu/ComputeNode.js +5 -5
- package/src/nodes/lighting/AONode.js +2 -2
- package/src/nodes/lighting/AmbientLightNode.js +2 -7
- package/src/nodes/lighting/AnalyticLightNode.js +34 -13
- package/src/nodes/lighting/BasicEnvironmentNode.js +4 -3
- package/src/nodes/lighting/BasicLightMapNode.js +3 -3
- package/src/nodes/lighting/DirectionalLightNode.js +2 -7
- package/src/nodes/lighting/EnvironmentNode.js +20 -19
- package/src/nodes/lighting/HemisphereLightNode.js +3 -7
- package/src/nodes/lighting/IESSpotLightNode.js +3 -8
- package/src/nodes/lighting/IrradianceNode.js +2 -2
- package/src/nodes/lighting/LightNode.js +5 -5
- package/src/nodes/lighting/LightProbeNode.js +76 -0
- package/src/nodes/lighting/LightUtils.js +3 -3
- package/src/nodes/lighting/LightingContextNode.js +15 -17
- package/src/nodes/lighting/LightingNode.js +2 -2
- package/src/nodes/lighting/LightsNode.js +94 -76
- package/src/nodes/lighting/PointLightNode.js +3 -8
- package/src/nodes/lighting/RectAreaLightNode.js +2 -6
- package/src/nodes/lighting/SpotLightNode.js +3 -8
- package/src/nodes/materialx/MaterialXNodes.js +2 -2
- package/src/nodes/materialx/lib/mx_hsv.js +36 -31
- package/src/nodes/materialx/lib/mx_noise.js +96 -96
- package/src/nodes/materialx/lib/mx_transform_color.js +2 -2
- package/src/nodes/math/{CondNode.js → ConditionalNode.js} +18 -7
- package/src/nodes/math/Hash.js +13 -0
- package/src/nodes/math/MathNode.js +124 -124
- package/src/nodes/math/MathUtils.js +0 -7
- package/src/nodes/math/OperatorNode.js +94 -52
- package/src/nodes/math/TriNoise3D.js +19 -29
- package/src/nodes/pmrem/PMREMNode.js +58 -15
- package/src/nodes/pmrem/PMREMUtils.js +46 -46
- package/src/nodes/procedural/Checker.js +14 -0
- package/src/nodes/tsl/TSLBase.js +30 -0
- package/src/nodes/{shadernode/ShaderNode.js → tsl/TSLCore.js} +105 -97
- package/src/nodes/utils/ArrayElementNode.js +2 -2
- package/src/nodes/utils/ConvertNode.js +2 -2
- package/src/nodes/utils/CubeMapNode.js +157 -0
- package/src/nodes/utils/Discard.js +8 -0
- package/src/nodes/utils/EquirectUVNode.js +5 -5
- package/src/nodes/utils/FlipNode.js +65 -0
- package/src/nodes/utils/FunctionOverloadingNode.js +5 -5
- package/src/nodes/utils/JoinNode.js +2 -2
- package/src/nodes/utils/LoopNode.js +12 -6
- package/src/nodes/utils/MatcapUVNode.js +6 -6
- package/src/nodes/utils/MaxMipLevelNode.js +4 -4
- package/src/nodes/utils/OscNode.js +7 -7
- package/src/nodes/utils/Packing.js +4 -0
- package/src/nodes/utils/RTTNode.js +8 -8
- package/src/nodes/utils/ReflectorNode.js +8 -3
- package/src/nodes/utils/RemapNode.js +7 -7
- package/src/nodes/utils/RotateNode.js +4 -12
- package/src/nodes/utils/SetNode.js +2 -2
- package/src/nodes/utils/SplitNode.js +2 -2
- package/src/nodes/utils/SpriteSheetUVNode.js +5 -5
- package/src/nodes/utils/SpriteUtils.js +47 -0
- package/src/nodes/utils/StorageArrayElementNode.js +4 -6
- package/src/nodes/utils/TimerNode.js +5 -5
- package/src/nodes/utils/TriplanarTexturesNode.js +7 -9
- package/src/nodes/utils/UVUtils.js +19 -0
- package/src/nodes/utils/ViewportUtils.js +14 -0
- package/src/objects/BatchedMesh.js +2 -3
- package/src/renderers/WebGLRenderer.js +24 -0
- package/src/renderers/common/Backend.js +2 -2
- package/src/renderers/common/Background.js +3 -1
- package/src/renderers/common/BindGroup.js +3 -1
- package/src/renderers/common/Bindings.js +13 -15
- package/src/renderers/common/ClippingContext.js +14 -5
- package/src/renderers/common/CubeRenderTarget.js +9 -3
- package/src/renderers/common/PostProcessing.js +4 -1
- package/src/renderers/common/QuadMesh.js +2 -0
- package/src/renderers/common/RenderContext.js +24 -0
- package/src/renderers/common/RenderList.js +1 -1
- package/src/renderers/common/RenderObject.js +2 -2
- package/src/renderers/common/Renderer.js +75 -49
- package/src/renderers/common/SampledTexture.js +12 -3
- package/src/renderers/common/StandardRenderer.js +18 -0
- package/src/renderers/common/Textures.js +8 -12
- package/src/renderers/common/extras/PMREMGenerator.js +12 -13
- package/src/renderers/common/nodes/NodeBuilderState.js +1 -1
- package/src/renderers/common/nodes/NodeLibrary.js +118 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +2 -2
- package/src/renderers/common/nodes/Nodes.js +36 -9
- package/src/renderers/common/nodes/StandardNodeLibrary.js +105 -0
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
- package/src/renderers/webgl/WebGLProgram.js +1 -1
- package/src/renderers/webgl/WebGLProperties.js +7 -0
- package/src/renderers/webgl/WebGLTextures.js +61 -4
- package/src/renderers/webgl-fallback/WebGLBackend.js +88 -68
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +57 -9
- package/src/renderers/webgl-fallback/utils/WebGLState.js +21 -0
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +28 -21
- package/src/renderers/webgpu/WebGPUBackend.js +86 -68
- package/src/renderers/webgpu/WebGPURenderer.js +8 -8
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +99 -63
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +45 -21
- package/src/renderers/webgpu/utils/WebGPUConstants.js +2 -1
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +6 -15
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +36 -21
- package/src/renderers/webgpu/utils/WebGPUUtils.js +18 -1
- package/src/renderers/webxr/WebXRManager.js +32 -25
- package/examples/jsm/loaders/LogLuvLoader.js +0 -606
- package/src/nodes/accessors/NormalNode.js +0 -14
- package/src/nodes/accessors/PositionNode.js +0 -10
- package/src/nodes/accessors/ReflectVectorNode.js +0 -10
- package/src/nodes/accessors/TangentNode.js +0 -23
- package/src/nodes/core/NodeKeywords.js +0 -80
- package/src/nodes/display/BlendModeNode.js +0 -128
- package/src/nodes/display/ColorAdjustmentNode.js +0 -104
- package/src/nodes/materials/MeshNormalNodeMaterial.js +0 -40
- package/src/nodes/math/HashNode.js +0 -34
- package/src/nodes/procedural/CheckerNode.js +0 -42
- package/src/nodes/utils/DiscardNode.js +0 -28
- package/src/nodes/utils/PackingNode.js +0 -55
- package/src/nodes/utils/RotateUVNode.js +0 -35
- /package/src/{nodes/loaders → loaders/nodes}/NodeObjectLoader.js +0 -0
- /package/src/nodes/accessors/{UVNode.js → UV.js} +0 -0
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constructor() {
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}
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getLightNodeClass( light ) {
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addLight( lightNodeClass, lightClass ) {
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|
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|
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addType( nodeClass, type, library ) {
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}
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}
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export default NodeLibrary;
|
|
@@ -13,9 +13,9 @@ class NodeSampledTexture extends SampledTexture {
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}
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needsBindingsUpdate( generation ) {
|
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return this.textureNode.value !== this.texture || super.needsBindingsUpdate;
|
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return this.textureNode.value !== this.texture || super.needsBindingsUpdate( generation );
|
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}
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@@ -1,7 +1,9 @@
|
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1
1
|
import DataMap from '../DataMap.js';
|
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2
2
|
import ChainMap from '../ChainMap.js';
|
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3
3
|
import NodeBuilderState from './NodeBuilderState.js';
|
|
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|
-
import {
|
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4
|
+
import { cubeMapNode } from '../../../nodes/utils/CubeMapNode.js';
|
|
5
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+
import { NodeFrame } from '../../../nodes/Nodes.js';
|
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|
+
import { objectGroup, renderGroup, frameGroup, cubeTexture, texture, rangeFog, densityFog, reference, normalWorld, pmremTexture, viewportUV } from '../../../nodes/TSL.js';
|
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5
7
|
|
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6
8
|
import { EquirectangularReflectionMapping, EquirectangularRefractionMapping } from '../../../constants.js';
|
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9
|
|
|
@@ -264,17 +266,39 @@ class Nodes extends DataMap {
|
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266
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267
|
if ( background ) {
|
|
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|
+
const forceUpdate = ( scene.backgroundBlurriness === 0 && sceneData.backgroundBlurriness > 0 ) || ( scene.backgroundBlurriness > 0 && sceneData.backgroundBlurriness === 0 );
|
|
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|
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|
|
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|
+
if ( sceneData.background !== background || forceUpdate ) {
|
|
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|
|
|
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273
|
let backgroundNode = null;
|
|
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|
|
|
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|
if ( background.isCubeTexture === true || ( background.mapping === EquirectangularReflectionMapping || background.mapping === EquirectangularRefractionMapping ) ) {
|
|
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|
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-
|
|
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|
+
if ( scene.backgroundBlurriness > 0 ) {
|
|
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|
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|
|
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|
+
backgroundNode = pmremTexture( background, normalWorld );
|
|
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|
+
|
|
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|
+
} else {
|
|
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|
+
|
|
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|
+
let envMap;
|
|
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|
+
|
|
285
|
+
if ( background.isCubeTexture === true ) {
|
|
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|
+
|
|
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|
+
envMap = cubeTexture( background );
|
|
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|
+
|
|
289
|
+
} else {
|
|
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|
+
|
|
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|
+
envMap = texture( background );
|
|
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|
+
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
backgroundNode = cubeMapNode( envMap );
|
|
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|
+
|
|
297
|
+
}
|
|
274
298
|
|
|
275
299
|
} else if ( background.isTexture === true ) {
|
|
276
300
|
|
|
277
|
-
backgroundNode = texture( background,
|
|
301
|
+
backgroundNode = texture( background, viewportUV.flipY() ).setUpdateMatrix( true );
|
|
278
302
|
|
|
279
303
|
} else if ( background.isColor !== true ) {
|
|
280
304
|
|
|
@@ -284,6 +308,7 @@ class Nodes extends DataMap {
|
|
|
284
308
|
|
|
285
309
|
sceneData.backgroundNode = backgroundNode;
|
|
286
310
|
sceneData.background = background;
|
|
311
|
+
sceneData.backgroundBlurriness = scene.backgroundBlurriness;
|
|
287
312
|
|
|
288
313
|
}
|
|
289
314
|
|
|
@@ -414,7 +439,7 @@ class Nodes extends DataMap {
|
|
|
414
439
|
const renderer = this.renderer;
|
|
415
440
|
const cacheKey = this.getOutputCacheKey();
|
|
416
441
|
|
|
417
|
-
const output = texture( outputTexture,
|
|
442
|
+
const output = texture( outputTexture, viewportUV ).renderOutput( renderer.toneMapping, renderer.currentColorSpace );
|
|
418
443
|
|
|
419
444
|
outputNodeMap.set( outputTexture, cacheKey );
|
|
420
445
|
|
|
@@ -424,12 +449,13 @@ class Nodes extends DataMap {
|
|
|
424
449
|
|
|
425
450
|
updateBefore( renderObject ) {
|
|
426
451
|
|
|
427
|
-
const nodeFrame = this.getNodeFrameForRender( renderObject );
|
|
428
452
|
const nodeBuilder = renderObject.getNodeBuilderState();
|
|
429
453
|
|
|
430
454
|
for ( const node of nodeBuilder.updateBeforeNodes ) {
|
|
431
455
|
|
|
432
|
-
|
|
456
|
+
// update frame state for each node
|
|
457
|
+
|
|
458
|
+
this.getNodeFrameForRender( renderObject ).updateBeforeNode( node );
|
|
433
459
|
|
|
434
460
|
}
|
|
435
461
|
|
|
@@ -437,12 +463,13 @@ class Nodes extends DataMap {
|
|
|
437
463
|
|
|
438
464
|
updateAfter( renderObject ) {
|
|
439
465
|
|
|
440
|
-
const nodeFrame = this.getNodeFrameForRender( renderObject );
|
|
441
466
|
const nodeBuilder = renderObject.getNodeBuilderState();
|
|
442
467
|
|
|
443
468
|
for ( const node of nodeBuilder.updateAfterNodes ) {
|
|
444
469
|
|
|
445
|
-
|
|
470
|
+
// update frame state for each node
|
|
471
|
+
|
|
472
|
+
this.getNodeFrameForRender( renderObject ).updateAfterNode( node );
|
|
446
473
|
|
|
447
474
|
}
|
|
448
475
|
|
|
@@ -0,0 +1,105 @@
|
|
|
1
|
+
import NodeLibrary from './NodeLibrary.js';
|
|
2
|
+
|
|
3
|
+
// Materials
|
|
4
|
+
import { MeshPhongMaterial } from '../../../materials/MeshPhongMaterial.js';
|
|
5
|
+
import MeshPhongNodeMaterial from '../../../materials/nodes/MeshPhongNodeMaterial.js';
|
|
6
|
+
import { MeshStandardMaterial } from '../../../materials/MeshStandardMaterial.js';
|
|
7
|
+
import MeshStandardNodeMaterial from '../../../materials/nodes/MeshStandardNodeMaterial.js';
|
|
8
|
+
import { MeshPhysicalMaterial } from '../../../materials/MeshPhysicalMaterial.js';
|
|
9
|
+
import MeshPhysicalNodeMaterial from '../../../materials/nodes/MeshPhysicalNodeMaterial.js';
|
|
10
|
+
import { MeshToonMaterial } from '../../../materials/MeshToonMaterial.js';
|
|
11
|
+
import MeshToonNodeMaterial from '../../../materials/nodes/MeshToonNodeMaterial.js';
|
|
12
|
+
import { MeshBasicMaterial } from '../../../materials/MeshBasicMaterial.js';
|
|
13
|
+
import MeshBasicNodeMaterial from '../../../materials/nodes/MeshBasicNodeMaterial.js';
|
|
14
|
+
import { MeshLambertMaterial } from '../../../materials/MeshLambertMaterial.js';
|
|
15
|
+
import MeshLambertNodeMaterial from '../../../materials/nodes/MeshLambertNodeMaterial.js';
|
|
16
|
+
import { MeshNormalMaterial } from '../../../materials/MeshNormalMaterial.js';
|
|
17
|
+
import MeshNormalNodeMaterial from '../../../materials/nodes/MeshNormalNodeMaterial.js';
|
|
18
|
+
import { MeshMatcapMaterial } from '../../../materials/MeshMatcapMaterial.js';
|
|
19
|
+
import MeshMatcapNodeMaterial from '../../../materials/nodes/MeshMatcapNodeMaterial.js';
|
|
20
|
+
import { LineBasicMaterial } from '../../../materials/LineBasicMaterial.js';
|
|
21
|
+
import LineBasicNodeMaterial from '../../../materials/nodes/LineBasicNodeMaterial.js';
|
|
22
|
+
import { LineDashedMaterial } from '../../../materials/LineDashedMaterial.js';
|
|
23
|
+
import LineDashedNodeMaterial from '../../../materials/nodes/LineDashedNodeMaterial.js';
|
|
24
|
+
import { PointsMaterial } from '../../../materials/PointsMaterial.js';
|
|
25
|
+
import PointsNodeMaterial from '../../../materials/nodes/PointsNodeMaterial.js';
|
|
26
|
+
import { SpriteMaterial } from '../../../materials/SpriteMaterial.js';
|
|
27
|
+
import SpriteNodeMaterial from '../../../materials/nodes/SpriteNodeMaterial.js';
|
|
28
|
+
import { ShadowMaterial } from '../../../materials/ShadowMaterial.js';
|
|
29
|
+
import ShadowNodeMaterial from '../../../materials/nodes/ShadowNodeMaterial.js';
|
|
30
|
+
//import { MeshDepthMaterial } from '../../../materials/MeshDepthMaterial.js';
|
|
31
|
+
//import MeshDepthNodeMaterial from '../../../materials/nodes/MeshDepthNodeMaterial.js';
|
|
32
|
+
//import { MeshDistanceMaterial } from '../../../materials/MeshDistanceMaterial.js';
|
|
33
|
+
//import MeshDistanceNodeMaterial from '../../../materials/nodes/MeshDistanceNodeMaterial.js';
|
|
34
|
+
|
|
35
|
+
// Lights
|
|
36
|
+
import { PointLight } from '../../../lights/PointLight.js';
|
|
37
|
+
import { PointLightNode } from '../../../nodes/Nodes.js';
|
|
38
|
+
import { DirectionalLight } from '../../../lights/DirectionalLight.js';
|
|
39
|
+
import { DirectionalLightNode } from '../../../nodes/Nodes.js';
|
|
40
|
+
import { RectAreaLight } from '../../../lights/RectAreaLight.js';
|
|
41
|
+
import { RectAreaLightNode } from '../../../nodes/Nodes.js';
|
|
42
|
+
import { SpotLight } from '../../../lights/SpotLight.js';
|
|
43
|
+
import { SpotLightNode } from '../../../nodes/Nodes.js';
|
|
44
|
+
import { AmbientLight } from '../../../lights/AmbientLight.js';
|
|
45
|
+
import { AmbientLightNode } from '../../../nodes/Nodes.js';
|
|
46
|
+
import { HemisphereLight } from '../../../lights/HemisphereLight.js';
|
|
47
|
+
import { HemisphereLightNode } from '../../../nodes/Nodes.js';
|
|
48
|
+
import { LightProbe } from '../../../lights/LightProbe.js';
|
|
49
|
+
import { LightProbeNode } from '../../../nodes/Nodes.js';
|
|
50
|
+
import IESSpotLight from '../../../lights/webgpu/IESSpotLight.js';
|
|
51
|
+
import { IESSpotLightNode } from '../../../nodes/Nodes.js';
|
|
52
|
+
|
|
53
|
+
// Tone Mapping
|
|
54
|
+
import { LinearToneMapping, ReinhardToneMapping, CineonToneMapping, ACESFilmicToneMapping, AgXToneMapping, NeutralToneMapping } from '../../../constants.js';
|
|
55
|
+
import * as TMF from '../../../nodes/display/ToneMappingFunctions.js';
|
|
56
|
+
|
|
57
|
+
// Color Space
|
|
58
|
+
import { LinearSRGBColorSpace, SRGBColorSpace } from '../../../constants.js';
|
|
59
|
+
import { getColorSpaceMethod } from '../../../nodes/display/ColorSpaceNode.js';
|
|
60
|
+
import * as CSF from '../../../nodes/display/ColorSpaceFunctions.js';
|
|
61
|
+
|
|
62
|
+
class StandardNodeLibrary extends NodeLibrary {
|
|
63
|
+
|
|
64
|
+
constructor() {
|
|
65
|
+
|
|
66
|
+
super();
|
|
67
|
+
|
|
68
|
+
this.addMaterial( MeshPhongNodeMaterial, MeshPhongMaterial );
|
|
69
|
+
this.addMaterial( MeshStandardNodeMaterial, MeshStandardMaterial );
|
|
70
|
+
this.addMaterial( MeshPhysicalNodeMaterial, MeshPhysicalMaterial );
|
|
71
|
+
this.addMaterial( MeshToonNodeMaterial, MeshToonMaterial );
|
|
72
|
+
this.addMaterial( MeshBasicNodeMaterial, MeshBasicMaterial );
|
|
73
|
+
this.addMaterial( MeshLambertNodeMaterial, MeshLambertMaterial );
|
|
74
|
+
this.addMaterial( MeshNormalNodeMaterial, MeshNormalMaterial );
|
|
75
|
+
this.addMaterial( MeshMatcapNodeMaterial, MeshMatcapMaterial );
|
|
76
|
+
this.addMaterial( LineBasicNodeMaterial, LineBasicMaterial );
|
|
77
|
+
this.addMaterial( LineDashedNodeMaterial, LineDashedMaterial );
|
|
78
|
+
this.addMaterial( PointsNodeMaterial, PointsMaterial );
|
|
79
|
+
this.addMaterial( SpriteNodeMaterial, SpriteMaterial );
|
|
80
|
+
this.addMaterial( ShadowNodeMaterial, ShadowMaterial );
|
|
81
|
+
|
|
82
|
+
this.addLight( PointLightNode, PointLight );
|
|
83
|
+
this.addLight( DirectionalLightNode, DirectionalLight );
|
|
84
|
+
this.addLight( RectAreaLightNode, RectAreaLight );
|
|
85
|
+
this.addLight( SpotLightNode, SpotLight );
|
|
86
|
+
this.addLight( AmbientLightNode, AmbientLight );
|
|
87
|
+
this.addLight( HemisphereLightNode, HemisphereLight );
|
|
88
|
+
this.addLight( LightProbeNode, LightProbe );
|
|
89
|
+
this.addLight( IESSpotLightNode, IESSpotLight );
|
|
90
|
+
|
|
91
|
+
this.addToneMapping( TMF.LinearToneMapping, LinearToneMapping );
|
|
92
|
+
this.addToneMapping( TMF.ReinhardToneMapping, ReinhardToneMapping );
|
|
93
|
+
this.addToneMapping( TMF.CineonToneMapping, CineonToneMapping );
|
|
94
|
+
this.addToneMapping( TMF.ACESFilmicToneMapping, ACESFilmicToneMapping );
|
|
95
|
+
this.addToneMapping( TMF.AgXToneMapping, AgXToneMapping );
|
|
96
|
+
this.addToneMapping( TMF.NeutralToneMapping, NeutralToneMapping );
|
|
97
|
+
|
|
98
|
+
this.addColorSpace( CSF.LinearTosRGB, getColorSpaceMethod( LinearSRGBColorSpace, SRGBColorSpace ) );
|
|
99
|
+
this.addColorSpace( CSF.sRGBToLinear, getColorSpaceMethod( SRGBColorSpace, LinearSRGBColorSpace ) );
|
|
100
|
+
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
}
|
|
104
|
+
|
|
105
|
+
export default StandardNodeLibrary;
|
|
@@ -22,9 +22,9 @@ vec3 ReinhardToneMapping( vec3 color ) {
|
|
|
22
22
|
}
|
|
23
23
|
|
|
24
24
|
// source: http://filmicworlds.com/blog/filmic-tonemapping-operators/
|
|
25
|
-
vec3
|
|
25
|
+
vec3 CineonToneMapping( vec3 color ) {
|
|
26
26
|
|
|
27
|
-
//
|
|
27
|
+
// filmic operator by Jim Hejl and Richard Burgess-Dawson
|
|
28
28
|
color *= toneMappingExposure;
|
|
29
29
|
color = max( vec3( 0.0 ), color - 0.004 );
|
|
30
30
|
return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
|
|
@@ -2,6 +2,12 @@ function WebGLProperties() {
|
|
|
2
2
|
|
|
3
3
|
let properties = new WeakMap();
|
|
4
4
|
|
|
5
|
+
function has( object ) {
|
|
6
|
+
|
|
7
|
+
return properties.has( object );
|
|
8
|
+
|
|
9
|
+
}
|
|
10
|
+
|
|
5
11
|
function get( object ) {
|
|
6
12
|
|
|
7
13
|
let map = properties.get( object );
|
|
@@ -36,6 +42,7 @@ function WebGLProperties() {
|
|
|
36
42
|
}
|
|
37
43
|
|
|
38
44
|
return {
|
|
45
|
+
has: has,
|
|
39
46
|
get: get,
|
|
40
47
|
remove: remove,
|
|
41
48
|
update: update,
|
|
@@ -1722,6 +1722,37 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
|
|
|
1722
1722
|
const renderTargetProperties = properties.get( renderTarget );
|
|
1723
1723
|
const isCube = ( renderTarget.isWebGLCubeRenderTarget === true );
|
|
1724
1724
|
|
|
1725
|
+
// if the bound depth texture has changed
|
|
1726
|
+
if ( renderTargetProperties.__boundDepthTexture !== renderTarget.depthTexture ) {
|
|
1727
|
+
|
|
1728
|
+
// fire the dispose event to get rid of stored state associated with the previously bound depth buffer
|
|
1729
|
+
const depthTexture = renderTarget.depthTexture;
|
|
1730
|
+
if ( renderTargetProperties.__depthDisposeCallback ) {
|
|
1731
|
+
|
|
1732
|
+
renderTargetProperties.__depthDisposeCallback();
|
|
1733
|
+
|
|
1734
|
+
}
|
|
1735
|
+
|
|
1736
|
+
// set up dispose listeners to track when the currently attached buffer is implicitly unbound
|
|
1737
|
+
if ( depthTexture ) {
|
|
1738
|
+
|
|
1739
|
+
const disposeEvent = () => {
|
|
1740
|
+
|
|
1741
|
+
delete renderTargetProperties.__boundDepthTexture;
|
|
1742
|
+
delete renderTargetProperties.__depthDisposeCallback;
|
|
1743
|
+
depthTexture.removeEventListener( 'dispose', disposeEvent );
|
|
1744
|
+
|
|
1745
|
+
};
|
|
1746
|
+
|
|
1747
|
+
depthTexture.addEventListener( 'dispose', disposeEvent );
|
|
1748
|
+
renderTargetProperties.__depthDisposeCallback = disposeEvent;
|
|
1749
|
+
|
|
1750
|
+
}
|
|
1751
|
+
|
|
1752
|
+
renderTargetProperties.__boundDepthTexture = depthTexture;
|
|
1753
|
+
|
|
1754
|
+
}
|
|
1755
|
+
|
|
1725
1756
|
if ( renderTarget.depthTexture && ! renderTargetProperties.__autoAllocateDepthBuffer ) {
|
|
1726
1757
|
|
|
1727
1758
|
if ( isCube ) throw new Error( 'target.depthTexture not supported in Cube render targets' );
|
|
@@ -1737,16 +1768,42 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
|
|
|
1737
1768
|
for ( let i = 0; i < 6; i ++ ) {
|
|
1738
1769
|
|
|
1739
1770
|
state.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer[ i ] );
|
|
1740
|
-
|
|
1741
|
-
|
|
1771
|
+
|
|
1772
|
+
if ( renderTargetProperties.__webglDepthbuffer[ i ] === undefined ) {
|
|
1773
|
+
|
|
1774
|
+
renderTargetProperties.__webglDepthbuffer[ i ] = _gl.createRenderbuffer();
|
|
1775
|
+
setupRenderBufferStorage( renderTargetProperties.__webglDepthbuffer[ i ], renderTarget, false );
|
|
1776
|
+
|
|
1777
|
+
} else {
|
|
1778
|
+
|
|
1779
|
+
// attach buffer if it's been created already
|
|
1780
|
+
const glAttachmentType = renderTarget.stencilBuffer ? _gl.DEPTH_STENCIL_ATTACHMENT : _gl.DEPTH_ATTACHMENT;
|
|
1781
|
+
const renderbuffer = renderTargetProperties.__webglDepthbuffer[ i ];
|
|
1782
|
+
_gl.bindRenderbuffer( _gl.RENDERBUFFER, renderbuffer );
|
|
1783
|
+
_gl.framebufferRenderbuffer( _gl.FRAMEBUFFER, glAttachmentType, _gl.RENDERBUFFER, renderbuffer );
|
|
1784
|
+
|
|
1785
|
+
}
|
|
1742
1786
|
|
|
1743
1787
|
}
|
|
1744
1788
|
|
|
1745
1789
|
} else {
|
|
1746
1790
|
|
|
1747
1791
|
state.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer );
|
|
1748
|
-
|
|
1749
|
-
|
|
1792
|
+
|
|
1793
|
+
if ( renderTargetProperties.__webglDepthbuffer === undefined ) {
|
|
1794
|
+
|
|
1795
|
+
renderTargetProperties.__webglDepthbuffer = _gl.createRenderbuffer();
|
|
1796
|
+
setupRenderBufferStorage( renderTargetProperties.__webglDepthbuffer, renderTarget, false );
|
|
1797
|
+
|
|
1798
|
+
} else {
|
|
1799
|
+
|
|
1800
|
+
// attach buffer if it's been created already
|
|
1801
|
+
const glAttachmentType = renderTarget.stencilBuffer ? _gl.DEPTH_STENCIL_ATTACHMENT : _gl.DEPTH_ATTACHMENT;
|
|
1802
|
+
const renderbuffer = renderTargetProperties.__webglDepthbuffer;
|
|
1803
|
+
_gl.bindRenderbuffer( _gl.RENDERBUFFER, renderbuffer );
|
|
1804
|
+
_gl.framebufferRenderbuffer( _gl.FRAMEBUFFER, glAttachmentType, _gl.RENDERBUFFER, renderbuffer );
|
|
1805
|
+
|
|
1806
|
+
}
|
|
1750
1807
|
|
|
1751
1808
|
}
|
|
1752
1809
|
|