stimeo-ui 0.14.0 → 0.16.0

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Files changed (279) hide show
  1. package/CHANGELOG.md +212 -0
  2. package/README.md +120 -0
  3. package/dist/cable/index.js +123 -29
  4. package/dist/cable/index.js.map +1 -1
  5. package/dist/controllers/accordion_controller.d.ts +30 -3
  6. package/dist/controllers/accordion_controller.js +98 -9
  7. package/dist/controllers/accordion_controller.js.map +1 -1
  8. package/dist/controllers/alert_dialog_controller.d.ts +8 -7
  9. package/dist/controllers/alert_dialog_controller.js.map +1 -1
  10. package/dist/controllers/announcer_controller.d.ts +3 -2
  11. package/dist/controllers/announcer_controller.js +96 -62
  12. package/dist/controllers/announcer_controller.js.map +1 -1
  13. package/dist/controllers/auto_submit_controller.js +83 -7
  14. package/dist/controllers/auto_submit_controller.js.map +1 -1
  15. package/dist/controllers/avatar_controller.js +1 -1
  16. package/dist/controllers/avatar_controller.js.map +1 -1
  17. package/dist/controllers/breadcrumb_controller.d.ts +10 -7
  18. package/dist/controllers/breadcrumb_controller.js +38 -11
  19. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  20. package/dist/controllers/bulk_select_controller.d.ts +4 -4
  21. package/dist/controllers/bulk_select_controller.js +7 -6
  22. package/dist/controllers/bulk_select_controller.js.map +1 -1
  23. package/dist/controllers/calendar_controller.d.ts +101 -23
  24. package/dist/controllers/calendar_controller.js +340 -123
  25. package/dist/controllers/calendar_controller.js.map +1 -1
  26. package/dist/controllers/carousel_controller.d.ts +67 -22
  27. package/dist/controllers/carousel_controller.js +263 -38
  28. package/dist/controllers/carousel_controller.js.map +1 -1
  29. package/dist/controllers/character_counter_controller.d.ts +1 -1
  30. package/dist/controllers/character_counter_controller.js +40 -2
  31. package/dist/controllers/character_counter_controller.js.map +1 -1
  32. package/dist/controllers/checkbox_controller.js +81 -12
  33. package/dist/controllers/checkbox_controller.js.map +1 -1
  34. package/dist/controllers/clipboard_controller.d.ts +28 -2
  35. package/dist/controllers/clipboard_controller.js +63 -5
  36. package/dist/controllers/clipboard_controller.js.map +1 -1
  37. package/dist/controllers/collapsible_controller.d.ts +25 -1
  38. package/dist/controllers/collapsible_controller.js +99 -14
  39. package/dist/controllers/collapsible_controller.js.map +1 -1
  40. package/dist/controllers/color_picker_controller.d.ts +29 -8
  41. package/dist/controllers/color_picker_controller.js +80 -34
  42. package/dist/controllers/color_picker_controller.js.map +1 -1
  43. package/dist/controllers/combobox_controller.d.ts +10 -1
  44. package/dist/controllers/combobox_controller.js +106 -16
  45. package/dist/controllers/combobox_controller.js.map +1 -1
  46. package/dist/controllers/command_palette_controller.d.ts +3 -3
  47. package/dist/controllers/command_palette_controller.js +35 -3
  48. package/dist/controllers/command_palette_controller.js.map +1 -1
  49. package/dist/controllers/conditional_fields_controller.js +85 -17
  50. package/dist/controllers/conditional_fields_controller.js.map +1 -1
  51. package/dist/controllers/confirm_controller.js +3 -0
  52. package/dist/controllers/confirm_controller.js.map +1 -1
  53. package/dist/controllers/context_menu_controller.d.ts +6 -0
  54. package/dist/controllers/context_menu_controller.js +32 -12
  55. package/dist/controllers/context_menu_controller.js.map +1 -1
  56. package/dist/controllers/count_up_controller.js.map +1 -1
  57. package/dist/controllers/countdown_controller.d.ts +30 -1
  58. package/dist/controllers/countdown_controller.js +129 -26
  59. package/dist/controllers/countdown_controller.js.map +1 -1
  60. package/dist/controllers/currency_input_controller.d.ts +77 -16
  61. package/dist/controllers/currency_input_controller.js +221 -67
  62. package/dist/controllers/currency_input_controller.js.map +1 -1
  63. package/dist/controllers/data_grid_controller.d.ts +63 -18
  64. package/dist/controllers/data_grid_controller.js +195 -29
  65. package/dist/controllers/data_grid_controller.js.map +1 -1
  66. package/dist/controllers/date_range_picker_controller.d.ts +41 -6
  67. package/dist/controllers/date_range_picker_controller.js +151 -30
  68. package/dist/controllers/date_range_picker_controller.js.map +1 -1
  69. package/dist/controllers/dialog_controller.d.ts +10 -3
  70. package/dist/controllers/dialog_controller.js +35 -8
  71. package/dist/controllers/dialog_controller.js.map +1 -1
  72. package/dist/controllers/direct_upload_controller.js +22 -4
  73. package/dist/controllers/direct_upload_controller.js.map +1 -1
  74. package/dist/controllers/dirty_form_controller.d.ts +2 -2
  75. package/dist/controllers/dirty_form_controller.js +46 -13
  76. package/dist/controllers/dirty_form_controller.js.map +1 -1
  77. package/dist/controllers/dismissible_controller.js +1 -0
  78. package/dist/controllers/dismissible_controller.js.map +1 -1
  79. package/dist/controllers/drawer_controller.d.ts +18 -10
  80. package/dist/controllers/drawer_controller.js +54 -19
  81. package/dist/controllers/drawer_controller.js.map +1 -1
  82. package/dist/controllers/dropdown_controller.d.ts +9 -3
  83. package/dist/controllers/dropdown_controller.js +36 -9
  84. package/dist/controllers/dropdown_controller.js.map +1 -1
  85. package/dist/controllers/editable_controller.js +34 -0
  86. package/dist/controllers/editable_controller.js.map +1 -1
  87. package/dist/controllers/file_dropzone_controller.js +144 -51
  88. package/dist/controllers/file_dropzone_controller.js.map +1 -1
  89. package/dist/controllers/filter_controller.d.ts +10 -4
  90. package/dist/controllers/filter_controller.js +20 -6
  91. package/dist/controllers/filter_controller.js.map +1 -1
  92. package/dist/controllers/flash_controller.d.ts +26 -6
  93. package/dist/controllers/flash_controller.js +432 -71
  94. package/dist/controllers/flash_controller.js.map +1 -1
  95. package/dist/controllers/focus_controller.js +1 -0
  96. package/dist/controllers/focus_controller.js.map +1 -1
  97. package/dist/controllers/form_field_controller.js +7 -5
  98. package/dist/controllers/form_field_controller.js.map +1 -1
  99. package/dist/controllers/form_validation_controller.js +19 -13
  100. package/dist/controllers/form_validation_controller.js.map +1 -1
  101. package/dist/controllers/frame_loading_controller.js +45 -8
  102. package/dist/controllers/frame_loading_controller.js.map +1 -1
  103. package/dist/controllers/highlight_controller.js +82 -25
  104. package/dist/controllers/highlight_controller.js.map +1 -1
  105. package/dist/controllers/hover_card_controller.d.ts +10 -2
  106. package/dist/controllers/hover_card_controller.js +40 -14
  107. package/dist/controllers/hover_card_controller.js.map +1 -1
  108. package/dist/controllers/idle_controller.d.ts +16 -3
  109. package/dist/controllers/idle_controller.js +90 -5
  110. package/dist/controllers/idle_controller.js.map +1 -1
  111. package/dist/controllers/input_mask_controller.d.ts +5 -2
  112. package/dist/controllers/input_mask_controller.js +65 -9
  113. package/dist/controllers/input_mask_controller.js.map +1 -1
  114. package/dist/controllers/intersection_controller.js +3 -0
  115. package/dist/controllers/intersection_controller.js.map +1 -1
  116. package/dist/controllers/lazy_frame_controller.js +11 -2
  117. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  118. package/dist/controllers/listbox_controller.d.ts +50 -8
  119. package/dist/controllers/listbox_controller.js +203 -45
  120. package/dist/controllers/listbox_controller.js.map +1 -1
  121. package/dist/controllers/local_time_controller.js +10 -5
  122. package/dist/controllers/local_time_controller.js.map +1 -1
  123. package/dist/controllers/masonry_controller.d.ts +3 -3
  124. package/dist/controllers/masonry_controller.js +31 -15
  125. package/dist/controllers/masonry_controller.js.map +1 -1
  126. package/dist/controllers/menu_controller.d.ts +9 -3
  127. package/dist/controllers/menu_controller.js +45 -16
  128. package/dist/controllers/menu_controller.js.map +1 -1
  129. package/dist/controllers/menubar_controller.d.ts +11 -0
  130. package/dist/controllers/menubar_controller.js +58 -24
  131. package/dist/controllers/menubar_controller.js.map +1 -1
  132. package/dist/controllers/meter_controller.js +9 -5
  133. package/dist/controllers/meter_controller.js.map +1 -1
  134. package/dist/controllers/multi_select_controller.d.ts +18 -3
  135. package/dist/controllers/multi_select_controller.js +278 -104
  136. package/dist/controllers/multi_select_controller.js.map +1 -1
  137. package/dist/controllers/navigation_menu_controller.d.ts +11 -0
  138. package/dist/controllers/navigation_menu_controller.js +48 -15
  139. package/dist/controllers/navigation_menu_controller.js.map +1 -1
  140. package/dist/controllers/nested_form_controller.js +37 -8
  141. package/dist/controllers/nested_form_controller.js.map +1 -1
  142. package/dist/controllers/network_status_controller.js +9 -1
  143. package/dist/controllers/network_status_controller.js.map +1 -1
  144. package/dist/controllers/number_input_controller.d.ts +36 -8
  145. package/dist/controllers/number_input_controller.js +124 -21
  146. package/dist/controllers/number_input_controller.js.map +1 -1
  147. package/dist/controllers/optimistic_controller.js +42 -5
  148. package/dist/controllers/optimistic_controller.js.map +1 -1
  149. package/dist/controllers/otp_controller.d.ts +22 -7
  150. package/dist/controllers/otp_controller.js +198 -55
  151. package/dist/controllers/otp_controller.js.map +1 -1
  152. package/dist/controllers/overflow_indicator_controller.d.ts +8 -12
  153. package/dist/controllers/overflow_indicator_controller.js +115 -21
  154. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  155. package/dist/controllers/overflow_menu_controller.d.ts +26 -6
  156. package/dist/controllers/overflow_menu_controller.js +141 -44
  157. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  158. package/dist/controllers/pagination_controller.d.ts +19 -11
  159. package/dist/controllers/pagination_controller.js +74 -28
  160. package/dist/controllers/pagination_controller.js.map +1 -1
  161. package/dist/controllers/password_reveal_controller.d.ts +15 -1
  162. package/dist/controllers/password_reveal_controller.js +59 -2
  163. package/dist/controllers/password_reveal_controller.js.map +1 -1
  164. package/dist/controllers/persist_controller.js +30 -8
  165. package/dist/controllers/persist_controller.js.map +1 -1
  166. package/dist/controllers/pointer_drag_controller.js +131 -52
  167. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  168. package/dist/controllers/popover_controller.d.ts +9 -3
  169. package/dist/controllers/popover_controller.js +45 -11
  170. package/dist/controllers/popover_controller.js.map +1 -1
  171. package/dist/controllers/portal_controller.d.ts +1 -1
  172. package/dist/controllers/portal_controller.js +6 -2
  173. package/dist/controllers/portal_controller.js.map +1 -1
  174. package/dist/controllers/preview_guard_controller.js +16 -1
  175. package/dist/controllers/preview_guard_controller.js.map +1 -1
  176. package/dist/controllers/progress_controller.js +8 -4
  177. package/dist/controllers/progress_controller.js.map +1 -1
  178. package/dist/controllers/radio_group_controller.d.ts +6 -4
  179. package/dist/controllers/radio_group_controller.js +42 -17
  180. package/dist/controllers/radio_group_controller.js.map +1 -1
  181. package/dist/controllers/range_slider_controller.d.ts +49 -1
  182. package/dist/controllers/range_slider_controller.js +88 -42
  183. package/dist/controllers/range_slider_controller.js.map +1 -1
  184. package/dist/controllers/rating_controller.d.ts +14 -3
  185. package/dist/controllers/rating_controller.js +39 -15
  186. package/dist/controllers/rating_controller.js.map +1 -1
  187. package/dist/controllers/read_more_controller.d.ts +24 -2
  188. package/dist/controllers/read_more_controller.js +100 -7
  189. package/dist/controllers/read_more_controller.js.map +1 -1
  190. package/dist/controllers/reading_progress_controller.js +65 -19
  191. package/dist/controllers/reading_progress_controller.js.map +1 -1
  192. package/dist/controllers/relative_time_controller.js +10 -5
  193. package/dist/controllers/relative_time_controller.js.map +1 -1
  194. package/dist/controllers/resizable_controller.d.ts +16 -2
  195. package/dist/controllers/resizable_controller.js +82 -22
  196. package/dist/controllers/resizable_controller.js.map +1 -1
  197. package/dist/controllers/scroll_area_controller.js +75 -27
  198. package/dist/controllers/scroll_area_controller.js.map +1 -1
  199. package/dist/controllers/scroll_restore_controller.js +37 -16
  200. package/dist/controllers/scroll_restore_controller.js.map +1 -1
  201. package/dist/controllers/scroll_visibility_controller.js +49 -30
  202. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  203. package/dist/controllers/scrollspy_controller.d.ts +3 -2
  204. package/dist/controllers/scrollspy_controller.js +71 -26
  205. package/dist/controllers/scrollspy_controller.js.map +1 -1
  206. package/dist/controllers/separator_controller.d.ts +41 -14
  207. package/dist/controllers/separator_controller.js +66 -37
  208. package/dist/controllers/separator_controller.js.map +1 -1
  209. package/dist/controllers/sidebar_controller.d.ts +20 -3
  210. package/dist/controllers/sidebar_controller.js +77 -18
  211. package/dist/controllers/sidebar_controller.js.map +1 -1
  212. package/dist/controllers/skeleton_controller.js +6 -1
  213. package/dist/controllers/skeleton_controller.js.map +1 -1
  214. package/dist/controllers/slider_controller.d.ts +45 -7
  215. package/dist/controllers/slider_controller.js +82 -47
  216. package/dist/controllers/slider_controller.js.map +1 -1
  217. package/dist/controllers/smart_sticky_header_controller.js +60 -26
  218. package/dist/controllers/smart_sticky_header_controller.js.map +1 -1
  219. package/dist/controllers/sortable_controller.js +17 -2
  220. package/dist/controllers/sortable_controller.js.map +1 -1
  221. package/dist/controllers/spinner_controller.js +10 -2
  222. package/dist/controllers/spinner_controller.js.map +1 -1
  223. package/dist/controllers/step_indicator_controller.d.ts +19 -17
  224. package/dist/controllers/step_indicator_controller.js +18 -17
  225. package/dist/controllers/step_indicator_controller.js.map +1 -1
  226. package/dist/controllers/stepper_controller.d.ts +34 -9
  227. package/dist/controllers/stepper_controller.js +101 -19
  228. package/dist/controllers/stepper_controller.js.map +1 -1
  229. package/dist/controllers/stick_to_bottom_controller.d.ts +19 -0
  230. package/dist/controllers/stick_to_bottom_controller.js +104 -8
  231. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  232. package/dist/controllers/submit_once_controller.d.ts +3 -2
  233. package/dist/controllers/submit_once_controller.js +45 -9
  234. package/dist/controllers/submit_once_controller.js.map +1 -1
  235. package/dist/controllers/switch_controller.d.ts +29 -7
  236. package/dist/controllers/switch_controller.js +101 -10
  237. package/dist/controllers/switch_controller.js.map +1 -1
  238. package/dist/controllers/tabs_controller.d.ts +12 -0
  239. package/dist/controllers/tabs_controller.js +21 -2
  240. package/dist/controllers/tabs_controller.js.map +1 -1
  241. package/dist/controllers/tags_input_controller.d.ts +15 -3
  242. package/dist/controllers/tags_input_controller.js +209 -59
  243. package/dist/controllers/tags_input_controller.js.map +1 -1
  244. package/dist/controllers/textarea_autosize_controller.js +29 -3
  245. package/dist/controllers/textarea_autosize_controller.js.map +1 -1
  246. package/dist/controllers/theme_controller.d.ts +20 -3
  247. package/dist/controllers/theme_controller.js +64 -14
  248. package/dist/controllers/theme_controller.js.map +1 -1
  249. package/dist/controllers/time_picker_controller.js +23 -8
  250. package/dist/controllers/time_picker_controller.js.map +1 -1
  251. package/dist/controllers/toast_controller.d.ts +55 -15
  252. package/dist/controllers/toast_controller.js +451 -105
  253. package/dist/controllers/toast_controller.js.map +1 -1
  254. package/dist/controllers/toggle_group_controller.d.ts +49 -7
  255. package/dist/controllers/toggle_group_controller.js +159 -23
  256. package/dist/controllers/toggle_group_controller.js.map +1 -1
  257. package/dist/controllers/toolbar_controller.js +32 -0
  258. package/dist/controllers/toolbar_controller.js.map +1 -1
  259. package/dist/controllers/tooltip_controller.d.ts +8 -0
  260. package/dist/controllers/tooltip_controller.js +39 -13
  261. package/dist/controllers/tooltip_controller.js.map +1 -1
  262. package/dist/controllers/transition_controller.js +4 -0
  263. package/dist/controllers/transition_controller.js.map +1 -1
  264. package/dist/controllers/tree_view_controller.d.ts +39 -8
  265. package/dist/controllers/tree_view_controller.js +169 -16
  266. package/dist/controllers/tree_view_controller.js.map +1 -1
  267. package/dist/index.d.ts +28 -1
  268. package/dist/index.js +5002 -1911
  269. package/dist/index.js.map +1 -1
  270. package/dist/inspector/cli.d.ts +72 -6
  271. package/dist/inspector/cli.js +262 -51
  272. package/dist/inspector/cli.js.map +1 -1
  273. package/dist/inspector/cli_bin.js +309 -51
  274. package/dist/inspector/cli_bin.js.map +1 -1
  275. package/dist/inspector/examples.json +40 -40
  276. package/dist/inspector/manifest.json +529 -61
  277. package/dist/positioning/index.js +2 -0
  278. package/dist/positioning/index.js.map +1 -1
  279. package/package.json +2 -2
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* Runs a controller's \"return to the initial state\" pass just before Turbo\n * caches the page.\n *\n * **`disconnect()` cannot do this job, for two independent reasons.** Turbo\n * queues the clone from this event rather than taking it here, and the body swap\n * that runs the controller's `disconnect()` is queued separately — so which of\n * the two lands first is not something a controller can rely on, and a rewind\n * written in `disconnect()` may reach only the DOM being thrown away. In the\n * other direction, `disconnect()` also fires on an in-page move (Stimulus tears\n * down and reconnects the same element), where rewinding would wipe a\n * legitimately in-progress interaction — a spinner mid-load would vanish. One\n * timing is unreliable, the other is too eager; `turbo:before-cache` is the only\n * point that is exactly \"the page is about to be frozen\".\n *\n * Scope is the subscription only: registering on `activate()`, unregistering on\n * `deactivate()`, and one shared document listener no matter how many instances\n * are live. *What* to return to its initial state — which `data-state`, which\n * `hidden`, which `aria-busy` — stays in the controller, because no two\n * consumers answer it the same way.\n *\n * **Rewind state, not appearance.** The pass writes attributes the controller\n * itself owns; the visual result of those attributes is the consumer's CSS, and\n * a library that reached for style or class names would be guessing at markup\n * it does not own.\n *\n * Both entry points are idempotent, so the lifecycle hooks can call them\n * unconditionally: a second `activate()` does not double-subscribe and does not\n * make the callback run twice, and `deactivate()` on an instance that never\n * subscribed is a no-op.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n *\n * connect() { this.#beforeCache.activate(); }\n * disconnect() { this.#beforeCache.deactivate(); }\n * ```\n */\nexport class BeforeCacheReset {\n /** Every subscribed instance, iterated by the one shared document listener. */\n static readonly #subscribers = new Set<BeforeCacheReset>();\n\n /** The shared listener; installed while at least one instance is subscribed. */\n static readonly #onBeforeCache = (): void => {\n for (const subscriber of BeforeCacheReset.#subscribers) subscriber.#rewind();\n };\n\n readonly #rewind: () => void;\n\n /** @param rewind - the pass that returns this controller's state to its initial form. */\n constructor(rewind: () => void) {\n this.#rewind = rewind;\n }\n\n /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */\n activate(): void {\n const first = BeforeCacheReset.#subscribers.size === 0;\n BeforeCacheReset.#subscribers.add(this);\n if (first) {\n document.addEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n }\n\n /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */\n deactivate(): void {\n BeforeCacheReset.#subscribers.delete(this);\n if (BeforeCacheReset.#subscribers.size > 0) return;\n document.removeEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n}\n","/**\n * Resolves which of a controller's elements owns a node.\n *\n * A delegated listener hears events from a whole subtree, so the handler's first\n * job is almost always the same question: which item, handle, or control does\n * this `event.target` belong to? The same question comes up for a\n * `MutationRecord.target`, for `document.activeElement`, and for a\n * `relatedTarget` on the way out of a hover region.\n *\n * The answer is `Node.contains()`, which is **inclusive** — an element contains\n * itself — so testing the candidate for identity as well would be redundant.\n *\n * **The guard is what makes this safe to call with a raw event target.**\n * `event.target` is typed `EventTarget | null`, and `contains()` takes a `Node?`:\n * browsers throw `TypeError` for anything else, and `window` — the everyday\n * `EventTarget` that is not a `Node` — is what an event dispatched at it carries.\n * Narrowing here means a caller never has to cast, and the rule cannot drift\n * between the places that ask the question.\n *\n * Scope stays with the caller. These helpers say *which candidate owns the node*,\n * not *whether the node belongs to this controller at all* — a component with\n * nested instances of itself decides that first (by comparing the closest\n * annotated ancestor) and passes the candidates it owns.\n */\n\n/**\n * Index in `candidates` of the first one that is, or contains, `node`.\n *\n * `-1` when none does, when `node` is absent, and when it is an `EventTarget`\n * that is not a `Node`. Candidates are tested in array order, so a nested pair\n * resolves to whichever the caller listed first.\n */\nexport function ownerIndex<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): number {\n if (!(node instanceof Node)) return -1;\n return candidates.findIndex((candidate) => candidate.contains(node));\n}\n\n/**\n * The first candidate that is, or contains, `node`; `null` when none does.\n *\n * A miss indexes the array at `-1`, which reads as `undefined` and lands on the\n * same `null` the absent cases produce.\n */\nexport function ownerOf<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): T | null {\n return candidates[ownerIndex(candidates, node)] ?? null;\n}\n","/**\n * Whether a disabled `<fieldset>` ancestor actually reaches `control`.\n *\n * HTML exempts the contents of a fieldset's **first direct-child `<legend>`**, and\n * the exemption is per fieldset — a control legal in one legend can still be\n * disabled by a second, outer fieldset, so the walk continues upward.\n *\n * Exported on its own for callers that need the disabled-inheritance rule without\n * the rest of {@link canTakeFocus} — a control's availability check, or a `hidden`\n * walk bounded at a widget root, which is a different rule to compose with.\n */\nexport function inheritsFieldsetDisabled(control: HTMLElement): boolean {\n let fieldset: Element | null = control.closest(\"fieldset[disabled]\");\n while (fieldset) {\n const legend = Array.from(fieldset.children).find((child) => child.tagName === \"LEGEND\");\n if (!legend?.contains(control)) return true;\n fieldset = fieldset.parentElement?.closest(\"fieldset[disabled]\") ?? null;\n }\n return false;\n}\n\n/**\n * Whether an element can actually take focus, checked **before** `focus()` runs.\n *\n * A controller that must move focus off a control it is about to disable or hide\n * picks a destination and calls `focus()` on it. If that destination cannot take\n * focus, the call **fails silently**: `hidden` and natively `disabled` elements\n * swallow it, so the caret stays in the subtree that is disappearing and lands on\n * `<body>` a frame later — the exact outcome the rescue exists to prevent, minus\n * any signal that it happened.\n *\n * Testing after the fact is the obvious alternative and is deliberately not the\n * rule. Reading `document.activeElement` back only works in a real browser, and\n * looping over candidates that way performs a real focus move per failure —\n * observable to assistive technology. Checking first costs nothing and catches\n * the cases that actually occur.\n *\n * **`aria-disabled` is not disqualifying.** It is the attribute an author uses\n * for a control that must stay *discoverable*, and the roving contract keeps\n * such items reachable. Only the four conditions that make the platform refuse\n * focus are checked: `hidden` / `inert` (an ancestor's counts),\n * `input[type=\"hidden\"]`, the native `disabled` property, and `disabled`\n * inherited from an ancestor `fieldset`. CSS-only invisibility is handled by\n * {@link isRenderedForFocus} when a consumer needs sequential-focus semantics.\n *\n * Reading `:disabled` instead of walking the fieldset chain would be shorter, but\n * that pseudo-class is not evaluated consistently outside real browsers and this\n * has to be right headlessly too. happy-dom in particular focuses a `<button>`\n * inside a disabled fieldset where a real engine refuses, so the inheritance is\n * spelled out rather than delegated.\n *\n * What a consumer does when nothing survives is its own call: some fall back to\n * their landmark, while a widget whose caret already sits somewhere legitimate\n * refuses the move outright rather than relocating it.\n *\n * @example\n * ```ts\n * const target = candidates.find(canTakeFocus);\n * if (target) target.focus();\n * else {\n * this.#tabindex.lend(this.element); // nothing left: fall back to the landmark\n * this.element.focus();\n * }\n * ```\n *\n * @param element - the candidate destination\n */\nexport function canTakeFocus(element: HTMLElement): boolean {\n if (element.closest(\"[hidden], [inert]\")) return false;\n if (element instanceof HTMLInputElement && element.type === \"hidden\") return false;\n if (!(\"disabled\" in element)) return true;\n if ((element as HTMLElement & { disabled: boolean }).disabled) return false;\n return !inheritsFieldsetDisabled(element);\n}\n\n/** Elements whose semantics or authored attributes can place them in sequential focus order. */\nexport const TAB_STOP_CANDIDATE_SELECTOR = [\n \"a[href]\",\n \"area[href]\",\n \"button\",\n \"input\",\n \"select\",\n \"textarea\",\n \"summary\",\n \"iframe\",\n \"audio[controls]\",\n \"video[controls]\",\n \"[tabindex]\",\n \"[contenteditable]\",\n].join(\",\");\n\n/** Optional browser visibility API used to exclude CSS-hidden candidates. */\ninterface VisibilityCheckable {\n checkVisibility?: (options?: { visibilityProperty?: boolean }) => boolean;\n}\n\n/** Whether CSS visibility allows an otherwise eligible element to participate in focus order. */\nexport function isRenderedForFocus(element: HTMLElement): boolean {\n const check = (element as HTMLElement & VisibilityCheckable).checkVisibility;\n return typeof check === \"function\" ? check.call(element, { visibilityProperty: true }) : true;\n}\n\n/** Parses an authored `tabindex`; invalid syntax has no explicit focus-order meaning. */\nfunction authoredTabindex(element: HTMLElement): number | null {\n const value = element.getAttribute(\"tabindex\");\n if (value === null || !/^[+-]?\\d+$/.test(value.trim())) return null;\n return Number(value);\n}\n\n/** Whether the element's native semantics place it in sequential focus order. */\nfunction hasNativeTabStop(element: HTMLElement): boolean {\n if (element instanceof HTMLAnchorElement || element instanceof HTMLAreaElement) {\n return element.hasAttribute(\"href\");\n }\n if (\n element instanceof HTMLButtonElement ||\n element instanceof HTMLSelectElement ||\n element instanceof HTMLTextAreaElement\n ) {\n return true;\n }\n if (element instanceof HTMLInputElement) return element.type !== \"hidden\";\n if (element instanceof HTMLIFrameElement) return true;\n if (element.tagName === \"AUDIO\" || element.tagName === \"VIDEO\") {\n return element.hasAttribute(\"controls\");\n }\n if (element instanceof HTMLElement && element.tagName === \"SUMMARY\") {\n const details = element.parentElement;\n return (\n details instanceof HTMLDetailsElement &&\n Array.from(details.children).find((child) => child.tagName === \"SUMMARY\") === element\n );\n }\n return false;\n}\n\n/** Whether an explicit `contenteditable` value creates an editable tab stop. */\nfunction hasEditableTabStop(element: HTMLElement): boolean {\n const value = element.getAttribute(\"contenteditable\")?.toLowerCase();\n return value === \"\" || value === \"true\" || value === \"plaintext-only\";\n}\n\n/**\n * Whether an element is a usable sequential Tab stop right now.\n *\n * Native semantics, authored `tabindex`, editable hosts, inherited disabled state,\n * HTML `hidden`/`inert`, and CSS visibility are evaluated together. `aria-disabled`\n * remains focusable because it communicates unavailability without removing the\n * control from discovery order.\n */\nexport function isTabStop(element: HTMLElement): boolean {\n if (!canTakeFocus(element) || !isRenderedForFocus(element)) return false;\n\n const tabindex = authoredTabindex(element);\n if (tabindex !== null) return tabindex >= 0;\n return hasNativeTabStop(element) || hasEditableTabStop(element);\n}\n\n/** Returns every usable sequential Tab stop below `root` in document order. */\nexport function tabStopsWithin(root: ParentNode): HTMLElement[] {\n return Array.from(root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)).filter(\n isTabStop,\n );\n}\n\n/** Returns the first usable sequential Tab stop below `root`, if one exists. */\nexport function firstTabStop(root: ParentNode): HTMLElement | null {\n for (const candidate of root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)) {\n if (isTabStop(candidate)) return candidate;\n }\n return null;\n}\n\n/** Whether `root` contains at least one usable sequential Tab stop. */\nexport function hasTabStop(root: ParentNode): boolean {\n return firstTabStop(root) !== null;\n}\n","/**\n * Unified element-size and viewport observation for Stimeo controllers.\n *\n * Widgets whose output is measured — an overflow boundary, a masonry column count,\n * an autosized textarea — need to react both to their *own* box changing — via {@link ResizeObserver} —\n * and to the *viewport* changing — via the `window` `resize` event. Wiring those\n * two sources by hand in every controller risks leaked listeners on\n * `disconnect()`. {@link LayoutObserver} owns both behind one callback and one\n * {@link LayoutObserver.disconnect | disconnect()} that releases everything.\n *\n * Behavior only: the helper reports *that* layout changed; it never reads or\n * writes styles. Consumers decide what to recompute.\n */\n\n/** Invoked whenever an observed element or the viewport changes size. */\nexport type LayoutCallback = () => void;\n\n/** Constructs a {@link ResizeObserver}; injectable so tests stay deterministic. */\nexport type ResizeObserverFactory = (callback: ResizeObserverCallback) => ResizeObserver;\n\n/** Options for {@link LayoutObserver}. */\nexport interface LayoutObserverOptions {\n /**\n * Factory for the {@link ResizeObserver} used by {@link LayoutObserver.observe}.\n * Defaults to the global constructor; override it in tests, or to no-op in\n * environments where `ResizeObserver` is unavailable.\n */\n resizeObserverFactory?: ResizeObserverFactory;\n}\n\n/**\n * Observes element resizes and/or viewport resizes through a single callback,\n * with guaranteed teardown.\n *\n * @example\n * ```ts\n * #layout = new LayoutObserver(() => this.#reposition());\n *\n * connect() {\n * this.#layout.observe(this.panelTarget);\n * this.#layout.observeViewport();\n * }\n *\n * disconnect() {\n * this.#layout.disconnect();\n * }\n * ```\n */\nexport class LayoutObserver {\n readonly #callback: LayoutCallback;\n readonly #resizeObserverFactory: ResizeObserverFactory | null;\n #resizeObserver: ResizeObserver | null = null;\n #observingViewport = false;\n\n /** Stable bound handler so add/removeEventListener target the same reference. */\n readonly #handleViewportResize = (): void => {\n this.#callback();\n };\n\n constructor(callback: LayoutCallback, options: LayoutObserverOptions = {}) {\n this.#callback = callback;\n this.#resizeObserverFactory =\n options.resizeObserverFactory ??\n (typeof ResizeObserver === \"undefined\" ? null : (cb) => new ResizeObserver(cb));\n }\n\n /**\n * Starts observing an element's size. Repeated calls observe additional\n * elements through the same shared observer. No-ops when no\n * `ResizeObserver` implementation is available.\n */\n observe(element: Element): void {\n if (!this.#resizeObserverFactory) return;\n if (!this.#resizeObserver) {\n this.#resizeObserver = this.#resizeObserverFactory(() => {\n this.#callback();\n });\n }\n this.#resizeObserver.observe(element);\n }\n\n /** Stops observing a single element while leaving any others in place. */\n unobserve(element: Element): void {\n this.#resizeObserver?.unobserve(element);\n }\n\n /** Starts observing viewport resizes. Idempotent: the listener is added once. */\n observeViewport(): void {\n if (this.#observingViewport) return;\n this.#observingViewport = true;\n window.addEventListener(\"resize\", this.#handleViewportResize);\n }\n\n /** Stops observing viewport resizes without affecting element observation. */\n unobserveViewport(): void {\n if (!this.#observingViewport) return;\n this.#observingViewport = false;\n window.removeEventListener(\"resize\", this.#handleViewportResize);\n }\n\n /**\n * Releases every observation: disconnects the {@link ResizeObserver} and\n * removes the viewport listener. Safe to call multiple times. Call this from a\n * controller's `disconnect()`.\n */\n disconnect(): void {\n this.#resizeObserver?.disconnect();\n this.#resizeObserver = null;\n this.unobserveViewport();\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { BeforeCacheReset } from \"./before_cache_reset\";\n\n/**\n * Shared bookkeeping for a `tabindex` a controller lends an element temporarily.\n *\n * A controller that must move focus somewhere the author never made focusable\n * (a landmark root, a scroll destination) reaches for the same trick: add a\n * `tabindex` just-in-time and hand it back once it is no longer needed. The\n * borrow is the easy half; the return is what the two conditions below are for.\n *\n * **Returning needs two conditions, not one.** Owning the borrow is not enough:\n * the attribute must also still hold the value this instance wrote. A consumer\n * that changed it afterwards — `tabindex=\"0\"` to make the root its own Tab stop\n * — owns it now, and removing it there silently discards authored markup. The\n * bookkeeping is dropped either way, since the loan is over regardless of who\n * ends up owning the value.\n *\n * **Never borrow over an existing value.** An element that already carries a\n * `tabindex` is the author's to control, so there is nothing to lend and nothing\n * to return.\n *\n * Every live loan also owns a shared `turbo:before-cache` subscription. The loan\n * is returned before Turbo can copy it into a snapshot, so consumers get cache\n * safety without duplicating a lifecycle hook; `returnAll()` removes the\n * subscription again as soon as no loan remains.\n *\n * The registry is keyed by element, so a controller borrowing on a single\n * element (`this.element`) and one borrowing across a changing set of targets\n * use the same API — the single-element case is a set of one. It holds no\n * opinion about *when* to borrow or where focus goes next; that stays in the\n * controller.\n *\n * **The API is deliberately two methods.** This file's own doc block is dropped\n * from `dist`, but every member comment is inlined into **each** consumer entry\n * (`tsup` builds with `splitting: false`), so rationale belongs here, only the\n * contract belongs on the members, and every method no consumer calls is still\n * paid for once per consumer entry.\n *\n * @example\n * ```ts\n * readonly #tabindex = new TabindexLoan();\n *\n * #rescueFocus() {\n * this.#tabindex.lend(this.element);\n * this.element.focus();\n * }\n *\n * disconnect() {\n * this.#tabindex.returnAll();\n * }\n * ```\n */\nexport class TabindexLoan<T extends HTMLElement = HTMLElement> {\n readonly #value: string;\n readonly #lent = new Set<T>();\n /** Returns live loans before Turbo can copy them into its page snapshot. */\n readonly #beforeCache = new BeforeCacheReset(() => this.returnAll());\n\n /**\n * @param value - the `tabindex` to lend. `\"-1\"` (the default) is\n * programmatically focusable but not a Tab stop; `\"0\"` is a real Tab stop,\n * which a scroll region with no focusable content of its own needs.\n */\n constructor(value: string = \"-1\") {\n this.#value = value;\n }\n\n /** Lends `element` the value; no-ops when it already carries a `tabindex`. */\n lend(element: T): void {\n if (element.hasAttribute(\"tabindex\")) return;\n element.setAttribute(\"tabindex\", this.#value);\n this.#lent.add(element);\n // Subscribe only while a real loan exists. Keeping this guarantee here means\n // every consumer is Turbo-safe without another lifecycle hook to remember.\n this.#beforeCache.activate();\n }\n\n /** Takes back every loan whose value is still the one that was lent. */\n returnAll(): void {\n for (const element of this.#lent) {\n if (element.getAttribute(\"tabindex\") === this.#value) element.removeAttribute(\"tabindex\");\n }\n this.#lent.clear();\n this.#beforeCache.deactivate();\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { BeforeCacheReset } from \"../utils/before_cache_reset\";\nimport { ownerOf } from \"../utils/event_owner\";\nimport { canTakeFocus } from \"../utils/focus_candidate\";\nimport { LayoutObserver } from \"../utils/layout_observer\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\nimport { TabindexLoan } from \"../utils/tabindex_loan\";\nimport type { MenuController } from \"./menu_controller\";\n\n/** Marks an item that currently lives in the More menu (survives a DOM snapshot). */\nconst BANKED = \"data-stimeo--overflow-menu-banked\";\n/** Canonical index persisted while anything is banked, so a fresh instance can re-adopt. */\nconst INDEX = \"data-stimeo--overflow-menu-index\";\n/** Inert split point retained only while every managed item is banked. */\nconst BOUNDARY = \"data-stimeo--overflow-menu-boundary\";\n/** Authored values saved while an item wears menu semantics (\"\" = attribute was absent). */\nconst SAVED_ROLE = \"data-stimeo--overflow-menu-role\";\nconst SAVED_TABINDEX = \"data-stimeo--overflow-menu-tabindex\";\nconst SAVED_MENU_TARGET = \"data-stimeo--overflow-menu-saved-menu\";\n/** Menu's target attribute — set to `item` while banked so Menu drives the item. */\nconst MENU_TARGET = \"data-stimeo--menu-target\";\n/** Everything this controller writes on an item; all removed on the way back to the bar. */\nconst BOOKKEEPING = [BANKED, INDEX, SAVED_ROLE, SAVED_TABINDEX, SAVED_MENU_TARGET] as const;\n\n/** `ParentNode.moveBefore` (Chromium 133+): relocates a node without removing it first. */\ninterface MovableParent {\n moveBefore?: (node: Node, child: Node | null) => void;\n}\n\n/**\n * Headless **overflow / priority menu**: items that no longer fit their container are\n * moved into a \"More\" dropdown (lowest `data-priority` first) and moved back as space\n * returns, watched with a {@link ResizeObserver} (no dedicated APG pattern — a\n * composition; the menu's a11y is delegated to Menu, so it is not re-implemented).\n *\n * Markup contract (identifier: `stimeo--overflow-menu`):\n * <nav data-controller=\"stimeo--overflow-menu\" aria-label=\"Actions\">\n * <div data-stimeo--overflow-menu-target=\"items\">\n * <button data-priority=\"1\">Save</button>\n * <button>Delete</button>\n * </div>\n * <div data-controller=\"stimeo--menu\" data-stimeo--overflow-menu-target=\"more\" hidden>\n * <button id=\"more-trigger\" data-stimeo--menu-target=\"trigger\"\n * aria-haspopup=\"menu\" aria-expanded=\"false\"\n * data-action=\"click->stimeo--menu#toggle\n * keydown->stimeo--menu#onTriggerKeydown\">More</button>\n * <div role=\"menu\" aria-labelledby=\"more-trigger\"\n * data-stimeo--menu-target=\"menu\" hidden></div>\n * </div>\n * </div>\n *\n * This controller does not own the root's role. It ships none: a navigation bar is\n * a named `<nav>` whose items stay in the normal Tab order. A consumer may add\n * `role=\"toolbar\"`, but that alone is not an APG Toolbar — the single-tab-stop\n * roving is {@link ToolbarController}'s behavior, not this one's — and a named\n * role still needs `aria-label` / `aria-labelledby`.\n *\n * Two parts of that contract are load-bearing and easy to drop. The banked-items\n * container is a permissive single `role=\"menu\"` element this controller appends to\n * directly; use a `<div>`, since a `<ul>` cannot directly own the moved controls. And the\n * trigger's `data-action` is **required, not decoration**: without it the More button\n * never opens, and `keydown->stimeo--menu#onTriggerKeydown` is what makes it reachable\n * by keyboard at all (`Enter` / `Space` / `ArrowDown`). It is spelled out above rather\n * than referenced, because the keyboard half of this contract lives *only* in the\n * consumer's markup — nothing in this controller's source would reveal its absence.\n * Items need no bindings of their own — Menu delegates their handling from its own\n * element, so a control that only becomes a menu item at runtime is operable the\n * moment it lands.\n *\n * On connect (and every debounced resize) it measures the items against the container's\n * content width and, when they overflow, banks the lowest-priority ones into the More\n * menu — giving each `role=\"menuitem\"` / `tabindex=\"-1\"` and the menu's `item` target so\n * Menu drives it — until the rest fit beside the More button. When nothing overflows the\n * More wrapper (button *and* menu) is `hidden`. The controller element carries\n * `data-overflowing` / `data-overflow-count`, and a `change` event fires on connect and\n * on every later transition.\n *\n * `change` dispatches `{ visible, hidden }`.\n *\n * @remarks\n * **Measuring.** The container's width must not be derived from its content (give the bar\n * an explicit width, `flex: 1`, or plain block layout): the More button is revealed before\n * measuring, so a shrink-to-fit container always reports \"items + gap + More\" and nothing\n * ever overflows. The budget is the container's *content box* (`clientWidth` minus its\n * horizontal padding); the gap between items comes from the items container, the gap\n * reserved for the More button from the bar itself. Item widths are cached (a natural\n * width is location-independent) so a pass reads only the items in the bar — one reflow,\n * not two. The trade-off: an item whose content changes *while banked* (a locale switch, a\n * badge update) keeps its stale width until it is back in the bar, so it may return one\n * pass late; re-measuring it in place would cost a second reflow every pass. An item the\n * author marked `hidden` is out of the budget, out of the drop order, and never banked; it\n * holds its canonical slot and rejoins as soon as the attribute goes away. Toggling\n * `hidden` is an attribute change, not a resize, so call `update` after it.\n *\n * **Moving.** Items are moved (never cloned), and only the nodes that are actually out of\n * place — a pass that changes nothing touches no node, because re-inserting a node removes\n * it first and the browser then drops focus to `<body>`. Where `moveBefore` is supported\n * the move preserves focus and transient element state outright.\n *\n * **Focus.** When the focused item (or a descendant of it) *starts* retreating into a\n * collapsed menu it would be hidden and lose focus, so focus is redirected to the More\n * trigger (falling back to the More wrapper when the markup has no trigger — give it one,\n * or focus is left to the browser). While the menu is expanded the item stays visible, so\n * focus is left alone — unless the focused item is the one returning to the bar, which\n * takes focus out of the wrapper and leaves the expanded menu with nothing that owns it;\n * the menu is then closed and focus stays on the returned item. When the last banked item\n * returns, the wrapper is about to be hidden: the menu is closed and focus is moved out of\n * it to the last item that can actually hold it (`hidden` and disabled ones cannot), or to\n * the root when none can.\n *\n * **Priority.** Lower `data-priority` is kept longer; a value that is absent, empty, or\n * not a number ranks lowest and drops first.\n *\n * **Turbo.** The managed set and the canonical order are rebuilt *from the DOM* every\n * pass, so a fresh `connect()` onto markup that already holds banked items (cache restore,\n * a morph, a clone, server-rendered overflow) re-adopts them instead of orphaning them\n * inside a wrapper it would then hide. Symmetrically, `disconnect()` and\n * `turbo:before-cache` return every item to the bar, collapse the composed menu (so it\n * releases its dismissal-stack membership rather than being snapshotted mid-gesture), and\n * strip this controller's bookkeeping attributes, so a cached snapshot is always the\n * pristine authored DOM. The `ResizeObserver` and debounce timer are released on\n * `disconnect()` too.\n *\n * Behavior only — no styling.\n */\nexport class OverflowMenuController extends Controller<HTMLElement> {\n static override targets = [\"items\", \"more\"];\n static override values = {\n moreLabel: { type: String, default: \"More\" },\n debounce: { type: Number, default: 100 },\n };\n static actions = [\"update\"] as const;\n static events = [\"change\"] as const;\n\n declare readonly itemsTarget: HTMLElement;\n declare readonly moreTarget: HTMLElement;\n declare readonly hasItemsTarget: boolean;\n declare readonly hasMoreTarget: boolean;\n\n declare moreLabelValue: string;\n declare debounceValue: number;\n\n readonly #layout = new LayoutObserver(() => this.#scheduleUpdate());\n readonly #timers = new SafeTimeout();\n /** The managed items in canonical (authored) order, rebuilt from the DOM each pass. */\n #items: HTMLElement[] = [];\n #index = new WeakMap<HTMLElement, number>();\n /** Cached bar-context width per item; see the class remarks for the staleness caveat. */\n #widths = new WeakMap<HTMLElement, number>();\n /** Last reported overflow count, so `change` fires only on transitions. */\n #lastHidden: number | null = null;\n /** The `tabindex` this instance lends the root for the focus fallback. */\n readonly #tabindex = new TabindexLoan();\n\n /** Hands Turbo a pristine snapshot of the bar, with every item back in place. */\n readonly #beforeCache = new BeforeCacheReset(() => this.#restoreAll());\n\n override connect(): void {\n if (!this.hasItemsTarget || !this.hasMoreTarget) return;\n\n const trigger = this.#trigger();\n if (trigger !== null && this.#isBareTrigger(trigger)) {\n trigger.textContent = this.moreLabelValue;\n }\n\n this.#beforeCache.activate();\n this.#layout.observe(this.element);\n this.#layout.observeViewport();\n this.update();\n }\n\n override disconnect(): void {\n this.#layout.disconnect();\n this.#timers.clearAll();\n this.#beforeCache.deactivate();\n this.#restoreAll();\n this.#lastHidden = null;\n }\n\n /** Re-measures and rebalances items between the bar and the More menu. */\n update(): void {\n if (!this.hasItemsTarget || !this.hasMoreTarget) return;\n this.#syncItems();\n\n // Reveal More so its trigger is measurable, then refresh the widths of the items\n // currently in the bar (menu items keep their location-independent last value).\n this.moreTarget.hidden = false;\n // Server-rendered overflow arrives with items already in the menu, which is\n // hidden, so they measure zero and the budget would read as \"everything fits\".\n // Bring the set back to the bar once, unbanked, so the first balance works from\n // real widths taken in the context the items are actually laid out in — a\n // banked item can carry consumer styling of its own.\n if (\n this.#items.some((item) => item.parentElement !== this.itemsTarget && !this.#widths.has(item))\n ) {\n this.#removeBoundary();\n for (const item of this.#items) this.#unbank(item);\n this.#reorder(this.itemsTarget, this.#items);\n }\n for (const item of this.#items) {\n if (item.parentElement === this.itemsTarget) this.#widths.set(item, item.offsetWidth);\n }\n const moreWidth = (this.#trigger() ?? this.moreTarget).offsetWidth;\n const itemGap = this.#gap(this.itemsTarget); // between the items themselves\n const barGap = this.#gap(this.element); // between the items row and the More button\n\n const widthOf = (el: HTMLElement): number => this.#widths.get(el) ?? el.offsetWidth;\n const containerWidth = this.element.clientWidth - this.#paddingX(this.element);\n // An authored `hidden` item occupies no width, but a naive count would still\n // charge a gap for it and could bank a sibling that in fact fits — or raise a\n // More button whose menu has nothing operable in it. It keeps its canonical\n // slot; it just does not take part in the budget or in the drop order.\n const rendered = this.#items.filter((item) => this.#rendered(item));\n const itemsWidth = rendered.reduce((sum, el) => sum + widthOf(el), 0);\n let visibleWidth = itemsWidth + Math.max(0, rendered.length - 1) * itemGap;\n\n const hidden = new Set<HTMLElement>();\n if (visibleWidth > containerWidth) {\n const budget = containerWidth - moreWidth - barGap; // reserve the More button + its gap\n // Drop lowest-retention first: no usable `data-priority` (rank ∞), then highest\n // number; ties broken right-to-left so leading items survive.\n const dropOrder = [...rendered].sort(\n (a, b) => this.#rank(b) - this.#rank(a) || this.#indexOf(b) - this.#indexOf(a),\n );\n for (const item of dropOrder) {\n if (visibleWidth <= budget) break;\n hidden.add(item);\n visibleWidth -= widthOf(item) + itemGap; // dropping an item frees its width and a gap\n }\n }\n\n // Decided before any node moves, so it cannot race the browser's blur.\n const active = document.activeElement instanceof HTMLElement ? document.activeElement : null;\n const focused = active === null ? null : this.#ownerOf(active);\n const retreating =\n focused !== null &&\n hidden.has(focused) &&\n focused.parentElement === this.itemsTarget && // i.e. *starting* to retreat\n !this.#menuExpanded();\n // The mirror image: the item holding focus is on its way *out* of an expanded\n // menu. Focus rides along with the node, but once it sits outside the More\n // wrapper the menu owns nothing that reaches it — the shared dismissal\n // resolver stops claiming for this layer, and the item's own menu bindings\n // fall out of Stimulus scope. Leaving the menu open would strand it with no\n // owner, so it is collapsed after the move (see below).\n const returning =\n focused !== null &&\n !hidden.has(focused) &&\n focused.parentElement !== this.itemsTarget && // i.e. *leaving* the menu\n this.#menuExpanded();\n\n // A fully-banked snapshot retains an inert split point so a fresh controller can\n // tell prepend from append. Once a real item remains in the bar, its saved index is\n // the stronger anchor and the boundary must not participate in DOM reordering.\n if (hidden.size === 0 || hidden.size !== this.#items.length) this.#removeBoundary();\n\n // The menu pass runs first, so retreating items leave the bar before it is reordered\n // (otherwise every trailing item would be shuffled needlessly).\n for (const item of this.#items) {\n if (hidden.has(item)) this.#bank(item);\n else this.#unbank(item);\n }\n this.#reorder(\n this.#menuList(),\n this.#items.filter((item) => hidden.has(item)),\n );\n this.#reorder(\n this.itemsTarget,\n this.#items.filter((item) => !hidden.has(item)),\n );\n\n if (retreating) (this.#trigger() ?? this.moreTarget).focus();\n else if (active !== null && this.#lostFocus(active)) active.focus();\n\n const count = hidden.size;\n // Keep the canonical positions on both sides while overflow exists. If the bar is\n // emptied, also retain an inert split point: a later prepend lands before it and an\n // append after it, preserving intent when a fresh controller adopts the snapshot.\n for (const item of this.#items) {\n if (count > 0) item.setAttribute(INDEX, String(this.#indexOf(item)));\n else item.removeAttribute(INDEX);\n }\n if (count > 0 && count === this.#items.length) this.#ensureBoundary();\n else this.#removeBoundary();\n const inMore =\n document.activeElement instanceof HTMLElement &&\n this.moreTarget.contains(document.activeElement);\n if (count === 0 || returning) {\n // Either the wrapper is about to be hidden — collapse the menu so it cannot\n // reappear expanded without a gesture, and move focus out before it\n // disappears — or the item that held focus just carried it out of the menu.\n // `close()` rather than the dismissal path, so the trigger does not take\n // back focus the user is now holding on the returned item; `inMore` is false\n // in that case, so the rescue below stays out of the way. Items still banked\n // remain reachable by reopening from the trigger.\n this.#closeMenu();\n if (inMore) this.#rescueFocus();\n }\n this.moreTarget.hidden = count === 0;\n if (count > 0) this.element.setAttribute(\"data-overflowing\", \"true\");\n else this.element.removeAttribute(\"data-overflowing\");\n this.element.setAttribute(\"data-overflow-count\", String(count));\n\n if (this.#lastHidden !== count) {\n this.#lastHidden = count;\n this.dispatch(\"change\", { detail: { visible: this.#items.length - count, hidden: count } });\n }\n }\n\n /** The flex `column-gap` on `el` in px (0 when none / unsupported). */\n #gap(el: HTMLElement): number {\n const style = this.#styleOf(el);\n return style === null ? 0 : this.#px(style.columnGap || style.gap);\n }\n\n /** Horizontal padding on `el` in px — `clientWidth` counts it, the content box cannot. */\n #paddingX(el: HTMLElement): number {\n const style = this.#styleOf(el);\n return style === null ? 0 : this.#px(style.paddingLeft) + this.#px(style.paddingRight);\n }\n\n #styleOf(el: HTMLElement): CSSStyleDeclaration | null {\n return typeof window.getComputedStyle === \"function\" ? window.getComputedStyle(el) : null;\n }\n\n #px(value: string | undefined): number {\n const parsed = Number.parseFloat(value ?? \"\");\n return Number.isNaN(parsed) ? 0 : parsed;\n }\n\n /**\n * Rebuilds the managed set and the canonical order from the DOM. The bar's children\n * give the order of everything inline (so a leading insert is not silently appended)\n * and {@link #merge} weaves the banked items back among them.\n */\n #syncItems(): void {\n const previous = this.#items;\n const bar: HTMLElement[] = [];\n let boundaryAt: number | undefined;\n for (const el of this.itemsTarget.children) {\n if (el instanceof HTMLTemplateElement && el.hasAttribute(BOUNDARY)) {\n boundaryAt ??= bar.length;\n continue;\n }\n if (el instanceof HTMLElement) bar.push(el);\n }\n\n const banked: HTMLElement[] = [];\n for (const el of this.#menuList().children) {\n if (el instanceof HTMLElement && el.hasAttribute(BANKED)) banked.push(el);\n }\n banked.sort((a, b) => this.#bankedIndex(a) - this.#bankedIndex(b));\n\n const items = this.#merge(bar, banked, boundaryAt);\n\n // An item re-homed elsewhere is no longer ours, but it would keep the menu\n // semantics we gave it — strip them before dropping it from the set.\n for (const el of previous) {\n if (!items.includes(el)) {\n this.#unbank(el);\n el.removeAttribute(INDEX);\n }\n }\n\n this.#items = items;\n this.#index = new WeakMap();\n items.forEach((el, i) => {\n this.#index.set(el, i);\n });\n }\n\n /**\n * Interleaves the banked items back among the bar's children.\n *\n * A saved index is a position in the *canonical* order, so it can only be compared\n * against another canonical position — never used as an offset into the current bar,\n * which is a shorter and differently-indexed list. (Doing so survives an untouched\n * round trip and silently scrambles the order as soon as the consumer inserts into a\n * bar that is already short, and `#bank()` then burns the scrambled index back into\n * the attribute, so widening never heals it.) Each bar child the controller already\n * knows carries its canonical index from the previous pass; a banked item goes in\n * front of the first known child whose index is higher.\n *\n * Children never seen before — inserted by the consumer since the last pass — have no\n * canonical position yet, so they keep their DOM neighbours. The exception is a\n * *trailing* run of them: appending to the bar means appending to the toolbar, so\n * everything banked is emitted before it.\n *\n * With no known child at all (a fresh instance connecting to markup that already\n * holds banked items), a fully-banked snapshot's inert boundary preserves whether an\n * unindexed run was prepended or appended before connect. Markup that holds banked items but no boundary —\n * server-rendered or hand-authored — uses the saved index as the\n * offset, the inverse of the move that banked it.\n */\n #merge(\n bar: readonly HTMLElement[],\n banked: readonly HTMLElement[],\n boundaryAt?: number,\n ): HTMLElement[] {\n const canonical = bar.map((el) => this.#index.get(el) ?? this.#savedIndex(el));\n let lastKnown = -1;\n canonical.forEach((index, i) => {\n if (index !== undefined) lastKnown = i;\n });\n\n if (lastKnown === -1) {\n if (boundaryAt !== undefined) {\n return [...bar.slice(0, boundaryAt), ...banked, ...bar.slice(boundaryAt)];\n }\n const restored = [...bar];\n for (const item of banked) {\n restored.splice(Math.min(this.#bankedIndex(item), restored.length), 0, item);\n }\n return restored;\n }\n\n const items: HTMLElement[] = [];\n let next = 0;\n const drainWhile = (accept: (saved: number) => boolean): void => {\n while (next < banked.length) {\n const item = banked[next];\n if (item === undefined || !accept(this.#bankedIndex(item))) break;\n items.push(item);\n next++;\n }\n };\n\n bar.forEach((el, i) => {\n const index = canonical[i];\n if (index !== undefined) drainWhile((saved) => saved < index);\n else if (i > lastKnown) drainWhile(() => true);\n items.push(el);\n });\n drainWhile(() => true);\n return items;\n }\n\n /** The canonical index a banked item saved, or ∞ (append) when it carries none. */\n #bankedIndex(item: HTMLElement): number {\n return this.#savedIndex(item) ?? Number.POSITIVE_INFINITY;\n }\n\n /** A finite canonical index stored on either side of the overflow split. */\n #savedIndex(item: HTMLElement): number | undefined {\n const raw = item.getAttribute(INDEX);\n if (raw === null) return undefined;\n const value = Number(raw);\n return Number.isFinite(value) ? value : undefined;\n }\n\n /** The inert split point written only when every managed item lives in More. */\n #boundary(): HTMLTemplateElement | null {\n for (const el of this.itemsTarget.children) {\n if (el instanceof HTMLTemplateElement && el.hasAttribute(BOUNDARY)) return el;\n }\n return null;\n }\n\n #ensureBoundary(): void {\n if (this.#boundary() !== null) return;\n const boundary = document.createElement(\"template\");\n boundary.setAttribute(BOUNDARY, \"\");\n this.itemsTarget.appendChild(boundary);\n }\n\n #removeBoundary(): void {\n this.#boundary()?.remove();\n }\n\n /** Debounced re-measure for resize-driven churn. */\n #scheduleUpdate(): void {\n this.#timers.clearAll();\n this.#timers.set(() => this.update(), this.debounceValue);\n }\n\n /** Returns the menu list the items are banked into (falls back to the More wrapper). */\n #menuList(): HTMLElement {\n return (\n this.moreTarget.querySelector<HTMLElement>('[data-stimeo--menu-target=\"menu\"]') ??\n this.moreTarget\n );\n }\n\n #trigger(): HTMLElement | null {\n return this.moreTarget.querySelector<HTMLElement>('[data-stimeo--menu-target=\"trigger\"]');\n }\n\n /**\n * Whether the More trigger is bare enough for the label to be safe to write.\n * Assigning `textContent` replaces *every* child node, so a trigger holding an\n * icon would silently lose it — and the loss is permanent, since the restore\n * pass returns items but not authored trigger content. A trigger that already\n * carries an accessible name is left alone too: injecting visible text under a\n * different `aria-label` would make the label and the name disagree. A trigger\n * with neither text, nor children, nor a name has nothing to lose and gets the\n * fallback; one that is empty *and* unnamed is the only case the label rescues.\n */\n #isBareTrigger(trigger: HTMLElement): boolean {\n return (\n (trigger.textContent ?? \"\").trim() === \"\" &&\n trigger.firstElementChild === null &&\n !trigger.hasAttribute(\"aria-label\") &&\n !trigger.hasAttribute(\"aria-labelledby\")\n );\n }\n\n /**\n * Whether the More menu is expanded. Menu owns that state and reflects it on the\n * trigger's `aria-expanded`, so read the contract rather than guess from `hidden`\n * (which is absent until Menu connects).\n */\n #menuExpanded(): boolean {\n return this.#trigger()?.getAttribute(\"aria-expanded\") === \"true\";\n }\n\n /**\n * Collapses the More menu before its wrapper is hidden. Menu owns the state (and the\n * Escape-stack membership that goes with it), so ask it; the DOM fallback covers markup\n * that reached an expanded state with no Menu mounted.\n */\n #closeMenu(): void {\n if (!this.#menuExpanded()) return;\n const menu = this.application.getControllerForElementAndIdentifier(\n this.moreTarget,\n \"stimeo--menu\",\n ) as MenuController | null;\n if (menu) {\n menu.close();\n return;\n }\n this.#trigger()?.setAttribute(\"aria-expanded\", \"false\");\n const list = this.#menuList();\n if (list !== this.moreTarget) list.hidden = true;\n }\n\n /** The managed item that is, or contains, `el` — focus rescue works on either. */\n #ownerOf(el: HTMLElement): HTMLElement | null {\n return ownerOf(this.#items, el);\n }\n\n /** Whether the item takes up room in the bar; an authored `hidden` one does not. */\n #rendered(item: HTMLElement): boolean {\n return !item.hasAttribute(\"hidden\");\n }\n\n /**\n * Moves focus out of the More wrapper just before it is hidden, to the last\n * item in canonical order that can hold it. When every item refuses, the root\n * takes focus instead of letting the browser drop it to `<body>`, borrowing a\n * `tabindex=\"-1\"` just-in-time — not a Tab stop, and handed back on restore\n * when this controller was the one that added it.\n */\n #rescueFocus(): void {\n for (let i = this.#items.length - 1; i >= 0; i--) {\n const item = this.#items[i];\n // The shared pre-check, not `#rendered`: that one answers \"does this item\n // take up room in the bar\", which reads only the item's own `hidden`. Focus\n // eligibility has to see an ancestor's too — the same rule `#lostFocus`\n // applies below.\n if (item !== undefined && canTakeFocus(item)) {\n item.focus();\n return;\n }\n }\n this.#tabindex.lend(this.element);\n this.element.focus();\n }\n\n /**\n * Whether `el` held focus, is still in a visible part of this controller, and lost it —\n * what a re-insert does in a real browser. An item that retreated into a collapsed menu\n * is excluded: it sits in a `hidden` subtree and must not be focused back.\n */\n #lostFocus(el: HTMLElement): boolean {\n return (\n el.isConnected &&\n document.activeElement !== el &&\n this.element.contains(el) &&\n el.closest(\"[hidden]\") === null\n );\n }\n\n /** Returns every item to the bar and removes all traces of this controller. */\n #restoreAll(): void {\n if (!this.hasItemsTarget || !this.hasMoreTarget) return;\n this.#syncItems();\n this.#removeBoundary();\n this.#reorder(this.itemsTarget, this.#items);\n for (const item of this.#items) {\n this.#unbank(item);\n item.removeAttribute(INDEX);\n }\n // The wrapper is being hidden for good, so the composed menu must not stay\n // expanded behind it: an unclosed menu keeps its dismissal-stack membership\n // and would be written into a Turbo snapshot mid-gesture. Focus is left\n // exactly where it is — this path runs at teardown, where moving it would be\n // the surprise.\n this.#closeMenu();\n this.moreTarget.hidden = true;\n this.element.removeAttribute(\"data-overflowing\");\n this.element.removeAttribute(\"data-overflow-count\");\n this.#tabindex.returnAll();\n }\n\n /**\n * Makes `parent`'s managed children match `sequence`, moving only what is out of place.\n * Walking backwards lets each item be compared against the element that should follow\n * it, so an unchanged run costs zero DOM mutations — the point of the exercise, since\n * every re-insert blurs the focused node.\n */\n #reorder(parent: HTMLElement, sequence: readonly HTMLElement[]): void {\n let next: HTMLElement | null = null;\n for (let i = sequence.length - 1; i >= 0; i--) {\n const item = sequence[i];\n if (item === undefined) continue;\n if (item.parentElement !== parent || item.nextElementSibling !== next) {\n this.#insert(parent, item, next);\n }\n next = item;\n }\n }\n\n /** Relocates `item`, preferring `moveBefore` (keeps focus and element state). */\n #insert(parent: HTMLElement, item: HTMLElement, before: HTMLElement | null): void {\n const move = (parent as HTMLElement & MovableParent).moveBefore;\n if (typeof move === \"function\") {\n try {\n move.call(parent, item, before);\n return;\n } catch {\n // Not movable in place (e.g. a disconnected node) — fall through.\n }\n }\n parent.insertBefore(item, before);\n }\n\n /**\n * Gives an item menuitem semantics for Menu to drive and records its canonical index,\n * saving every authored value it overwrites (\"\" means the attribute was absent).\n */\n #bank(item: HTMLElement): void {\n if (!item.hasAttribute(BANKED)) {\n item.setAttribute(BANKED, \"true\");\n item.setAttribute(SAVED_ROLE, item.getAttribute(\"role\") ?? \"\");\n item.setAttribute(SAVED_TABINDEX, item.getAttribute(\"tabindex\") ?? \"\");\n item.setAttribute(SAVED_MENU_TARGET, item.getAttribute(MENU_TARGET) ?? \"\");\n item.setAttribute(\"role\", \"menuitem\");\n item.setAttribute(\"tabindex\", \"-1\");\n item.setAttribute(MENU_TARGET, \"item\");\n }\n item.setAttribute(INDEX, String(this.#indexOf(item)));\n }\n\n /** Undoes the banking: restores every authored value and drops the bookkeeping. */\n #unbank(item: HTMLElement): void {\n if (!item.hasAttribute(BANKED)) return;\n this.#restoreAttr(item, \"role\", item.getAttribute(SAVED_ROLE));\n this.#restoreAttr(item, \"tabindex\", item.getAttribute(SAVED_TABINDEX));\n this.#restoreAttr(item, MENU_TARGET, item.getAttribute(SAVED_MENU_TARGET));\n for (const name of BOOKKEEPING) item.removeAttribute(name);\n }\n\n /** Re-applies a saved attribute value, or removes the attribute when it was absent. */\n #restoreAttr(item: HTMLElement, name: string, original: string | null): void {\n if (original === null || original === \"\") item.removeAttribute(name);\n else item.setAttribute(name, original);\n }\n\n #indexOf(item: HTMLElement): number {\n return this.#index.get(item) ?? 0;\n }\n\n /**\n * Retention rank: lower keeps longer. An absent, empty, or non-numeric `data-priority`\n * ranks lowest (drops first) — empty is the common ERB accident\n * (`data-priority=\"<%= maybe_nil %>\"`), and `Number(\"\")` is 0, which would otherwise\n * read as the *highest* retention.\n */\n #rank(item: HTMLElement): number {\n const raw = item.getAttribute(\"data-priority\");\n if (raw === null || raw.trim() === \"\") return Number.POSITIVE_INFINITY;\n const value = Number(raw);\n return Number.isNaN(value) ? Number.POSITIVE_INFINITY : value;\n }\n}\n"]}
1
+ 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* Runs a controller's \"return to the initial state\" pass just before Turbo\n * caches the page.\n *\n * **`disconnect()` cannot do this job, for two independent reasons.** Turbo\n * queues the clone from this event rather than taking it here, and the body swap\n * that runs the controller's `disconnect()` is queued separately — so which of\n * the two lands first is not something a controller can rely on, and a rewind\n * written in `disconnect()` may reach only the DOM being thrown away. In the\n * other direction, `disconnect()` also fires on an in-page move (Stimulus tears\n * down and reconnects the same element), where rewinding would wipe a\n * legitimately in-progress interaction — a spinner mid-load would vanish. One\n * timing is unreliable, the other is too eager; `turbo:before-cache` is the only\n * point that is exactly \"the page is about to be frozen\".\n *\n * Scope is the subscription only: registering on `activate()`, unregistering on\n * `deactivate()`, and one shared document listener no matter how many instances\n * are live. *What* to return to its initial state — which `data-state`, which\n * `hidden`, which `aria-busy` — stays in the controller, because no two\n * consumers answer it the same way.\n *\n * **Rewind state, not appearance.** The pass writes attributes the controller\n * itself owns; the visual result of those attributes is the consumer's CSS, and\n * a library that reached for style or class names would be guessing at markup\n * it does not own.\n *\n * Both entry points are idempotent, so the lifecycle hooks can call them\n * unconditionally: a second `activate()` does not double-subscribe and does not\n * make the callback run twice, and `deactivate()` on an instance that never\n * subscribed is a no-op.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n *\n * connect() { this.#beforeCache.activate(); }\n * disconnect() { this.#beforeCache.deactivate(); }\n * ```\n */\nexport class BeforeCacheReset {\n /** Every subscribed instance, iterated by the one shared document listener. */\n static readonly #subscribers = new Set<BeforeCacheReset>();\n\n /** The shared listener; installed while at least one instance is subscribed. */\n static readonly #onBeforeCache = (): void => {\n for (const subscriber of BeforeCacheReset.#subscribers) subscriber.#rewind();\n };\n\n readonly #rewind: () => void;\n\n /** @param rewind - the pass that returns this controller's state to its initial form. */\n constructor(rewind: () => void) {\n this.#rewind = rewind;\n }\n\n /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */\n activate(): void {\n const first = BeforeCacheReset.#subscribers.size === 0;\n BeforeCacheReset.#subscribers.add(this);\n if (first) {\n document.addEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n }\n\n /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */\n deactivate(): void {\n BeforeCacheReset.#subscribers.delete(this);\n if (BeforeCacheReset.#subscribers.size > 0) return;\n document.removeEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n}\n","/**\n * Resolves which of a controller's elements owns a node.\n *\n * A delegated listener hears events from a whole subtree, so the handler's first\n * job is almost always the same question: which item, handle, or control does\n * this `event.target` belong to? The same question comes up for a\n * `MutationRecord.target`, for `document.activeElement`, and for a\n * `relatedTarget` on the way out of a hover region.\n *\n * The answer is `Node.contains()`, which is **inclusive** — an element contains\n * itself — so testing the candidate for identity as well would be redundant.\n *\n * **The guard is what makes this safe to call with a raw event target.**\n * `event.target` is typed `EventTarget | null`, and `contains()` takes a `Node?`:\n * browsers throw `TypeError` for anything else, and `window` — the everyday\n * `EventTarget` that is not a `Node` — is what an event dispatched at it carries.\n * Narrowing here means a caller never has to cast, and the rule cannot drift\n * between the places that ask the question.\n *\n * Scope stays with the caller. These helpers say *which candidate owns the node*,\n * not *whether the node belongs to this controller at all* — a component with\n * nested instances of itself decides that first (by comparing the closest\n * annotated ancestor) and passes the candidates it owns.\n */\n\n/**\n * Index in `candidates` of the first one that is, or contains, `node`.\n *\n * `-1` when none does, when `node` is absent, and when it is an `EventTarget`\n * that is not a `Node`. Candidates are tested in array order, so a nested pair\n * resolves to whichever the caller listed first.\n */\nexport function ownerIndex<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): number {\n if (!(node instanceof Node)) return -1;\n return candidates.findIndex((candidate) => candidate.contains(node));\n}\n\n/**\n * The first candidate that is, or contains, `node`; `null` when none does.\n *\n * A miss indexes the array at `-1`, which reads as `undefined` and lands on the\n * same `null` the absent cases produce.\n */\nexport function ownerOf<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): T | null {\n return candidates[ownerIndex(candidates, node)] ?? null;\n}\n","/**\n * Whether a disabled `<fieldset>` ancestor actually reaches `control`.\n *\n * HTML exempts the contents of a fieldset's **first direct-child `<legend>`**, and\n * the exemption is per fieldset — a control legal in one legend can still be\n * disabled by a second, outer fieldset, so the walk continues upward.\n *\n * Exported on its own for callers that need the disabled-inheritance rule without\n * the rest of {@link canTakeFocus} — a control's availability check, or a `hidden`\n * walk bounded at a widget root, which is a different rule to compose with.\n */\nexport function inheritsFieldsetDisabled(control: HTMLElement): boolean {\n let fieldset: Element | null = control.closest(\"fieldset[disabled]\");\n while (fieldset) {\n const legend = Array.from(fieldset.children).find((child) => child.tagName === \"LEGEND\");\n if (!legend?.contains(control)) return true;\n fieldset = fieldset.parentElement?.closest(\"fieldset[disabled]\") ?? null;\n }\n return false;\n}\n\n/**\n * Whether an element can actually take focus, checked **before** `focus()` runs.\n *\n * A controller that must move focus off a control it is about to disable or hide\n * picks a destination and calls `focus()` on it. If that destination cannot take\n * focus, the call **fails silently**: `hidden` and natively `disabled` elements\n * swallow it, so the caret stays in the subtree that is disappearing and lands on\n * `<body>` a frame later — the exact outcome the rescue exists to prevent, minus\n * any signal that it happened.\n *\n * Testing after the fact is the obvious alternative and is deliberately not the\n * rule. Reading `document.activeElement` back only works in a real browser, and\n * looping over candidates that way performs a real focus move per failure —\n * observable to assistive technology. Checking first costs nothing and catches\n * the cases that actually occur.\n *\n * **`aria-disabled` is not disqualifying.** It is the attribute an author uses\n * for a control that must stay *discoverable*, and the roving contract keeps\n * such items reachable. Only the four conditions that make the platform refuse\n * focus are checked: `hidden` / `inert` (an ancestor's counts),\n * `input[type=\"hidden\"]`, the native `disabled` property, and `disabled`\n * inherited from an ancestor `fieldset`. CSS-only invisibility is handled by\n * {@link isRenderedForFocus} when a consumer needs sequential-focus semantics.\n *\n * Reading `:disabled` instead of walking the fieldset chain would be shorter, but\n * that pseudo-class is not evaluated consistently outside real browsers and this\n * has to be right headlessly too. happy-dom in particular focuses a `<button>`\n * inside a disabled fieldset where a real engine refuses, so the inheritance is\n * spelled out rather than delegated.\n *\n * What a consumer does when nothing survives is its own call: some fall back to\n * their landmark, while a widget whose caret already sits somewhere legitimate\n * refuses the move outright rather than relocating it.\n *\n * @example\n * ```ts\n * const target = candidates.find(canTakeFocus);\n * if (target) target.focus();\n * else {\n * this.#tabindex.lend(this.element); // nothing left: fall back to the landmark\n * this.element.focus();\n * }\n * ```\n *\n * @param element - the candidate destination\n */\nexport function canTakeFocus(element: HTMLElement): boolean {\n if (element.closest(\"[hidden], [inert]\")) return false;\n if (element instanceof HTMLInputElement && element.type === \"hidden\") return false;\n if (!(\"disabled\" in element)) return true;\n if ((element as HTMLElement & { disabled: boolean }).disabled) return false;\n return !inheritsFieldsetDisabled(element);\n}\n\n/** Elements whose semantics or authored attributes can place them in sequential focus order. */\nexport const TAB_STOP_CANDIDATE_SELECTOR = [\n \"a[href]\",\n \"area[href]\",\n \"button\",\n \"input\",\n \"select\",\n \"textarea\",\n \"summary\",\n \"iframe\",\n \"audio[controls]\",\n \"video[controls]\",\n \"[tabindex]\",\n \"[contenteditable]\",\n].join(\",\");\n\n/** Optional browser visibility API used to exclude CSS-hidden candidates. */\ninterface VisibilityCheckable {\n checkVisibility?: (options?: { visibilityProperty?: boolean }) => boolean;\n}\n\n/** Whether CSS visibility allows an otherwise eligible element to participate in focus order. */\nexport function isRenderedForFocus(element: HTMLElement): boolean {\n const check = (element as HTMLElement & VisibilityCheckable).checkVisibility;\n return typeof check === \"function\" ? check.call(element, { visibilityProperty: true }) : true;\n}\n\n/** Parses an authored `tabindex`; invalid syntax has no explicit focus-order meaning. */\nfunction authoredTabindex(element: HTMLElement): number | null {\n const value = element.getAttribute(\"tabindex\");\n if (value === null || !/^[+-]?\\d+$/.test(value.trim())) return null;\n return Number(value);\n}\n\n/** Whether the element's native semantics place it in sequential focus order. */\nfunction hasNativeTabStop(element: HTMLElement): boolean {\n if (element instanceof HTMLAnchorElement || element instanceof HTMLAreaElement) {\n return element.hasAttribute(\"href\");\n }\n if (\n element instanceof HTMLButtonElement ||\n element instanceof HTMLSelectElement ||\n element instanceof HTMLTextAreaElement\n ) {\n return true;\n }\n if (element instanceof HTMLInputElement) return element.type !== \"hidden\";\n if (element instanceof HTMLIFrameElement) return true;\n if (element.tagName === \"AUDIO\" || element.tagName === \"VIDEO\") {\n return element.hasAttribute(\"controls\");\n }\n if (element instanceof HTMLElement && element.tagName === \"SUMMARY\") {\n const details = element.parentElement;\n return (\n details instanceof HTMLDetailsElement &&\n Array.from(details.children).find((child) => child.tagName === \"SUMMARY\") === element\n );\n }\n return false;\n}\n\n/** Whether an explicit `contenteditable` value creates an editable tab stop. */\nfunction hasEditableTabStop(element: HTMLElement): boolean {\n const value = element.getAttribute(\"contenteditable\")?.toLowerCase();\n return value === \"\" || value === \"true\" || value === \"plaintext-only\";\n}\n\n/**\n * Whether an element is a usable sequential Tab stop right now.\n *\n * Native semantics, authored `tabindex`, editable hosts, inherited disabled state,\n * HTML `hidden`/`inert`, and CSS visibility are evaluated together. `aria-disabled`\n * remains focusable because it communicates unavailability without removing the\n * control from discovery order.\n */\nexport function isTabStop(element: HTMLElement): boolean {\n if (!canTakeFocus(element) || !isRenderedForFocus(element)) return false;\n\n const tabindex = authoredTabindex(element);\n if (tabindex !== null) return tabindex >= 0;\n return hasNativeTabStop(element) || hasEditableTabStop(element);\n}\n\n/** Returns every usable sequential Tab stop below `root` in document order. */\nexport function tabStopsWithin(root: ParentNode): HTMLElement[] {\n return Array.from(root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)).filter(\n isTabStop,\n );\n}\n\n/** Returns the first usable sequential Tab stop below `root`, if one exists. */\nexport function firstTabStop(root: ParentNode): HTMLElement | null {\n for (const candidate of root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)) {\n if (isTabStop(candidate)) return candidate;\n }\n return null;\n}\n\n/** Whether `root` contains at least one usable sequential Tab stop. */\nexport function hasTabStop(root: ParentNode): boolean {\n return firstTabStop(root) !== null;\n}\n","/**\n * Unified layout observation for Stimeo controllers.\n *\n * Widgets whose output is measured — an overflow boundary, a masonry column count,\n * an autosized textarea — have three sources that move the layout under them: their\n * *own* box changing — via {@link ResizeObserver} — the *viewport* changing — via the\n * `window` `resize` event — and a descendant *resource settling*, because an image or\n * a frame reports a height of zero until it has loaded. Wiring those three by hand in\n * every controller risks leaked listeners on `disconnect()`. {@link LayoutObserver}\n * owns all three behind one callback and one\n * {@link LayoutObserver.disconnect | disconnect()} that releases everything.\n *\n * Behavior only: the helper reports *that* layout changed; it never reads or\n * writes styles. Consumers decide what to recompute.\n */\n\n/** Invoked whenever an observed element or the viewport changes size. */\nexport type LayoutCallback = () => void;\n\n/** Constructs a {@link ResizeObserver}; injectable so tests stay deterministic. */\nexport type ResizeObserverFactory = (callback: ResizeObserverCallback) => ResizeObserver;\n\n/** Options for {@link LayoutObserver}. */\nexport interface LayoutObserverOptions {\n /**\n * Factory for the {@link ResizeObserver} used by {@link LayoutObserver.observe}.\n * Defaults to the global constructor; override it in tests, or to no-op in\n * environments where `ResizeObserver` is unavailable.\n */\n resizeObserverFactory?: ResizeObserverFactory;\n}\n\n/**\n * Observes element resizes and/or viewport resizes through a single callback,\n * with guaranteed teardown.\n *\n * @example\n * ```ts\n * #layout = new LayoutObserver(() => this.#reposition());\n *\n * connect() {\n * this.#layout.observe(this.panelTarget);\n * this.#layout.observeViewport();\n * this.#layout.observeDescendantLoads(this.panelTarget);\n * }\n *\n * disconnect() {\n * this.#layout.disconnect();\n * }\n * ```\n */\nexport class LayoutObserver {\n readonly #callback: LayoutCallback;\n readonly #resizeObserverFactory: ResizeObserverFactory | null;\n #resizeObserver: ResizeObserver | null = null;\n #observingViewport = false;\n #loadContainer: Element | null = null;\n\n /** Stable bound handler so add/removeEventListener target the same reference. */\n readonly #handleViewportResize = (): void => {\n this.#callback();\n };\n\n /** Stable bound handler for the capture-phase `load`; see {@link observeDescendantLoads}. */\n readonly #handleDescendantLoad = (): void => {\n this.#callback();\n };\n\n constructor(callback: LayoutCallback, options: LayoutObserverOptions = {}) {\n this.#callback = callback;\n this.#resizeObserverFactory =\n options.resizeObserverFactory ??\n (typeof ResizeObserver === \"undefined\" ? null : (cb) => new ResizeObserver(cb));\n }\n\n /**\n * Starts observing an element's size. Repeated calls observe additional\n * elements through the same shared observer. No-ops when no\n * `ResizeObserver` implementation is available.\n */\n observe(element: Element): void {\n if (!this.#resizeObserverFactory) return;\n if (!this.#resizeObserver) {\n this.#resizeObserver = this.#resizeObserverFactory(() => {\n this.#callback();\n });\n }\n this.#resizeObserver.observe(element);\n }\n\n /** Stops observing a single element while leaving any others in place. */\n unobserve(element: Element): void {\n this.#resizeObserver?.unobserve(element);\n }\n\n /** Starts observing viewport resizes. Idempotent: the listener is added once. */\n observeViewport(): void {\n if (this.#observingViewport) return;\n this.#observingViewport = true;\n window.addEventListener(\"resize\", this.#handleViewportResize);\n }\n\n /** Stops observing viewport resizes without affecting element observation. */\n unobserveViewport(): void {\n if (!this.#observingViewport) return;\n this.#observingViewport = false;\n window.removeEventListener(\"resize\", this.#handleViewportResize);\n }\n\n /**\n * Starts reporting a `load` from anywhere inside `container` — an image or a\n * frame settling changes the box it sits in, and it measures as zero high until\n * then. `load` does not bubble, so the subscription is a capture-phase listener\n * on the container itself and nothing the caller spells.\n *\n * **One container at a time.** A further call moves the observation, so a widget\n * whose content element is swapped at runtime releases the element it let go by\n * naming the new one — there is no second place for the release to drift from.\n */\n observeDescendantLoads(container: Element): void {\n this.unobserveDescendantLoads();\n this.#loadContainer = container;\n container.addEventListener(\"load\", this.#handleDescendantLoad, true);\n }\n\n /** Stops reporting descendant loads without affecting element or viewport observation. */\n unobserveDescendantLoads(): void {\n this.#loadContainer?.removeEventListener(\"load\", this.#handleDescendantLoad, true);\n this.#loadContainer = null;\n }\n\n /**\n * Releases every observation: disconnects the {@link ResizeObserver} and removes\n * the viewport and descendant-load listeners. Safe to call multiple times. Call\n * this from a controller's `disconnect()`.\n */\n disconnect(): void {\n this.#resizeObserver?.disconnect();\n this.#resizeObserver = null;\n this.unobserveViewport();\n this.unobserveDescendantLoads();\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { BeforeCacheReset } from \"./before_cache_reset\";\n\n/**\n * Shared bookkeeping for a `tabindex` a controller lends an element temporarily.\n *\n * A controller that must move focus somewhere the author never made focusable\n * (a landmark root, a scroll destination) reaches for the same trick: add a\n * `tabindex` just-in-time and hand it back once it is no longer needed. The\n * borrow is the easy half; the return is what the two conditions below are for.\n *\n * **Returning needs two conditions, not one.** Owning the borrow is not enough:\n * the attribute must also still hold the value this instance wrote. A consumer\n * that changed it afterwards — `tabindex=\"0\"` to make the root its own Tab stop\n * — owns it now, and removing it there silently discards authored markup. The\n * bookkeeping is dropped either way, since the loan is over regardless of who\n * ends up owning the value.\n *\n * **Never borrow over an existing value.** An element that already carries a\n * `tabindex` is the author's to control, so there is nothing to lend and nothing\n * to return.\n *\n * Every live loan also owns a shared `turbo:before-cache` subscription. The loan\n * is returned before Turbo can copy it into a snapshot, so consumers get cache\n * safety without duplicating a lifecycle hook; `returnAll()` removes the\n * subscription again as soon as no loan remains.\n *\n * The registry is keyed by element, so a controller borrowing on a single\n * element (`this.element`) and one borrowing across a changing set of targets\n * use the same API — the single-element case is a set of one. It holds no\n * opinion about *when* to borrow or where focus goes next; that stays in the\n * controller.\n *\n * **The API is deliberately two methods.** This file's own doc block is dropped\n * from `dist`, but every member comment is inlined into **each** consumer entry\n * (`tsup` builds with `splitting: false`), so rationale belongs here, only the\n * contract belongs on the members, and every method no consumer calls is still\n * paid for once per consumer entry.\n *\n * @example\n * ```ts\n * readonly #tabindex = new TabindexLoan();\n *\n * #rescueFocus() {\n * this.#tabindex.lend(this.element);\n * this.element.focus();\n * }\n *\n * disconnect() {\n * this.#tabindex.returnAll();\n * }\n * ```\n */\nexport class TabindexLoan<T extends HTMLElement = HTMLElement> {\n readonly #value: string;\n readonly #lent = new Set<T>();\n /** Returns live loans before Turbo can copy them into its page snapshot. */\n readonly #beforeCache = new BeforeCacheReset(() => this.returnAll());\n\n /**\n * @param value - the `tabindex` to lend. `\"-1\"` (the default) is\n * programmatically focusable but not a Tab stop; `\"0\"` is a real Tab stop,\n * which a scroll region with no focusable content of its own needs.\n */\n constructor(value: string = \"-1\") {\n this.#value = value;\n }\n\n /** Lends `element` the value; no-ops when it already carries a `tabindex`. */\n lend(element: T): void {\n if (element.hasAttribute(\"tabindex\")) return;\n element.setAttribute(\"tabindex\", this.#value);\n this.#lent.add(element);\n // Subscribe only while a real loan exists. Keeping this guarantee here means\n // every consumer is Turbo-safe without another lifecycle hook to remember.\n this.#beforeCache.activate();\n }\n\n /** Takes back every loan whose value is still the one that was lent. */\n returnAll(): void {\n for (const element of this.#lent) {\n if (element.getAttribute(\"tabindex\") === this.#value) element.removeAttribute(\"tabindex\");\n }\n this.#lent.clear();\n this.#beforeCache.deactivate();\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { BeforeCacheReset } from \"../utils/before_cache_reset\";\nimport { ownerOf } from \"../utils/event_owner\";\nimport { canTakeFocus } from \"../utils/focus_candidate\";\nimport { LayoutObserver } from \"../utils/layout_observer\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\nimport { TabindexLoan } from \"../utils/tabindex_loan\";\nimport type { MenuController } from \"./menu_controller\";\n\n/** Suffix of the marker on an item living in the More menu (survives a DOM snapshot). */\nconst BANKED = \"banked\";\n/**\n * Suffix of the canonical index persisted while anything is banked, so a fresh\n * instance can re-adopt.\n */\nconst INDEX = \"index\";\n/**\n * Suffix of the marker on the inert split point retained only while every managed\n * item is banked.\n */\nconst BOUNDARY = \"boundary\";\n/**\n * Suffixes of the attributes saving an item's authored values while it wears menu\n * semantics (\"\" = attribute was absent).\n */\nconst SAVED_ROLE = \"role\";\nconst SAVED_TABINDEX = \"tabindex\";\nconst SAVED_MENU_TARGET = \"saved-menu\";\n/** Menu's target attribute — set to `item` while banked so Menu drives the item. */\nconst MENU_TARGET = \"data-stimeo--menu-target\";\n/** Everything this controller writes on an item; all removed on the way back to the bar. */\nconst BOOKKEEPING = [BANKED, INDEX, SAVED_ROLE, SAVED_TABINDEX, SAVED_MENU_TARGET] as const;\n/**\n * Suffix of the marker on the More label this controller wrote into the trigger;\n * the marker holds that label as its value. The trigger is this controller's only\n * while it holds that label and nothing else: text the consumer rewrites there, or\n * an element child, an `aria-label` or an `aria-labelledby` they add, makes it\n * theirs.\n */\nconst OWNED_LABEL = \"owns-label\";\n\n/** `ParentNode.moveBefore` (Chromium 133+): relocates a node without removing it first. */\ninterface MovableParent {\n moveBefore?: (node: Node, child: Node | null) => void;\n}\n\n/**\n * Headless **overflow / priority menu**: items that no longer fit their container are\n * moved into a \"More\" dropdown (lowest `data-priority` first) and moved back as space\n * returns, watched with a {@link ResizeObserver} (no dedicated APG pattern — a\n * composition; the menu's a11y is delegated to Menu, so it is not re-implemented).\n *\n * Markup contract (identifier: `stimeo--overflow-menu`):\n * <nav data-controller=\"stimeo--overflow-menu\" aria-label=\"Actions\">\n * <div data-stimeo--overflow-menu-target=\"items\">\n * <button data-priority=\"1\">Save</button>\n * <button>Delete</button>\n * </div>\n * <div data-controller=\"stimeo--menu\" data-stimeo--overflow-menu-target=\"more\" hidden>\n * <button id=\"more-trigger\" data-stimeo--menu-target=\"trigger\"\n * aria-haspopup=\"menu\" aria-expanded=\"false\"\n * data-action=\"click->stimeo--menu#toggle\n * keydown->stimeo--menu#onTriggerKeydown\">More</button>\n * <div role=\"menu\" aria-labelledby=\"more-trigger\"\n * data-stimeo--menu-target=\"menu\" hidden></div>\n * </div>\n * </nav>\n *\n * This controller does not own the root's role. It ships none: a navigation bar is\n * a named `<nav>` whose items stay in the normal Tab order. A consumer may add\n * `role=\"toolbar\"`, but that alone is not an APG Toolbar — the single-tab-stop\n * roving is {@link ToolbarController}'s behavior, not this one's — and a named\n * role still needs `aria-label` / `aria-labelledby`.\n *\n * Two parts of that contract are load-bearing and easy to drop. The banked-items\n * container is a permissive single `role=\"menu\"` element this controller appends to\n * directly; use a `<div>`, since a `<ul>` cannot directly own the moved controls. And the\n * trigger's `data-action` is **required, not decoration**: without it the More button\n * never opens, and `keydown->stimeo--menu#onTriggerKeydown` is what makes it reachable\n * by keyboard at all (`Enter` / `Space` / `ArrowDown`). It is spelled out above rather\n * than referenced, because the keyboard half of this contract lives *only* in the\n * consumer's markup — nothing in this controller's source would reveal its absence.\n * Items need no bindings of their own — Menu delegates their handling from its own\n * element, so a control that only becomes a menu item at runtime is operable the\n * moment it lands.\n *\n * A bare More trigger — no text, no element child, no `aria-label` or\n * `aria-labelledby` — gets `moreLabel` as its text on every pass, before the pass\n * measures it, marked with `data-<identifier>-owns-label` whose value is that\n * label. The trigger stays this controller's only while it holds that label and\n * nothing else — the text still matches the marker, and it has no element child,\n * `aria-label` or `aria-labelledby` — and only then does a `moreLabel` swapped at\n * runtime rewrite it, or an empty one hand it back bare. Any other trigger content\n * is the author's and is never written: a trigger the consumer has rewritten, or\n * added an element child or a name to, is neither rewritten nor emptied, and its\n * marker stays where it is. Once it holds the label alone again, it is this\n * controller's again.\n *\n * On connect (and every debounced resize) it measures the items against the container's\n * content width and, when they overflow, banks the lowest-priority ones into the More\n * menu — giving each `role=\"menuitem\"` / `tabindex=\"-1\"` and the menu's `item` target so\n * Menu drives it — until the rest fit beside the More button. When nothing overflows the\n * More wrapper (button *and* menu) is `hidden`. The controller element carries\n * `data-overflowing` / `data-overflow-count`, and a `change` event fires on connect and\n * on every later transition.\n *\n * `change` dispatches `{ overflowCount, total }`.\n *\n * @remarks\n * **Measuring.** The container's width must not be derived from its content (give the bar\n * an explicit width, `flex: 1`, or plain block layout): the More button is revealed before\n * measuring, so a shrink-to-fit container always reports \"items + gap + More\" and nothing\n * ever overflows. The budget is the container's *content box* (`clientWidth` minus its\n * horizontal padding); the gap between items comes from the items container, the gap\n * reserved for the More button from the bar itself. Item widths are cached (a natural\n * width is location-independent) so a pass reads only the items in the bar — one reflow,\n * not two. The trade-off: an item whose content changes *while banked* (a locale switch, a\n * badge update) keeps its stale width until it is back in the bar, so it may return one\n * pass late; re-measuring it in place would cost a second reflow every pass. An item the\n * author marked `hidden` is out of the budget, out of the drop order, and never banked; it\n * holds its canonical slot and rejoins as soon as the attribute goes away. Toggling\n * `hidden` is an attribute change, not a resize, so call `update` after it.\n *\n * **Moving.** Items are moved (never cloned), and only the nodes that are actually out of\n * place — a pass that changes nothing touches no node, because re-inserting a node removes\n * it first and the browser then drops focus to `<body>`. Where `moveBefore` is supported\n * the move preserves focus and transient element state outright.\n *\n * **Focus.** When the focused item (or a descendant of it) *starts* retreating into a\n * collapsed menu it would be hidden and lose focus, so focus is redirected to the More\n * trigger (falling back to the More wrapper when the markup has no trigger — give it one,\n * or focus is left to the browser). While the menu is expanded the item stays visible, so\n * focus is left alone — unless the focused item is the one returning to the bar, which\n * takes focus out of the wrapper and leaves the expanded menu with nothing that owns it;\n * the menu is then closed and focus stays on the returned item. When the last banked item\n * returns, the wrapper is about to be hidden: the menu is closed and focus is moved out of\n * it to the last item that can actually hold it (`hidden` and disabled ones cannot), or to\n * the root when none can.\n *\n * **Priority.** Lower `data-priority` is kept longer; a value that is absent, empty, or\n * not a number ranks lowest and drops first.\n *\n * **Turbo.** The managed set and the canonical order are rebuilt *from the DOM* every\n * pass, so a fresh `connect()` onto markup that already holds banked items (cache restore,\n * a morph, a clone, server-rendered overflow) re-adopts them instead of orphaning them\n * inside a wrapper it would then hide. Symmetrically, `disconnect()` and\n * `turbo:before-cache` return every item to the bar, collapse the composed menu (so it\n * releases its dismissal-stack membership rather than being snapshotted mid-gesture),\n * take back the More label the trigger still holds alone, and strip the items'\n * bookkeeping attributes, so a cached snapshot is the authored DOM. A trigger the\n * consumer added to after the label was written keeps the label and its marker:\n * taking either off would write to content that belongs to the consumer. The\n * `ResizeObserver` and debounce timer are released on `disconnect()` too.\n *\n * Behavior only — no styling.\n */\nexport class OverflowMenuController extends Controller<HTMLElement> {\n /** One bookkeeping attribute, in the namespace this controller is registered under. */\n #attr(name: string): string {\n return `data-${this.identifier}-${name}`;\n }\n\n static override targets = [\"items\", \"more\"];\n static override values = {\n moreLabel: { type: String, default: \"More\" },\n debounce: { type: Number, default: 100 },\n };\n static actions = [\"update\"] as const;\n static events = [\"change\"] as const;\n\n declare readonly itemsTarget: HTMLElement;\n declare readonly moreTarget: HTMLElement;\n declare readonly hasItemsTarget: boolean;\n declare readonly hasMoreTarget: boolean;\n\n declare moreLabelValue: string;\n declare debounceValue: number;\n\n readonly #layout = new LayoutObserver(() => this.#scheduleUpdate());\n readonly #timers = new SafeTimeout();\n /** The managed items in canonical (authored) order, rebuilt from the DOM each pass. */\n #items: HTMLElement[] = [];\n #index = new WeakMap<HTMLElement, number>();\n /** Cached bar-context width per item; see the class remarks for the staleness caveat. */\n #widths = new WeakMap<HTMLElement, number>();\n /** Last reported overflow count, so `change` fires only on transitions. */\n #lastHidden: number | null = null;\n /** The `tabindex` this instance lends the root for the focus fallback. */\n readonly #tabindex = new TabindexLoan();\n\n /** Hands Turbo a snapshot of the bar with every item back in place. */\n readonly #beforeCache = new BeforeCacheReset(() => this.#restoreAll());\n /**\n * Whether `connect()` has run for this connection. Stimulus delivers Value\n * callbacks ahead of it, and the first pass writes the label anyway.\n */\n #connected = false;\n\n override connect(): void {\n this.#connected = true;\n if (!this.hasItemsTarget || !this.hasMoreTarget) return;\n\n this.#beforeCache.activate();\n this.#layout.observe(this.element);\n this.#layout.observeViewport();\n this.update();\n }\n\n override disconnect(): void {\n this.#connected = false;\n this.#layout.disconnect();\n this.#timers.clearAll();\n this.#beforeCache.deactivate();\n this.#restoreAll();\n this.#lastHidden = null;\n }\n\n /**\n * Follows a More label swapped in place by a morph, on a trigger that still holds\n * the label this controller wrote and nothing else. Render only: nothing is\n * measured and `change` is not dispatched here; the next pass measures the bar.\n */\n moreLabelValueChanged(): void {\n if (!this.#connected || !this.hasItemsTarget || !this.hasMoreTarget) return;\n this.#syncLabel();\n }\n\n /** Re-measures and rebalances items between the bar and the More menu. */\n update(): void {\n if (!this.hasItemsTarget || !this.hasMoreTarget) return;\n // The label is part of the More button's width, so it is in place before the\n // button is measured below.\n this.#syncLabel();\n this.#syncItems();\n\n // Reveal More so its trigger is measurable, then refresh the widths of the items\n // currently in the bar (menu items keep their location-independent last value).\n this.moreTarget.hidden = false;\n // Server-rendered overflow arrives with items already in the menu, which is\n // hidden, so they measure zero and the budget would read as \"everything fits\".\n // Bring the set back to the bar once, unbanked, so the first balance works from\n // real widths taken in the context the items are actually laid out in — a\n // banked item can carry consumer styling of its own.\n if (\n this.#items.some((item) => item.parentElement !== this.itemsTarget && !this.#widths.has(item))\n ) {\n this.#removeBoundary();\n for (const item of this.#items) this.#unbank(item);\n this.#reorder(this.itemsTarget, this.#items);\n }\n for (const item of this.#items) {\n if (item.parentElement === this.itemsTarget) this.#widths.set(item, item.offsetWidth);\n }\n const moreWidth = (this.#trigger() ?? this.moreTarget).offsetWidth;\n const itemGap = this.#gap(this.itemsTarget); // between the items themselves\n const barGap = this.#gap(this.element); // between the items row and the More button\n\n const widthOf = (el: HTMLElement): number => this.#widths.get(el) ?? el.offsetWidth;\n const containerWidth = this.element.clientWidth - this.#paddingX(this.element);\n // An authored `hidden` item occupies no width, but a naive count would still\n // charge a gap for it and could bank a sibling that in fact fits — or raise a\n // More button whose menu has nothing operable in it. It keeps its canonical\n // slot; it just does not take part in the budget or in the drop order.\n const rendered = this.#items.filter((item) => this.#rendered(item));\n const itemsWidth = rendered.reduce((sum, el) => sum + widthOf(el), 0);\n let visibleWidth = itemsWidth + Math.max(0, rendered.length - 1) * itemGap;\n\n const hidden = new Set<HTMLElement>();\n if (visibleWidth > containerWidth) {\n const budget = containerWidth - moreWidth - barGap; // reserve the More button + its gap\n // Drop lowest-retention first: no usable `data-priority` (rank ∞), then highest\n // number; ties broken right-to-left so leading items survive.\n const dropOrder = [...rendered].sort(\n (a, b) => this.#rank(b) - this.#rank(a) || this.#indexOf(b) - this.#indexOf(a),\n );\n for (const item of dropOrder) {\n if (visibleWidth <= budget) break;\n hidden.add(item);\n visibleWidth -= widthOf(item) + itemGap; // dropping an item frees its width and a gap\n }\n }\n\n // Decided before any node moves, so it cannot race the browser's blur.\n const active = document.activeElement instanceof HTMLElement ? document.activeElement : null;\n const focused = active === null ? null : this.#ownerOf(active);\n const retreating =\n focused !== null &&\n hidden.has(focused) &&\n focused.parentElement === this.itemsTarget && // i.e. *starting* to retreat\n !this.#menuExpanded();\n // The mirror image: the item holding focus is on its way *out* of an expanded\n // menu. Focus rides along with the node, but once it sits outside the More\n // wrapper the menu owns nothing that reaches it — the shared dismissal\n // resolver stops claiming for this layer, and the item's own menu bindings\n // fall out of Stimulus scope. Leaving the menu open would strand it with no\n // owner, so it is collapsed after the move (see below).\n const returning =\n focused !== null &&\n !hidden.has(focused) &&\n focused.parentElement !== this.itemsTarget && // i.e. *leaving* the menu\n this.#menuExpanded();\n\n // A fully-banked snapshot retains an inert split point so a fresh controller can\n // tell prepend from append. Once a real item remains in the bar, its saved index is\n // the stronger anchor and the boundary must not participate in DOM reordering.\n if (hidden.size === 0 || hidden.size !== this.#items.length) this.#removeBoundary();\n\n // The menu pass runs first, so retreating items leave the bar before it is reordered\n // (otherwise every trailing item would be shuffled needlessly).\n for (const item of this.#items) {\n if (hidden.has(item)) this.#bank(item);\n else this.#unbank(item);\n }\n this.#reorder(\n this.#menuList(),\n this.#items.filter((item) => hidden.has(item)),\n );\n this.#reorder(\n this.itemsTarget,\n this.#items.filter((item) => !hidden.has(item)),\n );\n\n if (retreating) (this.#trigger() ?? this.moreTarget).focus();\n else if (active !== null && this.#lostFocus(active)) active.focus();\n\n const count = hidden.size;\n // Keep the canonical positions on both sides while overflow exists. If the bar is\n // emptied, also retain an inert split point: a later prepend lands before it and an\n // append after it, preserving intent when a fresh controller adopts the snapshot.\n for (const item of this.#items) {\n if (count > 0) item.setAttribute(this.#attr(INDEX), String(this.#indexOf(item)));\n else item.removeAttribute(this.#attr(INDEX));\n }\n if (count > 0 && count === this.#items.length) this.#ensureBoundary();\n else this.#removeBoundary();\n const inMore =\n document.activeElement instanceof HTMLElement &&\n this.moreTarget.contains(document.activeElement);\n if (count === 0 || returning) {\n // Either the wrapper is about to be hidden — collapse the menu so it cannot\n // reappear expanded without a gesture, and move focus out before it\n // disappears — or the item that held focus just carried it out of the menu.\n // `close()` rather than the dismissal path, so the trigger does not take\n // back focus the user is now holding on the returned item; `inMore` is false\n // in that case, so the rescue below stays out of the way. Items still banked\n // remain reachable by reopening from the trigger.\n this.#closeMenu();\n if (inMore) this.#rescueFocus();\n }\n this.moreTarget.hidden = count === 0;\n if (count > 0) this.element.setAttribute(\"data-overflowing\", \"true\");\n else this.element.removeAttribute(\"data-overflowing\");\n this.element.setAttribute(\"data-overflow-count\", String(count));\n\n if (this.#lastHidden !== count) {\n this.#lastHidden = count;\n this.dispatch(\"change\", { detail: { overflowCount: count, total: this.#items.length } });\n }\n }\n\n /** The flex `column-gap` on `el` in px (0 when none / unsupported). */\n #gap(el: HTMLElement): number {\n const style = this.#styleOf(el);\n return style === null ? 0 : this.#px(style.columnGap || style.gap);\n }\n\n /** Horizontal padding on `el` in px — `clientWidth` counts it, the content box cannot. */\n #paddingX(el: HTMLElement): number {\n const style = this.#styleOf(el);\n return style === null ? 0 : this.#px(style.paddingLeft) + this.#px(style.paddingRight);\n }\n\n #styleOf(el: HTMLElement): CSSStyleDeclaration | null {\n return typeof window.getComputedStyle === \"function\" ? window.getComputedStyle(el) : null;\n }\n\n #px(value: string | undefined): number {\n const parsed = Number.parseFloat(value ?? \"\");\n return Number.isNaN(parsed) ? 0 : parsed;\n }\n\n /**\n * Rebuilds the managed set and the canonical order from the DOM. The bar's children\n * give the order of everything inline (so a leading insert is not silently appended)\n * and {@link #merge} weaves the banked items back among them.\n */\n #syncItems(): void {\n const previous = this.#items;\n const bar: HTMLElement[] = [];\n let boundaryAt: number | undefined;\n for (const el of this.itemsTarget.children) {\n if (el instanceof HTMLTemplateElement && el.hasAttribute(this.#attr(BOUNDARY))) {\n boundaryAt ??= bar.length;\n continue;\n }\n if (el instanceof HTMLElement) bar.push(el);\n }\n\n const banked: HTMLElement[] = [];\n for (const el of this.#menuList().children) {\n if (el instanceof HTMLElement && el.hasAttribute(this.#attr(BANKED))) banked.push(el);\n }\n banked.sort((a, b) => this.#bankedIndex(a) - this.#bankedIndex(b));\n\n const items = this.#merge(bar, banked, boundaryAt);\n\n // An item re-homed elsewhere is no longer ours, but it would keep the menu\n // semantics we gave it — strip them before dropping it from the set.\n for (const el of previous) {\n if (!items.includes(el)) {\n this.#unbank(el);\n el.removeAttribute(this.#attr(INDEX));\n }\n }\n\n this.#items = items;\n this.#index = new WeakMap();\n items.forEach((el, i) => {\n this.#index.set(el, i);\n });\n }\n\n /**\n * Interleaves the banked items back among the bar's children.\n *\n * A saved index is a position in the *canonical* order, so it can only be compared\n * against another canonical position — never used as an offset into the current bar,\n * which is a shorter and differently-indexed list. (Doing so survives an untouched\n * round trip and silently scrambles the order as soon as the consumer inserts into a\n * bar that is already short, and `#bank()` then burns the scrambled index back into\n * the attribute, so widening never heals it.) Each bar child the controller already\n * knows carries its canonical index from the previous pass; a banked item goes in\n * front of the first known child whose index is higher.\n *\n * Children never seen before — inserted by the consumer since the last pass — have no\n * canonical position yet, so they keep their DOM neighbours. The exception is a\n * *trailing* run of them: appending to the bar means appending to the toolbar, so\n * everything banked is emitted before it.\n *\n * With no known child at all (a fresh instance connecting to markup that already\n * holds banked items), a fully-banked snapshot's inert boundary preserves whether an\n * unindexed run was prepended or appended before connect. Markup that holds banked items but no boundary —\n * server-rendered or hand-authored — uses the saved index as the\n * offset, the inverse of the move that banked it.\n */\n #merge(\n bar: readonly HTMLElement[],\n banked: readonly HTMLElement[],\n boundaryAt?: number,\n ): HTMLElement[] {\n const canonical = bar.map((el) => this.#index.get(el) ?? this.#savedIndex(el));\n let lastKnown = -1;\n canonical.forEach((index, i) => {\n if (index !== undefined) lastKnown = i;\n });\n\n if (lastKnown === -1) {\n if (boundaryAt !== undefined) {\n return [...bar.slice(0, boundaryAt), ...banked, ...bar.slice(boundaryAt)];\n }\n const restored = [...bar];\n for (const item of banked) {\n restored.splice(Math.min(this.#bankedIndex(item), restored.length), 0, item);\n }\n return restored;\n }\n\n const items: HTMLElement[] = [];\n let next = 0;\n const drainWhile = (accept: (saved: number) => boolean): void => {\n while (next < banked.length) {\n const item = banked[next];\n if (item === undefined || !accept(this.#bankedIndex(item))) break;\n items.push(item);\n next++;\n }\n };\n\n bar.forEach((el, i) => {\n const index = canonical[i];\n if (index !== undefined) drainWhile((saved) => saved < index);\n else if (i > lastKnown) drainWhile(() => true);\n items.push(el);\n });\n drainWhile(() => true);\n return items;\n }\n\n /** The canonical index a banked item saved, or ∞ (append) when it carries none. */\n #bankedIndex(item: HTMLElement): number {\n return this.#savedIndex(item) ?? Number.POSITIVE_INFINITY;\n }\n\n /** A finite canonical index stored on either side of the overflow split. */\n #savedIndex(item: HTMLElement): number | undefined {\n const raw = item.getAttribute(this.#attr(INDEX));\n if (raw === null) return undefined;\n const value = Number(raw);\n return Number.isFinite(value) ? value : undefined;\n }\n\n /** The inert split point written only when every managed item lives in More. */\n #boundary(): HTMLTemplateElement | null {\n for (const el of this.itemsTarget.children) {\n if (el instanceof HTMLTemplateElement && el.hasAttribute(this.#attr(BOUNDARY))) return el;\n }\n return null;\n }\n\n #ensureBoundary(): void {\n if (this.#boundary() !== null) return;\n const boundary = document.createElement(\"template\");\n boundary.setAttribute(this.#attr(BOUNDARY), \"\");\n this.itemsTarget.appendChild(boundary);\n }\n\n #removeBoundary(): void {\n this.#boundary()?.remove();\n }\n\n /** Debounced re-measure for resize-driven churn. */\n #scheduleUpdate(): void {\n this.#timers.clearAll();\n this.#timers.set(() => this.update(), this.debounceValue);\n }\n\n /** Returns the menu list the items are banked into (falls back to the More wrapper). */\n #menuList(): HTMLElement {\n return (\n this.moreTarget.querySelector<HTMLElement>('[data-stimeo--menu-target=\"menu\"]') ??\n this.moreTarget\n );\n }\n\n #trigger(): HTMLElement | null {\n return this.moreTarget.querySelector<HTMLElement>('[data-stimeo--menu-target=\"trigger\"]');\n }\n\n /**\n * Keeps the More trigger's text on `moreLabel` wherever that text is this\n * controller's to write: a bare trigger, or one still holding the label this\n * controller wrote and nothing else. An empty `moreLabel` hands such a trigger\n * back bare. A pass that finds the label already in place writes nothing, and a\n * trigger that is neither is not written at all.\n *\n * @stimeoRenderRoot\n */\n #syncLabel(): void {\n const trigger = this.#trigger();\n if (trigger === null) return;\n const owned = this.#ownsLabel(trigger);\n if (!owned && !this.#isBareTrigger(trigger)) return;\n const label = this.moreLabelValue;\n if (label === \"\") {\n this.#releaseLabel(trigger);\n return;\n }\n if (owned && trigger.textContent === label) return;\n trigger.textContent = label;\n trigger.setAttribute(this.#attr(OWNED_LABEL), label);\n }\n\n /**\n * Whether the trigger holds the label this controller wrote there and nothing\n * else: the text still matches the marker, and the trigger carries nothing but\n * text. Ownership is read afresh on every call, so a trigger the consumer adds to\n * is theirs for as long as the addition is there.\n */\n #ownsLabel(trigger: HTMLElement): boolean {\n return (\n trigger.getAttribute(this.#attr(OWNED_LABEL)) === trigger.textContent &&\n this.#carriesOnlyText(trigger)\n );\n }\n\n /**\n * Takes the label this controller wrote back out of the trigger, leaving it bare.\n * A trigger that is not this controller's is left exactly as it is, marker\n * included: taking the marker off would itself write to it.\n */\n #releaseLabel(trigger: HTMLElement): void {\n if (!this.#ownsLabel(trigger)) return;\n trigger.textContent = \"\";\n trigger.removeAttribute(this.#attr(OWNED_LABEL));\n }\n\n /**\n * Whether the More trigger is bare, so the label is safe to write: no text, no\n * element child, no `aria-label` and no `aria-labelledby`. A trigger with neither\n * text, nor children, nor a name has nothing to lose and gets the fallback; one\n * that is empty *and* unnamed is the only case the label rescues.\n */\n #isBareTrigger(trigger: HTMLElement): boolean {\n return (trigger.textContent ?? \"\").trim() === \"\" && this.#carriesOnlyText(trigger);\n }\n\n /**\n * Whether the trigger carries nothing but text: no element child, no\n * `aria-label` and no `aria-labelledby`. Assigning `textContent` replaces\n * *every* child node, so a trigger holding an icon would silently lose it — and\n * the loss is permanent, since only the label this controller wrote is ever\n * taken back. A trigger that carries an accessible name is left alone too:\n * visible text written under a different `aria-label` would make the label and\n * the name disagree. Only a trigger that carries nothing but text is ever\n * written or emptied.\n */\n #carriesOnlyText(trigger: HTMLElement): boolean {\n return (\n trigger.firstElementChild === null &&\n !trigger.hasAttribute(\"aria-label\") &&\n !trigger.hasAttribute(\"aria-labelledby\")\n );\n }\n\n /**\n * Whether the More menu is expanded. Menu owns that state and reflects it on the\n * trigger's `aria-expanded`, so read the contract rather than guess from `hidden`\n * (which is absent until Menu connects).\n */\n #menuExpanded(): boolean {\n return this.#trigger()?.getAttribute(\"aria-expanded\") === \"true\";\n }\n\n /**\n * Collapses the More menu before its wrapper is hidden. Menu owns the state (and the\n * Escape-stack membership that goes with it), so ask it; the DOM fallback covers markup\n * that reached an expanded state with no Menu mounted.\n */\n #closeMenu(): void {\n if (!this.#menuExpanded()) return;\n const menu = this.application.getControllerForElementAndIdentifier(\n this.moreTarget,\n \"stimeo--menu\",\n ) as MenuController | null;\n if (menu) {\n menu.close();\n return;\n }\n this.#trigger()?.setAttribute(\"aria-expanded\", \"false\");\n const list = this.#menuList();\n if (list !== this.moreTarget) list.hidden = true;\n }\n\n /** The managed item that is, or contains, `el` — focus rescue works on either. */\n #ownerOf(el: HTMLElement): HTMLElement | null {\n return ownerOf(this.#items, el);\n }\n\n /** Whether the item takes up room in the bar; an authored `hidden` one does not. */\n #rendered(item: HTMLElement): boolean {\n return !item.hasAttribute(\"hidden\");\n }\n\n /**\n * Moves focus out of the More wrapper just before it is hidden, to the last\n * item in canonical order that can hold it. When every item refuses, the root\n * takes focus instead of letting the browser drop it to `<body>`, borrowing a\n * `tabindex=\"-1\"` just-in-time — not a Tab stop, and handed back on restore\n * when this controller was the one that added it.\n */\n #rescueFocus(): void {\n for (let i = this.#items.length - 1; i >= 0; i--) {\n const item = this.#items[i];\n // The shared pre-check, not `#rendered`: that one answers \"does this item\n // take up room in the bar\", which reads only the item's own `hidden`. Focus\n // eligibility has to see an ancestor's too — the same rule `#lostFocus`\n // applies below.\n if (item !== undefined && canTakeFocus(item)) {\n item.focus();\n return;\n }\n }\n this.#tabindex.lend(this.element);\n this.element.focus();\n }\n\n /**\n * Whether `el` held focus, is still in a visible part of this controller, and lost it —\n * what a re-insert does in a real browser. An item that retreated into a collapsed menu\n * is excluded: it sits in a `hidden` subtree and must not be focused back.\n */\n #lostFocus(el: HTMLElement): boolean {\n return (\n el.isConnected &&\n document.activeElement !== el &&\n this.element.contains(el) &&\n el.closest(\"[hidden]\") === null\n );\n }\n\n /** Returns every item to the bar and removes all traces of this controller. */\n #restoreAll(): void {\n if (!this.hasItemsTarget || !this.hasMoreTarget) return;\n this.#syncItems();\n this.#removeBoundary();\n this.#reorder(this.itemsTarget, this.#items);\n for (const item of this.#items) {\n this.#unbank(item);\n item.removeAttribute(this.#attr(INDEX));\n }\n // The wrapper is being hidden for good, so the composed menu must not stay\n // expanded behind it: an unclosed menu keeps its dismissal-stack membership\n // and would be written into a Turbo snapshot mid-gesture. Focus is left\n // exactly where it is — this path runs at teardown, where moving it would be\n // the surprise.\n this.#closeMenu();\n const trigger = this.#trigger();\n if (trigger !== null) this.#releaseLabel(trigger);\n this.moreTarget.hidden = true;\n this.element.removeAttribute(\"data-overflowing\");\n this.element.removeAttribute(\"data-overflow-count\");\n this.#tabindex.returnAll();\n }\n\n /**\n * Makes `parent`'s managed children match `sequence`, moving only what is out of place.\n * Walking backwards lets each item be compared against the element that should follow\n * it, so an unchanged run costs zero DOM mutations — the point of the exercise, since\n * every re-insert blurs the focused node.\n */\n #reorder(parent: HTMLElement, sequence: readonly HTMLElement[]): void {\n let next: HTMLElement | null = null;\n for (let i = sequence.length - 1; i >= 0; i--) {\n const item = sequence[i];\n if (item === undefined) continue;\n if (item.parentElement !== parent || item.nextElementSibling !== next) {\n this.#insert(parent, item, next);\n }\n next = item;\n }\n }\n\n /** Relocates `item`, preferring `moveBefore` (keeps focus and element state). */\n #insert(parent: HTMLElement, item: HTMLElement, before: HTMLElement | null): void {\n const move = (parent as HTMLElement & MovableParent).moveBefore;\n if (typeof move === \"function\") {\n try {\n move.call(parent, item, before);\n return;\n } catch {\n // Not movable in place (e.g. a disconnected node) — fall through.\n }\n }\n parent.insertBefore(item, before);\n }\n\n /**\n * Gives an item menuitem semantics for Menu to drive and records its canonical index,\n * saving every authored value it overwrites (\"\" means the attribute was absent).\n */\n #bank(item: HTMLElement): void {\n if (!item.hasAttribute(this.#attr(BANKED))) {\n item.setAttribute(this.#attr(BANKED), \"true\");\n item.setAttribute(this.#attr(SAVED_ROLE), item.getAttribute(\"role\") ?? \"\");\n item.setAttribute(this.#attr(SAVED_TABINDEX), item.getAttribute(\"tabindex\") ?? \"\");\n item.setAttribute(this.#attr(SAVED_MENU_TARGET), item.getAttribute(MENU_TARGET) ?? \"\");\n item.setAttribute(\"role\", \"menuitem\");\n item.setAttribute(\"tabindex\", \"-1\");\n item.setAttribute(MENU_TARGET, \"item\");\n }\n item.setAttribute(this.#attr(INDEX), String(this.#indexOf(item)));\n }\n\n /** Undoes the banking: restores every authored value and drops the bookkeeping. */\n #unbank(item: HTMLElement): void {\n if (!item.hasAttribute(this.#attr(BANKED))) return;\n this.#restoreAttr(item, \"role\", item.getAttribute(this.#attr(SAVED_ROLE)));\n this.#restoreAttr(item, \"tabindex\", item.getAttribute(this.#attr(SAVED_TABINDEX)));\n this.#restoreAttr(item, MENU_TARGET, item.getAttribute(this.#attr(SAVED_MENU_TARGET)));\n for (const name of BOOKKEEPING) item.removeAttribute(this.#attr(name));\n }\n\n /** Re-applies a saved attribute value, or removes the attribute when it was absent. */\n #restoreAttr(item: HTMLElement, name: string, original: string | null): void {\n if (original === null || original === \"\") item.removeAttribute(name);\n else item.setAttribute(name, original);\n }\n\n #indexOf(item: HTMLElement): number {\n return this.#index.get(item) ?? 0;\n }\n\n /**\n * Retention rank: lower keeps longer. An absent, empty, or non-numeric `data-priority`\n * ranks lowest (drops first) — empty is the common ERB accident\n * (`data-priority=\"<%= maybe_nil %>\"`), and `Number(\"\")` is 0, which would otherwise\n * read as the *highest* retention.\n */\n #rank(item: HTMLElement): number {\n const raw = item.getAttribute(\"data-priority\");\n if (raw === null || raw.trim() === \"\") return Number.POSITIVE_INFINITY;\n const value = Number(raw);\n return Number.isNaN(value) ? Number.POSITIVE_INFINITY : value;\n }\n}\n"]}
@@ -25,7 +25,10 @@ import { Controller } from '@hotwired/stimulus';
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  * `prev`/`next` must be real `<button>` elements: the boundary state is applied
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  * through the native `disabled` property, which a `<div>` or `<a>` does not honor.
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  *
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- * `change` dispatches `{ page: number, total: number, previous: number }`.
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+ * `change` dispatches `{ page: number, total: number, previous: number }`, and
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+ * `reconcile` dispatches the same `{ page: number, total: number, previous: number }`
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+ * — `previous` is the page shown before — when a change the page made moves the
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+ * current page.
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  *
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  * @remarks
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  * Behavior only — each control is in the natural Tab order (no roving). When a
@@ -38,14 +41,19 @@ import { Controller } from '@hotwired/stimulus';
38
41
  * - `prev`/`next` step by one, clamped to `[1, total]`.
39
42
  * - The current page button gets `aria-current="page"` (removed from the rest);
40
43
  * `prev` is `disabled` at page 1 and `next` at `total`.
41
- * - `page`/`total` are normalized (`total` to a finite integer >= 1, `page` into
42
- * `[1, total]`) on connect **and** on every runtime Value change, so JS-driven
43
- * updates re-render. Normalization never dispatches `change`: it is a display
44
- * correction, not a user navigation, and the initial render is consumer-owned.
45
- * - Page/boundary buttons swapped in at runtime re-render through the Stimulus
46
- * target callbacks, so a consumer-regenerated button list stays in sync.
44
+ * - `page`/`total` are read through a clamp (`total` as a finite integer >= 1,
45
+ * `page` into `[1, total]`) on connect **and** on every runtime Value change, so
46
+ * JS-driven updates re-render. The clamp is for display only: the Values keep
47
+ * what the page declared, so a `page` beyond the current `total` is shown as soon
48
+ * as a later `total` reaches it, and only a navigation writes `page`.
49
+ * - Runtime Value changes and page/boundary buttons swapped in at runtime
50
+ * re-render once per batch, so a consumer-regenerated button list stays in
51
+ * sync. Re-rendering never dispatches `change`: it is not a user navigation.
52
+ * Once connected, a batch that moves the current page away from the one shown
53
+ * dispatches `stimeo--pagination:reconcile` once; the initial render reports
54
+ * nothing.
47
55
  * - Every navigation dispatches `stimeo--pagination:change`, whose `detail.total`
48
- * is the same normalized total the boundary state is derived from.
56
+ * is the same clamped total the boundary state is derived from.
49
57
  *
50
58
  * The boundary `disabled` is **owned**: the controller marks what it disabled
51
59
  * with `data-stimeo--pagination-boundary-disabled` and releases only that. A
@@ -69,7 +77,7 @@ declare class PaginationController extends Controller<HTMLElement> {
69
77
  };
70
78
  };
71
79
  static actions: readonly ["next", "prev", "select"];
72
- static events: readonly ["change"];
80
+ static events: readonly ["change", "reconcile"];
73
81
  readonly pageTargets: HTMLElement[];
74
82
  readonly prevTarget: HTMLButtonElement;
75
83
  readonly nextTarget: HTMLButtonElement;
@@ -77,9 +85,9 @@ declare class PaginationController extends Controller<HTMLElement> {
77
85
  readonly hasNextTarget: boolean;
78
86
  pageValue: number;
79
87
  totalValue: number;
80
- /** Normalizes out-of-range initial values and renders the initial state. */
88
+ /** Renders the initial state from the clamped `page` and `total`. */
81
89
  connect(): void;
82
- /** Reverts the one attribute the controller adds outside its state hooks. */
90
+ /** Drops a pending pass and reverts the one attribute added outside the state hooks. */
83
91
  disconnect(): void;
84
92
  /** Re-renders when application code (or a Turbo morph) changes `page` at runtime. */
85
93
  pageValueChanged(): void;