stimeo-ui 0.14.0 → 0.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (279) hide show
  1. package/CHANGELOG.md +212 -0
  2. package/README.md +120 -0
  3. package/dist/cable/index.js +123 -29
  4. package/dist/cable/index.js.map +1 -1
  5. package/dist/controllers/accordion_controller.d.ts +30 -3
  6. package/dist/controllers/accordion_controller.js +98 -9
  7. package/dist/controllers/accordion_controller.js.map +1 -1
  8. package/dist/controllers/alert_dialog_controller.d.ts +8 -7
  9. package/dist/controllers/alert_dialog_controller.js.map +1 -1
  10. package/dist/controllers/announcer_controller.d.ts +3 -2
  11. package/dist/controllers/announcer_controller.js +96 -62
  12. package/dist/controllers/announcer_controller.js.map +1 -1
  13. package/dist/controllers/auto_submit_controller.js +83 -7
  14. package/dist/controllers/auto_submit_controller.js.map +1 -1
  15. package/dist/controllers/avatar_controller.js +1 -1
  16. package/dist/controllers/avatar_controller.js.map +1 -1
  17. package/dist/controllers/breadcrumb_controller.d.ts +10 -7
  18. package/dist/controllers/breadcrumb_controller.js +38 -11
  19. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  20. package/dist/controllers/bulk_select_controller.d.ts +4 -4
  21. package/dist/controllers/bulk_select_controller.js +7 -6
  22. package/dist/controllers/bulk_select_controller.js.map +1 -1
  23. package/dist/controllers/calendar_controller.d.ts +101 -23
  24. package/dist/controllers/calendar_controller.js +340 -123
  25. package/dist/controllers/calendar_controller.js.map +1 -1
  26. package/dist/controllers/carousel_controller.d.ts +67 -22
  27. package/dist/controllers/carousel_controller.js +263 -38
  28. package/dist/controllers/carousel_controller.js.map +1 -1
  29. package/dist/controllers/character_counter_controller.d.ts +1 -1
  30. package/dist/controllers/character_counter_controller.js +40 -2
  31. package/dist/controllers/character_counter_controller.js.map +1 -1
  32. package/dist/controllers/checkbox_controller.js +81 -12
  33. package/dist/controllers/checkbox_controller.js.map +1 -1
  34. package/dist/controllers/clipboard_controller.d.ts +28 -2
  35. package/dist/controllers/clipboard_controller.js +63 -5
  36. package/dist/controllers/clipboard_controller.js.map +1 -1
  37. package/dist/controllers/collapsible_controller.d.ts +25 -1
  38. package/dist/controllers/collapsible_controller.js +99 -14
  39. package/dist/controllers/collapsible_controller.js.map +1 -1
  40. package/dist/controllers/color_picker_controller.d.ts +29 -8
  41. package/dist/controllers/color_picker_controller.js +80 -34
  42. package/dist/controllers/color_picker_controller.js.map +1 -1
  43. package/dist/controllers/combobox_controller.d.ts +10 -1
  44. package/dist/controllers/combobox_controller.js +106 -16
  45. package/dist/controllers/combobox_controller.js.map +1 -1
  46. package/dist/controllers/command_palette_controller.d.ts +3 -3
  47. package/dist/controllers/command_palette_controller.js +35 -3
  48. package/dist/controllers/command_palette_controller.js.map +1 -1
  49. package/dist/controllers/conditional_fields_controller.js +85 -17
  50. package/dist/controllers/conditional_fields_controller.js.map +1 -1
  51. package/dist/controllers/confirm_controller.js +3 -0
  52. package/dist/controllers/confirm_controller.js.map +1 -1
  53. package/dist/controllers/context_menu_controller.d.ts +6 -0
  54. package/dist/controllers/context_menu_controller.js +32 -12
  55. package/dist/controllers/context_menu_controller.js.map +1 -1
  56. package/dist/controllers/count_up_controller.js.map +1 -1
  57. package/dist/controllers/countdown_controller.d.ts +30 -1
  58. package/dist/controllers/countdown_controller.js +129 -26
  59. package/dist/controllers/countdown_controller.js.map +1 -1
  60. package/dist/controllers/currency_input_controller.d.ts +77 -16
  61. package/dist/controllers/currency_input_controller.js +221 -67
  62. package/dist/controllers/currency_input_controller.js.map +1 -1
  63. package/dist/controllers/data_grid_controller.d.ts +63 -18
  64. package/dist/controllers/data_grid_controller.js +195 -29
  65. package/dist/controllers/data_grid_controller.js.map +1 -1
  66. package/dist/controllers/date_range_picker_controller.d.ts +41 -6
  67. package/dist/controllers/date_range_picker_controller.js +151 -30
  68. package/dist/controllers/date_range_picker_controller.js.map +1 -1
  69. package/dist/controllers/dialog_controller.d.ts +10 -3
  70. package/dist/controllers/dialog_controller.js +35 -8
  71. package/dist/controllers/dialog_controller.js.map +1 -1
  72. package/dist/controllers/direct_upload_controller.js +22 -4
  73. package/dist/controllers/direct_upload_controller.js.map +1 -1
  74. package/dist/controllers/dirty_form_controller.d.ts +2 -2
  75. package/dist/controllers/dirty_form_controller.js +46 -13
  76. package/dist/controllers/dirty_form_controller.js.map +1 -1
  77. package/dist/controllers/dismissible_controller.js +1 -0
  78. package/dist/controllers/dismissible_controller.js.map +1 -1
  79. package/dist/controllers/drawer_controller.d.ts +18 -10
  80. package/dist/controllers/drawer_controller.js +54 -19
  81. package/dist/controllers/drawer_controller.js.map +1 -1
  82. package/dist/controllers/dropdown_controller.d.ts +9 -3
  83. package/dist/controllers/dropdown_controller.js +36 -9
  84. package/dist/controllers/dropdown_controller.js.map +1 -1
  85. package/dist/controllers/editable_controller.js +34 -0
  86. package/dist/controllers/editable_controller.js.map +1 -1
  87. package/dist/controllers/file_dropzone_controller.js +144 -51
  88. package/dist/controllers/file_dropzone_controller.js.map +1 -1
  89. package/dist/controllers/filter_controller.d.ts +10 -4
  90. package/dist/controllers/filter_controller.js +20 -6
  91. package/dist/controllers/filter_controller.js.map +1 -1
  92. package/dist/controllers/flash_controller.d.ts +26 -6
  93. package/dist/controllers/flash_controller.js +432 -71
  94. package/dist/controllers/flash_controller.js.map +1 -1
  95. package/dist/controllers/focus_controller.js +1 -0
  96. package/dist/controllers/focus_controller.js.map +1 -1
  97. package/dist/controllers/form_field_controller.js +7 -5
  98. package/dist/controllers/form_field_controller.js.map +1 -1
  99. package/dist/controllers/form_validation_controller.js +19 -13
  100. package/dist/controllers/form_validation_controller.js.map +1 -1
  101. package/dist/controllers/frame_loading_controller.js +45 -8
  102. package/dist/controllers/frame_loading_controller.js.map +1 -1
  103. package/dist/controllers/highlight_controller.js +82 -25
  104. package/dist/controllers/highlight_controller.js.map +1 -1
  105. package/dist/controllers/hover_card_controller.d.ts +10 -2
  106. package/dist/controllers/hover_card_controller.js +40 -14
  107. package/dist/controllers/hover_card_controller.js.map +1 -1
  108. package/dist/controllers/idle_controller.d.ts +16 -3
  109. package/dist/controllers/idle_controller.js +90 -5
  110. package/dist/controllers/idle_controller.js.map +1 -1
  111. package/dist/controllers/input_mask_controller.d.ts +5 -2
  112. package/dist/controllers/input_mask_controller.js +65 -9
  113. package/dist/controllers/input_mask_controller.js.map +1 -1
  114. package/dist/controllers/intersection_controller.js +3 -0
  115. package/dist/controllers/intersection_controller.js.map +1 -1
  116. package/dist/controllers/lazy_frame_controller.js +11 -2
  117. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  118. package/dist/controllers/listbox_controller.d.ts +50 -8
  119. package/dist/controllers/listbox_controller.js +203 -45
  120. package/dist/controllers/listbox_controller.js.map +1 -1
  121. package/dist/controllers/local_time_controller.js +10 -5
  122. package/dist/controllers/local_time_controller.js.map +1 -1
  123. package/dist/controllers/masonry_controller.d.ts +3 -3
  124. package/dist/controllers/masonry_controller.js +31 -15
  125. package/dist/controllers/masonry_controller.js.map +1 -1
  126. package/dist/controllers/menu_controller.d.ts +9 -3
  127. package/dist/controllers/menu_controller.js +45 -16
  128. package/dist/controllers/menu_controller.js.map +1 -1
  129. package/dist/controllers/menubar_controller.d.ts +11 -0
  130. package/dist/controllers/menubar_controller.js +58 -24
  131. package/dist/controllers/menubar_controller.js.map +1 -1
  132. package/dist/controllers/meter_controller.js +9 -5
  133. package/dist/controllers/meter_controller.js.map +1 -1
  134. package/dist/controllers/multi_select_controller.d.ts +18 -3
  135. package/dist/controllers/multi_select_controller.js +278 -104
  136. package/dist/controllers/multi_select_controller.js.map +1 -1
  137. package/dist/controllers/navigation_menu_controller.d.ts +11 -0
  138. package/dist/controllers/navigation_menu_controller.js +48 -15
  139. package/dist/controllers/navigation_menu_controller.js.map +1 -1
  140. package/dist/controllers/nested_form_controller.js +37 -8
  141. package/dist/controllers/nested_form_controller.js.map +1 -1
  142. package/dist/controllers/network_status_controller.js +9 -1
  143. package/dist/controllers/network_status_controller.js.map +1 -1
  144. package/dist/controllers/number_input_controller.d.ts +36 -8
  145. package/dist/controllers/number_input_controller.js +124 -21
  146. package/dist/controllers/number_input_controller.js.map +1 -1
  147. package/dist/controllers/optimistic_controller.js +42 -5
  148. package/dist/controllers/optimistic_controller.js.map +1 -1
  149. package/dist/controllers/otp_controller.d.ts +22 -7
  150. package/dist/controllers/otp_controller.js +198 -55
  151. package/dist/controllers/otp_controller.js.map +1 -1
  152. package/dist/controllers/overflow_indicator_controller.d.ts +8 -12
  153. package/dist/controllers/overflow_indicator_controller.js +115 -21
  154. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  155. package/dist/controllers/overflow_menu_controller.d.ts +26 -6
  156. package/dist/controllers/overflow_menu_controller.js +141 -44
  157. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  158. package/dist/controllers/pagination_controller.d.ts +19 -11
  159. package/dist/controllers/pagination_controller.js +74 -28
  160. package/dist/controllers/pagination_controller.js.map +1 -1
  161. package/dist/controllers/password_reveal_controller.d.ts +15 -1
  162. package/dist/controllers/password_reveal_controller.js +59 -2
  163. package/dist/controllers/password_reveal_controller.js.map +1 -1
  164. package/dist/controllers/persist_controller.js +30 -8
  165. package/dist/controllers/persist_controller.js.map +1 -1
  166. package/dist/controllers/pointer_drag_controller.js +131 -52
  167. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  168. package/dist/controllers/popover_controller.d.ts +9 -3
  169. package/dist/controllers/popover_controller.js +45 -11
  170. package/dist/controllers/popover_controller.js.map +1 -1
  171. package/dist/controllers/portal_controller.d.ts +1 -1
  172. package/dist/controllers/portal_controller.js +6 -2
  173. package/dist/controllers/portal_controller.js.map +1 -1
  174. package/dist/controllers/preview_guard_controller.js +16 -1
  175. package/dist/controllers/preview_guard_controller.js.map +1 -1
  176. package/dist/controllers/progress_controller.js +8 -4
  177. package/dist/controllers/progress_controller.js.map +1 -1
  178. package/dist/controllers/radio_group_controller.d.ts +6 -4
  179. package/dist/controllers/radio_group_controller.js +42 -17
  180. package/dist/controllers/radio_group_controller.js.map +1 -1
  181. package/dist/controllers/range_slider_controller.d.ts +49 -1
  182. package/dist/controllers/range_slider_controller.js +88 -42
  183. package/dist/controllers/range_slider_controller.js.map +1 -1
  184. package/dist/controllers/rating_controller.d.ts +14 -3
  185. package/dist/controllers/rating_controller.js +39 -15
  186. package/dist/controllers/rating_controller.js.map +1 -1
  187. package/dist/controllers/read_more_controller.d.ts +24 -2
  188. package/dist/controllers/read_more_controller.js +100 -7
  189. package/dist/controllers/read_more_controller.js.map +1 -1
  190. package/dist/controllers/reading_progress_controller.js +65 -19
  191. package/dist/controllers/reading_progress_controller.js.map +1 -1
  192. package/dist/controllers/relative_time_controller.js +10 -5
  193. package/dist/controllers/relative_time_controller.js.map +1 -1
  194. package/dist/controllers/resizable_controller.d.ts +16 -2
  195. package/dist/controllers/resizable_controller.js +82 -22
  196. package/dist/controllers/resizable_controller.js.map +1 -1
  197. package/dist/controllers/scroll_area_controller.js +75 -27
  198. package/dist/controllers/scroll_area_controller.js.map +1 -1
  199. package/dist/controllers/scroll_restore_controller.js +37 -16
  200. package/dist/controllers/scroll_restore_controller.js.map +1 -1
  201. package/dist/controllers/scroll_visibility_controller.js +49 -30
  202. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  203. package/dist/controllers/scrollspy_controller.d.ts +3 -2
  204. package/dist/controllers/scrollspy_controller.js +71 -26
  205. package/dist/controllers/scrollspy_controller.js.map +1 -1
  206. package/dist/controllers/separator_controller.d.ts +41 -14
  207. package/dist/controllers/separator_controller.js +66 -37
  208. package/dist/controllers/separator_controller.js.map +1 -1
  209. package/dist/controllers/sidebar_controller.d.ts +20 -3
  210. package/dist/controllers/sidebar_controller.js +77 -18
  211. package/dist/controllers/sidebar_controller.js.map +1 -1
  212. package/dist/controllers/skeleton_controller.js +6 -1
  213. package/dist/controllers/skeleton_controller.js.map +1 -1
  214. package/dist/controllers/slider_controller.d.ts +45 -7
  215. package/dist/controllers/slider_controller.js +82 -47
  216. package/dist/controllers/slider_controller.js.map +1 -1
  217. package/dist/controllers/smart_sticky_header_controller.js +60 -26
  218. package/dist/controllers/smart_sticky_header_controller.js.map +1 -1
  219. package/dist/controllers/sortable_controller.js +17 -2
  220. package/dist/controllers/sortable_controller.js.map +1 -1
  221. package/dist/controllers/spinner_controller.js +10 -2
  222. package/dist/controllers/spinner_controller.js.map +1 -1
  223. package/dist/controllers/step_indicator_controller.d.ts +19 -17
  224. package/dist/controllers/step_indicator_controller.js +18 -17
  225. package/dist/controllers/step_indicator_controller.js.map +1 -1
  226. package/dist/controllers/stepper_controller.d.ts +34 -9
  227. package/dist/controllers/stepper_controller.js +101 -19
  228. package/dist/controllers/stepper_controller.js.map +1 -1
  229. package/dist/controllers/stick_to_bottom_controller.d.ts +19 -0
  230. package/dist/controllers/stick_to_bottom_controller.js +104 -8
  231. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  232. package/dist/controllers/submit_once_controller.d.ts +3 -2
  233. package/dist/controllers/submit_once_controller.js +45 -9
  234. package/dist/controllers/submit_once_controller.js.map +1 -1
  235. package/dist/controllers/switch_controller.d.ts +29 -7
  236. package/dist/controllers/switch_controller.js +101 -10
  237. package/dist/controllers/switch_controller.js.map +1 -1
  238. package/dist/controllers/tabs_controller.d.ts +12 -0
  239. package/dist/controllers/tabs_controller.js +21 -2
  240. package/dist/controllers/tabs_controller.js.map +1 -1
  241. package/dist/controllers/tags_input_controller.d.ts +15 -3
  242. package/dist/controllers/tags_input_controller.js +209 -59
  243. package/dist/controllers/tags_input_controller.js.map +1 -1
  244. package/dist/controllers/textarea_autosize_controller.js +29 -3
  245. package/dist/controllers/textarea_autosize_controller.js.map +1 -1
  246. package/dist/controllers/theme_controller.d.ts +20 -3
  247. package/dist/controllers/theme_controller.js +64 -14
  248. package/dist/controllers/theme_controller.js.map +1 -1
  249. package/dist/controllers/time_picker_controller.js +23 -8
  250. package/dist/controllers/time_picker_controller.js.map +1 -1
  251. package/dist/controllers/toast_controller.d.ts +55 -15
  252. package/dist/controllers/toast_controller.js +451 -105
  253. package/dist/controllers/toast_controller.js.map +1 -1
  254. package/dist/controllers/toggle_group_controller.d.ts +49 -7
  255. package/dist/controllers/toggle_group_controller.js +159 -23
  256. package/dist/controllers/toggle_group_controller.js.map +1 -1
  257. package/dist/controllers/toolbar_controller.js +32 -0
  258. package/dist/controllers/toolbar_controller.js.map +1 -1
  259. package/dist/controllers/tooltip_controller.d.ts +8 -0
  260. package/dist/controllers/tooltip_controller.js +39 -13
  261. package/dist/controllers/tooltip_controller.js.map +1 -1
  262. package/dist/controllers/transition_controller.js +4 -0
  263. package/dist/controllers/transition_controller.js.map +1 -1
  264. package/dist/controllers/tree_view_controller.d.ts +39 -8
  265. package/dist/controllers/tree_view_controller.js +169 -16
  266. package/dist/controllers/tree_view_controller.js.map +1 -1
  267. package/dist/index.d.ts +28 -1
  268. package/dist/index.js +5002 -1911
  269. package/dist/index.js.map +1 -1
  270. package/dist/inspector/cli.d.ts +72 -6
  271. package/dist/inspector/cli.js +262 -51
  272. package/dist/inspector/cli.js.map +1 -1
  273. package/dist/inspector/cli_bin.js +309 -51
  274. package/dist/inspector/cli_bin.js.map +1 -1
  275. package/dist/inspector/examples.json +40 -40
  276. package/dist/inspector/manifest.json +529 -61
  277. package/dist/positioning/index.js +2 -0
  278. package/dist/positioning/index.js.map +1 -1
  279. package/package.json +2 -2
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/utils/safe_timeout.ts","../../src/utils/transition_completion.ts","../../src/controllers/collapsible_controller.ts"],"names":[],"mappings":";;;;;AAgCA,IAAe,gBAAf,MAA6B;AAAA;AAAA,EAER,GAAA,uBAAU,GAAA,EAAY;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAczC,MAAM,EAAA,EAAkB;AACtB,IAAA,IAAI,IAAA,CAAK,GAAA,CAAI,MAAA,CAAO,EAAE,CAAA,EAAG;AACvB,MAAA,IAAA,CAAK,OAAO,EAAE,CAAA;AAAA,IAChB;AAAA,EACF;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,QAAA,GAAiB;AACf,IAAA,KAAA,MAAW,EAAA,IAAM,KAAK,GAAA,EAAK;AACzB,MAAA,IAAA,CAAK,OAAO,EAAE,CAAA;AAAA,IAChB;AACA,IAAA,IAAA,CAAK,IAAI,KAAA,EAAM;AAAA,EACjB;AAAA;AAAA,EAGA,IAAI,IAAA,GAAe;AACjB,IAAA,OAAO,KAAK,GAAA,CAAI,IAAA;AAAA,EAClB;AACF,CAAA;AAmBO,IAAM,WAAA,GAAN,cAA0B,aAAA,CAAc;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAO7C,GAAA,CAAI,UAAsB,KAAA,EAAuB;AAC/C,IAAA,MAAM,EAAA,GAAK,IAAA,CAAK,QAAA,CAAS,MAAM;AAC7B,MAAA,IAAA,CAAK,GAAA,CAAI,OAAO,EAAE,CAAA;AAClB,MAAA,QAAA,EAAS;AAAA,IACX,GAAG,KAAK,CAAA;AACR,IAAA,IAAA,CAAK,GAAA,CAAI,IAAI,EAAE,CAAA;AACf,IAAA,OAAO,EAAA;AAAA,EACT;AAAA,EAEU,QAAA,CAAS,UAAsB,KAAA,EAAuB;AAC9D,IAAA,OAAO,MAAA,CAAO,UAAA,CAAW,QAAA,EAAU,KAAK,CAAA;AAAA,EAC1C;AAAA,EAEU,OAAO,EAAA,EAAkB;AACjC,IAAA,MAAA,CAAO,aAAa,EAAE,CAAA;AAAA,EACxB;AACF,CAAA;;;AChGA,SAAS,OAAO,KAAA,EAAuB;AACrC,EAAA,MAAM,OAAA,GAAU,MAAM,IAAA,EAAK;AAC3B,EAAA,MAAM,MAAA,GAAS,MAAA,CAAO,UAAA,CAAW,OAAO,CAAA;AACxC,EAAA,IAAI,CAAC,MAAA,CAAO,QAAA,CAAS,MAAM,GAAG,OAAO,CAAA;AACrC,EAAA,IAAI,OAAA,CAAQ,QAAA,CAAS,IAAI,CAAA,EAAG,OAAO,MAAA;AACnC,EAAA,IAAI,OAAA,CAAQ,QAAA,CAAS,GAAG,CAAA,SAAU,MAAA,GAAS,GAAA;AAC3C,EAAA,OAAO,CAAA;AACT;AAGA,SAAS,QAAQ,KAAA,EAAyB;AACxC,EAAA,OAAO,KAAA,CACJ,KAAA,CAAM,GAAG,CAAA,CACT,GAAA,CAAI,CAAC,IAAA,KAAS,IAAA,CAAK,IAAA,EAAM,CAAA,CACzB,MAAA,CAAO,OAAO,CAAA;AACnB;AASA,SAAS,kBAAkB,KAAA,EAA4C;AACrE,EAAA,MAAM,UAAA,GAAa,OAAA,CAAQ,KAAA,CAAM,kBAAkB,CAAA;AACnD,EAAA,MAAM,YAAY,OAAA,CAAQ,KAAA,CAAM,kBAAkB,CAAA,CAAE,IAAI,MAAM,CAAA;AAC9D,EAAA,MAAM,SAAS,OAAA,CAAQ,KAAA,CAAM,eAAe,CAAA,CAAE,IAAI,MAAM,CAAA;AACxD,EAAA,MAAM,sBACJ,UAAA,CAAW,MAAA,GAAS,IAChB,UAAA,GACA,KAAA,CAAM,KAAK,EAAE,MAAA,EAAQ,KAAK,GAAA,CAAI,SAAA,CAAU,QAAQ,MAAA,CAAO,MAAA,EAAQ,CAAC,CAAA,EAAE,EAAG,MAAM,KAAK,CAAA;AACtF,EAAA,MAAM,qBAAqB,SAAA,CAAU,MAAA,GAAS,CAAA,GAAI,SAAA,GAAY,CAAC,CAAC,CAAA;AAChE,EAAA,MAAM,kBAAkB,MAAA,CAAO,MAAA,GAAS,CAAA,GAAI,MAAA,GAAS,CAAC,CAAC,CAAA;AAEvD,EAAA,OAAO,mBAAA,CACJ,MAAA,CAAO,CAAC,QAAA,KAAa,QAAA,KAAa,MAAM,CAAA,CACxC,GAAA,CAAI,CAAC,QAAA,EAAU,KAAA,MAAW;AAAA,IACzB,QAAA;AAAA,IACA,SAAS,IAAA,CAAK,GAAA;AAAA,MACZ,CAAA;AAAA,MAAA,CACC,kBAAA,CAAmB,KAAA,GAAQ,kBAAA,CAAmB,MAAM,CAAA,IAAK,MACvD,eAAA,CAAgB,KAAA,GAAQ,eAAA,CAAgB,MAAM,CAAA,IAAK,CAAA;AAAA;AACxD,GACF,CAAE,CAAA;AACN;AAGA,SAAS,WAAW,OAAA,EAAqC;AACvD,EAAA,OAAO,OAAA,CAAQ,MAAA,CAAO,CAAC,GAAA,EAAK,EAAE,OAAA,EAAQ,KAAM,IAAA,CAAK,GAAA,CAAI,GAAA,EAAK,OAAO,CAAA,EAAG,CAAC,CAAA;AACvE;AAqCO,IAAM,uBAAN,MAA2B;AAAA,EACvB,OAAA,GAAU,IAAI,WAAA,EAAY;AAAA,EACnC,QAAA,GAA+B,IAAA;AAAA,EAC/B,SAAA,GAAiC,IAAA;AAAA,EACjC,kBAAA,GAAyC,IAAA;AAAA,EACzC,SAAA,GAAY,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASZ,IAAA,CAAK,OAAA,EAAsB,QAAA,EAAsB,OAAA,GAAiC,EAAC,EAAS;AAC1F,IAAA,IAAA,CAAK,MAAA,EAAO;AAEZ,IAAA,MAAM,SAAA,GAAY,QAAQ,SAAA,IAAa,CAAA;AACvC,IAAA,MAAM,WAAW,MAAA,CAAO,QAAA,CAAS,SAAS,CAAA,IAAK,SAAA,GAAY,IAAI,SAAA,GAAY,CAAA;AAG3E,IAAA,MAAM,OAAA,GACJ,OAAO,MAAA,CAAO,gBAAA,KAAqB,UAAA,GAC/B,iBAAA,CAAkB,MAAA,CAAO,gBAAA,CAAiB,OAAO,CAAC,CAAA,GAClD,EAAC;AACP,IAAA,MAAM,OAAA,GAAU,WAAW,OAAO,CAAA;AAClC,IAAA,IAAI,OAAA,IAAW,CAAA,IAAK,QAAA,IAAY,CAAA,EAAG;AACjC,MAAA,QAAA,EAAS;AACT,MAAA;AAAA,IACF;AAEA,IAAA,IAAA,CAAK,QAAA,GAAW,OAAA;AAChB,IAAA,IAAA,CAAK,SAAA,GAAY,QAAA;AACjB,IAAA,IAAA,CAAK,SAAA,GAAY,IAAA,CAAK,GAAA,EAAI,GAAI,OAAA;AAC9B,IAAA,MAAM,gBAAA,GAAmB,IAAA,CAAK,2BAAA,CAA4B,OAAO,CAAA;AACjE,IAAA,IAAA,CAAK,qBACH,gBAAA,CAAiB,IAAA,GAAO,IAAI,gBAAA,GAAmB,IAAA,CAAK,2BAA2B,OAAO,CAAA;AACxF,IAAA,OAAA,CAAQ,gBAAA,CAAiB,eAAA,EAAiB,IAAA,CAAK,WAAW,CAAA;AAC1D,IAAA,OAAA,CAAQ,gBAAA,CAAiB,kBAAA,EAAoB,IAAA,CAAK,WAAW,CAAA;AAC7D,IAAA,IAAA,CAAK,OAAA,CAAQ,GAAA,CAAI,MAAM,IAAA,CAAK,OAAA,IAAW,QAAA,GAAW,CAAA,GAAI,QAAA,GAAW,OAAA,GAAU,EAAE,CAAA;AAAA,EAC/E;AAAA;AAAA,EAGA,MAAA,GAAe;AACb,IAAA,IAAA,CAAK,SAAA,GAAY,IAAA;AACjB,IAAA,IAAA,CAAK,SAAA,EAAU;AAAA,EACjB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASS,WAAA,GAAc,CAAC,KAAA,KAAuB;AAC7C,IAAA,IAAI,KAAA,CAAM,MAAA,KAAW,IAAA,CAAK,QAAA,EAAU;AACpC,IAAA,MAAM,eAAA,GAAkB,KAAA;AAGxB,IAAA,IAAI,gBAAgB,aAAA,EAAe;AAEnC,IAAA,IAAI,KAAK,kBAAA,EAAoB;AAC3B,MAAA,MAAM,eAAe,eAAA,CAAgB,YAAA;AACrC,MAAA,MAAM,MAAA,GAAS,IAAA,CAAK,2BAAA,CAA4B,IAAA,CAAK,QAAQ,CAAA;AAK7D,MAAA,IAAI,MAAA,CAAO,GAAA,CAAI,YAAY,CAAA,EAAG;AAC9B,MAAA,IAAI,CAAC,IAAA,CAAK,kBAAA,CAAmB,MAAA,CAAO,YAAY,CAAA,EAAG;AACnD,MAAA,IAAI,IAAA,CAAK,kBAAA,CAAmB,IAAA,GAAO,CAAA,EAAG;AAKtC,MAAA,IAAI,MAAA,CAAO,OAAO,CAAA,EAAG;AACnB,QAAA,IAAA,CAAK,kBAAA,GAAqB,MAAA;AAC1B,QAAA;AAAA,MACF;AACA,MAAA,IAAA,CAAK,OAAA,EAAQ;AACb,MAAA;AAAA,IACF;AAEA,IAAA,IAAI,KAAK,GAAA,EAAI,IAAK,IAAA,CAAK,SAAA,OAAgB,OAAA,EAAQ;AAAA,EACjD,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,4BAA4B,OAAA,EAA0C;AACpE,IAAA,IAAI,CAAC,WAAW,OAAO,OAAA,CAAQ,kBAAkB,UAAA,EAAY,2BAAW,GAAA,EAAI;AAE5E,IAAA,IAAI;AACF,MAAA,MAAM,aAAa,OAAA,CAAQ,aAAA,EAAc,CAAE,OAAA,CAAQ,CAAC,SAAA,KAAc;AAChE,QAAA,IAAI,UAAU,SAAA,KAAc,MAAA,IAAU,UAAU,SAAA,KAAc,UAAA,SAAmB,EAAC;AAClF,QAAA,MAAM,SAAS,SAAA,CAAU,MAAA;AAIzB,QAAA,IAAI,MAAA,EAAQ,aAAA,EAAe,OAAO,EAAC;AACnC,QAAA,MAAM,SAAS,MAAA,EAAQ,MAAA;AACvB,QAAA,IAAI,MAAA,IAAU,MAAA,KAAW,OAAA,EAAS,OAAO,EAAC;AAC1C,QAAA,MAAM,WAAY,SAAA,CAAqC,kBAAA;AACvD,QAAA,OAAO,OAAO,aAAa,QAAA,IAAY,QAAA,CAAS,SAAS,CAAA,GAAI,CAAC,QAAQ,CAAA,GAAI,EAAC;AAAA,MAC7E,CAAC,CAAA;AACD,MAAA,OAAO,IAAI,IAAI,UAAU,CAAA;AAAA,IAC3B,CAAA,CAAA,MAAQ;AAGN,MAAA,2BAAW,GAAA,EAAI;AAAA,IACjB;AAAA,EACF;AAAA;AAAA,EAGA,2BAA2B,OAAA,EAAiD;AAC1E,IAAA,IAAI,OAAA,CAAQ,KAAK,CAAC,EAAE,UAAS,KAAM,QAAA,KAAa,KAAK,CAAA,EAAG,OAAO,IAAA;AAC/D,IAAA,MAAM,UAAU,IAAI,GAAA;AAAA,MAClB,OAAA,CAAQ,MAAA,CAAO,CAAC,EAAE,SAAQ,KAAM,OAAA,GAAU,CAAC,CAAA,CAAE,GAAA,CAAI,CAAC,EAAE,QAAA,OAAe,QAAQ;AAAA,KAC7E;AAIA,IAAA,OAAO,OAAA,CAAQ,IAAA,GAAO,CAAA,GAAI,OAAA,GAAU,IAAA;AAAA,EACtC;AAAA;AAAA,EAGA,OAAA,GAAgB;AACd,IAAA,MAAM,WAAW,IAAA,CAAK,SAAA;AACtB,IAAA,IAAI,CAAC,QAAA,EAAU;AACf,IAAA,IAAA,CAAK,SAAA,GAAY,IAAA;AACjB,IAAA,IAAA,CAAK,SAAA,EAAU;AACf,IAAA,QAAA,EAAS;AAAA,EACX;AAAA;AAAA,EAGA,SAAA,GAAkB;AAChB,IAAA,IAAA,CAAK,QAAQ,QAAA,EAAS;AACtB,IAAA,IAAA,CAAK,QAAA,EAAU,mBAAA,CAAoB,eAAA,EAAiB,IAAA,CAAK,WAAW,CAAA;AACpE,IAAA,IAAA,CAAK,QAAA,EAAU,mBAAA,CAAoB,kBAAA,EAAoB,IAAA,CAAK,WAAW,CAAA;AACvE,IAAA,IAAA,CAAK,QAAA,GAAW,IAAA;AAChB,IAAA,IAAA,CAAK,kBAAA,GAAqB,IAAA;AAC1B,IAAA,IAAA,CAAK,SAAA,GAAY,CAAA;AAAA,EACnB;AACF,CAAA;;;ACxNO,IAAM,qBAAA,GAAN,cAAoC,UAAA,CAAwB;AAAA,EACjE,OAAgB,OAAA,GAAU,CAAC,SAAA,EAAW,SAAS,CAAA;AAAA,EAC/C,OAAgB,MAAA,GAAS;AAAA,IACvB,IAAA,EAAM,EAAE,IAAA,EAAM,OAAA,EAAS,SAAS,KAAA;AAAM,GACxC;AAAA,EACA,OAAO,OAAA,GAAU,CAAC,QAAQ,CAAA;AAAA;AAAA,EAUjB,WAAA,GAAc,IAAI,oBAAA,EAAqB;AAAA;AAAA,EAEhD,UAAA,GAAa,KAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAcJ,OAAA,GAAgB;AACvB,IAAA,IAAA,CAAK,UAAA,GAAa,IAAA;AAClB,IAAA,IAAA,CAAK,MAAA,CAAO,IAAA,CAAK,YAAA,EAAa,EAAG,KAAK,CAAA;AAAA,EACxC;AAAA;AAAA,EAGA,YAAA,GAAwB;AACtB,IAAA,IAAI,KAAK,gBAAA,EAAkB;AACzB,MAAA,MAAM,QAAA,GAAW,IAAA,CAAK,aAAA,CAAc,YAAA,CAAa,eAAe,CAAA;AAChE,MAAA,IAAI,QAAA,KAAa,QAAQ,OAAO,IAAA;AAChC,MAAA,IAAI,QAAA,KAAa,SAAS,OAAO,KAAA;AAAA,IACnC,CAAA,MAAA,IAAW,KAAK,gBAAA,EAAkB;AAChC,MAAA,MAAM,KAAA,GAAQ,IAAA,CAAK,aAAA,CAAc,YAAA,CAAa,YAAY,CAAA;AAC1D,MAAA,IAAI,KAAA,KAAU,QAAQ,OAAO,IAAA;AAC7B,MAAA,IAAI,KAAA,KAAU,UAAU,OAAO,KAAA;AAAA,IACjC;AACA,IAAA,OAAO,IAAA,CAAK,SAAA;AAAA,EACd;AAAA,EAES,UAAA,GAAmB;AAC1B,IAAA,IAAA,CAAK,UAAA,GAAa,KAAA;AAClB,IAAA,IAAA,CAAK,YAAY,MAAA,EAAO;AAAA,EAC1B;AAAA;AAAA,EAGA,uBAAuB,OAAA,EAA4B;AACjD,IAAA,IAAI,CAAC,IAAA,CAAK,UAAA,IAAc,CAAC,KAAK,gBAAA,EAAkB;AAChD,IAAA,OAAA,CAAQ,YAAA;AAAA,MACN,eAAA;AAAA,MACA,KAAK,aAAA,CAAc,YAAA,CAAa,YAAY,CAAA,KAAM,SAAS,MAAA,GAAS;AAAA,KACtE;AAAA,EACF;AAAA;AAAA,EAGA,uBAAuB,OAAA,EAA4B;AACjD,IAAA,IAAI,CAAC,KAAK,UAAA,EAAY;AACtB,IAAA,IAAA,CAAK,YAAY,MAAA,EAAO;AACxB,IAAA,MAAM,IAAA,GAAO,IAAA,CAAK,gBAAA,GACd,IAAA,CAAK,aAAA,CAAc,YAAA,CAAa,eAAe,CAAA,KAAM,MAAA,GACrD,OAAA,CAAQ,YAAA,CAAa,YAAY,CAAA,KAAM,MAAA;AAC3C,IAAA,IAAA,CAAK,aAAA,CAAc,OAAA,EAAS,IAAA,EAAM,KAAK,CAAA;AAAA,EACzC;AAAA;AAAA,EAGA,yBAAA,GAAkC;AAChC,IAAA,IAAA,CAAK,YAAY,MAAA,EAAO;AAAA,EAC1B;AAAA;AAAA,EAGA,MAAA,GAAe;AACb,IAAA,IAAA,CAAK,MAAA,CAAO,CAAC,IAAA,CAAK,OAAA,EAAS,IAAI,CAAA;AAAA,EACjC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,IAAI,OAAA,GAAmB;AACrB,IAAA,IAAI,KAAK,gBAAA,EAAkB;AACzB,MAAA,OAAO,IAAA,CAAK,aAAA,CAAc,YAAA,CAAa,eAAe,CAAA,KAAM,MAAA;AAAA,IAC9D;AACA,IAAA,OAAO,KAAK,gBAAA,IAAoB,IAAA,CAAK,aAAA,CAAc,YAAA,CAAa,YAAY,CAAA,KAAM,MAAA;AAAA,EACpF;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAYA,MAAA,CAAO,MAAe,sBAAA,EAAuC;AAC3D,IAAA,IAAI,KAAK,gBAAA,EAAkB;AACzB,MAAA,IAAA,CAAK,aAAA,CAAc,YAAA,CAAa,eAAA,EAAiB,IAAA,GAAO,SAAS,OAAO,CAAA;AAAA,IAC1E;AACA,IAAA,IAAI,CAAC,KAAK,gBAAA,EAAkB;AAE5B,IAAA,MAAM,UAAU,IAAA,CAAK,aAAA;AACrB,IAAA,IAAA,CAAK,YAAY,MAAA,EAAO;AACxB,IAAA,IAAA,CAAK,aAAA,CAAc,OAAA,EAAS,IAAA,EAAM,sBAAsB,CAAA;AAAA,EAC1D;AAAA;AAAA,EAGA,aAAA,CAAc,OAAA,EAAsB,IAAA,EAAe,sBAAA,EAAuC;AACxF,IAAA,IAAI,IAAA,EAAM;AACR,MAAA,OAAA,CAAQ,MAAA,GAAS,KAAA;AAGjB,MAAA,OAAA,CAAQ,KAAA,CAAM,WAAA;AAAA,QACZ,sCAAA;AAAA,QACA,CAAA,EAAG,QAAQ,YAAY,CAAA,EAAA;AAAA,OACzB;AACA,MAAA,OAAA,CAAQ,YAAA,CAAa,cAAc,MAAM,CAAA;AACzC,MAAA;AAAA,IACF;AAEA,IAAA,OAAA,CAAQ,YAAA,CAAa,cAAc,QAAQ,CAAA;AAC3C,IAAA,IAAI,sBAAA,EAAwB;AAC1B,MAAA,IAAA,CAAK,4BAA4B,OAAO,CAAA;AAAA,IAC1C,CAAA,MAAO;AACL,MAAA,OAAA,CAAQ,MAAA,GAAS,IAAA;AAAA,IACnB;AAAA,EACF;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,4BAA4B,OAAA,EAA4B;AACtD,IAAA,IAAA,CAAK,WAAA,CAAY,IAAA,CAAK,OAAA,EAAS,MAAM;AACnC,MAAA,IAAI,OAAA,CAAQ,YAAA,CAAa,YAAY,CAAA,KAAM,QAAA,EAAU;AACnD,QAAA,OAAA,CAAQ,MAAA,GAAS,IAAA;AAAA,MACnB;AAAA,IACF,CAAC,CAAA;AAAA,EACH;AACF","file":"collapsible_controller.js","sourcesContent":["/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { SafeTimeout } from \"./safe_timeout\";\n\n/** Computed transition fields needed to determine when an element has settled. */\nexport type TransitionStyle = Pick<\n CSSStyleDeclaration,\n \"transitionProperty\" | \"transitionDuration\" | \"transitionDelay\"\n>;\n\n/** Parsed transition property paired with its effective duration and delay. */\ninterface TransitionTiming {\n property: string;\n totalMs: number;\n}\n\n/** Parses a CSS `<time>` into milliseconds, returning `0` for malformed values. */\nfunction timeMs(value: string): number {\n const trimmed = value.trim();\n const amount = Number.parseFloat(trimmed);\n if (!Number.isFinite(amount)) return 0;\n if (trimmed.endsWith(\"ms\")) return amount;\n if (trimmed.endsWith(\"s\")) return amount * 1000;\n return 0;\n}\n\n/** Splits a computed comma-separated CSS list into normalized, non-empty items. */\nfunction cssList(value: string): string[] {\n return value\n .split(\",\")\n .map((item) => item.trim())\n .filter(Boolean);\n}\n\n/**\n * Pairs transition properties, durations, and delays using CSS list repetition.\n *\n * The `transition-property` list determines the number of transitions. Shorter\n * duration/delay lists repeat, while extra values are ignored. A negative delay\n * shortens the remaining wall-clock time, and a non-positive total is settled.\n */\nfunction transitionTimings(style: TransitionStyle): TransitionTiming[] {\n const properties = cssList(style.transitionProperty);\n const durations = cssList(style.transitionDuration).map(timeMs);\n const delays = cssList(style.transitionDelay).map(timeMs);\n const effectiveProperties =\n properties.length > 0\n ? properties\n : Array.from({ length: Math.max(durations.length, delays.length, 1) }, () => \"all\");\n const effectiveDurations = durations.length > 0 ? durations : [0];\n const effectiveDelays = delays.length > 0 ? delays : [0];\n\n return effectiveProperties\n .filter((property) => property !== \"none\")\n .map((property, index) => ({\n property,\n totalMs: Math.max(\n 0,\n (effectiveDurations[index % effectiveDurations.length] ?? 0) +\n (effectiveDelays[index % effectiveDelays.length] ?? 0),\n ),\n }));\n}\n\n/** Maximum total over already-parsed timings (0 when the list is empty). */\nfunction maxTotalMs(timings: TransitionTiming[]): number {\n return timings.reduce((max, { totalMs }) => Math.max(max, totalMs), 0);\n}\n\n/** Maximum effective transition duration plus delay, in milliseconds. */\nexport function maxTransitionTotalMs(style: TransitionStyle): number {\n return maxTotalMs(transitionTimings(style));\n}\n\n/** Optional tuning for a single {@link TransitionCompletion.wait} call. */\nexport interface TransitionWaitOptions {\n /**\n * Positive wall-clock override (ms) for the bounded fallback, replacing the\n * auto-computed `max + 50ms` timer verbatim. It also keeps the wait armed for\n * a computed 0ms transition (no synchronous completion): the consumer asserts\n * a transition budget that computed styles cannot see. Non-positive and\n * non-finite (`NaN` / `Infinity`) values are ignored.\n */\n timeoutMs?: number;\n}\n\n/**\n * Owns one cancellable wait for an element's CSS transitions to settle.\n *\n * When available, active CSS transitions provide their expanded property names.\n * Tracking those names lets shorthand declarations settle from their longhand\n * terminal events. A terminal event from an interrupted phase is ignored while a\n * replacement transition for the same property is still active. Because that set\n * is sampled when the wait is armed, a property whose transition only starts a\n * frame later would otherwise be settled over; the still-running set is therefore\n * re-read before completing and adopted when it is not yet empty. Without Web\n * Animations data, explicit transition properties retain the declared-property\n * behavior and the ambiguous `transition-property: all` form waits until the\n * computed maximum wall-clock time. A `max + 50ms` timeout is always armed\n * because browsers emit no terminal event when a property never transitions, an\n * ancestor disappears, or rendering is otherwise interrupted; a consumer with\n * better knowledge can replace that fallback via\n * {@link TransitionWaitOptions.timeoutMs}.\n */\nexport class TransitionCompletion {\n readonly #timers = new SafeTimeout();\n #element: HTMLElement | null = null;\n #complete: (() => void) | null = null;\n #pendingProperties: Set<string> | null = null;\n #deadline = 0;\n\n /**\n * Replaces any prior wait and invokes `complete` synchronously for a 0ms\n * transition (including when `getComputedStyle` is unavailable).\n *\n * With a positive `options.timeoutMs` the synchronous fast-path is skipped and\n * the override replaces the auto-computed fallback (see {@link TransitionWaitOptions}).\n */\n wait(element: HTMLElement, complete: () => void, options: TransitionWaitOptions = {}): void {\n this.cancel();\n\n const requested = options.timeoutMs ?? 0;\n const override = Number.isFinite(requested) && requested > 0 ? requested : 0;\n // A non-browser / partial-DOM environment cannot report a computable\n // transition, which is indistinguishable from a 0ms one.\n const timings =\n typeof window.getComputedStyle === \"function\"\n ? transitionTimings(window.getComputedStyle(element))\n : [];\n const maximum = maxTotalMs(timings);\n if (maximum <= 0 && override <= 0) {\n complete();\n return;\n }\n\n this.#element = element;\n this.#complete = complete;\n this.#deadline = Date.now() + maximum;\n const activeProperties = this.#activeTransitionProperties(element);\n this.#pendingProperties =\n activeProperties.size > 0 ? activeProperties : this.#explicitPendingProperties(timings);\n element.addEventListener(\"transitionend\", this.#onTerminal);\n element.addEventListener(\"transitioncancel\", this.#onTerminal);\n this.#timers.set(() => this.#finish(), override > 0 ? override : maximum + 50);\n }\n\n /** Cancels the pending wait without invoking its completion callback. */\n cancel(): void {\n this.#complete = null;\n this.#teardown();\n }\n\n /**\n * Handles terminal events from the observed element only.\n *\n * For explicit property lists, every declared positive-time property must\n * settle. For `all`, no reliable property set exists, so an event can finish\n * only after the computed maximum time; the safety timeout owns the usual path.\n */\n readonly #onTerminal = (event: Event): void => {\n if (event.target !== this.#element) return;\n const transitionEvent = event as TransitionEvent;\n // A pseudo-element's transition is reported with its originating element\n // as `target`; it must not settle the element's own transition.\n if (transitionEvent.pseudoElement) return;\n\n if (this.#pendingProperties) {\n const propertyName = transitionEvent.propertyName;\n const active = this.#activeTransitionProperties(this.#element);\n // An interrupted transition queues its cancel event before the replacement\n // phase starts, but dispatch can happen after the new wait is armed. The\n // replacement is then the active transition for this property, so the stale\n // terminal event must not settle the new phase.\n if (active.has(propertyName)) return;\n if (!this.#pendingProperties.delete(propertyName)) return;\n if (this.#pendingProperties.size > 0) return;\n // The tracked set is an arm-time snapshot, so a transition the phase starts\n // one frame later is absent from it. Re-reading the still-running set before\n // settling adopts those stragglers instead of completing over them; the\n // fallback timer stays armed, so this cannot extend the wait unboundedly.\n if (active.size > 0) {\n this.#pendingProperties = active;\n return;\n }\n this.#finish();\n return;\n }\n\n if (Date.now() >= this.#deadline) this.#finish();\n };\n\n /**\n * Returns active CSS transition properties expanded to the names reported by\n * terminal events. CSS animations and pseudo-element effects are excluded.\n */\n #activeTransitionProperties(element: HTMLElement | null): Set<string> {\n if (!element || typeof element.getAnimations !== \"function\") return new Set();\n\n try {\n const properties = element.getAnimations().flatMap((animation) => {\n if (animation.playState === \"idle\" || animation.playState === \"finished\") return [];\n const effect = animation.effect as KeyframeEffect | null;\n // A pseudo-element effect names the originating element as its target, so\n // `target` alone cannot separate it. Its terminal events are ignored, so\n // tracking its properties would only strand the wait on the fallback.\n if (effect?.pseudoElement) return [];\n const target = effect?.target;\n if (target && target !== element) return [];\n const property = (animation as Partial<CSSTransition>).transitionProperty;\n return typeof property === \"string\" && property.length > 0 ? [property] : [];\n });\n return new Set(properties);\n } catch {\n // Partial DOM implementations can expose getAnimations without supporting\n // it. The declared-property tracker and bounded timer remain safe fallbacks.\n return new Set();\n }\n }\n\n /** Returns explicit positive-time properties, or `null` for the ambiguous `all`. */\n #explicitPendingProperties(timings: TransitionTiming[]): Set<string> | null {\n if (timings.some(({ property }) => property === \"all\")) return null;\n const pending = new Set(\n timings.filter(({ totalMs }) => totalMs > 0).map(({ property }) => property),\n );\n // An empty set is only reachable through a timeout override (a 0ms transition\n // otherwise completes synchronously). With nothing to track, fall back to the\n // deadline rule so any terminal event can settle the wait, exactly like `all`.\n return pending.size > 0 ? pending : null;\n }\n\n /** Completes exactly once, releasing listeners and the fallback before the callback. */\n #finish(): void {\n const complete = this.#complete;\n if (!complete) return;\n this.#complete = null;\n this.#teardown();\n complete();\n }\n\n /** Releases the exact element listeners and timer owned by the current wait. */\n #teardown(): void {\n this.#timers.clearAll();\n this.#element?.removeEventListener(\"transitionend\", this.#onTerminal);\n this.#element?.removeEventListener(\"transitioncancel\", this.#onTerminal);\n this.#element = null;\n this.#pendingProperties = null;\n this.#deadline = 0;\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { TransitionCompletion } from \"../utils/transition_completion\";\n\n/**\n * Headless, accessible single-disclosure (collapsible) behavior.\n *\n * Markup contract (identifier: `stimeo--collapsible`):\n * <div data-controller=\"stimeo--collapsible\">\n * <button data-stimeo--collapsible-target=\"trigger\"\n * data-action=\"click->stimeo--collapsible#toggle\"\n * aria-expanded=\"false\" aria-controls=\"more\">Show details</button>\n * <div id=\"more\" data-stimeo--collapsible-target=\"content\"\n * data-state=\"closed\" hidden>…</div>\n * </div>\n *\n * Implements the WAI-ARIA APG **Disclosure** pattern for a single inline region.\n * Unlike {@link AccordionController} it manages exactly one trigger/content pair\n * with no sibling coordination, and unlike a dropdown the content expands in\n * flow and never closes on an outside click.\n *\n * @remarks\n * Behavior only — the consumer owns the height transition and all decoration.\n * The controller keeps the open lifecycle ordered so `hidden` (effectively\n * `display:none`) never blocks measurement or the transition:\n * - **Open**: drop `hidden` → measure the natural height into\n * `--stimeo--collapsible-content-height` → set `data-state=\"open\"`.\n * - **Close**: set `data-state=\"closed\"` (CSS shrinks the height) → re-apply\n * `hidden` once the transition settles. With no transition (or reduced motion,\n * which the consumer's CSS expresses as a zero duration) it is applied\n * immediately; an owned fallback covers missing terminal events.\n */\nexport class CollapsibleController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"content\"];\n static override values = {\n open: { type: Boolean, default: false },\n };\n static actions = [\"toggle\"] as const;\n\n declare readonly triggerTarget: HTMLElement;\n declare readonly contentTarget: HTMLElement;\n declare readonly hasTriggerTarget: boolean;\n declare readonly hasContentTarget: boolean;\n\n declare openValue: boolean;\n\n /** Owns the cancellable close-transition wait and its bounded fallback. */\n readonly #transition = new TransitionCompletion();\n /** Distinguishes dynamic target churn from the callbacks that precede `connect()`. */\n #connected = false;\n\n /**\n * Establishes the initial open/closed state without waiting for a close transition.\n *\n * The DOM is the source of truth on reconnect (Turbo cache restore / morph): an\n * **explicit** state attribute — `aria-expanded=\"true\"`/`\"false\"` (or, with no\n * trigger, `data-state=\"open\"`/`\"closed\"`) — is honored verbatim so a region the\n * user opened *or* closed survives a back-navigation, even when the declarative\n * `open` Value disagrees. An already-open region remains open without a\n * close/reopen cycle. The Value only seeds a genuinely fresh render where no\n * state attribute is present yet; any opening animation in that case belongs to\n * the consumer's CSS.\n */\n override connect(): void {\n this.#connected = true;\n this.#apply(this.#initialOpen(), false);\n }\n\n /** Resolves the connect-time state: explicit DOM state wins, else the `open` Value. */\n #initialOpen(): boolean {\n if (this.hasTriggerTarget) {\n const expanded = this.triggerTarget.getAttribute(\"aria-expanded\");\n if (expanded === \"true\") return true;\n if (expanded === \"false\") return false;\n } else if (this.hasContentTarget) {\n const state = this.contentTarget.getAttribute(\"data-state\");\n if (state === \"open\") return true;\n if (state === \"closed\") return false;\n }\n return this.openValue;\n }\n\n override disconnect(): void {\n this.#connected = false;\n this.#transition.cancel();\n }\n\n /** Reconciles a replacement trigger target with the content's live state. */\n triggerTargetConnected(trigger: HTMLElement): void {\n if (!this.#connected || !this.hasContentTarget) return;\n trigger.setAttribute(\n \"aria-expanded\",\n this.contentTarget.getAttribute(\"data-state\") === \"open\" ? \"true\" : \"false\",\n );\n }\n\n /** Reconciles a replacement content target with the disclosure's live state. */\n contentTargetConnected(content: HTMLElement): void {\n if (!this.#connected) return;\n this.#transition.cancel();\n const open = this.hasTriggerTarget\n ? this.triggerTarget.getAttribute(\"aria-expanded\") === \"true\"\n : content.getAttribute(\"data-state\") === \"open\";\n this.#applyContent(content, open, false);\n }\n\n /** Cancels a wait tied to a content target that was removed or replaced. */\n contentTargetDisconnected(): void {\n this.#transition.cancel();\n }\n\n /** Toggles the region open/closed. Bound via `data-action` (click). */\n toggle(): void {\n this.#apply(!this.#isOpen, true);\n }\n\n /**\n * Whether the region is logically open. Read from `aria-expanded` (not the\n * content's `hidden`) so a click *during* a close transition — when `hidden`\n * is still deferred — correctly reopens instead of re-closing.\n */\n get #isOpen(): boolean {\n if (this.hasTriggerTarget) {\n return this.triggerTarget.getAttribute(\"aria-expanded\") === \"true\";\n }\n return this.hasContentTarget && this.contentTarget.getAttribute(\"data-state\") === \"open\";\n }\n\n /**\n * Drives the disclosure to `open`, syncing the trigger's `aria-expanded` and\n * the content's `hidden` / `data-state` / height variable in an order where\n * `hidden` never blocks measurement or the transition.\n *\n * @param open - Target state.\n * @param waitForCloseTransition - When `false` (initial `connect`) the close\n * path applies `hidden` immediately. This flag does not suppress consumer CSS\n * on the open path.\n */\n #apply(open: boolean, waitForCloseTransition: boolean): void {\n if (this.hasTriggerTarget) {\n this.triggerTarget.setAttribute(\"aria-expanded\", open ? \"true\" : \"false\");\n }\n if (!this.hasContentTarget) return;\n\n const content = this.contentTarget;\n this.#transition.cancel();\n this.#applyContent(content, open, waitForCloseTransition);\n }\n\n /** Reflects one content target without relying on a later target lookup. */\n #applyContent(content: HTMLElement, open: boolean, waitForCloseTransition: boolean): void {\n if (open) {\n content.hidden = false;\n // Measure the natural height only once it is laid out (hidden removed) so\n // the consumer's `height` transition has a concrete target to animate to.\n content.style.setProperty(\n \"--stimeo--collapsible-content-height\",\n `${content.scrollHeight}px`,\n );\n content.setAttribute(\"data-state\", \"open\");\n return;\n }\n\n content.setAttribute(\"data-state\", \"closed\");\n if (waitForCloseTransition) {\n this.#applyHiddenAfterTransition(content);\n } else {\n content.hidden = true;\n }\n }\n\n /**\n * Re-applies `hidden` once the close transition settles. Guarded against a\n * reopen mid-transition; the shared waiter also guarantees a bounded fallback\n * when the browser emits no terminal transition event.\n */\n #applyHiddenAfterTransition(content: HTMLElement): void {\n this.#transition.wait(content, () => {\n if (content.getAttribute(\"data-state\") === \"closed\") {\n content.hidden = true;\n }\n });\n }\n}\n"]}
1
+ {"version":3,"sources":["../../src/utils/state_reason.ts","../../src/utils/state_regions.ts","../../src/utils/safe_timeout.ts","../../src/utils/transition_completion.ts","../../src/controllers/collapsible_controller.ts"],"names":[],"mappings":";;;;;AAoCA,IAAM,YAAA,uBAAmB,GAAA,CAAI,CAAC,QAAQ,OAAA,EAAS,SAAA,EAAW,UAAU,CAAC,CAAA;AAGrE,IAAM,cAAA,uBAAqB,GAAA,CAAI,CAAC,cAAc,YAAA,EAAc,cAAA,EAAgB,cAAc,CAAC,CAAA;AA0BpF,SAAS,eAAe,KAAA,EAA4D;AACzF,EAAA,IAAI,CAAC,OAAO,OAAO,KAAA;AACnB,EAAA,IAAI,YAAA,CAAa,GAAA,CAAI,KAAA,CAAM,IAAI,GAAG,OAAO,OAAA;AACzC,EAAA,IAAI,cAAA,CAAe,GAAA,CAAI,KAAA,CAAM,IAAI,GAAG,OAAO,SAAA;AAC3C,EAAA,OAAO,MAAA;AACT;;;ACvBO,IAAM,eAAN,MAAmB;AAAA,EACf,SAAA;AAAA,EACA,UAAA;AAAA,EACA,MAAA,uBAAa,OAAA,EAAqB;AAAA,EAE3C,YAAY,OAAA,EAA8B;AACxC,IAAA,IAAA,CAAK,YAAY,OAAA,CAAQ,QAAA;AACzB,IAAA,IAAA,CAAK,UAAA,GAAa,QAAQ,SAAA,IAAa,IAAA;AAAA,EACzC;AAAA;AAAA,EAGA,OAAA,CAAQ,MAAe,MAAA,EAAuB;AAC5C,IAAA,MAAM,QAAQ,IAAA,CAAK,OAAA,CAAQ,IAAA,EAAM,IAAA,CAAK,WAAW,CAAA;AACjD,IAAA,IAAI,CAAC,KAAK,UAAA,EAAY;AACpB,MAAA,KAAA,MAAW,UAAU,KAAA,EAAO,IAAA,CAAK,MAAA,CAAO,MAAA,EAAQ,CAAC,MAAM,CAAA;AACvD,MAAA;AAAA,IACF;AACA,IAAA,MAAM,aAAa,IAAA,CAAK,OAAA,CAAQ,IAAA,EAAM,IAAA,CAAK,YAAY,CAAA;AACvD,IAAA,IAAI,KAAA,CAAM,MAAA,KAAW,CAAA,IAAK,UAAA,CAAW,WAAW,CAAA,EAAG;AACjD,MAAA,KAAA,MAAW,MAAA,IAAU,KAAA,EAAO,IAAA,CAAK,KAAA,CAAM,MAAM,CAAA;AAC7C,MAAA,KAAA,MAAW,MAAA,IAAU,UAAA,EAAY,IAAA,CAAK,KAAA,CAAM,MAAM,CAAA;AAClD,MAAA;AAAA,IACF;AACA,IAAA,KAAA,MAAW,UAAU,KAAA,EAAO,IAAA,CAAK,MAAA,CAAO,MAAA,EAAQ,CAAC,MAAM,CAAA;AACvD,IAAA,KAAA,MAAW,MAAA,IAAU,UAAA,EAAY,IAAA,CAAK,MAAA,CAAO,QAAQ,MAAM,CAAA;AAAA,EAC7D;AAAA;AAAA,EAGA,MAAA,CAAO,QAAqB,MAAA,EAAuB;AACjD,IAAA,IAAI,MAAA,EAAQ,IAAA,CAAK,MAAA,CAAO,GAAA,CAAI,MAAM,CAAA;AAAA,SAC7B,IAAA,CAAK,MAAA,CAAO,MAAA,CAAO,MAAM,CAAA;AAC9B,IAAA,IAAI,MAAA,CAAO,MAAA,KAAW,MAAA,EAAQ,MAAA,CAAO,MAAA,GAAS,MAAA;AAAA,EAChD;AAAA;AAAA,EAGA,MAAM,MAAA,EAA2B;AAC/B,IAAA,IAAI,KAAK,MAAA,CAAO,MAAA,CAAO,MAAM,CAAA,SAAU,MAAA,GAAS,KAAA;AAAA,EAClD;AAAA;AAAA,EAGA,OAAA,CAAQ,MAAe,OAAA,EAAgD;AACrE,IAAA,OAAO,QAAQ,MAAA,CAAO,CAAC,WAAW,IAAA,CAAK,QAAA,CAAS,MAAM,CAAC,CAAA;AAAA,EACzD;AACF,CAAA;;;AC1DA,IAAe,gBAAf,MAA6B;AAAA;AAAA,EAER,GAAA,uBAAU,GAAA,EAAY;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAczC,MAAM,EAAA,EAAkB;AACtB,IAAA,IAAI,IAAA,CAAK,GAAA,CAAI,MAAA,CAAO,EAAE,CAAA,EAAG;AACvB,MAAA,IAAA,CAAK,OAAO,EAAE,CAAA;AAAA,IAChB;AAAA,EACF;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,QAAA,GAAiB;AACf,IAAA,KAAA,MAAW,EAAA,IAAM,KAAK,GAAA,EAAK;AACzB,MAAA,IAAA,CAAK,OAAO,EAAE,CAAA;AAAA,IAChB;AACA,IAAA,IAAA,CAAK,IAAI,KAAA,EAAM;AAAA,EACjB;AAAA;AAAA,EAGA,IAAI,IAAA,GAAe;AACjB,IAAA,OAAO,KAAK,GAAA,CAAI,IAAA;AAAA,EAClB;AACF,CAAA;AAmBO,IAAM,WAAA,GAAN,cAA0B,aAAA,CAAc;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAO7C,GAAA,CAAI,UAAsB,KAAA,EAAuB;AAC/C,IAAA,MAAM,EAAA,GAAK,IAAA,CAAK,QAAA,CAAS,MAAM;AAC7B,MAAA,IAAA,CAAK,GAAA,CAAI,OAAO,EAAE,CAAA;AAClB,MAAA,QAAA,EAAS;AAAA,IACX,GAAG,KAAK,CAAA;AACR,IAAA,IAAA,CAAK,GAAA,CAAI,IAAI,EAAE,CAAA;AACf,IAAA,OAAO,EAAA;AAAA,EACT;AAAA,EAEU,QAAA,CAAS,UAAsB,KAAA,EAAuB;AAC9D,IAAA,OAAO,MAAA,CAAO,UAAA,CAAW,QAAA,EAAU,KAAK,CAAA;AAAA,EAC1C;AAAA,EAEU,OAAO,EAAA,EAAkB;AACjC,IAAA,MAAA,CAAO,aAAa,EAAE,CAAA;AAAA,EACxB;AACF,CAAA;;;AChGA,SAAS,OAAO,KAAA,EAAuB;AACrC,EAAA,MAAM,OAAA,GAAU,MAAM,IAAA,EAAK;AAC3B,EAAA,MAAM,MAAA,GAAS,MAAA,CAAO,UAAA,CAAW,OAAO,CAAA;AACxC,EAAA,IAAI,CAAC,MAAA,CAAO,QAAA,CAAS,MAAM,GAAG,OAAO,CAAA;AACrC,EAAA,IAAI,OAAA,CAAQ,QAAA,CAAS,IAAI,CAAA,EAAG,OAAO,MAAA;AACnC,EAAA,IAAI,OAAA,CAAQ,QAAA,CAAS,GAAG,CAAA,SAAU,MAAA,GAAS,GAAA;AAC3C,EAAA,OAAO,CAAA;AACT;AAGA,SAAS,QAAQ,KAAA,EAAyB;AACxC,EAAA,OAAO,KAAA,CACJ,KAAA,CAAM,GAAG,CAAA,CACT,GAAA,CAAI,CAAC,IAAA,KAAS,IAAA,CAAK,IAAA,EAAM,CAAA,CACzB,MAAA,CAAO,OAAO,CAAA;AACnB;AASA,SAAS,kBAAkB,KAAA,EAA4C;AACrE,EAAA,MAAM,UAAA,GAAa,OAAA,CAAQ,KAAA,CAAM,kBAAkB,CAAA;AACnD,EAAA,MAAM,YAAY,OAAA,CAAQ,KAAA,CAAM,kBAAkB,CAAA,CAAE,IAAI,MAAM,CAAA;AAC9D,EAAA,MAAM,SAAS,OAAA,CAAQ,KAAA,CAAM,eAAe,CAAA,CAAE,IAAI,MAAM,CAAA;AACxD,EAAA,MAAM,sBACJ,UAAA,CAAW,MAAA,GAAS,IAChB,UAAA,GACA,KAAA,CAAM,KAAK,EAAE,MAAA,EAAQ,KAAK,GAAA,CAAI,SAAA,CAAU,QAAQ,MAAA,CAAO,MAAA,EAAQ,CAAC,CAAA,EAAE,EAAG,MAAM,KAAK,CAAA;AACtF,EAAA,MAAM,qBAAqB,SAAA,CAAU,MAAA,GAAS,CAAA,GAAI,SAAA,GAAY,CAAC,CAAC,CAAA;AAChE,EAAA,MAAM,kBAAkB,MAAA,CAAO,MAAA,GAAS,CAAA,GAAI,MAAA,GAAS,CAAC,CAAC,CAAA;AAEvD,EAAA,OAAO,mBAAA,CACJ,MAAA,CAAO,CAAC,QAAA,KAAa,QAAA,KAAa,MAAM,CAAA,CACxC,GAAA,CAAI,CAAC,QAAA,EAAU,KAAA,MAAW;AAAA,IACzB,QAAA;AAAA,IACA,SAAS,IAAA,CAAK,GAAA;AAAA,MACZ,CAAA;AAAA,MAAA,CACC,kBAAA,CAAmB,KAAA,GAAQ,kBAAA,CAAmB,MAAM,CAAA,IAAK,MACvD,eAAA,CAAgB,KAAA,GAAQ,eAAA,CAAgB,MAAM,CAAA,IAAK,CAAA;AAAA;AACxD,GACF,CAAE,CAAA;AACN;AAGA,SAAS,WAAW,OAAA,EAAqC;AACvD,EAAA,OAAO,OAAA,CAAQ,MAAA,CAAO,CAAC,GAAA,EAAK,EAAE,OAAA,EAAQ,KAAM,IAAA,CAAK,GAAA,CAAI,GAAA,EAAK,OAAO,CAAA,EAAG,CAAC,CAAA;AACvE;AAqCO,IAAM,uBAAN,MAA2B;AAAA,EACvB,OAAA,GAAU,IAAI,WAAA,EAAY;AAAA,EACnC,QAAA,GAA+B,IAAA;AAAA,EAC/B,SAAA,GAAiC,IAAA;AAAA,EACjC,kBAAA,GAAyC,IAAA;AAAA,EACzC,SAAA,GAAY,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASZ,IAAA,CAAK,OAAA,EAAsB,QAAA,EAAsB,OAAA,GAAiC,EAAC,EAAS;AAC1F,IAAA,IAAA,CAAK,MAAA,EAAO;AAEZ,IAAA,MAAM,SAAA,GAAY,QAAQ,SAAA,IAAa,CAAA;AACvC,IAAA,MAAM,WAAW,MAAA,CAAO,QAAA,CAAS,SAAS,CAAA,IAAK,SAAA,GAAY,IAAI,SAAA,GAAY,CAAA;AAG3E,IAAA,MAAM,OAAA,GACJ,OAAO,MAAA,CAAO,gBAAA,KAAqB,UAAA,GAC/B,iBAAA,CAAkB,MAAA,CAAO,gBAAA,CAAiB,OAAO,CAAC,CAAA,GAClD,EAAC;AACP,IAAA,MAAM,OAAA,GAAU,WAAW,OAAO,CAAA;AAClC,IAAA,IAAI,OAAA,IAAW,CAAA,IAAK,QAAA,IAAY,CAAA,EAAG;AACjC,MAAA,QAAA,EAAS;AACT,MAAA;AAAA,IACF;AAEA,IAAA,IAAA,CAAK,QAAA,GAAW,OAAA;AAChB,IAAA,IAAA,CAAK,SAAA,GAAY,QAAA;AACjB,IAAA,IAAA,CAAK,SAAA,GAAY,IAAA,CAAK,GAAA,EAAI,GAAI,OAAA;AAC9B,IAAA,MAAM,gBAAA,GAAmB,IAAA,CAAK,2BAAA,CAA4B,OAAO,CAAA;AACjE,IAAA,IAAA,CAAK,qBACH,gBAAA,CAAiB,IAAA,GAAO,IAAI,gBAAA,GAAmB,IAAA,CAAK,2BAA2B,OAAO,CAAA;AACxF,IAAA,OAAA,CAAQ,gBAAA,CAAiB,eAAA,EAAiB,IAAA,CAAK,WAAW,CAAA;AAC1D,IAAA,OAAA,CAAQ,gBAAA,CAAiB,kBAAA,EAAoB,IAAA,CAAK,WAAW,CAAA;AAC7D,IAAA,IAAA,CAAK,OAAA,CAAQ,GAAA,CAAI,MAAM,IAAA,CAAK,OAAA,IAAW,QAAA,GAAW,CAAA,GAAI,QAAA,GAAW,OAAA,GAAU,EAAE,CAAA;AAAA,EAC/E;AAAA;AAAA,EAGA,MAAA,GAAe;AACb,IAAA,IAAA,CAAK,SAAA,GAAY,IAAA;AACjB,IAAA,IAAA,CAAK,SAAA,EAAU;AAAA,EACjB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASS,WAAA,GAAc,CAAC,KAAA,KAAuB;AAC7C,IAAA,IAAI,KAAA,CAAM,MAAA,KAAW,IAAA,CAAK,QAAA,EAAU;AACpC,IAAA,MAAM,eAAA,GAAkB,KAAA;AAGxB,IAAA,IAAI,gBAAgB,aAAA,EAAe;AAEnC,IAAA,IAAI,KAAK,kBAAA,EAAoB;AAC3B,MAAA,MAAM,eAAe,eAAA,CAAgB,YAAA;AACrC,MAAA,MAAM,MAAA,GAAS,IAAA,CAAK,2BAAA,CAA4B,IAAA,CAAK,QAAQ,CAAA;AAK7D,MAAA,IAAI,MAAA,CAAO,GAAA,CAAI,YAAY,CAAA,EAAG;AAC9B,MAAA,IAAI,CAAC,IAAA,CAAK,kBAAA,CAAmB,MAAA,CAAO,YAAY,CAAA,EAAG;AACnD,MAAA,IAAI,IAAA,CAAK,kBAAA,CAAmB,IAAA,GAAO,CAAA,EAAG;AAKtC,MAAA,IAAI,MAAA,CAAO,OAAO,CAAA,EAAG;AACnB,QAAA,IAAA,CAAK,kBAAA,GAAqB,MAAA;AAC1B,QAAA;AAAA,MACF;AACA,MAAA,IAAA,CAAK,OAAA,EAAQ;AACb,MAAA;AAAA,IACF;AAEA,IAAA,IAAI,KAAK,GAAA,EAAI,IAAK,IAAA,CAAK,SAAA,OAAgB,OAAA,EAAQ;AAAA,EACjD,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,4BAA4B,OAAA,EAA0C;AACpE,IAAA,IAAI,CAAC,WAAW,OAAO,OAAA,CAAQ,kBAAkB,UAAA,EAAY,2BAAW,GAAA,EAAI;AAE5E,IAAA,IAAI;AACF,MAAA,MAAM,aAAa,OAAA,CAAQ,aAAA,EAAc,CAAE,OAAA,CAAQ,CAAC,SAAA,KAAc;AAChE,QAAA,IAAI,UAAU,SAAA,KAAc,MAAA,IAAU,UAAU,SAAA,KAAc,UAAA,SAAmB,EAAC;AAClF,QAAA,MAAM,SAAS,SAAA,CAAU,MAAA;AAIzB,QAAA,IAAI,MAAA,EAAQ,aAAA,EAAe,OAAO,EAAC;AACnC,QAAA,MAAM,SAAS,MAAA,EAAQ,MAAA;AACvB,QAAA,IAAI,MAAA,IAAU,MAAA,KAAW,OAAA,EAAS,OAAO,EAAC;AAC1C,QAAA,MAAM,WAAY,SAAA,CAAqC,kBAAA;AACvD,QAAA,OAAO,OAAO,aAAa,QAAA,IAAY,QAAA,CAAS,SAAS,CAAA,GAAI,CAAC,QAAQ,CAAA,GAAI,EAAC;AAAA,MAC7E,CAAC,CAAA;AACD,MAAA,OAAO,IAAI,IAAI,UAAU,CAAA;AAAA,IAC3B,CAAA,CAAA,MAAQ;AAGN,MAAA,2BAAW,GAAA,EAAI;AAAA,IACjB;AAAA,EACF;AAAA;AAAA,EAGA,2BAA2B,OAAA,EAAiD;AAC1E,IAAA,IAAI,OAAA,CAAQ,KAAK,CAAC,EAAE,UAAS,KAAM,QAAA,KAAa,KAAK,CAAA,EAAG,OAAO,IAAA;AAC/D,IAAA,MAAM,UAAU,IAAI,GAAA;AAAA,MAClB,OAAA,CAAQ,MAAA,CAAO,CAAC,EAAE,SAAQ,KAAM,OAAA,GAAU,CAAC,CAAA,CAAE,GAAA,CAAI,CAAC,EAAE,QAAA,OAAe,QAAQ;AAAA,KAC7E;AAIA,IAAA,OAAO,OAAA,CAAQ,IAAA,GAAO,CAAA,GAAI,OAAA,GAAU,IAAA;AAAA,EACtC;AAAA;AAAA,EAGA,OAAA,GAAgB;AACd,IAAA,MAAM,WAAW,IAAA,CAAK,SAAA;AACtB,IAAA,IAAI,CAAC,QAAA,EAAU;AACf,IAAA,IAAA,CAAK,SAAA,GAAY,IAAA;AACjB,IAAA,IAAA,CAAK,SAAA,EAAU;AACf,IAAA,QAAA,EAAS;AAAA,EACX;AAAA;AAAA,EAGA,SAAA,GAAkB;AAChB,IAAA,IAAA,CAAK,QAAQ,QAAA,EAAS;AACtB,IAAA,IAAA,CAAK,QAAA,EAAU,mBAAA,CAAoB,eAAA,EAAiB,IAAA,CAAK,WAAW,CAAA;AACpE,IAAA,IAAA,CAAK,QAAA,EAAU,mBAAA,CAAoB,kBAAA,EAAoB,IAAA,CAAK,WAAW,CAAA;AACvE,IAAA,IAAA,CAAK,QAAA,GAAW,IAAA;AAChB,IAAA,IAAA,CAAK,kBAAA,GAAqB,IAAA;AAC1B,IAAA,IAAA,CAAK,SAAA,GAAY,CAAA;AAAA,EACnB;AACF,CAAA;;;ACrMO,IAAM,qBAAA,GAAN,cAAoC,UAAA,CAAwB;AAAA,EACjE,OAAgB,OAAA,GAAU,CAAC,SAAA,EAAW,SAAA,EAAW,iBAAiB,gBAAgB,CAAA;AAAA,EAClF,OAAgB,MAAA,GAAS;AAAA,IACvB,IAAA,EAAM,EAAE,IAAA,EAAM,OAAA,EAAS,SAAS,KAAA;AAAM,GACxC;AAAA,EACA,OAAO,OAAA,GAAU,CAAC,QAAQ,CAAA;AAAA,EAC1B,OAAO,MAAA,GAAS,CAAC,OAAA,EAAS,MAAM,CAAA;AAAA;AAAA,EAYvB,WAAA,GAAc,IAAI,oBAAA,EAAqB;AAAA;AAAA,EAEvC,OAAA,GAAU,IAAI,YAAA,CAAa;AAAA,IAClC,QAAA,EAAU,MAAM,IAAA,CAAK,oBAAA;AAAA,IACrB,SAAA,EAAW,MAAM,IAAA,CAAK;AAAA,GACvB,CAAA;AAAA;AAAA,EAED,UAAA,GAAa,KAAA;AAAA;AAAA,EAEb,UAAA,GAAa,KAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAcJ,OAAA,GAAgB;AACvB,IAAA,IAAA,CAAK,UAAA,GAAa,IAAA;AAClB,IAAA,IAAA,CAAK,MAAA,CAAO,IAAA,CAAK,YAAA,EAAa,EAAG,OAAO,KAAK,CAAA;AAC7C,IAAA,IAAA,CAAK,UAAA,GAAa,IAAA;AAAA,EACpB;AAAA;AAAA,EAGA,YAAA,GAAwB;AACtB,IAAA,IAAI,KAAK,gBAAA,EAAkB;AACzB,MAAA,MAAM,QAAA,GAAW,IAAA,CAAK,aAAA,CAAc,YAAA,CAAa,eAAe,CAAA;AAChE,MAAA,IAAI,QAAA,KAAa,QAAQ,OAAO,IAAA;AAChC,MAAA,IAAI,QAAA,KAAa,SAAS,OAAO,KAAA;AAAA,IACnC,CAAA,MAAA,IAAW,KAAK,gBAAA,EAAkB;AAChC,MAAA,MAAM,KAAA,GAAQ,IAAA,CAAK,aAAA,CAAc,YAAA,CAAa,YAAY,CAAA;AAC1D,MAAA,IAAI,KAAA,KAAU,QAAQ,OAAO,IAAA;AAC7B,MAAA,IAAI,KAAA,KAAU,UAAU,OAAO,KAAA;AAAA,IACjC;AACA,IAAA,OAAO,IAAA,CAAK,SAAA;AAAA,EACd;AAAA,EAES,UAAA,GAAmB;AAC1B,IAAA,IAAA,CAAK,UAAA,GAAa,KAAA;AAClB,IAAA,IAAA,CAAK,UAAA,GAAa,KAAA;AAClB,IAAA,IAAA,CAAK,YAAY,MAAA,EAAO;AAAA,EAC1B;AAAA;AAAA,EAGA,uBAAuB,OAAA,EAA4B;AACjD,IAAA,IAAI,CAAC,KAAK,UAAA,EAAY;AACtB,IAAA,IAAI,KAAK,gBAAA,EAAkB;AACzB,MAAA,OAAA,CAAQ,YAAA;AAAA,QACN,eAAA;AAAA,QACA,KAAK,aAAA,CAAc,YAAA,CAAa,YAAY,CAAA,KAAM,SAAS,MAAA,GAAS;AAAA,OACtE;AAAA,IACF;AACA,IAAA,IAAA,CAAK,QAAQ,OAAA,CAAQ,OAAA,EAAS,QAAQ,YAAA,CAAa,eAAe,MAAM,MAAM,CAAA;AAAA,EAChF;AAAA;AAAA,EAGA,4BAAA,GAAqC;AACnC,IAAA,IAAA,CAAK,cAAA,EAAe;AAAA,EACtB;AAAA;AAAA,EAGA,6BAAA,GAAsC;AACpC,IAAA,IAAA,CAAK,cAAA,EAAe;AAAA,EACtB;AAAA;AAAA,EAGA,cAAA,GAAuB;AAGrB,IAAA,IAAI,IAAA,CAAK,UAAA,IAAc,IAAA,CAAK,gBAAA,EAAkB;AAC5C,MAAA,IAAA,CAAK,OAAA,CAAQ,OAAA,CAAQ,IAAA,CAAK,aAAA,EAAe,KAAK,OAAO,CAAA;AAAA,IACvD;AAAA,EACF;AAAA;AAAA,EAGA,uBAAuB,OAAA,EAA4B;AACjD,IAAA,IAAI,CAAC,KAAK,UAAA,EAAY;AACtB,IAAA,IAAA,CAAK,YAAY,MAAA,EAAO;AACxB,IAAA,MAAM,IAAA,GAAO,IAAA,CAAK,gBAAA,GACd,IAAA,CAAK,aAAA,CAAc,YAAA,CAAa,eAAe,CAAA,KAAM,MAAA,GACrD,OAAA,CAAQ,YAAA,CAAa,YAAY,CAAA,KAAM,MAAA;AAC3C,IAAA,IAAA,CAAK,aAAA,CAAc,OAAA,EAAS,IAAA,EAAM,KAAK,CAAA;AAAA,EACzC;AAAA;AAAA,EAGA,yBAAA,GAAkC;AAChC,IAAA,IAAA,CAAK,YAAY,MAAA,EAAO;AAAA,EAC1B;AAAA;AAAA,EAGA,OAAO,KAAA,EAAqB;AAC1B,IAAA,IAAA,CAAK,OAAO,CAAC,IAAA,CAAK,SAAS,IAAA,EAAM,cAAA,CAAe,KAAK,CAAC,CAAA;AAAA,EACxD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,IAAI,OAAA,GAAmB;AACrB,IAAA,IAAI,KAAK,gBAAA,EAAkB;AACzB,MAAA,OAAO,IAAA,CAAK,aAAA,CAAc,YAAA,CAAa,eAAe,CAAA,KAAM,MAAA;AAAA,IAC9D;AACA,IAAA,OAAO,KAAK,gBAAA,IAAoB,IAAA,CAAK,aAAA,CAAc,YAAA,CAAa,YAAY,CAAA,KAAM,MAAA;AAAA,EACpF;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAaA,MAAA,CAAO,IAAA,EAAe,sBAAA,EAAiC,MAAA,EAA2B;AAChF,IAAA,MAAM,MAAM,IAAA,CAAK,OAAA;AACjB,IAAA,IAAI,KAAK,gBAAA,EAAkB;AACzB,MAAA,IAAA,CAAK,aAAA,CAAc,YAAA,CAAa,eAAA,EAAiB,IAAA,GAAO,SAAS,OAAO,CAAA;AAGxE,MAAA,IAAA,CAAK,OAAA,CAAQ,OAAA,CAAQ,IAAA,CAAK,aAAA,EAAe,IAAI,CAAA;AAAA,IAC/C;AACA,IAAA,IAAI,KAAK,gBAAA,EAAkB;AACzB,MAAA,MAAM,UAAU,IAAA,CAAK,aAAA;AACrB,MAAA,IAAA,CAAK,YAAY,MAAA,EAAO;AACxB,MAAA,IAAA,CAAK,aAAA,CAAc,OAAA,EAAS,IAAA,EAAM,sBAAsB,CAAA;AAAA,IAC1D;AACA,IAAA,IAAI,GAAA,KAAQ,IAAA,IAAQ,CAAC,IAAA,CAAK,UAAA,EAAY;AACtC,IAAA,IAAI,IAAA,EAAM,IAAA,CAAK,QAAA,CAAS,MAAA,EAAQ,EAAE,MAAA,EAAQ,EAAE,MAAA,EAAO,EAAG,UAAA,EAAY,KAAA,EAAO,CAAA;AAAA,SACpE,IAAA,CAAK,QAAA,CAAS,OAAA,EAAS,EAAE,MAAA,EAAQ,EAAE,MAAA,EAAO,EAAG,UAAA,EAAY,KAAA,EAAO,CAAA;AAAA,EACvE;AAAA;AAAA,EAGA,aAAA,CAAc,OAAA,EAAsB,IAAA,EAAe,sBAAA,EAAuC;AACxF,IAAA,IAAI,IAAA,EAAM;AACR,MAAA,OAAA,CAAQ,MAAA,GAAS,KAAA;AAGjB,MAAA,OAAA,CAAQ,KAAA,CAAM,WAAA;AAAA,QACZ,sCAAA;AAAA,QACA,CAAA,EAAG,QAAQ,YAAY,CAAA,EAAA;AAAA,OACzB;AACA,MAAA,OAAA,CAAQ,YAAA,CAAa,cAAc,MAAM,CAAA;AACzC,MAAA;AAAA,IACF;AAEA,IAAA,OAAA,CAAQ,YAAA,CAAa,cAAc,QAAQ,CAAA;AAC3C,IAAA,IAAI,sBAAA,EAAwB;AAC1B,MAAA,IAAA,CAAK,4BAA4B,OAAO,CAAA;AAAA,IAC1C,CAAA,MAAO;AACL,MAAA,OAAA,CAAQ,MAAA,GAAS,IAAA;AAAA,IACnB;AAAA,EACF;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,4BAA4B,OAAA,EAA4B;AACtD,IAAA,IAAA,CAAK,WAAA,CAAY,IAAA,CAAK,OAAA,EAAS,MAAM;AACnC,MAAA,IAAI,OAAA,CAAQ,YAAA,CAAa,YAAY,CAAA,KAAM,QAAA,EAAU;AACnD,QAAA,OAAA,CAAQ,MAAA,GAAS,IAAA;AAAA,MACnB;AAAA,IACF,CAAC,CAAA;AAAA,EACH;AACF","file":"collapsible_controller.js","sourcesContent":["/**\n * Why a component's public open/closed state moved, carried as `detail.reason`\n * on the state event that reports the move.\n *\n * The attribute a component publishes (`aria-expanded`, `hidden`, `data-state`)\n * only says *what* the state is now. A subscriber that mirrors the state\n * elsewhere, or reports it, needs *why*: closing on `Escape` and closing because\n * the consumer called the action are the same attribute write and different\n * events to the page around it.\n *\n * `\"api\"` is the one every subscriber has to look at. A close the consumer asked\n * for arrives back at their own listener, so a listener that closes something\n * else on `close` loops unless it ignores its own calls.\n *\n * | Reason | The state moved because |\n * | --- | --- |\n * | `\"user\"` | a control of this component was operated |\n * | `\"select\"` | an item inside it was activated |\n * | `\"escape\"` | `Escape` was pressed and this layer owned it |\n * | `\"outside\"` | a pointer landed outside it, or on its backdrop |\n * | `\"focus\"` | focus entered or left it |\n * | `\"pointer\"` | the pointer entered or left it |\n * | `\"scroll\"` | a tracked scroll container scrolled |\n * | `\"api\"` | a public action was called with no DOM event |\n */\nexport type StateReason =\n | \"user\"\n | \"select\"\n | \"escape\"\n | \"outside\"\n | \"focus\"\n | \"pointer\"\n | \"scroll\"\n | \"api\";\n\n/** Focus modality: the events a focus move delivers to an action. */\nconst FOCUS_EVENTS = new Set([\"blur\", \"focus\", \"focusin\", \"focusout\"]);\n\n/** Pointer modality: the crossing events an action is bound to for hover. */\nconst POINTER_EVENTS = new Set([\"mouseenter\", \"mouseleave\", \"pointerenter\", \"pointerleave\"]);\n\n/**\n * Reads the interaction behind a **public action** from the DOM event it was\n * handed.\n *\n * Stimulus always passes the event to an action it invoked from `data-action`,\n * and a consumer calling the method themselves passes nothing — which is what\n * separates `\"api\"` from the rest.\n *\n * Only an action entry may resolve a reason this way. Inside the component the\n * event type no longer identifies the interaction: one `click` is the trigger\n * being pressed, the page outside being pressed, and an item being activated,\n * and those paths pass their own reason instead.\n *\n * @param event - The event the action received, if any.\n * @returns `\"api\"` with no event, else the modality the event type names, else\n * `\"user\"`.\n *\n * @example\n * ```ts\n * toggle(event?: Event): void {\n * this.#apply(!this.#isOpen, stateReasonFor(event));\n * }\n * ```\n */\nexport function stateReasonFor(event?: Event | null): \"user\" | \"focus\" | \"pointer\" | \"api\" {\n if (!event) return \"api\";\n if (FOCUS_EVENTS.has(event.type)) return \"focus\";\n if (POINTER_EVENTS.has(event.type)) return \"pointer\";\n return \"user\";\n}\n","/** What a consumer declares once about the regions one boolean state reveals. */\nexport interface StateRegionsOptions {\n /** Returns the declared regions shown while the state holds. */\n readonly whenTrue: () => readonly HTMLElement[];\n /**\n * Returns the declared regions shown while the state does not hold. Omitted by a\n * state whose other side has nothing of its own to show.\n */\n readonly whenFalse?: () => readonly HTMLElement[];\n}\n\n/**\n * Owns `hidden` on the regions a boolean state reveals.\n *\n * A region is a **declared** target, so the consumer decides whether one exists at\n * all; where it does, which side is shown is a pure function of the state and the\n * controller writes it unconditionally. An authored `hidden` is therefore not read\n * back — the first reflection after a connection settles it, and a restored DOM\n * cannot leave a region contradicting the state it belongs to.\n *\n * The regions arrive as the caller's own target arrays, which Stimulus has already\n * scoped to this instance: a nested controller registered under the same identifier\n * keeps its own regions. `host` narrows that set further, to the regions inside one\n * trigger or item, so a widget with several of them reflects each independently.\n *\n * **Two sides are a pair.** Where the state has a `whenFalse` side and only one half\n * sits inside `host`, the half that is there is left in view: hiding it would take\n * the only label with it, and the static check names the missing one instead. What\n * the author wrote on a lone half is theirs and stays — only a half this instance\n * took out of view is given back, which is what a pair losing one side at runtime\n * leaves behind.\n *\n * `hidden` moves only when it changes, so a consumer watching its own subtree for\n * attribute mutations sees one record per transition rather than one per reflection.\n *\n * @example\n * ```ts\n * readonly #labels = new StateRegions({\n * whenTrue: () => this.expandedLabelTargets,\n * whenFalse: () => this.collapsedLabelTargets,\n * });\n *\n * #reflect(): void {\n * this.#labels.reflect(this.triggerTarget, this.#expanded);\n * }\n * ```\n */\nexport class StateRegions {\n readonly #whenTrue: () => readonly HTMLElement[];\n readonly #whenFalse: (() => readonly HTMLElement[]) | null;\n readonly #taken = new WeakSet<HTMLElement>();\n\n constructor(options: StateRegionsOptions) {\n this.#whenTrue = options.whenTrue;\n this.#whenFalse = options.whenFalse ?? null;\n }\n\n /** Shows the regions inside `host` that belong to `isTrue` and hides the others. */\n reflect(host: Element, isTrue: boolean): void {\n const shown = this.#inside(host, this.#whenTrue());\n if (!this.#whenFalse) {\n for (const region of shown) this.#write(region, !isTrue);\n return;\n }\n const hiddenSide = this.#inside(host, this.#whenFalse());\n if (shown.length === 0 || hiddenSide.length === 0) {\n for (const region of shown) this.#give(region);\n for (const region of hiddenSide) this.#give(region);\n return;\n }\n for (const region of shown) this.#write(region, !isTrue);\n for (const region of hiddenSide) this.#write(region, isTrue);\n }\n\n /** Writes `hidden` where it moves, noting which regions it takes out of view. */\n #write(region: HTMLElement, hidden: boolean): void {\n if (hidden) this.#taken.add(region);\n else this.#taken.delete(region);\n if (region.hidden !== hidden) region.hidden = hidden;\n }\n\n /** Returns a region this instance hid; one it never hid keeps what it carries. */\n #give(region: HTMLElement): void {\n if (this.#taken.delete(region)) region.hidden = false;\n }\n\n /** The declared regions that sit within `host`, which may be the host itself. */\n #inside(host: Element, regions: readonly HTMLElement[]): HTMLElement[] {\n return regions.filter((region) => host.contains(region));\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { SafeTimeout } from \"./safe_timeout\";\n\n/** Computed transition fields needed to determine when an element has settled. */\nexport type TransitionStyle = Pick<\n CSSStyleDeclaration,\n \"transitionProperty\" | \"transitionDuration\" | \"transitionDelay\"\n>;\n\n/** Parsed transition property paired with its effective duration and delay. */\ninterface TransitionTiming {\n property: string;\n totalMs: number;\n}\n\n/** Parses a CSS `<time>` into milliseconds, returning `0` for malformed values. */\nfunction timeMs(value: string): number {\n const trimmed = value.trim();\n const amount = Number.parseFloat(trimmed);\n if (!Number.isFinite(amount)) return 0;\n if (trimmed.endsWith(\"ms\")) return amount;\n if (trimmed.endsWith(\"s\")) return amount * 1000;\n return 0;\n}\n\n/** Splits a computed comma-separated CSS list into normalized, non-empty items. */\nfunction cssList(value: string): string[] {\n return value\n .split(\",\")\n .map((item) => item.trim())\n .filter(Boolean);\n}\n\n/**\n * Pairs transition properties, durations, and delays using CSS list repetition.\n *\n * The `transition-property` list determines the number of transitions. Shorter\n * duration/delay lists repeat, while extra values are ignored. A negative delay\n * shortens the remaining wall-clock time, and a non-positive total is settled.\n */\nfunction transitionTimings(style: TransitionStyle): TransitionTiming[] {\n const properties = cssList(style.transitionProperty);\n const durations = cssList(style.transitionDuration).map(timeMs);\n const delays = cssList(style.transitionDelay).map(timeMs);\n const effectiveProperties =\n properties.length > 0\n ? properties\n : Array.from({ length: Math.max(durations.length, delays.length, 1) }, () => \"all\");\n const effectiveDurations = durations.length > 0 ? durations : [0];\n const effectiveDelays = delays.length > 0 ? delays : [0];\n\n return effectiveProperties\n .filter((property) => property !== \"none\")\n .map((property, index) => ({\n property,\n totalMs: Math.max(\n 0,\n (effectiveDurations[index % effectiveDurations.length] ?? 0) +\n (effectiveDelays[index % effectiveDelays.length] ?? 0),\n ),\n }));\n}\n\n/** Maximum total over already-parsed timings (0 when the list is empty). */\nfunction maxTotalMs(timings: TransitionTiming[]): number {\n return timings.reduce((max, { totalMs }) => Math.max(max, totalMs), 0);\n}\n\n/** Maximum effective transition duration plus delay, in milliseconds. */\nexport function maxTransitionTotalMs(style: TransitionStyle): number {\n return maxTotalMs(transitionTimings(style));\n}\n\n/** Optional tuning for a single {@link TransitionCompletion.wait} call. */\nexport interface TransitionWaitOptions {\n /**\n * Positive wall-clock override (ms) for the bounded fallback, replacing the\n * auto-computed `max + 50ms` timer verbatim. It also keeps the wait armed for\n * a computed 0ms transition (no synchronous completion): the consumer asserts\n * a transition budget that computed styles cannot see. Non-positive and\n * non-finite (`NaN` / `Infinity`) values are ignored.\n */\n timeoutMs?: number;\n}\n\n/**\n * Owns one cancellable wait for an element's CSS transitions to settle.\n *\n * When available, active CSS transitions provide their expanded property names.\n * Tracking those names lets shorthand declarations settle from their longhand\n * terminal events. A terminal event from an interrupted phase is ignored while a\n * replacement transition for the same property is still active. Because that set\n * is sampled when the wait is armed, a property whose transition only starts a\n * frame later would otherwise be settled over; the still-running set is therefore\n * re-read before completing and adopted when it is not yet empty. Without Web\n * Animations data, explicit transition properties retain the declared-property\n * behavior and the ambiguous `transition-property: all` form waits until the\n * computed maximum wall-clock time. A `max + 50ms` timeout is always armed\n * because browsers emit no terminal event when a property never transitions, an\n * ancestor disappears, or rendering is otherwise interrupted; a consumer with\n * better knowledge can replace that fallback via\n * {@link TransitionWaitOptions.timeoutMs}.\n */\nexport class TransitionCompletion {\n readonly #timers = new SafeTimeout();\n #element: HTMLElement | null = null;\n #complete: (() => void) | null = null;\n #pendingProperties: Set<string> | null = null;\n #deadline = 0;\n\n /**\n * Replaces any prior wait and invokes `complete` synchronously for a 0ms\n * transition (including when `getComputedStyle` is unavailable).\n *\n * With a positive `options.timeoutMs` the synchronous fast-path is skipped and\n * the override replaces the auto-computed fallback (see {@link TransitionWaitOptions}).\n */\n wait(element: HTMLElement, complete: () => void, options: TransitionWaitOptions = {}): void {\n this.cancel();\n\n const requested = options.timeoutMs ?? 0;\n const override = Number.isFinite(requested) && requested > 0 ? requested : 0;\n // A non-browser / partial-DOM environment cannot report a computable\n // transition, which is indistinguishable from a 0ms one.\n const timings =\n typeof window.getComputedStyle === \"function\"\n ? transitionTimings(window.getComputedStyle(element))\n : [];\n const maximum = maxTotalMs(timings);\n if (maximum <= 0 && override <= 0) {\n complete();\n return;\n }\n\n this.#element = element;\n this.#complete = complete;\n this.#deadline = Date.now() + maximum;\n const activeProperties = this.#activeTransitionProperties(element);\n this.#pendingProperties =\n activeProperties.size > 0 ? activeProperties : this.#explicitPendingProperties(timings);\n element.addEventListener(\"transitionend\", this.#onTerminal);\n element.addEventListener(\"transitioncancel\", this.#onTerminal);\n this.#timers.set(() => this.#finish(), override > 0 ? override : maximum + 50);\n }\n\n /** Cancels the pending wait without invoking its completion callback. */\n cancel(): void {\n this.#complete = null;\n this.#teardown();\n }\n\n /**\n * Handles terminal events from the observed element only.\n *\n * For explicit property lists, every declared positive-time property must\n * settle. For `all`, no reliable property set exists, so an event can finish\n * only after the computed maximum time; the safety timeout owns the usual path.\n */\n readonly #onTerminal = (event: Event): void => {\n if (event.target !== this.#element) return;\n const transitionEvent = event as TransitionEvent;\n // A pseudo-element's transition is reported with its originating element\n // as `target`; it must not settle the element's own transition.\n if (transitionEvent.pseudoElement) return;\n\n if (this.#pendingProperties) {\n const propertyName = transitionEvent.propertyName;\n const active = this.#activeTransitionProperties(this.#element);\n // An interrupted transition queues its cancel event before the replacement\n // phase starts, but dispatch can happen after the new wait is armed. The\n // replacement is then the active transition for this property, so the stale\n // terminal event must not settle the new phase.\n if (active.has(propertyName)) return;\n if (!this.#pendingProperties.delete(propertyName)) return;\n if (this.#pendingProperties.size > 0) return;\n // The tracked set is an arm-time snapshot, so a transition the phase starts\n // one frame later is absent from it. Re-reading the still-running set before\n // settling adopts those stragglers instead of completing over them; the\n // fallback timer stays armed, so this cannot extend the wait unboundedly.\n if (active.size > 0) {\n this.#pendingProperties = active;\n return;\n }\n this.#finish();\n return;\n }\n\n if (Date.now() >= this.#deadline) this.#finish();\n };\n\n /**\n * Returns active CSS transition properties expanded to the names reported by\n * terminal events. CSS animations and pseudo-element effects are excluded.\n */\n #activeTransitionProperties(element: HTMLElement | null): Set<string> {\n if (!element || typeof element.getAnimations !== \"function\") return new Set();\n\n try {\n const properties = element.getAnimations().flatMap((animation) => {\n if (animation.playState === \"idle\" || animation.playState === \"finished\") return [];\n const effect = animation.effect as KeyframeEffect | null;\n // A pseudo-element effect names the originating element as its target, so\n // `target` alone cannot separate it. Its terminal events are ignored, so\n // tracking its properties would only strand the wait on the fallback.\n if (effect?.pseudoElement) return [];\n const target = effect?.target;\n if (target && target !== element) return [];\n const property = (animation as Partial<CSSTransition>).transitionProperty;\n return typeof property === \"string\" && property.length > 0 ? [property] : [];\n });\n return new Set(properties);\n } catch {\n // Partial DOM implementations can expose getAnimations without supporting\n // it. The declared-property tracker and bounded timer remain safe fallbacks.\n return new Set();\n }\n }\n\n /** Returns explicit positive-time properties, or `null` for the ambiguous `all`. */\n #explicitPendingProperties(timings: TransitionTiming[]): Set<string> | null {\n if (timings.some(({ property }) => property === \"all\")) return null;\n const pending = new Set(\n timings.filter(({ totalMs }) => totalMs > 0).map(({ property }) => property),\n );\n // An empty set is only reachable through a timeout override (a 0ms transition\n // otherwise completes synchronously). With nothing to track, fall back to the\n // deadline rule so any terminal event can settle the wait, exactly like `all`.\n return pending.size > 0 ? pending : null;\n }\n\n /** Completes exactly once, releasing listeners and the fallback before the callback. */\n #finish(): void {\n const complete = this.#complete;\n if (!complete) return;\n this.#complete = null;\n this.#teardown();\n complete();\n }\n\n /** Releases the exact element listeners and timer owned by the current wait. */\n #teardown(): void {\n this.#timers.clearAll();\n this.#element?.removeEventListener(\"transitionend\", this.#onTerminal);\n this.#element?.removeEventListener(\"transitioncancel\", this.#onTerminal);\n this.#element = null;\n this.#pendingProperties = null;\n this.#deadline = 0;\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { type StateReason, stateReasonFor } from \"../utils/state_reason\";\nimport { StateRegions } from \"../utils/state_regions\";\nimport { TransitionCompletion } from \"../utils/transition_completion\";\n\n/**\n * Headless, accessible single-disclosure (collapsible) behavior.\n *\n * Markup contract (identifier: `stimeo--collapsible`):\n * <div data-controller=\"stimeo--collapsible\">\n * <button data-stimeo--collapsible-target=\"trigger\"\n * data-action=\"click->stimeo--collapsible#toggle\"\n * aria-expanded=\"false\" aria-controls=\"more\">Show details</button>\n * <div id=\"more\" data-stimeo--collapsible-target=\"content\"\n * data-state=\"closed\" hidden>…</div>\n * </div>\n *\n * The trigger optionally carries a **label pair** — an `expandedLabel` and a\n * `collapsedLabel` target — and the controller shows the one that belongs to the\n * current state:\n *\n * <button data-stimeo--collapsible-target=\"trigger\" aria-expanded=\"false\" …>\n * <span data-stimeo--collapsible-target=\"collapsedLabel\">Show details</span>\n * <span data-stimeo--collapsible-target=\"expandedLabel\" hidden>Hide details</span>\n * </button>\n *\n * Implements the WAI-ARIA APG **Disclosure** pattern for a single inline region.\n * Unlike {@link AccordionController} it manages exactly one trigger/content pair\n * with no sibling coordination, and unlike a dropdown the content expands in\n * flow and never closes on an outside click.\n *\n * @remarks\n * Behavior only — the consumer owns the height transition and all decoration.\n * The controller keeps the open lifecycle ordered so `hidden` (effectively\n * `display:none`) never blocks measurement or the transition:\n * - **Open**: drop `hidden` → measure the natural height into\n * `--stimeo--collapsible-content-height` → set `data-state=\"open\"`.\n * - **Close**: set `data-state=\"closed\"` (CSS shrinks the height) → re-apply\n * `hidden` once the transition settles. With no transition (or reduced motion,\n * which the consumer's CSS expresses as a zero duration) it is applied\n * immediately; an owned fallback covers missing terminal events.\n *\n * Each move of the open state is reported: `stimeo--collapsible:open` and\n * `stimeo--collapsible:close` dispatch `{ reason: StateReason }`, as soon as\n * `aria-expanded` and `data-state` are written — the deferred `hidden` and the\n * close transition are not waited for. Both are informational, so neither is\n * cancelable. A call that leaves the state where it already was, the baseline\n * {@link connect} establishes, the reconciliation that follows target churn,\n * and {@link disconnect} are all silent.\n */\nexport class CollapsibleController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"content\", \"expandedLabel\", \"collapsedLabel\"];\n static override values = {\n open: { type: Boolean, default: false },\n };\n static actions = [\"toggle\"] as const;\n static events = [\"close\", \"open\"] as const;\n\n declare readonly triggerTarget: HTMLElement;\n declare readonly contentTarget: HTMLElement;\n declare readonly expandedLabelTargets: HTMLElement[];\n declare readonly collapsedLabelTargets: HTMLElement[];\n declare readonly hasTriggerTarget: boolean;\n declare readonly hasContentTarget: boolean;\n\n declare openValue: boolean;\n\n /** Owns the cancellable close-transition wait and its bounded fallback. */\n readonly #transition = new TransitionCompletion();\n /** Owns `hidden` on the trigger's label pair, which follows `aria-expanded`. */\n readonly #labels = new StateRegions({\n whenTrue: () => this.expandedLabelTargets,\n whenFalse: () => this.collapsedLabelTargets,\n });\n /** Distinguishes dynamic target churn from the callbacks that precede `connect()`. */\n #connected = false;\n /** Whether state moves are reported: set once `connect()` settled the baseline. */\n #reporting = false;\n\n /**\n * Establishes the initial open/closed state without waiting for a close transition.\n *\n * The DOM is the source of truth on reconnect (Turbo cache restore / morph): an\n * **explicit** state attribute — `aria-expanded=\"true\"`/`\"false\"` (or, with no\n * trigger, `data-state=\"open\"`/`\"closed\"`) — is honored verbatim so a region the\n * user opened *or* closed survives a back-navigation, even when the declarative\n * `open` Value disagrees. An already-open region remains open without a\n * close/reopen cycle. The Value only seeds a genuinely fresh render where no\n * state attribute is present yet; any opening animation in that case belongs to\n * the consumer's CSS.\n */\n override connect(): void {\n this.#connected = true;\n this.#apply(this.#initialOpen(), false, \"api\");\n this.#reporting = true;\n }\n\n /** Resolves the connect-time state: explicit DOM state wins, else the `open` Value. */\n #initialOpen(): boolean {\n if (this.hasTriggerTarget) {\n const expanded = this.triggerTarget.getAttribute(\"aria-expanded\");\n if (expanded === \"true\") return true;\n if (expanded === \"false\") return false;\n } else if (this.hasContentTarget) {\n const state = this.contentTarget.getAttribute(\"data-state\");\n if (state === \"open\") return true;\n if (state === \"closed\") return false;\n }\n return this.openValue;\n }\n\n override disconnect(): void {\n this.#connected = false;\n this.#reporting = false;\n this.#transition.cancel();\n }\n\n /** Reconciles a replacement trigger target with the content's live state. */\n triggerTargetConnected(trigger: HTMLElement): void {\n if (!this.#connected) return;\n if (this.hasContentTarget) {\n trigger.setAttribute(\n \"aria-expanded\",\n this.contentTarget.getAttribute(\"data-state\") === \"open\" ? \"true\" : \"false\",\n );\n }\n this.#labels.reflect(trigger, trigger.getAttribute(\"aria-expanded\") === \"true\");\n }\n\n /** Settles a label that arrived after the state it belongs to was written. */\n expandedLabelTargetConnected(): void {\n this.#reflectLabels();\n }\n\n /** Settles a label that arrived after the state it belongs to was written. */\n collapsedLabelTargetConnected(): void {\n this.#reflectLabels();\n }\n\n /** Shows the label pair's side that belongs to the trigger's expanded state. */\n #reflectLabels(): void {\n // A half settles before the controller connects, and a widget may carry no trigger\n // at all; the pair has no host to reflect into in either case.\n if (this.#connected && this.hasTriggerTarget) {\n this.#labels.reflect(this.triggerTarget, this.#isOpen);\n }\n }\n\n /** Reconciles a replacement content target with the disclosure's live state. */\n contentTargetConnected(content: HTMLElement): void {\n if (!this.#connected) return;\n this.#transition.cancel();\n const open = this.hasTriggerTarget\n ? this.triggerTarget.getAttribute(\"aria-expanded\") === \"true\"\n : content.getAttribute(\"data-state\") === \"open\";\n this.#applyContent(content, open, false);\n }\n\n /** Cancels a wait tied to a content target that was removed or replaced. */\n contentTargetDisconnected(): void {\n this.#transition.cancel();\n }\n\n /** Toggles the region open/closed. Bound via `data-action` (click). */\n toggle(event?: Event): void {\n this.#apply(!this.#isOpen, true, stateReasonFor(event));\n }\n\n /**\n * Whether the region is logically open. Read from `aria-expanded` (not the\n * content's `hidden`) so a click *during* a close transition — when `hidden`\n * is still deferred — correctly reopens instead of re-closing.\n */\n get #isOpen(): boolean {\n if (this.hasTriggerTarget) {\n return this.triggerTarget.getAttribute(\"aria-expanded\") === \"true\";\n }\n return this.hasContentTarget && this.contentTarget.getAttribute(\"data-state\") === \"open\";\n }\n\n /**\n * Drives the disclosure to `open`, syncing the trigger's `aria-expanded` and\n * the content's `hidden` / `data-state` / height variable in an order where\n * `hidden` never blocks measurement or the transition.\n *\n * @param open - Target state.\n * @param waitForCloseTransition - When `false` (initial `connect`) the close\n * path applies `hidden` immediately. This flag does not suppress consumer CSS\n * on the open path.\n * @param reason - What drove the move, reported when the state actually moved.\n */\n #apply(open: boolean, waitForCloseTransition: boolean, reason: StateReason): void {\n const was = this.#isOpen;\n if (this.hasTriggerTarget) {\n this.triggerTarget.setAttribute(\"aria-expanded\", open ? \"true\" : \"false\");\n // The label belongs to `aria-expanded`, so it moves with it rather than with\n // the content's `hidden`, which a close transition defers.\n this.#labels.reflect(this.triggerTarget, open);\n }\n if (this.hasContentTarget) {\n const content = this.contentTarget;\n this.#transition.cancel();\n this.#applyContent(content, open, waitForCloseTransition);\n }\n if (was === open || !this.#reporting) return;\n if (open) this.dispatch(\"open\", { detail: { reason }, cancelable: false });\n else this.dispatch(\"close\", { detail: { reason }, cancelable: false });\n }\n\n /** Reflects one content target without relying on a later target lookup. */\n #applyContent(content: HTMLElement, open: boolean, waitForCloseTransition: boolean): void {\n if (open) {\n content.hidden = false;\n // Measure the natural height only once it is laid out (hidden removed) so\n // the consumer's `height` transition has a concrete target to animate to.\n content.style.setProperty(\n \"--stimeo--collapsible-content-height\",\n `${content.scrollHeight}px`,\n );\n content.setAttribute(\"data-state\", \"open\");\n return;\n }\n\n content.setAttribute(\"data-state\", \"closed\");\n if (waitForCloseTransition) {\n this.#applyHiddenAfterTransition(content);\n } else {\n content.hidden = true;\n }\n }\n\n /**\n * Re-applies `hidden` once the close transition settles. Guarded against a\n * reopen mid-transition; the shared waiter also guarantees a bounded fallback\n * when the browser emits no terminal transition event.\n */\n #applyHiddenAfterTransition(content: HTMLElement): void {\n this.#transition.wait(content, () => {\n if (content.getAttribute(\"data-state\") === \"closed\") {\n content.hidden = true;\n }\n });\n }\n}\n"]}
@@ -28,6 +28,18 @@ import { Controller } from '@hotwired/stimulus';
28
28
  * preview and root as the `--stimeo--color` custom property and mirrored into a
29
29
  * hidden form field.
30
30
  *
31
+ * Text typed into the hex input is the reader's until they commit it (`change`).
32
+ * A repaint the page drives replaces it only when the color it shows moves, so
33
+ * a slider arriving or a Value rewritten without moving the color leaves the
34
+ * typing alone. The reader's own commit, and a hex input that arrives, are
35
+ * written with the color in its canonical form.
36
+ *
37
+ * A color the user committed also emits a native bubbling `change` from every
38
+ * hidden `field`, the way a form control does, so `stimeo--auto-submit` and
39
+ * form-level validation hear it; a repaint driven by the `value` Value, by a
40
+ * replacement field, or by the controller's own repair refreshes the mirrors
41
+ * silently.
42
+ *
31
43
  * `change` and `reconcile` dispatch
32
44
  * `{ value: string, rgba: { r: number, g: number, b: number, a: number } }`.
33
45
  *
@@ -52,12 +64,16 @@ import { Controller } from '@hotwired/stimulus';
52
64
  * listeners are released on drag end, when the slider leaves, and on `disconnect()`
53
65
  * (Turbo navigation included).
54
66
  *
55
- * The `value` Value carries the color in both directions: every settled color is
56
- * written back, so a Turbo cache restore and a form submission both carry the color
57
- * the user picked. An outside write — application code or a morph — re-seeds the
58
- * model and reports `reconcile`. The ARIA attributes, `--stimeo--color`, and the
59
- * mirrored input values are this controller's own output and stay in the DOM as
60
- * written, which is what makes the restored snapshot show the current color.
67
+ * The `value` Value is the page's input, and it carries the user's color back: a
68
+ * color the user commits is written into it before anything reports it, so a Turbo
69
+ * cache restore carries the color the user picked. A repaint the page drives —
70
+ * connecting, an `alpha` change, a `value` spelled another way or naming no color —
71
+ * never rewrites it, so a declared translucency comes back once `alpha` is enabled
72
+ * again. An outside write that names another color — application code or a
73
+ * morph — re-seeds the model and reports `reconcile`. The ARIA attributes,
74
+ * `--stimeo--color`, and the mirrored input values are this controller's own output
75
+ * and stay in the DOM as written, which is what makes the restored snapshot show the
76
+ * current color.
61
77
  *
62
78
  * The internal model is integer HSL(A), so a hex → HSL → hex round-trip is not
63
79
  * exactly bijective: a typed hex can normalize to a near (not identical) value
@@ -107,8 +123,13 @@ declare class ColorPickerController extends Controller<HTMLElement> {
107
123
  alphaValueChanged(): void;
108
124
  /** Adopts a color application code (or a Turbo morph) put in `value` at runtime. */
109
125
  valueValueChanged(): void;
110
- /** Hydrates a channel slider inserted or replaced at runtime. */
111
- sliderTargetConnected(slider: HTMLElement): void;
126
+ /**
127
+ * Hydrates a channel slider inserted or replaced at runtime through the repaint
128
+ * pass, which renders every slider after the batch and reports a committed
129
+ * color that moved. A slider arriving moves no color, so that pass reports
130
+ * nothing.
131
+ */
132
+ sliderTargetConnected(): void;
112
133
  /** Ends a gesture whose geometry target disappeared or ceased being a target. */
113
134
  sliderTargetDisconnected(slider: HTMLElement): void;
114
135
  /** Fills a hex input inserted or replaced at runtime with the current color. */
@@ -25,6 +25,16 @@ function toFiniteNumber(raw) {
25
25
  return Number.isFinite(value) ? value : null;
26
26
  }
27
27
 
28
+ // src/utils/field_mirror.ts
29
+ function writeField(field, value) {
30
+ if (field.value === value) return false;
31
+ field.value = value;
32
+ return true;
33
+ }
34
+ function commitField(target) {
35
+ target.dispatchEvent(new Event("change", { bubbles: true }));
36
+ }
37
+
28
38
  // src/utils/microtask_coalescer.ts
29
39
  var MicrotaskCoalescer = class {
30
40
  #run;
@@ -60,54 +70,46 @@ var MicrotaskCoalescer = class {
60
70
 
61
71
  // src/utils/owned_pointer_session.ts
62
72
  var OwnedPointerSession = class {
63
- pointerId;
73
+ #pointerId;
64
74
  #owner;
65
75
  #handlers;
66
76
  #abort = new AbortController();
67
77
  #active = true;
68
78
  constructor(start, owner, handlers) {
69
- this.pointerId = start.pointerId;
79
+ this.#pointerId = start.pointerId;
70
80
  this.#owner = owner;
71
81
  this.#handlers = handlers;
72
82
  const { signal } = this.#abort;
73
83
  owner.ownerDocument.addEventListener("pointermove", this.#onMove, { signal });
74
84
  owner.ownerDocument.addEventListener("pointerup", this.#onEndEvent, { signal });
75
85
  owner.ownerDocument.addEventListener("pointercancel", this.#onEndEvent, { signal });
76
- owner.addEventListener("lostpointercapture", this.#onLostCapture, { signal });
77
86
  try {
78
- owner.setPointerCapture?.(this.pointerId);
87
+ owner.setPointerCapture?.(this.#pointerId);
79
88
  } catch {
80
89
  }
81
90
  }
82
- /** Whether this session still owns its pointer and listeners. */
83
- get active() {
84
- return this.#active;
85
- }
86
- /** Whether `event` belongs to the initiating pointer of the live session. */
87
- owns(event) {
88
- return this.#active && event.pointerId === this.pointerId;
89
- }
90
- /** Releases capture/listeners and invokes the end callback exactly once. */
91
+ /** Releases capture and listeners, then reports the end exactly once. */
91
92
  end() {
93
+ this.#finish("teardown");
94
+ }
95
+ #finish(kind) {
92
96
  if (!this.#active) return;
93
97
  this.#active = false;
94
98
  this.#abort.abort();
95
99
  try {
96
- this.#owner.releasePointerCapture?.(this.pointerId);
100
+ this.#owner.releasePointerCapture?.(this.#pointerId);
97
101
  } catch {
98
102
  }
99
- this.#handlers.end?.();
103
+ this.#handlers.end?.(kind);
104
+ }
105
+ #owns(event) {
106
+ return this.#active && event.pointerId === this.#pointerId;
100
107
  }
101
108
  #onMove = (event) => {
102
- if (this.owns(event)) this.#handlers.move(event);
109
+ if (this.#owns(event)) this.#handlers.move(event);
103
110
  };
104
111
  #onEndEvent = (event) => {
105
- if (this.owns(event)) this.end();
106
- };
107
- #onLostCapture = (event) => {
108
- const pointerId = event.pointerId;
109
- if (typeof pointerId === "number" && pointerId !== this.pointerId) return;
110
- this.end();
112
+ if (this.#owns(event)) this.#finish(event.type === "pointerup" ? "up" : "cancel");
111
113
  };
112
114
  };
113
115
 
@@ -139,6 +141,19 @@ var ColorPickerController = class extends Controller {
139
141
  #drag = null;
140
142
  /** Color the last repaint settled on, so a configuration-driven move is reported once. */
141
143
  #committedHex = null;
144
+ /**
145
+ * Whether the paint about to run was asked for by this picker's own controls.
146
+ * The `value` Value is shared with the page — application code and a Turbo
147
+ * morph write it too — so the form fields and the hex input take their "did
148
+ * the user commit this" answer from the route, not from the Value.
149
+ */
150
+ #movedByUser = false;
151
+ /**
152
+ * The hex this picker last wrote into its hex input, or `null` before it wrote
153
+ * one. A repaint the page drives compares with it rather than with the input's
154
+ * text, so a color that did not move leaves what the reader is typing alone.
155
+ */
156
+ #writtenHex = null;
142
157
  /**
143
158
  * Collapses a morph that swaps render inputs into one repaint, and refuses the
144
159
  * pass Stimulus delivers before `connect()`.
@@ -164,9 +179,14 @@ var ColorPickerController = class extends Controller {
164
179
  if (this.valueValue === this.#committedHex) return;
165
180
  this.#repaint.schedule();
166
181
  }
167
- /** Hydrates a channel slider inserted or replaced at runtime. */
168
- sliderTargetConnected(slider) {
169
- this.#renderSlider(slider);
182
+ /**
183
+ * Hydrates a channel slider inserted or replaced at runtime through the repaint
184
+ * pass, which renders every slider after the batch and reports a committed
185
+ * color that moved. A slider arriving moves no color, so that pass reports
186
+ * nothing.
187
+ */
188
+ sliderTargetConnected() {
189
+ this.#repaint.schedule();
170
190
  }
171
191
  /** Ends a gesture whose geometry target disappeared or ceased being a target. */
172
192
  sliderTargetDisconnected(slider) {
@@ -174,7 +194,7 @@ var ColorPickerController = class extends Controller {
174
194
  }
175
195
  /** Fills a hex input inserted or replaced at runtime with the current color. */
176
196
  hexTargetConnected(hex) {
177
- this.#mirrorColor(hex, this.#hexString());
197
+ this.#writeHex(hex, this.#hexString());
178
198
  }
179
199
  /** Fills a form field inserted or replaced at runtime with the current color. */
180
200
  fieldTargetConnected(field) {
@@ -256,7 +276,7 @@ var ColorPickerController = class extends Controller {
256
276
  if (!this.hasHexTarget) return;
257
277
  const parsed = hexToHsla(this.hexTarget.value);
258
278
  if (!parsed) {
259
- this.hexTarget.value = this.#hexString();
279
+ this.#writeHex(this.hexTarget, this.#hexString());
260
280
  return;
261
281
  }
262
282
  this.#color = this.#opaqueUnlessEnabled(parsed);
@@ -284,27 +304,44 @@ var ColorPickerController = class extends Controller {
284
304
  * Renders the model and reports a color the user actually moved. A key pressed
285
305
  * at a bound, a pointer that lands on the step already showing, and a re-confirmed
286
306
  * hex all leave the committed color where it was, so no `change` describes them.
307
+ *
308
+ * The color is written into `value` first — the one path that writes it — so a
309
+ * Turbo snapshot and a morph read the color the user picked, and a listener of
310
+ * the field's native `change` already finds it there.
287
311
  */
288
312
  #commitColor() {
289
313
  const previous = this.#committedHex;
314
+ const hex = this.#hexString();
315
+ if (this.valueValue !== hex) this.valueValue = hex;
316
+ this.#movedByUser = true;
290
317
  this.#render();
291
318
  if (this.#committedHex !== previous) {
292
319
  this.dispatch("change", { detail: this.#settledDetail() });
293
320
  }
294
321
  }
295
322
  /**
296
- * Reflects the model onto sliders, the hex input, preview, form field, and the
297
- * `value` Value it serializes into.
323
+ * Reflects the model onto sliders, the hex input, preview, and form field. The
324
+ * `value` Value is left as it is.
325
+ *
326
+ * The hex input is written for the reader's own commit, which shows the color
327
+ * in its canonical form, and otherwise only when the hex it shows moved: a
328
+ * repaint the page drives that leaves the color where it is keeps text the
329
+ * reader has typed there and not committed.
298
330
  *
299
331
  * @stimeoRenderRoot
300
332
  */
301
333
  #render() {
334
+ const byUser = this.#movedByUser;
335
+ this.#movedByUser = false;
302
336
  for (const slider of this.sliderTargets) this.#renderSlider(slider);
303
337
  const hex = this.#hexString();
304
338
  this.#committedHex = hex;
305
- if (this.valueValue !== hex) this.valueValue = hex;
306
- if (this.hasHexTarget) this.#mirrorColor(this.hexTarget, hex);
307
- for (const field of this.fieldTargets) this.#mirrorColor(field, hex);
339
+ if (this.hasHexTarget && (byUser || hex !== this.#writtenHex)) {
340
+ this.#writeHex(this.hexTarget, hex);
341
+ }
342
+ for (const field of this.fieldTargets) {
343
+ if (this.#mirrorColor(field, hex) && byUser) commitField(field);
344
+ }
308
345
  for (const preview of this.previewTargets) this.#publishColor(preview, hex);
309
346
  this.#publishColor(this.element, hex);
310
347
  }
@@ -324,9 +361,18 @@ var ColorPickerController = class extends Controller {
324
361
  if (slider.getAttribute(name) !== next) slider.setAttribute(name, next);
325
362
  }
326
363
  }
327
- /** Mirrors the color into an input, leaving an already-equal value untouched. */
364
+ /** Writes `hex` into a hex input and keeps it as the hex last written there. */
365
+ #writeHex(input, hex) {
366
+ this.#writtenHex = hex;
367
+ this.#mirrorColor(input, hex);
368
+ }
369
+ /**
370
+ * Mirrors the color into an input, leaving an already-equal value untouched.
371
+ *
372
+ * @returns Whether the input's value moved.
373
+ */
328
374
  #mirrorColor(input, hex) {
329
- if (input.value !== hex) input.value = hex;
375
+ return writeField(input, hex);
330
376
  }
331
377
  /** Publishes the color as the consumer's CSS hook, skipping an equal value. */
332
378
  #publishColor(element, hex) {