stimeo-ui 0.14.0 → 0.16.0

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Files changed (279) hide show
  1. package/CHANGELOG.md +212 -0
  2. package/README.md +120 -0
  3. package/dist/cable/index.js +123 -29
  4. package/dist/cable/index.js.map +1 -1
  5. package/dist/controllers/accordion_controller.d.ts +30 -3
  6. package/dist/controllers/accordion_controller.js +98 -9
  7. package/dist/controllers/accordion_controller.js.map +1 -1
  8. package/dist/controllers/alert_dialog_controller.d.ts +8 -7
  9. package/dist/controllers/alert_dialog_controller.js.map +1 -1
  10. package/dist/controllers/announcer_controller.d.ts +3 -2
  11. package/dist/controllers/announcer_controller.js +96 -62
  12. package/dist/controllers/announcer_controller.js.map +1 -1
  13. package/dist/controllers/auto_submit_controller.js +83 -7
  14. package/dist/controllers/auto_submit_controller.js.map +1 -1
  15. package/dist/controllers/avatar_controller.js +1 -1
  16. package/dist/controllers/avatar_controller.js.map +1 -1
  17. package/dist/controllers/breadcrumb_controller.d.ts +10 -7
  18. package/dist/controllers/breadcrumb_controller.js +38 -11
  19. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  20. package/dist/controllers/bulk_select_controller.d.ts +4 -4
  21. package/dist/controllers/bulk_select_controller.js +7 -6
  22. package/dist/controllers/bulk_select_controller.js.map +1 -1
  23. package/dist/controllers/calendar_controller.d.ts +101 -23
  24. package/dist/controllers/calendar_controller.js +340 -123
  25. package/dist/controllers/calendar_controller.js.map +1 -1
  26. package/dist/controllers/carousel_controller.d.ts +67 -22
  27. package/dist/controllers/carousel_controller.js +263 -38
  28. package/dist/controllers/carousel_controller.js.map +1 -1
  29. package/dist/controllers/character_counter_controller.d.ts +1 -1
  30. package/dist/controllers/character_counter_controller.js +40 -2
  31. package/dist/controllers/character_counter_controller.js.map +1 -1
  32. package/dist/controllers/checkbox_controller.js +81 -12
  33. package/dist/controllers/checkbox_controller.js.map +1 -1
  34. package/dist/controllers/clipboard_controller.d.ts +28 -2
  35. package/dist/controllers/clipboard_controller.js +63 -5
  36. package/dist/controllers/clipboard_controller.js.map +1 -1
  37. package/dist/controllers/collapsible_controller.d.ts +25 -1
  38. package/dist/controllers/collapsible_controller.js +99 -14
  39. package/dist/controllers/collapsible_controller.js.map +1 -1
  40. package/dist/controllers/color_picker_controller.d.ts +29 -8
  41. package/dist/controllers/color_picker_controller.js +80 -34
  42. package/dist/controllers/color_picker_controller.js.map +1 -1
  43. package/dist/controllers/combobox_controller.d.ts +10 -1
  44. package/dist/controllers/combobox_controller.js +106 -16
  45. package/dist/controllers/combobox_controller.js.map +1 -1
  46. package/dist/controllers/command_palette_controller.d.ts +3 -3
  47. package/dist/controllers/command_palette_controller.js +35 -3
  48. package/dist/controllers/command_palette_controller.js.map +1 -1
  49. package/dist/controllers/conditional_fields_controller.js +85 -17
  50. package/dist/controllers/conditional_fields_controller.js.map +1 -1
  51. package/dist/controllers/confirm_controller.js +3 -0
  52. package/dist/controllers/confirm_controller.js.map +1 -1
  53. package/dist/controllers/context_menu_controller.d.ts +6 -0
  54. package/dist/controllers/context_menu_controller.js +32 -12
  55. package/dist/controllers/context_menu_controller.js.map +1 -1
  56. package/dist/controllers/count_up_controller.js.map +1 -1
  57. package/dist/controllers/countdown_controller.d.ts +30 -1
  58. package/dist/controllers/countdown_controller.js +129 -26
  59. package/dist/controllers/countdown_controller.js.map +1 -1
  60. package/dist/controllers/currency_input_controller.d.ts +77 -16
  61. package/dist/controllers/currency_input_controller.js +221 -67
  62. package/dist/controllers/currency_input_controller.js.map +1 -1
  63. package/dist/controllers/data_grid_controller.d.ts +63 -18
  64. package/dist/controllers/data_grid_controller.js +195 -29
  65. package/dist/controllers/data_grid_controller.js.map +1 -1
  66. package/dist/controllers/date_range_picker_controller.d.ts +41 -6
  67. package/dist/controllers/date_range_picker_controller.js +151 -30
  68. package/dist/controllers/date_range_picker_controller.js.map +1 -1
  69. package/dist/controllers/dialog_controller.d.ts +10 -3
  70. package/dist/controllers/dialog_controller.js +35 -8
  71. package/dist/controllers/dialog_controller.js.map +1 -1
  72. package/dist/controllers/direct_upload_controller.js +22 -4
  73. package/dist/controllers/direct_upload_controller.js.map +1 -1
  74. package/dist/controllers/dirty_form_controller.d.ts +2 -2
  75. package/dist/controllers/dirty_form_controller.js +46 -13
  76. package/dist/controllers/dirty_form_controller.js.map +1 -1
  77. package/dist/controllers/dismissible_controller.js +1 -0
  78. package/dist/controllers/dismissible_controller.js.map +1 -1
  79. package/dist/controllers/drawer_controller.d.ts +18 -10
  80. package/dist/controllers/drawer_controller.js +54 -19
  81. package/dist/controllers/drawer_controller.js.map +1 -1
  82. package/dist/controllers/dropdown_controller.d.ts +9 -3
  83. package/dist/controllers/dropdown_controller.js +36 -9
  84. package/dist/controllers/dropdown_controller.js.map +1 -1
  85. package/dist/controllers/editable_controller.js +34 -0
  86. package/dist/controllers/editable_controller.js.map +1 -1
  87. package/dist/controllers/file_dropzone_controller.js +144 -51
  88. package/dist/controllers/file_dropzone_controller.js.map +1 -1
  89. package/dist/controllers/filter_controller.d.ts +10 -4
  90. package/dist/controllers/filter_controller.js +20 -6
  91. package/dist/controllers/filter_controller.js.map +1 -1
  92. package/dist/controllers/flash_controller.d.ts +26 -6
  93. package/dist/controllers/flash_controller.js +432 -71
  94. package/dist/controllers/flash_controller.js.map +1 -1
  95. package/dist/controllers/focus_controller.js +1 -0
  96. package/dist/controllers/focus_controller.js.map +1 -1
  97. package/dist/controllers/form_field_controller.js +7 -5
  98. package/dist/controllers/form_field_controller.js.map +1 -1
  99. package/dist/controllers/form_validation_controller.js +19 -13
  100. package/dist/controllers/form_validation_controller.js.map +1 -1
  101. package/dist/controllers/frame_loading_controller.js +45 -8
  102. package/dist/controllers/frame_loading_controller.js.map +1 -1
  103. package/dist/controllers/highlight_controller.js +82 -25
  104. package/dist/controllers/highlight_controller.js.map +1 -1
  105. package/dist/controllers/hover_card_controller.d.ts +10 -2
  106. package/dist/controllers/hover_card_controller.js +40 -14
  107. package/dist/controllers/hover_card_controller.js.map +1 -1
  108. package/dist/controllers/idle_controller.d.ts +16 -3
  109. package/dist/controllers/idle_controller.js +90 -5
  110. package/dist/controllers/idle_controller.js.map +1 -1
  111. package/dist/controllers/input_mask_controller.d.ts +5 -2
  112. package/dist/controllers/input_mask_controller.js +65 -9
  113. package/dist/controllers/input_mask_controller.js.map +1 -1
  114. package/dist/controllers/intersection_controller.js +3 -0
  115. package/dist/controllers/intersection_controller.js.map +1 -1
  116. package/dist/controllers/lazy_frame_controller.js +11 -2
  117. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  118. package/dist/controllers/listbox_controller.d.ts +50 -8
  119. package/dist/controllers/listbox_controller.js +203 -45
  120. package/dist/controllers/listbox_controller.js.map +1 -1
  121. package/dist/controllers/local_time_controller.js +10 -5
  122. package/dist/controllers/local_time_controller.js.map +1 -1
  123. package/dist/controllers/masonry_controller.d.ts +3 -3
  124. package/dist/controllers/masonry_controller.js +31 -15
  125. package/dist/controllers/masonry_controller.js.map +1 -1
  126. package/dist/controllers/menu_controller.d.ts +9 -3
  127. package/dist/controllers/menu_controller.js +45 -16
  128. package/dist/controllers/menu_controller.js.map +1 -1
  129. package/dist/controllers/menubar_controller.d.ts +11 -0
  130. package/dist/controllers/menubar_controller.js +58 -24
  131. package/dist/controllers/menubar_controller.js.map +1 -1
  132. package/dist/controllers/meter_controller.js +9 -5
  133. package/dist/controllers/meter_controller.js.map +1 -1
  134. package/dist/controllers/multi_select_controller.d.ts +18 -3
  135. package/dist/controllers/multi_select_controller.js +278 -104
  136. package/dist/controllers/multi_select_controller.js.map +1 -1
  137. package/dist/controllers/navigation_menu_controller.d.ts +11 -0
  138. package/dist/controllers/navigation_menu_controller.js +48 -15
  139. package/dist/controllers/navigation_menu_controller.js.map +1 -1
  140. package/dist/controllers/nested_form_controller.js +37 -8
  141. package/dist/controllers/nested_form_controller.js.map +1 -1
  142. package/dist/controllers/network_status_controller.js +9 -1
  143. package/dist/controllers/network_status_controller.js.map +1 -1
  144. package/dist/controllers/number_input_controller.d.ts +36 -8
  145. package/dist/controllers/number_input_controller.js +124 -21
  146. package/dist/controllers/number_input_controller.js.map +1 -1
  147. package/dist/controllers/optimistic_controller.js +42 -5
  148. package/dist/controllers/optimistic_controller.js.map +1 -1
  149. package/dist/controllers/otp_controller.d.ts +22 -7
  150. package/dist/controllers/otp_controller.js +198 -55
  151. package/dist/controllers/otp_controller.js.map +1 -1
  152. package/dist/controllers/overflow_indicator_controller.d.ts +8 -12
  153. package/dist/controllers/overflow_indicator_controller.js +115 -21
  154. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  155. package/dist/controllers/overflow_menu_controller.d.ts +26 -6
  156. package/dist/controllers/overflow_menu_controller.js +141 -44
  157. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  158. package/dist/controllers/pagination_controller.d.ts +19 -11
  159. package/dist/controllers/pagination_controller.js +74 -28
  160. package/dist/controllers/pagination_controller.js.map +1 -1
  161. package/dist/controllers/password_reveal_controller.d.ts +15 -1
  162. package/dist/controllers/password_reveal_controller.js +59 -2
  163. package/dist/controllers/password_reveal_controller.js.map +1 -1
  164. package/dist/controllers/persist_controller.js +30 -8
  165. package/dist/controllers/persist_controller.js.map +1 -1
  166. package/dist/controllers/pointer_drag_controller.js +131 -52
  167. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  168. package/dist/controllers/popover_controller.d.ts +9 -3
  169. package/dist/controllers/popover_controller.js +45 -11
  170. package/dist/controllers/popover_controller.js.map +1 -1
  171. package/dist/controllers/portal_controller.d.ts +1 -1
  172. package/dist/controllers/portal_controller.js +6 -2
  173. package/dist/controllers/portal_controller.js.map +1 -1
  174. package/dist/controllers/preview_guard_controller.js +16 -1
  175. package/dist/controllers/preview_guard_controller.js.map +1 -1
  176. package/dist/controllers/progress_controller.js +8 -4
  177. package/dist/controllers/progress_controller.js.map +1 -1
  178. package/dist/controllers/radio_group_controller.d.ts +6 -4
  179. package/dist/controllers/radio_group_controller.js +42 -17
  180. package/dist/controllers/radio_group_controller.js.map +1 -1
  181. package/dist/controllers/range_slider_controller.d.ts +49 -1
  182. package/dist/controllers/range_slider_controller.js +88 -42
  183. package/dist/controllers/range_slider_controller.js.map +1 -1
  184. package/dist/controllers/rating_controller.d.ts +14 -3
  185. package/dist/controllers/rating_controller.js +39 -15
  186. package/dist/controllers/rating_controller.js.map +1 -1
  187. package/dist/controllers/read_more_controller.d.ts +24 -2
  188. package/dist/controllers/read_more_controller.js +100 -7
  189. package/dist/controllers/read_more_controller.js.map +1 -1
  190. package/dist/controllers/reading_progress_controller.js +65 -19
  191. package/dist/controllers/reading_progress_controller.js.map +1 -1
  192. package/dist/controllers/relative_time_controller.js +10 -5
  193. package/dist/controllers/relative_time_controller.js.map +1 -1
  194. package/dist/controllers/resizable_controller.d.ts +16 -2
  195. package/dist/controllers/resizable_controller.js +82 -22
  196. package/dist/controllers/resizable_controller.js.map +1 -1
  197. package/dist/controllers/scroll_area_controller.js +75 -27
  198. package/dist/controllers/scroll_area_controller.js.map +1 -1
  199. package/dist/controllers/scroll_restore_controller.js +37 -16
  200. package/dist/controllers/scroll_restore_controller.js.map +1 -1
  201. package/dist/controllers/scroll_visibility_controller.js +49 -30
  202. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  203. package/dist/controllers/scrollspy_controller.d.ts +3 -2
  204. package/dist/controllers/scrollspy_controller.js +71 -26
  205. package/dist/controllers/scrollspy_controller.js.map +1 -1
  206. package/dist/controllers/separator_controller.d.ts +41 -14
  207. package/dist/controllers/separator_controller.js +66 -37
  208. package/dist/controllers/separator_controller.js.map +1 -1
  209. package/dist/controllers/sidebar_controller.d.ts +20 -3
  210. package/dist/controllers/sidebar_controller.js +77 -18
  211. package/dist/controllers/sidebar_controller.js.map +1 -1
  212. package/dist/controllers/skeleton_controller.js +6 -1
  213. package/dist/controllers/skeleton_controller.js.map +1 -1
  214. package/dist/controllers/slider_controller.d.ts +45 -7
  215. package/dist/controllers/slider_controller.js +82 -47
  216. package/dist/controllers/slider_controller.js.map +1 -1
  217. package/dist/controllers/smart_sticky_header_controller.js +60 -26
  218. package/dist/controllers/smart_sticky_header_controller.js.map +1 -1
  219. package/dist/controllers/sortable_controller.js +17 -2
  220. package/dist/controllers/sortable_controller.js.map +1 -1
  221. package/dist/controllers/spinner_controller.js +10 -2
  222. package/dist/controllers/spinner_controller.js.map +1 -1
  223. package/dist/controllers/step_indicator_controller.d.ts +19 -17
  224. package/dist/controllers/step_indicator_controller.js +18 -17
  225. package/dist/controllers/step_indicator_controller.js.map +1 -1
  226. package/dist/controllers/stepper_controller.d.ts +34 -9
  227. package/dist/controllers/stepper_controller.js +101 -19
  228. package/dist/controllers/stepper_controller.js.map +1 -1
  229. package/dist/controllers/stick_to_bottom_controller.d.ts +19 -0
  230. package/dist/controllers/stick_to_bottom_controller.js +104 -8
  231. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  232. package/dist/controllers/submit_once_controller.d.ts +3 -2
  233. package/dist/controllers/submit_once_controller.js +45 -9
  234. package/dist/controllers/submit_once_controller.js.map +1 -1
  235. package/dist/controllers/switch_controller.d.ts +29 -7
  236. package/dist/controllers/switch_controller.js +101 -10
  237. package/dist/controllers/switch_controller.js.map +1 -1
  238. package/dist/controllers/tabs_controller.d.ts +12 -0
  239. package/dist/controllers/tabs_controller.js +21 -2
  240. package/dist/controllers/tabs_controller.js.map +1 -1
  241. package/dist/controllers/tags_input_controller.d.ts +15 -3
  242. package/dist/controllers/tags_input_controller.js +209 -59
  243. package/dist/controllers/tags_input_controller.js.map +1 -1
  244. package/dist/controllers/textarea_autosize_controller.js +29 -3
  245. package/dist/controllers/textarea_autosize_controller.js.map +1 -1
  246. package/dist/controllers/theme_controller.d.ts +20 -3
  247. package/dist/controllers/theme_controller.js +64 -14
  248. package/dist/controllers/theme_controller.js.map +1 -1
  249. package/dist/controllers/time_picker_controller.js +23 -8
  250. package/dist/controllers/time_picker_controller.js.map +1 -1
  251. package/dist/controllers/toast_controller.d.ts +55 -15
  252. package/dist/controllers/toast_controller.js +451 -105
  253. package/dist/controllers/toast_controller.js.map +1 -1
  254. package/dist/controllers/toggle_group_controller.d.ts +49 -7
  255. package/dist/controllers/toggle_group_controller.js +159 -23
  256. package/dist/controllers/toggle_group_controller.js.map +1 -1
  257. package/dist/controllers/toolbar_controller.js +32 -0
  258. package/dist/controllers/toolbar_controller.js.map +1 -1
  259. package/dist/controllers/tooltip_controller.d.ts +8 -0
  260. package/dist/controllers/tooltip_controller.js +39 -13
  261. package/dist/controllers/tooltip_controller.js.map +1 -1
  262. package/dist/controllers/transition_controller.js +4 -0
  263. package/dist/controllers/transition_controller.js.map +1 -1
  264. package/dist/controllers/tree_view_controller.d.ts +39 -8
  265. package/dist/controllers/tree_view_controller.js +169 -16
  266. package/dist/controllers/tree_view_controller.js.map +1 -1
  267. package/dist/index.d.ts +28 -1
  268. package/dist/index.js +5002 -1911
  269. package/dist/index.js.map +1 -1
  270. package/dist/inspector/cli.d.ts +72 -6
  271. package/dist/inspector/cli.js +262 -51
  272. package/dist/inspector/cli.js.map +1 -1
  273. package/dist/inspector/cli_bin.js +309 -51
  274. package/dist/inspector/cli_bin.js.map +1 -1
  275. package/dist/inspector/examples.json +40 -40
  276. package/dist/inspector/manifest.json +529 -61
  277. package/dist/positioning/index.js +2 -0
  278. package/dist/positioning/index.js.map +1 -1
  279. package/package.json +2 -2
@@ -73,6 +73,16 @@ import { Controller } from '@hotwired/stimulus';
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  * delegated to the opt-in `stimeo-ui/positioning` module (never imported here, so
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  * the core stays zero-dependency). For an app command menu with arrow roving and
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  * `role="menu"`, use `stimeo--menubar` instead.
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+ *
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+ * Each move of a panel's open state is reported: `stimeo--navigation-menu:open`
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+ * and `stimeo--navigation-menu:close` dispatch
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+ * `{ reason: StateReason, index: number, panel: HTMLElement }` — `index` is the
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+ * trigger's position in `triggerTargets` — after the state attributes are
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+ * written. Both are informational, so neither is cancelable. Switching panels
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+ * reports the outgoing `close` before the incoming `open`, both with the reason
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+ * that drove the switch. A call that leaves a panel where it already was, the
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+ * normalization in {@link connect}, target churn, and {@link disconnect} are all
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+ * silent.
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  */
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  declare class NavigationMenuController extends Controller<HTMLElement> {
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  #private;
@@ -88,6 +98,7 @@ declare class NavigationMenuController extends Controller<HTMLElement> {
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  };
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  };
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  static actions: readonly ["onTriggerKeydown", "toggle"];
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+ static events: readonly ["close", "open"];
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  readonly triggerTargets: HTMLElement[];
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  readonly panelTargets: HTMLElement[];
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  readonly hoverAreaTargets: HTMLElement[];
@@ -162,6 +162,16 @@ var SafeTimeout = class extends TimerRegistry {
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  }
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  };
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+ // src/utils/state_reason.ts
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+ var FOCUS_EVENTS = /* @__PURE__ */ new Set(["blur", "focus", "focusin", "focusout"]);
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+ var POINTER_EVENTS = /* @__PURE__ */ new Set(["mouseenter", "mouseleave", "pointerenter", "pointerleave"]);
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+ function stateReasonFor(event) {
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+ if (!event) return "api";
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+ if (FOCUS_EVENTS.has(event.type)) return "focus";
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+ if (POINTER_EVENTS.has(event.type)) return "pointer";
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+ return "user";
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+ }
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+
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  // src/controllers/navigation_menu_controller.ts
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  var NavigationMenuController = class extends Controller {
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  static targets = ["trigger", "panel", "hoverArea"];
@@ -170,6 +180,7 @@ var NavigationMenuController = class extends Controller {
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  hoverDelay: { type: Number, default: 150 }
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  };
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  static actions = ["onTriggerKeydown", "toggle"];
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+ static events = ["close", "open"];
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  /** Open/close delay timers for hover mode; cleared together on disconnect. */
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  #hoverTimers = new SafeTimeout();
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  /**
@@ -190,19 +201,23 @@ var NavigationMenuController = class extends Controller {
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  * rebuild would re-wire hover listeners onto an already-disconnected nav.
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  */
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  #connected = false;
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+ /** Whether state moves are reported: set once `connect()` settled the baseline. */
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+ #reporting = false;
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  /** Escape-stack membership while any panel is open; the shared resolver dismisses via it. */
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  #escapeLayer = new EscapeLayer();
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  /** Establishes the closed baseline and the dismissal listeners. */
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  connect() {
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  this.#connected = true;
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- this.#closeAll();
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+ this.#closeAll("api");
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  document.addEventListener("click", this.#onOutsideClick, true);
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  this.element.addEventListener("focusout", this.#onFocusOut);
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  if (this.openOnHoverValue) this.#addHoverListeners();
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+ this.#reporting = true;
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  }
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  /** Removes every listener, pending hover timer, and stack membership taken while connected. */
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  disconnect() {
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  this.#connected = false;
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+ this.#reporting = false;
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  this.#escapeLayer.deactivate();
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  document.removeEventListener("click", this.#onOutsideClick, true);
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  this.element.removeEventListener("focusout", this.#onFocusOut);
@@ -259,13 +274,14 @@ var NavigationMenuController = class extends Controller {
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  */
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  toggle(event) {
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  const trigger = event.currentTarget;
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+ const reason = stateReasonFor(event);
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  this.#hoverTimers.clearAll();
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  if (!this.#isExpanded(trigger)) {
264
- this.#openPanel(trigger);
280
+ this.#openPanel(trigger, reason);
265
281
  return;
266
282
  }
267
283
  if (this.openOnHoverValue && this.#hoveredTrigger === trigger) return;
268
- this.#closePanel(trigger);
284
+ this.#closePanel(trigger, reason);
269
285
  }
270
286
  /**
271
287
  * `ArrowLeft`/`ArrowRight` move focus between triggers (keeping Tab order).
@@ -297,24 +313,27 @@ var NavigationMenuController = class extends Controller {
297
313
  * already-open panel only re-asserts the Escape layer: the close/open
298
314
  * round-trip would rewrite `aria-expanded` and `hidden` for no state change.
299
315
  */
300
- #openPanel(trigger) {
316
+ #openPanel(trigger, reason) {
301
317
  if (trigger.getAttribute("aria-disabled") === "true") return;
302
318
  if (this.#isExpanded(trigger)) {
303
319
  this.#syncEscapeLayer();
304
320
  return;
305
321
  }
306
- this.#closeAll();
322
+ this.#closeAll(reason);
307
323
  const panel = this.#panelFor(trigger);
308
324
  if (!panel) return;
309
325
  panel.hidden = false;
310
326
  trigger.setAttribute("aria-expanded", "true");
327
+ this.#report("open", trigger, panel, reason);
311
328
  this.#syncEscapeLayer();
312
329
  }
313
- /** Closes `trigger`'s panel and reflects the collapsed state. */
314
- #closePanel(trigger) {
330
+ /** Closes `trigger`'s panel, reflects the collapsed state, and reports a move. */
331
+ #closePanel(trigger, reason) {
332
+ const was = this.#isExpanded(trigger);
315
333
  const panel = this.#panelFor(trigger);
316
334
  if (panel) panel.hidden = true;
317
335
  trigger.setAttribute("aria-expanded", "false");
336
+ if (was && panel) this.#report("close", trigger, panel, reason);
318
337
  this.#syncEscapeLayer();
319
338
  }
320
339
  /**
@@ -322,8 +341,16 @@ var NavigationMenuController = class extends Controller {
322
341
  * triggers, so a trigger whose panel was hidden by other means cannot keep
323
342
  * advertising an open panel.
324
343
  */
325
- #closeAll() {
326
- for (const trigger of this.triggerTargets) this.#closePanel(trigger);
344
+ #closeAll(reason) {
345
+ for (const trigger of this.triggerTargets) this.#closePanel(trigger, reason);
346
+ }
347
+ /** Names the panel that moved, so a subscriber does not have to re-derive it. */
348
+ #report(name, trigger, panel, reason) {
349
+ if (!this.#reporting) return;
350
+ const index = this.triggerTargets.indexOf(trigger);
351
+ const detail = { reason, index, panel };
352
+ if (name === "open") this.dispatch("open", { detail, cancelable: false });
353
+ else this.dispatch("close", { detail, cancelable: false });
327
354
  }
328
355
  /**
329
356
  * Whether a trigger can receive arrow-key focus: not `hidden`, not a natively
@@ -365,12 +392,12 @@ var NavigationMenuController = class extends Controller {
365
392
  const open = this.#openTrigger;
366
393
  if (!open) return;
367
394
  this.#hoverTimers.clearAll();
368
- this.#closePanel(open);
395
+ this.#closePanel(open, "escape");
369
396
  open.focus();
370
397
  }
371
398
  /** Closes panels when a click lands outside the nav element. */
372
399
  #onOutsideClick = (event) => {
373
- if (this.#isAnyOpen && !this.element.contains(event.target)) this.#closeAll();
400
+ if (this.#isAnyOpen && !this.element.contains(event.target)) this.#closeAll("outside");
374
401
  };
375
402
  /**
376
403
  * Closes (without restoring focus) when focus leaves the nav for a known
@@ -383,9 +410,13 @@ var NavigationMenuController = class extends Controller {
383
410
  #onFocusOut = (event) => {
384
411
  const next = event.relatedTarget;
385
412
  if (!(next instanceof Node) || this.element.contains(next)) return;
386
- this.#closeAll();
413
+ this.#closeAll("focus");
387
414
  };
388
- /** Opens a trigger's panel after the hover delay (hover mode). */
415
+ /**
416
+ * Opens a trigger's panel after the hover delay (hover mode).
417
+ *
418
+ * @stimeoRuntimeOnly `hoverDelay` is the delay of the one hover timer this entry arms.
419
+ */
389
420
  #onPointerEnter = (event) => {
390
421
  const trigger = this.#triggerForHover(event.currentTarget);
391
422
  if (!trigger) return;
@@ -398,6 +429,8 @@ var NavigationMenuController = class extends Controller {
398
429
  * pointer moved directly into another part of the hover region (an adjacent
399
430
  * trigger, panel, or hoverArea): crossing a shared edge must not schedule a
400
431
  * spurious close, e.g. a hoverArea whose panel sits outside it as a sibling.
432
+ *
433
+ * @stimeoRuntimeOnly `hoverDelay` is the delay of the one hover timer this exit arms.
401
434
  */
402
435
  #onPointerLeave = (event) => {
403
436
  const next = event instanceof MouseEvent ? event.relatedTarget : null;
@@ -416,7 +449,7 @@ var NavigationMenuController = class extends Controller {
416
449
  if (trigger.getAttribute("aria-disabled") === "true") return;
417
450
  const open = this.#openTrigger;
418
451
  if (open && open !== trigger && this.#holdsFocus(this.#panelFor(open))) open.focus();
419
- this.#openPanel(trigger);
452
+ this.#openPanel(trigger, "pointer");
420
453
  }
421
454
  /**
422
455
  * Hover-driven close: skipped while focus sits inside the panel it would hide,
@@ -427,7 +460,7 @@ var NavigationMenuController = class extends Controller {
427
460
  #closeFromHover() {
428
461
  const open = this.#openTrigger;
429
462
  if (open && this.#holdsFocus(this.#panelFor(open))) return;
430
- this.#closeAll();
463
+ this.#closeAll("pointer");
431
464
  }
432
465
  /** Whether `panel` exists and currently contains the focused element. */
433
466
  #holdsFocus(panel) {
@@ -1 +1 @@
1
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Normalized scroll position and maximum distance on one logical axis. */\nexport interface LogicalScrollMetrics {\n position: number;\n max: number;\n}\n\n/**\n * Whether horizontal scrolling on `element` follows right-to-left inline flow.\n *\n * Resolved from the **computed** `direction`, so the authoring contract is the\n * usual `dir=\"rtl\"` (or a stylesheet) on the element or any ancestor.\n *\n * Scope: horizontal writing modes. A vertical writing mode (`writing-mode:\n * vertical-rl`) also inverts the horizontal axis, which this check does not\n * model — vertical writing modes are out of scope for the scroll utilities\n * (their consumers describe axes as horizontal/vertical, not inline/block).\n */\nexport function isRtl(element: Element): boolean {\n return window.getComputedStyle(element).direction === \"rtl\";\n}\n\n/**\n * Returns scroll distance from the logical start edge.\n *\n * CSSOM View exposes standards-mode RTL horizontal offsets as `0` at the inline\n * start (right) and increasingly negative values toward the inline end (left).\n * The normalized position is always clamped to `[0, max]`, which also absorbs\n * Safari's elastic overscroll values.\n */\nexport function logicalScrollMetrics(\n element: HTMLElement,\n horizontal: boolean,\n): LogicalScrollMetrics {\n const max = Math.max(\n 0,\n horizontal\n ? element.scrollWidth - element.clientWidth\n : element.scrollHeight - element.clientHeight,\n );\n const raw = horizontal ? element.scrollLeft : element.scrollTop;\n const position = horizontal && isRtl(element) ? -raw : raw;\n return { position: Math.min(max, Math.max(0, position)), max };\n}\n\n/**\n * Converts a logical start/end delta to the physical value accepted by\n * `Element.scrollBy`.\n */\nexport function physicalScrollDelta(\n element: HTMLElement,\n horizontal: boolean,\n logicalDelta: number,\n): number {\n return horizontal && isRtl(element) ? -logicalDelta : logicalDelta;\n}\n","import { isRtl } from \"./logical_scroll\";\n\n/**\n * Turns an arrow key into a **logical** step: `+1` for \"next\", `-1` for\n * \"previous\", `0` when the key names neither.\n *\n * APG defines the horizontal pair as *next / previous* and says a vertical\n * arrangement swaps in Down/Up for the same meaning — so the pair is one axis's\n * spelling of an order, and the order reverses with the writing direction. Only\n * the horizontal pair reverses. Down/Up name an axis the writing direction does\n * not mirror, and returning them unchanged is the point: many controllers fold\n * both pairs into one branch, where swapping the branches under RTL would flip\n * the vertical axis too — a bug that reads as \"the arrows work\" until someone\n * presses Down.\n *\n * **Direction is read from the element the caller passes, which should be the\n * container that lays the items out** — not the focused child. A child may carry\n * its own `dir` (an LTR input inside an RTL form is ordinary authoring), and\n * probing per handler makes two handlers disagree at the boundary between them.\n *\n * This decides direction only. Whether the axis is even active (an\n * `orientation=\"horizontal\"` widget ignoring Down/Up), how far the step lands,\n * and what wrapping does all stay with the caller.\n *\n * **It encodes the list-order convention: `ArrowDown` is *next*.** Widgets that\n * pair the arrows by *value* instead — `ArrowUp` meaning \"more\", as a rating or a\n * slider does — must not use this, or their vertical axis inverts. Reverse the\n * horizontal pair on its own there.\n *\n * @example\n * ```ts\n * const step = logicalArrowStep(event.key, this.element);\n * if (step === 0) return;\n * this.#roving.setActive(rovingMove(current, length, step, \"wrap\"), { focus: true });\n * ```\n */\nexport function logicalArrowStep(key: string, element: Element): 1 | -1 | 0 {\n if (key === \"ArrowDown\") return 1;\n if (key === \"ArrowUp\") return -1;\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return 0;\n const forward = isRtl(element) ? \"ArrowLeft\" : \"ArrowRight\";\n return key === forward ? 1 : -1;\n}\n\n/**\n * Rewrites `key` so an existing LTR-shaped branch keeps working under RTL:\n * `ArrowRight` and `ArrowLeft` trade places, everything else passes through.\n *\n * The alternative — negating a delta — silently breaks handlers whose two\n * horizontal branches are **not mirror images**. A grid that clamps one edge but\n * not the other, or a segmented field guarding `index > 0` on one side and\n * `index < length - 1` on the other, ends up applying the wrong guard to the\n * wrong direction. Swapping the key leaves each branch, guards and all, exactly\n * where its author put it.\n *\n * Same rule as {@link logicalArrowStep} about which element to read: pass the\n * container that lays the items out, not the focused child.\n *\n * @example\n * ```ts\n * switch (logicalArrowKey(event.key, this.element)) {\n * case \"ArrowLeft\": // \"previous\" — whatever direction that is on screen\n * ```\n */\nexport function logicalArrowKey(key: string, element: Element): string {\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return key;\n if (!isRtl(element)) return key;\n return key === \"ArrowRight\" ? \"ArrowLeft\" : \"ArrowRight\";\n}\n\n/** Modifiers a widget may claim on an arrow key, named for the `allow` list. */\nexport type ArrowModifier = \"alt\" | \"ctrl\" | \"meta\" | \"shift\";\n\n/**\n * True when an arrow key arrived carrying a modifier the widget must leave to\n * the browser: return without calling `preventDefault()` and without moving any\n * state.\n *\n * A bare arrow belongs to the widget; a chorded one usually does not.\n * `Alt`/`Meta` plus a horizontal arrow is history back/forward on every desktop\n * browser, and a widget that swallows it makes the shortcut work or not\n * depending on where focus happens to sit — a coin-flip the user cannot see.\n *\n * `allow` is for the combinations APG assigns to a pattern **and the widget\n * actually implements** — today only Combobox's optional `Alt+Down`/`Alt+Up`.\n * Listing one the widget does not implement defeats the point: the chord then\n * runs the plain-arrow branch, which is exactly what this guard exists to stop.\n * Non-arrow keys return `false`, so chorded letters and\n * `Control+Home`/`Control+End` are untouched.\n *\n * @example\n * ```ts\n * if (isReservedArrowChord(event)) return;\n * ```\n */\nexport function isReservedArrowChord(\n event: KeyboardEvent,\n allow: readonly ArrowModifier[] = [],\n): boolean {\n if (!event.key.startsWith(\"Arrow\")) return false;\n return (\n (event.altKey && !allow.includes(\"alt\")) ||\n (event.ctrlKey && !allow.includes(\"ctrl\")) ||\n (event.metaKey && !allow.includes(\"meta\")) ||\n (event.shiftKey && !allow.includes(\"shift\"))\n );\n}\n\n/**\n * True when a press arrived carrying any modifier, for the keys the browser and\n * the OS own outright: return without calling `preventDefault()` and without\n * moving any state.\n *\n * `Control+Home` and `Control+End` jump the document to its ends, and a widget\n * that swallows them makes the shortcut work or not depending on where focus\n * happens to sit. {@link isReservedArrowChord} answers the same question for the\n * arrows, but returns `false` for every other key so that this one can decide.\n *\n * There is no `allow` list here on purpose. APG assigns no modifier chord to\n * `Home`/`End`, so a widget that wanted one would be claiming a combination the\n * pattern never gave it.\n *\n * @example\n * ```ts\n * case \"Home\":\n * case \"End\":\n * if (hasModifierChord(event)) return;\n * ```\n */\nexport function hasModifierChord(event: KeyboardEvent): boolean {\n return event.altKey || event.ctrlKey || event.metaKey || event.shiftKey;\n}\n","/**\n * Single resolver for layered Escape dismissal.\n *\n * Every Escape-dismissable overlay layer (modal focus traps, disclosure\n * overlays like dropdown/popover/menu, and hover-triggered transient layers)\n * registers here while it is open. One document-level listener per document\n * resolves each press to exactly one owner and invokes that layer's\n * {@link EscapeLayerOptions.onDismiss} — controllers never listen for a\n * dismissing Escape themselves.\n *\n * @remarks\n * Each document owns an activation-ordered stack. The owner of a press is the\n * **topmost layer whose {@link EscapeLayerOptions.claims} passes**; a layer\n * that declines is transparent, so a background overlay opened behind a modal\n * never blocks it. Because a layer opened from within another is necessarily\n * activated later, LIFO order is also inner-first for nested layers — no DOM\n * inspection is needed.\n *\n * The shared listener runs in the document bubble phase and honors\n * `event.defaultPrevented`, so an element-level widget handler that consumes\n * Escape first (an editor cancelling its edit, a combobox closing its list)\n * always wins over every registered layer — the deepest handler resolves the\n * press. A keydown that is part of an IME composition (`event.isComposing`)\n * cancels the composition, never a layer, and is ignored here for every layer\n * at once.\n *\n * A WeakMap keeps documents collectible; the listener is installed only while\n * a document's stack is non-empty, and controller lifecycle hooks guarantee\n * that disconnected layers never remain registered.\n */\n\n/** Behavior a layer registers when it activates. */\nexport interface EscapeLayerOptions {\n /**\n * Dismisses the layer. Called by the shared resolver when this layer owns a\n * press; the resolver has already consumed the event (`preventDefault()`),\n * so the callback only needs to close and place focus per the widget's\n * contract.\n */\n onDismiss: () => void;\n /**\n * Whether the layer claims the current press. Evaluated per press, so it can\n * depend on live state (e.g. \"focus is inside me or fell to the body\"). A\n * declining layer is skipped and the next layer down is consulted; omitting\n * it means the layer always claims while active.\n */\n claims?: () => boolean;\n}\n\n/** A document's stack plus the one shared listener bound to it. */\ninterface EscapeLayerRegistry {\n stack: EscapeLayer[];\n onKeydown: (event: KeyboardEvent) => void;\n}\n\n/**\n * Claims predicate shared by the click-opened disclosure overlays (dropdown /\n * popover / navigation-menu / menu / context-menu / menubar): the layer claims\n * a press while focus is inside `element`, or after focus fell to the body —\n * a click on non-focusable overlay content blurs to `<body>`, and Escape must\n * still close the overlay (the \"body-focus rescue\"). A press made after focus\n * moved to another interactive element is declined, so closing never yanks\n * focus away from where the user deliberately went.\n */\nexport function claimsWhileFocusWithin(element: Element): () => boolean {\n return () => {\n const active = element.ownerDocument.activeElement;\n return active === null || active === element.ownerDocument.body || element.contains(active);\n };\n}\n\nexport class EscapeLayer {\n static readonly #registries = new WeakMap<Document, EscapeLayerRegistry>();\n\n #ownerDocument: Document | null = null;\n /** Dismissal callback while active; `null` when inactive. */\n #onDismiss: (() => void) | null = null;\n /** Live predicate deciding whether the layer claims a press; `null` = always. */\n #claims: (() => boolean) | null = null;\n\n /**\n * Activates this layer at the top of its document's Escape stack, installing\n * the document's shared resolver listener if this is its first layer.\n * Re-activating an already-active layer moves it to the top.\n */\n activate(ownerDocument: Document = document, options: EscapeLayerOptions): void {\n this.deactivate();\n let registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) {\n registry = EscapeLayer.#createRegistry();\n EscapeLayer.#registries.set(ownerDocument, registry);\n ownerDocument.addEventListener(\"keydown\", registry.onKeydown);\n }\n registry.stack.push(this);\n this.#ownerDocument = ownerDocument;\n this.#onDismiss = options.onDismiss;\n this.#claims = options.claims ?? null;\n }\n\n /**\n * Removes this layer from its document's Escape stack, uninstalling the\n * shared listener when the stack empties. Safe to call when inactive.\n */\n deactivate(): void {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return;\n\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (registry) {\n const index = registry.stack.lastIndexOf(this);\n if (index >= 0) registry.stack.splice(index, 1);\n if (registry.stack.length === 0) {\n ownerDocument.removeEventListener(\"keydown\", registry.onKeydown);\n EscapeLayer.#registries.delete(ownerDocument);\n }\n }\n this.#ownerDocument = null;\n this.#onDismiss = null;\n this.#claims = null;\n }\n\n /**\n * Whether this active layer would own a press right now: it is the topmost\n * layer whose {@link EscapeLayerOptions.claims} passes. Exposed for tests\n * and diagnostics — production dismissal goes through the shared listener.\n */\n get ownsEscape(): boolean {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return false;\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) return false;\n return EscapeLayer.#resolveOwner(registry.stack) === this;\n }\n\n /** Builds a document's registry with its shared resolver listener. */\n static #createRegistry(): EscapeLayerRegistry {\n const registry: EscapeLayerRegistry = {\n stack: [],\n onKeydown: (event: KeyboardEvent): void => {\n if (event.key !== \"Escape\" || event.defaultPrevented || event.isComposing) return;\n const owner = EscapeLayer.#resolveOwner(registry.stack);\n if (!owner) return;\n event.preventDefault();\n owner.#onDismiss?.();\n },\n };\n return registry;\n }\n\n /** The topmost stack layer whose claims predicate passes, or `null`. */\n static #resolveOwner(stack: EscapeLayer[]): EscapeLayer | null {\n for (let index = stack.length - 1; index >= 0; index--) {\n const layer = stack[index];\n if (!layer) continue;\n if (layer.#claims && !layer.#claims()) continue;\n return layer;\n }\n return null;\n }\n}\n","/**\n * Resolves which of a controller's elements owns a node.\n *\n * A delegated listener hears events from a whole subtree, so the handler's first\n * job is almost always the same question: which item, handle, or control does\n * this `event.target` belong to? The same question comes up for a\n * `MutationRecord.target`, for `document.activeElement`, and for a\n * `relatedTarget` on the way out of a hover region.\n *\n * The answer is `Node.contains()`, which is **inclusive** — an element contains\n * itself — so testing the candidate for identity as well would be redundant.\n *\n * **The guard is what makes this safe to call with a raw event target.**\n * `event.target` is typed `EventTarget | null`, and `contains()` takes a `Node?`:\n * browsers throw `TypeError` for anything else, and `window` — the everyday\n * `EventTarget` that is not a `Node` — is what an event dispatched at it carries.\n * Narrowing here means a caller never has to cast, and the rule cannot drift\n * between the places that ask the question.\n *\n * Scope stays with the caller. These helpers say *which candidate owns the node*,\n * not *whether the node belongs to this controller at all* — a component with\n * nested instances of itself decides that first (by comparing the closest\n * annotated ancestor) and passes the candidates it owns.\n */\n\n/**\n * Index in `candidates` of the first one that is, or contains, `node`.\n *\n * `-1` when none does, when `node` is absent, and when it is an `EventTarget`\n * that is not a `Node`. Candidates are tested in array order, so a nested pair\n * resolves to whichever the caller listed first.\n */\nexport function ownerIndex<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): number {\n if (!(node instanceof Node)) return -1;\n return candidates.findIndex((candidate) => candidate.contains(node));\n}\n\n/**\n * The first candidate that is, or contains, `node`; `null` when none does.\n *\n * A miss indexes the array at `-1`, which reads as `undefined` and lands on the\n * same `null` the absent cases produce.\n */\nexport function ownerOf<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): T | null {\n return candidates[ownerIndex(candidates, node)] ?? null;\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { isReservedArrowChord } from \"../utils/arrow_step\";\nimport { claimsWhileFocusWithin, EscapeLayer } from \"../utils/escape_layer\";\nimport { ownerIndex } from \"../utils/event_owner\";\nimport { isRtl } from \"../utils/logical_scroll\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/**\n * Headless, accessible **navigation menu** behavior (disclosure navigation).\n *\n * Markup contract (identifier: `stimeo--navigation-menu`):\n * <nav data-controller=\"stimeo--navigation-menu\" aria-label=\"Main\">\n * <ul>\n * <li>\n * <button data-stimeo--navigation-menu-target=\"trigger\"\n * aria-expanded=\"false\" aria-controls=\"nav-products\"\n * data-action=\"click->stimeo--navigation-menu#toggle\n * keydown->stimeo--navigation-menu#onTriggerKeydown\">\n * Products\n * </button>\n * <div id=\"nav-products\" data-stimeo--navigation-menu-target=\"panel\" hidden>\n * <a href=\"/a\">Product A</a><a href=\"/b\">Product B</a>\n * </div>\n * </li>\n * </ul>\n * </nav>\n *\n * Implements the WAI-ARIA APG **Disclosure** navigation pattern: each top-level\n * button toggles its sub-panel (`aria-expanded` + `hidden` synced), only one panel\n * is open at a time, and the panel content is a plain set of links (not a\n * `role=\"menu\"`). Focus is **not** trapped — `Tab` moves through the links\n * naturally. `Escape` closes the open panel and returns focus to its trigger.\n * While a panel is open the nav is a layer on the shared `EscapeLayer`\n * stack; it claims a press only while focus is inside the nav or fell to the\n * body (a click on non-focusable panel content), so one keypress closes exactly\n * one layer. An outside click, or focus leaving the nav for a known external\n * destination, closes it. `ArrowLeft`/`ArrowRight` move focus between the\n * *navigable* triggers without rewriting `tabindex` (they keep their natural Tab\n * order); a modified press (`Alt`/`Ctrl`/`Meta`/`Shift`, e.g. the browser's\n * `Alt+←` history back) is left to the browser. Hover open/close is opt-in via\n * `openOnHover`.\n *\n * Every `panel` must be a **descendant of the nav element**: Stimulus resolves\n * targets within the controller's own scope, so a panel moved outside it (a\n * portal) never becomes a `panel` target and its trigger then opens nothing.\n *\n * By default the hover region is each trigger and its panel. An optional\n * `hoverArea` target widens it: mark a wrapper that contains **exactly one**\n * trigger (e.g. the `<li>` holding a top-level *link*, its disclosure button, and\n * its panel — the APG \"Disclosure Navigation with Top-Level Links\" arrangement)\n * and hovering anywhere over that wrapper opens the contained trigger's panel.\n * Wrapping several triggers at once (marking the whole `<ul>`, say) is not\n * supported: every hover over the area then resolves to the *first* contained\n * trigger. A trigger or panel inside a `hoverArea` defers to the wrapper (its own\n * edges stop scheduling open/close), so pointer movement within the area never\n * flickers the panel. Keep a trigger's panel inside its `hoverArea`: a panel left\n * outside simply falls back to the default two-region behavior — moving straight\n * across a shared edge never schedules a close (the leave handler checks\n * `relatedTarget`), and `hoverDelay` bridges the pointer's travel across an\n * actual gap. Targets added or removed **while connected** (e.g. a Turbo Stream\n * append) re-wire the hover listeners via Stimulus target callbacks; the same\n * callbacks also run during Stimulus teardown, so they no-op once disconnected.\n * Flipping `openOnHover` at runtime wires or unwires the listeners in place.\n * `hoverArea` has no effect unless `openOnHover` is enabled.\n *\n * Pointer-driven closing never hides focused content — hiding the panel would\n * take the focused link with it and drop focus to the body. So a hover *leave*\n * keeps the panel open while focus is inside it, and a hover *switch* to another\n * trigger returns focus to the outgoing trigger before hiding its panel. For the\n * same reason, while `openOnHover` is on, a click on a trigger whose hover region\n * the pointer currently occupies is a no-op: closing it would leave it unopenable\n * until the pointer left and re-entered (`mouseenter` does not re-fire in place).\n * `Escape` and outside clicks dismiss regardless.\n *\n * @remarks\n * Behavior only. Panel layout, mega-menu styling, and animation are the\n * consumer's CSS. Static placement is CSS; viewport-edge collision avoidance is\n * delegated to the opt-in `stimeo-ui/positioning` module (never imported here, so\n * the core stays zero-dependency). For an app command menu with arrow roving and\n * `role=\"menu\"`, use `stimeo--menubar` instead.\n */\nexport class NavigationMenuController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"panel\", \"hoverArea\"];\n static override values = {\n openOnHover: { type: Boolean, default: false },\n hoverDelay: { type: Number, default: 150 },\n };\n static actions = [\"onTriggerKeydown\", \"toggle\"] as const;\n\n declare readonly triggerTargets: HTMLElement[];\n declare readonly panelTargets: HTMLElement[];\n declare readonly hoverAreaTargets: HTMLElement[];\n\n declare openOnHoverValue: boolean;\n declare hoverDelayValue: number;\n\n /** Open/close delay timers for hover mode; cleared together on disconnect. */\n readonly #hoverTimers = new SafeTimeout();\n\n /**\n * Elements currently carrying hover listeners. Removal always mirrors this\n * set (not a recomputed target snapshot), so a rebuild driven by target churn\n * can never strand a listener on an element that stopped being a target.\n */\n readonly #hoverWired = new Set<HTMLElement>();\n\n /**\n * The trigger whose hover region the pointer currently occupies, if any. Only\n * the click semantics under `openOnHover` read it (see {@link toggle}).\n */\n #hoveredTrigger: HTMLElement | null = null;\n\n /**\n * Whether the controller is between `connect()` and `disconnect()`. Stimulus\n * disconnects the controller **before** disconnecting its targets, so the\n * target callbacks below also fire during teardown; without this flag their\n * rebuild would re-wire hover listeners onto an already-disconnected nav.\n */\n #connected = false;\n\n /** Escape-stack membership while any panel is open; the shared resolver dismisses via it. */\n readonly #escapeLayer = new EscapeLayer();\n\n /** Establishes the closed baseline and the dismissal listeners. */\n override connect(): void {\n this.#connected = true;\n this.#closeAll();\n document.addEventListener(\"click\", this.#onOutsideClick, true);\n this.element.addEventListener(\"focusout\", this.#onFocusOut);\n if (this.openOnHoverValue) this.#addHoverListeners();\n }\n\n /** Removes every listener, pending hover timer, and stack membership taken while connected. */\n override disconnect(): void {\n this.#connected = false;\n this.#escapeLayer.deactivate();\n document.removeEventListener(\"click\", this.#onOutsideClick, true);\n this.element.removeEventListener(\"focusout\", this.#onFocusOut);\n this.#removeHoverListeners();\n this.#hoverTimers.clearAll();\n }\n\n /**\n * Follows a runtime flip of `openOnHover` (a morph or a scripted attribute\n * change) by wiring or unwiring the hover listeners in place. Stimulus also\n * fires this once before `connect()`, which the `#connected` guard skips —\n * `connect()` owns the initial wiring.\n */\n openOnHoverValueChanged(): void {\n if (!this.#connected) return;\n if (this.openOnHoverValue) this.#addHoverListeners();\n else this.#removeHoverListeners();\n }\n\n /** Re-wires hover listeners when a target is added after connect (Turbo Streams etc.). */\n triggerTargetConnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** Re-wires hover listeners when a target is removed while connected. */\n triggerTargetDisconnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** See {@link NavigationMenuController.triggerTargetConnected}. */\n panelTargetConnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** See {@link NavigationMenuController.triggerTargetDisconnected}. */\n panelTargetDisconnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** See {@link NavigationMenuController.triggerTargetConnected}. */\n hoverAreaTargetConnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** See {@link NavigationMenuController.triggerTargetDisconnected}. */\n hoverAreaTargetDisconnected(): void {\n this.#rewireHoverListeners();\n }\n\n /**\n * Toggles a trigger's panel (single-open). Bound via `data-action` (click).\n *\n * An explicit activation always wins over a scheduled hover open/close, so any\n * pending hover timer is dropped first — otherwise a close scheduled just\n * before the click would fire into the freshly opened panel.\n *\n * Under `openOnHover`, closing a panel the pointer itself is holding open is\n * refused: the pointer stays put, `mouseenter` does not re-fire, and the panel\n * would be unopenable until the pointer left and came back. Keyboard\n * activation (pointer elsewhere) still toggles it closed, and `Escape` and\n * outside clicks dismiss either way.\n */\n toggle(event: Event): void {\n const trigger = event.currentTarget as HTMLElement;\n this.#hoverTimers.clearAll();\n if (!this.#isExpanded(trigger)) {\n this.#openPanel(trigger);\n return;\n }\n if (this.openOnHoverValue && this.#hoveredTrigger === trigger) return;\n this.#closePanel(trigger);\n }\n\n /**\n * `ArrowLeft`/`ArrowRight` move focus between triggers (keeping Tab order).\n *\n * Only navigable triggers are destinations, so a `hidden` or disabled item\n * never swallows the press. A modified arrow belongs to the browser or OS\n * (`Alt+←`/`Alt+→` is history back/forward), and with no destination at all\n * (a single-trigger nav) the press is left to the page — `preventDefault()` is\n * called only when focus actually moves, keeping the scroll-suppression\n * contract honest.\n */\n onTriggerKeydown(event: KeyboardEvent): void {\n // A descendant widget that already claimed the key must not ALSO move the\n // trigger focus — composition depends on this yield. It runs ahead of the\n // modifier check, so a claimed press is yielded whether or not it carries a\n // modifier.\n if (event.defaultPrevented) return;\n if (event.key !== \"ArrowRight\" && event.key !== \"ArrowLeft\") return;\n if (isReservedArrowChord(event)) return;\n\n const current = event.currentTarget as HTMLElement;\n // The focused trigger stays in the ring even when it is not navigable\n // itself, so arrows still lead *out* of a trigger disabled while focused.\n const triggers = this.triggerTargets.filter(\n (trigger) => trigger === current || this.#isNavigable(trigger),\n );\n const index = triggers.indexOf(current);\n if (index === -1 || triggers.length < 2) return;\n\n event.preventDefault();\n // Logical, not physical: the triggers are an ordered row, so which one is\n // \"next\" follows the writing direction. Read from the controller element —\n // the nav lays the triggers out, and a trigger may carry its own `dir`.\n const forward = isRtl(this.element) ? \"ArrowLeft\" : \"ArrowRight\";\n const step = event.key === forward ? 1 : -1;\n triggers[(index + step + triggers.length) % triggers.length]?.focus();\n }\n\n /**\n * Opens `trigger`'s panel, closing any other open panel first. Re-opening an\n * already-open panel only re-asserts the Escape layer: the close/open\n * round-trip would rewrite `aria-expanded` and `hidden` for no state change.\n */\n #openPanel(trigger: HTMLElement): void {\n // Guarded here rather than in `toggle`, because hover reaches this method\n // without going through it. Reaching an `aria-disabled` trigger is what the\n // attribute asks for — opening its panel is the activation it forbids, and\n // opening a popup counts as activation.\n if (trigger.getAttribute(\"aria-disabled\") === \"true\") return;\n if (this.#isExpanded(trigger)) {\n this.#syncEscapeLayer();\n return;\n }\n this.#closeAll();\n const panel = this.#panelFor(trigger);\n if (!panel) return;\n panel.hidden = false;\n trigger.setAttribute(\"aria-expanded\", \"true\");\n this.#syncEscapeLayer();\n }\n\n /** Closes `trigger`'s panel and reflects the collapsed state. */\n #closePanel(trigger: HTMLElement): void {\n const panel = this.#panelFor(trigger);\n if (panel) panel.hidden = true;\n trigger.setAttribute(\"aria-expanded\", \"false\");\n this.#syncEscapeLayer();\n }\n\n /**\n * Closes every open panel and normalizes `aria-expanded=\"false\"` on **all**\n * triggers, so a trigger whose panel was hidden by other means cannot keep\n * advertising an open panel.\n */\n #closeAll(): void {\n for (const trigger of this.triggerTargets) this.#closePanel(trigger);\n }\n\n /**\n * Whether a trigger can receive arrow-key focus: not `hidden`, not a natively\n * `disabled` control (mirrors `toolbar`). CSS-only visibility cannot be\n * detected headlessly and stays the consumer's responsibility.\n *\n * **`aria-disabled=\"true\"` stays reachable.** APG separates the attributes by\n * intent: `disabled` is for controls a neighbour makes inferable, while\n * `aria-disabled` marks one that must remain *discoverable* — and a nav\n * section the user cannot even arrow to is a section they cannot learn exists.\n * Opening is suppressed separately, so the trigger announces itself and does\n * nothing.\n */\n #isNavigable(trigger: HTMLElement): boolean {\n if (trigger.hasAttribute(\"hidden\")) return false;\n return !(trigger as HTMLButtonElement | HTMLInputElement).disabled;\n }\n\n /**\n * Aligns Escape-stack membership with the open state: joins (or re-asserts to\n * the top) while a panel is open, leaves once none is. Re-asserting when the\n * user switches panels is deliberate — the nav is again the newest layer.\n */\n #syncEscapeLayer(): void {\n if (this.#isAnyOpen) {\n this.#escapeLayer.activate(document, {\n onDismiss: () => this.#closeAndRestore(),\n claims: claimsWhileFocusWithin(this.element),\n });\n } else {\n this.#escapeLayer.deactivate();\n }\n }\n\n /**\n * Closes any open panel and returns focus to its trigger (Escape path). A\n * pending hover open would otherwise re-open the panel the user just\n * dismissed, so the reservation is dropped with it.\n */\n #closeAndRestore(): void {\n const open = this.#openTrigger;\n if (!open) return;\n this.#hoverTimers.clearAll();\n this.#closePanel(open);\n open.focus();\n }\n\n /** Closes panels when a click lands outside the nav element. */\n readonly #onOutsideClick = (event: MouseEvent): void => {\n if (this.#isAnyOpen && !this.element.contains(event.target as Node)) this.#closeAll();\n };\n\n /**\n * Closes (without restoring focus) when focus leaves the nav for a known\n * external destination. A null/non-Node destination is indeterminate:\n * browsers use it for clicks on non-focusable content and for window\n * deactivation, so those never close the nav here (matching the popover\n * convention) — the outside-click handler decides pointer dismissal, and the\n * Escape stack's body-focus claim keeps keyboard dismissal working.\n */\n readonly #onFocusOut = (event: FocusEvent): void => {\n const next = event.relatedTarget;\n if (!(next instanceof Node) || this.element.contains(next)) return;\n this.#closeAll();\n };\n\n /** Opens a trigger's panel after the hover delay (hover mode). */\n readonly #onPointerEnter = (event: Event): void => {\n const trigger = this.#triggerForHover(event.currentTarget as HTMLElement);\n if (!trigger) return;\n this.#hoveredTrigger = trigger;\n this.#hoverTimers.clearAll();\n this.#hoverTimers.set(() => this.#openFromHover(trigger), this.hoverDelayValue);\n };\n\n /**\n * Closes the open panel after the hover delay (hover mode) — unless the\n * pointer moved directly into another part of the hover region (an adjacent\n * trigger, panel, or hoverArea): crossing a shared edge must not schedule a\n * spurious close, e.g. a hoverArea whose panel sits outside it as a sibling.\n */\n readonly #onPointerLeave = (event: Event): void => {\n const next = event instanceof MouseEvent ? event.relatedTarget : null;\n if (ownerIndex(this.#hoverElements, next) !== -1) return;\n this.#hoveredTrigger = null;\n this.#hoverTimers.clearAll();\n this.#hoverTimers.set(() => this.#closeFromHover(), this.hoverDelayValue);\n };\n\n /**\n * Hover-driven open. Switching panels would hide the outgoing one, so focus\n * standing inside it is handed back to its trigger first: pointer movement\n * must never send focus to the body (the keyboard user would lose their\n * place). Focus outside the closing panel is left alone.\n */\n #openFromHover(trigger: HTMLElement): void {\n // Checked before the rescue below, not only inside `#openPanel`. The rescue\n // exists to get focus out of a panel that is about to be hidden; when the\n // destination refuses to open, nothing is hidden and moving focus buys\n // nothing — it just walks the caret out of a panel that stays open.\n if (trigger.getAttribute(\"aria-disabled\") === \"true\") return;\n const open = this.#openTrigger;\n if (open && open !== trigger && this.#holdsFocus(this.#panelFor(open))) open.focus();\n this.#openPanel(trigger);\n }\n\n /**\n * Hover-driven close: skipped while focus sits inside the panel it would hide,\n * for the same no-focus-loss reason (cf. `hover_card`'s delayed close). The\n * panel then stays open until `Escape`, an outside click, or focus leaving the\n * nav dismisses it — all of which restore or keep focus deliberately.\n */\n #closeFromHover(): void {\n const open = this.#openTrigger;\n if (open && this.#holdsFocus(this.#panelFor(open))) return;\n this.#closeAll();\n }\n\n /** Whether `panel` exists and currently contains the focused element. */\n #holdsFocus(panel: HTMLElement | null): boolean {\n return panel?.contains(document.activeElement) ?? false;\n }\n\n /** Wires hover open/close on each hover element (opt-in), tracking what was wired. */\n #addHoverListeners(): void {\n for (const element of this.#hoverElements) {\n element.addEventListener(\"mouseenter\", this.#onPointerEnter);\n element.addEventListener(\"mouseleave\", this.#onPointerLeave);\n this.#hoverWired.add(element);\n }\n }\n\n /** Removes the hover listeners from exactly the elements that were wired. */\n #removeHoverListeners(): void {\n for (const element of this.#hoverWired) {\n element.removeEventListener(\"mouseenter\", this.#onPointerEnter);\n element.removeEventListener(\"mouseleave\", this.#onPointerLeave);\n }\n this.#hoverWired.clear();\n this.#hoveredTrigger = null;\n }\n\n /**\n * Rebuilds the hover wiring from the current targets. Target callbacks call\n * this so items added or removed after connect (e.g. a Turbo Stream append)\n * participate in hover; the wired-set removal keeps the rebuild symmetric.\n * Stimulus fires those callbacks during teardown too, hence the `#connected`\n * guard — a rebuild after `disconnect()` would resurrect the listeners.\n */\n #rewireHoverListeners(): void {\n if (!this.#connected || !this.openOnHoverValue) return;\n this.#removeHoverListeners();\n this.#addHoverListeners();\n }\n\n /**\n * Elements that participate in hover: each `hoverArea`, plus every trigger and\n * panel **not** wrapped by one. A wrapped trigger/panel must defer to its\n * wrapper — its own mouseleave would otherwise schedule a close while the\n * pointer is still inside the area (mouseenter does not re-fire on the wrapper\n * when moving among its descendants), flickering the panel shut.\n */\n get #hoverElements(): HTMLElement[] {\n const areas = this.hoverAreaTargets;\n const covered = (element: HTMLElement): boolean => ownerIndex(areas, element) !== -1;\n return [\n ...areas,\n ...this.triggerTargets.filter((trigger) => !covered(trigger)),\n ...this.panelTargets.filter((panel) => !covered(panel)),\n ];\n }\n\n /**\n * Resolves the trigger for a hovered element: the trigger itself, the trigger\n * controlling a hovered panel, or the first trigger contained in a hovered\n * `hoverArea` wrapper.\n */\n #triggerForHover(element: HTMLElement): HTMLElement | null {\n if (this.triggerTargets.includes(element)) return element;\n if (this.panelTargets.includes(element)) {\n return this.triggerTargets.find((trigger) => this.#panelFor(trigger) === element) ?? null;\n }\n if (this.hoverAreaTargets.includes(element)) {\n return this.triggerTargets.find((trigger) => element.contains(trigger)) ?? null;\n }\n return null;\n }\n\n /** The panel controlled by `trigger` (matched by `aria-controls`/`id`). */\n #panelFor(trigger: HTMLElement): HTMLElement | null {\n const id = trigger.getAttribute(\"aria-controls\");\n // Resolve against this controller's own panel targets (not a global id\n // lookup) so it stays scoped to this nav instance.\n return id ? (this.panelTargets.find((panel) => panel.id === id) ?? null) : null;\n }\n\n /** Whether `trigger`'s panel is currently expanded. */\n #isExpanded(trigger: HTMLElement): boolean {\n return trigger.getAttribute(\"aria-expanded\") === \"true\";\n }\n\n /** The trigger whose panel is currently open, if any. */\n get #openTrigger(): HTMLElement | null {\n return this.triggerTargets.find((trigger) => this.#isExpanded(trigger)) ?? null;\n }\n\n /** Whether any panel is currently open. */\n get #isAnyOpen(): boolean {\n return this.#openTrigger !== null;\n }\n}\n"]}
1
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Normalized scroll position and maximum distance on one logical axis. */\nexport interface LogicalScrollMetrics {\n position: number;\n max: number;\n}\n\n/**\n * Whether horizontal scrolling on `element` follows right-to-left inline flow.\n *\n * Resolved from the **computed** `direction`, so the authoring contract is the\n * usual `dir=\"rtl\"` (or a stylesheet) on the element or any ancestor.\n *\n * Scope: horizontal writing modes. A vertical writing mode (`writing-mode:\n * vertical-rl`) also inverts the horizontal axis, which this check does not\n * model — vertical writing modes are out of scope for the scroll utilities\n * (their consumers describe axes as horizontal/vertical, not inline/block).\n */\nexport function isRtl(element: Element): boolean {\n return window.getComputedStyle(element).direction === \"rtl\";\n}\n\n/**\n * Returns scroll distance from the logical start edge.\n *\n * CSSOM View exposes standards-mode RTL horizontal offsets as `0` at the inline\n * start (right) and increasingly negative values toward the inline end (left).\n * The normalized position is always clamped to `[0, max]`, which also absorbs\n * Safari's elastic overscroll values.\n */\nexport function logicalScrollMetrics(\n element: HTMLElement,\n horizontal: boolean,\n): LogicalScrollMetrics {\n const max = Math.max(\n 0,\n horizontal\n ? element.scrollWidth - element.clientWidth\n : element.scrollHeight - element.clientHeight,\n );\n const raw = horizontal ? element.scrollLeft : element.scrollTop;\n const position = horizontal && isRtl(element) ? -raw : raw;\n return { position: Math.min(max, Math.max(0, position)), max };\n}\n\n/**\n * Converts a logical start/end delta to the physical value accepted by\n * `Element.scrollBy`.\n */\nexport function physicalScrollDelta(\n element: HTMLElement,\n horizontal: boolean,\n logicalDelta: number,\n): number {\n return horizontal && isRtl(element) ? -logicalDelta : logicalDelta;\n}\n","import { isRtl } from \"./logical_scroll\";\n\n/**\n * Turns an arrow key into a **logical** step: `+1` for \"next\", `-1` for\n * \"previous\", `0` when the key names neither.\n *\n * APG defines the horizontal pair as *next / previous* and says a vertical\n * arrangement swaps in Down/Up for the same meaning — so the pair is one axis's\n * spelling of an order, and the order reverses with the writing direction. Only\n * the horizontal pair reverses. Down/Up name an axis the writing direction does\n * not mirror, and returning them unchanged is the point: many controllers fold\n * both pairs into one branch, where swapping the branches under RTL would flip\n * the vertical axis too — a bug that reads as \"the arrows work\" until someone\n * presses Down.\n *\n * **Direction is read from the element the caller passes, which should be the\n * container that lays the items out** — not the focused child. A child may carry\n * its own `dir` (an LTR input inside an RTL form is ordinary authoring), and\n * probing per handler makes two handlers disagree at the boundary between them.\n *\n * This decides direction only. Whether the axis is even active (an\n * `orientation=\"horizontal\"` widget ignoring Down/Up), how far the step lands,\n * and what wrapping does all stay with the caller.\n *\n * **It encodes the list-order convention: `ArrowDown` is *next*.** Widgets that\n * pair the arrows by *value* instead — `ArrowUp` meaning \"more\", as a rating or a\n * slider does — must not use this, or their vertical axis inverts. Reverse the\n * horizontal pair on its own there.\n *\n * @example\n * ```ts\n * const step = logicalArrowStep(event.key, this.element);\n * if (step === 0) return;\n * this.#roving.setActive(rovingMove(current, length, step, \"wrap\"), { focus: true });\n * ```\n */\nexport function logicalArrowStep(key: string, element: Element): 1 | -1 | 0 {\n if (key === \"ArrowDown\") return 1;\n if (key === \"ArrowUp\") return -1;\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return 0;\n const forward = isRtl(element) ? \"ArrowLeft\" : \"ArrowRight\";\n return key === forward ? 1 : -1;\n}\n\n/**\n * Rewrites `key` so an existing LTR-shaped branch keeps working under RTL:\n * `ArrowRight` and `ArrowLeft` trade places, everything else passes through.\n *\n * The alternative — negating a delta — silently breaks handlers whose two\n * horizontal branches are **not mirror images**. A grid that clamps one edge but\n * not the other, or a segmented field guarding `index > 0` on one side and\n * `index < length - 1` on the other, ends up applying the wrong guard to the\n * wrong direction. Swapping the key leaves each branch, guards and all, exactly\n * where its author put it.\n *\n * Same rule as {@link logicalArrowStep} about which element to read: pass the\n * container that lays the items out, not the focused child.\n *\n * @example\n * ```ts\n * switch (logicalArrowKey(event.key, this.element)) {\n * case \"ArrowLeft\": // \"previous\" — whatever direction that is on screen\n * ```\n */\nexport function logicalArrowKey(key: string, element: Element): string {\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return key;\n if (!isRtl(element)) return key;\n return key === \"ArrowRight\" ? \"ArrowLeft\" : \"ArrowRight\";\n}\n\n/** Modifiers a widget may claim on an arrow key, named for the `allow` list. */\nexport type ArrowModifier = \"alt\" | \"ctrl\" | \"meta\" | \"shift\";\n\n/**\n * True when an arrow key arrived carrying a modifier the widget must leave to\n * the browser: return without calling `preventDefault()` and without moving any\n * state.\n *\n * A bare arrow belongs to the widget; a chorded one usually does not.\n * `Alt`/`Meta` plus a horizontal arrow is history back/forward on every desktop\n * browser, and a widget that swallows it makes the shortcut work or not\n * depending on where focus happens to sit — a coin-flip the user cannot see.\n *\n * `allow` is for the combinations APG assigns to a pattern **and the widget\n * actually implements** — today only Combobox's optional `Alt+Down`/`Alt+Up`.\n * Listing one the widget does not implement defeats the point: the chord then\n * runs the plain-arrow branch, which is exactly what this guard exists to stop.\n * Non-arrow keys return `false`, so chorded letters and\n * `Control+Home`/`Control+End` are untouched.\n *\n * @example\n * ```ts\n * if (isReservedArrowChord(event)) return;\n * ```\n */\nexport function isReservedArrowChord(\n event: KeyboardEvent,\n allow: readonly ArrowModifier[] = [],\n): boolean {\n if (!event.key.startsWith(\"Arrow\")) return false;\n return (\n (event.altKey && !allow.includes(\"alt\")) ||\n (event.ctrlKey && !allow.includes(\"ctrl\")) ||\n (event.metaKey && !allow.includes(\"meta\")) ||\n (event.shiftKey && !allow.includes(\"shift\"))\n );\n}\n\n/**\n * True when a press arrived carrying any modifier, for the keys the browser and\n * the OS own outright: return without calling `preventDefault()` and without\n * moving any state.\n *\n * `Control+Home` and `Control+End` jump the document to its ends, and a widget\n * that swallows them makes the shortcut work or not depending on where focus\n * happens to sit. {@link isReservedArrowChord} answers the same question for the\n * arrows, but returns `false` for every other key so that this one can decide.\n *\n * There is no `allow` list here on purpose. APG assigns no modifier chord to\n * `Home`/`End`, so a widget that wanted one would be claiming a combination the\n * pattern never gave it.\n *\n * @example\n * ```ts\n * case \"Home\":\n * case \"End\":\n * if (hasModifierChord(event)) return;\n * ```\n */\nexport function hasModifierChord(event: KeyboardEvent): boolean {\n return event.altKey || event.ctrlKey || event.metaKey || event.shiftKey;\n}\n","/**\n * Single resolver for layered Escape dismissal.\n *\n * Every Escape-dismissable overlay layer (modal focus traps, disclosure\n * overlays like dropdown/popover/menu, and hover-triggered transient layers)\n * registers here while it is open. One document-level listener per document\n * resolves each press to exactly one owner and invokes that layer's\n * {@link EscapeLayerOptions.onDismiss} — controllers never listen for a\n * dismissing Escape themselves.\n *\n * @remarks\n * Each document owns an activation-ordered stack. The owner of a press is the\n * **topmost layer whose {@link EscapeLayerOptions.claims} passes**; a layer\n * that declines is transparent, so a background overlay opened behind a modal\n * never blocks it. Because a layer opened from within another is necessarily\n * activated later, LIFO order is also inner-first for nested layers — no DOM\n * inspection is needed.\n *\n * The shared listener runs in the document bubble phase and honors\n * `event.defaultPrevented`, so an element-level widget handler that consumes\n * Escape first (an editor cancelling its edit, a combobox closing its list)\n * always wins over every registered layer — the deepest handler resolves the\n * press. A keydown that is part of an IME composition (`event.isComposing`)\n * cancels the composition, never a layer, and is ignored here for every layer\n * at once.\n *\n * A WeakMap keeps documents collectible; the listener is installed only while\n * a document's stack is non-empty, and controller lifecycle hooks guarantee\n * that disconnected layers never remain registered.\n */\n\n/** Behavior a layer registers when it activates. */\nexport interface EscapeLayerOptions {\n /**\n * Dismisses the layer. Called by the shared resolver when this layer owns a\n * press; the resolver has already consumed the event (`preventDefault()`),\n * so the callback only needs to close and place focus per the widget's\n * contract.\n */\n onDismiss: () => void;\n /**\n * Whether the layer claims the current press. Evaluated per press, so it can\n * depend on live state (e.g. \"focus is inside me or fell to the body\"). A\n * declining layer is skipped and the next layer down is consulted; omitting\n * it means the layer always claims while active.\n */\n claims?: () => boolean;\n}\n\n/** A document's stack plus the one shared listener bound to it. */\ninterface EscapeLayerRegistry {\n stack: EscapeLayer[];\n onKeydown: (event: KeyboardEvent) => void;\n}\n\n/**\n * Claims predicate shared by the click-opened disclosure overlays (dropdown /\n * popover / navigation-menu / menu / context-menu / menubar): the layer claims\n * a press while focus is inside `element`, or after focus fell to the body —\n * a click on non-focusable overlay content blurs to `<body>`, and Escape must\n * still close the overlay (the \"body-focus rescue\"). A press made after focus\n * moved to another interactive element is declined, so closing never yanks\n * focus away from where the user deliberately went.\n */\nexport function claimsWhileFocusWithin(element: Element): () => boolean {\n return () => {\n const active = element.ownerDocument.activeElement;\n return active === null || active === element.ownerDocument.body || element.contains(active);\n };\n}\n\nexport class EscapeLayer {\n static readonly #registries = new WeakMap<Document, EscapeLayerRegistry>();\n\n #ownerDocument: Document | null = null;\n /** Dismissal callback while active; `null` when inactive. */\n #onDismiss: (() => void) | null = null;\n /** Live predicate deciding whether the layer claims a press; `null` = always. */\n #claims: (() => boolean) | null = null;\n\n /**\n * Activates this layer at the top of its document's Escape stack, installing\n * the document's shared resolver listener if this is its first layer.\n * Re-activating an already-active layer moves it to the top.\n */\n activate(ownerDocument: Document = document, options: EscapeLayerOptions): void {\n this.deactivate();\n let registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) {\n registry = EscapeLayer.#createRegistry();\n EscapeLayer.#registries.set(ownerDocument, registry);\n ownerDocument.addEventListener(\"keydown\", registry.onKeydown);\n }\n registry.stack.push(this);\n this.#ownerDocument = ownerDocument;\n this.#onDismiss = options.onDismiss;\n this.#claims = options.claims ?? null;\n }\n\n /**\n * Removes this layer from its document's Escape stack, uninstalling the\n * shared listener when the stack empties. Safe to call when inactive.\n */\n deactivate(): void {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return;\n\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (registry) {\n const index = registry.stack.lastIndexOf(this);\n if (index >= 0) registry.stack.splice(index, 1);\n if (registry.stack.length === 0) {\n ownerDocument.removeEventListener(\"keydown\", registry.onKeydown);\n EscapeLayer.#registries.delete(ownerDocument);\n }\n }\n this.#ownerDocument = null;\n this.#onDismiss = null;\n this.#claims = null;\n }\n\n /**\n * Whether this active layer would own a press right now: it is the topmost\n * layer whose {@link EscapeLayerOptions.claims} passes. Exposed for tests\n * and diagnostics — production dismissal goes through the shared listener.\n */\n get ownsEscape(): boolean {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return false;\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) return false;\n return EscapeLayer.#resolveOwner(registry.stack) === this;\n }\n\n /** Builds a document's registry with its shared resolver listener. */\n static #createRegistry(): EscapeLayerRegistry {\n const registry: EscapeLayerRegistry = {\n stack: [],\n onKeydown: (event: KeyboardEvent): void => {\n if (event.key !== \"Escape\" || event.defaultPrevented || event.isComposing) return;\n const owner = EscapeLayer.#resolveOwner(registry.stack);\n if (!owner) return;\n event.preventDefault();\n owner.#onDismiss?.();\n },\n };\n return registry;\n }\n\n /** The topmost stack layer whose claims predicate passes, or `null`. */\n static #resolveOwner(stack: EscapeLayer[]): EscapeLayer | null {\n for (let index = stack.length - 1; index >= 0; index--) {\n const layer = stack[index];\n if (!layer) continue;\n if (layer.#claims && !layer.#claims()) continue;\n return layer;\n }\n return null;\n }\n}\n","/**\n * Resolves which of a controller's elements owns a node.\n *\n * A delegated listener hears events from a whole subtree, so the handler's first\n * job is almost always the same question: which item, handle, or control does\n * this `event.target` belong to? The same question comes up for a\n * `MutationRecord.target`, for `document.activeElement`, and for a\n * `relatedTarget` on the way out of a hover region.\n *\n * The answer is `Node.contains()`, which is **inclusive** — an element contains\n * itself — so testing the candidate for identity as well would be redundant.\n *\n * **The guard is what makes this safe to call with a raw event target.**\n * `event.target` is typed `EventTarget | null`, and `contains()` takes a `Node?`:\n * browsers throw `TypeError` for anything else, and `window` — the everyday\n * `EventTarget` that is not a `Node` — is what an event dispatched at it carries.\n * Narrowing here means a caller never has to cast, and the rule cannot drift\n * between the places that ask the question.\n *\n * Scope stays with the caller. These helpers say *which candidate owns the node*,\n * not *whether the node belongs to this controller at all* — a component with\n * nested instances of itself decides that first (by comparing the closest\n * annotated ancestor) and passes the candidates it owns.\n */\n\n/**\n * Index in `candidates` of the first one that is, or contains, `node`.\n *\n * `-1` when none does, when `node` is absent, and when it is an `EventTarget`\n * that is not a `Node`. Candidates are tested in array order, so a nested pair\n * resolves to whichever the caller listed first.\n */\nexport function ownerIndex<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): number {\n if (!(node instanceof Node)) return -1;\n return candidates.findIndex((candidate) => candidate.contains(node));\n}\n\n/**\n * The first candidate that is, or contains, `node`; `null` when none does.\n *\n * A miss indexes the array at `-1`, which reads as `undefined` and lands on the\n * same `null` the absent cases produce.\n */\nexport function ownerOf<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): T | null {\n return candidates[ownerIndex(candidates, node)] ?? null;\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","/**\n * Why a component's public open/closed state moved, carried as `detail.reason`\n * on the state event that reports the move.\n *\n * The attribute a component publishes (`aria-expanded`, `hidden`, `data-state`)\n * only says *what* the state is now. A subscriber that mirrors the state\n * elsewhere, or reports it, needs *why*: closing on `Escape` and closing because\n * the consumer called the action are the same attribute write and different\n * events to the page around it.\n *\n * `\"api\"` is the one every subscriber has to look at. A close the consumer asked\n * for arrives back at their own listener, so a listener that closes something\n * else on `close` loops unless it ignores its own calls.\n *\n * | Reason | The state moved because |\n * | --- | --- |\n * | `\"user\"` | a control of this component was operated |\n * | `\"select\"` | an item inside it was activated |\n * | `\"escape\"` | `Escape` was pressed and this layer owned it |\n * | `\"outside\"` | a pointer landed outside it, or on its backdrop |\n * | `\"focus\"` | focus entered or left it |\n * | `\"pointer\"` | the pointer entered or left it |\n * | `\"scroll\"` | a tracked scroll container scrolled |\n * | `\"api\"` | a public action was called with no DOM event |\n */\nexport type StateReason =\n | \"user\"\n | \"select\"\n | \"escape\"\n | \"outside\"\n | \"focus\"\n | \"pointer\"\n | \"scroll\"\n | \"api\";\n\n/** Focus modality: the events a focus move delivers to an action. */\nconst FOCUS_EVENTS = new Set([\"blur\", \"focus\", \"focusin\", \"focusout\"]);\n\n/** Pointer modality: the crossing events an action is bound to for hover. */\nconst POINTER_EVENTS = new Set([\"mouseenter\", \"mouseleave\", \"pointerenter\", \"pointerleave\"]);\n\n/**\n * Reads the interaction behind a **public action** from the DOM event it was\n * handed.\n *\n * Stimulus always passes the event to an action it invoked from `data-action`,\n * and a consumer calling the method themselves passes nothing — which is what\n * separates `\"api\"` from the rest.\n *\n * Only an action entry may resolve a reason this way. Inside the component the\n * event type no longer identifies the interaction: one `click` is the trigger\n * being pressed, the page outside being pressed, and an item being activated,\n * and those paths pass their own reason instead.\n *\n * @param event - The event the action received, if any.\n * @returns `\"api\"` with no event, else the modality the event type names, else\n * `\"user\"`.\n *\n * @example\n * ```ts\n * toggle(event?: Event): void {\n * this.#apply(!this.#isOpen, stateReasonFor(event));\n * }\n * ```\n */\nexport function stateReasonFor(event?: Event | null): \"user\" | \"focus\" | \"pointer\" | \"api\" {\n if (!event) return \"api\";\n if (FOCUS_EVENTS.has(event.type)) return \"focus\";\n if (POINTER_EVENTS.has(event.type)) return \"pointer\";\n return \"user\";\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { isReservedArrowChord } from \"../utils/arrow_step\";\nimport { claimsWhileFocusWithin, EscapeLayer } from \"../utils/escape_layer\";\nimport { ownerIndex } from \"../utils/event_owner\";\nimport { isRtl } from \"../utils/logical_scroll\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\nimport { type StateReason, stateReasonFor } from \"../utils/state_reason\";\n\n/**\n * Headless, accessible **navigation menu** behavior (disclosure navigation).\n *\n * Markup contract (identifier: `stimeo--navigation-menu`):\n * <nav data-controller=\"stimeo--navigation-menu\" aria-label=\"Main\">\n * <ul>\n * <li>\n * <button data-stimeo--navigation-menu-target=\"trigger\"\n * aria-expanded=\"false\" aria-controls=\"nav-products\"\n * data-action=\"click->stimeo--navigation-menu#toggle\n * keydown->stimeo--navigation-menu#onTriggerKeydown\">\n * Products\n * </button>\n * <div id=\"nav-products\" data-stimeo--navigation-menu-target=\"panel\" hidden>\n * <a href=\"/a\">Product A</a><a href=\"/b\">Product B</a>\n * </div>\n * </li>\n * </ul>\n * </nav>\n *\n * Implements the WAI-ARIA APG **Disclosure** navigation pattern: each top-level\n * button toggles its sub-panel (`aria-expanded` + `hidden` synced), only one panel\n * is open at a time, and the panel content is a plain set of links (not a\n * `role=\"menu\"`). Focus is **not** trapped — `Tab` moves through the links\n * naturally. `Escape` closes the open panel and returns focus to its trigger.\n * While a panel is open the nav is a layer on the shared `EscapeLayer`\n * stack; it claims a press only while focus is inside the nav or fell to the\n * body (a click on non-focusable panel content), so one keypress closes exactly\n * one layer. An outside click, or focus leaving the nav for a known external\n * destination, closes it. `ArrowLeft`/`ArrowRight` move focus between the\n * *navigable* triggers without rewriting `tabindex` (they keep their natural Tab\n * order); a modified press (`Alt`/`Ctrl`/`Meta`/`Shift`, e.g. the browser's\n * `Alt+←` history back) is left to the browser. Hover open/close is opt-in via\n * `openOnHover`.\n *\n * Every `panel` must be a **descendant of the nav element**: Stimulus resolves\n * targets within the controller's own scope, so a panel moved outside it (a\n * portal) never becomes a `panel` target and its trigger then opens nothing.\n *\n * By default the hover region is each trigger and its panel. An optional\n * `hoverArea` target widens it: mark a wrapper that contains **exactly one**\n * trigger (e.g. the `<li>` holding a top-level *link*, its disclosure button, and\n * its panel — the APG \"Disclosure Navigation with Top-Level Links\" arrangement)\n * and hovering anywhere over that wrapper opens the contained trigger's panel.\n * Wrapping several triggers at once (marking the whole `<ul>`, say) is not\n * supported: every hover over the area then resolves to the *first* contained\n * trigger. A trigger or panel inside a `hoverArea` defers to the wrapper (its own\n * edges stop scheduling open/close), so pointer movement within the area never\n * flickers the panel. Keep a trigger's panel inside its `hoverArea`: a panel left\n * outside simply falls back to the default two-region behavior — moving straight\n * across a shared edge never schedules a close (the leave handler checks\n * `relatedTarget`), and `hoverDelay` bridges the pointer's travel across an\n * actual gap. Targets added or removed **while connected** (e.g. a Turbo Stream\n * append) re-wire the hover listeners via Stimulus target callbacks; the same\n * callbacks also run during Stimulus teardown, so they no-op once disconnected.\n * Flipping `openOnHover` at runtime wires or unwires the listeners in place.\n * `hoverArea` has no effect unless `openOnHover` is enabled.\n *\n * Pointer-driven closing never hides focused content — hiding the panel would\n * take the focused link with it and drop focus to the body. So a hover *leave*\n * keeps the panel open while focus is inside it, and a hover *switch* to another\n * trigger returns focus to the outgoing trigger before hiding its panel. For the\n * same reason, while `openOnHover` is on, a click on a trigger whose hover region\n * the pointer currently occupies is a no-op: closing it would leave it unopenable\n * until the pointer left and re-entered (`mouseenter` does not re-fire in place).\n * `Escape` and outside clicks dismiss regardless.\n *\n * @remarks\n * Behavior only. Panel layout, mega-menu styling, and animation are the\n * consumer's CSS. Static placement is CSS; viewport-edge collision avoidance is\n * delegated to the opt-in `stimeo-ui/positioning` module (never imported here, so\n * the core stays zero-dependency). For an app command menu with arrow roving and\n * `role=\"menu\"`, use `stimeo--menubar` instead.\n *\n * Each move of a panel's open state is reported: `stimeo--navigation-menu:open`\n * and `stimeo--navigation-menu:close` dispatch\n * `{ reason: StateReason, index: number, panel: HTMLElement }` — `index` is the\n * trigger's position in `triggerTargets` — after the state attributes are\n * written. Both are informational, so neither is cancelable. Switching panels\n * reports the outgoing `close` before the incoming `open`, both with the reason\n * that drove the switch. A call that leaves a panel where it already was, the\n * normalization in {@link connect}, target churn, and {@link disconnect} are all\n * silent.\n */\nexport class NavigationMenuController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"panel\", \"hoverArea\"];\n static override values = {\n openOnHover: { type: Boolean, default: false },\n hoverDelay: { type: Number, default: 150 },\n };\n static actions = [\"onTriggerKeydown\", \"toggle\"] as const;\n static events = [\"close\", \"open\"] as const;\n\n declare readonly triggerTargets: HTMLElement[];\n declare readonly panelTargets: HTMLElement[];\n declare readonly hoverAreaTargets: HTMLElement[];\n\n declare openOnHoverValue: boolean;\n declare hoverDelayValue: number;\n\n /** Open/close delay timers for hover mode; cleared together on disconnect. */\n readonly #hoverTimers = new SafeTimeout();\n\n /**\n * Elements currently carrying hover listeners. Removal always mirrors this\n * set (not a recomputed target snapshot), so a rebuild driven by target churn\n * can never strand a listener on an element that stopped being a target.\n */\n readonly #hoverWired = new Set<HTMLElement>();\n\n /**\n * The trigger whose hover region the pointer currently occupies, if any. Only\n * the click semantics under `openOnHover` read it (see {@link toggle}).\n */\n #hoveredTrigger: HTMLElement | null = null;\n\n /**\n * Whether the controller is between `connect()` and `disconnect()`. Stimulus\n * disconnects the controller **before** disconnecting its targets, so the\n * target callbacks below also fire during teardown; without this flag their\n * rebuild would re-wire hover listeners onto an already-disconnected nav.\n */\n #connected = false;\n\n /** Whether state moves are reported: set once `connect()` settled the baseline. */\n #reporting = false;\n\n /** Escape-stack membership while any panel is open; the shared resolver dismisses via it. */\n readonly #escapeLayer = new EscapeLayer();\n\n /** Establishes the closed baseline and the dismissal listeners. */\n override connect(): void {\n this.#connected = true;\n this.#closeAll(\"api\");\n document.addEventListener(\"click\", this.#onOutsideClick, true);\n this.element.addEventListener(\"focusout\", this.#onFocusOut);\n if (this.openOnHoverValue) this.#addHoverListeners();\n this.#reporting = true;\n }\n\n /** Removes every listener, pending hover timer, and stack membership taken while connected. */\n override disconnect(): void {\n this.#connected = false;\n this.#reporting = false;\n this.#escapeLayer.deactivate();\n document.removeEventListener(\"click\", this.#onOutsideClick, true);\n this.element.removeEventListener(\"focusout\", this.#onFocusOut);\n this.#removeHoverListeners();\n this.#hoverTimers.clearAll();\n }\n\n /**\n * Follows a runtime flip of `openOnHover` (a morph or a scripted attribute\n * change) by wiring or unwiring the hover listeners in place. Stimulus also\n * fires this once before `connect()`, which the `#connected` guard skips —\n * `connect()` owns the initial wiring.\n */\n openOnHoverValueChanged(): void {\n if (!this.#connected) return;\n if (this.openOnHoverValue) this.#addHoverListeners();\n else this.#removeHoverListeners();\n }\n\n /** Re-wires hover listeners when a target is added after connect (Turbo Streams etc.). */\n triggerTargetConnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** Re-wires hover listeners when a target is removed while connected. */\n triggerTargetDisconnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** See {@link NavigationMenuController.triggerTargetConnected}. */\n panelTargetConnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** See {@link NavigationMenuController.triggerTargetDisconnected}. */\n panelTargetDisconnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** See {@link NavigationMenuController.triggerTargetConnected}. */\n hoverAreaTargetConnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** See {@link NavigationMenuController.triggerTargetDisconnected}. */\n hoverAreaTargetDisconnected(): void {\n this.#rewireHoverListeners();\n }\n\n /**\n * Toggles a trigger's panel (single-open). Bound via `data-action` (click).\n *\n * An explicit activation always wins over a scheduled hover open/close, so any\n * pending hover timer is dropped first — otherwise a close scheduled just\n * before the click would fire into the freshly opened panel.\n *\n * Under `openOnHover`, closing a panel the pointer itself is holding open is\n * refused: the pointer stays put, `mouseenter` does not re-fire, and the panel\n * would be unopenable until the pointer left and came back. Keyboard\n * activation (pointer elsewhere) still toggles it closed, and `Escape` and\n * outside clicks dismiss either way.\n */\n toggle(event: Event): void {\n const trigger = event.currentTarget as HTMLElement;\n const reason = stateReasonFor(event);\n this.#hoverTimers.clearAll();\n if (!this.#isExpanded(trigger)) {\n this.#openPanel(trigger, reason);\n return;\n }\n if (this.openOnHoverValue && this.#hoveredTrigger === trigger) return;\n this.#closePanel(trigger, reason);\n }\n\n /**\n * `ArrowLeft`/`ArrowRight` move focus between triggers (keeping Tab order).\n *\n * Only navigable triggers are destinations, so a `hidden` or disabled item\n * never swallows the press. A modified arrow belongs to the browser or OS\n * (`Alt+←`/`Alt+→` is history back/forward), and with no destination at all\n * (a single-trigger nav) the press is left to the page — `preventDefault()` is\n * called only when focus actually moves, keeping the scroll-suppression\n * contract honest.\n */\n onTriggerKeydown(event: KeyboardEvent): void {\n // A descendant widget that already claimed the key must not ALSO move the\n // trigger focus — composition depends on this yield. It runs ahead of the\n // modifier check, so a claimed press is yielded whether or not it carries a\n // modifier.\n if (event.defaultPrevented) return;\n if (event.key !== \"ArrowRight\" && event.key !== \"ArrowLeft\") return;\n if (isReservedArrowChord(event)) return;\n\n const current = event.currentTarget as HTMLElement;\n // The focused trigger stays in the ring even when it is not navigable\n // itself, so arrows still lead *out* of a trigger disabled while focused.\n const triggers = this.triggerTargets.filter(\n (trigger) => trigger === current || this.#isNavigable(trigger),\n );\n const index = triggers.indexOf(current);\n if (index === -1 || triggers.length < 2) return;\n\n event.preventDefault();\n // Logical, not physical: the triggers are an ordered row, so which one is\n // \"next\" follows the writing direction. Read from the controller element —\n // the nav lays the triggers out, and a trigger may carry its own `dir`.\n const forward = isRtl(this.element) ? \"ArrowLeft\" : \"ArrowRight\";\n const step = event.key === forward ? 1 : -1;\n triggers[(index + step + triggers.length) % triggers.length]?.focus();\n }\n\n /**\n * Opens `trigger`'s panel, closing any other open panel first. Re-opening an\n * already-open panel only re-asserts the Escape layer: the close/open\n * round-trip would rewrite `aria-expanded` and `hidden` for no state change.\n */\n #openPanel(trigger: HTMLElement, reason: StateReason): void {\n // Guarded here rather than in `toggle`, because hover reaches this method\n // without going through it. Reaching an `aria-disabled` trigger is what the\n // attribute asks for — opening its panel is the activation it forbids, and\n // opening a popup counts as activation.\n if (trigger.getAttribute(\"aria-disabled\") === \"true\") return;\n if (this.#isExpanded(trigger)) {\n this.#syncEscapeLayer();\n return;\n }\n this.#closeAll(reason);\n const panel = this.#panelFor(trigger);\n if (!panel) return;\n panel.hidden = false;\n trigger.setAttribute(\"aria-expanded\", \"true\");\n this.#report(\"open\", trigger, panel, reason);\n this.#syncEscapeLayer();\n }\n\n /** Closes `trigger`'s panel, reflects the collapsed state, and reports a move. */\n #closePanel(trigger: HTMLElement, reason: StateReason): void {\n const was = this.#isExpanded(trigger);\n const panel = this.#panelFor(trigger);\n if (panel) panel.hidden = true;\n trigger.setAttribute(\"aria-expanded\", \"false\");\n if (was && panel) this.#report(\"close\", trigger, panel, reason);\n this.#syncEscapeLayer();\n }\n\n /**\n * Closes every open panel and normalizes `aria-expanded=\"false\"` on **all**\n * triggers, so a trigger whose panel was hidden by other means cannot keep\n * advertising an open panel.\n */\n #closeAll(reason: StateReason): void {\n for (const trigger of this.triggerTargets) this.#closePanel(trigger, reason);\n }\n\n /** Names the panel that moved, so a subscriber does not have to re-derive it. */\n #report(\n name: \"close\" | \"open\",\n trigger: HTMLElement,\n panel: HTMLElement,\n reason: StateReason,\n ): void {\n if (!this.#reporting) return;\n const index = this.triggerTargets.indexOf(trigger);\n const detail = { reason, index, panel };\n if (name === \"open\") this.dispatch(\"open\", { detail, cancelable: false });\n else this.dispatch(\"close\", { detail, cancelable: false });\n }\n\n /**\n * Whether a trigger can receive arrow-key focus: not `hidden`, not a natively\n * `disabled` control (mirrors `toolbar`). CSS-only visibility cannot be\n * detected headlessly and stays the consumer's responsibility.\n *\n * **`aria-disabled=\"true\"` stays reachable.** APG separates the attributes by\n * intent: `disabled` is for controls a neighbour makes inferable, while\n * `aria-disabled` marks one that must remain *discoverable* — and a nav\n * section the user cannot even arrow to is a section they cannot learn exists.\n * Opening is suppressed separately, so the trigger announces itself and does\n * nothing.\n */\n #isNavigable(trigger: HTMLElement): boolean {\n if (trigger.hasAttribute(\"hidden\")) return false;\n return !(trigger as HTMLButtonElement | HTMLInputElement).disabled;\n }\n\n /**\n * Aligns Escape-stack membership with the open state: joins (or re-asserts to\n * the top) while a panel is open, leaves once none is. Re-asserting when the\n * user switches panels is deliberate — the nav is again the newest layer.\n */\n #syncEscapeLayer(): void {\n if (this.#isAnyOpen) {\n this.#escapeLayer.activate(document, {\n onDismiss: () => this.#closeAndRestore(),\n claims: claimsWhileFocusWithin(this.element),\n });\n } else {\n this.#escapeLayer.deactivate();\n }\n }\n\n /**\n * Closes any open panel and returns focus to its trigger (Escape path). A\n * pending hover open would otherwise re-open the panel the user just\n * dismissed, so the reservation is dropped with it.\n */\n #closeAndRestore(): void {\n const open = this.#openTrigger;\n if (!open) return;\n this.#hoverTimers.clearAll();\n this.#closePanel(open, \"escape\");\n open.focus();\n }\n\n /** Closes panels when a click lands outside the nav element. */\n readonly #onOutsideClick = (event: MouseEvent): void => {\n if (this.#isAnyOpen && !this.element.contains(event.target as Node)) this.#closeAll(\"outside\");\n };\n\n /**\n * Closes (without restoring focus) when focus leaves the nav for a known\n * external destination. A null/non-Node destination is indeterminate:\n * browsers use it for clicks on non-focusable content and for window\n * deactivation, so those never close the nav here (matching the popover\n * convention) — the outside-click handler decides pointer dismissal, and the\n * Escape stack's body-focus claim keeps keyboard dismissal working.\n */\n readonly #onFocusOut = (event: FocusEvent): void => {\n const next = event.relatedTarget;\n if (!(next instanceof Node) || this.element.contains(next)) return;\n this.#closeAll(\"focus\");\n };\n\n /**\n * Opens a trigger's panel after the hover delay (hover mode).\n *\n * @stimeoRuntimeOnly `hoverDelay` is the delay of the one hover timer this entry arms.\n */\n readonly #onPointerEnter = (event: Event): void => {\n const trigger = this.#triggerForHover(event.currentTarget as HTMLElement);\n if (!trigger) return;\n this.#hoveredTrigger = trigger;\n this.#hoverTimers.clearAll();\n this.#hoverTimers.set(() => this.#openFromHover(trigger), this.hoverDelayValue);\n };\n\n /**\n * Closes the open panel after the hover delay (hover mode) — unless the\n * pointer moved directly into another part of the hover region (an adjacent\n * trigger, panel, or hoverArea): crossing a shared edge must not schedule a\n * spurious close, e.g. a hoverArea whose panel sits outside it as a sibling.\n *\n * @stimeoRuntimeOnly `hoverDelay` is the delay of the one hover timer this exit arms.\n */\n readonly #onPointerLeave = (event: Event): void => {\n const next = event instanceof MouseEvent ? event.relatedTarget : null;\n if (ownerIndex(this.#hoverElements, next) !== -1) return;\n this.#hoveredTrigger = null;\n this.#hoverTimers.clearAll();\n this.#hoverTimers.set(() => this.#closeFromHover(), this.hoverDelayValue);\n };\n\n /**\n * Hover-driven open. Switching panels would hide the outgoing one, so focus\n * standing inside it is handed back to its trigger first: pointer movement\n * must never send focus to the body (the keyboard user would lose their\n * place). Focus outside the closing panel is left alone.\n */\n #openFromHover(trigger: HTMLElement): void {\n // Checked before the rescue below, not only inside `#openPanel`. The rescue\n // exists to get focus out of a panel that is about to be hidden; when the\n // destination refuses to open, nothing is hidden and moving focus buys\n // nothing — it just walks the caret out of a panel that stays open.\n if (trigger.getAttribute(\"aria-disabled\") === \"true\") return;\n const open = this.#openTrigger;\n if (open && open !== trigger && this.#holdsFocus(this.#panelFor(open))) open.focus();\n this.#openPanel(trigger, \"pointer\");\n }\n\n /**\n * Hover-driven close: skipped while focus sits inside the panel it would hide,\n * for the same no-focus-loss reason (cf. `hover_card`'s delayed close). The\n * panel then stays open until `Escape`, an outside click, or focus leaving the\n * nav dismisses it — all of which restore or keep focus deliberately.\n */\n #closeFromHover(): void {\n const open = this.#openTrigger;\n if (open && this.#holdsFocus(this.#panelFor(open))) return;\n this.#closeAll(\"pointer\");\n }\n\n /** Whether `panel` exists and currently contains the focused element. */\n #holdsFocus(panel: HTMLElement | null): boolean {\n return panel?.contains(document.activeElement) ?? false;\n }\n\n /** Wires hover open/close on each hover element (opt-in), tracking what was wired. */\n #addHoverListeners(): void {\n for (const element of this.#hoverElements) {\n element.addEventListener(\"mouseenter\", this.#onPointerEnter);\n element.addEventListener(\"mouseleave\", this.#onPointerLeave);\n this.#hoverWired.add(element);\n }\n }\n\n /** Removes the hover listeners from exactly the elements that were wired. */\n #removeHoverListeners(): void {\n for (const element of this.#hoverWired) {\n element.removeEventListener(\"mouseenter\", this.#onPointerEnter);\n element.removeEventListener(\"mouseleave\", this.#onPointerLeave);\n }\n this.#hoverWired.clear();\n this.#hoveredTrigger = null;\n }\n\n /**\n * Rebuilds the hover wiring from the current targets. Target callbacks call\n * this so items added or removed after connect (e.g. a Turbo Stream append)\n * participate in hover; the wired-set removal keeps the rebuild symmetric.\n * Stimulus fires those callbacks during teardown too, hence the `#connected`\n * guard — a rebuild after `disconnect()` would resurrect the listeners.\n */\n #rewireHoverListeners(): void {\n if (!this.#connected || !this.openOnHoverValue) return;\n this.#removeHoverListeners();\n this.#addHoverListeners();\n }\n\n /**\n * Elements that participate in hover: each `hoverArea`, plus every trigger and\n * panel **not** wrapped by one. A wrapped trigger/panel must defer to its\n * wrapper — its own mouseleave would otherwise schedule a close while the\n * pointer is still inside the area (mouseenter does not re-fire on the wrapper\n * when moving among its descendants), flickering the panel shut.\n */\n get #hoverElements(): HTMLElement[] {\n const areas = this.hoverAreaTargets;\n const covered = (element: HTMLElement): boolean => ownerIndex(areas, element) !== -1;\n return [\n ...areas,\n ...this.triggerTargets.filter((trigger) => !covered(trigger)),\n ...this.panelTargets.filter((panel) => !covered(panel)),\n ];\n }\n\n /**\n * Resolves the trigger for a hovered element: the trigger itself, the trigger\n * controlling a hovered panel, or the first trigger contained in a hovered\n * `hoverArea` wrapper.\n */\n #triggerForHover(element: HTMLElement): HTMLElement | null {\n if (this.triggerTargets.includes(element)) return element;\n if (this.panelTargets.includes(element)) {\n return this.triggerTargets.find((trigger) => this.#panelFor(trigger) === element) ?? null;\n }\n if (this.hoverAreaTargets.includes(element)) {\n return this.triggerTargets.find((trigger) => element.contains(trigger)) ?? null;\n }\n return null;\n }\n\n /** The panel controlled by `trigger` (matched by `aria-controls`/`id`). */\n #panelFor(trigger: HTMLElement): HTMLElement | null {\n const id = trigger.getAttribute(\"aria-controls\");\n // Resolve against this controller's own panel targets (not a global id\n // lookup) so it stays scoped to this nav instance.\n return id ? (this.panelTargets.find((panel) => panel.id === id) ?? null) : null;\n }\n\n /** Whether `trigger`'s panel is currently expanded. */\n #isExpanded(trigger: HTMLElement): boolean {\n return trigger.getAttribute(\"aria-expanded\") === \"true\";\n }\n\n /** The trigger whose panel is currently open, if any. */\n get #openTrigger(): HTMLElement | null {\n return this.triggerTargets.find((trigger) => this.#isExpanded(trigger)) ?? null;\n }\n\n /** Whether any panel is currently open. */\n get #isAnyOpen(): boolean {\n return this.#openTrigger !== null;\n }\n}\n"]}
@@ -228,12 +228,28 @@ var TabindexLoan = class {
228
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  }
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  };
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231
+ // src/utils/target_selector.ts
232
+ function targetSelector(identifier, name) {
233
+ return `[data-${identifier}-target~="${name}"]`;
234
+ }
235
+
231
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  // src/controllers/nested_form_controller.ts
232
- var ROOT_SELECTOR = '[data-controller~="stimeo--nested-form"]';
233
- var REMOVE_SELECTOR = '[data-stimeo--nested-form-target="remove"]';
234
- var DESTROY_FLAG_SELECTOR = '[data-stimeo--nested-form-target="destroyFlag"]';
237
+ var REMOVE_PART = "remove";
238
+ var DESTROY_FLAG_PART = "destroyFlag";
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  var DESTROYED_VALUES = /* @__PURE__ */ new Set(["1", "true"]);
236
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  var NestedFormController = class extends Controller {
241
+ /** Selects any root of this controller; the nearest one owns an element. */
242
+ get #rootSelector() {
243
+ return `[data-controller~="${this.identifier}"]`;
244
+ }
245
+ /** Selects per-row remove buttons, in the namespace this controller is registered under. */
246
+ get #removeSelector() {
247
+ return targetSelector(this.identifier, REMOVE_PART);
248
+ }
249
+ /** Selects the hidden `_destroy` input a persisted row carries. */
250
+ get #destroyFlagSelector() {
251
+ return targetSelector(this.identifier, DESTROY_FLAG_PART);
252
+ }
237
253
  static targets = ["list", "template", "add", "remove", "destroyFlag"];
238
254
  static values = {
239
255
  min: { type: Number, default: 0 },
@@ -265,7 +281,7 @@ var NestedFormController = class extends Controller {
265
281
  */
266
282
  #onClick = (event) => {
267
283
  const target = event.target;
268
- const button = target?.closest(REMOVE_SELECTOR);
284
+ const button = target?.closest(this.#removeSelector);
269
285
  if (!button || this.#ownerOf(button) !== this.element) return;
270
286
  const row = this.#rowContaining(button);
271
287
  if (row) this.#removeRow(row);
@@ -362,6 +378,9 @@ var NestedFormController = class extends Controller {
362
378
  return;
363
379
  }
364
380
  const row = added[0];
381
+ for (const node of Array.from(list.childNodes).slice(beforeNodes)) {
382
+ if (node !== row) node.remove();
383
+ }
365
384
  this.#refresh();
366
385
  firstTabStop(row)?.focus();
367
386
  this.dispatch("add", { detail: { index, element: row } });
@@ -371,6 +390,8 @@ var NestedFormController = class extends Controller {
371
390
  * Removes a row: a persisted row (one carrying its own `destroyFlag`) has the
372
391
  * flag set to `1` and is hidden so Rails destroys it on submit; an unsaved row
373
392
  * is dropped from the DOM. Returns focus to a surviving row. No-ops at `min`.
393
+ *
394
+ * @stimeoRuntimeOnly `min` decides whether this one removal is allowed.
374
395
  */
375
396
  #removeRow(row) {
376
397
  const rows = this.#effectiveRows;
@@ -426,7 +447,11 @@ var NestedFormController = class extends Controller {
426
447
  this.#tabindex.lend(this.element);
427
448
  this.element.focus();
428
449
  }
429
- /** Recomputes the count and min/max hooks from the DOM and records them as published. */
450
+ /**
451
+ * Recomputes the count and min/max hooks from the DOM and records them as published.
452
+ *
453
+ * @stimeoRenderRoot
454
+ */
430
455
  #refresh() {
431
456
  if (!this.hasListTarget) return;
432
457
  const count = this.#effectiveRows.length;
@@ -455,7 +480,11 @@ var NestedFormController = class extends Controller {
455
480
  const moved = previous.count !== current.count || previous.atMin !== current.atMin || previous.atMax !== current.atMax;
456
481
  if (moved) this.dispatch("reconcile", { detail: { ...current } });
457
482
  }
458
- /** Bridges the count change to the shared announcer when configured. */
483
+ /**
484
+ * Bridges the count change to the shared announcer when configured.
485
+ *
486
+ * @stimeoRuntimeOnly `announce` and `countMessage` word the one announcement of this change.
487
+ */
459
488
  #announce() {
460
489
  if (!this.announceValue || this.countMessageValue === "") return;
461
490
  announce(fillTemplate(this.countMessageValue, { count: this.#effectiveRows.length }));
@@ -514,14 +543,14 @@ var NestedFormController = class extends Controller {
514
543
  }
515
544
  /** The row's own destroy flag, skipping flags owned by a nested inner form. */
516
545
  #destroyFlagOf(row) {
517
- for (const flag of row.querySelectorAll(DESTROY_FLAG_SELECTOR)) {
546
+ for (const flag of row.querySelectorAll(this.#destroyFlagSelector)) {
518
547
  if (this.#ownerOf(flag) === this.element) return flag;
519
548
  }
520
549
  return null;
521
550
  }
522
551
  /** The nearest nested-form root that owns `el`. */
523
552
  #ownerOf(el) {
524
- return el.closest(ROOT_SELECTOR);
553
+ return el.closest(this.#rootSelector);
525
554
  }
526
555
  /** The nearest ancestor of `el` that is a direct child of the list, else null. */
527
556
  #rowContaining(el) {